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Agent Platformer.swf

This is the info page for
Flash #113289

(Click the ID number above for more basic data on this flash file.)


Text
You ran out of time!

Menu

BACK

Paused

Back

Get Ready...
Click anywhere to start

INSTRUCTIONS

INSTRUCTIONS

START

START

Agent Platformer
GrantTitus.com

Use the left and right
arrow keys  to move.
(or A,D)

Hold down the up
arrow key to use
your jetpack.
You have a limited
amount of fuel
(or W)

Push the space bar
to jump!

Collect coins during
the game to get extra
points and more fuel!

BACK

Key Codes
R - reset level
P - pause
M - mute

Timed mode

Timed mode

Free mode

Free mode

Free mode
No Timer

EASY

EASY

EASY
TIMER - 8000

HARD

HARD

HARD
TIMER - 5500

MEDUIM

MEDUIM

MEDIUM
TIMER - 6750

Rember, your score
will be based on
time and coins!

menu

menu

You Won!
Score:

ActionScript [AS1/AS2]

Frame 1
stop(); once = false; onEnterFrame = function () { myLoaded = Math.round(getBytesLoaded()); myTotal = Math.round(getBytesTotal()); myPercent = myLoaded / myTotal; myText = Math.round(myPercent * 100) + "%"; bar.gotoAndStop(Math.round(myPercent * 100)); if ((myLoaded == myTotal) and (once == false)) { once = true; nextFrame(); } }; var hide = new ContextMenu(); hide.hideBuiltInItems(); _root.menu = hide;
Frame 2
stop();
Instance of Symbol 119 MovieClip "ag_mouse" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 3
function update() { player._x = 40; player._y = 40; forecast_x = 40; forecast_y = 40; rcan = false; jumping = false; has_jetpack = true; using_jetpack = false; jet_bar.jet_bar_inside._width = 109; xspeed = 0; yspeed = 0; max_yspeed = 10; walk_speed = 4; climb_speed = 2; jet_speed = 3; using_jetpack = false; has_jetpack = true; climbing = false; jumping = false; can_jump = true; gravity = 1; jump_power = 10; walking_while_jumping = true; show_score = "Coins : " + score; rgain = 0; _root.lava.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.lasers.removeMovieClip(); _root.coins.removeMovieClip(); _root.createEmptyMovieClip("exit", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lev", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lad", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lava", _root.getNextHighestDepth()); _root.createEmptyMovieClip("moving", _root.getNextHighestDepth()); _root.createEmptyMovieClip("coins", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lasers", _root.getNextHighestDepth()); lad.swapDepths(_root.player); coins.swapDepths(_root.player); decay = false; y = 0; while (y <= 14) { x = 0; while (x <= 24) { if (level1[y][x] == 1) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 2) { ladder_brick = lad.attachMovie("block", "block_" + lad.getNextHighestDepth(), lad.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10}); ladder_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 3) { lava_brick = lava.attachMovie("block", "block_" + lava.getNextHighestDepth(), lava.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10}); lava_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 4) { moving_brick = moving.attachMovie("block", "block_" + moving.getNextHighestDepth(), moving.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10}); moving_brick.gotoAndStop(level1[y][x]); moving_brick.dir = 1; moving_brick.onEnterFrame = function () { this._x = this._x + this.dir; if ((_root.lev.hitTest(this._x + 11, this._y, true) and (this.dir > 0)) or (_root.lev.hitTest(this._x - 10, this._y, true) and (this.dir < 0))) { this.dir = this.dir * -1; } if ((_root.player.hitTest(this._x, this._y - 11, true) or _root.player.hitTest(this._x + 5, this._y - 11, true)) or _root.player.hitTest(this._x - 5, this._y - 11, true)) { player._x = player._x + this.dir; } }; } if (level1[y][x] == 5) { exit_door = exit.attachMovie("block", "block_" + exit.getNextHighestDepth(), exit.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10}); exit_door.gotoAndStop(level1[y][x]); } if (level1[y][x] == 6) { coin = coins.attachMovie("block", "block_" + coins.getNextHighestDepth(), coins.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10}); coin.gotoAndStop(level1[y][x]); coin.onEnterFrame = function () { if ((_root.player.hitTest(this._x, this._y, true) or _root.player.hitTest(this._x + 5, this._y - 11, true)) or _root.player.hitTest(this._x - 5, this._y - 11, true)) { score++; rgain++; if (jet_bar.jet_bar_inside._width < 108) { using_jetpack = false; has_jetpack = true; jet_bar.jet_bar_inside._width = jet_bar.jet_bar_inside._width + 2; } removeMovieClip(this); } }; } if (level1[y][x] == 7) { laser = lasers.attachMovie("block", "block_" + lasers.getNextHighestDepth(), lasers.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10}); laser.gotoAndStop(level1[y][x]); } x++; } y++; } } stop(); if (son_ == undefined) { if (my_sound == undefined) { var my_sound = new Sound(); my_sound.attachSound("sound"); my_sound.start(0, 99999); } stimer = 0; sup = true; son_ = true; } bgs.onEnterFrame = function () { site.onRelease = function () { getURL ("http://www.granttitus.com"); }; if (sup == true) { stimer++; } if (Key.isDown(77)) { if ((son_ == true) and (stimer > 5)) { sound.removeMovieClip(); stopAllSounds(); stimer = 0; sup = true; son_ = false; } if ((son_ == false) and (stimer > 5)) { var _local1 = new Sound(); _local1.attachSound("sound"); _local1.start(0, 99999); stimer = 0; sup = true; son_ = true; } } }; attachMovie("cover", "cover", _root.getNextHighestDepth()); cover._alpha = 100; cover.onEnterFrame = function () { this._alpha = this._alpha - 6; if (this._alpha <= 0) { removeMovieClip(this); } }; _root.lasers.removeMovieClip(); _root.lava.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.player.removeMovieClip(); _root.coins.removeMovieClip(); level1 = new Array(); _root.createEmptyMovieClip("exit", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lev", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lad", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lava", _root.getNextHighestDepth()); _root.createEmptyMovieClip("moving", _root.getNextHighestDepth()); _root.createEmptyMovieClip("coins", _root.getNextHighestDepth()); level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1); level1[12] = new Array(1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); level1[13] = new Array(1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update(); start_btn.onRelease = function () { _root.lava.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.player.removeMovieClip(); _root.coins.removeMovieClip(); _root.gotoAndStop("chose"); }; ins_btn.onRelease = function () { _root.lava.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.player.removeMovieClip(); _root.coins.removeMovieClip(); _root.gotoAndStop("ins"); };
Frame 4
stop(); level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update(); back_btn.onRelease = function () { _root.lava.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.player.removeMovieClip(); _root.coins.removeMovieClip(); _root.gotoAndStop("menu"); };
Frame 5
stop(); level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update(); free_btn.onRelease = function () { mode_ = 0; gotoAndStop ("lv1"); }; timed_btn.onRelease = function () { gotoAndStop ("chose2"); };
Frame 6
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update(); easy.onRelease = function () { timers = 8000; mode_ = 1; _root.lava.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.player.removeMovieClip(); _root.coins.removeMovieClip(); _root.gotoAndStop("lv1"); }; med.onRelease = function () { timers = 6750; mode_ = 2; _root.lava.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.player.removeMovieClip(); _root.coins.removeMovieClip(); _root.gotoAndStop("lv1"); }; hard.onRelease = function () { timers = 5500; mode_ = 3; _root.lava.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.player.removeMovieClip(); _root.coins.removeMovieClip(); _root.gotoAndStop("lv1"); };
Frame 7
function feet_on_ladder() { return(_root.lad.hitTest(player._x, (player._y + (player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(player._x, player._y + (player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(player._x, player._y + (player._height / 2), true)); } stop(); score = 0; _root.attachMovie("jet_bar", "jet_bar", _root.getNextHighestDepth(), {_x:95, _y:30}); _root.attachMovie("player", "player", _root.getNextHighestDepth(), {_x:40, _y:40}); level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 1, 1, 1, 4, 0, 0, 1, 1, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 6, 0, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 2, 0, 0, 0, 0, 6, 0, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 6, 0, 1); level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 1, 1, 1, 1, 1, 1); update(); up = 1; lose_once = false; player.onEnterFrame = function () { p.sound_btn.onRelease = function () { if ((son_ == true) and (stimer > 5)) { sound.removeMovieClip(); p.sound_btn.nextFrame(); stopAllSounds(); stimer = 0; sup = true; son_ = false; } if ((son_ == false) and (stimer > 5)) { attachMovie("sound", "sound", _root.getNextHighestDepth()); p.sound_btn.prevFrame(); stimer = 0; sup = true; son_ = true; } }; if ((timers <= 0) and (lose_once == false)) { if (mode_ != 0) { lose_once = true; started_game = false; attachMovie("l", "l", _root.getNextHighestDepth(), {_x:250, _y:150}); l._alpha = 100; l.onEnterFrame = function () { if (ldecay == true) { this._alpha = this._alpha - 2; if (this._alpha <= 0) { removeMovieClip(this); gotoAndStop ("menu"); } } this.menu_.onRelease = function () { ldecay = true; }; }; } } if (started_game == true) { if (jet_bar.jet_bar_inside._width < 108) { jet_bar.jet_bar_inside._width = jet_bar.jet_bar_inside._width + 0.1; } if (Key.isDown(80)) { up = 0; started_game = false; pdecay = false; decay2 = false; attachMovie("p", "p", _root.getNextHighestDepth(), {_x:250, _y:150}); p._alpha = 100; p.onEnterFrame = function () { if (pdecay == true) { this._alpha = this._alpha - 2; if (this._alpha <= 0) { up = 1; started_game = true; removeMovieClip(this); } } if (decay2 == true) { this._alpha = this._alpha - 2; if (this._alpha <= 0) { removeMovieClip(this); gotoAndStop ("menu"); } } this.back.onRelease = function () { pdecay = true; }; this.menu_.onRelease = function () { decay2 = true; }; }; } timers = timers - up; show_score = "Coins : " + score; if (Key.isDown(37) || (Key.isDown(65))) { if (climbing) { this.gotoAndStop(2); xspeed = -climb_speed; } else if (walking_while_jumping or can_jump) { this.gotoAndStop(2); this.player_inside.play(); xspeed = -walk_speed; } } else if (this._currentframe == 2) { this.player_inside.gotoAndStop(1); } if (Key.isDown(39) || (Key.isDown(68))) { if (climbing) { this.gotoAndStop(1); xspeed = climb_speed; } else if (walking_while_jumping or can_jump) { this.gotoAndStop(1); this.player_inside.play(); xspeed = walk_speed; } } else if (this._currentframe == 1) { this.player_inside.gotoAndStop(1); } if (!feet_on_ladder()) { climbing = false; } if (using_jetpack == false) { this.pack.gotoAndStop(1); } if (Key.isDown(38) || (Key.isDown(87))) { if (has_jetpack == true) { if (feet_on_ladder() == false) { this.player_inside.gotoAndStop(1); this.pack.gotoAndStop(2); using_jetpack = true; climbing = false; jumping = true; yspeed = -jet_speed; jet_bar.jet_bar_inside._width--; } } if (feet_on_ladder()) { yspeed = -climb_speed; using_jetpack = false; climbing = true; jumping = false; } } else { using_jetpack = false; } if (jet_bar.jet_bar_inside._width <= 1) { using_jetpack = false; has_jetpack = false; } else { has_jetpack = true; } if (Key.isDown(40) || (Key.isDown(83))) { if (feet_on_ladder() or ladder_under_my_feet()) { yspeed = climb_speed; climbing = true; jumping = false; } } if (((Key.isDown(32) and can_jump) and (!jumping)) and (!climbing)) { yspeed = yspeed - jump_power; jumping = true; } if (!climbing) { yspeed = yspeed + gravity; } if (yspeed > max_yspeed) { yspeed = max_yspeed; } if ((level_under_my_feet() and (!jumping)) and (!climbing)) { yspeed = 0; } if ((ladder_under_my_feet() and (!jumping)) and (!climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.exit_door.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (_currentframe == 22) { gotoAndStop ("lose"); } else { _root.nextFrame(); } } if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { forecast_x = 40; forecast_y = 40; jumping = false; using_jetpack = false; has_jetpack = true; jet_bar.jet_bar_inside._width = 109; } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { forecast_x = 40; forecast_y = 40; jumping = false; using_jetpack = false; has_jetpack = true; jet_bar.jet_bar_inside._width = 109; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) or _root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { forecast_y--; xspeed = 0; yspeed = 0; jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) or _root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true)) or _root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true)) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (climbing) { yspeed = 0; } } }; rcan = true; rtimer = 0; onEnterFrame = function () { if (rcan == false) { rtimer++; if (rtimer > 30) { rcan = true; rtimer = 0; } } if (Key.isDown(82)) { if (rcan == true) { score = score - rgain; update(); } } }; decay = false; started_game = false; attachMovie("info", "info", _root.getNextHighestDepth(), {_x:250, _y:150}); info._alpha = 100; info.onEnterFrame = function () { if (decay == true) { this._alpha = this._alpha - 2; if (this._alpha <= 0) { started_game = true; removeMovieClip(this); } } if (started_game == false) { onMouseDown = function () { decay = true; }; } };
Frame 8
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 1, 1, 1, 1, 3, 3, 3, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 1, 6, 1, 6, 1, 0, 0, 0, 0, 0, 1, 1); level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 6, 1, 6, 1, 6, 1, 6, 1, 0, 0, 0, 1, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 9
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 6, 6, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 4, 0, 1, 0, 0, 0, 0, 1); level1[13] = new Array(1, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 5, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 1, 1, 1, 1, 1, 1); update();
Frame 10
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1); level1[3] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1); level1[5] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 6, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1); level1[12] = new Array(1, 6, 6, 6, 6, 6, 6, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 5, 1); level1[13] = new Array(1, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 1, 1, 1, 1, 1, 1); update();
Frame 11
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 6, 0, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 6, 0, 0, 6, 0, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 6, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 6, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 6, 0, 6, 0, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 5, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 1, 1, 1); level1[13] = new Array(1, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 1, 1, 1, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 12
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 13
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[13] = new Array(1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 14
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1); level1[4] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); level1[5] = new Array(1, 0, 0, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1); level1[6] = new Array(1, 0, 1, 1, 6, 6, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1); level1[7] = new Array(1, 0, 0, 1, 6, 6, 6, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1); level1[8] = new Array(1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 2, 0, 1, 3, 6, 1, 0, 1, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 2, 0, 1, 1, 6, 1, 0, 1, 0, 3, 0, 1); level1[10] = new Array(1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 3, 1, 0, 1, 0, 1); level1[11] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1); level1[12] = new Array(1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1); level1[13] = new Array(1, 0, 0, 0, 0, 1, 1, 3, 3, 3, 3, 1, 1, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 15
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1); level1[3] = new Array(1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1); level1[4] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1); level1[5] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1); level1[6] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1); level1[7] = new Array(1, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1); level1[8] = new Array(1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 3, 1, 0, 0, 1, 3, 1, 3, 1, 3, 1, 6, 1); level1[9] = new Array(1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0, 0, 1, 0, 0, 0, 1); level1[10] = new Array(1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 1); level1[11] = new Array(1, 1, 1, 0, 0, 1, 1, 6, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 1); level1[12] = new Array(1, 1, 1, 1, 0, 0, 1, 6, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1); level1[13] = new Array(1, 1, 1, 1, 1, 0, 6, 6, 1, 1, 1, 1, 1, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 2, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 16
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1); level1[13] = new Array(1, 0, 0, 7, 6, 7, 6, 7, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 5, 0, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 17
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1); level1[2] = new Array(1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1); level1[4] = new Array(1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 3, 3, 1, 1, 3, 3, 1, 1, 3, 3, 1, 1, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 6, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1); level1[13] = new Array(1, 3, 1, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 6, 6, 0, 7, 0, 1, 0, 0, 0, 0, 5, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 18
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 1, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 1, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 1, 0, 1, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 1, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 1, 1, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 1, 0, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 1, 0, 0, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 1, 0, 0, 6, 6, 6, 6, 6, 6, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1); level1[10] = new Array(1, 0, 1, 0, 0, 6, 6, 6, 6, 6, 6, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1); level1[11] = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 1); level1[12] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1); level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 19
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 3, 3, 3, 3, 3, 3, 1, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 5, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[13] = new Array(1, 1, 1, 0, 7, 7, 7, 7, 0, 0, 0, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 20
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[13] = new Array(1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 21
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 4, 0, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1); level1[7] = new Array(1, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 6, 6, 6, 6, 6, 6, 6, 1, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 6, 6, 6, 1, 6, 1, 0, 0, 1); level1[10] = new Array(1, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 6, 1, 1, 1, 1, 6, 1, 6, 1, 0, 0, 1); level1[11] = new Array(1, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 0, 1, 6, 1, 6, 1, 0, 0, 1); level1[12] = new Array(1, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 6, 1, 6, 1, 0, 0, 1); level1[13] = new Array(1, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 1, 0, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 22
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 1); level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1); level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 23
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[3] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[4] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[5] = new Array(1, 3, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[6] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[7] = new Array(1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[8] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[9] = new Array(1, 3, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[10] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[11] = new Array(1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[12] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[13] = new Array(1, 3, 3, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 24
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level1[1] = new Array(1, 0, 0, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level1[2] = new Array(1, 0, 1, 1, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1); level1[3] = new Array(1, 0, 0, 1, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1); level1[4] = new Array(1, 1, 0, 1, 6, 6, 6, 6, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1); level1[5] = new Array(1, 0, 0, 1, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1); level1[6] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1); level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1); level1[8] = new Array(1, 0, 4, 0, 1, 0, 4, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 5, 0, 1); level1[9] = new Array(1, 3, 3, 3, 1, 3, 3, 3, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1); level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 1); level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 1); level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 6, 6, 6, 6, 1); level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 1); level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); update();
Frame 25
stop(); _root.lasers.removeMovieClip(); _root.lava.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.player.removeMovieClip(); _root.coins.removeMovieClip(); tcoins = score * 3; total_score = tcoins + timers; done_btn.onRelease = function () { gotoAndStop ("menu"); };
Symbol 27 MovieClip [jet_bar] Frame 1
onEnterFrame = function () { if (jet_bar_inside._width <= 1) { _global.has_no_power = true; } };
Symbol 32 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 49 MovieClip [player] Frame 1
stop();
Symbol 64 MovieClip Frame 1
play(); if (timer == undefined) { timer = 0; } onEnterFrame = function () { timer++; if (timer >= 140) { gotoAndStop (31); } };
Symbol 64 MovieClip Frame 30
gotoAndStop (1);
Symbol 64 MovieClip Frame 31
stop(); timer = 0; onEnterFrame = function () { timer++; if (timer >= 50) { gotoAndStop (1); } };
Symbol 65 MovieClip [block] Frame 1
stop();
Symbol 65 MovieClip [block] Frame 2
stop();
Symbol 65 MovieClip [block] Frame 3
stop();
Symbol 65 MovieClip [block] Frame 4
stop();
Symbol 65 MovieClip [block] Frame 5
stop();
Symbol 65 MovieClip [block] Frame 6
stop();
Symbol 65 MovieClip [block] Frame 7
stop();
Symbol 80 MovieClip Frame 401
gotoAndPlay (1);
Symbol 82 Button
on (release) { getURL ("http://www.addictinggames.com", "_blank"); }
Symbol 115 MovieClip Frame 20
stop();
Symbol 117 MovieClip Frame 1
_root.stop();
Instance of Symbol 80 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; this.gotoAndPlay(random(700)); } onClipEvent (enterFrame) { if (_parent._currentframe < 11) { this._alpha = this._alpha + 10; } this.gotoAndPlay(_currentframe + 2); if (_parent._currentframe > 75) { this._alpha = this._alpha - 5; } }
Symbol 117 MovieClip Frame 25
ag_explode = new Sound(); ag_explode.attachSound("ag_explode"); ag_explode.start();
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Symbol 117 MovieClip Frame 95
_root.play();
Symbol 137 Button
on (press) { getURL ("http://www.addictinggames.com", blank); }
Symbol 147 MovieClip Frame 1
stop();
Instance of Symbol 49 MovieClip [player] in Symbol 147 MovieClip Frame 2
onClipEvent (load) { this.pack.gotoAndStop(2); }
Symbol 157 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 1
max = 1; timer = 0; timer2 = 0; limit = 100; slide.onEnterFrame = function () { timer++; if (timer >= limit) { timer2++; effect.play(); if (timer2 == 40) { max++; timer = 0; timer2 = 0; if (max <= 4) { this.nextFrame(); } else { max = 0; this.gotoAndStop(1); } } } };

Library Items

Symbol 1 Sound [sound]
Symbol 2 GraphicUsed by:17 21 23
Symbol 3 GraphicUsed by:17 21 23 69
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClipUses:5Used by:17 21 23 69
Symbol 7 GraphicUsed by:8 123
Symbol 8 MovieClipUses:7Used by:17 21 23 69
Symbol 9 GraphicUsed by:17 21 23
Symbol 10 FontUsed by:11 12 18 19 22 66 161 183 191
Symbol 11 TextUses:10Used by:17
Symbol 12 TextUses:10Used by:16
Symbol 13 FontUsed by:14 124 125 127 128 131 159 162 163 166 167 168 170 171 172 174 175 176 178 179 180 182 184 185 186 187 188
Symbol 14 TextUses:13Used by:16 20 160 173 177 181
Symbol 15 GraphicUsed by:16 20 129 160 173 177 181
Symbol 16 ButtonUses:12 14 15Used by:17 21
Symbol 17 MovieClip [l]Uses:2 3 6 8 9 11 16
Symbol 18 TextUses:10Used by:21
Symbol 19 TextUses:10Used by:20
Symbol 20 ButtonUses:19 14 15Used by:21
Symbol 21 MovieClip [p]Uses:2 3 6 8 9 18 16 20
Symbol 22 TextUses:10Used by:23
Symbol 23 MovieClip [info]Uses:2 3 6 8 9 22
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [jet_bar]Uses:25 26
Symbol 28 GraphicUsed by:29 65 157
Symbol 29 MovieClip [cover]Uses:28
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:30 31Used by:49
Symbol 33 GraphicUsed by:47
Symbol 34 GraphicUsed by:47
Symbol 35 GraphicUsed by:47
Symbol 36 GraphicUsed by:47
Symbol 37 GraphicUsed by:47
Symbol 38 GraphicUsed by:47
Symbol 39 GraphicUsed by:47
Symbol 40 GraphicUsed by:47
Symbol 41 GraphicUsed by:47
Symbol 42 GraphicUsed by:47
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:33 34 35 36 37 38 39 40 41 42 43 44 45 46Used by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClip [player]Uses:32 47 48Used by:147
Symbol 50 GraphicUsed by:65
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:65
Symbol 53 GraphicUsed by:65
Symbol 54 GraphicUsed by:55 126
Symbol 55 MovieClipUses:54Used by:65
Symbol 56 ShapeTweeningUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:56 57Used by:59
Symbol 59 MovieClipUses:58Used by:65 147
Symbol 60 GraphicUsed by:64
Symbol 61 ShapeTweeningUsed by:64
Symbol 62 ShapeTweeningUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:60 61 62 63Used by:65
Symbol 65 MovieClip [block]Uses:28 50 52 53 55 59 64Used by:147
Symbol 66 EditableTextUses:10Used by:Timeline
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:3 6 8 68Used by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:67 69 70Used by:Timeline
Symbol 72 ShapeTweeningUsed by:80
Symbol 73 GraphicUsed by:80
Symbol 74 ShapeTweeningUsed by:80
Symbol 75 GraphicUsed by:80
Symbol 76 ShapeTweeningUsed by:80
Symbol 77 GraphicUsed by:80
Symbol 78 ShapeTweeningUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:72 73 74 75 76 77 78 79Used by:117
Symbol 81 GraphicUsed by:82
Symbol 82 ButtonUses:81Used by:117
Symbol 83 GraphicUsed by:107
Symbol 84 GraphicUsed by:105 107 135 137
Symbol 85 GraphicUsed by:107
Symbol 86 GraphicUsed by:107 135 137
Symbol 87 GraphicUsed by:107
Symbol 88 GraphicUsed by:107 135 137
Symbol 89 GraphicUsed by:107
Symbol 90 GraphicUsed by:107
Symbol 91 GraphicUsed by:107 135 137
Symbol 92 GraphicUsed by:107
Symbol 93 GraphicUsed by:107 135 137
Symbol 94 GraphicUsed by:107
Symbol 95 GraphicUsed by:107 135 137
Symbol 96 GraphicUsed by:107
Symbol 97 GraphicUsed by:107 135 137
Symbol 98 GraphicUsed by:107
Symbol 99 GraphicUsed by:107 135 137
Symbol 100 GraphicUsed by:107
Symbol 101 GraphicUsed by:107 135 137
Symbol 102 GraphicUsed by:107
Symbol 103 GraphicUsed by:107 135 137
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104 84Used by:107
Symbol 106 GraphicUsed by:107 135 137
Symbol 107 MovieClipUses:83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 105 106Used by:117
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:116 117
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:116 117
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:115
Symbol 115 MovieClipUses:114Used by:117
Symbol 116 MovieClipUses:110 112Used by:117
Symbol 117 MovieClipUses:80 82 107 110 112 115 116Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:Timeline
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122
Symbol 122 MovieClipUses:121Used by:Timeline
Symbol 123 MovieClipUses:7Used by:Timeline
Symbol 124 TextUses:13Used by:126
Symbol 125 TextUses:13Used by:126
Symbol 126 ButtonUses:124 125 54Used by:Timeline
Symbol 127 TextUses:13Used by:129
Symbol 128 TextUses:13Used by:129
Symbol 129 ButtonUses:127 128 15Used by:Timeline
Symbol 130 FontUsed by:131 190
Symbol 131 TextUses:13 130Used by:Timeline
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:Timeline
Symbol 134 GraphicUsed by:135 137
Symbol 135 MovieClipUses:134 84 86 88 103 91 93 95 97 99 101 106Used by:137
Symbol 136 GraphicUsed by:137
Symbol 137 ButtonUses:135 136 134 84 86 88 103 91 93 95 97 99 101 106Used by:Timeline
Symbol 138 GraphicUsed by:147 157
Symbol 139 GraphicUsed by:147
Symbol 140 FontUsed by:141 143 145 146
Symbol 141 TextUses:140Used by:147
Symbol 142 GraphicUsed by:147
Symbol 143 TextUses:140Used by:147
Symbol 144 GraphicUsed by:147
Symbol 145 TextUses:140Used by:147
Symbol 146 TextUses:140Used by:147
Symbol 147 MovieClipUses:138 139 65 49 141 142 143 144 145 146 59Used by:158
Symbol 148 ShapeTweeningUsed by:157
Symbol 149 ShapeTweeningUsed by:157
Symbol 150 ShapeTweeningUsed by:157
Symbol 151 ShapeTweeningUsed by:157
Symbol 152 ShapeTweeningUsed by:157
Symbol 153 GraphicUsed by:157
Symbol 154 GraphicUsed by:157
Symbol 155 ShapeTweeningUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:138 148 149 150 151 152 28 153 154 155 156Used by:158
Symbol 158 MovieClipUses:147 157Used by:Timeline
Symbol 159 TextUses:13Used by:160
Symbol 160 ButtonUses:14 159 15Used by:Timeline
Symbol 161 TextUses:10Used by:Timeline
Symbol 162 TextUses:13Used by:165
Symbol 163 TextUses:13Used by:165 169 189
Symbol 164 GraphicUsed by:165 169 189
Symbol 165 ButtonUses:162 163 164Used by:Timeline
Symbol 166 TextUses:13Used by:169
Symbol 167 TextUses:13Used by:169
Symbol 168 TextUses:13Used by:169
Symbol 169 ButtonUses:166 167 168 164 163Used by:Timeline
Symbol 170 TextUses:13Used by:173
Symbol 171 TextUses:13Used by:173
Symbol 172 TextUses:13Used by:173
Symbol 173 ButtonUses:170 171 172 14 15Used by:Timeline
Symbol 174 TextUses:13Used by:177
Symbol 175 TextUses:13Used by:177
Symbol 176 TextUses:13Used by:177
Symbol 177 ButtonUses:174 175 176 14 15Used by:Timeline
Symbol 178 TextUses:13Used by:181
Symbol 179 TextUses:13Used by:181
Symbol 180 TextUses:13Used by:181
Symbol 181 ButtonUses:178 179 180 14 15Used by:Timeline
Symbol 182 EditableTextUses:13Used by:Timeline
Symbol 183 TextUses:10Used by:Timeline
Symbol 184 EditableTextUses:13Used by:Timeline
Symbol 185 EditableTextUses:13Used by:Timeline
Symbol 186 EditableTextUses:13Used by:Timeline
Symbol 187 TextUses:13Used by:189
Symbol 188 TextUses:13Used by:189
Symbol 189 ButtonUses:187 188 164 163Used by:Timeline
Symbol 190 EditableTextUses:130Used by:Timeline
Symbol 191 TextUses:10Used by:Timeline

Instance Names

"bar"Frame 1Symbol 71 MovieClip
"ag_mouse"Frame 2Symbol 119 MovieClip
"bgs"Frame 3Symbol 122 MovieClip
"ins_btn"Frame 3Symbol 126 Button
"start_btn"Frame 3Symbol 129 Button
"site"Frame 3Symbol 133 MovieClip
"agButton_btn"Frame 3Symbol 137 Button
"back_btn"Frame 4Symbol 160 Button
"timed_btn"Frame 5Symbol 165 Button
"free_btn"Frame 5Symbol 169 Button
"easy"Frame 6Symbol 173 Button
"hard"Frame 6Symbol 177 Button
"med"Frame 6Symbol 181 Button
"agButton_btn"Frame 25Symbol 137 Button
"done_btn"Frame 25Symbol 189 Button
"menu_"Symbol 17 MovieClip [l] Frame 1Symbol 16 Button
"menu_"Symbol 21 MovieClip [p] Frame 1Symbol 16 Button
"back"Symbol 21 MovieClip [p] Frame 1Symbol 20 Button
"jet_bar_inside"Symbol 27 MovieClip [jet_bar] Frame 1Symbol 25 MovieClip
"pack"Symbol 49 MovieClip [player] Frame 1Symbol 32 MovieClip
"player_inside"Symbol 49 MovieClip [player] Frame 1Symbol 47 MovieClip
"AGpresented_mc"Symbol 110 MovieClip Frame 1Symbol 109 MovieClip
"AGlogo_mc"Symbol 117 MovieClip Frame 1Symbol 107 MovieClip
"AGlogo_mc"Symbol 117 MovieClip Frame 60Symbol 107 MovieClip
"slide"Symbol 158 MovieClip Frame 1Symbol 147 MovieClip
"effect"Symbol 158 MovieClip Frame 1Symbol 157 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sound"
ExportAssets (56)Timeline Frame 1Symbol 17 as "l"
ExportAssets (56)Timeline Frame 1Symbol 21 as "p"
ExportAssets (56)Timeline Frame 1Symbol 23 as "info"
ExportAssets (56)Timeline Frame 1Symbol 27 as "jet_bar"
ExportAssets (56)Timeline Frame 1Symbol 29 as "cover"
ExportAssets (56)Timeline Frame 1Symbol 49 as "player"
ExportAssets (56)Timeline Frame 1Symbol 65 as "block"

Labels

"menu"Frame 3
"ins"Frame 4
"chose"Frame 5
"chose2"Frame 6
"lv1"Frame 7
"lose"Frame 25

Dynamic Text Variables

myTextSymbol 66 EditableText""
show_scoreSymbol 182 EditableText""
show_scoreSymbol 184 EditableText""
show_scoreSymbol 185 EditableText""
show_scoreSymbol 186 EditableText""
total_scoreSymbol 190 EditableText""




http://swfchan.com/23/113289/info.shtml
Created: 11/3 -2019 20:48:18 Last modified: 11/3 -2019 20:48:18 Server time: 03/05 -2024 03:20:17