Frame 1
percentage = Math.round((getBytesLoaded() / getBytesTotal()) * 100);
Instance of Symbol 16 MovieClip in Frame 1
on (release) {
getURL ("http://www.legitgames.com/", _blank);
}
Instance of Symbol 30 MovieClip in Frame 1
onClipEvent (load) {
this._xscale = _root.percentage;
}
Frame 2
if (percentage > 99) {
_root.gotoAndStop(3);
} else {
_root.gotoAndPlay(1);
}
if (_root.lbyte == _root.tbyte) {
_root.play();
} else {
_root.gotoAndPlay(1);
}
Frame 3
nBest = 0;
bonusC = false;
bonusC2 = false;
warLock = false;
wizLock = false;
necLock = false;
ranLock = false;
ninLock = false;
chaosSP = false;
stop();
stop();
Instance of Symbol 68 MovieClip in Frame 3
on (release) {
getURL ("http://www.legitgames.com/", _blank);
}
Frame 4
goldT = 0;
goldW = 0;
stop();
nWins = 0;
Instance of Symbol 16 MovieClip in Frame 4
on (release) {
getURL ("http://www.legitgames.com/", _blank);
}
Frame 5
stop();
atka1 = false;
atka2 = false;
_root.dmgs1 = "";
chars1 = "";
Instance of Symbol 131 MovieClip "sW" in Frame 5
on (release) {
if (_root.wizLock == true) {
_root.chrMsg = "You have selected Wizard.";
_root.chars1 = "Wizard";
_root.str1 = 100;
_root.acr1 = 100;
_root.hp1 = 150;
_root.def1 = 100;
this.gotoAndStop(2);
_root.sR.gotoAndStop(1);
_root.sWa.gotoAndStop(1);
_root.sM.gotoAndStop(1);
_root.sN.gotoAndStop(1);
_root.sNi.gotoAndStop(1);
_root.sB.gotoAndStop(1);
_root.sDe.gotoAndStop(1);
}
if (_root.wizLock == false) {
_root.chrMsg = "You haven't unlocked that character!";
}
}
Instance of Symbol 142 MovieClip "sR" in Frame 5
on (release) {
if (_root.ranLock == true) {
_root.chrMsg = "You have selected Archer.";
_root.chars1 = "Ranger";
_root.str1 = 150;
_root.acr1 = 150;
_root.hp1 = 150;
_root.def1 = 50;
this.gotoAndStop(2);
_root.sW.gotoAndStop(1);
_root.sWa.gotoAndStop(1);
_root.sM.gotoAndStop(1);
_root.sN.gotoAndStop(1);
_root.sNi.gotoAndStop(1);
_root.sB.gotoAndStop(1);
_root.sDe.gotoAndStop(1);
}
if (_root.ranLock == false) {
_root.chrMsg = "You haven't unlocked that character!";
}
}
Instance of Symbol 170 MovieClip "sWa" in Frame 5
on (release) {
if (_root.warLock == true) {
_root.chrMsg = "You have selected Warrior.";
_root.chars1 = "Warrior";
_root.str1 = 100;
_root.acr1 = 100;
_root.hp1 = 100;
_root.def1 = 100;
this.gotoAndStop(2);
_root.sW.gotoAndStop(1);
_root.sR.gotoAndStop(1);
_root.sM.gotoAndStop(1);
_root.sN.gotoAndStop(1);
_root.sNi.gotoAndStop(1);
_root.sB.gotoAndStop(1);
_root.sDe.gotoAndStop(1);
}
if (_root.warLock == false) {
_root.chrMsg = "You haven't unlocked that character!";
}
}
Instance of Symbol 171 MovieClip "sB" in Frame 5
on (release) {
if (_root.bonusC == true) {
_root.chrMsg = "You have selected Chaos Warrior.";
_root.chars1 = "Chaos";
_root.str1 = 200;
_root.acr1 = 200;
_root.hp1 = 200;
_root.def1 = 50;
this.gotoAndStop(2);
_root.sR.gotoAndStop(1);
_root.sWa.gotoAndStop(1);
_root.sW.gotoAndStop(1);
_root.sN.gotoAndStop(1);
_root.sNi.gotoAndStop(1);
_root.sM.gotoAndStop(1);
_root.sDe.gotoAndStop(1);
}
if (_root.bonusC == false) {
_root.chrMsg = "You haven't unlocked that character!";
}
}
Instance of Symbol 186 MovieClip "sM" in Frame 5
on (release) {
_root.chrMsg = "You have selected Monk.";
_root.chars1 = "Monk";
_root.str1 = 50;
_root.acr1 = 50;
_root.hp1 = 150;
_root.def1 = 100;
this.gotoAndStop(2);
_root.sR.gotoAndStop(1);
_root.sWa.gotoAndStop(1);
_root.sW.gotoAndStop(1);
_root.sN.gotoAndStop(1);
_root.sNi.gotoAndStop(1);
_root.sB.gotoAndStop(1);
_root.sDe.gotoAndStop(1);
}
Instance of Symbol 189 MovieClip "sDe" in Frame 5
on (release) {
if (_root.necLock == true) {
_root.chrMsg = "You have selected Necromancer.";
_root.chars1 = "Necromancer";
_root.str1 = 125;
_root.acr1 = 125;
_root.hp1 = 200;
_root.def1 = 50;
this.gotoAndStop(2);
_root.sR.gotoAndStop(1);
_root.sWa.gotoAndStop(1);
_root.sM.gotoAndStop(1);
_root.sW.gotoAndStop(1);
_root.sNi.gotoAndStop(1);
_root.sB.gotoAndStop(1);
_root.sDe.gotoAndStop(1);
}
if (_root.necLock == false) {
_root.chrMsg = "You haven't unlocked that character!";
}
}
Instance of Symbol 216 MovieClip "sNi" in Frame 5
on (release) {
if (_root.ninLock == true) {
_root.chrMsg = "You have selected Ninja.";
_root.chars1 = "Ninja";
_root.str1 = 175;
_root.acr1 = 175;
_root.hp1 = 200;
_root.def1 = 0;
this.gotoAndStop(2);
_root.sR.gotoAndStop(1);
_root.sWa.gotoAndStop(1);
_root.sM.gotoAndStop(1);
_root.sN.gotoAndStop(1);
_root.sW.gotoAndStop(1);
_root.sB.gotoAndStop(1);
_root.sDe.gotoAndStop(1);
}
if (_root.ninLock == false) {
_root.chrMsg = "You haven't unlocked that character!";
}
}
Instance of Symbol 218 MovieClip "sDe" in Frame 5
on (release) {
if (_root.bonusC2 == true) {
_root.chrMsg = "You have selected Demon Necromancer.";
_root.chars1 = "DM";
_root.str1 = 250;
_root.acr1 = 250;
_root.hp1 = 250;
_root.def1 = 100;
this.gotoAndStop(2);
_root.sR.gotoAndStop(1);
_root.sWa.gotoAndStop(1);
_root.sW.gotoAndStop(1);
_root.sN.gotoAndStop(1);
_root.sNi.gotoAndStop(1);
_root.sM.gotoAndStop(1);
_root.sB.gotoAndStop(1);
}
if (_root.bonusC2 == false) {
_root.chrMsg = "You haven't unlocked that character!";
}
}
Instance of Symbol 219 MovieClip "enChar" in Frame 5
onClipEvent (load) {
sTime = 200;
}
onClipEvent (enterFrame) {
sTime = sTime - 5;
if (sTime > 0) {
_root.str2 = 30 + random(20);
_root.acr2 = 30 + random(20);
_root.hp2 = 80 + random(50);
_root.def2 = 30 + random(20);
}
if (sTime < 0) {
sTime = 0;
}
}
Frame 6
stop();
chars2 = "Norm";
Frame 7
_root.dmgs1 = "";
_root.dmgss1 = "";
_root.sWave = false;
_root.mShower = false;
_root.hp2l = _root.hp2;
_root.hp1l = _root.hp1;
_root.acr1T = _root.acr1;
_root.str1T = _root.str1;
_root.def1T = _root.def1;
_root.hph1 = 0;
_root.hph2 = 0;
_root.hph3 = 0;
_root.hph4 = 0;
_root.hph5 = 0;
_root.hph6 = 0;
_root.hph7 = 0;
_root.hph8 = 0;
_root.newS = 100;
if ((_root.chars1 == "Wizard") && (atka2 == false)) {
this.char1.gotoAndStop(1);
}
if ((_root.chars1 == "Ranger") && (atka1 == false)) {
this.char1.gotoAndStop("RangeStance");
}
if ((_root.chars1 == "Wizard") && (atka1 == false)) {
this.char1.gotoAndStop(1);
}
if ((_root.chars1 == "Warrior") && (atka1 == false)) {
this.char1.gotoAndStop("WarStance");
}
if ((_root.chars1 == "Monk") && (atka1 == false)) {
this.char1.gotoAndStop("MonkStance");
}
if ((_root.chars1 == "Necromancer") && (atka1 == false)) {
this.char1.gotoAndStop("NecroStance");
}
if ((_root.chars1 == "Ninja") && (atka1 == false)) {
this.char1.gotoAndStop("NinjaStance");
}
if ((_root.chars1 == "Chaos") && (atka1 == false)) {
this.char1.gotoAndStop("ChaosStance");
}
if ((_root.chars1 == "DM") && (atka1 == false)) {
this.char1.gotoAndStop("DMStance");
}
if (_root.chars2 == "Norm") {
_root.char2.gotoAndStop(1);
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndStop("DMStance");
}
protMONK = false;
stop();
stopAllSounds();
Instance of Symbol 692 MovieClip "intrf" in Frame 7
onClipEvent (enterFrame) {
if (_root.hp1l > _root.hp1) {
_root.hp1l = _root.hp1;
}
if (_root.hp2l > _root.hp2) {
_root.hp2l = _root.hp2;
}
if (_root.hp1l < 0) {
_root.hp1l = 0;
}
if (_root.hp2l < 0) {
_root.hp2l = 0;
}
if (_root.str2 < 0) {
_root.str2 = 0;
}
}
Instance of Symbol 697 MovieClip in Frame 7
onClipEvent (enterFrame) {
if (_root.protMONK == true) {
this._visible = true;
} else {
this._visible = false;
}
}
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
Frame 8
stop();
stop();
Frame 9
stop();
goldW = (_root.hp2 * 10) + random(300);
goldT = goldT + goldW;
g1Msg = ("You recieved " + goldW) + " gold.";
buyMsg = "Click an item to purchase it";
stop();
Frame 10
stop();
Frame 11
stop();
Instance of Symbol 765 MovieClip in Frame 11
on (rollOver) {
_root.infoH = "The Ninja is a very strong character with high hitpoints, but has very low defence. It's special attacks include: 'Rapid Attack', which hits the opponent twice at the cost of 75% of your SP; 'Ninja's Combo', which hits the opponent 3 times, although weaker than normal at the cost of 50% of your SP and 'Training', which increases your accuracy and power by 25%.";
}
on (rollOut) {
_root.infoH = "";
}
Instance of Symbol 768 MovieClip in Frame 11
on (rollOver) {
_root.infoH = "The Necromancer is a strong character, with very high hitpoints and low defence. It's special attacks include: 'Curse', which lowers your opponents defence by 25% at the cost of 25% of your SP; 'Weaken', which lowers your opponents power by 25% at the cost of 25% of your SP and 'Vampire Bite', which regenerates HP equal to double the amount of damage you inflict on your opponent at the cost of 75% of your SP.";
}
on (rollOut) {
_root.infoH = "";
}
Instance of Symbol 770 MovieClip in Frame 11
on (rollOver) {
_root.infoH = "The monk is a very defensive character, which although weaker than most classes, has a very high defence and high hitpoints. The Monk's special attacks include: 'Prayer of Protection', which increases the Monk's defence by 25 at the cost of 25% of your SP; 'Healing Orb', which heals you back to full HP at the cost of 50% of your SP and 'Prayer of Healing', which heals you back to full HP and prevents all damage from your opponents next attack at the cost of 100% of your SP.";
}
on (rollOut) {
_root.infoH = "";
}
Instance of Symbol 772 MovieClip in Frame 11
on (rollOver) {
_root.infoH = "The Warrior is an all round balanced character, with low hitpoints. The Warrior's special attacks include: 'Power Strike', which inflicts upto 2x more damage than normal at the cost of 50% of your SP; 'Draining Strike', which regenerates HP equal to the amount of damage you inflict on your opponent and 'HP into SP', which generates 25% SP at the cost of 25 hitpoints.";
}
on (rollOut) {
_root.infoH = "";
}
Instance of Symbol 774 MovieClip in Frame 11
on (rollOver) {
_root.infoH = "The ranger is a very strong and accurate character, although lacking in defence and hitpoints. The ranger's special attacks include: 'Power Shot', which can inflict upto 2x more damage that normal at the cost of 50% of your SP; 'Rapid Shot', which fires two, slightly less powerful arrows at the cost of 50% of your SP and 'HP into SP', which generates 25% SP at the cost of 25 hitpoints.";
}
on (rollOut) {
_root.infoH = "";
}
Instance of Symbol 776 MovieClip in Frame 11
on (rollOver) {
_root.infoH = "The wizard is a strong and defensive character, although lower in accuracy then most other classes. The Wizard's special attacks include: 'Touch of Death', which inflicts upto 3x more damage than normal, at the cost of 100% of your SP; 'Power Up', which increases both power and accuracy at the cost of 25% of your SP and 'HP into SP', which generates 25% SP at the cost of 25 hitpoints.";
}
on (rollOut) {
_root.infoH = "";
}
Instance of Symbol 779 MovieClip in Frame 11
on (rollOver) {
_root.infoH = "When you start the game, you will notice 6 different types of characters selectable. You can read more about these types of characters by scrolling over the tabs below. Once you have selected a character, your opponents stats will be randomly generated and you will be taken to the fight. From here you will see an interface with multiple options. These include 'Attack', a simple attack directly inflicting damage on your opponents hitpoints; 'Heal', heal a random amount of hitpoints and 'Special'. From special you will be given multiple more options, these special attacks vary on the type of character. To find out more, scroll over the tabs below. To complete the game you must defeat 8 different enemies, all who's stats vary, gradually becoming more difficult as the game progresses.";
}
on (rollOut) {
_root.infoH = "";
}
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 2
stop();
Symbol 61 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 2
stop();
Symbol 68 MovieClip Frame 61
_root.play();
Symbol 72 Button
on (release) {
_root.play();
}
Symbol 77 Button
on (release) {
_root.gotoAndStop("help");
}
Symbol 79 Button
on (release) {
getURL ("http://www.legitgames.com/", _blank);
}
Symbol 96 Button
on (release) {
_root.ranNo = 20;
_root.ranNoHP = 50;
_root.conNo = 30;
_root.conNoHP = 80;
if ((!(_root.chars1 === "")) && (_root.enChar.sTime < 1)) {
_root.gotoAndStop("ms");
}
}
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
stop();
Symbol 131 MovieClip Frame 1
stop();
Instance of Symbol 128 MovieClip in Symbol 131 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.wizLock == true) {
this.gotoAndStop(2);
}
}
Symbol 131 MovieClip Frame 2
stop();
Symbol 141 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 2
stop();
Symbol 142 MovieClip Frame 1
stop();
Instance of Symbol 141 MovieClip in Symbol 142 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.ranLock == true) {
this.gotoAndStop(2);
}
}
Symbol 142 MovieClip Frame 2
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 2
stop();
Symbol 170 MovieClip Frame 1
stop();
Instance of Symbol 169 MovieClip in Symbol 170 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.warLock == true) {
this.gotoAndStop(2);
}
}
Symbol 170 MovieClip Frame 2
stop();
Symbol 171 MovieClip Frame 1
stop();
Instance of Symbol 55 MovieClip in Symbol 171 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.bonusC == true) {
this.gotoAndStop(2);
}
}
Symbol 171 MovieClip Frame 2
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 2
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 2
stop();
Symbol 189 MovieClip Frame 1
stop();
Instance of Symbol 188 MovieClip in Symbol 189 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.necLock == true) {
this.gotoAndStop(2);
}
}
Symbol 189 MovieClip Frame 2
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 2
stop();
Symbol 216 MovieClip Frame 1
stop();
Instance of Symbol 215 MovieClip in Symbol 216 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.ninLock == true) {
this.gotoAndStop(2);
}
}
Symbol 216 MovieClip Frame 2
stop();
Symbol 218 MovieClip Frame 1
stop();
Instance of Symbol 61 MovieClip in Symbol 218 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.bonusC2 == true) {
this.gotoAndStop(2);
}
}
Symbol 218 MovieClip Frame 2
stop();
Symbol 219 MovieClip Frame 1
stop();
_root.str2 = 100;
_root.acr2 = 75;
_root.hp2 = 150;
_root.def2 = 100;
_root.chars2 = "Wizard";
Symbol 229 Button
on (release) {
_root.gotoAndPlay("main");
_root.bg.gotoAndStop(1);
}
Symbol 235 Button
on (release) {
_root.gotoAndPlay("main");
_root.bg.gotoAndStop(2);
}
Symbol 244 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 2
stop();
Symbol 364 MovieClip Frame 1
stop();
Symbol 364 MovieClip Frame 15
_root.dmg2 = random(_root.str2) - random((_root.str2 - _root.acr2) + (_root.def1T / 3));
if ((_root.dmg2 > 0) && (_root.protMONK == false)) {
_root.hp1l = _root.hp1l - _root.dmg2;
}
if (_root.dmg2 < 0) {
_root.dmg2 = 0;
_root.hp1l = _root.hp1l - 0;
_root.hp1l = _root.hp1l + 0;
}
Symbol 364 MovieClip Frame 16
if (_root.chars1 == "Wizard") {
_root.char1.gotoAndPlay("hurt1w");
}
if (_root.chars1 == "Ranger") {
_root.char1.gotoAndPlay("hurt1r");
}
if (_root.chars1 == "Warrior") {
_root.char1.gotoAndPlay("hurt1wa");
}
if (_root.chars1 == "Monk") {
_root.char1.gotoAndPlay("hurt1mo");
}
if (_root.chars1 == "Necromancer") {
_root.char1.gotoAndPlay("hurt5");
}
if (_root.chars1 == "Ninja") {
_root.char1.gotoAndPlay("hurt1ninja");
}
if (_root.chars1 == "Chaos") {
_root.char1.gotoAndPlay("hurt1ch");
}
if (_root.chars1 == "DM") {
_root.char1.gotoAndPlay("hurtDM");
}
_root.protMONK = false;
gotoAndStop (1);
_root.intrf.gotoAndStop(1);
if (_root.hp1l < 1) {
_root.gotoAndStop("go");
}
if (_root.hp2l < 1) {
_root.gotoAndStop("yw");
}
Symbol 364 MovieClip Frame 26
if ((_root.sWave == false) && (_root.mShower == false)) {
this.gotoAndPlay("atk2");
}
if ((_root.sWave == true) && (_root.mShower == false)) {
this.gotoAndStop(1);
_root.intrf.gotoAndStop(1);
}
if ((_root.sWave == false) && (_root.mShower == true)) {
this.gotoAndStop(1);
}
if (_root.hp1l < 1) {
_root.gotoAndStop("go");
}
if (_root.hp2l < 1) {
_root.ranNo = _root.ranNo + 10;
_root.ranNoHP = _root.ranNoHP + 15;
_root.conNo = _root.conNo + 5;
_root.conNoHP = _root.conNoHP + 10;
_root.gotoAndPlay("yw");
}
_root.dmgs1 = "";
_root.dmgss1 = "";
Symbol 364 MovieClip Frame 27
stop();
Symbol 364 MovieClip Frame 47
_root.dmg2 = random(_root.str2) - random((_root.str2 - _root.acr2) + (_root.def1T / 3));
if ((_root.dmg2 > 0) && (_root.protMONK == false)) {
_root.hp1l = _root.hp1l - _root.dmg2;
}
if (_root.dmg2 < 0) {
_root.dmg2 = 0;
_root.hp1l = _root.hp1l - 0;
_root.hp1l = _root.hp1l + 0;
}
if (_root.chars1 == "Wizard") {
_root.char1.gotoAndPlay("hurt1w");
}
if (_root.chars1 == "Ranger") {
_root.char1.gotoAndPlay("hurt1r");
}
if (_root.chars1 == "Warrior") {
_root.char1.gotoAndPlay("hurt1wa");
}
if (_root.chars1 == "Monk") {
_root.char1.gotoAndPlay("hurt1mo");
}
if (_root.chars1 == "Necromancer") {
_root.char1.gotoAndPlay("hurt5");
}
if (_root.chars1 == "Ninja") {
_root.char1.gotoAndPlay("hurt1ninja");
}
if (_root.chars1 == "Chaos") {
_root.char1.gotoAndPlay("hurt1ch");
}
if (_root.chars1 == "DM") {
_root.char1.gotoAndPlay("hurtDM");
}
_root.protMONK = false;
Symbol 364 MovieClip Frame 65
_root.dmg2 = random(_root.str2) - random((_root.str2 - _root.acr2) + (_root.def1T / 3));
if ((_root.dmg2 > 0) && (_root.protMONK == false)) {
_root.hp1l = _root.hp1l - _root.dmg2;
}
if (_root.dmg2 < 0) {
_root.dmg2 = 0;
_root.hp1l = _root.hp1l - 0;
_root.hp1l = _root.hp1l + 0;
}
if (_root.chars1 == "Wizard") {
_root.char1.gotoAndPlay("hurt1w");
}
if (_root.chars1 == "Ranger") {
_root.char1.gotoAndPlay("hurt1r");
}
if (_root.chars1 == "Warrior") {
_root.char1.gotoAndPlay("hurt1wa");
}
if (_root.chars1 == "Monk") {
_root.char1.gotoAndPlay("hurt1mo");
}
if (_root.chars1 == "Necromancer") {
_root.char1.gotoAndPlay("hurt5");
}
if (_root.chars1 == "Ninja") {
_root.char1.gotoAndPlay("hurt1ninja");
}
if (_root.chars1 == "Chaos") {
_root.char1.gotoAndPlay("hurt1ch");
}
if (_root.chars1 == "DM") {
_root.char1.gotoAndPlay("hurtDM");
}
_root.protMONK = false;
Symbol 364 MovieClip Frame 83
_root.dmg2 = random(_root.str2) - random((_root.str2 - _root.acr2) + (_root.def1T / 3));
if ((_root.dmg2 > 0) && (_root.protMONK == false)) {
_root.hp1l = _root.hp1l - _root.dmg2;
}
if (_root.dmg2 < 0) {
_root.dmg2 = 0;
_root.hp1l = _root.hp1l - 0;
_root.hp1l = _root.hp1l + 0;
}
if (_root.chars1 == "Wizard") {
_root.char1.gotoAndPlay("hurt1w");
}
if (_root.chars1 == "Ranger") {
_root.char1.gotoAndPlay("hurt1r");
}
if (_root.chars1 == "Warrior") {
_root.char1.gotoAndPlay("hurt1wa");
}
if (_root.chars1 == "Monk") {
_root.char1.gotoAndPlay("hurt1mo");
}
if (_root.chars1 == "Necromancer") {
_root.char1.gotoAndPlay("hurt5");
}
if (_root.chars1 == "Ninja") {
_root.char1.gotoAndPlay("hurt1ninja");
}
if (_root.chars1 == "Chaos") {
_root.char1.gotoAndPlay("hurt1ch");
}
if (_root.chars1 == "DM") {
_root.char1.gotoAndPlay("hurtDM");
}
_root.protMONK = false;
Symbol 364 MovieClip Frame 95
gotoAndStop ("DMStance");
_root.intrf.gotoAndStop(1);
if (_root.hp1l < 1) {
_root.gotoAndStop("go");
}
if (_root.hp2l < 1) {
_root.gotoAndStop("yw");
}
Symbol 364 MovieClip Frame 104
if ((_root.sWave == false) && (_root.mShower == false)) {
this.gotoAndPlay("DMatk");
}
if ((_root.sWave == true) && (_root.mShower == false)) {
this.gotoAndStop("DMStance");
_root.intrf.gotoAndStop(1);
}
if ((_root.sWave == false) && (_root.mShower == true)) {
this.gotoAndStop("DMStance");
}
if (_root.hp1l < 1) {
_root.gotoAndStop("go");
}
if (_root.hp2l < 1) {
_root.ranNo = _root.ranNo + 10;
_root.ranNoHP = _root.ranNoHP + 15;
_root.conNo = _root.conNo + 5;
_root.conNoHP = _root.conNoHP + 10;
_root.gotoAndPlay("yw");
}
_root.dmgs1 = "";
_root.dmgss1 = "";
Symbol 389 MovieClip Frame 1
play();
Symbol 389 MovieClip Frame 9
stop();
Symbol 394 MovieClip Frame 1
play();
Symbol 394 MovieClip Frame 9
stop();
Symbol 581 MovieClip Frame 30
stop();
Symbol 586 MovieClip Frame 9
stop();
Symbol 588 MovieClip Frame 1
stop();
Symbol 588 MovieClip Frame 16
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 17
gotoAndStop (1);
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 18
_root.hph1 = random(75);
Symbol 588 MovieClip Frame 20
_root.hp1l = _root.hp1l + _root.hph1;
Symbol 588 MovieClip Frame 25
gotoAndStop (1);
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 34
_root.dmg1 = random(_root.str1T - random((_root.str1T - _root.acr1T) + (_root.def2 / 2))) * 3;
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 35
gotoAndStop (1);
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 36
stop();
Symbol 588 MovieClip Frame 37
play();
Symbol 588 MovieClip Frame 48
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 49
gotoAndStop ("RangeStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 50
play();
Symbol 588 MovieClip Frame 61
_root.dmg1 = (random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2))) - random(_root.str1T / 2);
_root.dmgs1 = (random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2))) - random(_root.str1T / 2);
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmgs1 > 0) {
_root.hp2l = _root.hp2l - _root.dmgs1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
if (_root.dmgs1 < 0) {
_root.dmgs1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 62
gotoAndStop ("RangeStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 63
play();
Symbol 588 MovieClip Frame 74
_root.dmg1 = random(_root.str1T - random((_root.str1T - _root.acr1T) + (_root.def2 / 2))) * 2;
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 75
gotoAndStop ("RangeStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 84
this.gotoAndStop(1);
Symbol 588 MovieClip Frame 93
this.gotoAndStop("RangeStance");
Symbol 588 MovieClip Frame 94
stop();
_root.dmg1._visible = false;
Symbol 588 MovieClip Frame 107
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 108
gotoAndStop ("WarStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 117
this.gotoAndStop("WarStance");
Symbol 588 MovieClip Frame 138
_root.dmg1 = random(_root.str1T - random((_root.str1T - _root.acr1T) + (_root.def2 / 2))) * 2;
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 139
gotoAndStop ("WarStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 166
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
_root.hp1l = _root.hp1l + _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 167
gotoAndStop ("WarStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 168
_root.hph2 = random(75);
Symbol 588 MovieClip Frame 169
_root.hp1l = _root.hp1l + _root.hph2;
Symbol 588 MovieClip Frame 175
gotoAndStop ("RangeStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 176
_root.hph3 = random(75);
Symbol 588 MovieClip Frame 177
_root.hp1l = _root.hp1l + _root.hph3;
Symbol 588 MovieClip Frame 183
gotoAndStop ("WarStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 184
stop();
Symbol 588 MovieClip Frame 203
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 4));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 204
gotoAndStop ("MonkStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 205
_root.hph4 = random(75);
Symbol 588 MovieClip Frame 207
_root.hp1l = _root.hp1l + _root.hph4;
Symbol 588 MovieClip Frame 212
gotoAndStop ("MonkStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 222
_root.def1T = _root.def1T + 25;
Symbol 588 MovieClip Frame 223
gotoAndStop ("MonkStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 226
_root.hp1l = _root.hp1;
Symbol 588 MovieClip Frame 231
gotoAndStop ("MonkStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 241
_root.hp1l = _root.hp1;
_root.protMONK = true;
Symbol 588 MovieClip Frame 242
gotoAndStop ("MonkStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 251
this.gotoAndStop("MonkStance");
Symbol 588 MovieClip Frame 252
stop();
Symbol 588 MovieClip Frame 265
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 266
gotoAndStop ("NecroStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 273
_root.def2 = _root.def2 - Math.round(_root.def2 / 4);
Symbol 588 MovieClip Frame 274
gotoAndStop ("NecroStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 282
_root.str2 = _root.str2 - Math.round(_root.str2 / 4);
Symbol 588 MovieClip Frame 283
gotoAndStop ("NecroStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 291
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
_root.hp1l = _root.hp1l + (_root.dmg1 * 2);
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 292
gotoAndStop ("NecroStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 294
_root.hph5 = random(75);
Symbol 588 MovieClip Frame 299
_root.hp1l = _root.hp1l + _root.hph5;
Symbol 588 MovieClip Frame 300
gotoAndStop ("NecroStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 309
this.gotoAndStop("NecroStance");
Symbol 588 MovieClip Frame 310
stop();
Symbol 588 MovieClip Frame 325
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 326
gotoAndStop ("NinjaStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 334
this.gotoAndStop("NinjaStance");
Symbol 588 MovieClip Frame 335
_root.hph6 = random(75);
Symbol 588 MovieClip Frame 342
_root.hp1l = _root.hp1l + _root.hph6;
Symbol 588 MovieClip Frame 343
gotoAndStop ("NinjaStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 367
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
_root.dmgs1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmgs1 > 0) {
_root.hp2l = _root.hp2l - _root.dmgs1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
if (_root.dmgs1 < 0) {
_root.dmgs1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 368
gotoAndStop ("NinjaStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 376
_root.acr1T = _root.acr1T + Math.round(_root.acr1T / 4);
_root.str1T = _root.str1T + Math.round(_root.str1T / 4);
Symbol 588 MovieClip Frame 377
gotoAndStop ("ninjastance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 406
_root.dmg1 = random(_root.str1T / 2) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
_root.dmgs1 = random(_root.str1T / 2) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
_root.dmgss1 = random(_root.str1T / 2) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmgs1 > 0) {
_root.hp2l = _root.hp2l - _root.dmgs1;
}
if (_root.dmgss1 > 0) {
_root.hp2l = _root.hp2l - _root.dmgss1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
if (_root.dmgs1 < 0) {
_root.dmgs1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
if (_root.dmgss1 < 0) {
_root.dmgss1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 407
gotoAndStop ("NinjaStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 408
stop();
Symbol 588 MovieClip Frame 421
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 422
gotoAndStop ("ChaosStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 423
_root.hph7 = random(75);
Symbol 588 MovieClip Frame 425
_root.hp1l = _root.hp1l + _root.hph7;
Symbol 588 MovieClip Frame 441
gotoAndStop ("ChaosStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 458
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
_root.def2 = _root.def2 - Math.round(_root.def2 / 2);
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 459
gotoAndStop ("ChaosStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 476
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
_root.str2 = _root.str2 - Math.round(_root.str2 / 2);
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 477
gotoAndStop ("ChaosStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 494
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
_root.acr2 = _root.acr2 - Math.round(_root.acr2 / 2);
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 495
gotoAndStop ("ChaosStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 505
this.gotoAndStop("ChaosStance");
Symbol 588 MovieClip Frame 525
_root.acr2 = _root.acr2 - (10 + random(_root.acr2 - 10));
_root.hp1l = _root.hp1l - 10;
Symbol 588 MovieClip Frame 537
_root.str2 = _root.str2 - (10 + random(_root.str2 - 10));
_root.hp1l = _root.hp1l - 10;
Symbol 588 MovieClip Frame 550
_root.def2 = _root.def2 - (10 + random(_root.def2 - 10));
_root.hp1l = _root.hp1l - 10;
Symbol 588 MovieClip Frame 551
gotoAndStop ("ChaosStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 588 MovieClip Frame 552
stop();
Symbol 588 MovieClip Frame 572
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
_root.mShower = true;
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 590
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 608
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 620
_root.sWave = false;
_root.mShower = false;
gotoAndStop ("DMStance");
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
Symbol 588 MovieClip Frame 629
this.gotoAndStop("DMStance");
if (_root.hp1l < 1) {
_root.gotoAndStop("go");
}
if (_root.hp2l < 1) {
_root.gotoAndStop("yw");
}
Symbol 588 MovieClip Frame 667
_root.sWave = true;
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 668
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 675
gotoAndStop ("DMStance");
Symbol 588 MovieClip Frame 690
_root.dmg1 = random(_root.str1T) - random((_root.str1T - _root.acr1T) + (_root.def2 / 2));
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 695
_root.sWave = false;
gotoAndStop ("DMStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 703
_root.dmg1 = random(_root.str1T - random((_root.str1T - _root.acr1T) + (_root.def2 / 2))) * 2;
if (_root.dmg1 > 0) {
_root.hp2l = _root.hp2l - _root.dmg1;
_root.str2 = _root.str2 - _root.dmg1;
}
if (_root.dmg1 < 0) {
_root.dmg1 = 0;
_root.hp2l = _root.hp2l - 0;
_root.hp2l = _root.hp2l + 0;
}
Symbol 588 MovieClip Frame 704
_root.hp1l = _root.hp1l + _root.dmg1;
_root.str1T = _root.str1T + _root.dmg1;
_root.sWave = false;
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("hurt2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("hurtDM");
}
Symbol 588 MovieClip Frame 716
gotoAndStop ("DMStance");
Symbol 588 MovieClip Frame 723
_root.hph7 = random(75);
Symbol 588 MovieClip Frame 733
_root.hp1l = _root.hp1l + _root.hph7;
Symbol 588 MovieClip Frame 739
gotoAndStop ("DMStance");
if (_root.chars2 == "Norm") {
_root.char2.gotoAndPlay("atk2");
}
if (_root.chars2 == "DM") {
_root.char2.gotoAndPlay("DMatk");
}
Symbol 597 Button
on (release) {
if (_root.chars1 == "Wizard") {
play();
}
if (_root.chars1 == "Ranger") {
gotoAndStop (3);
}
if (_root.chars1 == "Warrior") {
gotoAndStop (4);
}
if (_root.chars1 == "Monk") {
gotoAndStop (5);
}
if (_root.chars1 == "Necromancer") {
gotoAndStop (6);
}
if (_root.chars1 == "Ninja") {
gotoAndStop (7);
}
if (_root.chars1 == "Chaos") {
gotoAndStop (8);
}
if (_root.chars1 == "DM") {
gotoAndStop (9);
}
}
Symbol 658 MovieClip Frame 1
stop();
Symbol 658 MovieClip Frame 2
stop();
Symbol 677 MovieClip Frame 1
stop();
Symbol 677 MovieClip Frame 2
stop();
Symbol 692 MovieClip Frame 1
stop();
Instance of Symbol 592 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) {
this.stop();
}
on (release) {
if (_root.chars1 == "Wizard") {
_root.char1.gotoAndPlay("atk1");
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Ranger") {
_root.char1.gotoAndPlay("atk2");
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Warrior") {
_root.char1.gotoAndPlay("atk3");
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Monk") {
_root.char1.gotoAndPlay("atk4");
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Necromancer") {
_root.char1.gotoAndPlay("atk5");
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Ninja") {
_root.char1.gotoAndPlay("atk6");
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Chaos") {
_root.char1.gotoAndPlay("atk7");
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "DM") {
_root.char1.gotoAndPlay("atk8");
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 594 MovieClip in Symbol 692 MovieClip Frame 1
on (release) {
if (_root.newS > 24) {
if (_root.chars1 == "Wizard") {
_root.char1.gotoAndPlay("heal1");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Ranger") {
_root.char1.gotoAndPlay("heal2");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Warrior") {
_root.char1.gotoAndPlay("heal3");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Monk") {
_root.char1.gotoAndPlay("heal4");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Necromancer") {
_root.char1.gotoAndPlay("heal5");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Ninja") {
_root.char1.gotoAndPlay("heal6");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "Chaos") {
_root.char1.gotoAndPlay("heal7");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
if (_root.chars1 == "DM") {
_root.char1.gotoAndPlay("heal8");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
}
}
Symbol 692 MovieClip Frame 2
stop();
Instance of Symbol 616 MovieClip in Symbol 692 MovieClip Frame 2
on (release) {
if (_root.hp1l > 25) {
_root.hp1l = _root.hp1l - 25;
_root.char2.play();
_root.newS = _root.newS + 25;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 618 MovieClip in Symbol 692 MovieClip Frame 2
on (release) {
if (_root.newS > 49) {
_root.str1T = _root.str1T + 25;
_root.acr1T = _root.acr1T + 25;
_root.char2.play();
_root.newS = _root.newS - 50;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 620 MovieClip in Symbol 692 MovieClip Frame 2
on (release) {
if (_root.newS > 99) {
_root.newS = _root.newS - 100;
_root.char1.gotoAndPlay("tod");
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 622 MovieClip in Symbol 692 MovieClip Frame 2
on (release) {
this._parent.gotoAndStop(1);
}
Symbol 692 MovieClip Frame 3
stop();
Instance of Symbol 616 MovieClip in Symbol 692 MovieClip Frame 3
on (release) {
if (_root.hp1l > 25) {
_root.hp1l = _root.hp1l - 25;
_root.newS = _root.newS + 25;
_root.char2.play();
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 625 MovieClip in Symbol 692 MovieClip Frame 3
on (release) {
if (_root.newS > 49) {
_root.char1.gotoAndPlay("2shot");
_root.newS = _root.newS - 50;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 627 MovieClip in Symbol 692 MovieClip Frame 3
on (release) {
if (_root.newS > 49) {
_root.char1.gotoAndPlay("pshot");
_root.newS = _root.newS - 50;
this._parent.gotoAndStop(10);
}
}
Symbol 692 MovieClip Frame 4
stop();
Instance of Symbol 629 MovieClip in Symbol 692 MovieClip Frame 4
on (release) {
if (_root.newS > 49) {
_root.char1.gotoAndPlay("dstrike");
_root.newS = _root.newS - 50;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 631 MovieClip in Symbol 692 MovieClip Frame 4
on (release) {
if (_root.newS > 49) {
_root.char1.gotoAndPlay("pstrike");
_root.newS = _root.newS - 50;
this._parent.gotoAndStop(10);
}
}
Symbol 692 MovieClip Frame 5
stop();
Instance of Symbol 634 MovieClip in Symbol 692 MovieClip Frame 5
on (release) {
if (_root.newS > 99) {
_root.char1.gotoAndPlay("prh1");
_root.newS = _root.newS - 100;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 636 MovieClip in Symbol 692 MovieClip Frame 5
on (release) {
if (_root.newS > 24) {
_root.char1.gotoAndPlay("pop");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 638 MovieClip in Symbol 692 MovieClip Frame 5
on (release) {
if (_root.newS > 49) {
_root.char1.gotoAndPlay("heao");
_root.newS = _root.newS - 50;
this._parent.gotoAndStop(10);
}
}
Symbol 692 MovieClip Frame 6
stop();
Instance of Symbol 640 MovieClip in Symbol 692 MovieClip Frame 6
on (release) {
if (_root.newS > 74) {
_root.char1.gotoAndPlay("vambite");
_root.newS = _root.newS - 75;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 642 MovieClip in Symbol 692 MovieClip Frame 6
on (release) {
if (_root.newS > 24) {
_root.char1.gotoAndPlay("curse");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 644 MovieClip in Symbol 692 MovieClip Frame 6
on (release) {
if (_root.newS > 24) {
_root.char1.gotoAndPlay("weaken");
_root.newS = _root.newS - 25;
this._parent.gotoAndStop(10);
}
}
Symbol 692 MovieClip Frame 7
stop();
Instance of Symbol 646 MovieClip in Symbol 692 MovieClip Frame 7
on (release) {
if (_root.newS > 49) {
_root.char1.gotoAndPlay("training");
_root.newS = _root.newS - 50;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 648 MovieClip in Symbol 692 MovieClip Frame 7
on (release) {
if (_root.newS > 74) {
_root.char1.gotoAndPlay("2slash");
_root.newS = _root.newS - 75;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 650 MovieClip in Symbol 692 MovieClip Frame 7
on (release) {
if (_root.newS > 49) {
_root.char1.gotoAndPlay("ncombo");
_root.newS = _root.newS - 50;
this._parent.gotoAndStop(10);
}
}
Symbol 692 MovieClip Frame 8
stop();
Instance of Symbol 652 MovieClip in Symbol 692 MovieClip Frame 8
on (release) {
if (_root.newS > 74) {
_root.char1.gotoAndPlay("pummel");
_root.newS = _root.newS - 75;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 654 MovieClip in Symbol 692 MovieClip Frame 8
on (release) {
if (_root.newS > 74) {
_root.char1.gotoAndPlay("cripple");
_root.newS = _root.newS - 75;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 656 MovieClip in Symbol 692 MovieClip Frame 8
on (release) {
if (_root.newS > 74) {
_root.char1.gotoAndPlay("pound");
_root.newS = _root.newS - 75;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 658 MovieClip in Symbol 692 MovieClip Frame 8
onClipEvent (enterFrame) {
if (_root.chaosSP == true) {
this.gotoAndStop(2);
}
}
on (release) {
if ((_root.newS > 99) && (_root.chaosSP == true)) {
_root.char1.gotoAndPlay("chaos");
_root.newS = _root.newS - 100;
this._parent.gotoAndStop(10);
} else {
_root.SPtxt = "You cannot use that yet!";
}
}
Symbol 692 MovieClip Frame 9
stop();
Instance of Symbol 661 MovieClip in Symbol 692 MovieClip Frame 9
on (release) {
if (_root.newS > 99) {
_root.char1.gotoAndPlay("DMshower");
_root.newS = _root.newS - 100;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 663 MovieClip in Symbol 692 MovieClip Frame 9
on (release) {
if (_root.newS > 49) {
_root.char1.gotoAndPlay("DMquake");
_root.newS = _root.newS - 50;
this._parent.gotoAndStop(10);
}
}
Instance of Symbol 622 MovieClip in Symbol 692 MovieClip Frame 9
on (release) {
this._parent.gotoAndStop(1);
}
Instance of Symbol 677 MovieClip in Symbol 692 MovieClip Frame 9
onClipEvent (enterFrame) {
if (_root.DMSP == true) {
this.gotoAndStop(2);
}
}
on (release) {
if ((_root.newS > 99) && (_root.DMSP == true)) {
_root.char1.gotoAndPlay("DMgaze");
_root.newS = _root.newS - 100;
this._parent.gotoAndStop(10);
} else {
_root.SPtxt = "You cannot use that yet!";
}
}
Symbol 692 MovieClip Frame 10
stop();
Symbol 697 MovieClip Frame 1
stop();
Symbol 697 MovieClip Frame 2
stop();
Symbol 699 Button
on (release) {
_root.gotoAndStop(4);
}
Symbol 701 Button
on (release) {
_root.gotoAndStop("ng");
}
Symbol 704 Button
on (release) {
_root.str2 = _root.conNo + random(_root.ranNo);
_root.acr2 = _root.conNo + random(_root.ranNo);
_root.hp2 = _root.conNoHP + random(_root.ranNoHP);
_root.def2 = _root.conNo + random(_root.ranNo);
_root.nWins = _root.nWins + 1;
if (_root.nWins > _root.nBest) {
_root.nBest = _root.nBest + 1;
}
if ((_root.nWins % 5) == 0) {
_root.chars2 = "DM";
} else {
_root.chars2 = "Norm";
}
_root.gotoAndStop("main");
}
Symbol 718 Button
on (release) {
if ((_root.goldT > 9999) && (_root.bonusC == false)) {
_root.goldT = _root.goldT - 10000;
_root.buyMsg = "You have bought the bonus character for 10000 gold!";
_root.bonusC = true;
}
if (_root.goldT < 10000) {
_root.buyMsg = "You do not have enough gold to buy that!";
}
if (_root.bonusC == true) {
_root.buyMsg = "You've already purchased that!";
}
}
Symbol 722 Button
on (release) {
if ((_root.goldT > 4999) && (_root.chaosSP == false)) {
_root.goldT = _root.goldT - 5000;
_root.buyMsg = "You have bought the chaos special attack for 5000 gold!";
_root.chaosSP = true;
}
if (_root.goldT) {
_root.buyMsg = "You do not have enough gold to buy that!";
}
if (_root.chaosSP == true) {
_root.buyMsg = "You have already purchased that special attack!";
}
}
Symbol 725 Button
on (release) {
if (_root.goldT > 999) {
_root.goldT = _root.goldT - 1000;
_root.buyMsg = "You have increased your accuracy by 10 for 1000 gold!";
_root.acr1 = _root.acr1 + 10;
} else {
_root.buyMsg = "You do not have enough gold to buy that!";
}
}
Symbol 728 Button
on (release) {
if (_root.goldT > 1499) {
_root.goldT = _root.goldT - 1500;
_root.buyMsg = "You have increased your power by 10 for 1500 gold!";
_root.str1 = _root.str1 + 10;
} else {
_root.buyMsg = "You do not have enough gold to buy that!";
}
}
Symbol 731 Button
on (release) {
if (_root.goldT > 1249) {
_root.goldT = _root.goldT - 1250;
_root.buyMsg = "You have increased your defence by 10 for 1250 gold!";
_root.def1 = _root.def1 + 10;
} else {
_root.buyMsg = "You do not have enough gold to buy that!";
}
}
Symbol 735 Button
on (release) {
if (_root.goldT > 1999) {
_root.goldT = _root.goldT - 2000;
_root.buyMsg = "You have increased your hitpoints by 25 for 2000 gold!";
_root.hp1 = _root.hp1 + 25;
} else {
_root.buyMsg = "You do not have enough gold to buy that!";
}
}
Symbol 740 Button
on (release) {
if ((_root.goldT > 24999) && (_root.bonusC2 == false)) {
_root.goldT = _root.goldT - 25000;
_root.buyMsg = "You have bought the Demon Necromancer for 25000 gold!";
_root.bonusC2 = true;
}
if (_root.goldT < 25000) {
_root.buyMsg = "You do not have enough gold to buy that!";
}
if (_root.bonusC2 == true) {
_root.buyMsg = "You've already purchased that!";
}
}
Symbol 745 Button
on (release) {
if (_root.goldT > 4999) {
_root.goldT = _root.goldT - 5000;
_root.buyMsg = "You have increased your special power by 25 for 5000 gold!";
_root.hp1 = _root.newS + 25;
} else {
_root.buyMsg = "You do not have enough gold to buy that!";
}
}
Symbol 746 Button
on (release) {
if ((_root.goldT > 19999) && (_root.DMSP == false)) {
_root.goldT = _root.goldT - 20000;
_root.buyMsg = "You have bought the Vampire's Gaze special attack for 20000 gold!";
_root.chaosSP = true;
}
if (_root.goldT) {
_root.buyMsg = "You do not have enough gold to buy that!";
}
if (_root.DMSP == true) {
_root.buyMsg = "You have already purchased that special attack!";
}
}
Symbol 754 Button
on (release) {
if ((_root.goldT > 1999) && (_root.warLock == false)) {
_root.goldT = _root.goldT - 2000;
_root.buyMsg = "You have bought the Warrior character for 2000 gold!";
_root.warLock = true;
}
if (_root.goldT < 2000) {
_root.buyMsg = "You do not have enough gold to buy that!";
}
if (_root.warLock == true) {
_root.buyMsg = "You've already purchased that!";
}
}
Symbol 755 Button
on (release) {
if ((_root.goldT > 2999) && (_root.wizLock == false)) {
_root.goldT = _root.goldT - 3000;
_root.buyMsg = "You have bought the Wizard character for 3000 gold!";
_root.wizLock = true;
}
if (_root.goldT < 3000) {
_root.buyMsg = "You do not have enough gold to buy that!";
}
if (_root.wizLock == true) {
_root.buyMsg = "You've already purchased that!";
}
}
Symbol 756 Button
on (release) {
if ((_root.goldT > 3999) && (_root.necLock == false)) {
_root.goldT = _root.goldT - 4000;
_root.buyMsg = "You have bought the Necromancer character for 4000 gold!";
_root.necLock = true;
}
if (_root.goldT < 4000) {
_root.buyMsg = "You do not have enough gold to buy that!";
}
if (_root.necLock == true) {
_root.buyMsg = "You've already purchased that!";
}
}
Symbol 757 Button
on (release) {
if ((_root.goldT > 4999) && (_root.ranLock == false)) {
_root.goldT = _root.goldT - 5000;
_root.buyMsg = "You have bought the Archer character for 5000 gold!";
_root.ranLock = true;
}
if (_root.goldT < 5000) {
_root.buyMsg = "You do not have enough gold to buy that!";
}
if (_root.ranLock == true) {
_root.buyMsg = "You've already purchased that!";
}
}
Symbol 758 Button
on (release) {
if ((_root.goldT > 7499) && (_root.ninLock == false)) {
_root.goldT = _root.goldT - 7500;
_root.buyMsg = "You have bought the Ninja character for 7500 gold!";
_root.ninLock = true;
}
if (_root.goldT < 7500) {
_root.buyMsg = "You do not have enough gold to buy that!";
}
if (_root.ninLock == true) {
_root.buyMsg = "You've already purchased that!";
}
}