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Mortal-Kombat.swf

This is the info page for
Flash #116063

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 4
gotoAndPlay (107);
Frame 12
stop();
Frame 13
arcade = false; practice = true;
Frame 22
combodisplay = true; stop();
Frame 42
stop();
Frame 47
arcade = true; practice = false; aion = true;
Frame 56
stop();
Frame 72
arcmode = "novice"; combodisplay = true; oppcount = 1; rando = random(3) + 1; var warrior = Array(16); var stage = Array(10); var i = 1; match = false; while (i < 6) { rando = random(7) + 1; if (rando == 1) { stage[i] = "lost"; } else if (rando == 2) { stage[i] = "foundry"; } else if (rando == 3) { stage[i] = "ruins"; } else if (rando == 4) { stage[i] = "arktika"; } else if (rando == 5) { stage[i] = "borstal"; } else if (rando == 6) { stage[i] = "pit"; } else if (rando == 7) { stage[i] = "tower"; } j = 0; while (j < i) { if (stage[i] == stage[j]) { match = true; } j++; } if (match == false) { i++; } else if (match == true) { match = false; } } i = 1; match = false; while (i < 6) { rando = random(5) + 1; if (rando == 1) { warrior[i] = "char_kitana"; } else if (rando == 2) { warrior[i] = "char_sub"; } else if (rando == 3) { warrior[i] = "char_noob"; } else if (rando == 4) { warrior[i] = "char_nightwolf"; } else if (rando == 5) { warrior[i] = "char_kabal"; } j = 0; while (j < i) { if (warrior[i] == warrior[j]) { match = true; } j++; } if (match == false) { i++; } else if (match == true) { match = false; } } warrior[6] = "question";
Instance of Symbol 2928 MovieClip "aoff" in Frame 73
onClipEvent (load) { _alpha = 30; }
Frame 81
stop();
Frame 91
you.gotoAndStop(selchar); aion = true; oppchar = warrior[oppcount]; stop();
Instance of Symbol 2942 MovieClip in Frame 91
onClipEvent (load) { done = false; done2 = false; count = 0; } onClipEvent (enterFrame) { if (_root.oppcount <= 1) { if (_y > (_root.you._y - this["opponent" + _root.oppcount]._y)) { _y = (_y - 5); } else if (!done) { _y = (_root.you._y - this["opponent" + _root.oppcount]._y); _root.play(); done = true; } } else { if (!done2) { if (_root.oppcount > 1) { mary = _root.oppcount - 1; _y = (_root.you._y - this["opponent" + mary]._y); done2 = true; } else { done2 = true; } } count++; if (count > 32) { if (_y < (_root.you._y - this["opponent" + _root.oppcount]._y)) { _y = (_y + 3.5); } else if (!done) { _y = (_root.you._y - this["opponent" + _root.oppcount]._y); _root.play(); done = true; } } } }
Frame 96
stop();
Frame 167
stop();
Frame 196
stop();
Frame 205
gotoAndStop ("menu");
Frame 262
function snd_punch() { a = random(4) + 1; _root["punch" + a].start(); } function snd_kick() { a = random(4) + 1; _root["kick" + a].start(); } function snd_cut() { a = random(2) + 1; _root["cut" + a].start(); } function snd_fall() { a = random(2) + 1; _root["fall" + a].start(); } var intro = new Sound(); var music = new Sound(); intro.onSoundComplete = function () { music.start(0, 99); }; deload = false; if (sname == "lost") { attachMovie("stage_lost_bg", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_lost_l3", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 21.1; attachMovie("stage_lost_l3", "l3b", _root.getNextHighestDepth()); l3b._x = 500; l3b._y = 21.1; attachMovie("stage_lost_l2", "l2a", _root.getNextHighestDepth()); l2a._x = 0; l2a._y = -54; attachMovie("stage_lost_l2", "l2b", _root.getNextHighestDepth()); l2b._x = 500; l2b._y = -54; attachMovie("stage_lost_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 153; l1a._y = 196.3; attachMovie("stage_lost_l1", "l1b", _root.getNextHighestDepth()); l1b._x = -346.9; l1b._y = 196.3; intro.attachSound("lost_intro"); music.attachSound("lost_loop"); } else if (sname == "foundry") { attachMovie("stage_foundry_bg", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_foundry_bg2", "lbg2", _root.getNextHighestDepth()); lbg2._x = 0; lbg2._y = 125; attachMovie("stage_foundry_l3", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 67; attachMovie("stage_foundry_l3", "l3b", _root.getNextHighestDepth()); l3b._x = -528; l3b._y = 67; attachMovie("stage_foundry_saw1", "saw1", _root.getNextHighestDepth()); saw1._x = 108; saw1._y = 57; attachMovie("stage_foundry_saw2", "saw2", _root.getNextHighestDepth()); saw2._x = 250; saw2._y = 57; attachMovie("stage_foundry_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = 157.2; attachMovie("stage_foundry_l1", "l1b", _root.getNextHighestDepth()); l1b._x = -581.1; l1b._y = 157.2; intro.attachSound("foundry_intro"); music.attachSound("foundry_loop"); } else if (sname == "ruins") { attachMovie("stage_ruins_bg", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_ruins_l2", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 155.2; attachMovie("stage_ruins_l2", "l3b", _root.getNextHighestDepth()); l3b._x = 501; l3b._y = 155.2; attachMovie("stage_ruins_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = 185.2; attachMovie("stage_ruins_l1", "l1b", _root.getNextHighestDepth()); l1b._x = 688; l1b._y = 185.2; intro.attachSound("ruins_intro"); music.attachSound("ruins_loop"); } else if (sname == "arktika") { attachMovie("stage_arktika_l3", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_arktika_l2", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 0; attachMovie("stage_arktika_l2", "l3b", _root.getNextHighestDepth()); l3b._x = 546.9; l3b._y = 0; attachMovie("stage_arktika_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = -90; attachMovie("stage_arktika_l1", "l1b", _root.getNextHighestDepth()); l1b._x = 687; l1b._y = -90; i = 0; while (i < 10) { attachMovie("stage_arktika_snow", "snow" + i, _root.getNextHighestDepth()); _root["snow" + i]._x = random(400) + 50; _root["snow" + i]._y = random(200) - 10; i++; } intro.attachSound("arktika_intro"); music.attachSound("arktika_loop"); } else if (sname == "borstal") { attachMovie("stage_borstal_l3", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 0; attachMovie("stage_borstal_l3", "l3b", _root.getNextHighestDepth()); l3b._x = 500; l3b._y = 0; attachMovie("stage_borstal_clouds", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_borstal_l2", "l2a", _root.getNextHighestDepth()); l2a._x = 0; l2a._y = 0; attachMovie("stage_borstal_l2", "l2b", _root.getNextHighestDepth()); l2b._x = 500; l2b._y = 0; attachMovie("stage_borstal_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = 230; attachMovie("stage_borstal_l1", "l1b", _root.getNextHighestDepth()); l1b._x = 564; l1b._y = 230; i = 0; while (i < 10) { i++; } intro.attachSound("borstal_intro"); music.attachSound("borstal_loop"); } else if (sname == "pit") { attachMovie("stage_pit_bg", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_pit_clouds", "lbg2", _root.getNextHighestDepth()); lbg2._x = 0; lbg2._y = 0; attachMovie("stage_pit_l3", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 75; attachMovie("stage_pit_l3", "l3b", _root.getNextHighestDepth()); l3b._x = 523; l3b._y = 75; attachMovie("stage_pit_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = 230; attachMovie("stage_pit_l1", "l1b", _root.getNextHighestDepth()); l1b._x = 500; l1b._y = 230; i = 0; while (i < 10) { i++; } intro.attachSound("snd_blank"); music.attachSound("pit_loop"); } else if (sname == "tower") { attachMovie("stage_foundry_bg", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 70; attachMovie("stage_belltower_l3", "l3a", _root.getNextHighestDepth()); l3a._x = 30; l3a._y = 0; attachMovie("stage_belltower_l3", "l3b", _root.getNextHighestDepth()); l3b._x = -514; l3b._y = 0; attachMovie("stage_belltower_l2", "l2a", _root.getNextHighestDepth()); l2a._x = 0; l2a._y = -16; attachMovie("stage_belltower_l2", "l2b", _root.getNextHighestDepth()); l2b._x = 693; l2b._y = -16; attachMovie("stage_belltower_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = 190; attachMovie("stage_belltower_l1", "l1b", _root.getNextHighestDepth()); l1b._x = 500; l1b._y = 190; i = 0; while (i < 10) { i++; } intro.attachSound("tower_intro"); music.attachSound("tower_loop"); } attachMovie("darkener", "darkener", _root.getNextHighestDepth()); darkener._x = 0; darkener._y = 0; attachMovie("lifebar1", "lifebar1", _root.getNextHighestDepth()); lifebar1._x = 26.8; lifebar1._y = 7.6; lifebar1.lbar.char = selchar; lifebar1.lname1.char = selchar; attachMovie("lifebar2", "lifebar2", _root.getNextHighestDepth()); lifebar2._x = 265.9; lifebar2._y = 7.6; lifebar2.lbar.char = oppchar; lifebar2.lname2.char = oppchar; attachMovie(selchar, "opp1", _root.getNextHighestDepth()); opp1.char.oppid = 2; opp1.char.meid = 1; opp1._x = 150; attachMovie(oppchar + "_ai", "opp2", _root.getNextHighestDepth()); opp2.char.oppid = 1; opp2.char.meid = 2; opp2.char.aion = _root.aion; opp2._x = 350; attachMovie("text_round", "rnd", _root.getNextHighestDepth()); rnd.roundno = 1; rnd.play(); rnd._y = 60; rnd._x = 165; var fall1 = new Sound(); fall1.attachSound("body_fall"); var fall2 = new Sound(); fall2.attachSound("body_fall2"); var kick1 = new Sound(); kick1.attachSound("kick1"); var kick2 = new Sound(); kick2.attachSound("kick2"); var kick3 = new Sound(); kick3.attachSound("kick3"); var kick4 = new Sound(); kick4.attachSound("kick4"); var punch1 = new Sound(); punch1.attachSound("punch1"); var punch2 = new Sound(); punch2.attachSound("punch2"); var punch3 = new Sound(); punch3.attachSound("punch3"); var punch4 = new Sound(); punch4.attachSound("punch4"); var cut1 = new Sound(); cut1.attachSound("cut1"); var cut2 = new Sound(); cut2.attachSound("cut2"); intro.start(); if (practice == true) { attachMovie("btn_back_practice", "pbutton", _root.getNextHighestDepth()); pbutton._x = 500; pbutton._y = 260; } fcount = 0; var fatal_start = new Sound(); fatal_start.attachSound("fatal_start"); stop();
Instance of Symbol 136 MovieClip "scroller" in Frame 262
onClipEvent (load) { function omove(xmove) { _root.opp1._x = _root.opp1._x + xmove; _root.opp2._x = _root.opp2._x + xmove; } function level1(xmove) { _root.l1a._x = _root.l1a._x + xmove; _root.l1b._x = _root.l1b._x + xmove; bigmove = xmove; if (_root.l1a._x > _root.l1a._width) { _root.l1a._x = _root.l1a._x - (2 * _root.l1a._width); } else if (_root.l1a._x < (-1 * _root.l1a._width)) { _root.l1a._x = _root.l1a._x + (2 * _root.l1a._width); } if (_root.l1b._x > _root.l1b._width) { _root.l1b._x = _root.l1b._x - (2 * _root.l1b._width); } else if (_root.l1b._x < (-1 * _root.l1b._width)) { _root.l1b._x = _root.l1b._x + (2 * _root.l1b._width); } } function level2(xmove) { _root.l2a._x = _root.l2a._x + xmove; _root.l2b._x = _root.l2b._x + xmove; if (_root.l2a._x > _root.l2a._width) { _root.l2a._x = _root.l2a._x - (2 * _root.l2a._width); } else if (_root.l2a._x < (-1 * _root.l2a._width)) { _root.l2a._x = _root.l2a._x + (2 * _root.l2a._width); } if (_root.l2b._x > _root.l2b._width) { _root.l2b._x = _root.l2b._x - (2 * _root.l2b._width); } else if (_root.l2b._x < (-1 * _root.l2b._width)) { _root.l2b._x = _root.l2b._x + (2 * _root.l2b._width); } } function level3(xmove) { _root.l3a._x = _root.l3a._x + (xmove / 2); _root.l3b._x = _root.l3b._x + (xmove / 2); if (_root.l3a._x > _root.l3a._width) { _root.l3a._x = _root.l3a._x - (2 * _root.l3a._width); } else if (_root.l3a._x < (-1 * _root.l3a._width)) { _root.l3a._x = _root.l3a._x + (2 * _root.l3a._width); } if (_root.l3b._x > _root.l3b._width) { _root.l3b._x = _root.l3b._x - (2 * _root.l3b._width); } else if (_root.l3b._x < (-1 * _root.l3b._width)) { _root.l3b._x = _root.l3b._x + (2 * _root.l3b._width); } } function objmove(xmove) { _root.saw1._x = _root.saw1._x + (xmove / 2); _root.saw2._x = _root.saw2._x + (xmove / 2); } fatalmode = ""; shakemode = ""; shakec = 0; shakec2 = 0; bigmove = 0; roundno = 1; } onClipEvent (enterFrame) { bigmove = 0; o1 = _root.opp1._x; o2 = _root.opp2._x; if (o1 < 70) { o1move = 70 - _root.opp1._x; _root.opp1._x = 70; if (o2 < 430) { _root.opp2._x = _root.opp2._x + o1move; level1(o1move); level2(o1move); level3(o1move); objmove(o1move); } } if (o2 < 70) { o2move = 70 - _root.opp2._x; _root.opp2._x = 70; if (o1 < 430) { _root.opp1._x = _root.opp1._x + o2move; level1(o2move); level2(o2move); level3(o2move); objmove(o2move); } } if (o1 > 430) { o1move = _root.opp1._x - 430; _root.opp1._x = 430; if (o2 > 70) { _root.opp2._x = _root.opp2._x - o1move; level1(o1move * -1); level2(o1move * -1); level3(o1move * -1); objmove(o1move * -1); } } if (o2 > 430) { o2move = _root.opp2._x - 430; _root.opp2._x = 430; if (o1 > 70) { _root.opp1._x = _root.opp1._x - o2move; level1(o2move * -1); level2(o2move * -1); level3(o2move * -1); objmove(o2move * -1); } } if (shakemode == "hit") { if (shakec < 2) { if (_root._y == 0) { _root._y = _root._y - 2; shakec++; } else { _root._y = _root._y + 2; shakec++; } if (shakec == 2) { shakemode = ""; shakec = 0; _root._y = 0; } } } if (shakemode == "smash") { if (shakec < 4) { if (_root._y == 0) { _root._y = _root._y - 3; shakec++; } else { _root._y = _root._y + 3; shakec++; } if (shakec == 2) { shakemode = ""; shakec = 0; _root._y = 0; } } } if (fatalmode == "foundry") { if (_root.saw1._x > 110) { level1(-5); level2(-5); level3(-5); objmove(-5); omove(-5); } else if (_root.saw1._x < 105) { level1(5); level2(5); level3(5); objmove(5); omove(5); } else { fatalmode = ""; bigmove = 0; } } }
Frame 263
deload = true; if ((arcade == true) && (loss == false)) { gotoAndPlay ("arcadetower"); oppcount++; } else { gotoAndPlay (107); } cont1.removeMovieClip(); pbutton.removeMovieClip();
Symbol 128 MovieClip Frame 1
stop();
Instance of Symbol 136 MovieClip "core" in Symbol 137 MovieClip [combo_meter2] Frame 1
onClipEvent (load) { count = 0; calculate = false; } onClipEvent (enterFrame) { if (!calculate) { if (hits >= 10) { _parent.num1.gotoAndStop(1); hits = hits - 10; _parent.num2.gotoAndStop(hits); } else { _parent.num1.gotoAndStop(hits); _parent.num2.gotoAndStop("blank"); } if (damage >= 90) { _parent.per1.gotoAndStop(9); damage = damage - 90; _parent.per2.gotoAndStop(damage); } else if (damage >= 80) { _parent.per1.gotoAndStop(8); damage = damage - 80; _parent.per2.gotoAndStop(damage); } else if (damage >= 70) { _parent.per1.gotoAndStop(7); damage = damage - 70; _parent.per2.gotoAndStop(damage); } else if (damage >= 60) { _parent.per1.gotoAndStop(6); damage = damage - 60; _parent.per2.gotoAndStop(damage); } else if (damage >= 50) { _parent.per1.gotoAndStop(5); damage = damage - 50; _parent.per2.gotoAndStop(damage); } else if (damage >= 40) { _parent.per1.gotoAndStop(4); damage = damage - 40; _parent.per2.gotoAndStop(damage); } else if (damage >= 30) { _parent.per1.gotoAndStop(3); damage = damage - 30; _parent.per2.gotoAndStop(damage); } else if (damage >= 20) { _parent.per1.gotoAndStop(2); damage = damage - 20; _parent.per2.gotoAndStop(damage); } else if (damage >= 10) { _parent.per1.gotoAndStop(1); damage = damage - 10; _parent.per2.gotoAndStop(damage); } else { _parent.per1.gotoAndStop(damage); _parent.per2.gotoAndStop("blank"); } calculate = true; } if (_parent._x > 495) { _parent._x = _parent._x - 10; } count++; if (count >= 30) { _parent._alpha = _parent._alpha - 18; _parent._y = _parent._y + 5; } if (count == 35) { _parent.removeMovieClip(); } }
Instance of Symbol 136 MovieClip "core" in Symbol 138 MovieClip [combo_meter1] Frame 1
onClipEvent (load) { count = 0; calculate = false; } onClipEvent (enterFrame) { if (!calculate) { if (hits >= 10) { _parent.num1.gotoAndStop(1); hits = hits - 10; _parent.num2.gotoAndStop(hits); } else { _parent.num1.gotoAndStop(hits); _parent.num2.gotoAndStop("blank"); } if (damage >= 90) { _parent.per1.gotoAndStop(9); damage = damage - 90; _parent.per2.gotoAndStop(damage); } else if (damage >= 80) { _parent.per1.gotoAndStop(8); damage = damage - 80; _parent.per2.gotoAndStop(damage); } else if (damage >= 70) { _parent.per1.gotoAndStop(7); damage = damage - 70; _parent.per2.gotoAndStop(damage); } else if (damage >= 60) { _parent.per1.gotoAndStop(6); damage = damage - 60; _parent.per2.gotoAndStop(damage); } else if (damage >= 50) { _parent.per1.gotoAndStop(5); damage = damage - 50; _parent.per2.gotoAndStop(damage); } else if (damage >= 40) { _parent.per1.gotoAndStop(4); damage = damage - 40; _parent.per2.gotoAndStop(damage); } else if (damage >= 30) { _parent.per1.gotoAndStop(3); damage = damage - 30; _parent.per2.gotoAndStop(damage); } else if (damage >= 20) { _parent.per1.gotoAndStop(2); damage = damage - 20; _parent.per2.gotoAndStop(damage); } else if (damage >= 10) { _parent.per1.gotoAndStop(1); damage = damage - 10; _parent.per2.gotoAndStop(damage); } else { _parent.per1.gotoAndStop(damage); _parent.per2.gotoAndStop("blank"); } calculate = true; } if (_parent._x < 5) { _parent._x = _parent._x + 10; } count++; if (count >= 30) { _parent._alpha = _parent._alpha - 18; _parent._y = _parent._y + 5; } if (count == 35) { _parent.removeMovieClip(); } }
Instance of Symbol 136 MovieClip in Symbol 165 MovieClip [blood_fountain] Frame 1
onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; }
Symbol 165 MovieClip [blood_fountain] Frame 14
removeMovieClip(this);
Instance of Symbol 136 MovieClip in Symbol 173 MovieClip [blood_splat] Frame 1
onClipEvent (load) { _parent._x = _parent._x + _root.scroller.bigmove; } onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; }
Symbol 173 MovieClip [blood_splat] Frame 5
stop();
Instance of Symbol 172 MovieClip in Symbol 173 MovieClip [blood_splat] Frame 5
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { _alpha = (_alpha - 5); count++; if (count == 20) { _parent.removeMovieClip(); } }
Symbol 226 MovieClip [noob_shadow2] Frame 1
oppid = 2; stop();
Instance of Symbol 198 MovieClip "shad" in Symbol 226 MovieClip [noob_shadow2] Frame 1
onClipEvent (load) { if (_parent.dir == "l") { _parent._xscale = -100; } } onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; if (_parent.dir == "r") { _parent._x = _parent._x + 15; if (_parent._x > 600) { _parent.removeMovieClip(); } } else if (_parent.dir == "l") { _parent._x = _parent._x - 15; if (_parent._x < -100) { _parent.removeMovieClip(); } } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 1
onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 15; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.oppid].char.stat = "na"; _root["opp" + _parent.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.oppid].health = _root["lifebar" + _parent.oppid].health - damage; _parent.gotoAndPlay("throw"); break; case "jump" : break; case "float" : break; case "floor" : break; case "block" : break; case "lowblock" : } hit = true; } } }
Symbol 226 MovieClip [noob_shadow2] Frame 2
Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 2
onClipEvent (load) { _root["opp" + _parent.oppid].char.stat = "na"; if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 4
onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 6
onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 8
onClipEvent (load) { _root["opp" + _parent.oppid].gotoAndStop("throw2"); if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 10
onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 12
onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 20; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 20; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 14
onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 30; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 30; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 16
onClipEvent (load) { _root["opp" + _parent.oppid].gotoAndStop("ball"); _root["opp" + _parent.oppid].char.stat = "throw"; _root["opp" + _parent.oppid].char.yfloat = 14; _root["opp" + _parent.oppid]._rotation = 0; if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.oppid].char.xfloat = -8; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.oppid].char.xfloat = 8; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Symbol 226 MovieClip [noob_shadow2] Frame 22
removeMovieClip(this);
Symbol 227 MovieClip [noob_shadow1] Frame 1
oppid = 1; stop();
Instance of Symbol 198 MovieClip "shad" in Symbol 227 MovieClip [noob_shadow1] Frame 1
onClipEvent (load) { if (_parent.dir == "l") { _parent._xscale = -100; } } onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; if (_parent.dir == "r") { _parent._x = _parent._x + 15; if (_parent._x > 600) { _parent.removeMovieClip(); } } else if (_parent.dir == "l") { _parent._x = _parent._x - 15; if (_parent._x < -100) { _parent.removeMovieClip(); } } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 1
onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 15; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.oppid].char.stat = "na"; _root["opp" + _parent.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.oppid].health = _root["lifebar" + _parent.oppid].health - damage; _parent.gotoAndPlay("throw"); break; case "jump" : break; case "float" : break; case "floor" : break; case "block" : break; case "lowblock" : } hit = true; } } }
Symbol 227 MovieClip [noob_shadow1] Frame 2
Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 2
onClipEvent (load) { _root["opp" + _parent.oppid].char.stat = "na"; if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 4
onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 6
onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 8
onClipEvent (load) { _root["opp" + _parent.oppid].gotoAndStop("throw2"); if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 10
onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 12
onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 20; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 20; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 14
onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 30; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 30; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 16
onClipEvent (load) { _root["opp" + _parent.oppid].gotoAndStop("ball"); _root["opp" + _parent.oppid].char.stat = "throw"; _root["opp" + _parent.oppid].char.yfloat = 14; _root["opp" + _parent.oppid]._rotation = 0; if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.oppid].char.xfloat = -8; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.oppid].char.xfloat = 8; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }
Symbol 227 MovieClip [noob_shadow1] Frame 22
removeMovieClip(this);
Symbol 234 MovieClip Frame 25
stop();
Symbol 235 MovieClip Frame 1
stop();
Instance of Symbol 235 MovieClip in Symbol 236 MovieClip [kitana_sparks] Frame 1
onClipEvent (load) { _parent._rotation = random(360); count = 0; } onClipEvent (enterFrame) { count++; if (count == 25) { _parent.removeMovieClip(); } }
Symbol 291 MovieClip Frame 3
stop();
Symbol 427 MovieClip Frame 3
stop();
Instance of Symbol 235 MovieClip in Symbol 463 MovieClip [noob_sparks] Frame 1
onClipEvent (load) { _parent._rotation = random(360); count = 0; } onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; count++; if (count == 25) { _parent.removeMovieClip(); } }
Symbol 630 MovieClip [char_noob_ai] Frame 1
function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("male3_wa1"); var wa2 = new Sound(); wa2.attachSound("male3_wa2"); var wa3 = new Sound(); wa3.attachSound("male3_wa3"); var wa4 = new Sound(); wa4.attachSound("male3_wa4"); var sa1 = new Sound(); sa1.attachSound("male3_sa1"); var sa2 = new Sound(); sa2.attachSound("male3_sa2"); var h1 = new Sound(); h1.attachSound("male3_hit1"); var h2 = new Sound(); h2.attachSound("male3_hit2"); var h3 = new Sound(); h3.attachSound("male3_hit3"); var h4 = new Sound(); h4.attachSound("male3_hit4"); var d1 = new Sound(); d1.attachSound("male3_scream"); var ko = new Sound(); ko.attachSound("male3_ko"); var thr = new Sound(); thr.attachSound("male3_throw"); var arr = new Sound(); arr.attachSound("male3_odd1"); char.stat = "stance";
Instance of Symbol 255 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 630 MovieClip [char_noob_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 136 MovieClip "char" in Symbol 630 MovieClip [char_noob_ai] Frame 1
onClipEvent (load) { function ClearInputs() { i = 0; while (i < 50) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; ohmyx = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; acount = 0; _parent.gotoAndStop("stance"); movespeed = 5; stat = "stance"; jumping = false; jumpheight = 20; floor = 240; timer = 10; _parent._y = floor; icount = 0; var inputs = Array(50); var moves = Array(50); moves[0] = "KK"; var keybuffer = Array(5); i = 0; while (i < 7) { keybuffer[i] = false; i++; } ClearInputs(); arandom = 0; abreak = 0; walkup = false; walkback = false; } onClipEvent (enterFrame) { if (_parent._x < _root.opp1._x) { dir = "r"; } else { dir = "l"; } if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (dir == "r") { ohmyx = _root["opp" + oppid]._x - _parent._x; } else { ohmyx = _parent._x - _root["opp" + oppid]._x; } if (aion == true) { if (_root["opp" + oppid].char.mymode != "finishme2") { if ((!walkup) && (!walkback)) { arandom = random(_root.difficulty); switch (_root["opp" + oppid].char.stat) { case "stance" : case "hit" : case "attack" : case "stun" : case "block" : if (ohmyx < 110) { if ((arandom < 9) && (special3 == 0)) { _parent.gotoAndPlay("special3"); special3 = 60; stat = "attack"; } else if ((arandom >= 9) && (arandom < 25)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 33)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 33) && (arandom < 50)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 70)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 70) && (arandom < 82)) { _parent.gotoAndPlay("sweep"); stat = "attack"; } else if ((arandom >= 82) && (arandom < 92)) { walkback = true; } else if ((arandom >= 92) && (arandom < 100)) { stat = "jump"; jumpval = jumpheight; } } else if (ohmyx < 250) { if ((arandom < 20) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if (((arandom >= 20) && (arandom < 30)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 30) && (arandom < 36)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 36) && (arandom < 70)) { walkup = true; } else if ((arandom >= 70) && (arandom < 80)) { walkback = true; } else if ((arandom >= 80) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } } else if ((arandom < 10) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if (((arandom >= 10) && (arandom < 35)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 35) && (arandom < 50)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 100)) { walkup = true; } break; case "jump" : case "jumpattack" : case "airhit" : case "float" : case "air" : case "throw" : if (ohmyx < 100) { if (arandom < 25) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 50)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 75) && (arandom < 90)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 90) && (arandom < 100)) { _walkup = true; } } else if (ohmyx < 250) { if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } } else if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else { if (!((arandom >= 50) && (arandom < 80))) { break; } _parent.gotoAndPlay("special4"); stat = "attack"; } } } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } else { arandom = random(100); if ((_root.sname == "foundry") && (arandom < 50)) { } else if (ohmyx < 100) { if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalrip"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 50) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if (arandom < 70) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (arandom < 100) { _parent.gotoAndPlay("special2"); stat = "attack"; } } else if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalrip"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 30) { _parent.gotoAndPlay("special1"); stat = "attack"; } else if (arandom < 45) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if (arandom < 100) { } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } } break; case "jump" : _parent.gotoAndStop("jump"); _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } walkback = false; walkup = false; break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "hit" : case "stun" : walkback = false; walkup = false; break; case "floor" : walkback = false; walkup = false; arandom = random(100); if (arandom < 10) { _parent.gotoAndPlay("getup"); _parent.char.stat = "getup"; } else if ((arandom > 40) && (arandom < 50)) { _parent.gotoAndPlay("rollb"); _parent.char.stat = "getup"; } else { if (!((arandom > 70) && (arandom < 80))) { break; } _parent.gotoAndPlay("rollf"); _parent.char.stat = "getup"; } } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }
Instance of Symbol 283 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 630 MovieClip [char_noob_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }
Instance of Symbol 284 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 3
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 3
onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 630 MovieClip [char_noob_ai] Frame 3
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 291 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 4
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }
Symbol 630 MovieClip [char_noob_ai] Frame 5
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 5
onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 630 MovieClip [char_noob_ai] Frame 5
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 630 MovieClip [char_noob_ai] Frame 6
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 7
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 7
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 630 MovieClip [char_noob_ai] Frame 11
if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("smash"); }
Symbol 630 MovieClip [char_noob_ai] Frame 14
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 15
snd_wa(); cont1 = false; cont2 = false;
Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 15
onClipEvent (load) { ranc = random(10); if (ranc < 3) { if (Key.isDown(40)) { _parent.cont1 = true; } else if (ranc > 5) { _parent.cont2 = true; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 16
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 17
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 18
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 18
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 23
if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }
Symbol 630 MovieClip [char_noob_ai] Frame 26
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 27
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 27
onClipEvent (load) { ranc = random(10); if (ranc < 5) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 5) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 630 MovieClip [char_noob_ai] Frame 28
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 29
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 29
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 630 MovieClip [char_noob_ai] Frame 34
if (cont1 == true) { gotoAndPlay ("kickc5"); } if (cont2 == true) { gotoAndPlay ("kickc3"); }
Symbol 630 MovieClip [char_noob_ai] Frame 37
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 38
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 39
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 40
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 40
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 4; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 50
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 51
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 52
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 53
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 53
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 63
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 64
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 64
onClipEvent (load) { ranc = random(10); if (ranc < 5) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc > 5) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 630 MovieClip [char_noob_ai] Frame 65
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 66
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 66
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 630 MovieClip [char_noob_ai] Frame 70
if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("punchc3"); }
Symbol 630 MovieClip [char_noob_ai] Frame 72
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 73
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 73
onClipEvent (load) { _parent.cont1 = true; _parent.cont2 = false; }
Symbol 630 MovieClip [char_noob_ai] Frame 74
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 75
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 75
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 79
if (cont1 == true) { gotoAndPlay ("punchc2"); }
Symbol 630 MovieClip [char_noob_ai] Frame 81
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 82
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 83
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 84
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 84
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 93
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 94
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 94
onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; } else if (ranc >= 5) { _parent.cont2 = true; } }
Symbol 630 MovieClip [char_noob_ai] Frame 95
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 96
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 96
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 630 MovieClip [char_noob_ai] Frame 100
if (cont2 == true) { gotoAndPlay ("spinkick"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }
Symbol 630 MovieClip [char_noob_ai] Frame 103
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 104
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 105
snd_sa();
Symbol 630 MovieClip [char_noob_ai] Frame 106
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 108
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 108
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 10; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 11; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 12; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 116
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 117
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 118
snd_wa();
Symbol 630 MovieClip [char_noob_ai] Frame 119
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 121
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 121
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 129
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 130
snd_wa(); char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 130
onClipEvent (load) { ranc = random(10); if (ranc < 8) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 630 MovieClip [char_noob_ai] Frame 131
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 132
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 133
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 630 MovieClip [char_noob_ai] Frame 138
if (cont2 == true) { gotoAndPlay ("midkick"); }
Symbol 630 MovieClip [char_noob_ai] Frame 142
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 143
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 144
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 145
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 145
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 153
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 154
snd_sa(); char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 155
char.AttackMove();
Symbol 630 MovieClip [char_noob_ai] Frame 156
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 157
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 11; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 168
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 169
char.stat = "stance";
Instance of Symbol 427 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 169
onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 169
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Symbol 630 MovieClip [char_noob_ai] Frame 170
snd_wa();
Instance of Symbol 442 MovieClip "proj" in Symbol 630 MovieClip [char_noob_ai] Frame 173
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; i = _root.getNextHighestDepth(); if (count == 1) { var1 = _parent.char.dir; var2 = _parent.char.oppid; _root.attachMovie("noob_proj", "star" + i, _root.getNextHighestDepth()); if (var1 == "r") { _root["star" + i]._x = _parent._x + this._x; } else { _root["star" + i]._x = _parent._x - this._x; } _root["star" + i]._y = _parent._y + this._y; _root["star" + i].ice.dir = var1; _root["star" + i].ice.oppid = var2; } else if (count == 2) { count = 0; } }
Symbol 630 MovieClip [char_noob_ai] Frame 187
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 188
char.stat = "air"; stop();
Instance of Symbol 287 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 188
onClipEvent (enterFrame) { if (_parent._y > 0) { _parent._y = _parent._y - 50; } else { _parent.gotoAndStop("special2p2"); } }
Instance of Symbol 442 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 188
onClipEvent (load) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; } onClipEvent (enterFrame) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; }
Instance of Symbol 442 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 188
onClipEvent (load) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; } onClipEvent (enterFrame) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; }
Symbol 630 MovieClip [char_noob_ai] Frame 189
if (char.dir == "r") { _x = (_root["opp" + char.oppid]._x - 65); } else { _x = (_root["opp" + char.oppid]._x + 65); }
Instance of Symbol 287 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 189
onClipEvent (load) { _parent._y = 350; } onClipEvent (enterFrame) { if (_parent._y > _root["opp" + _parent.char.oppid]._y) { _parent._y = _parent._y - 40; } else { _parent.gotoAndPlay("special2p3"); } }
Symbol 630 MovieClip [char_noob_ai] Frame 190
snd_sa(); _y = (_y - 10);
Symbol 630 MovieClip [char_noob_ai] Frame 191
_y = (_y - 10);
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 192
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("counter_explosion", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 197
gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;
Instance of Symbol 442 MovieClip "proj" in Symbol 630 MovieClip [char_noob_ai] Frame 202
onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("noob_mist", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].mist.dir = _parent.char.dir; _root["mist" + i].mist.oppid = _parent.char.oppid; }
Symbol 630 MovieClip [char_noob_ai] Frame 216
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 217
snd_wa();
Instance of Symbol 442 MovieClip "proj" in Symbol 630 MovieClip [char_noob_ai] Frame 222
onClipEvent (load) { i = _root.getNextHighestDepth(); var1 = _parent.char.dir; var2 = _parent.char.oppid; _root.attachMovie("noob_shadow" + var2, "star" + i, _root.getNextHighestDepth()); if (var1 == "r") { _root["star" + i]._x = _parent._x; } else { _root["star" + i]._x = _parent._x; } _root["star" + i]._y = _parent._y + 7; _root["star" + i].dir = _parent.char.dir; _root["star" + i].meid = _parent.char.meid; }
Symbol 630 MovieClip [char_noob_ai] Frame 242
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 244
snd_wa();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 247
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 268
gotoAndStop ("jump");
Symbol 630 MovieClip [char_noob_ai] Frame 269
snd_wa();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 271
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 290
gotoAndStop ("jump");
Symbol 630 MovieClip [char_noob_ai] Frame 334
Instance of Symbol 498 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 334
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }
Symbol 630 MovieClip [char_noob_ai] Frame 335
snd_hit(); char.stat = "stun";
Instance of Symbol 517 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 335
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }
Symbol 630 MovieClip [char_noob_ai] Frame 348
char.stat = "stance"; gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 349
snd_hit(); char.HitMove(); char.stat = "hit1";
Symbol 630 MovieClip [char_noob_ai] Frame 350
char.HitMove();
Symbol 630 MovieClip [char_noob_ai] Frame 351
char.HitMove();
Symbol 630 MovieClip [char_noob_ai] Frame 358
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 359
snd_hit(); char.HitMove(); char.stat = "hit2";
Symbol 630 MovieClip [char_noob_ai] Frame 360
char.HitMove();
Symbol 630 MovieClip [char_noob_ai] Frame 361
char.HitMove();
Symbol 630 MovieClip [char_noob_ai] Frame 371
char.HitMove();
Symbol 630 MovieClip [char_noob_ai] Frame 375
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 376
snd_hit(); char.stat = "float";
Symbol 630 MovieClip [char_noob_ai] Frame 380
snd_hit(); char.stat = "float";
Symbol 630 MovieClip [char_noob_ai] Frame 384
stop();
Symbol 630 MovieClip [char_noob_ai] Frame 385
_root.scroller.shakemode = "smash"; _root.snd_fall();
Symbol 630 MovieClip [char_noob_ai] Frame 421
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 424
Instance of Symbol 553 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 424
onClipEvent (enterFrame) { _rotation = (_rotation + 61); }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 424
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 437
gotoAndStop ("stance");
Instance of Symbol 553 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 438
onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 438
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 448
char.stat = "stance";
Symbol 630 MovieClip [char_noob_ai] Frame 449
gotoAndStop ("stance");
Instance of Symbol 553 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 450
onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }
Symbol 630 MovieClip [char_noob_ai] Frame 460
char.stat = "stance";
Symbol 630 MovieClip [char_noob_ai] Frame 461
gotoAndStop ("stance");
Symbol 630 MovieClip [char_noob_ai] Frame 472
if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");
Symbol 630 MovieClip [char_noob_ai] Frame 481
stop();
Instance of Symbol 442 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 482
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Instance of Symbol 442 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 509
onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 630 MovieClip [char_noob_ai] Frame 514
stop();
Instance of Symbol 442 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 516
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }
Symbol 630 MovieClip [char_noob_ai] Frame 555
_root["opp" + char.oppid].gotoAndStop("stand");
Symbol 630 MovieClip [char_noob_ai] Frame 573
_root["opp" + char.oppid].gotoAndPlay("headlessfall");
Instance of Symbol 610 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 573
onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }
Instance of Symbol 610 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 574
onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }
Instance of Symbol 610 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 575
onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }
Symbol 630 MovieClip [char_noob_ai] Frame 592
_root["opp" + char.oppid].char.mymode = "finished";
Instance of Symbol 610 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 592
onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }
Symbol 630 MovieClip [char_noob_ai] Frame 596
stop();
Instance of Symbol 198 MovieClip "running" in Symbol 630 MovieClip [char_noob_ai] Frame 597
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }
Instance of Symbol 284 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 599
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }
Symbol 630 MovieClip [char_noob_ai] Frame 614
gotoAndStop ("stance");
Symbol 681 MovieClip Frame 3
stop();
Symbol 821 MovieClip Frame 3
stop();
Instance of Symbol 858 MovieClip "fan" in Symbol 859 MovieClip [proj_fan] Frame 1
onClipEvent (load) { var fant = new Sound(); fant.attachSound("fanthrow"); fant.start(); movespeed = 15; } onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; if (dir == "r") { _parent._x = _parent._x + movespeed; _rotation = (_rotation - 100); } else if (dir == "l") { _parent._x = _parent._x - movespeed; _rotation = (_rotation + 100); } if ((dir == "r") && (_parent._x > (_root["opp" + oppid]._x + 400))) { _parent.removeMovieClip(); } else if ((dir == "l") && (_parent._x < (_root["opp" + oppid]._x - 400))) { _parent.removeMovieClip(); } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 859 MovieClip [proj_fan] Frame 1
onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.fan.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.fan.oppid].hitsq)) { switch (_root["opp" + _parent.fan.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.fan.oppid].char.stat = "stun"; _root["opp" + _parent.fan.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.fan.oppid].health = _root["lifebar" + _parent.fan.oppid].health - damage; break; case "attack" : _root["opp" + _parent.fan.oppid].char.stat = "stun"; _root["opp" + _parent.fan.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.fan.oppid].health = _root["lifebar" + _parent.fan.oppid].health - (damage + 1); break; case "jump" : case "jumpattack" : _root["opp" + _parent.fan.oppid].gotoAndPlay("float"); _root["opp" + _parent.fan.oppid].char.xfloat = 4; _root["opp" + _parent.fan.oppid].char.yfloat = 4; _root["lifebar" + _parent.fan.oppid].health = _root["lifebar" + _parent.fan.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.fan.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.fan.oppid].char.xfloat = _root["opp" + _parent.fan.oppid].char.xfloat + 3; _root["opp" + _parent.fan.oppid].char.yfloat = 6; _root["lifebar" + _parent.fan.oppid].health = _root["lifebar" + _parent.fan.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.fan.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.fan.oppid].char.xfloat = 3; _root["opp" + _parent.fan.oppid].char.yfloat = 6; _root["lifebar" + _parent.fan.oppid].health = _root["lifebar" + _parent.fan.oppid].health - (damage - 2); break; case "floor" : break; case "block" : break; case "lowblock" : } hit = true; i = _root.getNextHighestDepth(); xpos = _parent._x; ypos = _parent._y; _root.attachMovie("proj_fan_cut", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root.snd_cut(); _root["mist" + i].fan.dir = _parent.fan.dir; _root["mist" + i].fan.oppid = _parent.fan.oppid; _parent.removeMovieClip(); } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 1
var wa1 = new Sound(); wa1.attachSound("kitana_wa1"); var wa2 = new Sound(); wa2.attachSound("kitana_wa2"); var wa3 = new Sound(); wa3.attachSound("kitana_wa3"); var wa4 = new Sound(); wa4.attachSound("kitana_wa4"); var sa1 = new Sound(); sa1.attachSound("kitana_sa1"); var sa2 = new Sound(); sa2.attachSound("kitana_sa2"); var h1 = new Sound(); h1.attachSound("kitana_h1"); var h2 = new Sound(); h2.attachSound("kitana_h2"); var h3 = new Sound(); h3.attachSound("kitana_h3"); var h4 = new Sound(); h4.attachSound("kitana_h4"); var d1 = new Sound(); d1.attachSound("kitana_d1"); var d2 = new Sound(); d2.attachSound("kitana_d2"); var ko = new Sound(); ko.attachSound("kitana_ko"); char.stat = "stance";
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1024 MovieClip [char_kitana_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 136 MovieClip "char" in Symbol 1024 MovieClip [char_kitana_ai] Frame 1
onClipEvent (load) { function ClearInputs() { i = 0; while (i < 50) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; ohmyx = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; acount = 0; _parent.gotoAndStop("stance"); movespeed = 5; stat = "stance"; jumping = false; jumpheight = 22; floor = 240; timer = 10; _parent._y = floor; icount = 0; var inputs = Array(50); var moves = Array(50); moves[0] = "KK"; var keybuffer = Array(5); i = 0; while (i < 7) { keybuffer[i] = false; i++; } ClearInputs(); arandom = 0; abreak = 0; walkup = false; walkback = false; } onClipEvent (enterFrame) { if (_parent._x < _root.opp1._x) { dir = "r"; } else { dir = "l"; } if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } if (dir == "r") { ohmyx = _root["opp" + oppid]._x - _parent._x; } else { ohmyx = _parent._x - _root["opp" + oppid]._x; } switch (stat) { case "stance" : if (aion == true) { if (_root["opp" + oppid].char.mymode != "finishme2") { if ((!walkup) && (!walkback)) { arandom = random(_root.difficulty); switch (_root["opp" + oppid].char.stat) { case "stance" : case "hit" : case "attack" : case "block" : if (ohmyx < 110) { if ((arandom < 9) && (special3 == 0)) { _parent.gotoAndPlay("special3"); special3 = 60; stat = "attack"; } else if ((arandom >= 9) && (arandom < 25)) { _parent.gotoAndPlay("lkick"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 33)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 33) && (arandom < 47)) { _parent.gotoAndPlay("swipe"); stat = "attack"; } else if ((arandom >= 47) && (arandom < 70)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 70) && (arandom < 82)) { _parent.gotoAndPlay("sweep"); stat = "attack"; } else if ((arandom >= 82) && (arandom < 92)) { walkback = true; } else if (((arandom >= 92) && (arandom < 100)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); special4 = 60; stat = "attack"; } } else if (ohmyx < 250) { if ((arandom < 20) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if (((arandom >= 20) && (arandom < 30)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 30) && (arandom < 36)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 36) && (arandom < 70)) { walkup = true; } else if ((arandom >= 70) && (arandom < 80)) { walkback = true; } else if ((arandom >= 80) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } } else if ((arandom < 10) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if (((arandom >= 10) && (arandom < 35)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 35) && (arandom < 50)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 100)) { walkup = true; } break; case "jump" : case "jumpattack" : case "airhit" : case "float" : case "air" : case "throw" : if (ohmyx < 100) { if (arandom < 25) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 50)) { _parent.gotoAndPlay("lkick"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("swipe"); stat = "attack"; } else if ((arandom >= 75) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } else if ((arandom >= 90) && (arandom < 100)) { _walkup = true; } } else if (ohmyx < 250) { if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } } else if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else { if (!((arandom >= 50) && (arandom < 80))) { break; } _parent.gotoAndPlay("special4"); stat = "attack"; } } } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } else { arandom = random(100); if (ohmyx < 100) { if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 55; } else { distance = _root["opp" + oppid]._x + 55; } inwaiting = "fataldecap"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 50) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if (arandom < 70) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (arandom < 100) { _parent.gotoAndPlay("special2"); stat = "attack"; } } else if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 55; } else { distance = _root["opp" + oppid]._x + 55; } inwaiting = "fataldecap"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 30) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (arandom < 45) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (arandom < 100) { } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } } break; case "jump" : _parent.gotoAndStop("jump"); _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } walkback = false; walkup = false; break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "hit" : case "stun" : walkback = false; walkup = false; break; case "floor" : walkback = false; walkup = false; arandom = random(100); if (arandom < 10) { _parent.gotoAndPlay("getup"); _parent.char.stat = "getup"; } else if ((arandom > 40) && (arandom < 50)) { _parent.gotoAndPlay("rollb"); _parent.char.stat = "getup"; } else { if (!((arandom > 70) && (arandom < 80))) { break; } _parent.gotoAndPlay("rollf"); _parent.char.stat = "getup"; } } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1024 MovieClip [char_kitana_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 3
onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1024 MovieClip [char_kitana_ai] Frame 3
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 681 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 4
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 5
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 5
onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont2 = true; _parent.cont1 = false; } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1024 MovieClip [char_kitana_ai] Frame 5
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 6
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 7
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 7
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 11
if (cont2 == true) { gotoAndPlay ("kickc1"); }
Symbol 1024 MovieClip [char_kitana_ai] Frame 14
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 15
cont1 = false; cont2 = false; cont3 = false;
Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 15
onClipEvent (load) { ranc = random(10); if (ranc <= 3) { _parent.cont1 = true; _parent.cont2 = false; _parent.cont3 = false; } else if ((ranc >= 4) && (ranc <= 6)) { _parent.cont3 = true; _parent.cont2 = false; _parent.cont1 = false; } else if (ranc >= 7) { _parent.cont2 = true; _parent.cont1 = false; _parent.cont3 = false; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 16
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 17
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 18
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 18
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit2" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 23
if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("sweep"); } else if (cont3 == true) { gotoAndPlay ("special1"); }
Symbol 1024 MovieClip [char_kitana_ai] Frame 26
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 27
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 27
onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 28
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 29
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 29
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "hit"; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 34
if (cont1 == true) { gotoAndPlay ("kickc5"); } else if (cont2 == true) { gotoAndPlay ("lkick"); }
Symbol 1024 MovieClip [char_kitana_ai] Frame 37
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 38
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 38
onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont1 = true; _parent.cont2 = false; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 39
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 40
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 40
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 44
if (cont1 == true) { gotoAndPlay ("punchc1"); }
Symbol 1024 MovieClip [char_kitana_ai] Frame 47
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 48
cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 48
onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 7) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 49
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 50
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 50
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 54
if (cont1 == true) { gotoAndPlay ("uppercut"); } else if (cont2 == true) { gotoAndPlay ("spinkick"); }
Symbol 1024 MovieClip [char_kitana_ai] Frame 59
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 60
cont1 = false; cont2 = false; char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 61
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 62
rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 62
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 26; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 29; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 15; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 13; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 71
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 72
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 74
rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 76
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 76
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 84
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 85
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 87
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 88
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); }
Symbol 1024 MovieClip [char_kitana_ai] Frame 89
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 89
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 9; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "hit"; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 97
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 98
char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 98
onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont1 = true; _parent.cont2 = false; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 99
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 99
onClipEvent (load) { function bloodhit() { _root.snd_cut(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 100
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 101
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 104
if (cont1 == true) { gotoAndPlay ("hswipe"); }
Symbol 1024 MovieClip [char_kitana_ai] Frame 110
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 111
cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 111
onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 112
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 112
onClipEvent (load) { function bloodhit() { _root.snd_cut(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 113
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 117
if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("punch"); }
Symbol 1024 MovieClip [char_kitana_ai] Frame 121
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 122
char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 123
rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 124
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 124
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 6) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 28; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 135
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 136
char.stat = "stance";
Instance of Symbol 821 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 136
onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 136
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 138
rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }
Instance of Symbol 442 MovieClip "proj" in Symbol 1024 MovieClip [char_kitana_ai] Frame 139
onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("proj_fan", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].fan.dir = _parent.char.dir; _root["mist" + i].fan.oppid = _parent.char.oppid; }
Symbol 1024 MovieClip [char_kitana_ai] Frame 154
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 155
char.stat = "air";
Symbol 1024 MovieClip [char_kitana_ai] Frame 156
rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }
Instance of Symbol 845 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 157
onClipEvent (load) { dir = _parent.char.dir; } onClipEvent (enterFrame) { if (dir == "r") { _parent._x = _parent._x + 18; } else { _parent._x = _parent._x - 18; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 157
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 159
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 161
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 163
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 165
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 167
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 170
gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;
Instance of Symbol 859 MovieClip [proj_fan] in Symbol 1024 MovieClip [char_kitana_ai] Frame 173
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { _rotation = (_rotation + 113); i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; }
Symbol 1024 MovieClip [char_kitana_ai] Frame 179
if (cont1 == true) { gotoAndPlay ("hswipe"); }
Symbol 1024 MovieClip [char_kitana_ai] Frame 185
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 186
thrown = false;
Symbol 1024 MovieClip [char_kitana_ai] Frame 188
rsan = random(2); if (rsan == 0) { rsan = random(1) + 2; this["sa" + rsan].start(); }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 192
onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 12; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special3b"); _parent.thrown = true; break; case "jump" : break; case "float" : break; case "floor" : break; case "block" : break; case "lowblock" : } hit = true; } } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 194
onClipEvent (load) { if (_parent.thrown == true) { if (_parent.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 196
if (thrown == false) { gotoAndPlay ("throwmiss"); }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 196
onClipEvent (load) { if (_parent.thrown == true) { _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -10; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 10; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 200
thrown = false;
Symbol 1024 MovieClip [char_kitana_ai] Frame 203
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 204
rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 207
onClipEvent (load) { function bloodhit() { rsan = random(2) + 1; _root["kick" + rsan].start(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 1; _root["opp" + _parent.char.oppid].char.yfloat = 14; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : break; case "lowblock" : } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 229
gotoAndStop ("jump");
Symbol 1024 MovieClip [char_kitana_ai] Frame 230
rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 233
onClipEvent (load) { function bloodhit() { rsan = random(2) + 1; _root["punch" + rsan].start(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : break; case "lowblock" : } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 251
gotoAndStop ("jump");
Symbol 1024 MovieClip [char_kitana_ai] Frame 260
gotoAndStop ("stance");
Instance of Symbol 201 MovieClip "pusher" in Symbol 1024 MovieClip [char_kitana_ai] Frame 262
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 296
rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "stun";
Instance of Symbol 907 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 296
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 309
char.stat = "stance"; gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 310
rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.HitMove(); char.stat = "hit1";
Symbol 1024 MovieClip [char_kitana_ai] Frame 311
char.HitMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 312
char.HitMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 319
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 320
rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.HitMove(); char.stat = "hit2";
Symbol 1024 MovieClip [char_kitana_ai] Frame 321
char.HitMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 322
char.HitMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 332
char.HitMove();
Symbol 1024 MovieClip [char_kitana_ai] Frame 336
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 337
rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "float";
Symbol 1024 MovieClip [char_kitana_ai] Frame 341
rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "float";
Symbol 1024 MovieClip [char_kitana_ai] Frame 345
stop();
Symbol 1024 MovieClip [char_kitana_ai] Frame 346
_root.scroller.shakemode = "smash"; _root.snd_fall();
Symbol 1024 MovieClip [char_kitana_ai] Frame 382
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 385
Instance of Symbol 941 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 385
onClipEvent (enterFrame) { _rotation = (_rotation + 61); }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 385
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 398
gotoAndStop ("stance");
Instance of Symbol 941 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 399
onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 399
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 409
char.stat = "stance";
Symbol 1024 MovieClip [char_kitana_ai] Frame 410
gotoAndStop ("stance");
Instance of Symbol 941 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 411
onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 421
char.stat = "stance";
Symbol 1024 MovieClip [char_kitana_ai] Frame 422
gotoAndStop ("stance");
Symbol 1024 MovieClip [char_kitana_ai] Frame 433
if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");
Instance of Symbol 975 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 438
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 470
_root["opp" + char.oppid].d1.start();
Symbol 1024 MovieClip [char_kitana_ai] Frame 489
tlk = _root.getNextHighestDepth(); _root.attachMovie("heads", "head1", tlk); _root.head1._x = _root["opp" + char.oppid]._x; _root.head1._y = _root["opp" + char.oppid]._y - 125; _root.head1.head.dir = char.dir; _root.head1.head.char = _root["lifebar" + char.oppid].lbar.char; _root["opp" + char.oppid].gotoAndPlay("headlessfall"); _root["opp" + char.oppid].char.mymode = "finished"; _root.snd_cut();
Symbol 1024 MovieClip [char_kitana_ai] Frame 505
gotoAndStop ("stance");
Instance of Symbol 1012 MovieClip "running" in Symbol 1024 MovieClip [char_kitana_ai] Frame 506
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }
Instance of Symbol 676 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 508
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }
Instance of Symbol 442 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 567
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Instance of Symbol 442 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 594
onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1024 MovieClip [char_kitana_ai] Frame 599
stop();
Instance of Symbol 442 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 603
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }
Symbol 1034 MovieClip Frame 3
stop();
Symbol 1041 MovieClip Frame 3
stop();
Symbol 1043 MovieClip [char_kitana] Frame 1
var wa1 = new Sound(); wa1.attachSound("kitana_wa1"); var wa2 = new Sound(); wa2.attachSound("kitana_wa2"); var wa3 = new Sound(); wa3.attachSound("kitana_wa3"); var wa4 = new Sound(); wa4.attachSound("kitana_wa4"); var sa1 = new Sound(); sa1.attachSound("kitana_sa1"); var sa2 = new Sound(); sa2.attachSound("kitana_sa2"); var h1 = new Sound(); h1.attachSound("kitana_h1"); var h2 = new Sound(); h2.attachSound("kitana_h2"); var h3 = new Sound(); h3.attachSound("kitana_h3"); var h4 = new Sound(); h4.attachSound("kitana_h4"); var d1 = new Sound(); d1.attachSound("kitana_d1"); var ko = new Sound(); ko.attachSound("kitana_ko"); char.stat = "stance";
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1043 MovieClip [char_kitana] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 136 MovieClip "char" in Symbol 1043 MovieClip [char_kitana] Frame 1
onClipEvent (load) { function ClearInputs() { i = 0; while (i < inputs.length) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } projectile = false; mymode = "round"; acount = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; _parent.gotoAndStop("stance"); movespeed = 7; stat = "stance"; jumping = false; jumpheight = 22; floor = 240; timer = 10; maxtimer = 9; _parent._y = floor; var inputs = Array(50); var keybuffer = Array(6); i = 0; while (i < 6) { keybuffer[i] = false; i++; } ClearInputs(); } onClipEvent (keyDown) { kdown = Key.getCode(); switch (kdown) { case 37 : if (keybuffer[0] == false) { keybuffer[0] = true; if (dir == "r") { inputs.push("B"); timer = maxtimer; } else if (dir == "l") { inputs.push("F"); timer = maxtimer; } } break; case 39 : if (keybuffer[1] == false) { keybuffer[1] = true; if (dir == "r") { inputs.push("F"); timer = maxtimer; } else if (dir == "l") { inputs.push("B"); timer = maxtimer; } } break; case 38 : if (keybuffer[2] == false) { keybuffer[2] = true; inputs.push("U"); timer = maxtimer; } break; case 40 : if (keybuffer[3] != false) { break; } keybuffer[3] = true; inputs.push("D"); timer = maxtimer; } } onClipEvent (keyUp) { kdown = ""; i = 0; while (i < 6) { keybuffer[i] = false; i++; } kup = Key.getCode(); if (stat == "stance") { if (mymode == "fight") { switch (kup) { case 37 : _parent.gotoAndStop("stance"); break; case 39 : _parent.gotoAndStop("stance"); break; case 40 : _parent.gotoAndStop("stance"); } } } keybuffer[4] = false; } onClipEvent (enterFrame) { _root.var1 = stat; if (_parent._x < _root["opp" + oppid]._x) { dir = "r"; } else { dir = "l"; } if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; if (dir == "r") { _parent.gotoAndStop("walkf"); } else if (dir == "l") { _parent.gotoAndStop("walkb"); } } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; if (dir == "r") { _parent.gotoAndStop("walkb"); } else if (dir == "l") { _parent.gotoAndStop("walkf"); } } else if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blocklow"); } else { stat = "lowblock"; _parent.gotoAndStop("blockhigh"); } } else if (Key.isDown(40)) { _parent.gotoAndStop("duck"); } if (Key.isDown(38)) { jumpval = jumpheight; stat = "jump"; } switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; if ((((((_root["opp" + oppid].char.mymode == "finishme2") && (inputs[vara - 5] == "D")) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "D")) && (inputs[vara - 1] == "P")) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 55; } else { distance = _root["opp" + oppid]._x + 55; } inwaiting = "fataldecap"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if ((((((_root.sname == "foundry") && (_root["opp" + oppid].char.mymode == "finishme2")) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { if ((_root.saw1._x > -100) && (_root.saw1._x < 400)) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 50; } else { distance = _root["opp" + oppid]._x + 50; } inwaiting = "stageuppercut"; _parent.gotoAndStop("fatalrun"); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } } if (mymode != "finish") { if ((((special1 == 0) && (inputs[vara - 3] == "F")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special1"); special1 = 45; } else if ((((special2 == 0) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special2"); special2 = 45; } else if ((((special3 == 0) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "B")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special3"); special3 = 60; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("punch"); } else { _parent.gotoAndPlay("swipe"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("punch"); } else { _parent.gotoAndPlay("swipe"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("uppercut"); } else { _parent.gotoAndPlay("swipe"); } stat = "attack"; } } break; case 68 : if (keybuffer[5] == false) { keybuffer[5] = true; inputs.push("K"); vara = inputs.length; if ((((special4 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "D")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special4"); special4 = 90; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("lkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("lkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("sweep"); } else { _parent.gotoAndPlay("kick"); } stat = "attack"; } break; case 83 : } break; case "block" : case "lowblock" : if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "lowblock"; _parent.gotoAndStop("blocklow"); } else if (!Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blockhigh"); } } break; case "hit1" : if (Key.isDown(83)) { stat = "block"; _parent.gotoAndStop("block"); } break; case "jump" : _parent.gotoAndStop("jump"); switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; if ((((special2 == 0) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special2"); special2 = 45; } else { _parent.gotoAndPlay("jumppunch"); } } stat = "jumpattack"; break; case 68 : if (keybuffer[5] == false) { keybuffer[5] = true; inputs.push("K"); vara = inputs.length; _parent.gotoAndPlay("jumpkick"); } stat = "jumpattack"; } case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : if (Key.isDown(38)) { _parent.gotoAndPlay("getup"); stat = "getup"; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("rollb"); } else { _parent.gotoAndPlay("rollf"); } stat = "getup"; } else { if (!Key.isDown(39)) { break; } if (dir == "r") { _parent.gotoAndPlay("rollf"); } else { _parent.gotoAndPlay("rollb"); } stat = "getup"; } } if (timer > 0) { timer--; } else if (timer == 0) { ClearInputs(); } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1043 MovieClip [char_kitana] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 3
onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1043 MovieClip [char_kitana] Frame 3
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 681 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 4
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }
Symbol 1043 MovieClip [char_kitana] Frame 5
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 5
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1043 MovieClip [char_kitana] Frame 5
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 1043 MovieClip [char_kitana] Frame 6
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 7
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 7
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1043 MovieClip [char_kitana] Frame 11
if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("smash"); }
Symbol 1043 MovieClip [char_kitana] Frame 14
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 15
cont1 = false; cont2 = false; cont3 = false;
Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 15
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont3 = true; _parent.cont1 = false; _parent.cont2 = false; } if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; _parent.cont2 = false; _parent.cont3 = false; } else { _parent.cont2 = true; _parent.cont1 = false; _parent.cont3 = false; } } }
Symbol 1043 MovieClip [char_kitana] Frame 16
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 17
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 18
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 18
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit2" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1043 MovieClip [char_kitana] Frame 23
if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("sweep"); } else if (cont3 == true) { gotoAndPlay ("special1"); }
Symbol 1043 MovieClip [char_kitana] Frame 26
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 27
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 27
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1043 MovieClip [char_kitana] Frame 28
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 29
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 29
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "hit"; } } }
Symbol 1043 MovieClip [char_kitana] Frame 34
if (cont1 == true) { gotoAndPlay ("kickc5"); } if (cont2 == true) { gotoAndPlay ("lkick"); }
Symbol 1043 MovieClip [char_kitana] Frame 37
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 38
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 38
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1043 MovieClip [char_kitana] Frame 39
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 40
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 40
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1043 MovieClip [char_kitana] Frame 44
if (cont1 == true) { gotoAndPlay ("punchc1"); }
Symbol 1043 MovieClip [char_kitana] Frame 47
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 48
cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 48
onClipEvent (keyDown) { if (Key.getCode() == 65) { if (Key.isDown(40)) { _parent.cont1 = true; _parent.cont2 = false; } } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1043 MovieClip [char_kitana] Frame 49
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 50
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 50
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1043 MovieClip [char_kitana] Frame 54
if (cont1 == true) { gotoAndPlay ("uppercut"); } else if (cont2 == true) { gotoAndPlay ("spinkick"); }
Symbol 1043 MovieClip [char_kitana] Frame 59
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 60
cont1 = false; cont2 = false; char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 61
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 62
rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 62
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 26; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 29; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 15; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 13; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1043 MovieClip [char_kitana] Frame 71
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 72
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 74
rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 76
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 76
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1043 MovieClip [char_kitana] Frame 84
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 85
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 87
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 88
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); }
Symbol 1043 MovieClip [char_kitana] Frame 89
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 89
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 9; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "hit"; } } }
Symbol 1043 MovieClip [char_kitana] Frame 97
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 98
char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 98
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { } }
Symbol 1043 MovieClip [char_kitana] Frame 99
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 99
onClipEvent (load) { function bloodhit() { _root.snd_cut(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1043 MovieClip [char_kitana] Frame 100
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 101
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 104
if (cont1 == true) { gotoAndPlay ("hswipe"); }
Symbol 1043 MovieClip [char_kitana] Frame 110
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 111
cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 111
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1043 MovieClip [char_kitana] Frame 112
rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 112
onClipEvent (load) { function bloodhit() { _root.snd_cut(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1043 MovieClip [char_kitana] Frame 113
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 117
if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("punch"); }
Symbol 1043 MovieClip [char_kitana] Frame 121
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 122
char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 123
rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();
Symbol 1043 MovieClip [char_kitana] Frame 124
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 124
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 6) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 28; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1043 MovieClip [char_kitana] Frame 135
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 136
char.stat = "stance";
Instance of Symbol 821 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 136
onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 136
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Symbol 1043 MovieClip [char_kitana] Frame 138
rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }
Instance of Symbol 442 MovieClip "proj" in Symbol 1043 MovieClip [char_kitana] Frame 139
onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("proj_fan", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].fan.dir = _parent.char.dir; _root["mist" + i].fan.oppid = _parent.char.oppid; }
Symbol 1043 MovieClip [char_kitana] Frame 154
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 155
char.stat = "air";
Symbol 1043 MovieClip [char_kitana] Frame 156
rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }
Instance of Symbol 845 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 157
onClipEvent (load) { dir = _parent.char.dir; } onClipEvent (enterFrame) { if (dir == "r") { _parent._x = _parent._x + 18; } else { _parent._x = _parent._x - 18; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 157
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 159
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 161
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 163
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 165
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 167
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }
Symbol 1043 MovieClip [char_kitana] Frame 170
gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;
Instance of Symbol 859 MovieClip [proj_fan] in Symbol 1043 MovieClip [char_kitana] Frame 173
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { _rotation = (_rotation + 113); i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; }
Symbol 1043 MovieClip [char_kitana] Frame 179
if (cont1 == true) { gotoAndPlay ("hswipe"); }
Symbol 1043 MovieClip [char_kitana] Frame 185
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 186
thrown = false;
Symbol 1043 MovieClip [char_kitana] Frame 188
rsan = random(2); if (rsan == 0) { rsan = random(1) + 2; this["sa" + rsan].start(); }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 192
onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 12; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special3b"); _parent.thrown = true; break; case "jump" : break; case "float" : break; case "floor" : break; case "block" : break; case "lowblock" : } hit = true; } } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 194
onClipEvent (load) { if (_parent.thrown == true) { if (_parent.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; } }
Symbol 1043 MovieClip [char_kitana] Frame 196
if (thrown == false) { gotoAndPlay ("throwmiss"); }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 196
onClipEvent (load) { if (_parent.thrown == true) { _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -10; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 10; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; } }
Symbol 1043 MovieClip [char_kitana] Frame 200
thrown = false;
Symbol 1043 MovieClip [char_kitana] Frame 203
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 204
rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 207
onClipEvent (load) { function bloodhit() { rsan = random(2) + 1; _root["kick" + rsan].start(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 1; _root["opp" + _parent.char.oppid].char.yfloat = 14; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : break; case "lowblock" : } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1043 MovieClip [char_kitana] Frame 229
gotoAndStop ("jump");
Symbol 1043 MovieClip [char_kitana] Frame 230
rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 233
onClipEvent (load) { function bloodhit() { rsan = random(2) + 1; _root["punch" + rsan].start(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : break; case "lowblock" : } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1043 MovieClip [char_kitana] Frame 251
gotoAndStop ("jump");
Symbol 1043 MovieClip [char_kitana] Frame 260
gotoAndStop ("stance");
Instance of Symbol 1034 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 261
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 136 MovieClip "blockme" in Symbol 1043 MovieClip [char_kitana] Frame 261
onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }
Instance of Symbol 1041 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 262
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1043 MovieClip [char_kitana] Frame 262
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 1043 MovieClip [char_kitana] Frame 296
rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "stun";
Instance of Symbol 907 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 296
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }
Symbol 1043 MovieClip [char_kitana] Frame 309
char.stat = "stance"; gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 310
rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.HitMove(); char.stat = "hit1";
Symbol 1043 MovieClip [char_kitana] Frame 311
char.HitMove();
Symbol 1043 MovieClip [char_kitana] Frame 312
char.HitMove();
Symbol 1043 MovieClip [char_kitana] Frame 319
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 320
rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.HitMove(); char.stat = "hit2";
Symbol 1043 MovieClip [char_kitana] Frame 321
char.HitMove();
Symbol 1043 MovieClip [char_kitana] Frame 322
char.HitMove();
Symbol 1043 MovieClip [char_kitana] Frame 332
char.HitMove();
Symbol 1043 MovieClip [char_kitana] Frame 336
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 337
rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "float";
Symbol 1043 MovieClip [char_kitana] Frame 341
rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "float";
Symbol 1043 MovieClip [char_kitana] Frame 345
stop();
Symbol 1043 MovieClip [char_kitana] Frame 346
_root.scroller.shakemode = "smash"; _root.snd_fall();
Symbol 1043 MovieClip [char_kitana] Frame 382
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 385
Instance of Symbol 941 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 385
onClipEvent (enterFrame) { _rotation = (_rotation + 61); }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 385
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1043 MovieClip [char_kitana] Frame 398
gotoAndStop ("stance");
Instance of Symbol 941 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 399
onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 399
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1043 MovieClip [char_kitana] Frame 409
char.stat = "stance";
Symbol 1043 MovieClip [char_kitana] Frame 410
gotoAndStop ("stance");
Instance of Symbol 941 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 411
onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }
Symbol 1043 MovieClip [char_kitana] Frame 421
char.stat = "stance";
Symbol 1043 MovieClip [char_kitana] Frame 422
gotoAndStop ("stance");
Symbol 1043 MovieClip [char_kitana] Frame 433
if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");
Instance of Symbol 975 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 438
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }
Symbol 1043 MovieClip [char_kitana] Frame 470
_root["opp" + char.oppid].d1.start();
Symbol 1043 MovieClip [char_kitana] Frame 489
tlk = _root.getNextHighestDepth(); _root.attachMovie("heads", "head1", tlk); _root.head1._x = _root["opp" + char.oppid]._x; _root.head1._y = _root["opp" + char.oppid]._y - 125; _root.head1.head.dir = char.dir; _root.head1.head.char = _root["lifebar" + char.oppid].lbar.char; _root["opp" + char.oppid].gotoAndPlay("headlessfall"); _root["opp" + char.oppid].char.mymode = "finished"; _root.snd_cut();
Symbol 1043 MovieClip [char_kitana] Frame 505
gotoAndStop ("stance");
Instance of Symbol 1012 MovieClip "running" in Symbol 1043 MovieClip [char_kitana] Frame 506
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }
Instance of Symbol 676 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 508
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 512
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "attack" : case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 0; _root["opp" + _parent.char.oppid].char.yfloat = 40; } bloodhit(); tul = _root.getNextHighestDepth(); if (_root.sname == "foundry") { _root.attachMovie("stagefatality_foundry", "stg" + tul, tul); _root["stg" + tul].core.oppid = _parent.char.oppid; _root["stg" + tul].core.meid = _parent.char.meid; } hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1043 MovieClip [char_kitana] Frame 520
gotoAndStop ("stance");
Instance of Symbol 442 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 549
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Instance of Symbol 442 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 576
onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1043 MovieClip [char_kitana] Frame 581
stop();
Instance of Symbol 442 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 585
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }
Symbol 1096 MovieClip Frame 3
stop();
Symbol 1233 MovieClip Frame 3
stop();
Symbol 1328 MovieClip Frame 3
stop();
Symbol 1335 MovieClip Frame 3
stop();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 1
function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("male2_wa1"); var wa2 = new Sound(); wa2.attachSound("male2_wa2"); var wa3 = new Sound(); wa3.attachSound("male2_wa3"); var wa4 = new Sound(); wa4.attachSound("male2_wa4"); var sa1 = new Sound(); sa1.attachSound("male2_sa1"); var sa2 = new Sound(); sa2.attachSound("male2_sa2"); var h1 = new Sound(); h1.attachSound("male2_hit1"); var h2 = new Sound(); h2.attachSound("male2_hit2"); var h3 = new Sound(); h3.attachSound("male2_hit3"); var h4 = new Sound(); h4.attachSound("male2_hit4"); var d1 = new Sound(); d1.attachSound("male2_scream"); var ko = new Sound(); ko.attachSound("male2_ko"); var thr = new Sound(); thr.attachSound("male2_throw"); var arr = new Sound(); arr.attachSound("male2_odd1"); char.stat = "stance";
Instance of Symbol 1062 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 136 MovieClip "char" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 1
onClipEvent (load) { function ClearInputs() { i = 0; while (i < 50) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; ohmyx = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; acount = 0; _parent.gotoAndStop("stance"); movespeed = 5; stat = "stance"; jumping = false; jumpheight = 20; floor = 240; timer = 10; _parent._y = floor; icount = 0; var inputs = Array(50); var moves = Array(50); moves[0] = "KK"; var keybuffer = Array(5); i = 0; while (i < 7) { keybuffer[i] = false; i++; } ClearInputs(); arandom = 0; abreak = 0; walkup = false; walkback = false; } onClipEvent (enterFrame) { if (_parent._x < _root.opp1._x) { dir = "r"; } else { dir = "l"; } if (stat != "throwing") { if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (dir == "r") { ohmyx = _root["opp" + oppid]._x - _parent._x; } else { ohmyx = _parent._x - _root["opp" + oppid]._x; } if (aion == true) { if (_root["opp" + oppid].char.mymode != "finishme2") { if ((!walkup) && (!walkback)) { arandom = random(_root.difficulty); switch (_root["opp" + oppid].char.stat) { case "stance" : case "hit" : case "attack" : case "stun" : case "block" : if (ohmyx < 110) { if (arandom < 9) { _parent.gotoAndPlay("smash"); stat = "attack"; } else if ((arandom >= 9) && (arandom < 25)) { _parent.gotoAndPlay("hatchet"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 33)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 33) && (arandom < 50)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 62)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (((arandom >= 62) && (arandom < 70)) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if ((arandom >= 70) && (arandom < 76)) { _parent.gotoAndPlay("sweep"); stat = "attack"; } else if (((arandom >= 76) && (arandom < 86)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 86) && (arandom < 94)) { walkback = true; } else if ((arandom >= 94) && (arandom < 100)) { stat = "jump"; jumpval = jumpheight; } } else if (ohmyx < 250) { if ((arandom < 20) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if (((arandom >= 20) && (arandom < 30)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if ((arandoms >= 36) && (arandom < 70)) { walkup = true; } else if ((arandom >= 70) && (arandom < 80)) { walkback = true; } else if ((arandom >= 80) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } } else if ((arandom < 10) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if (((arandom >= 10) && (arandom < 35)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 35) && (arandom < 50)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 100)) { walkup = true; } break; case "jump" : case "jumpattack" : case "airhit" : case "float" : case "air" : case "throw" : if (ohmyx < 100) { if (arandom < 25) { _parent.gotoAndPlay("hatchet"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 50)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 75) && (arandom < 90)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 90) && (arandom < 100)) { _walkup = true; } } else if (ohmyx < 250) { if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("hatchet"); stat = "attack"; } } else if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else { if (!((arandom >= 50) && (arandom < 80))) { break; } _parent.gotoAndPlay("special4"); stat = "attack"; } } } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } else { arandom = random(100); if (ohmyx < 100) { if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalslice"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 50) { _parent.gotoAndPlay("hatchet"); stat = "attack"; } else if (arandom < 70) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (arandom < 100) { _parent.gotoAndPlay("special2"); stat = "attack"; } } else if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalslice"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 30) { _parent.gotoAndPlay("special1"); stat = "attack"; } else if (arandom < 45) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if (arandom < 100) { } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } } break; case "jump" : _parent.gotoAndStop("jump"); _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } walkback = false; walkup = false; break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "hit" : case "stun" : walkback = false; walkup = false; break; case "floor" : walkback = false; walkup = false; arandom = random(100); if (arandom < 10) { _parent.gotoAndPlay("getup"); _parent.char.stat = "getup"; } else if ((arandom > 40) && (arandom < 50)) { _parent.gotoAndPlay("rollb"); _parent.char.stat = "getup"; } else { if (!((arandom > 70) && (arandom < 80))) { break; } _parent.gotoAndPlay("rollf"); _parent.char.stat = "getup"; } } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }
Instance of Symbol 1090 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }
Instance of Symbol 1091 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 3
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 3
onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 3
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 1096 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 4
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 5
cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 5
onClipEvent (load) { ranc = random(10); if (ranc <= 3) { _parent.cont1 = true; } else if (ranc >= 4) { _parent.cont2 = true; } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 5
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 6
char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 7
snd_wa(); char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 7
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 12
if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("smash"); }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 14
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 15
cont1 = false; cont2 = false;
Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 15
onClipEvent (load) { ranc = random(10); if (ranc <= 3) { _parent.cont1 = true; } else if (ranc >= 4) { _parent.cont2 = true; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 16
snd_wa(); char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 17
char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 18
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 19
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 23
if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 27
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 28
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 28
onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont2 = true; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 29
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 30
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 35
if (cont2 == true) { gotoAndPlay ("kickc4"); }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 38
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 39
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 40
char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 41
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 41
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } i = 0; while (i < 8) { rtd = _root.getNextHighestDepth(); _root.attachMovie("nightwolf_arrow_spark", "ice" + rtd, rtd, {_x:varx, _y:vary}); i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 16; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 16; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 51
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 52
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 52
onClipEvent (load) { ranc = random(10); if (ranc <= 5) { _parent.cont1 = true; } else if (ranc >= 6) { _parent.cont2 = true; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 53
char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 54
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 54
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 59
if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("kickc2"); }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 61
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 62
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 62
onClipEvent (load) { ranc = random(10); if (ranc <= 6) { _parent.cont1 = true; } else if (ranc >= 7) { _parent.cont2 = true; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 63
char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 64
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 64
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 69
if (cont1 == true) { gotoAndPlay ("punchc2"); } else if (cont2 == true) { gotoAndPlay ("spinkick"); }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 71
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 72
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 73
char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 74
char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 74
onClipEvent (load) { ranc = random(10); if (ranc <= 7) { _parent.cont1 = true; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 75
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 79
if (cont1 == true) { gotoAndPlay ("hatchet"); }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 84
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 85
char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 87
snd_sa(); char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 89
char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 89
onClipEvent (load) { ranc = random(10); if (ranc <= 6) { _parent.cont1 = true; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 89
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 96
if (cont1 == true) { gotoAndPlay ("special1"); }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 97
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 98
char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 100
snd_wa(); char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 102
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 102
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 110
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 111
char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 111
onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont1 = true; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 112
snd_sa(); char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 113
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 114
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 119
if (cont2 == true) { gotoAndPlay ("lightsmash"); }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 123
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 124
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 125
char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 126
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 126
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; } r = 0; while (r < 15) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; _root.attachMovie("light_spark", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i]._x = xpos; _root["mist" + i]._y = ypos; r++; } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 127
char.AttackMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 133
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 134
char.stat = "stance";
Instance of Symbol 1233 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 134
onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 134
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 135
thr.start();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 135
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; count = 0; } onClipEvent (enterFrame) { if (!hit) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 25; } else { _parent._x = _parent._x - 25; } count++; if (count == 1) { tud = _root.getNextHighestDepth(); _root.attachMovie("nightwolf_fade", "hit" + trr, _root.getNextHighestDepth(), {_x:_parent._x, _y:_parent._y, _xscale:_parent._xscale}); } else if (count == 2) { count = 0; } if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 11; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 148
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 149
arr.start();
Instance of Symbol 442 MovieClip "proj" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 153
onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("nightwolf_proj_arrow", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].arr.dir = _parent.char.dir; _root["mist" + i].arr.oppid = _parent.char.oppid; }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 162
gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;
Instance of Symbol 442 MovieClip "proj" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 167
onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("noob_mist", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].mist.dir = _parent.char.dir; _root["mist" + i].mist.oppid = _parent.char.oppid; }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 181
gotoAndStop ("stance");
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 185
onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 18; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special4b"); break; case "jump" : break; case "float" : break; case "floor" : } hit = true; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 207
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 208
char.stat = "throwing";
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 208
onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 210
onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 212
onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 40; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 40; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 214
onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 220; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 220; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 216
onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 218
onClipEvent (load) { _root["opp" + _parent.char.oppid]._rotation = 0; _parent.char.stat = "attack"; _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 18; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 4; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -4; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 225
gotoAndStop ("stance");
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 230
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 11; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "block" : case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 251
gotoAndStop ("jump");
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 254
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 273
gotoAndStop ("jump");
Instance of Symbol 1328 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 274
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 136 MovieClip "blockme" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 274
onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }
Instance of Symbol 1335 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 275
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 318
snd_hit();
Instance of Symbol 1350 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 318
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 331
char.stat = "stance"; gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 332
snd_hit(); char.HitMove(); char.stat = "hit1";
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 333
char.HitMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 334
char.HitMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 341
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 342
snd_hit(); char.HitMove(); char.stat = "hit2";
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 343
char.HitMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 344
char.HitMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 354
char.HitMove();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 358
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 359
snd_hit(); char.stat = "float";
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 363
snd_hit(); char.stat = "float";
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 367
stop();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 368
_root.scroller.shakemode = "smash"; _root.snd_fall();
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 404
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 407
Instance of Symbol 1386 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 407
onClipEvent (enterFrame) { _rotation = (_rotation + 61); }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 407
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 420
gotoAndStop ("stance");
Instance of Symbol 1386 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 421
onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 421
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 431
char.stat = "stance";
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 432
gotoAndStop ("stance");
Instance of Symbol 1386 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 433
onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 443
char.stat = "stance";
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 444
gotoAndStop ("stance");
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 455
if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");
Instance of Symbol 1420 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 457
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 480
_root["opp" + char.oppid].gotoAndPlay("quickhit");
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 481
onClipEvent (load) { _root.snd_cut(); _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 490
_root["opp" + char.oppid].gotoAndStop("stand");
Instance of Symbol 1062 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 490
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 503
_root.snd_kick(); tlk = _root.getNextHighestDepth(); _root.attachMovie("heads", "head1", tlk); _root.head1._x = _root["opp" + char.oppid]._x; _root.head1._y = _root["opp" + char.oppid]._y - 125; if (char.dir == "r") { _root.head1.head.dir = "l"; } else { _root.head1.head.dir = "r"; } _root.head1.head.char = _root["lifebar" + char.oppid].lbar.char; _root["opp" + char.oppid].gotoAndPlay("headlessfall"); _root["opp" + char.oppid].char.mymode = "finished";
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 503
onClipEvent (load) { _root.snd_cut(); _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 10) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 524
stop();
Instance of Symbol 1465 MovieClip "running" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 530
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }
Instance of Symbol 1091 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 531
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }
Instance of Symbol 1090 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 532
onClipEvent (enterFrame) { }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 543
stop();
Instance of Symbol 442 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 544
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Instance of Symbol 442 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 571
onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1480 MovieClip [char_nightwolf_ai] Frame 576
stop();
Instance of Symbol 442 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 578
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 1
function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("male2_wa1"); var wa2 = new Sound(); wa2.attachSound("male2_wa2"); var wa3 = new Sound(); wa3.attachSound("male2_wa3"); var wa4 = new Sound(); wa4.attachSound("male2_wa4"); var sa1 = new Sound(); sa1.attachSound("male2_sa1"); var sa2 = new Sound(); sa2.attachSound("male2_sa2"); var h1 = new Sound(); h1.attachSound("male2_hit1"); var h2 = new Sound(); h2.attachSound("male2_hit2"); var h3 = new Sound(); h3.attachSound("male2_hit3"); var h4 = new Sound(); h4.attachSound("male2_hit4"); var d1 = new Sound(); d1.attachSound("male2_scream"); var ko = new Sound(); ko.attachSound("male2_ko"); var thr = new Sound(); thr.attachSound("male2_throw"); var arr = new Sound(); arr.attachSound("male2_odd1"); char.stat = "stance";
Instance of Symbol 1062 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 1
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1481 MovieClip [char_nightwolf] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 136 MovieClip "char" in Symbol 1481 MovieClip [char_nightwolf] Frame 1
onClipEvent (load) { function ClearInputs() { i = 0; while (i < inputs.length) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; acount = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; _parent.gotoAndStop("stance"); movespeed = 7; stat = "stance"; jumping = false; jumpheight = 18; floor = 240; timer = 10; maxtimer = 9; _parent._y = floor; var inputs = Array(50); var keybuffer = Array(6); i = 0; while (i < 6) { keybuffer[i] = false; i++; } ClearInputs(); } onClipEvent (keyDown) { kdown = Key.getCode(); switch (kdown) { case 37 : if (keybuffer[0] == false) { keybuffer[0] = true; if (dir == "r") { inputs.push("B"); timer = maxtimer; } else if (dir == "l") { inputs.push("F"); timer = maxtimer; } } break; case 39 : if (keybuffer[1] == false) { keybuffer[1] = true; if (dir == "r") { inputs.push("F"); timer = maxtimer; } else if (dir == "l") { inputs.push("B"); timer = maxtimer; } } break; case 38 : if (keybuffer[2] == false) { keybuffer[2] = true; inputs.push("U"); timer = maxtimer; } break; case 40 : if (keybuffer[3] != false) { break; } keybuffer[3] = true; inputs.push("D"); timer = maxtimer; } } onClipEvent (keyUp) { kdown = ""; i = 0; while (i < 6) { keybuffer[i] = false; i++; } kup = Key.getCode(); if (mymode == "fight") { if (stat == "stance") { switch (kup) { case 37 : _parent.gotoAndStop("stance"); break; case 39 : _parent.gotoAndStop("stance"); break; case 40 : _parent.gotoAndStop("stance"); } } } keybuffer[4] = false; } onClipEvent (enterFrame) { if (_parent._x < _root["opp" + oppid]._x) { dir = "r"; } else { dir = "l"; } if (stat != "throwing") { if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; if (dir == "r") { _parent.gotoAndStop("walkf"); } else if (dir == "l") { _parent.gotoAndStop("walkb"); } } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; if (dir == "r") { _parent.gotoAndStop("walkb"); } else if (dir == "l") { _parent.gotoAndStop("walkf"); } } else if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blocklow"); } else { stat = "lowblock"; _parent.gotoAndStop("blockhigh"); } } else if (Key.isDown(40)) { _parent.gotoAndStop("duck"); } if (Key.isDown(38)) { jumpval = jumpheight; stat = "jump"; } switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; if (((((_root["opp" + oppid].char.mymode == "finishme2") && (inputs[vara - 4] == "B")) && (inputs[vara - 3] == "F")) && (inputs[vara - 2] == "B")) && (inputs[vara - 1] == "P")) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalslice"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if ((((((_root.sname == "foundry") && (_root["opp" + oppid].char.mymode == "finishme2")) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { if ((_root.saw1._x > -100) && (_root.saw1._x < 400)) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "stageuppercut"; _parent.gotoAndStop("fatalrun"); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } } if (mymode != "finish") { if ((((special1 == 0) && (inputs[vara - 3] == "F")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special1"); special1 = 45; } else if ((((special3 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "B")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special2"); special2 = 45; } else if ((((special3 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special4"); special4 = 90; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("smash"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("smash"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("hatchet"); } else { _parent.gotoAndPlay("punch"); } stat = "attack"; } } break; case 68 : if (keybuffer[5] != false) { break; } keybuffer[5] = true; inputs.push("K"); vara = inputs.length; if (((((special4 == 0) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special4"); special4 = 90; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("sweep"); } else { _parent.gotoAndPlay("kick"); } stat = "attack"; } break; case "block" : case "lowblock" : if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "lowblock"; _parent.gotoAndStop("blocklow"); } else if (!Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blockhigh"); } } break; case "hit1" : if (Key.isDown(83)) { stat = "block"; _parent.gotoAndStop("block"); } break; case "jump" : _parent.gotoAndStop("jump"); switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; _parent.gotoAndPlay("jumppunch"); } stat = "jumpattack"; break; case 68 : if (keybuffer[5] == false) { keybuffer[5] = true; inputs.push("K"); vara = inputs.length; _parent.gotoAndPlay("jumpkick"); } stat = "jumpattack"; } case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : if (Key.isDown(38)) { _parent.gotoAndPlay("getup"); stat = "getup"; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("rollb"); } else { _parent.gotoAndPlay("rollf"); } stat = "getup"; } else { if (!Key.isDown(39)) { break; } if (dir == "r") { _parent.gotoAndPlay("rollf"); } else { _parent.gotoAndPlay("rollb"); } stat = "getup"; } } if (timer > 0) { timer--; } else if (timer == 0) { ClearInputs(); } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }
Instance of Symbol 1090 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 2
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1481 MovieClip [char_nightwolf] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }
Instance of Symbol 1091 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 3
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 3
onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1481 MovieClip [char_nightwolf] Frame 3
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 1096 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 4
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }
Symbol 1481 MovieClip [char_nightwolf] Frame 5
cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 5
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1481 MovieClip [char_nightwolf] Frame 5
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 6
char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 7
snd_wa(); char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 7
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 12
if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("smash"); }
Symbol 1481 MovieClip [char_nightwolf] Frame 14
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 15
cont1 = false; cont2 = false;
Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 15
onClipEvent (keyDown) { if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; } else { _parent.cont2 = true; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 16
snd_wa(); char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 17
char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 18
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 19
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 23
if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }
Symbol 1481 MovieClip [char_nightwolf] Frame 27
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 28
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 28
onClipEvent (keyDown) { if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1481 MovieClip [char_nightwolf] Frame 29
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 30
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 35
if (cont2 == true) { gotoAndPlay ("kickc4"); }
Symbol 1481 MovieClip [char_nightwolf] Frame 38
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 39
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 40
char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 41
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 41
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } i = 0; while (i < 8) { rtd = _root.getNextHighestDepth(); _root.attachMovie("nightwolf_arrow_spark", "ice" + rtd, rtd, {_x:varx, _y:vary}); i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 16; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 16; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 51
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 52
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 52
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1481 MovieClip [char_nightwolf] Frame 53
char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 54
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 54
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 59
if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("kickc2"); }
Symbol 1481 MovieClip [char_nightwolf] Frame 61
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 62
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 62
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1481 MovieClip [char_nightwolf] Frame 63
char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 64
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 64
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 69
if (cont1 == true) { gotoAndPlay ("punchc2"); } else if (cont2 == true) { gotoAndPlay ("spinkick"); }
Symbol 1481 MovieClip [char_nightwolf] Frame 71
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 72
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 73
char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 74
char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 74
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 75
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 79
if (cont1 == true) { gotoAndPlay ("hatchet"); }
Symbol 1481 MovieClip [char_nightwolf] Frame 84
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 85
char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 86
snd_sa();
Symbol 1481 MovieClip [char_nightwolf] Frame 87
cont1 = false; cont2 = false; char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 89
char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 89
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 89
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 96
if (cont1 == true) { gotoAndPlay ("special1"); }
Symbol 1481 MovieClip [char_nightwolf] Frame 97
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 98
char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 100
snd_wa(); char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 102
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 102
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 110
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 111
char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 111
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1481 MovieClip [char_nightwolf] Frame 112
snd_sa(); char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 113
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 114
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 119
if (cont2 == true) { gotoAndPlay ("lightsmash"); }
Symbol 1481 MovieClip [char_nightwolf] Frame 123
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 124
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 125
char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 126
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 126
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; } r = 0; while (r < 15) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; _root.attachMovie("light_spark", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i]._x = xpos; _root["mist" + i]._y = ypos; r++; } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 127
char.AttackMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 133
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 134
char.stat = "stance";
Instance of Symbol 1233 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 134
onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 134
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Symbol 1481 MovieClip [char_nightwolf] Frame 135
thr.start();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 135
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; count = 0; } onClipEvent (enterFrame) { if (!hit) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 25; } else { _parent._x = _parent._x - 25; } count++; if (count == 1) { tud = _root.getNextHighestDepth(); _root.attachMovie("nightwolf_fade", "hit" + trr, _root.getNextHighestDepth(), {_x:_parent._x, _y:_parent._y, _xscale:_parent._xscale}); } else if (count == 2) { count = 0; } if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 11; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 148
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 149
arr.start();
Instance of Symbol 442 MovieClip "proj" in Symbol 1481 MovieClip [char_nightwolf] Frame 153
onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("nightwolf_proj_arrow", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].arr.dir = _parent.char.dir; _root["mist" + i].arr.oppid = _parent.char.oppid; }
Symbol 1481 MovieClip [char_nightwolf] Frame 162
gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;
Instance of Symbol 442 MovieClip "proj" in Symbol 1481 MovieClip [char_nightwolf] Frame 167
onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("noob_mist", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].mist.dir = _parent.char.dir; _root["mist" + i].mist.oppid = _parent.char.oppid; }
Symbol 1481 MovieClip [char_nightwolf] Frame 181
gotoAndStop ("stance");
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 185
onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 18; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special4b"); break; case "jump" : break; case "float" : break; case "floor" : } hit = true; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 207
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 208
char.stat = "throwing";
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 208
onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 210
onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 212
onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 40; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 40; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 214
onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 220; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 220; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 216
onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 218
onClipEvent (load) { _root["opp" + _parent.char.oppid]._rotation = 0; _parent.char.stat = "attack"; _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 18; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 4; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -4; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Symbol 1481 MovieClip [char_nightwolf] Frame 225
gotoAndStop ("stance");
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 230
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 11; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "block" : case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 251
gotoAndStop ("jump");
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 254
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 273
gotoAndStop ("jump");
Instance of Symbol 1328 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 274
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 136 MovieClip "blockme" in Symbol 1481 MovieClip [char_nightwolf] Frame 274
onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }
Instance of Symbol 1335 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 275
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Symbol 1481 MovieClip [char_nightwolf] Frame 318
snd_hit();
Instance of Symbol 1350 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 318
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }
Symbol 1481 MovieClip [char_nightwolf] Frame 331
char.stat = "stance"; gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 332
snd_hit(); char.HitMove(); char.stat = "hit1";
Symbol 1481 MovieClip [char_nightwolf] Frame 333
char.HitMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 334
char.HitMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 341
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 342
snd_hit(); char.HitMove(); char.stat = "hit2";
Symbol 1481 MovieClip [char_nightwolf] Frame 343
char.HitMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 344
char.HitMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 354
char.HitMove();
Symbol 1481 MovieClip [char_nightwolf] Frame 358
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 359
snd_hit(); char.stat = "float";
Symbol 1481 MovieClip [char_nightwolf] Frame 363
snd_hit(); char.stat = "float";
Symbol 1481 MovieClip [char_nightwolf] Frame 367
stop();
Symbol 1481 MovieClip [char_nightwolf] Frame 368
_root.scroller.shakemode = "smash"; _root.snd_fall();
Symbol 1481 MovieClip [char_nightwolf] Frame 404
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 407
Instance of Symbol 1386 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 407
onClipEvent (enterFrame) { _rotation = (_rotation + 61); }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 407
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 420
gotoAndStop ("stance");
Instance of Symbol 1386 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 421
onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 421
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 431
char.stat = "stance";
Symbol 1481 MovieClip [char_nightwolf] Frame 432
gotoAndStop ("stance");
Instance of Symbol 1386 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 433
onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }
Symbol 1481 MovieClip [char_nightwolf] Frame 443
char.stat = "stance";
Symbol 1481 MovieClip [char_nightwolf] Frame 444
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 455
if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");
Instance of Symbol 1420 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 457
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }
Symbol 1481 MovieClip [char_nightwolf] Frame 480
_root["opp" + char.oppid].gotoAndPlay("quickhit");
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 481
onClipEvent (load) { _root.snd_cut(); _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1481 MovieClip [char_nightwolf] Frame 490
_root["opp" + char.oppid].gotoAndStop("stand");
Instance of Symbol 1062 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 490
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Symbol 1481 MovieClip [char_nightwolf] Frame 503
_root.snd_kick(); tlk = _root.getNextHighestDepth(); _root.attachMovie("heads", "head1", tlk); _root.head1._x = _root["opp" + char.oppid]._x; _root.head1._y = _root["opp" + char.oppid]._y - 125; if (char.dir == "r") { _root.head1.head.dir = "l"; } else { _root.head1.head.dir = "r"; } _root.head1.head.char = _root["lifebar" + char.oppid].lbar.char; _root["opp" + char.oppid].gotoAndPlay("headlessfall"); _root["opp" + char.oppid].char.mymode = "finished";
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 503
onClipEvent (load) { _root.snd_cut(); _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 10) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1481 MovieClip [char_nightwolf] Frame 524
stop();
Instance of Symbol 1465 MovieClip "running" in Symbol 1481 MovieClip [char_nightwolf] Frame 530
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }
Instance of Symbol 1091 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 531
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }
Instance of Symbol 1090 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 532
onClipEvent (enterFrame) { }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 545
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } i = 0; while (i < 8) { rtd = _root.getNextHighestDepth(); _root.attachMovie("nightwolf_arrow_spark", "ice" + rtd, rtd, {_x:varx, _y:vary}); i++; } } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "attack" : case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 0; _root["opp" + _parent.char.oppid].char.yfloat = 40; } bloodhit(); tul = _root.getNextHighestDepth(); if (_root.sname == "foundry") { _root.attachMovie("stagefatality_foundry", "stg" + tul, tul); _root["stg" + tul].core.oppid = _parent.char.oppid; _root["stg" + tul].core.meid = _parent.char.meid; } hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1481 MovieClip [char_nightwolf] Frame 556
gotoAndStop ("stance");
Symbol 1481 MovieClip [char_nightwolf] Frame 600
stop();
Instance of Symbol 442 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 602
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Instance of Symbol 442 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 629
onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1481 MovieClip [char_nightwolf] Frame 634
stop();
Instance of Symbol 442 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 636
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }
Symbol 1537 MovieClip Frame 3
stop();
Symbol 1677 MovieClip Frame 3
stop();
Symbol 1745 MovieClip Frame 3
stop();
Symbol 1752 MovieClip Frame 3
stop();
Symbol 1885 MovieClip [char_kabal_ai] Frame 1
function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("kabal_wa1"); var wa2 = new Sound(); wa2.attachSound("kabal_wa2"); var wa3 = new Sound(); wa3.attachSound("kabal_wa3"); var wa4 = new Sound(); wa4.attachSound("kabal_wa4"); var sa1 = new Sound(); sa1.attachSound("kabal_sa1"); var sa2 = new Sound(); sa2.attachSound("kabal_sa2"); var h1 = new Sound(); h1.attachSound("kabal_hit1"); var h2 = new Sound(); h2.attachSound("kabal_hit2"); var h3 = new Sound(); h3.attachSound("kabal_hit3"); var h4 = new Sound(); h4.attachSound("kabal_hit4"); var d1 = new Sound(); d1.attachSound("kabal_scream"); var ko = new Sound(); ko.attachSound("kabal_ko"); var thr = new Sound(); thr.attachSound("kabal_throw"); char.stat = "stance";
Instance of Symbol 1502 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1885 MovieClip [char_kabal_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 136 MovieClip "char" in Symbol 1885 MovieClip [char_kabal_ai] Frame 1
onClipEvent (load) { function ClearInputs() { i = 0; while (i < 50) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; ohmyx = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; acount = 0; _parent.gotoAndStop("stance"); movespeed = 5; stat = "stance"; jumping = false; jumpheight = 22; floor = 240; timer = 10; _parent._y = floor; icount = 0; var inputs = Array(50); var moves = Array(50); moves[0] = "KK"; var keybuffer = Array(5); i = 0; while (i < 7) { keybuffer[i] = false; i++; } ClearInputs(); arandom = 0; abreak = 0; walkup = false; walkback = false; } onClipEvent (enterFrame) { if (_parent._x < _root.opp1._x) { dir = "r"; } else { dir = "l"; } if (stat != "throwing") { if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } if (dir == "r") { ohmyx = _root["opp" + oppid]._x - _parent._x; } else { ohmyx = _parent._x - _root["opp" + oppid]._x; } switch (stat) { case "stance" : if (aion == true) { if (_root["opp" + oppid].char.mymode != "finishme2") { if ((!walkup) && (!walkback)) { arandom = random(_root.difficulty); switch (_root["opp" + oppid].char.stat) { case "stance" : case "hit" : case "attack" : case "block" : case "stun" : if (ohmyx < 110) { if ((arandom < 9) && (special3 == 0)) { _parent.gotoAndPlay("special3a"); special3 = 60; stat = "attack"; } else if ((arandom >= 9) && (arandom < 25)) { _parent.gotoAndPlay("launch"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 33)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 33) && (arandom < 47)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 47) && (arandom < 60)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (((arandom >= 60) && (arandom < 70)) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if ((arandom >= 70) && (arandom < 82)) { _parent.gotoAndPlay("sweep"); stat = "attack"; } else if ((arandom >= 82) && (arandom < 92)) { walkback = true; } else if (((arandom >= 92) && (arandom < 100)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); special2 = 30; stat = "attack"; } } else if (ohmyx < 250) { if ((arandom < 20) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if (((arandom >= 20) && (arandom < 40)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); special2 = 30; stat = "attack"; } else if ((arandom >= 40) && (arandom < 70)) { walkup = true; } else if ((arandom >= 70) && (arandom < 80)) { walkback = true; } else if ((arandom >= 80) && (arandom < 94)) { stat = "jump"; jumpval = jumpheight; } } else if ((arandom < 30) && (special2 == 0)) { _parent.gotoAndPlay("special2"); special2 = 30; stat = "attack"; } else if (((arandom >= 30) && (arandom < 50)) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if ((arandom >= 50) && (arandom < 100)) { walkup = true; } break; case "jump" : case "jumpattack" : case "airhit" : case "float" : case "air" : case "throw" : if (ohmyx < 100) { if (arandom < 25) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 50)) { _parent.gotoAndPlay("launch"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 65)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 65) && (arandom < 75)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 75) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } else if ((arandom >= 90) && (arandom < 100)) { walkback = true; } } else if (ohmyx < 250) { if ((arandom < 50) && (special2 == 0)) { _parent.gotoAndPlay("special2"); special2 = 30; stat = "attack"; } else if (((arandom >= 50) && (arandom < 75)) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } } else if ((arandom < 50) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else { if (!(((arandom >= 50) && (arandom < 80)) && (special2 == 0))) { break; } _parent.gotoAndPlay("special2"); special2 = 30; stat = "attack"; } } } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } else { arandom = random(100); if (ohmyx < 60) { if (arandom < 50) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if (arandom < 70) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (arandom < 100) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } } else if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 150; } else { distance = _root["opp" + oppid]._x + 150; } inwaiting = "fatalslice"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 30) { _parent.gotoAndPlay("special1"); stat = "attack"; } else if (arandom < 45) { _parent.gotoAndPlay("special1"); stat = "attack"; } else if (arandom < 100) { walkup = true; } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } } break; case "jump" : _parent.gotoAndStop("jump"); _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } walkback = false; walkup = false; break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "hit" : case "stun" : walkback = false; walkup = false; break; case "floor" : walkback = false; walkup = false; arandom = random(100); if (arandom < 10) { _parent.gotoAndPlay("getup"); _parent.char.stat = "getup"; } else if ((arandom > 40) && (arandom < 50)) { _parent.gotoAndPlay("rollb"); _parent.char.stat = "getup"; } else { if (!((arandom > 70) && (arandom < 80))) { break; } _parent.gotoAndPlay("rollf"); _parent.char.stat = "getup"; } } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }
Instance of Symbol 1530 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1885 MovieClip [char_kabal_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }
Instance of Symbol 1531 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 3
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 3
onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1885 MovieClip [char_kabal_ai] Frame 3
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 1537 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 4
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 5
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 5
onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1885 MovieClip [char_kabal_ai] Frame 5
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 6
char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 7
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 7
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 10
if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("punchc1"); }
Symbol 1885 MovieClip [char_kabal_ai] Frame 16
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 17
snd_wa(); cont1 = false; cont2 = false;
Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 17
onClipEvent (load) { ranc = random(10); if (ranc <= 3) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 5) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 18
char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 19
char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 20
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 20
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 26
if (cont2 == true) { gotoAndPlay ("quickspin"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }
Symbol 1885 MovieClip [char_kabal_ai] Frame 30
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 31
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 31
onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 32
char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 33
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 34
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 39
if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("launch"); }
Symbol 1885 MovieClip [char_kabal_ai] Frame 46
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 47
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 47
onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 48
char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 49
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 49
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 54
if (cont1 == true) { gotoAndPlay ("punchc2"); } else if (cont2 == true) { gotoAndPlay ("quickspin"); }
Symbol 1885 MovieClip [char_kabal_ai] Frame 56
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 57
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 58
char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 59
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 59
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 68
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 69
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 69
onClipEvent (load) { ranc = random(10); if (ranc <= 2) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 4) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 70
char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 71
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 72
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 18; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 21; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 75
if (cont2 == true) { gotoAndPlay ("spinkick"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }
Symbol 1885 MovieClip [char_kabal_ai] Frame 80
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 81
char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 83
snd_sa(); char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 85
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 85
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 3); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 93
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 94
char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 95
snd_wa();
Symbol 1885 MovieClip [char_kabal_ai] Frame 96
char.AttackMove();
Instance of Symbol 1648 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 97
onClipEvent (load) { count = 0; mdir = _parent.char.dir; if (mdir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 98
char.AttackMove();
Instance of Symbol 1651 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 98
onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { if (mdir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 98
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 105
gotoAndStop ("duck");
Symbol 1885 MovieClip [char_kabal_ai] Frame 106
snd_sa(); char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 107
char.AttackMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 108
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 109
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 10; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 120
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 121
char.stat = "stance";
Instance of Symbol 1677 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 121
onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 121
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 122
snd_wa();
Instance of Symbol 442 MovieClip "proj" in Symbol 1885 MovieClip [char_kabal_ai] Frame 124
onClipEvent (load) { _root.scroller.shakemode = "smash"; var1 = _parent.char.dir; var2 = _parent.char.oppid; trl = _root.getNextHighestDepth(); _root.attachMovie("kabal_proj_plasma", "star" + trl, trl); if (var1 == "r") { _root["star" + trl]._x = _parent._x + this._x; } else { _root["star" + trl]._x = _parent._x - this._x; } _root["star" + trl]._y = _parent._y + this._y; _root["star" + trl].plasma.dir = var1; _root["star" + trl].plasma.oppid = var2; }
Symbol 1885 MovieClip [char_kabal_ai] Frame 132
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 133
stop();
Instance of Symbol 1693 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 133
onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { count++; if (mdir == "r") { _parent._x = _parent._x + 60; } else { _parent._x = _parent._x - 60; } if (count >= 5) { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 133
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; } } hit = false; damage = 0; gotem = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "hit1" : case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndStop("dizzystun"); gotem = true; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; gotem = true; break; case "floor" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; gotem = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; gotem = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } else if (gotem) { _parent.gotoAndStop("stance"); } }
Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 134
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 10; } else { _parent._x = _parent._x - 10; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 135
onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 14; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special3b"); break; case "jump" : break; case "float" : break; case "floor" : } hit = true; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 144
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 145
thr.start(); char.stat = "throwing"; _root["opp" + char.oppid].gotoAndStop("throw2"); if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 147
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 149
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 151
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 153
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 155
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 157
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 159
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 161
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 162
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 163
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1885 MovieClip [char_kabal_ai] Frame 164
if (char.dir == "r") { _root["opp" + char.oppid]._x = this._x_spot._x + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 165
onClipEvent (load) { _root["opp" + _parent.char.oppid]._rotation = 0; _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 20; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 6; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -6; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Symbol 1885 MovieClip [char_kabal_ai] Frame 168
char.stat = "attack";
Symbol 1885 MovieClip [char_kabal_ai] Frame 169
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 171
snd_wa();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 174
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 9; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 195
gotoAndStop ("jump");
Symbol 1885 MovieClip [char_kabal_ai] Frame 196
snd_wa();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 198
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 217
gotoAndStop ("jump");
Instance of Symbol 1745 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 218
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 136 MovieClip "blockme" in Symbol 1885 MovieClip [char_kabal_ai] Frame 218
onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }
Instance of Symbol 1752 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 219
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 262
snd_hit();
Instance of Symbol 1767 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 262
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 275
char.stat = "stance"; gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 276
snd_hit(); char.HitMove(); char.stat = "hit1";
Symbol 1885 MovieClip [char_kabal_ai] Frame 277
char.HitMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 278
char.HitMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 285
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 286
snd_hit(); char.HitMove(); char.stat = "hit2";
Symbol 1885 MovieClip [char_kabal_ai] Frame 287
char.HitMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 288
char.HitMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 298
char.HitMove();
Symbol 1885 MovieClip [char_kabal_ai] Frame 302
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 303
snd_hit(); char.stat = "float";
Symbol 1885 MovieClip [char_kabal_ai] Frame 307
snd_hit(); char.stat = "float";
Symbol 1885 MovieClip [char_kabal_ai] Frame 311
stop();
Symbol 1885 MovieClip [char_kabal_ai] Frame 312
_root.scroller.shakemode = "smash"; _root.snd_fall();
Symbol 1885 MovieClip [char_kabal_ai] Frame 348
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 351
Instance of Symbol 1803 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 351
onClipEvent (enterFrame) { _rotation = (_rotation + 61); }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 351
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 364
gotoAndStop ("stance");
Instance of Symbol 1803 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 365
onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 365
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 375
char.stat = "stance";
Symbol 1885 MovieClip [char_kabal_ai] Frame 376
gotoAndStop ("stance");
Instance of Symbol 1803 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 377
onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 387
char.stat = "stance";
Symbol 1885 MovieClip [char_kabal_ai] Frame 388
gotoAndStop ("stance");
Symbol 1885 MovieClip [char_kabal_ai] Frame 399
if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");
Instance of Symbol 1844 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 400
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }
Instance of Symbol 1693 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 429
onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { if (mdir == "r") { _parent._x = _parent._x + 90; } else { _parent._x = _parent._x - 90; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 429
onClipEvent (load) { function bloodhit() { _root.snd_cut(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; i = 0; while (i < 25) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { _root["opp" + _parent.char.oppid].gotoAndStop("legs"); tlk = _root.getNextHighestDepth(); _root.attachMovie("torsos", "head1", tlk); _root.head1._x = _root["opp" + _parent.char.oppid]._x; _root.head1._y = _root["opp" + _parent.char.oppid]._y - 60; _root.head1.tso.dir = _parent.char.dir; _root.head1.tso.char = _root["lifebar" + _parent.char.oppid].lbar.char; _root["opp" + _parent.char.oppid].d1.start(); bloodhit(); hit = true; } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 433
_root["opp" + char.oppid].char.mymode = "finished"; stop();
Instance of Symbol 1847 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 433
onClipEvent (load) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }
Instance of Symbol 1872 MovieClip "running" in Symbol 1885 MovieClip [char_kabal_ai] Frame 434
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }
Instance of Symbol 1531 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 436
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 447
stop();
Instance of Symbol 442 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 448
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Instance of Symbol 442 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 475
onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1885 MovieClip [char_kabal_ai] Frame 480
stop();
Instance of Symbol 442 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 482
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }
Symbol 1886 MovieClip [char_kabal] Frame 1
function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("kabal_wa1"); var wa2 = new Sound(); wa2.attachSound("kabal_wa2"); var wa3 = new Sound(); wa3.attachSound("kabal_wa3"); var wa4 = new Sound(); wa4.attachSound("kabal_wa4"); var sa1 = new Sound(); sa1.attachSound("kabal_sa1"); var sa2 = new Sound(); sa2.attachSound("kabal_sa2"); var h1 = new Sound(); h1.attachSound("kabal_hit1"); var h2 = new Sound(); h2.attachSound("kabal_hit2"); var h3 = new Sound(); h3.attachSound("kabal_hit3"); var h4 = new Sound(); h4.attachSound("kabal_hit4"); var d1 = new Sound(); d1.attachSound("kabal_scream"); var ko = new Sound(); ko.attachSound("kabal_ko"); var thr = new Sound(); thr.attachSound("kabal_throw"); char.stat = "stance";
Instance of Symbol 1502 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 1
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1886 MovieClip [char_kabal] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 136 MovieClip "char" in Symbol 1886 MovieClip [char_kabal] Frame 1
onClipEvent (load) { function ClearInputs() { i = 0; while (i < inputs.length) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; acount = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; _parent.gotoAndStop("stance"); movespeed = 7; stat = "stance"; jumping = false; jumpheight = 20; floor = 240; timer = 10; maxtimer = 9; _parent._y = floor; var inputs = Array(50); var keybuffer = Array(6); i = 0; while (i < 6) { keybuffer[i] = false; i++; } ClearInputs(); } onClipEvent (keyDown) { kdown = Key.getCode(); switch (kdown) { case 37 : if (keybuffer[0] == false) { keybuffer[0] = true; if (dir == "r") { inputs.push("B"); timer = maxtimer; } else if (dir == "l") { inputs.push("F"); timer = maxtimer; } } break; case 39 : if (keybuffer[1] == false) { keybuffer[1] = true; if (dir == "r") { inputs.push("F"); timer = maxtimer; } else if (dir == "l") { inputs.push("B"); timer = maxtimer; } } break; case 38 : if (keybuffer[2] == false) { keybuffer[2] = true; inputs.push("U"); timer = maxtimer; } break; case 40 : if (keybuffer[3] != false) { break; } keybuffer[3] = true; inputs.push("D"); timer = maxtimer; } } onClipEvent (keyUp) { kdown = ""; i = 0; while (i < 6) { keybuffer[i] = false; i++; } kup = Key.getCode(); if (stat == "stance") { if (mymode == "fight") { switch (kup) { case 37 : _parent.gotoAndStop("stance"); break; case 39 : _parent.gotoAndStop("stance"); break; case 40 : _parent.gotoAndStop("stance"); } } } keybuffer[4] = false; } onClipEvent (enterFrame) { if (_parent._x < _root["opp" + oppid]._x) { dir = "r"; } else { dir = "l"; } if (stat != "throwing") { if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; if (dir == "r") { _parent.gotoAndStop("walkf"); } else if (dir == "l") { _parent.gotoAndStop("walkb"); } } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; if (dir == "r") { _parent.gotoAndStop("walkb"); } else if (dir == "l") { _parent.gotoAndStop("walkf"); } } else if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blocklow"); } else { stat = "lowblock"; _parent.gotoAndStop("blockhigh"); } } else if (Key.isDown(40)) { _parent.gotoAndStop("duck"); } if (Key.isDown(38)) { jumpval = jumpheight; stat = "jump"; } switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; if (((((_root["opp" + oppid].char.mymode == "finishme2") && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 150; } else { distance = _root["opp" + oppid]._x + 150; } inwaiting = "fatalslice"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if ((((((_root.sname == "foundry") && (_root["opp" + oppid].char.mymode == "finishme2")) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { if ((_root.saw1._x > -100) && (_root.saw1._x < 400)) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 50; } else { distance = _root["opp" + oppid]._x + 50; } inwaiting = "stageuppercut"; _parent.gotoAndStop("fatalrun"); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } } if (mymode != "finish") { if ((((special1 == 0) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "B")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special1"); special1 = 45; } else if ((((special3 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special3a"); special3 = 60; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("launch"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("launch"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("uppercut"); } else { _parent.gotoAndPlay("punch"); } stat = "attack"; } } break; case 68 : if (keybuffer[5] != false) { break; } keybuffer[5] = true; inputs.push("K"); vara = inputs.length; if ((((special2 == 0) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special2"); special2 = 45; } else if (((((special4 == 0) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special4"); special4 = 90; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("sweep"); } else { _parent.gotoAndPlay("kick"); } stat = "attack"; } break; case "block" : case "lowblock" : if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "lowblock"; _parent.gotoAndStop("blocklow"); } else if (!Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blockhigh"); } } break; case "hit1" : if (Key.isDown(83)) { stat = "block"; _parent.gotoAndStop("block"); } break; case "jump" : _parent.gotoAndStop("jump"); switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; _parent.gotoAndPlay("jumppunch"); } stat = "jumpattack"; break; case 68 : if (keybuffer[5] == false) { keybuffer[5] = true; inputs.push("K"); vara = inputs.length; _parent.gotoAndPlay("jumpkick"); } stat = "jumpattack"; } case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : if (Key.isDown(38)) { _parent.gotoAndPlay("getup"); stat = "getup"; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("rollb"); } else { _parent.gotoAndPlay("rollf"); } stat = "getup"; } else { if (!Key.isDown(39)) { break; } if (dir == "r") { _parent.gotoAndPlay("rollf"); } else { _parent.gotoAndPlay("rollb"); } stat = "getup"; } } if (timer > 0) { timer--; } else if (timer == 0) { ClearInputs(); } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }
Instance of Symbol 1530 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 2
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1886 MovieClip [char_kabal] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }
Instance of Symbol 1531 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 3
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 3
onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1886 MovieClip [char_kabal] Frame 3
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 1537 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 4
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }
Symbol 1886 MovieClip [char_kabal] Frame 5
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 5
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1886 MovieClip [char_kabal] Frame 5
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 1886 MovieClip [char_kabal] Frame 6
char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 7
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 7
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 1886 MovieClip [char_kabal] Frame 10
if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("punchc1"); }
Symbol 1886 MovieClip [char_kabal] Frame 16
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 17
snd_wa(); cont1 = false; cont2 = false;
Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 17
onClipEvent (keyDown) { if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; } else { _parent.cont2 = true; } } }
Symbol 1886 MovieClip [char_kabal] Frame 18
char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 19
char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 20
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 20
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1886 MovieClip [char_kabal] Frame 26
if (cont2 == true) { gotoAndPlay ("quickspin"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }
Symbol 1886 MovieClip [char_kabal] Frame 30
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 31
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 31
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1886 MovieClip [char_kabal] Frame 32
char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 33
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 34
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 1886 MovieClip [char_kabal] Frame 39
if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("launch"); }
Symbol 1886 MovieClip [char_kabal] Frame 46
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 47
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 47
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1886 MovieClip [char_kabal] Frame 48
char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 49
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 49
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1886 MovieClip [char_kabal] Frame 54
if (cont1 == true) { gotoAndPlay ("punchc2"); } else if (cont2 == true) { gotoAndPlay ("quickspin"); }
Symbol 1886 MovieClip [char_kabal] Frame 56
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 57
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 58
char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 59
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 59
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1886 MovieClip [char_kabal] Frame 68
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 69
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 69
onClipEvent (keyDown) { if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; } else { _parent.cont2 = true; } } }
Symbol 1886 MovieClip [char_kabal] Frame 70
char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 71
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 72
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 18; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 21; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1886 MovieClip [char_kabal] Frame 75
if (cont2 == true) { gotoAndPlay ("spinkick"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }
Symbol 1886 MovieClip [char_kabal] Frame 80
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 81
char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 83
snd_sa(); char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 85
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 85
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 3); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1886 MovieClip [char_kabal] Frame 93
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 94
char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 95
snd_wa();
Symbol 1886 MovieClip [char_kabal] Frame 96
char.AttackMove();
Instance of Symbol 1648 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 97
onClipEvent (load) { count = 0; mdir = _parent.char.dir; if (mdir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }
Symbol 1886 MovieClip [char_kabal] Frame 98
char.AttackMove();
Instance of Symbol 1651 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 98
onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { if (mdir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 98
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }
Symbol 1886 MovieClip [char_kabal] Frame 105
gotoAndStop ("duck");
Symbol 1886 MovieClip [char_kabal] Frame 106
snd_sa(); char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 107
char.AttackMove();
Symbol 1886 MovieClip [char_kabal] Frame 108
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 109
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 10; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1886 MovieClip [char_kabal] Frame 120
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 121
char.stat = "stance";
Instance of Symbol 1677 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 121
onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 121
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Symbol 1886 MovieClip [char_kabal] Frame 122
snd_wa();
Instance of Symbol 442 MovieClip "proj" in Symbol 1886 MovieClip [char_kabal] Frame 124
onClipEvent (load) { _root.scroller.shakemode = "smash"; var1 = _parent.char.dir; var2 = _parent.char.oppid; trl = _root.getNextHighestDepth(); _root.attachMovie("kabal_proj_plasma", "star" + trl, trl); if (var1 == "r") { _root["star" + trl]._x = _parent._x + this._x; } else { _root["star" + trl]._x = _parent._x - this._x; } _root["star" + trl]._y = _parent._y + this._y; _root["star" + trl].plasma.dir = var1; _root["star" + trl].plasma.oppid = var2; }
Symbol 1886 MovieClip [char_kabal] Frame 132
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 133
stop();
Instance of Symbol 1693 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 133
onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { count++; if (mdir == "r") { _parent._x = _parent._x + 60; } else { _parent._x = _parent._x - 60; } if (count >= 5) { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 133
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; } } hit = false; damage = 0; gotem = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "hit1" : case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndStop("dizzystun"); gotem = true; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; gotem = true; break; case "floor" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; gotem = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; gotem = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } else if (gotem) { _parent.gotoAndStop("stance"); } }
Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 134
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 10; } else { _parent._x = _parent._x - 10; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 135
onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 14; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special3b"); break; case "jump" : break; case "float" : break; case "floor" : } hit = true; } } }
Symbol 1886 MovieClip [char_kabal] Frame 144
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 145
thr.start(); char.stat = "throwing"; _root["opp" + char.oppid].gotoAndStop("throw2"); if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 147
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 149
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 151
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 153
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 155
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 157
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 159
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 161
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 162
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 163
if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Symbol 1886 MovieClip [char_kabal] Frame 164
if (char.dir == "r") { _root["opp" + char.oppid]._x = this._x_spot._x + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 165
onClipEvent (load) { _root["opp" + _parent.char.oppid]._rotation = 0; _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 20; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 6; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -6; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }
Symbol 1886 MovieClip [char_kabal] Frame 168
char.stat = "attack";
Symbol 1886 MovieClip [char_kabal] Frame 169
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 171
snd_wa();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 174
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 9; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1886 MovieClip [char_kabal] Frame 195
gotoAndStop ("jump");
Symbol 1886 MovieClip [char_kabal] Frame 196
snd_wa();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 198
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1886 MovieClip [char_kabal] Frame 217
gotoAndStop ("jump");
Instance of Symbol 1745 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 218
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 136 MovieClip "blockme" in Symbol 1886 MovieClip [char_kabal] Frame 218
onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }
Instance of Symbol 1752 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 219
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Symbol 1886 MovieClip [char_kabal] Frame 262
snd_hit();
Instance of Symbol 1767 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 262
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }
Symbol 1886 MovieClip [char_kabal] Frame 275
char.stat = "stance"; gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 276
snd_hit(); char.HitMove(); char.stat = "hit1";
Symbol 1886 MovieClip [char_kabal] Frame 277
char.HitMove();
Symbol 1886 MovieClip [char_kabal] Frame 278
char.HitMove();
Symbol 1886 MovieClip [char_kabal] Frame 285
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 286
snd_hit(); char.HitMove(); char.stat = "hit2";
Symbol 1886 MovieClip [char_kabal] Frame 287
char.HitMove();
Symbol 1886 MovieClip [char_kabal] Frame 288
char.HitMove();
Symbol 1886 MovieClip [char_kabal] Frame 298
char.HitMove();
Symbol 1886 MovieClip [char_kabal] Frame 302
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 303
snd_hit(); char.stat = "float";
Symbol 1886 MovieClip [char_kabal] Frame 307
snd_hit(); char.stat = "float";
Symbol 1886 MovieClip [char_kabal] Frame 311
stop();
Symbol 1886 MovieClip [char_kabal] Frame 312
_root.scroller.shakemode = "smash"; _root.snd_fall();
Symbol 1886 MovieClip [char_kabal] Frame 348
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 351
Instance of Symbol 1803 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 351
onClipEvent (enterFrame) { _rotation = (_rotation + 61); }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 351
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1886 MovieClip [char_kabal] Frame 364
gotoAndStop ("stance");
Instance of Symbol 1803 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 365
onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 365
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1886 MovieClip [char_kabal] Frame 375
char.stat = "stance";
Symbol 1886 MovieClip [char_kabal] Frame 376
gotoAndStop ("stance");
Instance of Symbol 1803 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 377
onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }
Symbol 1886 MovieClip [char_kabal] Frame 387
char.stat = "stance";
Symbol 1886 MovieClip [char_kabal] Frame 388
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 399
if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");
Instance of Symbol 1844 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 400
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }
Instance of Symbol 1693 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 429
onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { if (mdir == "r") { _parent._x = _parent._x + 90; } else { _parent._x = _parent._x - 90; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 429
onClipEvent (load) { function bloodhit() { _root.snd_cut(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; i = 0; while (i < 25) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { _root["opp" + _parent.char.oppid].gotoAndStop("legs"); tlk = _root.getNextHighestDepth(); _root.attachMovie("torsos", "head1", tlk); _root.head1._x = _root["opp" + _parent.char.oppid]._x; _root.head1._y = _root["opp" + _parent.char.oppid]._y - 60; _root.head1.tso.dir = _parent.char.dir; _root.head1.tso.char = _root["lifebar" + _parent.char.oppid].lbar.char; _root["opp" + _parent.char.oppid].d1.start(); bloodhit(); hit = true; } } }
Symbol 1886 MovieClip [char_kabal] Frame 433
_root["opp" + char.oppid].char.mymode = "finished"; stop();
Instance of Symbol 1847 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 433
onClipEvent (load) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }
Instance of Symbol 1872 MovieClip "running" in Symbol 1886 MovieClip [char_kabal] Frame 434
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }
Instance of Symbol 1531 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 436
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 440
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "attack" : case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 0; _root["opp" + _parent.char.oppid].char.yfloat = 40; } bloodhit(); tul = _root.getNextHighestDepth(); if (_root.sname == "foundry") { _root.attachMovie("stagefatality_foundry", "stg" + tul, tul); _root["stg" + tul].core.oppid = _parent.char.oppid; _root["stg" + tul].core.meid = _parent.char.meid; } hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1886 MovieClip [char_kabal] Frame 451
gotoAndStop ("stance");
Symbol 1886 MovieClip [char_kabal] Frame 465
stop();
Instance of Symbol 442 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 466
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Instance of Symbol 442 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 493
onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1886 MovieClip [char_kabal] Frame 498
stop();
Instance of Symbol 442 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 500
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }
Symbol 1893 MovieClip Frame 3
stop();
Symbol 1900 MovieClip Frame 3
stop();
Symbol 1901 MovieClip [char_noob] Frame 1
function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("male3_wa1"); var wa2 = new Sound(); wa2.attachSound("male3_wa2"); var wa3 = new Sound(); wa3.attachSound("male3_wa3"); var wa4 = new Sound(); wa4.attachSound("male3_wa4"); var sa1 = new Sound(); sa1.attachSound("male3_sa1"); var sa2 = new Sound(); sa2.attachSound("male3_sa2"); var h1 = new Sound(); h1.attachSound("male3_hit1"); var h2 = new Sound(); h2.attachSound("male3_hit2"); var h3 = new Sound(); h3.attachSound("male3_hit3"); var h4 = new Sound(); h4.attachSound("male3_hit4"); var d1 = new Sound(); d1.attachSound("male3_scream"); var ko = new Sound(); ko.attachSound("male3_ko"); var thr = new Sound(); thr.attachSound("male3_throw"); var arr = new Sound(); arr.attachSound("male3_odd1"); char.stat = "stance";
Instance of Symbol 255 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 1
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1901 MovieClip [char_noob] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 136 MovieClip "char" in Symbol 1901 MovieClip [char_noob] Frame 1
onClipEvent (load) { function ClearInputs() { i = 0; while (i < inputs.length) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; acount = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; _parent.gotoAndStop("stance"); movespeed = 7; stat = "stance"; jumping = false; jumpheight = 20; floor = 240; timer = 10; maxtimer = 9; _parent._y = floor; var inputs = Array(50); var keybuffer = Array(6); i = 0; while (i < 6) { keybuffer[i] = false; i++; } ClearInputs(); } onClipEvent (keyDown) { kdown = Key.getCode(); switch (kdown) { case 37 : if (keybuffer[0] == false) { keybuffer[0] = true; if (dir == "r") { inputs.push("B"); timer = maxtimer; } else if (dir == "l") { inputs.push("F"); timer = maxtimer; } } break; case 39 : if (keybuffer[1] == false) { keybuffer[1] = true; if (dir == "r") { inputs.push("F"); timer = maxtimer; } else if (dir == "l") { inputs.push("B"); timer = maxtimer; } } break; case 38 : if (keybuffer[2] == false) { keybuffer[2] = true; inputs.push("U"); timer = maxtimer; } break; case 40 : if (keybuffer[3] != false) { break; } keybuffer[3] = true; inputs.push("D"); timer = maxtimer; } } onClipEvent (keyUp) { kdown = ""; i = 0; while (i < 6) { keybuffer[i] = false; i++; } kup = Key.getCode(); if (stat == "stance") { if (mymode == "fight") { switch (kup) { case 37 : _parent.gotoAndStop("stance"); break; case 39 : _parent.gotoAndStop("stance"); break; case 40 : _parent.gotoAndStop("stance"); } } } keybuffer[4] = false; } onClipEvent (enterFrame) { if (_parent._x < _root["opp" + oppid]._x) { dir = "r"; } else { dir = "l"; } if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; if (dir == "r") { _parent.gotoAndStop("walkf"); } else if (dir == "l") { _parent.gotoAndStop("walkb"); } } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; if (dir == "r") { _parent.gotoAndStop("walkb"); } else if (dir == "l") { _parent.gotoAndStop("walkf"); } } else if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blocklow"); } else { stat = "lowblock"; _parent.gotoAndStop("blockhigh"); } } else if (Key.isDown(40)) { _parent.gotoAndStop("duck"); } if (Key.isDown(38)) { jumpval = jumpheight; stat = "jump"; } switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; if (((((_root["opp" + oppid].char.mymode == "finishme2") && (inputs[vara - 4] == "F")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalrip"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if ((((((_root.sname == "foundry") && (_root["opp" + oppid].char.mymode == "finishme2")) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { if ((_root.saw1._x > -100) && (_root.saw1._x < 400)) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 50; } else { distance = _root["opp" + oppid]._x + 50; } inwaiting = "stageuppercut"; _parent.gotoAndStop("fatalrun"); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } } if (mymode != "finish") { if (((((special1 == 0) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special1"); special1 = 45; } else if ((((special3 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special3"); special3 = 60; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("smash"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("smash"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("uppercut"); } else { _parent.gotoAndPlay("punch"); } stat = "attack"; } } break; case 68 : if (keybuffer[5] != false) { break; } keybuffer[5] = true; inputs.push("K"); vara = inputs.length; if ((((special2 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "D")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special2"); special2 = 45; } else if (((((special4 == 0) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special4"); special4 = 90; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("sweep"); } else { _parent.gotoAndPlay("kick"); } stat = "attack"; } break; case "block" : case "lowblock" : if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "lowblock"; _parent.gotoAndStop("blocklow"); } else if (!Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blockhigh"); } } break; case "hit1" : if (Key.isDown(83)) { stat = "block"; _parent.gotoAndStop("block"); } break; case "jump" : _parent.gotoAndStop("jump"); switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; _parent.gotoAndPlay("jumppunch"); } stat = "jumpattack"; break; case 68 : if (keybuffer[5] == false) { keybuffer[5] = true; inputs.push("K"); vara = inputs.length; _parent.gotoAndPlay("jumpkick"); } stat = "jumpattack"; } case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : if (Key.isDown(38)) { _parent.gotoAndPlay("getup"); stat = "getup"; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("rollb"); } else { _parent.gotoAndPlay("rollf"); } stat = "getup"; } else { if (!Key.isDown(39)) { break; } if (dir == "r") { _parent.gotoAndPlay("rollf"); } else { _parent.gotoAndPlay("rollb"); } stat = "getup"; } } if (timer > 0) { timer--; } else if (timer == 0) { ClearInputs(); } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }
Instance of Symbol 283 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 2
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1901 MovieClip [char_noob] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }
Instance of Symbol 284 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 3
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 3
onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1901 MovieClip [char_noob] Frame 3
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 291 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 4
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }
Symbol 1901 MovieClip [char_noob] Frame 5
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 5
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 1901 MovieClip [char_noob] Frame 5
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 1901 MovieClip [char_noob] Frame 6
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 7
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 7
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 1901 MovieClip [char_noob] Frame 11
if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("smash"); }
Symbol 1901 MovieClip [char_noob] Frame 14
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 15
snd_wa(); cont1 = false; cont2 = false;
Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 15
onClipEvent (keyDown) { if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; } else { _parent.cont2 = true; } } }
Symbol 1901 MovieClip [char_noob] Frame 16
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 17
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 18
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 18
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1901 MovieClip [char_noob] Frame 23
if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }
Symbol 1901 MovieClip [char_noob] Frame 26
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 27
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 27
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1901 MovieClip [char_noob] Frame 28
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 29
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 29
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 1901 MovieClip [char_noob] Frame 34
if (cont1 == true) { gotoAndPlay ("kickc5"); } if (cont2 == true) { gotoAndPlay ("kickc3"); }
Symbol 1901 MovieClip [char_noob] Frame 37
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 38
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 39
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 40
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 40
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 4; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1901 MovieClip [char_noob] Frame 50
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 51
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 52
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 53
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 53
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1901 MovieClip [char_noob] Frame 63
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 64
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 64
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1901 MovieClip [char_noob] Frame 65
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 66
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 66
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 1901 MovieClip [char_noob] Frame 70
if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("punchc3"); }
Symbol 1901 MovieClip [char_noob] Frame 72
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 73
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 73
onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1901 MovieClip [char_noob] Frame 74
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 75
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 75
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1901 MovieClip [char_noob] Frame 79
if (cont1 == true) { gotoAndPlay ("punchc2"); }
Symbol 1901 MovieClip [char_noob] Frame 81
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 82
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 83
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 84
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 84
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1901 MovieClip [char_noob] Frame 93
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 94
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 94
onClipEvent (keyDown) { if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; } else { _parent.cont2 = true; } } }
Symbol 1901 MovieClip [char_noob] Frame 95
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 96
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 96
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 1901 MovieClip [char_noob] Frame 100
if (cont2 == true) { gotoAndPlay ("spinkick"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }
Symbol 1901 MovieClip [char_noob] Frame 103
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 104
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 105
snd_sa();
Symbol 1901 MovieClip [char_noob] Frame 106
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 108
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 108
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 10; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 11; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 12; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1901 MovieClip [char_noob] Frame 116
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 117
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 118
snd_wa();
Symbol 1901 MovieClip [char_noob] Frame 119
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 121
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 121
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }
Symbol 1901 MovieClip [char_noob] Frame 129
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 130
snd_wa(); char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 130
onClipEvent (keyDown) { if (Key.getCode() == 65) { } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 1901 MovieClip [char_noob] Frame 131
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 132
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 133
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 1901 MovieClip [char_noob] Frame 138
if (cont2 == true) { gotoAndPlay ("midkick"); }
Symbol 1901 MovieClip [char_noob] Frame 142
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 143
snd_sa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 144
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 145
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 145
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1901 MovieClip [char_noob] Frame 153
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 154
snd_sa(); char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 155
char.AttackMove();
Symbol 1901 MovieClip [char_noob] Frame 156
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 157
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 11; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1901 MovieClip [char_noob] Frame 168
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 169
char.stat = "stance";
Instance of Symbol 427 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 169
onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 169
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Symbol 1901 MovieClip [char_noob] Frame 170
snd_wa();
Instance of Symbol 442 MovieClip "proj" in Symbol 1901 MovieClip [char_noob] Frame 173
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; i = _root.getNextHighestDepth(); if (count == 1) { var1 = _parent.char.dir; var2 = _parent.char.oppid; _root.attachMovie("noob_proj", "star" + i, _root.getNextHighestDepth()); if (var1 == "r") { _root["star" + i]._x = _parent._x + this._x; } else { _root["star" + i]._x = _parent._x - this._x; } _root["star" + i]._y = _parent._y + this._y; _root["star" + i].ice.dir = var1; _root["star" + i].ice.oppid = var2; } else if (count == 2) { count = 0; } }
Symbol 1901 MovieClip [char_noob] Frame 187
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 188
char.stat = "air"; stop();
Instance of Symbol 287 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 188
onClipEvent (enterFrame) { if (_parent._y > 0) { _parent._y = _parent._y - 50; } else { _parent.gotoAndStop("special2p2"); } }
Instance of Symbol 442 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 188
onClipEvent (load) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; } onClipEvent (enterFrame) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; }
Instance of Symbol 442 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 188
onClipEvent (load) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; } onClipEvent (enterFrame) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; }
Symbol 1901 MovieClip [char_noob] Frame 189
if (char.dir == "r") { _x = (_root["opp" + char.oppid]._x - 65); } else { _x = (_root["opp" + char.oppid]._x + 65); }
Instance of Symbol 287 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 189
onClipEvent (load) { _parent._y = 350; } onClipEvent (enterFrame) { if (_parent._y > _root["opp" + _parent.char.oppid]._y) { _parent._y = _parent._y - 40; } else { _parent.gotoAndPlay("special2p3"); } }
Symbol 1901 MovieClip [char_noob] Frame 190
snd_sa(); _y = (_y - 10);
Symbol 1901 MovieClip [char_noob] Frame 191
_y = (_y - 10);
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 192
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("counter_explosion", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1901 MovieClip [char_noob] Frame 197
gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;
Instance of Symbol 442 MovieClip "proj" in Symbol 1901 MovieClip [char_noob] Frame 202
onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("noob_mist", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].mist.dir = _parent.char.dir; _root["mist" + i].mist.oppid = _parent.char.oppid; }
Symbol 1901 MovieClip [char_noob] Frame 216
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 217
snd_wa();
Instance of Symbol 442 MovieClip "proj" in Symbol 1901 MovieClip [char_noob] Frame 222
onClipEvent (load) { i = _root.getNextHighestDepth(); var1 = _parent.char.dir; var2 = _parent.char.oppid; _root.attachMovie("noob_shadow" + var2, "star" + i, _root.getNextHighestDepth()); if (var1 == "r") { _root["star" + i]._x = _parent._x; } else { _root["star" + i]._x = _parent._x; } _root["star" + i]._y = _parent._y + 7; _root["star" + i].dir = _parent.char.dir; _root["star" + i].meid = _parent.char.meid; }
Symbol 1901 MovieClip [char_noob] Frame 242
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 244
snd_wa();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 247
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1901 MovieClip [char_noob] Frame 268
gotoAndStop ("jump");
Symbol 1901 MovieClip [char_noob] Frame 269
snd_wa();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 271
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 1901 MovieClip [char_noob] Frame 290
gotoAndStop ("jump");
Instance of Symbol 1893 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 291
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 136 MovieClip "blockme" in Symbol 1901 MovieClip [char_noob] Frame 291
onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }
Instance of Symbol 1900 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 292
onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }
Symbol 1901 MovieClip [char_noob] Frame 335
snd_hit();
Instance of Symbol 517 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 335
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }
Symbol 1901 MovieClip [char_noob] Frame 348
char.stat = "stance"; gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 349
snd_hit(); char.HitMove(); char.stat = "hit1";
Symbol 1901 MovieClip [char_noob] Frame 350
char.HitMove();
Symbol 1901 MovieClip [char_noob] Frame 351
char.HitMove();
Symbol 1901 MovieClip [char_noob] Frame 358
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 359
snd_hit(); char.HitMove(); char.stat = "hit2";
Symbol 1901 MovieClip [char_noob] Frame 360
char.HitMove();
Symbol 1901 MovieClip [char_noob] Frame 361
char.HitMove();
Symbol 1901 MovieClip [char_noob] Frame 371
char.HitMove();
Symbol 1901 MovieClip [char_noob] Frame 375
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 376
snd_hit(); char.stat = "float";
Symbol 1901 MovieClip [char_noob] Frame 380
snd_hit(); char.stat = "float";
Symbol 1901 MovieClip [char_noob] Frame 384
stop();
Symbol 1901 MovieClip [char_noob] Frame 385
_root.scroller.shakemode = "smash"; _root.snd_fall();
Symbol 1901 MovieClip [char_noob] Frame 421
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 424
Instance of Symbol 553 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 424
onClipEvent (enterFrame) { _rotation = (_rotation + 61); }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 424
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1901 MovieClip [char_noob] Frame 437
gotoAndStop ("stance");
Instance of Symbol 553 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 438
onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 438
onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }
Symbol 1901 MovieClip [char_noob] Frame 448
char.stat = "stance";
Symbol 1901 MovieClip [char_noob] Frame 449
gotoAndStop ("stance");
Instance of Symbol 553 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 450
onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }
Symbol 1901 MovieClip [char_noob] Frame 460
char.stat = "stance";
Symbol 1901 MovieClip [char_noob] Frame 461
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 472
if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");
Symbol 1901 MovieClip [char_noob] Frame 474
Instance of Symbol 498 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 474
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }
Symbol 1901 MovieClip [char_noob] Frame 499
_root["opp" + char.oppid].gotoAndStop("stand");
Symbol 1901 MovieClip [char_noob] Frame 517
_root["opp" + char.oppid].gotoAndPlay("headlessfall");
Instance of Symbol 610 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 517
onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }
Instance of Symbol 610 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 518
onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }
Instance of Symbol 610 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 519
onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }
Symbol 1901 MovieClip [char_noob] Frame 536
_root["opp" + char.oppid].char.mymode = "finished";
Instance of Symbol 610 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 536
onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }
Symbol 1901 MovieClip [char_noob] Frame 540
stop();
Instance of Symbol 198 MovieClip "running" in Symbol 1901 MovieClip [char_noob] Frame 541
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }
Instance of Symbol 284 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 543
onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 547
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "attack" : case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 0; _root["opp" + _parent.char.oppid].char.yfloat = 40; } bloodhit(); tul = _root.getNextHighestDepth(); if (_root.sname == "foundry") { _root.attachMovie("stagefatality_foundry", "stg" + tul, tul); _root["stg" + tul].core.oppid = _parent.char.oppid; _root["stg" + tul].core.meid = _parent.char.meid; } hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 1901 MovieClip [char_noob] Frame 558
gotoAndStop ("stance");
Symbol 1901 MovieClip [char_noob] Frame 584
stop();
Instance of Symbol 442 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 585
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Instance of Symbol 442 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 612
onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }
Symbol 1901 MovieClip [char_noob] Frame 617
stop();
Instance of Symbol 442 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 619
onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }
Symbol 2044 MovieClip Frame 3
stop();
Symbol 2054 MovieClip Frame 3
stop();
Symbol 2290 MovieClip [char_sub_ai] Frame 1
function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(3) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(3) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("sub_wa1"); var wa2 = new Sound(); wa2.attachSound("sub_wa2"); var wa3 = new Sound(); wa3.attachSound("sub_wa3"); var sa1 = new Sound(); sa1.attachSound("sub_sa1"); var sa2 = new Sound(); sa2.attachSound("sub_sa2"); var h1 = new Sound(); h1.attachSound("sub_hit1"); var h2 = new Sound(); h2.attachSound("sub_hit2"); var h3 = new Sound(); h3.attachSound("sub_hit3"); var d1 = new Sound(); d1.attachSound("sub_d1"); var ko = new Sound(); ko.attachSound("sub_ko"); char.stat = "stance"; stop();
Instance of Symbol 201 MovieClip "hitsq" in Symbol 2290 MovieClip [char_sub_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 2290 MovieClip [char_sub_ai] Frame 1
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Instance of Symbol 136 MovieClip "char" in Symbol 2290 MovieClip [char_sub_ai] Frame 1
onClipEvent (load) { function ClearInputs() { i = 0; while (i < 50) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; ohmyx = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; acount = 0; _parent.gotoAndStop("stance"); movespeed = 5; stat = "stance"; jumping = false; jumpheight = 20; floor = 240; timer = 10; _parent._y = floor; icount = 0; var inputs = Array(50); var moves = Array(50); moves[0] = "KK"; var keybuffer = Array(5); i = 0; while (i < 7) { keybuffer[i] = false; i++; } ClearInputs(); arandom = 0; abreak = 0; walkup = false; walkback = false; } onClipEvent (enterFrame) { if (_parent._x < _root.opp1._x) { dir = "r"; } else { dir = "l"; } if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (dir == "r") { ohmyx = _root["opp" + oppid]._x - _parent._x; } else { ohmyx = _parent._x - _root["opp" + oppid]._x; } if (aion == true) { if (_root["opp" + oppid].char.mymode != "finishme2") { if ((!walkup) && (!walkback)) { arandom = random(_root.difficulty); switch (_root["opp" + oppid].char.stat) { case "stance" : case "hit" : case "attack" : case "stun" : case "block" : if (ohmyx < 100) { if ((arandom < 9) && (special3 == 0)) { _parent.gotoAndPlay("special3"); special3 = 60; stat = "attack"; } else if ((arandom >= 9) && (arandom < 25)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 33)) { _parent.gotoAndPlay("highpunch"); stat = "attack"; } else if ((arandom >= 33) && (arandom < 50)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 70)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 70) && (arandom < 82)) { _parent.gotoAndPlay("shinkick"); stat = "attack"; } else if ((arandom >= 82) && (arandom < 92)) { walkback = true; } else if ((arandom >= 92) && (arandom < 100)) { stat = "jump"; jumpval = jumpheight; } } else if (ohmyx < 250) { if ((arandom < 20) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if (((arandom >= 20) && (arandom < 30)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 30) && (arandom < 36)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 36) && (arandom < 70)) { walkup = true; } else if ((arandom >= 70) && (arandom < 80)) { walkback = true; } else if ((arandom >= 80) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } } else if ((arandom < 10) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if (((arandom >= 10) && (arandom < 35)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 35) && (arandom < 50)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 100)) { walkup = true; } break; case "jump" : case "jumpattack" : case "airhit" : case "float" : case "air" : case "throw" : if (ohmyx < 100) { if (arandom < 25) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 50)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 75) && (arandom < 90)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 90) && (arandom < 100)) { _walkup = true; } } else if (ohmyx < 250) { if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } } else if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else { if (!((arandom >= 50) && (arandom < 80))) { break; } _parent.gotoAndPlay("special4"); stat = "attack"; } } } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } else { arandom = random(100); if (ohmyx < 100) { if (arandom < 20) { _root.fcount++; _parent.gotoAndPlay("iceberg"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 50) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if (arandom < 70) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (arandom < 100) { _parent.gotoAndPlay("special2"); stat = "attack"; } } else if (arandom < 20) { _root.fcount++; _parent.gotoAndPlay("iceberg"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 30) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (arandom < 45) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (arandom < 100) { } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } } break; case "jump" : _parent.gotoAndStop("jump"); _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } walkback = false; walkup = false; break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "hit" : case "stun" : walkback = false; walkup = false; break; case "floor" : walkback = false; walkup = false; arandom = random(100); if (arandom < 10) { _parent.gotoAndPlay("getup"); _parent.char.stat = "getup"; } else if ((arandom > 40) && (arandom < 50)) { _parent.gotoAndPlay("rollb"); _parent.char.stat = "getup"; } else { if (!((arandom > 70) && (arandom < 80))) { break; } _parent.gotoAndPlay("rollf"); _parent.char.stat = "getup"; } } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 2290 MovieClip [char_sub_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 2290 MovieClip [char_sub_ai] Frame 2
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 2290 MovieClip [char_sub_ai] Frame 3
onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 2290 MovieClip [char_sub_ai] Frame 3
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 2290 MovieClip [char_sub_ai] Frame 4
snd_hit(); char.stat = "stun";
Instance of Symbol 1966 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 4
onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }
Symbol 2290 MovieClip [char_sub_ai] Frame 17
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 18
snd_hit(); char.stat = "hit1"; char.HitMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 19
char.HitMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 20
char.HitMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 28
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 29
snd_hit(); char.stat = "hit2"; char.HitMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 31
char.HitMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 33
char.HitMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 45
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 46
snd_hit(); char.stat = "float";
Symbol 2290 MovieClip [char_sub_ai] Frame 50
snd_hit(); char.stat = "float";
Symbol 2290 MovieClip [char_sub_ai] Frame 54
stop();
Symbol 2290 MovieClip [char_sub_ai] Frame 55
_root.scroller.shakemode = "smash"; _root.snd_fall();
Symbol 2290 MovieClip [char_sub_ai] Frame 91
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 94
Instance of Symbol 2002 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 94
onClipEvent (enterFrame) { _rotation = (_rotation + 61); }
Symbol 2290 MovieClip [char_sub_ai] Frame 107
gotoAndStop ("stance");
Instance of Symbol 2037 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 112
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }
Instance of Symbol 2044 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 135
onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }
Symbol 2290 MovieClip [char_sub_ai] Frame 136
char.stat = "stance";
Instance of Symbol 2054 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 136
onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }
Instance of Symbol 201 MovieClip "hitsq" in Symbol 2290 MovieClip [char_sub_ai] Frame 136
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }
Instance of Symbol 201 MovieClip "pusher" in Symbol 2290 MovieClip [char_sub_ai] Frame 136
onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }
Symbol 2290 MovieClip [char_sub_ai] Frame 137
char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 137
onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 2290 MovieClip [char_sub_ai] Frame 138
char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 139
snd_wa(); char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 141
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 2290 MovieClip [char_sub_ai] Frame 145
if (cont2 == true) { gotoAndPlay ("kickc1"); }
Symbol 2290 MovieClip [char_sub_ai] Frame 149
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 150
cont1 = false; cont2 = false;
Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 150
onClipEvent (load) { ranc = random(10); if (ranc <= 6) { _parent.cont1 = true; _parent.cont2 = false; } }
Symbol 2290 MovieClip [char_sub_ai] Frame 151
char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 152
snd_wa(); char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 153
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 154
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 2290 MovieClip [char_sub_ai] Frame 158
if (cont1 == true) { gotoAndPlay ("spinkick"); }
Symbol 2290 MovieClip [char_sub_ai] Frame 161
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 162
cont1 = false; cont2 = false; char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 163
char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 164
snd_sa(); char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 166
onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 10; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 12; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }
Symbol 2290 MovieClip [char_sub_ai] Frame 171
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 172
cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 172
onClipEvent (load) { ranc = random(10); if (ranc <= 7) { _parent.cont1 = true; _parent.cont2 = false; } }
Symbol 2290 MovieClip [char_sub_ai] Frame 173
snd_wa(); char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 174
char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 175
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 175
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 2290 MovieClip [char_sub_ai] Frame 182
if (cont1 == true) { gotoAndPlay ("roundc1"); }
Symbol 2290 MovieClip [char_sub_ai] Frame 186
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 187
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 188
char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 189
char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 189
onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } }
Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 189
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }
Symbol 2290 MovieClip [char_sub_ai] Frame 194
if (cont1 == true) { gotoAndPlay ("icekick"); }
Symbol 2290 MovieClip [char_sub_ai] Frame 198
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 199
cont1 = false; cont2 = false;
Symbol 2290 MovieClip [char_sub_ai] Frame 200
snd_wa(); char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 201
char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 202
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 203
onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { r = 0; while (r < 25) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; _root.attachMovie("sub_spark2", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i]._rotation = random(360); _root["mist" + i]._x = _root["mist" + i]._x + (random(20) - 10); _root["mist" + i]._y = _root["mist" + i]._y + (random(20) - 10); r++; } } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("frozen"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("walkback"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("frozen"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }
Symbol 2290 MovieClip [char_sub_ai] Frame 210
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 211
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 211
onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont1 = true; _parent.cont2 = false; } }
Symbol 2290 MovieClip [char_sub_ai] Frame 212
char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 213
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 213
onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 2290 MovieClip [char_sub_ai] Frame 216
if (cont1 == true) { gotoAndPlay ("punchc1"); } else if (cont2 == true) { gotoAndPlay ("spinkick"); }
Symbol 2290 MovieClip [char_sub_ai] Frame 220
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 221
snd_wa(); cont1 = false; cont2 = false; char.AttackMove();
Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 221
onClipEvent (load) { ranc = random(10); if (ranc <= 5) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 8) { _parent.cont2 = true; _parent.cont1 = false; } }
Symbol 2290 MovieClip [char_sub_ai] Frame 222
char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 223
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 223
onClipEvent (load) { function bloodhit() { _root.snd_punch(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }
Symbol 2290 MovieClip [char_sub_ai] Frame 227
if (cont1 == true) { gotoAndPlay ("punchc2"); } else if (cont2 == true) { gotoAndPlay ("roundhouse"); }
Symbol 2290 MovieClip [char_sub_ai] Frame 235
gotoAndStop ("stance");
Symbol 2290 MovieClip [char_sub_ai] Frame 236
cont1 = false; cont2 = false; char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 238
snd_sa(); char.AttackMove();
Symbol 2290 MovieClip [char_sub_ai] Frame 239
char.AttackMove();
Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 239
onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 24; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.s