Frame 1
stop();
once = false;
onEnterFrame = function () {
myLoaded = Math.round(getBytesLoaded());
myTotal = Math.round(getBytesTotal());
myPercent = myLoaded / myTotal;
myText = Math.round(myPercent * 100) + "%";
bar.gotoAndStop(Math.round(myPercent * 100));
if ((myLoaded == myTotal) and (once == false)) {
once = true;
nextFrame();
}
};
var hide = new ContextMenu();
hide.hideBuiltInItems();
_root.menu = hide;
Frame 2
stop();
Instance of Symbol 119 MovieClip "ag_mouse" in Frame 2
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
this._x = _root._xmouse;
this._y = _root._ymouse;
}
Frame 3
function update() {
player._x = 40;
player._y = 40;
forecast_x = 40;
forecast_y = 40;
rcan = false;
jumping = false;
has_jetpack = true;
using_jetpack = false;
jet_bar.jet_bar_inside._width = 109;
xspeed = 0;
yspeed = 0;
max_yspeed = 10;
walk_speed = 4;
climb_speed = 2;
jet_speed = 3;
using_jetpack = false;
has_jetpack = true;
climbing = false;
jumping = false;
can_jump = true;
gravity = 1;
jump_power = 10;
walking_while_jumping = true;
show_score = "Coins : " + score;
rgain = 0;
_root.lava.removeMovieClip();
_root.exit_door.removeMovieClip();
_root.lev.removeMovieClip();
_root.moving.removeMovieClip();
_root.lad.removeMovieClip();
_root.lasers.removeMovieClip();
_root.coins.removeMovieClip();
_root.createEmptyMovieClip("exit", _root.getNextHighestDepth());
_root.createEmptyMovieClip("lev", _root.getNextHighestDepth());
_root.createEmptyMovieClip("lad", _root.getNextHighestDepth());
_root.createEmptyMovieClip("lava", _root.getNextHighestDepth());
_root.createEmptyMovieClip("moving", _root.getNextHighestDepth());
_root.createEmptyMovieClip("coins", _root.getNextHighestDepth());
_root.createEmptyMovieClip("lasers", _root.getNextHighestDepth());
lad.swapDepths(_root.player);
coins.swapDepths(_root.player);
decay = false;
y = 0;
while (y <= 14) {
x = 0;
while (x <= 24) {
if (level1[y][x] == 1) {
place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10});
place_brick.gotoAndStop(level1[y][x]);
}
if (level1[y][x] == 2) {
ladder_brick = lad.attachMovie("block", "block_" + lad.getNextHighestDepth(), lad.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10});
ladder_brick.gotoAndStop(level1[y][x]);
}
if (level1[y][x] == 3) {
lava_brick = lava.attachMovie("block", "block_" + lava.getNextHighestDepth(), lava.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10});
lava_brick.gotoAndStop(level1[y][x]);
}
if (level1[y][x] == 4) {
moving_brick = moving.attachMovie("block", "block_" + moving.getNextHighestDepth(), moving.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10});
moving_brick.gotoAndStop(level1[y][x]);
moving_brick.dir = 1;
moving_brick.onEnterFrame = function () {
this._x = this._x + this.dir;
if ((_root.lev.hitTest(this._x + 11, this._y, true) and (this.dir > 0)) or (_root.lev.hitTest(this._x - 10, this._y, true) and (this.dir < 0))) {
this.dir = this.dir * -1;
}
if ((_root.player.hitTest(this._x, this._y - 11, true) or _root.player.hitTest(this._x + 5, this._y - 11, true)) or _root.player.hitTest(this._x - 5, this._y - 11, true)) {
player._x = player._x + this.dir;
}
};
}
if (level1[y][x] == 5) {
exit_door = exit.attachMovie("block", "block_" + exit.getNextHighestDepth(), exit.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10});
exit_door.gotoAndStop(level1[y][x]);
}
if (level1[y][x] == 6) {
coin = coins.attachMovie("block", "block_" + coins.getNextHighestDepth(), coins.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10});
coin.gotoAndStop(level1[y][x]);
coin.onEnterFrame = function () {
if ((_root.player.hitTest(this._x, this._y, true) or _root.player.hitTest(this._x + 5, this._y - 11, true)) or _root.player.hitTest(this._x - 5, this._y - 11, true)) {
score++;
rgain++;
if (jet_bar.jet_bar_inside._width < 108) {
using_jetpack = false;
has_jetpack = true;
jet_bar.jet_bar_inside._width = jet_bar.jet_bar_inside._width + 2;
}
removeMovieClip(this);
}
};
}
if (level1[y][x] == 7) {
laser = lasers.attachMovie("block", "block_" + lasers.getNextHighestDepth(), lasers.getNextHighestDepth(), {_x:(x * 20) + 10, _y:(y * 20) + 10});
laser.gotoAndStop(level1[y][x]);
}
x++;
}
y++;
}
}
stop();
if (son_ == undefined) {
if (my_sound == undefined) {
var my_sound = new Sound();
my_sound.attachSound("sound");
my_sound.start(0, 99999);
}
stimer = 0;
sup = true;
son_ = true;
}
bgs.onEnterFrame = function () {
site.onRelease = function () {
getURL ("http://www.granttitus.com");
};
if (sup == true) {
stimer++;
}
if (Key.isDown(77)) {
if ((son_ == true) and (stimer > 5)) {
sound.removeMovieClip();
stopAllSounds();
stimer = 0;
sup = true;
son_ = false;
}
if ((son_ == false) and (stimer > 5)) {
var _local1 = new Sound();
_local1.attachSound("sound");
_local1.start(0, 99999);
stimer = 0;
sup = true;
son_ = true;
}
}
};
attachMovie("cover", "cover", _root.getNextHighestDepth());
cover._alpha = 100;
cover.onEnterFrame = function () {
this._alpha = this._alpha - 6;
if (this._alpha <= 0) {
removeMovieClip(this);
}
};
_root.lasers.removeMovieClip();
_root.lava.removeMovieClip();
_root.exit_door.removeMovieClip();
_root.lev.removeMovieClip();
_root.moving.removeMovieClip();
_root.lad.removeMovieClip();
_root.jet_bar.removeMovieClip();
_root.player.removeMovieClip();
_root.coins.removeMovieClip();
level1 = new Array();
_root.createEmptyMovieClip("exit", _root.getNextHighestDepth());
_root.createEmptyMovieClip("lev", _root.getNextHighestDepth());
_root.createEmptyMovieClip("lad", _root.getNextHighestDepth());
_root.createEmptyMovieClip("lava", _root.getNextHighestDepth());
_root.createEmptyMovieClip("moving", _root.getNextHighestDepth());
_root.createEmptyMovieClip("coins", _root.getNextHighestDepth());
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1);
level1[13] = new Array(1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
start_btn.onRelease = function () {
_root.lava.removeMovieClip();
_root.exit_door.removeMovieClip();
_root.lev.removeMovieClip();
_root.moving.removeMovieClip();
_root.lad.removeMovieClip();
_root.jet_bar.removeMovieClip();
_root.player.removeMovieClip();
_root.coins.removeMovieClip();
_root.gotoAndStop("chose");
};
ins_btn.onRelease = function () {
_root.lava.removeMovieClip();
_root.exit_door.removeMovieClip();
_root.lev.removeMovieClip();
_root.moving.removeMovieClip();
_root.lad.removeMovieClip();
_root.jet_bar.removeMovieClip();
_root.player.removeMovieClip();
_root.coins.removeMovieClip();
_root.gotoAndStop("ins");
};
Frame 4
stop();
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
back_btn.onRelease = function () {
_root.lava.removeMovieClip();
_root.exit_door.removeMovieClip();
_root.lev.removeMovieClip();
_root.moving.removeMovieClip();
_root.lad.removeMovieClip();
_root.jet_bar.removeMovieClip();
_root.player.removeMovieClip();
_root.coins.removeMovieClip();
_root.gotoAndStop("menu");
};
Frame 5
stop();
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
free_btn.onRelease = function () {
mode_ = 0;
gotoAndStop ("lv1");
};
timed_btn.onRelease = function () {
gotoAndStop ("chose2");
};
Frame 6
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
easy.onRelease = function () {
timers = 8000;
mode_ = 1;
_root.lava.removeMovieClip();
_root.exit_door.removeMovieClip();
_root.lev.removeMovieClip();
_root.moving.removeMovieClip();
_root.lad.removeMovieClip();
_root.jet_bar.removeMovieClip();
_root.player.removeMovieClip();
_root.coins.removeMovieClip();
_root.gotoAndStop("lv1");
};
med.onRelease = function () {
timers = 6750;
mode_ = 2;
_root.lava.removeMovieClip();
_root.exit_door.removeMovieClip();
_root.lev.removeMovieClip();
_root.moving.removeMovieClip();
_root.lad.removeMovieClip();
_root.jet_bar.removeMovieClip();
_root.player.removeMovieClip();
_root.coins.removeMovieClip();
_root.gotoAndStop("lv1");
};
hard.onRelease = function () {
timers = 5500;
mode_ = 3;
_root.lava.removeMovieClip();
_root.exit_door.removeMovieClip();
_root.lev.removeMovieClip();
_root.moving.removeMovieClip();
_root.lad.removeMovieClip();
_root.jet_bar.removeMovieClip();
_root.player.removeMovieClip();
_root.coins.removeMovieClip();
_root.gotoAndStop("lv1");
};
Frame 7
function feet_on_ladder() {
return(_root.lad.hitTest(player._x, (player._y + (player._height / 2)) - 1, true));
}
function level_under_my_feet() {
return(_root.lev.hitTest(player._x, player._y + (player._height / 2), true));
}
function ladder_under_my_feet() {
return(_root.lad.hitTest(player._x, player._y + (player._height / 2), true));
}
stop();
score = 0;
_root.attachMovie("jet_bar", "jet_bar", _root.getNextHighestDepth(), {_x:95, _y:30});
_root.attachMovie("player", "player", _root.getNextHighestDepth(), {_x:40, _y:40});
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 1, 1, 1, 4, 0, 0, 1, 1, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 6, 0, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 2, 0, 0, 0, 0, 6, 0, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 6, 0, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 1, 1, 1, 1, 1, 1);
update();
up = 1;
lose_once = false;
player.onEnterFrame = function () {
p.sound_btn.onRelease = function () {
if ((son_ == true) and (stimer > 5)) {
sound.removeMovieClip();
p.sound_btn.nextFrame();
stopAllSounds();
stimer = 0;
sup = true;
son_ = false;
}
if ((son_ == false) and (stimer > 5)) {
attachMovie("sound", "sound", _root.getNextHighestDepth());
p.sound_btn.prevFrame();
stimer = 0;
sup = true;
son_ = true;
}
};
if ((timers <= 0) and (lose_once == false)) {
if (mode_ != 0) {
lose_once = true;
started_game = false;
attachMovie("l", "l", _root.getNextHighestDepth(), {_x:250, _y:150});
l._alpha = 100;
l.onEnterFrame = function () {
if (ldecay == true) {
this._alpha = this._alpha - 2;
if (this._alpha <= 0) {
removeMovieClip(this);
gotoAndStop ("menu");
}
}
this.menu_.onRelease = function () {
ldecay = true;
};
};
}
}
if (started_game == true) {
if (jet_bar.jet_bar_inside._width < 108) {
jet_bar.jet_bar_inside._width = jet_bar.jet_bar_inside._width + 0.1;
}
if (Key.isDown(80)) {
up = 0;
started_game = false;
pdecay = false;
decay2 = false;
attachMovie("p", "p", _root.getNextHighestDepth(), {_x:250, _y:150});
p._alpha = 100;
p.onEnterFrame = function () {
if (pdecay == true) {
this._alpha = this._alpha - 2;
if (this._alpha <= 0) {
up = 1;
started_game = true;
removeMovieClip(this);
}
}
if (decay2 == true) {
this._alpha = this._alpha - 2;
if (this._alpha <= 0) {
removeMovieClip(this);
gotoAndStop ("menu");
}
}
this.back.onRelease = function () {
pdecay = true;
};
this.menu_.onRelease = function () {
decay2 = true;
};
};
}
timers = timers - up;
show_score = "Coins : " + score;
if (Key.isDown(37) || (Key.isDown(65))) {
if (climbing) {
this.gotoAndStop(2);
xspeed = -climb_speed;
} else if (walking_while_jumping or can_jump) {
this.gotoAndStop(2);
this.player_inside.play();
xspeed = -walk_speed;
}
} else if (this._currentframe == 2) {
this.player_inside.gotoAndStop(1);
}
if (Key.isDown(39) || (Key.isDown(68))) {
if (climbing) {
this.gotoAndStop(1);
xspeed = climb_speed;
} else if (walking_while_jumping or can_jump) {
this.gotoAndStop(1);
this.player_inside.play();
xspeed = walk_speed;
}
} else if (this._currentframe == 1) {
this.player_inside.gotoAndStop(1);
}
if (!feet_on_ladder()) {
climbing = false;
}
if (using_jetpack == false) {
this.pack.gotoAndStop(1);
}
if (Key.isDown(38) || (Key.isDown(87))) {
if (has_jetpack == true) {
if (feet_on_ladder() == false) {
this.player_inside.gotoAndStop(1);
this.pack.gotoAndStop(2);
using_jetpack = true;
climbing = false;
jumping = true;
yspeed = -jet_speed;
jet_bar.jet_bar_inside._width--;
}
}
if (feet_on_ladder()) {
yspeed = -climb_speed;
using_jetpack = false;
climbing = true;
jumping = false;
}
} else {
using_jetpack = false;
}
if (jet_bar.jet_bar_inside._width <= 1) {
using_jetpack = false;
has_jetpack = false;
} else {
has_jetpack = true;
}
if (Key.isDown(40) || (Key.isDown(83))) {
if (feet_on_ladder() or ladder_under_my_feet()) {
yspeed = climb_speed;
climbing = true;
jumping = false;
}
}
if (((Key.isDown(32) and can_jump) and (!jumping)) and (!climbing)) {
yspeed = yspeed - jump_power;
jumping = true;
}
if (!climbing) {
yspeed = yspeed + gravity;
}
if (yspeed > max_yspeed) {
yspeed = max_yspeed;
}
if ((level_under_my_feet() and (!jumping)) and (!climbing)) {
yspeed = 0;
}
if ((ladder_under_my_feet() and (!jumping)) and (!climbing)) {
yspeed = 0;
}
forecast_x = this._x + xspeed;
forecast_y = this._y + yspeed;
if (_root.exit_door.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) {
if (_currentframe == 22) {
gotoAndStop ("lose");
} else {
_root.nextFrame();
}
}
if (_root.lasers.hitTest(forecast_x, forecast_y, true)) {
forecast_x = 40;
forecast_y = 40;
jumping = false;
using_jetpack = false;
has_jetpack = true;
jet_bar.jet_bar_inside._width = 109;
}
if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) {
forecast_x = 40;
forecast_y = 40;
jumping = false;
using_jetpack = false;
has_jetpack = true;
jet_bar.jet_bar_inside._width = 109;
}
while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) or _root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) {
forecast_y--;
xspeed = 0;
yspeed = 0;
jumping = false;
}
while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) or _root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true)) or _root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true)) {
forecast_y++;
yspeed = 0;
}
while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) {
forecast_x++;
xspeed = 0;
}
while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) {
forecast_x--;
xspeed = 0;
}
this._x = forecast_x;
this._y = forecast_y;
xspeed = 0;
if (climbing) {
yspeed = 0;
}
}
};
rcan = true;
rtimer = 0;
onEnterFrame = function () {
if (rcan == false) {
rtimer++;
if (rtimer > 30) {
rcan = true;
rtimer = 0;
}
}
if (Key.isDown(82)) {
if (rcan == true) {
score = score - rgain;
update();
}
}
};
decay = false;
started_game = false;
attachMovie("info", "info", _root.getNextHighestDepth(), {_x:250, _y:150});
info._alpha = 100;
info.onEnterFrame = function () {
if (decay == true) {
this._alpha = this._alpha - 2;
if (this._alpha <= 0) {
started_game = true;
removeMovieClip(this);
}
}
if (started_game == false) {
onMouseDown = function () {
decay = true;
};
}
};
Frame 8
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 1, 1, 1, 1, 3, 3, 3, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 1, 6, 1, 6, 1, 0, 0, 0, 0, 0, 1, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 6, 1, 6, 1, 6, 1, 6, 1, 0, 0, 0, 1, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 9
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 6, 6, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 4, 0, 1, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 5, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 1, 1, 1, 1, 1, 1);
update();
Frame 10
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1);
level1[3] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1);
level1[5] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 6, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 6, 6, 6, 6, 6, 6, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 5, 1);
level1[13] = new Array(1, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 1, 1, 1, 1, 1, 1);
update();
Frame 11
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 6, 0, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 6, 0, 0, 6, 0, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 6, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 6, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 6, 0, 6, 0, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 5, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 1, 1, 1);
level1[13] = new Array(1, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 1, 1, 1, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 12
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 13
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 14
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1);
level1[4] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1);
level1[5] = new Array(1, 0, 0, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1);
level1[6] = new Array(1, 0, 1, 1, 6, 6, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1);
level1[7] = new Array(1, 0, 0, 1, 6, 6, 6, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1);
level1[8] = new Array(1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 2, 0, 1, 3, 6, 1, 0, 1, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 2, 0, 1, 1, 6, 1, 0, 1, 0, 3, 0, 1);
level1[10] = new Array(1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 3, 1, 0, 1, 0, 1);
level1[11] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1);
level1[12] = new Array(1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 1, 1, 3, 3, 3, 3, 1, 1, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 15
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1);
level1[3] = new Array(1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1);
level1[4] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1);
level1[5] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1);
level1[6] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1);
level1[7] = new Array(1, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 6, 1);
level1[8] = new Array(1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 3, 1, 0, 0, 1, 3, 1, 3, 1, 3, 1, 6, 1);
level1[9] = new Array(1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0, 0, 1, 0, 0, 0, 1);
level1[10] = new Array(1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 1);
level1[11] = new Array(1, 1, 1, 0, 0, 1, 1, 6, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 1);
level1[12] = new Array(1, 1, 1, 1, 0, 0, 1, 6, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1);
level1[13] = new Array(1, 1, 1, 1, 1, 0, 6, 6, 1, 1, 1, 1, 1, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 2, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 16
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 0, 0, 7, 6, 7, 6, 7, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 5, 0, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 17
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1);
level1[2] = new Array(1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 1);
level1[4] = new Array(1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 3, 3, 1, 1, 3, 3, 1, 1, 3, 3, 1, 1, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 6, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 3, 1, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 6, 6, 0, 7, 0, 1, 0, 0, 0, 0, 5, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 18
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 1, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 1, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 1, 0, 1, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 1, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 1, 1, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 1, 0, 0, 6, 6, 6, 6, 6, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 1, 0, 0, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 1, 0, 0, 6, 6, 6, 6, 6, 6, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 1, 0, 0, 6, 6, 6, 6, 6, 6, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1);
level1[11] = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 1);
level1[12] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 19
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 3, 3, 3, 3, 3, 3, 1, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 5, 0, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 1, 1, 0, 7, 7, 7, 7, 0, 0, 0, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 20
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 21
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 4, 0, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1);
level1[7] = new Array(1, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 6, 6, 6, 6, 6, 6, 6, 1, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 6, 6, 6, 1, 6, 1, 0, 0, 1);
level1[10] = new Array(1, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 6, 1, 1, 1, 1, 6, 1, 6, 1, 0, 0, 1);
level1[11] = new Array(1, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 0, 1, 6, 1, 6, 1, 0, 0, 1);
level1[12] = new Array(1, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 6, 1, 6, 1, 0, 0, 1);
level1[13] = new Array(1, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 6, 6, 1, 0, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 22
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1);
level1[4] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 23
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[3] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[4] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[5] = new Array(1, 3, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[7] = new Array(1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[9] = new Array(1, 3, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[10] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[11] = new Array(1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[12] = new Array(1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[13] = new Array(1, 3, 3, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 24
level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
level1[1] = new Array(1, 0, 0, 6, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1);
level1[2] = new Array(1, 0, 1, 1, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1);
level1[3] = new Array(1, 0, 0, 1, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1);
level1[4] = new Array(1, 1, 0, 1, 6, 6, 6, 6, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1);
level1[5] = new Array(1, 0, 0, 1, 6, 6, 6, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1);
level1[6] = new Array(1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1);
level1[7] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1);
level1[8] = new Array(1, 0, 4, 0, 1, 0, 4, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 5, 0, 1);
level1[9] = new Array(1, 3, 3, 3, 1, 3, 3, 3, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1);
level1[10] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 1);
level1[11] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 1);
level1[12] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 6, 6, 6, 6, 1);
level1[13] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 1);
level1[14] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
update();
Frame 25
stop();
_root.lasers.removeMovieClip();
_root.lava.removeMovieClip();
_root.exit_door.removeMovieClip();
_root.lev.removeMovieClip();
_root.moving.removeMovieClip();
_root.lad.removeMovieClip();
_root.jet_bar.removeMovieClip();
_root.player.removeMovieClip();
_root.coins.removeMovieClip();
tcoins = score * 3;
total_score = tcoins + timers;
done_btn.onRelease = function () {
gotoAndStop ("menu");
};
Symbol 27 MovieClip [jet_bar] Frame 1
onEnterFrame = function () {
if (jet_bar_inside._width <= 1) {
_global.has_no_power = true;
}
};
Symbol 32 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 49 MovieClip [player] Frame 1
stop();
Symbol 64 MovieClip Frame 1
play();
if (timer == undefined) {
timer = 0;
}
onEnterFrame = function () {
timer++;
if (timer >= 140) {
gotoAndStop (31);
}
};
Symbol 64 MovieClip Frame 30
gotoAndStop (1);
Symbol 64 MovieClip Frame 31
stop();
timer = 0;
onEnterFrame = function () {
timer++;
if (timer >= 50) {
gotoAndStop (1);
}
};
Symbol 65 MovieClip [block] Frame 1
stop();
Symbol 65 MovieClip [block] Frame 2
stop();
Symbol 65 MovieClip [block] Frame 3
stop();
Symbol 65 MovieClip [block] Frame 4
stop();
Symbol 65 MovieClip [block] Frame 5
stop();
Symbol 65 MovieClip [block] Frame 6
stop();
Symbol 65 MovieClip [block] Frame 7
stop();
Symbol 80 MovieClip Frame 401
gotoAndPlay (1);
Symbol 82 Button
on (release) {
getURL ("http://www.addictinggames.com", "_blank");
}
Symbol 115 MovieClip Frame 20
stop();
Symbol 117 MovieClip Frame 1
_root.stop();
Instance of Symbol 80 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (load) {
this._alpha = 0;
this.gotoAndPlay(random(700));
}
onClipEvent (enterFrame) {
if (_parent._currentframe < 11) {
this._alpha = this._alpha + 10;
}
this.gotoAndPlay(_currentframe + 2);
if (_parent._currentframe > 75) {
this._alpha = this._alpha - 5;
}
}
Symbol 117 MovieClip Frame 25
ag_explode = new Sound();
ag_explode.attachSound("ag_explode");
ag_explode.start();
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Instance of Symbol 115 MovieClip in Symbol 117 MovieClip Frame 25
onClipEvent (load) {
spd = 7;
this._rotation = random(360);
}
onClipEvent (enterFrame) {
if (_rotation > 180) {
_y = (_y - (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x + (spd * Math.sin((Math.PI/180) * _rotation)));
} else {
_y = (_y + (spd * Math.cos((Math.PI/180) * _rotation)));
_x = (_x - (spd * Math.sin((Math.PI/180) * _rotation)));
}
this._alpha = this._alpha - 2;
if (this._alpha < 0) {
this.swapDepths(_root.getNextHighestDepth());
this.removeMovieClip();
}
}
Symbol 117 MovieClip Frame 95
_root.play();
Symbol 137 Button
on (press) {
getURL ("http://www.addictinggames.com", blank);
}
Symbol 147 MovieClip Frame 1
stop();
Instance of Symbol 49 MovieClip [player] in Symbol 147 MovieClip Frame 2
onClipEvent (load) {
this.pack.gotoAndStop(2);
}
Symbol 157 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 1
max = 1;
timer = 0;
timer2 = 0;
limit = 100;
slide.onEnterFrame = function () {
timer++;
if (timer >= limit) {
timer2++;
effect.play();
if (timer2 == 40) {
max++;
timer = 0;
timer2 = 0;
if (max <= 4) {
this.nextFrame();
} else {
max = 0;
this.gotoAndStop(1);
}
}
}
};