Frame 1
Stage.showMenu = false;
_focusrect = false;
Frame 2
stop();
Instance of Symbol 104 MovieClip "contLoading" in Frame 2
onClipEvent (load) {
this._visible = false;
_global.stage = _parent;
}
onClipEvent (enterFrame) {
this.fPreloadGame();
}
Instance of Symbol 116 MovieClip "mcAnim" in Frame 2
onClipEvent (load) {
this._visible = false;
}
Frame 3
stop();
Symbol 1 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1
function FUIComponentClass() {
this.init();
}
FUIComponentClass.prototype = new MovieClip();
FUIComponentClass.prototype.init = function () {
var _local1 = this;
var _local3 = _global;
_local1.enable = true;
_local1.focused = false;
_local1.useHandCursor = false;
_local1._accImpl = new Object();
_local1._accImpl.stub = true;
_local1.styleTable = new Array();
if (_local3.globalStyleFormat == undefined) {
_local3.globalStyleFormat = new FStyleFormat();
globalStyleFormat.isGlobal = true;
_local3._focusControl = new Object();
_local3._focusControl.onSetFocus = function (oldFocus, newFocus) {
oldFocus.myOnKillFocus();
newFocus.myOnSetFocus();
};
Selection.addListener(_local3._focusControl);
}
if (_local1._name != undefined) {
_local1._focusrect = false;
_local1.tabEnabled = true;
_local1.focusEnabled = true;
_local1.tabChildren = false;
_local1.tabFocused = true;
if (_local1.hostStyle == undefined) {
globalStyleFormat.addListener(_local1);
} else {
_local1.styleTable = _local1.hostStyle;
}
_local1.deadPreview._visible = false;
_local1.deadPreview._width = (_local1.deadPreview._height = 1);
_local1.methodTable = new Object();
_local1.keyListener = new Object();
_local1.keyListener.controller = _local1;
_local1.keyListener.onKeyDown = function () {
this.controller.myOnKeyDown();
};
_local1.keyListener.onKeyUp = function () {
this.controller.myOnKeyUp();
};
for (var _local2 in _local1.styleFormat_prm) {
_local1.setStyleProperty(_local2, _local1.styleFormat_prm[_local2]);
}
}
};
FUIComponentClass.prototype.setEnabled = function (enabledFlag) {
var _local1 = this;
_local1.enable = ((arguments.length > 0) ? (enabledFlag) : true);
_local1.tabEnabled = (_local1.focusEnabled = enabledFlag);
if ((!_local1.enable) && (_local1.focused)) {
Selection.setFocus(undefined);
}
};
FUIComponentClass.prototype.getEnabled = function () {
return(this.enable);
};
FUIComponentClass.prototype.setSize = function (w, h) {
var _local1 = this;
_local1.width = w;
_local1.height = h;
_local1.focusRect.removeMovieClip();
};
FUIComponentClass.prototype.setChangeHandler = function (chng, obj) {
var _local1 = this;
_local1.handlerObj = ((obj == undefined) ? (_local1._parent) : (obj));
_local1.changeHandler = chng;
};
FUIComponentClass.prototype.invalidate = function (methodName) {
var _local1 = this;
_local1.methodTable[methodName] = true;
_local1.onEnterFrame = _local1.cleanUI;
};
FUIComponentClass.prototype.cleanUI = function () {
var _local1 = this;
if (_local1.methodTable.setSize) {
_local1.setSize(_local1.width, _local1.height);
} else {
_local1.cleanUINotSize();
}
_local1.methodTable = new Object();
delete _local1.onEnterFrame;
};
FUIComponentClass.prototype.cleanUINotSize = function () {
var _local1 = this;
for (var _local2 in _local1.methodTable) {
_local1[_local2]();
}
};
FUIComponentClass.prototype.drawRect = function (x, y, w, h) {
var _local1 = this;
var _local2 = y;
var _local3 = x;
var inner = _local1.styleTable.focusRectInner.value;
var outer = _local1.styleTable.focusRectOuter.value;
if (inner == undefined) {
inner = 16777215 /* 0xFFFFFF */;
}
if (outer == undefined) {
outer = 0;
}
_local1.createEmptyMovieClip("focusRect", 1000);
_local1.focusRect.controller = _local1;
_local1.focusRect.lineStyle(1, outer);
_local1.focusRect.moveTo(_local3, _local2);
_local1.focusRect.lineTo(_local3 + w, _local2);
_local1.focusRect.lineTo(_local3 + w, _local2 + h);
_local1.focusRect.lineTo(_local3, _local2 + h);
_local1.focusRect.lineTo(_local3, _local2);
_local1.focusRect.lineStyle(1, inner);
_local1.focusRect.moveTo(_local3 + 1, _local2 + 1);
_local1.focusRect.lineTo((_local3 + w) - 1, _local2 + 1);
_local1.focusRect.lineTo((_local3 + w) - 1, (_local2 + h) - 1);
_local1.focusRect.lineTo(_local3 + 1, (_local2 + h) - 1);
_local1.focusRect.lineTo(_local3 + 1, _local2 + 1);
};
FUIComponentClass.prototype.pressFocus = function () {
var _local1 = this;
_local1.tabFocused = false;
_local1.focusRect.removeMovieClip();
Selection.setFocus(_local1);
};
FUIComponentClass.prototype.drawFocusRect = function () {
var _local1 = this;
_local1.drawRect(-2, -2, _local1.width + 4, _local1.height + 4);
};
FUIComponentClass.prototype.myOnSetFocus = function () {
var _local1 = this;
_local1.focused = true;
Key.addListener(_local1.keyListener);
if (_local1.tabFocused) {
_local1.drawFocusRect();
}
};
FUIComponentClass.prototype.myOnKillFocus = function () {
var _local1 = this;
_local1.tabFocused = true;
_local1.focused = false;
_local1.focusRect.removeMovieClip();
Key.removeListener(_local1.keyListener);
};
FUIComponentClass.prototype.executeCallBack = function () {
var _local1 = this;
_local1.handlerObj[_local1.changeHandler](_local1);
};
FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) {
this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal);
};
FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) {
var _local1 = this;
var _local2 = propName;
if (value == "") {
} else {
var tmpValue = parseInt(value);
if (!isNaN(tmpValue)) {
value = tmpValue;
}
var global = ((arguments.length > 2) ? (isGlobal) : false);
if (_local1.styleTable[_local2] == undefined) {
_local1.styleTable[_local2] = new Object();
_local1.styleTable[_local2].useGlobal = true;
}
if (_local1.styleTable[_local2].useGlobal || (!global)) {
_local1.styleTable[_local2].value = value;
if (_local1.setCustomStyleProperty(_local2, value)) {
} else if (_local2 == "embedFonts") {
_local1.invalidate("setSize");
} else if (_local2.subString(0, 4) == "text") {
if (_local1.textStyle == undefined) {
_local1.textStyle = new TextFormat();
}
var textProp = _local2.subString(4, _local2.length);
_local1.textStyle[textProp] = value;
_local1.invalidate("setSize");
} else {
for (var j in _local1.styleTable[_local2].coloredMCs) {
var _local3 = new Color(_local1.styleTable[_local2].coloredMCs[j]);
if (_local1.styleTable[_local2].value == undefined) {
var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"};
_local3.setTransform(myTObj);
} else {
_local3.setRGB(value);
}
}
}
_local1.styleTable[_local2].useGlobal = global;
}
}
};
FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) {
var _local1 = this;
var _local2 = propName;
if (_local1.styleTable[_local2] == undefined) {
_local1.styleTable[_local2] = new Object();
_local1.styleTable[_local2].useGlobal = true;
}
if (_local1.styleTable[_local2].coloredMCs == undefined) {
_local1.styleTable[_local2].coloredMCs = new Object();
}
_local1.styleTable[_local2].coloredMCs[skinMCRef] = skinMCRef;
if (_local1.styleTable[_local2].value != undefined) {
var _local3 = new Color(skinMCRef);
_local3.setRGB(_local1.styleTable[_local2].value);
}
};
_global.FStyleFormat = function () {
var _local1 = arguments;
var _local2 = this;
_local2.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true};
_local2.listeners = new Object();
_local2.isGlobal = false;
if (_local1.length > 0) {
for (var _local3 in _local1[0]) {
_local2[_local3] = _local1[0][_local3];
}
}
};
_global.FStyleFormat.prototype = new Object();
FStyleFormat.prototype.addListener = function () {
var _local1 = this;
var _local2 = 0;
while (_local2 < arguments.length) {
var _local3 = arguments[_local2];
_local1.listeners[arguments[_local2]] = _local3;
for (var i in _local1) {
if (_local1.isAStyle(i)) {
_local3.updateStyleProperty(_local1, i.toString());
}
}
_local2++;
}
};
FStyleFormat.prototype.removeListener = function (component) {
var _local1 = this;
var _local2 = component;
_local1.listeners[_local2] = undefined;
for (var prop in _local1) {
if (_local1.isAStyle(prop)) {
if (_local2.styleTable[prop].useGlobal == _local1.isGlobal) {
_local2.styleTable[prop].useGlobal = true;
var _local3 = (_local1.isGlobal ? undefined : (globalStyleFormat[prop]));
_local2.setStyleProperty(prop, _local3, true);
}
}
}
};
FStyleFormat.prototype.applyChanges = function () {
var _local1 = this;
var _local2 = arguments;
var count = 0;
for (var i in _local1.listeners) {
var _local3 = _local1.listeners[i];
if (_local2.length > 0) {
var j = 0;
while (j < _local2.length) {
if (_local1.isAStyle(_local2[j])) {
_local3.updateStyleProperty(_local1, _local2[j]);
}
j++;
}
} else {
for (var j in _local1) {
if (_local1.isAStyle(j)) {
_local3.updateStyleProperty(_local1, j.toString());
}
}
}
}
};
FStyleFormat.prototype.isAStyle = function (name) {
return((this.nonStyles[name] ? false : true));
};
#endinitclip
Symbol 14 MovieClip Frame 1
var component = _parent._parent;
component.registerSkinElement(arrow_mc, "arrow");
component.registerSkinElement(face_mc, "face");
component.registerSkinElement(shadow_mc, "shadow");
component.registerSkinElement(darkshadow_mc, "darkshadow");
component.registerSkinElement(highlight_mc, "highlight");
component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 24 MovieClip Frame 1
var component = _parent._parent;
component.registerSkinElement(arrow_mc, "arrow");
component.registerSkinElement(face_mc, "face");
component.registerSkinElement(shadow_mc, "shadow");
component.registerSkinElement(darkshadow_mc, "darkshadow");
component.registerSkinElement(highlight_mc, "highlight");
component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 33 MovieClip Frame 1
var component = _parent._parent;
component.registerSkinElement(arrow_mc, "foregroundDisabled");
component.registerSkinElement(face_mc, "face");
component.registerSkinElement(shadow_mc, "shadow");
component.registerSkinElement(darkshadow_mc, "darkshadow");
component.registerSkinElement(highlight_mc, "highlight");
component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 34 MovieClip [UpArrow] Frame 1
stop();
Symbol 34 MovieClip [UpArrow] Frame 2
stop();
Symbol 34 MovieClip [UpArrow] Frame 3
stop();
Symbol 41 MovieClip Frame 1
var component = _parent._parent;
component.registerSkinElement(shadow_mc, "shadow");
component.registerSkinElement(darkshadow_mc, "darkshadow");
component.registerSkinElement(highlight_mc, "highlight");
component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 48 MovieClip Frame 1
var component = _parent._parent;
component.registerSkinElement(face_mc, "face");
component.registerSkinElement(shadow_mc, "shadow");
component.registerSkinElement(darkshadow_mc, "darkshadow");
component.registerSkinElement(highlight_mc, "highlight");
component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 53 MovieClip Frame 1
var component = _parent._parent;
component.registerSkinElement(highlight3D_mc, "highlight3D");
component.registerSkinElement(shadow_mc, "shadow");
component.registerSkinElement(darkshadow_mc, "darkshadow");
component.registerSkinElement(highlight_mc, "highlight");
Symbol 54 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 62 MovieClip Frame 1
var component = _parent._parent;
component.registerSkinElement(arrow_mc, "arrow");
component.registerSkinElement(face_mc, "face");
component.registerSkinElement(shadow_mc, "shadow");
component.registerSkinElement(darkshadow_mc, "darkshadow");
component.registerSkinElement(highlight_mc, "highlight");
component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 70 MovieClip Frame 1
var component = _parent._parent;
component.registerSkinElement(arrow_mc, "arrow");
component.registerSkinElement(face_mc, "face");
component.registerSkinElement(shadow_mc, "shadow");
component.registerSkinElement(darkshadow_mc, "darkshadow");
component.registerSkinElement(highlight_mc, "highlight");
component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 78 MovieClip Frame 1
var component = _parent._parent;
component.registerSkinElement(arrow_mc, "foregroundDisabled");
component.registerSkinElement(face_mc, "face");
component.registerSkinElement(shadow_mc, "shadow");
component.registerSkinElement(darkshadow_mc, "darkshadow");
component.registerSkinElement(highlight_mc, "highlight");
component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 79 MovieClip [DownArrow] Frame 1
stop();
Symbol 79 MovieClip [DownArrow] Frame 2
stop();
Symbol 79 MovieClip [DownArrow] Frame 3
stop();
Symbol 82 MovieClip Frame 1
var component = _parent;
component.registerSkinElement(track_mc, "scrollTrack");
Symbol 83 MovieClip [FScrollBarSymbol] Frame 1
#initclip 2
FScrollBarClass = function () {
var _local1 = this;
if (_local1._height == 4) {
} else {
_local1.init();
_local1.minPos = (_local1.maxPos = (_local1.pageSize = (_local1.largeScroll = 0)));
_local1.smallScroll = 1;
_local1.width = (_local1.horizontal ? (_local1._width) : (_local1._height));
_local1._xscale = (_local1._yscale = 100);
_local1.setScrollPosition(0);
_local1.tabEnabled = false;
if (_local1._targetInstanceName.length > 0) {
_local1.setScrollTarget(_local1._parent[_local1._targetInstanceName]);
}
_local1.tabChildren = false;
_local1.setSize(_local1.width);
}
};
FScrollBarClass.prototype = new FUIComponentClass();
FScrollBarClass.prototype.setHorizontal = function (flag) {
var _local1 = this;
var _local2 = flag;
if (_local1.horizontal && (!_local2)) {
_local1._xscale = 100;
_local1._rotation = 0;
} else if (_local2 && (!_local1.horizontal)) {
_local1._xscale = -100;
_local1._rotation = -90;
}
_local1.horizontal = _local2;
};
FScrollBarClass.prototype.setScrollProperties = function (pSize, mnPos, mxPos) {
var _local1 = this;
if (!_local1.enable) {
} else {
_local1.pageSize = pSize;
_local1.minPos = Math.max(mnPos, 0);
_local1.maxPos = Math.max(mxPos, 0);
_local1.scrollPosition = Math.max(_local1.minPos, _local1.scrollPosition);
_local1.scrollPosition = Math.min(_local1.maxPos, _local1.scrollPosition);
if ((_local1.maxPos - _local1.minPos) <= 0) {
_local1.scrollThumb_mc.removeMovieClip();
_local1.upArrow_mc.gotoAndStop(3);
_local1.downArrow_mc.gotoAndStop(3);
_local1.downArrow_mc.onPress = (_local1.downArrow_mc.onRelease = (_local1.downArrow_mc.onDragOut = null));
_local1.upArrow_mc.onPress = (_local1.upArrow_mc.onRelease = (_local1.upArrow_mc.onDragOut = null));
_local1.scrollTrack_mc.onPress = (_local1.scrollTrack_mc.onRelease = null);
_local1.scrollTrack_mc.onDragOut = (_local1.scrollTrack_mc.onRollOut = null);
_local1.scrollTrack_mc.useHandCursor = false;
} else {
var _local2 = _local1.getScrollPosition();
_local1.upArrow_mc.gotoAndStop(1);
_local1.downArrow_mc.gotoAndStop(1);
_local1.upArrow_mc.onPress = (_local1.upArrow_mc.onDragOver = _local1.startUpScroller);
_local1.upArrow_mc.onRelease = (_local1.upArrow_mc.onDragOut = _local1.stopScrolling);
_local1.downArrow_mc.onPress = (_local1.downArrow_mc.onDragOver = _local1.startDownScroller);
_local1.downArrow_mc.onRelease = (_local1.downArrow_mc.onDragOut = _local1.stopScrolling);
_local1.scrollTrack_mc.onPress = (_local1.scrollTrack_mc.onDragOver = _local1.startTrackScroller);
_local1.scrollTrack_mc.onRelease = _local1.stopScrolling;
_local1.scrollTrack_mc.onDragOut = _local1.stopScrolling;
_local1.scrollTrack_mc.onRollOut = _local1.stopScrolling;
_local1.scrollTrack_mc.useHandCursor = false;
_local1.attachMovie("ScrollThumb", "scrollThumb_mc", 3);
_local1.scrollThumb_mc._x = 0;
_local1.scrollThumb_mc._y = _local1.upArrow_mc._height;
_local1.scrollThumb_mc.onPress = _local1.startDragThumb;
_local1.scrollThumb_mc.controller = _local1;
_local1.scrollThumb_mc.onRelease = (_local1.scrollThumb_mc.onReleaseOutside = _local1.stopDragThumb);
_local1.scrollThumb_mc.useHandCursor = false;
_local1.thumbHeight = (_local1.pageSize / ((_local1.maxPos - _local1.minPos) + _local1.pageSize)) * _local1.trackSize;
_local1.thumbMid_mc = _local1.scrollThumb_mc.mc_sliderMid;
_local1.thumbTop_mc = _local1.scrollThumb_mc.mc_sliderTop;
_local1.thumbBot_mc = _local1.scrollThumb_mc.mc_sliderBot;
_local1.thumbHeight = Math.max(_local1.thumbHeight, 6);
_local1.midHeight = (_local1.thumbHeight - _local1.thumbTop_mc._height) - _local1.thumbBot_mc._height;
_local1.thumbMid_mc._yScale = (_local1.midHeight * 100) / _local1.thumbMid_mc._height;
_local1.thumbMid_mc._y = _local1.thumbTop_mc._height;
_local1.thumbBot_mc._y = _local1.thumbTop_mc._height + _local1.midHeight;
_local1.scrollTop = _local1.scrollThumb_mc._y;
_local1.trackHeight = _local1.trackSize - _local1.thumbHeight;
_local1.scrollBot = _local1.trackHeight + _local1.scrollTop;
_local2 = Math.min(_local2, _local1.maxPos);
_local1.setScrollPosition(Math.max(_local2, _local1.minPos));
}
}
};
FScrollBarClass.prototype.getScrollPosition = function () {
return(this.scrollPosition);
};
FScrollBarClass.prototype.setScrollPosition = function (pos) {
var _local1 = this;
var _local2 = pos;
_local1.scrollPosition = _local2;
if (_local1.scrollThumb_mc != undefined) {
_local2 = Math.min(_local2, _local1.maxPos);
_local2 = Math.max(_local2, _local1.minPos);
}
_local1.scrollThumb_mc._y = (((_local2 - _local1.minPos) * _local1.trackHeight) / (_local1.maxPos - _local1.minPos)) + _local1.scrollTop;
_local1.executeCallBack();
};
FScrollBarClass.prototype.setLargeScroll = function (lScroll) {
this.largeScroll = lScroll;
};
FScrollBarClass.prototype.setSmallScroll = function (sScroll) {
this.smallScroll = sScroll;
};
FScrollBarClass.prototype.setEnabled = function (enabledFlag) {
var _local1 = this;
var _local2 = enabledFlag;
var _local3 = _local1.enable;
if (_local2 && (!_local3)) {
_local1.enable = _local2;
if (_local1.textField != undefined) {
_local1.setScrollTarget(_local1.textField);
} else {
_local1.setScrollProperties(_local1.pageSize, _local1.cachedMinPos, _local1.cachedMaxPos);
_local1.setScrollPosition(_local1.cachedPos);
}
_local1.clickFilter = undefined;
} else if ((!_local2) && (_local3)) {
_local1.textField.removeListener(_local1);
_local1.cachedPos = _local1.getScrollPosition();
_local1.cachedMinPos = _local1.minPos;
_local1.cachedMaxPos = _local1.maxPos;
if (_local1.clickFilter == undefined) {
_local1.setScrollProperties(_local1.pageSize, 0, 0);
} else {
_local1.clickFilter = true;
}
_local1.enable = _local2;
}
};
FScrollBarClass.prototype.setSize = function (hgt) {
var _local1 = this;
if (_local1._height == 1) {
} else {
_local1.width = hgt;
_local1.scrollTrack_mc._yscale = 100;
_local1.scrollTrack_mc._yscale = (100 * _local1.width) / _local1.scrollTrack_mc._height;
if (_local1.upArrow_mc == undefined) {
_local1.attachMovie("UpArrow", "upArrow_mc", 1);
_local1.attachMovie("DownArrow", "downArrow_mc", 2);
_local1.downArrow_mc.controller = (_local1.upArrow_mc.controller = _local1);
_local1.upArrow_mc.useHandCursor = (_local1.downArrow_mc.useHandCursor = false);
_local1.upArrow_mc._x = (_local1.upArrow_mc._y = 0);
_local1.downArrow_mc._x = 0;
}
_local1.scrollTrack_mc.controller = _local1;
_local1.downArrow_mc._y = _local1.width - _local1.downArrow_mc._height;
_local1.trackSize = _local1.width - (2 * _local1.downArrow_mc._height);
if (_local1.textField != undefined) {
_local1.onTextChanged();
} else {
_local1.setScrollProperties(_local1.pageSize, _local1.minPos, _local1.maxPos);
}
}
};
FScrollBarClass.prototype.scrollIt = function (inc, mode) {
var _local1 = this;
var _local3 = _local1.smallScroll;
if (inc != "one") {
_local3 = ((_local1.largeScroll == 0) ? (_local1.pageSize) : (_local1.largeScroll));
}
var _local2 = _local1.getScrollPosition() + (mode * _local3);
if (_local2 > _local1.maxPos) {
_local2 = _local1.maxPos;
} else if (_local2 < _local1.minPos) {
_local2 = _local1.minPos;
}
_local1.setScrollPosition(_local2);
};
FScrollBarClass.prototype.startDragThumb = function () {
var _local1 = this;
_local1.lastY = _local1._ymouse;
_local1.onMouseMove = _local1.controller.dragThumb;
};
FScrollBarClass.prototype.dragThumb = function () {
var _local1 = this;
_local1.scrollMove = _local1._ymouse - _local1.lastY;
_local1.scrollMove = _local1.scrollMove + _local1._y;
if (_local1.scrollMove < _local1.controller.scrollTop) {
_local1.scrollMove = _local1.controller.scrollTop;
} else if (_local1.scrollMove > _local1.controller.scrollBot) {
_local1.scrollMove = _local1.controller.scrollBot;
}
_local1._y = _local1.scrollMove;
var _local2 = _local1.controller;
_local2.scrollPosition = Math.round(((_local2.maxPos - _local2.minPos) * (_local1._y - _local2.scrollTop)) / _local2.trackHeight) + _local2.minPos;
_local1.controller.isScrolling = true;
updateAfterEvent();
_local1.controller.executeCallBack();
};
FScrollBarClass.prototype.stopDragThumb = function () {
this.controller.isScrolling = false;
this.onMouseMove = null;
};
FScrollBarClass.prototype.startTrackScroller = function () {
var _local1 = this;
_local1.controller.trackScroller();
_local1.controller.scrolling = setInterval(_local1.controller, "scrollInterval", 500, "page", -1);
};
FScrollBarClass.prototype.scrollInterval = function (inc, mode) {
var _local1 = this;
var _local2 = inc;
clearInterval(_local1.scrolling);
if (_local2 == "page") {
_local1.trackScroller();
} else {
_local1.scrollIt(_local2, mode);
}
_local1.scrolling = setInterval(_local1, "scrollInterval", 35, _local2, mode);
};
FScrollBarClass.prototype.trackScroller = function () {
var _local1 = this;
if ((_local1.scrollThumb_mc._y + _local1.thumbHeight) < _local1._ymouse) {
_local1.scrollIt("page", 1);
} else if (_local1.scrollThumb_mc._y > _local1._ymouse) {
_local1.scrollIt("page", -1);
}
};
FScrollBarClass.prototype.stopScrolling = function () {
var _local1 = this;
_local1.controller.downArrow_mc.gotoAndStop(1);
_local1.controller.upArrow_mc.gotoAndStop(1);
clearInterval(_local1.controller.scrolling);
};
FScrollBarClass.prototype.startUpScroller = function () {
var _local1 = this;
_local1.controller.upArrow_mc.gotoAndStop(2);
_local1.controller.scrollIt("one", -1);
_local1.controller.scrolling = setInterval(_local1.controller, "scrollInterval", 500, "one", -1);
};
FScrollBarClass.prototype.startDownScroller = function () {
var _local1 = this;
_local1.controller.downArrow_mc.gotoAndStop(2);
_local1.controller.scrollIt("one", 1);
_local1.controller.scrolling = setInterval(_local1.controller, "scrollInterval", 500, "one", 1);
};
FScrollBarClass.prototype.setScrollTarget = function (tF) {
var _local1 = this;
var _local2 = tF;
if (_local2 == undefined) {
_local1.textField.removeListener(_local1);
delete _local1.textField[(_local1.horizontal ? "hScroller" : "vScroller")];
if ((_local1.textField.hScroller != undefined) && (_local1.textField.vScroller != undefined)) {
_local1.textField.unwatch("text");
_local1.textField.unwatch("htmltext");
}
}
_local1.textField = undefined;
if (!(_local2 instanceof TextField)) {
} else {
_local1.textField = _local2;
_local1.textField[(_local1.horizontal ? "hScroller" : "vScroller")] = _local1;
_local1.onTextChanged();
_local1.onChanged = function () {
this.onTextChanged();
};
_local1.onScroller = function () {
var _local1 = this;
if (!_local1.isScrolling) {
if (!_local1.horizontal) {
_local1.setScrollPosition(_local1.textField.scroll);
} else {
_local1.setScrollPosition(_local1.textField.hscroll);
}
}
};
_local1.textField.addListener(_local1);
_local1.textField.watch("text", _local1.callback);
_local1.textField.watch("htmlText", _local1.callback);
}
};
FScrollBarClass.prototype.callback = function (prop, oldVal, newVal) {
var _local1 = this;
clearInterval(_local1.hScroller.synchScroll);
clearInterval(_local1.vScroller.synchScroll);
_local1.hScroller.synchScroll = setInterval(_local1.hScroller, "onTextChanged", 50);
_local1.vScroller.synchScroll = setInterval(_local1.vScroller, "onTextChanged", 50);
return(newVal);
};
FScrollBarClass.prototype.onTextChanged = function () {
var _local1 = this;
if ((!_local1.enable) || (_local1.textField == undefined)) {
} else {
clearInterval(_local1.synchScroll);
if (_local1.horizontal) {
var _local2 = _local1.textField.hscroll;
_local1.setScrollProperties(_local1.textField._width, 0, _local1.textField.maxhscroll);
_local1.setScrollPosition(Math.min(_local2, _local1.textField.maxhscroll));
} else {
var _local2 = _local1.textField.scroll;
var _local3 = _local1.textField.bottomScroll - _local1.textField.scroll;
_local1.setScrollProperties(_local3, 1, _local1.textField.maxscroll);
_local1.setScrollPosition(Math.min(_local2, _local1.textField.maxscroll));
}
}
};
FScrollBarClass.prototype.executeCallBack = function () {
var _local1 = this;
if (_local1.textField == undefined) {
super.executeCallBack();
} else if (_local1.horizontal) {
_local1.textField.hscroll = _local1.getScrollPosition();
} else {
_local1.textField.scroll = _local1.getScrollPosition();
}
};
Object.registerClass("FScrollBarSymbol", FScrollBarClass);
#endinitclip
Symbol 85 MovieClip Frame 1
stop();
Symbol 89 Button
on (keyPress "<Left>") {
return(undefined);
}
on (keyPress "<Right>") {
return(undefined);
}
on (keyPress "<Up>") {
return(undefined);
}
on (keyPress "<Down>") {
return(undefined);
}
on (keyPress "<Space>") {
return(undefined);
}
on (keyPress "<Enter>") {
return(undefined);
}
on (keyPress "p") {
return(undefined);
}
on (keyPress "P") {
return(undefined);
}
on (keyPress "s") {
return(undefined);
}
on (keyPress "S") {
return(undefined);
}
on (keyPress "d") {
return(undefined);
}
on (keyPress "D") {
return(undefined);
}
on (keyPress "h") {
return(undefined);
}
on (keyPress "H") {
return(undefined);
}
on (keyPress "q") {
return(undefined);
}
on (keyPress "Q") {
return(undefined);
}
Symbol 102 MovieClip Frame 1
stop();
this._iPercent = "100 %";
Symbol 104 MovieClip Frame 1
function fPreloadGame() {
var _local1 = _global;
_nLoadPercent = (_local1.stage.getBytesLoaded() / _local1.stage.getBytesTotal()) * 100;
if (_nLoadPercent != 100) {
_nLoadPercent = Math.floor(_nLoadPercent);
_local1.stage.loadingScreen.mcAiguille._rotation = -10 + (_nLoadPercent * 1.6);
_local1.stage.loadingScreen._sPercent = _nLoadPercent + "%";
} else {
_local1.stage.loadingScreen.mcAiguille._rotation = 150;
_local1.stage.loadingScreen._sPercent = "100%";
_local1.stage.mcAnim._visible = true;
_local1.stage.mcAnim.play();
}
}
this._nLoadPercent = 0;
stop();
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 9
_parent.nextFrame();
Symbol 116 MovieClip Frame 19
_parent.gotoAndStop("idle");
this._visible = false;
Symbol 119 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 1
function fManageSound(theSound, mode, modeValue, volume) {
var _local1 = this;
var _local2 = mode;
var _local3 = theSound;
str_mcSound = _local1[_local3];
if (_local2 == "play") {
if (str_mcSound._currentframe == undefined) {
str_sound = _local3;
mcSoundContener.duplicateMovieClip(str_sound, int_depth);
_local1[str_sound].objSound = new Sound(_local1[str_sound]);
_local1[str_sound].objSound.attachSound(_local3);
str_mcSound = _local1[str_sound];
int_depth++;
}
fStartSound(str_mcSound.objSound, modeValue);
fSetSoundVolume(str_mcSound.objSound, volume);
} else if (_local2 == "volume") {
fSetSoundVolume(str_mcSound.objSound, modeValue);
} else if (_local2 == "stop") {
fStopSound(str_mcSound.objSound);
} else {
if (_local2 == "position") {
return(str_mcSound.objSound.position);
}
if (_local2 == "duration") {
return(str_mcSound.objSound.duration);
}
}
return(undefined);
}
function fStartSound(objSound, loop) {
objSound.start(0, loop);
}
function fStopSound(objSound) {
objSound.stop();
}
function fSetSoundVolume(objSound, volume) {
objSound.setVolume(volume);
}
_global.contSound = this;
this.int_depth = 1;
this._sTrameActuel = "none";
stop();
Instance of Symbol 119 MovieClip "mcSoundContener" in Symbol 174 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((bol_fadeOut == true) and (bol_fadeIn == true)) {
bol_fadeIn = false;
}
if (this.bol_fadeOut == true) {
int_volume = this.objSound.getVolume() - 1;
if (int_volume > 0) {
this.objSound.setVolume(int_volume);
} else {
bol_fadeOut = false;
this.objSound.stop();
}
}
if (this.bol_fadeIn == true) {
int_volume = this.objSound.getVolume() + 5;
if (int_volume < 50) {
this.objSound.setVolume(int_volume);
} else {
bol_fadeIn = false;
}
}
}
Symbol 174 MovieClip Frame 2
gotoAndStop (1);
Symbol 281 Button
on (release) {
fHelpNavigation("Help");
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 284 Button
on (release) {
_global.contTrans._nDiffLevel = 1;
fHelpNavigation("Play");
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 293 Button
on (release) {
_global.contTrans._nDiffLevel = 2;
fHelpNavigation("Play");
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 296 MovieClip Frame 1
function fHelpNavigation(arrow) {
var _local1 = _global;
if (arrow == "Help") {
_local1.contSound.fManageSound("btn_dn", "play", 1, 100);
_local1.contTrans.str_previousScreen = _parent._currentframe;
_local1.contTrans.stopSound = false;
_local1.contTrans.str_nextScreen = "instructionScreen";
_local1.contTrans.gotoAndStop("start");
} else if (arrow == "Play") {
_local1.contTrans.str_previousScreen = _parent._currentframe;
_local1.contTrans.stopSound = false;
_local1.contTrans.str_nextScreen = "pitStop";
_local1.contTrans.gotoAndStop("start");
}
}
stop();
_global.contSound.fManageSound("trameB", "play", 99999, 50);
Symbol 298 MovieClip Frame 1
function fInitializeContMain() {
var _local1 = this;
array_gameplay = [0, 12, 3, 100];
_nCarCondition = 0;
_nLevel = 1;
_bShowStats = false;
_local1._nLevelStartTime = 0;
_local1._nPauseStartTime = 0;
_local1.bol_submit = false;
}
function fStyleNumber(number, minimumChar) {
int_number = String(number);
int_newString = "";
int_length = int_number.length;
int_length = int_length / 3;
if (int_length <= 1) {
str_number = int_number;
if (str_number.length < minimumChar) {
str_number = "0" + str_number;
}
return(str_number);
}
int_boucle = int_length;
while (int_boucle > 1) {
int_newString = (" " + int_number.substr(-3)) + int_newString;
int_number = int_number.substr(0, -3);
int_boucle--;
}
str_number = int_number + int_newString;
if (str_number.length < minimumChar) {
str_number = "0" + str_number;
}
return(str_number);
}
function fPause(mode) {
var _local1 = _global;
_local1.contTrans.str_previousScreen = _parent._currentframe;
_local1.contTrans.str_nextScreen = _parent._currentframe;
_local1.contPause.opened = true;
this._nPauseStartTime = getTimer();
_local1.b.broadcastMessage("onPause");
_local1.levelScreen._parent.mcInterface.btn_menu.enabled = false;
_local1.levelScreen._parent.mcInterface.btn_quit.enabled = false;
_local1.levelScreen.mcVehicule.gordon.stop();
_local1.levelScreen.mcVehicule.waffle.stop();
if (mode != "anim") {
if (_local1.contPause.paused == true) {
_local1.contPause.gotoAndStop("pause");
} else {
_local1.contPause.gotoAndStop("instruction");
}
}
}
function fUnPause() {
var _local1 = _global;
_local1.contPause.opened = false;
var _local2 = getTimer() - this._nPauseStartTime;
this._nLevelStartTime = this._nLevelStartTime + _local2;
if (_local1.levelScreen.mcVehicule._bDuelMode == true) {
_local1.levelScreen._parent.mcOpponent._nDelayPhoto = _local1.levelScreen._parent.mcOpponent._nDelayPhoto + _local2;
_local1.contGame._nDelay = _local1.contGame._nDelay + _local2;
}
if (_local1.contGame._nBoostDuration > 0) {
_local1.contGame._nBoostDuration = _local1.contGame._nBoostDuration + _local2;
}
if (_local1.contGame._bInvinsible == true) {
_local1.levelScreen.mcVehicule._nInvinsibleTime = _local1.levelScreen.mcVehicule._nInvinsibleTime + _local2;
}
_local1.levelScreen._parent.mcInterface.btn_menu.enabled = true;
_local1.levelScreen._parent.mcInterface.btn_quit.enabled = true;
if (_local1.levelScreen.mcVehicule.gordon._currentframe != 1) {
_local1.levelScreen.mcVehicule.gordon.play();
}
if (_local1.levelScreen.mcVehicule.waffle._currentframe != 1) {
_local1.levelScreen.mcVehicule.waffle.play();
}
_local1.b.broadcastMessage("onPlay");
_local1.contPause.gotoAndStop(1);
}
_global.contMain = this;
fInitializeContMain();
getScores = function () {
if (gProxyObj == undefined) {
_global.contMain.listScores();
} else {
_global.contMain.bol_waiting = true;
gProxyObj.getScores(cbFunc2);
}
};
submitScore = function (theScore) {
this.bol_submit = true;
gProxyObj.submitScore(theScore, cbFunc);
};
initHiScores = function (path) {
_global.contMain.str_highScoreTxtPath = path + ".mcHighScore.txt_highScore";
gProxyObj.setGame_Id("cs_race");
};
getScoreString = function () {
var str = "Oops! The high score list isn't available right now!";
if (gProxyObj != undefined) {
var numScores = gProxyObj.getScoreCount();
if (numScores > 0) {
var _local1;
var thisPlayer;
var _local3;
var thisScore;
str = "";
_local1 = 0;
while (_local1 < numScores) {
thisPlayer = gProxyObj.getScoreItem(_local1);
_local3 = thisPlayer[0];
thisScore = _global.contMain.fStyleNumber(thisPlayer[1]);
spaceNb = (36 - _local3.length) - thisScore.length;
spaceTXT = "";
var _local2 = 0;
while (_local2 < spaceNb) {
spaceTXT = spaceTXT + " ";
_local2++;
}
if (_local1 < 9) {
str = str + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + thisScore) + newline);
} else if (_local1 < 99) {
str = str + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + thisScore) + newline);
} else {
str = str + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + thisScore) + newline);
}
_local1++;
}
} else {
str = "Whoops, the high scores seem to have escaped!";
}
}
return(str);
};
listScores = function () {
eval (_global.contMain.str_highScoreTxtPath).text = _global.contMain.getScoreString();
_global.contMain.bol_waiting = false;
};
cbFunc = function (thisBool) {
if (thisBool) {
_global.contMain.listScores();
} else {
eval (_global.contMain.str_highScoreTxtPath).text = "Oops! The high score list isn\u2019t available right now!";
_global.contMain.bol_waiting = false;
}
};
cbFunc2 = function (thisBool) {
if (thisBool) {
_global.contMain.listScores();
} else {
_global.contMain.bol_waiting = false;
eval (_global.contMain.str_highScoreTxtPath).text = "Oops! The high score list isn\u2019t available right now!";
}
};
stop();
Symbol 302 MovieClip Frame 8
if (_parent._bShowLoading == true) {
txt_loading = "LOADING...";
_parent._bShowLoading = false;
} else {
txt_loading = "";
}
Symbol 302 MovieClip Frame 9
if (_parent.bol_empty_var == true) {
_parent.bol_empty_var = false;
_parent._parent.gotoAndStop("empty_var_game");
}
if (_parent.bol_innerAMovieClip == true) {
_parent.bol_innerAMovieClip = false;
_global.stage.gameScreen.pitStop.gotoAndStop(_parent.str_nextScreen);
} else if (_parent.bol_innerAFrame == true) {
_parent.bol_innerAFrame = false;
eval (_parent.str_nextScreen).nextFrame();
if (_parent.bol_getHighScore == true) {
_parent.bol_getHighScore = false;
_global.contMain.getScores();
}
if (_parent.bol_submitHighScore == true) {
_parent.bol_submitHighScore = false;
_global.contMain.submitScore(_global.contMain.array_gamePlay[0]);
}
} else {
_parent._parent.gotoAndStop(_parent.str_nextScreen);
}
Symbol 302 MovieClip Frame 19
_parent.gotoAndStop("idle");
Symbol 303 MovieClip Frame 1
function fEndNavigation(arrow, path) {
var _local1 = this;
var _local2 = arrow;
_local1.str_previousScreen = "";
if (_local2 == "Submit") {
_local1.bol_submitHighScore = true;
_local1.bol_innerAFrame = true;
_local1.stopSound = false;
_local1.str_nextScreen = path;
} else if (_local2 == "ViewHS") {
_local1.bol_getHighScore = true;
_local1.bol_innerAFrame = true;
_local1.stopSound = false;
_local1.str_nextScreen = path;
} else if (_local2 == "PlayAgain") {
_local1.str_nextScreen = "titleScreen";
_local1.stopSound = true;
_global.contMain.fInitializeContMain();
}
_local1.gotoAndStop(2);
}
stop();
Symbol 303 MovieClip Frame 2
stop();
if (this.stopSound == true) {
stopAllSounds();
}
_global.contSound.fManageSound("snd_wind", "play", 1, 10);
_global.contSound.fManageSound("snd_pouf", "play", 1, 90);
Symbol 319 Button
on (release) {
fHelpNavigation("Play");
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 328 Button
on (release) {
_global.contSound.fManageSound("btn_dn", "play", 1, 100);
fHelpNavigation("Next", true);
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 343 Button
on (release) {
_global.contSound.fManageSound("btn_dn", "play", 1, 100);
fHelpNavigation("Back", true);
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 443 MovieClip Frame 1
function fHelpNavigation(arrow, click) {
var _local1 = _global;
var _local2 = arrow;
if (_local2 == "Back") {
prevFrame();
} else if (_local2 == "Next") {
nextFrame();
} else if ((_local2 == "Play") and (_local1.stage.gameScreen._currentframe == 2)) {
_local1.contTrans.str_previousScreen = "";
_local1.contTrans.stopSound = false;
_local1.contTrans.str_nextScreen = "pitStop";
_local1.contTrans.gotoAndStop("start");
} else if ((_local2 == "Play") and (_local1.stage.gameScreen._currentframe > 2)) {
_local1.contSound.fManageSound(_local1.contSound._sTrameActuel, "volume", 75);
_local1.contMain.fUnPause();
}
}
stop();
Symbol 469 Button
on (release) {
_global.contSound.fManageSound("btn_dn", "play", 1, 100);
nextFrame();
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 476 Button
on (release) {
_global.contTrans.stopSound = true;
_global.contTrans._bShowLoading = true;
_global.contTrans.str_nextScreen = "levelScreen" + _global.contMain._nLevel;
_global.contTrans.gotoAndStop("start");
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 494 Button
on (release) {
_global.contSound.fManageSound("btn_dn", "play", 1, 100);
nextFrame();
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 497 Button
on (release) {
_global.contTrans.stopSound = true;
_global.contTrans.str_nextScreen = "levelScreen" + _global.contMain._nLevel;
_global.contTrans._bShowLoading = true;
_global.contTrans.gotoAndStop("start");
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 557 Button
on (release) {
_global.contMain._nLevel++;
if (_global.contMain._nLevel == 4) {
_global.contTrans.str_nextScreen = "winScreen";
_global.contTrans.stopSound = false;
_global.contTrans.gotoAndStop("start");
} else {
_global.contTrans.str_nextScreen = "IntroLevel1";
_global.contTrans.stopSound = false;
_global.contTrans.bol_innerAMovieClip = true;
_global.contTrans.gotoAndStop("start");
}
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "play", 1, 50);
}
Symbol 558 MovieClip Frame 1
stop();
if (_global.contMain._bShowStats == true) {
_global.contMain._bShowStats = false;
this.gotoAndStop("showStats");
} else {
_global.contSound.fManageSound("snd_gentlemen", "play", 1, 100);
this.gotoAndStop("IntroLevel" + _global.contMain._nLevel);
}
Symbol 558 MovieClip Frame 2
stop();
Symbol 558 MovieClip Frame 3
stop();
Symbol 558 MovieClip Frame 4
stop();
Symbol 558 MovieClip Frame 5
stop();
Symbol 558 MovieClip Frame 6
stop();
Symbol 558 MovieClip Frame 7
stop();
Symbol 558 MovieClip Frame 8
stop();
Symbol 558 MovieClip Frame 9
stop();
Symbol 558 MovieClip Frame 10
_global.contSound.fManageSound("snd_MID", "stop", 0, 0);
_global.contSound.fManageSound("snd_MIN", "stop", 0, 0);
_global.contSound.fManageSound("snd_OUT", "stop", 0, 0);
_global.contSound.fManageSound("snd_IN", "stop", 0, 0);
_global.contMain._nTimeDone = getTimer() - _global.contMain._nLevelStartTime;
_global.contSound.fManageSound("trameB", "play", 99999, 50);
stop();
Symbol 558 MovieClip Frame 11
stop();
var _nBonus = (250000 - Math.floor(_global.contMain._nTimeDone));
if (_nBonus < 0) {
_nBonus = 0;
}
txt_nTimeBonus = _global.contMain.fStyleNumber(_nBonus, 1);
_global.contMain.array_gamePlay[0] = _global.contMain.array_gamePlay[0] + _nBonus;
var _nBonus = Math.floor(_global.contMain.array_gamePlay[1] * 500);
txt_nDonutBonus = _global.contMain.fStyleNumber(_nBonus, 1);
_global.contMain.array_gamePlay[0] = _global.contMain.array_gamePlay[0] + _nBonus;
var _nBonus = Math.floor(_global.contMain._nCarCondition * 100);
txt_nCarBonus = _global.contMain.fStyleNumber(_nBonus, 1);
_global.contMain.array_gamePlay[0] = _global.contMain.array_gamePlay[0] + _nBonus;
txt_nScore = _global.contMain.fStyleNumber(_global.contMain.array_gamePlay[0], 1);
Symbol 583 Button
on (release) {
_global.contTrans.fEndNavigation("ViewHS", this);
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "volume", 50);
}
Symbol 595 Button
on (release) {
_global.contTrans._bExtreme = true;
_global.contTrans.fEndNavigation("PlayAgain");
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "volume", 50);
}
Symbol 600 MovieClip Frame 1
stop();
Symbol 600 MovieClip Frame 2
stop();
Symbol 600 MovieClip Frame 3
stop();
Symbol 600 MovieClip Frame 4
stop();
Symbol 611 MovieClip Frame 1
stop();
Instance of Symbol 83 MovieClip [FScrollBarSymbol] in Symbol 611 MovieClip Frame 1
//component parameters
onClipEvent (initialize) {
_targetInstanceName = "txt_highScore";
horizontal = false;
}
Symbol 612 MovieClip Frame 1
_global.contMain.initHiScores(this);
if (gProxyObj.getIsLoggedIn()) {
btn_submit._visible = true;
btn_submit.gotoAndStop("over");
} else {
btn_submit._visible = false;
btn_playAgain.gotoAndStop("over");
}
this.txt_nScore = _global.contMain.fStyleNumber(_global.contMain.array_gamePlay[0], 1);
_global.contSound.fManageSound("trameB", "play", 99999, 50);
stop();
Instance of Symbol 600 MovieClip "btn_submit" in Symbol 612 MovieClip Frame 1
on (press) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("down");
}
}
on (release) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("over");
}
}
on (rollOver) {
if ((this._visible != false) and (this._currentframe != 4)) {
_global.contSound.fManageSound("btn_rl", "volume", 50);
this.gotoAndStop("over");
}
}
on (rollOut) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("idle");
}
}
on (releaseOutside) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("idle");
}
}
on (release) {
if ((this._visible != false) and (this._currentframe != 4)) {
_global.contTrans.fEndNavigation("Submit", this._parent);
}
}
Symbol 612 MovieClip Frame 2
if (gProxyObj.getIsLoggedIn() and (_global.contMain.bol_submit == false)) {
btn_submit._visible = true;
btn_submit.gotoAndStop("over");
} else {
btn_submit._visible = false;
btn_playAgain.gotoAndStop("over");
}
stop();
Instance of Symbol 600 MovieClip "btn_submit" in Symbol 612 MovieClip Frame 2
on (press) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("down");
}
}
on (release) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("over");
}
}
on (rollOver) {
if ((this._visible != false) and (this._currentframe != 4)) {
_global.contSound.fManageSound("btn_rl", "volume", 50);
this.gotoAndStop("over");
}
}
on (rollOut) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("idle");
}
}
on (releaseOutside) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("idle");
}
}
on (release) {
if ((this._visible != false) and (_global.contMain.bol_waiting == false)) {
_parent.mcHighScore.txt_highScore.text = "High score list comin\u2019 up...";
_parent.btn_playAgain.gotoAndStop("over");
_global.contMain.submitScore(_global.contMain.array_gamePlay[0]);
this._visible = false;
}
}
Symbol 623 Button
on (release) {
_global.contTrans.fEndNavigation("ViewHS", this);
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "volume", 50);
}
Symbol 624 Button
on (release) {
_global.contTrans.fEndNavigation("PlayAgain");
}
on (rollOver) {
_global.contSound.fManageSound("btn_rl", "volume", 50);
}
Symbol 627 MovieClip Frame 1
_global.contMain.initHiScores(this);
if (gProxyObj.getIsLoggedIn()) {
btn_submit._visible = true;
} else {
btn_submit._visible = false;
}
this.txt_nScore = _global.contMain.fStyleNumber(_global.contMain.array_gamePlay[0], 1);
_global.contSound.fManageSound("snd_lateron", "play", 1, 75);
_global.contSound.fManageSound("trameB", "play", 99999, 50);
stop();
Instance of Symbol 600 MovieClip "btn_submit" in Symbol 627 MovieClip Frame 1
on (press) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("down");
}
}
on (release) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("over");
}
}
on (rollOver) {
if ((this._visible != false) and (this._currentframe != 4)) {
_global.contSound.fManageSound("btn_rl", "volume", 50);
this.gotoAndStop("over");
}
}
on (rollOut) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("idle");
}
}
on (releaseOutside) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("idle");
}
}
on (release) {
if ((this._visible != false) and (this._currentframe != 4)) {
_global.contTrans.fEndNavigation("Submit", this._parent);
}
}
Symbol 627 MovieClip Frame 2
if (gProxyObj.getIsLoggedIn() and (_global.contMain.bol_submit == false)) {
btn_submit._visible = true;
btn_submit.gotoAndStop("over");
} else {
btn_submit._visible = false;
btn_playAgain.gotoAndStop("over");
}
stop();
_global.contSound.fManageSound("snd_laughchumpy", "play", 1, 75);
Instance of Symbol 600 MovieClip "btn_submit" in Symbol 627 MovieClip Frame 2
on (press) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("down");
}
}
on (release) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("over");
}
}
on (rollOver) {
if ((this._visible != false) and (this._currentframe != 4)) {
_global.contSound.fManageSound("btn_rl", "volume", 50);
this.gotoAndStop("over");
}
}
on (rollOut) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("idle");
}
}
on (releaseOutside) {
if ((this._visible != false) and (this._currentframe != 4)) {
this.gotoAndStop("idle");
}
}
on (release) {
if ((this._visible != false) and (_global.contMain.bol_waiting == false)) {
_parent.mcHighScore.txt_highScore.text = "High score list comin\u2019 up...";
_parent.btn_playAgain.gotoAndStop("over");
_global.contMain.submitScore(_global.contMain.array_gamePlay[0]);
this._visible = false;
}
}
Symbol 632 MovieClip Frame 1
this._visible = false;
Symbol 632 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsSafeZoneLv2", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement]._visible = false;
_local2.levelScreen[_nNameElement].fInitializeProperties("obsSafeZoneLv2", "", false, false, false, false, "both", false, true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 637 MovieClip Frame 1
this._visible = false;
Symbol 637 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsWallYBorderLine", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsWallYBorderLine", "", false, true, false, false, "both");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 638 MovieClip Frame 1
this._visible = false;
Symbol 638 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsSafeZoneLv2_wall", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement]._visible = false;
_local2.levelScreen[_nNameElement].fInitializeProperties("obsSafeZoneLv2_wall", "", false, false, false, false, "both", false, true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 639 MovieClip Frame 1
this._visible = false;
Symbol 639 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsSafeZone", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement]._visible = false;
_local2.levelScreen[_nNameElement].fInitializeProperties("obsSafeZone", "", false, false, false, false, "both", false, true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 643 MovieClip Frame 1
this._visible = false;
Symbol 643 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsInfiniteWalkWayLv1", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsInfiniteWalkWayLv1", "", false, false, false, true, "ground", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 660 MovieClip Frame 1
this._visible = false;
Symbol 660 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsInfiniteHouseLv1", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsInfiniteHouseLv1", "", false, false, true, false, "both", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 662 MovieClip Frame 1
this._visible = false;
Symbol 662 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsWalkWay", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsWalkWay", "", false, false, false, true, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 665 MovieClip Frame 1
this._visible = false;
Symbol 665 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsRoof02", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsRoof02", "", false, false, true, false, "both");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 668 MovieClip Frame 1
this._visible = false;
Symbol 668 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsRoof00", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsRoof00", "", false, false, true, false, "both");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 671 MovieClip Frame 1
this._visible = false;
Symbol 671 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsWallYMid", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsWallYMid", "", false, true, false, false, "both");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 674 MovieClip Frame 1
this._visible = false;
Symbol 674 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsWalkWayLarge", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsWalkWayLarge", "", false, false, false, true, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 677 MovieClip Frame 1
this._visible = false;
Symbol 677 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsRoofStart01", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsRoofStart01", "", false, false, true, false, "both");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 680 MovieClip Frame 1
this._visible = false;
Symbol 680 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsLineJH", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsLineJH", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 684 MovieClip Frame 1
this._visible = false;
Symbol 684 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsBorderClot", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsBorderClot", "", false, false, true, false, "both");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 687 MovieClip Frame 1
this._visible = false;
Symbol 687 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsLigneChar", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsLigneChar", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 689 MovieClip Frame 1
this._visible = false;
Symbol 689 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsChar", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsChar", "", false, true, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 692 MovieClip Frame 1
this._name = "obs" + Math.floor(this._y / 30);
stop();
Symbol 695 MovieClip Frame 1
this._visible = false;
Symbol 695 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsLineBVP", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsLineBVP", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 698 MovieClip Frame 1
this._visible = false;
Symbol 698 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsGrassEnd", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsGrassEnd", "", false, false, false, true, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 701 MovieClip Frame 1
this._visible = false;
Symbol 701 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsLineBH", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsLineBH", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 704 MovieClip Frame 1
this._visible = false;
Symbol 704 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsRoofStart00", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsRoofStart00", "", false, false, true, false, "both");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 707 MovieClip Frame 1
this._visible = false;
Symbol 707 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsWalkwayStart", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsWalkwayStart", "", false, false, false, true, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 716 MovieClip Frame 1
this._visible = false;
Symbol 716 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsFeu", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsFeu", "snd_metallicPot", true, false, false, false, "both");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 719 MovieClip Frame 1
this._visible = false;
Symbol 719 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsGrassCenterStart", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsGrassCenterStart", "", false, false, false, true, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 722 MovieClip Frame 1
this._visible = false;
Symbol 722 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsGrassCenterMid", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsGrassCenterMid", "", false, false, false, true, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 727 MovieClip Frame 1
this._visible = false;
Symbol 727 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsLamp", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsLamp", "snd_metallicPot", true, false, false, false, "both");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 730 MovieClip Frame 1
this._visible = false;
Symbol 730 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsLigneJ01", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsLigneJ01", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 734 MovieClip Frame 1
this._visible = false;
Symbol 734 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsBarrier", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsBarrier", "snd_wood", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 740 MovieClip Frame 1
this._visible = false;
Symbol 740 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsTrou", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsTrou", "", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 743 MovieClip Frame 1
this._visible = false;
Symbol 743 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsGravier", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsGravier", "snd_hit1", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 746 MovieClip Frame 1
this._visible = false;
Symbol 746 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsWallYTop", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsWallYTop", "", false, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 749 MovieClip Frame 1
this._visible = false;
Symbol 749 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsJumpWall", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsJumpWall", "", false, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 752 MovieClip Frame 1
this._visible = false;
Symbol 752 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsRailTrain", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsRailTrain", "", false, false, false, false, "ground");
_local2.contMain._nIndexPointMappingCheck++;
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 754 MovieClip Frame 1
this._visible = false;
Symbol 754 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsBarrerUp", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsBarrerUp", "", false, true, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 758 MovieClip Frame 1
this._visible = false;
Symbol 758 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsBarrerDown", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsBarrerDown", "snd_wood", true, false, false, false, "ground");
_local2.contMain._nIndexPointMappingCheck++;
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 761 MovieClip Frame 1
this._visible = false;
Symbol 761 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsGrassPlaque", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsGrassPlaque", "", false, false, false, true, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 764 MovieClip Frame 1
this._visible = false;
Symbol 764 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsRoof01", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsRoof01", "", false, false, true, false, "both");
_local2.contMain._nIndexPointMappingCheck++;
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 767 MovieClip Frame 1
this._visible = false;
Symbol 767 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsTrainTunnel", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsTrainTunnel", "", false, false, true, false, "both");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 774 MovieClip Frame 1
this._visible = false;
Symbol 774 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsManHole", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsManHole", "", false, false, false, true, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 776 MovieClip Frame 1
this._visible = false;
Symbol 776 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsAuVent", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsAuVent", "", false, false, false, false, "air");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 779 MovieClip Frame 1
this._visible = false;
Symbol 779 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsFontaine", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsFontaine", "snd_metallicMB", true, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 781 MovieClip Frame 1
this._visible = false;
Symbol 781 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsGoutiere", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsGoutiere", "", false, false, false, false, "air");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 784 MovieClip Frame 1
this._visible = false;
Symbol 784 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsWalkWayEnd", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsWalkWayEnd", "", false, false, false, true, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 789 MovieClip Frame 1
this._visible = false;
Symbol 789 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsJump", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsJump", "", false, false, false, false, "both");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 792 MovieClip Frame 1
this._visible = false;
Symbol 792 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsRedCarpet", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsRedCarpet", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 795 MovieClip Frame 1
this._visible = false;
Symbol 795 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsRedAuVent", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsRedAuVent", "", false, false, false, false, "air");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 799 MovieClip Frame 1
this._visible = false;
Symbol 799 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsBuisson", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsBuisson", "snd_buisson", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 802 MovieClip Frame 1
this._visible = false;
Symbol 802 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsHuile", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsHuile", "snd_oil", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 808 MovieClip Frame 1
this._visible = false;
Symbol 808 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsMailBox", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsMailBox", "snd_metallicMB", true, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 811 MovieClip Frame 1
this._visible = false;
Symbol 811 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsLigneH01", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsLigneH01", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 814 MovieClip Frame 1
this._visible = false;
Symbol 814 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsBrickWall", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsBrickWall", "", false, true, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 817 MovieClip Frame 1
this._visible = false;
Symbol 817 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsWallYStart", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) == 1) {
_local2.levelScreen[_nNameElement]._yscale = -_local2.levelScreen[_nNameElement]._yscale;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsWallYStart", "", false, true, false, false, "both");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 820 MovieClip Frame 1
this._visible = false;
Symbol 820 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsWallYEnd", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsWallYEnd", "", false, false, true, false, "both");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 823 MovieClip Frame 1
this._visible = false;
Symbol 823 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsLigneBPieton", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsLigneBPieton", "", false, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 825 MovieClip [obsRoof00] Frame 1
#initclip 110
Object.registerClass("obsRoof00", objObstacle);
#endinitclip
Symbol 828 MovieClip Frame 1
this._visible = false;
Symbol 828 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsWallYWall", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsWallYWall", "", false, false, true, false, "both");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 831 MovieClip Frame 1
this._visible = false;
Symbol 831 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsHighWayPont", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsHighWayPont", "", false, false, false, false, "air");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 834 MovieClip Frame 1
this._visible = false;
Symbol 834 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsWallYRight", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsWallYRight", "", false, false, true, false, "both");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 838 MovieClip Frame 1
this._visible = false;
Symbol 838 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsInfiniteLineLv1", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsInfiniteLineLv1", "", false, false, false, false, "ground", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 840 MovieClip Frame 1
this.fCheckCollideObs = function () {
var _local1 = this;
var _local2 = _parent;
i = 0;
while (i < 100) {
_nameMc = _local2["obs" + Math.floor(_local1._y / 30)];
if (_nameMc != undefined) {
if (_local1.hitTest(_nameMc)) {
_nameMc.fCreateMap();
}
} else {
i = 1000;
}
i++;
}
};
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 636 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
_global.levelScreen.mcVehicule._nSpeedDecor = 0;
_global.levelScreen.mcVehicule._nSpeed = _global.levelScreen.mcVehicule._nSpeed - 0;
this.swapDepths(8000);
this.removeMovieClip();
};
stop();
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 636 MovieClip in Symbol 841 MovieClip Frame 1
onClipEvent (load) {
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
_nNameElement = "mcOpponent";
_local1.levelScreen._parent.attachMovie("objOpponent1", _nNameElement, 800);
_local1.levelScreen._parent.mcOpponent.fInitializeProperties(1);
_local1.levelScreen._parent.mcEnergyBarBoss._x = -400;
_local1.levelScreen._parent.mcEnergyBarBoss._y = -152;
_local1.levelScreen._parent.mcEnergyBarBoss._visible = true;
_local1.levelScreen._parent.mcOpponent.fManageDriver("lookBehind");
_local1.levelScreen.mcVehicule._nSpeedDecor = 5;
_local1.levelScreen.mcVehicule._nSpeed = _local1.levelScreen.mcVehicule._nSpeedMin;
_local1.levelScreen.mcVehicule.fObstacleBrake(true, 1.1);
this.swapDepths(8000);
this.removeMovieClip();
};
stop();
}
Instance of Symbol 840 MovieClip "mcActivator2" in Symbol 841 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator3" in Symbol 841 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator1" in Symbol 841 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator4" in Symbol 841 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator8" in Symbol 841 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator5" in Symbol 841 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator6" in Symbol 841 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator7" in Symbol 841 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Symbol 843 MovieClip [obsRoofStart01] Frame 1
#initclip 8
Object.registerClass("obsRoofStart01", objObstacle);
#endinitclip
Symbol 845 MovieClip [obsLineJH] Frame 1
#initclip 9
Object.registerClass("obsLineJH", objObstacle);
#endinitclip
Symbol 847 MovieClip [obsLineBH] Frame 1
#initclip 10
Object.registerClass("obsLineBH", objObstacle);
#endinitclip
Symbol 848 MovieClip [obsWalkWay] Frame 1
#initclip 11
Object.registerClass("obsWalkWay", objObstacle);
#endinitclip
Symbol 851 MovieClip [obsLightStartShadow] Frame 1
#initclip 12
Object.registerClass("obsLightStartShadow", objObstacle);
#endinitclip
Symbol 860 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 3
if (this._name == "left") {
_global.contSound.fManageSound("snd_BringItOn", "play", 1, 50);
}
Symbol 861 MovieClip Frame 9
_global.contSound.fManageSound("snd_rinceMotor01", "play", 1, 30);
Symbol 861 MovieClip Frame 37
_global.contSound.fManageSound("snd_countD01", "play", 1, 50);
Symbol 861 MovieClip Frame 67
_global.contSound.fManageSound("snd_countD01", "play", 1, 50);
Symbol 861 MovieClip Frame 70
_global.contSound.fManageSound("snd_rinceMotor01", "play", 1, 30);
Symbol 861 MovieClip Frame 97
_global.contSound.fManageSound("snd_countD02", "play", 1, 50);
Symbol 861 MovieClip Frame 98
stop();
_global.contSound.fManageSound("snd_tire01", "play", 1, 50);
_global.levelScreen.mcOpponentAnim._bAnim = true;
_global.levelScreen.mcVehicule.vehicule.carFrame.mcLeft.gotoAndPlay(2);
_global.levelScreen.mcVehicule.vehicule.carFrame.mcRight.gotoAndPlay(2);
_global.levelScreen._parent.mcObjProjectile._bOriginal = true;
Symbol 862 MovieClip [obsLightStart] Frame 1
#initclip 13
Object.registerClass("obsLightStart", objObstacle);
#endinitclip
Symbol 864 MovieClip [obsLineBVP] Frame 1
#initclip 14
Object.registerClass("obsLineBVP", objObstacle);
#endinitclip
Symbol 865 MovieClip [obsBorderClot] Frame 1
#initclip 15
Object.registerClass("obsBorderClot", objObstacle);
#endinitclip
Symbol 885 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 886 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 887 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 896 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 926 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 926 MovieClip Frame 8
_parent.gotoAndStop("behindToFace");
Symbol 927 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 927 MovieClip Frame 6
_parent.gotoAndStop("idle");
Symbol 936 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 936 MovieClip Frame 12
_parent.gotoAndStop("idle");
Symbol 946 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 946 MovieClip Frame 3
if (((_global.levelScreen._parent.mcOpponent._sProjectileType == "d") or (_global.levelScreen._parent.mcOpponent._sProjectileType == "e")) or (_global.levelScreen._parent.mcOpponent._sProjectileType == "f")) {
_parent._xscale = -_parent._xscale;
}
Symbol 946 MovieClip Frame 5
_global.contSound.fManageSound("snd_throw02", "play", 1, 50);
_global.levelScreen._parent.mcOpponent.fAttack("banana");
Symbol 946 MovieClip Frame 15
if (((_global.levelScreen._parent.mcOpponent._sProjectileType == "d") or (_global.levelScreen._parent.mcOpponent._sProjectileType == "e")) or (_global.levelScreen._parent.mcOpponent._sProjectileType == "f")) {
_parent._xscale = -_parent._xscale;
}
_global.levelScreen._parent.mcOpponent._sCurrentAction = "idle";
_parent._parent.gotoAndStop("idle");
Symbol 951 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 951 MovieClip Frame 35
_parent.gotoAndStop("behindToFace");
Symbol 952 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 2
stop();
Symbol 952 MovieClip Frame 3
stop();
Symbol 952 MovieClip Frame 4
stop();
Symbol 952 MovieClip Frame 5
stop();
Symbol 952 MovieClip Frame 6
stop();
Symbol 953 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 954 MovieClip Frame 1
stop();
Symbol 956 MovieClip [obsRoofStart00] Frame 1
#initclip 16
Object.registerClass("obsRoofStart00", objObstacle);
#endinitclip
Symbol 958 MovieClip [obsWalkwayStart] Frame 1
#initclip 17
Object.registerClass("obsWalkwayStart", objObstacle);
#endinitclip
Symbol 960 MovieClip [obsWalkwayEnd] Frame 1
#initclip 18
Object.registerClass("obsWalkwayEnd", objObstacle);
#endinitclip
Symbol 968 MovieClip [obsFeu] Frame 1
#initclip 19
Object.registerClass("obsFeu", objObstacle);
#endinitclip
stop();
Symbol 968 MovieClip [obsFeu] Frame 2
play();
Symbol 968 MovieClip [obsFeu] Frame 4
stop();
Symbol 971 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 981 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 1028 MovieClip Frame 1
stop();
Symbol 1028 MovieClip Frame 2
play();
Symbol 1028 MovieClip Frame 24
_global.contGame._bWaffleAttack = false;
gotoAndStop ("idle");
Symbol 1074 MovieClip Frame 1
stop();
Symbol 1074 MovieClip Frame 2
play();
Symbol 1074 MovieClip Frame 7
_global.contGame.fAttack("donut", "throw");
Symbol 1074 MovieClip Frame 18
gotoAndStop ("idle");
Symbol 1076 MovieClip Frame 1
stop();
Symbol 1076 MovieClip Frame 2
play();
Symbol 1076 MovieClip Frame 5
stop();
Symbol 1123 MovieClip Frame 1
stop();
Symbol 1123 MovieClip Frame 2
stop();
Symbol 1123 MovieClip Frame 3
stop();
Symbol 1137 MovieClip Frame 1
stop();
Symbol 1137 MovieClip Frame 2
stop();
Symbol 1137 MovieClip Frame 3
stop();
Symbol 1142 MovieClip Frame 1
stop();
Instance of Symbol 1123 MovieClip in Symbol 1142 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_global.contMain._nLevel);
}
Symbol 1142 MovieClip Frame 2
play();
Symbol 1142 MovieClip Frame 4
_global.contSound.fManageSound("snd_ohNo", "play", 1, 75);
_global.contSound.fManageSound("snd_ motorloop04", "play", 2, 30);
Symbol 1142 MovieClip Frame 18
if (_global.contMain._nLevel > 1) {
_global.contSound.fManageSound("snd_NotAgain", "play", 1, 100);
}
Symbol 1142 MovieClip Frame 47
_global.contSound.fManageSound("snd_rinceMotor01", "play", 1, 15);
Symbol 1142 MovieClip Frame 48
_global.contSound.fManageSound("snd_explo03", "play", 1, 40);
Instance of Symbol 1137 MovieClip in Symbol 1142 MovieClip Frame 48
onClipEvent (load) {
this.gotoAndStop(_global.contMain._nLevel);
}
Symbol 1142 MovieClip Frame 57
_global.contPause.opened = false;
_global.contMain._nLevelStartTime = getTimer();
_quality = "MEDIUM";
_global.contSound.fManageSound("snd_gogogo", "play", 1, 100);
_global.contSound.fManageSound("snd_MIN", "play", 99999, 40);
_global.levelScreen.mcVehicule._sSoundMotor = "MIN";
_global.levelScreen.mcVehicule.gotoAndStop("idle");
Symbol 1145 MovieClip [vehicule] Frame 1
#initclip 20
Object.registerClass("vehicule", objVehicule);
#endinitclip
this._sTangPosition = "idle";
stop();
Symbol 1145 MovieClip [vehicule] Frame 2
this._sTangPosition = "left";
stop();
Symbol 1145 MovieClip [vehicule] Frame 3
this._sTangPosition = "right";
stop();
Symbol 1145 MovieClip [vehicule] Frame 4
this._sTangPosition = "jump";
stop();
Symbol 1145 MovieClip [vehicule] Frame 5
this._sTangPosition = "tang";
play();
Symbol 1145 MovieClip [vehicule] Frame 11
gotoAndStop (1);
Symbol 1145 MovieClip [vehicule] Frame 12
stop();
Instance of Symbol 843 MovieClip [obsRoofStart01] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(13);
this.fInitializeProperties("border", "", false, false, true, false, "both");
}
Instance of Symbol 845 MovieClip [obsLineJH] "lineJ00" in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(10);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 847 MovieClip [obsLineBH] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(6);
this.fInitializeProperties("line", "", false, false, false, false, "ground", false, true);
}
Instance of Symbol 848 MovieClip [obsWalkWay] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(3);
this.fInitializeProperties("walkway", "", false, false, false, true, "ground");
}
Instance of Symbol 848 MovieClip [obsWalkWay] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(4);
this.fInitializeProperties("walkway", "", false, false, false, true, "ground");
}
Instance of Symbol 851 MovieClip [obsLightStartShadow] "mcLightShadow00" in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(7);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 862 MovieClip [obsLightStart] "mcLight00" in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(2001);
this.fInitializeProperties("lamp", "", false, true, false, false, "ground");
}
Instance of Symbol 851 MovieClip [obsLightStartShadow] "mcLightShadow01" in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(8);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 864 MovieClip [obsLineBVP] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(5);
this.fInitializeProperties("line", "", false, false, false, false, "ground");
}
Instance of Symbol 865 MovieClip [obsBorderClot] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(20);
this.fInitializeProperties("border", "", false, false, true, false, "both");
}
Instance of Symbol 847 MovieClip [obsLineBH] "mcLine02" in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(27);
this.fInitializeProperties("line", "", false, false, false, false, "ground");
}
Instance of Symbol 862 MovieClip [obsLightStart] "mcLight01" in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(2000);
this.fInitializeProperties("lamp", "", false, true, false, false, "ground");
}
Instance of Symbol 954 MovieClip "mcOpponentAnim" in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(100);
this._bAnim = false;
this.opponent.brick.gotoAndStop("laugh");
}
onClipEvent (enterFrame) {
if (this._bAnim == true) {
this._y = this._y - 15;
if (this._y < -300) {
this.removeMovieClip();
}
}
}
Instance of Symbol 865 MovieClip [obsBorderClot] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(16);
this.fInitializeProperties("border", "", false, false, true, false, "both");
}
Instance of Symbol 956 MovieClip [obsRoofStart00] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(1);
this.fInitializeProperties("wall", "", false, false, true, false, "ground");
}
Instance of Symbol 825 MovieClip [obsRoof00] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(22);
this.fInitializeProperties("walkway", "", false, false, false, true, "ground");
}
Instance of Symbol 956 MovieClip [obsRoofStart00] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(2);
this.fInitializeProperties("wall", "", false, false, true, false, "ground");
}
Instance of Symbol 843 MovieClip [obsRoofStart01] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(17);
this.fInitializeProperties("border", "", false, false, true, false, "both");
}
Instance of Symbol 958 MovieClip [obsWalkwayStart] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(14);
this.fInitializeProperties("walkway", "", false, false, false, true, "ground");
}
Instance of Symbol 958 MovieClip [obsWalkwayStart] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(18);
this.fInitializeProperties("walkway", "", false, false, false, true, "ground");
}
Instance of Symbol 865 MovieClip [obsBorderClot] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(19);
this.fInitializeProperties("border", "", false, false, true, false, "both");
}
Instance of Symbol 865 MovieClip [obsBorderClot] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(15);
this.fInitializeProperties("border", "", false, false, true, false, "both");
}
Instance of Symbol 825 MovieClip [obsRoof00] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(21);
this.fInitializeProperties("walkway", "", false, false, false, true, false);
}
Instance of Symbol 960 MovieClip [obsWalkwayEnd] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(41);
this.fInitializeProperties("walkway", "", false, false, false, true, "ground");
}
Instance of Symbol 960 MovieClip [obsWalkwayEnd] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(40);
this.fInitializeProperties("walkway", "", false, false, false, true, "ground");
}
Instance of Symbol 968 MovieClip [obsFeu] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(32);
this.fInitializeProperties("light", "snd_metallicPot", true, false, false, false, "both");
}
Instance of Symbol 968 MovieClip [obsFeu] in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(33);
this.fInitializeProperties("light", "snd_metallicPot", true, false, false, false, "both");
}
Instance of Symbol 1145 MovieClip [vehicule] "mcVehicule" in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop("start");
}
Instance of Symbol 1147 MovieClip "mcArrowPosition" in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(10230);
}
onClipEvent (enterFrame) {
if (_global.contPause.opened == false) {
if (_global.levelScreen.mcVehicule._bDuelMode == false) {
this._y = this._y - _global.levelScreen.mcVehicule._nSpeedDecor;
}
}
}
Instance of Symbol 1150 MovieClip "mcFinishLine" in Symbol 1151 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(450);
this.onEnterFrame = function () {
var _local1 = _global;
if (_local1.contPause.opened == false) {
if (_local1.levelScreen.mcVehicule._bDuelMode == false) {
this._y = this._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
}
}
};
}
Symbol 1173 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1173 MovieClip Frame 20
_parent.nextFrame();
Symbol 1175 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1175 MovieClip Frame 41
_parent.nextFrame();
Symbol 1180 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1180 MovieClip Frame 6
_parent._sCurrentAction = "idle";
_parent.gotoAndStop("idle");
Symbol 1200 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
stop();
Symbol 1200 MovieClip Frame 2
play();
Symbol 1200 MovieClip Frame 5
_global.contSound.fManageSound("snd_flame01", "play", 1, 50);
Symbol 1200 MovieClip Frame 24
_global.contSound.fManageSound("snd_flame02", "play", 1, 40);
Symbol 1200 MovieClip Frame 51
_global.levelScreen._parent.mcOpponent._sCurrentAction = "idle";
_parent._parent.gotoAndStop("idle");
stop();
Symbol 1201 MovieClip Frame 1
stop();
if (_global.levelScreen._parent.mcOpponent._sProjectileType == "left") {
mcFireLeft.gotoAndPlay(2);
} else if (_global.levelScreen._parent.mcOpponent._sProjectileType == "right") {
mcFireRight.gotoAndPlay(2);
} else if (_global.levelScreen._parent.mcOpponent._sProjectileType == "both") {
mcFireLeft.gotoAndPlay(2);
mcFireRight.gotoAndPlay(2);
}
Symbol 1227 MovieClip Frame 9
stop();
Symbol 1230 MovieClip [objOpponent1] Frame 1
#initclip 21
Object.registerClass("objOpponent1", objOpponent);
#endinitclip
stop();
Symbol 1230 MovieClip [objOpponent1] Frame 2
stop();
Symbol 1230 MovieClip [objOpponent1] Frame 3
this.fAttack("bowl");
_global.contSound.fManageSound("snd_bowl", "play", 2, 50);
stop();
Symbol 1230 MovieClip [objOpponent1] Frame 4
stop();
Symbol 1230 MovieClip [objOpponent1] Frame 5
stop();
Symbol 1230 MovieClip [objOpponent1] Frame 6
stop();
Symbol 1230 MovieClip [objOpponent1] Frame 7
stop();
Symbol 1234 MovieClip Frame 1
stop();
Symbol 1262 MovieClip Frame 1
stop();
Symbol 1262 MovieClip Frame 2
stop();
Symbol 1262 MovieClip Frame 3
stop();
Symbol 1262 MovieClip Frame 4
stop();
Symbol 1262 MovieClip Frame 5
stop();
Symbol 1262 MovieClip Frame 6
stop();
Symbol 1263 MovieClip Frame 1
stop();
Symbol 1263 MovieClip Frame 2
play();
Symbol 1263 MovieClip Frame 60
stop();
Symbol 1273 MovieClip Frame 1
stop();
Symbol 1273 MovieClip Frame 2
stop();
Symbol 1273 MovieClip Frame 3
stop();
Symbol 1273 MovieClip Frame 4
play();
Symbol 1273 MovieClip Frame 5
_parent.fItemDelete();
Symbol 1283 MovieClip [mcObjProjectilePepin] Frame 1
#initclip 22
Object.registerClass("mcObjProjectilePepin", objProjectile);
#endinitclip
Symbol 1288 MovieClip [mcObjProjectile] Frame 1
#initclip 23
Object.registerClass("mcObjProjectile", objProjectile);
#endinitclip
stop();
Instance of Symbol 1273 MovieClip "projectile" in Symbol 1288 MovieClip [mcObjProjectile] Frame 1
/* no clip actions */
Symbol 1288 MovieClip [mcObjProjectile] Frame 2
stop();
Instance of Symbol 1278 MovieClip "projectile" in Symbol 1288 MovieClip [mcObjProjectile] Frame 2
/* no clip actions */
Symbol 1288 MovieClip [mcObjProjectile] Frame 3
stop();
Symbol 1288 MovieClip [mcObjProjectile] Frame 4
stop();
Symbol 1288 MovieClip [mcObjProjectile] Frame 5
stop();
Symbol 1288 MovieClip [mcObjProjectile] Frame 6
stop();
Symbol 1288 MovieClip [mcObjProjectile] Frame 7
stop();
Symbol 1289 MovieClip Frame 1
stop();
Symbol 1289 MovieClip Frame 2
play();
Symbol 1289 MovieClip Frame 11
gotoAndStop (1);
this._x = this._nPosX;
this._y = this._nPosY;
Symbol 1294 MovieClip Frame 1
stop();
Symbol 1311 Button
on (rollOver) {
if (_global.contPause.opened == false) {
_global.contSound.fManageSound("btn_rl", "play", 1, 100);
}
}
on (release) {
if (_global.contPause.opened == false) {
_global.contGame.fSendScoreToMain();
_global.contPause.opened = true;
_global.contSound.fManageSound("btn_dn", "play", 1, 100);
_global.contTrans.str_previousScreen = _parent._currentframe;
_global.contTrans.str_nextScreen = "loseScreen";
_global.contTrans.gotoAndStop("start");
}
}
Symbol 1318 Button
on (rollOver) {
if (_global.contPause.opened == false) {
_global.contSound.fManageSound("btn_rl", "play", 1, 100);
}
}
on (release) {
if (_global.contPause.opened == false) {
_global.contSound.fManageSound("btn_dn", "play", 1, 100);
_global.contMain.fPause();
}
}
Symbol 1329 MovieClip Frame 1
stop();
Symbol 1329 MovieClip Frame 2
stop();
Symbol 1329 MovieClip Frame 3
stop();
Symbol 1329 MovieClip Frame 4
stop();
Symbol 1329 MovieClip Frame 5
stop();
Symbol 1329 MovieClip Frame 6
stop();
Symbol 1329 MovieClip Frame 7
stop();
Symbol 1329 MovieClip Frame 8
stop();
Symbol 1329 MovieClip Frame 9
stop();
Symbol 1329 MovieClip Frame 10
stop();
Symbol 1341 MovieClip Frame 1
stop();
Symbol 1341 MovieClip Frame 2
stop();
Symbol 1345 MovieClip Frame 1
stop();
Symbol 1348 MovieClip Frame 1
stop();
Symbol 1349 MovieClip Frame 1
_global.contSound.fManageSound("trameA", "play", 99999, 100);
_global.contSound._sTrameActuel = "trameA";
stop();
Instance of Symbol 841 MovieClip "level1Map1_ref" in Symbol 1349 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 1;
this._yscale = 1;
this._visible = false;
}
Instance of Symbol 1151 MovieClip "level1Map1" in Symbol 1349 MovieClip Frame 1
onClipEvent (load) {
this._x = 0;
this._y = 0;
}
Instance of Symbol 1230 MovieClip [objOpponent1] "mcOpponent" in Symbol 1349 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(9957);
this.removeMovieClip();
}
Instance of Symbol 1263 MovieClip "mcEnergyBarBossTween" in Symbol 1349 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(888887);
}
Instance of Symbol 1289 MovieClip "mcBurst" in Symbol 1349 MovieClip Frame 1
onClipEvent (load) {
this._nPosX = this._x;
this._nPosY = this._y;
}
Instance of Symbol 1348 MovieClip "mcInterface" in Symbol 1349 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(888888);
}
Symbol 1358 Button
on (release) {
_global.contSound.fManageSound("btn_dn", "play", 1, 100);
_global.contMain.fUnPause();
_global.contSound.fManageSound("snd_motorloop04", "play", 99999, 30);
_parent.gotoAndStop("controller");
}
Symbol 1359 MovieClip Frame 1
stop();
Symbol 1360 MovieClip Frame 1
_global.contPopup = this;
stop();
Symbol 1360 MovieClip Frame 2
stop();
Symbol 1362 MovieClip Frame 1
function fManageInterface(mode) {
var _local1 = _global;
var _local2 = mode;
if (_local2 == "init") {
fMoveSpeedMeterBar();
_local1.mcInterface.mcLifeBar.gotoAndStop(array_gameplay[3]);
_local1.mcInterface.txt_nScore = _local1.contMain.fStyleNumber(array_gameplay[0], 1);
_local1.mcInterface.txt_nAmmo = _local1.contMain.fStyleNumber(array_gameplay[1], 2);
_local1.mcInterface.mcLiveCount.gotoAndStop(array_gameplay[2] + 1);
} else if (_local2 == "addPoint") {
_local1.mcInterface.txt_nScore = _local1.contMain.fStyleNumber(array_gameplay[0], 1);
} else if (_local2 == "manageDonut") {
_local1.mcInterface.txt_nAmmo = _local1.contMain.fStyleNumber(array_gameplay[1], 2);
} else if (_local2 == "manageLive") {
_local1.mcInterface.mcLiveCount.gotoAndStop(array_gameplay[2] + 1);
} else if (_local2 == "manageEnergy") {
if (_local1.mcInterface.mcLifeBar._currentframe < array_gameplay[3]) {
_local1.mcInterface.mcLifeBar.nextFrame();
} else if (_local1.mcInterface.mcLifeBar._currentframe > array_gameplay[3]) {
_local1.mcInterface.mcLifeBar.prevFrame();
}
}
}
function fCheckKey() {
if ((_global.levelScreen.mcVehicule._bDuelMode == true) and (_global.contPause.opened == false)) {
_sKey = String.fromCharCode(Key.getCode());
if (_sKey == "D") {
fAttack("donut", "init");
} else if (_sKey == "S") {
fAttack("strech");
}
}
}
function fAttack(_rType, _rMode) {
var _local1 = _global;
var _local2 = this;
if (_rType == "donut") {
if (array_gameplay[1] >= 1) {
if (_rMode == "init") {
if ((getTimer() - 300) >= _nDelay) {
_nDelay = getTimer();
_local1.levelScreen.mcVehicule.gordon.gotoAndPlay("attack");
}
} else {
_nBoundsVehicule = _local1.levelScreen.mcVehicule.getBounds(_local1.levelScreen._parent);
fManageDonut(-1);
_sNewProjectile = "projectile" + _nProjectileID;
_nProjectileID++;
_local1.levelScreen._parent.mcObjProjectile.duplicateMovieClip(_sNewProjectile, _nSwapDepthIndex);
_nSwapDepthIndex++;
_local1.contSound.fManageSound("snd_throw01", "play", 1, 50);
_local1.levelScreen._parent[_local2._sNewProjectile].gotoAndStop("projectileDonut");
_local1.levelScreen._parent[_local2._sNewProjectile].projectile.gotoAndStop(random(3) + 1);
_local1.levelScreen._parent[_local2._sNewProjectile].fInitializeProperties("donut", 0, -20, "up", 4, false);
_nBoundsVehicule = _local1.levelScreen.mcVehicule.gordon.getBounds(_local1.levelScreen._parent);
_local1.levelScreen._parent[_local2._sNewProjectile]._x = _nBoundsVehicule.xMax - 15;
_local1.levelScreen._parent[_local2._sNewProjectile]._y = _nBoundsVehicule.yMin - 10;
}
} else {
return;
}
} else if (_rType == "strech") {
if ((getTimer() - 600) >= _nDelay) {
_nDelay = getTimer();
_local1.contSound.fManageSound("snd_throw01", "play", 1, 50);
_local2._bWaffleAttack = true;
_local1.levelScreen.mcVehicule.waffle.gotoAndPlay("attack");
}
}
}
function fAddPoint(_rPoint) {
array_gameplay[0] = array_gameplay[0] + _rPoint;
fManageInterface("addPoint");
}
function fManageDonut(_rDonut) {
array_gameplay[1] = array_gameplay[1] + _rDonut;
fManageInterface("manageDonut");
}
function fManageLive(_rLive) {
if (_rLive < 1) {
fManageEnergy(100);
}
array_gameplay[2] = array_gameplay[2] + _rLive;
fVerifyLiveLeft();
if (array_gameplay[3] >= 0) {
fManageInterface("manageLive");
}
}
function fManageEnergy(_rEnergy) {
var _local1 = _global;
array_gameplay[3] = array_gameplay[3] + _rEnergy;
if (array_gameplay[3] > 100) {
array_gameplay[3] = 100;
} else if (array_gameplay[3] < 0) {
array_gameplay[3] = 1;
_local1.contSound.fManageSound("snd_die", "play", 1, 85);
_local1.levelScreen.mcVehicule._bGoSafeZone = false;
_local1.levelScreen.mcVehicule._bLoseLive = true;
}
fManageInterface("manageEnergy");
}
function fVerifyLiveLeft() {
var _local1 = _global;
if (array_gameplay[2] > 9) {
array_gameplay[2] = 9;
} else if (array_gameplay[2] == -1) {
this.fSendScoreToMain();
_local1.contPause.opened = true;
_local1.contTrans.str_previousScreen = _parent._currentframe;
_local1.contTrans.str_nextScreen = "loseScreen";
_local1.contTrans.gotoAndStop("start");
}
}
function fManageSpeedMax(_rSpeed) {
var _local1 = _global;
var _local2 = this;
var _local3 = _rSpeed;
if (_local3 > 0) {
_local1.levelScreen.mcVehicule.mcBoostFire.gotoAndPlay(2);
_local1.levelScreen._parent.mcInterface.mcSpeedMeter.mcBoost.gotoAndStop("boost");
_local2._nSpeedMaxStart = _local1.levelScreen.mcVehicule._nSpeedMax;
_local2._nSpeedBoost = _local2._nSpeedBoost + _local3;
_local2._nBoostDuration = getTimer() + 3000;
_local1.levelScreen.mcVehicule._nSpeedMax = _local1.levelScreen.mcVehicule._nSpeedMax + _local3;
} else {
_local1.levelScreen.mcVehicule.mcBoostFire.gotoAndStop(1);
_local1.levelScreen._parent.mcInterface.mcSpeedMeter.mcBoost.gotoAndStop("idle");
_local2._nSpeedBoost = _local2._nSpeedBoost + _local3;
_local2._nBoostDuration = 0;
if (_local2._nSpeedBoost <= 0) {
_local2._nSpeedBoost = 0;
_local1.levelScreen.mcVehicule._nSpeedMax = _local2._nSpeedMaxStart;
} else {
_local1.levelScreen.mcVehicule._nSpeedMax = _local1.levelScreen.mcVehicule._nSpeedMax + _local3;
}
}
}
function fMoveSpeedMeterBar() {
_nAngleSpeed = _global.levelScreen.mcVehicule._nSpeed * _nSpeedMeterFactor;
_global.mcInterface.mcSpeedMeter.mcSpeedMeterBar._rotation = -90 + _nAngleSpeed;
}
function fInitializeLevel() {
var _local1 = _global;
var _local2 = _parent;
array_gameplay = new Array();
_local1.levelScreen = _local2.levelScreen[("level" + _local1.contMain._nLevel) + "Map1"];
_local1.activator1 = _local2.levelScreen[("level" + _local1.contMain._nLevel) + "Map1_ref"].mcActivator1;
_local1.activator2 = _local2.levelScreen[("level" + _local1.contMain._nLevel) + "Map1_ref"].mcActivator2;
_local1.activator3 = _local2.levelScreen[("level" + _local1.contMain._nLevel) + "Map1_ref"].mcActivator3;
_local1.activator4 = _local2.levelScreen[("level" + _local1.contMain._nLevel) + "Map1_ref"].mcActivator4;
_local1.activator5 = _local2.levelScreen[("level" + _local1.contMain._nLevel) + "Map1_ref"].mcActivator5;
_local1.activator6 = _local2.levelScreen[("level" + _local1.contMain._nLevel) + "Map1_ref"].mcActivator6;
_local1.activator7 = _local2.levelScreen[("level" + _local1.contMain._nLevel) + "Map1_ref"].mcActivator7;
_local1.activator8 = _local2.levelScreen[("level" + _local1.contMain._nLevel) + "Map1_ref"].mcActivator8;
_local1.activator9 = _local2.levelScreen[("level" + _local1.contMain._nLevel) + "Map1_ref"].mcActivator9;
_local1.mcInterface = _local2.levelScreen.mcInterface;
array_gameplay = [_local1.contMain.array_gamePlay[0], _local1.contMain.array_gamePlay[1], _local1.contMain.array_gamePlay[2], _local1.contMain.array_gamePlay[3]];
_nSpeedMeterFactor = 0;
_nSwapDepthIndex = 500;
_nProjectileID = 0;
_nDelay = 0;
_nSpeedBoost = 0;
_nBoostDuration = 0;
_nSpeedMaxStart = 0;
_bWaffleAttack = false;
_local1.levelScreen.mcVehicule.fInitializeProperties(5, 20, 0.3);
fManageInterface("init");
}
function fSendScoreToMain() {
var _local1 = this;
var _local2 = _global;
_local2.contMain.array_gamePlay[0] = _local1.array_gameplay[0];
_local2.contMain.array_gamePlay[1] = _local1.array_gameplay[1];
_local2.contMain.array_gamePlay[2] = _local1.array_gameplay[2];
_local2.contMain._nCarCondition = _local1.array_gameplay[3] + (_local1.array_gameplay[2] * 100);
}
function fCameraCenter() {
var _local1 = _global;
var _local3 = this;
if (_local1.contMain._nLevel == 3) {
_limit = 40;
} else {
_limit = 60;
}
_nLevelBounds = _local1.levelScreen.getBounds(_local1.stage);
_nVehiculeBounds = _local1.levelScreen.mcVehicule.getBounds(_local1.levelScreen._parent);
if ((_local1.levelScreen.mcVehicule._x > (-_limit)) and (_local1.levelScreen.mcVehicule._x < _limit)) {
_local3._bDecorStickL = false;
_local3._bDecorStickR = false;
} else if ((_local1.levelScreen.mcVehicule._x < (-_limit)) and ((_nLevelBounds.xMin + 5) < -20)) {
if (_local3._bDecorStickL == false) {
_local1.levelScreen._x = _local1.levelScreen._x + 5;
if (_local1.levelScreen.mcVehicule._bDuelMode == true) {
_local1.levelScreen._parent.mcOpponent._x = _local1.levelScreen._parent.mcOpponent._x + 5;
_local1.levelScreen._parent.mcOpponent._nDistanceTotal = _local1.levelScreen._parent.mcOpponent._nDistanceTotal - 5;
_local1.levelScreen._parent.mcOpponent._nStartPosX = _local1.levelScreen._parent.mcOpponent._nStartPosX + 5;
}
}
} else if ((_local1.levelScreen.mcVehicule._x > _limit) and ((_nLevelBounds.xMax - 5) > 390)) {
if (_local3._bDecorStickR == false) {
_local1.levelScreen._x = _local1.levelScreen._x - 5;
if (_local1.levelScreen.mcVehicule._bDuelMode == true) {
_local1.levelScreen._parent.mcOpponent._x = _local1.levelScreen._parent.mcOpponent._x - 5;
_local1.levelScreen._parent.mcOpponent._nDistanceTotal = _local1.levelScreen._parent.mcOpponent._nDistanceTotal + 5;
_local1.levelScreen._parent.mcOpponent._nStartPosX = _local1.levelScreen._parent.mcOpponent._nStartPosX - 5;
}
}
}
_nLevelBounds = _local1.levelScreen.getBounds(_local1.stage);
if (_nLevelBounds.xMax < 380) {
var _local2 = 380 - _nLevelBounds.xMax;
_local1.levelScreen._x = _local1.levelScreen._x + _local2;
if (_local1.levelScreen.mcVehicule._bDuelMode == true) {
_local1.levelScreen._parent.mcOpponent._x = _local1.levelScreen._parent.mcOpponent._x + _local2;
_local1.levelScreen._parent.mcOpponent._nDistanceTotal = _local1.levelScreen._parent.mcOpponent._nDistanceTotal - _local2;
_local1.levelScreen._parent.mcOpponent._nStartPosX = _local1.levelScreen._parent.mcOpponent._nStartPosX + _local2;
}
}
if (_nLevelBounds.xMin > -10) {
var _local2 = nLevelBounds.xMin - -10;
_local1.levelScreen._x = _local1.levelScreen._x - _local2;
if (_local1.levelScreen.mcVehicule._bDuelMode == true) {
_local1.levelScreen._parent.mcOpponent._x = _local1.levelScreen._parent.mcOpponent._x - _local2;
_local1.levelScreen._parent.mcOpponent._nDistanceTotal = _local1.levelScreen._parent.mcOpponent._nDistanceTotal + _local2;
_local1.levelScreen._parent.mcOpponent._nStartPosX = _local1.levelScreen._parent.mcOpponent._nStartPosX - _local2;
}
}
}
function fUpdatePosition() {
var _local1 = _global;
var _local2 = this;
_nLevelBounds = _local1.levelScreen.getBounds(_local1.stage);
if ((_nLevelBounds.xMin + _local1.levelScreen.mcVehicule._nMoveDecor) > -20) {
if (_local2._bDecorStick == false) {
_local1.levelScreen._x = _local1.levelScreen._x + (-20 - _nLevelBounds.xMin);
}
_local2._bDecorStick = true;
_local2._bDecorStickL = true;
_local2._bDecorStickR = false;
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x - _local1.levelScreen.mcVehicule._nMoveDecor;
} else if ((_nLevelBounds.xMax + _local1.levelScreen.mcVehicule._nMoveDecor) < 390) {
if (_local2._bDecorStick == false) {
_local1.levelScreen._x = _local1.levelScreen._x - (_nLevelBounds.xMax - 390);
}
_local2._bDecorStick = true;
_local2._bDecorStickL = false;
_local2._bDecorStickR = true;
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x - _local1.levelScreen.mcVehicule._nMoveDecor;
} else {
_local2._bDecorStick = false;
_nLevelBounds = _local1.levelScreen.getBounds(_local1.stage);
_nVehiculeBounds = _local1.levelScreen.mcVehicule.getBounds(_local1.stage);
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x - _local1.levelScreen.mcVehicule._nMoveDecor;
_local1.levelScreen._x = _local1.levelScreen._x + _local1.levelScreen.mcVehicule._nMoveDecor;
if (_local1.levelScreen.mcVehicule._bDuelMode == true) {
_local1.levelScreen._parent.mcOpponent._x = _local1.levelScreen._parent.mcOpponent._x + _local1.levelScreen.mcVehicule._nMoveDecor;
_local1.levelScreen._parent.mcOpponent._nDistanceTotal = _local1.levelScreen._parent.mcOpponent._nDistanceTotal - _local1.levelScreen.mcVehicule._nMoveDecor;
_local1.levelScreen._parent.mcOpponent._nStartPosX = _local1.levelScreen._parent.mcOpponent._nStartPosX + _local1.levelScreen.mcVehicule._nMoveDecor;
}
}
_local1.levelScreen._parent.mcFinishLine._x = _local1.levelScreen._x;
if (_local1.levelScreen.mcVehicule._bDuelMode == false) {
_local1.activator1._y = _local1.activator1._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
_local1.activator2._y = _local1.activator2._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
_local1.activator3._y = _local1.activator3._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
_local1.activator4._y = _local1.activator4._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
_local1.activator5._y = _local1.activator5._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
_local1.activator6._y = _local1.activator6._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
_local1.activator7._y = _local1.activator7._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
_local1.activator8._y = _local1.activator8._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
_local1.activator9._y = _local1.activator9._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
_local1.levelScreen._y = _local1.levelScreen._y + _local1.levelScreen.mcVehicule._nSpeedDecor;
_local1.levelScreen.mcVehicule._y = _local1.levelScreen.mcVehicule._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
}
}
function fEmptyVarGame() {
array_gameplay = [];
}
_global.contGame = this;
fInitializeLevel();
stop();
Symbol 1376 MovieClip Frame 1
stop();
Symbol 1377 MovieClip Frame 1
stop();
Symbol 1377 MovieClip Frame 2
stop();
Symbol 1377 MovieClip Frame 3
stop();
Symbol 1381 MovieClip Frame 1
this._visible = false;
Symbol 1381 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsLineJVLv2", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsLineJVLv2", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1384 MovieClip Frame 1
this._visible = false;
Symbol 1384 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsWaterLong", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsWaterLong", "", false, false, true, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1387 MovieClip Frame 1
this._visible = false;
Symbol 1387 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsWaterLv2", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsWaterLv2", "", false, false, true, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1391 MovieClip Frame 1
this._visible = false;
Symbol 1391 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsInfiniteWaterLv2", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsInfiniteWaterLv2", "", false, false, true, false, "ground", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1393 MovieClip Frame 1
this._visible = false;
Symbol 1393 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsHighWayTopLv2", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsHighWayTopLv2", "", false, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1396 MovieClip Frame 1
this._visible = false;
Symbol 1396 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsHighWayLineBLv2", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsHighWayLineBLv2", "", false, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1400 MovieClip Frame 1
this._visible = false;
Symbol 1400 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsBetonniere", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsBetonniere", "snd_metallicMB", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1403 MovieClip Frame 1
this._visible = false;
Symbol 1403 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsFissureLv2", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsFissureLv2", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1405 MovieClip Frame 1
this._visible = false;
Symbol 1405 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsJumpWallLv2", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsJumpWallLv2", "", false, true, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1408 MovieClip Frame 1
this._visible = false;
Symbol 1408 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsHighWayRalongeLv2", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) == 1) {
_local2.levelScreen[_nNameElement]._yscale = -_local2.levelScreen[_nNameElement]._yscale;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsHighWayRalongeLv2", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1411 MovieClip Frame 1
this._visible = false;
Symbol 1411 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsHighWayPontLv2", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) == 1) {
_local2.levelScreen[_nNameElement]._yscale = -_local2.levelScreen[_nNameElement]._yscale;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsHighWayPontLv2", "", false, false, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1412 MovieClip Frame 1
this._visible = false;
Symbol 1412 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
var _local3 = _parent;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsHighWayPontLv2", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local3._parent.piste[_name]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) == 1) {
_local2.levelScreen[_nNameElement]._yscale = -_local2.levelScreen[_nNameElement]._yscale;
} else if (Math.round(_local1._rotation) != 0) {
_local3._parent.piste[_name]._rotation = _local1._rotation;
_local3._parent.piste[_name]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsHighWayPontLv2", "", false, false, false, false, "air");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1416 MovieClip Frame 1
this._visible = false;
Symbol 1416 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsBrouette", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsBrouette", "snd_metallicMB", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1420 MovieClip Frame 1
this._visible = false;
Symbol 1420 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsInfiniteBorderLv2", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsInfiniteBorderLv2", "", false, false, true, false, "ground", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1424 MovieClip Frame 1
this._visible = false;
Symbol 1424 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsInfiniteLigneJLv2", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsInfiniteLigneJLv2", "", false, false, false, false, "ground", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 636 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
_nNameElement = "mcOpponent";
_local1.levelScreen._parent.attachMovie("objOpponent2", _nNameElement, 800);
_local1.levelScreen._parent.mcOpponent.fInitializeProperties(2);
_local1.levelScreen._parent.mcOpponent.fManageDriver("lookBehind");
_local1.levelScreen.mcVehicule._nSpeedDecor = 5;
_local1.levelScreen.mcVehicule._nSpeed = _local1.levelScreen.mcVehicule._nSpeedMin;
_local1.levelScreen.mcVehicule.fObstacleBrake(true, 1.1);
this.swapDepths(8000);
this.removeMovieClip();
};
stop();
}
Instance of Symbol 636 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
_global.levelScreen.mcVehicule._nSpeedDecor = 0;
_global.levelScreen.mcVehicule._nSpeed = _global.levelScreen.mcVehicule._nSpeed - 0;
this.swapDepths(8000);
this.removeMovieClip();
};
stop();
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1425 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 840 MovieClip "mcActivator2" in Symbol 1425 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator3" in Symbol 1425 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator1" in Symbol 1425 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator4" in Symbol 1425 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator8" in Symbol 1425 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator5" in Symbol 1425 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator6" in Symbol 1425 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator7" in Symbol 1425 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator9" in Symbol 1425 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Symbol 1427 MovieClip [obsFissureLv2] Frame 1
#initclip 24
Object.registerClass("obsFissureLv2", objObstacle);
#endinitclip
Symbol 1428 MovieClip [obsWaterLv2] Frame 1
#initclip 25
Object.registerClass("obsWaterLv2", objObstacle);
#endinitclip
Symbol 1431 MovieClip [obsLineJHLv2] Frame 1
#initclip 26
Object.registerClass("obsLineJHLv2", objObstacle);
#endinitclip
Symbol 1433 MovieClip [obsLineJVLv2] Frame 1
#initclip 27
Object.registerClass("obsLineJVLv2", objObstacle);
#endinitclip
Symbol 1441 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 1454 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1459 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1459 MovieClip Frame 32
_parent.gotoAndStop("idle");
Symbol 1465 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1465 MovieClip Frame 12
_global.levelScreen._parent.mcOpponent.fAttack("pepin");
Symbol 1465 MovieClip Frame 15
_global.levelScreen._parent.mcOpponent.fAttack("pepin");
Symbol 1465 MovieClip Frame 18
_global.levelScreen._parent.mcOpponent.fAttack("pepin");
Symbol 1465 MovieClip Frame 21
_global.levelScreen._parent.mcOpponent.fAttack("pepin");
Symbol 1465 MovieClip Frame 24
_global.levelScreen._parent.mcOpponent.fAttack("pepin");
Symbol 1465 MovieClip Frame 27
_global.levelScreen._parent.mcOpponent.fAttack("pepin");
Symbol 1465 MovieClip Frame 30
_global.levelScreen._parent.mcOpponent.fAttack("pepin");
Symbol 1465 MovieClip Frame 33
_global.levelScreen._parent.mcOpponent.fAttack("pepin");
Symbol 1465 MovieClip Frame 36
_global.levelScreen._parent.mcOpponent.fAttack("pepin");
Symbol 1465 MovieClip Frame 39
_global.levelScreen._parent.mcOpponent.fAttack("pepin");
Symbol 1465 MovieClip Frame 42
_global.levelScreen._parent.mcOpponent._sCurrentAction = "idle";
_parent.gotoAndStop("idle");
Symbol 1466 MovieClip Frame 1
stop();
Symbol 1466 MovieClip Frame 2
stop();
Symbol 1466 MovieClip Frame 3
stop();
Symbol 1467 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 1468 MovieClip Frame 1
stop();
Symbol 1469 MovieClip [obsWallYBorderLine] Frame 1
#initclip 28
Object.registerClass("obsWallYBorderLine", objObstacle);
#endinitclip
Instance of Symbol 1427 MovieClip [obsFissureLv2] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(9);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 1427 MovieClip [obsFissureLv2] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(10);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 1428 MovieClip [obsWaterLv2] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(2);
this.fInitializeProperties("border", "", false, true, false, false, "both");
}
Instance of Symbol 1428 MovieClip [obsWaterLv2] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(1);
this.fInitializeProperties("border", "", false, true, false, false, "both");
}
Instance of Symbol 1431 MovieClip [obsLineJHLv2] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(40);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 845 MovieClip [obsLineJH] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(42);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 845 MovieClip [obsLineJH] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(5);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 1433 MovieClip [obsLineJVLv2] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(6);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 1433 MovieClip [obsLineJVLv2] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(41);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 1428 MovieClip [obsWaterLv2] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(3);
this.fInitializeProperties("border", "", false, true, false, false, "both");
}
Instance of Symbol 1428 MovieClip [obsWaterLv2] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(4);
this.fInitializeProperties("border", "", false, true, false, false, "both");
}
Instance of Symbol 851 MovieClip [obsLightStartShadow] "mcLightShadow00" in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(50);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 862 MovieClip [obsLightStart] "mcLight00" in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(2001);
this.fInitializeProperties("lamp", "", false, true, false, false, "ground");
}
Instance of Symbol 851 MovieClip [obsLightStartShadow] "mcLightShadow01" in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(8);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 862 MovieClip [obsLightStart] "mcLight01" in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(2000);
this.fInitializeProperties("lamp", "", false, true, false, false, "ground");
}
Instance of Symbol 1433 MovieClip [obsLineJVLv2] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(43);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 1468 MovieClip "mcOpponentAnim" in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(100);
this._bAnim = false;
this.opponent.luther.gotoAndStop("laugh");
}
onClipEvent (enterFrame) {
if (this._bAnim == true) {
this._y = this._y - 15;
if (this._y < -300) {
this.removeMovieClip();
}
}
}
Instance of Symbol 1469 MovieClip [obsWallYBorderLine] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(17);
this.fInitializeProperties("border", "", false, true, false, false, "both");
}
Instance of Symbol 1469 MovieClip [obsWallYBorderLine] in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(18);
this.fInitializeProperties("border", "", false, true, false, false, "both");
}
Instance of Symbol 1150 MovieClip "mcFinishLine" in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(450);
this.onEnterFrame = function () {
var _local1 = _global;
if (_local1.contPause.opened == false) {
if (_local1.levelScreen.mcVehicule._bDuelMode == false) {
this._y = this._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
}
}
};
}
Instance of Symbol 1145 MovieClip [vehicule] "mcVehicule" in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop("start");
}
Instance of Symbol 1147 MovieClip "mcArrowPosition" in Symbol 1470 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(10230);
}
onClipEvent (enterFrame) {
if (_global.contPause.opened == false) {
if (_global.levelScreen.mcVehicule._bDuelMode == false) {
this._y = this._y - _global.levelScreen.mcVehicule._nSpeedDecor;
}
}
}
Symbol 1471 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
if ((((_global.levelScreen._parent.mcOpponent._sProjectileType == "d") or (_global.levelScreen._parent.mcOpponent._sProjectileType == "f")) or (_global.levelScreen._parent.mcOpponent._sProjectileType == "h")) or (_global.levelScreen._parent.mcOpponent._sProjectileType == "i")) {
play();
} else {
stop();
}
Symbol 1471 MovieClip Frame 19
Symbol 1471 MovieClip Frame 28
_global.levelScreen._parent.mcOpponent._sCurrentAction = "idle";
_global.levelScreen._parent.mcOpponent.gotoAndStop("idle");
Symbol 1472 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
if ((((_global.levelScreen._parent.mcOpponent._sProjectileType == "d") or (_global.levelScreen._parent.mcOpponent._sProjectileType == "e")) or (_global.levelScreen._parent.mcOpponent._sProjectileType == "h")) or (_global.levelScreen._parent.mcOpponent._sProjectileType == "i")) {
play();
} else {
stop();
}
Symbol 1472 MovieClip Frame 19
_global.levelScreen._parent.mcOpponent.fAttack("melon");
Symbol 1472 MovieClip Frame 28
_global.levelScreen._parent.mcOpponent._sCurrentAction = "idle";
_global.levelScreen._parent.mcOpponent.gotoAndStop("idle");
Symbol 1473 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
if ((((_global.levelScreen._parent.mcOpponent._sProjectileType == "a") or (_global.levelScreen._parent.mcOpponent._sProjectileType == "f")) or (_global.levelScreen._parent.mcOpponent._sProjectileType == "g")) or (_global.levelScreen._parent.mcOpponent._sProjectileType == "i")) {
play();
} else {
stop();
}
Symbol 1473 MovieClip Frame 19
_global.levelScreen._parent.mcOpponent.fAttack("melon");
Symbol 1473 MovieClip Frame 28
_global.levelScreen._parent.mcOpponent._sCurrentAction = "idle";
_global.levelScreen._parent.mcOpponent.gotoAndStop("idle");
Symbol 1474 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
if ((((_global.levelScreen._parent.mcOpponent._sProjectileType == "b") or (_global.levelScreen._parent.mcOpponent._sProjectileType == "e")) or (_global.levelScreen._parent.mcOpponent._sProjectileType == "g")) or (_global.levelScreen._parent.mcOpponent._sProjectileType == "i")) {
play();
} else {
stop();
}
Symbol 1474 MovieClip Frame 19
if ((((_global.levelScreen._parent.mcOpponent._sProjectileType != "a") and (_global.levelScreen._parent.mcOpponent._sProjectileType != "f")) and (_global.levelScreen._parent.mcOpponent._sProjectileType != "g")) and (_global.levelScreen._parent.mcOpponent._sProjectileType != "i")) {
_global.levelScreen._parent.mcOpponent.fAttack("melon");
}
Symbol 1474 MovieClip Frame 28
_global.levelScreen._parent.mcOpponent._sCurrentAction = "idle";
_global.levelScreen._parent.mcOpponent.gotoAndStop("idle");
Symbol 1476 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 1486 MovieClip [objOpponent2] Frame 1
#initclip 29
Object.registerClass("objOpponent2", objOpponent);
#endinitclip
stop();
Symbol 1486 MovieClip [objOpponent2] Frame 2
stop();
Symbol 1486 MovieClip [objOpponent2] Frame 3
stop();
Symbol 1486 MovieClip [objOpponent2] Frame 4
stop();
Symbol 1487 MovieClip Frame 1
_global.contSound.fManageSound("trameA", "play", 99999, 100);
_global.contSound._sTrameActuel = "trameA";
stop();
Instance of Symbol 1425 MovieClip "level2Map1_ref" in Symbol 1487 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 1;
this._yscale = 1;
this._visible = false;
}
Instance of Symbol 840 MovieClip in Symbol 1487 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_global.levelScreen["mapPoint" + _global.contMain._nIndexPointMappingCheck])) {
_global.levelScreen["mapPoint" + _global.contMain._nIndexPointMappingCheck].fCreateMap();
}
}
Instance of Symbol 1486 MovieClip [objOpponent2] "mcOpponent" in Symbol 1487 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(9957);
this.removeMovieClip();
}
Instance of Symbol 1263 MovieClip "mcEnergyBarBossTween" in Symbol 1487 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(888887);
}
Instance of Symbol 1289 MovieClip "mcBurst" in Symbol 1487 MovieClip Frame 1
onClipEvent (load) {
this._nPosX = this._x;
this._nPosY = this._y;
}
Instance of Symbol 1348 MovieClip "mcInterface" in Symbol 1487 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(888888);
}
Symbol 1490 MovieClip Frame 1
this._visible = false;
Symbol 1490 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsTree", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsTree", "", false, true, false, false, "both");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1493 MovieClip Frame 1
this._visible = false;
Symbol 1493 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsPickUp", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsPickUp", "", false, true, false, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1496 MovieClip Frame 1
this._visible = false;
Symbol 1496 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsMud", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsHuile", "snd_mud", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1499 MovieClip Frame 1
this._visible = false;
Symbol 1499 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsClotureLine", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsClotureLine", "", false, false, true, false, "both");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1502 MovieClip Frame 1
this._visible = false;
Symbol 1502 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsMudEnclot", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsHuile", "snd_mud", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1505 MovieClip Frame 1
this._visible = false;
Symbol 1505 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsGazon", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsGazon", "", false, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1508 MovieClip Frame 1
this._visible = false;
Symbol 1508 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsRailTrainLv3", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsRailTrainLv3", "", false, false, false, true, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1511 MovieClip Frame 1
this._visible = false;
Symbol 1511 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsTunnelTrainLv3", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsTunnelTrainLv3", "", false, false, true, false, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1514 MovieClip Frame 1
this._visible = false;
Symbol 1514 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsRailRondTrainLv3", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) == 1) {
_local2.levelScreen[_nNameElement]._yscale = -_local2.levelScreen[_nNameElement]._yscale;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsRailRondTrainLv3", "", false, false, false, true, "ground");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1518 MovieClip Frame 1
this._visible = false;
Symbol 1518 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsPoteau", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsPoteau", "snd_wood", true, false, false, false, "both");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1522 MovieClip Frame 1
this._visible = false;
Symbol 1522 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsClotureFace", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsClotureFace", "snd_wood", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1525 MovieClip Frame 1
this._visible = false;
Symbol 1525 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsGrangeShadow", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsGrangeShadow", "", false, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1529 MovieClip Frame 1
this._visible = false;
Symbol 1529 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsPumKin", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsPumKin", "snd_oil", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1533 MovieClip Frame 1
this._visible = false;
Symbol 1533 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsFoin", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsFoin", "snd_buisson", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1536 MovieClip Frame 1
this._visible = false;
Symbol 1536 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsClotureDouble", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsClotureDouble", "", false, true, false, false, "both");
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1539 MovieClip Frame 1
this._visible = false;
Symbol 1539 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsGrange", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsGrange", "", false, false, false, false, "air");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1543 MovieClip Frame 1
this._visible = false;
Symbol 1543 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsAbrevoir", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsAbrevoir", "snd_metallicPot", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1547 MovieClip Frame 1
this._visible = false;
Symbol 1547 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsMangeoire", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsMangeoire", "snd_metallicPot", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1548 MovieClip [obsRailRondTrainLv3] Frame 1
#initclip 30
Object.registerClass("obsRailRondTrainLv3", objObstacle);
#endinitclip
Symbol 1552 MovieClip Frame 1
this._visible = false;
Symbol 1552 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsGrangeDoor", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsGrangeDoor", "snd_wood", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1556 MovieClip Frame 1
this._visible = false;
Symbol 1556 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
var _local2 = this;
_nNameElement = "obstacle" + _local1.contGame._nProjectileID;
_local1.contGame._nProjectileID++;
_local1.levelScreen.attachMovie("obsChariot", _nNameElement, _local2.getDepth());
_local1.levelScreen[_nNameElement]._x = _local2._x;
_local1.levelScreen[_nNameElement]._y = _local2._y;
_local1.levelScreen[_nNameElement].fInitializeProperties("obsChariot", "snd_wood", true, false, false, false, "ground");
_local2.swapDepths(8000);
_local2.removeMovieClip();
};
stop();
Symbol 1566 MovieClip Frame 1
this._visible = false;
Symbol 1566 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsInfiniteClotureTreeLv3", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsInfiniteClotureTreeLv3", "", false, false, true, false, "ground", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Symbol 1570 MovieClip Frame 1
this._visible = false;
Symbol 1570 MovieClip Frame 2
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("obsInfiniteGazonLv3", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("obsInfiniteGazonLv3", "", false, false, false, false, "ground", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
stop();
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("live", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("wrench", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("oilCan", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donutPack", true);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 692 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this.fCreateMap = function () {
var _local1 = this;
var _local2 = _global;
_nNameElement = "obstacle" + _local2.contGame._nProjectileID;
_local2.contGame._nProjectileID++;
_local2.levelScreen.attachMovie("objItems", _nNameElement, _local1.getDepth());
_local2.levelScreen[_nNameElement]._x = _local1._x;
_local2.levelScreen[_nNameElement]._y = _local1._y;
if ((Math.round(_local1._rotation) == 90) or (Math.round(_local1._rotation) == -90)) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
} else if (Math.round(_local1._rotation) != 0) {
_local2.levelScreen[_nNameElement]._rotation = _local1._rotation;
_local2.levelScreen[_nNameElement]._yscale = -_local1._yscale;
}
_local2.levelScreen[_nNameElement].fInitializeProperties("donut", false);
_local1.swapDepths(8000);
_local1.removeMovieClip();
};
}
Instance of Symbol 636 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
var _local1 = _global;
_nNameElement = "mcOpponent";
_local1.levelScreen._parent.attachMovie("objOpponent3", _nNameElement, 800);
_local1.levelScreen._parent.mcOpponent.fInitializeProperties(3);
_local1.levelScreen._parent.mcOpponent.fManageDriver("lookBehind");
_local1.levelScreen.mcVehicule._nSpeedDecor = 5;
_local1.levelScreen.mcVehicule._nSpeed = _local1.levelScreen.mcVehicule._nSpeedMin;
_local1.levelScreen.mcVehicule.fObstacleBrake(true, 1.1);
this.swapDepths(8000);
this.removeMovieClip();
};
stop();
}
Instance of Symbol 636 MovieClip in Symbol 1571 MovieClip Frame 1
onClipEvent (load) {
this._name = "obs" + Math.floor(this._y / 30);
this.fCreateMap = function () {
_global.levelScreen.mcVehicule._nSpeedDecor = 0;
_global.levelScreen.mcVehicule._nSpeed = _global.levelScreen.mcVehicule._nSpeed - 0;
this.swapDepths(8000);
this.removeMovieClip();
};
stop();
}
Instance of Symbol 840 MovieClip "mcActivator2" in Symbol 1571 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator3" in Symbol 1571 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator1" in Symbol 1571 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator4" in Symbol 1571 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator8" in Symbol 1571 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator5" in Symbol 1571 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator6" in Symbol 1571 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Instance of Symbol 840 MovieClip "mcActivator7" in Symbol 1571 MovieClip Frame 1
onClipEvent (enterFrame) {
this.fCheckCollideObs();
}
Symbol 1580 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1580 MovieClip Frame 32
_parent._parent._parent.fAttack("pumpkin");
Symbol 1580 MovieClip Frame 40
_parent._parent._parent._sCurrentAction = "idle";
_parent._parent._parent.gotoAndStop("idle");
Symbol 1582 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 1606 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1606 MovieClip Frame 13
_parent.gotoAndStop("idle");
Symbol 1611 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1611 MovieClip Frame 36
_parent.gotoAndStop("idle");
Symbol 1612 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1612 MovieClip Frame 8
_global.levelScreen._parent.mcOpponent.fAttack("eggs");
Symbol 1612 MovieClip Frame 19
_global.levelScreen._parent.mcOpponent._sCurrentAction = "idle";
_parent.gotoAndStop("idle");
Symbol 1613 MovieClip Frame 1
stop();
Symbol 1613 MovieClip Frame 2
stop();
Symbol 1613 MovieClip Frame 3
stop();
Symbol 1613 MovieClip Frame 4
stop();
Symbol 1614 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 1615 MovieClip Frame 1
stop();
Symbol 1616 MovieClip [obsClotureLine] Frame 1
#initclip 31
Object.registerClass("obsClotureLine", objObstacle);
#endinitclip
Symbol 1617 MovieClip [obsGazon] Frame 1
#initclip 32
Object.registerClass("obsGazon", objObstacle);
#endinitclip
Symbol 1620 MovieClip [obsTree] Frame 1
#initclip 33
Object.registerClass("obsTree", objObstacle);
#endinitclip
Instance of Symbol 1431 MovieClip [obsLineJHLv2] in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(1);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 851 MovieClip [obsLightStartShadow] "mcLightShadow00" in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(7);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 862 MovieClip [obsLightStart] "mcLight00" in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(2001);
this.fInitializeProperties("lamp", "", false, true, false, false, "ground");
}
Instance of Symbol 851 MovieClip [obsLightStartShadow] "mcLightShadow01" in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(8);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 862 MovieClip [obsLightStart] "mcLight01" in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(2000);
this.fInitializeProperties("lamp", "", false, true, false, false, "ground");
}
Instance of Symbol 1615 MovieClip "mcOpponentAnim" in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(100);
this._bAnim = false;
this.opponent.brick.gotoAndStop("laugh");
}
onClipEvent (enterFrame) {
if (this._bAnim == true) {
this._y = this._y - 15;
if (this._y < -300) {
this.removeMovieClip();
}
}
}
Instance of Symbol 1616 MovieClip [obsClotureLine] in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(4);
this.fInitializeProperties("walkway", "", false, false, true, false, "ground");
}
Instance of Symbol 1616 MovieClip [obsClotureLine] in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(4);
this.fInitializeProperties("walkway", "", false, false, true, false, "ground");
}
Instance of Symbol 1617 MovieClip [obsGazon] in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(3);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 1620 MovieClip [obsTree] in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(20);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 1620 MovieClip [obsTree] in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(21);
this.fInitializeProperties("walkway", "", false, false, false, false, "ground");
}
Instance of Symbol 1145 MovieClip [vehicule] "mcVehicule" in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop("start");
}
Instance of Symbol 1147 MovieClip "mcArrowPosition" in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(10230);
}
onClipEvent (enterFrame) {
if (_global.contPause.opened == false) {
if (_global.levelScreen.mcVehicule._bDuelMode == false) {
this._y = this._y - _global.levelScreen.mcVehicule._nSpeedDecor;
}
}
}
Instance of Symbol 1150 MovieClip "mcFinishLine" in Symbol 1621 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(450);
this.onEnterFrame = function () {
var _local1 = _global;
if (_local1.contPause.opened == false) {
if (_local1.levelScreen.mcVehicule._bDuelMode == false) {
this._y = this._y - _local1.levelScreen.mcVehicule._nSpeedDecor;
}
}
};
}
Symbol 1622 MovieClip Frame 1
if (pf == undefined) {
APE(this, 1);
}
Symbol 1642 MovieClip Frame 1
if (pf == undefined) {
APE(this, 2);
}
Symbol 1642 MovieClip Frame 2
play();
Symbol 1642 MovieClip Frame 5
_global.contSound.fManageSound("snd_flame01", "play", 1, 50);
Symbol 1642 MovieClip Frame 24
_global.contSound.fManageSound("snd_flame02", "play", 1, 40);
Symbol 1642 MovieClip Frame 51
_global.levelScreen._parent.mcOpponent._sCurrentAction = "idle";
_parent._parent.gotoAndStop("idle");
stop();
Symbol 1643 MovieClip Frame 1
stop();
Symbol 1644 MovieClip Frame 1
stop();
Symbol 1663 MovieClip [objOpponent3] Frame 1
#initclip 34
Object.registerClass("objOpponent3", objOpponent);
#endinitclip
stop();
Symbol 1663 MovieClip [objOpponent3] Frame 2
stop();
Symbol 1663 MovieClip [objOpponent3] Frame 3
stop();
Symbol 1663 MovieClip [objOpponent3] Frame 4
stop();
Symbol 1663 MovieClip [objOpponent3] Frame 5
stop();
Symbol 1664 MovieClip Frame 1
_global.contSound.fManageSound("trameA", "play", 99999, 100);
_global.contSound._sTrameActuel = "trameA";
stop();
Instance of Symbol 1571 MovieClip "level3Map1_ref" in Symbol 1664 MovieClip Frame 1
onClipEvent (load) {
this._xscale = 1;
this._yscale = 1;
this._visible = false;
}
Instance of Symbol 1663 MovieClip [objOpponent3] "mcOpponent" in Symbol 1664 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(9957);
this.removeMovieClip();
}
Instance of Symbol 1263 MovieClip "mcEnergyBarBossTween" in Symbol 1664 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(888887);
}
Instance of Symbol 1289 MovieClip "mcBurst" in Symbol 1664 MovieClip Frame 1
onClipEvent (load) {
this._nPosX = this._x;
this._nPosY = this._y;
}
Instance of Symbol 1348 MovieClip "mcInterface" in Symbol 1664 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(888888);
}
Symbol 1665 MovieClip [obsGrangeShadow] Frame 1
#initclip 35
Object.registerClass("obsGrangeShadow", objObstacle);
#endinitclip
Symbol 1666 MovieClip [obsSafeZoneLv2] Frame 1
#initclip 36
Object.registerClass("obsSafeZoneLv2", objObstacle);
#endinitclip
Symbol 1667 MovieClip [obsSafeZone] Frame 1
#initclip 37
Object.registerClass("obsSafeZone", objObstacle);
#endinitclip
Symbol 1668 MovieClip Frame 1
stop();
Symbol 1670 MovieClip [obsAuVent] Frame 1
#initclip 38
Object.registerClass("obsAuVent", objObstacle);
#endinitclip
Symbol 1675 MovieClip [obsBarrerDown] Frame 1
#initclip 39
Object.registerClass("obsBarrerDown", objObstacle);
#endinitclip
stop();
Symbol 1675 MovieClip [obsBarrerDown] Frame 2
play();
Symbol 1675 MovieClip [obsBarrerDown] Frame 4
stop();
Symbol 1678 MovieClip [obsBarrerUp] Frame 1
#initclip 40
Object.registerClass("obsBarrerUp", objObstacle);
#endinitclip
Symbol 1682 MovieClip [obsBarrier] Frame 1
#initclip 41
Object.registerClass("obsBarrier", objObstacle);
#endinitclip
stop();
Symbol 1682 MovieClip [obsBarrier] Frame 2
play();
Symbol 1682 MovieClip [obsBarrier] Frame 4
stop();
Symbol 1684 MovieClip [obsBrickWall] Frame 1
#initclip 42
Object.registerClass("obsBrickWall", objObstacle);
#endinitclip
Symbol 1688 MovieClip [obsBuisson] Frame 1
#initclip 43
Object.registerClass("obsBuisson", objObstacle);
#endinitclip
stop();
Symbol 1688 MovieClip [obsBuisson] Frame 2
play();
Symbol 1688 MovieClip [obsBuisson] Frame 4
stop();
Symbol 1691 MovieClip [obsChar] Frame 1
#initclip 44
Object.registerClass("obsChar", objObstacle);
#endinitclip
Symbol 1696 MovieClip [obsFontaire] Frame 1
#initclip 45
Object.registerClass("obsFontaire", objObstacle);
#endinitclip
stop();
Symbol 1696 MovieClip [obsFontaire] Frame 2
play();
Symbol 1696 MovieClip [obsFontaire] Frame 4
stop();
Symbol 1699 MovieClip [obsGoutiere] Frame 1
#initclip 46
Object.registerClass("obsGoutiere", objObstacle);
#endinitclip
Symbol 1701 MovieClip [obsGrassCenterMid] Frame 1
#initclip 47
Object.registerClass("obsGrassCenterMid", objObstacle);
#endinitclip
Symbol 1703 MovieClip [obsGrassCenterStart] Frame 1
#initclip 48
Object.registerClass("obsGrassCenterStart", objObstacle);
#endinitclip
Symbol 1705 MovieClip [obsGrassEnd] Frame 1
#initclip 49
Object.registerClass("obsGrassEnd", objObstacle);
#endinitclip
Symbol 1707 MovieClip [obsGrassPlaque] Frame 1
#initclip 50
Object.registerClass("obsGrassPlaque", objObstacle);
#endinitclip
Symbol 1709 MovieClip [obsGravier] Frame 1
#initclip 51
Object.registerClass("obsGravier", objObstacle);
#endinitclip
Symbol 1711 MovieClip [obsHighWayPont] Frame 1
#initclip 52
Object.registerClass("obsHighWayPont", objObstacle);
#endinitclip
Symbol 1713 MovieClip [obsHuile] Frame 1
#initclip 53
Object.registerClass("obsHuile", objObstacle);
#endinitclip
Symbol 1716 MovieClip [obsJump] Frame 1
#initclip 54
Object.registerClass("obsJump", objObstacle);
#endinitclip
Symbol 1717 MovieClip [obsJumpWall] Frame 1
#initclip 55
Object.registerClass("obsJumpWall", objObstacle);
#endinitclip
Symbol 1721 MovieClip [obsLamp] Frame 1
#initclip 56
Object.registerClass("obsLamp", objObstacle);
#endinitclip
stop();
Symbol 1721 MovieClip [obsLamp] Frame 2
play();
Symbol 1721 MovieClip [obsLamp] Frame 5
stop();
Symbol 1723 MovieClip [obsLigneBPieton] Frame 1
#initclip 57
Object.registerClass("obsLigneBPieton", objObstacle);
#endinitclip
Symbol 1725 MovieClip [obsLigneChar] Frame 1
#initclip 58
Object.registerClass("obsLigneChar", objObstacle);
#endinitclip
Symbol 1727 MovieClip [obsLigneH01] Frame 1
#initclip 59
Object.registerClass("obsLigneH01", objObstacle);
#endinitclip
Symbol 1729 MovieClip [obsLigneJ01] Frame 1
#initclip 60
Object.registerClass("obsLigneJ01", objObstacle);
#endinitclip
Symbol 1734 MovieClip [obsMailBox] Frame 1
#initclip 61
Object.registerClass("obsMailBox", objObstacle);
#endinitclip
stop();
Symbol 1734 MovieClip [obsMailBox] Frame 2
play();
Symbol 1734 MovieClip [obsMailBox] Frame 4
stop();
Symbol 1737 MovieClip [obsManHole] Frame 1
#initclip 62
Object.registerClass("obsManHole", objObstacle);
#endinitclip
Symbol 1739 MovieClip [obsRailTrain] Frame 1
#initclip 63
Object.registerClass("obsRailTrain", objObstacle);
#endinitclip
Symbol 1741 MovieClip [obsRedAuVent] Frame 1
#initclip 64
Object.registerClass("obsRedAuVent", objObstacle);
#endinitclip
Symbol 1743 MovieClip [obsRedCarpet] Frame 1
#initclip 65
Object.registerClass("obsRedCarpet", objObstacle);
#endinitclip
Symbol 1745 MovieClip [obsRoof01] Frame 1
#initclip 66
Object.registerClass("obsRoof01", objObstacle);
#endinitclip
Symbol 1747 MovieClip [obsRoof02] Frame 1
#initclip 67
Object.registerClass("obsRoof02", objObstacle);
#endinitclip
Symbol 1749 MovieClip [obsTrainTunnel] Frame 1
#initclip 68
Object.registerClass("obsTrainTunnel", objObstacle);
#endinitclip
Symbol 1752 MovieClip [obsTrou] Frame 1
#initclip 69
Object.registerClass("obsTrou", objObstacle);
#endinitclip
Symbol 1754 MovieClip [obsWalkWayLarge] Frame 1
#initclip 70
Object.registerClass("obsWalkWayLarge", objObstacle);
#endinitclip
Symbol 1756 MovieClip [obsWallYEnd] Frame 1
#initclip 71
Object.registerClass("obsWallYEnd", objObstacle);
#endinitclip
Symbol 1758 MovieClip [obsWallYMid] Frame 1
#initclip 72
Object.registerClass("obsWallYMid", objObstacle);
#endinitclip
Symbol 1760 MovieClip [obsWallYRight] Frame 1
#initclip 73
Object.registerClass("obsWallYRight", objObstacle);
#endinitclip
Symbol 1762 MovieClip [obsWallYStart] Frame 1
#initclip 74
Object.registerClass("obsWallYStart", objObstacle);
#endinitclip
Symbol 1764 MovieClip [obsWallYTop] Frame 1
#initclip 75
Object.registerClass("obsWallYTop", objObstacle);
#endinitclip
Symbol 1766 MovieClip [obsWallYWall] Frame 1
#initclip 76
Object.registerClass("obsWallYWall", objObstacle);
#endinitclip
Symbol 1768 MovieClip [obsInfiniteHouseLv1] Frame 1
#initclip 77
Object.registerClass("obsInfiniteHouseLv1", objObstacle);
#endinitclip
stop();
Symbol 1768 MovieClip [obsInfiniteHouseLv1] Frame 2
stop();
Symbol 1770 MovieClip [obsInfiniteLineLv1] Frame 1
#initclip 78
Object.registerClass("obsInfiniteLineLv1", objObstacle);
#endinitclip
stop();
Symbol 1770 MovieClip [obsInfiniteLineLv1] Frame 2
stop();
Symbol 1772 MovieClip [obsInfiniteWalkWayLv1] Frame 1
#initclip 79
Object.registerClass("obsInfiniteWalkWayLv1", objObstacle);
#endinitclip
stop();
Symbol 1772 MovieClip [obsInfiniteWalkWayLv1] Frame 2
stop();
Symbol 1773 MovieClip [obsSafeZoneLv2_wall] Frame 1
#initclip 80
Object.registerClass("obsSafeZoneLv2_wall", objObstacle);
#endinitclip
Symbol 1775 MovieClip [obsInfiniteBorderLv2] Frame 1
#initclip 81
Object.registerClass("obsInfiniteBorderLv2", objObstacle);
#endinitclip
stop();
Symbol 1775 MovieClip [obsInfiniteBorderLv2] Frame 2
stop();
Symbol 1777 MovieClip [obsInfiniteLigneJLv2] Frame 1
#initclip 82
Object.registerClass("obsInfiniteLigneJLv2", objObstacle);
#endinitclip
stop();
Symbol 1777 MovieClip [obsInfiniteLigneJLv2] Frame 2
stop();
Symbol 1779 MovieClip [obsInfiniteWaterLv2] Frame 1
#initclip 83
Object.registerClass("obsInfiniteWaterLv2", objObstacle);
#endinitclip
stop();
Symbol 1779 MovieClip [obsInfiniteWaterLv2] Frame 2
stop();
Symbol 1783 MovieClip [obsAbrevoir] Frame 1
#initclip 84
Object.registerClass("obsAbrevoir", objObstacle);
#endinitclip
stop();
Symbol 1783 MovieClip [obsAbrevoir] Frame 2
play();
Symbol 1783 MovieClip [obsAbrevoir] Frame 4
stop();
Symbol 1787 MovieClip [obsChariot] Frame 1
#initclip 85
Object.registerClass("obsChariot", objObstacle);
#endinitclip
stop();
Symbol 1787 MovieClip [obsChariot] Frame 2
play();
Symbol 1787 MovieClip [obsChariot] Frame 4
stop();
Symbol 1788 MovieClip [obsClotureDouble] Frame 1
#initclip 86
Object.registerClass("obsClotureDouble", objObstacle);
#endinitclip
Symbol 1792 MovieClip [obsClotureFace] Frame 1
#initclip 87
Object.registerClass("obsClotureFace", objObstacle);
#endinitclip
stop();
Symbol 1792 MovieClip [obsClotureFace] Frame 2
play();
Symbol 1792 MovieClip [obsClotureFace] Frame 4
stop();
Symbol 1796 MovieClip [obsFoin] Frame 1
#initclip 88
Object.registerClass("obsFoin", objObstacle);
#endinitclip
stop();
Symbol 1796 MovieClip [obsFoin] Frame 2
play();
Symbol 1796 MovieClip [obsFoin] Frame 4
stop();
Symbol 1797 MovieClip [obsGrange] Frame 1
#initclip 89
Object.registerClass("obsGrange", objObstacle);
#endinitclip
Symbol 1801 MovieClip [obsGrangeDoor] Frame 1
#initclip 90
Object.registerClass("obsGrangeDoor", objObstacle);
#endinitclip
stop();
Symbol 1801 MovieClip [obsGrangeDoor] Frame 2
play();
Symbol 1801 MovieClip [obsGrangeDoor] Frame 4
stop();
Symbol 1805 MovieClip [obsMangeoire] Frame 1
#initclip 91
Object.registerClass("obsMangeoire", objObstacle);
#endinitclip
stop();
Symbol 1805 MovieClip [obsMangeoire] Frame 2
play();
Symbol 1805 MovieClip [obsMangeoire] Frame 4
stop();
Symbol 1806 MovieClip [obsMud] Frame 1
#initclip 92
Object.registerClass("obsMud", objObstacle);
#endinitclip
Symbol 1807 MovieClip [obsMudEnclot] Frame 1
#initclip 93
Object.registerClass("obsMudEnclot", objObstacle);
#endinitclip
Symbol 1810 MovieClip [obsPickUp] Frame 1
#initclip 94
Object.registerClass("obsPickUp", objObstacle);
#endinitclip
Symbol 1814 MovieClip [obsPoteau] Frame 1
#initclip 95
Object.registerClass("obsPoteau", objObstacle);
#endinitclip
stop();
Symbol 1814 MovieClip [obsPoteau] Frame 2
play();
Symbol 1814 MovieClip [obsPoteau] Frame 4
stop();
Symbol 1818 MovieClip [obsPumKin] Frame 1
#initclip 96
Object.registerClass("obsPumKin", objObstacle);
#endinitclip
stop();
Symbol 1818 MovieClip [obsPumKin] Frame 2
play();
Symbol 1818 MovieClip [obsPumKin] Frame 4
stop();
Symbol 1819 MovieClip [obsRailTrainLv3] Frame 1
#initclip 97
Object.registerClass("obsRailTrainLv3", objObstacle);
#endinitclip
Symbol 1820 MovieClip [obsJumpWallLv2] Frame 1
#initclip 98
Object.registerClass("obsJumpWallLv2", objObstacle);
#endinitclip
Symbol 1822 MovieClip [obsInfiniteClotureTreeLv3] Frame 1
#initclip 99
Object.registerClass("obsInfiniteClotureTreeLv3", objObstacle);
#endinitclip
stop();
Symbol 1822 MovieClip [obsInfiniteClotureTreeLv3] Frame 2
stop();
Symbol 1823 MovieClip [obsTunnelTrainLv3] Frame 1
#initclip 100
Object.registerClass("obsTunnelTrainLv3", objObstacle);
#endinitclip
Symbol 1825 MovieClip [obsInfiniteGazonLv3] Frame 1
#initclip 101
Object.registerClass("obsInfiniteGazonLv3", objObstacle);
#endinitclip
stop();
Symbol 1825 MovieClip [obsInfiniteGazonLv3] Frame 2
stop();
Symbol 1832 MovieClip Frame 1
stop();
Symbol 1832 MovieClip Frame 2
stop();
Symbol 1832 MovieClip Frame 3
stop();
Symbol 1849 MovieClip [objItems] Frame 1
#initclip 102
Object.registerClass("objItems", objItem);
#endinitclip
stop();
Symbol 1849 MovieClip [objItems] Frame 2
stop();
Symbol 1849 MovieClip [objItems] Frame 3
stop();
Symbol 1849 MovieClip [objItems] Frame 4
stop();
Symbol 1849 MovieClip [objItems] Frame 5
stop();
Symbol 1849 MovieClip [objItems] Frame 6
play();
Symbol 1849 MovieClip [objItems] Frame 15
this.fItemDelete();
stop();
Symbol 1850 MovieClip [obsWaterLong] Frame 1
#initclip 103
Object.registerClass("obsWaterLong", objObstacle);
#endinitclip
Symbol 1854 MovieClip [obsBetonniere] Frame 1
#initclip 104
Object.registerClass("obsBetonniere", objObstacle);
#endinitclip
stop();
Symbol 1854 MovieClip [obsBetonniere] Frame 2
play();
Symbol 1854 MovieClip [obsBetonniere] Frame 4
stop();
Symbol 1858 MovieClip [obsBrouette] Frame 1
#initclip 105
Object.registerClass("obsBrouette", objObstacle);
#endinitclip
stop();
Symbol 1858 MovieClip [obsBrouette] Frame 2
play();
Symbol 1858 MovieClip [obsBrouette] Frame 4
stop();
Symbol 1859 MovieClip [obsHighWayLineBLv2] Frame 1
#initclip 106
Object.registerClass("obsHighWayLineBLv2", objObstacle);
#endinitclip
Symbol 1861 MovieClip [obsHighWayPontLv2] Frame 1
#initclip 107
Object.registerClass("obsHighWayPontLv2", objObstacle);
#endinitclip
Symbol 1862 MovieClip [obsHighWayRalongeLv2] Frame 1
#initclip 108
Object.registerClass("obsHighWayRalongeLv2", objObstacle);
#endinitclip
Symbol 1863 MovieClip [obsHighWayTopLv2] Frame 1
#initclip 109
Object.registerClass("obsHighWayTopLv2", objObstacle);
#endinitclip
Symbol 1864 MovieClip Frame 1
if (_global.b == null) {
_global.b = new Object();
AsBroadcaster.initialize(_global.b);
}
_global.APE = function (obj, frameEIN) {
var _local1 = _global;
obj.frameE = frameEIN;
if (_local1.control.gamePaused) {
obj.stop();
}
obj.pf = true;
_local1.b.addListener(obj);
obj.onPause = function () {
obj.stop();
};
obj.onPlay = function () {
if (obj._currentframe >= obj.frameE) {
obj.play();
}
};
obj.onUnload = function () {
_global.b.removeListener(obj);
};
};
_global.RPE = function (obj) {
var _local1 = obj;
_local1.stop();
delete _local1.frameE;
delete _local1.pf;
_global.b.removeListener(_local1);
delete _local1.onPause;
delete _local1.onPlay;
delete _local1.onUnload;
};
stop();
_quality = "HIGH";
if ((_global.contTrans._bExtreme == false) or (_global.contTrans._bExtreme == undefined)) {
titleScreen.btn_help._visible = true;
titleScreen.btn_extreme._visible = false;
} else {
titleScreen.btn_help._visible = false;
titleScreen.btn_extreme._visible = true;
}
Instance of Symbol 174 MovieClip "mcContSound" in Symbol 1864 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 298 MovieClip "mcContMain" in Symbol 1864 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 303 MovieClip "mcTransition" in Symbol 1864 MovieClip Frame 1
onClipEvent (load) {
_global.contTrans = this;
this._bExtreme = false;
this._bShowLoading = false;
this._nDiffLevel = 1;
this.bol_keyPressed = false;
this.bol_innerAFrame = false;
this.bol_innerAMovieClip = false;
this.bol_getHighScore = false;
this.bol_submitHighScore = false;
this.bol_empty_var = false;
this.str_nextScreen = "";
this.str_previousScreen = "";
this.stopSound = true;
}
Symbol 1864 MovieClip Frame 2
_quality = "HIGH";
stop();
Symbol 1864 MovieClip Frame 3
_quality = "HIGH";
stop();
Symbol 1864 MovieClip Frame 4
_quality = "HIGH";
stop();
Symbol 1864 MovieClip Frame 5
_quality = "HIGH";
stop();
Symbol 1864 MovieClip Frame 7
stop();
Instance of Symbol 1349 MovieClip "levelScreen" in Symbol 1864 MovieClip Frame 7
onClipEvent (load) {
this._x = 0;
this._y = 0;
}
Instance of Symbol 1362 MovieClip "mcContGame" in Symbol 1864 MovieClip Frame 7
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_global.contPause.opened == false) {
this.fMoveSpeedMeterBar();
fManageInterface("manageEnergy");
fUpdatePosition();
fCameraCenter();
if (this._nBoostDuration > 0) {
if (getTimer() >= this._nBoostDuration) {
this.fmanageSpeedMax(-0.5);
}
} else if (this._nSpeedBoost > 0) {
this.fmanageSpeedMax(-0.5);
}
}
}
onClipEvent (keyUp) {
if (((_global.contPause.opened == false) and (_global.levelScreen.mcVehicule._bLoseLive == false)) and (_global.levelScreen.mcVehicule._bComeBack == false)) {
this.fCheckKey();
}
}
Instance of Symbol 1377 MovieClip "mcContPause" in Symbol 1864 MovieClip Frame 7
onClipEvent (load) {
_global.contPause = this;
this.opened = true;
this.paused = false;
}
onClipEvent (keyUp) {
var tKey = String.fromCharCode(Key.getCode());
if ((((tKey == "H") && (this._currentframe == 1)) && (this.opened == false)) && (this.paused == false)) {
_global.contMain.fPause();
} else if ((((tKey == "H") && (this._currentframe != 1)) && (this.opened == true)) && (this.paused == false)) {
_global.contMain.fUnPause();
}
if (((tKey == "Q") and (this.opened == false)) and (this.paused == false)) {
_global.contGame.fSendScoreToMain();
_global.contPause.opened = true;
_global.contTrans.str_previousScreen = _parent._currentframe;
_global.contTrans.str_nextScreen = "loseScreen";
_global.contTrans.gotoAndStop("start");
}
if ((((tKey == "P") && (this._currentframe == 1)) && (this.opened == false)) && (this.paused == false)) {
this.paused = true;
_global.contMain.fPause();
} else if ((((tKey == "P") && (this._currentframe != 1)) && (this.opened == true)) && (this.paused == true)) {
this.paused = false;
_global.contMain.fUnPause();
}
}
Symbol 1864 MovieClip Frame 9
stop();
Instance of Symbol 1362 MovieClip "mcContGame" in Symbol 1864 MovieClip Frame 9
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_global.contPause.opened == false) {
this.fMoveSpeedMeterBar();
fManageInterface("manageEnergy");
fUpdatePosition();
fCameraCenter();
if (this._nBoostDuration > 0) {
if (getTimer() >= this._nBoostDuration) {
this.fmanageSpeedMax(-0.5);
}
} else if (this._nSpeedBoost > 0) {
this.fmanageSpeedMax(-0.5);
}
}
}
onClipEvent (keyUp) {
if ((_global.levelScreen.mcVehicule._bLoseLive == false) and (_global.levelScreen.mcVehicule._bComeBack == false)) {
this.fCheckKey();
}
}
Symbol 1864 MovieClip Frame 11
stop();
Instance of Symbol 1362 MovieClip "mcContGame" in Symbol 1864 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_global.contPause.opened == false) {
this.fMoveSpeedMeterBar();
fManageInterface("manageEnergy");
fUpdatePosition();
fCameraCenter();
if (this._nBoostDuration > 0) {
if (getTimer() >= this._nBoostDuration) {
this.fmanageSpeedMax(-0.5);
}
} else if (this._nSpeedBoost > 0) {
this.fmanageSpeedMax(-0.5);
}
}
}
onClipEvent (keyUp) {
if ((_global.levelScreen.mcVehicule._bLoseLive == false) and (_global.levelScreen.mcVehicule._bComeBack == false)) {
this.fCheckKey();
}
}
Symbol 1864 MovieClip Frame 13
_quality = "HIGH";
stop();
Instance of Symbol 1668 MovieClip in Symbol 1864 MovieClip Frame 13
onClipEvent (keyUp) {
if (((!Key.isDown(32)) and (!Key.isDown(13))) and (_global.contTrans.bol_keyPressed == true)) {
_global.contTrans.bol_keyPressed = false;
}
}
Symbol 1865 MovieClip [__Packages.objObstacle] Frame 0
class objObstacle extends MovieClip
{
var swapDepths, removeMovieClip;
function objObstacle () {
super();
}
function fInitializeProperties(_rType, _rSoundType, _rSmashable, _rWall, _rBorder, _rTang, _rAirHigh, _rInfiniteLoop, _rSafeZone) {
var _local1 = this;
_local1._sType = _rType;
_local1._nEnergyCost = 10 * _global.contTrans._nDiffLevel;
_local1._sSoundType = _rSoundType;
_local1._sAirHigh = _rAirHigh;
_local1._bSmashable = _rSmashable;
if (_local1._bSmashable == false) {
_local1._bSmashed = true;
}
_local1._bInfiniteLoop = _rInfiniteLoop;
_local1._bSafeZone = _rSafeZone;
_local1._bWall = _rWall;
_local1._bBorder = _rBorder;
if ((_local1._bWall == true) and (_local1._bBorder == true)) {
_local1._bBorder = false;
}
_local1._bTang = _rTang;
}
function onEnterFrame() {
var _local1 = _global;
var _local2 = this;
_local2._bPaused = _local1.contPause.opened;
if (_local2._bPaused == false) {
if (((_local2._bInfiniteLoop == true) and (_local2._currentframe != 2)) and (_local1.levelScreen.mcVehicule._bDuelMode == true)) {
_local2.gotoAndStop("move");
} else if (((_local2._bInfiniteLoop == true) and (_local2._currentframe == 2)) and (_local1.levelScreen.mcVehicule._bDuelMode == true)) {
_local2.infiniteLoop.play();
}
if (_local2.hitTest(_local1.levelScreen.mcVehicule) and (_local2._bSafeZone == true)) {
_local2._bSafeZone = false;
_local1.levelScreen.mcArrowPosition._x = _local2._x;
}
if (((_local1.levelScreen.mcVehicule._bLoseLive == false) and (_local1.levelScreen.mcVehicule._bComeBack == false)) and (_local1.levelScreen.mcVehicule._bGoSafeZone == false)) {
if (((_local2._sAirHigh == "both") or ((_local2._sAirHigh == "ground") and (_local1.levelScreen.mcVehicule._bAir == false))) or ((_local2._sAirHigh == "air") and (_local1.levelScreen.mcVehicule._bAir == true))) {
if (_local2.hitTest(_local1.levelScreen.mcVehicule.mcHitZone)) {
_local2._nBoundsVehicule = _local1.levelScreen.mcVehicule.mcHitZone.getBounds(_local1.stage);
_local2._nBoundsThis = _local2.getBounds(_local1.stage);
if (_local2._sType == "obsTree") {
_local2._nBoundsThis = _local2.mcHitZoneBottom.getBounds(_local1.stage);
if ((_local2._nBoundsVehicule.yMax - 50) <= _local2._nBoundsThis.yMax) {
_local2.swapDepths(_local1.contGame._nSwapDepthIndex);
_local1.contGame._nSwapDepthIndex++;
}
}
if ((_local2._sType == "obsJump") and (_local2._bSmashed == true)) {
if (_local1.levelScreen.mcVehicule.mcHitZone.hitTest(_local2.mcHitSafeZone) and (_local2._bJumpAllowed == false)) {
_local2._bJumpAllowed = true;
}
if (_local1.levelScreen.mcVehicule.mcHitZone.hitTest(_local2.mcHitZone)) {
if (_local2._bJumpAllowed == true) {
_local2._bSmashed = false;
if (_local1.levelScreen.mcVehicule._nSpeed <= (_local1.levelScreen.mcVehicule._nSpeedMin + 2)) {
_local1.levelScreen.mcVehicule._nSpeed = _local1.levelScreen.mcVehicule._nSpeed + 5;
_local1.levelScreen.mcVehicule._nSpeedDecor = _local1.levelScreen.mcVehicule._nSpeedDecor + 5;
}
_local1.levelScreen.mcVehicule._bAir = true;
_local1.levelScreen.mcVehicule._nAirMaxJump = Math.floor((_local1.levelScreen.mcVehicule._nSpeed * 4) / 2);
if (_local1.levelScreen.mcVehicule._nAirMaxJump >= 100) {
_local1.levelScreen.mcVehicule._nAirMaxJump = 100;
}
_local1.levelScreen.mcVehicule._nAirTime = 20 * _local1.levelScreen.mcVehicule._nSpeed;
_local1.levelScreen.mcVehicule._nAirTimeDone = 0;
_local1.contSound.fManageSound("snd_jump", "play", 1, 50);
_local1.levelScreen.mcVehicule._nTimeToTang = -1;
_local1.levelScreen.mcVehicule.gotoAndStop("jump");
} else {
_local2._sType = "wall";
_local2._bWall = true;
}
}
}
if (_local2._bWall == true) {
if (_local1.levelScreen.mcVehicule.mcHitZone.hitTest(_local2.mcHitZoneLeft)) {
if (_local1.levelScreen.mcVehicule._bInvinsible == false) {
_local1.levelScreen.mcVehicule.fChangeColor("hit");
_local1.contGame.fManageEnergy(-1);
}
_local1.levelScreen.mcVehicule._nMoveDecor = 0;
_local1.levelScreen.mcVehicule._nMoveLRSpeed = 0;
_local1.levelScreen.mcVehicule.fHitWall();
} else if (_local1.levelScreen.mcVehicule.mcHitZone.hitTest(_local2.mcHitZoneRight)) {
if (_local1.levelScreen.mcVehicule._bInvinsible == false) {
_local1.levelScreen.mcVehicule.fChangeColor("hit");
_local1.contGame.fManageEnergy(-1);
}
_local1.levelScreen.mcVehicule._nMoveDecor = 0;
_local1.levelScreen.mcVehicule._nMoveLRSpeed = 0;
_local1.levelScreen.mcVehicule.fHitWall();
} else if (_local1.levelScreen.mcVehicule.mcHitZone.hitTest(_local2.mcHitZoneBottom)) {
if (_local1.levelScreen.mcVehicule._bInvinsible == false) {
_local1.levelScreen.mcVehicule.fChangeColor("hit");
_local1.contGame.fManageEnergy(-_local2._nEnergyCost);
}
_local1.levelScreen.mcVehicule.fStopVehicule();
}
}
if (_local2._bBorder == true) {
if (_local1.levelScreen.mcVehicule.mcHitZone.hitTest(_local2.mcHitZoneLeft)) {
if (_local1.levelScreen.mcVehicule._bInvinsible == false) {
_local1.levelScreen.mcVehicule.fChangeColor("hit");
_local1.contGame.fManageEnergy(-1);
}
_local1.levelScreen.mcVehicule._nMoveDecor = 0;
_local1.levelScreen.mcVehicule._nMoveLRSpeed = 0;
if (_local2._x < _local1.levelScreen.mcPositionner._x) {
var _local3 = 1;
} else if ((_local2._x - 5) > _local1.levelScreen.mcPositionner._x) {
var _local3 = -1;
}
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x + (10 * _local3);
_local1.levelScreen.mcVehicule._mcVehiculeShadow._x = _local1.levelScreen.mcVehicule._mcVehiculeShadow._x + (10 * _local3);
} else if (_local1.levelScreen.mcVehicule.mcHitZone.hitTest(_local2.mcHitZoneRight)) {
if (_local1.levelScreen.mcVehicule._bInvinsible == false) {
_local1.contGame.fManageEnergy(-1);
}
_local1.levelScreen.mcVehicule._nMoveDecor = 0;
_local1.levelScreen.mcVehicule._nMoveLRSpeed = 0;
if (_local2._x < _local1.levelScreen.mcPositionner._x) {
var _local3 = 1;
} else if ((_local2._x - 5) > _local1.levelScreen.mcPositionner._x) {
var _local3 = -1;
}
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x + (10 * _local3);
_local1.levelScreen.mcVehicule._mcVehiculeShadow._x = _local1.levelScreen.mcVehicule._mcVehiculeShadow._x + (10 * _local3);
}
}
if (((_local2._bSmashable == true) and (_local2._bSmashed == false)) and (_local1.levelScreen.mcVehicule._bInvinsible == false)) {
if (_local1.levelScreen.mcVehicule.mcHitZone.hitTest(_local2.mcHitZone)) {
if ((_local2._sType == "obsHuile") or (_local2._sType == "obsGravier")) {
_local1.contSound.fManageSound(_local2._sSoundType, "play", 1, 50);
_local1.levelScreen.mcVehicule.fObstacleBrake(true, 2);
_local2._bSmashed = true;
} else {
_local1.contSound.fManageSound(_local2._sSoundType, "play", 1, 50);
_local1.levelScreen.mcVehicule.fChangeColor("hit");
_local1.contGame.fManageEnergy(-_local2._nEnergyCost);
_local1.levelScreen.mcVehicule.fObstacleBrake(true, 2);
_local2._bSmashed = true;
_local2.play();
}
}
}
if (((_local2._bSmashable == true) and (_local2._bSmashed == false)) and (_local1.levelScreen.mcVehicule._bInvinsible == false)) {
if ((_local2._sType != "obsHuile") and (_local2._sType != "obsGravier")) {
_local2._nBoundsThis = _local2.mcHitZone.getBounds(_local1.stage);
if ((_local2._nBoundsVehicule.yMax - 50) <= _local2._nBoundsThis.yMax) {
_local2.swapDepths(_local1.contGame._nSwapDepthIndex);
_local1.contGame._nSwapDepthIndex++;
}
}
}
if (_local2._bTang == true) {
_local2.fTangVehicule();
}
}
} else if ((_local2._sAirHigh == "air") and (_local1.levelScreen.mcVehicule._bAir == false)) {
_local2.swapDepths(_local1.contGame._nSwapDepthIndex);
_local1.contGame._nSwapDepthIndex++;
}
} else if (((_local2._bSmashable == true) and (_local2._bSmashed == false)) and (_local1.levelScreen.mcVehicule._bInvinsible == false)) {
if (_local2.hitTest(_local1.levelScreen.mcVehicule.mcHitZone)) {
_local2._objColor = new Color(_local2);
var _aMyColorTransform = {ra:"100", rb:"120", ga:"100", gb:"60", ba:"100", bb:"25", aa:"100", ab:"0"};
_local2._objColor.setTransform(_aMyColorTransform);
}
}
_local2._nBoundsThis = _local2.getBounds(_local1.stage);
if (_local2._nBoundsThis.yMin >= (400 + (_local2._height / 2))) {
_local2.fItemDelete();
}
} else if (((_local2._bInfiniteLoop == true) and (_local2._currentframe == 2)) and (_local1.levelScreen.mcVehicule._bDuelMode == true)) {
_local2.infiniteLoop.stop();
}
}
function fTangVehicule() {
var _local1 = this;
var _local2 = _global;
_local1._nBoundsVehicule = _local2.levelScreen.mcVehicule.mcHitZone.getBounds(_local2.stage);
_local1._nBoundsThis = _local1.getBounds(_local2.stage);
if (_local1._sType == "obsRailTrainLv3") {
if (_local2.levelScreen.mcVehicule._currentframe < 5) {
_local2.levelScreen.mcVehicule.gotoAndStop("tang");
}
} else if ((_local1._nBoundsVehicule.xMin < _local1._nBoundsThis.xMax) and (_local1._nBoundsVehicule.xMax > _local1._nBoundsThis.xMax)) {
if (_local2.levelScreen.mcVehicule._sTangPosition != "tang") {
_local2.levelScreen.mcVehicule._nTimeToTang = getTimer() + 20;
_local2.levelScreen.mcVehicule.gotoAndStop("left");
}
} else if ((_local1._nBoundsVehicule.xMin < _local1._nBoundsThis.xMin) and (_local1._nBoundsVehicule.xMax > _local1._nBoundsThis.xMin)) {
if (_local2.levelScreen.mcVehicule._sTangPosition != "tang") {
_local2.levelScreen.mcVehicule._nTimeToTang = getTimer() + 20;
_local2.levelScreen.mcVehicule.gotoAndStop("right");
}
} else if ((_local1._nBoundsVehicule.xMin > _local1._nBoundsThis.xMin) and (_local1._nBoundsVehicule.xMax < _local1._nBoundsThis.xMax)) {
_local2.levelScreen.mcVehicule._nTimeToTang = getTimer() + 20;
_local2.levelScreen.mcVehicule.gotoAndStop("idle");
}
}
function fItemDelete() {
swapDepths(7665);
removeMovieClip();
}
var _bJumpAllowed = false;
var _bInfiniteLoop = false;
var _bSafeZone = false;
var _bWall = false;
var _bBorder = false;
var _bTang = false;
var _bSmashable = false;
var _bSmashed = false;
var _bPaused = true;
}
Symbol 1866 MovieClip [__Packages.objVehicule] Frame 0
class objVehicule extends MovieClip
{
var _nSpeedMax, _x;
function objVehicule () {
super();
}
function fInitializeProperties(_rSpeedMin, _rSpeedMax, _rVelocity) {
var _local1 = this;
var _local2 = _global;
_local1._nBoundsVehicule = _local2.levelScreen.mcVehicule.getBounds(_local2.stage);
_local1._nStartPosX = Math.floor((_local1._nBoundsVehicule.xMin + _local1._nBoundsVehicule.xMax) / 2);
_local1._nStartPosY = Math.floor((_local1._nBoundsVehicule.yMin + _local1._nBoundsVehicule.yMax) / 2);
_local1._nVelocity = _rVelocity;
_local1._sSoundMotor = "OUT";
_local1._sTangPosition = "idle";
_local1._nTimeToTang = -1;
_local1._nSpeed = _rSpeedMin - 0.1;
_local1._nSpeedDecor = _local1._nSpeed;
_local1._nSpeedMin = _rSpeedMin;
_local1._nSpeedMax = _rSpeedMax;
_local1._nSpeedBonus = 0;
_local1._nDirection = 1;
_local1._nSpeedToBrake = 0;
_local2.contGame._nSpeedMeterFactor = 125 / _local1._nSpeedMax;
_local1._nMoveLRSpeed = 0;
_local1._nMoveLRSpeedMax = 10;
_local1._nDirectionLR = 1;
_local1._nAirTime = 0;
_local1._nAirTimeDone = 0;
_local1._mcVehiculeShadow = _local2.levelScreen.mcVehiculeShadow;
_local1._mcVehiculeShadow._x = _local1._x;
_local1._mcVehiculeShadow._y = _local1._y;
_local1._mcVehiculeShadow.swapDepths(498);
_local1.swapDepths(499);
}
function fForward() {
var _local1 = this;
if ((_local1._nSpeed > _local1._nSpeedMin) and (_local1._nDirection == -1)) {
_local1.fDecelerate(3, 1);
} else {
_local1._nDirection = 1;
_local1._nSpeed = _local1._nSpeed + _local1._nVelocity;
if (_local1._nSpeed > _local1._nSpeedMax) {
_local1.fManageEngin("MID");
_local1._nSpeed = _local1._nSpeedMax;
} else {
_local1.fManageEngin("IN");
}
if (_local1._bDuelMode == true) {
_local1.fVefiryLimitY(_local1._nSpeed * (-_local1._nDirection));
} else {
_local1._nSpeedDecor = _local1._nSpeed * _local1._nDirection;
}
}
}
function fManageEngin(_rSound) {
var _local1 = _global;
var _local2 = _rSound;
var _local3 = this;
if (_local2 == "OUT") {
if ((_local3._sSoundMotor != _local2) and (_local3._sSoundMotor != "MIN")) {
_local1.contSound.fManageSound("snd_MID", "stop", 0, 0);
_local1.contSound.fManageSound("snd_MIN", "stop", 0, 0);
_local1.contSound.fManageSound("snd_OUT", "stop", 0, 0);
_local1.contSound.fManageSound("snd_IN", "stop", 0, 0);
_local1.contSound.fManageSound("snd_" + _local2, "play", 1, 30);
_local3._sSoundMotor = "OUT";
}
} else if ((_local2 == "MID") or (_local2 == "MIN")) {
if (_local3._sSoundMotor != _local2) {
_local1.contSound.fManageSound("snd_MID", "stop", 0, 0);
_local1.contSound.fManageSound("snd_MIN", "stop", 0, 0);
_local1.contSound.fManageSound("snd_OUT", "stop", 0, 0);
_local1.contSound.fManageSound("snd_IN", "stop", 0, 0);
if (_local2 == "MIN") {
_local1.contSound.fManageSound("snd_" + _local2, "play", 99999, 25);
} else {
_local1.contSound.fManageSound("snd_" + _local2, "play", 99999, 30);
}
_local3._sSoundMotor = _local2;
}
} else if ((_local3._sSoundMotor != _local2) and (_local3._sSoundMotor != "MID")) {
_local1.contSound.fManageSound("snd_IN", "stop", 0, 0);
_local1.contSound.fManageSound("snd_MID", "stop", 0, 0);
_local1.contSound.fManageSound("snd_MIN", "stop", 0, 0);
_local1.contSound.fManageSound("snd_OUT", "stop", 0, 0);
_local1.contSound.fManageSound("snd_" + _local2, "play", 1, 30);
_local3._sSoundMotor = _local2;
}
}
function fBackward() {
var _local1 = this;
if ((_local1._nSpeed > _local1._nSpeedMin) and (_local1._nDirection == 1)) {
_local1.fDecelerate(3, 1);
} else {
_local1._nDirection = -1;
_local1._nSpeed = _local1._nSpeed + _local1._nVelocity;
if (_local1._nSpeed > (_local1._nSpeedMax / 1.5)) {
_local1.fManageEngin("MID");
_local1._nSpeed = _local1._nSpeedMax / 1.5;
} else {
_local1.fManageEngin("IN");
}
if (_local1._bDuelMode == true) {
_local1.fVefiryLimitY(_local1._nSpeed * (-_local1._nDirection));
} else {
_local1._nSpeedDecor = _local1._nSpeed * _local1._nDirection;
}
}
}
function fBrake() {
fDecelerate(_nSpeedMax / 8, 1);
}
function fDecelerate(_rFactor, _rSens) {
var _local1 = this;
_local1.fManageEngin("OUT");
_local1._nSpeed = _local1._nSpeed - (_local1._nVelocity * _rFactor);
if (_local1._nSpeed < _local1._nSpeedMin) {
if (_local1._bDuelMode == true) {
_local1._nSpeed = Math.floor(_local1._nSpeedMin / 1.5);
} else {
_local1._nSpeed = _local1._nSpeedMin;
}
_local1.fManageEngin("MIN");
}
if (((_local1._bDuelMode == true) and (_local1._bLoseLive == false)) and (_local1._bComeBack == false)) {
_local1.fVefiryLimitY(_local1._nSpeed * ((-_local1._nDirection) * _rSens));
} else {
_local1._nSpeedDecor = _local1._nSpeed * _local1._nDirection;
}
}
function fVefiryLimitY(_rSpeed) {
var _local1 = this;
_local1._nBoundsVehicule = _global.levelScreen.mcVehicule.mcHitZone.getBounds(_global.stage);
if (((_local1._nBoundsVehicule.yMin + 10) + _rSpeed) < 0) {
_local1._y = _local1._y - (_local1._nBoundsVehicule.yMin + 8);
_local1._mcVehiculeShadow._y = _local1._mcVehiculeShadow._y - (_local1._nBoundsVehicule.yMin + 10);
_local1._nSpeed = _local1._nSpeedMin;
} else if (((_local1._nBoundsVehicule.yMax - 10) + _rSpeed) > 385) {
_local1._y = _local1._y + (385 - (_local1._nBoundsVehicule.yMax - 8));
_local1._mcVehiculeShadow._y = _local1._mcVehiculeShadow._y + (385 - (_local1._nBoundsVehicule.yMax - 10));
_local1._nSpeed = _local1._nSpeedMin;
} else {
_local1._y = _local1._y + (_local1._nSpeed * (-_local1._nDirection));
_local1._mcVehiculeShadow._y = _local1._mcVehiculeShadow._y + (_local1._nSpeed * (-_local1._nDirection));
}
_local1._nSpeedDecor = 0;
}
function fMoveLR(_rDirection) {
var _local1 = this;
if ((_local1._nMoveLRSpeed > 0) and (_local1._nDirectionLR == (-_rDirection))) {
if (_local1._nMoveLRSpeed > (_local1._nMoveLRSpeedMax / 2)) {
_global.contSound.fManageSound("snd_tire01", "play", 1, 60);
}
_local1.fSlideLR(10);
} else {
_local1._nDirectionLR = _rDirection;
if (_local1._nSpeed != _local1._nSpeedMin) {
_local1._nMoveLRSpeed = _local1._nMoveLRSpeed + (((_local1._nVelocity / _local1._nSpeedMax) * _local1._nSpeed) + 2.5);
} else {
_local1._nMoveLRSpeed = _local1._nMoveLRSpeed + (((_local1._nVelocity / _local1._nSpeedMax) * _local1._nSpeed) + 1.5);
}
if (_local1._nMoveLRSpeed > _local1._nMoveLRSpeedMax) {
_local1._nMoveLRSpeed = _local1._nMoveLRSpeedMax;
}
}
_local1._nMoveDecor = _local1._nMoveLRSpeed * _local1._nDirectionLR;
}
function fSlideLR(_rFactor) {
var _local1 = this;
_local1._nMoveLRSpeed = _local1._nMoveLRSpeed - (_local1._nVelocity * _rFactor);
if (_local1._nMoveLRSpeed < 0) {
_local1._nMoveLRSpeed = 0;
}
if (_local1._bDuelMode == true) {
_local1._nMoveDecor = _local1._nMoveLRSpeed * _local1._nDirectionLR;
} else {
_local1._nMoveDecor = _local1._nMoveLRSpeed * _local1._nDirectionLR;
}
}
function fJumpTime() {
var _local1 = this;
_local1._nAirTimeDone = _local1._nAirTimeDone + _local1._nSpeed;
_local1._nPercent = Math.round((100 * _local1._nAirTimeDone) / _local1._nAirTime);
if (_local1._nPercent >= 100) {
_local1._bAir = false;
_local1._mcVehiculeShadow._xscale = 100;
_local1._mcVehiculeShadow._yscale = 100;
} else if (_local1._nPercent >= 90) {
_local1._xscale = 100;
_local1._yscale = 100;
var _local2 = _local1._nAirMaxJump / 50;
_local1._mcVehiculeShadow._x = _local1._x;
_local1._mcVehiculeShadow._y = _local1._y;
if (_local1._currentframe < 5) {
_local1.gotoAndPlay("tang");
_global.contSound.fManageSound("snd_tang", "play", 1, 50);
}
} else if (_local1._nPercent >= 50) {
var _local2 = _local1._nAirMaxJump / 50;
_local1._xscale = (100 + _local1._nAirMaxJump) - ((_local1._nPercent - 50) * _local2);
_local1._yscale = (100 + _local1._nAirMaxJump) - ((_local1._nPercent - 50) * _local2);
_local1._mcVehiculeShadow._xscale = (100 - _local1._nAirMaxJump) + ((_local1._nPercent - 50) * _local2);
_local1._mcVehiculeShadow._yscale = (100 - _local1._nAirMaxJump) + ((_local1._nPercent - 50) * _local2);
_local1._mcVehiculeShadow._x = (_local1._x + 20) - (Math.round(20 * ((_local1._nPercent - 50) * _local2)) / 50);
_local1._mcVehiculeShadow._y = (_local1._y + 10) - (Math.round(10 * ((_local1._nPercent - 50) * _local2)) / 50);
} else {
var _local2 = _local1._nAirMaxJump / 50;
_local1._xscale = 100 + (_local1._nPercent * _local2);
_local1._yscale = 100 + (_local1._nPercent * _local2);
_local1._mcVehiculeShadow._xscale = 100 - (_local1._nPercent * _local2);
_local1._mcVehiculeShadow._yscale = 100 - (_local1._nPercent * _local2);
_local1._mcVehiculeShadow._x = _local1._x + (Math.round(20 * (_local1._nPercent * _local2)) / 50);
_local1._mcVehiculeShadow._y = _local1._y + (Math.round(10 * (_local1._nPercent * _local2)) / 50);
}
}
function fVehiculeCentred() {
var _local1 = this;
if ((_local1._x + 5) < 0) {
_local1._x = _local1._x + 5;
} else if ((_local1._x - 5) > 0) {
_local1._x = _local1._x - 5;
} else {
_local1._bVehiculeCentred = true;
_local1._x = 0;
}
_local1._mcVehiculeShadow._x = _local1._x;
_local1._mcVehiculeShadow._y = _local1._y;
}
function fLevelCentred() {
var _local1 = _global;
var _local2 = this;
if ((_local1.levelScreen._x + 5) < 0) {
_local1.levelScreen._x = _local1.levelScreen._x + 5;
if (_local2._bVehiculeReachSafeZone == false) {
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x - 5;
}
} else if ((_local1.levelScreen._x - 5) > 0) {
_local1.levelScreen._x = _local1.levelScreen._x - 5;
if (_local2._bVehiculeReachSafeZone == false) {
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x + 5;
}
} else {
_local2._bLevelCentred = true;
_local1.levelScreen._x = 0;
}
_local2._mcVehiculeShadow._x = _local2._x;
_local2._mcVehiculeShadow._y = _local2._y;
}
function fVehiculeReachSafeZone(_rZoneX, _rZoneY) {
var _local1 = this;
var _local2 = _rZoneX;
if ((_local1._x + 5) < _local2) {
_local1._x = _local1._x + 5;
} else if ((_local1._x - 5) > _local2) {
_local1._x = _local1._x - 5;
} else {
_local1._bVehiculeReachSafeZone = true;
_local1._x = _local2;
}
_local1._mcVehiculeShadow._x = _local1._x;
_local1._mcVehiculeShadow._y = _local1._y;
}
function onEnterFrame() {
var _local1 = this;
var _local2 = _global;
_local1._bPaused = _local2.contPause.opened;
if (_local1._bPaused == false) {
if (_local1._bGoSafeZone == true) {
_local1._nMoveDecor = 0;
_local1._nMoveLRSpeed = 0;
if (_local1._bVehiculeReachSafeZone == false) {
_local1.fVehiculeReachSafeZone(_local2.levelScreen.mcArrowPosition._x);
}
if (_local1._bLevelCentred == false) {
_local1.fLevelCentred();
}
if ((_local1._bLevelCentred == true) and (_local1._bVehiculeReachSafeZone == true)) {
_local1._y = _local1._y - 15;
_local1._bGoSafeZone = false;
}
} else if (_local1._bLoseLive == true) {
_local1._nBoundsVehicule = _local2.levelScreen.mcVehicule.getBounds(_local2.stage);
_local2.contGame._bDecorStickL = false;
_local2.contGame._bDecorStickR = false;
if (_local1._nBoundsVehicule.yMin <= 400) {
_local1._nSpeed = _local1._nSpeedMin;
_local1.fDecelerate(2, 1);
_local1.fSlideLR(4);
_local1._y = _local1._y + 5;
} else if (_local2.mcInterface.mcLifeBar._currentframe == 1) {
_local1.gotoAndStop("idle");
_local1._bAir = false;
_local1._xscale = 100;
_local1._yscale = 100;
_local1._mcVehiculeShadow._xscale = 100;
_local1._mcVehiculeShadow._yscale = 100;
_local1._bLoseLive = false;
_local1._bComeBack = true;
_local2.contSound.fManageSound("snd_mecanic1", "play", 1, 50);
_local2.contSound.fManageSound("snd_mecanic", "play", 1, 100);
_local1._bColored = false;
_local2.levelScreen.mcVehicule.fChangeColor("invinsible");
_local1._nColorDirection = -1;
_local2.contGame.fManageLive(-1);
}
_local1._mcVehiculeShadow._x = _local1._x;
_local1._mcVehiculeShadow._y = _local1._y;
} else if (_local1._bComeBack == true) {
var yOk = false;
var xOk = false;
_local1._nBoundsVehicule = _local2.levelScreen.mcVehicule.getBounds(_local2.stage);
var _local3 = (_local1._nBoundsVehicule.yMin + _local1._nBoundsVehicule.yMax) / 2;
_local1.fChangeColor("invinsibleFlash");
if ((_local3 - 10) > _local1._nStartPosY) {
_local1._y = _local1._y - 5;
} else {
var yOk = true;
}
if ((_local1._x - 10) > _local2.levelScreen.mcArrowPosition._x) {
_local1._x = _local1._x - 5;
} else if ((_local1._x - 5) < _local2.levelScreen.mcArrowPosition._x) {
var xOk = true;
} else if ((_local1._x + 5) < _local2.levelScreen.mcArrowPosition._x) {
_local1._x = _local1._x + 5;
} else if ((_local1._x + 5) > _local2.levelScreen.mcArrowPosition._x) {
var xOk = true;
}
_local1._mcVehiculeShadow._x = _local1._x;
_local1._mcVehiculeShadow._y = _local1._y;
if ((xOk == true) and (yOk == true)) {
var point = {x:_local2.levelScreen.mcArrowPosition._x, y:_local1._nStartPosY - 50};
_local2.levelScreen.mcVehicule.globalToLocal(point);
_local1._bComeBack = false;
_local1._bInvinsible = true;
_local1._nInvinsibleTime = getTimer();
}
} else {
if (((_local1._nTimeToTang != -1) and (getTimer() >= _local1._nTimeToTang)) and (_local1._sTangPosition != "jump")) {
_local2.levelScreen.mcVehicule.gotoAndStop("idle");
_local1._nTimeToTang = -1;
}
if (_local1._bColored == true) {
_local1.fChangeColor("toNormal");
}
if (_local1._bInvinsible == true) {
if ((getTimer() - 3000) >= _local1._nInvinsibleTime) {
_local1.fChangeColor("invinsibleToNormal");
_local1._bInvinsible = false;
} else {
_local1.fChangeColor("invinsibleFlash");
}
}
if (_local1._bAir == true) {
_local1.fJumpTime();
} else {
_local1._mcVehiculeShadow._x = _local1._x;
_local1._mcVehiculeShadow._y = _local1._y;
if (_local1._bBossComing == false) {
if (Key.isDown(37) and (!Key.isDown(39))) {
_local1.fMoveLR(1);
} else if (Key.isDown(37) and Key.isDown(39)) {
_local1.fSlideLR(1);
} else if ((!Key.isDown(37)) and Key.isDown(39)) {
_local1.fMoveLR(-1);
} else if ((!Key.isDown(37)) and (!Key.isDown(39))) {
_local1.fSlideLR(1);
}
}
if (_local1._bObstacleCollide == false) {
if (_local1._bBossComing == false) {
if ((!Key.isDown(38)) and (!Key.isDown(40))) {
if (_local1._nSpeed > (_local1._nSpeedMin - 0.1)) {
_local1.fDecelerate(1, 1);
}
} else if (Key.isDown(38) and Key.isDown(40)) {
_local1.fDecelerate(1, 1);
} else if (Key.isDown(38) and (!Key.isDown(40))) {
_local1.fForward();
} else if (Key.isDown(40) and (!Key.isDown(38))) {
if (_local1._bDuelMode == true) {
_local1.fBackward();
} else {
_local1.fBrake();
}
}
}
} else if (_local1._nSpeed > _local1._nSpeedToBrake) {
_local1.fBrake();
} else {
_local1.fObstacleBrake(false);
}
}
}
}
}
function fHitWall() {
var _local2 = _global;
if (_x < _local2.levelScreen.mcArrowPosition._x) {
var _local1 = 1;
} else if ((_x - 5) > _local2.levelScreen.mcArrowPosition._x) {
var _local1 = -1;
}
_local2.levelScreen._x = _local2.levelScreen._x - (10 * _local1);
_local2.levelScreen.mcVehicule._x = _local2.levelScreen.mcVehicule._x + (10 * _local1);
_local2.levelScreen.mcVehicule._mcVehiculeShadow._x = _local2.levelScreen.mcVehicule._mcVehiculeShadow._x + (10 * _local1);
}
function fStopVehicule() {
var _local1 = this;
var _local2 = _global;
_local1._nSpeedDecor = 0;
_local1._nMoveLRSpeed = 0;
_local1._nSpeed = _local1._nSpeedMin;
_local1._bGoSafeZone = true;
_local1._bVehiculeCentred = false;
_local1._bLevelCentred = false;
_local1._bVehiculeReachSafeZone = false;
_local1._nBoundsVehicule = _local2.levelScreen.mcVehicule.getBounds(_local2.levelScreen._parent);
if (_local1._bInvinsible == false) {
_local2.levelScreen._parent.mcBurst._x = (_local1._nBoundsVehicule.xMin + _local1._nBoundsVehicule.xMax) / 2;
_local2.levelScreen._parent.mcBurst._y = _local1._nBoundsVehicule.yMin;
_local2.levelScreen._parent.mcBurst.gotoAndPlay(2);
_local2.contSound.fManageSound("snd_impact", "play", 1, 70);
_local1._y = _local1._y + 15;
_local1._mcVehiculeShadow._y = _local1._y;
}
}
function fObstacleBrake(_rObstacleCollide, _rSpeedToBrake) {
var _local1 = this;
var _local2 = _rSpeedToBrake;
_local1._bObstacleCollide = _rObstacleCollide;
if (_local2 < 1) {
_local2 = 1.1;
}
_local1._nSpeedToBrake = _local1._nSpeed - (_local1._nSpeed / _local2);
if (_local1._nSpeedToBrake <= _local1._nSpeedMin) {
_local1._nSpeedToBrake = _local1._nSpeedMin + 0.1;
}
}
function fChangeColor(_rMode) {
var _local1 = this;
if (_rMode == "hit") {
_local1._bColored = true;
_local1._objColor = new Color(_local1);
var _aMyColorTransform = {ra:"100", rb:"81", ga:"100", gb:"0", ba:"100", bb:"30", aa:"100", ab:"0"};
_local1._objColor.setTransform(_aMyColorTransform);
} else if (_rMode == "toNormal") {
var _local3 = 0;
var _nBlue = 0;
var _aMyColorTransform = _local1._objColor.getTransform();
if (_aMyColorTransform.rb > 0) {
_local3 = int(_aMyColorTransform.rb) - 5;
}
if (_aMyColorTransform.bb > 0) {
_nBlue = int(_aMyColorTransform.bb) - 5;
}
if (_local3 < 0) {
_local3 = 0;
}
if (_nBlue < 0) {
_nBlue = 0;
}
if ((_local3 == 0) and (_nBlue == 0)) {
_local1._bColored = false;
var _aMyColorTransform = {ra:"100", rb:_local3, ga:"100", gb:"0", ba:"100", bb:_nBlue, aa:"100", ab:"0"};
_local1._objColor.setTransform(_aMyColorTransform);
} else {
var _aMyColorTransform = {ra:"100", rb:_local3, ga:"100", gb:"0", ba:"100", bb:_nBlue, aa:"100", ab:"0"};
_local1._objColor.setTransform(_aMyColorTransform);
}
} else if (_rMode == "invinsible") {
_local1._objColor = new Color(_local1);
var _aMyColorTransform = {ra:"100", rb:"150", ga:"100", gb:"150", ba:"100", bb:"0", aa:"100", ab:"0"};
_local1._objColor.setTransform(_aMyColorTransform);
} else if (_rMode == "invinsibleFlash") {
var _local3 = 0;
var _local2 = 0;
var _aMyColorTransform = _local1._objColor.getTransform();
if (_local1._nColorDirection == -1) {
if (_aMyColorTransform.rb > 0) {
_local3 = int(_aMyColorTransform.rb) - 25;
}
if (_aMyColorTransform.gb > 0) {
_local2 = int(_aMyColorTransform.gb) - 25;
}
if (_local3 <= 0) {
_local3 = 0;
_local1._nColorDirection = 1;
}
if (_local2 <= 0) {
_local2 = 0;
}
} else if (_local1._nColorDirection == 1) {
if (_aMyColorTransform.rb < 150) {
_local3 = int(_aMyColorTransform.rb) + 25;
}
if (_aMyColorTransform.gb < 150) {
_local2 = int(_aMyColorTransform.gb) + 25;
}
if (_local3 >= 150) {
_local1._nColorDirection = -1;
_local3 = 150;
}
if (_local2 >= 150) {
_local2 = 150;
}
}
var _aMyColorTransform = {ra:"100", rb:_local3, ga:"100", gb:_local2, ba:"100", bb:"0", aa:"100", ab:"0"};
_local1._objColor.setTransform(_aMyColorTransform);
} else if (_rMode == "invinsibleToNormal") {
_local1._objColor = new Color(_local1);
var _aMyColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"};
_local1._objColor.setTransform(_aMyColorTransform);
}
}
var _bAir = false;
var _bObstacleCollide = false;
var _bGoSafeZone = false;
var _bBossComing = false;
var _bLoseLive = false;
var _bComeBack = false;
var _bColored = false;
var _bInvinsible = false;
var _bPaused = false;
var _bDuelMode = false;
var _bVehiculeCentred = false;
var _bLevelCentred = false;
var _bVehiculeReachSafeZone = false;
}
Symbol 1867 MovieClip [__Packages.objOpponent] Frame 0
class objOpponent extends MovieClip
{
var _nProjectileToFire, _x, _y, _sProjectileType, swapDepths, removeMovieClip;
function objOpponent () {
super();
}
function fInitializeProperties(_rLevel) {
var _local1 = this;
var _local2 = _global;
_local1._nAttack = 0;
_local1._nDelayPhoto = 0;
_local1._sCurrentAction = "idle";
_local1._nLevel = _rLevel;
if (_local1._nLevel == 1) {
_local1._aBossMove = ["a", "13", "10", "4", "11", "a", "b", "12", "a", "8", "b", "a", "13", "c", "d", "b", "10", "a", "f", "b", "8", "12", "f", "a", "b", "e", "11", "f", "2", "a", "10", "4", "10", "a", "b", "4", "10", "7", "b", "c", "e", "d"];
_local1.mcBoss = _local2.levelScreen._parent.mcOpponent.opponent.brick;
_local1._nBossPhoto = 1;
} else if (_local1._nLevel == 2) {
_local1._aBossMove = ["2", "f", "10", "6", "e", "f", "i", "1", "10", "4", "f", "10", "4", "i", "10", "7", "i", "f", "11", "i", "8", "b", "a", "f", "4"];
_local1.mcBoss = _local2.levelScreen._parent.mcOpponent.opponent.luther;
_local1._nBossPhoto = 3;
} else if (_local1._nLevel == 3) {
_local1._aBossMove = ["8", "10", "b", "11", "4", "10", "c", "12", "4", "10", "13", "a", "8", "11", "10", "13", "c", "10", "11", "12", "c", "1", "13", "10", "4", "12", "11", "10", "4", "10", "7", "13", "10", "11", "12", "10", "13", "11"];
_local1.mcBoss = _local2.levelScreen._parent.mcOpponent.opponent.tad;
_local1._nBossPhoto = 5;
}
_local2.levelScreen._parent.mcEnergyBarBossTween.mcEnergyBarBoss.gotoAndStop(_local1._nBossPhoto);
_local2.levelScreen._parent.mcEnergyBarBossTween.gotoAndPlay("play");
_local1.mcEnergyBarBoss = _local2.levelScreen._parent.mcEnergyBarBossTween.mcEnergyBarBoss.mcEnergyBar.mcEnergyOverlay;
_local1.mcEnergyBarBoss._yscale = 0;
_local1._bActivated = false;
_local1._nVelocity = 0.2;
_local1._sDirectionX = "idle";
_local1._sDirectionY = "idle";
_local1._nSpeedX = 0;
_local1._nSpeedY = 0;
_local1._sNextZoneX = "Middle";
_local1._sNextZoneY = "Bottom";
_local1._sZone = _local1._sNextZoneY + _local1._sNextZoneX;
_local1._nDistanceX = 0;
_local1._nDistanceY = 0;
_local1._x = _local2.levelScreen._parent._x;
_local1._y = -330;
_local2.contSound.fManageSound("snd_MID", "stop", 0, 0);
_local2.contSound.fManageSound("snd_MIN", "stop", 0, 0);
_local2.contSound.fManageSound("snd_OUT", "stop", 0, 0);
_local2.contSound.fManageSound("snd_IN", "stop", 0, 0);
}
function fManageEnergy(_rEnergy) {
var _local1 = this;
_local1.fChangeColor("hit");
_local1._nDelayPhoto = getTimer();
_global.levelScreen._parent.mcEnergyBarBossTween.mcEnergyBarBoss.gotoAndStop(_local1._nBossPhoto + 1);
_local1.mcEnergyBarBoss._yscale = _local1.mcEnergyBarBoss._yscale + (_rEnergy / _local1._nLevel);
if (_local1.mcEnergyBarBoss._yscale >= 100) {
_global.contSound.fManageSound("snd_suckers", "play", 1, 100);
_local1.mcEnergyBarBoss._yscale = 100;
_local1._bLoseLive = true;
} else if (_local1.mcEnergyBarBoss._yscale < 1) {
_local1.mcEnergyBarBoss._yscale = 0;
}
}
function onEnterFrame() {
var _local1 = _global;
var _local2 = this;
_local2._bPaused = _local1.contPause.opened;
if (_local2._bPaused == false) {
if (_local2._bActivated == false) {
_local1.levelScreen.mcVehicule._bBossComing = true;
_local1.levelScreen.mcVehicule._nMoveDecor = 0;
_local1.levelScreen.mcVehicule._nMoveLRSpeed = 0;
_local2._y = _local2._y + 2;
if ((_local1.levelScreen._x + 3) < 0) {
_local1.levelScreen._x = _local1.levelScreen._x + 3;
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x - 3;
} else if ((_local1.levelScreen._x - 3) > 0) {
_local1.levelScreen._x = _local1.levelScreen._x - 3;
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x + 3;
} else {
_local1.levelScreen._x = 0;
}
if ((_local1.levelScreen.mcVehicule._x + 5) < 0) {
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x + 5;
} else if ((_local1.levelScreen.mcVehicule._x - 5) > 0) {
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x - 5;
} else {
_local1.levelScreen.mcVehicule._x = 0;
}
if (_local2._y >= -50) {
_local2._nStartPosX = _local2._x;
_local2._nStartPosY = _local2._y;
_local2._bActivated = true;
_local1.contMain.fPause("anim");
_local1.contPopup.gotoAndStop("open");
_local1.levelScreen.mcVehicule._bBossComing = false;
_local1.levelScreen.mcVehicule._bDuelMode = true;
}
} else if (_local2._bLoseLive == true) {
_local2.gotoAndStop("loseLive");
_local2._y = _local2._y + 7;
if (_local2.hitTest(_local1.levelScreen.mcVehicule)) {
_local2._alpha = 30;
}
if (_local2._y >= (400 + _local2._height)) {
_local2.fItemDelete();
_local1.contSound.fManageSound("snd_motorloop04", "stop", "", "");
_local1.contSound.fManageSound("snd_GreatGopher", "play", 1, 100);
delete _local1.levelScreen.mcFinishLine.onEnterFrame;
_local1.levelScreen.mcFinishLine.onEnterFrame = function () {
var _local1 = _global;
var _local3 = this;
var _local2 = _local3.getBounds(_local1.stage);
if (_local1.contPause.opened == false) {
_local3._y = _local3._y + 15;
if (_local2.yMin >= 400) {
if ((_local1.levelScreen.mcVehicule._bLoseLive == false) and (_local1.contGame.array_gameplay[2] > -1)) {
delete _local3.onEnterFrame;
_local1.contGame.fSendScoreToMain();
_local1.contMain._bShowStats = true;
_local1.contTrans.str_previousScreen = "";
_local1.contTrans.stopSound = true;
_local1.contTrans.str_nextScreen = "pitStop";
_local1.contTrans.gotoAndStop("start");
}
}
}
};
}
} else {
if (_local2._bColored == true) {
_local2.fChangeColor("toNormal");
}
if (_local1.contGame._bWaffleAttack == true) {
var _ni = 0;
while (_ni < 3) {
if (_local2.mcBoss.hitTest(_local1.levelScreen.mcVehicule.waffle["mcHitZone" + _ni])) {
_local2.fManageEnergy(6);
_local1.contGame._bWaffleAttack = false;
}
_ni++;
}
}
if (((getTimer() - 1000) >= _local2._nDelayPhoto) and (_local1.levelScreen._parent.mcEnergyBarBossTween.mcEnergyBarBoss._currentframe != _local2._nBossPhoto)) {
_local1.levelScreen._parent.mcEnergyBarBossTween.mcEnergyBarBoss.gotoAndStop(_local2._nBossPhoto);
}
if (_local2.hitTest(_local1.levelScreen.mcVehicule)) {
var soundToPlay = ("snd_hit" + _local2._nLevel);
var _local3 = 1;
while (_local3 <= 9) {
if (_local2["mcHitZone" + _local3].hitTest(_local1.levelScreen.mcVehicule.mcHitZone)) {
if (((_local3 == 1) or (_local3 == 3)) or (_local3 == 5)) {
_local1.contSound.fManageSound(soundToPlay, "play", 1, 80);
_local1.levelScreen.mcVehicule._nMoveDecor = 0;
_local1.levelScreen.mcVehicule._nMoveLRSpeed = 0;
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x - 10;
_local1.contGame._bDecorStickL = false;
_local1.contGame._bDecorStickR = false;
} else if (((_local3 == 2) or (_local3 == 4)) or (_local3 == 6)) {
_local1.contSound.fManageSound(soundToPlay, "play", 1, 80);
_local1.levelScreen.mcVehicule._nMoveDecor = 0;
_local1.levelScreen.mcVehicule._nMoveLRSpeed = 0;
_local1.levelScreen.mcVehicule._x = _local1.levelScreen.mcVehicule._x + 10;
_local1.contGame._bDecorStickL = false;
_local1.contGame._bDecorStickR = false;
} else if (_local3 == 7) {
_local1.contSound.fManageSound(soundToPlay, "play", 1, 80);
_local1.levelScreen.mcVehicule._nSpeed = 0;
_local1.levelScreen.mcVehicule._y = _local1.levelScreen.mcVehicule._y + 15;
_local1.levelScreen.mcVehicule.fDecelerate(2, -1);
} else if ((_local3 == 8) or (_local3 == 9)) {
if (_local2._sCurrentAction == "throwFire") {
if ((_local3 == 8) and ((_local2._sProjectileType == "left") or (_local2._sProjectileType == "both"))) {
if ((_local1.levelScreen._parent.mcOpponent.opponentBody.mcFireLeft._currentframe >= 10) and (_local1.levelScreen._parent.mcOpponent.opponentBody.mcFireLeft._currentframe <= 44)) {
if ((_local1.levelScreen.mcVehicule._bColored == false) and (_local1.levelScreen.mcVehicule._bInvinsible == false)) {
_local1.contSound.fManageSound("snd_impact", "play", 1, 15);
_local1.contGame.fManageEnergy(-45);
_local1.levelScreen.mcVehicule.fChangeColor("hit");
}
}
}
if ((_local3 == 9) and ((_local2._sProjectileType == "right") or (_local2._sProjectileType == "both"))) {
if ((_local1.levelScreen._parent.mcOpponent.opponentBody.mcFireRight._currentframe >= 10) and (_local1.levelScreen._parent.mcOpponent.opponentBody.mcFireRight._currentframe <= 44)) {
if ((_local1.levelScreen.mcVehicule._bColored == false) and (_local1.levelScreen.mcVehicule._bInvinsible == false)) {
_local1.contSound.fManageSound("snd_impact", "play", 1, 15);
_local1.contGame.fManageEnergy(-45);
_local1.levelScreen.mcVehicule.fChangeColor("hit");
}
}
}
} else if (_local1.levelScreen.mcVehicule._bInvinsible == false) {
_local1.levelScreen.mcVehicule._nSpeed = 0;
_local1.levelScreen.mcVehicule._y = _local1.levelScreen.mcVehicule._y + 5;
_local1.levelScreen.mcVehicule.fDecelerate(2, -1);
}
}
}
_local3++;
}
}
if ((_local2._sDirectionX != "idle") or (_local2._sDirectionY != "idle")) {
_local2.fMoveOpponent();
} else if (_local2._sCurrentAction == "idle") {
if (_local2._nLevel == 1) {
var _sMove = _local2._aBossMove[_local2._nAttack];
_local2._nAttack++;
if (_local2._nAttack == _local2._aBossMove.length) {
_local2._nAttack = 0;
}
if (isNaN(_sMove)) {
_local2._sProjectileType = _sMove;
_local2._sCurrentAction = "throwBanana";
_local2.gotoAndStop(_local2._sCurrentAction);
_local2.mcBoss.gotoAndStop(_local2._sCurrentAction);
} else if (int(_sMove) < 9) {
_local1.contSound.fManageSound("snd_tire02", "play", 1, 40);
_local2.mcBoss.gotoAndStop("laugh");
_local2.fGetMoveDirection(int(_sMove));
} else if (_sMove == "10") {
_local2._nProjectileToFire = 3;
_local2._sCurrentAction = "throwBowl";
_local2.mcBoss.gotoAndStop("lookBehind");
_local2.gotoAndStop(_local2._sCurrentAction);
} else if (_sMove == "11") {
_local2._sProjectileType = "left";
_local2._sCurrentAction = "throwFire";
_local2.mcBoss.gotoAndStop("lightFire");
_local2.gotoAndStop(_local2._sCurrentAction);
} else if (_sMove == "12") {
_local2._sProjectileType = "right";
_local2._sCurrentAction = "throwFire";
_local2.mcBoss.gotoAndStop("lightFire");
_local2.gotoAndStop(_local2._sCurrentAction);
} else if (_sMove == "13") {
_local2._sProjectileType = "both";
_local2._sCurrentAction = "throwFire";
_local2.mcBoss.gotoAndStop("lightFire");
_local2.gotoAndStop(_local2._sCurrentAction);
}
} else if (_local2._nLevel == 2) {
var _sMove = _local2._aBossMove[_local2._nAttack];
_local2._nAttack++;
if (_local2._nAttack == _local2._aBossMove.length) {
_local2._nAttack = 0;
}
if (isNaN(_sMove)) {
_local2._sProjectileType = _sMove;
_local2._nProjectileToFire = 5;
_local2._sCurrentAction = "throwMelon";
_local2.gotoAndStop(_local2._sCurrentAction);
} else if (int(_sMove) < 9) {
_local1.contSound.fManageSound("snd_tire02", "play", 1, 40);
_local2.mcBoss.gotoAndStop("laugh");
_local2.fGetMoveDirection(int(_sMove));
} else if (_sMove == "10") {
_local2._nProjectileToFire = 4;
_local2._sProjectileType = "single";
_local2._sCurrentAction = "throwPepin";
_local2.mcBoss.gotoAndStop("throwPepin");
_local2.gotoAndStop(_local2._sCurrentAction);
} else if (_sMove == "11") {
_local2._sProjectileType = "multi";
_local2._sCurrentAction = "throwPepin";
_local2.mcBoss.gotoAndStop("throwPepin");
_local2.gotoAndStop(_local2._sCurrentAction);
}
} else if (_local2._nLevel == 3) {
var _sMove = _local2._aBossMove[_local2._nAttack];
_local2._nAttack++;
if (_local2._nAttack == _local2._aBossMove.length) {
_local2._nAttack = 0;
}
if (isNaN(_sMove)) {
_local2._sProjectileType = _sMove;
_local2._nProjectileToFire = 7;
_local2._sCurrentAction = "throwPumpkin";
_local2.mcBoss.gotoAndStop(_local2._sCurrentAction);
_local2.gotoAndStop(_local2._sCurrentAction);
} else if (int(_sMove) < 9) {
_local1.contSound.fManageSound("snd_tire02", "play", 1, 40);
_local2.mcBoss.gotoAndStop("laugh");
_local2.fGetMoveDirection(int(_sMove));
} else if (_sMove == "10") {
_local2._sProjectileType = "left";
_local2._sCurrentAction = "throwFire";
_local2.mcBoss.gotoAndStop(_local2._sCurrentAction);
_local2.gotoAndStop(_local2._sCurrentAction);
} else if (_sMove == "11") {
_local2._sProjectileType = "left";
_local2._sCurrentAction = "throwEggs";
_local2.mcBoss.gotoAndStop(_local2._sCurrentAction);
_local2.gotoAndStop(_local2._sCurrentAction);
} else if (_sMove == "12") {
_local2._sProjectileType = "right";
_local2._sCurrentAction = "throwEggs";
_local2.mcBoss.gotoAndStop(_local2._sCurrentAction);
_local2.gotoAndStop(_local2._sCurrentAction);
} else if (_sMove == "13") {
_local2._sProjectileType = "both";
_local2._sCurrentAction = "throwEggs";
_local2.mcBoss.gotoAndStop(_local2._sCurrentAction);
_local2.gotoAndStop(_local2._sCurrentAction);
}
}
}
}
}
}
function fAttack(_rType) {
if (_rType == "bowl") {
var _i = 0;
while (_i < (_nProjectileToFire * 2)) {
var _aPos = [0, 7, -5, 7, 5, 7, -8, 7, 8, 7];
var _sNewProjectile = ("projectile" + _global.contGame._nProjectleID);
_global.contGame._nProjectleID++;
_global.levelScreen._parent.mcObjProjectile.duplicateMovieClip(_sNewProjectile, _global.contGame._nSwapDepthIndex);
_global.contGame._nSwapDepthIndex++;
_global.levelScreen._parent[_sNewProjectile]._alpha = 0;
_global.levelScreen._parent[_sNewProjectile].gotoAndStop("projectileBowl");
_global.levelScreen._parent[_sNewProjectile]._x = _x;
_global.levelScreen._parent[_sNewProjectile]._y = _y + 30;
_global.levelScreen._parent[_sNewProjectile].fInitializeProperties("bowl", _aPos[_i], _aPos[_i + 1], "down", 15, false);
_i++;
_i++;
}
} else if (_rType == "banana") {
switch (_sProjectileType) {
case "a" :
var _nBananaX = -20;
var _nBananaY = 0;
var _sLimit = "left";
break;
case "b" :
var _nBananaX = -20;
var _nBananaY = 10;
var _sLimit = "down";
break;
case "c" :
var _nBananaX = -20;
var _nBananaY = 20;
var _sLimit = "down";
break;
case "d" :
var _nBananaX = 20;
var _nBananaY = 20;
var _sLimit = "down";
break;
case "e" :
var _nBananaX = 20;
var _nBananaY = 10;
var _sLimit = "down";
break;
case "f" :
var _nBananaX = 20;
var _nBananaY = 0;
var _sLimit = "right";
}
var _sNewProjectile = ("projectile" + _global.contGame._nProjectleID);
_global.contGame._nProjectleID++;
_global.levelScreen._parent.mcObjProjectile.duplicateMovieClip(_sNewProjectile, _global.contGame._nSwapDepthIndex);
_global.contGame._nSwapDepthIndex++;
_global.levelScreen._parent[_sNewProjectile].gotoAndStop("projectileBanana");
_global.levelScreen._parent[_sNewProjectile]._x = _global.levelScreen._parent.mcOpponent._x;
_global.levelScreen._parent[_sNewProjectile]._y = _global.levelScreen._parent.mcOpponent._y - 80;
_global.levelScreen._parent[_sNewProjectile].fInitializeProperties("banana", _nBananaX, _nBananaY, _sLimit, 20, false);
} else if (_rType == "pepin") {
switch (_sProjectileType) {
case "single" :
var maximumPepin = 1;
break;
case "multi" :
var maximumPepin = 3;
}
var _i = 1;
while (_i <= maximumPepin) {
switch (_i) {
case 1 :
var _nPepinX = 0;
var _nPepinY = 10;
var _nPepinAngle = 0;
break;
case 2 :
var _nPepinX = -4;
var _nPepinY = 10;
var _nPepinAngle = 30;
break;
case 3 :
var _nPepinX = 4;
var _nPepinY = 10;
var _nPepinAngle = -30;
}
var _sLimit = "down";
var _sNewProjectile = ("projectile" + _global.contGame._nProjectleID);
_global.contGame._nProjectleID++;
_global.levelScreen._parent.mcObjProjectile.duplicateMovieClip(_sNewProjectile, _global.contGame._nSwapDepthIndex);
_global.contGame._nSwapDepthIndex++;
_global.levelScreen._parent[_sNewProjectile].gotoAndStop("projectilePepin");
_global.levelScreen._parent[_sNewProjectile]._x = _global.levelScreen._parent.mcOpponent._x + 5;
_global.levelScreen._parent[_sNewProjectile]._y = _global.levelScreen._parent.mcOpponent._y - 10;
_global.levelScreen._parent[_sNewProjectile].fInitializeProperties("pepin", _nPepinX, _nPepinY, _sLimit, 2.5, false, _nPepinAngle);
_i++;
}
} else if (_rType == "melon") {
_global.contSound.fManageSound("snd_canon", "play", 1, 100);
switch (_sProjectileType) {
case "a" :
var _nMelonNumber = 1;
var _nMelonX1 = 10;
var _nMelonY1 = -5;
var _nMelonAngle1 = -120;
var _nDistanceMelonX1 = 50;
var _nDistanceMelonY1 = 30;
break;
case "b" :
var _nMelonNumber = 1;
var _nMelonX1 = 10;
var _nMelonY1 = 5;
var _nMelonAngle1 = -70;
var _nDistanceMelonX1 = 56;
var _nDistanceMelonY1 = 60;
break;
case "c" :
var _nMelonNumber = 1;
var _nMelonX1 = -10;
var _nMelonY1 = 5;
var _nMelonAngle1 = 120;
var _nDistanceMelonX1 = -50;
var _nDistanceMelonY1 = 30;
break;
case "d" :
var _nMelonNumber = 1;
var _nMelonX1 = -10;
var _nMelonY1 = -5;
var _nMelonAngle1 = 70;
var _nDistanceMelonX1 = -56;
var _nDistanceMelonY1 = 60;
break;
case "e" :
var _nMelonNumber = 2;
var _nMelonX1 = 10;
var _nMelonY1 = 5;
var _nMelonAngle1 = -70;
var _nMelonX2 = -10;
var _nMelonY2 = 5;
var _nMelonAngle2 = 70;
var _nDistanceMelonX1 = 56;
var _nDistanceMelonY1 = 60;
var _nDistanceMelonX2 = -56;
var _nDistanceMelonY2 = 60;
break;
case "f" :
var _nMelonNumber = 2;
var _nMelonX1 = 10;
var _nMelonY1 = -5;
var _nMelonAngle1 = -120;
var _nMelonX2 = -10;
var _nMelonY2 = -5;
var _nMelonAngle2 = 120;
var _nDistanceMelonX1 = 50;
var _nDistanceMelonY1 = 30;
var _nDistanceMelonX2 = -50;
var _nDistanceMelonY2 = 30;
break;
case "g" :
var _nMelonNumber = 2;
var _nMelonX1 = 10;
var _nMelonY1 = -5;
var _nMelonAngle1 = -120;
var _nMelonX2 = 10;
var _nMelonY2 = 5;
var _nMelonAngle2 = -70;
var _nDistanceMelonX1 = 50;
var _nDistanceMelonY1 = 30;
var _nDistanceMelonX2 = 56;
var _nDistanceMelonY2 = 60;
break;
case "h" :
var _nMelonNumber = 2;
var _nMelonX1 = -10;
var _nMelonY1 = -5;
var _nMelonAngle1 = 120;
var _nMelonX2 = -10;
var _nMelonY2 = -5;
var _nMelonAngle2 = 70;
var _nDistanceMelonX1 = -50;
var _nDistanceMelonY1 = 30;
var _nDistanceMelonX2 = -56;
var _nDistanceMelonY2 = 60;
break;
case "i" :
var _nMelonNumber = 4;
var _nMelonX1 = 10;
var _nMelonY1 = -5;
var _nMelonAngle1 = -120;
var _nMelonX2 = 10;
var _nMelonY2 = 5;
var _nMelonAngle2 = -70;
var _nMelonX3 = -10;
var _nMelonY3 = -5;
var _nMelonAngle3 = 120;
var _nMelonX4 = -10;
var _nMelonY4 = 5;
var _nMelonAngle4 = 70;
var _nDistanceMelonX1 = 50;
var _nDistanceMelonY1 = 30;
var _nDistanceMelonX2 = 56;
var _nDistanceMelonY2 = 60;
var _nDistanceMelonX3 = -50;
var _nDistanceMelonY3 = 30;
var _nDistanceMelonX4 = -56;
var _nDistanceMelonY4 = 60;
}
var _i = 1;
while (_i <= _nMelonNumber) {
var _sNewProjectile = ("projectile" + _global.contGame._nProjectleID);
_global.contGame._nProjectleID++;
_global.levelScreen._parent.mcObjProjectile.duplicateMovieClip(_sNewProjectile, _global.contGame._nSwapDepthIndex);
_global.contGame._nSwapDepthIndex++;
_global.levelScreen._parent[_sNewProjectile].gotoAndStop("projectileMelon");
_global.levelScreen._parent[_sNewProjectile]._x = _global.levelScreen._parent.mcOpponent._x + eval ("_nDistanceMelonX" + _i);
_global.levelScreen._parent[_sNewProjectile]._y = _global.levelScreen._parent.mcOpponent._y + eval ("_nDistanceMelonY" + _i);
_global.levelScreen._parent[_sNewProjectile].fInitializeProperties("melon", eval ("_nMelonX" + _i), eval ("_nMelonY" + _i), _sLimit, 25, false, eval ("_nMelonAngle" + _i));
_i++;
}
} else if (_rType == "pumpkin") {
_global.contSound.fManageSound("snd_canon", "play", 1, 80);
switch (_sProjectileType) {
case "a" :
var _nPumpkinNumber = 1;
var _nPumpkinX1 = -10;
var _nPumpkinY1 = 5;
var _nPumpkinAngle1 = -25;
var _nDistancePumpkinX1 = -25;
var _nDistancePumpkinY1 = -30;
var _sLimit = "left";
break;
case "b" :
var _nPumpkinNumber = 1;
var _nPumpkinX1 = 10;
var _nPumpkinY1 = 5;
var _nPumpkinAngle1 = 25;
var _nDistancePumpkinX1 = 22;
var _nDistancePumpkinY1 = -30;
var _sLimit = "down";
break;
case "c" :
var _nPumpkinNumber = 2;
var _nPumpkinX1 = -10;
var _nPumpkinY1 = 5;
var _nPumpkinAngle1 = -25;
var _nPumpkinX2 = 10;
var _nPumpkinY2 = 5;
var _nPumpkinAngle2 = 25;
var _nDistancePumpkinX1 = -25;
var _nDistancePumpkinY1 = -30;
var _nDistancePumpkinX2 = 22;
var _nDistancePumpkinY2 = -30;
var _sLimit = "down";
}
var _i = 1;
while (_i <= _nPumpkinNumber) {
var _sNewProjectile = ("projectile" + _global.contGame._nProjectleID);
_global.contGame._nProjectleID++;
_global.levelScreen._parent.mcObjProjectile.duplicateMovieClip(_sNewProjectile, _global.contGame._nSwapDepthIndex);
_global.contGame._nSwapDepthIndex++;
_global.levelScreen._parent[_sNewProjectile].gotoAndStop("projectilePumpkin");
_global.levelScreen._parent[_sNewProjectile]._x = _global.levelScreen._parent.mcOpponent._x + eval ("_nDistancePumpkinX" + _i);
_global.levelScreen._parent[_sNewProjectile]._y = _global.levelScreen._parent.mcOpponent._y + eval ("_nDistancePumpkinY" + _i);
_global.levelScreen._parent[_sNewProjectile].fInitializeProperties("pumpkin", eval ("_nPumpkinX" + _i), eval ("_nPumpkinY" + _i), _sLimit, 30, false, eval ("_nPumpkinAngle" + _i));
_i++;
}
} else if (_rType == "eggs") {
switch (_sProjectileType) {
case "left" :
var _nEggsNumber = 3;
var _nEggsX1 = -10;
var _nEggsY1 = 5;
var _nEggsAngle1 = 45;
var _nDistanceEggsX1 = -30;
var _nDistanceEggsY1 = -65;
var _nEggsX2 = -10;
var _nEggsY2 = 0;
var _nEggsAngle2 = 90;
var _nDistanceEggsX2 = -30;
var _nDistanceEggsY2 = -65;
var _nEggsX3 = -10;
var _nEggsY3 = -5;
var _nEggsAngle3 = 135;
var _nDistanceEggsX3 = -30;
var _nDistanceEggsY3 = -65;
var _sLimit = "left";
break;
case "right" :
var _nEggsNumber = 3;
var _nEggsX1 = 10;
var _nEggsY1 = -5;
var _nEggsAngle1 = 45;
var _nDistanceEggsX1 = 30;
var _nDistanceEggsY1 = -65;
var _nEggsX2 = 10;
var _nEggsY2 = 0;
var _nEggsAngle2 = 90;
var _nDistanceEggsX2 = 30;
var _nDistanceEggsY2 = -65;
var _nEggsX3 = 10;
var _nEggsY3 = 5;
var _nEggsAngle3 = 135;
var _nDistanceEggsX3 = 30;
var _nDistanceEggsY3 = -65;
var _sLimit = "right";
break;
case "both" :
var _nEggsNumber = 6;
var _nEggsX1 = -10;
var _nEggsY1 = 5;
var _nEggsAngle1 = 45;
var _nDistanceEggsX1 = -30;
var _nDistanceEggsY1 = -65;
var _nEggsX2 = -10;
var _nEggsY2 = 0;
var _nEggsAngle2 = 90;
var _nDistanceEggsX2 = -30;
var _nDistanceEggsY2 = -65;
var _nEggsX3 = -10;
var _nEggsY3 = -5;
var _nEggsAngle3 = 135;
var _nDistanceEggsX3 = -30;
var _nDistanceEggsY3 = -65;
var _nEggsX4 = 10;
var _nEggsY4 = -5;
var _nEggsAngle4 = 45;
var _nDistanceEggsX4 = 30;
var _nDistanceEggsY4 = -65;
var _nEggsX5 = 10;
var _nEggsY5 = 0;
var _nEggsAngle5 = 90;
var _nDistanceEggsX5 = 30;
var _nDistanceEggsY5 = -65;
var _nEggsX6 = 10;
var _nEggsY6 = 5;
var _nEggsAngle6 = 135;
var _nDistanceEggsX6 = 30;
var _nDistanceEggsY6 = -65;
var _sLimit = "down";
}
var _i = 1;
while (_i <= _nEggsNumber) {
var _sNewProjectile = ("projectile" + _global.contGame._nProjectleID);
_global.contGame._nProjectleID++;
_global.levelScreen._parent.mcObjProjectile.duplicateMovieClip(_sNewProjectile, _global.contGame._nSwapDepthIndex);
_global.contGame._nSwapDepthIndex++;
_global.levelScreen._parent[_sNewProjectile].gotoAndStop("projectileEggs");
_global.levelScreen._parent[_sNewProjectile]._x = _global.levelScreen._parent.mcOpponent._x + eval ("_nDistanceEggsX" + _i);
_global.levelScreen._parent[_sNewProjectile]._y = _global.levelScreen._parent.mcOpponent._y + eval ("_nDistanceEggsY" + _i);
_global.levelScreen._parent[_sNewProjectile].fInitializeProperties("eggs", eval ("_nEggsX" + _i), eval ("_nEggsY" + _i), _sLimit, 10, false, eval ("_nEggsAngle" + _i));
_i++;
}
}
}
function fMoveXOpponent(_rDirectionX, _rNextZoneX, _rDistanceX) {
var _local1 = this;
_local1._sDirectionX = _rDirectionX;
_local1._sNextZoneX = _rNextZoneX;
_local1._nDistanceX = _rDistanceX;
}
function fMoveYOpponent(_rDirectionY, _rNextZoneY, _rDistanceY) {
var _local1 = this;
_local1._sDirectionY = _rDirectionY;
_local1._sNextZoneY = _rNextZoneY;
_local1._nDistanceY = _rDistanceY;
}
function fMoveOpponent() {
var _local1 = this;
if (_local1._sDirectionX == "right") {
var _local2 = Math.floor(_local1._nStartPosX + _local1._nDistanceX);
_local1._nSpeedX = _local1._nSpeedX + (_local1._nVelocity * Math.floor(_local1._nDistanceX / 40));
if ((_local1._x + _local1._nSpeedX) < _local2) {
_local1._x = _local1._x + _local1._nSpeedX;
} else {
_local1._x = _local2;
_local1._nSpeedX = 0;
_local1._sZone = _local1._sNextZoneY + _local1._sNextZoneX;
_local1._nStartPosX = _local1._x;
_local1._sDirectionX = "idle";
}
}
if (_local1._sDirectionX == "left") {
var _local2 = Math.floor(_local1._nStartPosX + _local1._nDistanceX);
_local1._nSpeedX = _local1._nSpeedX + (_local1._nVelocity * Math.floor(_local1._nDistanceX / 40));
if ((_local1._x + _local1._nSpeedX) > _local2) {
_local1._x = _local1._x + _local1._nSpeedX;
} else {
_local1._x = _local2;
_local1._nSpeedX = 0;
_local1._sZone = _local1._sNextZoneY + _local1._sNextZoneX;
_local1._nStartPosX = _local1._x;
_local1._sDirectionX = "idle";
}
}
if (_local1._sDirectionY == "up") {
var _local2 = Math.floor(_local1._nStartPosY + _local1._nDistanceY);
_local1._nSpeedY = _local1._nSpeedY + (_local1._nVelocity * Math.floor(_local1._nDistanceY / 40));
if ((_local1._y + _local1._nSpeedY) > _local2) {
_local1._y = _local1._y + _local1._nSpeedY;
} else {
_local1._y = _local2;
_local1._nSpeedY = 0;
_local1._sZone = _local1._sNextZoneY + _local1._sNextZoneX;
_local1._nStartPosY = _local1._y;
_local1._sDirectionY = "idle";
}
}
if (_local1._sDirectionY == "down") {
var _local2 = Math.floor(_local1._nStartPosY + _local1._nDistanceY);
_local1._nSpeedY = _local1._nSpeedY + (_local1._nVelocity * Math.floor(_local1._nDistanceY / 40));
if ((_local1._y + _local1._nSpeedY) < _local2) {
_local1._y = _local1._y + _local1._nSpeedY;
} else {
_local1._y = _local2;
_local1._nSpeedY = 0;
_local1._sZone = _local1._sNextZoneY + _local1._sNextZoneX;
_local1._nStartPosY = _local1._y;
_local1._sDirectionY = "idle";
}
}
}
function fGetMoveDirection(_rWay) {
var _local1 = this;
var _local2 = _rWay;
if ((_local1._sDirectionX == "idle") and (_local1._sDirectionY == "idle")) {
if (_local2 == 2) {
if (_local1._sZone.indexOf("Top") == -1) {
_local1.fMoveXOpponent(_local1._sDirectionX, _local1._sNextZoneX, 0);
_local1.fMoveYOpponent("up", "Top", -75);
}
} else if (_local2 == 6) {
if (_local1._sZone.indexOf("Bottom") == -1) {
_local1.fMoveXOpponent(_local1._sDirectionX, _local1._sNextZoneX, 0);
_local1.fMoveYOpponent("down", "Bottom", 75);
}
} else if (_local2 == 4) {
if (_local1._sZone.indexOf("Right") == -1) {
if (_local1._sZone.indexOf("Middle") != -1) {
_local1.fMoveXOpponent("right", "Right", 60);
_local1.fMoveYOpponent(_local1._sDirectionY, _local1._sNextZoneY);
} else {
_local1.fMoveXOpponent("right", "Middle", 60);
_local1.fMoveYOpponent(_local1._sDirectionY, _local1._sNextZoneY);
}
}
} else if (_local2 == 8) {
if (_local1._sZone.indexOf("Left") == -1) {
if (_local1._sZone.indexOf("Middle") != -1) {
_local1.fMoveXOpponent("left", "Left", -60);
_local1.fMoveYOpponent(_local1._sDirectionY, _local1._sNextZoneY);
} else {
_local1.fMoveXOpponent("left", "Middle", -60);
_local1.fMoveYOpponent(_local1._sDirectionY, _local1._sNextZoneY);
}
}
} else if (_local2 == 1) {
if ((_local1._sZone != "BottomLeft") and (_local1._sZone.indexOf("Top") == -1)) {
if (_local1._sZone.indexOf("Right") != -1) {
_local1.fMoveXOpponent("left", "Middle", -60);
_local1.fMoveYOpponent("up", "Top", -75);
} else {
_local1.fMoveXOpponent("left", "Left", -60);
_local1.fMoveYOpponent("up", "Top", -75);
}
}
} else if (_local2 == 3) {
if ((_local1._sZone != "BottomRight") and (_local1._sZone.indexOf("Top") == -1)) {
if (_local1._sZone.indexOf("Left") != -1) {
_local1.fMoveXOpponent("right", "Middle", 60);
_local1.fMoveYOpponent("up", "Top", -75);
} else {
_local1.fMoveXOpponent("right", "Right", 60);
_local1.fMoveYOpponent("up", "Top", -75);
}
}
} else if (_local2 == 5) {
if ((_local1._sZone != "TopRight") and (_local1._sZone.indexOf("Bottom") == -1)) {
if (_local1._sZone.indexOf("Left") != -1) {
_local1.fMoveXOpponent("right", "Middle", 60);
_local1.fMoveYOpponent("down", "Bottom", 75);
} else {
_local1.fMoveXOpponent("right", "Right", 60);
_local1.fMoveYOpponent("down", "Bottom", 75);
}
}
} else if (_local2 == 7) {
if ((_local1._sZone != "TopLeft") and (_local1._sZone.indexOf("Bottom") == -1)) {
if (_local1._sZone.indexOf("Right") != -1) {
_local1.fMoveXOpponent("left", "Middle", -60);
_local1.fMoveYOpponent("down", "Bottom", 75);
} else {
_local1.fMoveXOpponent("left", "Left", -60);
_local1.fMoveYOpponent("down", "Bottom", 75);
}
}
}
}
}
function fChangeColor(_rMode) {
var _local1 = this;
if (_rMode == "hit") {
_local1._bColored = true;
_local1._objColor = new Color(_local1.mcBoss);
var _aMyColorTransform = {ra:"100", rb:"-75", ga:"100", gb:"75", ba:"100", bb:"0", aa:"100", ab:"0"};
_local1._objColor.setTransform(_aMyColorTransform);
} else if (_rMode == "toNormal") {
var _local3 = 0;
var _local2 = 0;
var _aMyColorTransform = _local1._objColor.getTransform();
if (_aMyColorTransform.rb < 0) {
_local3 = int(_aMyColorTransform.rb) + 5;
}
if (_aMyColorTransform.gb > 0) {
_local2 = int(_aMyColorTransform.gb) - 5;
}
if (_local3 > 0) {
_local3 = 0;
}
if (_local2 < 0) {
_local2 = 0;
}
if ((_local3 == 0) and (_local2 == 0)) {
_local1._bColored = false;
var _aMyColorTransform = {ra:"100", rb:_local3, ga:"100", gb:_local2, ba:"100", bb:"0", aa:"100", ab:"0"};
_local1._objColor.setTransform(_aMyColorTransform);
} else {
var _aMyColorTransform = {ra:"100", rb:_local3, ga:"100", gb:_local2, ba:"100", bb:"0", aa:"100", ab:"0"};
_local1._objColor.setTransform(_aMyColorTransform);
}
}
}
function fItemDelete() {
swapDepths(7666);
removeMovieClip();
}
var _bColored = false;
var _bLoseLive = false;
var _bPaused = true;
}
Symbol 1868 MovieClip [__Packages.objProjectile] Frame 0
class objProjectile extends MovieClip
{
var removeMovieClip;
function objProjectile () {
super();
}
function fInitializeProperties(_rType, _rSpeedX, _rSpeedY, _rScreenLimit, _rEnergyCost, _rOriginal, _rAngle) {
var _local1 = this;
_local1._sType = _rType;
_local1._nEnergyCost = _rEnergyCost;
_local1._sScreenLimit = _rScreenLimit;
_local1._nSpeedX = _rSpeedX;
_local1._nSpeedY = _rSpeedY;
_local1._nAngle = _rAngle;
_local1._bOriginal = _rOriginal;
}
function onEnterFrame() {
var _local1 = this;
var _local2 = _global;
if (_local1._bOriginal == false) {
_local1._bPaused = _local2.contPause.opened;
if (_local1._bPaused == false) {
_local1._nBoundsVehicule = _local2.levelScreen.mcVehicule.mcHitZone.getBounds(_local2.stage);
_local1._nBoundsThis = _local1.getBounds(_local2.stage);
var _local3 = "snd_hit" + _local2.contMain._nLevel;
switch (_local1._sType) {
case "donut" :
if (_local2.contGame._bDecorStick == false) {
_local1._x = _local1._x + _local2.levelScreen.mcVehicule._nMoveDecor;
}
_local1._y = _local1._y + _local1._nSpeedY;
if (_local1.hitTest(_local2.levelScreen._parent.mcOpponent.mcBoss)) {
_local2.contSound.fManageSound(_local3, "play", 1, 100);
_local2.contGame.fAddPoint(250);
_local2.levelScreen._parent.mcOpponent.fManageEnergy(_local1._nEnergyCost / _local2.contTrans._nDiffLevel);
_local1.projectile.gotoAndPlay("hit");
}
break;
case "bowl" :
if (_local2.contGame._bDecorStick == false) {
_local1._x = _local1._x + _local2.levelScreen.mcVehicule._nMoveDecor;
}
if (_local1._alpha < 100) {
_local1._alpha = _local1._alpha + 10;
}
_local1._x = _local1._x + _local1._nSpeedX;
_local1._y = _local1._y + _local1._nSpeedY;
if (_local1.hitTest(_local2.levelScreen.mcVehicule.mcHitZone)) {
_local1._alpha = 25;
} else if (_local1._alpha != 100) {
_local1._alpha = 100;
}
if (_local1.hitTest(_local2.levelScreen.mcVehicule.mcHitZoneCats) and (_local2.levelScreen.mcVehicule._bInvinsible == false)) {
_local2.contGame.fManageEnergy(-(_local1._nEnergyCost * _local2.contTrans._nDiffLevel));
_local2.contSound.fManageSound("snd_haw", "play", 1, 90);
_local2.levelScreen.mcVehicule.fChangeColor("hit");
_local1.fItemDelete();
}
break;
case "banana" :
if (_local2.contGame._bDecorStick == false) {
_local1._x = _local1._x + _local2.levelScreen.mcVehicule._nMoveDecor;
}
_local1._rotation = _local1._rotation + -20;
_local1._x = _local1._x + _local1._nSpeedX;
_local1._y = _local1._y + _local1._nSpeedY;
if (_local1.hitTest(_local2.levelScreen.mcVehicule.mcHitZoneCats) and (_local2.levelScreen.mcVehicule._bInvinsible == false)) {
_local2.contSound.fManageSound("snd_haw", "play", 1, 90);
_local2.contGame.fManageEnergy(-(_local1._nEnergyCost * _local2.contTrans._nDiffLevel));
_local2.levelScreen.mcVehicule.fChangeColor("hit");
_local1.fItemDelete();
}
break;
case "pepin" :
_local1._rotation = _local1._nAngle;
if (_local2.contGame._bDecorStick == false) {
_local1._x = _local1._x + _local2.levelScreen.mcVehicule._nMoveDecor;
}
_local1._x = _local1._x + _local1._nSpeedX;
_local1._y = _local1._y + _local1._nSpeedY;
if (_local1.hitTest(_local2.levelScreen.mcVehicule.mcHitZoneCats) and (_local2.levelScreen.mcVehicule._bInvinsible == false)) {
_local2.contSound.fManageSound("snd_haw", "play", 1, 90);
_local2.contGame.fManageEnergy(-(_local1._nEnergyCost * _local2.contTrans._nDiffLevel));
_local2.levelScreen.mcVehicule.fChangeColor("hit");
_local1.fItemDelete();
}
break;
case "melon" :
_local1._rotation = _local1._nAngle;
if (_local2.contGame._bDecorStick == false) {
_local1._x = _local1._x + _local2.levelScreen.mcVehicule._nMoveDecor;
}
_local1._x = _local1._x + _local1._nSpeedX;
_local1._y = _local1._y + _local1._nSpeedY;
if (_local1.hitTest(_local2.levelScreen.mcVehicule.mcHitZoneCats) and (_local2.levelScreen.mcVehicule._bInvinsible == false)) {
_local2.contSound.fManageSound("snd_haw", "play", 1, 90);
_local2.contGame.fManageEnergy(-(_local1._nEnergyCost * _local2.contTrans._nDiffLevel));
_local2.levelScreen.mcVehicule.fChangeColor("hit");
_local1.fItemDelete();
}
break;
case "pumpkin" :
_local1._rotation = _local1._nAngle;
if (_local2.contGame._bDecorStick == false) {
_local1._x = _local1._x + _local2.levelScreen.mcVehicule._nMoveDecor;
}
_local1._x = _local1._x + _local1._nSpeedX;
_local1._y = _local1._y + _local1._nSpeedY;
if (_local1.hitTest(_local2.levelScreen.mcVehicule.mcHitZoneCats) and (_local2.levelScreen.mcVehicule._bInvinsible == false)) {
_local2.contSound.fManageSound("snd_haw", "play", 1, 90);
_local2.contGame.fManageEnergy(-(_local1._nEnergyCost * _local2.contTrans._nDiffLevel));
_local2.levelScreen.mcVehicule.fChangeColor("hit");
_local1.fItemDelete();
}
break;
case "eggs" :
_local1._rotation = _local1._nAngle;
if (_local2.contGame._bDecorStick == false) {
_local1._x = _local1._x + _local2.levelScreen.mcVehicule._nMoveDecor;
}
_local1._x = _local1._x + _local1._nSpeedX;
_local1._y = _local1._y + _local1._nSpeedY;
if (!(_local1.hitTest(_local2.levelScreen.mcVehicule.mcHitZoneCats) and (_local2.levelScreen.mcVehicule._bInvinsible == false))) {
break;
}
_local2.contSound.fManageSound("snd_haw", "play", 1, 90);
_local2.contGame.fManageEnergy(-(_local1._nEnergyCost * _local2.contTrans._nDiffLevel));
_local2.levelScreen.mcVehicule.fChangeColor("hit");
_local1.fItemDelete();
}
switch (_local1._sScreenLimit) {
case "up" :
if (_local1._y <= -200) {
_local1.fItemDelete();
}
return;
case "down" :
if (_local1._y >= 300) {
_local1.fItemDelete();
}
return;
case "left" :
if (_local1._y <= -700) {
_local1.fItemDelete();
}
return;
case "right" :
if (_local1._y < 700) {
break;
}
_local1.fItemDelete();
}
}
}
}
function fItemDelete() {
removeMovieClip();
}
var _bPaused = true;
var _bOriginal = false;
}
Symbol 1869 MovieClip [__Packages.objItem] Frame 0
class objItem extends MovieClip
{
var swapDepths, removeMovieClip;
function objItem () {
super();
}
function fInitializeProperties(_rType, _rAir) {
var _local1 = this;
_local1._sType = _rType;
_local1._bAir = _rAir;
_local1.gotoAndStop(_local1._sType);
switch (_local1._sType) {
case "donut" :
_local1._nPoint = 60;
return;
case "donutPack" :
_local1._nPoint = 500;
return;
case "wrench" :
_local1._nPoint = 1000;
return;
case "live" :
_local1._nPoint = 2500;
return;
case "oilCan" :
_local1._nPoint = 1500;
}
}
function onEnterFrame() {
var _local1 = _global;
var _local2 = this;
_local2._bPaused = _local1.contPause.opened;
if (_local2._bPaused == false) {
_local2._nBoundsVehicule = _local1.levelScreen.mcVehicule.mcHitZone.getBounds(_local1.stage);
_local2._nBoundsThis = _local2.getBounds(_local1.stage);
if (_local2.hitTest(_local1.levelScreen.mcVehicule.mcHitZone) and (_local2._bPicked == false)) {
if (_local2._bAir == _local1.levelScreen.mcVehicule._bAir) {
_local2._bPicked = true;
_local2.gotoAndPlay("delete");
_local1.contGame.fAddPoint(_local2._nPoint);
_local1.contSound.fManageSound("snd_collect", "play", 1, 80);
switch (_local2._sType) {
case "donut" :
_local1.contSound.fManageSound("snd_collect", "play", 1, 80);
_local1.contGame.fManageDonut(1);
break;
case "donutPack" :
_local1.contSound.fManageSound("snd_collect", "play", 1, 80);
_local1.contGame.fManageDonut(12);
break;
case "wrench" :
_local1.contSound.fManageSound("snd_collect4", "play", 1, 80);
_local1.contGame.fManageEnergy(30 / _local1.contTrans._nDiffLevel);
break;
case "live" :
_local1.contSound.fManageSound("snd_yeah", "play", 1, 100);
_local1.contSound.fManageSound("snd_collect3", "play", 1, 80);
_local1.contGame.fManageLive(1);
break;
case "oilCan" :
_local1.contSound.fManageSound("snd_collect", "play", 1, 80);
if (_local1.contGame._nBoostDuration > 0) {
_local1.contGame.fManageSpeedMax(1);
} else {
_local1.contGame.fManageSpeedMax(10);
}
_local1.contSound.fManageSound("snd_boost", "play", 1, 40);
}
} else {
_local2.swapDepths(_local1.contGame._nSwapDepthIndex);
_local1.contGame._nSwapDepthIndex++;
}
} else if (_local2._nBoundsThis.yMin >= (400 + _local2._height)) {
_local2.fItemDelete();
}
}
}
function fItemDelete() {
swapDepths(7668);
removeMovieClip();
}
var _bAir = false;
var _bPicked = false;
var _bPaused = true;
}