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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27076294?noj=FRM27076294-10DC" width="1" height="1"></div>

recycle-shooting.swf

This is the info page for
Flash #115594

(Click the ID number above for more basic data on this flash file.)


Text
You're very
good at this.

oops,
it's wrong!

ukhouseclearance.com

corresponding  recycling ash can.

Move your Mouse , click to catapult  the  rubbish  into the

Win = No More Rubbish!

ukhouseclearance.com

ActionScript [AS3]

Section 1
//PlayGameAsset (com.devil.game.shootGame.PlayGameAsset) package com.devil.game.shootGame { import flash.display.*; import flash.text.*; public dynamic class PlayGameAsset extends MovieClip { public var lose_mc:MovieClip; public var target_mc:MovieClip; public var goods_mc:ThingAsset; public var bar_mc:MovieClip; public var gameOver_mc:MovieClip; public var shooter_mc:MovieClip; public var target_mc1:MovieClip; public var target_mc3:MovieClip; public var target_mc2:MovieClip; public var net_txt:TextField; public var win_mc:MovieClip; } }//package com.devil.game.shootGame
Section 2
//ShootGameAsset (com.devil.game.shootGame.ShootGameAsset) package com.devil.game.shootGame { import flash.display.*; public dynamic class ShootGameAsset extends Sprite { } }//package com.devil.game.shootGame
Section 3
//StartAsset (com.devil.game.shootGame.StartAsset) package com.devil.game.shootGame { import flash.display.*; import flash.text.*; public dynamic class StartAsset extends MovieClip { public var net_txt:TextField; public var start_btn:SimpleButton; } }//package com.devil.game.shootGame
Section 4
//ThingAsset (com.devil.game.shootGame.ThingAsset) package com.devil.game.shootGame { import flash.display.*; public dynamic class ThingAsset extends MovieClip { public var t2:MovieClip; public var t3:MovieClip; public var t7:MovieClip; public var t1:MovieClip; public var t9:MovieClip; public var t5:MovieClip; public var t8:MovieClip; public var t4:MovieClip; public var t6:MovieClip; public var t12:MovieClip; public var t14:MovieClip; public var t15:MovieClip; public var t16:MovieClip; public var t10:MovieClip; public var t13:MovieClip; public var t11:MovieClip; } }//package com.devil.game.shootGame
Section 5
//ThingsAsset (com.devil.game.shootGame.ThingsAsset) package com.devil.game.shootGame { import flash.display.*; public dynamic class ThingsAsset extends MovieClip { } }//package com.devil.game.shootGame
Section 6
//againGameView_87 (shootGameAsset_fla.againGameView_87) package shootGameAsset_fla { import flash.display.*; public dynamic class againGameView_87 extends MovieClip { public var again_btn:SimpleButton; } }//package shootGameAsset_fla
Section 7
//t1_47 (shootGameAsset_fla.t1_47) package shootGameAsset_fla { import flash.display.*; public dynamic class t1_47 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 8
//t10_61 (shootGameAsset_fla.t10_61) package shootGameAsset_fla { import flash.display.*; public dynamic class t10_61 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 9
//t11_59 (shootGameAsset_fla.t11_59) package shootGameAsset_fla { import flash.display.*; public dynamic class t11_59 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 10
//t12_57 (shootGameAsset_fla.t12_57) package shootGameAsset_fla { import flash.display.*; public dynamic class t12_57 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 11
//t13_55 (shootGameAsset_fla.t13_55) package shootGameAsset_fla { import flash.display.*; public dynamic class t13_55 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 12
//t14_53 (shootGameAsset_fla.t14_53) package shootGameAsset_fla { import flash.display.*; public dynamic class t14_53 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 13
//t15_51 (shootGameAsset_fla.t15_51) package shootGameAsset_fla { import flash.display.*; public dynamic class t15_51 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 14
//t16_49 (shootGameAsset_fla.t16_49) package shootGameAsset_fla { import flash.display.*; public dynamic class t16_49 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 15
//t2_77 (shootGameAsset_fla.t2_77) package shootGameAsset_fla { import flash.display.*; public dynamic class t2_77 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 16
//t3_75 (shootGameAsset_fla.t3_75) package shootGameAsset_fla { import flash.display.*; public dynamic class t3_75 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 17
//t4_73 (shootGameAsset_fla.t4_73) package shootGameAsset_fla { import flash.display.*; public dynamic class t4_73 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 18
//t5_71 (shootGameAsset_fla.t5_71) package shootGameAsset_fla { import flash.display.*; public dynamic class t5_71 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 19
//t6_69 (shootGameAsset_fla.t6_69) package shootGameAsset_fla { import flash.display.*; public dynamic class t6_69 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 20
//t7_67 (shootGameAsset_fla.t7_67) package shootGameAsset_fla { import flash.display.*; public dynamic class t7_67 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 21
//t8_65 (shootGameAsset_fla.t8_65) package shootGameAsset_fla { import flash.display.*; public dynamic class t8_65 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 22
//t9_63 (shootGameAsset_fla.t9_63) package shootGameAsset_fla { import flash.display.*; public dynamic class t9_63 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_fla
Section 23
//PlayGameView (view.PlayGameView) package view { import com.devil.game.shootGame.*; public class PlayGameView extends PlayGameAsset { public var thingShoot:Thing2Asset; public var thing:ThingView; public function PlayGameView(){ super(); this.net_txt.htmlText = "<a href = 'http://www.ukhouseclearance.com/' target = '_blank'>ukhouseclearance.com</a>"; this.gameOver_mc.visible = false; this.shooter_mc.gotoAndStop(1); this.win_mc.gotoAndStop(1); this.lose_mc.gotoAndStop(1); this.bar_mc.gotoAndStop(1); this.goods_mc.visible = false; this.thing = new ThingView(); this.addChild(this.thing); this.thingShoot = new Thing2Asset(); this.thingShoot.y = this.goods_mc.y; this.addChild(this.thingShoot); var i = 1; while (i <= 16) { this.thingShoot[("t" + i)].visible = false; this.thingShoot[("t" + i)].gotoAndStop(1); i++; }; this.swapChildren(this.thing, this.shooter_mc); this.swapChildren(this.shooter_mc, this.win_mc); this.swapChildren(this.win_mc, this.gameOver_mc); this.thing.x = this.goods_mc.x; this.thing.y = this.goods_mc.y; this.target_mc1.alpha = 0; this.target_mc2.alpha = 0; this.target_mc3.alpha = 0; } } }//package view
Section 24
//ShootGameFrame (view.ShootGameFrame) package view { import flash.events.*; import flash.display.*; import com.devil.game.shootGame.*; import flash.ui.*; public class ShootGameFrame extends ShootGameAsset { private var _startView:StartAsset; private var _class:int;// = 0 private var score:int;// = 0 private var temp:int; private var temp_mc:MovieClip; private var _things:things; private var _playGameView:PlayGameView; private var backSound:BackSoundAsset; private var _rndArray:Array; public function ShootGameFrame(){ _rndArray = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); super(); this.initView(); this.add(); } private function againGame(event:MouseEvent):void{ this._rndArray = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); this._class = 0; this.score = 0; this._playGameView.gameOver_mc.visible = false; this.temp_mc = this._playGameView.thing[("t" + this.getRnd())]; this.temp_mc.a.visible = true; this.temp_mc.a.play(); this.temp_mc.a.addFrameScript(3, stop_fuc); this._playGameView.bar_mc.play(); Mouse.hide(); this._things.initThing(); } private function win_func():void{ this._playGameView.win_mc.gotoAndStop(1); this.temp_mc.a.gotoAndPlay((this.temp_mc.a.currentFrame + 1)); this.temp_mc.a.addFrameScript((this.temp_mc.a.totalFrames - 1), a_stop); this.score = (this.score + 1); } private function onMouseDown(event:MouseEvent):void{ this._playGameView.thingShoot[("t" + this.temp)].visible = true; this._playGameView.thingShoot[("t" + this.temp)].gotoAndPlay(1); this._playGameView.thingShoot.x = this._playGameView.mouseX; this._playGameView.thingShoot[("t" + this.temp)].addFrameScript((this._playGameView.thingShoot[("t" + this.temp)].totalFrames - 1), moveThing); this._playGameView.shooter_mc.play(); this._playGameView.shooter_mc.addFrameScript(4, shooter_stop_fun); this._playGameView.target_mc.visible = false; this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); this.removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); } private function initView():void{ this._startView = new StartAsset(); this._startView.net_txt.htmlText = "<a href = 'http://www.ukhouseclearance.com/' target = '_blank'>ukhouseclearance.com</a>"; this.addChild(this._startView); this._playGameView = new PlayGameView(); this._playGameView.gameOver_mc.again_btn.addEventListener(MouseEvent.CLICK, againGame); this._things = new things(); this._things.scaleX = 0.8; this._things.scaleY = 0.8; this._playGameView.addChild(this._things); this.backSound = new BackSoundAsset(); } private function shooter_stop_fun():void{ this._playGameView.shooter_mc.gotoAndStop(1); } private function moveThing():void{ this._playGameView.thingShoot[("t" + this.temp)].visible = false; this._playGameView.thingShoot[("t" + this.temp)].gotoAndStop(1); if (this._class == this.temp_mc.classification){ this._playGameView.win_mc.gotoAndPlay(1); this._playGameView.win_mc.addFrameScript((this._playGameView.win_mc.totalFrames - 1), win_func); } else { this._playGameView.lose_mc.gotoAndPlay(1); this._playGameView.lose_mc.addFrameScript((this._playGameView.lose_mc.totalFrames - 1), lose_func); }; this._playGameView.bar_mc.play(); } private function visible_fun():void{ this.temp_mc.a.visible = false; this.temp_mc.a.gotoAndStop(1); this.temp_mc.b.visible = true; this.temp_mc.b.gotoAndPlay((this.temp_mc.b.currentFrame + 1)); this.temp_mc.b.addFrameScript((this.temp_mc.b.totalFrames - 1), b_stop); } private function a_stop():void{ this.temp_mc.a.visible = false; this.temp_mc.a.gotoAndStop(1); if (this._rndArray.length != 0){ this.temp_mc = this._playGameView.thing[("t" + this.getRnd())]; this.temp_mc.a.visible = true; this.temp_mc.a.play(); this.temp_mc.a.addFrameScript(3, stop_fuc); this._playGameView.target_mc.visible = true; } else { Mouse.show(); this._playGameView.gameOver_mc.visible = true; this._playGameView.bar_mc.stop(); if (this.score == 16){ this._playGameView.gameOver_mc.gotoAndStop(1); } else { if (this.score < 5){ this._playGameView.gameOver_mc.gotoAndStop(3); } else { this._playGameView.gameOver_mc.gotoAndStop(2); }; }; }; } private function add():void{ this._startView.start_btn.addEventListener(MouseEvent.CLICK, onClick); } private function onClick(event:MouseEvent):void{ this.removeChild(this._startView); this.addChild(this._playGameView); this.temp_mc = this._playGameView.thing[("t" + this.getRnd())]; this.temp_mc.a.visible = true; this.temp_mc.a.play(); this.temp_mc.a.addFrameScript(3, stop_fuc); this._playGameView.bar_mc.play(); Mouse.hide(); this.backSound.play(0, 1000); } private function lose_func():void{ this._playGameView.lose_mc.gotoAndStop(1); this.temp_mc.a.gotoAndPlay((this.temp_mc.a.currentFrame + 1)); this.temp_mc.a.addFrameScript((this.temp_mc.a.totalFrames - 1), a_stop); } private function t(i:int):void{ if ((((i <= 4)) && ((i >= 1)))){ this.temp_mc.a.addFrameScript(5, visible_fun); } else { if ((((i <= 11)) && ((i >= 6)))){ this.temp_mc.a.addFrameScript(19, visible_fun); } else { this.temp_mc.a.addFrameScript(11, visible_fun); }; }; } private function stop_fuc():void{ this._playGameView.target_mc.visible = true; this._things.remove(temp); this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc1)){ this._class = 1; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc2)){ this._class = 2; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc3)){ this._class = 3; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); }; }; }; this.temp_mc.a.stop(); this._playGameView.bar_mc.stop(); this.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); } private function getRnd():int{ var index:int = Math.floor((Math.random() * this._rndArray.length)); temp = this._rndArray[index]; this._rndArray.splice(index, 1); return (temp); } private function onMouseMove(event:MouseEvent):void{ this._playGameView.target_mc.x = this._playGameView.mouseX; this._playGameView.target_mc.y = this._playGameView.mouseY; this._playGameView.shooter_mc.x = (this._playGameView.mouseX + 160); this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc1)){ this._class = 1; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc2)){ this._class = 2; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc3)){ this._class = 3; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); }; }; }; } private function b_stop():void{ this.temp_mc.b.visible = false; this.temp_mc.b.gotoAndStop(1); this._playGameView.win_mc.gotoAndPlay(1); this._playGameView.win_mc.addFrameScript((this._playGameView.win_mc.totalFrames - 1), win_func); } } }//package view
Section 25
//things (view.things) package view { import flash.display.*; import com.devil.game.shootGame.*; public class things extends Sprite { private var thing1:ThingsAsset; private var thing2:ThingsAsset; private var thing3:ThingsAsset; private var thing5:ThingsAsset; private var thing7:ThingsAsset; private var thing9:ThingsAsset; private var thing4:ThingsAsset; private var thing12:ThingsAsset; private var thing8:ThingsAsset; private var thing16:ThingsAsset; private var thing11:ThingsAsset; private var thing6:ThingsAsset; private var thing14:ThingsAsset; private var thing15:ThingsAsset; private var thing10:ThingsAsset; private var thing13:ThingsAsset; public function things(){ super(); var i = 1; while (i <= 16) { this[("thing" + i)] = new ThingsAsset(); this.addChild(this[("thing" + i)]); this[("thing" + i)].gotoAndStop(i); if (i != 1){ this[("thing" + i)].x = ((this[("thing" + (i - 1))].x + this[("thing" + (i - 1))].width) + 5); }; i++; }; } public function remove(index:int):void{ this[("thing" + index)].visible = false; } public function initThing():void{ var i = 1; while (i <= 16) { this[("thing" + i)].visible = true; i++; }; } } }//package view
Section 26
//ThingView (view.ThingView) package view { import com.devil.game.shootGame.*; public class ThingView extends ThingAsset { public function ThingView(){ super(); var i = 1; while (i <= 16) { this[("t" + i)].a.visible = false; this[("t" + i)].b.visible = false; this[("t" + i)].a.gotoAndStop(1); this[("t" + i)].b.gotoAndStop(1); i++; }; this.t1.classification = 3; this.t2.classification = 3; this.t3.classification = 3; this.t4.classification = 3; this.t5.classification = 3; this.t6.classification = 1; this.t7.classification = 1; this.t8.classification = 1; this.t9.classification = 1; this.t10.classification = 1; this.t11.classification = 1; this.t12.classification = 2; this.t13.classification = 2; this.t14.classification = 2; this.t15.classification = 2; this.t16.classification = 2; } } }//package view
Section 27
//BackSoundAsset (BackSoundAsset) package { import flash.media.*; public dynamic class BackSoundAsset extends Sound { } }//package
Section 28
//Main (Main) package { import flash.display.*; import view.*; public class Main extends Sprite { private var _shootGame:ShootGameFrame; public function Main(){ super(); this._shootGame = new ShootGameFrame(); this._shootGame.scaleX = 0.78; this._shootGame.scaleY = 0.86; this.addChild(this._shootGame); this.stage.scaleMode = StageScaleMode.NO_SCALE; stage.frameRate = 12; } } }//package
Section 29
//Thing2Asset (Thing2Asset) package { import flash.display.*; public dynamic class Thing2Asset extends MovieClip { public var t2:MovieClip; public var t3:MovieClip; public var t7:MovieClip; public var t1:MovieClip; public var t9:MovieClip; public var t5:MovieClip; public var t8:MovieClip; public var t4:MovieClip; public var t6:MovieClip; public var t12:MovieClip; public var t14:MovieClip; public var t15:MovieClip; public var t16:MovieClip; public var t10:MovieClip; public var t13:MovieClip; public var t11:MovieClip; } }//package

Library Items

Symbol 1 MovieClip {com.devil.game.shootGame.ShootGameAsset} [com.devil.game.shootGame.ShootGameAsset]
Symbol 2 GraphicUsed by:117 146
Symbol 3 GraphicUsed by:117
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Symbol 97 MovieClip {shootGameAsset_fla.t2_77} [shootGameAsset_fla.t2_77]Uses:95 96Used by:98
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Symbol 137 GraphicUsed by:146
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:146
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:146
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:146
Symbol 144 GraphicUsed by:146
Symbol 145 EditableTextUses:115Used by:146
Symbol 146 MovieClip {com.devil.game.shootGame.StartAsset} [com.devil.game.shootGame.StartAsset]Uses:2 119 120 126 127 131 134 136 137 139 130 141 143 144 145
Symbol 147 Sound {BackSoundAsset} [BackSoundAsset]
Symbol 148 MovieClip {Thing2Asset} [Thing2Asset]Uses:21 26 31 36 41 46 51 56 61 66 71 76 81 86 91 96
Symbol 149 GraphicUsed by:163
Symbol 150 GraphicUsed by:163
Symbol 151 GraphicUsed by:163
Symbol 152 GraphicUsed by:163
Symbol 153 GraphicUsed by:163
Symbol 154 GraphicUsed by:163
Symbol 155 GraphicUsed by:163
Symbol 156 GraphicUsed by:163
Symbol 157 GraphicUsed by:163
Symbol 158 GraphicUsed by:163
Symbol 159 GraphicUsed by:163
Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClip {com.devil.game.shootGame.ThingsAsset} [com.devil.game.shootGame.ThingsAsset]Uses:149 93 150 151 152 153 154 155 156 54 157 158 159 160 161 162

Instance Names

"a"Symbol 22 MovieClip {shootGameAsset_fla.t1_47} [shootGameAsset_fla.t1_47] Frame 1Symbol 20 MovieClip
"b"Symbol 22 MovieClip {shootGameAsset_fla.t1_47} [shootGameAsset_fla.t1_47] Frame 1Symbol 21 MovieClip
"a"Symbol 27 MovieClip {shootGameAsset_fla.t16_49} [shootGameAsset_fla.t16_49] Frame 1Symbol 25 MovieClip
"b"Symbol 27 MovieClip {shootGameAsset_fla.t16_49} [shootGameAsset_fla.t16_49] Frame 1Symbol 26 MovieClip
"a"Symbol 32 MovieClip {shootGameAsset_fla.t15_51} [shootGameAsset_fla.t15_51] Frame 1Symbol 30 MovieClip
"b"Symbol 32 MovieClip {shootGameAsset_fla.t15_51} [shootGameAsset_fla.t15_51] Frame 1Symbol 31 MovieClip
"a"Symbol 37 MovieClip {shootGameAsset_fla.t14_53} [shootGameAsset_fla.t14_53] Frame 1Symbol 35 MovieClip
"b"Symbol 37 MovieClip {shootGameAsset_fla.t14_53} [shootGameAsset_fla.t14_53] Frame 1Symbol 36 MovieClip
"a"Symbol 42 MovieClip {shootGameAsset_fla.t13_55} [shootGameAsset_fla.t13_55] Frame 1Symbol 40 MovieClip
"b"Symbol 42 MovieClip {shootGameAsset_fla.t13_55} [shootGameAsset_fla.t13_55] Frame 1Symbol 41 MovieClip
"a"Symbol 47 MovieClip {shootGameAsset_fla.t12_57} [shootGameAsset_fla.t12_57] Frame 1Symbol 45 MovieClip
"b"Symbol 47 MovieClip {shootGameAsset_fla.t12_57} [shootGameAsset_fla.t12_57] Frame 1Symbol 46 MovieClip
"a"Symbol 52 MovieClip {shootGameAsset_fla.t11_59} [shootGameAsset_fla.t11_59] Frame 1Symbol 50 MovieClip
"b"Symbol 52 MovieClip {shootGameAsset_fla.t11_59} [shootGameAsset_fla.t11_59] Frame 1Symbol 51 MovieClip
"a"Symbol 57 MovieClip {shootGameAsset_fla.t10_61} [shootGameAsset_fla.t10_61] Frame 1Symbol 55 MovieClip
"b"Symbol 57 MovieClip {shootGameAsset_fla.t10_61} [shootGameAsset_fla.t10_61] Frame 1Symbol 56 MovieClip
"a"Symbol 62 MovieClip {shootGameAsset_fla.t9_63} [shootGameAsset_fla.t9_63] Frame 1Symbol 60 MovieClip
"b"Symbol 62 MovieClip {shootGameAsset_fla.t9_63} [shootGameAsset_fla.t9_63] Frame 1Symbol 61 MovieClip
"a"Symbol 67 MovieClip {shootGameAsset_fla.t8_65} [shootGameAsset_fla.t8_65] Frame 1Symbol 65 MovieClip
"b"Symbol 67 MovieClip {shootGameAsset_fla.t8_65} [shootGameAsset_fla.t8_65] Frame 1Symbol 66 MovieClip
"a"Symbol 72 MovieClip {shootGameAsset_fla.t7_67} [shootGameAsset_fla.t7_67] Frame 1Symbol 70 MovieClip
"b"Symbol 72 MovieClip {shootGameAsset_fla.t7_67} [shootGameAsset_fla.t7_67] Frame 1Symbol 71 MovieClip
"a"Symbol 77 MovieClip {shootGameAsset_fla.t6_69} [shootGameAsset_fla.t6_69] Frame 1Symbol 75 MovieClip
"b"Symbol 77 MovieClip {shootGameAsset_fla.t6_69} [shootGameAsset_fla.t6_69] Frame 1Symbol 76 MovieClip
"a"Symbol 82 MovieClip {shootGameAsset_fla.t5_71} [shootGameAsset_fla.t5_71] Frame 1Symbol 80 MovieClip
"b"Symbol 82 MovieClip {shootGameAsset_fla.t5_71} [shootGameAsset_fla.t5_71] Frame 1Symbol 81 MovieClip
"a"Symbol 87 MovieClip {shootGameAsset_fla.t4_73} [shootGameAsset_fla.t4_73] Frame 1Symbol 85 MovieClip
"b"Symbol 87 MovieClip {shootGameAsset_fla.t4_73} [shootGameAsset_fla.t4_73] Frame 1Symbol 86 MovieClip
"a"Symbol 92 MovieClip {shootGameAsset_fla.t3_75} [shootGameAsset_fla.t3_75] Frame 1Symbol 90 MovieClip
"b"Symbol 92 MovieClip {shootGameAsset_fla.t3_75} [shootGameAsset_fla.t3_75] Frame 1Symbol 91 MovieClip
"a"Symbol 97 MovieClip {shootGameAsset_fla.t2_77} [shootGameAsset_fla.t2_77] Frame 1Symbol 95 MovieClip
"b"Symbol 97 MovieClip {shootGameAsset_fla.t2_77} [shootGameAsset_fla.t2_77] Frame 1Symbol 96 MovieClip
"t1"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 22 MovieClip {shootGameAsset_fla.t1_47} [shootGameAsset_fla.t1_47]
"t16"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 27 MovieClip {shootGameAsset_fla.t16_49} [shootGameAsset_fla.t16_49]
"t15"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 32 MovieClip {shootGameAsset_fla.t15_51} [shootGameAsset_fla.t15_51]
"t14"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 37 MovieClip {shootGameAsset_fla.t14_53} [shootGameAsset_fla.t14_53]
"t13"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 42 MovieClip {shootGameAsset_fla.t13_55} [shootGameAsset_fla.t13_55]
"t12"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 47 MovieClip {shootGameAsset_fla.t12_57} [shootGameAsset_fla.t12_57]
"t11"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 52 MovieClip {shootGameAsset_fla.t11_59} [shootGameAsset_fla.t11_59]
"t10"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 57 MovieClip {shootGameAsset_fla.t10_61} [shootGameAsset_fla.t10_61]
"t9"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 62 MovieClip {shootGameAsset_fla.t9_63} [shootGameAsset_fla.t9_63]
"t8"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 67 MovieClip {shootGameAsset_fla.t8_65} [shootGameAsset_fla.t8_65]
"t7"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 72 MovieClip {shootGameAsset_fla.t7_67} [shootGameAsset_fla.t7_67]
"t6"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 77 MovieClip {shootGameAsset_fla.t6_69} [shootGameAsset_fla.t6_69]
"t5"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 82 MovieClip {shootGameAsset_fla.t5_71} [shootGameAsset_fla.t5_71]
"t4"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 87 MovieClip {shootGameAsset_fla.t4_73} [shootGameAsset_fla.t4_73]
"t3"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 92 MovieClip {shootGameAsset_fla.t3_75} [shootGameAsset_fla.t3_75]
"t2"Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1Symbol 97 MovieClip {shootGameAsset_fla.t2_77} [shootGameAsset_fla.t2_77]
"again_btn"Symbol 114 MovieClip {shootGameAsset_fla.againGameView_87} [shootGameAsset_fla.againGameView_87] Frame 1Symbol 111 Button
"bar_mc"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 6 MovieClip
"win_mc"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 11 MovieClip
"lose_mc"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 15 MovieClip
"target_mc1"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 17 MovieClip
"target_mc2"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 17 MovieClip
"target_mc3"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 17 MovieClip
"goods_mc"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset]
"shooter_mc"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 105 MovieClip
"target_mc"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 17 MovieClip
"gameOver_mc"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 114 MovieClip {shootGameAsset_fla.againGameView_87} [shootGameAsset_fla.againGameView_87]
"net_txt"Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1Symbol 116 EditableText
"start_btn"Symbol 146 MovieClip {com.devil.game.shootGame.StartAsset} [com.devil.game.shootGame.StartAsset] Frame 1Symbol 134 Button
"net_txt"Symbol 146 MovieClip {com.devil.game.shootGame.StartAsset} [com.devil.game.shootGame.StartAsset] Frame 1Symbol 145 EditableText
"t1"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 21 MovieClip
"t16"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 26 MovieClip
"t15"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 31 MovieClip
"t14"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 36 MovieClip
"t13"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 41 MovieClip
"t12"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 46 MovieClip
"t11"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 51 MovieClip
"t10"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 56 MovieClip
"t9"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 61 MovieClip
"t8"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 66 MovieClip
"t7"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 71 MovieClip
"t6"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 76 MovieClip
"t5"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 81 MovieClip
"t4"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 86 MovieClip
"t3"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 91 MovieClip
"t2"Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1Symbol 96 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1455 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "com.devil.game.shootGame.ShootGameAsset"
ExportAssets (56)Timeline Frame 1Symbol 117 as "com.devil.game.shootGame.PlayGameAsset"
ExportAssets (56)Timeline Frame 1Symbol 146 as "com.devil.game.shootGame.StartAsset"
ExportAssets (56)Timeline Frame 1Symbol 147 as "BackSoundAsset"
ExportAssets (56)Timeline Frame 1Symbol 114 as "shootGameAsset_fla.againGameView_87"
ExportAssets (56)Timeline Frame 1Symbol 98 as "com.devil.game.shootGame.ThingAsset"
ExportAssets (56)Timeline Frame 1Symbol 148 as "Thing2Asset"
ExportAssets (56)Timeline Frame 1Symbol 163 as "com.devil.game.shootGame.ThingsAsset"
ExportAssets (56)Timeline Frame 1Symbol 22 as "shootGameAsset_fla.t1_47"
ExportAssets (56)Timeline Frame 1Symbol 77 as "shootGameAsset_fla.t6_69"
ExportAssets (56)Timeline Frame 1Symbol 87 as "shootGameAsset_fla.t4_73"
ExportAssets (56)Timeline Frame 1Symbol 92 as "shootGameAsset_fla.t3_75"
ExportAssets (56)Timeline Frame 1Symbol 27 as "shootGameAsset_fla.t16_49"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shootGameAsset_fla.t15_51"
ExportAssets (56)Timeline Frame 1Symbol 97 as "shootGameAsset_fla.t2_77"
ExportAssets (56)Timeline Frame 1Symbol 82 as "shootGameAsset_fla.t5_71"
ExportAssets (56)Timeline Frame 1Symbol 57 as "shootGameAsset_fla.t10_61"
ExportAssets (56)Timeline Frame 1Symbol 42 as "shootGameAsset_fla.t13_55"
ExportAssets (56)Timeline Frame 1Symbol 47 as "shootGameAsset_fla.t12_57"
ExportAssets (56)Timeline Frame 1Symbol 62 as "shootGameAsset_fla.t9_63"
ExportAssets (56)Timeline Frame 1Symbol 37 as "shootGameAsset_fla.t14_53"
ExportAssets (56)Timeline Frame 1Symbol 72 as "shootGameAsset_fla.t7_67"
ExportAssets (56)Timeline Frame 1Symbol 52 as "shootGameAsset_fla.t11_59"
ExportAssets (56)Timeline Frame 1Symbol 67 as "shootGameAsset_fla.t8_65"
EnableDebugger2 (64)Timeline Frame 131 bytes "u.$1$Yf$RdDfx9o5j3aO7VXQZE/vi1."
DebugMX1 (63)Timeline Frame 1
SerialNumber (41)Timeline Frame 1

Labels

"Main"Frame 1




http://swfchan.com/24/115594/info.shtml
Created: 9/3 -2019 11:28:52 Last modified: 9/3 -2019 11:28:52 Server time: 10/05 -2024 11:04:26