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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89054988?noj=FRM89054988-1DC" width="1" height="1"></div>

monster-smash.swf

This is the info page for
Flash #112795

(Click the ID number above for more basic data on this flash file.)


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<p align="left"><font face="Samdan" size="18" color="#ffffff" letterSpacing="0.500000" kerning="1">Samdan</font></p>

<p align="left"><font face="BaileywickGothicJF" size="18" color="#ffffff" letterSpacing="0.500000" kerning="1">Baileywick Gothic</font></p>

00

Name

1,000,000

PLAY Again

HIGH SCORES

CLASSeMENT

Rejouer

I have got to get
myself a new gig.

High Scores

Il faut vraiment que
j’me trouve une
nouvelle job.

Classement

0

0

TIME

SCORE

LEVEL

TEMPS

niveau

<p align="center"><font face="Samdan" size="18" color="#ffffff" letterSpacing="1.000000" kerning="1"><b>+5000</b></font></p>

Loading...

Loading...

Téléchargement...

Téléchargement...

SPACE

How to Play

Crush as many buildings as you can before
time runs out. Hit the clocks for extra time.

Get ready to feel the
Thunder! I'm gonna tear
this place apart.

Continue

ESPACE

Comment jouer

Détruis le plus d’édifices possible dans le
temps alloué. Les horloges te donnent du
temps supplémentaire.

Ça va brasser! J’vais
casser la barraque!

Continuer

0000

Enter Cheat Code

Cheat Enabled!

Enter Cheat Code

Entrez le code triche

Triche activé!

Entrez le code triche

Monster Mash

Monster Mash

PLAY

Monstru jeu

Monstru jeu

Jouer

ActionScript [AS3]

Section 1
//TeletoonLoadingScreen (com.teletoon.games.screens.TeletoonLoadingScreen) package com.teletoon.games.screens { import flash.display.*; import com.zincroe.games.*; public class TeletoonLoadingScreen extends Screen { public function TeletoonLoadingScreen(_arg1:MovieClip=null, _arg2:String=null){ super(_arg1, _arg2); } } }//package com.teletoon.games.screens
Section 2
//TeletoonWinScreen (com.teletoon.games.screens.TeletoonWinScreen) package com.teletoon.games.screens { import flash.display.*; import com.zincroe.games.screens.*; public class TeletoonWinScreen extends WinScreen { private var _medalContainer:DisplayObjectContainer; private var _medal:DisplayObject; public function TeletoonWinScreen(_arg1:MovieClip=null, _arg2:String=null, _arg3:MovieClip=null){ super(_arg1, _arg2, _arg3); } public function get medal():DisplayObject{ return (_medal); } override public function start():void{ super.start(); if (medalContainer){ while (medalContainer.numChildren) { medalContainer.removeChildAt(0); }; if (medal){ medalContainer.addChild(medal); }; }; } public function get medalContainer():DisplayObjectContainer{ return (_medalContainer); } public function set medalContainer(_arg1:DisplayObjectContainer):void{ _medalContainer = _arg1; } public function set medal(_arg1:DisplayObject):void{ _medal = _arg1; } } }//package com.teletoon.games.screens
Section 3
//TeletoonGame (com.teletoon.games.TeletoonGame) package com.teletoon.games { import com.zincroe.media.*; import flash.display.*; public class TeletoonGame extends MovieClip { public var cheats:Object; public var cheatCodeScreen:MovieClip; public var titleScreen:MovieClip; public var sound:SimpleSoundManager; public var settings:TeletoonSettings; public var music:SimpleSoundManager; public var setupScreen:MovieClip; public var engine:MovieClip; public var winScreen:MovieClip; public var instructionScreen:MovieClip; public var levelUpScreen:MovieClip; public var highScoreScreen:MovieClip; public var manager:TeletoonScreenManager; public var loadingScreen:MovieClip; public var loseScreen:MovieClip; public function TeletoonGame(){ cheats = ((cheats) || (new Object())); settings = ((settings) || (new TeletoonSettings(loaderInfo.parameters))); manager = ((manager) || (new TeletoonScreenManager(settings))); music = ((music) || (new SimpleSoundManager())); sound = ((sound) || (new SimpleSoundManager())); if (engine){ manager.engine = engine; engine.cheats = cheats; engine.language = settings.language.toLowerCase(); engine.manager = manager; engine.music = ((engine.music) || (music)); engine.sound = ((engine.sound) || (sound)); removeChild(engine); }; if (cheatCodeScreen){ manager.cheatCodeScreen = cheatCodeScreen; cheatCodeScreen.cheats = cheats; cheatCodeScreen.language = settings.language.toLowerCase(); cheatCodeScreen.manager = manager; cheatCodeScreen.music = ((cheatCodeScreen.music) || (music)); cheatCodeScreen.sound = ((cheatCodeScreen.sound) || (sound)); removeChild(cheatCodeScreen); }; if (highScoreScreen){ manager.highScoreScreen = highScoreScreen; highScoreScreen.language = settings.language.toLowerCase(); highScoreScreen.manager = manager; highScoreScreen.music = ((highScoreScreen.music) || (music)); highScoreScreen.sound = ((highScoreScreen.sound) || (sound)); removeChild(highScoreScreen); }; if (instructionScreen){ manager.instructionScreen = instructionScreen; instructionScreen.language = settings.language.toLowerCase(); instructionScreen.manager = manager; instructionScreen.music = ((instructionScreen.music) || (music)); instructionScreen.sound = ((instructionScreen.sound) || (sound)); removeChild(instructionScreen); }; if (levelUpScreen){ manager.levelUpScreen = levelUpScreen; levelUpScreen.engine = engine; levelUpScreen.language = settings.language.toLowerCase(); levelUpScreen.manager = manager; levelUpScreen.music = ((levelUpScreen.music) || (music)); levelUpScreen.sound = ((levelUpScreen.sound) || (sound)); removeChild(levelUpScreen); }; if (loadingScreen){ manager.loadingScreen = loadingScreen; loadingScreen.language = settings.language.toLowerCase(); loadingScreen.manager = manager; loadingScreen.music = ((loadingScreen.music) || (music)); loadingScreen.sound = ((loadingScreen.sound) || (sound)); removeChild(loadingScreen); }; if (loseScreen){ manager.loseScreen = loseScreen; loseScreen.engine = engine; loseScreen.language = settings.language.toLowerCase(); loseScreen.manager = manager; loseScreen.music = ((loseScreen.music) || (music)); loseScreen.sound = ((loseScreen.sound) || (sound)); removeChild(loseScreen); }; if (setupScreen){ manager.setupScreen = setupScreen; setupScreen.engine = engine; setupScreen.language = settings.language.toLowerCase(); setupScreen.manager = manager; setupScreen.music = ((setupScreen.music) || (music)); setupScreen.sound = ((setupScreen.sound) || (sound)); removeChild(setupScreen); }; if (titleScreen){ manager.titleScreen = titleScreen; titleScreen.language = settings.language.toLowerCase(); titleScreen.manager = manager; titleScreen.music = ((titleScreen.music) || (music)); titleScreen.sound = ((titleScreen.sound) || (sound)); removeChild(titleScreen); }; if (winScreen){ manager.winScreen = winScreen; winScreen.engine = engine; winScreen.language = settings.language.toLowerCase(); winScreen.manager = manager; winScreen.music = ((winScreen.music) || (music)); winScreen.sound = ((winScreen.sound) || (sound)); removeChild(winScreen); }; addChild(manager); manager.showTitleScreen(this); } } }//package com.teletoon.games
Section 4
//TeletoonGamePlay (com.teletoon.games.TeletoonGamePlay) package com.teletoon.games { public class TeletoonGamePlay { private var _data:String; private var _medal:String; public function TeletoonGamePlay(_arg1:Object=null){ clear(); if (_arg1){ decode(_arg1); }; } public function get data():String{ return (_data); } public function clear():void{ medal = null; data = null; } public function set medal(_arg1:String):void{ if (((_arg1) && ((_arg1.length > 0)))){ _medal = _arg1; } else { _medal = null; }; } public function set data(_arg1:String):void{ _data = _arg1; } public function decode(_arg1:Object):void{ data = _arg1["gameData"]; medal = _arg1["medal"]; } public function get medal():String{ return (_medal); } } }//package com.teletoon.games
Section 5
//TeletoonHighScores (com.teletoon.games.TeletoonHighScores) package com.teletoon.games { import com.zincroe.games.*; public dynamic class TeletoonHighScores extends Array { public function TeletoonHighScores(_arg1:Object=null){ clear(); if (_arg1){ decode(_arg1); }; } public function clear():void{ var _local1:String; for (_local1 in this) { delete this[_local1]; }; } public function decode(_arg1:Object):void{ var _local2:uint; var _local3:String; var _local4:uint; var _local5:uint; clear(); _local2 = 0; while (_local2 < 10) { _local3 = _arg1[("user" + _local2)]; _local4 = (_local2 + 1); _local5 = _arg1[("points" + _local2)]; if (_local3){ this[_local2] = new HighScore(_local3, _local4, _local5); }; _local2++; }; } } }//package com.teletoon.games
Section 6
//TeletoonScreenManager (com.teletoon.games.TeletoonScreenManager) package com.teletoon.games { import flash.display.*; import flash.events.*; import flash.net.*; import com.zincroe.net.*; import com.zincroe.games.*; public class TeletoonScreenManager extends ScreenManager { private var _highScores:TeletoonHighScores; private var _loader:URLLoader; private var _gamePlay:TeletoonGamePlay; private var _settings:TeletoonSettings; private var _loadingScreen:MovieClip; public function TeletoonScreenManager(_arg1:TeletoonSettings=null){ this.settings = _arg1; } private function onLoadHighScoresComplete(_arg1:Event=null):void{ if (((_arg1) && (_arg1.target.data))){ highScores = new TeletoonHighScores(new URLVariables(_arg1.target.data)); }; showHighScoreScreen(this); } private function get loader():URLLoader{ return (_loader); } private function onUpdateGamePlayCompleteLose(_arg1:Event=null):void{ onUpdateGamePlayComplete(_arg1); showLoseScreen(this); } public function get settings():TeletoonSettings{ return (_settings); } private function set loader(_arg1:URLLoader):void{ if (loader != _arg1){ if (loader){ loader.removeEventListener(Event.CLOSE, onCreateGamePlayComplete); loader.removeEventListener(Event.CLOSE, onUpdateGamePlayComplete); loader.removeEventListener(Event.CLOSE, onUpdateGamePlayCompleteLose); loader.removeEventListener(Event.CLOSE, onUpdateGamePlayCompleteWin); loader.removeEventListener(Event.CLOSE, onLoadHighScoresComplete); loader.close(); }; _loader = _arg1; }; } private function onUpdateGamePlayCompleteWin(_arg1:Event=null):void{ onUpdateGamePlayComplete(_arg1); showWinScreen(this); } private function updateGamePlay(_arg1:Function):void{ var _local2:URLRequest; if (settings.updateGamePlayURL){ _local2 = new URLRequest(settings.updateGamePlayURL); _local2.method = URLRequestMethod.POST; _local2.data = new URLVariables(); _local2.data["codewords"] = getEnabledCheatCodes(engine.cheats); _local2.data["gameData"] = gamePlay.data; _local2.data["gameID"] = settings.gameID; _local2.data["language"] = settings.language; _local2.data["points"] = engine.score; _local2.data["userID"] = settings.userID; _local2.data["userName"] = settings.userName; loader = new URLLoader(); loader.addEventListener(Event.CLOSE, _arg1); loader.load(_local2); } else { _arg1(); }; } private function onUpdateGamePlayComplete(_arg1:Event=null):void{ clearGamePlay(); if (((_arg1) && (_arg1.target.data))){ gamePlay = new TeletoonGamePlay(new URLVariables(_arg1.target.data)); }; } private function get highScores():TeletoonHighScores{ return (_highScores); } private function createGamePlay():void{ var _local1:URLRequest; if (settings.createGamePlayURL){ _local1 = new URLRequest(settings.createGamePlayURL); _local1.method = URLRequestMethod.POST; _local1.data = new URLVariables(); _local1.data["codewords"] = getEnabledCheatCodes(engine.cheats); _local1.data["gameID"] = settings.gameID; _local1.data["gameData"] = ""; _local1.data["language"] = settings.language; _local1.data["points"] = 0; _local1.data["userID"] = settings.userID; _local1.data["userName"] = settings.userName; loader = new URLLoader(); loader.addEventListener(Event.CLOSE, onCreateGamePlayComplete); loader.load(_local1); } else { onCreateGamePlayComplete(); }; } public function set loadingScreen(_arg1:MovieClip):void{ _loadingScreen = _arg1; } private function clearHighScores():void{ highScores = null; } override public function showEngine(_arg1:Object=null):void{ if ((((_arg1 == this)) || ((_arg1 == levelUpScreen)))){ super.showEngine(); } else { clearGamePlay(); showLoadingScreen(); createGamePlay(); }; } private function get gamePlay():TeletoonGamePlay{ return (_gamePlay); } private function clearGamePlay():void{ gamePlay = null; } private function getEnabledCheatCodes(_arg1:Object):String{ var _local2:Array; var _local3:Cheat; _local2 = new Array(); for each (_local3 in _arg1) { if (_local3.enabled){ _local2.push(_local3.code); }; }; return (_local2.join(",")); } private function set gamePlay(_arg1:TeletoonGamePlay):void{ _gamePlay = _arg1; } override public function showLoseScreen(_arg1:Object=null):void{ if (_arg1 == this){ if (gamePlay){ loseScreen.medal = new Loader(); loseScreen.medal.load(new URLRequest(gamePlay.medal)); } else { loseScreen.medal = null; }; super.showLoseScreen(); } else { clearHighScores(); showLoadingScreen(); updateGamePlay(onUpdateGamePlayCompleteLose); }; } public function set settings(_arg1:TeletoonSettings):void{ _settings = _arg1; } private function set highScores(_arg1:TeletoonHighScores):void{ _highScores = _arg1; } private function onCreateGamePlayComplete(_arg1:Event=null):void{ clearGamePlay(); if (((_arg1) && (_arg1.target.data))){ gamePlay = new TeletoonGamePlay(new URLVariables(_arg1.target.data)); }; showEngine(this); } public function showLoadingScreen(_arg1:Object=null):void{ clear(); addChild(loadingScreen); loadingScreen.start(); } public function get loadingScreen():MovieClip{ return (_loadingScreen); } override public function showHighScoreScreen(_arg1:Object=null):void{ if (_arg1 == this){ highScoreScreen.highScores = highScores; super.showHighScoreScreen(); } else { showLoadingScreen(); loadHighScores(); }; } private function loadHighScores():void{ var _local1:URLRequest; if (((settings.showHighScoresURL) && (!(highScores)))){ _local1 = new URLRequest(settings.showHighScoresURL); _local1.method = URLRequestMethod.POST; _local1.data = new URLVariables(); _local1.data["gameID"] = settings.gameID; _local1.data["language"] = settings.language; loader = new URLLoader(); loader.addEventListener(Event.CLOSE, onLoadHighScoresComplete); loader.load(_local1); } else { onLoadHighScoresComplete(); }; } override public function showWinScreen(_arg1:Object=null):void{ if (_arg1 == this){ if (gamePlay){ winScreen.medal = new Loader(); winScreen.medal.load(new URLRequest(gamePlay.medal)); }; super.showWinScreen(); } else { clearHighScores(); showLoadingScreen(); updateGamePlay(onUpdateGamePlayCompleteWin); }; } } }//package com.teletoon.games
Section 7
//TeletoonSettings (com.teletoon.games.TeletoonSettings) package com.teletoon.games { public class TeletoonSettings { private var _updateGamePlayURL:String; private var _userID:uint; private var _showHighScoresURL:String; private var _userName:String; private var _gameID:uint; private var _createGamePlayURL:String; private var _language:String; public function TeletoonSettings(_arg1:Object=null){ clear(); if (_arg1){ decode(_arg1); }; } public function set updateGamePlayURL(_arg1:String):void{ _updateGamePlayURL = (((_arg1) && (_arg1.length))) ? _arg1 : null; } public function set userID(_arg1:uint):void{ _userID = _arg1; } public function get gameID():uint{ return (_gameID); } public function clear():void{ gameID = 0; createGamePlayURL = null; updateGamePlayURL = null; showHighScoresURL = null; language = null; userID = 0; userName = null; } public function get showHighScoresURL():String{ return (_showHighScoresURL); } public function set createGamePlayURL(_arg1:String):void{ _createGamePlayURL = (((_arg1) && (_arg1.length))) ? _arg1 : null; } public function set showHighScoresURL(_arg1:String):void{ _showHighScoresURL = (((_arg1) && (_arg1.length))) ? _arg1 : null; } public function get language():String{ return (_language); } public function set gameID(_arg1:uint):void{ _gameID = _arg1; } public function get updateGamePlayURL():String{ return (_updateGamePlayURL); } public function get userID():uint{ return (_userID); } public function get createGamePlayURL():String{ return (_createGamePlayURL); } public function set language(_arg1:String):void{ _language = (((_arg1) && (_arg1.length))) ? _arg1 : "en"; } public function get userName():String{ return (_userName); } public function set userName(_arg1:String):void{ _userName = (((_arg1) && (_arg1.length))) ? _arg1 : null; } public function decode(_arg1:Object):void{ clear(); gameID = _arg1["gameID"]; createGamePlayURL = _arg1["createGamePlayURL"]; updateGamePlayURL = _arg1["updateGamePlayURL"]; showHighScoresURL = _arg1["showHighScoresURL"]; language = _arg1["language"]; userID = _arg1["userID"]; userName = _arg1["userName"]; } } }//package com.teletoon.games
Section 8
//Document (com.zincroe.display.Document) package com.zincroe.display { import flash.display.*; public class Document extends MovieClip { public var preloader:DocumentPreloader; public function Document(){ stop(); } } }//package com.zincroe.display
Section 9
//DocumentPreloader (com.zincroe.display.DocumentPreloader) package com.zincroe.display { import flash.display.*; import flash.events.*; public class DocumentPreloader extends MovieClip { public var document:Document; public var bytesTotalBar:MovieClip; public var bytesLoadedBar:MovieClip; public function DocumentPreloader(){ stop(); addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage); } private function onRemovedFromStage(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onAddedToStage(_arg1:Event):void{ gotoAndStop(loaderInfo.parameters.language); document = (root as Document); if (document){ addEventListener(Event.ENTER_FRAME, onEnterFrame); }; } private function onEnterFrame(_arg1:Event):void{ bytesLoadedBar.scaleX = (loaderInfo.bytesLoaded / loaderInfo.bytesTotal); bytesLoadedBar.width = Math.round(bytesLoadedBar.width); if (loaderInfo.bytesLoaded == loaderInfo.bytesTotal){ if (parent){ parent.removeChild(this); }; document.gotoAndStop(document.totalFrames); removeEventListener(Event.ENTER_FRAME, onEnterFrame); }; } } }//package com.zincroe.display
Section 10
//CheatCodeEnabled (com.zincroe.games.screens.sounds.CheatCodeEnabled) package com.zincroe.games.screens.sounds { import flash.media.*; public dynamic class CheatCodeEnabled extends Sound { } }//package com.zincroe.games.screens.sounds
Section 11
//CheatCodeScreen (com.zincroe.games.screens.CheatCodeScreen) package com.zincroe.games.screens { import flash.utils.*; import flash.display.*; import flash.events.*; import fl.transitions.*; import flash.text.*; import com.zincroe.games.*; import fl.transitions.easing.*; public class CheatCodeScreen extends Screen { private var _cheats:Object; private var _cheatCodeMessageTween:Tween; private var _continueButton:DisplayObject; private var _cheatCodeField:TextField; private var _cheatCodeMessage:DisplayObject; private var _cheatCodeMessageTimer:Timer; public static const SOUND_CHEAT_CODE_ENABLED:String = "com.zincroe.games.screens.sounds.CheatCodeEnabled"; public function CheatCodeScreen(_arg1:MovieClip=null, _arg2:String=null, _arg3:Object=null){ super(_arg1, _arg2); this.cheats = _arg3; } public function get cheats():Object{ return (_cheats); } protected function onClick(_arg1:MouseEvent):void{ switch (_arg1.target){ case continueButton: pause(); manager.showInstructionScreen(this); break; }; } public function set cheatCodeMessageTimer(_arg1:Timer):void{ _cheatCodeMessageTimer = _arg1; } public function get cheatCodeMessageTimer():Timer{ return (_cheatCodeMessageTimer); } public function set cheatCodeMessage(_arg1:DisplayObject):void{ _cheatCodeMessage = _arg1; } protected function stopCheatCodeMessageTimer():void{ if (cheatCodeMessageTimer){ cheatCodeMessageTimer.stop(); cheatCodeMessageTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onCheatCodeMessageTimerComplete); cheatCodeMessageTimer = null; }; } public function get cheatCodeMessageTween():Tween{ return (_cheatCodeMessageTween); } public function set cheatCodeField(_arg1:TextField):void{ if (cheatCodeField != _arg1){ _cheatCodeField = _arg1; if (cheatCodeField){ cheatCodeField.multiline = false; cheatCodeField.text = ""; cheatCodeField.type = TextFieldType.INPUT; cheatCodeField.wordWrap = false; }; }; } public function set cheatCodeMessageTween(_arg1:Tween):void{ _cheatCodeMessageTween = _arg1; } public function set cheats(_arg1:Object):void{ _cheats = _arg1; } override public function start():void{ super.start(); addEventListener(MouseEvent.CLICK, onClick); enableCheatCodeField(); hideCheatCodeMessage(); } protected function stopCheatCodeMessageTween():void{ if (cheatCodeMessageTween){ cheatCodeMessageTween.stop(); cheatCodeMessageTween.removeEventListener(TweenEvent.MOTION_FINISH, onCheatCodeMessageTweenComplete); cheatCodeMessageTween = null; }; } public function get cheatCodeMessage():DisplayObject{ return (_cheatCodeMessage); } public function set continueButton(_arg1:DisplayObject):void{ _continueButton = _arg1; } protected function disableCheatCodeField():void{ if (cheatCodeField){ cheatCodeField.type = TextFieldType.DYNAMIC; cheatCodeField.removeEventListener(TextEvent.TEXT_INPUT, onTextInput); }; } public function get cheatCodeField():TextField{ return (_cheatCodeField); } protected function showCheatCodeMessage():void{ if (cheatCodeMessage){ cheatCodeMessage.alpha = 1; addChild(cheatCodeMessage); }; } public function get continueButton():DisplayObject{ return (_continueButton); } protected function startCheatCodeMessageTimer():void{ cheatCodeMessageTimer = new Timer(1000, 1); cheatCodeMessageTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onCheatCodeMessageTimerComplete); cheatCodeMessageTimer.start(); } protected function onCheatCodeMessageTimerComplete(_arg1:TimerEvent=null):void{ stopCheatCodeMessageTimer(); enableCheatCodeField(); startCheatCodeMessageTween(); } protected function onTextInput(_arg1:TextEvent):void{ var _local2:String; var _local3:Cheat; if (_arg1.text == "*"){ _arg1.preventDefault(); _arg1.stopImmediatePropagation(); } else { _local2 = (cheatCodeField.text + _arg1.text); for each (_local3 in cheats) { if (_local3.code == _local2){ _local3.enabled = true; stopCheatCodeMessageTimer(); stopCheatCodeMessageTween(); disableCheatCodeField(); showCheatCodeMessage(); startCheatCodeMessageTimer(); sound.play(SOUND_CHEAT_CODE_ENABLED); break; }; }; }; } protected function enableCheatCodeField():void{ if (cheatCodeField){ stage.focus = cheatCodeField; cheatCodeField.type = TextFieldType.INPUT; cheatCodeField.text = ""; cheatCodeField.setSelection(0, 0); cheatCodeField.addEventListener(TextEvent.TEXT_INPUT, onTextInput); }; } protected function onCheatCodeMessageTweenComplete(_arg1:TweenEvent=null):void{ stopCheatCodeMessageTween(); hideCheatCodeMessage(); } protected function hideCheatCodeMessage():void{ if (((cheatCodeMessage) && (contains(cheatCodeMessage)))){ removeChild(cheatCodeMessage); }; } protected function startCheatCodeMessageTween():void{ cheatCodeMessageTween = new Tween(cheatCodeMessage, "alpha", Strong.easeOut, 1, 0, 1, true); cheatCodeMessageTween.addEventListener(TweenEvent.MOTION_FINISH, onCheatCodeMessageTweenComplete); } override public function pause():void{ super.pause(); removeEventListener(MouseEvent.CLICK, onClick); stopCheatCodeMessageTimer(); stopCheatCodeMessageTween(); hideCheatCodeMessage(); disableCheatCodeField(); } } }//package com.zincroe.games.screens
Section 12
//HighScoreScreen (com.zincroe.games.screens.HighScoreScreen) package com.zincroe.games.screens { import flash.display.*; import flash.events.*; import com.zincroe.games.*; public class HighScoreScreen extends Screen { private var _highScores:Array; private var _listContainer:MovieClip; private var _playAgainButton:DisplayObject; public function HighScoreScreen(_arg1:MovieClip=null, _arg2:String=null){ super(_arg1, _arg2); } public function set listContainer(_arg1:MovieClip):void{ _listContainer = _arg1; } public function get highScores():Array{ return (_highScores); } override public function start():void{ var _local1:uint; var _local2:Object; var _local3:MovieClip; super.start(); _local1 = 0; while (_local1 < listContainer.numChildren) { _local3 = (listContainer.getChildByName(("item" + _local1)) as MovieClip); if (_local3){ _local2 = (highScores) ? highScores[_local1] : null; if (_local2){ _local3.nameField.text = String(_local2.name); _local3.rankField.text = String(_local2.rank); _local3.scoreField.text = String(_local2.score); } else { _local3.nameField.text = ""; _local3.rankField.text = ""; _local3.scoreField.text = ""; }; }; _local1++; }; addEventListener(MouseEvent.CLICK, onClick); } public function get listContainer():MovieClip{ return (_listContainer); } public function set playAgainButton(_arg1:DisplayObject):void{ _playAgainButton = _arg1; } public function set highScores(_arg1:Array):void{ _highScores = _arg1; } public function get playAgainButton():DisplayObject{ return (_playAgainButton); } protected function onClick(_arg1:MouseEvent):void{ switch (_arg1.target){ case playAgainButton: pause(); manager.showInstructionScreen(this); break; }; } override public function pause():void{ super.pause(); removeEventListener(MouseEvent.CLICK, onClick); } } }//package com.zincroe.games.screens
Section 13
//InstructionScreen (com.zincroe.games.screens.InstructionScreen) package com.zincroe.games.screens { import flash.display.*; import flash.events.*; import com.zincroe.games.*; public class InstructionScreen extends Screen { private var _continueButton:DisplayObject; public function InstructionScreen(_arg1:MovieClip=null, _arg2:String=null){ super(_arg1, _arg2); } override public function start():void{ super.start(); addEventListener(MouseEvent.CLICK, onClick); } public function set continueButton(_arg1:DisplayObject):void{ _continueButton = _arg1; } public function get continueButton():DisplayObject{ return (_continueButton); } protected function onClick(_arg1:MouseEvent):void{ switch (_arg1.target){ case continueButton: pause(); manager.showSetupScreen(this); break; }; } override public function pause():void{ super.pause(); removeEventListener(MouseEvent.CLICK, onClick); } } }//package com.zincroe.games.screens
Section 14
//LevelUpScreen (com.zincroe.games.screens.LevelUpScreen) package com.zincroe.games.screens { import flash.display.*; import flash.events.*; import flash.text.*; import com.zincroe.games.*; public class LevelUpScreen extends Screen { private var _continueButton:DisplayObject; private var _scoreField:TextField; private var _engine:MovieClip; public function LevelUpScreen(_arg1:MovieClip=null, _arg2:String=null, _arg3:MovieClip=null){ super(_arg1, _arg2); this.engine = _arg3; } public function set scoreField(_arg1:TextField):void{ _scoreField = _arg1; } override public function start():void{ super.start(); if (scoreField){ scoreField.text = String(engine.score); }; addEventListener(MouseEvent.CLICK, onClick); } public function get engine():MovieClip{ return (_engine); } public function set engine(_arg1:MovieClip):void{ _engine = _arg1; } public function set continueButton(_arg1:DisplayObject):void{ _continueButton = _arg1; } public function get scoreField():TextField{ return (_scoreField); } public function get continueButton():DisplayObject{ return (_continueButton); } protected function onClick(_arg1:MouseEvent):void{ switch (_arg1.target){ case continueButton: pause(); manager.showEngine(this); break; }; } override public function pause():void{ super.pause(); removeEventListener(MouseEvent.CLICK, onClick); } } }//package com.zincroe.games.screens
Section 15
//TitleScreen (com.zincroe.games.screens.TitleScreen) package com.zincroe.games.screens { import flash.display.*; import flash.events.*; import com.zincroe.games.*; import flash.ui.*; public class TitleScreen extends Screen { private var _highScoreButton:DisplayObject; private var _playButton:DisplayObject; public function TitleScreen(_arg1:MovieClip=null, _arg2:String=null){ super(_arg1, _arg2); } public function set playButton(_arg1:DisplayObject):void{ _playButton = _arg1; } override public function start():void{ super.start(); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); addEventListener(MouseEvent.CLICK, onClick); } public function get highScoreButton():DisplayObject{ return (_highScoreButton); } public function get playButton():DisplayObject{ return (_playButton); } protected function onKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.NUMPAD_MULTIPLY){ pause(); manager.showCheatCodeScreen(this); }; } public function set highScoreButton(_arg1:DisplayObject):void{ _highScoreButton = _arg1; } protected function onClick(_arg1:MouseEvent):void{ switch (_arg1.target){ case highScoreButton: pause(); manager.showHighScoreScreen(this); break; case playButton: pause(); manager.showInstructionScreen(this); break; }; } override public function pause():void{ super.pause(); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); removeEventListener(MouseEvent.CLICK, onClick); } } }//package com.zincroe.games.screens
Section 16
//WinScreen (com.zincroe.games.screens.WinScreen) package com.zincroe.games.screens { import flash.display.*; import flash.events.*; import flash.text.*; import com.zincroe.games.*; public class WinScreen extends Screen { private var _highScoreButton:DisplayObject; private var _scoreField:TextField; private var _engine:MovieClip; private var _playAgainButton:DisplayObject; public function WinScreen(_arg1:MovieClip=null, _arg2:String=null, _arg3:MovieClip=null){ super(_arg1, _arg2); this.engine = _arg3; } public function set scoreField(_arg1:TextField):void{ _scoreField = _arg1; } override public function start():void{ super.start(); if (scoreField){ scoreField.text = String(engine.score); }; addEventListener(MouseEvent.CLICK, onClick); } public function get engine():MovieClip{ return (_engine); } public function set engine(_arg1:MovieClip):void{ _engine = _arg1; } public function get scoreField():TextField{ return (_scoreField); } public function get highScoreButton():DisplayObject{ return (_highScoreButton); } public function set playAgainButton(_arg1:DisplayObject):void{ _playAgainButton = _arg1; } public function set highScoreButton(_arg1:DisplayObject):void{ _highScoreButton = _arg1; } public function get playAgainButton():DisplayObject{ return (_playAgainButton); } protected function onClick(_arg1:MouseEvent):void{ switch (_arg1.target){ case highScoreButton: pause(); manager.showHighScoreScreen(this); break; case playAgainButton: pause(); manager.showInstructionScreen(this); break; }; } override public function pause():void{ super.pause(); removeEventListener(MouseEvent.CLICK, onClick); } } }//package com.zincroe.games.screens
Section 17
//Cheat (com.zincroe.games.Cheat) package com.zincroe.games { public class Cheat { private var _enabled:Boolean; private var _code:String; public function Cheat(_arg1:String=null, _arg2:Boolean=false){ this.code = _arg1; this.enabled = _arg2; } public function get enabled():Boolean{ return (_enabled); } public function set enabled(_arg1:Boolean):void{ _enabled = _arg1; } public function get code():String{ return (_code); } public function set code(_arg1:String):void{ _code = _arg1; } } }//package com.zincroe.games
Section 18
//Engine (com.zincroe.games.Engine) package com.zincroe.games { import flash.display.*; public class Engine extends Screen { private var _cheats:Object; private var _score:int; public function Engine(_arg1:MovieClip=null, _arg2:String=null, _arg3:Object=null){ super(_arg1, _arg2); this.cheats = _arg3; } public function get cheats():Object{ return (_cheats); } public function set score(_arg1:uint):void{ _score = _arg1; } public function set cheats(_arg1:Object):void{ _cheats = _arg1; } public function get score():uint{ return (_score); } } }//package com.zincroe.games
Section 19
//HighScore (com.zincroe.games.HighScore) package com.zincroe.games { public class HighScore { private var _name:String; private var _rank:uint; private var _score:uint; public function HighScore(_arg1:String=null, _arg2:uint=0, _arg3:uint=0){ this.name = _arg1; this.rank = _arg2; this.score = _arg3; } public function set score(_arg1:uint):void{ _score = _arg1; } public function get name():String{ return (_name); } public function get rank():uint{ return (_rank); } public function set name(_arg1:String):void{ _name = _arg1; } public function set rank(_arg1:uint):void{ _rank = _arg1; } public function get score():uint{ return (_score); } } }//package com.zincroe.games
Section 20
//Screen (com.zincroe.games.Screen) package com.zincroe.games { import com.zincroe.media.*; import flash.display.*; public dynamic class Screen extends MovieClip { private var _sound:SimpleSoundManager; private var _music:SimpleSoundManager; private var _manager:MovieClip; private var _language:String; public function Screen(_arg1:MovieClip=null, _arg2:String=null){ this.language = _arg2; this.manager = _arg1; stop(); } public function get sound():SimpleSoundManager{ return (_sound); } public function get music():SimpleSoundManager{ return (_music); } public function set sound(_arg1:SimpleSoundManager):void{ _sound = _arg1; } public function get language():String{ return (_language); } public function set manager(_arg1:MovieClip):void{ _manager = _arg1; } public function start():void{ } public function set music(_arg1:SimpleSoundManager):void{ _music = _arg1; } public function get manager():MovieClip{ return (_manager); } public function set language(_arg1:String):void{ if (language != _arg1){ _language = _arg1; }; gotoAndStop(language); } public function pause():void{ } } }//package com.zincroe.games
Section 21
//ScreenManager (com.zincroe.games.ScreenManager) package com.zincroe.games { import flash.display.*; public class ScreenManager extends MovieClip { private var _instructionScreen:MovieClip; private var _titleScreen:MovieClip; private var _highScoreScreen:MovieClip; private var _engine:MovieClip; private var _loseScreen:MovieClip; private var _setupScreen:MovieClip; private var _cheatCodeScreen:MovieClip; private var _language:String; private var _levelUpScreen:MovieClip; private var _winScreen:MovieClip; public function ScreenManager(){ stop(); } public function get cheatCodeScreen():MovieClip{ return (_cheatCodeScreen); } public function set cheatCodeScreen(_arg1:MovieClip):void{ _cheatCodeScreen = _arg1; } public function get titleScreen():MovieClip{ return (_titleScreen); } public function showWinScreen(_arg1:Object=null):void{ clear(); addChild(winScreen); winScreen.start(); } public function showInstructionScreen(_arg1:Object=null):void{ if (instructionScreen){ clear(); addChild(instructionScreen); instructionScreen.start(); } else { showSetupScreen(_arg1); }; } public function set levelUpScreen(_arg1:MovieClip):void{ _levelUpScreen = _arg1; } public function set highScoreScreen(_arg1:MovieClip):void{ _highScoreScreen = _arg1; } public function set instructionScreen(_arg1:MovieClip):void{ _instructionScreen = _arg1; } public function showCheatCodeScreen(_arg1:Object=null):void{ clear(); addChild(cheatCodeScreen); cheatCodeScreen.start(); } public function showSetupScreen(_arg1:Object=null):void{ if (setupScreen){ clear(); addChild(setupScreen); setupScreen.start(); } else { showEngine(_arg1); }; } public function get setupScreen():MovieClip{ return (_setupScreen); } public function get engine():MovieClip{ return (_engine); } public function set engine(_arg1:MovieClip):void{ _engine = _arg1; } public function get winScreen():MovieClip{ return (_winScreen); } public function set setupScreen(_arg1:MovieClip):void{ _setupScreen = _arg1; } public function get instructionScreen():MovieClip{ return (_instructionScreen); } public function showLevelUpScreen(_arg1:Object=null):void{ clear(); addChild(levelUpScreen); levelUpScreen.start(); } public function showEngine(_arg1:Object=null):void{ clear(); addChild(engine); engine.start(); } protected function clear():void{ var _local1:DisplayObject; while (numChildren) { _local1 = getChildAt(0); removeChild(_local1); }; } public function showTitleScreen(_arg1:Object=null):void{ clear(); addChild(titleScreen); titleScreen.start(); } public function get highScoreScreen():MovieClip{ return (_highScoreScreen); } public function showLoseScreen(_arg1:Object=null):void{ clear(); addChild(loseScreen); loseScreen.start(); } public function set loseScreen(_arg1:MovieClip):void{ _loseScreen = _arg1; } public function set titleScreen(_arg1:MovieClip):void{ _titleScreen = _arg1; } public function set winScreen(_arg1:MovieClip):void{ _winScreen = _arg1; } public function get levelUpScreen():MovieClip{ return (_levelUpScreen); } public function get loseScreen():MovieClip{ return (_loseScreen); } public function showHighScoreScreen(_arg1:Object=null):void{ clear(); addChild(highScoreScreen); highScoreScreen.start(); } } }//package com.zincroe.games
Section 22
//SimpleSound (com.zincroe.media.SimpleSound) package com.zincroe.media { import flash.events.*; import flash.media.*; import flash.net.*; import com.zincroe.utils.*; public class SimpleSound extends EventDispatcher { private var _sound:Sound; private var _channels:Array; private var _defaultOptions:SimpleSoundOptions; public function SimpleSound(_arg1:Sound, _arg2:Object=null){ setChannels(new Array()); setSound(_arg1); defaultOptions = new SimpleSoundOptions(_arg2); } public function stop():void{ var channels:Array; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.stop(); }); } private function onSoundStop(_arg1:Event):void{ var _local2:SimpleSoundChannel; var _local3:Array; _local2 = (_arg1.target as SimpleSoundChannel); _local2.removeEventListener(SimpleSoundChannelEvent.FADE_CHANGE, dispatchEvent); _local2.removeEventListener(SimpleSoundChannelEvent.FADE_COMPLETE, dispatchEvent); _local2.removeEventListener(SimpleSoundChannelEvent.FADE_START, dispatchEvent); _local2.removeEventListener(SimpleSoundChannelEvent.FADE_STOP, dispatchEvent); _local2.removeEventListener(SimpleSoundChannelEvent.PAN_CHANGE, dispatchEvent); _local2.removeEventListener(SimpleSoundChannelEvent.PAN_COMPLETE, dispatchEvent); _local2.removeEventListener(SimpleSoundChannelEvent.PAN_START, dispatchEvent); _local2.removeEventListener(SimpleSoundChannelEvent.PAN_STOP, dispatchEvent); _local2.removeEventListener(SimpleSoundChannelEvent.SOUND_COMPLETE, dispatchEvent); _local2.removeEventListener(SimpleSoundChannelEvent.SOUND_STOP, dispatchEvent); _local2.removeEventListener(SimpleSoundChannelEvent.SOUND_STOP, onSoundStop); _local3 = getChannels(); _local3 = ArrayUtil.remove(_local3, _local2); setChannels(_local3); } public function get isBuffering():Boolean{ var _local1:Sound; _local1 = getSound(); return (_local1.isBuffering); } public function get bytesTotal():uint{ var _local1:Sound; _local1 = getSound(); return (_local1.bytesTotal); } public function pan(_arg1:Number=0):void{ panStart(0, NaN, _arg1); } public function fadeStop():void{ var channels:Array; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.fadeStop(); }); } public function volume(_arg1:Number=1):void{ fadeStart(0, NaN, _arg1); } public function get defaultOptions():SimpleSoundOptions{ return (_defaultOptions); } public function get id3():ID3Info{ var _local1:Sound; _local1 = getSound(); return (_local1.id3); } public function get isPlaying():Boolean{ return (getIsPlaying()); } public function fadeOut(_arg1:Number):void{ var channels:Array; var duration = _arg1; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.fadeOut(duration); }); } public function play(_arg1:Object=null):SimpleSoundChannel{ var channel:SimpleSoundChannel; var channels:Array; var sound:Sound; var options = _arg1; sound = getSound(); options = new SimpleSoundOptions(defaultOptions, options); if (options.mode === SimpleSoundOptions.PLAY_NEW){ stop(); }; if ((((((options.mode === SimpleSoundOptions.PLAY_ALL)) || ((options.mode === SimpleSoundOptions.PLAY_NEW)))) || (!(isPlaying)))){ try { channel = new SimpleSoundChannel(sound.play(options.offset, options.loop), this); channel.volume = options.volume; channel.pan = options.pan; channel.addEventListener(SimpleSoundChannelEvent.FADE_CHANGE, dispatchEvent, false, 0, true); channel.addEventListener(SimpleSoundChannelEvent.FADE_COMPLETE, dispatchEvent, false, 0, true); channel.addEventListener(SimpleSoundChannelEvent.FADE_START, dispatchEvent, false, 0, true); channel.addEventListener(SimpleSoundChannelEvent.FADE_STOP, dispatchEvent, false, 0, true); channel.addEventListener(SimpleSoundChannelEvent.PAN_CHANGE, dispatchEvent, false, 0, true); channel.addEventListener(SimpleSoundChannelEvent.PAN_COMPLETE, dispatchEvent, false, 0, true); channel.addEventListener(SimpleSoundChannelEvent.PAN_START, dispatchEvent, false, 0, true); channel.addEventListener(SimpleSoundChannelEvent.PAN_STOP, dispatchEvent, false, 0, true); channel.addEventListener(SimpleSoundChannelEvent.SOUND_COMPLETE, dispatchEvent, false, 0, true); channel.addEventListener(SimpleSoundChannelEvent.SOUND_STOP, dispatchEvent, false, 0, true); channel.addEventListener(SimpleSoundChannelEvent.SOUND_STOP, onSoundStop, false, 0, true); channels = getChannels(); channels = ArrayUtil.add(channels, channel); setChannels(channels); } catch(error:ArgumentError) { }; }; return (channel); } public function set defaultOptions(_arg1:SimpleSoundOptions):void{ _defaultOptions = _arg1; } public function panStop():void{ var channels:Array; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.panStop(); }); } public function fadeIn(_arg1:Number):void{ var channels:Array; var duration = _arg1; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.fadeIn(duration); }); } public function panLeft(_arg1:Number):void{ var channels:Array; var duration = _arg1; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.panLeft(duration); }); } public function panStart(_arg1:Number, _arg2:Number=NaN, _arg3:Number=NaN):void{ var channels:Array; var duration = _arg1; var start = _arg2; var finish = _arg3; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.panStart(duration, start, finish); }); } public function fadeStart(_arg1:Number, _arg2:Number=NaN, _arg3:Number=NaN):void{ var channels:Array; var duration = _arg1; var start = _arg2; var finish = _arg3; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.fadeStart(duration, start, finish); }); } public function get bytesLoaded():uint{ var _local1:Sound; _local1 = getSound(); return (_local1.bytesLoaded); } private function setChannels(_arg1:Array):void{ _channels = _arg1; } private function setSound(_arg1:Sound):void{ if (!_arg1){ throw (new ArgumentError("Sound cannot be null.")); }; _sound = _arg1; _sound.addEventListener(Event.COMPLETE, dispatchEvent, false, 0, true); _sound.addEventListener(Event.ID3, dispatchEvent, false, 0, true); _sound.addEventListener(Event.OPEN, dispatchEvent, false, 0, true); _sound.addEventListener(IOErrorEvent.IO_ERROR, dispatchEvent, false, 0, true); _sound.addEventListener(ProgressEvent.PROGRESS, dispatchEvent, false, 0, true); } private function getChannels():Array{ return (_channels.concat()); } public function get channels():Array{ return (getChannels()); } private function getSound():Sound{ return (_sound); } public function panCenter(_arg1:Number):void{ var channels:Array; var duration = _arg1; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.panCenter(duration); }); } public function get length():Number{ var _local1:Sound; _local1 = getSound(); return (_local1.length); } public function fadeOutAndStop(_arg1:Number):void{ var channels:Array; var duration = _arg1; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.fadeOutAndStop(duration); }); } public function load(_arg1:URLRequest, _arg2:SoundLoaderContext=null):void{ var _local3:Sound; _local3 = getSound(); _local3.load(_arg1, _arg2); } private function getIsPlaying():Boolean{ return (((_channels) && (_channels.length))); } public function get url():String{ var _local1:Sound; _local1 = getSound(); return (_local1.url); } public function close():void{ var _local1:Sound; _local1 = getSound(); _local1.close(); } public function panRight(_arg1:Number):void{ var channels:Array; var duration = _arg1; channels = getChannels(); ArrayUtil.each(channels, function (_arg1:SimpleSoundChannel):void{ _arg1.panRight(duration); }); } } }//package com.zincroe.media
Section 23
//SimpleSoundChannel (com.zincroe.media.SimpleSoundChannel) package com.zincroe.media { import flash.events.*; import flash.media.*; import fl.transitions.*; import fl.transitions.easing.*; public class SimpleSoundChannel extends EventDispatcher { private var _sound:SimpleSound; private var _isPlaying:Boolean; private var _panTween:Tween; private var _volumeTween:Tween; private var _channel:SoundChannel; private var _isPanning:Boolean; private var _isFading:Boolean; public function SimpleSoundChannel(_arg1:SoundChannel, _arg2:SimpleSound){ setSound(_arg2); setChannel(_arg1); setIsPlaying(true); } public function stop():void{ var _local1:SoundChannel; fadeStop(); panStop(); _local1 = getChannel(); _local1.stop(); setIsPlaying(false); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.SOUND_STOP, false, false, this)); } public function get isFading():Boolean{ return (getIsFading()); } private function setIsFading(_arg1:Boolean):void{ _isFading = _arg1; } private function onFadeChange(_arg1:TweenEvent):void{ dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.FADE_CHANGE, false, false, this)); } private function setIsPanning(_arg1:Boolean):void{ _isPanning = _arg1; } private function onPanChange(_arg1:TweenEvent):void{ dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.PAN_CHANGE, false, false, this)); } private function getIsPanning():Boolean{ return (_isPanning); } public function get leftPeak():Number{ var _local1:SoundChannel; _local1 = getChannel(); return (_local1.leftPeak); } public function get sound():SimpleSound{ return (getSound()); } private function onPanComplete(_arg1:TweenEvent):void{ panStop(); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.PAN_COMPLETE, false, false, this)); } public function get volume():Number{ return (getVolume()); } public function get rightPeak():Number{ var _local1:SoundChannel; _local1 = getChannel(); return (_local1.rightPeak); } private function setVolume(_arg1:Number):void{ var _local2:SoundChannel; var _local3:Number; _local2 = getChannel(); _local3 = getPan(); _local2.soundTransform = new SoundTransform(_arg1, _local3); } public function get pan():Number{ return (getPan()); } public function fadeStop():void{ var _local1:Tween; _local1 = getVolumeTween(); if (_local1){ _local1.removeEventListener(TweenEvent.MOTION_CHANGE, onFadeChange); _local1.removeEventListener(TweenEvent.MOTION_FINISH, onFadeComplete); _local1.stop(); setIsFading(false); setVolumeTween(null); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.FADE_STOP, false, false, this)); }; } public function get isPlaying():Boolean{ return (getIsPlaying()); } private function getVolume():Number{ var _local1:SoundChannel; _local1 = getChannel(); return (_local1.soundTransform.volume); } public function get position():Number{ var _local1:SoundChannel; _local1 = getChannel(); return (_local1.position); } public function get soundTransform():SoundTransform{ var _local1:SoundChannel; _local1 = getChannel(); return (_local1.soundTransform); } private function setVolumeTween(_arg1:Tween):void{ _volumeTween = _arg1; } public function set volume(_arg1:Number):void{ setVolume(_arg1); } public function fadeOut(_arg1:Number):void{ fadeStart(_arg1, NaN, 0); } public function set pan(_arg1:Number):void{ setPan(_arg1); } private function getVolumeTween():Tween{ return (_volumeTween); } public function panStop():void{ var _local1:Tween; _local1 = getPanTween(); if (_local1){ _local1.removeEventListener(TweenEvent.MOTION_CHANGE, onPanChange); _local1.removeEventListener(TweenEvent.MOTION_FINISH, onPanComplete); _local1.stop(); setIsPanning(false); setPanTween(null); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.PAN_STOP, false, false, this)); }; } private function setChannel(_arg1:SoundChannel):void{ if (!_arg1){ throw (new ArgumentError("Channel cannot be null.")); }; _channel = _arg1; _channel.addEventListener(Event.SOUND_COMPLETE, onSoundComplete); } public function panStart(_arg1:Number, _arg2:Number=NaN, _arg3:Number=NaN):void{ var _local4:Tween; if (isNaN(_arg2)){ _arg2 = pan; }; if (isNaN(_arg3)){ _arg3 = pan; }; if (isNaN(_arg1)){ _arg1 = 0; }; panStop(); if ((((_arg2 === _arg3)) || ((_arg1 <= 0)))){ pan = _arg2; setIsPanning(true); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.PAN_START, false, false, this)); pan = _arg3; dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.PAN_CHANGE, false, false, this)); setIsPanning(false); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.PAN_STOP, false, false, this)); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.PAN_COMPLETE, false, false, this)); } else { _local4 = new Tween(this, "pan", Regular.easeInOut, _arg2, _arg3, _arg1, true); _local4.addEventListener(TweenEvent.MOTION_CHANGE, onPanChange); _local4.addEventListener(TweenEvent.MOTION_FINISH, onPanComplete); setIsPanning(true); setPanTween(_local4); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.PAN_START, false, false, this)); }; } public function fadeStart(_arg1:Number, _arg2:Number=NaN, _arg3:Number=NaN):void{ var _local4:Tween; if (isNaN(_arg2)){ _arg2 = volume; }; if (isNaN(_arg3)){ _arg3 = volume; }; if (isNaN(_arg1)){ _arg1 = 0; }; fadeStop(); if ((((_arg2 === _arg3)) || ((_arg1 <= 0)))){ volume = _arg2; setIsFading(true); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.FADE_START, false, false, this)); volume = _arg3; dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.FADE_CHANGE, false, false, this)); setIsFading(false); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.FADE_STOP, false, false, this)); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.FADE_COMPLETE, false, false, this)); } else { _local4 = new Tween(this, "volume", Regular.easeInOut, _arg2, _arg3, _arg1, true); _local4.addEventListener(TweenEvent.MOTION_CHANGE, onFadeChange); _local4.addEventListener(TweenEvent.MOTION_FINISH, onFadeComplete); setIsFading(true); setVolumeTween(_local4); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.FADE_START, false, false, this)); }; } private function onSoundComplete(_arg1:Event):void{ dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.SOUND_COMPLETE, false, false, this)); stop(); } public function get isPanning():Boolean{ return (getIsPanning()); } private function setPanTween(_arg1:Tween):void{ _panTween = _arg1; } public function set soundTransform(_arg1:SoundTransform):void{ var _local2:SoundChannel; _local2 = getChannel(); _local2.soundTransform = _arg1; } private function getPanTween():Tween{ return (_panTween); } private function getSound():SimpleSound{ return (_sound); } private function setPan(_arg1:Number):void{ var _local2:SoundChannel; var _local3:Number; _local2 = getChannel(); _local3 = getVolume(); _local2.soundTransform = new SoundTransform(_local3, _arg1); } private function getChannel():SoundChannel{ return (_channel); } public function panCenter(_arg1:Number):void{ panStart(_arg1, NaN, 0); } private function onFadeComplete(_arg1:TweenEvent):void{ fadeStop(); dispatchEvent(new SimpleSoundChannelEvent(SimpleSoundChannelEvent.FADE_COMPLETE, false, false, this)); } private function setSound(_arg1:SimpleSound):void{ _sound = _arg1; } public function panLeft(_arg1:Number):void{ panStart(_arg1, NaN, -1); } private function getPan():Number{ var _local1:SoundChannel; _local1 = getChannel(); return (_local1.soundTransform.pan); } private function getIsPlaying():Boolean{ return (_isPlaying); } private function setIsPlaying(_arg1:Boolean):void{ _isPlaying = _arg1; } public function fadeOutAndStop(_arg1:Number):void{ var self:SimpleSoundChannel; var onComplete:Function; var onStop:Function; var duration = _arg1; onComplete = function (_arg1:Event):void{ self.removeEventListener("fadeComplete", onComplete); self.removeEventListener("fadeStop", onStop); }; onStop = function (_arg1:Event):void{ self.removeEventListener("fadeComplete", onComplete); self.removeEventListener("fadeStop", onStop); self.stop(); }; self = this; self.addEventListener("fadeComplete", onComplete); self.addEventListener("fadeStop", onStop); fadeOut(duration); } private function getIsFading():Boolean{ return (_isFading); } public function fadeIn(_arg1:Number):void{ fadeStart(_arg1, NaN, 1); } public function panRight(_arg1:Number):void{ panStart(_arg1, NaN, 1); } } }//package com.zincroe.media
Section 24
//SimpleSoundChannelEvent (com.zincroe.media.SimpleSoundChannelEvent) package com.zincroe.media { import flash.events.*; public class SimpleSoundChannelEvent extends Event { private var _channel:SimpleSoundChannel; public static const PAN_START:String = "panStart"; public static const SOUND_STOP:String = "soundStop"; public static const FADE_STOP:String = "fadeStop"; public static const SOUND_COMPLETE:String = "soundComplete"; public static const PAN_STOP:String = "panStop"; public static const PAN_CHANGE:String = "panChange"; public static const FADE_CHANGE:String = "fadeChange"; public static const PAN_COMPLETE:String = "panComplete"; public static const FADE_COMPLETE:String = "fadeComplete"; public static const FADE_START:String = "fadeStart"; public function SimpleSoundChannelEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:SimpleSoundChannel=null){ super(_arg1, _arg2, _arg3); setChannel(_arg4); } override public function toString():String{ return (formatToString("SimpleSoundChannelEvent", "type", "bubbles", "cancelable", "channel")); } private function getChannel():SimpleSoundChannel{ return (_channel); } private function setChannel(_arg1:SimpleSoundChannel):void{ _channel = _arg1; } public function get channel():SimpleSoundChannel{ return (_channel); } override public function clone():Event{ return (new SimpleSoundChannelEvent(type, bubbles, cancelable, channel)); } } }//package com.zincroe.media
Section 25
//SimpleSoundManager (com.zincroe.media.SimpleSoundManager) package com.zincroe.media { import flash.utils.*; import flash.media.*; import com.zincroe.utils.*; public class SimpleSoundManager { private var _nameLookup:Dictionary; private var _soundList:Array; private var _nameList:Array; private var _soundLookup:Dictionary; public function SimpleSoundManager(){ setNameList(new Array()); setNameLookup(new Dictionary()); setSoundList(new Array()); setSoundLookup(new Dictionary()); } public function stop(_arg1=null):void{ var sounds:Array; var names = _arg1; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.stop(); }); } public function panStart(_arg1:Number, _arg2:Number=NaN, _arg3:Number=NaN, _arg4=null):void{ var sounds:Array; var duration = _arg1; var start = _arg2; var finish = _arg3; var names = _arg4; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.panStart(duration, start, finish); }); } public function getChannels(_arg1):Array{ var _local2:Array; var _local3:Array; _local3 = getSounds(_arg1); _local2 = ArrayUtil.map(_local3, mapSoundToChannels); _local2 = ArrayUtil.flatten(_local2); _local2 = ArrayUtil.unique(_local2); _local2 = ArrayUtil.type(_local2, SimpleSoundChannel); return (_local2); } public function getSounds(_arg1=null):Array{ var _local2:Array; if (_arg1 === null){ _local2 = getSoundList(); } else { _arg1 = new Array(_arg1); _arg1 = ArrayUtil.flatten(_arg1); _local2 = ArrayUtil.map(_arg1, mapNameToSound); _local2 = ArrayUtil.type(_local2, SimpleSound); _local2 = ArrayUtil.unique(_local2); }; return (_local2); } private function setNameList(_arg1:Array):void{ _nameList = _arg1; } public function fadeStart(_arg1:Number, _arg2:Number=NaN, _arg3:Number=NaN, _arg4=null):void{ var sounds:Array; var duration = _arg1; var start = _arg2; var finish = _arg3; var names = _arg4; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.fadeStart(duration, start, finish); }); } private function mapNameToSound(_arg1:String):SimpleSound{ return (getSound(_arg1)); } private function setSoundList(_arg1:Array):void{ _soundList = _arg1; } public function panLeft(_arg1:Number, _arg2=null):void{ var sounds:Array; var duration = _arg1; var names = _arg2; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.panLeft(duration); }); } public function fadeIn(_arg1:Number, _arg2=null):void{ var sounds:Array; var duration = _arg1; var names = _arg2; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.fadeIn(duration); }); } public function unbind(_arg1:String):void{ bind(_arg1, null); } private function getSoundList():Array{ return (_soundList.concat()); } public function createAndBind(_arg1:String, _arg2:Object=null):SimpleSound{ var _local3:SimpleSound; _local3 = create(_arg1, _arg2); if (_local3){ bind(_arg1, _local3); }; return (_local3); } private function mapSoundToName(_arg1:SimpleSound){ return (getName(_arg1)); } public function volume(_arg1:Number=1, _arg2=null):void{ var sounds:Array; var value = _arg1; var names = _arg2; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.volume(value); }); } private function getNameLookup():Dictionary{ return (_nameLookup); } public function pan(_arg1:Number=0, _arg2=null):void{ var sounds:Array; var value = _arg1; var names = _arg2; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.pan(value); }); } private function mapSoundToChannels(_arg1:SimpleSound):Array{ return (_arg1.channels); } public function getSound(_arg1:String):SimpleSound{ var _local2:Dictionary; _local2 = getNameLookup(); return ((_local2[_arg1] as SimpleSound)); } public function getNames(_arg1=null):Array{ var _local2:Array; if (_arg1 === null){ _local2 = getNameList(); } else { _arg1 = new Array(_arg1); _arg1 = ArrayUtil.flatten(_arg1); _local2 = ArrayUtil.map(_arg1, mapSoundToName); _local2 = ArrayUtil.type(_local2, String); _local2 = ArrayUtil.unique(_local2); }; return (_local2); } public function getName(_arg1:SimpleSound):String{ var _local2:Dictionary; _local2 = getSoundLookup(); return (((_local2[_arg1]) || (null))); } public function isPlaying(_arg1=null):Boolean{ var _local2:Array; _local2 = getChannels(_arg1); return ((_local2.length > 0)); } public function fadeStop(_arg1=null):void{ var sounds:Array; var names = _arg1; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.fadeStop(); }); } private function setSoundLookup(_arg1:Dictionary):void{ _soundLookup = _arg1; } public function isolate(_arg1=null):void{ var sounds:Array; var names = _arg1; sounds = ArrayUtil.remove(getSounds(), getSounds(names)); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.stop(); }); } public function panRight(_arg1:Number, _arg2=null):void{ var sounds:Array; var duration = _arg1; var names = _arg2; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.panRight(duration); }); } private function setNameLookup(_arg1:Dictionary):void{ _nameLookup = _arg1; } public function fadeOut(_arg1:Number, _arg2=null):void{ var sounds:Array; var duration = _arg1; var names = _arg2; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.fadeOut(duration); }); } private function getSoundLookup():Dictionary{ return (_soundLookup); } public function panCenter(_arg1:Number, _arg2=null):void{ var sounds:Array; var duration = _arg1; var names = _arg2; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.panCenter(duration); }); } public function fadeOutAndStop(_arg1:Number, _arg2=null):void{ var sounds:Array; var duration = _arg1; var names = _arg2; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.fadeOutAndStop(duration); }); } public function panStop(_arg1=null):void{ var sounds:Array; var names = _arg1; sounds = getSounds(names); ArrayUtil.each(sounds, function (_arg1:SimpleSound):void{ _arg1.panStop(); }); } public function play(_arg1:String, _arg2:Object=null):SimpleSoundChannel{ var _local3:SimpleSound; var _local4:SimpleSoundChannel; _local3 = getSound(_arg1); if (_local3){ _arg2 = new SimpleSoundOptions(_local3.defaultOptions, _arg2); _local4 = _local3.play(_arg2); } else { _local3 = create((_arg1 as String), _arg2); if (_local3){ _local4 = _local3.play(_local3.defaultOptions); bind(_arg1, _local3); }; }; return (_local4); } public function create(_arg1:String, _arg2:Object=null):SimpleSound{ var sound:Sound; var simple:SimpleSound; var classname = _arg1; var options = _arg2; try { sound = (new (getDefinitionByName(classname)) as Sound); simple = new SimpleSound(sound, options); } catch(error:ReferenceError) { } catch(error:ArgumentError) { }; return (simple); } public function bind(_arg1:String, _arg2:SimpleSound):void{ var _local3:Array; var _local4:Dictionary; var _local5:Array; var _local6:Dictionary; var _local7:SimpleSound; _local3 = getNameList(); _local4 = getNameLookup(); _local5 = getSoundList(); _local6 = getSoundLookup(); _local7 = getSound(_arg1); if (_local7 !== _arg2){ if (_local7){ _local7.stop(); _local3 = ArrayUtil.remove(_local3, _arg1); delete _local4[_arg1]; _local5 = ArrayUtil.remove(_local5, _local7); delete _local6[_local7]; }; if (_arg2){ _local4[_arg1] = _arg2; _local3 = ArrayUtil.add(_local3, _arg1); _local6[_arg2] = _arg1; _local5 = ArrayUtil.add(_local5, _arg2); }; setNameList(_local3); setNameLookup(_local4); setSoundList(_local5); setSoundLookup(_local6); }; } private function getNameList():Array{ return (_nameList.concat()); } } }//package com.zincroe.media
Section 26
//SimpleSoundOptions (com.zincroe.media.SimpleSoundOptions) package com.zincroe.media { import com.zincroe.utils.*; public class SimpleSoundOptions { private var _volume:Number; private var _mode:uint; private var _loop:int; private var _pan:Number; private var _offset:Number; public static const PLAY_NEW:uint = 2; public static const PLAY_ALL:uint = 0; public static const PLAY_CURRENT:uint = 1; public function SimpleSoundOptions(... _args){ offset = 0; loop = 0; pan = 0; volume = 1; merge(_args); } public function set loop(_arg1:int):void{ _loop = Math.abs(_arg1); } public function set mode(_arg1:uint):void{ switch (_arg1){ case PLAY_CURRENT: case PLAY_NEW: _mode = _arg1; break; default: _mode = PLAY_ALL; break; }; } public function get offset():Number{ return (_offset); } public function get volume():Number{ return (_volume); } public function get pan():Number{ return (_pan); } public function toObject():Object{ return ({loop:loop, mode:mode, offset:offset, pan:pan, volume:volume}); } public function get mode():uint{ return (_mode); } public function set offset(_arg1:Number):void{ if (isNaN(_arg1)){ _offset = 0; } else { _offset = _arg1; }; } public function get loop():int{ return (_loop); } public function toString():String{ var _local1:String; _local1 = "[SimpleSoundOptions loop=!loop offset=!offset pan=!pan volume=!volume]"; _local1 = _local1.replace("!loop", loop); _local1 = _local1.replace("!offset", offset); _local1 = _local1.replace("!pan", pan); _local1 = _local1.replace("!volume", volume); return (_local1); } public function set volume(_arg1:Number):void{ if (!isNaN(_arg1)){ _volume = _arg1; }; } public function merge(... _args):void{ var args = _args; args = ArrayUtil.flatten(args); args = ArrayUtil.compact(args); args = args.reverse(); ArrayUtil.each(args, function (_arg1:Object):void{ if (("loop" in _arg1)){ loop = _arg1.loop; }; if (("mode" in _arg1)){ mode = _arg1.mode; }; if (("offset" in _arg1)){ offset = _arg1.offset; }; if (("pan" in _arg1)){ pan = _arg1.pan; }; if (("volume" in _arg1)){ volume = _arg1.volume; }; }); } public function set pan(_arg1:Number):void{ if (!isNaN(_arg1)){ _pan = _arg1; }; } } }//package com.zincroe.media
Section 27
//URLLoader (com.zincroe.net.URLLoader) package com.zincroe.net { import flash.events.*; import flash.net.*; public class URLLoader extends URLLoader { private var _request:URLRequest; private var _connected:Boolean; public function URLLoader(_arg1:URLRequest=null){ super(_arg1); addEventListener(Event.CLOSE, onClose, false, Number.MAX_VALUE); addEventListener(Event.COMPLETE, onComplete, false, Number.MAX_VALUE); addEventListener(Event.OPEN, onOpen, false, Number.MAX_VALUE); addEventListener(IOErrorEvent.IO_ERROR, onError, false, Number.MAX_VALUE); addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError, false, Number.MAX_VALUE); } public function get connected():Boolean{ return (_connected); } public function get request():URLRequest{ return (_request); } private function onOpen(_arg1:Event):void{ if (_connected == true){ _arg1.stopImmediatePropagation(); }; _connected = true; } override public function load(_arg1:URLRequest):void{ close(); _request = _arg1; dispatchEvent(new Event(Event.OPEN)); super.load(_arg1); } private function onError(_arg1:Event):void{ dispatchEvent(new Event(Event.CLOSE)); } private function onClose(_arg1:Event):void{ if (_connected == false){ _arg1.stopImmediatePropagation(); }; _connected = false; } override public function close():void{ try { super.close(); dispatchEvent(new Event(Event.CLOSE)); } catch(error:Error) { }; } private function onComplete(_arg1:Event):void{ dispatchEvent(new Event(Event.CLOSE)); } } }//package com.zincroe.net
Section 28
//URLVariables (com.zincroe.net.URLVariables) package com.zincroe.net { import flash.net.*; public dynamic class URLVariables extends URLVariables { public function URLVariables(_arg1:String=null){ super(_arg1); } override public function decode(_arg1:String):void{ _arg1 = _arg1.replace(/^&/, ""); _arg1 = _arg1.replace(/&$/, ""); super.decode(_arg1); } } }//package com.zincroe.net
Section 29
//ArrayUtil (com.zincroe.utils.ArrayUtil) package com.zincroe.utils { public class ArrayUtil { public static function unique(_arg1:Array):Array{ var _local2:*; var _local3:Array; _local3 = new Array(); for each (_local2 in _arg1) { if (_local3.indexOf(_local2) < 0){ _local3.push(_local2); }; }; return (_local3); } public static function each(_arg1:Array, _arg2:Function, _arg3:Object=null):void{ var _local4:Array; var _local5:uint; var _local6:*; if (((((_arg1) && (_arg1.length))) && ((_arg2 is Function)))){ _local5 = _arg1.length; while (_local5--) { _local6 = _arg1[_local5]; _local4 = [_local6, _local5, _arg1].slice(0, _arg2.length); if (_arg2.apply(_arg3, _local4) === false){ return; }; }; }; } public static function compact(_arg1:Array):Array{ return (ArrayUtil.remove(_arg1, null, undefined)); } public static function flatten(_arg1:Array):Array{ var _local3:uint; var _local4:Array; var _local5:*; if (((_arg1) && (_arg1.length))){ _local4 = new Array(); _local3 = _arg1.length; while (_local3--) { _local5 = _arg1[_local3]; if ((_local5 is Array)){ _local5 = _local5.slice(); _local5 = arguments.callee(_local5); }; _local4 = [].concat(_local5, _local4); }; } else { _local4 = new Array(); }; return (_local4); } public static function normalize(_arg1:Array):Array{ var _local2:Array; if (_arg1){ _local2 = _arg1.concat(); _local2 = ArrayUtil.flatten(_local2); _local2 = ArrayUtil.unique(_local2); _local2 = ArrayUtil.compact(_local2); } else { _local2 = new Array(); }; return (_local2); } public static function add(_arg1:Array, ... _args):Array{ var _local3:Array; var _local2:Array = ArrayUtil.flatten(_args); _local2 = ArrayUtil.compact(_local2); if (_arg1){ _local3 = _arg1.concat(); } else { _local3 = new Array(); }; _local3 = _local3.concat(_local2); _local3 = ArrayUtil.unique(_local3); return (_local3); } public static function type(_arg1:Array, _arg2:Class):Array{ var temp:Array; var array = _arg1; var type = _arg2; temp = ArrayUtil.map(array, function (_arg1){ return ((_arg1 as type)); }); temp = ArrayUtil.compact(temp); return (temp); } public static function remove(_arg1:Array, ... _args):Array{ var _local3:uint; var _local4:Array; var _local5:*; if (((((((_arg1) && (_arg1.length))) && (_args))) && (_args.length))){ _local4 = _arg1.slice(); var _local2:Array = ArrayUtil.flatten(_args); _local3 = _local2.length; while (_local3--) { _local5 = _local2[_local3]; while (_local4.indexOf(_local5) >= 0) { _local4.splice(_local4.indexOf(_local5), 1); }; }; } else { _local4 = new Array(); }; return (_local4); } public static function map(_arg1:Array, _arg2:Function, _arg3:Object=null):Array{ var _local4:Array; var _local5:uint; var _local6:Array; var _local7:*; if (((((_arg1) && (_arg1.length))) && ((_arg2 is Function)))){ _local6 = new Array(); _local5 = _arg1.length; while (_local5--) { _local7 = _arg1[_local5]; _local4 = [_local7, _local5, _arg1].slice(0, _arg2.length); _local6.unshift(_arg2.apply(_arg3, _local4)); }; } else { _local6 = new Array(); }; return (_local6); } public static function empty(_arg1:Array):Boolean{ return ((_arg1.length === 0)); } public static function contains(_arg1:Array, ... _args):Boolean{ var _local3:uint; var _local4:*; if (((((((_arg1) && (_arg1.length))) && (_args))) && (_args.length))){ var _local2:Array = ArrayUtil.unique(_args); _local3 = _local2.length; while (_local3--) { _local4 = _local2[_local3]; if (_arg1.indexOf(_local4) < 0){ return (false); }; }; return (true); }; return (false); } } }//package com.zincroe.utils
Section 30
//DisplayObjectUtil (com.zincroe.utils.DisplayObjectUtil) package com.zincroe.utils { import flash.display.*; public class DisplayObjectUtil { public static function stopMovieClips(_arg1:DisplayObjectContainer):void{ var _local3:DisplayObject; var _local4:uint; _local4 = _arg1.numChildren; if (_local4){ while (_local4--) { _local3 = _arg1.getChildAt(_local4); if ((_local3 is MovieClip)){ (_local3 as MovieClip).stop(); }; if ((_local3 is DisplayObjectContainer)){ arguments.callee((_local3 as DisplayObjectContainer)); }; }; }; } public static function children(_arg1:DisplayObjectContainer):Array{ var _local2:uint; var _local3:Array; _local3 = new Array(); _local2 = _arg1.numChildren; if (_local2){ while (_local2--) { _local3.unshift(_arg1.getChildAt(_local2)); }; }; return (_local3); } } }//package com.zincroe.utils
Section 31
//KeyUtil (com.zincroe.utils.KeyUtil) package com.zincroe.utils { import flash.display.*; import flash.events.*; public class KeyUtil { private static var keys:Array; public static function init(_arg1:Stage):void{ keys = new Array(); _arg1.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); _arg1.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); _arg1.addEventListener(Event.DEACTIVATE, onReset); } private static function onKeyDown(_arg1:KeyboardEvent):void{ keys[_arg1.keyCode] = true; } private static function onReset(_arg1:Event):void{ keys = new Array(); } private static function onKeyUp(_arg1:KeyboardEvent):void{ delete keys[_arg1.keyCode]; } public static function isDown(_arg1:uint):Boolean{ return (keys[_arg1]); } } }//package com.zincroe.utils
Section 32
//LabelUtil (com.zincroe.utils.LabelUtil) package com.zincroe.utils { import flash.utils.*; import flash.display.*; public class LabelUtil { private static var _hash:Object; public static function totalFrames(_arg1:MovieClip, _arg2:String):uint{ var _local3:Label; _local3 = LabelUtil.find(_arg1, _arg2); return ((_local3) ? _local3.totalFrames : 0); } public static function repeat(_arg1:MovieClip, _arg2:String, _arg3:Function):void{ var _local4:Label; _local4 = (LabelUtil.find(_arg1, _arg2) as Label); if ((((_local4 === null)) || ((_local4.totalFrames === 1)))){ _arg1.stop(); } else { setTimeout(_arg3, 1); }; } public static function firstFrame(_arg1:MovieClip, _arg2:String):uint{ var _local3:Label; _local3 = LabelUtil.find(_arg1, _arg2); return ((_local3) ? _local3.firstFrame : 0); } public static function lastFrame(_arg1:MovieClip, _arg2:String):uint{ var _local3:Label; _local3 = LabelUtil.find(_arg1, _arg2); return ((_local3) ? _local3.lastFrame : 0); } public static function find(_arg1:MovieClip, _arg2:String):Label{ var _local3:int; var _local4:int; var _local5:String; var _local6:FrameLabel; var _local7:int; var _local8:int; if (((((((_arg2) && (_arg2.length))) && (_arg1))) && (_arg1.currentLabels.length))){ _local5 = getQualifiedClassName(_arg1); if (!_hash){ _hash = new Object(); }; if (!_hash[_local5]){ _hash[_local5] = new Object(); _local3 = (_arg1.totalFrames + 1); _local4 = _arg1.currentLabels.length; while (_local4--) { _local6 = _arg1.currentLabels[_local4]; if (_local6.frame < _local3){ _local7 = (_local3 - 1); _local8 = (_local3 - _local6.frame); _local3 = _local6.frame; }; _hash[_local5][_local6.name] = new Label(_local6.name, _local3, _local7, _local8); }; }; return (((_hash[_local5][_arg2]) || (null))); }; return (null); } public static function play(_arg1:MovieClip, _arg2:String, _arg3:Function):void{ var _local4:Label; _local4 = (LabelUtil.find(_arg1, _arg2) as Label); if (_local4 === null){ _arg3(); } else { _arg1.addFrameScript((_local4.lastFrame - 1), _arg3); if (_local4.totalFrames === 1){ _arg1.gotoAndStop(_local4.name); } else { if (((!((_arg1.currentLabel === _local4.name))) || ((_arg1.currentFrame === _local4.lastFrame)))){ _arg1.gotoAndPlay(_local4.name); } else { _arg1.play(); }; }; }; } public static function exists(_arg1:MovieClip, _arg2:String):Boolean{ return (Boolean(LabelUtil.find(_arg1, _arg2))); } } }//package com.zincroe.utils class Label { private var _name:String; private var _totalFrames:int; private var _firstFrame:int; private var _lastFrame:int; private function Label(_arg1:String, _arg2:int, _arg3:int, _arg4:int){ _firstFrame = _arg2; _lastFrame = _arg3; _name = _arg1; _totalFrames = _arg4; } public function get totalFrames():int{ return (_totalFrames); } public function get name():String{ return (_name); } public function get lastFrame():int{ return (_lastFrame); } public function get firstFrame():int{ return (_firstFrame); } }
Section 33
//MathUtil (com.zincroe.utils.MathUtil) package com.zincroe.utils { public class MathUtil { public static var ONE_EIGHTY_OVER_PI:Number = 57.2957795130823; public static var PI_OVER_ONE_EIGHTY:Number = 0.0174532925199433; public static function degreesToRadians(_arg1:Number):Number{ return ((_arg1 * MathUtil.PI_OVER_ONE_EIGHTY)); } public static function radiansToDegrees(_arg1:Number):Number{ return ((_arg1 * MathUtil.ONE_EIGHTY_OVER_PI)); } } }//package com.zincroe.utils
Section 34
//Regular (fl.transitions.easing.Regular) package fl.transitions.easing { public class Regular { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package fl.transitions.easing
Section 35
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 36
//Tween (fl.transitions.Tween) package fl.transitions { import flash.utils.*; import flash.display.*; import flash.events.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false public var begin:Number;// = NAN private var _fps:Number;// = NAN private var _time:Number;// = NAN public var change:Number;// = NAN private var _finish:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ isPlaying = false; obj = null; prop = ""; func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; begin = NaN; change = NaN; useSeconds = false; prevTime = NaN; prevPos = NaN; looping = false; _duration = NaN; _time = NaN; _fps = NaN; _position = NaN; _startTime = NaN; _intervalID = 0; _finish = NaN; _timer = null; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean; _local2 = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function get position():Number{ return (this.getPosition(this._time)); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 37
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ time = NaN; position = NaN; super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 38
//027_C030_12 (MonsterMash_fla.027_C030_12) package MonsterMash_fla { import flash.display.*; public dynamic class 027_C030_12 extends MovieClip { public function 027_C030_12(){ addFrameScript(36, frame37); } function frame37(){ stop(); } } }//package MonsterMash_fla
Section 39
//BackgroundContainer1_19 (MonsterMash_fla.BackgroundContainer1_19) package MonsterMash_fla { import flash.display.*; public dynamic class BackgroundContainer1_19 extends MovieClip { public var boundingBox:MovieClip; } }//package MonsterMash_fla
Section 40
//BackgroundContainer2_21 (MonsterMash_fla.BackgroundContainer2_21) package MonsterMash_fla { import flash.display.*; public dynamic class BackgroundContainer2_21 extends MovieClip { public var boundingBox:MovieClip; } }//package MonsterMash_fla
Section 41
//BackgroundContainer3_22 (MonsterMash_fla.BackgroundContainer3_22) package MonsterMash_fla { import flash.display.*; public dynamic class BackgroundContainer3_22 extends MovieClip { public var boundingBox:MovieClip; } }//package MonsterMash_fla
Section 42
//Fonts_4 (MonsterMash_fla.Fonts_4) package MonsterMash_fla { import flash.display.*; public dynamic class Fonts_4 extends MovieClip { public function Fonts_4(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package MonsterMash_fla
Section 43
//ForegroundContainer1_50 (MonsterMash_fla.ForegroundContainer1_50) package MonsterMash_fla { import flash.display.*; public dynamic class ForegroundContainer1_50 extends MovieClip { public var boundingBox:MovieClip; } }//package MonsterMash_fla
Section 44
//HighScoreItem_8 (MonsterMash_fla.HighScoreItem_8) package MonsterMash_fla { import flash.display.*; import flash.text.*; public dynamic class HighScoreItem_8 extends MovieClip { public var rankField:TextField; public var nameField:TextField; public var scoreField:TextField; } }//package MonsterMash_fla
Section 45
//HighScoreList_7 (MonsterMash_fla.HighScoreList_7) package MonsterMash_fla { import flash.display.*; public dynamic class HighScoreList_7 extends MovieClip { public var item2:MovieClip; public var item6:MovieClip; public var item7:MovieClip; public var item3:MovieClip; public var item4:MovieClip; public var item5:MovieClip; public var item9:MovieClip; public var item8:MovieClip; public var item0:MovieClip; public var item1:MovieClip; } }//package MonsterMash_fla
Section 46
//TimeMeter_52 (MonsterMash_fla.TimeMeter_52) package MonsterMash_fla { import flash.display.*; public dynamic class TimeMeter_52 extends MovieClip { public var timeTotalBar:MovieClip; public var timeRemainingBar:MovieClip; } }//package MonsterMash_fla
Section 47
//GameLoop (music.GameLoop) package music { import flash.media.*; public dynamic class GameLoop extends Sound { } }//package music
Section 48
//ScreenLoop (music.ScreenLoop) package music { import flash.media.*; public dynamic class ScreenLoop extends Sound { } }//package music
Section 49
//Sting (music.Sting) package music { import flash.media.*; public dynamic class Sting extends Sound { } }//package music
Section 50
//ButtonClick (sound.ButtonClick) package sound { import flash.media.*; public dynamic class ButtonClick extends Sound { } }//package sound
Section 51
//GroupFinish1 (sound.GroupFinish1) package sound { import flash.media.*; public dynamic class GroupFinish1 extends Sound { } }//package sound
Section 52
//GroupFinish2 (sound.GroupFinish2) package sound { import flash.media.*; public dynamic class GroupFinish2 extends Sound { } }//package sound
Section 53
//GroupFinish3 (sound.GroupFinish3) package sound { import flash.media.*; public dynamic class GroupFinish3 extends Sound { } }//package sound
Section 54
//InfoHide (sound.InfoHide) package sound { import flash.media.*; public dynamic class InfoHide extends Sound { } }//package sound
Section 55
//PlayerHit (sound.PlayerHit) package sound { import flash.media.*; public dynamic class PlayerHit extends Sound { } }//package sound
Section 56
//PlayerMiss (sound.PlayerMiss) package sound { import flash.media.*; public dynamic class PlayerMiss extends Sound { } }//package sound
Section 57
//PowerUpHit (sound.PowerUpHit) package sound { import flash.media.*; public dynamic class PowerUpHit extends Sound { } }//package sound
Section 58
//TargetHit1 (sound.TargetHit1) package sound { import flash.media.*; public dynamic class TargetHit1 extends Sound { } }//package sound
Section 59
//TargetHit2 (sound.TargetHit2) package sound { import flash.media.*; public dynamic class TargetHit2 extends Sound { } }//package sound
Section 60
//TargetHit3 (sound.TargetHit3) package sound { import flash.media.*; public dynamic class TargetHit3 extends Sound { } }//package sound
Section 61
//Building1 (Building1) package { public dynamic class Building1 extends MonsterMashGroup { } }//package
Section 62
//Building10 (Building10) package { public dynamic class Building10 extends MonsterMashGroup { } }//package
Section 63
//Building11 (Building11) package { public dynamic class Building11 extends MonsterMashGroup { } }//package
Section 64
//Building12 (Building12) package { public dynamic class Building12 extends MonsterMashGroup { } }//package
Section 65
//Building13 (Building13) package { public dynamic class Building13 extends MonsterMashGroup { } }//package
Section 66
//Building14 (Building14) package { public dynamic class Building14 extends MonsterMashGroup { } }//package
Section 67
//Building15 (Building15) package { public dynamic class Building15 extends MonsterMashGroup { } }//package
Section 68
//Building16 (Building16) package { public dynamic class Building16 extends MonsterMashGroup { } }//package
Section 69
//Building17 (Building17) package { public dynamic class Building17 extends MonsterMashGroup { } }//package
Section 70
//Building18 (Building18) package { public dynamic class Building18 extends MonsterMashGroup { } }//package
Section 71
//Building2 (Building2) package { public dynamic class Building2 extends MonsterMashGroup { } }//package
Section 72
//Building3 (Building3) package { public dynamic class Building3 extends MonsterMashGroup { } }//package
Section 73
//Building4 (Building4) package { public dynamic class Building4 extends MonsterMashGroup { } }//package
Section 74
//Building5 (Building5) package { public dynamic class Building5 extends MonsterMashGroup { } }//package
Section 75
//Building6 (Building6) package { public dynamic class Building6 extends MonsterMashGroup { } }//package
Section 76
//Building7 (Building7) package { public dynamic class Building7 extends MonsterMashGroup { } }//package
Section 77
//Building8 (Building8) package { public dynamic class Building8 extends MonsterMashGroup { } }//package
Section 78
//Building9 (Building9) package { public dynamic class Building9 extends MonsterMashGroup { } }//package
Section 79
//Fade (Fade) package { import flash.display.*; import flash.events.*; import com.zincroe.utils.*; public class Fade extends MovieClip { public function Fade(){ stop(); } public function fadeInComplete():void{ stop(); } public function fadeOut():void{ LabelUtil.play(this, "fade_out", fadeOutComplete); } public function fadeOutComplete():void{ dispatchEvent(new Event("fadeOutComplete")); stop(); } public function fadeIn():void{ LabelUtil.play(this, "fade_in", fadeInComplete); } } }//package
Section 80
//Floor1Bottom (Floor1Bottom) package { public dynamic class Floor1Bottom extends MonsterMashTarget { } }//package
Section 81
//Floor1Middle (Floor1Middle) package { public dynamic class Floor1Middle extends MonsterMashTarget { } }//package
Section 82
//Floor1Top (Floor1Top) package { public dynamic class Floor1Top extends MonsterMashTarget { } }//package
Section 83
//Floor2Bottom (Floor2Bottom) package { public dynamic class Floor2Bottom extends MonsterMashTarget { } }//package
Section 84
//Floor2Middle (Floor2Middle) package { public dynamic class Floor2Middle extends MonsterMashTarget { } }//package
Section 85
//Floor2Top (Floor2Top) package { public dynamic class Floor2Top extends MonsterMashTarget { } }//package
Section 86
//Floor3Bottom (Floor3Bottom) package { public dynamic class Floor3Bottom extends MonsterMashTarget { } }//package
Section 87
//Floor3Middle (Floor3Middle) package { public dynamic class Floor3Middle extends MonsterMashTarget { } }//package
Section 88
//Floor3Top (Floor3Top) package { public dynamic class Floor3Top extends MonsterMashTarget { } }//package
Section 89
//Floor4Bottom (Floor4Bottom) package { public dynamic class Floor4Bottom extends MonsterMashTarget { } }//package
Section 90
//Floor4Middle (Floor4Middle) package { public dynamic class Floor4Middle extends MonsterMashTarget { } }//package
Section 91
//Floor4Top (Floor4Top) package { public dynamic class Floor4Top extends MonsterMashTarget { } }//package
Section 92
//Floor5Bottom (Floor5Bottom) package { public dynamic class Floor5Bottom extends MonsterMashTarget { } }//package
Section 93
//Floor5Middle (Floor5Middle) package { public dynamic class Floor5Middle extends MonsterMashTarget { } }//package
Section 94
//Floor5Top (Floor5Top) package { public dynamic class Floor5Top extends MonsterMashTarget { } }//package
Section 95
//Level1 (Level1) package { import flash.display.*; public dynamic class Level1 extends MovieClip { public var playerArea:MovieClip; public var boundingBox:MovieClip; public var player:MonsterMashPlayer; } }//package
Section 96
//Level2 (Level2) package { import flash.display.*; public dynamic class Level2 extends MovieClip { public var playerArea:MovieClip; public var boundingBox:MovieClip; public var player:MonsterMashPlayer; } }//package
Section 97
//Level3 (Level3) package { import flash.display.*; public dynamic class Level3 extends MovieClip { public var playerArea:MovieClip; public var boundingBox:MovieClip; public var player:MonsterMashPlayer; } }//package
Section 98
//LineSegment (LineSegment) package { import flash.geom.*; public class LineSegment { public var pointA:Point; public var pointB:Point; public function LineSegment(_arg1:Point=null, _arg2:Point=null){ this.pointA = _arg1; this.pointB = _arg2; } public static function getIntersectionPoint(_arg1:LineSegment, _arg2:LineSegment):Point{ var _local3:Point; var _local4:Point; var _local5:Number; var _local6:Number; if (((((((((((_arg1) && (_arg1.pointA))) && (_arg1.pointB))) && (_arg2))) && (_arg2.pointA))) && (_arg2.pointB))){ _local3 = new Point((_arg1.pointB.x - _arg1.pointA.x), (_arg1.pointB.y - _arg1.pointA.y)); _local4 = new Point((_arg2.pointB.x - _arg2.pointA.x), (_arg2.pointB.y - _arg2.pointA.y)); _local5 = (((-(_local3.y) * (_arg1.pointA.x - _arg2.pointA.x)) + (_local3.x * (_arg1.pointA.y - _arg2.pointA.y))) / ((-(_local4.x) * _local3.y) + (_local3.x * _local4.y))); _local6 = (((_local4.x * (_arg1.pointA.y - _arg2.pointA.y)) - (_local4.y * (_arg1.pointA.x - _arg2.pointA.x))) / ((-(_local4.x) * _local3.y) + (_local3.x * _local4.y))); if ((((((((0 <= _local5)) && ((_local5 <= 1)))) && ((0 <= _local6)))) && ((_local6 <= 1)))){ return (new Point((_arg1.pointA.x + (_local6 * _local3.x)), (_arg1.pointA.y + (_local6 * _local3.y)))); }; }; return (null); } } }//package
Section 99
//MonsterMash (MonsterMash) package { import com.zincroe.media.*; import flash.events.*; import com.teletoon.games.*; import com.zincroe.games.*; public class MonsterMash extends TeletoonGame { public function MonsterMash(){ initMusic(); initSound(); super(); initCheats(); initLevelFactory(); initPowerUpFactory(); addEventListener(MouseEvent.CLICK, onClick, false, 0, true); } private function initMusic():void{ music = new SimpleSoundManager(); music.createAndBind("music.GameLoop", {loop:9999, volume:0.5}); music.createAndBind("music.ScreenLoop", {loop:9999, volume:0.5}); music.createAndBind("music.Sting", {volume:0.5}); } private function initCheats():void{ engine.cheats.size = new Cheat("size"); } private function initLevelFactory():void{ engine.levelFactory = new MonsterMashLevelFactory(); engine.levelFactory.classnameList = ["Level1", "Level2", "Level3"]; engine.levelFactory.reset(); } private function initPowerUpFactory():void{ var _local1:MonsterMashPowerUp; engine.powerUpFactory = new MonsterMashPowerUpFactory(); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (15 * stage.frameRate); engine.powerUpFactory.addPowerUp(5000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (15 * stage.frameRate); engine.powerUpFactory.addPowerUp(10000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (15 * stage.frameRate); engine.powerUpFactory.addPowerUp(20000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (15 * stage.frameRate); engine.powerUpFactory.addPowerUp(40000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (15 * stage.frameRate); engine.powerUpFactory.addPowerUp(60000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (15 * stage.frameRate); engine.powerUpFactory.addPowerUp(80000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (20 * stage.frameRate); engine.powerUpFactory.addPowerUp(100000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (20 * stage.frameRate); engine.powerUpFactory.addPowerUp(120000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (20 * stage.frameRate); engine.powerUpFactory.addPowerUp(140000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (20 * stage.frameRate); engine.powerUpFactory.addPowerUp(160000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (20 * stage.frameRate); engine.powerUpFactory.addPowerUp(180000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (20 * stage.frameRate); engine.powerUpFactory.addPowerUp(200000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (20 * stage.frameRate); engine.powerUpFactory.addPowerUp(220000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (20 * stage.frameRate); engine.powerUpFactory.addPowerUp(240000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (20 * stage.frameRate); engine.powerUpFactory.addPowerUp(260000, _local1); _local1 = new MonsterMashPowerUp(); _local1.engine = (engine as MonsterMashEngine); _local1.value = (20 * stage.frameRate); engine.powerUpFactory.addPowerUp(280000, _local1); } private function initSound():void{ sound = new SimpleSoundManager(); music.createAndBind("sound.InfoHide", {volume:0.25}); } private function onClick(_arg1:MouseEvent):void{ if (_arg1.target.name.match(/button/i)){ sound.play("sound.ButtonClick"); }; } } }//package
Section 100
//MonsterMashEngine (MonsterMashEngine) package { import flash.geom.*; import flash.utils.*; import flash.display.*; import flash.events.*; import flash.text.*; import com.zincroe.games.*; import com.zincroe.utils.*; public class MonsterMashEngine extends Engine { public var levelOverFlag:Boolean; public var powerUpFactory:MonsterMashPowerUpFactory; public var timeTotal:int; public var fade:Fade; public var gameOverFlag:Boolean; public var targetInfoPool:Array; public var groupInfoTypes:Array; public var timeMeter:MovieClip; public var player:MonsterMashPlayer; public var scrollBumpers:Rectangle; public var levelFactory:MonsterMashLevelFactory; public var scrollArea:Rectangle; public var scrollRatio:Point; public var levelContainer:MovieClip; public var foregroundContainer1:MovieClip; public var foregroundContainer3:MovieClip; public var infoContainer:MovieClip; public var foregroundContainer2:MovieClip; public var groupInfoPool:Array; public var scoreField:TextField; public var backgroundContainer1:MovieClip; public var backgroundContainer2:MovieClip; public var backgroundContainer3:MovieClip; public var timeRemaining:int; public var groups:Array; public var levelField:TextField; public var targetInfoTypes:Array; public var scrollBounds:Rectangle; public var powerUps:Array; public function MonsterMashEngine(){ gameOverFlag = true; groupInfoTypes = ["MonsterMashGroupInfo1", "MonsterMashGroupInfo2"]; targetInfoTypes = ["MonsterMashTargetInfo1", "MonsterMashTargetInfo4", "MonsterMashTargetInfo2", "MonsterMashTargetInfo5", "MonsterMashTargetInfo3", "MonsterMashTargetInfo6"]; } public function calculateTotalPoints():int{ var value:int; value = 0; ArrayUtil.each(groups, function (_arg1:MonsterMashGroup):void{ var group = _arg1; value = (value + group.points); ArrayUtil.each(group.targets, function (_arg1:MonsterMashTarget):void{ value = (value + _arg1.points); }); }); return (value); } public function createTargetInfo():MonsterMashInfo{ if (((!(targetInfoPool)) || (!(targetInfoPool.length)))){ targetInfoPool = targetInfoTypes.concat(); }; return (new (getDefinitionByName(targetInfoPool.pop()))); } private function onLevelUpFadeOutComplete(_arg1:Event):void{ pause(); manager.showLevelUpScreen(this); fade.removeEventListener("fadeOutComplete", onLevelUpFadeOutComplete); } private function updateGroups():void{ ArrayUtil.each(groups, updateGroup); } private function initPlayer():void{ if (!levelContainer){ throw (new Error("levelContainer cannot be null")); }; if (!levelContainer.player){ throw (new Error("levelContainer.player cannot be null")); }; if (!levelContainer.playerArea){ throw (new Error("levelContainer.playerArea cannot be null")); }; if (levelContainer.contains(levelContainer.playerArea)){ levelContainer.removeChild(levelContainer.playerArea); }; player = levelContainer.player; player.engine = this; if (!player.boundaries){ player.boundaries = levelContainer.playerArea.getBounds(levelContainer); }; player.init(); } public function createGroupInfo():MonsterMashInfo{ if (((!(groupInfoPool)) || (!(groupInfoPool.length)))){ groupInfoPool = groupInfoTypes.concat(); }; return (new (getDefinitionByName(groupInfoPool.pop()))); } private function initTime():void{ if (timeTotal <= 0){ timeTotal = (60 * stage.frameRate); }; timeRemaining = timeTotal; } private function updateLevel():void{ if ((player.x - scrollArea.x) < scrollBumpers.left){ scrollArea.x = (scrollArea.x - (scrollBumpers.left - (player.x - scrollArea.x))); } else { if ((player.x - scrollArea.x) > scrollBumpers.right){ scrollArea.x = (scrollArea.x - (scrollBumpers.right - (player.x - scrollArea.x))); }; }; if ((player.y - scrollArea.y) < scrollBumpers.top){ scrollArea.y = (scrollArea.y - (scrollBumpers.top - (player.y - scrollArea.y))); } else { if ((player.y - scrollArea.y) > scrollBumpers.bottom){ scrollArea.y = (scrollArea.y - (scrollBumpers.bottom - (player.y - scrollArea.y))); }; }; scrollArea.x = Math.min(scrollArea.x, (scrollBounds.width - scrollArea.width)); scrollArea.x = Math.max(scrollArea.x, 0); scrollArea.y = Math.min(scrollArea.y, (scrollBounds.height - scrollArea.height)); scrollArea.y = Math.max(scrollArea.y, 0); scrollRatio = new Point(Math.abs((scrollArea.x / (scrollBounds.width - scrollArea.width))), Math.abs((scrollArea.y / (scrollBounds.height - scrollArea.height)))); updateContainer(backgroundContainer1); updateContainer(backgroundContainer2); updateContainer(backgroundContainer3); updateContainer(levelContainer); updateContainer(foregroundContainer1); updateContainer(foregroundContainer2); updateContainer(foregroundContainer3); } public function drawLevelField():void{ if (levelField){ levelField.text = String(levelFactory.index); }; } private function initLevel():void{ var _local1:MovieClip; _local1 = levelFactory.getNextLevel(); addChildAt(_local1, getChildIndex(levelContainer)); removeChild(levelContainer); levelContainer = _local1; initContainer(backgroundContainer1); initContainer(backgroundContainer2); initContainer(backgroundContainer3); initContainer(levelContainer); initContainer(foregroundContainer1); initContainer(foregroundContainer2); initContainer(foregroundContainer3); scrollArea = new Rectangle(((levelContainer.bounds.width - 700) / 2), (levelContainer.bounds.height - 700), 700, 700); scrollBounds = new Rectangle(levelContainer.boundingBox.x, levelContainer.boundingBox.y, levelContainer.boundingBox.width, levelContainer.boundingBox.height); scrollBumpers = new Rectangle((scrollArea.width / 2), (scrollArea.height / 2), 0, 0); drawLevelField(); } override public function start():void{ super.start(); if (gameOverFlag){ score = 0; levelFactory.reset(); gameOverFlag = false; }; initLevel(); levelOverFlag = false; initGroups(); initKeys(); initPlayer(); initPowerUps(); initTime(); MusicUtil.playGameLoop(music); music.fadeStart(2, 0, 0.5, "music.GameLoop"); stage.stageFocusRect = false; stage.focus = stage; addEventListener(Event.ENTER_FRAME, onEnterFrame); fade.fadeIn(); } public function get hasTime():Boolean{ return ((timeRemaining > 0)); } private function checkCollisions():void{ var isFirstHit:Boolean; isFirstHit = true; if (player.hasMovedDown){ ArrayUtil.each(groups, function (_arg1:MonsterMashGroup):void{ if (player.wasAboveTarget(_arg1.currentTarget)){ while (_arg1.currentTarget) { if (LineSegment.getIntersectionPoint(player.lineSegment, _arg1.currentTarget.lineSegment)){ if (player.power > _arg1.currentTarget.strength){ player.hit(_arg1.currentTarget); _arg1.currentTarget.hit(isFirstHit); _arg1.hit(); isFirstHit = false; } else { player.miss(_arg1.currentTarget); break; }; } else { break; }; }; }; }); }; if (!levelOverFlag){ ArrayUtil.each(powerUps, function (_arg1:MonsterMashPowerUp):void{ var _local2:Point; _local2 = new Point(_arg1.x, _arg1.y); _local2 = levelContainer.localToGlobal(_local2); if (((_arg1.currentLabel.match(/^move/)) && (player.hitTestPoint(_local2.x, _local2.y, true)))){ _arg1.hit(); player.hit(_arg1); }; }); }; } public function mapGroupToCurrentTarget(_arg1:MonsterMashGroup):MonsterMashTarget{ return (_arg1.currentTarget); } private function onEnterFrame(_arg1:Event):void{ updateGroups(); updatePlayer(); updatePowerUps(); updateLevel(); checkCollisions(); updateScoreField(); updateTime(); updateTimeMeter(); checkGameOver(); } public function addInfo(_arg1:MonsterMashInfo):void{ if (((infoContainer) && (_arg1))){ _arg1.engine = this; infoContainer.addChild(_arg1); _arg1.show(); }; } public function addPoints(_arg1:int, _arg2:MovieClip):void{ var _local3:Rectangle; var _local4:MonsterMashPowerUp; var _local5:Rectangle; _local4 = powerUpFactory.getPowerUp(score, (score + _arg1)); if (_local4){ _local3 = player.getBounds(levelContainer); _local5 = _arg2.getBounds(levelContainer); _local4.x = (_local5.x + (_local5.width / 2)); _local4.y = _local3.top; _local4.show(); levelContainer.addChild(_local4); levelContainer.addChild(player); powerUps.push(_local4); }; score = (score + _arg1); } private function initGroups():void{ groups = DisplayObjectUtil.children(levelContainer); groups = ArrayUtil.type(groups, MonsterMashGroup); ArrayUtil.each(groups, initGroup); } private function onGameOverFadeOutComplete(_arg1:Event):void{ pause(); manager.showWinScreen(this); gameOverFlag = true; fade.removeEventListener("fadeOutComplete", onGameOverFadeOutComplete); } public function addTime(_arg1:int):void{ if (_arg1 > 0){ timeRemaining = (timeRemaining + _arg1); timeRemaining = Math.min(timeRemaining, timeTotal); }; } private function checkGameOver():void{ if (((((levelOverFlag) || (!(hasTime)))) || (!(hasTargets)))){ if (levelOverFlag === false){ MusicUtil.stopGameLoop(music); MusicUtil.playSting(music); levelOverFlag = true; } else { if (((player.hasLanded) && (player.currentLabel.match(/fall|stand|finish|levelup/)))){ if (((hasTargets) || (!(levelFactory.hasNextLevel())))){ if (player.currentLabel !== "finish"){ player.finish(); }; if (player.currentFrame === LabelUtil.lastFrame(player, "finish")){ if (!fade.hasEventListener("fadeOutComplete")){ fade.addEventListener("fadeOutComplete", onGameOverFadeOutComplete); fade.fadeOut(); }; }; } else { if (player.currentLabel !== "levelup"){ player.levelUp(); }; if (player.currentFrame === LabelUtil.lastFrame(player, "levelup")){ if (!fade.hasEventListener("fadeOutComplete")){ fade.addEventListener("fadeOutComplete", onLevelUpFadeOutComplete); fade.fadeOut(); }; }; }; }; }; }; } public function get hasTargets():Boolean{ return ((ArrayUtil.compact(ArrayUtil.map(groups, mapGroupToCurrentTarget)).length > 0)); } private function updatePlayer():void{ player.update(); } public function initPowerUps():void{ powerUps = new Array(); powerUpFactory = ((powerUpFactory) || (new MonsterMashPowerUpFactory())); powerUpFactory.reset(); } private function initKeys():void{ KeyUtil.init(stage); } private function updateScoreField():void{ if (scoreField){ scoreField.text = String(score); }; } private function updateGroup(_arg1:MonsterMashGroup):void{ _arg1.update(); } private function updateTime():void{ if (timeRemaining > 0){ timeRemaining--; }; } private function initGroup(_arg1:MonsterMashGroup):void{ _arg1.engine = this; _arg1.init(); } private function initContainer(_arg1:MovieClip):void{ if (_arg1){ if (!_arg1.boundingBox){ throw (new Error("bounding box cannot be null")); }; if (_arg1.contains(_arg1.boundingBox)){ _arg1.removeChild(_arg1.boundingBox); }; _arg1.bounds = _arg1.boundingBox.getBounds(_arg1); _arg1.x = 0; _arg1.y = 0; }; } private function updateContainer(_arg1:MovieClip):void{ if (((_arg1) && (_arg1.bounds))){ _arg1.scrollRect = new Rectangle(((_arg1.bounds.width - scrollArea.width) * scrollRatio.x), ((_arg1.bounds.height - scrollArea.height) * scrollRatio.y), scrollArea.width, scrollArea.height); }; } public function updatePowerUps():void{ ArrayUtil.each(powerUps, function (_arg1:MonsterMashPowerUp):void{ _arg1.update(); }); } private function updateTimeMeter():void{ if (((timeMeter) && (timeMeter.timeRemainingBar))){ timeMeter.timeRemainingBar.scaleX = (timeRemaining / timeTotal); if (timeRemaining < (stage.frameRate * 10)){ timeMeter.timeRemainingBar.visible = (Math.floor((timeRemaining / 2)) % 2); } else { timeMeter.timeRemainingBar.visible = true; }; }; } override public function pause():void{ super.pause(); music.stop(); removeEventListener(Event.ENTER_FRAME, onEnterFrame); } } }//package
Section 101
//MonsterMashGroup (MonsterMashGroup) package { import flash.geom.*; import flash.display.*; import com.zincroe.utils.*; public class MonsterMashGroup extends MovieClip { private var _points:int; private var _soundHit:String; private var _currentTarget:MonsterMashTarget; private var _engine:MonsterMashEngine; private var _soundFinish:Array; private var _targets:Array; public function MonsterMashGroup(){ soundFinish = ["sound.GroupFinish1", "sound.GroupFinish2", "sound.GroupFinish3"]; soundHit = "sound.GroupHit"; stop(); } public function get points():int{ return (_points); } public function set soundHit(_arg1:String):void{ _soundHit = _arg1; } public function set soundFinish(_arg1:Array):void{ _soundFinish = _arg1; } public function init():void{ targets = DisplayObjectUtil.children(this); targets = ArrayUtil.type(targets, MonsterMashTarget); targets.sortOn("y", Array.NUMERIC); currentTarget = targets[0]; points = (100 * targets.length); ArrayUtil.each(targets, initTarget); } public function get targets():Array{ return (_targets); } public function get soundHit():String{ return (_soundHit); } public function set targets(_arg1:Array):void{ _targets = _arg1; } public function get currentTarget():MonsterMashTarget{ return (_currentTarget); } public function get engine():MonsterMashEngine{ return (_engine); } public function set engine(_arg1:MonsterMashEngine):void{ _engine = _arg1; } public function get soundFinish():Array{ return (_soundFinish); } public function getTargetIndex(_arg1:MonsterMashTarget):int{ return (targets.indexOf(_arg1)); } private function playRandomFinishSound():void{ var _local1:int; var _local2:String; var _local3:Array; _local3 = soundFinish.concat(); while (_local3.length > 0) { _local1 = Math.floor((Math.random() * _local3.length)); _local2 = _local3[_local1]; if (!engine.sound.isPlaying(_local2)){ engine.sound.play(_local2); return; }; _local3.splice(_local1, 1); }; engine.sound.play(soundFinish[Math.floor((Math.random() * soundFinish.length))]); } public function hit():void{ var _local1:MonsterMashInfo; var _local2:Rectangle; if (currentTarget){ if (currentTarget.previousTarget){ currentTarget.previousTarget.hide(); }; if (currentTarget.nextTarget){ if (!engine.sound.isPlaying(soundHit)){ engine.sound.play(soundHit); }; currentTarget = currentTarget.nextTarget; } else { playRandomFinishSound(); _local1 = engine.createGroupInfo(); _local2 = currentTarget.getBounds(parent); _local1.points = points; _local1.x = ((_local2.x + (_local2.width / 2)) - engine.scrollArea.x); _local1.y = ((_local2.y + _local2.height) - engine.scrollArea.y); engine.addPoints(_local1.points, this); engine.addInfo(_local1); currentTarget = null; }; }; } public function updateTarget(_arg1:MonsterMashTarget):void{ _arg1.update(); } public function initTarget(_arg1:MonsterMashTarget, _arg2:int):void{ _arg1.engine = engine; _arg1.group = this; _arg1.nextTarget = targets[(_arg2 + 1)]; _arg1.points = (100 * (_arg2 + 1)); _arg1.previousTarget = targets[(_arg2 - 1)]; _arg1.init(); } public function update():void{ ArrayUtil.each(targets, updateTarget); } public function set currentTarget(_arg1:MonsterMashTarget):void{ _currentTarget = _arg1; } public function set points(_arg1:int):void{ _points = _arg1; } } }//package
Section 102
//MonsterMashGroupInfo1 (MonsterMashGroupInfo1) package { public dynamic class MonsterMashGroupInfo1 extends MonsterMashInfo { } }//package
Section 103
//MonsterMashGroupInfo2 (MonsterMashGroupInfo2) package { public dynamic class MonsterMashGroupInfo2 extends MonsterMashInfo { } }//package
Section 104
//MonsterMashInfo (MonsterMashInfo) package { import flash.display.*; import flash.text.*; import com.zincroe.utils.*; public class MonsterMashInfo extends MovieClip { private var _points:int; private var _pointsField:TextField; private var _engine:MonsterMashEngine; private var _hideSound:String; public function MonsterMashInfo(_arg1:int=0){ this.hideSound = "sound.InfoHide"; this.points = _arg1; stop(); } public function get points():int{ return (_points); } private function showComplete():void{ hide(); } public function get engine():MonsterMashEngine{ return (_engine); } public function set engine(_arg1:MonsterMashEngine):void{ _engine = _arg1; } private function hideComplete():void{ ((parent) && (parent.removeChild(this))); stop(); } public function set pointsField(_arg1:TextField):void{ if (pointsField !== _arg1){ _pointsField = _arg1; update(); }; } public function update():void{ var _local1:String; if (pointsField){ if (points > 0){ _local1 = ("+" + String(points)); } else { if (points < 0){ _local1 = ("-" + String(points)); } else { _local1 = String(points); }; }; pointsField.text = _local1; }; } public function set points(_arg1:int):void{ if (points !== _arg1){ _points = _arg1; update(); }; } public function get pointsField():TextField{ return (_pointsField); } public function set hideSound(_arg1:String):void{ _hideSound = _arg1; } public function get hideSound():String{ return (_hideSound); } public function show():void{ LabelUtil.play(this, "show", showComplete); } public function hide():void{ LabelUtil.play(this, "hide", hideComplete); engine.sound.play(hideSound); } } }//package
Section 105
//MonsterMashInstructionScreen (MonsterMashInstructionScreen) package { import flash.display.*; import com.zincroe.games.screens.*; public class MonsterMashInstructionScreen extends InstructionScreen { public function MonsterMashInstructionScreen(_arg1:MovieClip=null, _arg2:String=null){ super(_arg1, _arg2); } override public function start():void{ super.start(); } override public function pause():void{ super.pause(); MusicUtil.stopScreenLoop(music); MusicUtil.playSting(music); } } }//package
Section 106
//MonsterMashLevelFactory (MonsterMashLevelFactory) package { import flash.utils.*; import flash.display.*; public class MonsterMashLevelFactory { public var classnameList:Array; public var index:int; public var classnamePool:Array; public function MonsterMashLevelFactory(){ classnameList = new Array(); classnamePool = new Array(); } public function reset():void{ classnamePool = classnameList.concat(); index = 0; } public function hasNextLevel():Boolean{ return ((classnamePool.length > 0)); } public function getNextLevel():MovieClip{ var _local1:String; _local1 = classnamePool.shift(); if (_local1){ index++; return (new (getDefinitionByName(_local1))); }; return (null); } } }//package
Section 107
//MonsterMashLevelUpScreen (MonsterMashLevelUpScreen) package { import flash.display.*; import com.zincroe.games.screens.*; public class MonsterMashLevelUpScreen extends LevelUpScreen { public var animation:MovieClip; public function MonsterMashLevelUpScreen(_arg1:MovieClip=null, _arg2:String=null, _arg3:MovieClip=null){ super(_arg1, _arg2, _arg3); } override public function start():void{ super.start(); if (animation){ animation.gotoAndPlay(1); animation.addFrameScript((animation.totalFrames - 1), onAnimationComplete); }; music.play("music.Sting"); } private function onAnimationComplete():void{ pause(); manager.showEngine(this); } override public function pause():void{ super.pause(); if (animation){ animation.stop(); animation.addFrameScript((animation.totalFrames - 1), null); }; } } }//package
Section 108
//MonsterMashPlayer (MonsterMashPlayer) package { import flash.geom.*; import flash.display.*; import com.zincroe.utils.*; import flash.ui.*; public class MonsterMashPlayer extends MovieClip { private var _maxVelocityX:Number; private var _friction:Number; private var _soundFinish:String; private var _gravity:Number; private var _soundMiss:String; private var _soundHit:String; private var _lastTarget:MonsterMashTarget; private var _engine:MonsterMashEngine; private var _center:Point; private var _defaultY:Number; private var _velocityX:Number; private var _defaultX:Number; private var _velocityY:Number; private var _lastPosition:Point; private var _defaultScaleY:Number; private var _boundaries:Rectangle; private var _maxVelocityY:Number; private var _defaultScaleX:Number; public function MonsterMashPlayer(){ friction = 0.98; gravity = 2; maxVelocityX = 25; maxVelocityY = 50; soundFinish = "sound.PlayerFinish"; soundHit = "sound.PlayerHit"; soundMiss = "sound.PlayerMiss"; stop(); } public function get soundHit():String{ return (_soundHit); } public function set soundHit(_arg1:String):void{ _soundHit = _arg1; } private function hitComplete():void{ idle(); } public function get maxVelocityX():Number{ return (_maxVelocityX); } public function get maxVelocityY():Number{ return (_maxVelocityY); } public function set maxVelocityX(_arg1:Number):void{ _maxVelocityX = _arg1; } public function set maxVelocityY(_arg1:Number):void{ _maxVelocityY = _arg1; } private function moveComplete():void{ LabelUtil.repeat(this, "move", move); } public function set velocityX(_arg1:Number):void{ _velocityX = _arg1; } public function get defaultX():Number{ return (_defaultX); } public function get defaultY():Number{ return (_defaultY); } public function set velocityY(_arg1:Number):void{ _velocityY = _arg1; } public function get boundaries():Rectangle{ return (_boundaries); } public function get engine():MonsterMashEngine{ return (_engine); } public function get center():Point{ return (_center); } public function get gravity():Number{ return (_gravity); } private function missComplete():void{ idle(); } public function set defaultX(_arg1:Number):void{ _defaultX = _arg1; } public function set defaultY(_arg1:Number):void{ _defaultY = _arg1; } public function get hasMovedDown():Boolean{ return ((y > lastPosition.y)); } public function set engine(_arg1:MonsterMashEngine):void{ _engine = _arg1; } public function set boundaries(_arg1:Rectangle):void{ _boundaries = _arg1; } public function get soundFinish():String{ return (_soundFinish); } public function finish():void{ LabelUtil.play(this, "finish", finishComplete); if (!engine.sound.isPlaying(soundFinish)){ engine.sound.play(soundFinish); }; } public function get lineSegment():LineSegment{ return (new LineSegment(new Point(lastPosition.x, lastPosition.y), new Point(x, y))); } public function set gravity(_arg1:Number):void{ _gravity = _arg1; } public function get soundMiss():String{ return (_soundMiss); } public function set center(_arg1:Point):void{ _center = _arg1; } public function update():void{ var _local1:Number; var _local2:Number; var _local3:Boolean; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Boolean; _local3 = false; lastPosition = new Point(x, y); _local7 = ((!(engine.levelOverFlag)) && (currentLabel.match(/^fall|move|stand/))); if (((((((((_local7) && (KeyUtil.isDown(Keyboard.RIGHT)))) && ((x > boundaries.left)))) && ((y < boundaries.bottom)))) && (!(isHittingLastTarget)))){ velocityX = (velocityX - 1); _local3 = true; }; if (((((((((_local7) && (KeyUtil.isDown(Keyboard.LEFT)))) && ((x < boundaries.right)))) && ((y < boundaries.bottom)))) && (!(isHittingLastTarget)))){ velocityX = (velocityX + 1); _local3 = true; }; if (((_local7) && ((KeyUtil.isDown(Keyboard.RIGHT) === KeyUtil.isDown(Keyboard.LEFT))))){ velocityX = (velocityX * friction); }; if (((((_local7) && (KeyUtil.isDown(Keyboard.SPACE)))) && ((y > boundaries.top)))){ velocityY = (velocityY - gravity); _local3 = true; } else { if (((!(isHittingBottom)) && (!(isHittingLastTarget)))){ velocityY = (velocityY + gravity); }; }; velocityX = Math.min(velocityX, maxVelocityX); velocityX = Math.max(velocityX, -(maxVelocityX)); velocityY = Math.min(velocityY, maxVelocityY); velocityY = Math.max(velocityY, -(maxVelocityY)); if (velocityY < 0){ _local5 = ((y - boundaries.top) / boundaries.height); _local5 = Math.max(_local5, 0); _local5 = Math.min(_local5, 1); velocityY = Math.max(velocityY, (-(maxVelocityY) * _local5)); }; if (Math.abs(velocityX) < 0.5){ velocityX = 0; }; if (Math.abs(velocityY) < 0.5){ velocityY = 0; }; if ((x + velocityX) > boundaries.right){ velocityX = (velocityX * 0.65); x = boundaries.right; } else { if ((x + velocityX) < boundaries.left){ velocityX = (velocityX * 0.65); x = boundaries.left; } else { x = (x + velocityX); }; }; if ((y + velocityY) > boundaries.bottom){ velocityY = (velocityY * 0.65); velocityX = (velocityX * 0.65); y = boundaries.bottom; } else { if ((y + velocityY) < boundaries.top){ velocityY = 0; y = boundaries.top; } else { y = (y + velocityY); }; }; if (isHittingBottom){ miss(null); } else { if (_local3){ move(); } else { if (currentLabel.match(/^move/)){ idle(); }; }; }; _local2 = (((velocityX / maxVelocityX) * -45) - rotation); _local4 = MathUtil.degreesToRadians(_local2); _local1 = (Math.cos(_local4) * -1); _local6 = (Math.sin(_local4) * -1); rotation = (rotation + _local2); x = (x + (((center.x * _local1) - (center.y * _local6)) + center.x)); y = (y + (((center.x * _local6) + (center.y * _local1)) + center.y)); } public function get metrics():Rectangle{ var _local1:Number; var _local2:Rectangle; _local1 = rotation; rotation = 0; _local2 = hitArea.getBounds(parent); rotation = _local1; return (_local2); } public function wasAboveTarget(_arg1:MonsterMashTarget):Boolean{ return (((((_arg1) && (lastPosition))) && ((lastPosition.y <= _arg1.metrics.top)))); } private function finishComplete():void{ stop(); } public function get friction():Number{ return (_friction); } public function get hasLanded():Boolean{ return (((((!(velocityX)) && (!(velocityY)))) && (((isHittingBottom) || (isHittingLastTarget))))); } public function get power():Number{ var _local1:Number; var _local2:Number; _local1 = (metrics.width * metrics.height); _local2 = (velocityY / maxVelocityY); return (((_local1 * _local2) * 3)); } public function set soundFinish(_arg1:String):void{ _soundFinish = _arg1; } public function init():void{ if (((((((defaultScaleX) && (defaultScaleY))) && (defaultX))) && (defaultY))){ scaleX = defaultScaleX; scaleY = defaultScaleY; x = defaultX; y = defaultY; } else { defaultScaleX = scaleX; defaultScaleY = scaleY; defaultX = x; defaultY = y; }; if (((((((engine) && (engine.cheats))) && (engine.cheats.size))) && (engine.cheats.size.enabled))){ scaleX = (defaultScaleX * 2); scaleY = (defaultScaleY * 2); }; if (hitArea){ hitArea.visible = false; } else { throw (new Error("hit area cannot be null")); }; center = new Point(0, (hitArea.height * -0.25)); lastPosition = new Point(x, y); lastTarget = null; velocityX = 0; velocityY = 0; idle(); } public function miss(_arg1:MonsterMashTarget):void{ if (_arg1){ lastTarget = _arg1; velocityX = (velocityX * 0.5); velocityY = (velocityY * 0.5); y = _arg1.metrics.top; }; if (((hasMovedDown) && (!(currentLabel.match(/hit|miss/))))){ LabelUtil.play(this, "miss", missComplete); if (!engine.sound.isPlaying(soundMiss)){ engine.sound.play(soundMiss); }; }; } public function get velocityX():Number{ return (_velocityX); } public function get velocityY():Number{ return (_velocityY); } private function standComplete():void{ LabelUtil.repeat(this, "stand", stand); } public function levelUp():void{ LabelUtil.play(this, "levelup", levelUpComplete); } public function set soundMiss(_arg1:String):void{ _soundMiss = _arg1; } public function get isHittingBottom():Boolean{ return ((y >= boundaries.bottom)); } public function fall():void{ } public function set lastTarget(_arg1:MonsterMashTarget):void{ _lastTarget = _arg1; } private function levelUpComplete():void{ stop(); } public function hit(_arg1):void{ if ((_arg1 is MonsterMashTarget)){ lastTarget = _arg1; scaleX = Math.min((scaleX * 1.015), (defaultScaleX * 2)); scaleY = Math.min((scaleY * 1.015), (defaultScaleY * 2)); velocityY = (velocityY * (1 - (_arg1.strength / power))); } else { if ((_arg1 is MonsterMashPowerUp)){ velocityY = (velocityY * (1 - ((_arg1.width * _arg1.height) / power))); }; }; LabelUtil.play(this, "hit", hitComplete); if (!engine.sound.isPlaying(soundHit)){ engine.sound.play(soundHit); }; } public function get isHittingLastTarget():Boolean{ return (((lastTarget) && ((lastTarget.metrics.top === y)))); } public function set lastPosition(_arg1:Point):void{ _lastPosition = _arg1; } public function move():void{ var label:String; var x:String; var y:String; if (KeyUtil.isDown(Keyboard.RIGHT) === KeyUtil.isDown(Keyboard.LEFT)){ x = null; } else { if (KeyUtil.isDown(Keyboard.RIGHT)){ x = "left"; } else { if (KeyUtil.isDown(Keyboard.LEFT)){ x = "right"; }; }; }; if (KeyUtil.isDown(Keyboard.SPACE)){ y = "up"; } else { y = null; }; label = ArrayUtil.compact(["move", y, x]).join("_"); LabelUtil.play(this, label, function (){ }); } public function idle():void{ if (((isHittingBottom) || (isHittingLastTarget))){ LabelUtil.play(this, "stand", idle); } else { LabelUtil.play(this, "fall", idle); }; } public function get lastTarget():MonsterMashTarget{ return (_lastTarget); } private function fallComplete():void{ LabelUtil.repeat(this, "fall", fall); } public function stand():void{ } public function set defaultScaleX(_arg1:Number):void{ _defaultScaleX = _arg1; } public function get lastPosition():Point{ return (_lastPosition); } public function set defaultScaleY(_arg1:Number):void{ _defaultScaleY = _arg1; } public function get defaultScaleX():Number{ return (_defaultScaleX); } public function get defaultScaleY():Number{ return (_defaultScaleY); } public function set friction(_arg1:Number):void{ _friction = _arg1; } } }//package
Section 109
//MonsterMashPowerUp (MonsterMashPowerUp) package { import flash.display.*; import com.zincroe.utils.*; public class MonsterMashPowerUp extends MovieClip { public var soundHit:String; public var velocityX:Number; public var velocityY:Number; public var defaultY:Number; public var defaultX:Number; public var value:Number; public var engine:MonsterMashEngine; public function MonsterMashPowerUp(){ soundHit = "sound.PowerUpHit"; value = 0; initHitArea(); stop(); } private function hitComplete():void{ engine.powerUps = ArrayUtil.remove(engine.powerUps, this); ((parent) && (parent.removeChild(this))); stop(); } private function moveComplete():void{ LabelUtil.repeat(this, "move", move); } private function showComplete():void{ move(); } private function initHitArea():void{ if (!hitArea){ throw (new Error("hit area cannot be null")); }; hitArea.visible = false; } public function hit():void{ engine.addTime(value); LabelUtil.play(this, "hit", hitComplete); if (!engine.sound.isPlaying(soundHit)){ engine.sound.play(soundHit); }; } public function update():void{ if (currentLabel.match(/move|show/)){ velocityX = (velocityX - 1); velocityX = (velocityX % 360); x = (defaultX + ((Math.sin(MathUtil.degreesToRadians(velocityX)) * hitArea.width) * 2)); velocityY = (velocityY - 1); velocityY = Math.max(velocityY, -5); y = (y + velocityY); }; } public function move():void{ LabelUtil.play(this, "move", moveComplete); } public function show():void{ defaultX = x; defaultY = y; velocityX = 0; velocityY = 0; LabelUtil.play(this, "show", showComplete); } } }//package
Section 110
//MonsterMashPowerUpFactory (MonsterMashPowerUpFactory) package { import flash.utils.*; import com.zincroe.utils.*; public class MonsterMashPowerUpFactory { private var pool:Array; private var hash:Dictionary; private var list:Array; public function MonsterMashPowerUpFactory(){ hash = new Dictionary(); list = new Array(); pool = new Array(); } public function getPowerUp(_arg1:int, _arg2:int):MonsterMashPowerUp{ var value:MonsterMashPowerUp; var currentScore = _arg1; var newScore = _arg2; ArrayUtil.each(list, function (_arg1:MonsterMashPowerUp){ var _local2:int; _local2 = int(hash[_arg1]); if (((((_local2) && ((currentScore < _local2)))) && ((newScore >= _local2)))){ value = pool.shift(); return (false); }; }); return (value); } public function reset():void{ pool = list.concat(); } public function addPowerUp(_arg1:int, _arg2:MonsterMashPowerUp):void{ hash[_arg2] = _arg1; list = ArrayUtil.add(list, _arg2); } } }//package
Section 111
//MonsterMashTarget (MonsterMashTarget) package { import flash.geom.*; import flash.display.*; import com.zincroe.utils.*; public class MonsterMashTarget extends MovieClip { private var _points:int; private var _nextTarget:MonsterMashTarget; private var _hitSounds:Array; private var _engine:MonsterMashEngine; private var _group:MonsterMashGroup; private var _previousTarget:MonsterMashTarget; public function MonsterMashTarget(){ hitSounds = ["sound.TargetHit1", "sound.TargetHit2", "sound.TargetHit3"]; stop(); } public function set group(_arg1:MonsterMashGroup):void{ _group = _arg1; } public function get points():int{ return (_points); } public function init():void{ if (!LabelUtil.exists(this, "finish")){ throw (new Error("label missing: finish")); }; if (!LabelUtil.exists(this, "hit")){ throw (new Error("label missing: hit")); }; if (!LabelUtil.exists(this, "idle")){ throw (new Error("label missing: idle")); }; if (hitArea){ hitArea.visible = false; } else { throw (new Error("bounding box cannot be null")); }; visible = true; idle(); } private function finishComplete():void{ LabelUtil.repeat(this, "finish", finish); } private function idleComplete():void{ LabelUtil.repeat(this, "idle", idle); } private function hitComplete():void{ finish(); } public function get strength():Number{ return (((metrics.width * metrics.height) * (group.getTargetIndex(this) * 1.5))); } public function get nextTarget():MonsterMashTarget{ return (_nextTarget); } public function set hitSounds(_arg1:Array):void{ _hitSounds = _arg1; } public function get engine():MonsterMashEngine{ return (_engine); } public function get group():MonsterMashGroup{ return (_group); } public function set engine(_arg1:MonsterMashEngine):void{ _engine = _arg1; } public function get previousTarget():MonsterMashTarget{ return (_previousTarget); } private function playRandomHitSound():void{ var _local1:int; var _local2:String; var _local3:Array; _local3 = hitSounds.concat(); while (_local3.length > 0) { _local1 = Math.floor((Math.random() * _local3.length)); _local2 = _local3[_local1]; if (!engine.sound.isPlaying(_local2)){ engine.sound.play(_local2); return; }; _local3.splice(_local1, 1); }; engine.sound.play(hitSounds[Math.floor((Math.random() * hitSounds.length))]); } public function finish():void{ LabelUtil.play(this, "finish", finishComplete); } public function get lineSegment():LineSegment{ return (new LineSegment(new Point(metrics.left, metrics.top), new Point(metrics.right, metrics.top))); } public function hide():void{ visible = false; stop(); } public function get hitSounds():Array{ return (_hitSounds); } public function get metrics():Rectangle{ var _local1:Number; var _local2:Rectangle; _local1 = rotation; rotation = 0; _local2 = hitArea.getBounds(group.parent); rotation = _local1; return (_local2); } public function update():void{ } public function hit(_arg1:Boolean=true):void{ var _local2:MonsterMashInfo; var _local3:Rectangle; _local2 = engine.createTargetInfo(); _local3 = hitArea.getBounds(group.parent); _local2.points = points; _local2.x = ((_local3.x + (_local3.width / 2)) - engine.scrollArea.x); _local2.y = ((_local3.y + _local3.height) - engine.scrollArea.y); engine.addPoints(_local2.points, this); engine.addInfo(_local2); LabelUtil.play(this, "hit", hitComplete); if (_arg1){ playRandomHitSound(); }; } public function set points(_arg1:int):void{ _points = _arg1; } public function set nextTarget(_arg1:MonsterMashTarget):void{ _nextTarget = _arg1; } public function set previousTarget(_arg1:MonsterMashTarget):void{ _previousTarget = _arg1; } public function idle():void{ LabelUtil.play(this, "idle", idleComplete); } } }//package
Section 112
//MonsterMashTargetInfo1 (MonsterMashTargetInfo1) package { public dynamic class MonsterMashTargetInfo1 extends MonsterMashInfo { } }//package
Section 113
//MonsterMashTargetInfo2 (MonsterMashTargetInfo2) package { public dynamic class MonsterMashTargetInfo2 extends MonsterMashInfo { } }//package
Section 114
//MonsterMashTargetInfo3 (MonsterMashTargetInfo3) package { public dynamic class MonsterMashTargetInfo3 extends MonsterMashInfo { } }//package
Section 115
//MonsterMashTargetInfo4 (MonsterMashTargetInfo4) package { public dynamic class MonsterMashTargetInfo4 extends MonsterMashInfo { } }//package
Section 116
//MonsterMashTargetInfo5 (MonsterMashTargetInfo5) package { public dynamic class MonsterMashTargetInfo5 extends MonsterMashInfo { } }//package
Section 117
//MonsterMashTargetInfo6 (MonsterMashTargetInfo6) package { public dynamic class MonsterMashTargetInfo6 extends MonsterMashInfo { } }//package
Section 118
//MonsterMashTitleScreen (MonsterMashTitleScreen) package { import flash.display.*; import com.zincroe.games.screens.*; public class MonsterMashTitleScreen extends TitleScreen { public function MonsterMashTitleScreen(_arg1:MovieClip=null, _arg2:String=null){ super(_arg1, _arg2); } override public function start():void{ super.start(); music.play("music.ScreenLoop"); } override public function pause():void{ super.pause(); } } }//package
Section 119
//MonsterMashWinScreen (MonsterMashWinScreen) package { import flash.display.*; import com.teletoon.games.screens.*; public class MonsterMashWinScreen extends TeletoonWinScreen { public var animationContainer:MovieClip; public function MonsterMashWinScreen(_arg1:MovieClip=null, _arg2:String=null){ super(_arg1, _arg2); } override public function start():void{ super.start(); if (animationContainer){ animationContainer.gotoAndPlay(1); }; MusicUtil.playScreenLoop(music); } } }//package
Section 120
//MusicUtil (MusicUtil) package { import com.zincroe.media.*; public class MusicUtil { public static const STING:String = "music.Sting"; public static const SCREEN_LOOP:String = "music.ScreenLoop"; public static const GAME_LOOP:String = "music.GameLoop"; public static function playScreenLoop(_arg1:SimpleSoundManager):void{ stopGameLoop(_arg1); if (((_arg1) && (!(_arg1.isPlaying(SCREEN_LOOP))))){ _arg1.play(SCREEN_LOOP); }; } public static function stopScreenLoop(_arg1:SimpleSoundManager):void{ if (_arg1){ _arg1.fadeOutAndStop(1, SCREEN_LOOP); }; } public static function playGameLoop(_arg1:SimpleSoundManager):void{ stopScreenLoop(_arg1); if (((_arg1) && (!(_arg1.isPlaying(GAME_LOOP))))){ _arg1.play(GAME_LOOP); }; } public static function playSting(_arg1:SimpleSoundManager):void{ stopScreenLoop(_arg1); stopGameLoop(_arg1); if (((_arg1) && (!(_arg1.isPlaying(STING))))){ _arg1.play(STING); }; } public static function stopGameLoop(_arg1:SimpleSoundManager):void{ if (_arg1){ _arg1.stop(GAME_LOOP); }; } } }//package
Section 121
//Sounds (Sounds) package { import flash.display.*; public dynamic class Sounds extends MovieClip { public function Sounds(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package

Library Items

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Symbol 405 GraphicUsed by:429
Symbol 406 GraphicUsed by:429
Symbol 407 GraphicUsed by:429
Symbol 408 GraphicUsed by:429
Symbol 409 GraphicUsed by:429
Symbol 410 GraphicUsed by:429
Symbol 411 GraphicUsed by:429
Symbol 412 GraphicUsed by:429
Symbol 413 GraphicUsed by:429
Symbol 414 GraphicUsed by:429
Symbol 415 GraphicUsed by:429
Symbol 416 GraphicUsed by:429
Symbol 417 GraphicUsed by:429
Symbol 418 GraphicUsed by:429
Symbol 419 GraphicUsed by:429
Symbol 420 GraphicUsed by:429
Symbol 421 GraphicUsed by:429
Symbol 422 GraphicUsed by:429
Symbol 423 GraphicUsed by:429
Symbol 424 GraphicUsed by:429
Symbol 425 GraphicUsed by:429
Symbol 426 GraphicUsed by:429
Symbol 427 GraphicUsed by:429
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClip {MonsterMashPlayer}Uses:194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 106 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 74 75 73 380 381 382 77 76 383 384 385 79 78 386 387 388 81 80 389 390 391 82 392 393 394 83 395 396 84 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428Used by:430 501 503
Symbol 430 MovieClip {Level1}Uses:105 123 163 170 177 184 191 192 193 429 106Used by:504
Symbol 431 MovieClipUsed by:504
Symbol 432 GraphicUsed by:436
Symbol 433 GraphicUsed by:436
Symbol 434 GraphicUsed by:436
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClip {MonsterMash_fla.ForegroundContainer1_50}Uses:106 432 433 434 435 116 117 112 113 118 119 114 115 110 111 105Used by:504
Symbol 437 ShapeTweeningUsed by:439
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClip {Fade}Uses:437 438Used by:504
Symbol 440 GraphicUsed by:445
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:445
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:443Used by:445
Symbol 445 MovieClip {MonsterMash_fla.TimeMeter_52}Uses:440 442 444Used by:504
Symbol 446 EditableTextUses:40Used by:504
Symbol 447 EditableTextUses:40Used by:504
Symbol 448 TextUses:24Used by:504
Symbol 449 TextUses:40Used by:504
Symbol 450 TextUses:40Used by:504
Symbol 451 TextUses:24Used by:504
Symbol 452 TextUses:40Used by:504
Symbol 453 EditableTextUses:24 40Used by:461 462 468 469 470 471 472 473
Symbol 454 GraphicUsed by:461 462
Symbol 455 GraphicUsed by:461 462
Symbol 456 GraphicUsed by:461 462
Symbol 457 GraphicUsed by:461 462
Symbol 458 GraphicUsed by:461 462
Symbol 459 GraphicUsed by:461 462
Symbol 460 GraphicUsed by:461 462
Symbol 461 MovieClip {MonsterMashGroupInfo1}Uses:453 454 455 456 457 458 459 460Used by:504
Symbol 462 MovieClip {MonsterMashGroupInfo2}Uses:453 454 455 456 457 458 459 460Used by:504
Symbol 463 GraphicUsed by:468 469 470 471 472 473
Symbol 464 GraphicUsed by:468 469 470 471 472 473
Symbol 465 GraphicUsed by:468 469 470 471 472 473
Symbol 466 GraphicUsed by:468 469 470 471 472 473
Symbol 467 GraphicUsed by:468 469 470 471 472 473
Symbol 468 MovieClip {MonsterMashTargetInfo1}Uses:453 463 464 465 466 467Used by:504
Symbol 469 MovieClip {MonsterMashTargetInfo2}Uses:453 463 464 465 466 467Used by:504
Symbol 470 MovieClip {MonsterMashTargetInfo3}Uses:453 463 464 465 466 467Used by:504
Symbol 471 MovieClip {MonsterMashTargetInfo4}Uses:453 463 464 465 466 467Used by:504
Symbol 472 MovieClip {MonsterMashTargetInfo5}Uses:453 463 464 465 466 467Used by:504
Symbol 473 MovieClip {MonsterMashTargetInfo6}Uses:453 463 464 465 466 467Used by:504
Symbol 474 GraphicUsed by:490
Symbol 475 GraphicUsed by:490
Symbol 476 GraphicUsed by:490
Symbol 477 GraphicUsed by:490
Symbol 478 GraphicUsed by:490
Symbol 479 GraphicUsed by:490
Symbol 480 GraphicUsed by:490
Symbol 481 GraphicUsed by:490
Symbol 482 GraphicUsed by:490
Symbol 483 GraphicUsed by:484
Symbol 484 MovieClipUses:483Used by:490
Symbol 485 GraphicUsed by:490
Symbol 486 GraphicUsed by:490
Symbol 487 GraphicUsed by:490
Symbol 488 GraphicUsed by:490
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClip {MonsterMashPowerUp}Uses:474 475 476 477 478 479 480 481 482 484 485 486 487 488 489Used by:504
Symbol 491 MovieClip {Building5}Uses:157 160 162Used by:501 503
Symbol 492 MovieClip {Building2}Uses:165 169 167Used by:501 503
Symbol 493 MovieClip {Building6}Uses:165 169 167Used by:501 503
Symbol 494 MovieClip {Building7}Uses:186 190 188Used by:501 503
Symbol 495 MovieClip {Building8}Uses:172 176 174Used by:501 503
Symbol 496 MovieClip {Building9}Uses:179 181 183Used by:501 503
Symbol 497 MovieClip {Building10}Uses:165 169 167Used by:501 503
Symbol 498 MovieClip {Building11}Uses:186 188 190Used by:501 503
Symbol 499 MovieClip {Building13}Uses:172 176 174Used by:501 503
Symbol 500 MovieClip {Building15}Uses:157 160Used by:501 503
Symbol 501 MovieClip {Level2}Uses:105 123 491 492 177 184 493 494 495 496 497 498 192 499 193 500 163 429 106Used by:504
Symbol 502 MovieClip {Building18}Uses:179 181 183Used by:503
Symbol 503 MovieClip {Level3}Uses:105 123 491 492 499 502 493 494 495 497 498 500 177 496 429 106Used by:504
Symbol 504 MovieClip {MonsterMashEngine}Uses:104 108 120 122 430 431 436 439 445 446 447 448 449 450 451 452 461 462 468 469 470 471 472 473 22 28 490 501 503Used by:589
Symbol 505 TextUses:24Used by:509
Symbol 506 TextUses:24Used by:509
Symbol 507 TextUses:24Used by:509
Symbol 508 TextUses:24Used by:509
Symbol 509 MovieClip {com.teletoon.games.screens.TeletoonLoadingScreen}Uses:2 505 506 507 508Used by:589
Symbol 510 GraphicUses:48Used by:551
Symbol 511 GraphicUsed by:531
Symbol 512 GraphicUsed by:531
Symbol 513 GraphicUsed by:531
Symbol 514 GraphicUsed by:531
Symbol 515 GraphicUsed by:531
Symbol 516 GraphicUsed by:531
Symbol 517 GraphicUsed by:531
Symbol 518 GraphicUsed by:531
Symbol 519 GraphicUsed by:531
Symbol 520 GraphicUsed by:531
Symbol 521 GraphicUsed by:531
Symbol 522 GraphicUsed by:531
Symbol 523 GraphicUsed by:531
Symbol 524 GraphicUsed by:531
Symbol 525 GraphicUsed by:531
Symbol 526 GraphicUsed by:531
Symbol 527 GraphicUsed by:531
Symbol 528 GraphicUsed by:531
Symbol 529 GraphicUsed by:531
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:50 51 52 53 511 57 512 513 514 515 516 517 65 66 518 519 520 88 89 521 522 523 524 69 525 71 64 526 527 528 58 59 55 56 529 530Used by:551
Symbol 532 GraphicUsed by:551
Symbol 533 TextUses:26Used by:551
Symbol 534 GraphicUsed by:551
Symbol 535 TextUses:40Used by:551
Symbol 536 FontUsed by:27 537 546
Symbol 537 TextUses:536Used by:551
Symbol 538 GraphicUsed by:551
Symbol 539 TextUses:26Used by:551
Symbol 540 TextUses:40Used by:541
Symbol 541 ButtonUses:38 39 540Used by:551 562
Symbol 542 GraphicUsed by:551
Symbol 543 TextUses:26Used by:551
Symbol 544 GraphicUsed by:551
Symbol 545 TextUses:40Used by:551
Symbol 546 TextUses:536Used by:551
Symbol 547 GraphicUsed by:551
Symbol 548 TextUses:26Used by:551
Symbol 549 TextUses:40Used by:550
Symbol 550 ButtonUses:38 39 549Used by:551 562
Symbol 551 MovieClip {MonsterMashInstructionScreen}Uses:510 531 532 533 534 535 537 538 539 541 542 543 544 545 546 547 548 550Used by:589
Symbol 552 GraphicUsed by:562
Symbol 553 EditableTextUses:26Used by:562
Symbol 554 TextUses:24Used by:562
Symbol 555 TextUses:24Used by:556
Symbol 556 MovieClipUses:555Used by:562
Symbol 557 TextUses:24Used by:562
Symbol 558 TextUses:24Used by:562
Symbol 559 TextUses:24Used by:560
Symbol 560 MovieClipUses:559Used by:562
Symbol 561 TextUses:24Used by:562
Symbol 562 MovieClip {com.zincroe.games.screens.CheatCodeScreen}Uses:2 552 553 541 554 556 557 550 558 560 561Used by:589
Symbol 563 GraphicUsed by:588
Symbol 564 TextUses:24Used by:588
Symbol 565 TextUses:24Used by:588
Symbol 566 TextUses:40Used by:567
Symbol 567 ButtonUses:38 39 566Used by:588
Symbol 568 GraphicUsed by:576
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClipUses:569Used by:571 580
Symbol 571 MovieClipUses:570Used by:576
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClipUses:572Used by:574
Symbol 574 MovieClipUses:573Used by:576
Symbol 575 GraphicUsed by:576
Symbol 576 MovieClipUses:29 568 571 574 575Used by:588
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClipUses:29 577Used by:588
Symbol 579 GraphicUsed by:582
Symbol 580 MovieClipUses:570Used by:582
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClipUses:579 580 581Used by:588
Symbol 583 TextUses:24Used by:588
Symbol 584 TextUses:24Used by:588
Symbol 585 TextUses:40Used by:586
Symbol 586 ButtonUses:38 39 585Used by:588
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClip {MonsterMashTitleScreen}Uses:29 563 564 565 567 96 576 578 582 583 584 586 100 587Used by:589
Symbol 589 MovieClip {MonsterMash}Uses:47 101 103 504 509 551 562 588Used by:Timeline

Instance Names

"bytesTotalBar"Symbol 5 MovieClip {com.zincroe.display.DocumentPreloader} Frame 1Symbol 4 MovieClip
"bytesLoadedBar"Symbol 5 MovieClip {com.zincroe.display.DocumentPreloader} Frame 1Symbol 4 MovieClip
"rankField"Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8} Frame 1Symbol 32 EditableText
"nameField"Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8} Frame 1Symbol 33 EditableText
"scoreField"Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8} Frame 1Symbol 34 EditableText
"item3"Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7} Frame 1Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8}
"item4"Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7} Frame 1Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8}
"item0"Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7} Frame 1Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8}
"item1"Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7} Frame 1Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8}
"item2"Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7} Frame 1Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8}
"item7"Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7} Frame 1Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8}
"item8"Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7} Frame 1Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8}
"item5"Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7} Frame 1Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8}
"item6"Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7} Frame 1Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8}
"item9"Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7} Frame 1Symbol 35 MovieClip {MonsterMash_fla.HighScoreItem_8}
"listContainer"Symbol 47 MovieClip {com.zincroe.games.screens.HighScoreScreen} Frame 1Symbol 37 MovieClip {MonsterMash_fla.HighScoreList_7}
"playAgainButton"Symbol 47 MovieClip {com.zincroe.games.screens.HighScoreScreen} Frame 1Symbol 42 Button
"playAgainButton"Symbol 47 MovieClip {com.zincroe.games.screens.HighScoreScreen} Frame 2Symbol 46 Button
"animationContainer"Symbol 101 MovieClip {MonsterMashWinScreen} Frame 1Symbol 91 MovieClip {MonsterMash_fla.027_C030_12}
"medalContainer"Symbol 101 MovieClip {MonsterMashWinScreen} Frame 1Symbol 94 MovieClip
"playAgainButton"Symbol 101 MovieClip {MonsterMashWinScreen} Frame 1Symbol 42 Button
"highScoreButton"Symbol 101 MovieClip {MonsterMashWinScreen} Frame 1Symbol 96 Button
"playAgainButton"Symbol 101 MovieClip {MonsterMashWinScreen} Frame 2Symbol 46 Button
"highScoreButton"Symbol 101 MovieClip {MonsterMashWinScreen} Frame 2Symbol 100 Button
"animation"Symbol 103 MovieClip {MonsterMashLevelUpScreen} Frame 1Symbol 102 MovieClip
"boundingBox"Symbol 108 MovieClip {MonsterMash_fla.BackgroundContainer1_19} Frame 1Symbol 106 MovieClip
"boundingBox"Symbol 108 MovieClip {MonsterMash_fla.BackgroundContainer1_19} Frame 1Symbol 106 MovieClip
"boundingBox"Symbol 120 MovieClip {MonsterMash_fla.BackgroundContainer2_21} Frame 1Symbol 106 MovieClip
"boundingBox"Symbol 120 MovieClip {MonsterMash_fla.BackgroundContainer2_21} Frame 1Symbol 106 MovieClip
"boundingBox"Symbol 122 MovieClip {MonsterMash_fla.BackgroundContainer3_22} Frame 1Symbol 106 MovieClip
"boundingBox"Symbol 122 MovieClip {MonsterMash_fla.BackgroundContainer3_22} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 157 MovieClip {Floor1Middle} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 160 MovieClip {Floor1Bottom} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 162 MovieClip {Floor1Top} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 165 MovieClip {Floor2Top} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 167 MovieClip {Floor2Bottom} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 169 MovieClip {Floor2Middle} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 172 MovieClip {Floor3Bottom} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 174 MovieClip {Floor3Top} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 176 MovieClip {Floor3Middle} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 179 MovieClip {Floor4Top} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 181 MovieClip {Floor4Middle} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 183 MovieClip {Floor4Bottom} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 186 MovieClip {Floor5Top} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 188 MovieClip {Floor5Bottom} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 190 MovieClip {Floor5Middle} Frame 1Symbol 106 MovieClip
"hitArea"Symbol 429 MovieClip {MonsterMashPlayer} Frame 1Symbol 106 MovieClip
"player"Symbol 430 MovieClip {Level1} Frame 1Symbol 429 MovieClip {MonsterMashPlayer}
"playerArea"Symbol 430 MovieClip {Level1} Frame 1Symbol 106 MovieClip
"boundingBox"Symbol 430 MovieClip {Level1} Frame 1Symbol 106 MovieClip
"boundingBox"Symbol 436 MovieClip {MonsterMash_fla.ForegroundContainer1_50} Frame 1Symbol 106 MovieClip
"timeTotalBar"Symbol 445 MovieClip {MonsterMash_fla.TimeMeter_52} Frame 1Symbol 442 MovieClip
"timeRemainingBar"Symbol 445 MovieClip {MonsterMash_fla.TimeMeter_52} Frame 1Symbol 444 MovieClip
"pointsField"Symbol 461 MovieClip {MonsterMashGroupInfo1} Frame 1Symbol 453 EditableText
"pointsField"Symbol 462 MovieClip {MonsterMashGroupInfo2} Frame 1Symbol 453 EditableText
"pointsField"Symbol 468 MovieClip {MonsterMashTargetInfo1} Frame 1Symbol 453 EditableText
"pointsField"Symbol 469 MovieClip {MonsterMashTargetInfo2} Frame 1Symbol 453 EditableText
"pointsField"Symbol 470 MovieClip {MonsterMashTargetInfo3} Frame 1Symbol 453 EditableText
"pointsField"Symbol 471 MovieClip {MonsterMashTargetInfo4} Frame 1Symbol 453 EditableText
"pointsField"Symbol 472 MovieClip {MonsterMashTargetInfo5} Frame 1Symbol 453 EditableText
"pointsField"Symbol 473 MovieClip {MonsterMashTargetInfo6} Frame 1Symbol 453 EditableText
"hitArea"Symbol 490 MovieClip {MonsterMashPowerUp} Frame 1Symbol 484 MovieClip
"player"Symbol 501 MovieClip {Level2} Frame 1Symbol 429 MovieClip {MonsterMashPlayer}
"playerArea"Symbol 501 MovieClip {Level2} Frame 1Symbol 106 MovieClip
"boundingBox"Symbol 501 MovieClip {Level2} Frame 1Symbol 106 MovieClip
"player"Symbol 503 MovieClip {Level3} Frame 1Symbol 429 MovieClip {MonsterMashPlayer}
"playerArea"Symbol 503 MovieClip {Level3} Frame 1Symbol 106 MovieClip
"boundingBox"Symbol 503 MovieClip {Level3} Frame 1Symbol 106 MovieClip
"backgroundContainer1"Symbol 504 MovieClip {MonsterMashEngine} Frame 1Symbol 108 MovieClip {MonsterMash_fla.BackgroundContainer1_19}
"backgroundContainer2"Symbol 504 MovieClip {MonsterMashEngine} Frame 1Symbol 120 MovieClip {MonsterMash_fla.BackgroundContainer2_21}
"backgroundContainer3"Symbol 504 MovieClip {MonsterMashEngine} Frame 1Symbol 122 MovieClip {MonsterMash_fla.BackgroundContainer3_22}
"levelContainer"Symbol 504 MovieClip {MonsterMashEngine} Frame 1Symbol 430 MovieClip {Level1}
"infoContainer"Symbol 504 MovieClip {MonsterMashEngine} Frame 1Symbol 431 MovieClip
"foregroundContainer1"Symbol 504 MovieClip {MonsterMashEngine} Frame 1Symbol 436 MovieClip {MonsterMash_fla.ForegroundContainer1_50}
"fade"Symbol 504 MovieClip {MonsterMashEngine} Frame 1Symbol 439 MovieClip {Fade}
"timeMeter"Symbol 504 MovieClip {MonsterMashEngine} Frame 1Symbol 445 MovieClip {MonsterMash_fla.TimeMeter_52}
"scoreField"Symbol 504 MovieClip {MonsterMashEngine} Frame 1Symbol 446 EditableText
"levelField"Symbol 504 MovieClip {MonsterMashEngine} Frame 1Symbol 447 EditableText
"continueButton"Symbol 551 MovieClip {MonsterMashInstructionScreen} Frame 1Symbol 541 Button
"continueButton"Symbol 551 MovieClip {MonsterMashInstructionScreen} Frame 2Symbol 550 Button
"cheatCodeField"Symbol 562 MovieClip {com.zincroe.games.screens.CheatCodeScreen} Frame 1Symbol 553 EditableText
"continueButton"Symbol 562 MovieClip {com.zincroe.games.screens.CheatCodeScreen} Frame 1Symbol 541 Button
"cheatCodeMessage"Symbol 562 MovieClip {com.zincroe.games.screens.CheatCodeScreen} Frame 1Symbol 556 MovieClip
"continueButton"Symbol 562 MovieClip {com.zincroe.games.screens.CheatCodeScreen} Frame 2Symbol 550 Button
"cheatCodeMessage"Symbol 562 MovieClip {com.zincroe.games.screens.CheatCodeScreen} Frame 2Symbol 560 MovieClip
"playButton"Symbol 588 MovieClip {MonsterMashTitleScreen} Frame 1Symbol 567 Button
"highScoreButton"Symbol 588 MovieClip {MonsterMashTitleScreen} Frame 1Symbol 96 Button
"playButton"Symbol 588 MovieClip {MonsterMashTitleScreen} Frame 2Symbol 586 Button
"highScoreButton"Symbol 588 MovieClip {MonsterMashTitleScreen} Frame 2Symbol 100 Button
"highScoreScreen"Symbol 589 MovieClip {MonsterMash} Frame 1Symbol 47 MovieClip {com.zincroe.games.screens.HighScoreScreen}
"winScreen"Symbol 589 MovieClip {MonsterMash} Frame 1Symbol 101 MovieClip {MonsterMashWinScreen}
"levelUpScreen"Symbol 589 MovieClip {MonsterMash} Frame 1Symbol 103 MovieClip {MonsterMashLevelUpScreen}
"engine"Symbol 589 MovieClip {MonsterMash} Frame 1Symbol 504 MovieClip {MonsterMashEngine}
"loadingScreen"Symbol 589 MovieClip {MonsterMash} Frame 1Symbol 509 MovieClip {com.teletoon.games.screens.TeletoonLoadingScreen}
"instructionScreen"Symbol 589 MovieClip {MonsterMash} Frame 1Symbol 551 MovieClip {MonsterMashInstructionScreen}
"cheatCodeScreen"Symbol 589 MovieClip {MonsterMash} Frame 1Symbol 562 MovieClip {com.zincroe.games.screens.CheatCodeScreen}
"titleScreen"Symbol 589 MovieClip {MonsterMash} Frame 1Symbol 588 MovieClip {MonsterMashTitleScreen}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"preloader"Frame 1
"export"Frame 2
"game"Frame 3
"en"Symbol 5 MovieClip {com.zincroe.display.DocumentPreloader} Frame 1
"fr"Symbol 5 MovieClip {com.zincroe.display.DocumentPreloader} Frame 2
"en"Symbol 47 MovieClip {com.zincroe.games.screens.HighScoreScreen} Frame 1
"fr"Symbol 47 MovieClip {com.zincroe.games.screens.HighScoreScreen} Frame 2
"en"Symbol 101 MovieClip {MonsterMashWinScreen} Frame 1
"fr"Symbol 101 MovieClip {MonsterMashWinScreen} Frame 2
"idle"Symbol 157 MovieClip {Floor1Middle} Frame 1
"hit"Symbol 157 MovieClip {Floor1Middle} Frame 2
"finish"Symbol 157 MovieClip {Floor1Middle} Frame 50
"idle"Symbol 160 MovieClip {Floor1Bottom} Frame 1
"hit"Symbol 160 MovieClip {Floor1Bottom} Frame 2
"finish"Symbol 160 MovieClip {Floor1Bottom} Frame 50
"idle"Symbol 162 MovieClip {Floor1Top} Frame 1
"hit"Symbol 162 MovieClip {Floor1Top} Frame 2
"finish"Symbol 162 MovieClip {Floor1Top} Frame 50
"idle"Symbol 165 MovieClip {Floor2Top} Frame 1
"hit"Symbol 165 MovieClip {Floor2Top} Frame 2
"finish"Symbol 165 MovieClip {Floor2Top} Frame 50
"idle"Symbol 167 MovieClip {Floor2Bottom} Frame 1
"hit"Symbol 167 MovieClip {Floor2Bottom} Frame 2
"finish"Symbol 167 MovieClip {Floor2Bottom} Frame 50
"idle"Symbol 169 MovieClip {Floor2Middle} Frame 1
"hit"Symbol 169 MovieClip {Floor2Middle} Frame 2
"finish"Symbol 169 MovieClip {Floor2Middle} Frame 50
"idle"Symbol 172 MovieClip {Floor3Bottom} Frame 1
"hit"Symbol 172 MovieClip {Floor3Bottom} Frame 2
"finish"Symbol 172 MovieClip {Floor3Bottom} Frame 50
"idle"Symbol 174 MovieClip {Floor3Top} Frame 1
"hit"Symbol 174 MovieClip {Floor3Top} Frame 2
"finish"Symbol 174 MovieClip {Floor3Top} Frame 50
"idle"Symbol 176 MovieClip {Floor3Middle} Frame 1
"hit"Symbol 176 MovieClip {Floor3Middle} Frame 2
"finish"Symbol 176 MovieClip {Floor3Middle} Frame 50
"idle"Symbol 179 MovieClip {Floor4Top} Frame 1
"hit"Symbol 179 MovieClip {Floor4Top} Frame 2
"finish"Symbol 179 MovieClip {Floor4Top} Frame 50
"idle"Symbol 181 MovieClip {Floor4Middle} Frame 1
"hit"Symbol 181 MovieClip {Floor4Middle} Frame 2
"finish"Symbol 181 MovieClip {Floor4Middle} Frame 50
"idle"Symbol 183 MovieClip {Floor4Bottom} Frame 1
"hit"Symbol 183 MovieClip {Floor4Bottom} Frame 2
"finish"Symbol 183 MovieClip {Floor4Bottom} Frame 50
"idle"Symbol 186 MovieClip {Floor5Top} Frame 1
"hit"Symbol 186 MovieClip {Floor5Top} Frame 2
"finish"Symbol 186 MovieClip {Floor5Top} Frame 50
"idle"Symbol 188 MovieClip {Floor5Bottom} Frame 1
"hit"Symbol 188 MovieClip {Floor5Bottom} Frame 2
"finish"Symbol 188 MovieClip {Floor5Bottom} Frame 50
"idle"Symbol 190 MovieClip {Floor5Middle} Frame 1
"hit"Symbol 190 MovieClip {Floor5Middle} Frame 2
"finish"Symbol 190 MovieClip {Floor5Middle} Frame 50
"fall"Symbol 429 MovieClip {MonsterMashPlayer} Frame 1
"stand"Symbol 429 MovieClip {MonsterMashPlayer} Frame 16
"move_up"Symbol 429 MovieClip {MonsterMashPlayer} Frame 56
"move_left"Symbol 429 MovieClip {MonsterMashPlayer} Frame 61
"move_right"Symbol 429 MovieClip {MonsterMashPlayer} Frame 66
"move_up_left"Symbol 429 MovieClip {MonsterMashPlayer} Frame 71
"move_up_right"Symbol 429 MovieClip {MonsterMashPlayer} Frame 76
"hit"Symbol 429 MovieClip {MonsterMashPlayer} Frame 80
"miss"Symbol 429 MovieClip {MonsterMashPlayer} Frame 94
"levelup"Symbol 429 MovieClip {MonsterMashPlayer} Frame 109
"finish"Symbol 429 MovieClip {MonsterMashPlayer} Frame 169
"fade_in"Symbol 439 MovieClip {Fade} Frame 1
"fade_out"Symbol 439 MovieClip {Fade} Frame 2
"show"Symbol 461 MovieClip {MonsterMashGroupInfo1} Frame 1
"hide"Symbol 461 MovieClip {MonsterMashGroupInfo1} Frame 27
"show"Symbol 462 MovieClip {MonsterMashGroupInfo2} Frame 1
"hide"Symbol 462 MovieClip {MonsterMashGroupInfo2} Frame 35
"show"Symbol 468 MovieClip {MonsterMashTargetInfo1} Frame 1
"hide"Symbol 468 MovieClip {MonsterMashTargetInfo1} Frame 43
"show"Symbol 469 MovieClip {MonsterMashTargetInfo2} Frame 1
"hide"Symbol 469 MovieClip {MonsterMashTargetInfo2} Frame 41
"show"Symbol 470 MovieClip {MonsterMashTargetInfo3} Frame 1
"hide"Symbol 470 MovieClip {MonsterMashTargetInfo3} Frame 39
"show"Symbol 471 MovieClip {MonsterMashTargetInfo4} Frame 1
"hide"Symbol 471 MovieClip {MonsterMashTargetInfo4} Frame 37
"show"Symbol 472 MovieClip {MonsterMashTargetInfo5} Frame 1
"hide"Symbol 472 MovieClip {MonsterMashTargetInfo5} Frame 35
"show"Symbol 473 MovieClip {MonsterMashTargetInfo6} Frame 1
"hide"Symbol 473 MovieClip {MonsterMashTargetInfo6} Frame 33
"show"Symbol 490 MovieClip {MonsterMashPowerUp} Frame 1
"move"Symbol 490 MovieClip {MonsterMashPowerUp} Frame 7
"hit"Symbol 490 MovieClip {MonsterMashPowerUp} Frame 67
"en"Symbol 504 MovieClip {MonsterMashEngine} Frame 1
"fr"Symbol 504 MovieClip {MonsterMashEngine} Frame 2
"export"Symbol 504 MovieClip {MonsterMashEngine} Frame 3
"en"Symbol 509 MovieClip {com.teletoon.games.screens.TeletoonLoadingScreen} Frame 1
"fr"Symbol 509 MovieClip {com.teletoon.games.screens.TeletoonLoadingScreen} Frame 2
"en"Symbol 551 MovieClip {MonsterMashInstructionScreen} Frame 1
"fr"Symbol 551 MovieClip {MonsterMashInstructionScreen} Frame 2
"en"Symbol 562 MovieClip {com.zincroe.games.screens.CheatCodeScreen} Frame 1
"fr"Symbol 562 MovieClip {com.zincroe.games.screens.CheatCodeScreen} Frame 2
"en"Symbol 588 MovieClip {MonsterMashTitleScreen} Frame 1
"fr"Symbol 588 MovieClip {MonsterMashTitleScreen} Frame 2




http://swfchan.com/23/112795/info.shtml
Created: 12/3 -2019 02:58:50 Last modified: 12/3 -2019 02:58:50 Server time: 01/05 -2024 00:35:34