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recycling.swf

This is the info page for
Flash #114190

(Click the ID number above for more basic data on this flash file.)


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<p align="left"><font face="Arial" size="37" color="#ff0000" letterSpacing="0.000000" kerning="0">25</font></p>

You succeeded

ukhouseclearance.com

Walk into a litterbug to teach them to stop littering!
HINT: Stop them BEFORE you pick up all the litter,
that way they have less chance to make a mess!

Help Michael pick up all the litter in the park and
stop all the litterbugs before the time runs out!

Move Michael using the ARROW KEYS. Walk over
a piece of litter to pick it up. You can carry up
to 5 pieces of litter at a time.

Walk in front of a waste bin, and
Michael will drop whatever pieces of
litter belong in that type of bin.

ActionScript [AS1/AS2]

Frame 1
function createMap() { binTiles = []; freeTiles = []; binIndex = 1; _root.createEmptyMovieClip("gameMap", 1); var _local5 = 1; while (_local5 <= mapHeight) { var _local6 = _root["Row" + _local5]; var _local3 = 1; while (_local3 <= mapWidth) { var _local4 = returnNumber(_local3, _local5); if (_local6[_local3 - 1] > 0) { if (_local6[_local3 - 1] == 1) { binTiles.push(_local4); } else { gameMap.attachMovie("map" + _local6[_local3 - 1], "map_" + _local4, (_local5 * 1000) + _local3); theMap = gameMap["map_" + _local4]; theMap._x = (_local3 * tileWidth) - (tileWidth / 2); theMap._y = (_local5 * tileHeight) - (tileWidth / 2); } } else { freeTiles.push(_local4); } _local3++; } _local5++; } shuffle(binTiles); var _local7 = 0; while (_local7 < binTiles.length) { _loc6 = binTiles[_local7]; var _local9 = returnRow(_loc6); var _local8 = returnColumn(_loc6); if (_local7 < numOfBins) { gameMap.attachMovie("map" + binIndex, "map_" + _loc6, (_local9 * 1000) + _local8); theBin = gameMap["map_" + _loc6]; theBin._x = (_local8 * tileWidth) - (tileWidth / 2); theBin._y = (_local9 * tileHeight) - (tileWidth / 2); theBin.trashType = binIndex; theBin.onEnterFrame = function () { if (this._currentframe == 1) { if (this.hit_mc.hitTest(gameMap.Player.hit_mc)) { if (_root.trashHeld.length != 0) { _root.eatTrash(this); } } } }; if (binIndex < binIndexMax) { binIndex++; } else { binIndex = 1; } } _local7++; } gameMap.attachMovie("flower", "flower", 12000); gameMap.flower._x = 260; gameMap.flower._y = 160; } function playSound(which, loop) { sound = new Sound(); sound.attachSound(which); sound.start(0, loop); } function clearScreen() { removeMovieClip("tools"); removeMovieClip("gameMap"); } function levelUp() { level++; _root.curlevel = level; if ((trashAtStart + 2) < trashMax) { trashAtStart = trashAtStart + 2; } if ((numOfBins - 1) >= numOfBinsMin) { numOfBins--; } if ((mansAtStart + 1) < mansMax) { mansAtStart++; } if ((mansDropChance + 1) < mansDropChanceMax) { mansDropChance = mansDropChance + 1; } removeMovieClip("gameMap"); gotoAndPlay ("game"); } function outTrash(theTile) { if (theTile == undefined) { do { match = false; var _local7 = randInt(0, freeTiles.length); theTile = freeTiles[_local7]; var _local6 = returnRow(theTile); var _local5 = returnColumn(theTile); var _local9 = Math.abs(gameMap.Player.currentRow - _local6); var _local8 = Math.abs(gameMap.Player.currentColumn - _local5); if ((_local8 <= 6) && (_local9 <= 4)) { match = true; } } while (match == true); freeTiles.splice(_local7, 1); } else { var _local6 = returnRow(theTile); var _local5 = returnColumn(theTile); var _local3 = 0; while (_local3 < freeTiles.length) { if (freeTiles[_local3] == theTile) { freeTiles.splice(_local3, 1); } _local3++; } } totalTrash++; var _local10 = randInt(1, 3); var _local11 = randInt(1, 3); gameMap.attachMovie("trash" + _local10, "Trash" + trashIndex, (_local6 * 1000) + _local5); theTrash = gameMap["Trash" + trashIndex]; theTrash.gotoAndStop(_local11); theTrash.myFrame = _local11; theTrash.myID = trashIndex; theTrash.myType = _local10; trashActive.push(theTrash); theTrash._x = (_local5 * tileWidth) - 25; theTrash._y = (_local6 * tileHeight) - 25; theTrash.currentTile = theTile; theTrash.currentRow = _local6; theTrash.currentColumn = _local5; theTrash.onEnterFrame = function () { if (gameInPlay) { if (_root.trashHeld.length < _root.maxTrashHeld) { if (this.hit_mc.hitTest(gameMap.Player.hit_mc)) { pickupTrash(this); } } } }; if (trashIndex < trashIndexMax) { trashIndex++; } else { trashIndex = 1; } } function outMans() { do { match = false; var _local9 = randInt(0, freeTiles.length); var _local4 = freeTiles[_local9]; var _local5 = returnRow(_local4); var _local6 = returnColumn(_local4); var _local8 = Math.abs(gameMap.Player.currentRow - _local5); var _local7 = Math.abs(gameMap.Player.currentColumn - _local6); if ((_local7 <= 6) && (_local8 <= 4)) { match = true; } } while (match == true); _local4 = returnNumber(_local6, _local5); numOfmans++; var _local10 = randInt(1, mansTypes); gameMap.attachMovie("man" + _local10, "Man" + mansIndex, ((_local5 * 1000) + mansDepth) + mansIndex); themans = gameMap["Man" + mansIndex]; mansActive.push(themans); themans._x = (_local6 * tileWidth) - 25; themans._y = (_local5 * tileHeight) - 25; themans.myIndex = mansIndex; themans.currentTile = _local4; themans.currentRow = _local5; themans.currentColumn = _local6; themans.currentDir = "down"; themans.speed = mansSpeed; themans.reformed = false; themans.onEnterFrame = function () { if (_root.gameInPlay) { this.action_mc.Clip_mc.play(); this.lastDir = this.currentDir; this.lastTile = this.currentTile; this.currentRow = Math.ceil(this._y / tileHeight); this.currentColumn = Math.ceil(this._x / tileWidth); this.currentTile = returnNumber(this.currentColumn, this.currentRow); if (this.currentTile != this.lastTile) { if ((!this.reformed) && (_root.totalTrash < _root.trashMax)) { if (_root.randInt(1, 100) < _root.mansDropChance) { var _local3 = 0; while (_local3 < freeTiles.length) { if (freeTiles[_local3] == this.currentTile) { outTrash(this.currentTile); break; } _local3++; } } } if (_root.randInt(1, 10) == 1) { this.currentDir = changeMansDir(this); } } movePerson(this); this.swapDepths(((this.currentRow * 1000) + _root.mansDepth) + this.myIndex); if (this.hit_mc.hitTest(gameMap.Player.hit_mc)) { if (!this.reformed) { _root.numOfmans--; this.reformed = true; this.gotoAndStop("Reformed"); score = score + mansPoints; if ((totalTrash == 0) && (numOfmans == 0)) { gotoAndPlay ("levelOver"); } } } } else { this.action_mc.Clip_mc.play(); } }; if (mansIndex < mansIndexMax) { mansIndex++; } else { mansIndex = 1; } } function movePerson(theClip) { theClip.obstacleHit = false; if (theClip.currentDir == "up") { var _local3 = theClip._x; var _local4 = theClip._y - theClip.speed; var _local5 = _local3; var _local6 = _local4; var _local9 = _local3 - tileEdge; var _local10 = _local4 - tileEdge; var _local12 = _local3 + tileEdge; var _local15 = _local4 - tileEdge; } else if (theClip.currentDir == "down") { var _local3 = theClip._x; var _local4 = theClip._y + theClip.speed; var _local5 = _local3; var _local6 = _local4 + tileHalf; var _local9 = _local3 - tileEdge; var _local10 = _local4 + tileEdge; var _local12 = _local3 + tileEdge; var _local15 = _local4 + tileEdge; } else if (theClip.currentDir == "left") { var _local3 = theClip._x - theClip.speed; var _local4 = theClip._y; var _local5 = _local3 - tileHalf; var _local6 = _local4; var _local13 = _local3 - tileEdge; var _local14 = _local4 - tileEdge; var _local11 = _local3 - tileEdge; var _local16 = _local4 + tileEdge; } else if (theClip.currentDir == "right") { var _local3 = theClip._x + theClip.speed; var _local4 = theClip._y; var _local5 = _local3 + tileHalf; var _local6 = _local4; var _local13 = _local3 + tileEdge; var _local14 = _local4 - tileEdge; var _local11 = _local3 + tileEdge; var _local16 = _local4 + tileEdge; } if (theClip == gameMap.Player) { theClip.gotoAndStop(theClip.currentDir); } else { theClip.action_mc.gotoAndStop(theClip.currentDir); } var _local7 = Math.ceil(_local6 / tileHeight); var _local8 = Math.ceil(_local5 / tileWidth); var _local22 = _root["Row" + _local7]; if ((theClip.currentDir == "up") || (theClip.currentDir == "down")) { var _local20 = Math.ceil(_local10 / tileHeight); var _local27 = Math.ceil(_local9 / tileWidth); var _local25 = _root["Row" + _local20]; var _local29 = Math.ceil(_local15 / tileHeight); var _local28 = Math.ceil(_local12 / tileWidth); var _local24 = _root["Row" + _local29]; } else if ((theClip.currentDir == "left") || (theClip.currentDir == "right")) { var _local21 = Math.ceil(_local14 / tileHeight); var _local17 = Math.ceil(_local13 / tileWidth); var _local26 = _root["Row" + _local21]; var _local19 = Math.ceil(_local16 / tileHeight); var _local18 = Math.ceil(_local11 / tileWidth); var _local23 = _root["Row" + _local19]; } if ((_local7 > 0) && (_local7 <= mapHeight)) { if ((_local8 > 0) && (_local8 <= mapWidth)) { if (_local22[_local8 - 1] == 0) { if ((theClip.currentDir == "up") || (theClip.currentDir == "down")) { if ((_local25[_local27 - 1] != 0) || (_local24[_local28 - 1] != 0)) { var _local3 = ((theClip.currentColumn - 1) * tileWidth) + tileHalf; } } else if ((theClip.currentDir == "left") || (theClip.currentDir == "right")) { if ((_local26[_local17 - 1] != 0) || (_local23[_local18 - 1] != 0)) { var _local4 = ((theClip.currentRow - 1) * tileHeight) + tileHalf; } } } else if ((theClip.currentDir == "up") || (theClip.currentDir == "down")) { theClip.obstacleHit = true; var _local4 = ((theClip.currentRow - 1) * tileHeight) + tileHalf; } else if ((theClip.currentDir == "left") || (theClip.currentDir == "right")) { theClip.obstacleHit = true; var _local3 = ((theClip.currentColumn - 1) * tileWidth) + tileHalf; } } else { theClip.obstacleHit = true; var _local3 = ((theClip.currentColumn - 1) * tileWidth) + tileHalf; } } else { theClip.obstacleHit = true; var _local4 = ((theClip.currentRow - 1) * tileHeight) + tileHalf; } if (theClip != gameMap.Player) { if (theClip.obstacleHit) { if (theClip.currentDir == "up") { if (randInt(1, 2) == 1) { theClip.currentDir = "left"; } else { theClip.currentDir = "right"; } } else if (theClip.currentDir == "down") { if (randInt(1, 2) == 1) { theClip.currentDir = "left"; } else { theClip.currentDir = "right"; } } else if (theClip.currentDir == "left") { if (randInt(1, 2) == 1) { theClip.currentDir = "up"; } else { theClip.currentDir = "down"; } } else if (theClip.currentDir == "right") { if (randInt(1, 2) == 1) { theClip.currentDir = "up"; } else { theClip.currentDir = "down"; } } } } theClip._x = _local3; theClip._y = _local4; } function moveMap(theSpeed) { if (theSpeed == undefined) { theSpeed = 1; } var _local1 = new Object({x:gameMap.Player._x, y:gameMap.Player._y}); gameMap.Player._parent.localToGlobal(_local1); var _local3 = _local1.x; var _local4 = _local1.y; gameMap._x = gameMap._x + ((centerX - _local3) / theSpeed); gameMap._y = gameMap._y + ((centerY - _local4) / theSpeed); } function changeMansDir(theClip) { var _local1 = randInt(1, 4); if (_local1 == 1) { dir = "up"; } else if (_local1 == 2) { dir = "down"; } else if (_local1 == 3) { dir = "left"; } else { dir = "right"; } return(dir); } function eatTrash(theBin) { var _local1 = 0; while (_local1 < trashHeld.length) { if (trashHeld[_local1] == theBin.trashType) { theBin.gotoAndStop("trash" + trashFrames[_local1]); trashHeld.splice(_local1, 1); trashFrames.splice(_local1, 1); totalTrash--; score = score + trashPoints; if ((totalTrash == 0) && (numOfmans == 0)) { gotoAndPlay ("levelOver"); } break; } _local1++; } updateTrash(); } function pickupTrash(theTrash) { trashHeld.push(theTrash.myType); trashFrames.push(theTrash.myFrame); updateTrash(); removeTrash(theTrash); } function removeTrash(theTrash) { freeTiles.push(theTrash.currentTile); var _local1 = 0; while (_local1 < trashActive.length) { if (trashActive[_local1] == theTrash) { trashActive.splice(_local1, 1); } _local1++; } removeMovieClip(theTrash); } function updateTrash() { var _local1 = 1; while (_local1 <= 5) { removeMovieClip(tools.tempTrash["Trash" + _local1]); tools.tempTrash.attachMovie("trash" + trashHeld[_local1 - 1], "Trash" + _local1, _local1); var _local2 = tools.tempTrash["Trash" + _local1]; _local2.gotoAndStop(trashFrames[_local1 - 1]); _local2._x = tools.tempTrash["Slot" + _local1]._x; _local2._y = tools.tempTrash["Slot" + _local1]._y; _local1++; } } function returnRow(theTile) { var _local1 = Math.ceil(theTile / mapWidth); return(_local1); } function returnColumn(theTile) { var _local1 = theTile % mapWidth; if (_local1 == 0) { _local1 = mapWidth; } return(_local1); } function randInt(num0, num1) { if (arguments.length == 1) { return(Math.round(Math.random() * num0)); } return(Math.round(Math.random() * Math.abs(num0 - num1)) + num0); } function returnNumber(theColumn, theRow) { var _local1 = ((theRow - 1) * mapWidth) + theColumn; return(_local1); } function shuffle(theArray) { i = 0; while (i < (theArray.length - 1)) { var _local2 = Math.round(Math.random() * i); var _local3 = theArray[i]; theArray[i] = theArray[_local2]; theArray[_local2] = _local3; i++; } return(theArray); } function decrementTimer() { if (gameInPlay) { if (secondsLeft == 0) { if (minutesLeft == 0) { clearInterval(timerCode); gotoAndPlay ("gameOver"); } else { secondsLeft = 59; minutesLeft--; } } else { secondsLeft--; } } } function setTimerDigits(theMins, theSecs, theClip) { minutesText = String(theMins); secondsText = String(theSecs); if (minutesText.length < 2) { theClip.mins1 = ""; theClip.mins2 = minutesText; } else { theClip.mins1 = minutesText.substr(0, 1); theClip.mins2 = minutesText.substr(1, 1); } if (secondsText.length < 2) { theClip.secs1 = "0"; theClip.secs2 = secondsText; } else { theClip.secs1 = secondsText.substr(0, 1); theClip.secs2 = secondsText.substr(1, 1); } if ((theMins <= freakOutMins) && (theSecs <= freakOutSecs)) { theClip.gotoAndStop("FreakOut"); } else { theClip.gotoAndStop("Normal"); } } stop(); sound.stop(); playSound("bgSound", 999);
Frame 15
var level = 1; var time = 6; var score = 0; var gameInPlay = false; var playerStartRow = 2; var playerStartColumn = 2; var playerSpeed = 8; var playerDepth = 25000; var playerBusy = false; var numOfBins = 10; var numOfBinsMin = 3; var binIndex = 1; var binIndexMax = 3; var binTiles = []; var numOfmans = 0; var mansAtStart = 1; var mansActive = []; var mansMax = 50; var mansIndex = 1; var mansIndexMax = 75; var mansDropChance = 1; var mansDropChanceMax = 50; var mansSpeed = 3; var mansDepth = 200; var mansTypes = 1; var mansPoints = 50; var totalTrash = 0; var trashActive = []; var trashMax = 50; var trashAtStart = 10; var trashIndex = 1; var trashIndexMax = 100; var trashHeld = []; var trashFrames = []; var maxTrashHeld = 5; var trashPoints = 15; var leftEdge = 0; var rightEdge = 520; var topEdge = 0; var bottomEdge = 400; var centerX = 260; var centerY = 175; var minutesLeft = 6; var secondsLeft = 0; var freakOutMins = 0; var freakOutSecs = 20; var timerUnit = 1000; var tileWidth = 50; var tileHeight = 50; var tileHalf = 23; var tileEdge = 24; var mapWidth = 27; var mapHeight = 20; var numOfTiles = (mapWidth * mapHeight); var Row1 = [4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]; var Row2 = [4, 0, 0, 0, 4, 1, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 1, 4]; var Row3 = [4, 0, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 4]; var Row4 = [4, 0, 0, 0, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 4]; var Row5 = [4, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]; var Row6 = [4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]; var Row7 = [4, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 4, 4, 0, 0, 4]; var Row8 = [4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4]; var Row9 = [4, 0, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4]; var Row10 = [4, 0, 0, 4, 4, 4, 4, 4, 4, 0, 0, 0, 4, 0, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 4]; var Row11 = [4, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 4]; var Row12 = [4, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 4, 0, 0, 4, 0, 0, 0, 4, 0, 4]; var Row13 = [4, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 0, 0, 0, 4, 0, 0, 4, 0, 0, 0, 4, 0, 4]; var Row14 = [4, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 4, 0, 0, 0, 4, 0, 4]; var Row15 = [4, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4]; var Row16 = [4, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 1, 4]; var Row17 = [4, 4, 4, 4, 4, 0, 0, 0, 4, 4, 4, 4, 4, 4, 1, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 4]; var Row18 = [4, 1, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 4]; var Row19 = [4, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4]; var Row20 = [4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]; attachMovie("tools", "tools", 10000); gotoAndPlay ("game");
Frame 20
stop(); createMap(); gameMap.attachMovie("player", "Player", (playerStartRow * 100) + playerDepth); gameMap.Player._x = ((playerStartColumn - 1) * tileWidth) + tileHalf; gameMap.Player._y = ((playerStartRow - 1) * tileHeight) + tileHalf; gameMap.Player.currentRow = playerStartRow; gameMap.Player.currentColumn = playerStartColumn; gameMap.Player.speed = playerSpeed; gameMap.Player.action_mc.gotoAndStop(1); trashHeld = []; trashFrames = []; numOfmans = 0; var i = 1; while (i <= mansAtStart) { outMans(); i++; } totalTrash = 0; trashIndex = 1; trashActive = []; var i = 1; while (i <= trashAtStart) { outTrash(); i++; } moveMap(); minutesLeft = 6; secondsLeft = 0; setTimerDigits(minutesLeft, secondsLeft, Interface.GameTimer); tools.gotoAndPlay("GetReady"); stop(); tools.onEnterFrame = function () { if (gameInPlay) { setTimerDigits(minutesLeft, secondsLeft, tools.GameTimer); } }; gameMap.Player.onEnterFrame = function () { if (gameInPlay) { if (!playerBusy) { this.lastX = this._x; this.lastY = this._y; this.lastDir = this.currentDir; this.currentRow = Math.ceil(this._y / tileHeight); this.currentColumn = Math.ceil(this._x / tileWidth); this.currentTile = returnNumber(this.currentColumn, this.currentRow); if (Key.isDown(38)) { this.currentDir = "up"; this.action_mc.play(); movePerson(this); } else if (Key.isDown(40)) { this.currentDir = "down"; this.action_mc.play(); movePerson(this); } else if (Key.isDown(37)) { this.currentDir = "left"; this.action_mc.play(); movePerson(this); } else if (Key.isDown(39)) { this.currentDir = "right"; this.action_mc.play(); movePerson(this); } else { this.action_mc.gotoAndStop(1); } } } moveMap(3); this.swapDepths(((this.currentRow * 1000) + playerDepth) + this.currentColumn); };
Frame 25
gameInPlay = false; clearInterval(timerCode); gameMap.Player.gotoAndStop("WinLevel"); tools.gotoAndPlay("WinLevel"); stop();
Frame 30
gameInPlay = false; stopAllSounds(); clearInterval(timerCode); gameMap.Player.gotoAndStop("gameOver"); tools.gotoAndPlay("gameOver"); stop();
Symbol 15 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 20 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 25 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 26 MovieClip [map3] Frame 1
stop();
Symbol 32 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 36 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 39 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 40 MovieClip [map2] Frame 1
stop();
Symbol 58 MovieClip Frame 1
if (!_root.gameInPlay) { stop(); }
Symbol 59 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 10
stop();
Symbol 76 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 102 MovieClip [tools] Frame 1
stop();
Instance of Symbol 98 MovieClip "level_mc" in Symbol 102 MovieClip [tools] Frame 10
onClipEvent (load) { gotoAndStop(_root.curlevel); }
Symbol 102 MovieClip [tools] Frame 75
_root.timerCode = setInterval(_root.decrementTimer, 1000); _root.gameInPlay = true;
Symbol 102 MovieClip [tools] Frame 110
gotoAndStop (1);
Symbol 102 MovieClip [tools] Frame 115
Symbol 102 MovieClip [tools] Frame 195
gotoAndStop (1); _root.levelUp();
Symbol 102 MovieClip [tools] Frame 200
Symbol 102 MovieClip [tools] Frame 220
Symbol 102 MovieClip [tools] Frame 330
_root.gotoAndStop("score"); _root.clearScreen();
Symbol 115 MovieClip [trash1] Frame 1
stop();
Symbol 119 MovieClip [trash2] Frame 1
stop();
Symbol 126 MovieClip [trash3] Frame 1
stop();
Symbol 149 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 10
stop();
Symbol 162 MovieClip Frame 20
stop();
Symbol 162 MovieClip Frame 30
stop();
Symbol 163 MovieClip [man1] Frame 1
stop();
Symbol 163 MovieClip [man1] Frame 10
stop();
Symbol 169 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 172 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 174 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 175 MovieClip [map1] Frame 1
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 201 MovieClip [player] Frame 1
stop();
Symbol 201 MovieClip [player] Frame 10
stop();
Symbol 201 MovieClip [player] Frame 20
stop();
Symbol 201 MovieClip [player] Frame 30
stop();
Symbol 201 MovieClip [player] Frame 40
stop();
Symbol 201 MovieClip [player] Frame 50
stop();
Symbol 209 Button
on (release) { _root.gotoAndStop("initGame"); }
Symbol 212 Button
on (release) { _root.gotoAndStop("help"); }
Symbol 232 Button
on (release) { getURL ("http://www.ukhouseclearance.com", "_blank"); }
Symbol 240 Button
on (press) { _root.gotoAndStop("start"); }
Symbol 243 Button
on (release) { _root.gotoAndStop("start"); }
Symbol 253 Button
on (release) { _root.gotoAndStop("start"); }

Library Items

Symbol 1 Sound [bgSound]
Symbol 2 GraphicUsed by:7
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:7 236
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClipUses:2 4 6Used by:26 40 175
Symbol 8 GraphicUsed by:26
Symbol 9 GraphicUsed by:10 108
Symbol 10 MovieClipUses:9Used by:26 40 175
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:11 12 13 14Used by:26
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:16 17 18 19Used by:26
Symbol 21 GraphicUsed by:25
Symbol 22 GraphicUsed by:25 36 39
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:21 22 23 24Used by:26
Symbol 26 MovieClip [map3]Uses:7 8 10 15 20 25
Symbol 27 GraphicUsed by:40
Symbol 28 GraphicUsed by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:28 29 30 31Used by:40
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:33 22 34 35Used by:40
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:39 119  Timeline
Symbol 39 MovieClipUses:38 22Used by:40
Symbol 40 MovieClip [map2]Uses:7 10 27 32 36 39
Symbol 41 FontUsed by:42 43 44 45 46 48 49 50 51 52 53 54 55 56 57 99
Symbol 42 EditableTextUses:41Used by:47
Symbol 43 EditableTextUses:41Used by:47
Symbol 44 TextUses:41Used by:47
Symbol 45 EditableTextUses:41Used by:47
Symbol 46 EditableTextUses:41Used by:47
Symbol 47 MovieClipUses:42 43 44 45 46Used by:59
Symbol 48 EditableTextUses:41Used by:58
Symbol 49 EditableTextUses:41Used by:58
Symbol 50 TextUses:41Used by:58
Symbol 51 EditableTextUses:41Used by:58
Symbol 52 EditableTextUses:41Used by:58
Symbol 53 EditableTextUses:41Used by:58
Symbol 54 EditableTextUses:41Used by:58
Symbol 55 TextUses:41Used by:58
Symbol 56 EditableTextUses:41Used by:58
Symbol 57 EditableTextUses:41Used by:58
Symbol 58 MovieClipUses:48 49 50 51 52 53 54 55 56 57Used by:59
Symbol 59 MovieClipUses:47 58Used by:102
Symbol 60 GraphicUsed by:69
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:69
Symbol 63 GraphicUsed by:69
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:69
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:69 150 154
Symbol 69 MovieClipUses:60 62 63 65 66 68Used by:102
Symbol 70 FontUsed by:71 72 73
Symbol 71 EditableTextUses:70Used by:102
Symbol 72 EditableTextUses:70Used by:102
Symbol 73 EditableTextUses:70Used by:102
Symbol 74 GraphicUsed by:76
Symbol 75 MovieClipUsed by:76
Symbol 76 MovieClipUses:74 75Used by:102
Symbol 77 GraphicUsed by:98
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:98
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:98
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:98
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:98
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:98
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:98
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:98
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:98
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:98
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClipUses:77 79 81 83 85 87 89 91 93 95 97Used by:102
Symbol 99 TextUses:41Used by:102
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClip [tools]Uses:59 69 71 72 73 76 98 99 101
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClip [flower]Uses:103
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClip [map4]Uses:106
Symbol 108 MovieClipUses:9Used by:115 119 126 127
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:115  Timeline
Symbol 111 GraphicUsed by:112 172
Symbol 112 MovieClipUses:111Used by:115  Timeline
Symbol 113 GraphicUsed by:114 174
Symbol 114 MovieClipUses:113Used by:115
Symbol 115 MovieClip [trash1]Uses:108 110 112 114
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip [trash2]Uses:108 117 118 38
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:126
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:126  Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126  Timeline
Symbol 126 MovieClip [trash3]Uses:108 121 123 125
Symbol 127 MovieClipUses:108Used by:163 201
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:136 139 140 146 147 150 154 156 157 159 160
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:136 139 140 146 147 150 154 156 157 159 160
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:136 139 140 150 154 156 157
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:136 220
Symbol 136 MovieClipUses:129 131 133 135Used by:149
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139 140 156 157
Symbol 139 MovieClipUses:129 131 133 138Used by:141
Symbol 140 MovieClipUses:129 131 133 138Used by:141
Symbol 141 MovieClipUses:139 140Used by:149
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:146 147 159 160
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:146 147 159 160
Symbol 146 MovieClipUses:129 131 143 145Used by:148
Symbol 147 MovieClipUses:129 131 143 145Used by:148
Symbol 148 MovieClipUses:146 147Used by:149
Symbol 149 MovieClipUses:136 141 148Used by:163
Symbol 150 MovieClipUses:129 131 133 68Used by:155
Symbol 151 GraphicUsed by:154 155 160 161 162
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:129 131 133 153 68 151Used by:155
Symbol 155 MovieClipUses:150 151 154Used by:162
Symbol 156 MovieClipUses:129 131 133 138Used by:158
Symbol 157 MovieClipUses:129 131 133 138Used by:158
Symbol 158 MovieClipUses:156 157Used by:162
Symbol 159 MovieClipUses:129 131 143 145Used by:161
Symbol 160 MovieClipUses:129 131 143 145 151Used by:161
Symbol 161 MovieClipUses:159 151 160Used by:162
Symbol 162 MovieClipUses:155 151 158 161Used by:163
Symbol 163 MovieClip [man1]Uses:127 149 162
Symbol 164 GraphicUsed by:175
Symbol 165 GraphicUsed by:169
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:165 166 167 168Used by:175
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:111 170 171Used by:175
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:113 173Used by:175
Symbol 175 MovieClip [map1]Uses:7 10 164 169 172 174Used by:Timeline
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:184 187 191 192 198 199
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:184 187 191 192 198 199
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:184 187 191 192
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:184
Symbol 184 MovieClipUses:177 179 181 183Used by:188 201
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:187
Symbol 187 MovieClipUses:177 179 181 186Used by:188
Symbol 188 MovieClipUses:184 187Used by:201
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:191 192
Symbol 191 MovieClipUses:177 179 181 190Used by:193
Symbol 192 MovieClipUses:177 179 181 190Used by:193
Symbol 193 MovieClipUses:191 192Used by:201
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:198 199
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:198 199
Symbol 198 MovieClipUses:177 179 195 197Used by:200
Symbol 199 MovieClipUses:177 179 195 197Used by:200
Symbol 200 MovieClipUses:198 199Used by:201
Symbol 201 MovieClip [player]Uses:127 188 193 200 184Used by:Timeline
Symbol 202 GraphicUsed by:236
Symbol 203 GraphicUsed by:204 206
Symbol 204 MovieClipUses:203Used by:205 206
Symbol 205 MovieClipUses:204Used by:206
Symbol 206 ButtonUses:204 205 203Used by:236
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 ButtonUses:207 208Used by:213
Symbol 210 GraphicUsed by:212
Symbol 211 GraphicUsed by:212
Symbol 212 ButtonUses:210 211Used by:213
Symbol 213 MovieClipUses:209 212Used by:236
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:220
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:220
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:220
Symbol 220 MovieClipUses:215 217 219 135Used by:236
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:236
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:236
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:236
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:227Used by:236
Symbol 229 FontUsed by:230
Symbol 230 TextUses:229Used by:236  Timeline
Symbol 231 GraphicUsed by:232
Symbol 232 ButtonUses:231Used by:236  Timeline
Symbol 233 GraphicUsed by:236
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:236
Symbol 236 MovieClipUses:202 206 213 220 4 222 224 226 228 230 232 233 235Used by:Timeline
Symbol 237 GraphicUsed by:244
Symbol 238 GraphicUsed by:239 240 253
Symbol 239 MovieClipUses:238Used by:240 253
Symbol 240 ButtonUses:239 238Used by:243
Symbol 241 GraphicUsed by:242 243
Symbol 242 MovieClipUses:241Used by:243 256
Symbol 243 ButtonUses:240 242 241Used by:244
Symbol 244 MovieClipUses:237 243Used by:Timeline
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:Timeline
Symbol 247 FontUsed by:248 249 250 251
Symbol 248 TextUses:247Used by:Timeline
Symbol 249 TextUses:247Used by:Timeline
Symbol 250 TextUses:247Used by:Timeline
Symbol 251 TextUses:247Used by:Timeline
Symbol 252 GraphicUsed by:256
Symbol 253 ButtonUses:239 238Used by:256
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:256
Symbol 256 MovieClipUses:252 253 242 255Used by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:260
Symbol 260 MovieClipUses:259Used by:Timeline

Instance Names

"hit_mc"Symbol 26 MovieClip [map3] Frame 1Symbol 10 MovieClip
"hit_mc"Symbol 40 MovieClip [map2] Frame 1Symbol 10 MovieClip
"hit_mc"Symbol 40 MovieClip [map2] Frame 5Symbol 10 MovieClip
"Anim"Symbol 59 MovieClip Frame 1Symbol 47 MovieClip
"Anim"Symbol 59 MovieClip Frame 10Symbol 58 MovieClip
"Slot1"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"Slot2"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"Slot3"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"Slot4"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"Slot5"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"GameTimer"Symbol 102 MovieClip [tools] Frame 1Symbol 59 MovieClip
"tempTrash"Symbol 102 MovieClip [tools] Frame 1Symbol 76 MovieClip
"level_mc"Symbol 102 MovieClip [tools] Frame 10Symbol 98 MovieClip
"hit_mc"Symbol 115 MovieClip [trash1] Frame 1Symbol 108 MovieClip
"hit_mc"Symbol 119 MovieClip [trash2] Frame 1Symbol 108 MovieClip
"hit_mc"Symbol 126 MovieClip [trash3] Frame 1Symbol 108 MovieClip
"Collider"Symbol 127 MovieClip Frame 1Symbol 108 MovieClip
"Clip_mc"Symbol 149 MovieClip Frame 1Symbol 136 MovieClip
"Clip_mc"Symbol 149 MovieClip Frame 10Symbol 141 MovieClip
"Clip_mc"Symbol 149 MovieClip Frame 20Symbol 148 MovieClip
"hit_mc"Symbol 163 MovieClip [man1] Frame 1Symbol 127 MovieClip
"action_mc"Symbol 163 MovieClip [man1] Frame 1Symbol 149 MovieClip
"action_mc"Symbol 163 MovieClip [man1] Frame 10Symbol 162 MovieClip
"hit_mc"Symbol 175 MovieClip [map1] Frame 1Symbol 10 MovieClip
"hit_mc"Symbol 201 MovieClip [player] Frame 1Symbol 127 MovieClip
"action_mc"Symbol 201 MovieClip [player] Frame 1Symbol 188 MovieClip
"action_mc"Symbol 201 MovieClip [player] Frame 10Symbol 193 MovieClip
"action_mc"Symbol 201 MovieClip [player] Frame 20Symbol 200 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "bgSound"
ExportAssets (56)Timeline Frame 1Symbol 26 as "map3"
ExportAssets (56)Timeline Frame 1Symbol 40 as "map2"
ExportAssets (56)Timeline Frame 1Symbol 102 as "tools"
ExportAssets (56)Timeline Frame 1Symbol 104 as "flower"
ExportAssets (56)Timeline Frame 1Symbol 107 as "map4"
ExportAssets (56)Timeline Frame 1Symbol 115 as "trash1"
ExportAssets (56)Timeline Frame 1Symbol 119 as "trash2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "trash3"
ExportAssets (56)Timeline Frame 1Symbol 163 as "man1"
ExportAssets (56)Timeline Frame 1Symbol 175 as "map1"
ExportAssets (56)Timeline Frame 1Symbol 201 as "player"

Labels

"start"Frame 1
"help"Frame 5
"score"Frame 8
"initGame"Frame 15
"game"Frame 20
"levelOver"Frame 25
"gameOver"Frame 30
"trash1"Symbol 26 MovieClip [map3] Frame 5
"trash2"Symbol 26 MovieClip [map3] Frame 20
"trash3"Symbol 26 MovieClip [map3] Frame 34
"trash1"Symbol 40 MovieClip [map2] Frame 5
"trash2"Symbol 40 MovieClip [map2] Frame 21
"trash3"Symbol 40 MovieClip [map2] Frame 36
"Normal"Symbol 59 MovieClip Frame 1
"FreakOut"Symbol 59 MovieClip Frame 10
"GetReady"Symbol 102 MovieClip [tools] Frame 10
"WinLevel"Symbol 102 MovieClip [tools] Frame 115
"gameOver"Symbol 102 MovieClip [tools] Frame 200
"down"Symbol 149 MovieClip Frame 1
"up"Symbol 149 MovieClip Frame 10
"left"Symbol 149 MovieClip Frame 20
"right"Symbol 149 MovieClip Frame 30
"down"Symbol 162 MovieClip Frame 1
"up"Symbol 162 MovieClip Frame 10
"left"Symbol 162 MovieClip Frame 20
"right"Symbol 162 MovieClip Frame 30
"Reformed"Symbol 163 MovieClip [man1] Frame 10
"trash1"Symbol 175 MovieClip [map1] Frame 5
"trash2"Symbol 175 MovieClip [map1] Frame 23
"trash3"Symbol 175 MovieClip [map1] Frame 40
"down"Symbol 201 MovieClip [player] Frame 1
"up"Symbol 201 MovieClip [player] Frame 10
"right"Symbol 201 MovieClip [player] Frame 20
"left"Symbol 201 MovieClip [player] Frame 30
"winLevel"Symbol 201 MovieClip [player] Frame 40
"gameOver"Symbol 201 MovieClip [player] Frame 50

Dynamic Text Variables

_parent.mins1Symbol 42 EditableText"0 "
_parent.mins2Symbol 43 EditableText"0 "
_parent.secs1Symbol 45 EditableText"0 "
_parent.secs2Symbol 46 EditableText"0 "
_parent.mins1Symbol 48 EditableText"0 "
_parent.mins2Symbol 49 EditableText"0 "
_parent.secs1Symbol 51 EditableText"0 "
_parent.secs2Symbol 52 EditableText"0 "
_parent.mins1Symbol 53 EditableText"0 "
_parent.mins2Symbol 54 EditableText"0 "
_parent.secs1Symbol 56 EditableText"0 "
_parent.secs2Symbol 57 EditableText"0 "
_root.totalTrashSymbol 71 EditableText"<p align="left"></p><p align="left"></p>"
_root.numOfmansSymbol 72 EditableText"<p align="left"></p><p align="left"></p>"
_root.scoreSymbol 73 EditableText"<p align="left"><font face="Arial" size="37" color="#ff0000" letterSpacing="0.000000" kerning="0">25</font></p>"




http://swfchan.com/23/114190/info.shtml
Created: 11/3 -2019 00:00:17 Last modified: 11/3 -2019 00:00:17 Server time: 17/05 -2024 03:28:28