STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228097
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

swfchan turned sixteen years old yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/24998623?noj=FRM24998623-6DC" width="1" height="1"></div>

kokoris.swf

This is the info page for
Flash #114375

(Click the ID number above for more basic data on this flash file.)


Text
Loading

Associated with..

Kokoworld
c   by Leo Lee and
Nana1004.com
all rights reserved 2001.

PAUSED

GAME
OVER

Created by:

Ris

Leo Lee

P - Pause

Controls

Up Arrow - Rotate

Right Arrow - Move Right

Left Arrow - Move Left

Down Arrow - Fast Drop

START

START

START

Presents

ActionScript [AS1/AS2]

Frame 1
Frame 4
if (_root._framesloaded >= _root._totalframes) { gotoAndPlay (5); } else { gotoAndPlay (1); }
Frame 5
function Inizializzalivelli() { var i; var j; matsfondo = new Array(); liv1 = new Array(); liv2 = new Array(); liv3 = new Array(); liv4 = new Array(); liv5 = new Array(); liv6 = new Array(); liv7 = new Array(); liv8 = new Array(); liv9 = new Array(); liv10 = new Array(); i = 0; while (i < maxrig) { matsfondo[i] = new Array(); liv1[i] = new Array(); liv2[i] = new Array(); liv3[i] = new Array(); liv4[i] = new Array(); liv5[i] = new Array(); liv6[i] = new Array(); liv7[i] = new Array(); liv8[i] = new Array(); liv9[i] = new Array(); liv10[i] = new Array(); j = 0; while (j < maxcol) { matsfondo[i][j] = 0; liv1[i][j] = 0; liv2[i][j] = 0; liv3[i][j] = 0; liv4[i][j] = 0; liv5[i][j] = 0; liv6[i][j] = 0; liv7[i][j] = 0; liv8[i][j] = 0; liv9[i][j] = 0; liv10[i][j] = 0; j++; } i++; } liv3[maxrig - 1][0] = (random(7) + 100) + 1; liv3[maxrig - 2][0] = (random(7) + 100) + 1; liv3[maxrig - 3][0] = (random(7) + 100) + 1; liv3[maxrig - 4][0] = (random(7) + 100) + 1; liv3[maxrig - 5][0] = (random(7) + 100) + 1; liv3[maxrig - 6][0] = (random(7) + 100) + 1; liv3[maxrig - 7][0] = (random(7) + 100) + 1; liv3[maxrig - 8][0] = (random(7) + 100) + 1; liv3[maxrig - 1][9] = (random(7) + 100) + 1; liv3[maxrig - 2][9] = (random(7) + 100) + 1; liv3[maxrig - 3][9] = (random(7) + 100) + 1; liv3[maxrig - 4][9] = (random(7) + 100) + 1; liv3[maxrig - 5][9] = (random(7) + 100) + 1; liv3[maxrig - 6][9] = (random(7) + 100) + 1; liv3[maxrig - 7][9] = (random(7) + 100) + 1; liv3[maxrig - 8][9] = (random(7) + 100) + 1; liv4[maxrig - 1][1] = (random(7) + 100) + 1; liv4[maxrig - 1][6] = (random(7) + 100) + 1; liv4[maxrig - 2][3] = (random(7) + 100) + 1; liv4[maxrig - 2][8] = (random(7) + 100) + 1; liv4[maxrig - 3][5] = (random(7) + 100) + 1; liv4[maxrig - 4][2] = (random(7) + 100) + 1; liv4[maxrig - 4][6] = (random(7) + 100) + 1; liv4[maxrig - 4][7] = (random(7) + 100) + 1; liv4[maxrig - 5][0] = (random(7) + 100) + 1; liv4[maxrig - 5][3] = (random(7) + 100) + 1; liv5[maxrig - 1][0] = (random(7) + 100) + 1; liv5[maxrig - 1][1] = (random(7) + 100) + 1; liv5[maxrig - 1][3] = (random(7) + 100) + 1; liv5[maxrig - 1][4] = (random(7) + 100) + 1; liv5[maxrig - 1][5] = (random(7) + 100) + 1; liv5[maxrig - 1][6] = (random(7) + 100) + 1; liv5[maxrig - 1][8] = (random(7) + 100) + 1; liv5[maxrig - 1][9] = (random(7) + 100) + 1; liv5[maxrig - 2][1] = (random(7) + 100) + 1; liv5[maxrig - 2][2] = (random(7) + 100) + 1; liv5[maxrig - 2][4] = (random(7) + 100) + 1; liv5[maxrig - 2][5] = (random(7) + 100) + 1; liv5[maxrig - 2][7] = (random(7) + 100) + 1; liv5[maxrig - 2][8] = (random(7) + 100) + 1; liv5[maxrig - 3][2] = (random(7) + 100) + 1; liv5[maxrig - 3][3] = (random(7) + 100) + 1; liv5[maxrig - 3][6] = (random(7) + 100) + 1; liv5[maxrig - 3][7] = (random(7) + 100) + 1; liv5[maxrig - 4][3] = (random(7) + 100) + 1; liv5[maxrig - 4][4] = (random(7) + 100) + 1; liv5[maxrig - 4][5] = (random(7) + 100) + 1; liv5[maxrig - 4][6] = (random(7) + 100) + 1; liv5[maxrig - 5][4] = (random(7) + 100) + 1; liv5[maxrig - 5][5] = (random(7) + 100) + 1; liv6[maxrig - 12][0] = (random(7) + 100) + 1; liv6[maxrig - 12][1] = (random(7) + 100) + 1; liv6[maxrig - 12][2] = (random(7) + 100) + 1; liv6[maxrig - 12][3] = (random(7) + 100) + 1; liv6[maxrig - 12][4] = (random(7) + 100) + 1; liv6[maxrig - 12][7] = (random(7) + 100) + 1; liv6[maxrig - 12][8] = (random(7) + 100) + 1; liv6[maxrig - 12][9] = (random(7) + 100) + 1; liv7[maxrig - 1][0] = (random(7) + 100) + 1; liv7[maxrig - 2][1] = (random(7) + 100) + 1; liv7[maxrig - 3][2] = (random(7) + 100) + 1; liv7[maxrig - 4][3] = (random(7) + 100) + 1; liv7[maxrig - 5][4] = (random(7) + 100) + 1; liv7[maxrig - 6][5] = (random(7) + 100) + 1; liv7[maxrig - 7][6] = (random(7) + 100) + 1; liv7[maxrig - 8][7] = (random(7) + 100) + 1; liv7[maxrig - 9][8] = (random(7) + 100) + 1; liv7[maxrig - 10][9] = (random(7) + 100) + 1; liv8[maxrig - 1][0] = (random(7) + 100) + 1; liv8[maxrig - 2][1] = (random(7) + 100) + 1; liv8[maxrig - 3][0] = (random(7) + 100) + 1; liv8[maxrig - 4][1] = (random(7) + 100) + 1; liv8[maxrig - 5][0] = (random(7) + 100) + 1; liv8[maxrig - 6][1] = (random(7) + 100) + 1; liv8[maxrig - 7][0] = (random(7) + 100) + 1; liv8[maxrig - 8][1] = (random(7) + 100) + 1; liv8[maxrig - 9][0] = (random(7) + 100) + 1; liv8[maxrig - 1][8] = (random(7) + 100) + 1; liv8[maxrig - 2][9] = (random(7) + 100) + 1; liv8[maxrig - 3][8] = (random(7) + 100) + 1; liv8[maxrig - 4][9] = (random(7) + 100) + 1; liv8[maxrig - 5][8] = (random(7) + 100) + 1; liv8[maxrig - 6][9] = (random(7) + 100) + 1; liv8[maxrig - 7][8] = (random(7) + 100) + 1; liv8[maxrig - 8][9] = (random(7) + 100) + 1; liv8[maxrig - 9][8] = (random(7) + 100) + 1; liv9[maxrig - 9][4] = (random(7) + 100) + 1; liv9[maxrig - 9][5] = (random(7) + 100) + 1; liv9[maxrig - 8][3] = (random(7) + 100) + 1; liv9[maxrig - 8][6] = (random(7) + 100) + 1; liv9[maxrig - 7][2] = (random(7) + 100) + 1; liv9[maxrig - 7][7] = (random(7) + 100) + 1; liv9[maxrig - 6][2] = (random(7) + 100) + 1; liv9[maxrig - 6][7] = (random(7) + 100) + 1; liv9[maxrig - 5][3] = (random(7) + 100) + 1; liv9[maxrig - 5][6] = (random(7) + 100) + 1; liv9[maxrig - 4][4] = (random(7) + 100) + 1; liv9[maxrig - 4][5] = (random(7) + 100) + 1; liv10[maxrig - 13][0] = (random(7) + 100) + 1; liv10[maxrig - 13][9] = (random(7) + 100) + 1; liv10[maxrig - 12][1] = (random(7) + 100) + 1; liv10[maxrig - 12][8] = (random(7) + 100) + 1; liv10[maxrig - 11][2] = (random(7) + 100) + 1; liv10[maxrig - 11][7] = (random(7) + 100) + 1; liv10[maxrig - 10][3] = (random(7) + 100) + 1; liv10[maxrig - 10][6] = (random(7) + 100) + 1; liv10[maxrig - 9][4] = (random(7) + 100) + 1; liv10[maxrig - 9][5] = (random(7) + 100) + 1; } function Sceglilivello() { if (numlevel == 1) { matsfondo = liv1; numcicli = 0; numrig = 5; puntiliv = 1; } else if (numlevel == 2) { matsfondo = liv2; numcicli = 1; numrig = 10; puntiliv = 2; } else if (numlevel == 3) { matsfondo = liv3; numcicli = 2; numrig = 12; puntiliv = 4; } else if (numlevel == 4) { matsfondo = liv4; numcicli = 2; numrig = 10; puntiliv = 7; } else if (numlevel == 5) { matsfondo = liv5; numcicli = 2; numrig = 12; puntiliv = 8; } else if (numlevel == 6) { matsfondo = liv6; numcicli = 2; numrig = 12; puntiliv = 9; } else if (numlevel == 7) { matsfondo = liv7; numcicli = 2; numrig = 10; puntiliv = 11; } else if (numlevel == 8) { matsfondo = liv8; numcicli = 2; numrig = 10; puntiliv = 13; } else if (numlevel == 9) { matsfondo = liv9; numcicli = 2; numrig = 12; puntiliv = 16; } else if (numlevel == 10) { matsfondo = liv10; numcicli = 2; numrig = 8; puntiliv = 17; } Matimage(matsfondo); } function Sommat(a, b, c) { var rig; var col; rig = 0; while (rig < maxrig) { col = 0; while (col < maxcol) { c[rig][col] = a[rig][col] + b[rig][col]; col++; } rig++; } } function Difmat(a, b, c) { var rig; var col; rig = 0; while (rig < maxrig) { col = 0; while (col < maxcol) { c[rig][col] = a[rig][col] - b[rig][col]; col++; } rig++; } } function Matimage(rig, col, valx) { var valxx; if (valx != 0) { valxx = valx % 100; setProperty((("mat" + rig) + "_") + col, _visible , true); eval ((("mat" + rig) + "_") + col).gotoAndStop(valxx); } else { setProperty((("mat" + rig) + "_") + col, _visible , false); } } function Statiniz() { var i; i = 0; while (i < 7) { Set("contastat" + i, 0); setProperty("barra" + i, _visible , false); i++; } } function Statnorm() { var i; var minim; minim = 100; i = 0; while (i < 7) { minim = Math.min(eval ("contastat" + i), minim); i++; } i = 0; while (i < 7) { Set("contastat" + i, eval ("contastat" + i) - minim); if (eval ("contastat" + i) == 0) { setProperty("barra" + i, _visible , false); } else { eval ("barra" + i).gotoAndStop(eval ("contastat" + i)); } i++; } } function Statistiche(num, valx) { setProperty("barra" + num, _visible , true); eval ("barra" + num).gotoAndStop(valx); } function Matimage2(rig, col, tr) { setProperty((("mat" + rig) + "_") + col, _alpha , tr); } function CreaMatrix() { var i; var j; var contatore = 0; i = 0; while (i < maxrig) { j = 0; while (j < maxcol) { contatore++; duplicateMovieClip (mat, (("mat" + i) + "_") + j, contatore); setProperty((("mat" + i) + "_") + j, _x , posx + (j * larg)); setProperty((("mat" + i) + "_") + j, _y , posy + (i * alt)); setProperty((("mat" + i) + "_") + j, _visible , false); setProperty((("mat" + i) + "_") + j, _alpha , 100); j++; } i++; } duplicateMovieClip (scrittapunti, "scrittapunti2", 400); duplicateMovieClip (scrittafine, "scrittafine2", 401); setProperty(scrittafine2, _x , 100); setProperty(scrittafine2, _y , 100); setProperty(scrittafine2, _visible , false); duplicateMovieClip (scrittapausa, "scrittapausa2", 402); setProperty(scrittapausa2, _x , 100); setProperty(scrittapausa2, _y , 100); setProperty(scrittapausa2, _visible , false); } function Sceltapezzo() { if (tipoinizio == 0) { distdx = 4; distup = maxrig - 2; val0 = 1; val1 = 1; val2 = 1; val3 = 1; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind + 1; col2 = colind; rig3 = rigind + 1; col3 = colind + 1; } else if (tipoinizio == 1) { distdx = 2; distup = maxrig - 1; val0 = 2; val1 = 2; val2 = 2; val3 = 2; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind; col3 = colind + 3; } else if (tipoinizio == 2) { distdx = 3; distup = maxrig - 2; val0 = 3; val1 = 3; val2 = 3; val3 = 3; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind + 1; col3 = colind + 2; } else if (tipoinizio == 3) { distdx = 3; distup = maxrig - 2; val0 = 4; val1 = 4; val2 = 4; val3 = 4; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind + 1; col3 = colind; } else if (tipoinizio == 4) { distdx = 3; distup = maxrig - 2; val0 = 5; val1 = 5; val2 = 5; val3 = 5; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind + 1; col2 = colind + 1; rig3 = rigind + 1; col3 = colind + 2; } else if (tipoinizio == 5) { distdx = 3; distup = maxrig - 2; val0 = 6; val1 = 6; val2 = 6; val3 = 6; rig0 = rigind; col0 = colind + 1; rig1 = rigind; col1 = colind + 2; rig2 = rigind + 1; col2 = colind; rig3 = rigind + 1; col3 = colind + 1; } else if (tipoinizio == 6) { distdx = 3; distup = maxrig - 2; val0 = 7; val1 = 7; val2 = 7; val3 = 7; rig0 = rigind; col0 = colind; rig1 = rigind; col1 = colind + 1; rig2 = rigind; col2 = colind + 2; rig3 = rigind + 1; col3 = colind + 1; } indicerot = 0; distsx = 4; if ((((matsfondo[rig0][col0] < 100) && (matsfondo[rig1][col1] < 100)) && (matsfondo[rig2][col2] < 100)) && (matsfondo[rig3][col3] < 100)) { matsfondo[rig0][col0] = val0; matsfondo[rig1][col1] = val1; matsfondo[rig2][col2] = val2; matsfondo[rig3][col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); verificainiziale = 0; } else { verificainiziale = 1; } } function Prossimopezzo() { i = 0; while (i < 7) { setProperty("prossimo.pezzo" + i, _visible , false); i++; } if (tipoprossimo == 0) { setProperty("prossimo.pezzo0", _visible , true); } else if (tipoprossimo == 1) { setProperty("prossimo.pezzo1", _visible , true); } else if (tipoprossimo == 2) { setProperty("prossimo.pezzo2", _visible , true); } else if (tipoprossimo == 3) { setProperty("prossimo.pezzo3", _visible , true); } else if (tipoprossimo == 4) { setProperty("prossimo.pezzo4", _visible , true); } else if (tipoprossimo == 5) { setProperty("prossimo.pezzo5", _visible , true); } else if (tipoprossimo == 6) { setProperty("prossimo.pezzo6", _visible , true); } } function Shiftdxsx(dir) { if (dir == 1) { if (distdx != 0) { if ((((matsfondo[rig0][col0 + 1] < 100) && (matsfondo[rig1][col1 + 1] < 100)) && (matsfondo[rig2][col2 + 1] < 100)) && (matsfondo[rig3][col3 + 1] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); matsfondo[rig0][++col0] = val0; matsfondo[rig1][++col1] = val1; matsfondo[rig2][++col2] = val2; matsfondo[rig3][++col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distdx--; distsx++; } } } else if (distsx != 0) { if ((((matsfondo[rig0][col0 - 1] < 100) && (matsfondo[rig1][col1 - 1] < 100)) && (matsfondo[rig2][col2 - 1] < 100)) && (matsfondo[rig3][col3 - 1] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); matsfondo[rig0][--col0] = val0; matsfondo[rig1][--col1] = val1; matsfondo[rig2][--col2] = val2; matsfondo[rig3][--col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distdx++; distsx--; } } } function Rotazione() { var rotrig0; var rotcol0; var rotrig1; var rotcol1; var rotrig2; var rotcol2; var rotrig3; var rotcol3; var rotdistdx; var rotdistsx; var rotdistup; var flag = 0; rotrig0 = rig0; rotcol0 = col0; rotrig1 = rig1; rotcol1 = col1; rotrig2 = rig2; rotcol2 = col2; rotrig3 = rig3; rotcol3 = col3; if (tipoinizio == 0) { flag = 1; } else if (tipoinizio == 1) { indicerot = indicerot % 2; if ((indicerot == 0) && (2 < distup)) { rotdistdx = distdx + 2; rotdistsx = distsx + 1; rotdistup = distup - 3; rotrig0 = rig1 + 1; rotcol0 = col1; rotrig2 = rig1 + 2; rotcol2 = col1; rotrig3 = rig1 + 3; rotcol3 = col1; } else if (((indicerot == 1) && (distdx >= 2)) && (distsx >= 1)) { rotdistdx = distdx - 2; rotdistsx = distsx - 1; rotdistup = distup + 3; rotrig0 = rig1; rotcol0 = col1 - 1; rotrig2 = rig1; rotcol2 = col1 + 1; rotrig3 = rig1; rotcol3 = col1 + 2; } else if ((indicerot == 1) && (distdx < 2)) { rotdistdx = 0; rotdistsx = 6; rotdistup = distup + 3; rotrig0 = rig1; rotcol0 = 6; rotrig1 = rig1; rotcol1 = 7; rotrig2 = rig1; rotcol2 = 8; rotrig3 = rig1; rotcol3 = 9; } else { flag = 1; } val0 = 2; val1 = 2; val2 = 2; val3 = 2; } else if (tipoinizio == 2) { indicerot = indicerot % 4; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig2 = rig0 + 1; rotcol2 = col0; rotrig3 = rig0 + 2; rotcol3 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig1 = rig2; rotcol1 = col2 + 2; rotrig3 = rig2; rotcol3 = col2 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig0; rotcol0 = 7; rotrig1 = rig2; rotcol1 = 9; rotrig2 = rig2; rotcol2 = 7; rotrig3 = rig2; rotcol3 = 8; } else if ((indicerot == 2) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig0 = rig3 + 1; rotrig1 = rig3 - 1; rotcol1 = col3; rotrig2 = rig3 + 1; rotcol2 = col3; } else if ((indicerot == 3) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig0 = rig1; rotrig2 = rig1; rotcol2 = col1 + 1; rotcol3 = col1 + 1; } else if ((indicerot == 3) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig1; rotcol0 = 7; rotrig1 = rig1; rotcol1 = 8; rotrig2 = rig1; rotcol2 = 9; rotrig3 = rig1 + 1; rotcol3 = 9; } else { flag = 1; } val0 = 3; val1 = 3; val2 = 3; val3 = 3; } else if (tipoinizio == 3) { indicerot = indicerot % 4; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig1 = rig3 + 1; rotrig2 = rig3 + 1; rotcol2 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3 + 2; rotrig1 = rig3; rotcol1 = col3 + 2; rotrig2 = rig3; rotcol2 = col3 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig3 - 1; rotcol0 = 9; rotrig1 = rig3; rotcol1 = 9; rotrig2 = rig3; rotcol2 = 8; rotrig3 = rig3; rotcol3 = 7; } else if ((indicerot == 2) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotcol0 = col2 - 1; rotrig1 = rig2 - 1; rotcol1 = col2; rotrig3 = rig2 + 1; rotcol3 = col2; } else if ((indicerot == 3) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig2 = rig0; rotcol2 = col1 + 1; rotrig3 = rig0 + 1; rotcol3 = col0; } else if ((indicerot == 3) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig0; rotcol0 = 7; rotrig1 = rig0; rotcol1 = 8; rotrig2 = rig0; rotcol2 = 9; rotrig3 = rig0 + 1; rotcol3 = 7; } else { flag = 1; } val0 = 4; val1 = 4; val2 = 4; val3 = 4; } else if (tipoinizio == 4) { indicerot = indicerot % 2; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig0 = rig2; rotrig3 = rig2 + 1; rotcol3 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotrig0 = rig1; rotrig3 = rig2; rotcol3 = col2 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig1; rotcol0 = 7; rotrig1 = rig1; rotcol1 = 8; rotrig2 = rig2; rotcol2 = 8; rotrig3 = rig2; rotcol3 = 9; } else { flag = 1; } val0 = 5; val1 = 5; val2 = 5; val3 = 5; } else if (tipoinizio == 5) { indicerot = indicerot % 2; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotcol0 = col2; rotrig1 = rig3 + 1; rotcol1 = col3; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3; rotrig1 = rig3 - 1; rotcol1 = col3 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig0; rotcol0 = 8; rotrig1 = rig0; rotcol1 = 9; rotrig2 = rig2; rotcol2 = 7; rotrig3 = rig2; rotcol3 = 8; } else { flag = 1; } val0 = 6; val1 = 6; val2 = 6; val3 = 6; } else if (tipoinizio == 6) { indicerot = indicerot % 4; if ((indicerot == 0) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig1 = rig3; rotcol1 = col0; rotrig2 = rig3 + 1; rotcol2 = col0; } else if ((indicerot == 1) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3; rotrig2 = rig3; rotcol2 = col3 + 1; } else if ((indicerot == 1) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig3 - 1; rotcol0 = 8; rotrig1 = rig3; rotcol1 = 7; rotrig2 = rig3; rotcol2 = 9; rotrig3 = rig3; rotcol3 = 8; } else if ((indicerot == 2) && (0 < distup)) { rotdistdx = distdx + 1; rotdistsx = distsx; rotdistup = distup - 1; rotrig2 = rig3 + 1; rotcol2 = col3; } else if ((indicerot == 3) && (distdx >= 1)) { rotdistdx = distdx - 1; rotdistsx = distsx; rotdistup = distup + 1; rotcol0 = col3 - 1; rotrig1 = rig3 - 1; rotcol1 = col3; rotrig2 = rig3 - 1; rotcol2 = col3 + 1; } else if ((indicerot == 3) && (distdx < 1)) { rotdistdx = 0; rotdistsx = 7; rotdistup = distup + 1; rotrig0 = rig3 - 1; rotcol0 = 7; rotrig1 = rig3 - 1; rotcol1 = 8; rotrig2 = rig3 - 1; rotcol2 = 9; rotrig3 = rig3; rotcol3 = 8; } else { flag = 1; } val0 = 7; val1 = 7; val2 = 7; val3 = 7; } if (((((flag == 0) && (matsfondo[rotrig0][rotcol0] < 100)) && (matsfondo[rotrig1][rotcol1] < 100)) && (matsfondo[rotrig2][rotcol2] < 100)) && (matsfondo[rotrig3][rotcol3] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); rig0 = rotrig0; col0 = rotcol0; rig1 = rotrig1; col1 = rotcol1; rig2 = rotrig2; col2 = rotcol2; rig3 = rotrig3; col3 = rotcol3; matsfondo[rig0][col0] = val0; matsfondo[rig1][col1] = val1; matsfondo[rig2][col2] = val2; matsfondo[rig3][col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distdx = rotdistdx; distsx = rotdistsx; distup = rotdistup; indicerot++; } } function Shiftbasso() { if (distup != 0) { if ((((matsfondo[rig0 + 1][col0] < 100) && (matsfondo[rig1 + 1][col1] < 100)) && (matsfondo[rig2 + 1][col2] < 100)) && (matsfondo[rig3 + 1][col3] < 100)) { matsfondo[rig0][col0] = 0; matsfondo[rig1][col1] = 0; matsfondo[rig2][col2] = 0; matsfondo[rig3][col3] = 0; Matimage(rig0, col0, 0); Matimage(rig1, col1, 0); Matimage(rig2, col2, 0); Matimage(rig3, col3, 0); matsfondo[++rig0][col0] = val0; matsfondo[++rig1][col1] = val1; matsfondo[++rig2][col2] = val2; matsfondo[++rig3][col3] = val3; Matimage(rig0, col0, val0); Matimage(rig1, col1, val1); Matimage(rig2, col2, val2); Matimage(rig3, col3, val3); distup--; x = 1; } else { matsfondo[rig0][col0] = val0 + 100; matsfondo[rig1][col1] = val1 + 100; matsfondo[rig2][col2] = val2 + 100; matsfondo[rig3][col3] = val3 + 100; x = 0; if (distup >= (maxrig - 2)) { setProperty(scrittafine2, _visible , true); gotoAndPlay (90); } else { punti = ((puntiliv * puntiliv) + (puntiliv * distup)) * puntidoppi; punteggio = punteggio + punti; setProperty(scrittapunti2, _x , (posx + ((distsx + ((maxcol - (distsx + distdx)) / 2)) * larg)) - sfasoriz); setProperty(scrittapunti2, _y , (sfasvert + posy) + ((maxrig - distup) * alt)); scrittapunti2.play(); gotoAndPlay (42); } } } else { matsfondo[rig0][col0] = val0 + 100; matsfondo[rig1][col1] = val1 + 100; matsfondo[rig2][col2] = val2 + 100; matsfondo[rig3][col3] = val3 + 100; x = 0; punti = (puntiliv * puntiliv) * puntidoppi; punteggio = punteggio + punti; setProperty(scrittapunti2, _x , (posx + ((distsx + ((maxcol - (distsx + distdx)) / 2)) * larg)) - sfasoriz); setProperty(scrittapunti2, _y , (sfasvert + posy) + ((maxrig - distup) * alt)); scrittapunti2.play(); gotoAndPlay (42); } } posx = 35; posy = 35; larg = 15; alt = 15; sfasoriz = 8; sfasvert = -10; nummaxliv = 11; nummaxcrediti = 5; numlevel = 0; numrig = 0; numrigrimanenti = 0; numrigeliminate = 0; numcicli = 0; maxrig = 22; maxcol = 10; rig0 = 0; col0 = 0; rigind = 0; colind = Math.floor(maxcol / 2) - 1; verificainiziale = 0; bloccoshift = 0; cicloriga = 0; contacol = 0; alp = 100; punti = 0; punteggio = 0; recordpunti = 10000;
Frame 6
t_pausa = "PAUSE"; t_livello = "LEVEL:"; t_prossimopezzo = "NEXT:"; t_punteggio = "SCORE:"; t_righerimanenti = "LINES:"; t_record = "HI-SCORE";
Frame 7
gotoAndPlay (91);
Frame 8
Mouse.hide(); Creamatrix(); maxpunti = 0; numcrediti = nummaxcrediti; Inizializzalivelli(); punteggio = 0; if (codice != 0) { numlevel = codice; } Statiniz();
Frame 9
numlevel++; Sceglilivello(); numrigrimanenti = numrig; numrigeliminate = 0; tipoprossimo = random(7); i = 0; while (i < maxrig) { j = 0; while (j < maxcol) { Matimage(i, j, matsfondo[i][j]); j++; } i++; } bloccoshift = 0;
Frame 14
tipoinizio = tipoprossimo; tipoprossimo = random(7); Prossimopezzo(); Sceltapezzo(); setProperty(prossimo, _visible , true); x = 1; eval ("contastat" + tipoinizio)++; if (100 < eval ("contastat" + tipoinizio)) { Statnorm(); } else { Statistiche(tipoinizio, eval ("contastat" + tipoinizio)); }
Frame 15
Frame 17
Frame 18
Frame 20
if ((x == 1) && (bloccoshift == 0)) { bloccoshift = 1; puntidoppi = 1; Shiftbasso(); bloccoshift = 0; }
Frame 21
if (x == 1) { if (numcicli == 0) { gotoAndPlay (15); } else if (numcicli == 1) { gotoAndPlay (17); } else if (numcicli == 2) { gotoAndPlay (18); } } else { gotoAndPlay (14); }
Frame 42
bloccoshift = 1; if (cicloriga >= maxrig) { cicloriga = 0; numrigbonus = 0; if (numrigeliminate >= numrig) { bloccoshift = 1; gotoAndPlay (49); } else { bloccoshift = 0; gotoAndPlay (21); } }
Frame 43
contacol = 0; while ((contacol < maxcol) && (cicloriga < maxrig)) { contacol = 0; r = 0; while (r < maxcol) { if (matsfondo[cicloriga][r] != 0) { contacol++; } r++; } if (contacol < maxcol) { cicloriga++; } }
Frame 44
if (cicloriga >= maxrig) { cicloriga = 0; numrigbonus = 0; if (numrigeliminate >= numrig) { bloccoshift = 1; gotoAndPlay (49); } else { bloccoshift = 0; gotoAndPlay (21); } } if (alp == 0) { colon = 0; while (colon < maxcol) { setProperty((("mat" + cicloriga) + "_") + colon, _visible , false); setProperty((("mat" + cicloriga) + "_") + colon, _alpha , 100); colon++; } alp = 100; gotoAndPlay (46); }
Frame 45
alp = alp - 5; colon = 0; while (colon < maxcol) { Matimage2(cicloriga, colon, alp); colon++; } gotoAndPlay (44);
Frame 46
numrigeliminate++; numrigbonus++; if (numrigbonus == 1) { punti = 50; } else if (numrigbonus == 2) { punti = 100; } else if (numrigbonus == 3) { punti = 250; } else if (numrigbonus == 4) { punti = 500; } punteggio = punteggio + punti; if (punti != 0) { setProperty(scrittapunti2, _x , (sfasoriz + posx) + ((Math.floor(maxcol / 2) - 1) * larg)); setProperty(scrittapunti2, _y , (sfasvert + posy) + ((cicloriga + 1) * alt)); scrittapunti2.play(); } if (0 < numrigrimanenti) { numrigrimanenti--; } i = cicloriga; while (0 < i) { j = maxcol - 1; while (j >= 0) { matsfondo[i][j] = matsfondo[i - 1][j]; j--; } i--; } j = 0; while (j < maxcol) { matsfondo[0][j] = 0; j++; } i = 0; while (i < (cicloriga + 1)) { j = 0; while (j < maxcol) { Matimage(i, j, matsfondo[i][j]); j++; } i++; } cicloriga++; gotoAndPlay (42);
Frame 49
cicloriga = 0; cbonus = 0; ccbonus = 0; puntix = 0; contabonus = 1; bloccoshift = 1;
Frame 50
contacol = 0; r = 0; while (r < maxcol) { if (matsfondo[cicloriga][r] == 0) { contacol++; } r++; } if (contacol < maxcol) { cbonus = 1; } cicloriga++;
Frame 51
if (cbonus == 0) { gotoAndPlay (50); }
Frame 53
if (1 >= cicloriga) { gotoAndPlay (90); } if (contabonus < (cicloriga - 2)) { puntix = puntix + (10 * contabonus); contabonus++; j = 0; while (j < maxcol) { Matimage(contabonus, j, 8); j++; } } else { ccbonus = 1; }
Frame 54
if (ccbonus == 0) { gotoAndPlay (53); }
Frame 55
punti = puntix; punteggio = punteggio + punti; if (punti != 0) { setProperty(scrittapunti2, _x , (sfasoriz + posx) + ((Math.floor(maxcol / 2) - 1) * larg)); setProperty(scrittapunti2, _y , (sfasvert + posy) + (cicloriga * alt)); scrittapunti2.play(); }
Frame 87
if (numlevel < 10) { bloccoshift = 0; gotoAndPlay (9); } else { setProperty(scrittafine2, _visible , true); gotoAndPlay (90); }
Frame 89
Mouse.show(); stop();
Frame 90
Mouse.show(); setProperty(prossimo, _visible , false); if (recordpunti < punteggio) { recordpunti = punteggio; } stop();
Frame 91
Frame 209
gotoAndStop (90);
Symbol 26 Button
on (keyPress "<Right>") { if (bloccoshift == 0) { bloccoshift = 1; Shiftdxsx(1); bloccoshift = 0; } } on (keyPress "<Left>") { if (bloccoshift == 0) { bloccoshift = 1; Shiftdxsx(0); bloccoshift = 0; } } on (keyPress "<Down>") { if ((bloccoshift == 0) && (x == 1)) { bloccoshift = 1; puntidoppi = 2; Shiftbasso(); bloccoshift = 0; } } on (keyPress "<Up>") { if (bloccoshift == 0) { bloccoshift = 1; Rotazione(); bloccoshift = 0; } } on (keyPress "p") { if (bloccoshift == 0) { setProperty(scrittapausa2, _visible , true); framepausa = _root._currentframe; gotoAndPlay (89); } } on (keyPress "P") { if (bloccoshift == 0) { setProperty(scrittapausa2, _visible , true); framepausa = _root._currentframe; gotoAndPlay (89); } }
Symbol 33 Button
on (release) { getURL ("http://www.nana1004.com", "_blank"); }
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 17
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 2
stop();
Symbol 87 MovieClip Frame 3
stop();
Symbol 87 MovieClip Frame 4
stop();
Symbol 87 MovieClip Frame 5
stop();
Symbol 87 MovieClip Frame 6
stop();
Symbol 87 MovieClip Frame 7
stop();
Symbol 87 MovieClip Frame 8
stop();
Symbol 117 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 1
stop();
Symbol 195 Button
on (keyPress "p") { Mouse.hide(); setProperty(scrittapausa2, _visible , false); gotoAndPlay(framepausa); } on (keyPress "P") { Mouse.hide(); setProperty(scrittapausa2, _visible , false); gotoAndPlay(framepausa); }
Symbol 212 Button
on (release) { gotoAndPlay (8); }

Library Items

Symbol 1 FontUsed by:2
Symbol 2 TextUses:1Used by:24
Symbol 3 GraphicUsed by:24
Symbol 4 SoundUsed by:24 116
Symbol 5 GraphicUsed by:24
Symbol 6 GraphicUsed by:24
Symbol 7 GraphicUsed by:24
Symbol 8 GraphicUsed by:24
Symbol 9 GraphicUsed by:24
Symbol 10 GraphicUsed by:24
Symbol 11 GraphicUsed by:24
Symbol 12 GraphicUsed by:24
Symbol 13 GraphicUsed by:24
Symbol 14 GraphicUsed by:24
Symbol 15 GraphicUsed by:24
Symbol 16 GraphicUsed by:24
Symbol 17 GraphicUsed by:24
Symbol 18 GraphicUsed by:24
Symbol 19 GraphicUsed by:24
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23Used by:Timeline
Symbol 25 GraphicUsed by:Timeline
Symbol 26 ButtonUsed by:Timeline
Symbol 27 GraphicUsed by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:33
Symbol 30 BitmapUsed by:31 213
Symbol 31 GraphicUses:30Used by:33
Symbol 32 GraphicUsed by:33
Symbol 33 ButtonUses:29 31 32Used by:58
Symbol 34 FontUsed by:35
Symbol 35 TextUses:34Used by:58
Symbol 36 GraphicUsed by:58  Timeline
Symbol 37 GraphicUsed by:46
Symbol 38 GraphicUsed by:46
Symbol 39 GraphicUsed by:46
Symbol 40 GraphicUsed by:46
Symbol 41 GraphicUsed by:46
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 SoundUsed by:46
Symbol 45 SoundUsed by:46
Symbol 46 ButtonUses:37 38 39 40 41 42 43 44 45Used by:58
Symbol 47 GraphicUsed by:57
Symbol 48 GraphicUsed by:57
Symbol 49 GraphicUsed by:57
Symbol 50 GraphicUsed by:57
Symbol 51 GraphicUsed by:57
Symbol 52 GraphicUsed by:57
Symbol 53 GraphicUsed by:57
Symbol 54 GraphicUsed by:57
Symbol 55 SoundUsed by:57
Symbol 56 SoundUsed by:57
Symbol 57 ButtonUses:47 48 49 50 51 52 53 54 55 56Used by:58
Symbol 58 MovieClipUses:33 35 36 46 57Used by:Timeline
Symbol 59 GraphicUsed by:60 61
Symbol 60 MovieClipUses:59Used by:203  Timeline
Symbol 61 MovieClipUses:59Used by:Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 FontUsed by:64
Symbol 64 TextUses:63Used by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 FontUsed by:67 70 72 101 112
Symbol 67 EditableTextUses:66Used by:Timeline
Symbol 68 FontUsed by:69 71 100 102
Symbol 69 EditableTextUses:68Used by:Timeline
Symbol 70 EditableTextUses:66Used by:Timeline
Symbol 71 EditableTextUses:68Used by:Timeline
Symbol 72 EditableTextUses:66Used by:Timeline
Symbol 73 FontUsed by:74
Symbol 74 EditableTextUses:73Used by:77
Symbol 75 FontUsed by:76
Symbol 76 EditableTextUses:75Used by:77
Symbol 77 MovieClipUses:74 76Used by:Timeline
Symbol 78 GraphicUsed by:87 137 187
Symbol 79 GraphicUsed by:87 188
Symbol 80 GraphicUsed by:87 188
Symbol 81 GraphicUsed by:87 189
Symbol 82 GraphicUsed by:87 128 190
Symbol 83 GraphicUsed by:87 191
Symbol 84 GraphicUsed by:87 192
Symbol 85 GraphicUsed by:87 193
Symbol 86 GraphicUsed by:87 157
Symbol 87 MovieClipUses:78 79 80 81 82 83 84 85 86Used by:Timeline
Symbol 88 FontUsed by:89 180 181 182 183 184 185 186 196 199 200 201 202
Symbol 89 EditableTextUses:88Used by:94
Symbol 90 GraphicUsed by:94 116
Symbol 91 GraphicUsed by:94 116
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94 116
Symbol 94 MovieClipUses:89 90 91 92 93Used by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 GraphicUsed by:99
Symbol 97 FontUsed by:98
Symbol 98 TextUses:97Used by:99
Symbol 99 MovieClipUses:96 98Used by:Timeline
Symbol 100 EditableTextUses:68Used by:Timeline
Symbol 101 EditableTextUses:66Used by:Timeline
Symbol 102 EditableTextUses:68Used by:Timeline
Symbol 103 FontUsed by:104
Symbol 104 TextUses:103Used by:111
Symbol 105 GraphicUsed by:111
Symbol 106 FontUsed by:107
Symbol 107 TextUses:106Used by:111
Symbol 108 FontUsed by:109
Symbol 109 TextUses:108Used by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:104 105 107 109 110Used by:Timeline
Symbol 112 EditableTextUses:66Used by:Timeline
Symbol 113 GraphicUsed by:116
Symbol 114 GraphicUsed by:116
Symbol 115 SoundUsed by:116
Symbol 116 ButtonUses:90 91 113 93 114 115 4Used by:117
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 118 GraphicUsed by:128
Symbol 119 GraphicUsed by:128
Symbol 120 GraphicUsed by:128
Symbol 121 GraphicUsed by:128
Symbol 122 GraphicUsed by:128
Symbol 123 GraphicUsed by:128
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 SoundUsed by:128
Symbol 128 ButtonUses:118 119 120 121 122 123 82 124 125 126 127Used by:129
Symbol 129 MovieClipUses:128Used by:Timeline
Symbol 130 GraphicUsed by:137
Symbol 131 GraphicUsed by:137
Symbol 132 GraphicUsed by:137
Symbol 133 GraphicUsed by:137
Symbol 134 GraphicUsed by:137
Symbol 135 SoundUsed by:137
Symbol 136 SoundUsed by:137  Timeline
Symbol 137 ButtonUses:130 131 132 133 134 78 135 136Used by:138
Symbol 138 MovieClipUses:137Used by:Timeline
Symbol 139 GraphicUsed by:149
Symbol 140 GraphicUsed by:149
Symbol 141 GraphicUsed by:149
Symbol 142 GraphicUsed by:149
Symbol 143 GraphicUsed by:149
Symbol 144 GraphicUsed by:149
Symbol 145 GraphicUsed by:149
Symbol 146 GraphicUsed by:149
Symbol 147 SoundUsed by:149
Symbol 148 SoundUsed by:149
Symbol 149 ButtonUses:139 140 141 142 143 144 145 146 147 148Used by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 GraphicUsed by:157
Symbol 152 GraphicUsed by:157
Symbol 153 GraphicUsed by:157
Symbol 154 GraphicUsed by:157
Symbol 155 SoundUsed by:157
Symbol 156 SoundUsed by:157
Symbol 157 ButtonUses:151 152 153 86 154 155 156Used by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 GraphicUsed by:169 170
Symbol 160 GraphicUsed by:169 170
Symbol 161 GraphicUsed by:169 170
Symbol 162 GraphicUsed by:169 170
Symbol 163 GraphicUsed by:169 170
Symbol 164 GraphicUsed by:169 170
Symbol 165 GraphicUsed by:169 170
Symbol 166 GraphicUsed by:169 170
Symbol 167 SoundUsed by:169 170
Symbol 168 SoundUsed by:169 170
Symbol 169 ButtonUses:159 160 161 162 163 164 165 166 167 168Used by:171
Symbol 170 ButtonUses:159 160 161 162 163 164 165 166 167 168Used by:171
Symbol 171 MovieClipUses:169 170Used by:Timeline
Symbol 172 GraphicUsed by:178
Symbol 173 GraphicUsed by:178
Symbol 174 GraphicUsed by:178
Symbol 175 GraphicUsed by:178
Symbol 176 SoundUsed by:178
Symbol 177 SoundUsed by:178
Symbol 178 ButtonUses:172 173 174 175 176 177Used by:179
Symbol 179 MovieClipUses:178Used by:Timeline
Symbol 180 EditableTextUses:88Used by:Timeline
Symbol 181 EditableTextUses:88Used by:Timeline
Symbol 182 EditableTextUses:88Used by:Timeline
Symbol 183 EditableTextUses:88Used by:Timeline
Symbol 184 EditableTextUses:88Used by:Timeline
Symbol 185 EditableTextUses:88Used by:Timeline
Symbol 186 EditableTextUses:88Used by:Timeline
Symbol 187 MovieClipUses:78Used by:194
Symbol 188 MovieClipUses:79 80Used by:194
Symbol 189 MovieClipUses:81Used by:194
Symbol 190 MovieClipUses:82Used by:194
Symbol 191 MovieClipUses:83Used by:194
Symbol 192 MovieClipUses:84Used by:194
Symbol 193 MovieClipUses:85Used by:194
Symbol 194 MovieClipUses:187 188 189 190 191 192 193Used by:Timeline
Symbol 195 ButtonUsed by:Timeline
Symbol 196 TextUses:88Used by:203
Symbol 197 FontUsed by:198
Symbol 198 TextUses:197Used by:203
Symbol 199 TextUses:88Used by:203
Symbol 200 TextUses:88Used by:203
Symbol 201 TextUses:88Used by:203
Symbol 202 TextUses:88Used by:203
Symbol 203 MovieClipUses:60 196 198 199 200 201 202Used by:Timeline
Symbol 204 GraphicUsed by:212
Symbol 205 FontUsed by:206 208 209
Symbol 206 TextUses:205Used by:207
Symbol 207 MovieClipUses:206Used by:212
Symbol 208 TextUses:205Used by:212
Symbol 209 TextUses:205Used by:212
Symbol 210 GraphicUsed by:212
Symbol 211 SoundUsed by:212
Symbol 212 ButtonUses:204 207 208 209 210 211Used by:Timeline
Symbol 213 GraphicUses:30Used by:Timeline
Symbol 214 GraphicUsed by:Timeline
Symbol 215 SoundUsed by:Timeline
Symbol 216 FontUsed by:217
Symbol 217 TextUses:216Used by:Timeline
Symbol 218 SoundUsed by:Timeline
Symbol 219 SoundUsed by:Timeline
Symbol 220 SoundUsed by:Timeline
Symbol 221 SoundUsed by:Timeline

Instance Names

"scrittapunti"Frame 8Symbol 77 MovieClip
"mat"Frame 8Symbol 87 MovieClip
"scrittapausa"Frame 8Symbol 95 MovieClip
"scrittafine"Frame 8Symbol 99 MovieClip
"barra0"Frame 8Symbol 117 MovieClip
"barra1"Frame 8Symbol 129 MovieClip
"barra2"Frame 8Symbol 138 MovieClip
"barra3"Frame 8Symbol 150 MovieClip
"barra4"Frame 8Symbol 158 MovieClip
"barra5"Frame 8Symbol 171 MovieClip
"barra6"Frame 8Symbol 179 MovieClip
"prossimo"Frame 14Symbol 194 MovieClip
"pezzo0"Symbol 194 MovieClip Frame 1Symbol 187 MovieClip
"pezzo1"Symbol 194 MovieClip Frame 1Symbol 188 MovieClip
"pezzo2"Symbol 194 MovieClip Frame 1Symbol 189 MovieClip
"pezzo3"Symbol 194 MovieClip Frame 1Symbol 190 MovieClip
"pezzo4"Symbol 194 MovieClip Frame 1Symbol 191 MovieClip
"pezzo5"Symbol 194 MovieClip Frame 1Symbol 192 MovieClip
"pezzo6"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip

Labels

"preloader"Frame 1
"codice"Frame 5
"inizializza"Frame 8
"implivello"Frame 9
"nuovopezzo"Frame 14
"shift_0"Frame 15
"shift_1"Frame 17
"shift_2"Frame 18
"ciclo"Frame 21
"eliminariga"Frame 42
"alpha"Frame 44
"elimina"Frame 46
"prossimolivello"Frame 49
"ciclobonus"Frame 50
"bonuslivello"Frame 53
"bonuspunti"Frame 55
"pausa"Frame 89
"fine"Frame 90
"intro"Frame 91

Dynamic Text Variables

t_livelloSymbol 67 EditableText""
numrigrimanentiSymbol 69 EditableText""
t_punteggioSymbol 70 EditableText""
punteggioSymbol 71 EditableText""
t_righerimanentiSymbol 72 EditableText""
../:puntiSymbol 74 EditableText""
../:puntiSymbol 76 EditableText""
../:t_pausaSymbol 89 EditableText"PAUSED"
numlevelSymbol 100 EditableText""
t_recordSymbol 101 EditableText""
recordpuntiSymbol 102 EditableText""
t_prossimopezzoSymbol 112 EditableText""
contastat0Symbol 180 EditableText""
contastat1Symbol 181 EditableText""
contastat2Symbol 182 EditableText""
contastat4Symbol 183 EditableText""
contastat3Symbol 184 EditableText""
contastat6Symbol 185 EditableText""
contastat5Symbol 186 EditableText""




http://swfchan.com/23/114375/info.shtml
Created: 10/3 -2019 19:52:24 Last modified: 10/3 -2019 19:52:24 Server time: 06/05 -2024 14:17:51