STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228116 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #115594 |
You're very good at this. |
oops, it's wrong! |
ukhouseclearance.com |
corresponding recycling ash can. |
Move your Mouse , click to catapult the rubbish into the |
Win = No More Rubbish! |
ukhouseclearance.com |
ActionScript [AS3]
Section 1//PlayGameAsset (com.devil.game.shootGame.PlayGameAsset) package com.devil.game.shootGame { import flash.display.*; import flash.text.*; public dynamic class PlayGameAsset extends MovieClip { public var lose_mc:MovieClip; public var target_mc:MovieClip; public var goods_mc:ThingAsset; public var bar_mc:MovieClip; public var gameOver_mc:MovieClip; public var shooter_mc:MovieClip; public var target_mc1:MovieClip; public var target_mc3:MovieClip; public var target_mc2:MovieClip; public var net_txt:TextField; public var win_mc:MovieClip; } }//package com.devil.game.shootGameSection 2//ShootGameAsset (com.devil.game.shootGame.ShootGameAsset) package com.devil.game.shootGame { import flash.display.*; public dynamic class ShootGameAsset extends Sprite { } }//package com.devil.game.shootGameSection 3//StartAsset (com.devil.game.shootGame.StartAsset) package com.devil.game.shootGame { import flash.display.*; import flash.text.*; public dynamic class StartAsset extends MovieClip { public var net_txt:TextField; public var start_btn:SimpleButton; } }//package com.devil.game.shootGameSection 4//ThingAsset (com.devil.game.shootGame.ThingAsset) package com.devil.game.shootGame { import flash.display.*; public dynamic class ThingAsset extends MovieClip { public var t2:MovieClip; public var t3:MovieClip; public var t7:MovieClip; public var t1:MovieClip; public var t9:MovieClip; public var t5:MovieClip; public var t8:MovieClip; public var t4:MovieClip; public var t6:MovieClip; public var t12:MovieClip; public var t14:MovieClip; public var t15:MovieClip; public var t16:MovieClip; public var t10:MovieClip; public var t13:MovieClip; public var t11:MovieClip; } }//package com.devil.game.shootGameSection 5//ThingsAsset (com.devil.game.shootGame.ThingsAsset) package com.devil.game.shootGame { import flash.display.*; public dynamic class ThingsAsset extends MovieClip { } }//package com.devil.game.shootGameSection 6//againGameView_87 (shootGameAsset_fla.againGameView_87) package shootGameAsset_fla { import flash.display.*; public dynamic class againGameView_87 extends MovieClip { public var again_btn:SimpleButton; } }//package shootGameAsset_flaSection 7//t1_47 (shootGameAsset_fla.t1_47) package shootGameAsset_fla { import flash.display.*; public dynamic class t1_47 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 8//t10_61 (shootGameAsset_fla.t10_61) package shootGameAsset_fla { import flash.display.*; public dynamic class t10_61 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 9//t11_59 (shootGameAsset_fla.t11_59) package shootGameAsset_fla { import flash.display.*; public dynamic class t11_59 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 10//t12_57 (shootGameAsset_fla.t12_57) package shootGameAsset_fla { import flash.display.*; public dynamic class t12_57 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 11//t13_55 (shootGameAsset_fla.t13_55) package shootGameAsset_fla { import flash.display.*; public dynamic class t13_55 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 12//t14_53 (shootGameAsset_fla.t14_53) package shootGameAsset_fla { import flash.display.*; public dynamic class t14_53 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 13//t15_51 (shootGameAsset_fla.t15_51) package shootGameAsset_fla { import flash.display.*; public dynamic class t15_51 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 14//t16_49 (shootGameAsset_fla.t16_49) package shootGameAsset_fla { import flash.display.*; public dynamic class t16_49 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 15//t2_77 (shootGameAsset_fla.t2_77) package shootGameAsset_fla { import flash.display.*; public dynamic class t2_77 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 16//t3_75 (shootGameAsset_fla.t3_75) package shootGameAsset_fla { import flash.display.*; public dynamic class t3_75 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 17//t4_73 (shootGameAsset_fla.t4_73) package shootGameAsset_fla { import flash.display.*; public dynamic class t4_73 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 18//t5_71 (shootGameAsset_fla.t5_71) package shootGameAsset_fla { import flash.display.*; public dynamic class t5_71 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 19//t6_69 (shootGameAsset_fla.t6_69) package shootGameAsset_fla { import flash.display.*; public dynamic class t6_69 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 20//t7_67 (shootGameAsset_fla.t7_67) package shootGameAsset_fla { import flash.display.*; public dynamic class t7_67 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 21//t8_65 (shootGameAsset_fla.t8_65) package shootGameAsset_fla { import flash.display.*; public dynamic class t8_65 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 22//t9_63 (shootGameAsset_fla.t9_63) package shootGameAsset_fla { import flash.display.*; public dynamic class t9_63 extends MovieClip { public var b:MovieClip; public var a:MovieClip; } }//package shootGameAsset_flaSection 23//PlayGameView (view.PlayGameView) package view { import com.devil.game.shootGame.*; public class PlayGameView extends PlayGameAsset { public var thingShoot:Thing2Asset; public var thing:ThingView; public function PlayGameView(){ super(); this.net_txt.htmlText = "<a href = 'http://www.ukhouseclearance.com/' target = '_blank'>ukhouseclearance.com</a>"; this.gameOver_mc.visible = false; this.shooter_mc.gotoAndStop(1); this.win_mc.gotoAndStop(1); this.lose_mc.gotoAndStop(1); this.bar_mc.gotoAndStop(1); this.goods_mc.visible = false; this.thing = new ThingView(); this.addChild(this.thing); this.thingShoot = new Thing2Asset(); this.thingShoot.y = this.goods_mc.y; this.addChild(this.thingShoot); var i = 1; while (i <= 16) { this.thingShoot[("t" + i)].visible = false; this.thingShoot[("t" + i)].gotoAndStop(1); i++; }; this.swapChildren(this.thing, this.shooter_mc); this.swapChildren(this.shooter_mc, this.win_mc); this.swapChildren(this.win_mc, this.gameOver_mc); this.thing.x = this.goods_mc.x; this.thing.y = this.goods_mc.y; this.target_mc1.alpha = 0; this.target_mc2.alpha = 0; this.target_mc3.alpha = 0; } } }//package viewSection 24//ShootGameFrame (view.ShootGameFrame) package view { import flash.events.*; import flash.display.*; import com.devil.game.shootGame.*; import flash.ui.*; public class ShootGameFrame extends ShootGameAsset { private var _startView:StartAsset; private var _class:int;// = 0 private var score:int;// = 0 private var temp:int; private var temp_mc:MovieClip; private var _things:things; private var _playGameView:PlayGameView; private var backSound:BackSoundAsset; private var _rndArray:Array; public function ShootGameFrame(){ _rndArray = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); super(); this.initView(); this.add(); } private function againGame(event:MouseEvent):void{ this._rndArray = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16); this._class = 0; this.score = 0; this._playGameView.gameOver_mc.visible = false; this.temp_mc = this._playGameView.thing[("t" + this.getRnd())]; this.temp_mc.a.visible = true; this.temp_mc.a.play(); this.temp_mc.a.addFrameScript(3, stop_fuc); this._playGameView.bar_mc.play(); Mouse.hide(); this._things.initThing(); } private function win_func():void{ this._playGameView.win_mc.gotoAndStop(1); this.temp_mc.a.gotoAndPlay((this.temp_mc.a.currentFrame + 1)); this.temp_mc.a.addFrameScript((this.temp_mc.a.totalFrames - 1), a_stop); this.score = (this.score + 1); } private function onMouseDown(event:MouseEvent):void{ this._playGameView.thingShoot[("t" + this.temp)].visible = true; this._playGameView.thingShoot[("t" + this.temp)].gotoAndPlay(1); this._playGameView.thingShoot.x = this._playGameView.mouseX; this._playGameView.thingShoot[("t" + this.temp)].addFrameScript((this._playGameView.thingShoot[("t" + this.temp)].totalFrames - 1), moveThing); this._playGameView.shooter_mc.play(); this._playGameView.shooter_mc.addFrameScript(4, shooter_stop_fun); this._playGameView.target_mc.visible = false; this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); this.removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); } private function initView():void{ this._startView = new StartAsset(); this._startView.net_txt.htmlText = "<a href = 'http://www.ukhouseclearance.com/' target = '_blank'>ukhouseclearance.com</a>"; this.addChild(this._startView); this._playGameView = new PlayGameView(); this._playGameView.gameOver_mc.again_btn.addEventListener(MouseEvent.CLICK, againGame); this._things = new things(); this._things.scaleX = 0.8; this._things.scaleY = 0.8; this._playGameView.addChild(this._things); this.backSound = new BackSoundAsset(); } private function shooter_stop_fun():void{ this._playGameView.shooter_mc.gotoAndStop(1); } private function moveThing():void{ this._playGameView.thingShoot[("t" + this.temp)].visible = false; this._playGameView.thingShoot[("t" + this.temp)].gotoAndStop(1); if (this._class == this.temp_mc.classification){ this._playGameView.win_mc.gotoAndPlay(1); this._playGameView.win_mc.addFrameScript((this._playGameView.win_mc.totalFrames - 1), win_func); } else { this._playGameView.lose_mc.gotoAndPlay(1); this._playGameView.lose_mc.addFrameScript((this._playGameView.lose_mc.totalFrames - 1), lose_func); }; this._playGameView.bar_mc.play(); } private function visible_fun():void{ this.temp_mc.a.visible = false; this.temp_mc.a.gotoAndStop(1); this.temp_mc.b.visible = true; this.temp_mc.b.gotoAndPlay((this.temp_mc.b.currentFrame + 1)); this.temp_mc.b.addFrameScript((this.temp_mc.b.totalFrames - 1), b_stop); } private function a_stop():void{ this.temp_mc.a.visible = false; this.temp_mc.a.gotoAndStop(1); if (this._rndArray.length != 0){ this.temp_mc = this._playGameView.thing[("t" + this.getRnd())]; this.temp_mc.a.visible = true; this.temp_mc.a.play(); this.temp_mc.a.addFrameScript(3, stop_fuc); this._playGameView.target_mc.visible = true; } else { Mouse.show(); this._playGameView.gameOver_mc.visible = true; this._playGameView.bar_mc.stop(); if (this.score == 16){ this._playGameView.gameOver_mc.gotoAndStop(1); } else { if (this.score < 5){ this._playGameView.gameOver_mc.gotoAndStop(3); } else { this._playGameView.gameOver_mc.gotoAndStop(2); }; }; }; } private function add():void{ this._startView.start_btn.addEventListener(MouseEvent.CLICK, onClick); } private function onClick(event:MouseEvent):void{ this.removeChild(this._startView); this.addChild(this._playGameView); this.temp_mc = this._playGameView.thing[("t" + this.getRnd())]; this.temp_mc.a.visible = true; this.temp_mc.a.play(); this.temp_mc.a.addFrameScript(3, stop_fuc); this._playGameView.bar_mc.play(); Mouse.hide(); this.backSound.play(0, 1000); } private function lose_func():void{ this._playGameView.lose_mc.gotoAndStop(1); this.temp_mc.a.gotoAndPlay((this.temp_mc.a.currentFrame + 1)); this.temp_mc.a.addFrameScript((this.temp_mc.a.totalFrames - 1), a_stop); } private function t(i:int):void{ if ((((i <= 4)) && ((i >= 1)))){ this.temp_mc.a.addFrameScript(5, visible_fun); } else { if ((((i <= 11)) && ((i >= 6)))){ this.temp_mc.a.addFrameScript(19, visible_fun); } else { this.temp_mc.a.addFrameScript(11, visible_fun); }; }; } private function stop_fuc():void{ this._playGameView.target_mc.visible = true; this._things.remove(temp); this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc1)){ this._class = 1; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc2)){ this._class = 2; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc3)){ this._class = 3; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); }; }; }; this.temp_mc.a.stop(); this._playGameView.bar_mc.stop(); this.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); } private function getRnd():int{ var index:int = Math.floor((Math.random() * this._rndArray.length)); temp = this._rndArray[index]; this._rndArray.splice(index, 1); return (temp); } private function onMouseMove(event:MouseEvent):void{ this._playGameView.target_mc.x = this._playGameView.mouseX; this._playGameView.target_mc.y = this._playGameView.mouseY; this._playGameView.shooter_mc.x = (this._playGameView.mouseX + 160); this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc1)){ this._class = 1; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc2)){ this._class = 2; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { if (this._playGameView.target_mc.hitTestObject(this._playGameView.target_mc3)){ this._class = 3; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } else { this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); }; }; }; } private function b_stop():void{ this.temp_mc.b.visible = false; this.temp_mc.b.gotoAndStop(1); this._playGameView.win_mc.gotoAndPlay(1); this._playGameView.win_mc.addFrameScript((this._playGameView.win_mc.totalFrames - 1), win_func); } } }//package viewSection 25//things (view.things) package view { import flash.display.*; import com.devil.game.shootGame.*; public class things extends Sprite { private var thing1:ThingsAsset; private var thing2:ThingsAsset; private var thing3:ThingsAsset; private var thing5:ThingsAsset; private var thing7:ThingsAsset; private var thing9:ThingsAsset; private var thing4:ThingsAsset; private var thing12:ThingsAsset; private var thing8:ThingsAsset; private var thing16:ThingsAsset; private var thing11:ThingsAsset; private var thing6:ThingsAsset; private var thing14:ThingsAsset; private var thing15:ThingsAsset; private var thing10:ThingsAsset; private var thing13:ThingsAsset; public function things(){ super(); var i = 1; while (i <= 16) { this[("thing" + i)] = new ThingsAsset(); this.addChild(this[("thing" + i)]); this[("thing" + i)].gotoAndStop(i); if (i != 1){ this[("thing" + i)].x = ((this[("thing" + (i - 1))].x + this[("thing" + (i - 1))].width) + 5); }; i++; }; } public function remove(index:int):void{ this[("thing" + index)].visible = false; } public function initThing():void{ var i = 1; while (i <= 16) { this[("thing" + i)].visible = true; i++; }; } } }//package viewSection 26//ThingView (view.ThingView) package view { import com.devil.game.shootGame.*; public class ThingView extends ThingAsset { public function ThingView(){ super(); var i = 1; while (i <= 16) { this[("t" + i)].a.visible = false; this[("t" + i)].b.visible = false; this[("t" + i)].a.gotoAndStop(1); this[("t" + i)].b.gotoAndStop(1); i++; }; this.t1.classification = 3; this.t2.classification = 3; this.t3.classification = 3; this.t4.classification = 3; this.t5.classification = 3; this.t6.classification = 1; this.t7.classification = 1; this.t8.classification = 1; this.t9.classification = 1; this.t10.classification = 1; this.t11.classification = 1; this.t12.classification = 2; this.t13.classification = 2; this.t14.classification = 2; this.t15.classification = 2; this.t16.classification = 2; } } }//package viewSection 27//BackSoundAsset (BackSoundAsset) package { import flash.media.*; public dynamic class BackSoundAsset extends Sound { } }//packageSection 28//Main (Main) package { import flash.display.*; import view.*; public class Main extends Sprite { private var _shootGame:ShootGameFrame; public function Main(){ super(); this._shootGame = new ShootGameFrame(); this._shootGame.scaleX = 0.78; this._shootGame.scaleY = 0.86; this.addChild(this._shootGame); this.stage.scaleMode = StageScaleMode.NO_SCALE; stage.frameRate = 12; } } }//packageSection 29//Thing2Asset (Thing2Asset) package { import flash.display.*; public dynamic class Thing2Asset extends MovieClip { public var t2:MovieClip; public var t3:MovieClip; public var t7:MovieClip; public var t1:MovieClip; public var t9:MovieClip; public var t5:MovieClip; public var t8:MovieClip; public var t4:MovieClip; public var t6:MovieClip; public var t12:MovieClip; public var t14:MovieClip; public var t15:MovieClip; public var t16:MovieClip; public var t10:MovieClip; public var t13:MovieClip; public var t11:MovieClip; } }//package
Library Items
Symbol 1 MovieClip {com.devil.game.shootGame.ShootGameAsset} [com.devil.game.shootGame.ShootGameAsset] | ||
Symbol 2 Graphic | Used by:117 146 | |
Symbol 3 Graphic | Used by:117 | |
Symbol 4 Graphic | Used by:6 | |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:4 5 | Used by:117 |
Symbol 7 Graphic | Used by:10 | |
Symbol 8 Font | Used by:9 13 | |
Symbol 9 Text | Uses:8 | Used by:10 |
Symbol 10 MovieClip | Uses:7 9 | Used by:11 |
Symbol 11 MovieClip | Uses:10 | Used by:117 |
Symbol 12 Graphic | Used by:14 | |
Symbol 13 Text | Uses:8 | Used by:14 |
Symbol 14 MovieClip | Uses:12 13 | Used by:15 |
Symbol 15 MovieClip | Uses:14 | Used by:117 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:117 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:20 21 |
Symbol 20 MovieClip | Uses:19 | Used by:22 |
Symbol 21 MovieClip | Uses:19 | Used by:22 148 |
Symbol 22 MovieClip {shootGameAsset_fla.t1_47} [shootGameAsset_fla.t1_47] | Uses:20 21 | Used by:98 |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:25 26 |
Symbol 25 MovieClip | Uses:24 | Used by:27 |
Symbol 26 MovieClip | Uses:24 | Used by:27 148 |
Symbol 27 MovieClip {shootGameAsset_fla.t16_49} [shootGameAsset_fla.t16_49] | Uses:25 26 | Used by:98 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:30 31 |
Symbol 30 MovieClip | Uses:29 | Used by:32 |
Symbol 31 MovieClip | Uses:29 | Used by:32 148 |
Symbol 32 MovieClip {shootGameAsset_fla.t15_51} [shootGameAsset_fla.t15_51] | Uses:30 31 | Used by:98 |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:35 36 |
Symbol 35 MovieClip | Uses:34 | Used by:37 |
Symbol 36 MovieClip | Uses:34 | Used by:37 148 |
Symbol 37 MovieClip {shootGameAsset_fla.t14_53} [shootGameAsset_fla.t14_53] | Uses:35 36 | Used by:98 |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:40 41 |
Symbol 40 MovieClip | Uses:39 | Used by:42 |
Symbol 41 MovieClip | Uses:39 | Used by:42 148 |
Symbol 42 MovieClip {shootGameAsset_fla.t13_55} [shootGameAsset_fla.t13_55] | Uses:40 41 | Used by:98 |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:45 46 |
Symbol 45 MovieClip | Uses:44 | Used by:47 |
Symbol 46 MovieClip | Uses:44 | Used by:47 148 |
Symbol 47 MovieClip {shootGameAsset_fla.t12_57} [shootGameAsset_fla.t12_57] | Uses:45 46 | Used by:98 |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:50 51 |
Symbol 50 MovieClip | Uses:49 | Used by:52 |
Symbol 51 MovieClip | Uses:49 | Used by:52 148 |
Symbol 52 MovieClip {shootGameAsset_fla.t11_59} [shootGameAsset_fla.t11_59] | Uses:50 51 | Used by:98 |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:55 56 163 |
Symbol 55 MovieClip | Uses:54 | Used by:57 |
Symbol 56 MovieClip | Uses:54 | Used by:57 148 |
Symbol 57 MovieClip {shootGameAsset_fla.t10_61} [shootGameAsset_fla.t10_61] | Uses:55 56 | Used by:98 |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:60 61 |
Symbol 60 MovieClip | Uses:59 | Used by:62 |
Symbol 61 MovieClip | Uses:59 | Used by:62 148 |
Symbol 62 MovieClip {shootGameAsset_fla.t9_63} [shootGameAsset_fla.t9_63] | Uses:60 61 | Used by:98 |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:63 | Used by:65 66 |
Symbol 65 MovieClip | Uses:64 | Used by:67 |
Symbol 66 MovieClip | Uses:64 | Used by:67 148 |
Symbol 67 MovieClip {shootGameAsset_fla.t8_65} [shootGameAsset_fla.t8_65] | Uses:65 66 | Used by:98 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:70 71 |
Symbol 70 MovieClip | Uses:69 | Used by:72 |
Symbol 71 MovieClip | Uses:69 | Used by:72 148 |
Symbol 72 MovieClip {shootGameAsset_fla.t7_67} [shootGameAsset_fla.t7_67] | Uses:70 71 | Used by:98 |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:75 76 |
Symbol 75 MovieClip | Uses:74 | Used by:77 |
Symbol 76 MovieClip | Uses:74 | Used by:77 148 |
Symbol 77 MovieClip {shootGameAsset_fla.t6_69} [shootGameAsset_fla.t6_69] | Uses:75 76 | Used by:98 |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:80 81 |
Symbol 80 MovieClip | Uses:79 | Used by:82 |
Symbol 81 MovieClip | Uses:79 | Used by:82 148 |
Symbol 82 MovieClip {shootGameAsset_fla.t5_71} [shootGameAsset_fla.t5_71] | Uses:80 81 | Used by:98 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:85 86 |
Symbol 85 MovieClip | Uses:84 | Used by:87 |
Symbol 86 MovieClip | Uses:84 | Used by:87 148 |
Symbol 87 MovieClip {shootGameAsset_fla.t4_73} [shootGameAsset_fla.t4_73] | Uses:85 86 | Used by:98 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:90 91 |
Symbol 90 MovieClip | Uses:89 | Used by:92 |
Symbol 91 MovieClip | Uses:89 | Used by:92 148 |
Symbol 92 MovieClip {shootGameAsset_fla.t3_75} [shootGameAsset_fla.t3_75] | Uses:90 91 | Used by:98 |
Symbol 93 Graphic | Used by:94 163 | |
Symbol 94 MovieClip | Uses:93 | Used by:95 96 |
Symbol 95 MovieClip | Uses:94 | Used by:97 |
Symbol 96 MovieClip | Uses:94 | Used by:97 148 |
Symbol 97 MovieClip {shootGameAsset_fla.t2_77} [shootGameAsset_fla.t2_77] | Uses:95 96 | Used by:98 |
Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] | Uses:22 27 32 37 42 47 52 57 62 67 72 77 82 87 92 97 | Used by:117 |
Symbol 99 Graphic | Used by:105 | |
Symbol 100 Graphic | Used by:105 | |
Symbol 101 Graphic | Used by:105 | |
Symbol 102 Graphic | Used by:105 | |
Symbol 103 Graphic | Used by:105 | |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:99 100 101 102 103 104 | Used by:117 |
Symbol 106 Graphic | Used by:114 | |
Symbol 107 Graphic | Used by:114 | |
Symbol 108 Graphic | Used by:111 | |
Symbol 109 Graphic | Used by:111 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 Button | Uses:108 109 110 | Used by:114 |
Symbol 112 Graphic | Used by:114 | |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip {shootGameAsset_fla.againGameView_87} [shootGameAsset_fla.againGameView_87] | Uses:106 107 111 112 113 | Used by:117 |
Symbol 115 Font | Used by:116 145 | |
Symbol 116 EditableText | Uses:115 | Used by:117 |
Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] | Uses:2 3 6 11 15 17 98 105 114 116 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:146 |
Symbol 120 Graphic | Used by:146 | |
Symbol 121 Graphic | Used by:126 | |
Symbol 122 Font | Used by:123 124 125 | |
Symbol 123 Text | Uses:122 | Used by:126 |
Symbol 124 Text | Uses:122 | Used by:126 |
Symbol 125 Text | Uses:122 | Used by:126 |
Symbol 126 MovieClip | Uses:121 123 124 125 | Used by:146 |
Symbol 127 Graphic | Used by:146 | |
Symbol 128 Graphic | Used by:131 | |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:131 146 |
Symbol 131 MovieClip | Uses:128 130 | Used by:146 |
Symbol 132 Graphic | Used by:134 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 Button | Uses:132 133 | Used by:146 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:146 |
Symbol 137 Graphic | Used by:146 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:146 |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:140 | Used by:146 |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:146 |
Symbol 144 Graphic | Used by:146 | |
Symbol 145 EditableText | Uses:115 | Used by:146 |
Symbol 146 MovieClip {com.devil.game.shootGame.StartAsset} [com.devil.game.shootGame.StartAsset] | Uses:2 119 120 126 127 131 134 136 137 139 130 141 143 144 145 | |
Symbol 147 Sound {BackSoundAsset} [BackSoundAsset] | ||
Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] | Uses:21 26 31 36 41 46 51 56 61 66 71 76 81 86 91 96 | |
Symbol 149 Graphic | Used by:163 | |
Symbol 150 Graphic | Used by:163 | |
Symbol 151 Graphic | Used by:163 | |
Symbol 152 Graphic | Used by:163 | |
Symbol 153 Graphic | Used by:163 | |
Symbol 154 Graphic | Used by:163 | |
Symbol 155 Graphic | Used by:163 | |
Symbol 156 Graphic | Used by:163 | |
Symbol 157 Graphic | Used by:163 | |
Symbol 158 Graphic | Used by:163 | |
Symbol 159 Graphic | Used by:163 | |
Symbol 160 Graphic | Used by:163 | |
Symbol 161 Graphic | Used by:163 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip {com.devil.game.shootGame.ThingsAsset} [com.devil.game.shootGame.ThingsAsset] | Uses:149 93 150 151 152 153 154 155 156 54 157 158 159 160 161 162 |
Instance Names
"a" | Symbol 22 MovieClip {shootGameAsset_fla.t1_47} [shootGameAsset_fla.t1_47] Frame 1 | Symbol 20 MovieClip |
"b" | Symbol 22 MovieClip {shootGameAsset_fla.t1_47} [shootGameAsset_fla.t1_47] Frame 1 | Symbol 21 MovieClip |
"a" | Symbol 27 MovieClip {shootGameAsset_fla.t16_49} [shootGameAsset_fla.t16_49] Frame 1 | Symbol 25 MovieClip |
"b" | Symbol 27 MovieClip {shootGameAsset_fla.t16_49} [shootGameAsset_fla.t16_49] Frame 1 | Symbol 26 MovieClip |
"a" | Symbol 32 MovieClip {shootGameAsset_fla.t15_51} [shootGameAsset_fla.t15_51] Frame 1 | Symbol 30 MovieClip |
"b" | Symbol 32 MovieClip {shootGameAsset_fla.t15_51} [shootGameAsset_fla.t15_51] Frame 1 | Symbol 31 MovieClip |
"a" | Symbol 37 MovieClip {shootGameAsset_fla.t14_53} [shootGameAsset_fla.t14_53] Frame 1 | Symbol 35 MovieClip |
"b" | Symbol 37 MovieClip {shootGameAsset_fla.t14_53} [shootGameAsset_fla.t14_53] Frame 1 | Symbol 36 MovieClip |
"a" | Symbol 42 MovieClip {shootGameAsset_fla.t13_55} [shootGameAsset_fla.t13_55] Frame 1 | Symbol 40 MovieClip |
"b" | Symbol 42 MovieClip {shootGameAsset_fla.t13_55} [shootGameAsset_fla.t13_55] Frame 1 | Symbol 41 MovieClip |
"a" | Symbol 47 MovieClip {shootGameAsset_fla.t12_57} [shootGameAsset_fla.t12_57] Frame 1 | Symbol 45 MovieClip |
"b" | Symbol 47 MovieClip {shootGameAsset_fla.t12_57} [shootGameAsset_fla.t12_57] Frame 1 | Symbol 46 MovieClip |
"a" | Symbol 52 MovieClip {shootGameAsset_fla.t11_59} [shootGameAsset_fla.t11_59] Frame 1 | Symbol 50 MovieClip |
"b" | Symbol 52 MovieClip {shootGameAsset_fla.t11_59} [shootGameAsset_fla.t11_59] Frame 1 | Symbol 51 MovieClip |
"a" | Symbol 57 MovieClip {shootGameAsset_fla.t10_61} [shootGameAsset_fla.t10_61] Frame 1 | Symbol 55 MovieClip |
"b" | Symbol 57 MovieClip {shootGameAsset_fla.t10_61} [shootGameAsset_fla.t10_61] Frame 1 | Symbol 56 MovieClip |
"a" | Symbol 62 MovieClip {shootGameAsset_fla.t9_63} [shootGameAsset_fla.t9_63] Frame 1 | Symbol 60 MovieClip |
"b" | Symbol 62 MovieClip {shootGameAsset_fla.t9_63} [shootGameAsset_fla.t9_63] Frame 1 | Symbol 61 MovieClip |
"a" | Symbol 67 MovieClip {shootGameAsset_fla.t8_65} [shootGameAsset_fla.t8_65] Frame 1 | Symbol 65 MovieClip |
"b" | Symbol 67 MovieClip {shootGameAsset_fla.t8_65} [shootGameAsset_fla.t8_65] Frame 1 | Symbol 66 MovieClip |
"a" | Symbol 72 MovieClip {shootGameAsset_fla.t7_67} [shootGameAsset_fla.t7_67] Frame 1 | Symbol 70 MovieClip |
"b" | Symbol 72 MovieClip {shootGameAsset_fla.t7_67} [shootGameAsset_fla.t7_67] Frame 1 | Symbol 71 MovieClip |
"a" | Symbol 77 MovieClip {shootGameAsset_fla.t6_69} [shootGameAsset_fla.t6_69] Frame 1 | Symbol 75 MovieClip |
"b" | Symbol 77 MovieClip {shootGameAsset_fla.t6_69} [shootGameAsset_fla.t6_69] Frame 1 | Symbol 76 MovieClip |
"a" | Symbol 82 MovieClip {shootGameAsset_fla.t5_71} [shootGameAsset_fla.t5_71] Frame 1 | Symbol 80 MovieClip |
"b" | Symbol 82 MovieClip {shootGameAsset_fla.t5_71} [shootGameAsset_fla.t5_71] Frame 1 | Symbol 81 MovieClip |
"a" | Symbol 87 MovieClip {shootGameAsset_fla.t4_73} [shootGameAsset_fla.t4_73] Frame 1 | Symbol 85 MovieClip |
"b" | Symbol 87 MovieClip {shootGameAsset_fla.t4_73} [shootGameAsset_fla.t4_73] Frame 1 | Symbol 86 MovieClip |
"a" | Symbol 92 MovieClip {shootGameAsset_fla.t3_75} [shootGameAsset_fla.t3_75] Frame 1 | Symbol 90 MovieClip |
"b" | Symbol 92 MovieClip {shootGameAsset_fla.t3_75} [shootGameAsset_fla.t3_75] Frame 1 | Symbol 91 MovieClip |
"a" | Symbol 97 MovieClip {shootGameAsset_fla.t2_77} [shootGameAsset_fla.t2_77] Frame 1 | Symbol 95 MovieClip |
"b" | Symbol 97 MovieClip {shootGameAsset_fla.t2_77} [shootGameAsset_fla.t2_77] Frame 1 | Symbol 96 MovieClip |
"t1" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 22 MovieClip {shootGameAsset_fla.t1_47} [shootGameAsset_fla.t1_47] |
"t16" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 27 MovieClip {shootGameAsset_fla.t16_49} [shootGameAsset_fla.t16_49] |
"t15" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 32 MovieClip {shootGameAsset_fla.t15_51} [shootGameAsset_fla.t15_51] |
"t14" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 37 MovieClip {shootGameAsset_fla.t14_53} [shootGameAsset_fla.t14_53] |
"t13" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 42 MovieClip {shootGameAsset_fla.t13_55} [shootGameAsset_fla.t13_55] |
"t12" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 47 MovieClip {shootGameAsset_fla.t12_57} [shootGameAsset_fla.t12_57] |
"t11" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 52 MovieClip {shootGameAsset_fla.t11_59} [shootGameAsset_fla.t11_59] |
"t10" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 57 MovieClip {shootGameAsset_fla.t10_61} [shootGameAsset_fla.t10_61] |
"t9" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 62 MovieClip {shootGameAsset_fla.t9_63} [shootGameAsset_fla.t9_63] |
"t8" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 67 MovieClip {shootGameAsset_fla.t8_65} [shootGameAsset_fla.t8_65] |
"t7" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 72 MovieClip {shootGameAsset_fla.t7_67} [shootGameAsset_fla.t7_67] |
"t6" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 77 MovieClip {shootGameAsset_fla.t6_69} [shootGameAsset_fla.t6_69] |
"t5" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 82 MovieClip {shootGameAsset_fla.t5_71} [shootGameAsset_fla.t5_71] |
"t4" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 87 MovieClip {shootGameAsset_fla.t4_73} [shootGameAsset_fla.t4_73] |
"t3" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 92 MovieClip {shootGameAsset_fla.t3_75} [shootGameAsset_fla.t3_75] |
"t2" | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] Frame 1 | Symbol 97 MovieClip {shootGameAsset_fla.t2_77} [shootGameAsset_fla.t2_77] |
"again_btn" | Symbol 114 MovieClip {shootGameAsset_fla.againGameView_87} [shootGameAsset_fla.againGameView_87] Frame 1 | Symbol 111 Button |
"bar_mc" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 6 MovieClip |
"win_mc" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 11 MovieClip |
"lose_mc" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 15 MovieClip |
"target_mc1" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 17 MovieClip |
"target_mc2" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 17 MovieClip |
"target_mc3" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 17 MovieClip |
"goods_mc" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 98 MovieClip {com.devil.game.shootGame.ThingAsset} [com.devil.game.shootGame.ThingAsset] |
"shooter_mc" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 105 MovieClip |
"target_mc" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 17 MovieClip |
"gameOver_mc" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 114 MovieClip {shootGameAsset_fla.againGameView_87} [shootGameAsset_fla.againGameView_87] |
"net_txt" | Symbol 117 MovieClip {com.devil.game.shootGame.PlayGameAsset} [com.devil.game.shootGame.PlayGameAsset] Frame 1 | Symbol 116 EditableText |
"start_btn" | Symbol 146 MovieClip {com.devil.game.shootGame.StartAsset} [com.devil.game.shootGame.StartAsset] Frame 1 | Symbol 134 Button |
"net_txt" | Symbol 146 MovieClip {com.devil.game.shootGame.StartAsset} [com.devil.game.shootGame.StartAsset] Frame 1 | Symbol 145 EditableText |
"t1" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 21 MovieClip |
"t16" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 26 MovieClip |
"t15" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 31 MovieClip |
"t14" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 36 MovieClip |
"t13" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 41 MovieClip |
"t12" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 46 MovieClip |
"t11" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 51 MovieClip |
"t10" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 56 MovieClip |
"t9" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 61 MovieClip |
"t8" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 66 MovieClip |
"t7" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 71 MovieClip |
"t6" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 76 MovieClip |
"t5" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 81 MovieClip |
"t4" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 86 MovieClip |
"t3" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 91 MovieClip |
"t2" | Symbol 148 MovieClip {Thing2Asset} [Thing2Asset] Frame 1 | Symbol 96 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata present, AS3. |
SWFMetaData (77) | Timeline Frame 1 | 455 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..." |
ScriptLimits (65) | Timeline Frame 1 | MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "com.devil.game.shootGame.ShootGameAsset" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "com.devil.game.shootGame.PlayGameAsset" |
ExportAssets (56) | Timeline Frame 1 | Symbol 146 as "com.devil.game.shootGame.StartAsset" |
ExportAssets (56) | Timeline Frame 1 | Symbol 147 as "BackSoundAsset" |
ExportAssets (56) | Timeline Frame 1 | Symbol 114 as "shootGameAsset_fla.againGameView_87" |
ExportAssets (56) | Timeline Frame 1 | Symbol 98 as "com.devil.game.shootGame.ThingAsset" |
ExportAssets (56) | Timeline Frame 1 | Symbol 148 as "Thing2Asset" |
ExportAssets (56) | Timeline Frame 1 | Symbol 163 as "com.devil.game.shootGame.ThingsAsset" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "shootGameAsset_fla.t1_47" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "shootGameAsset_fla.t6_69" |
ExportAssets (56) | Timeline Frame 1 | Symbol 87 as "shootGameAsset_fla.t4_73" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "shootGameAsset_fla.t3_75" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "shootGameAsset_fla.t16_49" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "shootGameAsset_fla.t15_51" |
ExportAssets (56) | Timeline Frame 1 | Symbol 97 as "shootGameAsset_fla.t2_77" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "shootGameAsset_fla.t5_71" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "shootGameAsset_fla.t10_61" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "shootGameAsset_fla.t13_55" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "shootGameAsset_fla.t12_57" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "shootGameAsset_fla.t9_63" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "shootGameAsset_fla.t14_53" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "shootGameAsset_fla.t7_67" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "shootGameAsset_fla.t11_59" |
ExportAssets (56) | Timeline Frame 1 | Symbol 67 as "shootGameAsset_fla.t8_65" |
EnableDebugger2 (64) | Timeline Frame 1 | 31 bytes "u.$1$Yf$RdDfx9o5j3aO7VXQZE/vi1." |
DebugMX1 (63) | Timeline Frame 1 | |
SerialNumber (41) | Timeline Frame 1 |
Labels
"Main" | Frame 1 |
|