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Red Head Revolver.swf

This is the info page for
Flash #112262

(Click the ID number above for more basic data on this flash file.)


Text
pos

ROUNDs

REWARD

99

000%

0000000$

0000000$

ActionScript [AS3]

Section 1
//MainTimeline (RedHeadRevolver_fla.MainTimeline) package RedHeadRevolver_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var soundChannel:SoundChannel; public var gunShot_snd:SND_gunShot; public var _introPart:int; public var _targetType:Array; public var explode_snd:SND_explode; public var position1_mc:MovieClip; public var target0_mc:MovieClip; public var _lives:int; public var pointer1_mc:MovieClip; public var position4_mc:MovieClip; public var target3_mc:MovieClip; public var _targetHealth:Array; public var pointer4_mc:MovieClip; public var bellHit_snd:SND_bellHit; public var score_txt:TextField; public var percent:Number; public var intro_mc:MovieClip; public var _targetRotation:Array; public var _accuracy:Number; public var _finalScore:int; public var endGameScreen_mc:MovieClip; public var bounds_mc:MovieClip; public var _multiplier:Array; public var hitBottle_snd:SND_hitBottle; public var position2_mc:MovieClip; public var slowDown_snd:SND_slowDown; public var hitCan_snd:SND_hitCan; public var target1_mc:MovieClip; public var cock_snd:SND_cock; public var pointer2_mc:MovieClip; public var bonusStar_mc:MovieClip; public var _round:int; public var _newGameSpeed:int; public var target4_mc:MovieClip; public var _score:int; public var _hitCount:int; public var SlowMotion_mc:MovieClip; public var _focusX:Number; public var _focusY:Number; public var livesHat_mc:MovieClip; public var ammo_mc:MovieClip; public var _starTimer:int; public var _ammo:int; public var position0_mc:MovieClip; public var gunShotSlow_snd:SND_gunShotSlow; public var dawn_mc:MovieClip; public var _multiplierCount:int; public var _targetState:Array; public var pointer0_mc:MovieClip; public var _targetSpeedX:Array; public var _targetSpeedY:Array; public var position3_mc:MovieClip; public var lives_mc:MovieClip; public var _starRotation:int; public var crosshair_mc:MovieClip; public var target2_mc:MovieClip; public var pointer3_mc:MovieClip; public var _starState:Boolean; public var round_mc:MovieClip; public var explode_Slow_snd:SND_explode_Slow; public var beep_snd:SND_beep; public var _i:int; public var _missCount:int; public var shot_mc:MovieClip; public var _gameSpeed:Number; public var _stage:int; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2); } public function targets(_arg1:Event):void{ _multiplierCount = ((((_multiplier[0] + _multiplier[1]) + _multiplier[2]) + _multiplier[3]) + _multiplier[4]); if (_multiplierCount < 1){ _multiplierCount = 1; }; _i = 0; while (_i < _targetType.length) { if (_targetState[_i] == 2){ getChildByName((("target" + _i) + "_mc")).x = (getChildByName((("target" + _i) + "_mc")).x - (_targetSpeedX[_i] * _gameSpeed)); getChildByName((("target" + _i) + "_mc")).y = (getChildByName((("target" + _i) + "_mc")).y - (_targetSpeedY[_i] * _gameSpeed)); getChildByName((("target" + _i) + "_mc")).rotation = (getChildByName((("target" + _i) + "_mc")).rotation + ((_targetSpeedX[_i] * _gameSpeed) * 2)); _multiplier[_i] = 1; }; if (_targetState[_i] == 3){ getChildByName((("target" + _i) + "_mc")).y = (getChildByName((("target" + _i) + "_mc")).y - (1 * _gameSpeed)); getChildByName((("target" + _i) + "_mc")).scaleX = (getChildByName((("target" + _i) + "_mc")).scaleX + (0.02 * _gameSpeed)); getChildByName((("target" + _i) + "_mc")).scaleY = (getChildByName((("target" + _i) + "_mc")).scaleY + (0.01 * _gameSpeed)); MovieClip(getChildByName((("target" + _i) + "_mc"))).alpha = (MovieClip(getChildByName((("target" + _i) + "_mc"))).alpha - (0.02 * _gameSpeed)); _multiplier[_i] = 0; }; if (MovieClip(getChildByName((("target" + _i) + "_mc"))).alpha <= 0){ _targetState[_i] = 4; _multiplier[_i] = 0; }; if (getChildByName((("target" + _i) + "_mc")).x < 0){ _targetSpeedX[_i] = (-1 * Math.abs(_targetSpeedX[_i])); }; if (getChildByName((("target" + _i) + "_mc")).x > bounds_mc.width){ _targetSpeedX[_i] = Math.abs(_targetSpeedX[_i]); }; if (getChildByName((("target" + _i) + "_mc")).y > (bounds_mc.height + getChildByName((("target" + _i) + "_mc")).height)){ _targetState[_i] = 5; _multiplier[_i] = 0; if (_lives > 0){ _lives--; lives_mc.lives_txt.text = _lives.toString(); _targetState[_i] = 4; }; getChildByName((("target" + _i) + "_mc")).x = (bounds_mc.width * 2); getChildByName((("target" + _i) + "_mc")).y = 0; }; if ((((_targetHealth[_i] > 0)) && ((getChildByName((("target" + _i) + "_mc")).y < 0)))){ MovieClip(getChildByName((("pointer" + _i) + "_mc"))).visible = true; getChildByName((("pointer" + _i) + "_mc")).y = 0; getChildByName((("pointer" + _i) + "_mc")).x = getChildByName((("target" + _i) + "_mc")).x; } else { MovieClip(getChildByName((("pointer" + _i) + "_mc"))).visible = false; }; _targetSpeedY[_i] = (_targetSpeedY[_i] - (((0.1 * bounds_mc.scaleY) * _gameSpeed) * 0.25)); _i++; }; if (_starState == true){ bonusStar_mc.x = (bonusStar_mc.x - ((bonusStar_mc.x - (bounds_mc.width / 2)) / 8)); bonusStar_mc.y = (bonusStar_mc.y - ((bonusStar_mc.y - (bounds_mc.height / 2)) / 8)); bonusStar_mc.rotation = (bonusStar_mc.rotation - _starRotation); if (_starRotation > 0){ _starRotation--; } else { _newGameSpeed = 1; }; if (_gameSpeed > _newGameSpeed){ _gameSpeed = (_gameSpeed - 0.1); }; if (SlowMotion_mc.alpha < 1){ SlowMotion_mc.alpha = (SlowMotion_mc.alpha + 0.02); }; _starTimer--; if (_starTimer <= 0){ _starState = false; }; }; if (_starTimer <= 0){ if (SlowMotion_mc.alpha > 0){ SlowMotion_mc.alpha = (SlowMotion_mc.alpha - 0.02); }; if (SlowMotion_mc.alpha <= 0){ SlowMotion_mc.visible = false; }; if (bonusStar_mc.alpha > 0){ bonusStar_mc.alpha = (bonusStar_mc.alpha - 0.04); }; _newGameSpeed = 4; if (_gameSpeed < _newGameSpeed){ _gameSpeed = (_gameSpeed + 0.1); }; }; } public function keyPressedDown(_arg1:KeyboardEvent):void{ var _local2:uint = _arg1.keyCode; if (_ammo < 6){ if (_local2 == 82){ _ammo = 6; ammo_mc.gotoAndStop(1); cock_snd.play(); }; }; } public function moneyBagOver(_arg1:MouseEvent):void{ endGameScreen_mc.bagAnimation_mc.play(); } public function shoot(_arg1:MouseEvent):void{ if (_ammo > 0){ _ammo--; ammo_mc.play(); if (_gameSpeed >= 4){ gunShot_snd.play(); } else { gunShotSlow_snd.play(); }; _missCount++; shot_mc.x = ((crosshair_mc.x + ((Math.random() * _focusX) * 2)) - _focusX); shot_mc.y = ((crosshair_mc.y + ((Math.random() * _focusY) * 2)) - _focusY); if (_focusX <= 3){ shot_mc.x = crosshair_mc.x; shot_mc.y = crosshair_mc.y; }; if (_focusX < 20){ _focusX = (_focusX + 10); crosshair_mc.gotoAndStop(_focusX); }; if (intro_mc.landscape_mc.details_mc.hitTestPoint(shot_mc.x, shot_mc.y, true)){ shot_mc.scaleX = (shot_mc.scaleY = 0.2); shot_mc.alpha = 1.2; shot_mc.rotation = (Math.random() * 360); }; _i = 0; while (_i < _targetType.length) { if ((((((((_targetState[_i] == 1)) || ((_targetState[_i] == 3)))) || ((_targetState[_i] == 4)))) || ((_targetState[_i] == 5)))){ _multiplier[_i] = 0; }; if (MovieClip(getChildByName((("target" + _i) + "_mc"))).hitTestPoint(shot_mc.x, shot_mc.y, false)){ if ((((_targetState[_i] == 1)) || ((_targetState[_i] == 2)))){ _hitCount++; shot_mc.scaleX = (shot_mc.scaleY = 1); shot_mc.alpha = 1.2; shot_mc.rotation = (Math.random() * 360); _targetSpeedY[_i] = (2 * bounds_mc.scaleY); _targetSpeedX[_i] = ((shot_mc.x - getChildByName((("target" + _i) + "_mc")).x) / 10); if (_targetHealth[_i] > 1){ if ((((_targetType[_i] == 1)) || ((_targetType[_i] == 2)))){ hitBottle_snd.play(); }; if (_targetType[_i] == 3){ hitCan_snd.play(); }; if (_targetType[_i] == 4){ hitCan_snd.play(); bellHit_snd.play(); }; if (_targetType[_i] == 5){ bellHit_snd.play(); beep_snd.play(); }; var _local2 = _targetHealth; var _local3 = _i; var _local4 = (_local2[_local3] - 1); _local2[_local3] = _local4; addChild(MovieClip(getChildByName((("target" + _i) + "_mc")))); addChild(shot_mc); addChild(crosshair_mc); addChild(round_mc); addChild(score_txt); addChild(ammo_mc); addChild(livesHat_mc); addChild(lives_mc); MovieClip(getChildByName((("target" + _i) + "_mc"))).type1.gotoAndStop(_targetHealth[_i]); MovieClip(getChildByName((("target" + _i) + "_mc"))).type2.gotoAndStop(_targetHealth[_i]); MovieClip(getChildByName((("target" + _i) + "_mc"))).type3.gotoAndStop(_targetHealth[_i]); MovieClip(getChildByName((("target" + _i) + "_mc"))).type4.gotoAndStop(_targetHealth[_i]); MovieClip(getChildByName((("target" + _i) + "_mc"))).type5.gotoAndStop(_targetHealth[_i]); _score = (_score + (Math.pow(2, _multiplierCount) * 50)); score_txt.text = (_score.toString() + "$"); }; if (_targetHealth[_i] == 1){ if (_gameSpeed >= 4){ explode_snd.play(); } else { explode_Slow_snd.play(); }; if (_targetType[_i] == 2){ slowDown_snd.play(); bonusStar_mc.alpha = 1; bonusStar_mc.rotation = getChildByName((("target" + _i) + "_mc")).rotation; bonusStar_mc.x = getChildByName((("target" + _i) + "_mc")).x; bonusStar_mc.y = getChildByName((("target" + _i) + "_mc")).y; SlowMotion_mc.x = (bounds_mc.width / 2); SlowMotion_mc.y = (bounds_mc.height / 2); SlowMotion_mc.visible = true; SlowMotion_mc.alpha = 0; _starRotation = 45; _newGameSpeed = 4; _starTimer = 320; _starState = true; }; _multiplier[_i] = 0; _targetHealth[_i] = 0; _targetState[_i] = 3; _score = (_score + (Math.pow(2, _multiplierCount) * 150)); score_txt.text = (_score.toString() + "$"); } else { _targetState[_i] = 2; }; }; }; _i++; }; } else { cock_snd.play(); }; } public function loadProgress(_arg1:ProgressEvent):void{ percent = ((_arg1.bytesLoaded / _arg1.bytesTotal) * 100); } public function gameStage(_arg1:Event):void{ if (_stage == 1){ removeEventListener(Event.ENTER_FRAME, rounds); removeEventListener(Event.ENTER_FRAME, aiming); stage.removeEventListener(MouseEvent.MOUSE_UP, shoot); removeEventListener(Event.ENTER_FRAME, targets); endGameScreen_mc.bagAnimation_mc.moneyBag_mc.removeEventListener(MouseEvent.MOUSE_OVER, moneyBagOver); endGameScreen_mc.bagAnimation_mc.moneyBag_mc.removeEventListener(MouseEvent.MOUSE_UP, takeMoneyBag); endGameScreen_mc.bagAnimation_mc.moneyBag_mc.buttonMode = false; endGameScreen_mc.reward_txt.text = (_finalScore.toString() + "$"); endGameScreen_mc.bagAnimation_mc.moneyBag_mc.gotoAndStop(Math.round((_finalScore / 1000))); endGameScreen_mc.reset_mc.visible = false; lives_mc.visible = false; livesHat_mc.visible = false; ammo_mc.visible = false; crosshair_mc.visible = false; shot_mc.visible = false; SlowMotion_mc.visible = false; dawn_mc.visible = false; Mouse.show(); lives_mc.lives_txt.selectable = false; score_txt.selectable = false; round_mc.round_txt.selectable = false; score_txt.text = ""; round_mc.round_txt.text = ""; roundSetup(_round); if (_introPart == 1){ intro_mc.gotoAndStop(1); intro_mc.revolver_mc.thumb_mc.gotoAndStop(1); _introPart = 2; }; if ((((_introPart == 2)) || ((_introPart == 4)))){ intro_mc.play(); }; if ((((_introPart == 2)) && ((intro_mc.currentFrame == 152)))){ intro_mc.stop(); intro_mc.introBottle_mc.buttonMode = true; intro_mc.introBottle_mc.addEventListener(MouseEvent.MOUSE_UP, introProgress); }; if (_introPart == 3){ intro_mc.revolver_mc.thumb_mc.play(); intro_mc.revolver_mc.cylinder_mc.play(); intro_mc.introBottle_mc.buttonMode = false; }; if ((((_introPart == 3)) && ((intro_mc.revolver_mc.thumb_mc.currentFrame == 14)))){ intro_mc.revolver_mc.thumb_mc.stop(); _introPart = 4; }; if ((((_introPart == 4)) && ((intro_mc.currentFrame == 228)))){ intro_mc.stop(); _stage = 2; _round = 1; roundSetup(_round); }; }; if (_stage == 2){ addEventListener(Event.ENTER_FRAME, rounds); addEventListener(Event.ENTER_FRAME, aiming); stage.addEventListener(MouseEvent.MOUSE_UP, shoot); addEventListener(Event.ENTER_FRAME, targets); ammo_mc.addEventListener(MouseEvent.CLICK, reload); lives_mc.visible = true; livesHat_mc.visible = true; ammo_mc.visible = true; crosshair_mc.visible = true; shot_mc.visible = true; }; if (_stage == 3){ Mouse.show(); removeEventListener(Event.ENTER_FRAME, targets); _accuracy = Math.round(((_hitCount / _missCount) * 100)); _accuracy = (_accuracy / 100); if (_accuracy > 1){ _accuracy = 1; }; lives_mc.visible = false; livesHat_mc.visible = false; ammo_mc.visible = false; crosshair_mc.visible = false; shot_mc.visible = false; if ((((_score * _accuracy) - _finalScore) / 10) > 1){ beep_snd.play(); endGameScreen_mc.CASH_mc.visible = true; endGameScreen_mc.ACCURACY_mc.visible = true; endGameScreen_mc.REWARD_mc.visible = true; _finalScore = (_finalScore + (((_score * _accuracy) - _finalScore) / 10)); endGameScreen_mc.reward_txt.text = (_finalScore.toString() + "$"); endGameScreen_mc.bagAnimation_mc.moneyBag_mc.gotoAndStop(Math.round((_finalScore / 1000))); } else { endGameScreen_mc.bagAnimation_mc.moneyBag_mc.addEventListener(MouseEvent.MOUSE_OVER, moneyBagOver); endGameScreen_mc.bagAnimation_mc.moneyBag_mc.addEventListener(MouseEvent.MOUSE_UP, takeMoneyBag); _finalScore = (_score * _accuracy); endGameScreen_mc.reward_txt.text = (_finalScore.toString() + "$"); endGameScreen_mc.bagAnimation_mc.moneyBag_mc.gotoAndStop(Math.round((_finalScore / 1000))); endGameScreen_mc.bagAnimation_mc.moneyBag_mc.buttonMode = true; _stage = 4; }; }; } function frame1(){ stop(); loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress); addEventListener(Event.ENTER_FRAME, animation); } function frame2(){ _stage = 1; _introPart = 1; _round = 0; _focusX = 20; _focusY = 20; _targetType = new Array(0, 0, 0, 0, 0); _targetState = new Array(1, 1, 1, 1, 1); _targetSpeedX = new Array(0, 0, 0, 0, 0); _targetSpeedY = new Array(0, 0, 0, 0, 0); _targetRotation = new Array(0, 0, 0, 0, 0); _targetHealth = new Array(0, 0, 0, 0, 0); _score = 0; _multiplier = new Array(0, 0, 0, 0, 0); _multiplierCount = 0; _finalScore = 0; _hitCount = 0; _missCount = 0; _accuracy = 0; _starRotation = 45; _newGameSpeed = 4; _starTimer = 320; _starState = false; _gameSpeed = 4; _ammo = 6; _lives = 5; hitBottle_snd = new SND_hitBottle(); beep_snd = new SND_beep(); gunShot_snd = new SND_gunShot(); gunShotSlow_snd = new SND_gunShotSlow(); hitCan_snd = new SND_hitCan(); bellHit_snd = new SND_bellHit(); explode_snd = new SND_explode(); explode_Slow_snd = new SND_explode_Slow(); slowDown_snd = new SND_slowDown(); cock_snd = new SND_cock(); endGameScreen_mc.cash_txt.selectable = false; endGameScreen_mc.accuracy_txt.selectable = false; endGameScreen_mc.reward_txt.selectable = false; score_txt.selectable = false; round_mc.round_txt.selectable = false; lives_mc.lives_txt.selectable = false; bounds_mc.visible = false; _i = 0; while (_i < _targetType.length) { MovieClip(getChildByName((("position" + _i) + "_mc"))).visible = false; getChildByName((("target" + _i) + "_mc")).scaleX = (getChildByName((("target" + _i) + "_mc")).scaleY = bounds_mc.scaleX); getChildByName((("pointer" + _i) + "_mc")).scaleX = (getChildByName((("pointer" + _i) + "_mc")).scaleY = bounds_mc.scaleX); shot_mc.scaleX = (shot_mc.scaleY = bounds_mc.scaleX); crosshair_mc.scaleX = (crosshair_mc.scaleY = bounds_mc.scaleX); shot_mc.scaleX = (shot_mc.scaleY = bounds_mc.scaleX); bonusStar_mc.scaleX = (bonusStar_mc.scaleY = bounds_mc.scaleX); _i++; }; addEventListener(Event.ENTER_FRAME, gameStage); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressedDown); } public function aiming(_arg1:Event):void{ Mouse.hide(); crosshair_mc.x = (crosshair_mc.x + ((mouseX - crosshair_mc.x) / 1.1)); crosshair_mc.y = (crosshair_mc.y + ((mouseY - crosshair_mc.y) / 1.1)); if (_focusX > 1){ _focusX--; crosshair_mc.gotoAndStop(_focusX); }; if (shot_mc.alpha > 0){ shot_mc.alpha = (shot_mc.alpha - ((0.2 * _gameSpeed) / 4)); shot_mc.scaleX = (shot_mc.scaleY = (shot_mc.scaleY + ((0.2 * _gameSpeed) / 4))); }; if (_ammo <= 0){ if (ammo_mc.currentFrame < 25){ ammo_mc.nextFrame(); }; }; } public function animation(_arg1:Event):void{ if (dawn_mc.currentFrame < Math.round(percent)){ dawn_mc.nextFrame(); }; if (dawn_mc.currentFrame >= 100){ loaderInfo.removeEventListener(ProgressEvent.PROGRESS, loadProgress); removeEventListener(Event.ENTER_FRAME, animation); gotoAndStop(2); }; } public function reload(_arg1:MouseEvent):void{ _ammo = 6; ammo_mc.gotoAndStop(1); cock_snd.play(); } public function rounds(_arg1:Event):void{ if ((((((((((_targetState[0] == 4)) && ((_targetState[1] == 4)))) && ((_targetState[2] == 4)))) && ((_targetState[3] == 4)))) && ((_targetState[4] == 4)))){ _round++; roundSetup(_round); }; if (_lives <= 0){ _round = 999; roundSetup(_round); }; if (round_mc.alpha > 0){ round_mc.alpha = (round_mc.alpha - 0.05); }; } public function introProgress(_arg1:MouseEvent):void{ _introPart = 3; intro_mc.introBottle_mc.removeEventListener(MouseEvent.MOUSE_UP, introProgress); cock_snd.play(); } public function takeMoneyBag(_arg1:MouseEvent):void{ endGameScreen_mc.reset_mc.buttonMode = true; endGameScreen_mc.reset_mc.addEventListener(MouseEvent.MOUSE_UP, resetGame); endGameScreen_mc.reset_mc.visible = true; endGameScreen_mc.CASH_mc.visible = false; endGameScreen_mc.ACCURACY_mc.visible = false; endGameScreen_mc.REWARD_mc.visible = false; endGameScreen_mc.cash_txt.text = ""; endGameScreen_mc.accuracy_txt.text = ""; } public function resetGame(_arg1:MouseEvent):void{ _stage = 1; _introPart = 1; _targetType.length = 5; _round = 0; _focusX = 20; _focusY = 20; _targetType = new Array(0, 0, 0, 0, 0); _targetState = new Array(1, 1, 1, 1, 1); _targetSpeedX = new Array(0, 0, 0, 0, 0); _targetSpeedY = new Array(0, 0, 0, 0, 0); _targetRotation = new Array(0, 0, 0, 0, 0); _targetHealth = new Array(5, 5, 5, 5, 5); _score = 0; _multiplierCount = 0; _finalScore = 0; _hitCount = 0; _missCount = 0; _starRotation = 0; _newGameSpeed = 0; _starTimer = 0; _ammo = 6; _lives = 3; _gameSpeed = 4; _starState = false; bonusStar_mc.alpha = 0; _i = 0; while (_i < _targetType.length) { getChildByName((("target" + _i) + "_mc")).x = (bounds_mc.width * 2); getChildByName((("target" + _i) + "_mc")).y = (bounds_mc.height / 2); _multiplier[_i] = 0; _i++; }; } public function roundSetup(_arg1:int):void{ switch (_arg1){ case 0: endGameScreen_mc.x = (bounds_mc.width * 2); endGameScreen_mc.y = (bounds_mc.height * 2); endGameScreen_mc.visible = false; lives_mc.lives_txt.text = _lives.toString(); Mouse.show(); break; case 1: _targetType = new Array("0", "0", "1", "0", "0"); break; case 2: _targetType = new Array("0", "0", "1", "1", "0"); break; case 3: _targetType = new Array("0", "1", "2", "1", "0"); break; case 4: _targetType = new Array("3", "0", "1", "1", "1"); break; case 5: _targetType = new Array("1", "3", "1", "1", "3"); break; case 6: _targetType = new Array("3", "1", "3", "2", "3"); break; case 7: _targetType = new Array("1", "3", "1", "3", "4"); break; case 8: _targetType = new Array("4", "3", "3", "4", "3"); break; case 9: _targetType = new Array("0", "0", "5", "0", "0"); break; case 10: _targetType = new Array("5", "5", "2", "5", "5"); break; case 11: _targetType = new Array("1", "2", "3", "4", "5"); break; default: removeEventListener(Event.ENTER_FRAME, aiming); stage.removeEventListener(MouseEvent.MOUSE_UP, shoot); removeEventListener(Event.ENTER_FRAME, rounds); endGameScreen_mc.cash_txt.text = score_txt.text; endGameScreen_mc.accuracy_txt.text = (Math.round(((_hitCount / _missCount) * 100)).toString() + "%"); endGameScreen_mc.x = (bounds_mc.width / 2); endGameScreen_mc.y = (bounds_mc.height / 2); addChild(endGameScreen_mc); endGameScreen_mc.visible = true; _stage = 3; }; if (_arg1 != 0){ _i = 0; while (_i < _targetType.length) { if (_targetType[_i] == 0){ _targetState[_i] = 4; getChildByName((("target" + _i) + "_mc")).x = (bounds_mc.width * 2); } else { _targetState[_i] = 1; _targetSpeedX[_i] = 0; _targetSpeedY[_i] = 0; _targetRotation[_i] = 0; if (_targetType[_i] == 1){ _targetHealth[_i] = 4; }; if (_targetType[_i] == 2){ _targetHealth[_i] = 5; }; if (_targetType[_i] == 3){ _targetHealth[_i] = 5; }; if (_targetType[_i] == 4){ _targetHealth[_i] = 6; }; if (_targetType[_i] == 5){ _targetHealth[_i] = 7; }; getChildByName((("target" + _i) + "_mc")).x = getChildByName((("position" + _i) + "_mc")).x; getChildByName((("target" + _i) + "_mc")).y = getChildByName((("position" + _i) + "_mc")).y; getChildByName((("target" + _i) + "_mc")).scaleX = (getChildByName((("target" + _i) + "_mc")).scaleY = bounds_mc.scaleX); getChildByName((("target" + _i) + "_mc")).rotation = 0; MovieClip(getChildByName((("target" + _i) + "_mc"))).gotoAndStop(_targetType[_i]); MovieClip(getChildByName((("target" + _i) + "_mc"))).type1.gotoAndStop(_targetHealth[_i]); MovieClip(getChildByName((("target" + _i) + "_mc"))).type2.gotoAndStop(_targetHealth[_i]); MovieClip(getChildByName((("target" + _i) + "_mc"))).type3.gotoAndStop(_targetHealth[_i]); MovieClip(getChildByName((("target" + _i) + "_mc"))).type4.gotoAndStop(_targetHealth[_i]); MovieClip(getChildByName((("target" + _i) + "_mc"))).type5.gotoAndStop(_targetHealth[_i]); MovieClip(getChildByName((("target" + _i) + "_mc"))).alpha = 1; MovieClip(getChildByName((("target" + _i) + "_mc"))).type1.alpha = 0; MovieClip(getChildByName((("target" + _i) + "_mc"))).type2.alpha = 0; MovieClip(getChildByName((("target" + _i) + "_mc"))).type3.alpha = 0; MovieClip(getChildByName((("target" + _i) + "_mc"))).type4.alpha = 0; MovieClip(getChildByName((("target" + _i) + "_mc"))).type5.alpha = 0; MovieClip(getChildByName((("target" + _i) + "_mc"))).getChildByName(("type" + _targetType[_i])).alpha = 1; }; _i++; }; round_mc.round_txt.text = ("ROUND" + _arg1.toString()); round_mc.alpha = 1.6; }; } } }//package RedHeadRevolver_fla
Section 2
//MC_ammo_48 (RedHeadRevolver_fla.MC_ammo_48) package RedHeadRevolver_fla { import flash.display.*; public dynamic class MC_ammo_48 extends MovieClip { public var bullet_1:MovieClip; public var bullet_2:MovieClip; public var bullet_3:MovieClip; public var bullet_4:MovieClip; public var bullet_5:MovieClip; public var bullet_6:MovieClip; public function MC_ammo_48(){ addFrameScript(0, frame1, 4, frame5, 8, frame9, 12, frame13, 16, frame17, 20, frame21, 24, frame25); } function frame1(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame17(){ stop(); } function frame21(){ stop(); } function frame13(){ stop(); } function frame25(){ stop(); } } }//package RedHeadRevolver_fla
Section 3
//MC_bagAnimation_58 (RedHeadRevolver_fla.MC_bagAnimation_58) package RedHeadRevolver_fla { import flash.display.*; public dynamic class MC_bagAnimation_58 extends MovieClip { public var moneyBag_mc:MovieClip; public function MC_bagAnimation_58(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package RedHeadRevolver_fla
Section 4
//MC_cylinder_12 (RedHeadRevolver_fla.MC_cylinder_12) package RedHeadRevolver_fla { import flash.display.*; public dynamic class MC_cylinder_12 extends MovieClip { public function MC_cylinder_12(){ addFrameScript(179, frame180); } function frame180(){ stop(); } } }//package RedHeadRevolver_fla
Section 5
//MC_intro_packed_4 (RedHeadRevolver_fla.MC_intro_packed_4) package RedHeadRevolver_fla { import flash.display.*; public dynamic class MC_intro_packed_4 extends MovieClip { public var revolver_mc:MovieClip; public var introBottle_mc:MovieClip; public var mc_wagongirl:MovieClip; public var ikNode_0:MovieClip; public var ikNode_1:MovieClip; public var ikNode_2:MovieClip; public var ikNode_3:MovieClip; public var ikNode_4:MovieClip; public var landscape_mc:MovieClip; public var gunslinger_mc:MovieClip; public function MC_intro_packed_4(){ addFrameScript(152, frame153); } function frame153(){ stop(); } } }//package RedHeadRevolver_fla
Section 6
//MC_preloaderPacked_1 (RedHeadRevolver_fla.MC_preloaderPacked_1) package RedHeadRevolver_fla { import flash.display.*; public dynamic class MC_preloaderPacked_1 extends MovieClip { public function MC_preloaderPacked_1(){ addFrameScript(0, frame1); } function frame1(){ } } }//package RedHeadRevolver_fla
Section 7
//MC_emptyShell (MC_emptyShell) package { import flash.display.*; public dynamic class MC_emptyShell extends MovieClip { } }//package
Section 8
//SND_beep (SND_beep) package { import flash.media.*; public dynamic class SND_beep extends Sound { } }//package
Section 9
//SND_bellHit (SND_bellHit) package { import flash.media.*; public dynamic class SND_bellHit extends Sound { } }//package
Section 10
//SND_cock (SND_cock) package { import flash.media.*; public dynamic class SND_cock extends Sound { } }//package
Section 11
//SND_explode (SND_explode) package { import flash.media.*; public dynamic class SND_explode extends Sound { } }//package
Section 12
//SND_explode_Slow (SND_explode_Slow) package { import flash.media.*; public dynamic class SND_explode_Slow extends Sound { } }//package
Section 13
//SND_gunCock (SND_gunCock) package { import flash.media.*; public dynamic class SND_gunCock extends Sound { } }//package
Section 14
//SND_gunShot (SND_gunShot) package { import flash.media.*; public dynamic class SND_gunShot extends Sound { } }//package
Section 15
//SND_gunShotSlow (SND_gunShotSlow) package { import flash.media.*; public dynamic class SND_gunShotSlow extends Sound { } }//package
Section 16
//SND_hitBottle (SND_hitBottle) package { import flash.media.*; public dynamic class SND_hitBottle extends Sound { } }//package
Section 17
//SND_hitCan (SND_hitCan) package { import flash.media.*; public dynamic class SND_hitCan extends Sound { } }//package
Section 18
//SND_moneyBag (SND_moneyBag) package { import flash.media.*; public dynamic class SND_moneyBag extends Sound { } }//package
Section 19
//SND_slowDown (SND_slowDown) package { import flash.media.*; public dynamic class SND_slowDown extends Sound { } }//package

Library Items

Symbol 1 Sound {SND_slowDown}
Symbol 2 Sound {SND_hitCan}
Symbol 3 Sound {SND_hitBottle}
Symbol 4 Sound {SND_gunShotSlow}
Symbol 5 Sound {SND_gunShot}
Symbol 6 Sound {SND_gunCock}
Symbol 7 Sound {SND_explode_Slow}
Symbol 8 Sound {SND_explode}
Symbol 9 Sound {SND_cock}
Symbol 10 Sound {SND_bellHit}
Symbol 11 Sound {SND_beep}
Symbol 12 Sound {SND_moneyBag}Used by:313
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip {MC_emptyShell}Uses:13
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:18 205
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip {RedHeadRevolver_fla.MC_preloaderPacked_1}Uses:16 17Used by:Timeline
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:139
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:139
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:139
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:139
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:139
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:139
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:139
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:139
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:139
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:139
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:139
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:139
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:139
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:139
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:139
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:139
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:139
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:139
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:139
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:139
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:139
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:139
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:139
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:139
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:139
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:139
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:139
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:139
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:139
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:139
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:139
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:139
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:139
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:139
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:139
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:139
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:139
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:139
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:139
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:139
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:139
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:139
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:139
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:139
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:139
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:139
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:139
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:139
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:139
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:139
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:139
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:139
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:139
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:139
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:139
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:139
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:139
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:139
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:139
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:139
Symbol 139 MovieClipUses:20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 134 136 138Used by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 GraphicUsed by:162 205
Symbol 143 GraphicUsed by:205
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 MovieClipUses:145Used by:205
Symbol 147 GraphicUsed by:205
Symbol 148 GraphicUsed by:155
Symbol 149 GraphicUsed by:155
Symbol 150 GraphicUsed by:155
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:148 149 150 151 153 154Used by:205
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:205
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:158 159Used by:163
Symbol 161 MovieClipUsed by:162
Symbol 162 MovieClip {RedHeadRevolver_fla.MC_cylinder_12}Uses:142 161Used by:163
Symbol 163 MovieClipUses:160 162Used by:205
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:205
Symbol 166 GraphicUsed by:176
Symbol 167 GraphicUsed by:176
Symbol 168 GraphicUsed by:176
Symbol 169 GraphicUsed by:176
Symbol 170 GraphicUsed by:176
Symbol 171 GraphicUsed by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:171 172Used by:176
Symbol 174 GraphicUsed by:176
Symbol 175 SoundUsed by:176
Symbol 176 MovieClipUses:166 167 168 169 170 173 174 175Used by:177
Symbol 177 MovieClipUses:176Used by:205
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:184
Symbol 180 GraphicUsed by:183
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:183
Symbol 183 MovieClipUses:180 182Used by:184
Symbol 184 MovieClipUses:179 183Used by:204 205
Symbol 185 GraphicUsed by:204 205
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:204 205
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:204 205
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:204 205
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:204 205
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:204 205
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:204 205
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:204 205
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:204 205
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:204 205
Symbol 204 MovieClipUses:184 185 187 189 191 193 195 197 199 201 203Used by:205
Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4}Uses:142 143 146 147 155 16 157 163 165 177 184 185 187 189 191 193 195 197 199 201 203 204Used by:Timeline
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:215 223 228 231 235
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:215 223
Symbol 210 ShapeTweeningUsed by:215
Symbol 211 ShapeTweeningUsed by:215
Symbol 212 GraphicUsed by:215 223
Symbol 213 GraphicUsed by:215
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:207 209 210 211 212 213 214Used by:236
Symbol 216 ShapeTweeningUsed by:223
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:223  Timeline
Symbol 219 ShapeTweeningUsed by:223
Symbol 220 GraphicUsed by:223
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:207 209 216 218 219 212 220 221 222Used by:236
Symbol 224 GraphicUsed by:228
Symbol 225 GraphicUsed by:228
Symbol 226 GraphicUsed by:228
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:207 224 225 226 227Used by:236
Symbol 229 ShapeTweeningUsed by:231
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:207 229 230Used by:236
Symbol 232 ShapeTweeningUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:207 232 233 234Used by:236
Symbol 236 MovieClipUses:215 223 228 231 235Used by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:Timeline
Symbol 239 ShapeTweeningUsed by:243
Symbol 240 ShapeTweeningUsed by:243
Symbol 241 GraphicUsed by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:239 240 241 242Used by:Timeline
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:Timeline
Symbol 246 GraphicUsed by:249
Symbol 247 FontUsed by:248
Symbol 248 TextUses:247Used by:249
Symbol 249 MovieClipUses:246 248Used by:Timeline
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:Timeline
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:Timeline
Symbol 254 FontUsed by:255 257 292 295 296 297
Symbol 255 EditableTextUses:254Used by:256
Symbol 256 MovieClipUses:255Used by:Timeline
Symbol 257 EditableTextUses:254Used by:Timeline
Symbol 258 GraphicUsed by:289
Symbol 259 GraphicUsed by:289
Symbol 260 GraphicUsed by:289
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:289
Symbol 263 GraphicUsed by:289
Symbol 264 GraphicUsed by:289
Symbol 265 GraphicUsed by:289
Symbol 266 GraphicUsed by:289
Symbol 267 GraphicUsed by:289
Symbol 268 GraphicUsed by:289
Symbol 269 GraphicUsed by:289
Symbol 270 GraphicUsed by:289
Symbol 271 GraphicUsed by:289
Symbol 272 GraphicUsed by:289
Symbol 273 GraphicUsed by:289
Symbol 274 GraphicUsed by:289
Symbol 275 GraphicUsed by:289
Symbol 276 GraphicUsed by:289
Symbol 277 GraphicUsed by:289
Symbol 278 GraphicUsed by:289
Symbol 279 GraphicUsed by:289
Symbol 280 GraphicUsed by:289
Symbol 281 GraphicUsed by:289
Symbol 282 GraphicUsed by:289
Symbol 283 GraphicUsed by:289
Symbol 284 GraphicUsed by:289
Symbol 285 GraphicUsed by:289
Symbol 286 GraphicUsed by:288
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:286 287Used by:289
Symbol 289 MovieClip {RedHeadRevolver_fla.MC_ammo_48}Uses:258 259 260 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 288Used by:Timeline
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:Timeline
Symbol 292 EditableTextUses:254Used by:293
Symbol 293 MovieClipUses:292Used by:Timeline
Symbol 294 GraphicUsed by:316
Symbol 295 EditableTextUses:254Used by:316
Symbol 296 EditableTextUses:254Used by:316
Symbol 297 EditableTextUses:254Used by:316
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:316
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:316
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:316
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:316
Symbol 306 ShapeTweeningUsed by:312
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:312
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:312
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:306 308 310 311Used by:313
Symbol 313 MovieClip {RedHeadRevolver_fla.MC_bagAnimation_58}Uses:312 12Used by:316
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:314Used by:316
Symbol 316 MovieClipUses:294 295 296 297 299 301 303 305 313 315Used by:Timeline

Instance Names

"dawn_mc"Frame 1Symbol 18 MovieClip {RedHeadRevolver_fla.MC_preloaderPacked_1}
"intro_mc"Frame 2Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4}
"target0_mc"Frame 2Symbol 236 MovieClip
"target2_mc"Frame 2Symbol 236 MovieClip
"target1_mc"Frame 2Symbol 236 MovieClip
"target3_mc"Frame 2Symbol 236 MovieClip
"target4_mc"Frame 2Symbol 236 MovieClip
"SlowMotion_mc"Frame 2Symbol 238 MovieClip
"crosshair_mc"Frame 2Symbol 243 MovieClip
"shot_mc"Frame 2Symbol 245 MovieClip
"position1_mc"Frame 2Symbol 249 MovieClip
"position3_mc"Frame 2Symbol 249 MovieClip
"position4_mc"Frame 2Symbol 249 MovieClip
"position0_mc"Frame 2Symbol 249 MovieClip
"position2_mc"Frame 2Symbol 249 MovieClip
"pointer0_mc"Frame 2Symbol 251 MovieClip
"pointer1_mc"Frame 2Symbol 251 MovieClip
"pointer2_mc"Frame 2Symbol 251 MovieClip
"pointer3_mc"Frame 2Symbol 251 MovieClip
"pointer4_mc"Frame 2Symbol 251 MovieClip
"bounds_mc"Frame 2Symbol 253 MovieClip
"round_mc"Frame 2Symbol 256 MovieClip
"score_txt"Frame 2Symbol 257 EditableText
"bonusStar_mc"Frame 2Symbol 218 MovieClip
"ammo_mc"Frame 2Symbol 289 MovieClip {RedHeadRevolver_fla.MC_ammo_48}
"livesHat_mc"Frame 2Symbol 291 MovieClip
"lives_mc"Frame 2Symbol 293 MovieClip
"endGameScreen_mc"Frame 2Symbol 316 MovieClip
"mindlogo"Symbol 140 MovieClip Frame 1Symbol 139 MovieClip
"details_mc"Symbol 155 MovieClip Frame 1Symbol 153 MovieClip
"thumb_mc"Symbol 163 MovieClip Frame 1Symbol 160 MovieClip
"cylinder_mc"Symbol 163 MovieClip Frame 1Symbol 162 MovieClip {RedHeadRevolver_fla.MC_cylinder_12}
"ikNode_0"Symbol 204 MovieClip Frame 1Symbol 193 MovieClip
"ikNode_1"Symbol 204 MovieClip Frame 1Symbol 195 MovieClip
"ikNode_2"Symbol 204 MovieClip Frame 1Symbol 197 MovieClip
"ikNode_3"Symbol 204 MovieClip Frame 1Symbol 199 MovieClip
"ikNode_4"Symbol 204 MovieClip Frame 1Symbol 201 MovieClip
"landscape_mc"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 1Symbol 155 MovieClip
"gunslinger_mc"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 1Symbol 157 MovieClip
"revolver_mc"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 1Symbol 163 MovieClip
"introBottle_mc"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 1Symbol 165 MovieClip
"revolver_mc"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 130Symbol 163 MovieClip
"revolver_mc"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 166Symbol 163 MovieClip
"ikNode_0"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 182Symbol 193 MovieClip
"ikNode_1"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 182Symbol 195 MovieClip
"ikNode_2"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 182Symbol 197 MovieClip
"ikNode_3"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 182Symbol 199 MovieClip
"ikNode_4"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 182Symbol 201 MovieClip
"mc_wagongirl"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 228Symbol 204 MovieClip
"gibTop_mc"Symbol 215 MovieClip Frame 2Symbol 209 MovieClip
"bonusStar_mc"Symbol 223 MovieClip Frame 2Symbol 218 MovieClip
"type1"Symbol 236 MovieClip Frame 1Symbol 215 MovieClip
"type2"Symbol 236 MovieClip Frame 1Symbol 223 MovieClip
"type3"Symbol 236 MovieClip Frame 1Symbol 228 MovieClip
"type4"Symbol 236 MovieClip Frame 1Symbol 231 MovieClip
"type5"Symbol 236 MovieClip Frame 1Symbol 235 MovieClip
"round_txt"Symbol 256 MovieClip Frame 1Symbol 255 EditableText
"bullet_1"Symbol 289 MovieClip {RedHeadRevolver_fla.MC_ammo_48} Frame 1Symbol 262 MovieClip
"bullet_2"Symbol 289 MovieClip {RedHeadRevolver_fla.MC_ammo_48} Frame 1Symbol 262 MovieClip
"bullet_3"Symbol 289 MovieClip {RedHeadRevolver_fla.MC_ammo_48} Frame 1Symbol 262 MovieClip
"bullet_4"Symbol 289 MovieClip {RedHeadRevolver_fla.MC_ammo_48} Frame 1Symbol 262 MovieClip
"bullet_5"Symbol 289 MovieClip {RedHeadRevolver_fla.MC_ammo_48} Frame 1Symbol 262 MovieClip
"bullet_6"Symbol 289 MovieClip {RedHeadRevolver_fla.MC_ammo_48} Frame 1Symbol 262 MovieClip
"lives_txt"Symbol 293 MovieClip Frame 1Symbol 292 EditableText
"moneyBag_mc"Symbol 313 MovieClip {RedHeadRevolver_fla.MC_bagAnimation_58} Frame 1Symbol 312 MovieClip
"accuracy_txt"Symbol 316 MovieClip Frame 1Symbol 295 EditableText
"cash_txt"Symbol 316 MovieClip Frame 1Symbol 296 EditableText
"reward_txt"Symbol 316 MovieClip Frame 1Symbol 297 EditableText
"CASH_mc"Symbol 316 MovieClip Frame 1Symbol 299 MovieClip
"ACCURACY_mc"Symbol 316 MovieClip Frame 1Symbol 301 MovieClip
"REWARD_mc"Symbol 316 MovieClip Frame 1Symbol 303 MovieClip
"TAKEMONEY_mc"Symbol 316 MovieClip Frame 1Symbol 305 MovieClip
"bagAnimation_mc"Symbol 316 MovieClip Frame 1Symbol 313 MovieClip {RedHeadRevolver_fla.MC_bagAnimation_58}
"reset_mc"Symbol 316 MovieClip Frame 1Symbol 315 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"intro1"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 1
"intro2"Symbol 205 MovieClip {RedHeadRevolver_fla.MC_intro_packed_4} Frame 152




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Created: 10/8 -2019 09:14:30 Last modified: 10/8 -2019 09:14:30 Server time: 23/04 -2024 16:20:07