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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/47357061?noj=FRM47357061-10DC" width="1" height="1"></div>

Fashion-Frenzy.swf

This is the info page for
Flash #115557

(Click the ID number above for more basic data on this flash file.)


Text
PURSES

CLOSED

9999

9999

MAX

OPEN

UPGRADE

MAX

SHOES

TOPS

JEWELRY

MUSIC

BOTTOMS

SNACKS

loading

60

% Happy Shoppers:

60%

NEXT

NEXT

CLOSING TIME!

Wanna boost business?
Add more stuff to your store!

9

+

9

9999

9999

9999

9999

PLAY
AGAIN

PLAY
AGAIN

=

DAYS OPEN:

999

SHOPPERS HELPED:

999999

TOTAL SCORE:

9999999

B Bucks™!

9999

GAME OVER!

Check out how you did!

11

11

Click to open or ugrade parts of your store!

Wanna bring in more shoppers? Advertise, girl!

BUY

COUPON

9999

9999

NEWSPAPER
AD

RADIO
COMMERCIAL

T.V.
COMMERCIAL

KEEP
PLAYING

KEEP
PLAYING

DAY:

9,999,999

999

60%

9999

9999

9999

9999

OPEN

ON
BREAK!

% Happy Shoppers:

Earned:

STORE HOURS:

9am - 5pm

HELP

HELP

am

n

e

p

o

s

l

c

d

PAUSE

PAUSE

1200.00

<p align="center"><font face="Impact" size="12" color="#ffffff" letterSpacing="0.100000" kerning="0"><b>11:30</b></font></p>

60%

PLAY
NOW!

PLAY
NOW!

Watch                                      to
make sure your customers stay
happy!

HOW TO PLAY

Roll over shoppers           to see
what they need!

Click on tops, bottoms, or shoes
to send them to the right part
of the store.

Not every part of the store is
open. Keep playing to earn
enough to open them all!

Click             after each shopper is
done so you can get paid!

As you earn more money, you can
sell snacks, jewelry and purses!

1

2

3

5

6

4

Paused

GO!

GO!

CLOSED

100%

SHOPPING

sound manager

message

This place is             busy
– everybody wants your
help at the same time!
Can you handle it?

crazy

Fashion Frenzy

TM

Earn B Bucks™
working in a hot
boutique!

SOUNDS

ActionScript [AS1/AS2]

Frame 1
function MattelGameAPICall(func, data) { sendSwf_lc.send("MattelGameAPIConnection_" + phprandid, "MattelGameAPICall", func, data, gid); trace(" AS1/AS2 game random id : " + phprandid); trace(" AS1/AS2 game func : " + func); trace(" AS1/AS2 game data : " + data); trace(" AS1/AS2 game gid : " + gid); } function loadTest() { loadedBytes = getBytesLoaded(); totalBytes = getBytesTotal(); preloader_mc.bar._xscale = (loadedBytes / totalBytes) * 100; trace((loadedBytes / totalBytes) * 100); if (loadedBytes >= totalBytes) { _root.MattelGameAPICall("game_loaded", ""); gotoAndPlay ("game"); clearInterval(loadInt); } } preloader_mc.preloadBar._xscale = 0; sendSwf_lc = new LocalConnection(); gid = gameid; phprandid = randid; _root.MattelGameAPICall("game_ping", ""); var loadInt = setInterval(loadTest, 50); stop();
Frame 3
var game1 = new SpinCity(this, difficulty); _root.MattelGameAPICall("game_play", "difficulty="); trace("frame 3"); this.onEnterFrame = function () { game1.Run(); mousex = _xmouse; mousey = _ymouse; }; stop();
Symbol 20 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 103 MovieClip [FLevelBuilding] Frame 1
#initclip 32 Object.registerClass("FLevelBuilding", LevelBuilding); #endinitclip stop();
Symbol 103 MovieClip [FLevelBuilding] Frame 2
stop();
Symbol 103 MovieClip [FLevelBuilding] Frame 3
stop();
Symbol 103 MovieClip [FLevelBuilding] Frame 4
stop();
Symbol 103 MovieClip [FLevelBuilding] Frame 5
stop();
Symbol 103 MovieClip [FLevelBuilding] Frame 6
stop();
Symbol 103 MovieClip [FLevelBuilding] Frame 7
stop();
Symbol 726 MovieClip [__Packages.LevelBuilding] Frame 0
class LevelBuilding extends MovieClip { var resource, parent; function LevelBuilding () { super(); priceToPay = 0; resource = 0; } function setPriceToPay(num) { priceToPay = num; } function getPriceToPay() { return(priceToPay); } function setResourceType(res) { resource = res; } function getResourceType() { return(resource); } function setParent(par) { parent = par; } function getParent() { return(parent); } var priceToPay = 0; }
Symbol 727 MovieClip [__Packages.ComponentBase] Frame 0
class ComponentBase extends MovieClip { var removeMovieClip, _x, _y; function ComponentBase () { super(); mx.events.EventDispatcher.initialize(this); } function Destroy() { removeMovieClip(); } function SetLocation(x, y) { _x = x; _y = y; } function addEventListener() { } function removeEventListener() { } function dispatchEvent() { } }
Symbol 728 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 729 MovieClip [__Packages.FlyingRep] Frame 0
class FlyingRep extends ComponentBase { var finalX, finalY, xunits, yunits, messageText, parent, addEventListener, finalValue, dispatchEvent, removeMovieClip, _x, _y, gotoAndStop, _rotation; function FlyingRep () { super(); movedFrames = 0; finalX = 0; finalY = 0; xunits = 0; yunits = 0; moving = false; left = false; right = false; up = false; down = false; doSpin = false; degrees = 0; messageText = ""; } function setParent(clp) { parent = clp; addEventListener(eventThrown, parent); } function Terminate() { trace("Terminate-finalValue:" + finalValue); dispatchEvent({type:"EventFlyingRepArrival", finalValue:finalValue}); removeMovieClip(); } function setLocation(x, y) { _x = x; _y = y; } function setFinalLocation(x, y) { finalX = x; finalY = y; } function getX() { return(_x); } function getY() { return(_y); } function setDoSpin(tf, deg) { doSpin = tf; degrees = deg; } function setMessageText(msg) { messageText = msg; } function setColor(clr) { switch (clr) { case COLOR_RED : gotoAndStop("red"); break; case COLOR_GREEN : gotoAndStop("green"); break; default : gotoAndStop("green"); } } function startMoving(fv) { finalValue = fv; trace((((((("startx:" + _x) + " starty") + _y) + "finalX:") + finalX) + " finalY:") + finalY); if (finalX > _x) { right = true; xunits = (finalX - _x) / MOVEFRAMES; trace("Right=true: xunits=" + xunits); } else { left = true; xunits = (_x - finalX) / MOVEFRAMES; trace("Left=true: xunits=" + xunits); } if (finalY > _y) { down = true; yunits = (finalY - _y) / MOVEFRAMES; trace("down=true: yunits=" + yunits); } else { up = true; yunits = (_y - finalY) / MOVEFRAMES; trace("up=true: yunits=" + yunits); } moving = true; } function onEnterFrame() { if (moving) { movedFrames++; if (up) { _y = _y - yunits; } else { _y = _y + yunits; } if (right) { _x = _x + xunits; } else { _x = _x - xunits; } if (doSpin) { _rotation = _rotation + degrees; } if (movedFrames >= MOVEFRAMES) { Terminate(); } } } var moving = false; var MOVEFRAMES = 40; var movedFrames = 0; var right = false; var left = false; var up = false; var down = false; var doSpin = false; var degrees = 0; static var COLOR_RED = 10; static var COLOR_GREEN = 20; var eventThrown = "EventFlyingRepArrival"; }
Symbol 730 MovieClip [__Packages.CarManager] Frame 0
class CarManager extends ComponentBase { var spiralPath, circlePath, parentTL, gameManager, lanes, difficulty, soundMgr, cars, availableResources, resourceLottery, rlist, carManager, dispatchEvent; function CarManager () { super(); } function Init(par, dmin1, dmax1, dmin2, dmax2, dmin3, dmax3, ramp0, ramp1, ramp2, ramp3, gm, rpath, cpath) { spiralPath = rpath; circlePath = cpath; parentTL = par; DEPTHMIN1 = dmin1; DEPTHMAX1 = dmax1; DEPTHMIN2 = dmin2; DEPTHMAX2 = dmax2; DEPTHMIN3 = dmin3; DEPTHMAX3 = dmax3; RAMP0_DEPTH = ramp0; RAMP1_DEPTH = ramp1; RAMP2_DEPTH = ramp2; RAMP3_DEPTH = ramp3; carArrivalIntervalSecs = 0; gameManager = gm; Mouse.addListener(this); lanes = new Array(); var _local2 = new Lane(275, 31, 4); lanes.push(_local2); _local2 = new Lane(305, 31, 4); lanes.push(_local2); ramp0 = parentTL.attachMovie("FRamp0", "framp0", RAMP0_DEPTH); ramp0._x = 228; ramp0._y = 115; ramp1 = parentTL.attachMovie("FRamp1", "framp1", RAMP1_DEPTH); ramp1._x = 258; ramp1._y = 0; ramp2 = parentTL.attachMovie("FRamp2", "framp2", RAMP2_DEPTH); ramp2._x = 134; ramp2._y = 70; ramp3 = parentTL.attachMovie("FRamp3", "framp3", RAMP3_DEPTH); ramp3._x = 98; ramp3._y = 0; GAME_PAUSED = false; } function newGame(diff) { difficulty = diff; } function setSoundManager(sm) { soundMgr = sm; } function startLevel(lev, ar, rl) { level = lev; cars = new Array(); depthCount1 = 0; depthCount2 = 0; depthCount3 = 0; carsthislevel = 0; availableResources = ar; resourceLottery = rl; carArrivalIntervalSecs = gameManager.CUSTOMER_ARRIVAL_INTERVAL - ((gameManager.CUSTOMER_ARRIVAL_LEVEL_MODIFIER * level) - 1); if (carArrivalIntervalSecs < gameManager.CUSTOMER_ARRIVAL_LOW_LIMIT) { carArrivalIntervalSecs = gameManager.CUSTOMER_ARRIVAL_LOW_LIMIT; } clearLanes(); } function setGAME_PAUSED(bol) { GAME_PAUSED = bol; } function clearLanes() { var _local2 = 0; while (_local2 < lanes.length) { lanes[_local2].removeAllCars(); _local2++; } } function clearCars() { var _local2 = cars.length; while (_local2 >= 0) { cars[_local2].removeMovieClip(); cars.splice(_local2, 1); _local2--; } rlist.removeMovieClip(); } function onCarClicked() { carManager.carClicked(this); } function onCarRollOver() { carManager.showResourceList(this); } function onCarRollOut() { carManager.hideResourceList(this); } function showResourceList(rcar) { if (!GAME_PAUSED) { rlist = parentTL.attachMovie("FResourceList", "rlist1", 100001); rlist._x = rcar._x - 25; rlist._y = rcar._y; rlist.setNeeds(rcar.getNeeds()); rlist.setCar(rcar); rlist.setCarManager(this); var _local4 = 0; var _local3 = 0; switch (rcar.anger) { case Car.ANGER_GREEN : _local3 = ResourceList.BILL_GREEN; _local4 = Math.ceil(rcar.getBill() * gameManager.ANGER_GREEN_BILL_VALUE); break; case Car.ANGER_NORMAL : _local3 = ResourceList.BILL_NORMAL; _local4 = rcar.getBill(); break; case Car.ANGER_YELLOW : _local3 = ResourceList.BILL_YELLOW; _local4 = Math.ceil(rcar.getBill() * gameManager.ANGER_YELLOW_BILL_VALUE); break; case Car.ANGER_RED : _local3 = ResourceList.BILL_RED; _local4 = Math.ceil(rcar.getBill() * gameManager.ANGER_RED_BILL_VALUE); break; default : _local3 = ResourceList.BILL_NORMAL; _local4 = rcar.getBill(); } rlist.setBill(_local4, _local3); } } function hideResourceList(rcar) { if (!GAME_PAUSED) { rlist.removeMovieClip(); } } function carClicked(clickedCar) { if (!GAME_PAUSED) { if ((clickedCar.getWaitingInLine() && (clickedCar.getWaitingPosition() == 1)) || ((!clickedCar.getWaitingInLine()) && (clickedCar.getCarMode() == Car.MODE_STOPPED))) { var _local2 = 0; while (_local2 < cars.length) { if (cars[_local2] == clickedCar) { cars[_local2].setCarSelected(true); } else { cars[_local2].setCarSelected(false); } _local2++; } } } } function EventClickedBuilding(e) { if (!GAME_PAUSED) { moveCar(e.bldg, e.xp, e.yp); } } function moveCar(bldg, xp, yp) { trace((("MoveCar:" + xp) + ",") + yp); var _local2 = 0; while (_local2 < cars.length) { var _local3 = bldg.getBuildingResource(); if (cars[_local2].getCarSelected()) { if ((_local3.getResourceType() != Resource.TYPE_PAY) || ((_local3.getResourceType() == Resource.TYPE_PAY) && (cars[_local2].hasNeed(Resource.TYPE_PAY)))) { if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("Engine", 100, 1, 0, false, 0); } cars[_local2].setCarSelected(false); if (_local3.getResourceType() != Resource.TYPE_PAY) { bldg.setCarEnRoute(cars[_local2]); } if (cars[_local2].onRamp) { cars[_local2].moveCarDownSpiralToBuilding(bldg, xp, yp); } else if (cars[_local2].onBuilding) { cars[_local2].moveCarBackOnToCircleFromBuilding(bldg, xp, yp); dispatchEvent({type:"EventCheckFinishedCarMove", car:cars[_local2]}); } else if (cars[_local2].onRamp) { cars[_local2].moveCarToBuilding(bldg, xp, yp); } if (cars[_local2].getWaitingInLine()) { updateLanes(cars[_local2]); } } else { trace("dispatching 'Car Not Ready Event'"); dispatchEvent({type:"EventShowMessage", msg:"Customer Not Ready To Pay"}); } } _local2++; } } function getNextDepth1() { depthCount1++; if ((depthCount1 + DEPTHMIN1) > DEPTHMAX1) { depthCount1 = 0; } return(depthCount1 + DEPTHMIN1); } function getNextDepth2() { depthCount2++; if ((depthCount2 + DEPTHMIN2) > DEPTHMAX2) { depthCount2 = 0; } return(depthCount2 + DEPTHMIN2); } function getNextDepth3() { depthCount3++; if ((depthCount3 + DEPTHMIN3) > DEPTHMAX3) { depthCount3 = 0; } return(depthCount3 + DEPTHMIN3); } function findOpenLane() { var _local4 = null; var _local3 = 100; var _local2 = 0; while (_local2 < lanes.length) { if (lanes[_local2].getCarCount() < _local3) { if (lanes[_local2].getCarCount() < lanes[_local2].getMaxCars()) { _local4 = lanes[_local2]; _local3 = lanes[_local2].getCarCount(); } } _local2++; } return(_local4); } function updateLanes(movedCar) { var _local1 = null; movedCar.setWaitingInLine(false); _local1 = movedCar.getWaitingLane(); _local1.removeCar(movedCar); _local1.moveCarsUpInLine(); } function createCar() { var _local7 = null; _local7 = findOpenLane(); var _local15 = _local7.getCarCount(); if (_local7 == null) { dispatchEvent({type:"EventCarTurnedAway"}); carsthislevel++; } else { var _local2; var _local13 = getNextDepth1(); _local2 = parentTL.attachMovie("FCar", "car" + _local13, _local13); _local2.init(_local7.getLaneX(), 0, this, gameManager, spiralPath, circlePath); _local2.setSoundManager(soundMgr); _local2.setWaitingInLine(true); var _local11 = (_local7.getMaxCars() - _local15) * _local7.getLaneYMultiplier(); var _local12 = _local7.getLaneX(); trace((("New Girl starts at:" + _local12) + ",") + _local11); _local2.onRamp = true; _local7.addCar(_local2); _local2.setWaitingPosition(_local7.getCarCount()); _local2.setWaitingLane(_local7); Mouse.addListener(_local2); _local2.onRelease = onCarClicked; _local2.onRollOver = onCarRollOver; _local2.onRollOut = onCarRollOut; _local2.addDepth(getNextDepth2()); _local2.addDepth(getNextDepth3()); _local2.moveCarToPoint(_local12, _local11); _local2.addEventListener("EventAngryDriver", this); _local2.addEventListener("EventAngryDriver2", this); _local2.addEventListener("EventHappyDriver", this); var _local10 = false; var _local14 = Math.floor(Math.random() * 100) + 1; if (_local14 < (((level - 1) * gameManager.CUSTOMER_MULTIPLE_NEEDS_CHANCE_LEVEL_MODIFIER) + gameManager.CUSTOMER_MULTIPLE_NEEDS_CHANCE_BASE)) { _local10 = true; } if (_local10) { var _local9 = 0; _local9 = gameManager.CUSTOMER_MAX_NEEDS_BASE + Math.floor(level / gameManager.CUSTOMER_MAX_NEEDS_LEVEL_INCREMENT_TRIGGER); if (_local9 > availableResources.length) { _local9 = availableResources.length; } var _local8 = Math.floor((Math.random() * _local9) + 1); } else { var _local8 = 1; } var _local6 = 0; while (_local6 < _local8) { var _local5 = false; var _local3; while (!_local5) { var _local4 = Math.floor(Math.random() * resourceLottery.length); _local3 = resourceLottery[_local4]; if (!_local2.hasNeed(_local3.getResourceType())) { _local2.addNeed(_local3.getResourceType()); _local5 = true; } } _local6++; } cars.push(_local2); carsthislevel++; if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("Arrival", 25, 1, 0, false, 0); } else { soundMgr.playSound("Arrival_ff", 25, 1, 0, false, 0); } } } function checkAvailableResources(need) { var _local4 = false; var _local3; var _local2 = 0; while (_local2 < availableResources.length) { _local3 = availableResources[_local2]; if (_local3.getResourceType() == need) { _local4 = true; } _local2++; } return(_local4); } function updateCars() { var _local2 = 0; while (_local2 < cars.length) { cars[_local2].update(); _local2++; } } function moveCars() { var _local2 = 0; while (_local2 < cars.length) { cars[_local2].render(); _local2++; } } function checkArrivals() { var _local2 = 0; while (_local2 < cars.length) { if (cars[_local2].hasDestination() && (cars[_local2].getCarMode() == Car.MODE_STOPPED)) { cars[_local2].checkArrival(); } _local2++; } } function checkForFinishedCars() { var _local3; var _local2 = 0; while (_local2 < cars.length) { _local3 = cars[_local2].getNeeds(); if (_local3.length <= 0) { dispatchEvent({type:"EventCarPayBill", bill:cars[_local2].getBill(), startX:cars[_local2]._x, startY:cars[_local2]._y, anger:cars[_local2].anger}); cars[_local2].setForDelete(); } _local2++; } var _local9 = cars.length; _local2 = _local9 - 1; while (_local2 >= 0) { if (cars[_local2].getForDelete()) { cars[_local2].removeMovieClip(); cars.splice(_local2, 1); } _local2--; } } function Run(elapsedSecs) { if (carsthislevel == 0) { createCar(); } else if (Math.ceil(elapsedSecs / carArrivalIntervalSecs) > carsthislevel) { createCar(); } updateCars(); moveCars(); checkArrivals(); checkForFinishedCars(); } function EventAngryDriver(e) { dispatchEvent({type:"EventAngryDriver", car:e.car}); } function EventAngryDriver2(e) { dispatchEvent({type:"EventAngryDriver2", car:e.car}); } function EventHappyDriver(e) { dispatchEvent({type:"EventHappyDriver", car:e.car}); } var level = 0; var DEPTHMIN1 = 0; var DEPTHMAX1 = 0; var DEPTHMIN2 = 0; var DEPTHMAX2 = 0; var DEPTHMIN3 = 0; var DEPTHMAX3 = 0; var RAMP0_DEPTH = 0; var RAMP1_DEPTH = 0; var RAMP2_DEPTH = 0; var RAMP3_DEPTH = 0; var depthCount1 = 0; var depthCount2 = 0; var depthCount3 = 0; var carArrivalIntervalSecs = 0; var carsthislevel = 0; var CAR_START_Y = 0; var GAME_PAUSED = false; }
Symbol 731 MovieClip [__Packages.SpinCity] Frame 0
class SpinCity { var parentTL, soundMgr, titlescreen, fadescreen, scoreboard, buildingMan, levelscreen, endscreen, sendscreen, highscorescreen, instructionsscreen, bonusscreen, helpscreen, pausescreen, carMan, msgBox, flyingText, gameBack, difficultyscreen, soundClip; function SpinCity (par) { trace("constructor"); startLevel = 1; parentTL = par; GAMESTATE = STATE_INIT; } function setIsNaughtyURL(url) { isNaughtyURL = url; } function getIsNaughtyURL() { return(isNaughtyURL); } function setSendMailURL(url) { sendMailURL = url; } function getSendMailURL() { return(sendMailURL); } function setUserid(id) { userid = id; } function getUserid() { return(userid); } function setSiteid(id) { siteid = id; } function getSiteid() { return(siteid); } function setGameid(id) { gameid = id; } function getGameid() { return(gameid); } function setSitegameid(id) { sitegameid = id; } function getSitegameid() { return(sitegameid); } function playSoundTrack(id, vol) { if (curSoundTrack != id) { soundMgr.stopSound(curSoundTrack, true, 5); soundMgr.playSound(id, vol, 9999, 0, true, 5); curSoundTrack = id; } } function Run() { switch (GAMESTATE) { case STATE_INIT : fSTATE_INIT(); break; case STATE_SHOW_TITLE_SCREEN : fSTATE_SHOW_TITLE_SCREEN(); break; case STATE_TITLE_SCREEN_WAIT : fSTATE_TITLE_SCREEN_WAIT(); break; case STATE_SHOW_SEND_SCREEN : fSTATE_SHOW_SEND_SCREEN(); break; case STATE_SEND_SCREEN_WAIT : fSTATE_SEND_SCREEN_WAIT(); break; case STATE_SHOW_HIGHSCORE_SCREEN : fSTATE_SHOW_HIGHSCORE_SCREEN(); break; case STATE_HIGHSCORE_SCREEN_WAIT : fSTATE_HIGHSCORE_SCREEN_WAIT(); break; case STATE_SHOW_DIFFICULTY_SCREEN : fSTATE_SHOW_DIFFICULTY_SCREEN(); break; case STATE_DIFFICULTY_SCREEN_WAIT : fSTATE_DIFFICULTY_SCREEN_WAIT(); break; case STATE_SHOW_INSTRUCTIONS_SCREEN : fSTATE_SHOW_INSTRUCTIONS_SCREEN(); break; case STATE_INSTRUCTIONS_SCREEN_WAIT : fSTATE_INSTRUCTIONS_SCREEN_WAIT(); break; case STATE_NEW_GAME : fSTATE_NEW_GAME(); break; case STATE_SHOW_LEVEL_SCREEN : fSTATE_SHOW_LEVEL_SCREEN(); break; case STATE_LEVEL_SCREEN_WAIT : fSTATE_LEVEL_SCREEN_WAIT(); break; case STATE_START_LEVEL : fSTATE_START_LEVEL(); break; case STATE_GAME : fSTATE_GAME(); break; case STATE_END_LEVEL : fSTATE_END_LEVEL(); break; case STATE_END_LEVEL_SCREEN_WAIT : fSTATE_END_LEVEL_SCREEN_WAIT(); break; case STATE_END_GAME : fSTATE_END_GAME(); break; case STATE_END_GAME_WAIT : fSTATE_END_GAME_WAIT(); break; case STATE_SHOW_PAUSE_SCREEN : fSTATE_SHOW_PAUSE_SCREEN(); break; case STATE_SHOW_HELP_SCREEN : fSTATE_SHOW_HELP_SCREEN(); break; case STATE_PAUSE_SCREEN_WAIT : fSTATE_PAUSE_SCREEN_WAIT(); break; case STATE_HELP_SCREEN_WAIT : fSTATE_HELP_SCREEN_WAIT(); } } function fSTATE_INIT() { titlescreen = parentTL.attachMovie("FTitleScreen", "titlescreen1", TITLE_SCREEN_DEPTH); titlescreen.setGameManager(this); titlescreen.addEventListener("EventTitleScreenClosed", this); titlescreen.cacheAsBitmap = true; titlescreen.Appear(); fadescreen = parentTL.attachMovie("FFadeScreen", "fadescreen1", FADE_SCREEN_DEPTH); fadescreen.setGameManager(this); soundMgr = parentTL.attachMovie("FSoundManager", "soundmanager" + SOUND_MANAGER_DEPTH, SOUND_MANAGER_DEPTH); soundMgr.init(parentTL); soundMgr._x = -100; soundMgr._y = -100; scoreboard = parentTL.attachMovie("FScoreBoard", "scrbrd", SCOREBOARD_DEPTH); scoreboard.SetLocation(0, 0); scoreboard.setSoundManager(soundMgr); scoreboard.setMaxLevelSeconds(MAXLEVELSECONDS); scoreboard.cacheAsBitmap = true; scoreboard._visible = false; scoreboard.addEventListener("EventHelpButton", this); scoreboard.addEventListener("EventPauseButton", this); buildingMan = new BuildingManager(parentTL, BUILDING_DEPTH_MIN, BUILDING_DEPTH_MAX, this); buildingMan.setSoundManager(soundMgr); buildingMan.addEventListener("EventShowMessage", this); levelscreen = parentTL.attachMovie("FLevelScreen", "lvlscreen", LEVEL_SCREEN_DEPTH); levelscreen.setBuildingManager(buildingMan); levelscreen.setGameManager(this); levelscreen.setScoreBoard(scoreboard); levelscreen.setSoundManager(soundMgr); levelscreen.cacheAsBitmap = true; levelscreen.addEventListener("EventLevelScreenClosed", this); endscreen = parentTL.attachMovie("FEndScreen", "endscreen1", END_SCREEN_DEPTH); endscreen.setGameManager(this); endscreen.setScoreBoard(scoreboard); endscreen.cacheAsBitmap = true; endscreen.addEventListener("EventEndScreenClosed", this); endscreen.setSoundMgr(soundMgr); sendscreen = parentTL.attachMovie("FSendScreen", "sendscreen1", SEND_SCREEN_DEPTH); sendscreen.setGameManager(this); sendscreen.addEventListener("EventSendScreenClosed", this); sendscreen.cacheAsBitmap = true; highscorescreen = parentTL.attachMovie("FHighScoreScreen", "highscorescreen1", HIGHSCORE_SCREEN_DEPTH); highscorescreen.setGameManager(this); highscorescreen.addEventListener("EventHighScoreScreenClosed", this); highscorescreen.cacheAsBitmap = true; instructionsscreen = parentTL.attachMovie("FInstructScreen", "instrcutionsscreen1", INSTRUCTIONS_SCREEN_DEPTH); instructionsscreen.setGameManager(this); instructionsscreen.addEventListener("EventInstructionsScreenClosed", this); instructionsscreen.cacheAsBitmap = true; bonusscreen = parentTL.attachMovie("FBonusScreen", "bonusscreen1", BONUS_SCREEN_DEPTH); bonusscreen.setGameManager(this); bonusscreen.setScoreBoard(scoreboard); bonusscreen.setSoundManager(soundMgr); bonusscreen.addEventListener("EventBonusScreenClosed", this); bonusscreen.cacheAsBitmap = true; helpscreen = parentTL.attachMovie("FHelpScreen", "helpscreen1", HELP_SCREEN_DEPTH); helpscreen.setGameManager(this); helpscreen.addEventListener("EventHelpScreenClosed", this); helpscreen.cacheAsBitmap = true; pausescreen = parentTL.attachMovie("FPauseScreen", "pausescreen1", PAUSE_SCREEN_DEPTH); pausescreen.setGameManager(this); pausescreen.addEventListener("EventPauseScreenClosed", this); pausescreen.addEventListener("EventHotWheelsSounds", this); pausescreen.cacheAsBitmap = true; var _local3 = new Path(); _local3.addPoint(new PathPoint(298, 155, false, null, parentTL, getNextPathPointDepth(), 1)); _local3.addPoint(new PathPoint(255, 178, false, null, parentTL, getNextPathPointDepth(), 2)); _local3.addPoint(new PathPoint(250, 223, false, null, parentTL, getNextPathPointDepth(), 3)); _local3.addPoint(new PathPoint(276, 246, false, null, parentTL, getNextPathPointDepth(), 4)); _local3.addPoint(new PathPoint(323, 249, false, null, parentTL, getNextPathPointDepth(), 5)); _local3.addPoint(new PathPoint(364, 219, false, null, parentTL, getNextPathPointDepth(), 6)); _local3.addPoint(new PathPoint(364, 166, false, null, parentTL, getNextPathPointDepth(), 7)); _local3.addPoint(new PathPoint(346, 139, true, null, parentTL, getNextPathPointDepth(), 8)); _local3.addPoint(new PathPoint(291, 118, false, null, parentTL, getNextPathPointDepth(), 9)); _local3.addPoint(new PathPoint(243, 135, false, null, parentTL, getNextPathPointDepth(), 10)); _local3.addPoint(new PathPoint(219, 161, false, null, parentTL, getNextPathPointDepth(), 11)); _local3.addPoint(new PathPoint(209, 192, false, null, parentTL, getNextPathPointDepth(), 12)); _local3.addPoint(new PathPoint(203, 231, false, null, parentTL, getNextPathPointDepth(), 13)); var _local2 = new Path(); _local2.addPoint(new PathPoint(201, 277, false, buildingMan.getBuildingbyResource(Resource.TYPE_TOPS), parentTL, getNextPathPointDepth(), 1)); _local2.addPoint(new PathPoint(226, 290, false, null, parentTL, getNextPathPointDepth(), 2)); _local2.addPoint(new PathPoint(268, 305, false, buildingMan.getBuildingbyResource(Resource.TYPE_PAY), parentTL, getNextPathPointDepth(), 3)); _local2.addPoint(new PathPoint(310, 309, false, null, parentTL, getNextPathPointDepth(), 4)); _local2.addPoint(new PathPoint(349, 296, false, buildingMan.getBuildingbyResource(Resource.TYPE_SNACKS), parentTL, getNextPathPointDepth(), 5)); _local2.addPoint(new PathPoint(376, 277, false, null, parentTL, getNextPathPointDepth(), 6)); _local2.addPoint(new PathPoint(403, 249, false, buildingMan.getBuildingbyResource(Resource.TYPE_SHOES), parentTL, getNextPathPointDepth(), 7)); _local2.addPoint(new PathPoint(410, 212, false, null, parentTL, getNextPathPointDepth(), 8)); _local2.addPoint(new PathPoint(413, 179, false, buildingMan.getBuildingbyResource(Resource.TYPE_JEWELRY), parentTL, getNextPathPointDepth(), 9)); _local2.addPoint(new PathPoint(396, 139, false, null, parentTL, getNextPathPointDepth(), 10)); _local2.addPoint(new PathPoint(380, 112, false, buildingMan.getBuildingbyResource(Resource.TYPE_MUSIC), parentTL, getNextPathPointDepth(), 11)); _local2.addPoint(new PathPoint(351, 85, false, null, parentTL, getNextPathPointDepth(), 12)); _local2.addPoint(new PathPoint(318, 72, false, null, parentTL, getNextPathPointDepth(), 13)); _local2.addPoint(new PathPoint(281, 68, false, null, parentTL, getNextPathPointDepth(), 14)); _local2.addPoint(new PathPoint(239, 78, false, null, parentTL, getNextPathPointDepth(), 15)); _local2.addPoint(new PathPoint(205, 94, false, null, parentTL, getNextPathPointDepth(), 16)); _local2.addPoint(new PathPoint(183, 123, false, buildingMan.getBuildingbyResource(Resource.TYPE_BOTTOMS), parentTL, getNextPathPointDepth(), 17)); _local2.addPoint(new PathPoint(169, 148, false, null, parentTL, getNextPathPointDepth(), 18)); _local2.addPoint(new PathPoint(161, 178, false, null, parentTL, getNextPathPointDepth(), 19)); _local2.addPoint(new PathPoint(161, 207, false, buildingMan.getBuildingbyResource(Resource.TYPE_PURSES), parentTL, getNextPathPointDepth(), 20)); _local2.addPoint(new PathPoint(169, 240, false, null, parentTL, getNextPathPointDepth(), 21)); carMan = parentTL.attachMovie("FCarManager", "carman1", CAR_MANAGER_DEPTH); carMan.Init(parentTL, CARS_DEPTH_MIN1, CARS_DEPTH_MAX1, CARS_DEPTH_MIN2, CARS_DEPTH_MAX2, CARS_DEPTH_MIN3, CARS_DEPTH_MAX3, RAMP0_DEPTH, RAMP1_DEPTH, RAMP2_DEPTH, RAMP3_DEPTH, this, _local3, _local2); carMan.SetLocation(170, 195); carMan.setSoundManager(soundMgr); carMan.addEventListener("EventAngryDriver", this); carMan.addEventListener("EventAngryDriver2", this); carMan.addEventListener("EventHappyDriver", this); carMan.addEventListener("EventCarPayBill", this); carMan.addEventListener("EventShowMessage", this); carMan.addEventListener("EventCarTurnedAway", this); carMan.addEventListener("EventCheckFinishedCarMove", buildingMan); buildingMan.addEventListener("EventClickedBuilding", carMan); msgBox = parentTL.attachMovie("FMessageBox", "msgbox1", MESSAGEBOX_DEPTH); msgBox.SetLocation(280, 340); trace("msgBox=" + msgBox); flyingText = new Array(); gameBack = parentTL.attachMovie("FGameBack", "gameback1", GAMEBACK_DEPTH); gameBack.cacheAsBitmap = true; gameBack._visible = false; soundMgr.stopSounds(); GAMESTATE = STATE_SHOW_TITLE_SCREEN; pathpoints = 0; } function fSTATE_SHOW_TITLE_SCREEN() { trace("Show title screen"); playSoundTrack("soundtrack_title", 50); titlescreen.Appear(); fadescreen.Appear(); GAMESTATE = STATE_TITLE_SCREEN_WAIT; } function fSTATE_TITLE_SCREEN_WAIT() { titlescreen.Run(); } function EventTitleScreenClosed(e) { trace("title screen:callback"); if (SPINCITY_AUDIO) { soundMgr.playSound("Beep2", 100, 1, 0, false, 0); } var _local2 = titlescreen.getTitleMode(); switch (_local2) { case TitleScreen.TITLE_MODE_PLAY : trace("title mode: play"); GAMESTATE = STATE_SHOW_DIFFICULTY_SCREEN; break; case TitleScreen.TITLE_MODE_SENDTOAFRIEND : trace("title mode: send"); GAMESTATE = STATE_SHOW_SEND_SCREEN; break; case TitleScreen.TITLE_MODE_HIGHSCORE : trace("title mode: highscore"); GAMESTATE = STATE_SHOW_HIGHSCORE_SCREEN; } } function fSTATE_SHOW_SEND_SCREEN() { trace("Show send"); sendscreen.Appear(); GAMESTATE = STATE_SEND_SCREEN_WAIT; } function fSTATE_SEND_SCREEN_WAIT() { sendscreen.Run(); } function EventSendScreenClosed(e) { if (SPINCITY_AUDIO) { soundMgr.playSound("Beep2", 100, 1, 0, false, 0); } else { soundMgr.playSound("Beep_ff", 100, 1, 0, false, 0); } GAMESTATE = STATE_INIT; } function fSTATE_SHOW_HIGHSCORE_SCREEN() { trace("Show high score"); highscorescreen.Appear(); GAMESTATE = STATE_HIGHSCORE_SCREEN_WAIT; } function fSTATE_HIGHSCORE_SCREEN_WAIT() { highscorescreen.Run(); } function EventHighScoreScreenClosed(e) { if (SPINCITY_AUDIO) { soundMgr.playSound("Beep2", 100, 1, 0, false, 0); } else { soundMgr.playSound("Beep_ff", 100, 1, 0, false, 0); } trace("high score closed show title screen"); GAMESTATE = STATE_INIT; } function fSTATE_SHOW_DIFFICULTY_SCREEN() { trace("Show difficulty screen"); difficultyscreen.Appear(); difficulty = ScoreBoard.DIFFICULTY_EASY; GAMESTATE = STATE_SHOW_INSTRUCTIONS_SCREEN; } function fSTATE_DIFFICULTY_SCREEN_WAIT() { difficultyscreen.Run(); } function EventDifficultyChosen(e) { if (SPINCITY_AUDIO) { soundMgr.playSound("Beep2", 100, 1, 0, false, 0); } else { soundMgr.playSound("Beep_ff", 100, 1, 0, false, 0); } trace("dificulty screen:callback:" + e.diff); difficulty = e.diff; GAMESTATE = STATE_SHOW_INSTRUCTIONS_SCREEN; } function fSTATE_SHOW_INSTRUCTIONS_SCREEN() { trace("Show instructionsscreen"); instructionsscreen.Appear(); GAMESTATE = STATE_INSTRUCTIONS_SCREEN_WAIT; } function fSTATE_INSTRUCTIONS_SCREEN_WAIT() { instructionsscreen.Run(); } function EventInstructionsScreenClosed(e) { if (SPINCITY_AUDIO) { soundMgr.playSound("Beep2", 100, 1, 0, false, 0); } else { soundMgr.playSound("Beep_ff", 100, 1, 0, false, 0); } trace("instruction screen:callback"); fadescreen.Disappear(); GAMESTATE = STATE_NEW_GAME; } function fSTATE_NEW_GAME() { gameBack._visible = true; buildingMan.newGame(difficulty); carMan.newGame(difficulty); scoreboard._visible = true; scoreboard.Reset(); scoreboard.setDifficulty(difficulty); scoreboard.setStartLevel(startLevel - 1); GAMESTATE = STATE_START_LEVEL; } function fSTATE_SHOW_LEVEL_SCREEN() { scoreboard.nextLevel(); levelscreen.Appear(); playSoundTrack("soundtrack_menu", 50); GAMESTATE = STATE_LEVEL_SCREEN_WAIT; } function fSTATE_LEVEL_SCREEN_WAIT() { levelscreen.Run(); } function EventLevelScreenClosed(e) { fadescreen.Disappear(); GAMESTATE = STATE_START_LEVEL; } function fSTATE_START_LEVEL() { var _local2 = 0; _local2 = scoreboard.getLevel(); scoreboard.TimeReset(); buildingMan.startLevel(_local2); carMan.startLevel(_local2, buildingMan.getResourceList(), buildingMan.getResourceLottery()); playSoundTrack("soundtrack_play", 25); GAMESTATE = STATE_GAME; } function fSTATE_GAME() { var _local2 = scoreboard.Run(); carMan.Run(_local2); buildingMan.Run(_local2); msgBox.Run(); if (scoreboard.getTimeUp()) { GAMESTATE = STATE_END_LEVEL; } if (scoreboard.getReputation() <= 0) { GAMESTATE = STATE_END_GAME; } } function fSTATE_END_LEVEL() { soundMgr.stopSounds(); soundMgr.playSound("ff_closing", 100, 1, 0, false, 0); playSoundTrack("soundtrack_menu", 50); carMan.clearCars(); buildingMan.stopSounds(); fadescreen.Appear(); bonusscreen.Appear(); GAMESTATE = STATE_END_LEVEL_SCREEN_WAIT; msgBox._visible = false; } function fSTATE_END_LEVEL_SCREEN_WAIT() { bonusscreen.Run(); } function EventBonusScreenClosed(e) { trace("EventBonusScreenClosed"); GAMESTATE = STATE_SHOW_LEVEL_SCREEN; } function fSTATE_END_GAME() { buildingMan.stopSounds(); carMan.clearCars(); soundMgr.stopSounds(); if (scoreboard.getScore() >= WIN_SCORE) { playSoundTrack("soundtrack_menu", 50); } else { playSoundTrack("soundtrack_lose", 50); } endscreen.Appear(); msgBox._visible = false; msgBox._x = -1000; GAMESTATE = STATE_END_GAME_WAIT; } function fSTATE_END_GAME_WAIT() { endscreen.Run(); } function EventEndScreenClosed(e) { var _local2 = endscreen.getEndMode(); switch (_local2) { case EndScreen.END_MODE_PLAYAGAIN : GAMESTATE = STATE_INIT; break; case EndScreen.END_MODE_SENDTOAFRIEND : GAMESTATE = STATE_SHOW_SEND_SCREEN; break; case EndScreen.END_MODE_HIGHSCORE : GAMESTATE = STATE_SHOW_HIGHSCORE_SCREEN; } } function EventPauseButton(e) { if (GAMESTATE == STATE_GAME) { GAMESTATE = STATE_SHOW_PAUSE_SCREEN; } } function EventHelpButton(e) { if (GAMESTATE == STATE_GAME) { GAMESTATE = STATE_SHOW_HELP_SCREEN; } } function fSTATE_SHOW_HELP_SCREEN() { scoreboard.pauseClock(); carMan.setGAME_PAUSED(true); buildingMan.setGAME_PAUSED(true); helpscreen.Appear(); GAMESTATE = STATE_HELP_SCREEN_WAIT; } function fSTATE_SHOW_PAUSE_SCREEN() { scoreboard.pauseClock(); carMan.setGAME_PAUSED(true); buildingMan.setGAME_PAUSED(true); pausescreen.Appear(); GAMESTATE = STATE_PAUSE_SCREEN_WAIT; } function fSTATE_HELP_SCREEN_WAIT() { helpscreen.Run(); } function fSTATE_PAUSE_SCREEN_WAIT() { pausescreen.Run(); } function EventPauseScreenClosed(e) { scoreboard.unPauseClock(); carMan.setGAME_PAUSED(false); buildingMan.setGAME_PAUSED(false); GAMESTATE = STATE_GAME; } function EventHelpScreenClosed(e) { scoreboard.unPauseClock(); carMan.setGAME_PAUSED(false); buildingMan.setGAME_PAUSED(false); GAMESTATE = STATE_GAME; } function setParent(par) { parentTL = par; } function setSoundClip(snd) { soundClip = snd; } function EventCarPayBill(e) { var _local5 = getNextFlyingTextDepth(); var _local2 = parentTL.attachMovie("FFlyingScore", "score" + _local5, _local5); var _local3 = e.bill; switch (e.anger) { case Car.ANGER_GREEN : _local3 = _local3 * ANGER_GREEN_BILL_VALUE; _local2.gotoAndStop("green"); soundMgr.playSound("happy1", 100, 1, 0, false, 0); break; case Car.ANGER_NORMAL : soundMgr.playSound("happy2", 100, 1, 0, false, 0); _local2.gotoAndStop("white"); break; case Car.ANGER_YELLOW : _local3 = _local3 * ANGER_YELLOW_BILL_VALUE; soundMgr.playSound("mad4", 100, 1, 0, false, 0); _local2.gotoAndStop("yellow"); break; case Car.ANGER_RED : _local3 = _local3 * ANGER_RED_BILL_VALUE; soundMgr.playSound("mad3", 100, 1, 0, false, 0); _local2.gotoAndStop("red"); break; default : _local3 = _local3 * ANGER_GREEN_BILL_VALUE; soundMgr.playSound("happy1", 100, 1, 0, false, 0); _local2.gotoAndStop("green"); } _local3 = Math.ceil(_local3); _local2.setLocation(e.startX, e.startY); _local2.setFinalLocation(305, 125); _local2.setMessageText("$" + _local3.toString()); _local2.startMoving(_local3); _local2.setDoSpin(true, 15); _local2.addEventListener("EventFlyingScoreArrival", this); } function EventFlyingScoreArrival(e) { scoreboard.addMoney(e.finalValue); scoreboard.incTotalCars(); if (SPINCITY_AUDIO) { soundMgr.playSound("Register", 100, 1, 0, false, 0); } else { soundMgr.playSound("Register_ff", 100, 1, 0, false, 0); } } function getNextFlyingTextDepth() { flyingTextCount++; if ((flyingTextCount + FLYING_TEXT_DEPTH_MIN) > FLYING_TEXT_DEPTH_MAX) { flyingTextCount = 0; } return(flyingTextCount + FLYING_TEXT_DEPTH_MIN); } function EventCarTurnedAway(e) { modifyRepuation(-REPUTATION_MODIFIER_CAR_TURNED_AWAY, 600, 300); ShowMessage("Customer Turned Away!"); } function EventAngryDriver(e) { modifyRepuation(-REPUTATION_MODIFIER_WAIT, e.car._x, e.car._y); } function EventAngryDriver2(e) { modifyRepuation(-REPUTATION_MODIFIER_WAIT2, e.car._x, e.car._y); } function EventHappyDriver(e) { trace("EventHappyDriver"); modifyRepuation(REPUTATION_MODIFIER_GOOD_SERVICE, e.car._x, e.car._y); } function EventShowMessage(e) { ShowMessage(e.msg); } function modifyRepuation(tvalue, x, y) { var _local3 = getNextFlyingTextDepth(); var _local2 = parentTL.attachMovie("FFlyingRep", "rep" + _local3, _local3); _local2.setLocation(x, y); _local2.setFinalLocation(484, 34); _local2.setMessageText(tvalue.toString()); if (tvalue < 0) { _local2.setColor(FlyingRep.COLOR_RED); } else { _local2.setColor(FlyingRep.COLOR_GREEN); } _local2.startMoving(tvalue); _local2.setDoSpin(true, 15); _local2.addEventListener("EventFlyingRepArrival", this); } function EventFlyingRepArrival(e) { scoreboard.setReputation(scoreboard.getReputation() + e.finalValue); } function getLevel() { return(scoreboard.getLevel()); } function ShowMessage(msg) { trace("Show Message:" + msg); if (SPINCITY_AUDIO) { soundMgr.playSound("Error", 100, 1, 0, false, 0); } else { soundMgr.playSound("Error_ff", 100, 1, 0, false, 0); } trace("Show Message:" + msg); msgBox.setMessage(msg); } function getNextPathPointDepth() { pathpoints++; if ((pathpoints + PATHPOINT_MIN) > PATHPOINT_MAX) { pathpoints = 0; } return(pathpoints + PATHPOINT_MIN); } function EventHotWheelsSounds(e) { if (!SPINCITY_AUDIO) { SPINCITY_AUDIO = true; soundMgr.playSound("Engine", 100, 1, 0, false, 0); } else { SPINCITY_AUDIO = false; soundMgr.playSound("Downescalator_ff", 100, 1, 0, false, 0); } } static var STATE_INIT = 5; static var STATE_SHOW_TITLE_SCREEN = 10; static var STATE_TITLE_SCREEN_WAIT = 20; static var STATE_SHOW_DIFFICULTY_SCREEN = 30; static var STATE_DIFFICULTY_SCREEN_WAIT = 40; static var STATE_SHOW_INSTRUCTIONS_SCREEN = 50; static var STATE_INSTRUCTIONS_SCREEN_WAIT = 60; static var STATE_NEW_GAME = 70; static var STATE_INIT_LEVEL = 80; static var STATE_SHOW_LEVEL_SCREEN = 90; static var STATE_LEVEL_SCREEN_WAIT = 100; static var STATE_START_LEVEL = 110; static var STATE_GAME = 120; static var STATE_END_LEVEL = 130; static var STATE_END_LEVEL_SCREEN_WAIT = 140; static var STATE_END_GAME = 150; static var STATE_END_GAME_WAIT = 160; static var STATE_SHOW_SEND_SCREEN = 170; static var STATE_SEND_SCREEN_WAIT = 180; static var STATE_SHOW_HIGHSCORE_SCREEN = 190; static var STATE_HIGHSCORE_SCREEN_WAIT = 200; static var STATE_SHOW_HELP_SCREEN = 210; static var STATE_SHOW_PAUSE_SCREEN = 220; static var STATE_HELP_SCREEN_WAIT = 230; static var STATE_PAUSE_SCREEN_WAIT = 240; var startLevel = 1; var GAMESTATE = 0; var difficulty = 0; var flyingTextCount = 0; var pathpoints = 0; static var SCOREBOARD_DEPTH = 20000; static var PATHPOINT_MIN = 81000; static var PATHPOINT_MAX = 82000; static var RAMP0_DEPTH = 13000; static var CARS_DEPTH_MIN1 = 12000; static var CARS_DEPTH_MAX1 = 12500; static var RAMP1_DEPTH = 11000; static var CARS_DEPTH_MIN2 = 10000; static var CARS_DEPTH_MAX2 = 10500; static var RAMP2_DEPTH = 9000; static var CARS_DEPTH_MIN3 = 8000; static var CARS_DEPTH_MAX3 = 8500; static var RAMP3_DEPTH = 7000; static var GAMEBACK_DEPTH = 501; static var BUILDING_DEPTH_MIN = 15000; static var BUILDING_DEPTH_MAX = 16000; static var CAR_MANAGER_DEPTH = 10000; static var FLYING_TEXT_DEPTH_MIN = 21000; static var FLYING_TEXT_DEPTH_MAX = 22000; static var MESSAGEBOX_DEPTH = 49000; static var FADE_SCREEN_DEPTH = 49100; static var BONUS_SCREEN_DEPTH = 50010; static var LEVEL_SCREEN_DEPTH = 50025; static var HELP_SCREEN_DEPTH = 50035; static var PAUSE_SCREEN_DEPTH = 50045; static var END_SCREEN_DEPTH = 50050; static var TITLE_SCREEN_DEPTH = 50060; static var SEND_SCREEN_DEPTH = 50065; static var HIGHSCORE_SCREEN_DEPTH = 50068; static var DIFFICULTY_SCREEN_DEPTH = 50070; static var INSTRUCTIONS_SCREEN_DEPTH = 50080; static var SOUND_MANAGER_DEPTH = 2001; var MAXLEVELSECONDS = 150; var CUSTOMER_ARRIVAL_INTERVAL = 10; var CUSTOMER_ARRIVAL_LEVEL_MODIFIER = 0.5; var CUSTOMER_ARRIVAL_LOW_LIMIT = 4; var CUSTOMER_MAX_NEEDS_BASE = 2; var CUSTOMER_MAX_NEEDS_LEVEL_INCREMENT_TRIGGER = 8; var CUSTOMER_MULTIPLE_NEEDS_CHANCE_BASE = 50; var CUSTOMER_MULTIPLE_NEEDS_CHANCE_LEVEL_MODIFIER = 10; var ADD_RESOURCE_TICKET_PER_LEVEL = true; var ADD_RESOURCE_TICKET_PER_UPGRADE = true; var REPUTATION_MODIFIER_CAR_TURNED_AWAY = 2; var REPUTATION_MODIFIER_WAIT = 2; var REPUTATION_MODIFIER_WAIT2 = 3; var REPUTATION_MODIFIER_WAIT_INTERVAL = 400; var REPUTATION_MODIFIER_WAIT_INTERVAL_LEVEL_MODIFIER = 10; var REPUTATION_MODIFIER_WAIT_INTERVAL_LEVEL_MODIFIER_BASE = 100; var REPUTATION_MODIFIER_GOOD_SERVICE = 1; var ANGER_GREEN_BILL_VALUE = 1.25; var ANGER_YELLOW_BILL_VALUE = 0.75; var ANGER_RED_BILL_VALUE = 0.5; var BUILDING_VALUE_UPGRADE_MODIFIER = 0.25; var SNACKS_VALUE = 45; var SNACKS_UPGRADE_PRICE = 300; var PURSES_VALUE = 40; var PURSES_UPGRADE_PRICE = 400; var SHOES_VALUE = 50; var SHOES_UPGRADE_PRICE = 500; var BOTTOMS_VALUE = 60; var BOTTOMS_UPGRADE_PRICE = 600; var JEWELRY_VALUE = 150; var JEWELRY_UPGRADE_PRICE = 1000; var TOPS_VALUE = 350; var TOPS_UPGRADE_PRICE = 1800; var MUSIC_VALUE = 400; var MUSIC_UPGRADE_PRICE = 2500; var CAR_SPEED_NORMAL = 10; var CAR_SPEED_SPIRAL = 12; var CAR_NEED_SHOES_SPEED_MODIFIER = 5; var CAR_GOT_FOOD_SPEED_MODIFIER = 0; var REP_ADD_COUPON_BONUS = 2; var REP_ADD_COUPON_PRICE = 200; var REP_ADD_NEWSPAPER_BONUS = 10; var REP_ADD_NEWSPAPER_PRICE = 1000; var REP_ADD_COMMUNITY_BONUS = 15; var REP_ADD_COMMUNITY_PRICE = 1500; var REP_ADD_TV_BONUS = 20; var REP_ADD_TV_PRICE = 2000; var UPGRADE_COST_MULIPLIER = 2.5; var SPINCITY_AUDIO = false; var WIN_SCORE = 100000; var isNaughtyURL = ""; var sendMailURL = ""; var userid = 0; var gameid = 0; var siteid = 0; var sitegameid = 0; var curSoundTrack = ""; }
Symbol 732 MovieClip [__Packages.BuildingManager] Frame 0
class BuildingManager extends ComponentBase { var gameManager, parentTL, buildings, difficulty, soundMgr, resourceList, resourceLottery, _parent, dispatchEvent; function BuildingManager (par, dmin, dmax, gm) { super(); gameManager = gm; parentTL = par; DEPTHMIN = dmin; DEPTHMAX = dmax; buildings = new Array(); createBuilding(Resource.TYPE_PURSES, 15, 167, gameManager.PURSES_VALUE, gameManager.PURSES_UPGRADE_PRICE); createBuilding(Resource.TYPE_SHOES, 444, 248, gameManager.SHOES_VALUE, gameManager.SHOES_UPGRADE_PRICE); createBuilding(Resource.TYPE_TOPS, 53, 283, gameManager.TOPS_VALUE, gameManager.TOPS_UPGRADE_PRICE); createBuilding(Resource.TYPE_JEWELRY, 449, 131, gameManager.JEWELRY_VALUE, gameManager.JEWELRY_UPGRADE_PRICE); createBuilding(Resource.TYPE_MUSIC, 390, 35, gameManager.MUSIC_VALUE, gameManager.MUSIC_UPGRADE_PRICE); createBuilding(Resource.TYPE_BOTTOMS, 30, 65, gameManager.BOTTOMS_VALUE, gameManager.BOTTOMS_UPGRADE_PRICE); createBuilding(Resource.TYPE_SNACKS, 344, 309, gameManager.SNACKS_VALUE, gameManager.SNACKS_UPGRADE_PRICE); createBuilding(Resource.TYPE_PAY, 203, 317); setBuildingsVisible(false); } function setGAME_PAUSED(bol) { GAME_PAUSED = bol; } function setBuildingsVisible(b) { var _local2 = 0; while (_local2 < buildings.length) { buildings[_local2]._visible = b; _local2++; } } function newGame(diff) { difficulty = diff; openBuilding(Resource.TYPE_PURSES); openBuilding(Resource.TYPE_SHOES); openBuilding(Resource.TYPE_BOTTOMS); openBuilding(Resource.TYPE_PAY); addResourceTickets(); setBuildingsVisible(true); } function setSoundManager(sm) { soundMgr = sm; var _local2 = 0; while (_local2 < buildings.length) { buildings[_local2].setSoundManager(soundMgr); _local2++; } } function createBuilding(res, xpos, ypos, price, cost) { var _local3 = 0; var _local2 = null; _local3 = getNextDepth(); _local2 = parentTL.attachMovie("FBuilding", "building" + _local3, _local3); _local2.setType(res); _local2.SetLocation(xpos, ypos); _local2.setBuildingManager(this); _local2.closeBuilding(); _local2.setPrice(price); _local2.setCost(cost); _local2.setGameManager(gameManager); _local2.cacheAsBitmap = true; Mouse.addListener(_local2); _local2.rollover.onRelease = onBuildingClicked; buildings.push(_local2); } function startLevel(lev) { level = lev; if (gameManager.ADD_RESOURCE_TICKET_PER_LEVEL) { addResourceTickets(); } createResourceList(); createResourceLottery(); var _local2 = 0; while (_local2 < buildings.length) { buildings[_local2].reset(); _local2++; } } function getBuildings() { return(buildings); } function addResourceTickets() { var _local3; var _local2 = 0; while (_local2 < buildings.length) { _local3 = buildings[_local2]; if (_local3.isOpen()) { _local3.addResourceTicket(); } _local2++; } } function openBuilding(res) { var _local3; var _local5; var _local4; var _local6 = false; var _local2 = 0; while (_local2 < buildings.length) { _local3 = buildings[_local2]; _local5 = _local3.getBuildingResource(); _local4 = _local5.getResourceType(); if (_local4 == res) { _local6 = true; _local3.openBuilding(); } _local2++; } } function closeBuilding(res) { var _local3; var _local5; var _local4; var _local6 = false; var _local2 = 0; while (_local2 < buildings.length) { _local3 = buildings[_local2]; _local5 = _local3.getBuildingResource(); _local4 = _local5.getResourceType(); if (_local4 == res) { _local6 = true; _local3.closeBuilding(); } _local2++; } } function createResourceList() { resourceList = new Array(); var _local3; var _local2 = 0; while (_local2 < buildings.length) { if (buildings[_local2].isOpen()) { _local3 = buildings[_local2].getBuildingResource(); if (_local3.getResourceType() != Resource.TYPE_PAY) { resourceList.push(_local3); } } _local2++; } } function createResourceLottery() { var _local3; var _local6 = 0; var _local5; resourceLottery = new Array(); var _local4 = 0; while (_local4 < buildings.length) { _local5 = buildings[_local4]; if (_local5.isOpen()) { _local3 = _local5.getBuildingResource(); _local6 = _local5.getResourceTickets(); var _local2 = 0; while (_local2 < _local6) { if (_local3.getResourceType() != Resource.TYPE_PAY) { resourceLottery.push(_local3); } _local2++; } } _local4++; } } function getResourceLottery() { return(resourceLottery); } function getResourceList() { return(resourceList); } function getNextDepth() { depthCount++; if ((depthCount + DEPTHMIN) > DEPTHMAX) { depthCount = 0; } return(depthCount + DEPTHMIN); } function onBuildingClicked() { _parent.buildingManager.buildingClicked(_parent); } function buildingClicked(clickedBuilding) { if (!GAME_PAUSED) { var _local2 = 0; while (_local2 < buildings.length) { if (buildings[_local2] == clickedBuilding) { trace("BUILDING: CAR EN ROUTE:" + buildings[_local2].getCarEnRoute()); trace("BUILDING: CAR FILLING:" + buildings[_local2].getCarFilling()); if (!buildings[_local2].isOpen()) { dispatchEvent({type:"EventShowMessage", msg:"That Station Is Not Open"}); } else if ((buildings[_local2].getCarEnRoute() == null) && (buildings[_local2].getCarFilling() == null)) { var _local3 = buildings[_local2].getDriveToPoint(); dispatchEvent({type:"EventClickedBuilding", bldg:buildings[_local2], xp:_local3.x, yp:_local3.y}); } else if (buildings[_local2].getCarEnRoute() && (buildings[_local2].getBuildingResource().getResourceType() != Resource.TYPE_PAY)) { dispatchEvent({type:"EventShowMessage", msg:"Customer Already On The Way"}); } else if (buildings[_local2].getCarFilling()) { dispatchEvent({type:"EventShowMessage", msg:"Customer Already Being Serviced"}); } } _local2++; } } } function getBuildingbyResource(res) { var _local3 = null; var _local2 = 0; while (_local2 < buildings.length) { if (res == buildings[_local2].getBuildingResource().getResourceType()) { _local3 = buildings[_local2]; } _local2++; } return(_local3); } function EventCheckFinishedCarMove(e) { trace("CHECK FOR FINISHED CAR MOVE:BuildingManager"); var _local2 = 0; while (_local2 < buildings.length) { if (buildings[_local2].getCarFinished() == e.car) { buildings[_local2].setCarFinished(null); } _local2++; } } function stopSounds() { var _local2 = 0; while (_local2 < buildings.length) { buildings[_local2].stopSound(); _local2++; } } function Run(elapsedSecs) { var _local2 = 0; while (_local2 < buildings.length) { buildings[_local2].Run(); _local2++; } } var level = 0; var DEPTHMIN = 0; var DEPTHMAX = 0; var depthCount = 0; var GAME_PAUSED = false; }
Symbol 733 MovieClip [__Packages.Resource] Frame 0
class Resource { function Resource (restyp) { resourceType = restyp; } function getResourceType() { return(resourceType); } function setResourceType(rt) { resourceType = rt; } static var TYPE_PURSES = 2; static var TYPE_SHOES = 3; static var TYPE_TOPS = 4; static var TYPE_JEWELRY = 5; static var TYPE_MUSIC = 6; static var TYPE_BOTTOMS = 7; static var TYPE_SNACKS = 8; static var TYPE_PAY = 9; var resourceType = 0; }
Symbol 734 MovieClip [__Packages.Building] Frame 0
class Building extends ComponentBase { var fillpercent, fillpercenttext, carFilling, carFinished, carEnRoute, cost, fill, circlemeter, circlemeter2, soundMgr, gameManager, building, buildingManager, gotoAndStop, buildingResource, driveto, localToGlobal, exitspot; function Building () { super(); filling = false; fillpercent = 0; fillpercenttext = "0%"; carConnected = false; carFilling = new Car(); carFinished = new Car(); carEnRoute = new Car(); carFilling = null; carFinished = null; carEnRoute = null; overhead = 50; price = 10; cost = 100; open = false; resourceTickets = 0; fill._visible = false; circlemeter._visible = false; circlemeter2.gotoAndStop("off"); powerlevel = 0; } function setSoundManager(sm) { soundMgr = sm; } function setGameManager(gm) { gameManager = gm; } function setCarEnRoute(cr) { trace("SET CAR EnRoute:" + cr); carEnRoute = cr; } function setCarFinished(cr) { trace("SET CAR FINISHED:" + cr); carFinished = cr; } function setCarFilling(cr) { trace("SET CAR FILLING:" + cr); carFilling = cr; } function getCarEnRoute() { return(carEnRoute); } function getCarFinished() { return(carFinished); } function getCarFilling() { return(carFilling); } function reset() { carConnected = false; filling = false; ResetFill(); building.structure.gotoAndStop(1); setCarEnRoute(null); setCarFilling(null); setCarFinished(null); stopSound(); circlemeter._visible = false; circlemeter2.gotoAndStop("off"); circlemeter2.anim.gotoAndStop(1); } function ResetFill() { fillpercent = 0; fillpercenttext = Math.floor(fillpercent).toString() + "%"; fill.bar._xscale = 0; circlemeter.infotxt = ("[ " + fillpercent) + " % ]"; circlemeter.meter.meter.infotxt = ("[ " + fillpercent) + " % ]"; circlemeter2.anim.gotoAndStop(1); } function getResourceTickets() { return(resourceTickets); } function addResourceTicket() { resourceTickets++; } function addResourceTickets(num) { resourceTickets = resourceTickets + num; } function setBuildingManager(bm) { buildingManager = bm; } function setPowerLevel(pwr) { powerlevel = pwr; building.powerMeter.gotoAndStop(powerlevel); building.gotoAndStop(powerlevel + 1); if (powerlevel > MAXPOWER) { powerlevel = MAXPOWER; } } function getPowerLevel() { return(powerlevel); } function setType(typ) { gotoAndStop(typ); buildingResource = new Resource(typ); ResetFill(); } function getDriveToPoint() { var _local2 = {x:driveto._x, y:driveto._y}; localToGlobal(_local2); return(_local2); } function getExitSpot() { var _local2 = {x:exitspot._x, y:exitspot._y}; localToGlobal(_local2); return(_local2); } function openBuilding() { open = true; setPowerLevel(1); resourceTickets = 0; } function closeBuilding() { open = false; building.gotoAndStop(1); resourceTickets = 0; } function isOpen() { return(open); } function ConnectCar(concar) { trace((("connect car:" + concar) + " connected car mode=") + concar.getCarMode()); if (buildingResource.getResourceType() == Resource.TYPE_PAY) { concar.CallBackFillingFinished(0); building.sign.play(); } else { carConnected = true; setCarEnRoute(null); setCarFilling(concar); ResetFill(); building.structure.gotoAndStop(2); startSound(); fill._visible = true; circlemeter._visible = true; circlemeter2.gotoAndPlay("_show"); circlemeter2.anim.gotoAndStop(buildingResource.getResourceType()); } } function ConnectCarWithNoNeed(concar) { var _local2 = getExitSpot(); setCarEnRoute(null); setCarFinished(concar); concar.CallBackNoFilling(_local2.x, _local2.y); } function DisconnectCar() { var _local2 = getExitSpot(); carFilling.CallBackFillingFinished(getPrice(), _local2.x, _local2.y); setCarFinished(carFilling); setCarFilling(null); building.structure.gotoAndStop(1); fill._visible = false; circlemeter._visible = false; circlemeter2.gotoAndPlay("_hide"); circlemeter2.anim.gotoAndStop(1); } function getCarConnected() { return(carConnected); } function setBuildingResource(res) { buildingResource = res; } function getBuildingResource() { return(buildingResource); } function setPrice(prc) { price = prc; } function getPrice() { return(price + Math.ceil((powerlevel * price) * gameManager.BUILDING_VALUE_UPGRADE_MODIFIER)); } function setCost(prc) { cost = prc; } function getCost() { var _local2 = 0; if (powerlevel <= 0) { _local2 = cost; } else { _local2 = cost + ((cost * powerlevel) * gameManager.UPGRADE_COST_MULIPLIER); } return(Math.ceil(_local2)); } function Run() { if (carConnected) { fillpercent = fillpercent + (powerlevel / 2); fillpercenttext = Math.floor(fillpercent).toString() + "%"; circlemeter.infotxt = ("[ " + fillpercent) + " % ]"; if (fillpercent <= 50) { circlemeter.mask1.maske._rotation = -3.6 * fillpercent; circlemeter2.meter.meter.mask1.maske._rotation = -3.6 * fillpercent; } else { circlemeter.mask1.maske._rotation = -180; circlemeter.mask2.maske._rotation = -3.6 * (fillpercent - 50); circlemeter2.meter.meter.mask1.maske._rotation = -180; circlemeter2.meter.meter.mask2.maske._rotation = -3.6 * (fillpercent - 50); } if (fillpercent > 100) { fillpercent = 100; fillpercenttext = Math.floor(fillpercent).toString() + "%"; } fill.bar._xscale = fillpercent; if (fillpercent >= 100) { stopSound(); building.structure.gotoAndStop(1); if (getCarFinished() == null) { DisconnectCar(); playFinishSound(); carConnected = false; ResetFill(); } } } } function startSound() { switch (buildingResource.getResourceType()) { case Resource.TYPE_PURSES : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("GasOrRocketFuel", 50, 1, 0, false, 0); soundMgr.playSound("Gas", 50, 9999, 0, true, 3); } else { soundMgr.playSound("Pursestart_ff", 100, 1, 0, false, 0); soundMgr.playSound("Purseloop_ff", 100, 9999, 0, true, 3); } break; case Resource.TYPE_SHOES : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("YouAreGonnaNeedSomeRaceTires", 50, 1, 0, false, 0); soundMgr.playSound("Tire", 50, 9999, 0, true, 3); } else { soundMgr.playSound("Shoestart_ff", 100, 1, 0, false, 0); soundMgr.playSound("Shoesloop_ff", 100, 9999, 0, true, 3); } break; case Resource.TYPE_TOPS : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("Dude", 50, 1, 0, false, 0); soundMgr.playSound("Paint", 50, 9999, 0, true, 3); } else { soundMgr.playSound("Topstart_ff", 100, 1, 0, false, 0); soundMgr.playSound("Topsloop_ff", 100, 9999, 0, true, 3); } break; case Resource.TYPE_JEWELRY : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("LetsWeldOnThosePipes", 50, 1, 0, false, 0); soundMgr.playSound("Tuneup", 50, 9999, 0, true, 3); } else { soundMgr.playSound("Jewelrystart_ff", 100, 1, 0, false, 0); soundMgr.playSound("Jewelryloop_ff", 100, 9999, 0, true, 3); } break; case Resource.TYPE_MUSIC : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("CruiseOnIn", 50, 1, 0, false, 0); soundMgr.playSound("Stereo", 50, 9999, 0, true, 3); } else { soundMgr.playSound("Musicstart_ff", 100, 1, 0, false, 0); soundMgr.playSound("Musicloop_ff", 100, 9999, 0, true, 3); } break; case Resource.TYPE_BOTTOMS : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("Dude", 50, 1, 0, false, 0); soundMgr.playSound("Wash", 50, 9999, 0, true, 3); } else { soundMgr.playSound("Bottomstart_ff", 100, 1, 0, false, 0); soundMgr.playSound("Bottomsloop_ff", 100, 9999, 0, true, 3); } break; case Resource.TYPE_SNACKS : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("CanITakeYourOrder", 50, 1, 0, false, 0); soundMgr.playSound("Snack", 50, 9999, 0, true, 3); } else { soundMgr.playSound("Snackstart_ff", 100, 1, 0, false, 0); soundMgr.playSound("Snackloop_ff", 100, 9999, 0, true, 3); } } } function stopSound() { switch (buildingResource.getResourceType()) { case Resource.TYPE_PURSES : trace("stop gas sound"); if (gameManager.SPINCITY_AUDIO) { soundMgr.stopSound("Gas", false, 3); } else { soundMgr.stopSound("Purseloop_ff", false, 3); } break; case Resource.TYPE_SHOES : trace("stop tire sound"); if (gameManager.SPINCITY_AUDIO) { soundMgr.stopSound("Tire", false, 3); } else { soundMgr.stopSound("Shoesloop_ff", false, 3); } break; case Resource.TYPE_TOPS : trace("stop paint sound"); if (gameManager.SPINCITY_AUDIO) { soundMgr.stopSound("Paint", false, 3); } else { soundMgr.stopSound("Topsloop_ff", false, 3); } break; case Resource.TYPE_JEWELRY : trace("stop tuneup sound"); if (gameManager.SPINCITY_AUDIO) { soundMgr.stopSound("Tuneup", false, 3); } else { soundMgr.stopSound("Jewelryloop_ff", false, 3); } break; case Resource.TYPE_MUSIC : trace("stop stereo sound"); if (gameManager.SPINCITY_AUDIO) { soundMgr.stopSound("Stereo", false, 3); } else { soundMgr.stopSound("Musicloop_ff", false, 3); } break; case Resource.TYPE_BOTTOMS : trace("stop wash sound"); if (gameManager.SPINCITY_AUDIO) { soundMgr.stopSound("Wash", false, 3); } else { soundMgr.stopSound("Bottomsloop_ff", false, 3); } break; case Resource.TYPE_SNACKS : trace("stop snack sound"); if (gameManager.SPINCITY_AUDIO) { soundMgr.stopSound("Snack", true, 3); } else { soundMgr.stopSound("Snackloop_ff", false, 3); } } } function playFinishSound() { switch (buildingResource.getResourceType()) { case Resource.TYPE_PURSES : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("HotWheelsPower", 50, 1, 0, false, 0); } else { soundMgr.playSound("Purseend_ff", 100, 1, 0, false, 0); } break; case Resource.TYPE_SHOES : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("HotWheelsPower", 50, 1, 0, false, 0); } else { soundMgr.playSound("Shoesend_ff", 100, 1, 0, false, 0); } break; case Resource.TYPE_TOPS : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("AwsomePaintJob", 50, 1, 0, false, 0); } else { soundMgr.playSound("Topsend_ff", 100, 1, 0, false, 0); } break; case Resource.TYPE_JEWELRY : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("SqueakyWheel", 50, 1, 0, false, 0); } else { soundMgr.playSound("Jewelryend_ff", 100, 1, 0, false, 0); } break; case Resource.TYPE_MUSIC : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("HotWheelsPower", 50, 1, 0, false, 0); } else { soundMgr.playSound("Musicend_ff", 100, 1, 0, false, 0); } break; case Resource.TYPE_BOTTOMS : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("ACoolRide", 50, 1, 0, false, 0); } else { soundMgr.playSound("Bottomsend_ff", 100, 1, 0, false, 0); } break; case Resource.TYPE_SNACKS : if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("FastFoodForAFasterCar", 50, 1, 0, false, 0); } else { soundMgr.playSound("Snackend_ff", 100, 1, 0, false, 0); } } } var filling = false; var carConnected = false; var powerlevel = 0; var overhead = 0; var price = 0; var open = false; var resourceTickets = 0; var MAXPOWER = 5; }
Symbol 735 MovieClip [__Packages.Car] Frame 0
class Car extends ComponentBase { var carBody, paintColors, depths, onBuilding, movementPath, movementPathIndex, rlist, moves, xunits, yunits, soundMgr, gameManager, carManager, _x, _y, angle, lastx, lasty, newx, newy, diffx, diffy, endx, endy, needs, circlePath, spiralPath, destination, currentPointOnCircle, exitPointFromCircle, swapDepths, _visible, dispatchEvent, speed, savedSpeed, _rotation, needdisplay, hitTest; function Car () { super(); bill = 0; anger = 0; bags = 0; deleteThis = false; bodynum = Math.floor(Math.random() * 10) + 1; carBody.body.gotoAndStop("front"); carBody.body.body.gotoAndStop(bodynum); carBody.dirt._visible = false; carBody.dirt.stop(); carBody.smoke._visible = false; carBody.smoke.stop(); carBody.sparkles._visible = false; glowSelect = null; paintColors = new Array(16711680, 65280, 255, 16776960, 65535, 16711935); filterChange = true; waitingFrames = 0; depths = new Array(); anger = ANGER_NORMAL; onRamp = true; onSpiral = false; onCircle = false; onBuilding = false; movementPath = new Path(); movementPathIndex = 0; rlist = null; moves = 0; xunits = 0; yunits = 0; checkAnger(); } function setSoundManager(sm) { soundMgr = sm; } function setGameManager(gm) { gameManager = gm; } function init(startx, starty, cm, gm, sp, cp) { carManager = cm; gameManager = gm; _x = startx; _y = starty; angle = 0; SPEED_NORMAL = gameManager.CAR_SPEED_NORMAL; SPEED_SPIRAL = gameManager.CAR_SPEED_SPIRAL; setSpeed(SPEED_NORMAL); lastx = 0; lasty = 0; newx = 0; newy = 0; diffx = 0; diffy = 0; endx = 0; endy = 0; moves = 0; xunits = 0; yunits = 0; carselected = false; needs = new Array(); needIndex = 0; currentNeedIndex = 0; circlePath = cp; spiralPath = sp; setCarMode(MODE_STOPPED); destination = null; bill = 0; anger = ANGER_NORMAL; deleteThis = false; waitingInLine = false; waitingPosition = 0; waitingLane = null; currentPointOnCircle = null; exitPointFromCircle = null; glowAnger = new flash.filters.GlowFilter(16777215, 0, 0, 0, 0, 0, false, false); } function addDepth(dp) { depths.push(dp); } function nextDepth() { var _local2 = depths[0]; if (depths.length > 1) { depths.splice(0, 1); } swapDepths(_local2); } function setWaitingInLine(bol) { waitingInLine = bol; } function getWaitingInLine() { return(waitingInLine); } function setWaitingPosition(num) { waitingPosition = num; } function getWaitingPosition() { return(waitingPosition); } function setWaitingLane(ln) { waitingLane = ln; } function getWaitingLane() { return(waitingLane); } function getCarMode() { return(CARMODE); } function setCarMode(md) { CARMODE = md; if (carselected) { glowSelect = new flash.filters.GlowFilter(16777062, 0.6, 25, 25, 50, 3, true, false); filterChange = true; } else { glowSelect = null; filterChange = true; } switch (CARMODE) { case MODE_MOVING : setMoving(); _visible = true; break; case MODE_STOPPED : setStopped(); break; case MODE_FILLING : break; } } function getCarSelected() { return(carselected); } function setCarSelected(sel) { carselected = sel; setCarMode(getCarMode()); } function setDestination(dest) { destination = dest; } function getDestination() { return(destination); } function resetDestination() { destination = null; } function setForDelete() { deleteThis = true; } function getForDelete() { return(deleteThis); } function hasDestination() { var _local2 = false; if (destination != null) { _local2 = true; } return(_local2); } function CallBackFillingFinished(cost, xpos, ypos) { _x = xpos; _y = ypos; bill = bill + cost; setCarMode(MODE_STOPPED); resetDestination(); deleteCurrentNeed(); bags++; var _local2 = bags + 1; carBody.body.body.bags.gotoAndStop(_local2); if (cost > 0) { reduceAnger(); } } function CallBackNoFilling(xpos, ypos) { setCarMode(MODE_STOPPED); resetDestination(); _x = xpos; _y = ypos; increaseAnger(); } function getBill() { return(bill); } function addNeed(need) { var _local2 = null; switch (need) { case Resource.TYPE_PURSES : _local2 = new Resource(Resource.TYPE_PURSES); break; case Resource.TYPE_SHOES : _local2 = new Resource(Resource.TYPE_SHOES); setSpeed(getSpeed() - gameManager.CAR_NEED_SHOES_SPEED_MODIFIER); break; case Resource.TYPE_TOPS : _local2 = new Resource(Resource.TYPE_TOPS); break; case Resource.TYPE_JEWELRY : _local2 = new Resource(Resource.TYPE_JEWELRY); break; case Resource.TYPE_MUSIC : _local2 = new Resource(Resource.TYPE_MUSIC); break; case Resource.TYPE_BOTTOMS : _local2 = new Resource(Resource.TYPE_BOTTOMS); break; case Resource.TYPE_SNACKS : _local2 = new Resource(Resource.TYPE_SNACKS); break; case Resource.TYPE_PAY : _local2 = new Resource(Resource.TYPE_PAY); } needs.push(_local2); } function getNeeds() { return(needs); } function hasNeed(fneed) { var _local3 = false; var _local2 = 0; while (_local2 < needs.length) { if (needs[_local2].getResourceType() == fneed) { _local3 = true; } _local2++; } return(_local3); } function deleteCurrentNeed() { var _local2 = 0; if (needs[currentNeedIndex].getResourceType() == Resource.TYPE_PAY) { needs.splice(currentNeedIndex, 1); if (anger == ANGER_GREEN) { dispatchEvent({type:"EventHappyDriver", car:this}); } _local2 = needs[currentNeedIndex].getResourceType(); } else { _local2 = needs[currentNeedIndex].getResourceType(); needs.splice(currentNeedIndex, 1); if (needs.length <= 0) { addNeed(Resource.TYPE_PAY); } } switch (_local2) { case Resource.TYPE_PURSES : break; case Resource.TYPE_SHOES : setSpeed(getSpeed() + gameManager.CAR_NEED_SHOES_SPEED_MODIFIER); break; case Resource.TYPE_TOPS : break; case Resource.TYPE_JEWELRY : break; case Resource.TYPE_MUSIC : break; case Resource.TYPE_BOTTOMS : break; case Resource.TYPE_SNACKS : setSpeed(getSpeed() + gameManager.CAR_GOT_FOOD_SPEED_MODIFIER); break; case Resource.TYPE_PAY : } } function setSpeed(spd) { speed = spd; if (speed < 2) { speed = 2; } } function getSpeed() { return(speed); } function checkNeeds(checkRes) { var _local4 = false; var _local3; var _local2 = 0; while (_local2 < needs.length) { _local3 = needs[_local2]; if (_local3.getResourceType() == checkRes.getResourceType()) { _local4 = true; currentNeedIndex = _local2; } _local2++; } return(_local4); } function setCurrentNeed(checkRes) { var _local3; var _local2 = 0; while (_local2 < needs.length) { _local3 = needs[_local2]; if (_local3.getResourceType() == checkRes.getResourceType()) { currentNeedIndex = _local2; } _local2++; } } function setMovementPath(path, idx) { movementPath = path; movementPathIndex = idx; } function moveCarFromSpiralToCircle() { soundMgr.stopSound("ff_escalator", 100, 9999, 0, false); soundMgr.playSound("ff_walking", 100, 9999, 0, false); onSpiral = false; onCircle = true; setMovementPath(circlePath, 0); setCarMode(MODE_MOVING); } function moveCarToPoint(xp, yp) { var _local3 = new PathPoint(xp, yp, false, null); var _local2 = new Path(); _local2.addPoint(_local3); setMovementPath(_local2, 0); setCarMode(MODE_MOVING); } function moveCarBackOnToCircleFromBuilding(bldg, xp, yp) { soundMgr.playSound("ff_walking", 80, 9999, 0, false); setDestination(bldg); var _local2 = circlePath.getIndexByPoint(exitPointFromCircle); onCircle = true; onBuilding = false; setMovementPath(circlePath, _local2); setCarMode(MODE_MOVING); } function moveCarDownSpiralToBuilding(bldg, xp, yp) { soundMgr.playSound("ff_escalator", 100, 9999, 0, false); trace("FB: Move To This Buiding:" + bldg); setDestination(bldg); setMovementPath(spiralPath, 0); onRamp = false; onSpiral = true; carBody.body.gotoAndStop("top"); carBody.body.body.gotoAndStop(bodynum); savedSpeed = getSpeed(); setSpeed(SPEED_SPIRAL); setCarMode(MODE_MOVING); } function moveCarToBuildingFromCircle(bldg, xp, yp) { setDestination(bldg); var _local3 = new PathPoint(xp, yp, false, null); var _local2 = new Path(); _local2.addPoint(_local3); setMovementPath(_local2, 0); setCarMode(MODE_MOVING); onCircle = false; onBuilding = true; } function setMoving() { var _local4 = movementPath.getPathPoint(movementPathIndex); currentPointOnCircle = _local4; if (_local4.changeDepth) { nextDepth(); } hideNeed(); endx = _local4.xp; endy = _local4.yp; var _local2 = endx - _x; var _local3 = endy - _y; if ((_local2 != 0) || (_local3 != 0)) { var _local6 = (Math.atan2(_local3, _local2) * 180) / Math.PI; _rotation = _local6; angle = _local6; needdisplay._rotation = 0; } var _local5 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); if (_local5 < speed) { _local5 = speed; } moves = Math.floor(Math.abs(_local5 / speed)); xunits = (endx - _x) / moves; yunits = (endy - _y) / moves; } function setStopped() { soundMgr.stopSound("ff_walking", 0, false); carBody.body.body.car.stop(); displayNeed(); needdisplay.gotoAndStop(needs[needIndex]); } function hideNeed() { needdisplay.gotoAndStop(1); } function displayNeed() { var _local2 = needs[needIndex]; switch (_local2.getResourceType()) { case Resource.TYPE_PURSES : needdisplay.gotoAndStop(Resource.TYPE_PURSES); break; case Resource.TYPE_SHOES : needdisplay.gotoAndStop(Resource.TYPE_SHOES); break; case Resource.TYPE_TOPS : needdisplay.gotoAndStop(Resource.TYPE_TOPS); break; case Resource.TYPE_JEWELRY : needdisplay.gotoAndStop(Resource.TYPE_JEWELRY); break; case Resource.TYPE_MUSIC : needdisplay.gotoAndStop(Resource.TYPE_MUSIC); break; case Resource.TYPE_BOTTOMS : needdisplay.gotoAndStop(Resource.TYPE_BOTTOMS); break; case Resource.TYPE_SNACKS : needdisplay.gotoAndStop(Resource.TYPE_SNACKS); break; case Resource.TYPE_PAY : needdisplay.gotoAndStop(Resource.TYPE_PAY); } } function setFilling() { hideNeed(); setCarSelected(false); setCarMode(MODE_FILLING); } function update() { if (CARMODE == MODE_MOVING) { lastx = _x; lasty = _y; newx = _x + xunits; newy = _y + yunits; diffx = newx - lastx; diffy = newy - lasty; } } function render() { var _local3; if (CARMODE == MODE_MOVING) { _x = newx; _y = newy; moves--; } if ((moves == 0) && (CARMODE == MODE_MOVING)) { if (onRamp) { setCarMode(MODE_STOPPED); } else if (onCircle) { if (movementPathIndex < (movementPath.getPathLength() - 1)) { _local3 = movementPath.getPathPoint[movementPathIndex]; if (currentPointOnCircle.getGateWay() == destination) { var _local2 = destination.getDriveToPoint(); exitPointFromCircle = currentPointOnCircle; moveCarToBuildingFromCircle(destination, _local2.x, _local2.y); } else { movementPathIndex++; setMoving(); } } else { movementPathIndex = 0; setMoving(); } } else if (onSpiral) { if (movementPathIndex < (movementPath.getPathLength() - 1)) { movementPathIndex++; setMoving(); } else { setSpeed(savedSpeed); var _local2 = destination.getDriveToPoint(); moveCarFromSpiralToCircle(); } } else if (onBuilding) { movementPathIndex = 0; _rotation = _rotation - 180; setCarMode(MODE_STOPPED); } } if (filterChange) { filterChange = false; carBody.body.filters = [glowSelect, glowAnger]; } if (CARMODE == MODE_STOPPED) { waitingFrames++; checkAnger(); } } function checkAnger() { var _local2 = gameManager.REPUTATION_MODIFIER_WAIT_INTERVAL - ((gameManager.REPUTATION_MODIFIER_WAIT_INTERVAL_LEVEL_MODIFIER * gameManager.getLevel()) - 1); if (_local2 < gameManager.REPUTATION_MODIFIER_WAIT_INTERVAL_LEVEL_MODIFIER_BASE) { _local2 = gameManager.REPUTATION_MODIFIER_WAIT_INTERVAL_LEVEL_MODIFIER_BASE; } if (waitingFrames > _local2) { trace("ANGRY!" + gameManager.REPUTATION_MODIFIER_WAIT_INTERVAL); waitingFrames = 0; increaseAnger(); } } function reduceAnger() { waitingFrames = 0; switch (anger) { case ANGER_NORMAL : glowAnger = new flash.filters.GlowFilter(65280, 0.4, 3, 3, 30, 3, false, false); anger = ANGER_GREEN; break; case ANGER_YELLOW : glowAnger = new flash.filters.GlowFilter(16777215, 0, 0, 0, 0, 0, false, false); anger = ANGER_NORMAL; break; case ANGER_RED : anger = ANGER_YELLOW; glowAnger = new flash.filters.GlowFilter(16776960, 0.4, 3, 3, 30, 3, false, false); break; } filterChange = true; } function increaseAnger() { waitingFrames = 0; switch (anger) { case ANGER_GREEN : trace("GREEN"); glowAnger = new flash.filters.GlowFilter(16777215, 0, 0, 0, 0, 0, false, false); anger = ANGER_NORMAL; if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("Horn1", 100, 1, 0, false, 0); } else { soundMgr.playSound("mad7", 100, 1, 0, false, 0); } dispatchEvent({type:"EventAngryDriver", car:this}); break; case ANGER_NORMAL : trace("NORMAL"); glowAnger = new flash.filters.GlowFilter(16776960, 0.4, 3, 3, 30, 3, false, false); anger = ANGER_YELLOW; if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("Horn1", 100, 1, 0, false, 0); } else { soundMgr.playSound("mad1", 100, 1, 0, false, 0); } dispatchEvent({type:"EventAngryDriver", car:this}); break; case ANGER_YELLOW : trace("YELLOW"); glowAnger = new flash.filters.GlowFilter(16711680, 0.4, 3, 3, 30, 3, false, false); anger = ANGER_RED; if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("Horn2", 100, 1, 0, false, 0); } else { soundMgr.playSound("mad6", 100, 1, 0, false, 0); } dispatchEvent({type:"EventAngryDriver", car:this}); break; case ANGER_RED : trace("RED"); dispatchEvent({type:"EventAngryDriver2", car:this}); soundMgr.playSound("mad2", 100, 1, 0, false, 0); break; default : trace("DEFAULT"); anger = ANGER_NORMAL; glowAnger = new flash.filters.GlowFilter(16777215, 0, 0, 0, 0, 0, false, false); } filterChange = true; } function checkArrival() { if (hitTest(destination.rollover) && (getCarMode() != MODE_FILLING)) { var _local2 = destination.getBuildingResource(); if (checkNeeds(_local2)) { setCurrentNeed(_local2); setFilling(); destination.ConnectCar(this); } else { trace("CONNECTED WITH NO NEED!"); setFilling(); destination.ConnectCarWithNoNeed(this); } } } static var MODE_MOVING = 40; static var MODE_STOPPED = 50; static var MODE_FILLING = 60; var CARMODE = 0; var carselected = false; var needIndex = 0; var currentNeedIndex = 0; var bill = 0; var deleteThis = false; var waitingInLine = false; var waitingLane = null; var waitingPosition = 0; var bodynum = 0; var SPEED_NORMAL = 10; var SPEED_SPIRAL = 1; var glowSelect = null; var glowAnger = null; var filterChange = false; var waitingFrames = 0; var anger = 0; static var ANGER_GREEN = 10; static var ANGER_NORMAL = 20; static var ANGER_YELLOW = 30; static var ANGER_RED = 40; var onRamp = false; var onSpiral = false; var onCircle = false; var bags = 0; }
Symbol 736 MovieClip [__Packages.Lane] Frame 0
class Lane { var laneX, laneYMultiplier, maxCars, cars; function Lane (lx, lym, lmx) { laneX = lx; laneYMultiplier = lym; maxCars = lmx; cars = new Array(); trace((((("new lane: laneX:" + laneX) + " laneYMultiplier:") + laneYMultiplier) + " maxCars:") + maxCars); } function setLaneX(lx) { laneX = lx; } function getLaneX() { return(laneX); } function setLaneYMultiplier(lm) { laneYMultiplier = lm; } function getLaneYMultiplier() { return(laneYMultiplier); } function setMaxCars(lx) { maxCars = lx; } function getMaxCars() { return(maxCars); } function addCar(car) { cars.push(car); } function getCarCount() { return(cars.length); } function removeCar(cr) { var _local2 = 0; while (_local2 < cars.length) { if (cars[_local2] == cr) { cars.splice(_local2, 1); } _local2++; } } function moveCarsUpInLine() { trace("move girls up line:" + cars.length); var _local2 = 0; while (_local2 < cars.length) { cars[_local2].setWaitingPosition(cars[_local2].getWaitingPosition() - 1); var _local3 = ((getMaxCars() - cars[_local2].getWaitingPosition()) + 1) * getLaneYMultiplier(); var _local4 = getLaneX(); cars[_local2].moveCarToPoint(_local4, _local3); trace((("move girl to:" + _local4) + ",") + _local3); _local2++; } } function removeAllCars() { cars = new Array(); } }
Symbol 737 MovieClip [__Packages.Path] Frame 0
class Path { var pathpoints, loop; function Path () { pathpoints = new Array(); loop = false; } function setPath(pathpt) { pathpoints = pathpt; } function setLoop(bol) { loop = bol; } function getLoop() { return(loop); } function addPoint(pt) { pathpoints.push(pt); } function getPathLength() { return(pathpoints.length); } function getPathPoint(index) { return(pathpoints[index]); } function getIndexByPoint(pt) { var _local4 = 0; var _local2 = 0; while (_local2 <= pathpoints.length) { var _local3 = pathpoints[_local2]; if (pt == _local3) { _local4 = _local2; } _local2++; } return(_local4); } }
Symbol 738 MovieClip [__Packages.PathPoint] Frame 0
class PathPoint { function PathPoint (txp, typ, cd, build, par, depth, id) { xp = txp; yp = typ; changeDepth = cd; trace("creating circle point gateway=" + build); gateway = build; } function getGateWay() { return(gateway); } var xp = 0; var yp = 0; var changeDepth = false; var gateway = null; }
Symbol 739 MovieClip [__Packages.SoundManager] Frame 0
class SoundManager extends MovieClip { var parent, sounds, createEmptyMovieClip; function SoundManager () { super(); startDepth = 1000; endDepth = 999999 /* 0x0F423F */; soundCount = 0; masterVolume = 100; volinc = masterVolume / 100; } function init(par) { parent = par; sounds = new Array(); } function addSound(libname) { var _local2; _local2 = new SMSound(createEmptyMovieClip("snd_" + libname, getNextSoundDepth()), libname); sounds.push(_local2); return(_local2); } function getNextSoundDepth() { soundCount++; if ((soundCount + startDepth) > endDepth) { soundCount = 0; } return(soundCount + startDepth); } function stopSounds() { stopAllSounds(); } function setMasterVolume(vol) { var _local3; masterVolume = vol; volinc = masterVolume / 100; trace("set master volume: volinc:" + volinc); var _local2 = 0; while (_local2 < sounds.length) { _local3 = sounds[_local2]; _local3.setVolume(_local3.getVolume() * volinc); _local2++; } } function pauseAllSounds() { } function unpauseAllSounds() { } function playSound(libname, vl, loops, offset, fadein, fadeamt) { var _local2 = findSound(libname); if (_local2 == null) { _local2 = addSound(libname); } var _local3 = vl; _local3 = volinc * _local3; trace((("play sound:" + libname) + "at volume:") + _local3); if (fadein) { _local2.setFadeIn(true); _local2.setMaxVol(_local3); _local2.setFadeAmount(fadeamt); _local2.setVolume(0); } else { _local2.setVolume(_local3); } _local2.start(offset, loops); } function stopSound(libname, fadeout, fadeamt) { var _local2 = findSound(libname); if (_local2 != null) { if (fadeout) { _local2.setFadeOut(true); _local2.setFadeAmount(fadeamt); } else { _local2.stop(); } } } function findSound(libname) { var _local3 = null; var _local2 = 0; while (_local2 < sounds.length) { if (sounds[_local2].getLibname() == libname) { _local3 = sounds[_local2]; } _local2++; } return(_local3); } function onEnterFrame() { var _local2; var _local3 = 0; while (_local3 < sounds.length) { _local2 = sounds[_local3]; if (_local2.getFadeIn()) { _local2.setVolume(_local2.getVolume() + _local2.getFadeAmount()); if (_local2.getVolume() >= _local2.getMaxVol()) { _local2.setFadeIn(false); } } if (_local2.getFadeOut()) { _local2.setVolume(_local2.getVolume() - _local2.getFadeAmount()); if (_local2.getVolume() <= 0) { _local2.setFadeOut(false); _local2.stop(); } } _local3++; } } var startDepth = 0; var endDepth = 0; var soundCount = 0; var masterVolume = 100; var volinc = 1; }
Symbol 740 MovieClip [__Packages.SMSound] Frame 0
class SMSound { var fadeAmount, sndlib, snd; function SMSound (target, sl) { fadeout = false; fadein = false; maxvol = 0; fadeAmount = 1; sndlib = sl; snd = new Sound(target); snd.attachSound(sndlib); } function setVolume(vol) { snd.setVolume(vol); } function getVolume() { return(snd.getVolume()); } function start(offset, loops) { snd.start(offset, loops); } function stop() { snd.stop(sndlib); } function setFadeIn(bl) { fadein = bl; } function getFadeIn() { return(fadein); } function setFadeOut(bl) { fadeout = bl; } function getFadeOut() { return(fadeout); } function setFadeAmount(fm) { if (fm != null) { fadeAmount = fm; } else { fm = 1; } } function getFadeAmount() { return(fadeAmount); } function getLibname() { return(sndlib); } function setMaxVol(vl) { maxvol = vl; } function getMaxVol() { return(maxvol); } var maxvol = 0; var fadein = false; var fadeout = false; }
Symbol 741 MovieClip [__Packages.LevelManager] Frame 0
class LevelManager { var levels; function LevelManager () { var _local3; levels = new Array(); _local3 = new Level(); _local3.openBuilding(new Resource(Resource.TYPE_PAY)); _local3.openBuilding(new Resource(Resource.TYPE_PURSES)); _local3.openBuilding(new Resource(Resource.TYPE_SHOES)); _root.MattelGameAPICall("game_levelup", "level="); levels.push(_local3); _local3 = new Level(); levels.push(_local3); } function getArrivalSeconds(lev) { var _local3 = 0; lev--; if (lev < 0) { lev = 0; } _local3 = levels[lev].getArrivalSeconds(); return(_local3); } function getMaxCarNeeds(lev) { var _local3 = 0; lev--; if (lev < 0) { lev = 0; } _local3 = levels[lev].getMaxCarNeeds(); return(_local3); } function getNewOpenBuildings(lev) { var _local3; lev--; if (lev < 0) { lev = 0; } _local3 = levels[lev].getNewOpenBuildings(); return(_local3); } }
Symbol 742 MovieClip [__Packages.Level] Frame 0
class Level { var newBuildings; function Level () { newBuildings = new Array(); } function openBuilding(res) { newBuildings.push(res); } function getNewOpenBuildings() { return(newBuildings); } var arrivalSeconds = 0; var maxCarNeeds = 0; }
Symbol 743 MovieClip [__Packages.TitleScreen] Frame 0
class TitleScreen extends ComponentBase { var screen, _x, _y, _visible, _parent, titleMode, getURL, dispatchEvent; function TitleScreen () { super(); screen.button_play.onRelease = play_button_release; screen.button_sendtoafriend.onRelease = sendtoafriend_button_release; screen.button_seetoys.onRelease = seetoys_button_release; screen.button_highscores.onRelease = highscores_button_release; _x = 0; _y = 0; _visible = false; } function play_button_release() { _parent._parent.playagainButtonRelease(); } function sendtoafriend_button_release() { _parent._parent.sendtoafriendButtonRelease(); } function seetoys_button_release() { _parent._parent.seetoysButtonRelease(); } function highscores_button_release() { _parent._parent.highscoresButtonRelease(); } function playagainButtonRelease() { titleMode = TITLE_MODE_PLAY; Disappear(); } function sendtoafriendButtonRelease() { titleMode = TITLE_MODE_SENDTOAFRIEND; Disappear(); } function seetoysButtonRelease() { getURL("http://www.hotwheels.com/showcase/product.aspx?product_number=K4328&category_id=7589", "seetoys"); } function highscoresButtonRelease() { titleMode = TITLE_MODE_HIGHSCORE; Disappear(); } function getTitleMode() { return(titleMode); } function setGameManager(gm) { gameManager = gm; } function Appear() { appear = true; } function Disappear() { disappear = true; } function Run() { if (appear) { _x = 0; _visible = true; appear = false; } if (disappear) { _x = 700; _visible = false; dispatchEvent({type:"EventTitleScreenClosed"}); var _local2 = new LocalConnection(); _local2.send("lc_infoHeader" + String(_level0.randomSeed), "track", {name:"Fashion Frenzy", campaign:"None", channel:"Games", contenttype:"Game", action:"Play"}); } } var gameManager = null; var appear = false; var disappear = false; static var TITLE_MODE_PLAY = 10; static var TITLE_MODE_HIGHSCORE = 20; static var TITLE_MODE_SENDTOAFRIEND = 30; }
Symbol 744 MovieClip [__Packages.ScoreBoard] Frame 0
class ScoreBoard extends ComponentBase { var helpButton, animation, pauseSecondsLeft, difficulty, clock_graphic, button_help, button_pause, pausedTime, dispatchEvent, soundMgr, _parent, levelText, parent, rep_bar, _x, _y, score_mc, timeStarted, displayTime, sign; function ScoreBoard () { super(); Reset(); helpButton.onRelease = helpReleaseHandler; helpButton.onRollOver = helpRollOverHandler; animation.play_button.onRelease = closeHelpHandler; pauseSecondsLeft = 0; setReputation(50); totalCars = 0; difficulty = DIFFICULTY_EASY; clock = "9:00"; clock_graphic.arrow._rotation = 0; button_help.onRelease = mx.utils.Delegate.create(this, EventClickHelpButton); button_pause.onRelease = mx.utils.Delegate.create(this, EventClickPauseButton); pauseOrHelpOn = false; pausedSeconds = 0; pausedTime = new Date(); setTimeUp(true); ampm = "am"; } function EventClickHelpButton() { if (!pauseOrHelpOn) { dispatchEvent({type:"EventHelpButton"}); pauseOrHelpOn = true; } } function EventClickPauseButton() { if (!pauseOrHelpOn) { dispatchEvent({type:"EventPauseButton"}); pauseOrHelpOn = true; } } function setMaxLevelSeconds(secs) { maxLevelSeconds = secs; } function setSoundManager(sm) { soundMgr = sm; } function helpReleaseHandler() { helpButton.gotoAndPlay("_up"); _parent.clickHelp(); } function helpRollOverHandler() { helpButton.gotoAndPlay("_over"); } function closeHelpHandler() { _parent._parent.clickCloseHelp(); } function setDifficulty(diff) { difficulty = diff; } function getDifficulty() { return(difficulty); } function setScore(scr) { score = scr; } function getScore() { return(score); } function Run() { TimeCalculate(); return(usedSeconds); } function Reset() { money = 0; score = 0; level = 0; levelText = "00"; parent = null; TimeReset(); setReputation(50); usedSeconds = 0; totalCars = 0; pausedSeconds = 0; pausedTime = new Date(); clock_graphic.arrow._rotation = 0; ampm = "am"; } function incTotalCars() { totalCars++; } function getTotalCars() { return(totalCars); } function incReputation() { if (reputation < 100) { setReputation(getReputation() + 1); } } function decReputation() { if (reputation > 0) { setReputation(getReputation() - 1); } } function getReputation() { return(reputation); } function setReputation(rep) { reputation = rep; if (reputation > 100) { reputation = 100; } if (reputation < 0) { reputation = 0; } reputation_text = reputation.toString() + "%"; rep_bar.bar._xscale = reputation; var _local2 = new Color(rep_bar.bar); if (reputation < 25) { _local2.setRGB(16711680); } else if ((reputation >= 25) || (reputation <= 75)) { _local2.setRGB(16776960); } else if (reputation > 75) { _local2.setRGB(65280); } } function setParent(par) { parent = par; } function setLocation(x, y) { _x = x; _y = y; } function getMoney() { return(money); } function setMoney(mon) { money = mon; } function addMoney(scr) { money = money + Math.ceil(scr); score = score + Math.ceil(scr); } function addBonus(scr) { money = money + Math.ceil(scr); score_mc.gotoAndPlay("light"); } function setStartLevel(lvl) { level = lvl; if (level < 10) { levelText = "0" + level.toString(); } else { levelText = level.toString(); } } function nextLevel() { level++; if (level < 10) { levelText = "0" + level.toString(); } else { levelText = level.toString(); } return(level); } function getLevel() { return(level); } function TimeCalculate() { if (!getTimeUp()) { var _local8 = new Date(); var _local11; var _local6; var _local2; var _local5; var _local7; var _local4; var _local3; var _local10; _local11 = _local8.getTime() - timeStarted.getTime(); _local6 = Math.floor(_local11 / 1000); _local2 = Math.floor(_local6 / 60).toString(); _local5 = Math.ceil(_local6 % 60).toString(); if (_local2.length == 1) { _local2 = "0" + _local2; } if (_local5.length == 1) { _local5 = "0" + _local5; } displayTime = (_local2 + ":") + _local5; usedSeconds = _local6 - pausedSeconds; _local7 = usedSeconds * (28800 / maxLevelSeconds); _local7 = _local7 + 32400; _local4 = Math.ceil(_local7 / 60); _local3 = Math.floor(_local4 / 60); _local4 = Math.ceil(_local4 % 60); if (_local3 == 12) { ampm = "pm"; } else if (_local3 > 12) { _local3 = _local3 - 12; ampm = "pm"; } _local10 = _local3.toString(); _local2 = _local4.toString(); if (_local2.length == 1) { _local2 = "0" + _local2; } clock = (_local10 + ":") + _local2; if (usedSeconds == maxLevelSeconds) { setTimeUp(true); } var _local9 = (360 / maxLevelSeconds) / 4; clock_graphic.arrow._rotation = _local9 * usedSeconds; } } function pauseClock() { pausedTime = new Date(); sign.gotoAndStop("closed"); } function unPauseClock() { var _local2 = new Date(); var _local3 = _local2.getTime() - pausedTime.getTime(); var _local4 = Math.floor(_local3 / 1000); pausedSeconds = pausedSeconds + _local4; sign.gotoAndStop("open"); pauseOrHelpOn = false; } function TimeReset() { timeStarted = new Date(); setTimeUp(false); clock = "9:00"; ampm = "am"; clock_graphic.arrow._rotation = 0; pausedSeconds = 0; } function setTimeUp(bol) { timeUp = bol; } function getTimeUp() { return(timeUp); } var level = 0; var usedSeconds = 0; var money = 0; var score = 0; var reputation = 50; var reputation_text = "100%"; static var DIFFICULTY_EASY = 10; static var DIFFICULTY_FULL = 30; var maxLevelSeconds = 60; var clock = "9:00"; var timeUp = true; var totalCars = 0; var pauseOrHelpOn = false; var pausedSeconds = 0; var ampm = "am"; }
Symbol 745 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 746 MovieClip [__Packages.EndScreen] Frame 0
class EndScreen extends ComponentBase { var button_playagain, button_sendtoafriend, button_seetoys, button_highscores, button_signupnow, _x, _visible, awards_mc, _parent, endMode, soundMgr, getURL, signup_text, girlbad, girlgood, dispatchEvent; function EndScreen () { super(); level = 0; score = 0; button_playagain.onRelease = playagain_button_release; button_sendtoafriend.onRelease = sendtoafriend_button_release; button_seetoys.onRelease = seetoys_button_release; button_highscores.onRelease = highscores_button_release; button_signupnow.onRelease = signupnow_button_release; _x = 700; _visible = false; totalCars = 0; awards_mc._visible = false; } function playagain_button_release() { trace("button pressed here:" + this); trace(_parent); _parent.playagainButtonRelease(); } function sendtoafriend_button_release() { _parent.sendtoafriendButtonRelease(); } function seetoys_button_release() { _parent.seetoysButtonRelease(); } function highscores_button_release() { _parent.highscoresButtonRelease(); } function signupnow_button_release() { _parent.signupnowButtonRelease(); } function playagainButtonRelease() { endMode = END_MODE_PLAYAGAIN; _root.MattelGameAPICall("game_replay", ""); Disappear(); } function sendtoafriendButtonRelease() { endMode = END_MODE_SENDTOAFRIEND; Disappear(); } function setSoundMgr(sm) { soundMgr = sm; } function seetoysButtonRelease() { getURL("http://www.hotwheels.com/showcase/product.aspx?product_number=K4328&category_id=7589", "seetoys"); } function highscoresButtonRelease() { endMode = END_MODE_HIGHSCORE; Disappear(); } function signupnowButtonRelease() { getURL("http://www.hotwheels.com/registration/index.aspx", "signup"); } function getEndMode() { return(endMode); } function setGameManager(gm) { trace("setting game manager:" + gm); gameManager = gm; } function setScoreBoard(sc) { scoreBoard = sc; trace("setting scoreboard:" + sc); } function Appear() { score = scoreBoard.getScore(); totalCars = scoreBoard.getTotalCars(); level = scoreBoard.getLevel(); signup_text._visible = true; button_signupnow._visible = true; _visible = true; appear = true; endText = "GAME OVER"; _root.MattelGameAPICall("game_over", "score="); if (score <= 0) { bbucks = 0; } else { bbucks = Math.ceil(level) * 5; if (bbucks < 5) { bbucks = 5; } } var _local3 = new LocalConnection(); _local3.send("lc_infoHeader" + String(_level0.randomSeed), "changeBalance", bbucks); } function Disappear() { disappear = true; } function Run() { if (appear) { _x = _x - 25; if (_x <= 0) { _x = 0; appear = false; if (scoreBoard.getScore() >= gameManager.WIN_SCORE) { _root.MattelGameAPICall("game_won", "score="); girlbad._visible = false; girlgood.play(); } else { _root.MattelGameAPICall("game_lost", "score="); girlgood._visible = false; girlbad.play(); } } } if (disappear) { _x = _x + 25; if (_x >= 700) { _x = 700; disappear = false; _visible = false; dispatchEvent({type:"EventEndScreenClosed"}); } } } var gameManager = null; var scoreBoard = null; static var END_MODE_PLAYAGAIN = 10; static var END_MODE_HIGHSCORE = 20; static var END_MODE_SENDTOAFRIEND = 30; var level = 0; var score = 0; var appear = false; var disappear = false; var totalCars = 0; var endText = "GAME OVER"; var bbucks = 0; }
Symbol 747 MovieClip [__Packages.ResourceList] Frame 0
class ResourceList extends ComponentBase { var needDisplayArray, need1, need2, need3, need4, need5, need6, need7, gotoAndStop, bill; function ResourceList (res) { super(); needDisplayArray = new Array(need1, need2, need3, need4, need5, need6, need7); } function setNeeds(needs) { gotoAndStop(needs.length); var _local3 = 0; var _local4; var _local2 = 0; while (_local2 < needs.length) { _local3 = needs[_local2].getResourceType(); _local4 = needDisplayArray[_local2]; _local4.gotoAndStop(_local3); _local2++; } } function setBill(b, clr) { bill.bill = "$" + b.toString(); bill.gotoAndStop(clr); } static var BILL_GREEN = 1; static var BILL_NORMAL = 2; static var BILL_YELLOW = 3; static var BILL_RED = 4; }
Symbol 748 MovieClip [__Packages.RepUpgrade] Frame 0
class RepUpgrade extends ComponentBase { var price, gotoAndStop, parent; function RepUpgrade () { super(); trace("Rep Upgrade Class"); priceToPay = 0; repBonus = 0; repType = 0; repUsed = 0; } function resetRepUsed() { repUsed = 0; } function incRepUsed() { repUsed++; } function setRepPrice(num) { priceToPay = num + ((num / 10) * repUsed); priceToPay = Math.ceil(priceToPay); price.price = priceToPay; } function getRepPrice() { return(priceToPay); } function setRepBonus(num) { repBonus = num; } function setRepType(typ) { repType = typ; gotoAndStop(repType); } function getRepBonus() { return(repBonus); } function setParent(par) { parent = par; } function getParent() { return(parent); } var priceToPay = 0; var repBonus = 0; static var REP_COUPON = 1; static var REP_NEWSPAPER = 2; static var REP_COMMUNITY = 3; static var REP_TV = 4; var repType = 0; var repUsed = 0; }
Symbol 749 MovieClip [__Packages.LevelScreen] Frame 0
class LevelScreen extends ComponentBase { var news, button_play, _x, rep1, rep2, rep3, rep4, soundMgr, _parent, _visible, rep_bar, purses, shoes, bottoms, jewelry, snacks, tops, music, dispatchEvent; function LevelScreen () { super(); level = 0; reputation = 0; money = 0; score = 0; news = ""; button_play.onRelease = play_button_release; _x = 700; rep1.setParent(this); rep2.setParent(this); rep3.setParent(this); rep4.setParent(this); } function setSoundManager(sm) { soundMgr = sm; } function play_button_release() { trace("button pressed here:" + this); trace(_parent); _parent.playButtonRelease(); } function playButtonRelease() { if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("Beep2", 100, 1, 0, false, 0); } else { soundMgr.playSound("Beep_ff", 100, 1, 0, false, 0); } Disappear(); } function setGameManager(gm) { trace("setting game manager:" + gm); gameManager = gm; } function setScoreBoard(sc) { scoreBoard = sc; trace("setting scoreboard:" + sc); } function setBuildingManager(bm) { trace("setting building:" + bm); buildingManager = bm; } function Appear() { refreshScreen(); _visible = true; appear = true; } function refreshScreen() { score = scoreBoard.getScore(); level = scoreBoard.getLevel(); reputation = scoreBoard.getReputation(); reputation_text = reputation.toString() + "%"; rep_bar.bar._xscale = reputation; money = scoreBoard.getMoney(); var _local9 = buildingManager.getBuildings(); var _local4 = null; var _local8; var _local2 = [purses, shoes, bottoms, jewelry, snacks, tops, music]; var _local6 = [Resource.TYPE_PURSES, Resource.TYPE_SHOES, Resource.TYPE_BOTTOMS, Resource.TYPE_JEWELRY, Resource.TYPE_SNACKS, Resource.TYPE_TOPS, Resource.TYPE_MUSIC]; var _local5 = 0; while (_local5 < _local2.length) { _local4 = findBuilding(_local9, _local6[_local5]); _local2[_local5].structure.fill._visible = false; _local2[_local5].structure.exitspot._visible = false; _local2[_local5].structure.driveto._visible = false; if (_local4 != null) { _local2[_local5].gotoAndStop(_local6[_local5] - 1); _local2[_local5].price.price = "$" + _local4.getCost(); _local2[_local5].setPriceToPay(_local4.getCost()); _local2[_local5].setParent(this); _local2[_local5].setResourceType(_local6[_local5]); if (_local4.isOpen()) { _local8 = _local4.getPowerLevel(); _local2[_local5].building.gotoAndStop(2); _local2[_local5].building.powerMeter.gotoAndStop(_local8); if (_local4.getCost() > money) { if (_local4.getPowerLevel() < 5) { _local2[_local5].price.gotoAndStop("cantbuy"); } else { _local2[_local5].price.gotoAndStop("max"); } _local2[_local5].b_oum.gotoAndStop("off"); } else if (_local4.getPowerLevel() < 5) { _local2[_local5].b_oum.gotoAndStop("upgrade"); _local2[_local5].b_oum.onRelease = upgradeBuilding; _local2[_local5].price.gotoAndStop("canbuy"); } else { _local2[_local5].b_oum.gotoAndStop("max"); _local2[_local5].b_oum.onRelease = null; _local2[_local5].price.gotoAndStop("max"); } } else if (_local4.getCost() > money) { _local2[_local5].price.gotoAndStop("cantbuy"); _local2[_local5].b_oum.gotoAndStop("off"); } else { _local2[_local5].b_oum.gotoAndStop("open"); _local2[_local5].b_oum.onRelease = openBuilding; _local2[_local5].price.gotoAndStop("canbuy"); } } _local5++; } var _local7 = [rep1, rep2, rep3, rep4]; rep1.setRepType(RepUpgrade.REP_COUPON); rep1.setRepBonus(gameManager.REP_ADD_COUPON_BONUS); rep1.setRepPrice(gameManager.REP_ADD_COUPON_PRICE); rep2.setRepType(RepUpgrade.REP_NEWSPAPER); rep2.setRepBonus(gameManager.REP_ADD_NEWSPAPER_BONUS); rep2.setRepPrice(gameManager.REP_ADD_NEWSPAPER_PRICE); rep3.setRepType(RepUpgrade.REP_COMMUNITY); rep3.setRepBonus(gameManager.REP_ADD_COMMUNITY_BONUS); rep3.setRepPrice(gameManager.REP_ADD_COMMUNITY_PRICE); rep4.setRepType(RepUpgrade.REP_TV); rep4.setRepBonus(gameManager.REP_ADD_TV_BONUS); rep4.setRepPrice(gameManager.REP_ADD_TV_PRICE); rep1.setParent(this); rep2.setParent(this); rep3.setParent(this); rep4.setParent(this); _local5 = 0; while (_local5 < _local7.length) { var _local3 = _local7[_local5]; if (_local3.getRepPrice() < money) { _local3.price.gotoAndStop("canbuy"); if ((reputation + _local3.getRepBonus()) <= 100) { _local3.rep_buy.gotoAndStop("Buy"); _local3.rep_buy.onRelease = upgradeReputation; } else { _local3.price.gotoAndStop("cantbuy"); _local3.rep_buy.gotoAndStop("off"); } } else { _local3.price.gotoAndStop("cantbuy"); _local3.rep_buy.gotoAndStop("off"); } _local5++; } } function openBuilding() { trace("OPEN:" + _parent); trace("price to pay:" + _parent.getPriceToPay()); trace("parent's parent:" + _parent.getParent()); var _local2 = _parent.getParent(); _local2.callBackMakePurchase(_parent); } function upgradeBuilding() { trace("UPGRADE:" + _parent); trace("price to pay:" + _parent.getPriceToPay()); trace("parent's parent:" + _parent.getParent()); var _local2 = _parent.getParent(); _local2.callBackMakePurchase(_parent); } function callBackMakePurchase(build) { if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("ElectronicSound", 100, 1, 0, false); } else { soundMgr.playSound("Coupon_ff", 100, 1, 0, false); } trace("called back, upgrade this:" + build); trace("price to pay:" + build.getPriceToPay()); trace("resource to open/upgrade:" + build.getResourceType()); var _local2 = findBuilding(buildingManager.getBuildings(), build.getResourceType()); if (!_local2.isOpen()) { _local2.openBuilding(); _local2.addResourceTicket(); } else { _local2.setPowerLevel(_local2.getPowerLevel() + 1); if (gameManager.ADD_RESOURCE_TICKET_PER_UPGRADE) { _local2.addResourceTicket(); } } scoreBoard.setMoney(scoreBoard.getMoney() - build.getPriceToPay()); refreshScreen(); } function upgradeReputation() { trace("UPGRADE:" + _parent); trace("price to pay:" + _parent.getRepPrice()); trace("parent's parent:" + _parent.getParent()); var _local2 = _parent.getParent(); _parent.incRepUsed(); _local2.callBackUpgradeRep(_parent.priceToPay, _parent.repBonus); } function callBackUpgradeRep(price, bonus) { scoreBoard.setReputation(scoreBoard.getReputation() + bonus); scoreBoard.setMoney(scoreBoard.getMoney() - price); if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("Upgrade", 100, 1, 0, false); } else { soundMgr.playSound("Upgrade_ff", 100, 1, 0, false); } refreshScreen(); } function findBuilding(buildings, res) { var _local5 = null; var _local2; var _local3; var _local1 = 0; while (_local1 < buildings.length) { _local2 = buildings[_local1]; _local3 = _local2.getBuildingResource(); if (_local3.getResourceType() == res) { _local5 = _local2; } _local1++; } return(_local5); } function Disappear() { disappear = true; } function Run() { if (appear) { _x = _x - 25; if (_x <= 0) { _x = 0; appear = false; } } if (disappear) { _x = _x - 25; if (_x <= -600) { _x = 700; disappear = false; _visible = false; dispatchEvent({type:"EventLevelScreenClosed"}); } } } var gameManager = null; var scoreBoard = null; var buildingManager = null; var level = 0; var reputation = 0; var money = 0; var score = 0; var appear = false; var disappear = false; var reputation_text = ""; }
Symbol 750 MovieClip [__Packages.FlyingScore] Frame 0
class FlyingScore extends ComponentBase { var finalX, finalY, xunits, yunits, messageText, parent, addEventListener, finalValue, dispatchEvent, removeMovieClip, _x, _y, _xscale, _yscale, _rotation; function FlyingScore () { super(); movedFrames = 0; finalX = 0; finalY = 0; xunits = 0; yunits = 0; moving = false; left = false; right = false; up = false; down = false; doSpin = false; degrees = 0; messageText = ""; } function setParent(clp) { parent = clp; addEventListener(eventThrown, parent); } function Terminate() { trace("Terminate-finalValue:" + finalValue); dispatchEvent({type:"EventFlyingScoreArrival", finalValue:finalValue}); removeMovieClip(); } function setLocation(x, y) { _x = x; _y = y; } function setFinalLocation(x, y) { finalX = x; finalY = y; } function getX() { return(_x); } function getY() { return(_y); } function setDoSpin(tf, deg) { doSpin = tf; degrees = deg; } function setMessageText(msg) { messageText = msg; } function setRGBColor(clr) { var _local2 = new Color(this); _local2.setRGB(clr); } function startMoving(fv) { finalValue = fv; trace((((((("startx:" + _x) + " starty") + _y) + "finalX:") + finalX) + " finalY:") + finalY); if (finalX > _x) { right = true; xunits = (finalX - _x) / MOVEFRAMES; trace("Right=true: xunits=" + xunits); } else { left = true; xunits = (_x - finalX) / MOVEFRAMES; trace("Left=true: xunits=" + xunits); } if (finalY > _y) { down = true; yunits = (finalY - _y) / MOVEFRAMES; trace("down=true: yunits=" + yunits); } else { up = true; yunits = (_y - finalY) / MOVEFRAMES; trace("up=true: yunits=" + yunits); } moving = true; } function onEnterFrame() { if (moving) { movedFrames++; _xscale = _xscale + 10; _yscale = _yscale + 10; if (up) { _y = _y - yunits; } else { _y = _y + yunits; } if (right) { _x = _x + xunits; } else { _x = _x - xunits; } if (doSpin) { _rotation = _rotation + degrees; } if (movedFrames >= MOVEFRAMES) { Terminate(); } } } var moving = false; var MOVEFRAMES = 20; var movedFrames = 0; var right = false; var left = false; var up = false; var down = false; var doSpin = false; var degrees = 0; var eventThrown = "EventFlyingScoretArrival"; }
Symbol 751 MovieClip [__Packages.HelpScreen] Frame 0
class HelpScreen extends ComponentBase { var button_play, _x, _y, _visible, _parent, dispatchEvent; function HelpScreen () { super(); button_play.onRelease = play_button_release; _x = 0; _y = 0; _visible = false; } function play_button_release() { _parent.playagainButtonRelease(); } function playagainButtonRelease() { Disappear(); } function setGameManager(gm) { gameManager = gm; } function Appear() { appear = true; } function Disappear() { disappear = true; } function Run() { if (appear) { _x = 0; _visible = true; appear = false; } if (disappear) { _x = 700; _visible = false; disappear = false; dispatchEvent({type:"EventHelpScreenClosed"}); } } var gameManager = null; var appear = false; var disappear = false; }
Symbol 752 MovieClip [__Packages.PauseScreen] Frame 0
class PauseScreen extends ComponentBase { var _x, _y, _visible, button_play, enteredCode, _parent, _alpha, keycode, dispatchEvent; function PauseScreen () { super(); _x = 700; _y = 0; _visible = false; button_play.onRelease = play_button_release; enteredCode = new Array(); Key.addListener(this); } function setGameManager(gm) { gameManager = gm; } function play_button_release() { _parent.playagainButtonRelease(); } function playagainButtonRelease() { Disappear(); } function Appear() { appear = true; disappear = false; _alpha = 0; _x = 0; _visible = true; enteredCode = new Array(); } function Disappear() { appear = false; disappear = true; } function onKeyDown() { trace("Key:" + Key.getCode()); keycode = Key.getCode().toString(); enteredCode.push(keycode); if (enteredCode.join(",") == soundCode) { keycode = "Hot"; dispatchEvent({type:"EventHotWheelsSounds"}); } } function onEnterFrame() { if (appear) { _alpha = _alpha + 5; if (_alpha > 80) { _alpha = 80; appear = false; } } if (disappear) { _alpha = _alpha - 5; if (_alpha <= 0) { _alpha = 0; disappear = false; _x = 700; _visible = false; dispatchEvent({type:"EventPauseScreenClosed"}); } } } var gameManager = null; var appear = false; var disappear = false; var cheatString = ""; var soundCode = "72,79,84,87,72,69,69,76,83"; }
Symbol 753 MovieClip [__Packages.FadeScreen] Frame 0
class FadeScreen extends ComponentBase { var _x, _y, _visible, _alpha; function FadeScreen () { super(); _x = 700; _y = 0; _visible = false; } function setGameManager(gm) { gameManager = gm; } function Appear() { appear = true; disappear = false; _alpha = 0; _x = 0; _visible = true; } function Disappear() { appear = false; disappear = true; } function onEnterFrame() { if (appear) { _alpha = _alpha + 5; if (_alpha > 80) { _alpha = 80; appear = false; } } if (disappear) { _alpha = _alpha - 5; if (_alpha <= 0) { _alpha = 0; disappear = false; _x = 700; _visible = false; } } } var gameManager = null; var appear = false; var disappear = false; }
Symbol 754 MovieClip [__Packages.MessageBox] Frame 0
class MessageBox extends ComponentBase { var _visible, _alpha, message; function MessageBox () { super(); _visible = false; appearCount = 0; fade = false; } function setMessage(msg) { trace("MSGBOX: Setting Message:" + msg); _alpha = 75; _visible = true; message = msg; appearCount = 0; fade = false; } function Run() { if (_visible) { if (!fade) { appearCount++; } if (appearCount >= APPEARMAX) { fade = true; } if (fade) { _alpha = _alpha - 5; if (_alpha <= 0) { _visible = false; } } } } var appearCount = 0; static var APPEARMAX = 30; var fade = false; }
Symbol 755 MovieClip [__Packages.InstructionsScreen] Frame 0
class InstructionsScreen extends ComponentBase { var button_play, _x, _y, _visible, _parent, dispatchEvent; function InstructionsScreen () { super(); button_play.onRelease = play_button_release; _x = 0; _y = 0; _visible = false; } function play_button_release() { _parent.playagainButtonRelease(); } function playagainButtonRelease() { Disappear(); } function setGameManager(gm) { gameManager = gm; } function Appear() { appear = true; } function Disappear() { disappear = true; } function Run() { if (appear) { _x = 0; _visible = true; appear = false; } if (disappear) { _x = 700; _visible = false; dispatchEvent({type:"EventInstructionsScreenClosed"}); } } var gameManager = null; var appear = false; var disappear = false; }
Symbol 756 MovieClip [__Packages.BonusScreen] Frame 0
class BonusScreen extends ComponentBase { var button_next, _x, _y, _visible, bonustext, soundMgr, _parent, scoreBoard, reputation_text, rep_bar, dispatchEvent; function BonusScreen () { super(); button_next.onRelease = next_button_release; _x = 700; _y = 0; _visible = false; bonustext = "$0.00"; } function setSoundManager(sm) { soundMgr = sm; } function next_button_release() { _parent.nextButtonRelease(); } function nextButtonRelease() { Disappear(); } function setGameManager(gm) { gameManager = gm; } function setScoreBoard(sb) { trace("BonusScreen : scoreBoard:" + sb); scoreBoard = sb; } function Appear() { _x = 700; _visible = true; appear = true; reputation = scoreBoard.getReputation(); reputation_text = reputation.toString() + "%"; level = scoreBoard.getLevel(); bonus = 0; bonustext = "$0.00"; setBar(); button_next._visible = false; } function Disappear() { if (gameManager.SPINCITY_AUDIO) { soundMgr.playSound("Beep2", 50, 1, 0, false); } else { soundMgr.playSound("Beep_ff", 50, 1, 0, false); } disappear = true; } function setBar() { rep_bar.bar._xscale = reputation; var _local2 = new Color(rep_bar.bar); if (reputation < 25) { _local2.setRGB(16711680); } else if ((reputation >= 25) || (reputation <= 75)) { _local2.setRGB(16776960); } else if (reputation > 75) { _local2.setRGB(65280); } } function Run() { if (appear) { _x = _x - 25; if (_x <= 0) { _x = 0; appear = false; count = true; } } if (disappear) { _x = _x - 25; if (_x <= -600) { _x = 700; disappear = false; _visible = false; dispatchEvent({type:"EventBonusScreenClosed"}); } } if (count) { bonus = bonus + (1 * (level + 1)); bonustext = ("$" + bonus) + ".00"; soundMgr.playSound("bonus_ff", 100, 1, 0, false); reputation--; reputation_text = reputation.toString() + "%"; setBar(); if (reputation <= 0) { count = false; button_next._visible = true; trace("Counting: scoreBoard:" + scoreBoard); scoreBoard.addMoney(bonus); } } } var gameManager = null; var appear = false; var disappear = false; var count = false; var reputation = 0; var level = 0; var bonus = 0; }
Symbol 140 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 5
stop();
Symbol 140 MovieClip Frame 10
stop();
Symbol 145 MovieClip [FBonusScreen] Frame 1
#initclip 50 Object.registerClass("FBonusScreen", BonusScreen); #endinitclip
Symbol 149 MovieClip [FFlyingRep] Frame 1
#initclip 33 Object.registerClass("FFlyingRep", FlyingRep); #endinitclip stop();
Symbol 149 MovieClip [FFlyingRep] Frame 2
stop();
Symbol 150 MovieClip [FCarManager] Frame 1
#initclip 34 Object.registerClass("FCarManager", CarManager); #endinitclip
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
stop();
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stop();
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stop();
Symbol 174 MovieClip Frame 1
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Symbol 174 MovieClip Frame 8
stop();
Symbol 174 MovieClip Frame 9
stop();
Symbol 175 MovieClip [FResourceList] Frame 1
#initclip 35 Object.registerClass("FResourceList", ResourceList); #endinitclip stop();
Symbol 175 MovieClip [FResourceList] Frame 2
stop();
Symbol 175 MovieClip [FResourceList] Frame 3
stop();
Symbol 175 MovieClip [FResourceList] Frame 4
stop();
Symbol 175 MovieClip [FResourceList] Frame 5
stop();
Symbol 175 MovieClip [FResourceList] Frame 6
stop();
Symbol 175 MovieClip [FResourceList] Frame 7
stop();
Symbol 187 MovieClip Frame 1
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stop();
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 58
stop();
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 83
stop();
Symbol 286 MovieClip [FEndScreen] Frame 1
#initclip 36 Object.registerClass("FEndScreen", EndScreen); #endinitclip
Symbol 292 MovieClip [FPathPoint] Frame 1
stop();
Symbol 292 MovieClip [FPathPoint] Frame 2
stop();
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 5
stop();
Symbol 300 MovieClip Frame 10
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 6
stop();
Symbol 308 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 7
stop();
Symbol 321 MovieClip [FRepUpgrade] Frame 1
#initclip 37 Object.registerClass("FRepUpgrade", RepUpgrade); #endinitclip stop();
Symbol 321 MovieClip [FRepUpgrade] Frame 2
stop();
Symbol 321 MovieClip [FRepUpgrade] Frame 3
stop();
Symbol 321 MovieClip [FRepUpgrade] Frame 4
stop();
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 5
stop();
Symbol 324 MovieClip Frame 10
stop();
Symbol 329 MovieClip [FLevelScreen] Frame 1
#initclip 38 Object.registerClass("FLevelScreen", LevelScreen); #endinitclip
Symbol 334 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 1
stop();
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Symbol 340 MovieClip Frame 1
stop();
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stop();
Symbol 342 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 1
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Symbol 347 MovieClip Frame 1
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Symbol 350 MovieClip Frame 1
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Symbol 394 MovieClip Frame 1
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Symbol 395 MovieClip Frame 1
stop();
Symbol 395 MovieClip Frame 2
stop();
Symbol 397 MovieClip [FCar] Frame 1
#initclip 39 Object.registerClass("FCar", Car); #endinitclip stop();
Symbol 402 MovieClip [FFlyingScore] Frame 1
#initclip 40 Object.registerClass("FFlyingScore", FlyingScore); #endinitclip stop();
Symbol 402 MovieClip [FFlyingScore] Frame 2
stop();
Symbol 402 MovieClip [FFlyingScore] Frame 3
stop();
Symbol 402 MovieClip [FFlyingScore] Frame 4
stop();
Symbol 433 MovieClip Frame 1
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Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 5
stop();
Symbol 468 MovieClip Frame 10
stop();
Symbol 472 MovieClip [FScoreBoard] Frame 1
#initclip 41 Object.registerClass("FScoreBoard", ScoreBoard); #endinitclip
Symbol 476 MovieClip Frame 1
stop();
Symbol 476 MovieClip Frame 5
stop();
Symbol 476 MovieClip Frame 10
stop();
Symbol 495 MovieClip [FHelpScreen] Frame 1
#initclip 42 Object.registerClass("FHelpScreen", HelpScreen); #endinitclip
Symbol 501 MovieClip Frame 1
stop();
Symbol 501 MovieClip Frame 5
stop();
Symbol 501 MovieClip Frame 10
stop();
Symbol 504 MovieClip [FPauseScreen] Frame 1
#initclip 43 Object.registerClass("FPauseScreen", PauseScreen); #endinitclip
Symbol 549 MovieClip Frame 2
gotoAndStop(_parent._parent._name);
Symbol 549 MovieClip Frame 3
stop();
Symbol 549 MovieClip Frame 4
stop();
Symbol 549 MovieClip Frame 5
stop();
Symbol 549 MovieClip Frame 6
stop();
Symbol 549 MovieClip Frame 7
stop();
Symbol 549 MovieClip Frame 8
stop();
Symbol 555 MovieClip Frame 1
stop();
Symbol 564 MovieClip Frame 9
stop();
Symbol 564 MovieClip Frame 20
stop();
Symbol 565 MovieClip Frame 1
stop();
Symbol 565 MovieClip Frame 2
stop();
Symbol 570 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 2
stop();
Symbol 571 MovieClip Frame 1
stop();
Symbol 571 MovieClip Frame 2
stop();
Symbol 572 MovieClip Frame 1
stop();
Symbol 572 MovieClip Frame 2
stop();
Symbol 573 MovieClip Frame 1
stop();
Symbol 573 MovieClip Frame 2
stop();
Symbol 581 MovieClip Frame 1
stop();
Symbol 581 MovieClip Frame 12
stop();
Symbol 583 MovieClip Frame 1
stop();
Symbol 585 MovieClip [FBuilding] Frame 1
#initclip 44 Object.registerClass("FBuilding", Building); #endinitclip stop();
Symbol 585 MovieClip [FBuilding] Frame 2
stop();
Symbol 585 MovieClip [FBuilding] Frame 3
stop();
Symbol 585 MovieClip [FBuilding] Frame 4
stop();
Symbol 585 MovieClip [FBuilding] Frame 5
stop();
Symbol 585 MovieClip [FBuilding] Frame 6
stop();
Symbol 585 MovieClip [FBuilding] Frame 7
stop();
Symbol 585 MovieClip [FBuilding] Frame 8
stop();
Symbol 585 MovieClip [FBuilding] Frame 9
stop();
Symbol 587 MovieClip [FSoundManager] Frame 1
#initclip 45 Object.registerClass("FSoundManager", SoundManager); #endinitclip
Symbol 588 MovieClip [FFadeScreen] Frame 1
#initclip 46 Object.registerClass("FFadeScreen", FadeScreen); #endinitclip
Symbol 591 MovieClip [FMessageBox] Frame 1
#initclip 47 Object.registerClass("FMessageBox", MessageBox); #endinitclip
Symbol 594 MovieClip [FInstructScreen] Frame 1
#initclip 48 Object.registerClass("FInstructScreen", InstructionsScreen); #endinitclip
Symbol 648 MovieClip Frame 19
stop();
Symbol 649 MovieClip Frame 40
stop();
Symbol 650 MovieClip [FTitleScreen] Frame 1
#initclip 49 Object.registerClass("FTitleScreen", TitleScreen); #endinitclip
Symbol 725 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [Dude]Used by:725
Symbol 2 Sound [Tuneup]Used by:725
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:13
Symbol 5 GraphicUsed by:13 516
Symbol 6 GraphicUsed by:13 516
Symbol 7 GraphicUsed by:13 516
Symbol 8 GraphicUsed by:13 45 55 68 78 88 100
Symbol 9 GraphicUsed by:13 45 55 68 78 88 100
Symbol 10 GraphicUsed by:13
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Symbol 12 TextUses:11Used by:13
Symbol 13 MovieClipUses:4 5 6 7 8 9 10 12Used by:21 565
Symbol 14 FontUsed by:15 32 34 36 137 139 184 186 299 322 323 444 446 465 467 470 474 475 489 490 491 492 493 494 499 500
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Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:20 46 56 69 79 89 101
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:20 46 56 69 79 89 101
Symbol 20 MovieClipUses:17 19Used by:21 565
Symbol 21 MovieClipUses:13 15 20Used by:103
Symbol 22 FontUsed by:23 146 147 148 398 399 400 401
Symbol 23 EditableTextUses:22Used by:29
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:29 308 329 472
Symbol 26 FontUsed by:27 28 151 152 153 154 273 275 277 280 306 307 326 327 455 456 457 458 459 460 461 462
Symbol 27 EditableTextUses:26Used by:29
Symbol 28 TextUses:26Used by:29
Symbol 29 MovieClipUses:23 25 27 28Used by:103
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:33 35 300
Symbol 32 TextUses:14Used by:33
Symbol 33 MovieClipUses:31 32Used by:37
Symbol 34 TextUses:14Used by:35
Symbol 35 MovieClipUses:31 34Used by:37
Symbol 36 TextUses:14Used by:37
Symbol 37 MovieClipUses:33 35 36Used by:103
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:45
Symbol 40 GraphicUsed by:45 114
Symbol 41 GraphicUsed by:45 114
Symbol 42 GraphicUsed by:45 114
Symbol 43 GraphicUsed by:45
Symbol 44 TextUses:11Used by:45
Symbol 45 MovieClipUses:39 40 41 42 8 9 43 44Used by:47 570
Symbol 46 MovieClipUses:17 19Used by:47 570
Symbol 47 MovieClipUses:45 15 46Used by:103
Symbol 48 GraphicUsed by:49
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Symbol 50 GraphicUsed by:55 525
Symbol 51 GraphicUsed by:55 525
Symbol 52 GraphicUsed by:55 525
Symbol 53 GraphicUsed by:55
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Symbol 55 MovieClipUses:49 50 51 52 8 9 53 54Used by:57
Symbol 56 MovieClipUses:17 19Used by:57 80 572
Symbol 57 MovieClipUses:55 15 56Used by:103 585
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:68
Symbol 60 GraphicUsed by:68
Symbol 61 TextUses:11Used by:68
Symbol 62 GraphicUsed by:68
Symbol 63 GraphicUsed by:68 529
Symbol 64 GraphicUsed by:68 165 529
Symbol 65 GraphicUsed by:68 529
Symbol 66 GraphicUsed by:68 165 529
Symbol 67 GraphicUsed by:68 529
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Symbol 69 MovieClipUses:17 19Used by:70 571
Symbol 70 MovieClipUses:68 15 69Used by:103
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:78
Symbol 73 GraphicUsed by:78
Symbol 74 TextUses:11Used by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78 533
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:72 8 9 73 74 75 76 77Used by:80 572
Symbol 79 MovieClipUses:17 19Used by:80 572
Symbol 80 MovieClipUses:78 56 15 79Used by:103
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:88
Symbol 83 GraphicUsed by:88
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 TextUses:11Used by:88
Symbol 88 MovieClipUses:82 83 84 85 8 9 86 87Used by:90 573
Symbol 89 MovieClipUses:19 17Used by:90 573
Symbol 90 MovieClipUses:88 15 89Used by:103
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:100
Symbol 93 GraphicUsed by:100
Symbol 94 GraphicUsed by:100
Symbol 95 GraphicUsed by:100
Symbol 96 GraphicUsed by:100 548
Symbol 97 GraphicUsed by:100 548
Symbol 98 GraphicUsed by:100
Symbol 99 TextUses:11Used by:100
Symbol 100 MovieClipUses:92 93 94 95 96 97 8 9 98 99Used by:102
Symbol 101 MovieClipUses:17 19Used by:102
Symbol 102 MovieClipUses:100 15 101Used by:103 585
Symbol 103 MovieClip [FLevelBuilding]Uses:21 29 37 47 57 70 80 90 102Used by:329 651
Symbol 104 GraphicUsed by:105 427
Symbol 105 MovieClipUses:104Used by:Timeline
Symbol 106 FontUsed by:107 108 441 506 586 652
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Symbol 109 GraphicUsed by:114
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:112
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Symbol 113 GraphicUsed by:114
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Symbol 115 TextUses:11Used by:120
Symbol 116 GraphicUsed by:120
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:114 115 116 118 119Used by:Timeline
Symbol 726 MovieClip [__Packages.LevelBuilding]
Symbol 727 MovieClip [__Packages.ComponentBase]
Symbol 728 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 729 MovieClip [__Packages.FlyingRep]
Symbol 730 MovieClip [__Packages.CarManager]
Symbol 731 MovieClip [__Packages.SpinCity]
Symbol 732 MovieClip [__Packages.BuildingManager]
Symbol 733 MovieClip [__Packages.Resource]
Symbol 734 MovieClip [__Packages.Building]
Symbol 735 MovieClip [__Packages.Car]
Symbol 736 MovieClip [__Packages.Lane]
Symbol 737 MovieClip [__Packages.Path]
Symbol 738 MovieClip [__Packages.PathPoint]
Symbol 739 MovieClip [__Packages.SoundManager]
Symbol 740 MovieClip [__Packages.SMSound]
Symbol 741 MovieClip [__Packages.LevelManager]
Symbol 742 MovieClip [__Packages.Level]
Symbol 743 MovieClip [__Packages.TitleScreen]
Symbol 744 MovieClip [__Packages.ScoreBoard]
Symbol 745 MovieClip [__Packages.mx.utils.Delegate]
Symbol 746 MovieClip [__Packages.EndScreen]
Symbol 747 MovieClip [__Packages.ResourceList]
Symbol 748 MovieClip [__Packages.RepUpgrade]
Symbol 749 MovieClip [__Packages.LevelScreen]
Symbol 750 MovieClip [__Packages.FlyingScore]
Symbol 751 MovieClip [__Packages.HelpScreen]
Symbol 752 MovieClip [__Packages.PauseScreen]
Symbol 753 MovieClip [__Packages.FadeScreen]
Symbol 754 MovieClip [__Packages.MessageBox]
Symbol 755 MovieClip [__Packages.InstructionsScreen]
Symbol 756 MovieClip [__Packages.BonusScreen]
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:145 286 589
Symbol 123 GraphicUsed by:145 286
Symbol 124 FontUsed by:125 132 143 144 279 284 285 319 328 469 471 498 559 590 634 636 647
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Symbol 127 GraphicUsed by:128
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Symbol 131 TextUses:11Used by:145 329
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Symbol 133 GraphicUsed by:140 501
Symbol 134 GraphicUsed by:135 182 435
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Symbol 138 GraphicUsed by:140 501
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Symbol 148 EditableTextUses:22Used by:149
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Symbol 150 MovieClip [FCarManager]Used by:651
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Symbol 152 EditableTextUses:26Used by:155
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Symbol 172 GraphicUsed by:173
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Symbol 258 GraphicUsed by:263
Symbol 259 GraphicUsed by:263
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Symbol 261 GraphicUsed by:263 269
Symbol 262 GraphicUsed by:263 269
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Symbol 649 MovieClipUses:595 177 189 597 599 601 603 606 180 607 192 194 196 198 608 610 611 613 614 616 618 210 620 202 621 623 625 219 221 223 225 626 228 229 231 232 234 236 237 239 240 242 243 245 627 205 628 214 215 208 217 629 631 246 501 633 634 635 636 638 639 641 642 643 648Used by:650
Symbol 650 MovieClip [FTitleScreen]Uses:649Used by:651
Symbol 651 MovieClipUses:145 149 150 175 286 292 329 397 402 103 405 417 424 426 427 472 495 504 585 587 588 591 594 650Used by:Timeline
Symbol 652 EditableTextUses:106Used by:725
Symbol 653 Sound [Bonus]Used by:725
Symbol 654 Sound [Register]Used by:725
Symbol 655 Sound [Clock]Used by:725
Symbol 656 Sound [Arrival]Used by:725
Symbol 657 Sound [Engine]Used by:725
Symbol 658 Sound [Error]Used by:725
Symbol 659 Sound [Gas]Used by:725
Symbol 660 Sound [Horn1]Used by:725
Symbol 661 Sound [Horn2]Used by:725
Symbol 662 Sound [Tire]Used by:725
Symbol 663 Sound [Upgrade]Used by:725
Symbol 664 Sound [Paint]Used by:725
Symbol 665 Sound [soundtrack_menu]Used by:725
Symbol 666 Sound [soundtrack_lose]Used by:725
Symbol 667 Sound [soundtrack_play]Used by:725
Symbol 668 Sound [soundtrack_title]Used by:725
Symbol 669 Sound [AwsomePaintJob]Used by:725
Symbol 670 Sound [ACoolRide]Used by:725
Symbol 671 Sound [CruiseOnIn]Used by:725
Symbol 672 Sound [ElectronicSound]Used by:725
Symbol 673 Sound [FastFoodForAFasterCar]Used by:725
Symbol 674 Sound [HotWheelsPower]Used by:725
Symbol 675 Sound [LetsWeldOnThosePipes]Used by:725
Symbol 676 Sound [RaceReadyGoingUp]Used by:725
Symbol 677 Sound [YouAreGonnaNeedSomeRaceTires]Used by:725
Symbol 678 Sound [CanITakeYourOrder]Used by:725
Symbol 679 Sound [SqueakyWheel]Used by:725
Symbol 680 Sound [Beep2]Used by:725
Symbol 681 Sound [Beep1]Used by:725
Symbol 682 Sound [GasOrRocketFuel]Used by:725
Symbol 683 Sound [Arrival_ff]Used by:725
Symbol 684 Sound [Register_ff]Used by:725
Symbol 685 Sound [Upgrade_ff]Used by:725
Symbol 686 Sound [Coupon_ff]Used by:725
Symbol 687 Sound [Beep_ff]Used by:725
Symbol 688 Sound [Error_ff]Used by:725
Symbol 689 SoundUsed by:725
Symbol 690 Sound [Snackstart_ff]Used by:725
Symbol 691 Sound [Snackloop_ff]Used by:725
Symbol 692 Sound [Snackend_ff]Used by:725
Symbol 693 Sound [Musicstart_ff]Used by:725
Symbol 694 Sound [Musicloop_ff]Used by:725
Symbol 695 Sound [Musicend_ff]Used by:725
Symbol 696 Sound [Topsstart_ff]Used by:725
Symbol 697 Sound [Topsloop_ff]Used by:725
Symbol 698 Sound [Topsend_ff]Used by:725
Symbol 699 Sound [Bottomsstart_ff]Used by:725
Symbol 700 Sound [Bottomsloop_ff]Used by:725
Symbol 701 Sound [Bottomsend_ff]Used by:725
Symbol 702 Sound [Pursestart_ff]Used by:725
Symbol 703 Sound [Purseloop_ff]Used by:725
Symbol 704 Sound [Purseend_ff]Used by:725
Symbol 705 Sound [Shoesstart_ff]Used by:725
Symbol 706 Sound [Shoesloop_ff]Used by:725
Symbol 707 Sound [Shoesend_ff]Used by:725
Symbol 708 Sound [Jewelrystart_ff]Used by:725
Symbol 709 Sound [Jewelryloop_ff]Used by:725
Symbol 710 Sound [Jewelryend_ff]Used by:725
Symbol 711 Sound [Downescalator_ff]Used by:725
Symbol 712 Sound [mad1]Used by:725
Symbol 713 Sound [mad2]Used by:725
Symbol 714 Sound [mad3]Used by:725
Symbol 715 Sound [mad4]Used by:725
Symbol 716 Sound [mad5]Used by:725
Symbol 717 Sound [mad6]Used by:725
Symbol 718 Sound [mad7]Used by:725
Symbol 719 Sound [happy1]Used by:725
Symbol 720 Sound [happy2]Used by:725
Symbol 721 Sound [ff_walking]Used by:725
Symbol 722 Sound [ff_escalator]Used by:725
Symbol 723 Sound [ff_closing]Used by:725
Symbol 724 Sound [bonus_ff]Used by:725
Symbol 725 MovieClipUses:652 653 654 655 656 657 658 659 660 661 662 663 664 2 665 666 667 668 669 670 671 1 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 260 268 721 722 723 724Used by:Timeline

Instance Names

"preloader_mc"Frame 1Symbol 120 MovieClip
"powerMeter"Symbol 21 MovieClip Frame 2Symbol 20 MovieClip
"powerMeter"Symbol 47 MovieClip Frame 2Symbol 46 MovieClip
"powerMeter"Symbol 57 MovieClip Frame 2Symbol 56 MovieClip
"powerMeter"Symbol 70 MovieClip Frame 2Symbol 69 MovieClip
"powerMeter"Symbol 80 MovieClip Frame 1Symbol 56 MovieClip
"powerMeter"Symbol 80 MovieClip Frame 2Symbol 79 MovieClip
"powerMeter"Symbol 90 MovieClip Frame 2Symbol 89 MovieClip
"powerMeter"Symbol 102 MovieClip Frame 2Symbol 101 MovieClip
"building"Symbol 103 MovieClip [FLevelBuilding] Frame 1Symbol 21 MovieClip
"price"Symbol 103 MovieClip [FLevelBuilding] Frame 1Symbol 29 MovieClip
"b_oum"Symbol 103 MovieClip [FLevelBuilding] Frame 1Symbol 37 MovieClip
"building"Symbol 103 MovieClip [FLevelBuilding] Frame 2Symbol 47 MovieClip
"building"Symbol 103 MovieClip [FLevelBuilding] Frame 3Symbol 57 MovieClip
"building"Symbol 103 MovieClip [FLevelBuilding] Frame 4Symbol 70 MovieClip
"building"Symbol 103 MovieClip [FLevelBuilding] Frame 5Symbol 80 MovieClip
"building"Symbol 103 MovieClip [FLevelBuilding] Frame 6Symbol 90 MovieClip
"building"Symbol 103 MovieClip [FLevelBuilding] Frame 7Symbol 102 MovieClip
"bar"Symbol 120 MovieClip Frame 1Symbol 118 MovieClip
"bar"Symbol 130 MovieClip Frame 1Symbol 128 MovieClip
"rep_bar"Symbol 145 MovieClip [FBonusScreen] Frame 1Symbol 130 MovieClip
"button_next"Symbol 145 MovieClip [FBonusScreen] Frame 1Symbol 140 MovieClip
"bill"Symbol 175 MovieClip [FResourceList] Frame 1Symbol 155 MovieClip
"need7"Symbol 175 MovieClip [FResourceList] Frame 1Symbol 174 MovieClip
"need6"Symbol 175 MovieClip [FResourceList] Frame 1Symbol 174 MovieClip
"need5"Symbol 175 MovieClip [FResourceList] Frame 1Symbol 174 MovieClip
"need4"Symbol 175 MovieClip [FResourceList] Frame 1Symbol 174 MovieClip
"need3"Symbol 175 MovieClip [FResourceList] Frame 1Symbol 174 MovieClip
"need2"Symbol 175 MovieClip [FResourceList] Frame 1Symbol 174 MovieClip
"need1"Symbol 175 MovieClip [FResourceList] Frame 1Symbol 174 MovieClip
"button_playagain"Symbol 286 MovieClip [FEndScreen] Frame 1Symbol 187 MovieClip
"girlbad"Symbol 286 MovieClip [FEndScreen] Frame 1Symbol 263 MovieClip
"girlgood"Symbol 286 MovieClip [FEndScreen] Frame 1Symbol 269 MovieClip
"rep_buy"Symbol 321 MovieClip [FRepUpgrade] Frame 1Symbol 301 MovieClip
"price"Symbol 321 MovieClip [FRepUpgrade] Frame 1Symbol 308 MovieClip
"rep1"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 321 MovieClip [FRepUpgrade]
"rep2"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 321 MovieClip [FRepUpgrade]
"rep3"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 321 MovieClip [FRepUpgrade]
"rep4"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 321 MovieClip [FRepUpgrade]
"button_play"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 324 MovieClip
"snacks"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 103 MovieClip [FLevelBuilding]
"shoes"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 103 MovieClip [FLevelBuilding]
"jewelry"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 103 MovieClip [FLevelBuilding]
"music"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 103 MovieClip [FLevelBuilding]
"bottoms"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 103 MovieClip [FLevelBuilding]
"tops"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 103 MovieClip [FLevelBuilding]
"purses"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 103 MovieClip [FLevelBuilding]
"rep_bar"Symbol 329 MovieClip [FLevelScreen] Frame 1Symbol 130 MovieClip
"car"Symbol 355 MovieClip Frame 1Symbol 334 MovieClip
"bags"Symbol 355 MovieClip Frame 1Symbol 336 MovieClip
"car"Symbol 355 MovieClip Frame 2Symbol 340 MovieClip
"car"Symbol 355 MovieClip Frame 3Symbol 342 MovieClip
"car"Symbol 355 MovieClip Frame 4Symbol 345 MovieClip
"car"Symbol 355 MovieClip Frame 5Symbol 347 MovieClip
"car"Symbol 355 MovieClip Frame 6Symbol 350 MovieClip
"car"Symbol 355 MovieClip Frame 7Symbol 352 MovieClip
"car"Symbol 355 MovieClip Frame 8Symbol 354 MovieClip
"car"Symbol 394 MovieClip Frame 1Symbol 361 MovieClip
"car"Symbol 394 MovieClip Frame 2Symbol 367 MovieClip
"car"Symbol 394 MovieClip Frame 3Symbol 371 MovieClip
"car"Symbol 394 MovieClip Frame 4Symbol 375 MovieClip
"car"Symbol 394 MovieClip Frame 5Symbol 379 MovieClip
"car"Symbol 394 MovieClip Frame 6Symbol 384 MovieClip
"car"Symbol 394 MovieClip Frame 7Symbol 389 MovieClip
"car"Symbol 394 MovieClip Frame 8Symbol 393 MovieClip
"body"Symbol 395 MovieClip Frame 1Symbol 355 MovieClip
"body"Symbol 395 MovieClip Frame 2Symbol 394 MovieClip
"body"Symbol 396 MovieClip Frame 1Symbol 395 MovieClip
"carBody"Symbol 397 MovieClip [FCar] Frame 1Symbol 396 MovieClip
"p24"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p1"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p2"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p3"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p4"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p5"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p6"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p7"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p8"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p9"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p10"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p11"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p12"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p13"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p14"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p15"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p16"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p17"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p18"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p19"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p20"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p21"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p22"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"p23"Symbol 417 MovieClip [FRamp3] Frame 1Symbol 407 MovieClip
"arrow"Symbol 463 MovieClip Frame 1Symbol 450 MovieClip
"sign"Symbol 472 MovieClip [FScoreBoard] Frame 1Symbol 433 MovieClip
"button_help"Symbol 472 MovieClip [FScoreBoard] Frame 1Symbol 447 MovieClip
"clock_graphic"Symbol 472 MovieClip [FScoreBoard] Frame 1Symbol 463 MovieClip
"button_pause"Symbol 472 MovieClip [FScoreBoard] Frame 1Symbol 468 MovieClip
"rep_bar"Symbol 472 MovieClip [FScoreBoard] Frame 1Symbol 130 MovieClip
"button_play"Symbol 495 MovieClip [FHelpScreen] Frame 1Symbol 476 MovieClip
"button_play"Symbol 504 MovieClip [FPauseScreen] Frame 1Symbol 501 MovieClip
"maske"Symbol 555 MovieClip Frame 1Symbol 554 MovieClip
"mask1"Symbol 557 MovieClip Frame 1Symbol 555 MovieClip
"mask2"Symbol 557 MovieClip Frame 1Symbol 555 MovieClip
"meter"Symbol 558 MovieClip Frame 1Symbol 557 MovieClip
"anim"Symbol 564 MovieClip Frame 1Symbol 549 MovieClip
"meter"Symbol 564 MovieClip Frame 1Symbol 558 MovieClip
"powerMeter"Symbol 565 MovieClip Frame 2Symbol 20 MovieClip
"powerMeter"Symbol 570 MovieClip Frame 2Symbol 46 MovieClip
"powerMeter"Symbol 571 MovieClip Frame 2Symbol 69 MovieClip
"powerMeter"Symbol 572 MovieClip Frame 1Symbol 56 MovieClip
"powerMeter"Symbol 572 MovieClip Frame 2Symbol 79 MovieClip
"powerMeter"Symbol 573 MovieClip Frame 2Symbol 89 MovieClip
"sign"Symbol 584 MovieClip Frame 1Symbol 583 MovieClip
"building"Symbol 585 MovieClip [FBuilding] Frame 1Symbol 507 MovieClip
"driveto"Symbol 585 MovieClip [FBuilding] Frame 1Symbol 509 MovieClip
"circlemeter2"Symbol 585 MovieClip [FBuilding] Frame 1Symbol 564 MovieClip
"building"Symbol 585 MovieClip [FBuilding] Frame 2Symbol 565 MovieClip
"exitspot"Symbol 585 MovieClip [FBuilding] Frame 2Symbol 567 MovieClip
"rollover"Symbol 585 MovieClip [FBuilding] Frame 2Symbol 569 MovieClip
"building"Symbol 585 MovieClip [FBuilding] Frame 3Symbol 570 MovieClip
"building"Symbol 585 MovieClip [FBuilding] Frame 4Symbol 57 MovieClip
"building"Symbol 585 MovieClip [FBuilding] Frame 5Symbol 571 MovieClip
"building"Symbol 585 MovieClip [FBuilding] Frame 6Symbol 572 MovieClip
"building"Symbol 585 MovieClip [FBuilding] Frame 7Symbol 573 MovieClip
"building"Symbol 585 MovieClip [FBuilding] Frame 8Symbol 102 MovieClip
"building"Symbol 585 MovieClip [FBuilding] Frame 9Symbol 584 MovieClip
"button_play"Symbol 594 MovieClip [FInstructScreen] Frame 1Symbol 476 MovieClip
"button_play"Symbol 649 MovieClip Frame 1Symbol 501 MovieClip
"screen"Symbol 650 MovieClip [FTitleScreen] Frame 1Symbol 649 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Dude"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Tuneup"
ExportAssets (56)Timeline Frame 1Symbol 103 as "FLevelBuilding"
ExportAssets (56)Timeline Frame 1Symbol 726 as "__Packages.LevelBuilding"
ExportAssets (56)Timeline Frame 1Symbol 727 as "__Packages.ComponentBase"
ExportAssets (56)Timeline Frame 1Symbol 728 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 729 as "__Packages.FlyingRep"
ExportAssets (56)Timeline Frame 1Symbol 730 as "__Packages.CarManager"
ExportAssets (56)Timeline Frame 1Symbol 731 as "__Packages.SpinCity"
ExportAssets (56)Timeline Frame 1Symbol 732 as "__Packages.BuildingManager"
ExportAssets (56)Timeline Frame 1Symbol 733 as "__Packages.Resource"
ExportAssets (56)Timeline Frame 1Symbol 734 as "__Packages.Building"
ExportAssets (56)Timeline Frame 1Symbol 735 as "__Packages.Car"
ExportAssets (56)Timeline Frame 1Symbol 736 as "__Packages.Lane"
ExportAssets (56)Timeline Frame 1Symbol 737 as "__Packages.Path"
ExportAssets (56)Timeline Frame 1Symbol 738 as "__Packages.PathPoint"
ExportAssets (56)Timeline Frame 1Symbol 739 as "__Packages.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 740 as "__Packages.SMSound"
ExportAssets (56)Timeline Frame 1Symbol 741 as "__Packages.LevelManager"
ExportAssets (56)Timeline Frame 1Symbol 742 as "__Packages.Level"
ExportAssets (56)Timeline Frame 1Symbol 743 as "__Packages.TitleScreen"
ExportAssets (56)Timeline Frame 1Symbol 744 as "__Packages.ScoreBoard"
ExportAssets (56)Timeline Frame 1Symbol 745 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 746 as "__Packages.EndScreen"
ExportAssets (56)Timeline Frame 1Symbol 747 as "__Packages.ResourceList"
ExportAssets (56)Timeline Frame 1Symbol 748 as "__Packages.RepUpgrade"
ExportAssets (56)Timeline Frame 1Symbol 749 as "__Packages.LevelScreen"
ExportAssets (56)Timeline Frame 1Symbol 750 as "__Packages.FlyingScore"
ExportAssets (56)Timeline Frame 1Symbol 751 as "__Packages.HelpScreen"
ExportAssets (56)Timeline Frame 1Symbol 752 as "__Packages.PauseScreen"
ExportAssets (56)Timeline Frame 1Symbol 753 as "__Packages.FadeScreen"
ExportAssets (56)Timeline Frame 1Symbol 754 as "__Packages.MessageBox"
ExportAssets (56)Timeline Frame 1Symbol 755 as "__Packages.InstructionsScreen"
ExportAssets (56)Timeline Frame 1Symbol 756 as "__Packages.BonusScreen"
ExportAssets (56)Timeline Frame 2Symbol 145 as "FBonusScreen"
ExportAssets (56)Timeline Frame 2Symbol 149 as "FFlyingRep"
ExportAssets (56)Timeline Frame 2Symbol 150 as "FCarManager"
ExportAssets (56)Timeline Frame 2Symbol 175 as "FResourceList"
ExportAssets (56)Timeline Frame 2Symbol 260 as "whew"
ExportAssets (56)Timeline Frame 2Symbol 268 as "yes"
ExportAssets (56)Timeline Frame 2Symbol 286 as "FEndScreen"
ExportAssets (56)Timeline Frame 2Symbol 292 as "FPathPoint"
ExportAssets (56)Timeline Frame 2Symbol 321 as "FRepUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 329 as "FLevelScreen"
ExportAssets (56)Timeline Frame 2Symbol 397 as "FCar"
ExportAssets (56)Timeline Frame 2Symbol 402 as "FFlyingScore"
ExportAssets (56)Timeline Frame 2Symbol 405 as "FRamp1"
ExportAssets (56)Timeline Frame 2Symbol 417 as "FRamp3"
ExportAssets (56)Timeline Frame 2Symbol 424 as "FRamp2"
ExportAssets (56)Timeline Frame 2Symbol 426 as "FRamp0"
ExportAssets (56)Timeline Frame 2Symbol 427 as "FGameBack"
ExportAssets (56)Timeline Frame 2Symbol 472 as "FScoreBoard"
ExportAssets (56)Timeline Frame 2Symbol 495 as "FHelpScreen"
ExportAssets (56)Timeline Frame 2Symbol 504 as "FPauseScreen"
ExportAssets (56)Timeline Frame 2Symbol 585 as "FBuilding"
ExportAssets (56)Timeline Frame 2Symbol 587 as "FSoundManager"
ExportAssets (56)Timeline Frame 2Symbol 588 as "FFadeScreen"
ExportAssets (56)Timeline Frame 2Symbol 591 as "FMessageBox"
ExportAssets (56)Timeline Frame 2Symbol 594 as "FInstructScreen"
ExportAssets (56)Timeline Frame 2Symbol 650 as "FTitleScreen"
ExportAssets (56)Timeline Frame 2Symbol 653 as "Bonus"
ExportAssets (56)Timeline Frame 2Symbol 654 as "Register"
ExportAssets (56)Timeline Frame 2Symbol 655 as "Clock"
ExportAssets (56)Timeline Frame 2Symbol 656 as "Arrival"
ExportAssets (56)Timeline Frame 2Symbol 657 as "Engine"
ExportAssets (56)Timeline Frame 2Symbol 658 as "Error"
ExportAssets (56)Timeline Frame 2Symbol 659 as "Gas"
ExportAssets (56)Timeline Frame 2Symbol 660 as "Horn1"
ExportAssets (56)Timeline Frame 2Symbol 661 as "Horn2"
ExportAssets (56)Timeline Frame 2Symbol 662 as "Tire"
ExportAssets (56)Timeline Frame 2Symbol 663 as "Upgrade"
ExportAssets (56)Timeline Frame 2Symbol 664 as "Paint"
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ExportAssets (56)Timeline Frame 2Symbol 666 as "soundtrack_lose"
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ExportAssets (56)Timeline Frame 2Symbol 669 as "AwsomePaintJob"
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ExportAssets (56)Timeline Frame 2Symbol 675 as "LetsWeldOnThosePipes"
ExportAssets (56)Timeline Frame 2Symbol 676 as "RaceReadyGoingUp"
ExportAssets (56)Timeline Frame 2Symbol 677 as "YouAreGonnaNeedSomeRaceTires"
ExportAssets (56)Timeline Frame 2Symbol 678 as "CanITakeYourOrder"
ExportAssets (56)Timeline Frame 2Symbol 679 as "SqueakyWheel"
ExportAssets (56)Timeline Frame 2Symbol 680 as "Beep2"
ExportAssets (56)Timeline Frame 2Symbol 681 as "Beep1"
ExportAssets (56)Timeline Frame 2Symbol 682 as "GasOrRocketFuel"
ExportAssets (56)Timeline Frame 2Symbol 683 as "Arrival_ff"
ExportAssets (56)Timeline Frame 2Symbol 684 as "Register_ff"
ExportAssets (56)Timeline Frame 2Symbol 685 as "Upgrade_ff"
ExportAssets (56)Timeline Frame 2Symbol 686 as "Coupon_ff"
ExportAssets (56)Timeline Frame 2Symbol 687 as "Beep_ff"
ExportAssets (56)Timeline Frame 2Symbol 688 as "Error_ff"
ExportAssets (56)Timeline Frame 2Symbol 690 as "Snackstart_ff"
ExportAssets (56)Timeline Frame 2Symbol 691 as "Snackloop_ff"
ExportAssets (56)Timeline Frame 2Symbol 692 as "Snackend_ff"
ExportAssets (56)Timeline Frame 2Symbol 693 as "Musicstart_ff"
ExportAssets (56)Timeline Frame 2Symbol 694 as "Musicloop_ff"
ExportAssets (56)Timeline Frame 2Symbol 695 as "Musicend_ff"
ExportAssets (56)Timeline Frame 2Symbol 696 as "Topsstart_ff"
ExportAssets (56)Timeline Frame 2Symbol 697 as "Topsloop_ff"
ExportAssets (56)Timeline Frame 2Symbol 698 as "Topsend_ff"
ExportAssets (56)Timeline Frame 2Symbol 699 as "Bottomsstart_ff"
ExportAssets (56)Timeline Frame 2Symbol 700 as "Bottomsloop_ff"
ExportAssets (56)Timeline Frame 2Symbol 701 as "Bottomsend_ff"
ExportAssets (56)Timeline Frame 2Symbol 702 as "Pursestart_ff"
ExportAssets (56)Timeline Frame 2Symbol 703 as "Purseloop_ff"
ExportAssets (56)Timeline Frame 2Symbol 704 as "Purseend_ff"
ExportAssets (56)Timeline Frame 2Symbol 705 as "Shoesstart_ff"
ExportAssets (56)Timeline Frame 2Symbol 706 as "Shoesloop_ff"
ExportAssets (56)Timeline Frame 2Symbol 707 as "Shoesend_ff"
ExportAssets (56)Timeline Frame 2Symbol 708 as "Jewelrystart_ff"
ExportAssets (56)Timeline Frame 2Symbol 709 as "Jewelryloop_ff"
ExportAssets (56)Timeline Frame 2Symbol 710 as "Jewelryend_ff"
ExportAssets (56)Timeline Frame 2Symbol 711 as "Downescalator_ff"
ExportAssets (56)Timeline Frame 2Symbol 712 as "mad1"
ExportAssets (56)Timeline Frame 2Symbol 713 as "mad2"
ExportAssets (56)Timeline Frame 2Symbol 714 as "mad3"
ExportAssets (56)Timeline Frame 2Symbol 715 as "mad4"
ExportAssets (56)Timeline Frame 2Symbol 716 as "mad5"
ExportAssets (56)Timeline Frame 2Symbol 717 as "mad6"
ExportAssets (56)Timeline Frame 2Symbol 718 as "mad7"
ExportAssets (56)Timeline Frame 2Symbol 719 as "happy1"
ExportAssets (56)Timeline Frame 2Symbol 720 as "happy2"
ExportAssets (56)Timeline Frame 2Symbol 721 as "ff_walking"
ExportAssets (56)Timeline Frame 2Symbol 722 as "ff_escalator"
ExportAssets (56)Timeline Frame 2Symbol 723 as "ff_closing"
ExportAssets (56)Timeline Frame 2Symbol 724 as "bonus_ff"

Labels

"game"Frame 3
"canbuy"Symbol 29 MovieClip Frame 1
"cantbuy"Symbol 29 MovieClip Frame 7
"max"Symbol 29 MovieClip Frame 14
"_up"Symbol 33 MovieClip Frame 1
"_over"Symbol 33 MovieClip Frame 5
"_down"Symbol 33 MovieClip Frame 10
"_up"Symbol 35 MovieClip Frame 1
"_over"Symbol 35 MovieClip Frame 5
"_down"Symbol 35 MovieClip Frame 10
"off"Symbol 37 MovieClip Frame 1
"open"Symbol 37 MovieClip Frame 6
"upgrade"Symbol 37 MovieClip Frame 11
"max"Symbol 37 MovieClip Frame 16
"_up"Symbol 140 MovieClip Frame 1
"_over"Symbol 140 MovieClip Frame 5
"_down"Symbol 140 MovieClip Frame 10
"green"Symbol 149 MovieClip [FFlyingRep] Frame 1
"red"Symbol 149 MovieClip [FFlyingRep] Frame 2
"green"Symbol 155 MovieClip Frame 1
"normal"Symbol 155 MovieClip Frame 2
"yellow"Symbol 155 MovieClip Frame 3
"red"Symbol 155 MovieClip Frame 4
"_up"Symbol 187 MovieClip Frame 1
"_over"Symbol 187 MovieClip Frame 5
"_down"Symbol 187 MovieClip Frame 10
"_up"Symbol 300 MovieClip Frame 1
"_over"Symbol 300 MovieClip Frame 5
"_down"Symbol 300 MovieClip Frame 10
"off"Symbol 301 MovieClip Frame 1
"buy"Symbol 301 MovieClip Frame 6
"canbuy"Symbol 308 MovieClip Frame 1
"cantbuy"Symbol 308 MovieClip Frame 7
"_up"Symbol 324 MovieClip Frame 1
"_over"Symbol 324 MovieClip Frame 5
"_down"Symbol 324 MovieClip Frame 10
"_nobags"Symbol 334 MovieClip Frame 1
"_unpainted"Symbol 340 MovieClip Frame 1
"_painted"Symbol 340 MovieClip Frame 10
"_unpainted"Symbol 342 MovieClip Frame 1
"_painted"Symbol 342 MovieClip Frame 10
"_unpainted"Symbol 345 MovieClip Frame 1
"_painted"Symbol 345 MovieClip Frame 10
"_unpainted"Symbol 347 MovieClip Frame 1
"_painted"Symbol 347 MovieClip Frame 10
"_unpainted"Symbol 350 MovieClip Frame 1
"_painted"Symbol 350 MovieClip Frame 10
"_unpainted"Symbol 352 MovieClip Frame 1
"_painted"Symbol 352 MovieClip Frame 10
"_unpainted"Symbol 354 MovieClip Frame 1
"_painted"Symbol 354 MovieClip Frame 10
"top"Symbol 395 MovieClip Frame 1
"front"Symbol 395 MovieClip Frame 2
"white"Symbol 402 MovieClip [FFlyingScore] Frame 1
"green"Symbol 402 MovieClip [FFlyingScore] Frame 2
"yellow"Symbol 402 MovieClip [FFlyingScore] Frame 3
"red"Symbol 402 MovieClip [FFlyingScore] Frame 4
"open"Symbol 433 MovieClip Frame 1
"closed"Symbol 433 MovieClip Frame 11
"_up"Symbol 447 MovieClip Frame 1
"_over"Symbol 447 MovieClip Frame 5
"_down"Symbol 447 MovieClip Frame 10
"_up"Symbol 468 MovieClip Frame 1
"_over"Symbol 468 MovieClip Frame 5
"_down"Symbol 468 MovieClip Frame 10
"_up"Symbol 476 MovieClip Frame 1
"_over"Symbol 476 MovieClip Frame 5
"_down"Symbol 476 MovieClip Frame 10
"_up"Symbol 501 MovieClip Frame 1
"_over"Symbol 501 MovieClip Frame 5
"_down"Symbol 501 MovieClip Frame 10
"_show"Symbol 564 MovieClip Frame 1
"_hide"Symbol 564 MovieClip Frame 10
"off"Symbol 564 MovieClip Frame 20
"off"Symbol 581 MovieClip Frame 1
"on"Symbol 581 MovieClip Frame 6
"off"Symbol 583 MovieClip Frame 1
"on"Symbol 583 MovieClip Frame 6
"_show"Symbol 589 MovieClip Frame 1

Dynamic Text Variables

priceSymbol 23 EditableText"9999"
priceSymbol 27 EditableText"9999"
mousexSymbol 107 EditableText""
mouseySymbol 108 EditableText""
bonustextSymbol 125 EditableText"60"
reputation_textSymbol 132 EditableText"60%"
messageTextSymbol 146 EditableText"9"
messageTextSymbol 148 EditableText"9"
billSymbol 151 EditableText"9999"
billSymbol 152 EditableText"9999"
billSymbol 153 EditableText"9999"
billSymbol 154 EditableText"9999"
levelSymbol 273 EditableText"999"
totalCarsSymbol 275 EditableText"999999"
scoreSymbol 277 EditableText"9999999"
bbucksSymbol 280 EditableText"9999"
idSymbol 289 EditableText"11"
idSymbol 290 EditableText"11"
priceSymbol 306 EditableText"9999"
priceSymbol 307 EditableText"9999"
moneySymbol 326 EditableText"9,999,999"
levelSymbol 327 EditableText"999"
reputation_textSymbol 328 EditableText"60%"
messageTextSymbol 398 EditableText"9999"
messageTextSymbol 399 EditableText"9999"
messageTextSymbol 400 EditableText"9999"
messageTextSymbol 401 EditableText"9999"
_parent.ampmSymbol 454 EditableText"am"
moneySymbol 469 EditableText"1200.00"
clockSymbol 470 EditableText"<p align="center"><font face="Impact" size="12" color="#ffffff" letterSpacing="0.100000" kerning="0"><b>11:30</b></font></p>"
reputation_textSymbol 471 EditableText"60%"
keycodeSymbol 503 EditableText""
_parent._parent.fillpercenttextSymbol 559 EditableText"100%"
messageSymbol 590 EditableText"message"




http://swfchan.com/24/115557/info.shtml
Created: 9/3 -2019 12:02:25 Last modified: 9/3 -2019 12:02:25 Server time: 10/05 -2024 18:17:52