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228110
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

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moods.swf

This is the info page for
Flash #114480

(Click the ID number above for more basic data on this flash file.)


Text
100%

100%

Peppy Mood: Shoot the similar moods and fill the smiley circle on the left to go to the next level.
Funny Mood: Shoot the similar moods to clear the board.
Note:
Your Goal is to clear all the moods from the board.
Match the moods by three and shoot to complete to go to the next level.
The more moods you shoot the more you score.
Use Mouse to move and shoot.
By presing the RESET button you will lose your score to zero

99999

99999


10

99999

99999

99999

ActionScript [AS1/AS2]

Frame 3
stot = this.getBytesTotal(); sloa = this.getBytesLoaded(); if (stot != 0) { per = Math.floor((sloa / stot) * 100); } else { per = 0; } mc_bar.mc._x = mc_bar.mc._width * (-1 + (sloa / stot)); mc_bar.mc1._x = mc_bar.mc._width * (-1 + (sloa / stot)); txtPer = String(per) + "%"; if (((sloa >= 1) && (stot >= 1)) && (sloa == stot)) { gotoAndPlay ("att"); inMenuFirst(); } else { gotoAndPlay (2); }
Frame 4
var soundss = 1; var btn = new Sound(); btn.attachSound("snd_GunFire"); var btn = new Sound(); btn.attachSound("snd_BubbleLevelUp"); var btn = new Sound(); btn.attachSound("snd_BubbleCollisionR"); var btn = new Sound(); btn.attachSound("snd_BubbleCollision"); var btn = new Sound(); btn.attachSound("title animation"); var btn = new Sound(); btn.attachSound("button1"); var btn = new Sound(); btn.attachSound("boing"); btn.onSoundComplete = function () { btn.start(); };
Frame 5
stop(); var btn = new Sound(); btn.attachSound("menusound"); btn.start(0, 2000);
Frame 6
stop(); var r = 1;
Instance of Symbol 166 MovieClip "mc_sloop" in Frame 6
onClipEvent (load) { var soundControl = new Sound(this); }
Frame 8
stop();
Frame 11
this.stop(); var btn = new Sound(); btn.attachSound("BG"); btn.start(0, 2000); if (soundss == 1) { btn_sound.gotoAndStop(1); } else { btn_sound.gotoAndStop(2); } var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (_root.morebtnactive == false) { myMouseDown(); } }; mouseListener.onMouseUp = function () { }; Mouse.addListener(mouseListener);
Instance of Symbol 200 MovieClip "mc_Bigsmile" in Frame 11
onClipEvent (enterFrame) { this._y = _global.rr; }
Instance of Symbol 214 MovieClip [lib_ind] "mc_ind" in Frame 11
onClipEvent (enterFrame) { if (_root.r == 0) { this.gotoAndStop(2); } }
Instance of Symbol 202 MovieClip "mc_control" in Frame 11
onClipEvent (load) { this._parent.initLevel(); } onClipEvent (enterFrame) { this._parent.processGame(); } onClipEvent (mouseMove) { this._parent.myMouseMove(); updateAfterEvent(); } onClipEvent (mouseDown) { with (this._parent) { if ((_xmouse < (btn_sound._x + (btn_sound._width / 2))) && (_ymouse > (btn_sound._y - (btn_sound._height / 2)))) { return(undefined); } } this._parent.myMouseDown(); updateAfterEvent(); } onClipEvent (keyDown) { this._parent.myKeyDown(); updateAfterEvent(); }
Instance of Symbol 242 MovieClip "btn_sound" in Frame 11
/* no clip actions */
Symbol 1 MovieClip Frame 1
#initclip 8 function new_game_pressed() { this.gotoAndStop("menu"); } function how_to_play_pressed() { this.gotoAndStop("rules"); } function rest_pressed() { scores = 0; this.gotoAndStop("reset"); this.gotoAndStop("game"); } function more_pressed() { getURL ("http://www.gamesjolly.com", "_blank"); } function back_pressed() { this.gotoAndStop("menu animaton"); } function arcade_mode_pressed() { arcadeGame = true; gameStart(); } function classic_mode_pressed() { arcadeGame = false; gameStart(); } function inMenuFirst() { mc_sloop.gotoAndStop(2); } function gameStart() { level = 0; scores = 0; nextLevel(); } function nextLevel() { level++; this.gotoAndStop("reset"); this.gotoAndStop("game"); } function newGame() { this.gotoAndStop("menu animaton"); } function playSnd(lib_snd) { s = new Sound(this); s.attachSound(lib_snd); s.start(); } function initLevel() { txtLevel = level; txtScores = scores; lastTimer = getTimer(); if (arcadeGame) { mc_grid.init(levARowCount[level - 1], levColorCount[level - 1], levBonusCount[level - 1], mc_fall, mc_pusher, mc_trace); mc_ind.init(levAScores[level - 1]); levelSpeed = 2.6 + (0.03 * (level - 1)); } else { mc_grid.init(levCRowCount[level - 1], levColorCount[level - 1], levBonusCount[level - 1], mc_fall, mc_pusher, mc_trace); mc_ind.init(1); levelSpeed = 2.65; increaseK = levIncreaseK[level - 1]; } prevBonusNum = -1; shotBonusCount = _root.myRandom(maxShotBonusNum) + 1; generateNextBall(); generateNextBall(); mc_move_ball.mc_grid = mc_grid; var _local2; var _local3; _local2 = 0; while (_local2 < sightBallCount) { _local3 = mc_trace.attachMovie("lib_trace", "" + _local2, _local2); _local3._xscale = (_local3._yscale = 85); _local3._alpha = 75; _local3._visible = false; _local2++; } _local3 = mc_trace.attachMovie("lib_trace2", "" + sightBallCount, sightBallCount); _local3._xscale = (_local3._yscale = 115); _local3._alpha = 75; _local3._visible = false; drawSight(); redrawSight = true; winFlag = false; overFlag = false; if (timeCounter == null) { timeCounter = new CTimeCounter(); back1 = new CBackground(); back2 = new CBackground(); back3 = new CBackground(); } mc_msg.gotoAndStop("stEmpty"); resetSounds(); gameState = 0; } function processGame() { var _local14; var _local6; var _local5; var _local4; _local14 = getTimer(); _local6 = _local14 - lastTimer; txtFps = 1 / (_local6 / 1000); lastTimer = _local14; back1.process(_local6); back2.process(_local6); back3.process(_local6); mc_pinguin.process(_local6); mc_yeti.process(_local6); mc_gun.processKeys(_local6); if (gameState == 1) { if (mc_msg.a1._visible == false) { _local4 = levColorCount[level]; _local5 = 1; while (_local5 <= _local4) { mc_msg["a" + _local5].setColor(_local5); mc_msg["a" + _local5]._visible = true; _local5++; } _local4 = levBonusCount[level]; _local5 = 1; while (_local5 <= _local4) { mc_msg["b" + _local5].setColor(_local5); mc_msg["b" + _local5].setBonus(_local5, 2); mc_msg["b" + _local5]._visible = true; _local5++; } } } if (gameState != 0) { return(undefined); } processFallBalls(_local6); if (mc_grid.fillBallsCount > 0) { var _local12 = scrBall * mc_grid.fillBallsCount; if (mc_grid.doubleScores > 0) { sndScoreX2orX4 = true; _local12 = _local12 * (2 * mc_grid.doubleScores); } scores = scores + _local12; txtScores = scores; if (mc_grid.bonusJumpUp > 0) { _local5 = 0; while (_local5 < mc_grid.bonusJumpUp) { if (arcadeGame) { mc_grid.jumpUpWithoutPusher(); } else { mc_grid.jumpUp(); } _local5++; } } if (arcadeGame) { mc_ind.addValue(mc_grid.fillBallsCount); if (mc_ind.isFull()) { mc_grid.fallAllBalls(); win(); } } correctAllColors(); } if ((mc_grid.fallBallsCount + mc_grid.fillBallsCount) > 4) { mc_yeti.toCool(); } mc_grid.fillBallsCount = 0; mc_grid.fallBallsCount = 0; mc_grid.doubleScores = 0; mc_grid.bonusJumpUp = 0; if (overFlag) { if (!timeCounter.process(_local6)) { mc_msg.btn._visible = true; var _local7 = false; var _local11; for (_local11 in mc_fall) { _local7 = true; break; } if (!_local7) { gameState = 2; } } } if (winFlag) { if (!timeCounter.process(_local6)) { var _local7 = false; for (var _local11 in mc_fall) { _local7 = true; break; } if (!_local7) { mc_gun.disable(); mc_pusher._visible = false; if (level < 10) { mc_msg.gotoAndStop("stWin"); mc_msg.txtLevel = level + 1; mc_msg.txtScores = scores; _local5 = 1; while (_local5 <= 8) { mc_msg["a" + _local5]._visible = false; _local5++; } _local5 = 1; while (_local5 <= 8) { mc_msg["b" + _local5]._visible = false; _local5++; } gameState = 1; } else { mc_msg.gotoAndStop("stCompleted"); mc_msg.txtScores = scores; gameState = 3; } } } return(undefined); } if (mc_move_ball._visible == false) { mc_gun.processTime(_local6); } if (mc_gun.autoShot()) { myMouseDown(); } mc_grid.process(_local6); var _local13 = (shotSpeed * _local6) / 1000; _local4 = Math.ceil(_local13 / (CGrid.BALL_RAD / 2)); var _local9 = _local13 / _local4; var _local15; var _local10; var _local8 = ((levelSpeed * _local6) / 1000) / _local4; _local5 = 0; while (_local5 < _local4) { if (arcadeGame) { if (!mc_grid.bonusFreeze) { mc_grid.moveDown(_local8); } } if (mc_move_ball._visible) { mc_move_ball.doStep(_local9); _local10 = mc_grid.checkForEnd(mc_move_ball); if (_local10 != null) { if (mc_grid.fillBallsCount > 0) { sndBubbleCollisionR = true; } else { sndBubbleCollision = true; } mc_move_ball.hide(); if (!arcadeGame) { if (!mc_grid.bonusFreeze) { mc_ind.addValue(increaseK); if (mc_ind.isFull()) { mc_grid.jumpDown(); mc_ind.reset(); } } var _local3 = true; var _local2; _local2 = 0; while (_local2 < mc_grid.maxColorNum) { if (mc_grid.colorCountArr[_local2] > 0) { _local3 = false; break; } _local2++; } if (_local3) { win(); } } } } _local5++; } if (overFlag) { return(undefined); } if (arcadeGame && (!winFlag)) { mc_grid.checkAddRow(); } if (redrawSight) { drawSight(); } redrawSight = true; _root.kk = mc_grid.getDownY(); if (mc_grid.getDownY() >= 480) { overFlag = true; mc_gun.disable(); mc_trace._visible = false; mc_grid.fallAllBalls(); mc_msg.gotoAndStop("stOver"); mc_msg.txtScores = scores; mc_msg.btn._visible = false; timeCounter.setTime(1000); mc_gun.resetNumber(); } playSounds(); } function myMouseMove() { mc_gun.myMouseMove(); mc_gun.process(this._xmouse); drawSight(); redrawSight = false; } function myMouseDown() { if ((winFlag || (overFlag)) || (gameState != 0)) { return(undefined); } if (mc_move_ball._visible == false) { startBall(); sndGunFire = true; } } function myKeyDown() { if (Key.isDown(32)) { if (gameState == 1) { nextLevel(); } else if (gameState == 2) { newGame(); } else { myMouseDown(); } } } function win() { winFlag = true; timeCounter.setTime(relaxTime); mc_gun.resetNumber(); mc_trace._visible = false; } function processFallBalls(dTime) { var _local2 = dTime; var _local1; var _local3; for (_local3 in mc_fall) { _local1 = mc_fall[_local3]; _local1.process(_local2); if (_local1._y > 400) { _local1.removeMovieClip(); } } } function generateNextBall() { var _local4; var _local2 = 0; var _local3 = 0; mc_gun.setColor(mc_next.colorNum); mc_gun.setBonus(mc_next.bonusNum, mc_next.bonusColorNum); _local4 = _root.myRandom(mc_grid.maxColorNum) + 1; _local4 = correctColor(_local4); if (mc_grid.maxBonusNum > 0) { shotBonusCount--; if (shotBonusCount <= 0) { _local2 = _root.myRandom(mc_grid.maxBonusNum) + 1; if ((_local2 == prevBonusNum) && (_local2 != CBall.BONUS_COLOR)) { if (Math.random() > 0.5) { _local2++; if (_local2 > mc_grid.maxBonusNum) { _local2 = 1; } } else { _local2--; if (_local2 < 1) { _local2 = mc_grid.maxBonusNum; } } } if (_local2 == CBall.BONUS_COLOR) { _local3 = _root.myRandom(mc_grid.maxColorNum) + 1; if (_local4 == _local3) { if (Math.random() > 0.5) { _local3++; if (_local3 > mc_grid.maxColorNum) { _local3 = 1; } } else { _local3--; if (_local3 < 1) { _local3 = mc_grid.maxColorNum; } } } } prevBonusNum = _local2; shotBonusCount = _root.myRandom(maxShotBonusNum) + 1; } } mc_next.setColor(_local4); mc_next.setBonus(_local2, _local3); } function correctAllColors() { var _local1; mc_gun.setColor(correctColor(mc_gun.colorNum)); mc_next.setColor(correctColor(mc_next.colorNum)); } function correctColor(c) { var _local2 = c; if (arcadeGame == false) { var _local3; var _local4 = _root.myRandom(2); _local3 = 0; while (_local3 < mc_grid.maxColorNum) { if (mc_grid.colorCountArr[_local2 - 1] > 0) { break; } if (_local4 == 1) { _local2++; if (_local2 > mc_grid.maxColorNum) { _local2 = 1; } } else { _local2--; if (_local2 < 1) { _local2 = mc_grid.maxColorNum; } } _local3++; } } return(_local2); } function startBall() { var _local1 = (mc_gun._rotation / 180) * 3.141593; mc_move_ball.startMove(mc_gun._x, mc_gun._y, Math.sin(_local1), -Math.cos(_local1)); mc_move_ball.setColor(mc_gun.colorNum); mc_move_ball.setBonus(mc_gun.bonusNum, mc_gun.bonusColorNum); generateNextBall(); mc_gun.doShot(); } function drawSight() { var _local15 = (mc_gun._rotation / 180) * 3.141593; mc_grid.getFirstBall(mc_gun._x, mc_gun._y, Math.sin(_local15), -Math.cos(_local15)); mc_trace._x = mc_grid._x; mc_trace._y = mc_grid._y; var _local9; var _local14 = mc_grid.points.length - 1; var _local6; var _local5; var _local8; var _local12; var _local11; var _local4 = 28; var _local1; var _local10; var _local13 = 0; var _local2 = _local4; var _local3; var _local7 = 0; _local9 = 1; while (_local9 < _local14) { _local12 = mc_grid.points[_local9 - 1].x; _local6 = mc_grid.points[_local9].x - _local12; _local11 = mc_grid.points[_local9 - 1].y; _local5 = mc_grid.points[_local9].y - _local11; _local8 = Math.sqrt((_local6 * _local6) + (_local5 * _local5)); _local6 = _local6 / _local8; _local5 = _local5 / _local8; _local10 = Math.floor((_local8 - _local2) / _local4); _local1 = 0; while (_local1 <= _local10) { _local3 = mc_trace["" + _local7]; _local3._visible = true; _local7++; _local13++; _local3._x = _local12 + (_local6 * (_local2 + (_local4 * _local1))); _local3._y = _local11 + (_local5 * (_local2 + (_local4 * _local1))); _local1++; } _local2 = (_local8 - (_local10 * _local4)) - _local2; _local2 = _local4 - _local2; _local9++; } _local9 = _local7; while (_local9 < sightBallCount) { mc_trace["" + _local9]._visible = false; _local9++; } _local3 = mc_trace["" + sightBallCount]; _local3._visible = true; _local3._x = mc_grid.points[_local14].x; _local3._y = mc_grid.points[_local14].y; } function playSounds() { if (sndBubbleLevelUp) { playSnd("snd_BubbleLevelUp"); resetSounds(); } else if (snd8bonus) { playSnd("snd_8bonus"); resetSounds(); } else if (sndExplosionTNT) { playSnd("snd_ExplosionTNT"); resetSounds(); } else if (sndFreeze) { playSnd("snd_Freeze"); resetSounds(); } else if (sndScoreX2orX4) { playSnd("snd_ScoreX2orX4"); resetSounds(); } else if (sndAutoFire) { playSnd("snd_AutoFire"); resetSounds(); } else if (sndBubbleCollision) { playSnd("snd_BubbleCollision"); resetSounds(); } else if (sndBubbleCollisionR) { playSnd("snd_BubbleCollisionR"); resetSounds(); } else if (sndPingvin) { playSnd("snd_Pingvin"); resetSounds(); } else if (sndGunFire) { playSnd("snd_GunFire"); resetSounds(); } } function resetSounds() { snd8bonus = (sndAutoFire = (sndBubbleCollision = (sndBubbleCollisionR = (sndBubbleLevelUp = (sndExplosionTNT = (sndFreeze = (sndGunFire = (sndPingvin = (sndScoreX2orX4 = false))))))))); } _root.morebtnactive = false; fscommand ("showmenu", "false"); fscommand ("trapallkeys", "true"); var lastTimer; var level; _root.myRandom = function (n) { return(Math.floor((n - 1E-6) * Math.random())); }; var scores; var scrBall = 10; var gameState; var shotSpeed = 700; var levCRowCount = [7, 7, 7, 7, 8, 8, 8, 9, 9, 9]; var levARowCount = [6, 6, 7, 6, 7, 7, 6, 7, 7, 7]; var levAScores = [70, 80, 90, 100, 110, 120, 130, 140, 150, 160]; var levIncreaseK = [0.1001, 0.12001, 0.125001, 0.143001, 0.143001, 0.143001, 0.143001, 0.143001, 0.143001, 0.143001]; var levColorCount = [4, 4, 4, 5, 5, 5, 6, 7, 7, 8]; var levBonusCount = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8]; var arcadeGame = false; var increaseK; var levelSpeed; var prevBonusNum; var shotBonusCount; var maxShotBonusNum = 10; var redrawSight = true; var sightBallCount = 70; var timeCounter = null; var winFlag; var overFlag; var relaxTime = 1500; var back1; var back2; var back3; var snd8bonus; var sndAutoFire; var sndBubbleCollision; var sndBubbleCollisionR; var sndBubbleLevelUp; var sndExplosionTNT; var sndFreeze; var sndGunFire; var sndPingvin; var sndScoreX2orX4; #endinitclip
Symbol 302 MovieClip [__Packages.CTimeCounter] Frame 0
class CTimeCounter { var curTime; function CTimeCounter () { } function setTime(time) { curTime = time; } function process(dTime) { curTime = curTime - dTime; return(curTime > 0); } function endTime() { curTime = 0; } }
Symbol 303 MovieClip [__Packages.CBall] Frame 0
class CBall extends MovieClip { var mc; function CBall () { var _local3 = this; super(); _local3.marked = false; _local3.bonusNum = 0; _local3.stop(); _local3.mc.mc_freeze._visible = false; } function setColor(num) { var _local2 = this; _local2.colorNum = num; _local2.mc.gotoAndStop(_local2.colorNum); } function setBonus(bonusNum_, bonusColorNum_) { var _local2 = this; _local2.bonusNum = bonusNum_; _local2.bonusColorNum = bonusColorNum_; _local2.mc.mc_bonus.gotoAndStop(1 + _local2.bonusNum); if (_local2.bonusNum == BONUS_COLOR) { _local2.mc.mc_bonus.mc.gotoAndStop(_local2.bonusColorNum); } } function isMyColor(c) { var _local2 = this; return((c == _local2.colorNum) || ((_local2.bonusNum == BONUS_COLOR) && (c == _local2.bonusColorNum))); } function freeze() { mc.mc_freeze._visible = true; } function unFreeze() { mc.mc_freeze._visible = false; } static var BONUS_COLOR = 1; }
Symbol 304 MovieClip [__Packages.CGrid] Frame 0
class CGrid extends MovieClip { var ball_array, _x, _y, fillBallsCount, fallBallsCount, doubleScores, bonusJumpUp, attachMovie, bonusFreeze, colorCountArr, fieldWidth; function CGrid () { super(); ball_array = new Array(); } function init(rowCount, maxColorNum_, maxBonusNum_, mc_fall_, mc_pusher_, mc_trace_) { var _local3 = this; _local3.maxColorNum = maxColorNum_; _local3.maxBonusNum = maxBonusNum_; _local3.mc_fall = mc_fall_; _local3.fallDepth = 0; _local3.mc_pusher = mc_pusher_; _local3.pusherDY = _local3._y - _local3.mc_pusher._y; _local3.mc_trace = mc_trace_; _local3.mc_trace._visible = false; _local3.traceTime = 0; _local3.bonusFreeze = false; _local3.beginY = (_local3.floatY = _local3._y); _local3.colorCountArr = new Array(_local3.maxColorNum); var _local6; var _local5; var _local7; var _local4; _local6 = 0; while (_local6 < _local3.maxColorNum) { _local3.colorCountArr[_local6] = 0; _local6++; } _local3.ballDepth = 0; _local6 = 0; while (_local6 < rowCount) { _local7 = new Array(); _local5 = 0; while (_local5 < COLS) { _local4 = _local3.attachMovie("lib_ball", "" + _local3.ballDepth, _local3.ballDepth); _local3.ballDepth++; _local4._x = ((_local6 % 2) * BALL_RAD) + (_local5 * BALL_DIAM); _local4._y = _local6 * BALL_DY; _local4.setColor(_root.myRandom(_local3.maxColorNum) + 1); _local7.push(_local4); _local3.colorCountArr[_local4.colorNum - 1]++; _local5++; } _local3.ball_array.push(_local7); _local6++; } _local3.addRowCount = 0; _local3.fieldWidth = ((COLS - 1) * BALL_DIAM) + BALL_RAD; _local3.calcNeighboursXY(); } function moveDown(step) { var _local2 = this; if (_local2.ball_array.length < 6) { step = step * (7 - _local2.ball_array.length); } _local2.floatY = _local2.floatY + step; _local2._y = _local2.floatY; } function jumpDown() { var _local2 = this; _local2.floatY = _local2.floatY + BALL_DY; _local2._y = _local2.floatY; _local2.mc_pusher._y = _local2.floatY - _local2.pusherDY; } function jumpUp() { var _local3 = this; if (Math.abs(_local3._y - _local3.beginY) > 2) { _local3.floatY = _local3.floatY - BALL_DY; if (_local3.floatY < _local3.beginY) { _local3.floatY = _local3.beginY; } _local3._y = _local3.floatY; _local3.mc_pusher._y = _local3.floatY - _local3.pusherDY; } _root.sndBubbleLevelUp = true; } function jumpUpWithoutPusher() { var _local3 = this; _local3.floatY = _local3.floatY - BALL_DY; _local3._y = _local3.floatY; _root.sndBubbleLevelUp = true; } function jumpToStartPos() { var _local2 = this; _local2._y = (_local2.floatY = _local2.beginY); _local2.mc_pusher._y = _local2.floatY - _local2.pusherDY; } function addRow() { var _local3 = this; var _local6 = new Array(); var _local5; var _local4; _local3.addRowCount++; _local5 = 0; while (_local5 < COLS) { _local4 = _local3.attachMovie("lib_ball", "" + _local3.ballDepth, _local3.ballDepth); _local3.ballDepth++; _local4._x = (Math.abs(_local3.addRowCount % 2) * BALL_RAD) + (_local5 * BALL_DIAM); _local4._y = (-_local3.addRowCount) * BALL_DY; trace(_local4._y); _local4.setColor(_root.myRandom(_local3.maxColorNum) + 1); _local6.push(_local4); _local3.colorCountArr[_local4.colorNum - 1]++; _local5++; } _local3.ball_array.splice(0, 0, _local6); } function getDownY() { var _local3 = this; _global.rr = _local3._y; return((_local3._y + ((((-_local3.addRowCount) + _local3.ball_array.length) - 1) * BALL_DY)) + BALL_RAD); } function calcNeighboursXY() { var _local1; var _local7; var _local6; var _local9; var _local8; var _local4; var _local2; var _local3; var _local5; _local7 = 2; _local6 = 2; _local9 = ((_local6 % 2) * BALL_RAD) + (_local7 * BALL_DIAM); _local8 = _local6 * BALL_DY; _local1 = 0; while (_local1 < 6) { _local4 = _local7 + neighbours[_local1][0]; _local2 = _local6 + neighbours[_local1][1]; _local3 = ((_local2 % 2) * BALL_RAD) + (_local4 * BALL_DIAM); _local5 = _local2 * BALL_DY; neighboursXY[_local1][0] = _local3 - _local9; neighboursXY[_local1][1] = _local5 - _local8; _local1++; } _local7 = 1; _local6 = 1; _local9 = ((_local6 % 2) * BALL_RAD) + (_local7 * BALL_DIAM); _local8 = _local6 * BALL_DY; _local1 = 0; while (_local1 < 6) { _local4 = _local7 + neighbours2[_local1][0]; _local2 = _local6 + neighbours2[_local1][1]; _local3 = ((_local2 % 2) * BALL_RAD) + (_local4 * BALL_DIAM); _local5 = _local2 * BALL_DY; neighboursXY2[_local1][0] = _local3 - _local9; neighboursXY2[_local1][1] = _local5 - _local8; _local1++; } } function getFirstBall(x0, y0, dx, dy) { var _local4 = y0; var _local17 = ball_array.length; var _local18 = (-addRowCount) * BALL_DY; x0 = x0 - _x; _local4 = _local4 - _y; var _local11; var _local10; _local11 = x0 + (1000 * dx); _local10 = _local4 + (1000 * dy); var _local2; var _local3; var _local6; var _local9; _local2 = _local4 - _local10; _local3 = _local11 - x0; _local6 = (x0 * (_local10 - _local4)) - (_local4 * (_local11 - x0)); _local9 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); _local2 = _local2 / _local9; _local3 = _local3 / _local9; _local6 = _local6 / _local9; while (points.pop() != undefined) { } points.push({x:x0, y:_local4}); var _local8; var _local13; var _local7; while (true) { _local8 = getBoundsIntersection(dx, dy, _local2, _local3, _local6); _local13 = getBallIntersection(_local8.x, _local8.y, x0, _local4, _local2, _local3, _local6); if (_local13 != null) { _local7 = getFirstEmptyNeighbour(_local13.col, _local13.row, x0, _local4, _local11, _local10, _local2, _local3, _local6); if (_local2 > Math.abs(_local3)) { points.push({x:(-((_local3 * _local7.y) + _local6)) / _local2, y:_local7.y}); } else { points.push({x:_local7.x, y:(-((_local2 * _local7.x) + _local6)) / _local3}); } points.push({x:_local7.x, y:_local7.y}); return(undefined); } x0 = _local8.x; _local4 = _local8.y; dx = -dx; _local11 = x0 + (1000 * dx); _local10 = _local4 + (1000 * dy); _local2 = _local4 - _local10; _local3 = _local11 - x0; _local6 = (x0 * (_local10 - _local4)) - (_local4 * (_local11 - x0)); _local9 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); _local2 = _local2 / _local9; _local3 = _local3 / _local9; _local6 = _local6 / _local9; points.push({x:x0, y:_local4}); if (_local4 < (((-addRowCount) * BALL_DY) + 2)) { points.push({x:x0, y:_local4}); return(undefined); } } } function checkForEnd(mc_move_ball) { fillBallsCount = 0; fallBallsCount = 0; doubleScores = 0; bonusJumpUp = 0; var _local9; var _local8; _local9 = (mc_move_ball.sX + (mc_move_ball.curR * mc_move_ball.vx)) - _x; _local8 = (mc_move_ball.sY + (mc_move_ball.curR * mc_move_ball.vy)) - _y; var _local18; var _local16; _local18 = Math.round((_local8 + (addRowCount * BALL_DY)) / BALL_DY); _local16 = Math.round((_local9 - ((Math.abs(_local18 + addRowCount) % 2) * BALL_RAD)) / BALL_DIAM); if (_local16 < 0) { _local16 = 0; } else if (_local16 >= COLS) { _local16 = COLS - 1; } var _local7; var _local2; var _local20; var _local19; var _local14; var _local13; var _local10; var _local11; var _local12 = 500000 /* 0x07A120 */; var _local5; var _local4; var _local6; var _local3; if (_local18 <= ball_array.length) { _local20 = _local18 - 1; _local19 = _local18 + 1; _local14 = _local16 - 1; _local13 = _local16 + 1; if (_local20 < 0) { _local20 = 0; } if (_local19 > (ball_array.length - 1)) { _local19 = ball_array.length - 1; } _local7 = _local19; while (_local7 >= _local20) { _local2 = _local14; while (_local2 <= _local13) { _local3 = ball_array[_local7][_local2]; if (_local3 != null) { _local5 = _local3._x - _local9; _local4 = _local3._y - _local8; _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); if (_local6 <= BALL_DIAM_I) { _local12 = _local6; _local10 = _local2; _local11 = _local7; } } _local2++; } _local7--; } if (_local12 < 500000) { var _local15; var _local25 = _local9 - ((mc_move_ball.curR * mc_move_ball.vx) * 100); var _local24 = _local8 - ((mc_move_ball.curR * mc_move_ball.vy) * 100); var _local23; var _local22; var _local26; var _local27; _local23 = _local24 - _local8; _local22 = _local9 - _local25; _local26 = (_local25 * (_local8 - _local24)) - (_local24 * (_local9 - _local25)); _local27 = Math.sqrt((_local23 * _local23) + (_local22 * _local22)); _local23 = _local23 / _local27; _local22 = _local22 / _local27; _local26 = _local26 / _local27; _local15 = getFirstEmptyNeighbour(_local10, _local11, _local25, _local24, _local9, _local8, _local23, _local22, _local26); if (_local15.col == -1) { _local15 = getFirstEmptyNeighbourForPoint(_local10, _local11, _local9, _local8); } if (_local15.row == ball_array.length) { var _local21 = new Array(COLS); _local7 = 0; while (_local7 < COLS) { _local21[_local7] = null; _local7++; } ball_array.push(_local21); } _local3 = attachMovie("lib_ball", "" + ballDepth, ballDepth); ballDepth++; _local3._x = ((Math.abs(_local15.row + addRowCount) % 2) * BALL_RAD) + (_local15.col * BALL_DIAM); _local3._y = (_local15.row * BALL_DY) - (addRowCount * BALL_DY); _local3.setColor(mc_move_ball.colorNum); if (bonusFreeze) { _local3.freeze(); } ball_array[_local15.row][_local15.col] = _local3; colorCountArr[_local3.colorNum - 1]++; if (ball_array[_local15.row][_local15.col] != null) { checkMovingOff(_local3, _local15.col, _local15.row); } return(_local3); } } var _local28 = ((-addRowCount) * BALL_DY) + (BALL_DY / 2); if (_local8 <= _local28) { _local3 = attachMovie("lib_ball", "" + ballDepth, ballDepth); ballDepth++; _local3._x = ((Math.abs(_local18 + addRowCount) % 2) * BALL_RAD) + (_local16 * BALL_DIAM); _local3._y = (_local18 * BALL_DY) - (addRowCount * BALL_DY); _local3.setColor(mc_move_ball.colorNum); if (bonusFreeze) { _local3.freeze(); } ball_array[_local18][_local16] = _local3; colorCountArr[_local3.colorNum - 1]++; if (ball_array[_local18][_local16] != null) { checkMovingOff(_local3, _local16, _local18); } return(_local3); } return(null); } function colorize(col, row, mc) { var _local2 = mc; var _local12 = new Array(); var _local14; var _local9; var _local8; var _local7; var _local4; var _local3; var _local13 = ball_array.length; var _local6; var _local5; var _local15 = _local2.colorNum; if ((Math.abs(row + addRowCount) % 2) == 0) { _local14 = neighbours; } else { _local14 = neighbours2; } _local2.setBonus(0, 0); _local2.marked = true; _local12.push({col:col, row:row}); _local6 = 5; while (_local6 >= 0) { _local8 = col + _local14[_local6][0]; _local7 = row + _local14[_local6][1]; _local2 = ball_array[_local7][_local8]; if ((((((_local8 >= 0) && (_local8 < COLS)) && (_local7 >= 0)) && (_local7 < _local13)) && (ball_array[_local7][_local8] != null)) && (_local2.marked == false)) { _local2.marked = true; _local12.push({col:_local8, row:_local7}); if ((Math.abs(_local7 + addRowCount) % 2) == 0) { _local9 = neighbours; } else { _local9 = neighbours2; } _local5 = 5; while (_local5 >= 0) { _local4 = _local8 + _local9[_local5][0]; _local3 = _local7 + _local9[_local5][1]; _local2 = ball_array[_local3][_local4]; if ((((((_local4 >= 0) && (_local4 < COLS)) && (_local3 >= 0)) && (_local3 < _local13)) && (ball_array[_local3][_local4] != null)) && (_local2.marked == false)) { _local2.marked = true; _local12.push({col:_local4, row:_local3}); break; } _local5--; } break; } _local6--; } var _local17 = 0; var _local16 = _local12.length; _local6 = 0; while (_local6 < _local16) { col = _local12[_local6].col; row = _local12[_local6].row; _local2 = ball_array[row][col]; if (_local2 != null) { _local2.marked = false; colorCountArr[_local2.colorNum - 1]--; _local2.setColor(_local15); colorCountArr[_local15 - 1]++; } _local6++; } } function checkLongBonus(mc) { var _local3 = this; if (mc.bonusNum > 0) { switch (mc.bonusNum) { case 2 : _local3.enableTrace(); _root.sndBubbleLevelUp = true; return(undefined); case 3 : _local3.doubleScores = _local3.doubleScores + 1; return(undefined); case 4 : _local3.bonusJumpUp = _local3.bonusJumpUp + 1; return(undefined); case 5 : _local3.enableFreeze(); return(undefined); case 6 : _local3.doubleScores = _local3.doubleScores + 2; return(undefined); } } } function getBoundsIntersection(dx, dy, A, B, C) { var _local2 = 0; var _local4 = -30000; var _local5 = 0; var _local3 = -30000; if (Math.abs(dx) > 0.15) { if (dx > 0) { _local2 = fieldWidth; } else { _local2 = 0; } _local4 = (-((A * _local2) + C)) / B; } _local3 = (-addRowCount) * BALL_DY; _local5 = (-((B * _local3) + C)) / A; if (_local3 > _local4) { return({x:_local5, y:_local3}); } return({x:_local2, y:_local4}); } function getBallIntersection(x1, y1, x0, y0, A, B, C) { var _local23 = (-addRowCount) * BALL_DY; var _local24 = y1 - BALL_DIAM; var _local22 = Math.round((_local24 - _local23) / BALL_DY) - 1; var _local21 = Math.round((y0 - _local23) / BALL_DY) + 1; if (_local22 < 0) { _local22 = 0; } if (_local21 > (ball_array.length - 1)) { _local21 = ball_array.length - 1; } var _local8 = 500000 /* 0x07A120 */; var _local10 = -1; var _local11 = -1; var _local7; var _local5; var _local2; var _local3; var _local4; var _local6; var _local12; var _local13; var _local9; _local3 = x1 - x0; _local4 = y1 - y0; _local12 = (_local3 * _local3) + (_local4 * _local4); _local7 = _local21; while (_local7 >= _local22) { _local5 = 0; while (_local5 < COLS) { _local2 = ball_array[_local7][_local5]; if ((_local2 != null) && ((_local13 = Math.abs(((A * _local2._x) + (B * _local2._y)) + C)) <= BALL_DIAM_I)) { _local3 = _local2._x - x0; _local4 = _local2._y - y0; _local6 = (_local3 * _local3) + (_local4 * _local4); _local9 = Math.sqrt(_local6) + _local13; if (_local9 < _local8) { if (_local6 > _local12) { _local3 = _local2._x - x1; _local4 = _local2._y - y1; _local6 = (_local3 * _local3) + (_local4 * _local4); if (_local6 <= (BALL_DIAM_I * BALL_DIAM_I)) { _local8 = Math.sqrt(_local6) + Math.sqrt(_local12); _local10 = _local5; _local11 = _local7; } } else { _local8 = _local9; _local10 = _local5; _local11 = _local7; } } } _local5++; } _local7--; } if (_local10 != -1) { return({col:_local10, row:_local11}); } return(null); } function getFirstEmptyNeighbour(col, row, x0, y0, x1, y1, A, B, C) { var _local2; var _local10 = 500000 /* 0x07A120 */; var _local11 = -1; var _local14; var _local13; var _local12; var _local26; var _local25; var _local9; var _local8; var _local4; var _local7; var _local5; var _local3; var _local28; var _local27; var _local29; var _local6 = {x:0, y:0, R:0}; if ((Math.abs(row + addRowCount) % 2) == 0) { _local9 = neighbours; _local8 = neighboursXY; } else { _local9 = neighbours2; _local8 = neighboursXY2; } _local26 = ((Math.abs(addRowCount + row) % 2) * BALL_RAD) + (col * BALL_DIAM); _local25 = (row * BALL_DY) - (addRowCount * BALL_DY); _local2 = 0; while (_local2 < 6) { _local4 = col + _local9[_local2][0]; _local7 = row + _local9[_local2][1]; if (((_local4 >= 0) && (_local7 >= 0)) && (_local4 < COLS)) { _local5 = _local26 + _local8[_local2][0]; _local3 = _local25 + _local8[_local2][1]; if (Math.abs(((A * _local5) + (B * _local3)) + C) <= BALL_RAD_B) { getCircleIntersection(x0, y0, x1, y1, _local5, _local3, BALL_RAD_B, BALL_RAD_B * BALL_RAD_B, _local6); if (_local6.R < _local10) { _local10 = _local6.R; _local11 = _local4; _local14 = _local7; _local13 = _local5; _local12 = _local3; } } } _local2++; } return({x:_local13, y:_local12, col:_local11, row:_local14}); } function getFirstEmptyNeighbourForPoint(col, row, x0, y0) { var _local2; var _local12 = 500000 /* 0x07A120 */; var _local13; var _local16; var _local15; var _local14; var _local22; var _local21; var _local11; var _local10; var _local3; var _local9; var _local7; var _local5; var _local4; var _local6; var _local8; if ((Math.abs(row + addRowCount) % 2) == 0) { _local11 = neighbours; _local10 = neighboursXY; } else { _local11 = neighbours2; _local10 = neighboursXY2; } _local22 = ((Math.abs(addRowCount + row) % 2) * BALL_RAD) + (col * BALL_DIAM); _local21 = (row * BALL_DY) - (addRowCount * BALL_DY); _local2 = 0; while (_local2 < 6) { _local3 = col + _local11[_local2][0]; _local9 = row + _local11[_local2][1]; if (((_local3 >= 0) && (_local9 >= 0)) && (_local3 < COLS)) { _local7 = _local22 + _local10[_local2][0]; _local5 = _local21 + _local10[_local2][1]; _local4 = _local7 - x0; _local6 = _local5 - y0; _local8 = (_local4 * _local4) + (_local6 * _local6); if (_local8 < _local12) { _local12 = _local8; _local13 = _local3; _local16 = _local9; _local15 = _local7; _local14 = _local5; } } _local2++; } return({x:_local15, y:_local14, col:_local13, row:_local16}); } function getCircleIntersection(x1, y1, x2, y2, x0, y0, R, R2, iP) { var _local1 = x1; var _local3 = y1; var _local4; var _local2; var _local12; var _local13; var _local8; var _local19; var _local17; var _local18; var _local25; var _local24; var _local9; var _local10; var _local6; var _local7; var _local16; var _local15; var _local14 = 500000 /* 0x07A120 */; var _local11 = 500000 /* 0x07A120 */; if (Math.abs(x2 - _local1) < 1) { _local4 = _local1 - x2; _local2 = y2 - _local3; _local12 = (_local1 * (_local3 - y2)) - (_local3 * (_local1 - x2)); _local13 = 1 + ((_local4 * _local4) / (_local2 * _local2)); _local25 = (_local12 / _local2) + x0; _local8 = (-2 * y0) + (((2 * _local4) / _local2) * _local25); _local19 = ((y0 * y0) + (_local25 * _local25)) - R2; _local17 = (_local8 * _local8) - ((4 * _local13) * _local19); if (_local17 >= 0) { _local18 = Math.sqrt(_local17); _local10 = ((-_local8) + _local18) / (2 * _local13); _local16 = (_local10 - _local3) / _local2; if ((_local16 >= -0.05) && (_local16 <= 1.05)) { _local9 = (-((_local4 * _local10) + _local12)) / _local2; _local14 = ((_local9 - _local1) * (_local9 - _local1)) + ((_local10 - _local3) * (_local10 - _local3)); } _local7 = ((-_local8) - _local18) / (2 * _local13); _local15 = (_local7 - _local3) / _local2; if ((_local15 >= -0.05) && (_local15 <= 1.05)) { _local6 = (-((_local4 * _local7) + _local12)) / _local2; _local11 = ((_local6 - _local1) * (_local6 - _local1)) + ((_local7 - _local3) * (_local7 - _local3)); } if (_local14 < _local11) { (iP.x = _local9); (iP.y = _local10); (iP.R = Math.sqrt(_local14)); } else { if (_local11 == 500000) { return(false); } (iP.x = _local6); (iP.y = _local7); (iP.R = Math.sqrt(_local11)); } return(true); } } else { _local4 = _local3 - y2; _local2 = x2 - _local1; _local12 = (_local3 * (_local1 - x2)) - (_local1 * (_local3 - y2)); _local13 = 1 + ((_local4 * _local4) / (_local2 * _local2)); _local24 = (_local12 / _local2) + y0; _local8 = (-2 * x0) + (((2 * _local4) / _local2) * _local24); _local19 = ((x0 * x0) + (_local24 * _local24)) - R2; _local17 = (_local8 * _local8) - ((4 * _local13) * _local19); if (_local17 >= 0) { _local18 = Math.sqrt(_local17); _local9 = ((-_local8) + _local18) / (2 * _local13); _local16 = (_local9 - _local1) / _local2; if ((_local16 >= -0.05) && (_local16 <= 1.05)) { _local10 = (-((_local4 * _local9) + _local12)) / _local2; _local14 = ((_local9 - _local1) * (_local9 - _local1)) + ((_local10 - _local3) * (_local10 - _local3)); } _local6 = ((-_local8) - _local18) / (2 * _local13); _local15 = (_local6 - _local1) / _local2; if ((_local15 >= -0.05) && (_local15 <= 1.05)) { _local7 = (-((_local4 * _local6) + _local12)) / _local2; _local11 = ((_local6 - _local1) * (_local6 - _local1)) + ((_local7 - _local3) * (_local7 - _local3)); } if (_local14 < _local11) { (iP.x = _local9); (iP.y = _local10); (iP.R = Math.sqrt(_local14)); } else { if (_local11 == 500000) { return(false); } (iP.x = _local6); (iP.y = _local7); (iP.R = Math.sqrt(_local11)); } return(true); } } return(false); } function checkMovingOff(mc_ball, col, row) { var _local4 = this; var _local6 = null; var _local12 = null; mc_ball.marked = true; _local6 = _local4.tryRemoveColor(col, row, mc_ball.colorNum); if (mc_ball.bonusNum == CBall.BONUS_COLOR) { _local12 = _local4.tryRemoveColor(col, row, mc_ball.bonusColorNum); if (_local6 == null) { _local6 = _local12; } else if (_local12 != null) { _local6 = _local6.concat(_local12); } } mc_ball.marked = false; if (_local6 != null) { if (mc_ball.bonusColorNum > 0) { _root.sndBubbleLevelUp = true; } _local6.push({col:col, row:row, mc:mc_ball}); var _local9 = 0; var _local10 = _local6.length; var _local3; var _local5; _local3 = 0; while (_local3 < _local10) { col = _local6[_local3].col; row = _local6[_local3].row; _local5 = _local4.ball_array[row][col]; if (_local5 != null) { _local4.colorCountArr[_local5.colorNum - 1]--; _local4.checkLongBonus(_local5); _local5.gotoAndPlay(2); _local9++; _local4.ball_array[row][col] = null; } _local3++; } _local4.checkPendingBalls(); _local4.checkOddRows(); _local4.fillBallsCount = _local9; return(_local9); } return(0); } function fallAllBalls() { var _local4 = this; var _local5; var _local6; var _local3; var _local2; var _local9 = _local4.ball_array.length; var _local7 = 0; var _local8; _local8 = _local4.mc_fall.attachMovie("lib_fall", "" + _local4.fallDepth, _local4.fallDepth); _local4.fallDepth++; _local6 = 0; while (_local6 < _local9) { _local5 = 0; while (_local5 < COLS) { _local3 = _local4.ball_array[_local6][_local5]; if (_local3 != null) { _local4.ball_array[_local6][_local5] = null; _local2 = _local3; _local3 = _local8.attachMovie("lib_ball", "" + _local7, _local7); _local7++; _local3.setColor(_local2.colorNum); _local3.setBonus(_local2.bonusNum, _local2.bonusColorNum); _local3._x = ((_local4._x + _local2._x) + random(8)) - 4; _local3._y = ((_local4._y + _local2._y) + random(8)) - 4; _local4.colorCountArr[_local2.colorNum - 1]--; _local2.removeMovieClip(); } _local5++; } _local6++; } if (_local7 == 0) { _local8.removeMovieClip(); } } function checkPendingBalls() { var _local3 = this; var _local15 = new Array(); var _local4 = 0; var _local10; var _local12; var _local9; var _local7; var _local8; var _local5; var _local6; var _local2; var _local13 = _local3.ball_array.length; var _local14; while (true) { _local14 = false; _local9 = 0; while (_local9 < COLS) { _local2 = _local3.ball_array[0][_local9]; if ((_local3.ball_array[0][_local9] != null) && (_local2.marked == false)) { _local3.stack_arr[_local4] = {col:_local9, row:0}; _local4++; _local2.marked = true; _local14 = true; break; } _local9++; } if (_local14 == false) { break; } while (_local4 > 0) { _local4--; _local7 = _local3.stack_arr[_local4].col; _local8 = _local3.stack_arr[_local4].row; if ((Math.abs(_local8 + _local3.addRowCount) % 2) == 0) { _local10 = neighbours; } else { _local10 = neighbours2; } _local12 = 0; while (_local12 < 6) { _local5 = _local7 + _local10[_local12][0]; _local6 = _local8 + _local10[_local12][1]; _local2 = _local3.ball_array[_local6][_local5]; if ((((((_local5 >= 0) && (_local5 < COLS)) && (_local6 >= 0)) && (_local6 < _local13)) && (_local3.ball_array[_local6][_local5] != null)) && (_local2.marked == false)) { _local2.marked = true; _local3.stack_arr[_local4] = {col:_local5, row:_local6}; _local4++; } _local12++; } } } _local8 = 0; while (_local8 < _local13) { _local7 = 0; while (_local7 < COLS) { _local2 = _local3.ball_array[_local8][_local7]; if (_local2 != null) { if (_local2.marked) { _local2.marked = false; } else { _local15.push(_local2); _local3.ball_array[_local8][_local7] = null; } } _local7++; } _local8++; } if (_local15.length > 0) { var _local17; var _local16 = _local15.length; var _local11; _local3.fallBallsCount = _local16; _local17 = _local3.mc_fall.attachMovie("lib_fall", "" + _local3.fallDepth, _local3.fallDepth); _local3.fallDepth++; _local12 = 0; while (_local12 < _local16) { _local2 = _local17.attachMovie("lib_ball", "" + _local12, _local12); _local11 = _local15[_local12]; _local2.setColor(_local11.colorNum); _local2.setBonus(_local11.bonusNum, _local11.bonusColorNum); _local2._x = ((_local3._x + _local11._x) + random(8)) - 4; _local2._y = ((_local3._y + _local11._y) + random(8)) - 4; _local3.colorCountArr[_local11.colorNum - 1]--; _local11.removeMovieClip(); _local12++; } } } function checkOddRows() { var _local3 = this; var _local2; var _local4; while (true) { if (_local3.ball_array.length == 1) { return(undefined); } _local4 = _local3.ball_array.length - 1; _local2 = 0; while (_local2 < COLS) { if (_local3.ball_array[_local4][_local2] != null) { return(undefined); } _local2++; } _local3.ball_array.pop(); } } function tryRemoveColor(col, row, colorNum) { var _local10 = new Array(); var _local4 = 0; var _local5; var _local6; var _local3; var _local2; var _local7; var _local11 = ball_array.length; stack_arr[_local4] = {col:col, row:row}; _local4++; while (_local4 > 0) { _local4--; col = stack_arr[_local4].col; row = stack_arr[_local4].row; if ((Math.abs(row + addRowCount) % 2) == 0) { _local5 = neighbours; } else { _local5 = neighbours2; } _local6 = 0; while (_local6 < 6) { _local3 = col + _local5[_local6][0]; _local2 = row + _local5[_local6][1]; if (((((((_local3 >= 0) && (_local3 < COLS)) && (_local2 >= 0)) && (_local2 < _local11)) && ((_local7 = ball_array[_local2][_local3]) != null)) && (_local7.marked == false)) && (_local7.isMyColor(colorNum))) { _local7.marked = true; _local10.push({col:_local3, row:_local2, mc:_local7}); stack_arr[_local4] = {col:_local3, row:_local2}; _local4++; } _local6++; } } var _local13 = _local10.length; _local6 = 0; while (_local6 < _local13) { _local10[_local6].mc.marked = false; _local6++; } if (_local13 < 2) { return(null); } return(_local10); } static var COLS = 11; static var BALL_RAD = 14; static var BALL_RAD_I = BALL_RAD - 1; static var BALL_RAD_B = BALL_RAD + 1.5; static var BALL_DIAM = 28; static var BALL_DIAM_I = BALL_DIAM - 8.5; static var BALL_DY = 25; var addRowCount = 0; var ballDepth = 0; var maxColorNum = 8; var maxBonusNum = 8; var points = new Array(); var stack_arr = new Array(200); static var neighbours = [[-1, 1], [0, 1], [-1, 0], [1, 0], [-1, -1], [0, -1]]; static var neighbours2 = [[0, 1], [1, 1], [-1, 0], [1, 0], [1, -1], [0, -1]]; static var neighboursXY = [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]; static var neighboursXY2 = [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]; var TRACE_TIME = 30000; var FREEZE_TIME = 10000; }
Symbol 305 MovieClip [__Packages.CFallMovie] Frame 0
class CFallMovie extends MovieClip { var time, state; function CFallMovie () { super(); time = 0; state = 0; } function process(dTime) { var _local2 = this; var _local3 = dTime; if (_local2.state == 0) { _local2.time = _local2.time + _local3; var _local4 = -180 + ((_local2.acc * _local2.time) / 1000); if (_local4 < _local2.maxSpeed) { _local2._y = _local2._y + ((_local4 * _local3) / 1000); } else { _local2._y = _local2._y + ((_local2.maxSpeed * _local3) / 1000); _local2.state = 1; } return(undefined); } _local2._y = _local2._y + ((_local2.maxSpeed * _local3) / 1000); } var maxSpeed = 700; var acc = 600; }
Symbol 306 MovieClip [__Packages.CIndicator] Frame 0
class CIndicator extends MovieClip { var curValue, maxValue; function CIndicator () { super(); } function init(maxValue_) { var _local2 = this; _local2.maxValue = maxValue_; _local2.curValue = 0; _local2.startY = _local2.mc_mask._y; _local2.updateView(); } function addValue(val) { var _local2 = this; _local2.curValue = _local2.curValue + val; if (_local2.curValue > _local2.maxValue) { _local2.curValue = _local2.maxValue; } _local2.updateView(); } function reset() { curValue = 0; updateView(); } function isFull() { return(curValue >= maxValue); } function updateView() { var _local2 = this; _local2.mc_mask._y = (_local2.startY + _local2.mc_mask._height) - ((_local2.curValue / _local2.maxValue) * _local2.mc_mask._height); } }
Symbol 307 MovieClip [__Packages.CGun] Frame 0
class CGun extends MovieClip { var txtNumber, curWaitTime, mouseControl, disableFlag; function CGun () { var _local3 = this; super(); _local3.bonusNum = 0; _local3.hideMouse = false; _local3.curWaitTime = _local3.WAIT_TIME * 2; _local3.txtNumber = ""; _local3.disableFlag = false; _local3.mouseControl = false; _local3.prevLeft = (_local3.prevRight = false); _local3.keySpeed = _local3.keyAcc; } function setColor(num) { var _local2 = this; _local2.colorNum = num; _local2.gotoAndStop(_local2.colorNum); } function setBonus(bonusNum_, bonusColorNum_) { var _local2 = this; _local2.bonusNum = bonusNum_; _local2.bonusColorNum = bonusColorNum_; _local2.mc_bonus.gotoAndStop(1 + _local2.bonusNum); if (_local2.bonusNum == CBall.BONUS_COLOR) { _local2.mc_bonus.mc.gotoAndStop(_local2.bonusColorNum); } } function processKeys(dTime) { var _local2 = this; var _local3 = Key.isDown(37); var _local5 = Key.isDown(39); if (_local3 || (_local5)) { if (_local2.mouseControl) { _local2.mouseControl = false; if (_local2.hideMouse) { _local2.hideMouse = false; Mouse.show(); } } var _local4 = dTime / 1000; _local2.keySpeed = _local2.keySpeed + _local2.keyAcc; if (_local2.keySpeed > _local2.maxKeySpeed) { _local2.keySpeed = _local2.maxKeySpeed; } if (_local3) { if (!_local2.prevLeft) { _local2.keySpeed = _local2.keyAcc; _local2.prevLeft = true; _local2.prevRight = false; } _local2._rotation = _local2._rotation - (_local4 * _local2.keySpeed); if (_local2._rotation < (-MAX_UGOL)) { _local2._rotation = -MAX_UGOL; } } else { if (!_local2.prevRight) { _local2.keySpeed = _local2.keyAcc / 2; _local2.prevLeft = false; _local2.prevRight = true; } _local2._rotation = _local2._rotation + (_local4 * _local2.keySpeed); if (_local2._rotation > MAX_UGOL) { _local2._rotation = MAX_UGOL; } } return(undefined); } _local2.prevLeft = (_local2.prevRight = false); } function doShot() { var _local2 = this; _local2.curWaitTime = _local2.WAIT_TIME; _local2.resetNumber(); } function resetNumber() { txtNumber = ""; } function autoShot() { return(curWaitTime == 0); } function process(xMouse) { var _local3 = this; if (_local3.mouseControl) { var _local2 = xMouse - _local3._x; if (!_local3.disableFlag) { if ((_local2 > 170) || (_local2 < -170)) { if (_local3.hideMouse) { _local3.hideMouse = false; Mouse.show(); } } else if (!_local3.hideMouse) { _local3.hideMouse = true; Mouse.hide(); } } _local2 = _local2 / 130; if (_local2 > 1) { _local2 = 1; } else if (_local2 < -1) { _local2 = -1; } _local3._rotation = _local2 * MAX_UGOL; } } function myMouseMove() { mouseControl = true; } function disable() { disableFlag = true; Mouse.show(); } function getShotPoint() { var _local2 = this; var _local3 = {x:_local2.mc_point._x, y:_local2.mc_point._y}; _local2.localToGlobal(_local3); _local2._parent.globalToLocal(_local3); return(_local3); } static var MAX_UGOL = 80; var WAIT_TIME = 6400; var maxKeySpeed = 85; var keyAcc = 12; }
Symbol 308 MovieClip [__Packages.CMoveBall] Frame 0
class CMoveBall extends CBall { var _visible, state; function CMoveBall () { super(); hide(); } function startMove(x, y, vx_, vy_) { var _local2 = this; _local2._x = (_local2.sX = x); _local2._y = (_local2.sY = y); _local2.vx = vx_; _local2.vy = vy_; _local2.curR = 0; _local2.calcEndPoint(); _local2.show(); } function doStep(step) { var _local2 = this; _local2.curR = _local2.curR + step; if (_local2.curR >= _local2.commonR) { _local2.sX = _local2.eX; _local2.sY = _local2.eY; _local2.curR = 0; _local2.vx = -_local2.vx; _local2.calcEndPoint(); } _local2._x = _local2.sX + (_local2.curR * _local2.vx); _local2._y = _local2.sY + (_local2.curR * _local2.vy); } function calcEndPoint() { var _local2 = this; var _local3; var _local4; var _local5; var _local6; _local2.sX = _local2.sX - _local2.mc_grid._x; _local2.sY = _local2.sY - _local2.mc_grid._y; _local2.eX = _local2.sX + (1000 * _local2.vx); _local2.eY = _local2.sY + (1000 * _local2.vy); _local3 = _local2.sY - _local2.eY; _local4 = _local2.eX - _local2.sX; _local5 = (_local2.sX * (_local2.eY - _local2.sY)) - (_local2.sY * (_local2.eX - _local2.sX)); _local6 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local3 = _local3 / _local6; _local4 = _local4 / _local6; _local5 = _local5 / _local6; var _local7 = _local2.mc_grid.getBoundsIntersection(_local2.vx, _local2.vy, _local3, _local4, _local5); _local2.eX = _local7.x; _local2.eY = _local7.y; _local2.commonR = Math.sqrt(((_local2.eX - _local2.sX) * (_local2.eX - _local2.sX)) + ((_local2.eY - _local2.sY) * (_local2.eY - _local2.sY))); _local2.sX = _local2.sX + _local2.mc_grid._x; _local2.sY = _local2.sY + _local2.mc_grid._y; _local2.eX = _local2.eX + _local2.mc_grid._x; _local2.eY = _local2.eY + _local2.mc_grid._y; } function show() { _visible = true; state = 1; } function hide() { _visible = false; state = 0; } }
Symbol 45 MovieClip Frame 90
stop();
Symbol 47 Button
on (press) { getURL ("http://www.gamesjolly.com", "_blank"); }
Symbol 95 MovieClip Frame 1
this.stop();
Symbol 111 MovieClip [lib_ball] Frame 1
#initclip 10 Object.registerClass("lib_ball", CBall); #endinitclip
Symbol 111 MovieClip [lib_ball] Frame 15
this.removeMovieClip();
Symbol 111 MovieClip [lib_ball] Frame 17
this.removeMovieClip();
Symbol 117 MovieClip [lib_fall] Frame 1
#initclip 9 Object.registerClass("lib_fall", CFallMovie); #endinitclip
Symbol 122 MovieClip Frame 1
this.stop();
Symbol 139 MovieClip Frame 15
stop();
Symbol 146 MovieClip Frame 20
stop();
Symbol 149 MovieClip Frame 20
stop();
Symbol 152 MovieClip Frame 20
stop();
Symbol 153 MovieClip Frame 20
_root.gotoAndStop("main");
Symbol 158 Button
on (press) { getURL ("http://www.gamesjolly.com", "_blank"); }
Symbol 159 MovieClip Frame 20
stop();
Symbol 160 Button
on (release) { new_game_pressed(); }
Symbol 161 Button
on (press) { getURL ("http://www.gamesjolly.com/scores/Moods/index.php", "_blank"); }
Symbol 164 Button
on (release) { how_to_play_pressed(); }
Symbol 165 Button
on (release) { more_pressed(); }
Symbol 166 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 20
_root.gotoAndPlay("gamemodes");
Symbol 174 MovieClip Frame 20
stop();
Symbol 175 Button
on (release) { r = 0; classic_mode_pressed(); }
Symbol 176 MovieClip Frame 20
stop();
Symbol 177 Button
on (release) { back_pressed(); }
Symbol 178 MovieClip Frame 20
stop();
Symbol 179 Button
on (release) { arcade_mode_pressed(); }
Symbol 203 MovieClip Frame 1
this.stop();
Symbol 204 MovieClip [lib_ball_move] Frame 1
#initclip 14 Object.registerClass("lib_ball_move", CMoveBall); #endinitclip
Symbol 205 MovieClip [mc_grid] Frame 1
#initclip 11 Object.registerClass("mc_grid", CGrid); #endinitclip
Symbol 214 MovieClip [lib_ind] Frame 1
#initclip 12 Object.registerClass("lib_ind", CIndicator); #endinitclip stop();
Symbol 214 MovieClip [lib_ind] Frame 2
stop();
Symbol 231 MovieClip [mc_gun_] Frame 1
#initclip 13 Object.registerClass("mc_gun_", CGun); #endinitclip this.stop();
Symbol 236 Button
on (release) { _root.soundss = 0; _root.btn.setVolume(0); nextFrame(); }
Symbol 241 Button
on (release) { _root.soundss = 1; _root.btn.setVolume(100); prevFrame(); }
Symbol 242 MovieClip Frame 1
this.stop();
Symbol 242 MovieClip Frame 2
stop();
Symbol 248 MovieClip Frame 20
stop();
Symbol 250 Button
on (release) { newGame(); }
Symbol 251 Button
on (press) { getURL ("http://www.gamesjolly.com", "_blank"); } on (rollOver) { _root.morebtnactive = true; } on (rollOver) { _root.morebtnactive = false; }
Symbol 256 MovieClip Frame 20
stop();
Symbol 257 Button
on (release) { if (soundss == 1) { btn_sound.gotoAndStop(1); } else { btn_sound.gotoAndStop(2); } rest_pressed(); }
Symbol 258 MovieClip Frame 10
stop();
Symbol 270 MovieClip Frame 20
stop();
Symbol 271 Button
on (release) { this._parent.nextLevel(); }
Symbol 276 MovieClip Frame 20
stop();
Symbol 281 MovieClip Frame 20
stop();
Symbol 282 Button
on (release) { this._parent.newGame(); }
Symbol 287 MovieClip Frame 20
stop();
Symbol 290 MovieClip Frame 20
stop();
Symbol 291 Button
on (press) { submitScore(); } on (release) { this._parent.newGame(); }
Symbol 292 Button
on (release) { this._parent.more_pressed(); }
Symbol 293 Button
on (release) { this._parent.newGame(); }
Symbol 298 MovieClip Frame 20
stop();
Symbol 299 Button
on (press) { submitScore(); } on (release) { this._parent.newGame(); }
Symbol 300 MovieClip Frame 3
function submitScore() { var _local4 = pname_txt.text; trace(_local4); var _local3 = txtScores; var _local1 = ""; if (_local3 == "") { _local1 = _local1 + "The score is required\n"; } if (_local1 != "") { status_txt.text = _local1; trace("hello1231233"); return(undefined); } var _local2 = new LoadVars(); _local2.name = _local4; _local2.score = _local3; _local2.send(path, "_blank", "POST"); } var path = "http://www.gamesjolly.com/scores/Moods/submit.php";
Symbol 300 MovieClip Frame 4
function submitScore() { var _local4 = pname_txt.text; trace(_local4); var _local1 = txtScores; trace(_local1); var _local2 = ""; if (_local1 == "") { _local2 = _local2 + "The score is required\n"; } if (_local2 != "") { status_txt.text = _local2; trace("hello1231233"); return(undefined); } var _local3 = new LoadVars(); _local3.name = _local4; _local3.score = _local1; _local3.send(path, "_blank", "POST"); } var path = "http://www.gamesjolly.com/scores/Moods/submit.php";

Library Items

Symbol 1 MovieClipUsed by:Timeline
Symbol 302 MovieClip [__Packages.CTimeCounter]
Symbol 303 MovieClip [__Packages.CBall]
Symbol 304 MovieClip [__Packages.CGrid]
Symbol 305 MovieClip [__Packages.CFallMovie]
Symbol 306 MovieClip [__Packages.CIndicator]
Symbol 307 MovieClip [__Packages.CGun]
Symbol 308 MovieClip [__Packages.CMoveBall]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 FontUsed by:4 11
Symbol 4 EditableTextUses:3Used by:Timeline
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 EditableTextUses:3Used by:Timeline
Symbol 12 BitmapUsed by:13 15
Symbol 13 GraphicUses:12Used by:Timeline
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14 12Used by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 GraphicUsed by:23
Symbol 18 GraphicUsed by:23
Symbol 19 GraphicUsed by:23
Symbol 20 GraphicUsed by:23
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:17 18 19 20 21 22Used by:60 139 300  Timeline
Symbol 24 GraphicUsed by:29 65
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:24 25 26 27 28Used by:48 139 298 300  Timeline
Symbol 30 ShapeTweeningUsed by:45
Symbol 31 GraphicUsed by:45
Symbol 32 ShapeTweeningUsed by:45
Symbol 33 ShapeTweeningUsed by:45
Symbol 34 GraphicUsed by:45
Symbol 35 GraphicUsed by:45
Symbol 36 ShapeTweeningUsed by:45
Symbol 37 GraphicUsed by:45
Symbol 38 GraphicUsed by:45
Symbol 39 GraphicUsed by:45
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:44 45
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44 45
Symbol 44 MovieClipUses:41 43Used by:45
Symbol 45 MovieClipUses:30 31 32 33 34 35 36 37 38 39 44 41 43Used by:Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 ButtonUses:46Used by:Timeline
Symbol 48 MovieClipUses:29Used by:95 139 203 231
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:49 50 51Used by:53
Symbol 53 MovieClipUses:52Used by:95 203 231
Symbol 54 GraphicUsed by:58 84
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:54 55 56 57Used by:59 276
Symbol 59 MovieClipUses:58Used by:95 203 231
Symbol 60 MovieClipUses:23Used by:95 203 231
Symbol 61 GraphicUsed by:65
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:24 61 62 63 64Used by:66
Symbol 66 MovieClipUses:65Used by:95 203 231
Symbol 67 GraphicUsed by:75
Symbol 68 GraphicUsed by:75
Symbol 69 GraphicUsed by:75
Symbol 70 GraphicUsed by:75
Symbol 71 GraphicUsed by:75
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:67 68 69 70 71 72 73 74Used by:76
Symbol 76 MovieClipUses:75Used by:95 203 231
Symbol 77 GraphicUsed by:84
Symbol 78 GraphicUsed by:84
Symbol 79 GraphicUsed by:84
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:77 78 79 80 81 82 54 83Used by:85
Symbol 85 MovieClipUses:84Used by:95 203 231
Symbol 86 GraphicUsed by:93
Symbol 87 GraphicUsed by:93
Symbol 88 GraphicUsed by:93
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:86 87 88 89 90 91 92Used by:94 287
Symbol 94 MovieClipUses:93Used by:95 203 231
Symbol 95 MovieClipUses:48 53 59 60 66 76 85 94Used by:111
Symbol 96 GraphicUsed by:110
Symbol 97 GraphicUsed by:110
Symbol 98 GraphicUsed by:110
Symbol 99 GraphicUsed by:110
Symbol 100 GraphicUsed by:110
Symbol 101 GraphicUsed by:110
Symbol 102 GraphicUsed by:110
Symbol 103 GraphicUsed by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:110
Symbol 106 GraphicUsed by:110
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:96 97 98 99 100 101 102 103 104 105 106 107 108 109Used by:111
Symbol 111 MovieClip [lib_ball]Uses:95 110Used by:300  Timeline
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClip [lib_trace]Uses:113Used by:Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip [lib_trace2]Uses:115Used by:Timeline
Symbol 117 MovieClip [lib_fall]Used by:Timeline
Symbol 118 Sound [snd_GunFire]Used by:122 131
Symbol 119 Sound [snd_BubbleLevelUp]Used by:122 131
Symbol 120 Sound [snd_BubbleCollisionR]Used by:122 131
Symbol 121 Sound [snd_BubbleCollision]Used by:122 131
Symbol 122 MovieClipUses:118 119 120 121Used by:Timeline
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:153 173 258  Timeline
Symbol 125 GraphicUsed by:131
Symbol 126 Sound [menusound]Used by:131
Symbol 127 Sound [boing]Used by:131 276 287 298
Symbol 128 Sound [button1]Used by:131 158 160 161 164 165 175 177 179 250 251 271 282 291 292 293 299
Symbol 129 Sound [title animation]Used by:131 173
Symbol 130 Sound [BG]Used by:131 166
Symbol 131 MovieClipUses:125 126 127 128 129 130 121 120 119 118Used by:Timeline
Symbol 132 ShapeTweeningUsed by:139
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:139 300  Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:139 300  Timeline
Symbol 137 ShapeTweeningUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:23 48 29 132 134 136 137 138Used by:153 173  Timeline
Symbol 140 GraphicUsed by:143 146 149 152 160 161 251 269 271 281 292
Symbol 141 GraphicUsed by:142 160
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClipUses:140 142Used by:153 159 160
Symbol 144 GraphicUsed by:145 165 251 292
Symbol 145 MovieClipUses:144Used by:146 165 251 292
Symbol 146 MovieClipUses:140 145Used by:153 165 173 251 292
Symbol 147 GraphicUsed by:148 161
Symbol 148 MovieClipUses:147Used by:149 161
Symbol 149 MovieClipUses:140 148Used by:153 161
Symbol 150 GraphicUsed by:151 164
Symbol 151 MovieClipUses:150Used by:152 164
Symbol 152 MovieClipUses:140 151Used by:153 164
Symbol 153 MovieClipUses:124 139 143 146 149 152Used by:Timeline
Symbol 154 GraphicUsed by:157 158
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157 158
Symbol 157 MovieClipUses:154 156Used by:158
Symbol 158 ButtonUses:157 154 156 128Used by:Timeline
Symbol 159 MovieClipUses:143Used by:160
Symbol 160 ButtonUses:143 159 140 141 128Used by:Timeline
Symbol 161 ButtonUses:140 148 149 147 128Used by:300  Timeline
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164 165 282
Symbol 164 ButtonUses:162 151 152 163 150 128Used by:Timeline
Symbol 165 ButtonUses:163 145 146 144 128Used by:Timeline
Symbol 166 MovieClipUses:130Used by:Timeline
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:173 174 175
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:173 176 177
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:173 178 179
Symbol 173 MovieClipUses:124 139 168 129 146 170 172Used by:Timeline
Symbol 174 MovieClipUses:168Used by:175
Symbol 175 ButtonUses:168 174 128Used by:Timeline
Symbol 176 MovieClipUses:170Used by:177
Symbol 177 ButtonUses:170 176 128Used by:Timeline
Symbol 178 MovieClipUses:172Used by:179
Symbol 179 ButtonUses:172 178 128Used by:Timeline
Symbol 180 FontUsed by:182
Symbol 181 FontUsed by:182
Symbol 182 TextUses:180 181Used by:Timeline
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:Timeline
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:Timeline
Symbol 187 GraphicUsed by:200
Symbol 188 GraphicUsed by:199
Symbol 189 GraphicUsed by:199
Symbol 190 GraphicUsed by:199
Symbol 191 GraphicUsed by:199
Symbol 192 GraphicUsed by:199
Symbol 193 GraphicUsed by:199
Symbol 194 GraphicUsed by:199
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:196 197Used by:199
Symbol 199 MovieClipUses:188 189 190 191 192 193 194 195 198Used by:200 211
Symbol 200 MovieClipUses:187 199Used by:Timeline
Symbol 201 GraphicUsed by:Timeline
Symbol 202 MovieClipUsed by:231  Timeline
Symbol 203 MovieClipUses:48 53 59 60 66 76 85 94Used by:204
Symbol 204 MovieClip [lib_ball_move]Uses:203Used by:Timeline
Symbol 205 MovieClip [mc_grid]Used by:Timeline
Symbol 206 ShapeTweeningUsed by:209
Symbol 207 ShapeTweeningUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:206 207 208Used by:214
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210 199Used by:214
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:214
Symbol 214 MovieClip [lib_ind]Uses:209 211 213Used by:Timeline
Symbol 215 FontUsed by:216 218 264 265 283 284 294 295
Symbol 216 EditableTextUses:215Used by:Timeline
Symbol 217 GraphicUsed by:Timeline
Symbol 218 EditableTextUses:215Used by:Timeline
Symbol 219 GraphicUsed by:Timeline
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:Timeline
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 GraphicUsed by:228
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:226 227Used by:231
Symbol 229 FontUsed by:230
Symbol 230 EditableTextUses:229Used by:231
Symbol 231 MovieClip [mc_gun_]Uses:228 48 202 230 53 59 60 66 76 85 94Used by:Timeline
Symbol 232 BitmapUsed by:233 234 235
Symbol 233 GraphicUses:232Used by:236
Symbol 234 GraphicUses:232Used by:236
Symbol 235 GraphicUses:232Used by:236
Symbol 236 ButtonUses:233 234 235Used by:242
Symbol 237 BitmapUsed by:238 239 240
Symbol 238 GraphicUses:237Used by:241
Symbol 239 GraphicUses:237Used by:241
Symbol 240 GraphicUses:237Used by:241
Symbol 241 ButtonUses:238 239 240Used by:242
Symbol 242 MovieClipUses:236 241Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:Timeline
Symbol 245 BitmapUsed by:246 247 249
Symbol 246 GraphicUses:245Used by:250 293
Symbol 247 GraphicUses:245Used by:248
Symbol 248 MovieClipUses:247Used by:250 293
Symbol 249 GraphicUses:245Used by:250 293
Symbol 250 ButtonUses:246 248 249 128Used by:Timeline
Symbol 251 ButtonUses:140 145 146 144 128Used by:Timeline
Symbol 252 GraphicUsed by:Timeline
Symbol 253 BitmapUsed by:254 255
Symbol 254 GraphicUses:253Used by:257
Symbol 255 GraphicUses:253Used by:256 257
Symbol 256 MovieClipUses:255Used by:257
Symbol 257 ButtonUses:254 256 255Used by:Timeline
Symbol 258 MovieClipUses:124Used by:300
Symbol 259 GraphicUsed by:300
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:300
Symbol 262 GraphicUsed by:300
Symbol 263 GraphicUsed by:300
Symbol 264 EditableTextUses:215Used by:300
Symbol 265 EditableTextUses:215Used by:300
Symbol 266 GraphicUsed by:300
Symbol 267 GraphicUsed by:268 271
Symbol 268 MovieClipUses:267Used by:269
Symbol 269 MovieClipUses:140 268Used by:270 271
Symbol 270 MovieClipUses:269Used by:271
Symbol 271 ButtonUses:269 270 140 267 128Used by:300
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:276 287 298
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:276
Symbol 276 MovieClipUses:273 275 127 58Used by:300
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:300
Symbol 279 GraphicUsed by:280 282
Symbol 280 MovieClipUses:279Used by:281 282
Symbol 281 MovieClipUses:140 280Used by:282
Symbol 282 ButtonUses:163 280 281 279 128Used by:300
Symbol 283 EditableTextUses:215Used by:300
Symbol 284 EditableTextUses:215Used by:300
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:287
Symbol 287 MovieClipUses:273 286 127 93Used by:300
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:290 291 299
Symbol 290 MovieClipUses:289Used by:291 299
Symbol 291 ButtonUses:289 290 128Used by:300
Symbol 292 ButtonUses:140 145 146 144 128Used by:300
Symbol 293 ButtonUses:246 248 249 128Used by:300
Symbol 294 EditableTextUses:215Used by:300
Symbol 295 EditableTextUses:215Used by:300
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:298
Symbol 298 MovieClipUses:273 297 127 29Used by:300
Symbol 299 ButtonUses:289 290 128Used by:300
Symbol 300 MovieClipUses:258 259 261 262 263 264 265 266 111 271 134 136 23 29 276 278 282 283 284 161 287 291 292 293 294 295 298 299Used by:Timeline
Symbol 301 MovieClipUsed by:Timeline

Instance Names

"mc_bar"Frame 2Symbol 7 MovieClip
"mc_bar1"Frame 2Symbol 7 MovieClip
"mc_sloop"Frame 6Symbol 166 MovieClip
"mc_Bigsmile"Frame 11Symbol 200 MovieClip
"mc_trace"Frame 11Symbol 202 MovieClip
"mc_move_ball"Frame 11Symbol 204 MovieClip [lib_ball_move]
"mc_grid"Frame 11Symbol 205 MovieClip [mc_grid]
"mc_fall"Frame 11Symbol 202 MovieClip
"mc_ind"Frame 11Symbol 214 MovieClip [lib_ind]
"mc_next"Frame 11Symbol 111 MovieClip [lib_ball]
"mc_gun"Frame 11Symbol 231 MovieClip [mc_gun_]
"mc_control"Frame 11Symbol 202 MovieClip
"btn_sound"Frame 11Symbol 242 MovieClip
"mc_msg"Frame 11Symbol 300 MovieClip
"mc"Symbol 7 MovieClip Frame 1Symbol 6 MovieClip
"mc"Symbol 111 MovieClip [lib_ball] Frame 1Symbol 95 MovieClip
"mc"Symbol 204 MovieClip [lib_ball_move] Frame 1Symbol 203 MovieClip
"mc_mask"Symbol 214 MovieClip [lib_ind] Frame 1Symbol 209 MovieClip
"mc_point"Symbol 231 MovieClip [mc_gun_] Frame 1Symbol 202 MovieClip
"a1"Symbol 300 MovieClip Frame 1Symbol 111 MovieClip [lib_ball]
"a2"Symbol 300 MovieClip Frame 1Symbol 111 MovieClip [lib_ball]
"a3"Symbol 300 MovieClip Frame 1Symbol 111 MovieClip [lib_ball]
"a4"Symbol 300 MovieClip Frame 1Symbol 111 MovieClip [lib_ball]
"a5"Symbol 300 MovieClip Frame 1Symbol 111 MovieClip [lib_ball]
"a6"Symbol 300 MovieClip Frame 1Symbol 111 MovieClip [lib_ball]
"a7"Symbol 300 MovieClip Frame 1Symbol 111 MovieClip [lib_ball]
"a8"Symbol 300 MovieClip Frame 1Symbol 111 MovieClip [lib_ball]
"pname_txt"Symbol 300 MovieClip Frame 3Symbol 284 EditableText
"pname_txt"Symbol 300 MovieClip Frame 4Symbol 295 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 302 as "__Packages.CTimeCounter"
ExportAssets (56)Timeline Frame 1Symbol 303 as "__Packages.CBall"
ExportAssets (56)Timeline Frame 1Symbol 304 as "__Packages.CGrid"
ExportAssets (56)Timeline Frame 1Symbol 305 as "__Packages.CFallMovie"
ExportAssets (56)Timeline Frame 1Symbol 306 as "__Packages.CIndicator"
ExportAssets (56)Timeline Frame 1Symbol 307 as "__Packages.CGun"
ExportAssets (56)Timeline Frame 1Symbol 308 as "__Packages.CMoveBall"
ExportAssets (56)Timeline Frame 4Symbol 111 as "lib_ball"
ExportAssets (56)Timeline Frame 4Symbol 114 as "lib_trace"
ExportAssets (56)Timeline Frame 4Symbol 116 as "lib_trace2"
ExportAssets (56)Timeline Frame 4Symbol 117 as "lib_fall"
ExportAssets (56)Timeline Frame 4Symbol 118 as "snd_GunFire"
ExportAssets (56)Timeline Frame 4Symbol 119 as "snd_BubbleLevelUp"
ExportAssets (56)Timeline Frame 4Symbol 120 as "snd_BubbleCollisionR"
ExportAssets (56)Timeline Frame 4Symbol 121 as "snd_BubbleCollision"
ExportAssets (56)Timeline Frame 4Symbol 126 as "menusound"
ExportAssets (56)Timeline Frame 4Symbol 127 as "boing"
ExportAssets (56)Timeline Frame 4Symbol 128 as "button1"
ExportAssets (56)Timeline Frame 4Symbol 129 as "title animation"
ExportAssets (56)Timeline Frame 4Symbol 130 as "BG"
ExportAssets (56)Timeline Frame 11Symbol 204 as "lib_ball_move"
ExportAssets (56)Timeline Frame 11Symbol 205 as "mc_grid"
ExportAssets (56)Timeline Frame 11Symbol 214 as "lib_ind"
ExportAssets (56)Timeline Frame 11Symbol 231 as "mc_gun_"

Labels

"att"Frame 4
"menu animaton"Frame 5
"main"Frame 6
"menu"Frame 7
"gamemodes"Frame 8
"rules"Frame 9
"game"Frame 11
"reset"Frame 12
"stWin"Symbol 300 MovieClip Frame 1
"stEmpty"Symbol 300 MovieClip Frame 2
"stOver"Symbol 300 MovieClip Frame 3
"stCompleted"Symbol 300 MovieClip Frame 4

Dynamic Text Variables

txtPerSymbol 4 EditableText"100% "
txtPerSymbol 11 EditableText"100% "
txtScoresSymbol 216 EditableText"99999"
txtLevelSymbol 218 EditableText"99999 "
txtNumber25Symbol 230 EditableText" "
txtLevelSymbol 264 EditableText"10"
txtScoresSymbol 265 EditableText"99999"
txtScoresSymbol 283 EditableText"99999"
txtScoresSymbol 294 EditableText"99999"




http://swfchan.com/23/114480/info.shtml
Created: 10/3 -2019 17:42:22 Last modified: 10/3 -2019 17:42:22 Server time: 08/05 -2024 22:34:30