STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228145 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5122 |
This is the info page for Flash #111876 |
play! |
play! |
Click two neighboring tiles and swap them. |
When three or more tiles match in a row or column they will be removed and you will collect points. |
The pyramid is your timer. The game ends when all the Bratz Babyzª icon heads disappear. |
Collect all four Bratz Babyzª icons to win the game! |
Match the tiles with the Bratz Babyzª and their icons and earn points! |
How to Play |
DON'T LET THESE RUN OUT! |
DON'T LET THESE RUN OUT! |
GAME OVER! |
resume |
resume |
GAME PAUSED |
n |
i |
a |
g |
y |
l |
p |
n |
i |
a |
g |
y |
l |
p |
Oh no! You Got Slammed! |
get kool kat! |
get kool Kat! |
TM |
get kool kat! |
Angel! You're stylin'! |
get bunny boo! |
get bunny boo! |
Kool Kat ! You're superstylin' now! |
! |
s |
e |
c |
n |
i |
r |
p |
y |
t |
g |
! |
s |
e |
c |
n |
i |
r |
p |
y |
t |
g |
Bunny boo ! You've got the bling bling touch! |
Pretty Princess ! So Cute! You win! |
start |
start |
TM |
© & TM MGA |
hint |
hint |
no hints |
no hints |
new game |
new game |
pause |
pause |
help |
help |
SCORE |
16,000 |
ANGEL |
Kool Kat |
Bunny Boo |
Pretty princess |
Click neighboring tiles to swap them. Earn 20 points for every tile removed! |
Each tile removed is worth 30 points! |
Each tile removed is worth 40 points! |
Final match! Each tile removed is worth 100 points! |
Congrats! You collected all four Bratz Babyz™ icons! |
Sorry! Good try! Play again to beat your score! |
TM |
ActionScript [AS1/AS2]
Frame 1function ClickedFirstStart() { _root.attachMovie("Opening_Fader", "fader", 25); _root.gotoAndPlay("play"); } function AddBlocksToScore(numblocks) { _root.gTotalScore = _root.gTotalScore + (_root.gBlockValue * numblocks); numframes = 5; trace("1 - Adding - " + (_root.gBlockValue * numblocks)); interface.score_clip.score.ScoreChange(_root.gBlockValue * numblocks, 10); interface.timer.RemovedGameBlocks(numblocks); } function DeductHintValue() { if (_root.gTotalScore > 50) { _root.gTotalScore = _root.gTotalScore - 50; numframes = 5; interface.score_clip.score.ScoreChange(-50, 10); } } function ResetScoreNewGame() { _root.gTotalScore = 0; interface.score_clip.score.ResetScore(); } function SetLevelData() { switch (gLevel) { case 1 : _root.gTimerIncrement = 3000; _root.gBlocksPerTimerIncrement = 2; _root.gLevelTime = 90 * 1000; _root.gBlockValue = 20; return; case 2 : _root.gTimerIncrement = 2000; _root.gBlocksPerTimerIncrement = 2; _root.gLevelTime = 100 * 1000; _root.gBlockValue = 30; return; case 3 : _root.gTimerIncrement = 1700; _root.gBlocksPerTimerIncrement = 3; _root.gLevelTime = 110 * 1000; _root.gBlockValue = 40; return; case 4 : _root.gTimerIncrement = 1500; _root.gBlocksPerTimerIncrement = 3; _root.gLevelTime = 120 * 1000; _root.gBlockValue = 50; } } function AddCommas(num) { var str = ("" + num); if (num < 0) { return(str); } var lngth = str.length; if (lngth > 3) { str = (str.substr(0, lngth - 3) + ",") + str.substr(lngth - 3, lngth); lngth++; } if (lngth > 7) { str = (str.substr(0, lngth - 7) + ",") + str.substr(lngth - 7, lngth); lngth++; } return(str); } _root.gLevel = 1; _root.gGameBeginning = 1; _root.gTotalScore = 0; _root.gAttachLevel = 10000; SetLevelData(); function SetSounds() { _root.sTick = new Sound(); _root.sTick.attachSound("myTick"); _root.sPickup = new Sound(); _root.sPickup.attachSound("pickup"); _root.sDropGood = new Sound(); _root.sDropGood.attachSound("drop_good"); _root.sDropBad = new Sound(); _root.sDropBad.attachSound("drop_bad"); _root.sGameEnd = new Sound(); _root.sGameEnd.attachSound("game_end"); _root.sRoundEnd = new Sound(); _root.sRoundEnd.attachSound("round_end"); _root.sReturnOrigin = new Sound(); _root.sReturnOrigin.attachSound("return_to_origin"); _root.sMultiple = new Sound(); _root.sMultiple.attachSound("multiple_remove"); _root.sBomb = new Sound(); _root.sBomb.attachSound("sound_explode"); _root.sSquareRoll = new Sound(); _root.sSquareRoll.attachSound("square_rollover"); } function Tick() { if (_root.gMute == 0) { _root.sTick.start(); } } _root.gMute = 0; SetSounds();Frame 2_root.sGameEnd.start(); opening.pStartTime = getTimer();Frame 4stop();Frame 6if (_root.gGameBeginning == 1) { _root.interface.ClickedHelp(); }Frame 11stop();Symbol 19 Buttonon (rollOver) { overBut(); } on (rollOut) { normBut(); } on (press) { downBut(); } on (release) { SuccessfulClick(); normBut(); } on (releaseOutside) { normBut(); }Symbol 24 MovieClip [char8] Frame 1function SuccessfulClick() { if (_root.main_game.game.locked == 0) { _root.main_game.game.SquareClicked(this._parent.row, this._parent.col, this._parent._name); normBut(); } } function normBut() { this.gotoAndStop(1); } function overBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("over"); } } function downBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("down"); } } hotspot.useHandCursor = false; if (pAttached == 1) { gotoAndPlay (11); } else { stop(); }Symbol 24 MovieClip [char8] Frame 5stop();Symbol 24 MovieClip [char8] Frame 10stop();Symbol 24 MovieClip [char8] Frame 13this.removeMovieClip(); stop();Symbol 30 MovieClip [char7] Frame 1function SuccessfulClick() { if (_root.main_game.game.locked == 0) { _root.main_game.game.SquareClicked(this._parent.row, this._parent.col, this._parent._name); normBut(); } } function normBut() { this.gotoAndStop(1); } function overBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("over"); } } function downBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("down"); } } hotspot.useHandCursor = false; if (pAttached == 1) { gotoAndPlay (11); } else { stop(); }Symbol 30 MovieClip [char7] Frame 5stop();Symbol 30 MovieClip [char7] Frame 10stop();Symbol 30 MovieClip [char7] Frame 13this.removeMovieClip(); stop();Symbol 36 MovieClip [char6] Frame 1function SuccessfulClick() { if (_root.main_game.game.locked == 0) { _root.main_game.game.SquareClicked(this._parent.row, this._parent.col, this._parent._name); normBut(); } } function normBut() { this.gotoAndStop(1); } function overBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("over"); } } function downBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("down"); } } hotspot.useHandCursor = false; if (pAttached == 1) { gotoAndPlay (11); } else { stop(); }Symbol 36 MovieClip [char6] Frame 5stop();Symbol 36 MovieClip [char6] Frame 10stop();Symbol 36 MovieClip [char6] Frame 13this.removeMovieClip(); stop();Symbol 42 MovieClip [char5] Frame 1function SuccessfulClick() { if (_root.main_game.game.locked == 0) { _root.main_game.game.SquareClicked(this._parent.row, this._parent.col, this._parent._name); normBut(); } } function normBut() { this.gotoAndStop(1); } function overBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("over"); } } function downBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("down"); } } hotspot.useHandCursor = false; if (pAttached == 1) { gotoAndPlay (11); } else { stop(); }Symbol 42 MovieClip [char5] Frame 5stop();Symbol 42 MovieClip [char5] Frame 10stop();Symbol 42 MovieClip [char5] Frame 13this.removeMovieClip(); stop();Symbol 48 MovieClip [char4] Frame 1function SuccessfulClick() { if (_root.main_game.game.locked == 0) { _root.main_game.game.SquareClicked(this._parent.row, this._parent.col, this._parent._name); normBut(); } } function normBut() { this.gotoAndStop(1); } function overBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("over"); } } function downBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("down"); } } hotspot.useHandCursor = false; if (pAttached == 1) { gotoAndPlay (11); } else { stop(); }Symbol 48 MovieClip [char4] Frame 5stop();Symbol 48 MovieClip [char4] Frame 10stop();Symbol 48 MovieClip [char4] Frame 13this.removeMovieClip(); stop();Symbol 54 MovieClip [char1] Frame 1function SuccessfulClick() { if (_root.main_game.game.locked == 0) { _root.main_game.game.SquareClicked(this._parent.row, this._parent.col, this._parent._name); normBut(); } } function normBut() { this.gotoAndStop(1); } function overBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("over"); } } function downBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("down"); } } hotspot.useHandCursor = false; if (pAttached == 1) { gotoAndPlay (11); } else { stop(); }Symbol 54 MovieClip [char1] Frame 5stop();Symbol 54 MovieClip [char1] Frame 10stop();Symbol 54 MovieClip [char1] Frame 13this.removeMovieClip(); stop();Symbol 56 MovieClip Frame 1stop();Symbol 62 MovieClip [char2] Frame 1function SuccessfulClick() { if (_root.main_game.game.locked == 0) { _root.main_game.game.SquareClicked(this._parent.row, this._parent.col, this._parent._name); normBut(); } } function normBut() { this.gotoAndStop(1); } function overBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("over"); } } function downBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("down"); } } hotspot.useHandCursor = false; if (pAttached == 1) { gotoAndPlay (11); } else { stop(); }Symbol 62 MovieClip [char2] Frame 5stop();Symbol 62 MovieClip [char2] Frame 10stop();Symbol 62 MovieClip [char2] Frame 13this.removeMovieClip(); stop();Symbol 68 MovieClip [char3] Frame 1function SuccessfulClick() { if (_root.main_game.game.locked == 0) { _root.main_game.game.SquareClicked(this._parent.row, this._parent.col, this._parent._name); normBut(); } } function normBut() { this.gotoAndStop(1); } function overBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("over"); } } function downBut() { if (_root.main_game.game.locked == 0) { this.gotoAndPlay("down"); } } hotspot.useHandCursor = false; if (pAttached == 1) { gotoAndPlay (11); } else { stop(); }Symbol 68 MovieClip [char3] Frame 5stop();Symbol 68 MovieClip [char3] Frame 10stop();Symbol 68 MovieClip [char3] Frame 13this.removeMovieClip(); stop();Symbol 69 MovieClip [character_clip] Frame 1stop(); select._visible = false;Symbol 90 MovieClip [blinker_hint] Frame 1this._visible = 0;Symbol 90 MovieClip [blinker_hint] Frame 2this._width = _parent.game.xspacing + 2; this._height = _parent.game.yspacing + 2; if (this.order == 2) { this.gotoAndPlay(7); } this._visible = 1;Symbol 90 MovieClip [blinker_hint] Frame 83if (this.order == 1) { _root.game_board.game.pBlinkerOn = 0; this.removeMovieClip(); }Symbol 90 MovieClip [blinker_hint] Frame 90_root.game_board.game.pBlinkerOn = 0; this.removeMovieClip();Symbol 91 MovieClip [auto_swapper] Frame 2var clp = eval ("_root.main_game.gameBoard." + firstcell); var mx = (clp._x + 5); var my = (clp._y + 5); _root.main_game.game.selectItem(mx, my);Symbol 91 MovieClip [auto_swapper] Frame 5var clp = eval ("_root.main_game.gameBoard." + secondcell); var mx = (clp._x + 5); var my = (clp._y + 5); _root.main_game.game.selectItem(mx, my);Symbol 91 MovieClip [auto_swapper] Frame 10this.removeMovieClip();Symbol 92 MovieClip Frame 1stop();Symbol 100 Buttonon (rollOver) { overBut(); } on (rollOut) { normBut(); } on (press) { _root.Tick(); downBut(); } on (release) { SuccessfulClick(); overBut(); } on (releaseOutside) { normBut(); }Symbol 104 MovieClip Frame 1function SuccessfulClick() { _root.interface.ClickedContinueFromHelp(); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 104 MovieClip Frame 5stop();Symbol 104 MovieClip Frame 10stop();Symbol 104 MovieClip Frame 15stop();Symbol 126 MovieClip Frame 1stop();Symbol 126 MovieClip Frame 2stop();Symbol 126 MovieClip Frame 3stop();Symbol 126 MovieClip Frame 4stop();Symbol 131 MovieClip Frame 1function ResetCurrentBlocks() { pBlocksShowing = 15; pFirstFrame = 5; gotoAndStop(pFirstFrame); pCurrFrame = pFirstFrame; pTimerOn = 0; warning._visible = 0; pPendingIncrease = 0; i = 1; while (i <= 15) { clp = eval ("this.b" + i); clp.gotoAndStop(_root.gLevel); i++; } } function RemovedGameBlocks(numblocks) { pPendingIncrease = pPendingIncrease + numblocks; if (pPendingIncrease >= _root.gBlocksPerTimerIncrement) { AddOneBlock(); pPendingIncrease = 0; } } function StartTimer() { pTimerOn = 1; gotoAndStop(pCurrFrame); pStartTime = getTimer(); } function PauseTimer() { pTimerOn = 0; pAlreadyElapsed = getTimer() - pStartTime; } function UnPauseTimer() { pTimerOn = 1; pStartTime = getTimer() - pAlreadyElapsed; } function CheckTimer() { if ((getTimer() - pStartTime) > _root.gTimerIncrement) { RemoveOneBlock(); pStartTime = getTimer(); } } function RemoveOneBlock() { pBlocksShowing--; if (pBlocksShowing > 0) { pCurrFrame = (pFirstFrame + 15) - pBlocksShowing; gotoAndStop(pCurrFrame); } else { gotoAndPlay (24); _root.interface.FailedRound(); } } function AddOneBlock() { if (pBlocksShowing == 15) { return(undefined); } pBlocksShowing++; pCurrFrame = (pFirstFrame + 15) - pBlocksShowing; pStartTime = getTimer(); gotoAndStop(pCurrFrame); } ResetCurrentBlocks();Instance of Symbol 126 MovieClip "b11" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b12" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b13" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b14" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b15" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b7" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b8" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b9" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b10" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b4" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b5" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b6" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b2" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b3" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 126 MovieClip "b1" in Symbol 131 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.gLevel); }Instance of Symbol 127 MovieClip in Symbol 131 MovieClip Frame 2onClipEvent (enterFrame) { if (_parent.pTimerOn == 1) { _parent.CheckTimer(); } }Symbol 131 MovieClip Frame 5stop();Symbol 131 MovieClip Frame 6stop();Symbol 131 MovieClip Frame 7stop();Symbol 131 MovieClip Frame 8stop();Symbol 131 MovieClip Frame 9stop();Symbol 131 MovieClip Frame 10stop();Symbol 131 MovieClip Frame 11stop();Symbol 131 MovieClip Frame 12stop();Symbol 131 MovieClip Frame 13stop();Symbol 131 MovieClip Frame 14stop();Symbol 131 MovieClip Frame 15stop();Symbol 131 MovieClip Frame 16if (_root.gLevel == 1) { warning._visible = 1; } stop();Symbol 131 MovieClip Frame 17if (_root.gLevel == 1) { warning._visible = 1; } stop();Symbol 131 MovieClip Frame 18if (_root.gLevel == 1) { warning._visible = 1; } stop();Symbol 131 MovieClip Frame 19if (_root.gLevel == 1) { warning._visible = 1; } stop();Symbol 131 MovieClip Frame 20stop();Symbol 131 MovieClip Frame 21stop();Symbol 131 MovieClip Frame 90gotoAndPlay (24);Symbol 135 MovieClip Frame 200gotoAndPlay (1);Symbol 138 MovieClip Frame 200gotoAndPlay (1);Symbol 139 MovieClip [help_clip] Frame 1blocker.useHandCursor = false;Symbol 139 MovieClip [help_clip] Frame 5stop();Symbol 147 MovieClip Frame 1function SuccessfulClick() { _root.interface.ClickedResume(); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 147 MovieClip Frame 5stop();Symbol 147 MovieClip Frame 10stop();Symbol 147 MovieClip Frame 15stop();Symbol 149 MovieClip [pause_game_clip] Frame 1blocker.useHandCursor = false; this.gotoAndStop(_root.gLevel); stop();Symbol 149 MovieClip [pause_game_clip] Frame 2stop();Symbol 149 MovieClip [pause_game_clip] Frame 3stop();Symbol 149 MovieClip [pause_game_clip] Frame 4stop();Symbol 168 MovieClip Frame 1function SuccessfulClick() { _root.interface.ClickedNewGame(); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 168 MovieClip Frame 5stop();Symbol 168 MovieClip Frame 10stop();Symbol 168 MovieClip Frame 15stop();Symbol 175 MovieClip [round_fail_clip] Frame 1blocker.useHandCursor = false; this.gotoAndStop(_root.gLevel); stop();Symbol 175 MovieClip [round_fail_clip] Frame 2stop();Symbol 175 MovieClip [round_fail_clip] Frame 3stop();Symbol 175 MovieClip [round_fail_clip] Frame 4stop();Symbol 184 MovieClip Frame 1function SuccessfulClick() { _root.interface.ClickedNextLevel(); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 184 MovieClip Frame 5stop();Symbol 184 MovieClip Frame 10stop();Symbol 184 MovieClip Frame 15stop();Symbol 192 MovieClip Frame 1function SuccessfulClick() { _root.interface.ClickedNextLevel(); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 192 MovieClip Frame 5stop();Symbol 192 MovieClip Frame 10stop();Symbol 192 MovieClip Frame 15stop();Symbol 219 MovieClip Frame 1function SuccessfulClick() { _root.interface.ClickedNextLevel(); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 219 MovieClip Frame 5stop();Symbol 219 MovieClip Frame 10stop();Symbol 219 MovieClip Frame 15stop();Symbol 222 MovieClip [round_end_clip] Frame 1blocker.useHandCursor = false; this.gotoAndStop(_root.gLevel); stop();Symbol 222 MovieClip [round_end_clip] Frame 2stop();Symbol 222 MovieClip [round_end_clip] Frame 3stop();Symbol 222 MovieClip [round_end_clip] Frame 4stop();Symbol 223 MovieClip [Opening_Fader] Frame 1pcounter = 90; _root.sGameEnd.setVolume(pcounter);Symbol 223 MovieClip [Opening_Fader] Frame 5pcounter = pcounter - 10; if (pcounter > 0) { _root.sGameEnd.setVolume(pcounter); gotoAndPlay(_currentframe - 1); } else { _root.sGameEnd.stop(); _root.sGameEnd.setVolume(100); gotoAndPlay(_currentframe + 1); }Symbol 223 MovieClip [Opening_Fader] Frame 8this.removeMovieClip();Symbol 240 MovieClip Frame 1function SuccessfulClick() { _root.ClickedFirstStart(); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 240 MovieClip Frame 5stop();Symbol 240 MovieClip Frame 10stop();Symbol 240 MovieClip Frame 15stop();Symbol 249 MovieClip Frame 1pStartTime = getTimer(); pDuration = 3500; pBlinked = 0;Symbol 249 MovieClip Frame 19if (pBlinked == 0) { if ((getTimer() - pStartTime) > pDuration) { pBlinked = 1; gotoAndPlay (3); } else { gotoAndPlay(_currentframe - 1); } }Symbol 249 MovieClip Frame 25stop();Symbol 255 MovieClip Frame 5stop();Symbol 255 MovieClip Frame 10stop();Symbol 255 MovieClip Frame 15stop();Symbol 255 MovieClip Frame 20stop();Symbol 260 Buttonon (rollOver) { overBut(); } on (rollOut) { normBut(); } on (press) { _root.Tick(); downBut(); } on (release) { overBut(); SuccessfulClick(); } on (releaseOutside) { normBut(); }Symbol 265 MovieClip Frame 1function SuccessfulClick() { var autoremove = 0; _root.main_game.game.areThereMatches(this); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 265 MovieClip Frame 5stop();Symbol 265 MovieClip Frame 10stop();Symbol 265 MovieClip Frame 15stop();Symbol 265 MovieClip Frame 16if (pNumLeft > 0) { left_text.text = ("" + pNumLeft) + " left"; left_text2.text = ("" + pNumLeft) + " left"; } else { left_text.text = "LAST!"; left_text2.text = "LAST!"; } pStartTime = getTimer();Symbol 265 MovieClip Frame 20var elapsed = (getTimer() - pStartTime); if (elapsed < 1400) { gotoAndPlay(_currentframe - 1); } else if (pNumLeft != 0) { gotoAndPlay (1); } else { left_text.text = "no hints"; left_text2.text = "no hints"; gotoAndPlay(_currentframe + 1); }Symbol 265 MovieClip Frame 23stop();Symbol 271 MovieClip Frame 1function SuccessfulClick() { _root.interface.ClickedNewGame(); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 271 MovieClip Frame 5stop();Symbol 271 MovieClip Frame 10stop();Symbol 271 MovieClip Frame 15stop();Symbol 277 MovieClip Frame 1function SuccessfulClick() { _root.interface.ClickedPause(); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 277 MovieClip Frame 5stop();Symbol 277 MovieClip Frame 10stop();Symbol 277 MovieClip Frame 15stop();Symbol 283 MovieClip Frame 1function SuccessfulClick() { _root.interface.ClickedHelp(); } function normBut() { this.gotoAndPlay("up"); } function overBut() { this.gotoAndPlay("over"); } function downBut() { this.gotoAndPlay("down"); }Symbol 283 MovieClip Frame 5stop();Symbol 283 MovieClip Frame 10stop();Symbol 283 MovieClip Frame 15stop();Symbol 284 MovieClip Frame 4stop();Symbol 288 MovieClip Frame 1function ResetScore() { TotalScore.text = "-----"; pCurrScore = 0; pEndScore = 0; if (this._currentframe != 1) { this.gotoAndStop(1); } } if (pCurrScore == undefined) { ResetScore(); } stop(); function ScoreChange(amttoadd, numframes) { pEndScore = pEndScore + amttoadd; pBeginScore = pCurrScore; pNumFrames = numframes; pFrameCounter = 0; pIncrement = Math.floor((pEndScore - pBeginScore) / pNumFrames); TotalScore.text = _root.AddCommas(pCurrScore); gotoAndPlay (8); }Symbol 288 MovieClip Frame 5stop();Instance of Symbol 287 MovieClip in Symbol 288 MovieClip Frame 8onClipEvent (enterFrame) { if (_parent.pFrameCounter < _parent.pNumFrames) { _parent.pFrameCounter++; _parent.pCurrScore = _parent.pCurrScore + _parent.pIncrement; _parent.TotalScore.text = _root.AddCommas(_parent.pCurrScore); } else { _parent.pCurrScore = _parent.pEndScore; _parent.TotalScore.text = _root.AddCommas(_parent.pCurrScore); _parent.gotoAndStop("idle"); } }Symbol 288 MovieClip Frame 11stop();Symbol 295 MovieClip Frame 1stop();Symbol 295 MovieClip Frame 2stop();Symbol 295 MovieClip Frame 3stop();Symbol 295 MovieClip Frame 4stop();Symbol 302 MovieClip Frame 1stop();Symbol 302 MovieClip Frame 2stop();Symbol 302 MovieClip Frame 3stop();Symbol 302 MovieClip Frame 4stop();Symbol 302 MovieClip Frame 5stop();Symbol 302 MovieClip Frame 6stop();Symbol 307 MovieClip Frame 5if (_parent.pGameTimerOn == 1) { _parent.CheckGameTimer(); } gotoAndPlay (1);Symbol 308 MovieClip Frame 1function StartGameTimer() { trace("GOT START TIMER"); pGameTimerOn = 1; pStartTime = getTimer(); timer.StartTimer(); } function ClickedNextLevel() { if (typeof(_root.attach_holder.attachcover) == "movieclip") { _root.attach_holder.attachcover.removeMovieClip(); } pGameTimerOn = 0; pStartTime = undefined; _root.gLevel++; _root.SetLevelData(); _root.main_game.game.ClearForNewLevel(); timer.ResetCurrentBlocks(); _root.main_game.game.generateBoard(); _root.main_game.game.TurnBoardOnOff(1); level_text.gotoAndStop(_root.gLevel); instructs.gotoAndStop(_root.gLevel); _root.interface.buttons.hint_btn.gotoAndPlay(1); _root.interface.buttons.hint_btn.pNumLeft = 5; } function ClickedNewGame() { if (typeof(_root.attach_holder.attachcover) == "movieclip") { _root.attach_holder.attachcover.removeMovieClip(); } _root.main_game.game.TurnBoardOnOff(0); _root.main_game.game.CheckBlinkers(); _root.ResetScoreNewGame(); _root.gGameBeginning = 0; pGameTimerOn = 0; pAlreadyElapsed = 0; pStartTime = undefined; _root.gLevel = 1; _root.gTotalScore = 0; _root.SetLevelData(); _root.main_game.game.ClearForNewLevel(); timer.ResetCurrentBlocks(); _root.main_game.game.generateBoard(); _root.main_game.game.TurnBoardOnOff(1); level_text.gotoAndStop(_root.gLevel); instructs.gotoAndStop(_root.gLevel); _root.interface.buttons.hint_btn.gotoAndPlay(1); _root.interface.buttons.hint_btn.pNumLeft = 5; } function ClickedHelp() { _root.main_game.game.TurnBoardOnOff(0); _root.main_game.game.CheckBlinkers(); if (_root.gGameBeginning == 0) { timer.PauseTimer(); PauseGameTimer(); } _root.gAttachLevel++; if (typeof(_root.attach_holder.attachcover) == "movieclip") { _root.attach_holder.attachcover.removeMovieClip(); } clp = _root.attach_holder.attachMovie("help_clip", "attachcover", _root.gAttachLevel); clp.begingame = begingame; } function ClickedContinueFromHelp() { if (typeof(_root.attach_holder.attachcover) == "movieclip") { _root.attach_holder.attachcover.removeMovieClip(); } _root.main_game.game.TurnBoardOnOff(1); if (_root.gGameBeginning == 1) { _root.gGameBeginning = 0; } else { timer.UnPauseTimer(); UnPauseGameTimer(); } } function ClickedPause() { _root.main_game.game.TurnBoardOnOff(0); _root.main_game.game.CheckBlinkers(); timer.PauseTimer(); PauseGameTimer(); _root.gAttachLevel++; if (typeof(_root.attach_holder.attachcover) == "movieclip") { _root.attach_holder.attachcover.removeMovieClip(); } clp = _root.attach_holder.attachMovie("pause_game_clip", "attachcover", _root.gAttachLevel); } function ClickedResume() { if (typeof(_root.attach_holder.attachcover) == "movieclip") { _root.attach_holder.attachcover.removeMovieClip(); } _root.main_game.game.TurnBoardOnOff(1); timer.UnPauseTimer(); UnPauseGameTimer(); } function CheckGameTimer() { if ((getTimer() - pStartTime) > _root.gLevelTime) { ShowRoundEnd(); pGameTimerOn = 0; } } function PauseGameTimer() { pGameTimerOn = 0; if (pStartTime != undefined) { pAlreadyElapsed = getTimer() - pStartTime; } else { pAlreadyElapsed = 0; } } function UnPauseGameTimer() { if (pStartTime != undefined) { pGameTimerOn = 1; pStartTime = getTimer() - pAlreadyElapsed; pAlreadyElapsed = 0; } } function ShowRoundEnd() { _root.main_game.game.TurnBoardOnOff(0); _root.main_game.game.CheckBlinkers(); timer.PauseTimer(); pGameTimerOn = 0; _root.gAttachLevel++; if (typeof(_root.attach_holder.attachcover) == "movieclip") { _root.attach_holder.attachcover.removeMovieClip(); } clp = _root.attach_holder.attachMovie("round_end_clip", "attachcover", _root.gAttachLevel); if (_root.gLevel == 4) { _root.sGameEnd.setVolume(100); _root.sGameEnd.start(); instructs.gotoAndStop(5); } else { _root.sRoundEnd.start(); } _root.interface.buttons.hint_btn.gotoAndPlay(1); _root.interface.buttons.hint_btn.pNumLeft = 5; } function FailedRound() { timer.PauseTimer(); _root.sBomb.start(); PauseGameTimer(); _root.main_game.game.TurnBoardOnOff(0); _root.gAttachLevel++; instructs.gotoAndStop(6); if (typeof(_root.attach_holder.attachcover) == "movieclip") { _root.attach_holder.attachcover.removeMovieClip(); } clp = _root.attach_holder.attachMovie("round_fail_clip", "attachcover", _root.gAttachLevel); } pGameTimerOn = 0; pStartTime = undefined; _root.gTotalScore = 0; score_clip.score.ResetScore();Symbol 308 MovieClip Frame 14stop();Symbol 311 MovieClip Frame 1stop();Symbol 312 MovieClip Frame 1game = {}; game.board = _root.main_game.gameBoard; game.board.game = game; game.width = 8; game.height = 8; game.middle = Math.ceil(game.width / 2); game.pixelwidth = 320; game.pixelheight = 320; game.xspacing = game.pixelwidth / game.width; game.yspacing = game.pixelheight / game.height; game.types = 5; game.depth = 10000; game.hintdepth = 30000; game.disdepth = 100; game.speed = game.yspacing / 2; game.selected = []; game.iconarray = new Array(1, 2, 3, 4, 5); game.totalMoving = 0; game.swapframes = 3; game.TurnBoardOnOff = function (onoroff) { if (onoroff == 1) { this.locked = 0; } else { this.locked = 1; } }; game.TriggerMatchRemoval = function () { if (this.pRowMatchA.length > 0) { var i = 0; while (i < this.pRowMatchA.length) { var arr = this.pRowMatchA[i]; var columna = arr.matcha; this.pNumRemoved = this.pNumRemoved + columna.length; _root.AddBlocksToScore(columna.length); var row = arr.row; var x = 0; while (x < columna.length) { var moveposa = this.pColArray[columna[x]].moveposition.slice(0); var y = row; while (y >= 0) { moveposa[y] = moveposa[y] - 1; y--; } this.pColArray[columna[x]].moveposition = moveposa.slice(0); this.pColArray[columna[x]].colmoving = 1; x++; } i++; } } if (this.pColMatchA.length > 0) { this.pNumRemoved = this.pNumRemoved + this.pColMatchA.length; var i = 0; while (i < this.pColMatchA.length) { var arr = this.pColMatchA[i]; var rowa = arr.matcha; this.pNumRemoved = this.pNumRemoved + rowa.length; _root.AddBlocksToScore(rowa.length); var numslots = rowa.length; var bottom = rowa[rowa.length - 1]; var col = arr.col; var moveposa = this.pColArray[col].moveposition.slice(0); var y = bottom; while (y >= 0) { moveposa[y] = moveposa[y] - numslots; y--; } this.pColArray[col].moveposition = moveposa.slice(0); this.pColArray[col].colmoving = 1; i++; } } if (this.pNumRemoved > 6) { _root.sMultiple.start(); this.pNumRemoved = 0; } this.SetRemovalBeginPositions(); }; game.SetRemovalBeginPositions = function () { this.pColumnsMoving = 0; var col = 0; while (col < this.width) { if (this.pColArray[col].colmoving == 1) { this.pColumnsMoving++; var moveposa = this.pColArray[col].moveposition.slice(0); var row = (this.height - 1); while (row >= 0) { var newpos = moveposa[row]; if (newpos != row) { var clp = this.pColArray[col].clips[row]; var newDepth = (++this.disdepth); var disname = ("dis_" + newDepth); var disclip = this.board.attachMovie("char1", disname, newDepth); disclip._x = clp._x; disclip._y = (row + 0.5) * this.yspacing; disclip.pAttached = 1; disclip.gotoAndPlay("away"); clp._y = (newpos + 0.5) * this.yspacing; if (newpos >= 0) { var newframe = this.pColArray[col].frames[newpos]; clp.gotoAndStop(newframe); this.pColArray[col].frames[row] = newframe; this.pRowArray[row].frames[col] = newframe; } else { var rand = random(this.types); var newframe = this.iconarray[rand]; this.pColArray[col].frames[row] = newframe; this.pRowArray[row].frames[col] = newframe; clp.gotoAndStop(newframe); } } row--; } } col++; } var tempFunction = function () { _root.main_game.game.BlocksMoveDown(); }; this.board.onEnterFrame = tempFunction; }; game.BlocksMoveDown = function () { var col = 0; while (col < this.width) { var wasmoving = 0; var moveposa = this.pColArray[col].moveposition.slice(0); if (this.pColArray[col].colmoving == 1) { wasmoving = 1; var correcty = 0; var row = (this.height - 1); while (row >= 0) { var newpos = moveposa[row]; if (newpos != row) { var clp = this.pColArray[col].clips[row]; var endy = ((row + 0.5) * this.yspacing); var newy = Math.min(clp._y + this.speed, endy); clp._y = newy; if (newy == endy) { correcty++; } } else { correcty++; } row--; } if (correcty == this.height) { this.pColArray[col].colmoving = 0; } } if ((wasmoving == 1) && (this.pColArray[col].colmoving == 0)) { this.pColumnsMoving--; var newmovinga = new Array(); var y = 0; while (y < this.height) { newmovinga.push(y); y++; } this.pColArray[col].moveposition = newmovinga.slice(0); } col++; } if (this.pColumnsMoving == 0) { this.board.onEnterFrame = null; var aremorematches = this.CheckBoardForMatches(0); if (aremorematches == 0) { this.ReadyForPlay(); } else { _root.sPickup.start(); this.TriggerMatchRemoval(); } } }; game.CheckBoardForMatches = function (justseveral, selectarr1, selectarr2) { this.pRowMatchA = new Array(); this.pColMatchA = new Array(); if (justseveral) { var rowa = new Array(); rowa.push(selectarr1[0]); if (rowa[0] != selectarr2[0]) { rowa.push(selectarr2[0]); } var cola = new Array(); cola.push(selectarr1[1]); if (cola[0] != selectarr2[1]) { cola.push(selectarr2[1]); } var i = 0; while (i < rowa.length) { this.CheckRowForMatches(rowa[i]); i++; } var i = 0; while (i < cola.length) { this.CheckColForMatches(cola[i]); i++; } } else { var i = 0; while (i < this.height) { this.CheckRowForMatches(i); i++; } var i = 0; while (i < this.width) { this.CheckColForMatches(i); i++; } } if ((this.pRowMatchA.length > 0) || (this.pColMatchA.length > 0)) { this.OutPutMatchData(); return(1); } return(0); }; game.OutPutMatchData = function () { if (this.pRowMatchA.length > 0) { trace("---------------------------------------"); trace("ROW MATCH(ES)"); var i = 0; while (i < this.pRowMatchA.length) { var arr = this.pRowMatchA[i]; var matcha = arr.matcha; trace(((" Row:" + arr.row) + " Positions: ") + matcha.toString()); i++; } trace("---------------------------------------"); } if (this.pColMatchA.length > 0) { trace("---------------------------------------"); trace("COLUMN MATCH(ES)"); var i = 0; while (i < this.pColMatchA.length) { var arr = this.pColMatchA[i]; var matcha = arr.matcha; trace(((" Col:" + arr.col) + " Positions: ") + matcha.toString()); i++; } trace("---------------------------------------"); } }; game.CheckRowForMatches = function (row) { var arr = this.pRowArray[row].frames; var matcha = new Array(); var positiona = new Array(); matcha.push(arr[0]); positiona.push(0); var col = 1; while (col < this.width) { if (matcha[matcha.length - 1] == arr[col]) { matcha.push(arr[col]); positiona.push(col); } else if (matcha.length < 3) { matcha = new Array(); positiona = new Array(); matcha.push(arr[col]); positiona.push(col); } else { this.AddToRowMatchA(row, positiona); matcha = new Array(); positiona = new Array(); matcha.push(arr[col]); positiona.push(col); } col++; } if (matcha.length > 2) { this.AddToRowMatchA(row, positiona); } }; game.AddToRowMatchA = function (row, matcha) { this.pRowMatchA.push(new Array()); var pos = (this.pRowMatchA.length - 1); this.pRowMatchA[pos].row = row; this.pRowMatchA[pos].matcha = matcha.slice(0); }; game.CheckColForMatches = function (col) { var arr = this.pColArray[col].frames; var matcha = new Array(); var positiona = new Array(); matcha.push(arr[0]); positiona.push(0); var row = 1; while (row < this.width) { if (matcha[matcha.length - 1] == arr[row]) { matcha.push(arr[row]); positiona.push(row); } else if (matcha.length < 3) { matcha = new Array(); positiona = new Array(); matcha.push(arr[row]); positiona.push(row); } else { this.AddToColMatchA(col, positiona); matcha = new Array(); positiona = new Array(); matcha.push(arr[row]); positiona.push(row); } row++; } if (matcha.length > 2) { this.AddToColMatchA(col, positiona); } }; game.AddToColMatchA = function (col, matcha) { this.pColMatchA.push(new Array()); var pos = (this.pColMatchA.length - 1); this.pColMatchA[pos].col = col; this.pColMatchA[pos].matcha = matcha.slice(0); }; game.SwapTheseClipFrameSettings = function (arr1, arr2) { var firstrow = arr1[0]; var firstcol = arr1[1]; var firstframe = this.pRowArray[firstrow].frames[firstcol]; var secondrow = arr2[0]; var secondcol = arr2[1]; var secondframe = this.pRowArray[secondrow].frames[secondcol]; this.pRowArray[firstrow].frames[firstcol] = secondframe; this.pRowArray[secondrow].frames[secondcol] = firstframe; this.pColArray[firstcol].frames[firstrow] = secondframe; this.pColArray[secondcol].frames[secondrow] = firstframe; }; game.CheckBlinkers = function () { if ((this.pBlinkerOn = 1)) { this.board.blinker1.removeMovieClip(); this.board.blinker2.removeMovieClip(); } }; game.SquareClicked = function (row, col, clipname) { if (this.locked == 0) { if (_root.interface.pGameTimerOn == 0) { _root.interface.StartGameTimer(); } this.CheckBlinkers(); var clp = this.pRowArray[row].clips[col]; if (this.selected.length == 0) { this.selected.push([row, col, clp]); clp.select._visible = true; _root.sDropBad.start(); } else { var firstselectA = this.selected[0]; if (clp == firstselectA[2]) { clp.select._visible = false; this.selected = []; return(undefined); } this.switchdir = ""; if ((row == firstselectA[0]) || (col == firstselectA[1])) { if (row == firstselectA[0]) { if (Math.abs(col - firstselectA[1]) == 1) { this.switchdir = "row"; clp.select._visible = true; this.selected.push([row, col, clp]); _root.sDropBad.start(); // unexpected jump } clp.select._visible = false; firstselectA[2].select._visible = false; this.selected = []; return(undefined); } if (col == firstselectA[1]) { if (Math.abs(row - firstselectA[0]) == 1) { this.switchdir = "col"; clp.select._visible = true; this.selected.push([row, col, clp]); _root.sDropBad.start(); } else { clp.select._visible = false; firstselectA[2].select._visible = false; this.selected = []; return(undefined); } } } else { firstselectA[2].select._visible = false; this.selected = []; return(undefined); } if ((this.switchdir != "") && (this.selected.length == 2)) { this.pNumRemoved = 0; this.locked = 1; this.BeginSwap(); } } } }; game.BeginSwap = function () { this.pSwapCounter = 0; this.pSwapClip1 = this.selected[0][2]; this.pSwapClip2 = this.selected[1][2]; if (this.switchdir == "row") { var tempFunction = function () { _root.main_game.game.RowSwap(); }; this.pStartx1 = this.pSwapClip1._x; this.pStartx2 = this.pSwapClip2._x; this.pEndx1 = this.pSwapClip2._x; this.pEndx2 = this.pSwapClip1._x; this.board.onEnterFrame = tempFunction; } else if (this.switchdir == "col") { var tempFunction = function () { _root.main_game.game.ColSwap(); }; this.pStarty1 = this.pSwapClip1._y; this.pStarty2 = this.pSwapClip2._y; this.pEndy1 = this.pSwapClip2._y; this.pEndy2 = this.pSwapClip1._y; this.board.onEnterFrame = tempFunction; } }; game.RowSwap = function () { this.pSwapCounter++; if (this.pSwapCounter <= this.swapframes) { this.pSwapClip1._x = this.pStartx1 + (((this.pEndx1 - this.pStartx1) * this.pSwapCounter) / this.swapframes); this.pSwapClip2._x = this.pStartx2 + (((this.pEndx2 - this.pStartx2) * this.pSwapCounter) / this.swapframes); } else { this.SwapTheseClipFrameSettings(this.selected[0], this.selected[1]); if (this.CheckBoardForMatches(1, this.selected[0], this.selected[1]) == 1) { this.board.onEnterFrame = null; this.pSwapClip1.gotoAndStop(this.pRowArray[this.selected[0][0]].frames[this.selected[0][1]]); this.pSwapClip2.gotoAndStop(this.pRowArray[this.selected[1][0]].frames[this.selected[1][1]]); this.pSwapClip1._x = this.pStartx1; this.pSwapClip2._x = this.pStartx2; this.pSwapClip1.select._visible = false; this.pSwapClip2.select._visible = false; _root.sPickup.start(); this.pNumRemoved = 0; this.TriggerMatchRemoval(); } else { this.pSwapClip1._x = this.pEndx1; this.pSwapClip2._x = this.pEndx2; this.SwapTheseClipFrameSettings(this.selected[0], this.selected[1]); _root.sReturnOrigin.start(); this.pSwapCounter = -1; var tempFunction = function () { _root.main_game.game.RowSwapBack(); }; this.board.onEnterFrame = tempFunction; } } }; game.RowSwapBack = function () { this.pSwapCounter++; if (this.pSwapCounter < this.swapframes) { this.pSwapClip1._x = this.pEndx1 + (((this.pStartx1 - this.pEndx1) * this.pSwapCounter) / this.swapframes); this.pSwapClip2._x = this.pEndx2 + (((this.pStartx2 - this.pEndx2) * this.pSwapCounter) / this.swapframes); } else { this.pSwapClip1._x = this.pStartx1; this.pSwapClip2._x = this.pStartx2; this.board.onEnterFrame = null; this.ReadyForPlay(); } }; game.ColSwap = function () { this.pSwapCounter++; if (this.pSwapCounter < this.swapframes) { this.pSwapClip1._y = this.pStarty1 + (((this.pEndy1 - this.pStarty1) * this.pSwapCounter) / this.swapframes); this.pSwapClip2._y = this.pStarty2 + (((this.pEndy2 - this.pStarty2) * this.pSwapCounter) / this.swapframes); } else { this.SwapTheseClipFrameSettings(this.selected[0], this.selected[1]); if (this.CheckBoardForMatches(1, this.selected[0], this.selected[1]) == 1) { trace("GOT MATCH"); this.board.onEnterFrame = null; this.pSwapClip1.gotoAndStop(this.pRowArray[this.selected[0][0]].frames[this.selected[0][1]]); this.pSwapClip2.gotoAndStop(this.pRowArray[this.selected[1][0]].frames[this.selected[1][1]]); this.pSwapClip1._y = this.pStarty1; this.pSwapClip2._y = this.pStarty2; this.pSwapClip1.select._visible = false; this.pSwapClip2.select._visible = false; _root.sPickup.start(); this.TriggerMatchRemoval(); } else { trace("NO MATCH"); this.pSwapClip1._y = this.pEndy1; this.pSwapClip2._y = this.pEndy2; this.SwapTheseClipFrameSettings(this.selected[0], this.selected[1]); _root.sReturnOrigin.start(); this.pSwapCounter = -1; var tempFunction = function () { _root.main_game.game.ColSwapBack(); }; this.board.onEnterFrame = tempFunction; } } }; game.ColSwapBack = function () { this.pSwapCounter++; if (this.pSwapCounter < this.swapframes) { this.pSwapClip1._y = this.pEndy1 + (((this.pStarty1 - this.pEndy1) * this.pSwapCounter) / this.swapframes); this.pSwapClip2._y = this.pEndy2 + (((this.pStarty2 - this.pEndy2) * this.pSwapCounter) / this.swapframes); } else { this.pSwapClip1._y = this.pStarty1; this.pSwapClip2._y = this.pStarty2; this.board.onEnterFrame = null; this.ReadyForPlay(); } }; game.ReadyForPlay = function () { this.locked = 0; this.selected[0][2].select._visible = false; this.selected[1][2].select._visible = false; this.selected = []; }; game.setIconArray = function () { if (_root.gLevel == 1) { this.iconarray = new Array(1, 2, 3, 4, 5); } if (_root.gLevel == 2) { this.iconarray = new Array(1, 2, 3, 4, 6); } if (_root.gLevel == 3) { this.iconarray = new Array(1, 2, 3, 4, 7); } if (_root.gLevel == 4) { this.iconarray = new Array(1, 2, 3, 4, 8); } }; game.generateBoard = function () { this.selected = []; this.locked = 0; this.totalMoving = 0; this.totalDoneMoving = 0; this.setIconArray(); this.ClipNameA = []; this.top = []; this.pColArray = new Array(); this.pRowArray = new Array(); var col = 0; while (col < this.width) { this.pColArray.push(new Array()); this.pColArray[col].clips = new Array(); this.pColArray[col].frames = new Array(); this.pColArray[col].movingclips = new Array(); this.pColArray[col].moveposition = new Array(); this.pColArray[col].colmoving = 0; col++; } var row = 0; while (row < this.height) { this.pRowArray.push(new Array()); this.pRowArray[row].clips = new Array(); this.pRowArray[row].frames = new Array(); this.pRowArray[row].movingclips = new Array(); this.pRowArray[row].moveposition = new Array(); this.pRowArray[row].rowmoving = 0; row++; } var col = 0; while (col < this.width) { var row = 0; while (row < this.height) { var name = ((("cell" + col) + "_") + row); this.ClipNameA.push(name); var leftCell = ((("cell" + (col - 1)) + "_") + row); var farLeftCell = ((("cell" + (col - 2)) + "_") + row); var topCell = ((("cell" + col) + "_") + (row - 1)); var farTopCell = ((("cell" + col) + "_") + (row - 2)); var keepLooking = true; while (keepLooking) { var keepLooking = false; var rand = random(this.types); var frame = this.iconarray[rand]; if (((this[leftCell].frame == frame) && (this[farLeftCell].frame == frame)) || ((this[topCell].frame == frame) && (this[farTopCell].frame == frame))) { var keepLooking = true; } } this[name] = {col:col, row:row, name:name, frame:frame, moving:0}; this.addClip(this[name]); this.pColArray[col].clips.push(this[name].clip); this.pColArray[col].frames.push(frame); this.pColArray[col].movingclips.push(0); this.pColArray[col].moveposition.push(row); this.pRowArray[row].clips.push(this[name].clip); this.pRowArray[row].frames.push(frame); this.pRowArray[row].movingclips.push(0); this.pRowArray[row].moveposition.push(col); row++; } col++; } _root.interface.buttons.hint_btn.pNumLeft = 5; }; game.areThereMatches = function (autoremove) { if (this.locked == 0) { var valid = false; var b = 0; while (b < 2) { var row = 0; while (row < this.height) { var col = 0; while (col < this.width) { if (b == 0) { var arr1 = [row, col]; var arr2 = [row, col + 1]; } else { var arr1 = [row, col]; var arr2 = [row + 1, col]; } var valid = false; if ((arr2[0] < this.height) && (arr2[1] < this.width)) { this.SwapTheseClipFrameSettings(arr1, arr2); var valid = this.CheckBoardForMatches(1, arr1, arr2); this.SwapTheseClipFrameSettings(arr1, arr2); } if (valid) { break; } col++; } if (valid) { break; } row++; } if (valid) { break; } b++; } if (valid) { _root.DeductHintValue(); game.depth = 10000; this.hintdepth++; trace((("MATCH Found - Swap " + arr1) + " for ") + arr2); var blockclip1 = this.pColArray[arr1[1]].clips[arr1[0]]; var blockclip2 = this.pColArray[arr2[1]].clips[arr2[0]]; var clp = this.board.attachMovie("blinker_hint", "blinker1", this.hintdepth); this.hintdepth++; clp.order = 1; clp._x = blockclip1._x - (game.xspacing / 2); clp._y = blockclip1._y - (game.yspacing / 2); var clp = this.board.attachMovie("blinker_hint", "blinker2", this.hintdepth); clp.order = 2; clp._x = blockclip2._x - (game.xspacing / 2); clp._y = blockclip2._y - (game.yspacing / 2); this.pBlinkerOn = 1; _root.interface.buttons.hint_btn.pNumLeft--; _root.interface.buttons.hint_btn.gotoAndPlay("left"); } } }; game.addClip = function (obj) { var newDepth = (++this.depth); var clipname = ("cc_" + newDepth); this.ClipNameA.push(clipname); this.board.attachMovie("character_clip", clipname, newDepth); obj.clip = this.board[clipname]; obj.clip._x = (obj.col + 0.5) * this.xspacing; obj.clip._y = (obj.row + 0.5) * this.yspacing; obj.clip.col = obj.col; obj.clip.row = obj.row; obj.clip.gotoAndStop(obj.frame); }; game.ClearForNewLevel = function () { var i = 0; while (i < this.ClipNameA.length) { var obj = eval ("this." + this.ClipNameA[i]); var clpname = obj.clip._name; var clp = eval ("this.board." + clpname); clp.removeMovieClip(); i++; } }; game.generateBoard(); game.TurnBoardOnOff(1);Symbol 312 MovieClip Frame 4stop();Symbol 312 MovieClip Frame 8trace("after"); game.InsureFinalPositions();Symbol 312 MovieClip Frame 9gotoAndPlay (3);
Library Items
Symbol 1 Font [Chicken King*] | Used by:97 98 110 143 144 152 153 154 155 156 157 158 159 160 161 162 163 164 165 177 178 182 187 188 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 236 237 258 259 263 264 267 268 273 274 279 280 285 291 292 293 294 | |
Symbol 2 Sound [squish] | ||
Symbol 3 Sound [square_rollover] | ||
Symbol 4 Sound [sound_explode] | ||
Symbol 5 Sound [round_end] | ||
Symbol 6 Sound [return_to_origin] | ||
Symbol 7 Sound [pickup] | ||
Symbol 8 Sound [myTick] | ||
Symbol 9 Sound [multiple_remove] | ||
Symbol 10 Sound [game_end] | ||
Symbol 11 Sound [drop_good] | ||
Symbol 12 Sound [drop_bad] | ||
Symbol 13 Graphic | Used by:17 21 28 29 34 35 40 41 46 47 52 53 60 61 66 67 73 79 85 87 228 251 252 253 254 | |
Symbol 14 Graphic | Used by:17 | |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:15 | Used by:17 21 175 222 |
Symbol 17 MovieClip [08-cameron] | Uses:13 14 16 | Used by:24 |
Symbol 18 Graphic | Used by:19 92 93 | |
Symbol 19 Button | Uses:18 | Used by:24 30 36 42 48 54 62 68 135 138 |
Symbol 20 Graphic | Used by:21 29 35 41 47 53 61 67 | |
Symbol 21 MovieClip | Uses:13 20 16 | Used by:24 |
Symbol 22 Graphic | Used by:24 30 36 42 48 54 62 68 135 138 | |
Symbol 23 Graphic | Used by:24 30 36 42 48 54 62 68 | |
Symbol 24 MovieClip [char8] | Uses:17 19 21 22 23 | Used by:69 |
Symbol 25 Graphic | Used by:28 | |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:28 29 175 222 |
Symbol 28 MovieClip [07-butterfly] | Uses:13 25 27 | Used by:30 |
Symbol 29 MovieClip | Uses:13 20 27 | Used by:30 |
Symbol 30 MovieClip [char7] | Uses:28 19 29 22 23 | Used by:69 |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:34 35 175 222 |
Symbol 34 MovieClip [06-monkey] | Uses:13 31 33 | Used by:36 |
Symbol 35 MovieClip | Uses:13 20 33 | Used by:36 |
Symbol 36 MovieClip [char6] | Uses:34 19 35 22 23 | Used by:69 |
Symbol 37 Graphic | Used by:40 | |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:40 41 175 222 |
Symbol 40 MovieClip [05-flame] | Uses:13 37 39 | Used by:42 |
Symbol 41 MovieClip | Uses:13 20 39 | Used by:42 |
Symbol 42 MovieClip [char5] | Uses:40 19 41 22 23 | Used by:69 |
Symbol 43 Graphic | Used by:46 | |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:44 | Used by:46 47 |
Symbol 46 MovieClip [04-devil_duck] | Uses:13 43 45 | Used by:48 |
Symbol 47 MovieClip | Uses:13 20 45 | Used by:48 |
Symbol 48 MovieClip [char4] | Uses:46 19 47 22 23 | Used by:69 |
Symbol 49 Graphic | Used by:52 | |
Symbol 50 Graphic | Used by:51 | |
Symbol 51 MovieClip | Uses:50 | Used by:52 53 |
Symbol 52 MovieClip [01-angel_dragon] | Uses:13 49 51 | Used by:54 135 |
Symbol 53 MovieClip | Uses:13 20 51 | Used by:54 135 138 |
Symbol 54 MovieClip [char1] | Uses:52 19 53 22 23 | Used by:69 135 138 |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:69 |
Symbol 57 Graphic | Used by:60 | |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:60 61 |
Symbol 60 MovieClip [02-devil_dragon] | Uses:13 57 59 | Used by:62 135 |
Symbol 61 MovieClip | Uses:13 20 59 | Used by:62 135 |
Symbol 62 MovieClip [char2] | Uses:60 19 61 22 23 | Used by:69 135 |
Symbol 63 Graphic | Used by:66 | |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:66 67 |
Symbol 66 MovieClip [03-goody_duck] | Uses:13 63 65 | Used by:68 |
Symbol 67 MovieClip | Uses:13 20 65 | Used by:68 138 |
Symbol 68 MovieClip [char3] | Uses:66 19 67 22 23 | Used by:69 136 138 |
Symbol 69 MovieClip [character_clip] | Uses:54 56 62 68 48 42 36 30 24 | |
Symbol 70 Graphic | Used by:73 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:73 |
Symbol 73 MovieClip [09-fianna] | Uses:13 70 72 | |
Symbol 74 Graphic | Used by:79 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:79 |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:77 | Used by:79 |
Symbol 79 MovieClip [11-twins1] | Uses:13 74 76 78 | |
Symbol 80 Graphic | Used by:85 | |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:81 | Used by:85 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:85 |
Symbol 85 MovieClip [12-twins2] | Uses:13 80 82 84 | |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip [10-meygan] | Uses:13 86 | |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:90 |
Symbol 90 MovieClip [blinker_hint] | Uses:89 | |
Symbol 91 MovieClip [auto_swapper] | ||
Symbol 92 MovieClip | Uses:18 | Used by:93 311 |
Symbol 93 Button | Uses:92 18 | Used by:139 149 175 222 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:139 175 222 253 |
Symbol 96 Graphic | Used by:104 | |
Symbol 97 Text | Uses:1 | Used by:104 |
Symbol 98 Text | Uses:1 | Used by:104 |
Symbol 99 Graphic | Used by:100 260 | |
Symbol 100 Button | Uses:99 | Used by:104 147 168 184 192 219 240 271 277 283 |
Symbol 101 Graphic | Used by:104 | |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:104 |
Symbol 104 MovieClip | Uses:96 97 98 100 101 103 | Used by:139 |
Symbol 105 Font | Used by:106 107 109 111 296 297 298 299 300 301 | |
Symbol 106 Text | Uses:105 | Used by:139 |
Symbol 107 Text | Uses:105 | Used by:139 |
Symbol 108 Font | Used by:109 179 243 250 305 | |
Symbol 109 Text | Uses:105 108 | Used by:139 |
Symbol 110 Text | Uses:1 | Used by:139 |
Symbol 111 Text | Uses:105 | Used by:139 |
Symbol 112 Font | Used by:113 148 169 185 193 220 221 | |
Symbol 113 Text | Uses:112 | Used by:139 |
Symbol 114 Font | Used by:115 116 286 | |
Symbol 115 EditableText | Uses:114 | Used by:117 |
Symbol 116 EditableText | Uses:114 | Used by:117 |
Symbol 117 MovieClip | Uses:115 116 | Used by:131 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:126 |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip | Uses:120 | Used by:126 |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:126 |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:124 | Used by:126 |
Symbol 126 MovieClip | Uses:119 121 123 125 | Used by:131 |
Symbol 127 MovieClip | Used by:131 Timeline | |
Symbol 128 Font | Used by:129 | |
Symbol 129 Text | Uses:128 | Used by:130 |
Symbol 130 MovieClip | Uses:129 | Used by:131 |
Symbol 131 MovieClip | Uses:117 126 127 130 | Used by:139 308 |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:135 138 |
Symbol 134 Graphic | Used by:135 138 | |
Symbol 135 MovieClip | Uses:62 54 133 53 19 22 134 61 60 52 | Used by:139 |
Symbol 136 MovieClip | Uses:68 | Used by:138 |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:136 68 54 133 53 19 22 134 67 137 | Used by:139 |
Symbol 139 MovieClip [help_clip] | Uses:93 95 104 106 107 109 110 111 113 131 135 138 | |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:140 | Used by:149 175 222 251 |
Symbol 142 Graphic | Used by:147 | |
Symbol 143 Text | Uses:1 | Used by:147 |
Symbol 144 Text | Uses:1 | Used by:147 |
Symbol 145 Graphic | Used by:147 | |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:142 143 144 100 145 146 | Used by:149 |
Symbol 148 Text | Uses:112 | Used by:149 |
Symbol 149 MovieClip [pause_game_clip] | Uses:93 141 147 148 | |
Symbol 150 Graphic | Used by:175 222 | |
Symbol 151 Graphic | Used by:168 | |
Symbol 152 Text | Uses:1 | Used by:168 |
Symbol 153 Text | Uses:1 | Used by:168 |
Symbol 154 Text | Uses:1 | Used by:168 |
Symbol 155 Text | Uses:1 | Used by:168 |
Symbol 156 Text | Uses:1 | Used by:168 |
Symbol 157 Text | Uses:1 | Used by:168 |
Symbol 158 Text | Uses:1 | Used by:168 |
Symbol 159 Text | Uses:1 | Used by:168 |
Symbol 160 Text | Uses:1 | Used by:168 |
Symbol 161 Text | Uses:1 | Used by:168 |
Symbol 162 Text | Uses:1 | Used by:168 |
Symbol 163 Text | Uses:1 | Used by:168 |
Symbol 164 Text | Uses:1 | Used by:168 |
Symbol 165 Text | Uses:1 | Used by:168 |
Symbol 166 Graphic | Used by:168 | |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 100 166 167 | Used by:175 222 |
Symbol 169 Text | Uses:112 | Used by:175 |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:175 222 252 |
Symbol 172 Graphic | Used by:175 222 | |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip | Uses:173 | Used by:175 222 254 |
Symbol 175 MovieClip [round_fail_clip] | Uses:93 141 150 168 169 39 171 33 95 172 27 174 16 | |
Symbol 176 Graphic | Used by:184 | |
Symbol 177 Text | Uses:1 | Used by:184 |
Symbol 178 Text | Uses:1 | Used by:184 |
Symbol 179 Text | Uses:108 | Used by:180 |
Symbol 180 MovieClip | Uses:179 | Used by:184 192 219 222 295 |
Symbol 181 Graphic | Used by:184 | |
Symbol 182 Text | Uses:1 | Used by:184 |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:176 177 178 180 100 181 182 183 | Used by:222 |
Symbol 185 Text | Uses:112 | Used by:222 |
Symbol 186 Graphic | Used by:189 | |
Symbol 187 Text | Uses:1 | Used by:189 192 |
Symbol 188 Text | Uses:1 | Used by:189 192 |
Symbol 189 MovieClip | Uses:186 187 188 | Used by:192 |
Symbol 190 Graphic | Used by:192 | |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:189 180 100 190 187 188 191 | Used by:222 |
Symbol 193 Text | Uses:112 | Used by:222 |
Symbol 194 Graphic | Used by:219 | |
Symbol 195 Text | Uses:1 | Used by:219 |
Symbol 196 Text | Uses:1 | Used by:219 |
Symbol 197 Text | Uses:1 | Used by:219 |
Symbol 198 Text | Uses:1 | Used by:219 |
Symbol 199 Text | Uses:1 | Used by:219 |
Symbol 200 Text | Uses:1 | Used by:219 |
Symbol 201 Text | Uses:1 | Used by:219 |
Symbol 202 Text | Uses:1 | Used by:219 |
Symbol 203 Text | Uses:1 | Used by:219 |
Symbol 204 Text | Uses:1 | Used by:219 |
Symbol 205 Text | Uses:1 | Used by:219 |
Symbol 206 Text | Uses:1 | Used by:219 |
Symbol 207 Text | Uses:1 | Used by:219 |
Symbol 208 Text | Uses:1 | Used by:219 |
Symbol 209 Text | Uses:1 | Used by:219 |
Symbol 210 Text | Uses:1 | Used by:219 |
Symbol 211 Text | Uses:1 | Used by:219 |
Symbol 212 Text | Uses:1 | Used by:219 |
Symbol 213 Text | Uses:1 | Used by:219 |
Symbol 214 Text | Uses:1 | Used by:219 |
Symbol 215 Text | Uses:1 | Used by:219 |
Symbol 216 Text | Uses:1 | Used by:219 |
Symbol 217 Graphic | Used by:219 | |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 180 100 217 218 | Used by:222 |
Symbol 220 Text | Uses:112 | Used by:222 |
Symbol 221 Text | Uses:112 | Used by:222 |
Symbol 222 MovieClip [round_end_clip] | Uses:93 141 150 184 185 39 171 192 193 180 33 95 172 219 220 27 174 168 221 16 | |
Symbol 223 MovieClip [Opening_Fader] | ||
Symbol 224 Graphic | Used by:225 | |
Symbol 225 MovieClip | Uses:224 | Used by:227 249 |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:225 226 | Used by:228 251 252 253 254 |
Symbol 228 MovieClip | Uses:13 227 | Used by:249 |
Symbol 229 Graphic | Used by:232 | |
Symbol 230 Bitmap | Used by:231 | |
Symbol 231 Graphic | Uses:230 | Used by:232 234 |
Symbol 232 MovieClip | Uses:229 231 | Used by:249 |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 MovieClip | Uses:233 231 | Used by:249 |
Symbol 235 Graphic | Used by:240 | |
Symbol 236 Text | Uses:1 | Used by:240 |
Symbol 237 Text | Uses:1 | Used by:240 |
Symbol 238 Graphic | Used by:240 | |
Symbol 239 Graphic | Used by:240 | |
Symbol 240 MovieClip | Uses:235 236 237 100 238 239 | Used by:249 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:244 |
Symbol 243 Text | Uses:108 | Used by:244 |
Symbol 244 MovieClip | Uses:242 243 | Used by:249 |
Symbol 245 Graphic | Used by:249 | |
Symbol 246 Graphic | Used by:249 | |
Symbol 247 Graphic | Used by:249 | |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip | Uses:225 228 232 234 240 244 245 246 247 248 | Used by:Timeline |
Symbol 250 Text | Uses:108 | Used by:Timeline |
Symbol 251 MovieClip | Uses:13 227 141 | Used by:255 |
Symbol 252 MovieClip | Uses:13 227 171 | Used by:255 |
Symbol 253 MovieClip | Uses:13 227 95 | Used by:255 |
Symbol 254 MovieClip | Uses:13 227 174 | Used by:255 |
Symbol 255 MovieClip | Uses:251 252 253 254 | Used by:308 |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:256 | Used by:265 |
Symbol 258 Text | Uses:1 | Used by:265 |
Symbol 259 Text | Uses:1 | Used by:265 |
Symbol 260 Button | Uses:99 | Used by:265 |
Symbol 261 Graphic | Used by:265 | |
Symbol 262 Graphic | Used by:265 | |
Symbol 263 EditableText | Uses:1 | Used by:265 |
Symbol 264 EditableText | Uses:1 | Used by:265 |
Symbol 265 MovieClip | Uses:257 258 259 260 261 262 263 264 | Used by:284 |
Symbol 266 Graphic | Used by:271 | |
Symbol 267 Text | Uses:1 | Used by:271 |
Symbol 268 Text | Uses:1 | Used by:271 |
Symbol 269 Graphic | Used by:271 | |
Symbol 270 Graphic | Used by:271 | |
Symbol 271 MovieClip | Uses:266 267 268 100 269 270 | Used by:284 |
Symbol 272 Graphic | Used by:277 | |
Symbol 273 Text | Uses:1 | Used by:277 |
Symbol 274 Text | Uses:1 | Used by:277 |
Symbol 275 Graphic | Used by:277 | |
Symbol 276 Graphic | Used by:277 | |
Symbol 277 MovieClip | Uses:272 273 274 100 275 276 | Used by:284 |
Symbol 278 Graphic | Used by:283 | |
Symbol 279 Text | Uses:1 | Used by:283 |
Symbol 280 Text | Uses:1 | Used by:283 |
Symbol 281 Graphic | Used by:283 | |
Symbol 282 Graphic | Used by:283 | |
Symbol 283 MovieClip | Uses:278 279 280 100 281 282 | Used by:284 |
Symbol 284 MovieClip | Uses:265 271 277 283 | Used by:308 |
Symbol 285 Text | Uses:1 | Used by:289 |
Symbol 286 EditableText | Uses:114 | Used by:288 |
Symbol 287 MovieClip | Used by:288 | |
Symbol 288 MovieClip | Uses:286 287 | Used by:289 |
Symbol 289 MovieClip | Uses:285 288 | Used by:308 |
Symbol 290 Font | Used by:291 | |
Symbol 291 Text | Uses:1 290 | Used by:295 |
Symbol 292 Text | Uses:1 | Used by:295 |
Symbol 293 Text | Uses:1 | Used by:295 |
Symbol 294 Text | Uses:1 | Used by:295 |
Symbol 295 MovieClip | Uses:291 180 292 293 294 | Used by:308 |
Symbol 296 Text | Uses:105 | Used by:302 |
Symbol 297 Text | Uses:105 | Used by:302 |
Symbol 298 Text | Uses:105 | Used by:302 |
Symbol 299 Text | Uses:105 | Used by:302 |
Symbol 300 Text | Uses:105 | Used by:302 |
Symbol 301 Text | Uses:105 | Used by:302 |
Symbol 302 MovieClip | Uses:296 297 298 299 300 301 | Used by:308 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:306 |
Symbol 305 Text | Uses:108 | Used by:306 |
Symbol 306 MovieClip | Uses:304 305 | Used by:308 |
Symbol 307 MovieClip | Used by:308 | |
Symbol 308 MovieClip | Uses:255 131 284 289 295 302 306 307 | Used by:Timeline |
Symbol 309 Graphic | Used by:310 | |
Symbol 310 MovieClip | Uses:309 | Used by:311 |
Symbol 311 MovieClip | Uses:310 92 | Used by:312 |
Symbol 312 MovieClip | Uses:311 | Used by:Timeline |
Instance Names
"opening" | Frame 1 | Symbol 249 MovieClip |
"interface" | Frame 5 | Symbol 308 MovieClip |
"main_game" | Frame 5 | Symbol 312 MovieClip |
"attach_holder" | Frame 5 | Symbol 127 MovieClip |
"character" | Symbol 24 MovieClip [char8] Frame 1 | Symbol 17 MovieClip [08-cameron] |
"hotspot" | Symbol 24 MovieClip [char8] Frame 1 | Symbol 19 Button |
"character" | Symbol 24 MovieClip [char8] Frame 2 | Symbol 21 MovieClip |
"character" | Symbol 24 MovieClip [char8] Frame 11 | Symbol 17 MovieClip [08-cameron] |
"character" | Symbol 30 MovieClip [char7] Frame 1 | Symbol 28 MovieClip [07-butterfly] |
"hotspot" | Symbol 30 MovieClip [char7] Frame 1 | Symbol 19 Button |
"character" | Symbol 30 MovieClip [char7] Frame 2 | Symbol 29 MovieClip |
"character" | Symbol 30 MovieClip [char7] Frame 11 | Symbol 28 MovieClip [07-butterfly] |
"character" | Symbol 36 MovieClip [char6] Frame 1 | Symbol 34 MovieClip [06-monkey] |
"hotspot" | Symbol 36 MovieClip [char6] Frame 1 | Symbol 19 Button |
"character" | Symbol 36 MovieClip [char6] Frame 2 | Symbol 35 MovieClip |
"character" | Symbol 36 MovieClip [char6] Frame 11 | Symbol 34 MovieClip [06-monkey] |
"character" | Symbol 42 MovieClip [char5] Frame 1 | Symbol 40 MovieClip [05-flame] |
"hotspot" | Symbol 42 MovieClip [char5] Frame 1 | Symbol 19 Button |
"character" | Symbol 42 MovieClip [char5] Frame 2 | Symbol 41 MovieClip |
"character" | Symbol 42 MovieClip [char5] Frame 11 | Symbol 40 MovieClip [05-flame] |
"character" | Symbol 48 MovieClip [char4] Frame 1 | Symbol 46 MovieClip [04-devil_duck] |
"hotspot" | Symbol 48 MovieClip [char4] Frame 1 | Symbol 19 Button |
"character" | Symbol 48 MovieClip [char4] Frame 2 | Symbol 47 MovieClip |
"character" | Symbol 48 MovieClip [char4] Frame 11 | Symbol 46 MovieClip [04-devil_duck] |
"character" | Symbol 54 MovieClip [char1] Frame 1 | Symbol 52 MovieClip [01-angel_dragon] |
"hotspot" | Symbol 54 MovieClip [char1] Frame 1 | Symbol 19 Button |
"character" | Symbol 54 MovieClip [char1] Frame 2 | Symbol 53 MovieClip |
"character" | Symbol 54 MovieClip [char1] Frame 11 | Symbol 52 MovieClip [01-angel_dragon] |
"character" | Symbol 62 MovieClip [char2] Frame 1 | Symbol 60 MovieClip [02-devil_dragon] |
"hotspot" | Symbol 62 MovieClip [char2] Frame 1 | Symbol 19 Button |
"character" | Symbol 62 MovieClip [char2] Frame 2 | Symbol 61 MovieClip |
"character" | Symbol 62 MovieClip [char2] Frame 11 | Symbol 60 MovieClip [02-devil_dragon] |
"character" | Symbol 68 MovieClip [char3] Frame 1 | Symbol 66 MovieClip [03-goody_duck] |
"hotspot" | Symbol 68 MovieClip [char3] Frame 1 | Symbol 19 Button |
"character" | Symbol 68 MovieClip [char3] Frame 2 | Symbol 67 MovieClip |
"character" | Symbol 68 MovieClip [char3] Frame 11 | Symbol 66 MovieClip [03-goody_duck] |
"fruit" | Symbol 69 MovieClip [character_clip] Frame 1 | Symbol 54 MovieClip [char1] |
"select" | Symbol 69 MovieClip [character_clip] Frame 1 | Symbol 56 MovieClip |
"fruit" | Symbol 69 MovieClip [character_clip] Frame 2 | Symbol 62 MovieClip [char2] |
"fruit" | Symbol 69 MovieClip [character_clip] Frame 3 | Symbol 68 MovieClip [char3] |
"fruit" | Symbol 69 MovieClip [character_clip] Frame 4 | Symbol 48 MovieClip [char4] |
"fruit" | Symbol 69 MovieClip [character_clip] Frame 5 | Symbol 42 MovieClip [char5] |
"fruit" | Symbol 69 MovieClip [character_clip] Frame 6 | Symbol 36 MovieClip [char6] |
"fruit" | Symbol 69 MovieClip [character_clip] Frame 7 | Symbol 30 MovieClip [char7] |
"fruit" | Symbol 69 MovieClip [character_clip] Frame 8 | Symbol 24 MovieClip [char8] |
"hotspot" | Symbol 104 MovieClip Frame 1 | Symbol 100 Button |
"warning" | Symbol 131 MovieClip Frame 1 | Symbol 117 MovieClip |
"b11" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b12" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b13" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b14" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b15" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b7" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b8" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b9" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b10" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b4" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b5" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b6" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b2" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b3" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"b1" | Symbol 131 MovieClip Frame 1 | Symbol 126 MovieClip |
"character" | Symbol 135 MovieClip Frame 15 | Symbol 53 MovieClip |
"hotspot" | Symbol 135 MovieClip Frame 15 | Symbol 19 Button |
"character" | Symbol 135 MovieClip Frame 34 | Symbol 61 MovieClip |
"hotspot" | Symbol 135 MovieClip Frame 34 | Symbol 19 Button |
"character" | Symbol 135 MovieClip Frame 36 | Symbol 60 MovieClip [02-devil_dragon] |
"character" | Symbol 135 MovieClip Frame 36 | Symbol 52 MovieClip [01-angel_dragon] |
"character" | Symbol 138 MovieClip Frame 138 | Symbol 53 MovieClip |
"hotspot" | Symbol 138 MovieClip Frame 138 | Symbol 19 Button |
"character" | Symbol 138 MovieClip Frame 149 | Symbol 67 MovieClip |
"hotspot" | Symbol 138 MovieClip Frame 149 | Symbol 19 Button |
"blocker" | Symbol 139 MovieClip [help_clip] Frame 1 | Symbol 93 Button |
"hotspot" | Symbol 147 MovieClip Frame 1 | Symbol 100 Button |
"blocker" | Symbol 149 MovieClip [pause_game_clip] Frame 1 | Symbol 93 Button |
"hotspot" | Symbol 168 MovieClip Frame 1 | Symbol 100 Button |
"blocker" | Symbol 175 MovieClip [round_fail_clip] Frame 1 | Symbol 93 Button |
"hotspot" | Symbol 184 MovieClip Frame 1 | Symbol 100 Button |
"hotspot" | Symbol 192 MovieClip Frame 1 | Symbol 100 Button |
"hotspot" | Symbol 219 MovieClip Frame 1 | Symbol 100 Button |
"blocker" | Symbol 222 MovieClip [round_end_clip] Frame 1 | Symbol 93 Button |
"hotspot" | Symbol 240 MovieClip Frame 1 | Symbol 100 Button |
"hotspot" | Symbol 265 MovieClip Frame 1 | Symbol 260 Button |
"left_text2" | Symbol 265 MovieClip Frame 16 | Symbol 263 EditableText |
"left_text" | Symbol 265 MovieClip Frame 16 | Symbol 264 EditableText |
"hotspot" | Symbol 271 MovieClip Frame 1 | Symbol 100 Button |
"hotspot" | Symbol 277 MovieClip Frame 1 | Symbol 100 Button |
"hotspot" | Symbol 283 MovieClip Frame 1 | Symbol 100 Button |
"hint_btn" | Symbol 284 MovieClip Frame 1 | Symbol 265 MovieClip |
"TotalScore" | Symbol 288 MovieClip Frame 1 | Symbol 286 EditableText |
"score" | Symbol 289 MovieClip Frame 1 | Symbol 288 MovieClip |
"bkg" | Symbol 308 MovieClip Frame 1 | Symbol 255 MovieClip |
"timer" | Symbol 308 MovieClip Frame 1 | Symbol 131 MovieClip |
"buttons" | Symbol 308 MovieClip Frame 1 | Symbol 284 MovieClip |
"score_clip" | Symbol 308 MovieClip Frame 1 | Symbol 289 MovieClip |
"level_text" | Symbol 308 MovieClip Frame 1 | Symbol 295 MovieClip |
"instructs" | Symbol 308 MovieClip Frame 1 | Symbol 302 MovieClip |
"gameBoard" | Symbol 312 MovieClip Frame 1 | Symbol 311 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "squish" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "square_rollover" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "sound_explode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "round_end" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "return_to_origin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "pickup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "myTick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "multiple_remove" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "game_end" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "drop_good" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "drop_bad" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "08-cameron" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "08-cameron" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "08-cameron" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "08-cameron" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "08-cameron" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "08-cameron" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "char8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "07-butterfly" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "07-butterfly" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "07-butterfly" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "07-butterfly" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "07-butterfly" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "07-butterfly" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "char7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "06-monkey" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "06-monkey" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "06-monkey" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "06-monkey" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "06-monkey" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "06-monkey" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "char6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "05-flame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "05-flame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "05-flame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "05-flame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "05-flame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "05-flame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "char5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "04-devil_duck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "04-devil_duck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "04-devil_duck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "04-devil_duck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "04-devil_duck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "04-devil_duck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "char4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "03-goody_duck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "03-goody_duck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "char4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "char5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "char6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "char7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "char8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "character_clip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "04-devil_duck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "05-flame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "06-monkey" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "07-butterfly" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "08-cameron" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "09-fianna" |
ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "11-twins1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 85 as "12-twins2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 87 as "10-meygan" |
ExportAssets (56) | Timeline Frame 1 | Symbol 90 as "blinker_hint" |
ExportAssets (56) | Timeline Frame 1 | Symbol 91 as "auto_swapper" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "03-goody_duck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "char2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "02-devil_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "01-angel_dragon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "char3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "char1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 139 as "help_clip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 149 as "pause_game_clip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 175 as "round_fail_clip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 222 as "round_end_clip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 223 as "Opening_Fader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1 as "Chicken King*" |
Labels
"play" | Frame 5 |
"over" | Symbol 24 MovieClip [char8] Frame 2 |
"down" | Symbol 24 MovieClip [char8] Frame 6 |
"away" | Symbol 24 MovieClip [char8] Frame 11 |
"over" | Symbol 30 MovieClip [char7] Frame 2 |
"down" | Symbol 30 MovieClip [char7] Frame 6 |
"away" | Symbol 30 MovieClip [char7] Frame 11 |
"over" | Symbol 36 MovieClip [char6] Frame 2 |
"down" | Symbol 36 MovieClip [char6] Frame 6 |
"away" | Symbol 36 MovieClip [char6] Frame 11 |
"over" | Symbol 42 MovieClip [char5] Frame 2 |
"down" | Symbol 42 MovieClip [char5] Frame 6 |
"away" | Symbol 42 MovieClip [char5] Frame 11 |
"over" | Symbol 48 MovieClip [char4] Frame 2 |
"down" | Symbol 48 MovieClip [char4] Frame 6 |
"away" | Symbol 48 MovieClip [char4] Frame 11 |
"over" | Symbol 54 MovieClip [char1] Frame 2 |
"down" | Symbol 54 MovieClip [char1] Frame 6 |
"away" | Symbol 54 MovieClip [char1] Frame 11 |
"over" | Symbol 62 MovieClip [char2] Frame 2 |
"down" | Symbol 62 MovieClip [char2] Frame 6 |
"away" | Symbol 62 MovieClip [char2] Frame 11 |
"over" | Symbol 68 MovieClip [char3] Frame 2 |
"down" | Symbol 68 MovieClip [char3] Frame 6 |
"away" | Symbol 68 MovieClip [char3] Frame 11 |
"up" | Symbol 104 MovieClip Frame 1 |
"over" | Symbol 104 MovieClip Frame 6 |
"down" | Symbol 104 MovieClip Frame 11 |
"gameend" | Symbol 131 MovieClip Frame 24 |
"demo2" | Symbol 138 MovieClip Frame 1 |
"up" | Symbol 147 MovieClip Frame 1 |
"over" | Symbol 147 MovieClip Frame 6 |
"down" | Symbol 147 MovieClip Frame 11 |
"up" | Symbol 168 MovieClip Frame 1 |
"over" | Symbol 168 MovieClip Frame 6 |
"down" | Symbol 168 MovieClip Frame 11 |
"up" | Symbol 184 MovieClip Frame 1 |
"over" | Symbol 184 MovieClip Frame 6 |
"down" | Symbol 184 MovieClip Frame 11 |
"up" | Symbol 192 MovieClip Frame 1 |
"over" | Symbol 192 MovieClip Frame 6 |
"down" | Symbol 192 MovieClip Frame 11 |
"up" | Symbol 219 MovieClip Frame 1 |
"over" | Symbol 219 MovieClip Frame 6 |
"down" | Symbol 219 MovieClip Frame 11 |
"up" | Symbol 240 MovieClip Frame 1 |
"over" | Symbol 240 MovieClip Frame 6 |
"down" | Symbol 240 MovieClip Frame 11 |
"blink" | Symbol 249 MovieClip Frame 3 |
"end" | Symbol 249 MovieClip Frame 20 |
"lev_1" | Symbol 255 MovieClip Frame 1 |
"lev_2" | Symbol 255 MovieClip Frame 6 |
"lev_3" | Symbol 255 MovieClip Frame 11 |
"lev_4" | Symbol 255 MovieClip Frame 16 |
"up" | Symbol 265 MovieClip Frame 1 |
"over" | Symbol 265 MovieClip Frame 6 |
"down" | Symbol 265 MovieClip Frame 11 |
"left" | Symbol 265 MovieClip Frame 16 |
"up" | Symbol 271 MovieClip Frame 1 |
"over" | Symbol 271 MovieClip Frame 6 |
"down" | Symbol 271 MovieClip Frame 11 |
"up" | Symbol 277 MovieClip Frame 1 |
"over" | Symbol 277 MovieClip Frame 6 |
"down" | Symbol 277 MovieClip Frame 11 |
"up" | Symbol 283 MovieClip Frame 1 |
"over" | Symbol 283 MovieClip Frame 6 |
"down" | Symbol 283 MovieClip Frame 11 |
"idle" | Symbol 288 MovieClip Frame 3 |
"active" | Symbol 288 MovieClip Frame 8 |
"return" | Symbol 312 MovieClip Frame 3 |
"after" | Symbol 312 MovieClip Frame 6 |
|