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Fun and Burger.swf

This is the info page for
Flash #114432

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="굴림" size="12" color="#ffffff"></font></p>

ActionScript [AS1/AS2]

Frame 31
totalBytes = _root.getBytesTotal(); this.onEnterFrame = function () { loadBytes = _root.getBytesLoaded(); txt = Math.floor((loadBytes / totalBytes) * 100); if (txt >= 99) { gotoAndStop (32); delete this.onEnterFrame; } };
Frame 32
stop(); fscommand ("fullscreen", false); fscommand ("showmenu", false); fscommand ("allowscale", false); System.useCodepage = true; var GameStartFlag = 0; var NowLevel = 1; var NowPoint = 0; var preUserid = ""; var prePoint = 0; var preEof; var soundChk = 0; helpSound = new Sound(this); helpSound.attachSound("helpSound"); introSound = new Sound(this); introSound.attachSound("introSound"); introSound.start(0, 100); preUserid = cUserid; prePoint = JumSu; preEof = ChkData; userid = preUserid; preJumsu = prePoint; aaaa = preJumsu;
Frame 33
function initgame() { now = 0; if (soundchk == 0) { bgSound.start(0, 100000); } cursorPosition = 1; nHamTyp = new Array(); isGamePlay = true; hamNum = 0; hamNum1 = 0; Seconds = 0; hamCount = 0; jungCount = 0; xposcount = 1; gameCount = 1; chkMovie = 0; BonusChk = 0; AddBonusTime = 0; thisH = 0; ODap = 0; nScore = 0; score = 0; jumsuCount = 0; gamelevel = leveljumsu[level]; i = 1; while (i <= 100) { attachMovie("blankMC", "addmenu" + i, i + 200); _root["addmenu" add i]._x = -200; _root["addmenu" add i]._y = 100; i++; } gameready(); } function gameready() { delete hamTyp1[thisH]; i = 0; while (i <= (_root.hamNum1 + 1)) { j = 0; while (j < 4) { _root.make["ham" + (i + 1)][j].removeMovieClip(); j++; } i++; } gamestart(); intervalID = setInterval(time_reduce, 1000); } function gamestart() { if (soundchk == 0) { nextSound.start(); } if (level > 3) { hamNum = 8; } else { hamNum = random(6) + 3; } hamTyp = new Array(); hamTyp[hamCount] = new Array(); i = 0; while (i < hamNum) { hamTyp[hamCount].push(random(7) + 2); i++; } hamTyp[hamCount].unshift(9); hamTyp[hamCount].push(1); hamTyp[hamCount].reverse(); k = 0; while (k < 100) { if (hamCount == k) { hamTyp1[k] = hamTyp[k]; this["hamNuma" + k] = hamNum; } k++; } aaa = eval ("addmenu" + (hamCount + 1)); if (chkMovie == 0) { hamTyp1 = new Array(); hamTyp1[jungCount] = new Array(); hamNum1 = hamNum; bbb = aaa; chkMovie = 1; Seconds = 11; hamTyp1[_root.jungCount] = hamTyp[_root.jungCount]; } gameset(); } function gameset() { isGamePlay = true; i = 0; while (i <= (_root.hamNum + 1)) { _root.aaa.attachMovie("menu" + _root.hamTyp[hamCount][i], "s" + (i + 1), (i + 20) * (hamCount + 1)); _root.aaa["s" + (i + 1)]._xscale = 90; _root.aaa["s" + (i + 1)]._yscale = 90; _root.aaa["s" + (i + 1)]._y = (-i) * 10; i++; } } function gamepass() { if (gamelevel <= nScore) { i = 0; while (i <= (_root.hamNum1 + 1)) { _root.bbb["s" + (i + 1)].removeMovieClip(); _root.make["ham" + (i + 1)].removeMovieClip(); i++; } clearInterval(intervalID); hamNum = 0; hamNum1 = 0; i = 1; while (i <= 100) { this["addmenu" add i].removeMovieClip(); i++; } k = 0; while (k < 15) { this["hamNuma" + k] = ""; k++; } delete _root.nHamTyp; isGamePlay = false; thisH = 0; attachMovie("bonusMC", "bonusMC", 100); bonusMC._x = 0; bonusMC._y = 0; } else { delete _root.nHamTyp; isGamePlay = true; thisH = 0; if (hamCount == jungCount) { Seconds = 11; } else { Seconds = 0; } this["addmenu" add jungCount].removeMovieClip(); i = 0; while (i <= (_root.hamNum1 + 1)) { _root.bbb["s" + (i + 1)].removeMovieClip(); _root.make["ham" + (i + 1)].removeMovieClip(); i++; } nHamTyp = new Array(); abab = eval ("hamNuma" + jungCount); hamNum1 = abab; chkMovie = 1; bbb = eval ("addmenu" + (jungCount + 1)); } } function gamenopass() { delete _root.nHamTyp; isGamePlay = true; i = 0; while (i <= (_root.thisH + 1)) { _root.make["ham" + (i + 1)].removeMovieClip(); i++; } nHamTyp = new Array(); abab = eval ("hamNuma" + jungCount); hamNum1 = abab; chkMovie = 1; thisH = 0; } function time_reduce() { if (isGamePlay == true) { Seconds = Seconds + 1; } } function gamerule() { if (isGamePlay == true) { if (soundchk == 0) { hamSound.start(0, 1); } _root.make["h" + cursorPosition].duplicateMovieClip("ham" + (_root.thisH + 1), _root.thisH + 10); _root.make["ham" + (_root.thisH + 1)]._x = 552; _root.make["ham" + (_root.thisH + 1)]._y = 260 - (_root.thisH * 10); _root.make["ham" + (_root.thisH + 1)].targetX = 200; if (_root.thisH > 0) { _root.make["ham" + (_root.thisH + 1)].targetY = _root.make["ham" + _root.thisH].targetY - _root["sTyp" + _root.nHamTyp[thisH - 1]]; } else { _root.make["ham" + (_root.thisH + 1)].targetY = 445; } _root.make["ham" + (_root.thisH + 1)].isPlay = true; _root.nHamTyp.push(cursorPosition); if (cursorPosition == _root.hamTyp1[_root.jungCount][_root.thisH]) { } else { if (soundchk == 0) { badSound.start(); } jumsuCount = 0; attachMovie("failMC", "failMC", 1001); failMC._x = 150; failMC._y = 150; } _root.thisH = _root.thisH + 1; } } function actionresult() { if (isGamePlay == true) { isGamePlay = false; i = 0; while (i < (hamNum1 + 2)) { if (_root.nHamTyp[i] != _root.hamTyp1[_root.jungCount][i]) { isGood = false; } else { isGood = true; } i++; } if (isGood == true) { if (soundchk == 0) { goodSound.start(); } if (_root.jungCount > 4) { _root.jungCount = _root.jungCount + 1; } else { _root.jungCount = _root.jungCount + 1; } gameCount = gameCount - 1; ODap = ODap + 1; jumsuCount = jumsuCount + 1; nScore = nScore + (100 * jumsuCount); score = score + (100 * jumsuCount); attachMovie("successMC", "successMC", 1001); successMC._x = 100; successMC._y = 100; if (jumsuCount > 1) { attachMovie("comboMC", "comboMC", 1002); comboMC._x = 260; comboMC._y = 180; } } else { if (soundchk == 0) { badSound.start(); } jumsuCount = 0; attachMovie("failMC", "failMC", 1001); failMC._x = 150; failMC._y = 150; } isGood = false; } } stop(); fscommand ("fullscreen", false); fscommand ("showmenu", false); fscommand ("allowscale", false); System.useCodepage = true; bgSound = new Sound(this); bgSound.attachSound("bgSound"); hamSound = new Sound(this); hamSound.attachSound("hamSound"); nextSound = new Sound(this); nextSound.attachSound("nextSound"); badSound = new Sound(this); badSound.attachSound("badSound"); goodSound = new Sound(this); goodSound.attachSound("goodSound"); leveljumsu = new Array(1500, 4000, 7000, 12000, 20000, 100000, 99999999); level = 0; soundchk = 0; initgame(); this.onEnterFrame = function () { if (isGamePlay == true) { if (gameCount > 5) { isGamePlay = false; clearInterval(intervalID); attachMovie("gameover", "gameover", 1010); gameover._x = 0; gameover._y = 0; } if (level > 3) { nlevel = 4; timebar.gotoAndStop((Seconds + 1) * 3); chkSeconds = 3; } else if (level == 3) { nlevel = level; timebar.gotoAndStop((Seconds + 1) * 2); chkSeconds = 5; } else { nlevel = level; timebar.gotoAndStop(Seconds + 1); chkSeconds = 10 - (nlevel * 2); } if (Seconds >= chkSeconds) { hamCount = hamCount + 1; gameCount = gameCount + 1; xpos = hamCount; while (xpos > 0) { ccc = eval ("addmenu" + xpos); _root.bbb._x = 20 + (110 * (_root.hamCount - (_root.jungCount + 1))); if (bbb != ccc) { _root.ccc._x = 20 + (110 * (_root.hamCount - xpos)); } xpos--; } gamestart(); Seconds = 0; } } }; gameFause.onRelease = function () { if (isGamePlay == false) { isGamePlay = true; this.gotoAndStop(1); } else { isGamePlay = false; this.gotoAndStop(2); attachMovie("gameFauseMC", "gameFauseMC", 1001); gameFauseMC._x = 0; gameFauseMC._y = 0; } }; soundMC.onRelease = function () { if (soundchk == 0) { soundchk = 1; this.gotoAndStop(2); now = bgSound.position / 1000; stopAllSounds(); } else { soundchk = 0; this.gotoAndStop(1); bgSound.start(now, 100); } }; cursorMove = new Object(); cursorMove.onKeyDown = function () { if (isGamePlay == true) { if ((Key.getCode() == 36) || (Key.getCode() == 103)) { cursorPosition = 2; cursor._x = 12; cursor._y = 159; gamerule(); } if ((Key.getCode() == 38) || (Key.getCode() == 104)) { cursorPosition = 4; cursor._x = 91; cursor._y = 159; gamerule(); } if ((Key.getCode() == 33) || (Key.getCode() == 105)) { cursorPosition = 5; cursor._x = 170; cursor._y = 159; gamerule(); } if ((Key.getCode() == 37) || (Key.getCode() == 100)) { cursorPosition = 3; cursor._x = 12; cursor._y = 238; gamerule(); } if (Key.getCode() == 101) { cursorPosition = 8; cursor._x = 91; cursor._y = 238; gamerule(); } if ((Key.getCode() == 39) || (Key.getCode() == 102)) { cursorPosition = 7; cursor._x = 170; cursor._y = 238; gamerule(); } if (Key.getCode() == 97) { cursorPosition = 1; cursor._x = 12; cursor._y = 316; gamerule(); } if ((Key.getCode() == 40) || (Key.getCode() == 98)) { cursorPosition = 6; cursor._x = 91; cursor._y = 316; gamerule(); } if ((Key.getCode() == 34) || (Key.getCode() == 99)) { cursorPosition = 9; cursor._x = 170; cursor._y = 316; gamerule(); } if (Key.getCode() == 13) { actionresult(); } if (Key.getCode() == 32) { actionresult(); } if (Key.isDown(35)) { actionresult(); } } }; Key.addListener(cursorMove); clickMC.onRelease = function () { actionresult(); };
Instance of Symbol 220 MovieClip in Frame 33
on (release) { if (_root.isGamePlay == true) { _root.cursorPosition = 8; _root.cursor._x = 91; _root.cursor._y = 238; _root.gamerule(); } }
Symbol 11 MovieClip [comboMC] Frame 1
score1 = _root.jumsuCount; var s3 = Math.floor((score1 % 1000) / 100); var s2 = Math.floor((score1 % 100) / 10); var s1 = Math.floor(score1 % 10); if (((s3 == 0) && (s2 == 0)) && (s1 != 0)) { this.attachMovie("combo" + s1, "combo" + s1, 2002); this["combo" + s1]._x = 50; this["combo" + s1]._y = 28; } else if ((s3 == 0) && (s2 != 0)) { this.attachMovie("combo" + s2, "combo" + s2, 2003); this["combo" + s2]._x = 30; this["combo" + s2]._y = 28; this.attachMovie("combo" + s1, "combo" + s1, 2002); this["combo" + s1]._x = 55; this["combo" + s1]._y = 28; } else if (s3 != 0) { this.attachMovie("combo" + s2, "combo" + s2, 2004); this["combo" + s2]._x = 5; this["combo" + s2]._y = 28; this.attachMovie("combo" + s1, "combo" + s1, 2003); this["combo" + s1]._x = 30; this["combo" + s1]._y = 28; this.attachMovie("combo" + s1, "combo" + s1, 2002); this["combo" + s1]._x = 55; this["combo" + s1]._y = 28; }
Symbol 11 MovieClip [comboMC] Frame 20
this.removeMovieClip();
Symbol 11 MovieClip [comboMC] Frame 29
this.removeMovieClip();
Symbol 14 MovieClip [combo9] Frame 1
stop();
Symbol 17 MovieClip [combo8] Frame 1
stop();
Symbol 20 MovieClip [combo7] Frame 1
stop();
Symbol 23 MovieClip [combo6] Frame 1
stop();
Symbol 26 MovieClip [combo5] Frame 1
stop();
Symbol 29 MovieClip [combo4] Frame 1
stop();
Symbol 32 MovieClip [combo3] Frame 1
stop();
Symbol 35 MovieClip [combo2] Frame 1
stop();
Symbol 38 MovieClip [combo1] Frame 1
stop();
Symbol 47 MovieClip [bonusJumsuMC] Frame 1
ncoke = _root.AddBonusTime; ncokejum = _root.AddBonusTime * 100;
Symbol 47 MovieClip [bonusJumsuMC] Frame 30
stop(); _parent.resetting(); this.removeMovieClip();
Symbol 52 MovieClip [bonusClearJumsuMC] Frame 1
ncoke = _root.AddBonusTime; ncokejum = _root.AddBonusTime * 100;
Symbol 52 MovieClip [bonusClearJumsuMC] Frame 30
stop(); _parent.resetting(); this.removeMovieClip();
Symbol 62 Button
on (release) { _root.level = 0; _root.initgame(); gameFause._visible = true; this.removeMovieClip(); }
Symbol 71 Button
on (release) { i = 1; while (i <= 100) { _root["addmenu" add i].removeMovieClip(); i++; } _root.gotoAndStop(3); Key.removeListener(_root.cursorMove); _root.attachMovie("introMC", "introMC", 1002); _root.introMC._x = 0; _root.introMC._y = 0; _root.introSound.start(0, 100); this.removeMovieClip(); }
Symbol 77 Button
on (release) { loadVar = new LoadVars(); loadVar.CP = 2; loadVar.send("http://www.fun2fun.co.kr/CpClick.asp?CP=2&", loadVar, "POST"); }
Symbol 80 Button
on (release) { loadVar = new LoadVars(); loadVar.CP = 2; loadVar.send("http://www.fun2fun.co.kr/CpClick.asp?CP=2&", loadVar, "POST"); }
Symbol 82 MovieClip [gameover] Frame 1
stop(); _root.bgSound.stop(); score1 = _root.score; if (_root.preJumsu < score1) { _root.JumSu = score1; }
Symbol 90 Button
on (release) { _root.gotoAndStop("A1"); _root.helpSound.stop(); _root.howgame.removeMovieClip(); }
Symbol 98 MovieClip Frame 1
this.onRelease = function () { if (_root.BonusChk == 1) { _root.AddBonusTime = _root.AddBonusTime + 1; _root.score = _root.score + 100; this._visible = 0; } };
Symbol 101 MovieClip Frame 20
stop(); _root.BonusChk = 1;
Symbol 103 MovieClip Frame 1
stop();
Symbol 104 MovieClip [bonusMC] Frame 1
function time_reduce1() { BonusSeconds = BonusSeconds + 1; } function resetting() { _root.level = _root.level + 1; _root.cursorPosition = 1; _root.nHamTyp = new Array(); _root.isGamePlay = true; _root.hamNum = 0; _root.hamNum1 = 0; _root.Seconds = 0; _root.hamCount = 0; _root.jungCount = 0; _root.xposcount = 1; _root.gameCount = 1; _root.chkMovie = 0; _root.BonusChk = 0; _root.AddBonusTime = 0; _root.thisH = 0; _root.ODap = 0; _root.jumsuCount = 0; _root.gamelevel = _root.leveljumsu[_root.level]; i = 1; while (i <= 100) { _root["addmenu" add i].removeMovieClip(); _root.attachMovie("blankMC", "addmenu" + i, i + 200); _root["addmenu" add i]._x = -200; _root["addmenu" add i]._y = 100; i++; } _root.gameready(); this.removeMovieClip(); } stop(); if (_root.level == 0) { levelCount = 21; } else if (_root.level == 1) { gotoAndStop(_root.level + 1); levelCount = 28; } else if (_root.level == 2) { gotoAndStop(_root.level + 1); levelCount = 32; } else if (_root.level == 3) { gotoAndStop(_root.level + 1); levelCount = 45; } else { gotoAndStop (5); levelCount = 50; } intervalID1 = setInterval(time_reduce1, 1000); BonusSeconds = 0; thisbonusChk = 0; this.onEnterFrame = function () { if (thisbonusChk == 0) { btimer.gotoAndStop(BonusSeconds); if ((BonusSeconds > 20) || (_root.AddBonusTime == levelCount)) { thisbonusChk = 1; clearInterval(intervalID1); if (_root.AddBonusTime == levelCount) { _root.score = _root.score + 500; _root.score = _root.score + (20 - BonusSeconds); this.attachMovie("bonusClearJumsuMC", "bonusClearJumsuMC", 1200); bonusClearJumsuMC._x = 130; bonusClearJumsuMC._y = 120; } else { this.attachMovie("bonusJumsuMC", "bonusJumsuMC", 1200); bonusJumsuMC._x = 130; bonusJumsuMC._y = 120; } } } };
Symbol 104 MovieClip [bonusMC] Frame 2
stop();
Symbol 104 MovieClip [bonusMC] Frame 3
stop();
Symbol 104 MovieClip [bonusMC] Frame 4
stop();
Symbol 104 MovieClip [bonusMC] Frame 5
stop();
Symbol 107 MovieClip [failMC] Frame 1
_root.isGamePlay = false;
Symbol 107 MovieClip [failMC] Frame 20
_root.gamenopass(); this.removeMovieClip();
Symbol 110 MovieClip [successMC] Frame 1
_root.isGamePlay = false;
Symbol 110 MovieClip [successMC] Frame 20
_root.gamepass(); this.removeMovieClip();
Symbol 122 MovieClip [gameFauseMC] Frame 1
fauseregame.onRelease = function () { _root.isGamePlay = true; _root.gameFause.gotoAndStop(1); _root.gameFauseMC.removeMovieClip(); };
Symbol 143 Button
on (release) { _root.introSound.stop(); _root.gotoAndStop("A1"); _root.introMC.removeMovieClip(); }
Symbol 148 Button
on (release) { this._visible = 0; _root.attachMovie("howgame", "howgame", 0); howgame._x = 0; howgame._y = 0; _root.introSound.stop(); _root.helpSound.start(0, 10); }
Symbol 150 Button
on (release) { loadVar = new LoadVars(); loadVar.CP = 2; loadVar.send("http://www.fun2fun.co.kr/CpClick.asp?CP=2&", loadVar, "POST"); }
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 2
stop();
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
stop();
Symbol 202 MovieClip Frame 1
stop();
Symbol 212 Button
on (release) { if (_root.isGamePlay == true) { _root.cursorPosition = 2; _root.cursor._x = 12; _root.cursor._y = 159; _root.gamerule(); } }
Symbol 213 Button
on (release) { if (_root.isGamePlay == true) { _root.cursorPosition = 4; _root.cursor._x = 91; _root.cursor._y = 159; _root.gamerule(); } }
Symbol 214 Button
on (release) { if (_root.isGamePlay == true) { _root.cursorPosition = 5; _root.cursor._x = 170; _root.cursor._y = 159; _root.gamerule(); } }
Symbol 215 Button
on (release) { if (_root.isGamePlay == true) { _root.cursorPosition = 3; _root.cursor._x = 12; _root.cursor._y = 238; _root.gamerule(); } }
Symbol 216 Button
on (release) { if (_root.isGamePlay == true) { _root.cursorPosition = 7; _root.cursor._x = 170; _root.cursor._y = 238; _root.gamerule(); } }
Symbol 217 Button
on (release) { if (_root.isGamePlay == true) { _root.cursorPosition = 1; _root.cursor._x = 12; _root.cursor._y = 316; _root.gamerule(); } }
Symbol 218 Button
on (release) { if (_root.isGamePlay == true) { _root.cursorPosition = 6; _root.cursor._x = 91; _root.cursor._y = 316; _root.gamerule(); } }
Symbol 219 Button
on (release) { if (_root.isGamePlay == true) { _root.cursorPosition = 9; _root.cursor._x = 170; _root.cursor._y = 316; _root.gamerule(); } }

Library Items

Symbol 1 Sound [hamSound]
Symbol 2 Sound [badSound]
Symbol 3 Sound [introSound]
Symbol 4 Sound [bonusSound]
Symbol 5 Sound [goodSound]
Symbol 6 Sound [helpSound]
Symbol 7 Sound [nextSound]
Symbol 8 Sound [bgSound]
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClip [comboMC]Uses:10
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClip [combo9]Uses:13
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClip [combo8]Uses:16
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClip [combo7]Uses:19
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClip [combo6]Uses:22
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClip [combo5]Uses:25
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClip [combo4]Uses:28
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClip [combo3]Uses:31
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClip [combo2]Uses:34
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClip [combo1]Uses:37
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClip [combo0]Uses:40
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:47
Symbol 44 FontUsed by:45 46 50 51 65 206 207 208 209
Symbol 45 EditableTextUses:44Used by:47
Symbol 46 EditableTextUses:44Used by:47
Symbol 47 MovieClip [bonusJumsuMC]Uses:43 45 46
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:52
Symbol 50 EditableTextUses:44Used by:52
Symbol 51 EditableTextUses:44Used by:52
Symbol 52 MovieClip [bonusClearJumsuMC]Uses:49 50 51
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:82
Symbol 55 BitmapUsed by:56 60
Symbol 56 GraphicUses:55Used by:62
Symbol 57 GraphicUsed by:59 62
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:57 58Used by:62 71 90 121 143 148
Symbol 60 GraphicUses:55Used by:62
Symbol 61 SoundUsed by:62 71 90 121 143 148
Symbol 62 ButtonUses:56 59 60 57 61Used by:82
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:82
Symbol 65 EditableTextUses:44Used by:82
Symbol 66 BitmapUsed by:67 68 69 70
Symbol 67 GraphicUses:66Used by:71
Symbol 68 GraphicUses:66Used by:71
Symbol 69 GraphicUses:66Used by:71
Symbol 70 GraphicUses:66Used by:71
Symbol 71 ButtonUses:67 68 59 69 70 61Used by:82
Symbol 72 GraphicUsed by:77
Symbol 73 GraphicUsed by:77
Symbol 74 FontUsed by:76
Symbol 75 Font
Symbol 76 EditableTextUses:74Used by:77
Symbol 77 ButtonUses:72 73 76Used by:82 91 122  Timeline
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 ButtonUses:79Used by:82
Symbol 81 SoundUsed by:82
Symbol 82 MovieClip [gameover]Uses:54 62 64 65 71 77 80 81
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClipUses:84Used by:91
Symbol 86 BitmapUsed by:87 88 89
Symbol 87 GraphicUses:86Used by:90 143
Symbol 88 GraphicUses:86Used by:90 143
Symbol 89 GraphicUses:86Used by:90 143
Symbol 90 ButtonUses:87 88 59 89 61Used by:91
Symbol 91 MovieClip [howgame]Uses:85 90 77
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:104
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:98
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClipUses:95 97Used by:104
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClipUses:100Used by:104
Symbol 102 GraphicUsed by:103 150 202
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClip [bonusMC]Uses:93 98 101 103
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClip [failMC]Uses:106
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:110
Symbol 110 MovieClip [successMC]Uses:109
Symbol 111 MovieClip [blankMC]
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:122
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:122
Symbol 116 BitmapUsed by:117 118 119 120
Symbol 117 GraphicUses:116Used by:121
Symbol 118 GraphicUses:116Used by:121
Symbol 119 GraphicUses:116Used by:121
Symbol 120 GraphicUses:116Used by:121
Symbol 121 ButtonUses:117 118 59 119 120 61Used by:122
Symbol 122 MovieClip [gameFauseMC]Uses:113 115 121 77
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClip [menu9]Uses:123Used by:210
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClip [menu8]Uses:125Used by:210
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClip [menu7]Uses:127Used by:210
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClip [menu6]Uses:129Used by:210
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClip [menu5]Uses:131Used by:210
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClip [menu4]Uses:133Used by:210
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClip [menu3]Uses:135Used by:210
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClip [menu2]Uses:137Used by:210
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClip [menu1]Uses:139Used by:210
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:149
Symbol 143 ButtonUses:87 88 59 89 61Used by:149
Symbol 144 BitmapUsed by:145 146 147
Symbol 145 GraphicUses:144Used by:148
Symbol 146 GraphicUses:144Used by:148
Symbol 147 GraphicUses:144Used by:148
Symbol 148 ButtonUses:145 59 146 147 61Used by:149
Symbol 149 MovieClip [introMC]Uses:142 143 148Used by:Timeline
Symbol 150 ButtonUses:102Used by:Timeline
Symbol 151 GraphicUsed by:Timeline
Symbol 152 GraphicUsed by:Timeline
Symbol 153 GraphicUsed by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 GraphicUsed by:160
Symbol 156 GraphicUsed by:160
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:155 156 157 158 159Used by:Timeline
Symbol 161 ShapeTweeningUsed by:Timeline
Symbol 162 SoundUsed by:Timeline
Symbol 163 GraphicUsed by:Timeline
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:193
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClipUses:167Used by:193
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171
Symbol 171 MovieClipUses:170Used by:193
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClipUses:173Used by:193
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:177
Symbol 177 MovieClipUses:176Used by:193
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClipUses:179Used by:193
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183
Symbol 183 MovieClipUses:182Used by:193
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:185Used by:193
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClipUses:188Used by:193
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:192
Symbol 192 MovieClipUses:191Used by:193
Symbol 193 MovieClipUses:165 168 171 174 177 180 183 186 189 192Used by:Timeline
Symbol 194 GraphicUsed by:198
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:194 195 196 197Used by:Timeline
Symbol 199 GraphicUsed by:201
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:199 200Used by:Timeline
Symbol 202 MovieClipUses:102Used by:Timeline
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:203 204Used by:Timeline
Symbol 206 EditableTextUses:44Used by:Timeline
Symbol 207 EditableTextUses:44Used by:Timeline
Symbol 208 EditableTextUses:44Used by:Timeline
Symbol 209 EditableTextUses:44Used by:Timeline
Symbol 210 MovieClipUses:140 138 136 134 132 130 128 126 124Used by:Timeline
Symbol 211 GraphicUsed by:212 213 214 215 216 217 218 219 220
Symbol 212 ButtonUses:211Used by:Timeline
Symbol 213 ButtonUses:211Used by:Timeline
Symbol 214 ButtonUses:211Used by:Timeline
Symbol 215 ButtonUses:211Used by:Timeline
Symbol 216 ButtonUses:211Used by:Timeline
Symbol 217 ButtonUses:211Used by:Timeline
Symbol 218 ButtonUses:211Used by:Timeline
Symbol 219 ButtonUses:211Used by:Timeline
Symbol 220 MovieClipUses:211Used by:224  Timeline
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:222 223 220Used by:Timeline

Instance Names

"soundMC"Frame 33Symbol 198 MovieClip
"gameFause"Frame 33Symbol 201 MovieClip
"timebar"Frame 33Symbol 202 MovieClip
"cursor"Frame 33Symbol 205 MovieClip
"make"Frame 33Symbol 210 MovieClip
"aaa1"Frame 33Symbol 212 Button
"aaa2"Frame 33Symbol 213 Button
"aaa3"Frame 33Symbol 214 Button
"aaa4"Frame 33Symbol 215 Button
"aaa5"Frame 33Symbol 216 Button
"aaa6"Frame 33Symbol 217 Button
"aaa7"Frame 33Symbol 218 Button
"aaa8"Frame 33Symbol 219 Button
"clickMC"Frame 33Symbol 224 MovieClip
"clikcMC"Symbol 98 MovieClip Frame 1Symbol 97 MovieClip
"btimer"Symbol 104 MovieClip [bonusMC] Frame 1Symbol 103 MovieClip
"fauseregame"Symbol 122 MovieClip [gameFauseMC] Frame 1Symbol 121 Button
"h1"Symbol 210 MovieClip Frame 1Symbol 140 MovieClip [menu1]
"h2"Symbol 210 MovieClip Frame 1Symbol 138 MovieClip [menu2]
"h3"Symbol 210 MovieClip Frame 1Symbol 136 MovieClip [menu3]
"h4"Symbol 210 MovieClip Frame 1Symbol 134 MovieClip [menu4]
"h5"Symbol 210 MovieClip Frame 1Symbol 132 MovieClip [menu5]
"h6"Symbol 210 MovieClip Frame 1Symbol 130 MovieClip [menu6]
"h7"Symbol 210 MovieClip Frame 1Symbol 128 MovieClip [menu7]
"h8"Symbol 210 MovieClip Frame 1Symbol 126 MovieClip [menu8]
"h9"Symbol 210 MovieClip Frame 1Symbol 124 MovieClip [menu9]

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "hamSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "badSound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "introSound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bonusSound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "goodSound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "helpSound"
ExportAssets (56)Timeline Frame 1Symbol 7 as "nextSound"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bgSound"
ExportAssets (56)Timeline Frame 1Symbol 11 as "comboMC"
ExportAssets (56)Timeline Frame 1Symbol 14 as "combo9"
ExportAssets (56)Timeline Frame 1Symbol 17 as "combo8"
ExportAssets (56)Timeline Frame 1Symbol 20 as "combo7"
ExportAssets (56)Timeline Frame 1Symbol 23 as "combo6"
ExportAssets (56)Timeline Frame 1Symbol 26 as "combo5"
ExportAssets (56)Timeline Frame 1Symbol 29 as "combo4"
ExportAssets (56)Timeline Frame 1Symbol 32 as "combo3"
ExportAssets (56)Timeline Frame 1Symbol 35 as "combo2"
ExportAssets (56)Timeline Frame 1Symbol 38 as "combo1"
ExportAssets (56)Timeline Frame 1Symbol 41 as "combo0"
ExportAssets (56)Timeline Frame 1Symbol 47 as "bonusJumsuMC"
ExportAssets (56)Timeline Frame 1Symbol 52 as "bonusClearJumsuMC"
ExportAssets (56)Timeline Frame 1Symbol 82 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 91 as "howgame"
ExportAssets (56)Timeline Frame 1Symbol 104 as "bonusMC"
ExportAssets (56)Timeline Frame 1Symbol 107 as "failMC"
ExportAssets (56)Timeline Frame 1Symbol 110 as "successMC"
ExportAssets (56)Timeline Frame 1Symbol 111 as "blankMC"
ExportAssets (56)Timeline Frame 1Symbol 122 as "gameFauseMC"
ExportAssets (56)Timeline Frame 1Symbol 124 as "menu9"
ExportAssets (56)Timeline Frame 1Symbol 126 as "menu8"
ExportAssets (56)Timeline Frame 1Symbol 128 as "menu7"
ExportAssets (56)Timeline Frame 1Symbol 130 as "menu6"
ExportAssets (56)Timeline Frame 1Symbol 132 as "menu5"
ExportAssets (56)Timeline Frame 1Symbol 134 as "menu4"
ExportAssets (56)Timeline Frame 1Symbol 136 as "menu3"
ExportAssets (56)Timeline Frame 1Symbol 138 as "menu2"
ExportAssets (56)Timeline Frame 1Symbol 140 as "menu1"
ExportAssets (56)Timeline Frame 1Symbol 149 as "introMC"
ExportAssets (56)Timeline Frame 32Symbol 149 as "introMC"
ExportAssets (56)Timeline Frame 33Symbol 140 as "menu1"
ExportAssets (56)Timeline Frame 33Symbol 138 as "menu2"
ExportAssets (56)Timeline Frame 33Symbol 136 as "menu3"
ExportAssets (56)Timeline Frame 33Symbol 134 as "menu4"
ExportAssets (56)Timeline Frame 33Symbol 132 as "menu5"
ExportAssets (56)Timeline Frame 33Symbol 130 as "menu6"
ExportAssets (56)Timeline Frame 33Symbol 128 as "menu7"
ExportAssets (56)Timeline Frame 33Symbol 126 as "menu8"
ExportAssets (56)Timeline Frame 33Symbol 124 as "menu9"

Labels

"A1"Frame 33

Dynamic Text Variables

ncokeSymbol 45 EditableText""
ncokejumSymbol 46 EditableText""
ncokeSymbol 50 EditableText""
ncokejumSymbol 51 EditableText""
score1Symbol 65 EditableText""
SecondsSymbol 206 EditableText""
AddBonusTimeSymbol 207 EditableText""
nScoreSymbol 208 EditableText""
scoreSymbol 209 EditableText""




http://swfchan.com/23/114432/info.shtml
Created: 10/3 -2019 18:41:57 Last modified: 10/3 -2019 18:41:57 Server time: 29/04 -2024 18:01:26