STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229164 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2571 · P5142 |
This is the info page for Flash #116063 |
Frame 4gotoAndPlay (107);Frame 12stop();Frame 13arcade = false; practice = true;Frame 22combodisplay = true; stop();Frame 42stop();Frame 47arcade = true; practice = false; aion = true;Frame 56stop();Frame 72arcmode = "novice"; combodisplay = true; oppcount = 1; rando = random(3) + 1; var warrior = Array(16); var stage = Array(10); var i = 1; match = false; while (i < 6) { rando = random(7) + 1; if (rando == 1) { stage[i] = "lost"; } else if (rando == 2) { stage[i] = "foundry"; } else if (rando == 3) { stage[i] = "ruins"; } else if (rando == 4) { stage[i] = "arktika"; } else if (rando == 5) { stage[i] = "borstal"; } else if (rando == 6) { stage[i] = "pit"; } else if (rando == 7) { stage[i] = "tower"; } j = 0; while (j < i) { if (stage[i] == stage[j]) { match = true; } j++; } if (match == false) { i++; } else if (match == true) { match = false; } } i = 1; match = false; while (i < 6) { rando = random(5) + 1; if (rando == 1) { warrior[i] = "char_kitana"; } else if (rando == 2) { warrior[i] = "char_sub"; } else if (rando == 3) { warrior[i] = "char_noob"; } else if (rando == 4) { warrior[i] = "char_nightwolf"; } else if (rando == 5) { warrior[i] = "char_kabal"; } j = 0; while (j < i) { if (warrior[i] == warrior[j]) { match = true; } j++; } if (match == false) { i++; } else if (match == true) { match = false; } } warrior[6] = "question";Instance of Symbol 2928 MovieClip "aoff" in Frame 73onClipEvent (load) { _alpha = 30; }Frame 81stop();Frame 91you.gotoAndStop(selchar); aion = true; oppchar = warrior[oppcount]; stop();Instance of Symbol 2942 MovieClip in Frame 91onClipEvent (load) { done = false; done2 = false; count = 0; } onClipEvent (enterFrame) { if (_root.oppcount <= 1) { if (_y > (_root.you._y - this["opponent" + _root.oppcount]._y)) { _y = (_y - 5); } else if (!done) { _y = (_root.you._y - this["opponent" + _root.oppcount]._y); _root.play(); done = true; } } else { if (!done2) { if (_root.oppcount > 1) { mary = _root.oppcount - 1; _y = (_root.you._y - this["opponent" + mary]._y); done2 = true; } else { done2 = true; } } count++; if (count > 32) { if (_y < (_root.you._y - this["opponent" + _root.oppcount]._y)) { _y = (_y + 3.5); } else if (!done) { _y = (_root.you._y - this["opponent" + _root.oppcount]._y); _root.play(); done = true; } } } }Frame 96stop();Frame 167stop();Frame 196stop();Frame 205gotoAndStop ("menu");Frame 262function snd_punch() { a = random(4) + 1; _root["punch" + a].start(); } function snd_kick() { a = random(4) + 1; _root["kick" + a].start(); } function snd_cut() { a = random(2) + 1; _root["cut" + a].start(); } function snd_fall() { a = random(2) + 1; _root["fall" + a].start(); } var intro = new Sound(); var music = new Sound(); intro.onSoundComplete = function () { music.start(0, 99); }; deload = false; if (sname == "lost") { attachMovie("stage_lost_bg", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_lost_l3", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 21.1; attachMovie("stage_lost_l3", "l3b", _root.getNextHighestDepth()); l3b._x = 500; l3b._y = 21.1; attachMovie("stage_lost_l2", "l2a", _root.getNextHighestDepth()); l2a._x = 0; l2a._y = -54; attachMovie("stage_lost_l2", "l2b", _root.getNextHighestDepth()); l2b._x = 500; l2b._y = -54; attachMovie("stage_lost_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 153; l1a._y = 196.3; attachMovie("stage_lost_l1", "l1b", _root.getNextHighestDepth()); l1b._x = -346.9; l1b._y = 196.3; intro.attachSound("lost_intro"); music.attachSound("lost_loop"); } else if (sname == "foundry") { attachMovie("stage_foundry_bg", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_foundry_bg2", "lbg2", _root.getNextHighestDepth()); lbg2._x = 0; lbg2._y = 125; attachMovie("stage_foundry_l3", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 67; attachMovie("stage_foundry_l3", "l3b", _root.getNextHighestDepth()); l3b._x = -528; l3b._y = 67; attachMovie("stage_foundry_saw1", "saw1", _root.getNextHighestDepth()); saw1._x = 108; saw1._y = 57; attachMovie("stage_foundry_saw2", "saw2", _root.getNextHighestDepth()); saw2._x = 250; saw2._y = 57; attachMovie("stage_foundry_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = 157.2; attachMovie("stage_foundry_l1", "l1b", _root.getNextHighestDepth()); l1b._x = -581.1; l1b._y = 157.2; intro.attachSound("foundry_intro"); music.attachSound("foundry_loop"); } else if (sname == "ruins") { attachMovie("stage_ruins_bg", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_ruins_l2", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 155.2; attachMovie("stage_ruins_l2", "l3b", _root.getNextHighestDepth()); l3b._x = 501; l3b._y = 155.2; attachMovie("stage_ruins_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = 185.2; attachMovie("stage_ruins_l1", "l1b", _root.getNextHighestDepth()); l1b._x = 688; l1b._y = 185.2; intro.attachSound("ruins_intro"); music.attachSound("ruins_loop"); } else if (sname == "arktika") { attachMovie("stage_arktika_l3", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_arktika_l2", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 0; attachMovie("stage_arktika_l2", "l3b", _root.getNextHighestDepth()); l3b._x = 546.9; l3b._y = 0; attachMovie("stage_arktika_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = -90; attachMovie("stage_arktika_l1", "l1b", _root.getNextHighestDepth()); l1b._x = 687; l1b._y = -90; i = 0; while (i < 10) { attachMovie("stage_arktika_snow", "snow" + i, _root.getNextHighestDepth()); _root["snow" + i]._x = random(400) + 50; _root["snow" + i]._y = random(200) - 10; i++; } intro.attachSound("arktika_intro"); music.attachSound("arktika_loop"); } else if (sname == "borstal") { attachMovie("stage_borstal_l3", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 0; attachMovie("stage_borstal_l3", "l3b", _root.getNextHighestDepth()); l3b._x = 500; l3b._y = 0; attachMovie("stage_borstal_clouds", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_borstal_l2", "l2a", _root.getNextHighestDepth()); l2a._x = 0; l2a._y = 0; attachMovie("stage_borstal_l2", "l2b", _root.getNextHighestDepth()); l2b._x = 500; l2b._y = 0; attachMovie("stage_borstal_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = 230; attachMovie("stage_borstal_l1", "l1b", _root.getNextHighestDepth()); l1b._x = 564; l1b._y = 230; i = 0; while (i < 10) { i++; } intro.attachSound("borstal_intro"); music.attachSound("borstal_loop"); } else if (sname == "pit") { attachMovie("stage_pit_bg", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 0; attachMovie("stage_pit_clouds", "lbg2", _root.getNextHighestDepth()); lbg2._x = 0; lbg2._y = 0; attachMovie("stage_pit_l3", "l3a", _root.getNextHighestDepth()); l3a._x = 0; l3a._y = 75; attachMovie("stage_pit_l3", "l3b", _root.getNextHighestDepth()); l3b._x = 523; l3b._y = 75; attachMovie("stage_pit_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = 230; attachMovie("stage_pit_l1", "l1b", _root.getNextHighestDepth()); l1b._x = 500; l1b._y = 230; i = 0; while (i < 10) { i++; } intro.attachSound("snd_blank"); music.attachSound("pit_loop"); } else if (sname == "tower") { attachMovie("stage_foundry_bg", "lbg", _root.getNextHighestDepth()); lbg._x = 0; lbg._y = 70; attachMovie("stage_belltower_l3", "l3a", _root.getNextHighestDepth()); l3a._x = 30; l3a._y = 0; attachMovie("stage_belltower_l3", "l3b", _root.getNextHighestDepth()); l3b._x = -514; l3b._y = 0; attachMovie("stage_belltower_l2", "l2a", _root.getNextHighestDepth()); l2a._x = 0; l2a._y = -16; attachMovie("stage_belltower_l2", "l2b", _root.getNextHighestDepth()); l2b._x = 693; l2b._y = -16; attachMovie("stage_belltower_l1", "l1a", _root.getNextHighestDepth()); l1a._x = 0; l1a._y = 190; attachMovie("stage_belltower_l1", "l1b", _root.getNextHighestDepth()); l1b._x = 500; l1b._y = 190; i = 0; while (i < 10) { i++; } intro.attachSound("tower_intro"); music.attachSound("tower_loop"); } attachMovie("darkener", "darkener", _root.getNextHighestDepth()); darkener._x = 0; darkener._y = 0; attachMovie("lifebar1", "lifebar1", _root.getNextHighestDepth()); lifebar1._x = 26.8; lifebar1._y = 7.6; lifebar1.lbar.char = selchar; lifebar1.lname1.char = selchar; attachMovie("lifebar2", "lifebar2", _root.getNextHighestDepth()); lifebar2._x = 265.9; lifebar2._y = 7.6; lifebar2.lbar.char = oppchar; lifebar2.lname2.char = oppchar; attachMovie(selchar, "opp1", _root.getNextHighestDepth()); opp1.char.oppid = 2; opp1.char.meid = 1; opp1._x = 150; attachMovie(oppchar + "_ai", "opp2", _root.getNextHighestDepth()); opp2.char.oppid = 1; opp2.char.meid = 2; opp2.char.aion = _root.aion; opp2._x = 350; attachMovie("text_round", "rnd", _root.getNextHighestDepth()); rnd.roundno = 1; rnd.play(); rnd._y = 60; rnd._x = 165; var fall1 = new Sound(); fall1.attachSound("body_fall"); var fall2 = new Sound(); fall2.attachSound("body_fall2"); var kick1 = new Sound(); kick1.attachSound("kick1"); var kick2 = new Sound(); kick2.attachSound("kick2"); var kick3 = new Sound(); kick3.attachSound("kick3"); var kick4 = new Sound(); kick4.attachSound("kick4"); var punch1 = new Sound(); punch1.attachSound("punch1"); var punch2 = new Sound(); punch2.attachSound("punch2"); var punch3 = new Sound(); punch3.attachSound("punch3"); var punch4 = new Sound(); punch4.attachSound("punch4"); var cut1 = new Sound(); cut1.attachSound("cut1"); var cut2 = new Sound(); cut2.attachSound("cut2"); intro.start(); if (practice == true) { attachMovie("btn_back_practice", "pbutton", _root.getNextHighestDepth()); pbutton._x = 500; pbutton._y = 260; } fcount = 0; var fatal_start = new Sound(); fatal_start.attachSound("fatal_start"); stop();Instance of Symbol 136 MovieClip "scroller" in Frame 262onClipEvent (load) { function omove(xmove) { _root.opp1._x = _root.opp1._x + xmove; _root.opp2._x = _root.opp2._x + xmove; } function level1(xmove) { _root.l1a._x = _root.l1a._x + xmove; _root.l1b._x = _root.l1b._x + xmove; bigmove = xmove; if (_root.l1a._x > _root.l1a._width) { _root.l1a._x = _root.l1a._x - (2 * _root.l1a._width); } else if (_root.l1a._x < (-1 * _root.l1a._width)) { _root.l1a._x = _root.l1a._x + (2 * _root.l1a._width); } if (_root.l1b._x > _root.l1b._width) { _root.l1b._x = _root.l1b._x - (2 * _root.l1b._width); } else if (_root.l1b._x < (-1 * _root.l1b._width)) { _root.l1b._x = _root.l1b._x + (2 * _root.l1b._width); } } function level2(xmove) { _root.l2a._x = _root.l2a._x + xmove; _root.l2b._x = _root.l2b._x + xmove; if (_root.l2a._x > _root.l2a._width) { _root.l2a._x = _root.l2a._x - (2 * _root.l2a._width); } else if (_root.l2a._x < (-1 * _root.l2a._width)) { _root.l2a._x = _root.l2a._x + (2 * _root.l2a._width); } if (_root.l2b._x > _root.l2b._width) { _root.l2b._x = _root.l2b._x - (2 * _root.l2b._width); } else if (_root.l2b._x < (-1 * _root.l2b._width)) { _root.l2b._x = _root.l2b._x + (2 * _root.l2b._width); } } function level3(xmove) { _root.l3a._x = _root.l3a._x + (xmove / 2); _root.l3b._x = _root.l3b._x + (xmove / 2); if (_root.l3a._x > _root.l3a._width) { _root.l3a._x = _root.l3a._x - (2 * _root.l3a._width); } else if (_root.l3a._x < (-1 * _root.l3a._width)) { _root.l3a._x = _root.l3a._x + (2 * _root.l3a._width); } if (_root.l3b._x > _root.l3b._width) { _root.l3b._x = _root.l3b._x - (2 * _root.l3b._width); } else if (_root.l3b._x < (-1 * _root.l3b._width)) { _root.l3b._x = _root.l3b._x + (2 * _root.l3b._width); } } function objmove(xmove) { _root.saw1._x = _root.saw1._x + (xmove / 2); _root.saw2._x = _root.saw2._x + (xmove / 2); } fatalmode = ""; shakemode = ""; shakec = 0; shakec2 = 0; bigmove = 0; roundno = 1; } onClipEvent (enterFrame) { bigmove = 0; o1 = _root.opp1._x; o2 = _root.opp2._x; if (o1 < 70) { o1move = 70 - _root.opp1._x; _root.opp1._x = 70; if (o2 < 430) { _root.opp2._x = _root.opp2._x + o1move; level1(o1move); level2(o1move); level3(o1move); objmove(o1move); } } if (o2 < 70) { o2move = 70 - _root.opp2._x; _root.opp2._x = 70; if (o1 < 430) { _root.opp1._x = _root.opp1._x + o2move; level1(o2move); level2(o2move); level3(o2move); objmove(o2move); } } if (o1 > 430) { o1move = _root.opp1._x - 430; _root.opp1._x = 430; if (o2 > 70) { _root.opp2._x = _root.opp2._x - o1move; level1(o1move * -1); level2(o1move * -1); level3(o1move * -1); objmove(o1move * -1); } } if (o2 > 430) { o2move = _root.opp2._x - 430; _root.opp2._x = 430; if (o1 > 70) { _root.opp1._x = _root.opp1._x - o2move; level1(o2move * -1); level2(o2move * -1); level3(o2move * -1); objmove(o2move * -1); } } if (shakemode == "hit") { if (shakec < 2) { if (_root._y == 0) { _root._y = _root._y - 2; shakec++; } else { _root._y = _root._y + 2; shakec++; } if (shakec == 2) { shakemode = ""; shakec = 0; _root._y = 0; } } } if (shakemode == "smash") { if (shakec < 4) { if (_root._y == 0) { _root._y = _root._y - 3; shakec++; } else { _root._y = _root._y + 3; shakec++; } if (shakec == 2) { shakemode = ""; shakec = 0; _root._y = 0; } } } if (fatalmode == "foundry") { if (_root.saw1._x > 110) { level1(-5); level2(-5); level3(-5); objmove(-5); omove(-5); } else if (_root.saw1._x < 105) { level1(5); level2(5); level3(5); objmove(5); omove(5); } else { fatalmode = ""; bigmove = 0; } } }Frame 263deload = true; if ((arcade == true) && (loss == false)) { gotoAndPlay ("arcadetower"); oppcount++; } else { gotoAndPlay (107); } cont1.removeMovieClip(); pbutton.removeMovieClip();Symbol 128 MovieClip Frame 1stop();Instance of Symbol 136 MovieClip "core" in Symbol 137 MovieClip [combo_meter2] Frame 1onClipEvent (load) { count = 0; calculate = false; } onClipEvent (enterFrame) { if (!calculate) { if (hits >= 10) { _parent.num1.gotoAndStop(1); hits = hits - 10; _parent.num2.gotoAndStop(hits); } else { _parent.num1.gotoAndStop(hits); _parent.num2.gotoAndStop("blank"); } if (damage >= 90) { _parent.per1.gotoAndStop(9); damage = damage - 90; _parent.per2.gotoAndStop(damage); } else if (damage >= 80) { _parent.per1.gotoAndStop(8); damage = damage - 80; _parent.per2.gotoAndStop(damage); } else if (damage >= 70) { _parent.per1.gotoAndStop(7); damage = damage - 70; _parent.per2.gotoAndStop(damage); } else if (damage >= 60) { _parent.per1.gotoAndStop(6); damage = damage - 60; _parent.per2.gotoAndStop(damage); } else if (damage >= 50) { _parent.per1.gotoAndStop(5); damage = damage - 50; _parent.per2.gotoAndStop(damage); } else if (damage >= 40) { _parent.per1.gotoAndStop(4); damage = damage - 40; _parent.per2.gotoAndStop(damage); } else if (damage >= 30) { _parent.per1.gotoAndStop(3); damage = damage - 30; _parent.per2.gotoAndStop(damage); } else if (damage >= 20) { _parent.per1.gotoAndStop(2); damage = damage - 20; _parent.per2.gotoAndStop(damage); } else if (damage >= 10) { _parent.per1.gotoAndStop(1); damage = damage - 10; _parent.per2.gotoAndStop(damage); } else { _parent.per1.gotoAndStop(damage); _parent.per2.gotoAndStop("blank"); } calculate = true; } if (_parent._x > 495) { _parent._x = _parent._x - 10; } count++; if (count >= 30) { _parent._alpha = _parent._alpha - 18; _parent._y = _parent._y + 5; } if (count == 35) { _parent.removeMovieClip(); } }Instance of Symbol 136 MovieClip "core" in Symbol 138 MovieClip [combo_meter1] Frame 1onClipEvent (load) { count = 0; calculate = false; } onClipEvent (enterFrame) { if (!calculate) { if (hits >= 10) { _parent.num1.gotoAndStop(1); hits = hits - 10; _parent.num2.gotoAndStop(hits); } else { _parent.num1.gotoAndStop(hits); _parent.num2.gotoAndStop("blank"); } if (damage >= 90) { _parent.per1.gotoAndStop(9); damage = damage - 90; _parent.per2.gotoAndStop(damage); } else if (damage >= 80) { _parent.per1.gotoAndStop(8); damage = damage - 80; _parent.per2.gotoAndStop(damage); } else if (damage >= 70) { _parent.per1.gotoAndStop(7); damage = damage - 70; _parent.per2.gotoAndStop(damage); } else if (damage >= 60) { _parent.per1.gotoAndStop(6); damage = damage - 60; _parent.per2.gotoAndStop(damage); } else if (damage >= 50) { _parent.per1.gotoAndStop(5); damage = damage - 50; _parent.per2.gotoAndStop(damage); } else if (damage >= 40) { _parent.per1.gotoAndStop(4); damage = damage - 40; _parent.per2.gotoAndStop(damage); } else if (damage >= 30) { _parent.per1.gotoAndStop(3); damage = damage - 30; _parent.per2.gotoAndStop(damage); } else if (damage >= 20) { _parent.per1.gotoAndStop(2); damage = damage - 20; _parent.per2.gotoAndStop(damage); } else if (damage >= 10) { _parent.per1.gotoAndStop(1); damage = damage - 10; _parent.per2.gotoAndStop(damage); } else { _parent.per1.gotoAndStop(damage); _parent.per2.gotoAndStop("blank"); } calculate = true; } if (_parent._x < 5) { _parent._x = _parent._x + 10; } count++; if (count >= 30) { _parent._alpha = _parent._alpha - 18; _parent._y = _parent._y + 5; } if (count == 35) { _parent.removeMovieClip(); } }Instance of Symbol 136 MovieClip in Symbol 165 MovieClip [blood_fountain] Frame 1onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; }Symbol 165 MovieClip [blood_fountain] Frame 14removeMovieClip(this);Instance of Symbol 136 MovieClip in Symbol 173 MovieClip [blood_splat] Frame 1onClipEvent (load) { _parent._x = _parent._x + _root.scroller.bigmove; } onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; }Symbol 173 MovieClip [blood_splat] Frame 5stop();Instance of Symbol 172 MovieClip in Symbol 173 MovieClip [blood_splat] Frame 5onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { _alpha = (_alpha - 5); count++; if (count == 20) { _parent.removeMovieClip(); } }Symbol 226 MovieClip [noob_shadow2] Frame 1oppid = 2; stop();Instance of Symbol 198 MovieClip "shad" in Symbol 226 MovieClip [noob_shadow2] Frame 1onClipEvent (load) { if (_parent.dir == "l") { _parent._xscale = -100; } } onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; if (_parent.dir == "r") { _parent._x = _parent._x + 15; if (_parent._x > 600) { _parent.removeMovieClip(); } } else if (_parent.dir == "l") { _parent._x = _parent._x - 15; if (_parent._x < -100) { _parent.removeMovieClip(); } } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 1onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 15; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.oppid].char.stat = "na"; _root["opp" + _parent.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.oppid].health = _root["lifebar" + _parent.oppid].health - damage; _parent.gotoAndPlay("throw"); break; case "jump" : break; case "float" : break; case "floor" : break; case "block" : break; case "lowblock" : } hit = true; } } }Symbol 226 MovieClip [noob_shadow2] Frame 2Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 2onClipEvent (load) { _root["opp" + _parent.oppid].char.stat = "na"; if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 4onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 6onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 8onClipEvent (load) { _root["opp" + _parent.oppid].gotoAndStop("throw2"); if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 10onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 12onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 20; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 20; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 14onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 30; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 30; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 226 MovieClip [noob_shadow2] Frame 16onClipEvent (load) { _root["opp" + _parent.oppid].gotoAndStop("ball"); _root["opp" + _parent.oppid].char.stat = "throw"; _root["opp" + _parent.oppid].char.yfloat = 14; _root["opp" + _parent.oppid]._rotation = 0; if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.oppid].char.xfloat = -8; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.oppid].char.xfloat = 8; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Symbol 226 MovieClip [noob_shadow2] Frame 22removeMovieClip(this);Symbol 227 MovieClip [noob_shadow1] Frame 1oppid = 1; stop();Instance of Symbol 198 MovieClip "shad" in Symbol 227 MovieClip [noob_shadow1] Frame 1onClipEvent (load) { if (_parent.dir == "l") { _parent._xscale = -100; } } onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; if (_parent.dir == "r") { _parent._x = _parent._x + 15; if (_parent._x > 600) { _parent.removeMovieClip(); } } else if (_parent.dir == "l") { _parent._x = _parent._x - 15; if (_parent._x < -100) { _parent.removeMovieClip(); } } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 1onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 15; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.oppid].char.stat = "na"; _root["opp" + _parent.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.oppid].health = _root["lifebar" + _parent.oppid].health - damage; _parent.gotoAndPlay("throw"); break; case "jump" : break; case "float" : break; case "floor" : break; case "block" : break; case "lowblock" : } hit = true; } } }Symbol 227 MovieClip [noob_shadow1] Frame 2Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 2onClipEvent (load) { _root["opp" + _parent.oppid].char.stat = "na"; if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 4onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 6onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 8onClipEvent (load) { _root["opp" + _parent.oppid].gotoAndStop("throw2"); if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 10onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 10; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 10; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 12onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 20; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 20; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 14onClipEvent (load) { if (_parent.dir == "r") { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation - 30; } else { _root["opp" + _parent.oppid]._rotation = _root["opp" + _parent.oppid]._rotation + 30; } if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 227 MovieClip [noob_shadow1] Frame 16onClipEvent (load) { _root["opp" + _parent.oppid].gotoAndStop("ball"); _root["opp" + _parent.oppid].char.stat = "throw"; _root["opp" + _parent.oppid].char.yfloat = 14; _root["opp" + _parent.oppid]._rotation = 0; if (_parent.dir == "r") { _root["opp" + _parent.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.oppid].char.xfloat = -8; } else { _root["opp" + _parent.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.oppid].char.xfloat = 8; } _root["opp" + _parent.oppid]._y = (_parent._y + this._y) + 0; }Symbol 227 MovieClip [noob_shadow1] Frame 22removeMovieClip(this);Symbol 234 MovieClip Frame 25stop();Symbol 235 MovieClip Frame 1stop();Instance of Symbol 235 MovieClip in Symbol 236 MovieClip [kitana_sparks] Frame 1onClipEvent (load) { _parent._rotation = random(360); count = 0; } onClipEvent (enterFrame) { count++; if (count == 25) { _parent.removeMovieClip(); } }Symbol 291 MovieClip Frame 3stop();Symbol 427 MovieClip Frame 3stop();Instance of Symbol 235 MovieClip in Symbol 463 MovieClip [noob_sparks] Frame 1onClipEvent (load) { _parent._rotation = random(360); count = 0; } onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; count++; if (count == 25) { _parent.removeMovieClip(); } }Symbol 630 MovieClip [char_noob_ai] Frame 1function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("male3_wa1"); var wa2 = new Sound(); wa2.attachSound("male3_wa2"); var wa3 = new Sound(); wa3.attachSound("male3_wa3"); var wa4 = new Sound(); wa4.attachSound("male3_wa4"); var sa1 = new Sound(); sa1.attachSound("male3_sa1"); var sa2 = new Sound(); sa2.attachSound("male3_sa2"); var h1 = new Sound(); h1.attachSound("male3_hit1"); var h2 = new Sound(); h2.attachSound("male3_hit2"); var h3 = new Sound(); h3.attachSound("male3_hit3"); var h4 = new Sound(); h4.attachSound("male3_hit4"); var d1 = new Sound(); d1.attachSound("male3_scream"); var ko = new Sound(); ko.attachSound("male3_ko"); var thr = new Sound(); thr.attachSound("male3_throw"); var arr = new Sound(); arr.attachSound("male3_odd1"); char.stat = "stance";Instance of Symbol 255 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 630 MovieClip [char_noob_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 136 MovieClip "char" in Symbol 630 MovieClip [char_noob_ai] Frame 1onClipEvent (load) { function ClearInputs() { i = 0; while (i < 50) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; ohmyx = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; acount = 0; _parent.gotoAndStop("stance"); movespeed = 5; stat = "stance"; jumping = false; jumpheight = 20; floor = 240; timer = 10; _parent._y = floor; icount = 0; var inputs = Array(50); var moves = Array(50); moves[0] = "KK"; var keybuffer = Array(5); i = 0; while (i < 7) { keybuffer[i] = false; i++; } ClearInputs(); arandom = 0; abreak = 0; walkup = false; walkback = false; } onClipEvent (enterFrame) { if (_parent._x < _root.opp1._x) { dir = "r"; } else { dir = "l"; } if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (dir == "r") { ohmyx = _root["opp" + oppid]._x - _parent._x; } else { ohmyx = _parent._x - _root["opp" + oppid]._x; } if (aion == true) { if (_root["opp" + oppid].char.mymode != "finishme2") { if ((!walkup) && (!walkback)) { arandom = random(_root.difficulty); switch (_root["opp" + oppid].char.stat) { case "stance" : case "hit" : case "attack" : case "stun" : case "block" : if (ohmyx < 110) { if ((arandom < 9) && (special3 == 0)) { _parent.gotoAndPlay("special3"); special3 = 60; stat = "attack"; } else if ((arandom >= 9) && (arandom < 25)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 33)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 33) && (arandom < 50)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 70)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 70) && (arandom < 82)) { _parent.gotoAndPlay("sweep"); stat = "attack"; } else if ((arandom >= 82) && (arandom < 92)) { walkback = true; } else if ((arandom >= 92) && (arandom < 100)) { stat = "jump"; jumpval = jumpheight; } } else if (ohmyx < 250) { if ((arandom < 20) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if (((arandom >= 20) && (arandom < 30)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 30) && (arandom < 36)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 36) && (arandom < 70)) { walkup = true; } else if ((arandom >= 70) && (arandom < 80)) { walkback = true; } else if ((arandom >= 80) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } } else if ((arandom < 10) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if (((arandom >= 10) && (arandom < 35)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 35) && (arandom < 50)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 100)) { walkup = true; } break; case "jump" : case "jumpattack" : case "airhit" : case "float" : case "air" : case "throw" : if (ohmyx < 100) { if (arandom < 25) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 50)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 75) && (arandom < 90)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 90) && (arandom < 100)) { _walkup = true; } } else if (ohmyx < 250) { if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } } else if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else { if (!((arandom >= 50) && (arandom < 80))) { break; } _parent.gotoAndPlay("special4"); stat = "attack"; } } } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } else { arandom = random(100); if ((_root.sname == "foundry") && (arandom < 50)) { } else if (ohmyx < 100) { if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalrip"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 50) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if (arandom < 70) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (arandom < 100) { _parent.gotoAndPlay("special2"); stat = "attack"; } } else if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalrip"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 30) { _parent.gotoAndPlay("special1"); stat = "attack"; } else if (arandom < 45) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if (arandom < 100) { } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } } break; case "jump" : _parent.gotoAndStop("jump"); _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } walkback = false; walkup = false; break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "hit" : case "stun" : walkback = false; walkup = false; break; case "floor" : walkback = false; walkup = false; arandom = random(100); if (arandom < 10) { _parent.gotoAndPlay("getup"); _parent.char.stat = "getup"; } else if ((arandom > 40) && (arandom < 50)) { _parent.gotoAndPlay("rollb"); _parent.char.stat = "getup"; } else { if (!((arandom > 70) && (arandom < 80))) { break; } _parent.gotoAndPlay("rollf"); _parent.char.stat = "getup"; } } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }Instance of Symbol 283 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 630 MovieClip [char_noob_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }Instance of Symbol 284 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 3onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 3onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 630 MovieClip [char_noob_ai] Frame 3onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 291 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 4onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }Symbol 630 MovieClip [char_noob_ai] Frame 5snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 5onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }Instance of Symbol 201 MovieClip "pusher" in Symbol 630 MovieClip [char_noob_ai] Frame 5onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 630 MovieClip [char_noob_ai] Frame 6char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 7char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 7onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 630 MovieClip [char_noob_ai] Frame 11if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("smash"); }Symbol 630 MovieClip [char_noob_ai] Frame 14gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 15snd_wa(); cont1 = false; cont2 = false;Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 15onClipEvent (load) { ranc = random(10); if (ranc < 3) { if (Key.isDown(40)) { _parent.cont1 = true; } else if (ranc > 5) { _parent.cont2 = true; } } }Symbol 630 MovieClip [char_noob_ai] Frame 16char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 17char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 18char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 18onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 23if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }Symbol 630 MovieClip [char_noob_ai] Frame 26gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 27snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 27onClipEvent (load) { ranc = random(10); if (ranc < 5) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 5) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 630 MovieClip [char_noob_ai] Frame 28char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 29char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 29onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 630 MovieClip [char_noob_ai] Frame 34if (cont1 == true) { gotoAndPlay ("kickc5"); } if (cont2 == true) { gotoAndPlay ("kickc3"); }Symbol 630 MovieClip [char_noob_ai] Frame 37gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 38snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 39char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 40char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 40onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 4; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 50gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 51snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 52char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 53char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 53onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 63gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 64snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 64onClipEvent (load) { ranc = random(10); if (ranc < 5) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc > 5) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 630 MovieClip [char_noob_ai] Frame 65char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 66char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 66onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 630 MovieClip [char_noob_ai] Frame 70if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("punchc3"); }Symbol 630 MovieClip [char_noob_ai] Frame 72gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 73snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 73onClipEvent (load) { _parent.cont1 = true; _parent.cont2 = false; }Symbol 630 MovieClip [char_noob_ai] Frame 74char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 75char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 75onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 79if (cont1 == true) { gotoAndPlay ("punchc2"); }Symbol 630 MovieClip [char_noob_ai] Frame 81gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 82snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 83char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 84char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 84onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 93gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 94snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 94onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; } else if (ranc >= 5) { _parent.cont2 = true; } }Symbol 630 MovieClip [char_noob_ai] Frame 95char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 96char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 96onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 630 MovieClip [char_noob_ai] Frame 100if (cont2 == true) { gotoAndPlay ("spinkick"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }Symbol 630 MovieClip [char_noob_ai] Frame 103gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 104char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 105snd_sa();Symbol 630 MovieClip [char_noob_ai] Frame 106char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 108char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 108onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 10; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 11; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 12; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 116gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 117char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 118snd_wa();Symbol 630 MovieClip [char_noob_ai] Frame 119char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 121char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 121onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 129gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 130snd_wa(); char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 130onClipEvent (load) { ranc = random(10); if (ranc < 8) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 630 MovieClip [char_noob_ai] Frame 131char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 132char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 133onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 630 MovieClip [char_noob_ai] Frame 138if (cont2 == true) { gotoAndPlay ("midkick"); }Symbol 630 MovieClip [char_noob_ai] Frame 142gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 143snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 144char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 145char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 145onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 153gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 154snd_sa(); char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 155char.AttackMove();Symbol 630 MovieClip [char_noob_ai] Frame 156char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 157onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 11; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 168gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 169char.stat = "stance";Instance of Symbol 427 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 169onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 169onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Symbol 630 MovieClip [char_noob_ai] Frame 170snd_wa();Instance of Symbol 442 MovieClip "proj" in Symbol 630 MovieClip [char_noob_ai] Frame 173onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; i = _root.getNextHighestDepth(); if (count == 1) { var1 = _parent.char.dir; var2 = _parent.char.oppid; _root.attachMovie("noob_proj", "star" + i, _root.getNextHighestDepth()); if (var1 == "r") { _root["star" + i]._x = _parent._x + this._x; } else { _root["star" + i]._x = _parent._x - this._x; } _root["star" + i]._y = _parent._y + this._y; _root["star" + i].ice.dir = var1; _root["star" + i].ice.oppid = var2; } else if (count == 2) { count = 0; } }Symbol 630 MovieClip [char_noob_ai] Frame 187gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 188char.stat = "air"; stop();Instance of Symbol 287 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 188onClipEvent (enterFrame) { if (_parent._y > 0) { _parent._y = _parent._y - 50; } else { _parent.gotoAndStop("special2p2"); } }Instance of Symbol 442 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 188onClipEvent (load) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; } onClipEvent (enterFrame) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; }Instance of Symbol 442 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 188onClipEvent (load) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; } onClipEvent (enterFrame) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; }Symbol 630 MovieClip [char_noob_ai] Frame 189if (char.dir == "r") { _x = (_root["opp" + char.oppid]._x - 65); } else { _x = (_root["opp" + char.oppid]._x + 65); }Instance of Symbol 287 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 189onClipEvent (load) { _parent._y = 350; } onClipEvent (enterFrame) { if (_parent._y > _root["opp" + _parent.char.oppid]._y) { _parent._y = _parent._y - 40; } else { _parent.gotoAndPlay("special2p3"); } }Symbol 630 MovieClip [char_noob_ai] Frame 190snd_sa(); _y = (_y - 10);Symbol 630 MovieClip [char_noob_ai] Frame 191_y = (_y - 10);Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 192onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("counter_explosion", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 197gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;Instance of Symbol 442 MovieClip "proj" in Symbol 630 MovieClip [char_noob_ai] Frame 202onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("noob_mist", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].mist.dir = _parent.char.dir; _root["mist" + i].mist.oppid = _parent.char.oppid; }Symbol 630 MovieClip [char_noob_ai] Frame 216gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 217snd_wa();Instance of Symbol 442 MovieClip "proj" in Symbol 630 MovieClip [char_noob_ai] Frame 222onClipEvent (load) { i = _root.getNextHighestDepth(); var1 = _parent.char.dir; var2 = _parent.char.oppid; _root.attachMovie("noob_shadow" + var2, "star" + i, _root.getNextHighestDepth()); if (var1 == "r") { _root["star" + i]._x = _parent._x; } else { _root["star" + i]._x = _parent._x; } _root["star" + i]._y = _parent._y + 7; _root["star" + i].dir = _parent.char.dir; _root["star" + i].meid = _parent.char.meid; }Symbol 630 MovieClip [char_noob_ai] Frame 242gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 244snd_wa();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 247onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 268gotoAndStop ("jump");Symbol 630 MovieClip [char_noob_ai] Frame 269snd_wa();Instance of Symbol 201 MovieClip "hitarea" in Symbol 630 MovieClip [char_noob_ai] Frame 271onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 630 MovieClip [char_noob_ai] Frame 290gotoAndStop ("jump");Symbol 630 MovieClip [char_noob_ai] Frame 334Instance of Symbol 498 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 334onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }Symbol 630 MovieClip [char_noob_ai] Frame 335snd_hit(); char.stat = "stun";Instance of Symbol 517 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 335onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }Symbol 630 MovieClip [char_noob_ai] Frame 348char.stat = "stance"; gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 349snd_hit(); char.HitMove(); char.stat = "hit1";Symbol 630 MovieClip [char_noob_ai] Frame 350char.HitMove();Symbol 630 MovieClip [char_noob_ai] Frame 351char.HitMove();Symbol 630 MovieClip [char_noob_ai] Frame 358gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 359snd_hit(); char.HitMove(); char.stat = "hit2";Symbol 630 MovieClip [char_noob_ai] Frame 360char.HitMove();Symbol 630 MovieClip [char_noob_ai] Frame 361char.HitMove();Symbol 630 MovieClip [char_noob_ai] Frame 371char.HitMove();Symbol 630 MovieClip [char_noob_ai] Frame 375gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 376snd_hit(); char.stat = "float";Symbol 630 MovieClip [char_noob_ai] Frame 380snd_hit(); char.stat = "float";Symbol 630 MovieClip [char_noob_ai] Frame 384stop();Symbol 630 MovieClip [char_noob_ai] Frame 385_root.scroller.shakemode = "smash"; _root.snd_fall();Symbol 630 MovieClip [char_noob_ai] Frame 421gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 424Instance of Symbol 553 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 424onClipEvent (enterFrame) { _rotation = (_rotation + 61); }Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 424onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 630 MovieClip [char_noob_ai] Frame 437gotoAndStop ("stance");Instance of Symbol 553 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 438onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 630 MovieClip [char_noob_ai] Frame 438onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 630 MovieClip [char_noob_ai] Frame 448char.stat = "stance";Symbol 630 MovieClip [char_noob_ai] Frame 449gotoAndStop ("stance");Instance of Symbol 553 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 450onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }Symbol 630 MovieClip [char_noob_ai] Frame 460char.stat = "stance";Symbol 630 MovieClip [char_noob_ai] Frame 461gotoAndStop ("stance");Symbol 630 MovieClip [char_noob_ai] Frame 472if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");Symbol 630 MovieClip [char_noob_ai] Frame 481stop();Instance of Symbol 442 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 482onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Instance of Symbol 442 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 509onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 630 MovieClip [char_noob_ai] Frame 514stop();Instance of Symbol 442 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 516onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }Symbol 630 MovieClip [char_noob_ai] Frame 555_root["opp" + char.oppid].gotoAndStop("stand");Symbol 630 MovieClip [char_noob_ai] Frame 573_root["opp" + char.oppid].gotoAndPlay("headlessfall");Instance of Symbol 610 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 573onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }Instance of Symbol 610 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 574onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }Instance of Symbol 610 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 575onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }Symbol 630 MovieClip [char_noob_ai] Frame 592_root["opp" + char.oppid].char.mymode = "finished";Instance of Symbol 610 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 592onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }Symbol 630 MovieClip [char_noob_ai] Frame 596stop();Instance of Symbol 198 MovieClip "running" in Symbol 630 MovieClip [char_noob_ai] Frame 597onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }Instance of Symbol 284 MovieClip in Symbol 630 MovieClip [char_noob_ai] Frame 599onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }Symbol 630 MovieClip [char_noob_ai] Frame 614gotoAndStop ("stance");Symbol 681 MovieClip Frame 3stop();Symbol 821 MovieClip Frame 3stop();Instance of Symbol 858 MovieClip "fan" in Symbol 859 MovieClip [proj_fan] Frame 1onClipEvent (load) { var fant = new Sound(); fant.attachSound("fanthrow"); fant.start(); movespeed = 15; } onClipEvent (enterFrame) { _parent._x = _parent._x + _root.scroller.bigmove; if (dir == "r") { _parent._x = _parent._x + movespeed; _rotation = (_rotation - 100); } else if (dir == "l") { _parent._x = _parent._x - movespeed; _rotation = (_rotation + 100); } if ((dir == "r") && (_parent._x > (_root["opp" + oppid]._x + 400))) { _parent.removeMovieClip(); } else if ((dir == "l") && (_parent._x < (_root["opp" + oppid]._x - 400))) { _parent.removeMovieClip(); } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 859 MovieClip [proj_fan] Frame 1onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.fan.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.fan.oppid].hitsq)) { switch (_root["opp" + _parent.fan.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.fan.oppid].char.stat = "stun"; _root["opp" + _parent.fan.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.fan.oppid].health = _root["lifebar" + _parent.fan.oppid].health - damage; break; case "attack" : _root["opp" + _parent.fan.oppid].char.stat = "stun"; _root["opp" + _parent.fan.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.fan.oppid].health = _root["lifebar" + _parent.fan.oppid].health - (damage + 1); break; case "jump" : case "jumpattack" : _root["opp" + _parent.fan.oppid].gotoAndPlay("float"); _root["opp" + _parent.fan.oppid].char.xfloat = 4; _root["opp" + _parent.fan.oppid].char.yfloat = 4; _root["lifebar" + _parent.fan.oppid].health = _root["lifebar" + _parent.fan.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.fan.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.fan.oppid].char.xfloat = _root["opp" + _parent.fan.oppid].char.xfloat + 3; _root["opp" + _parent.fan.oppid].char.yfloat = 6; _root["lifebar" + _parent.fan.oppid].health = _root["lifebar" + _parent.fan.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.fan.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.fan.oppid].char.xfloat = 3; _root["opp" + _parent.fan.oppid].char.yfloat = 6; _root["lifebar" + _parent.fan.oppid].health = _root["lifebar" + _parent.fan.oppid].health - (damage - 2); break; case "floor" : break; case "block" : break; case "lowblock" : } hit = true; i = _root.getNextHighestDepth(); xpos = _parent._x; ypos = _parent._y; _root.attachMovie("proj_fan_cut", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root.snd_cut(); _root["mist" + i].fan.dir = _parent.fan.dir; _root["mist" + i].fan.oppid = _parent.fan.oppid; _parent.removeMovieClip(); } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 1var wa1 = new Sound(); wa1.attachSound("kitana_wa1"); var wa2 = new Sound(); wa2.attachSound("kitana_wa2"); var wa3 = new Sound(); wa3.attachSound("kitana_wa3"); var wa4 = new Sound(); wa4.attachSound("kitana_wa4"); var sa1 = new Sound(); sa1.attachSound("kitana_sa1"); var sa2 = new Sound(); sa2.attachSound("kitana_sa2"); var h1 = new Sound(); h1.attachSound("kitana_h1"); var h2 = new Sound(); h2.attachSound("kitana_h2"); var h3 = new Sound(); h3.attachSound("kitana_h3"); var h4 = new Sound(); h4.attachSound("kitana_h4"); var d1 = new Sound(); d1.attachSound("kitana_d1"); var d2 = new Sound(); d2.attachSound("kitana_d2"); var ko = new Sound(); ko.attachSound("kitana_ko"); char.stat = "stance";Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1024 MovieClip [char_kitana_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 136 MovieClip "char" in Symbol 1024 MovieClip [char_kitana_ai] Frame 1onClipEvent (load) { function ClearInputs() { i = 0; while (i < 50) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; ohmyx = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; acount = 0; _parent.gotoAndStop("stance"); movespeed = 5; stat = "stance"; jumping = false; jumpheight = 22; floor = 240; timer = 10; _parent._y = floor; icount = 0; var inputs = Array(50); var moves = Array(50); moves[0] = "KK"; var keybuffer = Array(5); i = 0; while (i < 7) { keybuffer[i] = false; i++; } ClearInputs(); arandom = 0; abreak = 0; walkup = false; walkback = false; } onClipEvent (enterFrame) { if (_parent._x < _root.opp1._x) { dir = "r"; } else { dir = "l"; } if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } if (dir == "r") { ohmyx = _root["opp" + oppid]._x - _parent._x; } else { ohmyx = _parent._x - _root["opp" + oppid]._x; } switch (stat) { case "stance" : if (aion == true) { if (_root["opp" + oppid].char.mymode != "finishme2") { if ((!walkup) && (!walkback)) { arandom = random(_root.difficulty); switch (_root["opp" + oppid].char.stat) { case "stance" : case "hit" : case "attack" : case "block" : if (ohmyx < 110) { if ((arandom < 9) && (special3 == 0)) { _parent.gotoAndPlay("special3"); special3 = 60; stat = "attack"; } else if ((arandom >= 9) && (arandom < 25)) { _parent.gotoAndPlay("lkick"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 33)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 33) && (arandom < 47)) { _parent.gotoAndPlay("swipe"); stat = "attack"; } else if ((arandom >= 47) && (arandom < 70)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 70) && (arandom < 82)) { _parent.gotoAndPlay("sweep"); stat = "attack"; } else if ((arandom >= 82) && (arandom < 92)) { walkback = true; } else if (((arandom >= 92) && (arandom < 100)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); special4 = 60; stat = "attack"; } } else if (ohmyx < 250) { if ((arandom < 20) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if (((arandom >= 20) && (arandom < 30)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 30) && (arandom < 36)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 36) && (arandom < 70)) { walkup = true; } else if ((arandom >= 70) && (arandom < 80)) { walkback = true; } else if ((arandom >= 80) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } } else if ((arandom < 10) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if (((arandom >= 10) && (arandom < 35)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 35) && (arandom < 50)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 100)) { walkup = true; } break; case "jump" : case "jumpattack" : case "airhit" : case "float" : case "air" : case "throw" : if (ohmyx < 100) { if (arandom < 25) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 50)) { _parent.gotoAndPlay("lkick"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("swipe"); stat = "attack"; } else if ((arandom >= 75) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } else if ((arandom >= 90) && (arandom < 100)) { _walkup = true; } } else if (ohmyx < 250) { if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } } else if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else { if (!((arandom >= 50) && (arandom < 80))) { break; } _parent.gotoAndPlay("special4"); stat = "attack"; } } } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } else { arandom = random(100); if (ohmyx < 100) { if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 55; } else { distance = _root["opp" + oppid]._x + 55; } inwaiting = "fataldecap"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 50) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if (arandom < 70) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (arandom < 100) { _parent.gotoAndPlay("special2"); stat = "attack"; } } else if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 55; } else { distance = _root["opp" + oppid]._x + 55; } inwaiting = "fataldecap"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 30) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (arandom < 45) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (arandom < 100) { } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } } break; case "jump" : _parent.gotoAndStop("jump"); _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } walkback = false; walkup = false; break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "hit" : case "stun" : walkback = false; walkup = false; break; case "floor" : walkback = false; walkup = false; arandom = random(100); if (arandom < 10) { _parent.gotoAndPlay("getup"); _parent.char.stat = "getup"; } else if ((arandom > 40) && (arandom < 50)) { _parent.gotoAndPlay("rollb"); _parent.char.stat = "getup"; } else { if (!((arandom > 70) && (arandom < 80))) { break; } _parent.gotoAndPlay("rollf"); _parent.char.stat = "getup"; } } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1024 MovieClip [char_kitana_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 3onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1024 MovieClip [char_kitana_ai] Frame 3onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 681 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 4onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 5rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 5onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont2 = true; _parent.cont1 = false; } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1024 MovieClip [char_kitana_ai] Frame 5onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 6char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 7char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 7onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 11if (cont2 == true) { gotoAndPlay ("kickc1"); }Symbol 1024 MovieClip [char_kitana_ai] Frame 14gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 15cont1 = false; cont2 = false; cont3 = false;Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 15onClipEvent (load) { ranc = random(10); if (ranc <= 3) { _parent.cont1 = true; _parent.cont2 = false; _parent.cont3 = false; } else if ((ranc >= 4) && (ranc <= 6)) { _parent.cont3 = true; _parent.cont2 = false; _parent.cont1 = false; } else if (ranc >= 7) { _parent.cont2 = true; _parent.cont1 = false; _parent.cont3 = false; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 16rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 17char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 18char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 18onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit2" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 23if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("sweep"); } else if (cont3 == true) { gotoAndPlay ("special1"); }Symbol 1024 MovieClip [char_kitana_ai] Frame 26gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 27rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 27onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 28char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 29char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 29onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "hit"; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 34if (cont1 == true) { gotoAndPlay ("kickc5"); } else if (cont2 == true) { gotoAndPlay ("lkick"); }Symbol 1024 MovieClip [char_kitana_ai] Frame 37gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 38rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 38onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont1 = true; _parent.cont2 = false; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 39char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 40char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 40onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 44if (cont1 == true) { gotoAndPlay ("punchc1"); }Symbol 1024 MovieClip [char_kitana_ai] Frame 47gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 48cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 48onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 7) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 49rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 50char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 50onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 54if (cont1 == true) { gotoAndPlay ("uppercut"); } else if (cont2 == true) { gotoAndPlay ("spinkick"); }Symbol 1024 MovieClip [char_kitana_ai] Frame 59gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 60cont1 = false; cont2 = false; char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 61char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 62rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 62onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 26; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 29; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 15; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 13; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 71gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 72char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 74rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 76char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 76onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 84gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 85char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 87char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 88rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); }Symbol 1024 MovieClip [char_kitana_ai] Frame 89char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 89onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 9; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "hit"; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 97gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 98char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 98onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont1 = true; _parent.cont2 = false; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 99char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 99onClipEvent (load) { function bloodhit() { _root.snd_cut(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 100char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 101char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 104if (cont1 == true) { gotoAndPlay ("hswipe"); }Symbol 1024 MovieClip [char_kitana_ai] Frame 110gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 111cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 111onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 112rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 112onClipEvent (load) { function bloodhit() { _root.snd_cut(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 113char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 117if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("punch"); }Symbol 1024 MovieClip [char_kitana_ai] Frame 121gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 122char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 123rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 124char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 124onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 6) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 28; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 135gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 136char.stat = "stance";Instance of Symbol 821 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 136onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 136onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Symbol 1024 MovieClip [char_kitana_ai] Frame 138rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }Instance of Symbol 442 MovieClip "proj" in Symbol 1024 MovieClip [char_kitana_ai] Frame 139onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("proj_fan", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].fan.dir = _parent.char.dir; _root["mist" + i].fan.oppid = _parent.char.oppid; }Symbol 1024 MovieClip [char_kitana_ai] Frame 154gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 155char.stat = "air";Symbol 1024 MovieClip [char_kitana_ai] Frame 156rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }Instance of Symbol 845 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 157onClipEvent (load) { dir = _parent.char.dir; } onClipEvent (enterFrame) { if (dir == "r") { _parent._x = _parent._x + 18; } else { _parent._x = _parent._x - 18; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 157onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 159onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 161onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 163onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 165onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 167onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 170gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;Instance of Symbol 859 MovieClip [proj_fan] in Symbol 1024 MovieClip [char_kitana_ai] Frame 173onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { _rotation = (_rotation + 113); i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; }Symbol 1024 MovieClip [char_kitana_ai] Frame 179if (cont1 == true) { gotoAndPlay ("hswipe"); }Symbol 1024 MovieClip [char_kitana_ai] Frame 185gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 186thrown = false;Symbol 1024 MovieClip [char_kitana_ai] Frame 188rsan = random(2); if (rsan == 0) { rsan = random(1) + 2; this["sa" + rsan].start(); }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 192onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 12; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special3b"); _parent.thrown = true; break; case "jump" : break; case "float" : break; case "floor" : break; case "block" : break; case "lowblock" : } hit = true; } } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 194onClipEvent (load) { if (_parent.thrown == true) { if (_parent.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 196if (thrown == false) { gotoAndPlay ("throwmiss"); }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 196onClipEvent (load) { if (_parent.thrown == true) { _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -10; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 10; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 200thrown = false;Symbol 1024 MovieClip [char_kitana_ai] Frame 203gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 204rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 207onClipEvent (load) { function bloodhit() { rsan = random(2) + 1; _root["kick" + rsan].start(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 1; _root["opp" + _parent.char.oppid].char.yfloat = 14; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : break; case "lowblock" : } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 229gotoAndStop ("jump");Symbol 1024 MovieClip [char_kitana_ai] Frame 230rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1024 MovieClip [char_kitana_ai] Frame 233onClipEvent (load) { function bloodhit() { rsan = random(2) + 1; _root["punch" + rsan].start(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : break; case "lowblock" : } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 251gotoAndStop ("jump");Symbol 1024 MovieClip [char_kitana_ai] Frame 260gotoAndStop ("stance");Instance of Symbol 201 MovieClip "pusher" in Symbol 1024 MovieClip [char_kitana_ai] Frame 262onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 296rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "stun";Instance of Symbol 907 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 296onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 309char.stat = "stance"; gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 310rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.HitMove(); char.stat = "hit1";Symbol 1024 MovieClip [char_kitana_ai] Frame 311char.HitMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 312char.HitMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 319gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 320rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.HitMove(); char.stat = "hit2";Symbol 1024 MovieClip [char_kitana_ai] Frame 321char.HitMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 322char.HitMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 332char.HitMove();Symbol 1024 MovieClip [char_kitana_ai] Frame 336gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 337rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "float";Symbol 1024 MovieClip [char_kitana_ai] Frame 341rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "float";Symbol 1024 MovieClip [char_kitana_ai] Frame 345stop();Symbol 1024 MovieClip [char_kitana_ai] Frame 346_root.scroller.shakemode = "smash"; _root.snd_fall();Symbol 1024 MovieClip [char_kitana_ai] Frame 382gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 385Instance of Symbol 941 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 385onClipEvent (enterFrame) { _rotation = (_rotation + 61); }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 385onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 398gotoAndStop ("stance");Instance of Symbol 941 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 399onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1024 MovieClip [char_kitana_ai] Frame 399onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1024 MovieClip [char_kitana_ai] Frame 409char.stat = "stance";Symbol 1024 MovieClip [char_kitana_ai] Frame 410gotoAndStop ("stance");Instance of Symbol 941 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 411onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 421char.stat = "stance";Symbol 1024 MovieClip [char_kitana_ai] Frame 422gotoAndStop ("stance");Symbol 1024 MovieClip [char_kitana_ai] Frame 433if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");Instance of Symbol 975 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 438onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }Symbol 1024 MovieClip [char_kitana_ai] Frame 470_root["opp" + char.oppid].d1.start();Symbol 1024 MovieClip [char_kitana_ai] Frame 489tlk = _root.getNextHighestDepth(); _root.attachMovie("heads", "head1", tlk); _root.head1._x = _root["opp" + char.oppid]._x; _root.head1._y = _root["opp" + char.oppid]._y - 125; _root.head1.head.dir = char.dir; _root.head1.head.char = _root["lifebar" + char.oppid].lbar.char; _root["opp" + char.oppid].gotoAndPlay("headlessfall"); _root["opp" + char.oppid].char.mymode = "finished"; _root.snd_cut();Symbol 1024 MovieClip [char_kitana_ai] Frame 505gotoAndStop ("stance");Instance of Symbol 1012 MovieClip "running" in Symbol 1024 MovieClip [char_kitana_ai] Frame 506onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }Instance of Symbol 676 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 508onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }Instance of Symbol 442 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 567onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Instance of Symbol 442 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 594onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1024 MovieClip [char_kitana_ai] Frame 599stop();Instance of Symbol 442 MovieClip in Symbol 1024 MovieClip [char_kitana_ai] Frame 603onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }Symbol 1034 MovieClip Frame 3stop();Symbol 1041 MovieClip Frame 3stop();Symbol 1043 MovieClip [char_kitana] Frame 1var wa1 = new Sound(); wa1.attachSound("kitana_wa1"); var wa2 = new Sound(); wa2.attachSound("kitana_wa2"); var wa3 = new Sound(); wa3.attachSound("kitana_wa3"); var wa4 = new Sound(); wa4.attachSound("kitana_wa4"); var sa1 = new Sound(); sa1.attachSound("kitana_sa1"); var sa2 = new Sound(); sa2.attachSound("kitana_sa2"); var h1 = new Sound(); h1.attachSound("kitana_h1"); var h2 = new Sound(); h2.attachSound("kitana_h2"); var h3 = new Sound(); h3.attachSound("kitana_h3"); var h4 = new Sound(); h4.attachSound("kitana_h4"); var d1 = new Sound(); d1.attachSound("kitana_d1"); var ko = new Sound(); ko.attachSound("kitana_ko"); char.stat = "stance";Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1043 MovieClip [char_kitana] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 136 MovieClip "char" in Symbol 1043 MovieClip [char_kitana] Frame 1onClipEvent (load) { function ClearInputs() { i = 0; while (i < inputs.length) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } projectile = false; mymode = "round"; acount = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; _parent.gotoAndStop("stance"); movespeed = 7; stat = "stance"; jumping = false; jumpheight = 22; floor = 240; timer = 10; maxtimer = 9; _parent._y = floor; var inputs = Array(50); var keybuffer = Array(6); i = 0; while (i < 6) { keybuffer[i] = false; i++; } ClearInputs(); } onClipEvent (keyDown) { kdown = Key.getCode(); switch (kdown) { case 37 : if (keybuffer[0] == false) { keybuffer[0] = true; if (dir == "r") { inputs.push("B"); timer = maxtimer; } else if (dir == "l") { inputs.push("F"); timer = maxtimer; } } break; case 39 : if (keybuffer[1] == false) { keybuffer[1] = true; if (dir == "r") { inputs.push("F"); timer = maxtimer; } else if (dir == "l") { inputs.push("B"); timer = maxtimer; } } break; case 38 : if (keybuffer[2] == false) { keybuffer[2] = true; inputs.push("U"); timer = maxtimer; } break; case 40 : if (keybuffer[3] != false) { break; } keybuffer[3] = true; inputs.push("D"); timer = maxtimer; } } onClipEvent (keyUp) { kdown = ""; i = 0; while (i < 6) { keybuffer[i] = false; i++; } kup = Key.getCode(); if (stat == "stance") { if (mymode == "fight") { switch (kup) { case 37 : _parent.gotoAndStop("stance"); break; case 39 : _parent.gotoAndStop("stance"); break; case 40 : _parent.gotoAndStop("stance"); } } } keybuffer[4] = false; } onClipEvent (enterFrame) { _root.var1 = stat; if (_parent._x < _root["opp" + oppid]._x) { dir = "r"; } else { dir = "l"; } if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; if (dir == "r") { _parent.gotoAndStop("walkf"); } else if (dir == "l") { _parent.gotoAndStop("walkb"); } } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; if (dir == "r") { _parent.gotoAndStop("walkb"); } else if (dir == "l") { _parent.gotoAndStop("walkf"); } } else if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blocklow"); } else { stat = "lowblock"; _parent.gotoAndStop("blockhigh"); } } else if (Key.isDown(40)) { _parent.gotoAndStop("duck"); } if (Key.isDown(38)) { jumpval = jumpheight; stat = "jump"; } switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; if ((((((_root["opp" + oppid].char.mymode == "finishme2") && (inputs[vara - 5] == "D")) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "D")) && (inputs[vara - 1] == "P")) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 55; } else { distance = _root["opp" + oppid]._x + 55; } inwaiting = "fataldecap"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if ((((((_root.sname == "foundry") && (_root["opp" + oppid].char.mymode == "finishme2")) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { if ((_root.saw1._x > -100) && (_root.saw1._x < 400)) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 50; } else { distance = _root["opp" + oppid]._x + 50; } inwaiting = "stageuppercut"; _parent.gotoAndStop("fatalrun"); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } } if (mymode != "finish") { if ((((special1 == 0) && (inputs[vara - 3] == "F")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special1"); special1 = 45; } else if ((((special2 == 0) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special2"); special2 = 45; } else if ((((special3 == 0) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "B")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special3"); special3 = 60; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("punch"); } else { _parent.gotoAndPlay("swipe"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("punch"); } else { _parent.gotoAndPlay("swipe"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("uppercut"); } else { _parent.gotoAndPlay("swipe"); } stat = "attack"; } } break; case 68 : if (keybuffer[5] == false) { keybuffer[5] = true; inputs.push("K"); vara = inputs.length; if ((((special4 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "D")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special4"); special4 = 90; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("lkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("lkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("sweep"); } else { _parent.gotoAndPlay("kick"); } stat = "attack"; } break; case 83 : } break; case "block" : case "lowblock" : if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "lowblock"; _parent.gotoAndStop("blocklow"); } else if (!Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blockhigh"); } } break; case "hit1" : if (Key.isDown(83)) { stat = "block"; _parent.gotoAndStop("block"); } break; case "jump" : _parent.gotoAndStop("jump"); switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; if ((((special2 == 0) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special2"); special2 = 45; } else { _parent.gotoAndPlay("jumppunch"); } } stat = "jumpattack"; break; case 68 : if (keybuffer[5] == false) { keybuffer[5] = true; inputs.push("K"); vara = inputs.length; _parent.gotoAndPlay("jumpkick"); } stat = "jumpattack"; } case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : if (Key.isDown(38)) { _parent.gotoAndPlay("getup"); stat = "getup"; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("rollb"); } else { _parent.gotoAndPlay("rollf"); } stat = "getup"; } else { if (!Key.isDown(39)) { break; } if (dir == "r") { _parent.gotoAndPlay("rollf"); } else { _parent.gotoAndPlay("rollb"); } stat = "getup"; } } if (timer > 0) { timer--; } else if (timer == 0) { ClearInputs(); } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1043 MovieClip [char_kitana] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 3onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1043 MovieClip [char_kitana] Frame 3onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 681 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 4onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }Symbol 1043 MovieClip [char_kitana] Frame 5rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 5onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1043 MovieClip [char_kitana] Frame 5onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 1043 MovieClip [char_kitana] Frame 6char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 7char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 7onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1043 MovieClip [char_kitana] Frame 11if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("smash"); }Symbol 1043 MovieClip [char_kitana] Frame 14gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 15cont1 = false; cont2 = false; cont3 = false;Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 15onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont3 = true; _parent.cont1 = false; _parent.cont2 = false; } if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; _parent.cont2 = false; _parent.cont3 = false; } else { _parent.cont2 = true; _parent.cont1 = false; _parent.cont3 = false; } } }Symbol 1043 MovieClip [char_kitana] Frame 16rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 17char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 18char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 18onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit2" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1043 MovieClip [char_kitana] Frame 23if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("sweep"); } else if (cont3 == true) { gotoAndPlay ("special1"); }Symbol 1043 MovieClip [char_kitana] Frame 26gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 27rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 27onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1043 MovieClip [char_kitana] Frame 28char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 29char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 29onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "hit"; } } }Symbol 1043 MovieClip [char_kitana] Frame 34if (cont1 == true) { gotoAndPlay ("kickc5"); } if (cont2 == true) { gotoAndPlay ("lkick"); }Symbol 1043 MovieClip [char_kitana] Frame 37gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 38rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 38onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1043 MovieClip [char_kitana] Frame 39char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 40char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 40onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1043 MovieClip [char_kitana] Frame 44if (cont1 == true) { gotoAndPlay ("punchc1"); }Symbol 1043 MovieClip [char_kitana] Frame 47gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 48cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 48onClipEvent (keyDown) { if (Key.getCode() == 65) { if (Key.isDown(40)) { _parent.cont1 = true; _parent.cont2 = false; } } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1043 MovieClip [char_kitana] Frame 49rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 50char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 50onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1043 MovieClip [char_kitana] Frame 54if (cont1 == true) { gotoAndPlay ("uppercut"); } else if (cont2 == true) { gotoAndPlay ("spinkick"); }Symbol 1043 MovieClip [char_kitana] Frame 59gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 60cont1 = false; cont2 = false; char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 61char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 62rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 62onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 26; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 29; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 15; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 13; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1043 MovieClip [char_kitana] Frame 71gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 72char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 74rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 76char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 76onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1043 MovieClip [char_kitana] Frame 84gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 85char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 87char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 88rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); }Symbol 1043 MovieClip [char_kitana] Frame 89char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 89onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 9; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "hit"; } } }Symbol 1043 MovieClip [char_kitana] Frame 97gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 98char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 98onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { } }Symbol 1043 MovieClip [char_kitana] Frame 99char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 99onClipEvent (load) { function bloodhit() { _root.snd_cut(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1043 MovieClip [char_kitana] Frame 100char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 101char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 104if (cont1 == true) { gotoAndPlay ("hswipe"); }Symbol 1043 MovieClip [char_kitana] Frame 110gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 111cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 111onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1043 MovieClip [char_kitana] Frame 112rsan = random(2); if (rsan == 0) { rsan = random(4) + 1; this["wa" + rsan].start(); } char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 112onClipEvent (load) { function bloodhit() { _root.snd_cut(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1043 MovieClip [char_kitana] Frame 113char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 117if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("punch"); }Symbol 1043 MovieClip [char_kitana] Frame 121gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 122char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 123rsan = random(2) + 1; this["sa" + rsan].start(); char.AttackMove();Symbol 1043 MovieClip [char_kitana] Frame 124char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 124onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 6) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 28; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1043 MovieClip [char_kitana] Frame 135gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 136char.stat = "stance";Instance of Symbol 821 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 136onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 136onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Symbol 1043 MovieClip [char_kitana] Frame 138rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }Instance of Symbol 442 MovieClip "proj" in Symbol 1043 MovieClip [char_kitana] Frame 139onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("proj_fan", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].fan.dir = _parent.char.dir; _root["mist" + i].fan.oppid = _parent.char.oppid; }Symbol 1043 MovieClip [char_kitana] Frame 154gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 155char.stat = "air";Symbol 1043 MovieClip [char_kitana] Frame 156rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }Instance of Symbol 845 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 157onClipEvent (load) { dir = _parent.char.dir; } onClipEvent (enterFrame) { if (dir == "r") { _parent._x = _parent._x + 18; } else { _parent._x = _parent._x - 18; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 157onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 159onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 161onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 163onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 165onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 167onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 2; if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } r = 0; while (r < 7) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("kitana_ember", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].emb.dir = _parent.char.dir; r++; } }Symbol 1043 MovieClip [char_kitana] Frame 170gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;Instance of Symbol 859 MovieClip [proj_fan] in Symbol 1043 MovieClip [char_kitana] Frame 173onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { _rotation = (_rotation + 113); i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("char_kitana_proj_lift", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].ice.dir = _parent.char.dir; _root["mist" + i].ice.oppid = _parent.char.oppid; }Symbol 1043 MovieClip [char_kitana] Frame 179if (cont1 == true) { gotoAndPlay ("hswipe"); }Symbol 1043 MovieClip [char_kitana] Frame 185gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 186thrown = false;Symbol 1043 MovieClip [char_kitana] Frame 188rsan = random(2); if (rsan == 0) { rsan = random(1) + 2; this["sa" + rsan].start(); }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 192onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 12; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special3b"); _parent.thrown = true; break; case "jump" : break; case "float" : break; case "floor" : break; case "block" : break; case "lowblock" : } hit = true; } } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 194onClipEvent (load) { if (_parent.thrown == true) { if (_parent.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; } }Symbol 1043 MovieClip [char_kitana] Frame 196if (thrown == false) { gotoAndPlay ("throwmiss"); }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 196onClipEvent (load) { if (_parent.thrown == true) { _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -10; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 10; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; } }Symbol 1043 MovieClip [char_kitana] Frame 200thrown = false;Symbol 1043 MovieClip [char_kitana] Frame 203gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 204rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 207onClipEvent (load) { function bloodhit() { rsan = random(2) + 1; _root["kick" + rsan].start(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 1; _root["opp" + _parent.char.oppid].char.yfloat = 14; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 1; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : break; case "lowblock" : } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1043 MovieClip [char_kitana] Frame 229gotoAndStop ("jump");Symbol 1043 MovieClip [char_kitana] Frame 230rsan = random(2); if (rsan == 0) { rsan = random(2) + 1; this["sa" + rsan].start(); }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 233onClipEvent (load) { function bloodhit() { rsan = random(2) + 1; _root["punch" + rsan].start(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : break; case "lowblock" : } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1043 MovieClip [char_kitana] Frame 251gotoAndStop ("jump");Symbol 1043 MovieClip [char_kitana] Frame 260gotoAndStop ("stance");Instance of Symbol 1034 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 261onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 136 MovieClip "blockme" in Symbol 1043 MovieClip [char_kitana] Frame 261onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }Instance of Symbol 1041 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 262onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1043 MovieClip [char_kitana] Frame 262onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 1043 MovieClip [char_kitana] Frame 296rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "stun";Instance of Symbol 907 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 296onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }Symbol 1043 MovieClip [char_kitana] Frame 309char.stat = "stance"; gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 310rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.HitMove(); char.stat = "hit1";Symbol 1043 MovieClip [char_kitana] Frame 311char.HitMove();Symbol 1043 MovieClip [char_kitana] Frame 312char.HitMove();Symbol 1043 MovieClip [char_kitana] Frame 319gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 320rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.HitMove(); char.stat = "hit2";Symbol 1043 MovieClip [char_kitana] Frame 321char.HitMove();Symbol 1043 MovieClip [char_kitana] Frame 322char.HitMove();Symbol 1043 MovieClip [char_kitana] Frame 332char.HitMove();Symbol 1043 MovieClip [char_kitana] Frame 336gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 337rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "float";Symbol 1043 MovieClip [char_kitana] Frame 341rsan = random(5) + 1; if (rsan <= 3) { rsan = random(4) + 1; this["h" + rsan].start(); } char.stat = "float";Symbol 1043 MovieClip [char_kitana] Frame 345stop();Symbol 1043 MovieClip [char_kitana] Frame 346_root.scroller.shakemode = "smash"; _root.snd_fall();Symbol 1043 MovieClip [char_kitana] Frame 382gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 385Instance of Symbol 941 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 385onClipEvent (enterFrame) { _rotation = (_rotation + 61); }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 385onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1043 MovieClip [char_kitana] Frame 398gotoAndStop ("stance");Instance of Symbol 941 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 399onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1043 MovieClip [char_kitana] Frame 399onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1043 MovieClip [char_kitana] Frame 409char.stat = "stance";Symbol 1043 MovieClip [char_kitana] Frame 410gotoAndStop ("stance");Instance of Symbol 941 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 411onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }Symbol 1043 MovieClip [char_kitana] Frame 421char.stat = "stance";Symbol 1043 MovieClip [char_kitana] Frame 422gotoAndStop ("stance");Symbol 1043 MovieClip [char_kitana] Frame 433if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");Instance of Symbol 975 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 438onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }Symbol 1043 MovieClip [char_kitana] Frame 470_root["opp" + char.oppid].d1.start();Symbol 1043 MovieClip [char_kitana] Frame 489tlk = _root.getNextHighestDepth(); _root.attachMovie("heads", "head1", tlk); _root.head1._x = _root["opp" + char.oppid]._x; _root.head1._y = _root["opp" + char.oppid]._y - 125; _root.head1.head.dir = char.dir; _root.head1.head.char = _root["lifebar" + char.oppid].lbar.char; _root["opp" + char.oppid].gotoAndPlay("headlessfall"); _root["opp" + char.oppid].char.mymode = "finished"; _root.snd_cut();Symbol 1043 MovieClip [char_kitana] Frame 505gotoAndStop ("stance");Instance of Symbol 1012 MovieClip "running" in Symbol 1043 MovieClip [char_kitana] Frame 506onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }Instance of Symbol 676 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 508onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1043 MovieClip [char_kitana] Frame 512onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "attack" : case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 0; _root["opp" + _parent.char.oppid].char.yfloat = 40; } bloodhit(); tul = _root.getNextHighestDepth(); if (_root.sname == "foundry") { _root.attachMovie("stagefatality_foundry", "stg" + tul, tul); _root["stg" + tul].core.oppid = _parent.char.oppid; _root["stg" + tul].core.meid = _parent.char.meid; } hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1043 MovieClip [char_kitana] Frame 520gotoAndStop ("stance");Instance of Symbol 442 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 549onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Instance of Symbol 442 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 576onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1043 MovieClip [char_kitana] Frame 581stop();Instance of Symbol 442 MovieClip in Symbol 1043 MovieClip [char_kitana] Frame 585onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }Symbol 1096 MovieClip Frame 3stop();Symbol 1233 MovieClip Frame 3stop();Symbol 1328 MovieClip Frame 3stop();Symbol 1335 MovieClip Frame 3stop();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 1function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("male2_wa1"); var wa2 = new Sound(); wa2.attachSound("male2_wa2"); var wa3 = new Sound(); wa3.attachSound("male2_wa3"); var wa4 = new Sound(); wa4.attachSound("male2_wa4"); var sa1 = new Sound(); sa1.attachSound("male2_sa1"); var sa2 = new Sound(); sa2.attachSound("male2_sa2"); var h1 = new Sound(); h1.attachSound("male2_hit1"); var h2 = new Sound(); h2.attachSound("male2_hit2"); var h3 = new Sound(); h3.attachSound("male2_hit3"); var h4 = new Sound(); h4.attachSound("male2_hit4"); var d1 = new Sound(); d1.attachSound("male2_scream"); var ko = new Sound(); ko.attachSound("male2_ko"); var thr = new Sound(); thr.attachSound("male2_throw"); var arr = new Sound(); arr.attachSound("male2_odd1"); char.stat = "stance";Instance of Symbol 1062 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 136 MovieClip "char" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 1onClipEvent (load) { function ClearInputs() { i = 0; while (i < 50) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; ohmyx = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; acount = 0; _parent.gotoAndStop("stance"); movespeed = 5; stat = "stance"; jumping = false; jumpheight = 20; floor = 240; timer = 10; _parent._y = floor; icount = 0; var inputs = Array(50); var moves = Array(50); moves[0] = "KK"; var keybuffer = Array(5); i = 0; while (i < 7) { keybuffer[i] = false; i++; } ClearInputs(); arandom = 0; abreak = 0; walkup = false; walkback = false; } onClipEvent (enterFrame) { if (_parent._x < _root.opp1._x) { dir = "r"; } else { dir = "l"; } if (stat != "throwing") { if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (dir == "r") { ohmyx = _root["opp" + oppid]._x - _parent._x; } else { ohmyx = _parent._x - _root["opp" + oppid]._x; } if (aion == true) { if (_root["opp" + oppid].char.mymode != "finishme2") { if ((!walkup) && (!walkback)) { arandom = random(_root.difficulty); switch (_root["opp" + oppid].char.stat) { case "stance" : case "hit" : case "attack" : case "stun" : case "block" : if (ohmyx < 110) { if (arandom < 9) { _parent.gotoAndPlay("smash"); stat = "attack"; } else if ((arandom >= 9) && (arandom < 25)) { _parent.gotoAndPlay("hatchet"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 33)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 33) && (arandom < 50)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 62)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (((arandom >= 62) && (arandom < 70)) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if ((arandom >= 70) && (arandom < 76)) { _parent.gotoAndPlay("sweep"); stat = "attack"; } else if (((arandom >= 76) && (arandom < 86)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 86) && (arandom < 94)) { walkback = true; } else if ((arandom >= 94) && (arandom < 100)) { stat = "jump"; jumpval = jumpheight; } } else if (ohmyx < 250) { if ((arandom < 20) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if (((arandom >= 20) && (arandom < 30)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if ((arandoms >= 36) && (arandom < 70)) { walkup = true; } else if ((arandom >= 70) && (arandom < 80)) { walkback = true; } else if ((arandom >= 80) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } } else if ((arandom < 10) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if (((arandom >= 10) && (arandom < 35)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 35) && (arandom < 50)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 100)) { walkup = true; } break; case "jump" : case "jumpattack" : case "airhit" : case "float" : case "air" : case "throw" : if (ohmyx < 100) { if (arandom < 25) { _parent.gotoAndPlay("hatchet"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 50)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 75) && (arandom < 90)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 90) && (arandom < 100)) { _walkup = true; } } else if (ohmyx < 250) { if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("hatchet"); stat = "attack"; } } else if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 45; stat = "attack"; } else { if (!((arandom >= 50) && (arandom < 80))) { break; } _parent.gotoAndPlay("special4"); stat = "attack"; } } } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } else { arandom = random(100); if (ohmyx < 100) { if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalslice"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 50) { _parent.gotoAndPlay("hatchet"); stat = "attack"; } else if (arandom < 70) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (arandom < 100) { _parent.gotoAndPlay("special2"); stat = "attack"; } } else if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalslice"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 30) { _parent.gotoAndPlay("special1"); stat = "attack"; } else if (arandom < 45) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if (arandom < 100) { } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } } break; case "jump" : _parent.gotoAndStop("jump"); _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } walkback = false; walkup = false; break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "hit" : case "stun" : walkback = false; walkup = false; break; case "floor" : walkback = false; walkup = false; arandom = random(100); if (arandom < 10) { _parent.gotoAndPlay("getup"); _parent.char.stat = "getup"; } else if ((arandom > 40) && (arandom < 50)) { _parent.gotoAndPlay("rollb"); _parent.char.stat = "getup"; } else { if (!((arandom > 70) && (arandom < 80))) { break; } _parent.gotoAndPlay("rollf"); _parent.char.stat = "getup"; } } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }Instance of Symbol 1090 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }Instance of Symbol 1091 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 3onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 3onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 3onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 1096 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 4onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 5cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 5onClipEvent (load) { ranc = random(10); if (ranc <= 3) { _parent.cont1 = true; } else if (ranc >= 4) { _parent.cont2 = true; } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 5onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 6char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 7snd_wa(); char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 7onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 12if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("smash"); }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 14gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 15cont1 = false; cont2 = false;Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 15onClipEvent (load) { ranc = random(10); if (ranc <= 3) { _parent.cont1 = true; } else if (ranc >= 4) { _parent.cont2 = true; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 16snd_wa(); char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 17char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 18char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 19onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 23if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 27gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 28snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 28onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont2 = true; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 29char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 30onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 35if (cont2 == true) { gotoAndPlay ("kickc4"); }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 38gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 39snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 40char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 41char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 41onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } i = 0; while (i < 8) { rtd = _root.getNextHighestDepth(); _root.attachMovie("nightwolf_arrow_spark", "ice" + rtd, rtd, {_x:varx, _y:vary}); i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 16; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 16; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 51gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 52snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 52onClipEvent (load) { ranc = random(10); if (ranc <= 5) { _parent.cont1 = true; } else if (ranc >= 6) { _parent.cont2 = true; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 53char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 54char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 54onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 59if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("kickc2"); }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 61gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 62snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 62onClipEvent (load) { ranc = random(10); if (ranc <= 6) { _parent.cont1 = true; } else if (ranc >= 7) { _parent.cont2 = true; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 63char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 64char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 64onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 69if (cont1 == true) { gotoAndPlay ("punchc2"); } else if (cont2 == true) { gotoAndPlay ("spinkick"); }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 71gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 72snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 73char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 74char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 74onClipEvent (load) { ranc = random(10); if (ranc <= 7) { _parent.cont1 = true; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 75onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 79if (cont1 == true) { gotoAndPlay ("hatchet"); }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 84gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 85char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 87snd_sa(); char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 89char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 89onClipEvent (load) { ranc = random(10); if (ranc <= 6) { _parent.cont1 = true; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 89onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 96if (cont1 == true) { gotoAndPlay ("special1"); }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 97gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 98char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 100snd_wa(); char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 102char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 102onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 110gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 111char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 111onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont1 = true; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 112snd_sa(); char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 113char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 114onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 119if (cont2 == true) { gotoAndPlay ("lightsmash"); }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 123gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 124snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 125char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 126char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 126onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; } r = 0; while (r < 15) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; _root.attachMovie("light_spark", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i]._x = xpos; _root["mist" + i]._y = ypos; r++; } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 127char.AttackMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 133gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 134char.stat = "stance";Instance of Symbol 1233 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 134onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 134onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 135thr.start();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 135onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; count = 0; } onClipEvent (enterFrame) { if (!hit) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 25; } else { _parent._x = _parent._x - 25; } count++; if (count == 1) { tud = _root.getNextHighestDepth(); _root.attachMovie("nightwolf_fade", "hit" + trr, _root.getNextHighestDepth(), {_x:_parent._x, _y:_parent._y, _xscale:_parent._xscale}); } else if (count == 2) { count = 0; } if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 11; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 148gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 149arr.start();Instance of Symbol 442 MovieClip "proj" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 153onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("nightwolf_proj_arrow", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].arr.dir = _parent.char.dir; _root["mist" + i].arr.oppid = _parent.char.oppid; }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 162gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;Instance of Symbol 442 MovieClip "proj" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 167onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("noob_mist", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].mist.dir = _parent.char.dir; _root["mist" + i].mist.oppid = _parent.char.oppid; }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 181gotoAndStop ("stance");Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 185onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 18; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special4b"); break; case "jump" : break; case "float" : break; case "floor" : } hit = true; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 207gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 208char.stat = "throwing";Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 208onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 210onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 212onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 40; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 40; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 214onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 220; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 220; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 216onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 218onClipEvent (load) { _root["opp" + _parent.char.oppid]._rotation = 0; _parent.char.stat = "attack"; _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 18; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 4; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -4; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 225gotoAndStop ("stance");Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 230onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 11; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "block" : case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 251gotoAndStop ("jump");Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 254onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 273gotoAndStop ("jump");Instance of Symbol 1328 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 274onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 136 MovieClip "blockme" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 274onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }Instance of Symbol 1335 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 275onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 318snd_hit();Instance of Symbol 1350 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 318onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 331char.stat = "stance"; gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 332snd_hit(); char.HitMove(); char.stat = "hit1";Symbol 1480 MovieClip [char_nightwolf_ai] Frame 333char.HitMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 334char.HitMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 341gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 342snd_hit(); char.HitMove(); char.stat = "hit2";Symbol 1480 MovieClip [char_nightwolf_ai] Frame 343char.HitMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 344char.HitMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 354char.HitMove();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 358gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 359snd_hit(); char.stat = "float";Symbol 1480 MovieClip [char_nightwolf_ai] Frame 363snd_hit(); char.stat = "float";Symbol 1480 MovieClip [char_nightwolf_ai] Frame 367stop();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 368_root.scroller.shakemode = "smash"; _root.snd_fall();Symbol 1480 MovieClip [char_nightwolf_ai] Frame 404gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 407Instance of Symbol 1386 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 407onClipEvent (enterFrame) { _rotation = (_rotation + 61); }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 407onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 420gotoAndStop ("stance");Instance of Symbol 1386 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 421onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 421onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 431char.stat = "stance";Symbol 1480 MovieClip [char_nightwolf_ai] Frame 432gotoAndStop ("stance");Instance of Symbol 1386 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 433onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 443char.stat = "stance";Symbol 1480 MovieClip [char_nightwolf_ai] Frame 444gotoAndStop ("stance");Symbol 1480 MovieClip [char_nightwolf_ai] Frame 455if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");Instance of Symbol 1420 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 457onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 480_root["opp" + char.oppid].gotoAndPlay("quickhit");Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 481onClipEvent (load) { _root.snd_cut(); _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 490_root["opp" + char.oppid].gotoAndStop("stand");Instance of Symbol 1062 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 490onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 503_root.snd_kick(); tlk = _root.getNextHighestDepth(); _root.attachMovie("heads", "head1", tlk); _root.head1._x = _root["opp" + char.oppid]._x; _root.head1._y = _root["opp" + char.oppid]._y - 125; if (char.dir == "r") { _root.head1.head.dir = "l"; } else { _root.head1.head.dir = "r"; } _root.head1.head.char = _root["lifebar" + char.oppid].lbar.char; _root["opp" + char.oppid].gotoAndPlay("headlessfall"); _root["opp" + char.oppid].char.mymode = "finished";Instance of Symbol 201 MovieClip "hitarea" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 503onClipEvent (load) { _root.snd_cut(); _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 10) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 524stop();Instance of Symbol 1465 MovieClip "running" in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 530onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }Instance of Symbol 1091 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 531onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }Instance of Symbol 1090 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 532onClipEvent (enterFrame) { }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 543stop();Instance of Symbol 442 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 544onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Instance of Symbol 442 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 571onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1480 MovieClip [char_nightwolf_ai] Frame 576stop();Instance of Symbol 442 MovieClip in Symbol 1480 MovieClip [char_nightwolf_ai] Frame 578onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 1function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("male2_wa1"); var wa2 = new Sound(); wa2.attachSound("male2_wa2"); var wa3 = new Sound(); wa3.attachSound("male2_wa3"); var wa4 = new Sound(); wa4.attachSound("male2_wa4"); var sa1 = new Sound(); sa1.attachSound("male2_sa1"); var sa2 = new Sound(); sa2.attachSound("male2_sa2"); var h1 = new Sound(); h1.attachSound("male2_hit1"); var h2 = new Sound(); h2.attachSound("male2_hit2"); var h3 = new Sound(); h3.attachSound("male2_hit3"); var h4 = new Sound(); h4.attachSound("male2_hit4"); var d1 = new Sound(); d1.attachSound("male2_scream"); var ko = new Sound(); ko.attachSound("male2_ko"); var thr = new Sound(); thr.attachSound("male2_throw"); var arr = new Sound(); arr.attachSound("male2_odd1"); char.stat = "stance";Instance of Symbol 1062 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 1onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1481 MovieClip [char_nightwolf] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 136 MovieClip "char" in Symbol 1481 MovieClip [char_nightwolf] Frame 1onClipEvent (load) { function ClearInputs() { i = 0; while (i < inputs.length) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; acount = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; _parent.gotoAndStop("stance"); movespeed = 7; stat = "stance"; jumping = false; jumpheight = 18; floor = 240; timer = 10; maxtimer = 9; _parent._y = floor; var inputs = Array(50); var keybuffer = Array(6); i = 0; while (i < 6) { keybuffer[i] = false; i++; } ClearInputs(); } onClipEvent (keyDown) { kdown = Key.getCode(); switch (kdown) { case 37 : if (keybuffer[0] == false) { keybuffer[0] = true; if (dir == "r") { inputs.push("B"); timer = maxtimer; } else if (dir == "l") { inputs.push("F"); timer = maxtimer; } } break; case 39 : if (keybuffer[1] == false) { keybuffer[1] = true; if (dir == "r") { inputs.push("F"); timer = maxtimer; } else if (dir == "l") { inputs.push("B"); timer = maxtimer; } } break; case 38 : if (keybuffer[2] == false) { keybuffer[2] = true; inputs.push("U"); timer = maxtimer; } break; case 40 : if (keybuffer[3] != false) { break; } keybuffer[3] = true; inputs.push("D"); timer = maxtimer; } } onClipEvent (keyUp) { kdown = ""; i = 0; while (i < 6) { keybuffer[i] = false; i++; } kup = Key.getCode(); if (mymode == "fight") { if (stat == "stance") { switch (kup) { case 37 : _parent.gotoAndStop("stance"); break; case 39 : _parent.gotoAndStop("stance"); break; case 40 : _parent.gotoAndStop("stance"); } } } keybuffer[4] = false; } onClipEvent (enterFrame) { if (_parent._x < _root["opp" + oppid]._x) { dir = "r"; } else { dir = "l"; } if (stat != "throwing") { if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; if (dir == "r") { _parent.gotoAndStop("walkf"); } else if (dir == "l") { _parent.gotoAndStop("walkb"); } } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; if (dir == "r") { _parent.gotoAndStop("walkb"); } else if (dir == "l") { _parent.gotoAndStop("walkf"); } } else if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blocklow"); } else { stat = "lowblock"; _parent.gotoAndStop("blockhigh"); } } else if (Key.isDown(40)) { _parent.gotoAndStop("duck"); } if (Key.isDown(38)) { jumpval = jumpheight; stat = "jump"; } switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; if (((((_root["opp" + oppid].char.mymode == "finishme2") && (inputs[vara - 4] == "B")) && (inputs[vara - 3] == "F")) && (inputs[vara - 2] == "B")) && (inputs[vara - 1] == "P")) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalslice"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if ((((((_root.sname == "foundry") && (_root["opp" + oppid].char.mymode == "finishme2")) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { if ((_root.saw1._x > -100) && (_root.saw1._x < 400)) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "stageuppercut"; _parent.gotoAndStop("fatalrun"); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } } if (mymode != "finish") { if ((((special1 == 0) && (inputs[vara - 3] == "F")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special1"); special1 = 45; } else if ((((special3 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "B")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special2"); special2 = 45; } else if ((((special3 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special4"); special4 = 90; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("smash"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("smash"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("hatchet"); } else { _parent.gotoAndPlay("punch"); } stat = "attack"; } } break; case 68 : if (keybuffer[5] != false) { break; } keybuffer[5] = true; inputs.push("K"); vara = inputs.length; if (((((special4 == 0) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special4"); special4 = 90; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("sweep"); } else { _parent.gotoAndPlay("kick"); } stat = "attack"; } break; case "block" : case "lowblock" : if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "lowblock"; _parent.gotoAndStop("blocklow"); } else if (!Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blockhigh"); } } break; case "hit1" : if (Key.isDown(83)) { stat = "block"; _parent.gotoAndStop("block"); } break; case "jump" : _parent.gotoAndStop("jump"); switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; _parent.gotoAndPlay("jumppunch"); } stat = "jumpattack"; break; case 68 : if (keybuffer[5] == false) { keybuffer[5] = true; inputs.push("K"); vara = inputs.length; _parent.gotoAndPlay("jumpkick"); } stat = "jumpattack"; } case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : if (Key.isDown(38)) { _parent.gotoAndPlay("getup"); stat = "getup"; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("rollb"); } else { _parent.gotoAndPlay("rollf"); } stat = "getup"; } else { if (!Key.isDown(39)) { break; } if (dir == "r") { _parent.gotoAndPlay("rollf"); } else { _parent.gotoAndPlay("rollb"); } stat = "getup"; } } if (timer > 0) { timer--; } else if (timer == 0) { ClearInputs(); } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }Instance of Symbol 1090 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 2onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1481 MovieClip [char_nightwolf] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }Instance of Symbol 1091 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 3onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 3onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1481 MovieClip [char_nightwolf] Frame 3onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 1096 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 4onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }Symbol 1481 MovieClip [char_nightwolf] Frame 5cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 5onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1481 MovieClip [char_nightwolf] Frame 5onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 1481 MovieClip [char_nightwolf] Frame 6char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 7snd_wa(); char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 7onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 12if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("smash"); }Symbol 1481 MovieClip [char_nightwolf] Frame 14gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 15cont1 = false; cont2 = false;Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 15onClipEvent (keyDown) { if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; } else { _parent.cont2 = true; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 16snd_wa(); char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 17char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 18char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 19onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 23if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }Symbol 1481 MovieClip [char_nightwolf] Frame 27gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 28snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 28onClipEvent (keyDown) { if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1481 MovieClip [char_nightwolf] Frame 29char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 30onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 35if (cont2 == true) { gotoAndPlay ("kickc4"); }Symbol 1481 MovieClip [char_nightwolf] Frame 38gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 39snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 40char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 41char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 41onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } i = 0; while (i < 8) { rtd = _root.getNextHighestDepth(); _root.attachMovie("nightwolf_arrow_spark", "ice" + rtd, rtd, {_x:varx, _y:vary}); i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 16; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 16; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 51gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 52snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 52onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1481 MovieClip [char_nightwolf] Frame 53char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 54char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 54onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 59if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("kickc2"); }Symbol 1481 MovieClip [char_nightwolf] Frame 61gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 62snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 62onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1481 MovieClip [char_nightwolf] Frame 63char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 64char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 64onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 69if (cont1 == true) { gotoAndPlay ("punchc2"); } else if (cont2 == true) { gotoAndPlay ("spinkick"); }Symbol 1481 MovieClip [char_nightwolf] Frame 71gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 72snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 73char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 74char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 74onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 75onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 79if (cont1 == true) { gotoAndPlay ("hatchet"); }Symbol 1481 MovieClip [char_nightwolf] Frame 84gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 85char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 86snd_sa();Symbol 1481 MovieClip [char_nightwolf] Frame 87cont1 = false; cont2 = false; char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 89char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 89onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 89onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 96if (cont1 == true) { gotoAndPlay ("special1"); }Symbol 1481 MovieClip [char_nightwolf] Frame 97gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 98char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 100snd_wa(); char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 102char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 102onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 110gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 111char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 111onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1481 MovieClip [char_nightwolf] Frame 112snd_sa(); char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 113char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 114onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 119if (cont2 == true) { gotoAndPlay ("lightsmash"); }Symbol 1481 MovieClip [char_nightwolf] Frame 123gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 124snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 125char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 126char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 126onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; } r = 0; while (r < 15) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; _root.attachMovie("light_spark", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i]._x = xpos; _root["mist" + i]._y = ypos; r++; } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 127char.AttackMove();Symbol 1481 MovieClip [char_nightwolf] Frame 133gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 134char.stat = "stance";Instance of Symbol 1233 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 134onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 134onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Symbol 1481 MovieClip [char_nightwolf] Frame 135thr.start();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 135onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; count = 0; } onClipEvent (enterFrame) { if (!hit) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 25; } else { _parent._x = _parent._x - 25; } count++; if (count == 1) { tud = _root.getNextHighestDepth(); _root.attachMovie("nightwolf_fade", "hit" + trr, _root.getNextHighestDepth(), {_x:_parent._x, _y:_parent._y, _xscale:_parent._xscale}); } else if (count == 2) { count = 0; } if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 11; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); _root.scroller.shakemode = "smash"; hit = true; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 148gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 149arr.start();Instance of Symbol 442 MovieClip "proj" in Symbol 1481 MovieClip [char_nightwolf] Frame 153onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("nightwolf_proj_arrow", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].arr.dir = _parent.char.dir; _root["mist" + i].arr.oppid = _parent.char.oppid; }Symbol 1481 MovieClip [char_nightwolf] Frame 162gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;Instance of Symbol 442 MovieClip "proj" in Symbol 1481 MovieClip [char_nightwolf] Frame 167onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("noob_mist", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].mist.dir = _parent.char.dir; _root["mist" + i].mist.oppid = _parent.char.oppid; }Symbol 1481 MovieClip [char_nightwolf] Frame 181gotoAndStop ("stance");Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 185onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 18; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special4b"); break; case "jump" : break; case "float" : break; case "floor" : } hit = true; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 207gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 208char.stat = "throwing";Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 208onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 210onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 212onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 40; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 40; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 214onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 220; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 220; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 216onClipEvent (load) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation - 20; } else { _root["opp" + _parent.char.oppid]._rotation = _root["opp" + _parent.char.oppid]._rotation + 20; } if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 218onClipEvent (load) { _root["opp" + _parent.char.oppid]._rotation = 0; _parent.char.stat = "attack"; _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 18; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 4; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -4; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Symbol 1481 MovieClip [char_nightwolf] Frame 225gotoAndStop ("stance");Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 230onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 11; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "block" : case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 251gotoAndStop ("jump");Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 254onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 273gotoAndStop ("jump");Instance of Symbol 1328 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 274onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 136 MovieClip "blockme" in Symbol 1481 MovieClip [char_nightwolf] Frame 274onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }Instance of Symbol 1335 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 275onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Symbol 1481 MovieClip [char_nightwolf] Frame 318snd_hit();Instance of Symbol 1350 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 318onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }Symbol 1481 MovieClip [char_nightwolf] Frame 331char.stat = "stance"; gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 332snd_hit(); char.HitMove(); char.stat = "hit1";Symbol 1481 MovieClip [char_nightwolf] Frame 333char.HitMove();Symbol 1481 MovieClip [char_nightwolf] Frame 334char.HitMove();Symbol 1481 MovieClip [char_nightwolf] Frame 341gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 342snd_hit(); char.HitMove(); char.stat = "hit2";Symbol 1481 MovieClip [char_nightwolf] Frame 343char.HitMove();Symbol 1481 MovieClip [char_nightwolf] Frame 344char.HitMove();Symbol 1481 MovieClip [char_nightwolf] Frame 354char.HitMove();Symbol 1481 MovieClip [char_nightwolf] Frame 358gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 359snd_hit(); char.stat = "float";Symbol 1481 MovieClip [char_nightwolf] Frame 363snd_hit(); char.stat = "float";Symbol 1481 MovieClip [char_nightwolf] Frame 367stop();Symbol 1481 MovieClip [char_nightwolf] Frame 368_root.scroller.shakemode = "smash"; _root.snd_fall();Symbol 1481 MovieClip [char_nightwolf] Frame 404gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 407Instance of Symbol 1386 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 407onClipEvent (enterFrame) { _rotation = (_rotation + 61); }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 407onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 420gotoAndStop ("stance");Instance of Symbol 1386 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 421onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1481 MovieClip [char_nightwolf] Frame 421onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 431char.stat = "stance";Symbol 1481 MovieClip [char_nightwolf] Frame 432gotoAndStop ("stance");Instance of Symbol 1386 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 433onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }Symbol 1481 MovieClip [char_nightwolf] Frame 443char.stat = "stance";Symbol 1481 MovieClip [char_nightwolf] Frame 444gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 455if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");Instance of Symbol 1420 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 457onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }Symbol 1481 MovieClip [char_nightwolf] Frame 480_root["opp" + char.oppid].gotoAndPlay("quickhit");Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 481onClipEvent (load) { _root.snd_cut(); _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1481 MovieClip [char_nightwolf] Frame 490_root["opp" + char.oppid].gotoAndStop("stand");Instance of Symbol 1062 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 490onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Symbol 1481 MovieClip [char_nightwolf] Frame 503_root.snd_kick(); tlk = _root.getNextHighestDepth(); _root.attachMovie("heads", "head1", tlk); _root.head1._x = _root["opp" + char.oppid]._x; _root.head1._y = _root["opp" + char.oppid]._y - 125; if (char.dir == "r") { _root.head1.head.dir = "l"; } else { _root.head1.head.dir = "r"; } _root.head1.head.char = _root["lifebar" + char.oppid].lbar.char; _root["opp" + char.oppid].gotoAndPlay("headlessfall"); _root["opp" + char.oppid].char.mymode = "finished";Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 503onClipEvent (load) { _root.snd_cut(); _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 10) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1481 MovieClip [char_nightwolf] Frame 524stop();Instance of Symbol 1465 MovieClip "running" in Symbol 1481 MovieClip [char_nightwolf] Frame 530onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }Instance of Symbol 1091 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 531onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }Instance of Symbol 1090 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 532onClipEvent (enterFrame) { }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1481 MovieClip [char_nightwolf] Frame 545onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } i = 0; while (i < 8) { rtd = _root.getNextHighestDepth(); _root.attachMovie("nightwolf_arrow_spark", "ice" + rtd, rtd, {_x:varx, _y:vary}); i++; } } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "attack" : case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 0; _root["opp" + _parent.char.oppid].char.yfloat = 40; } bloodhit(); tul = _root.getNextHighestDepth(); if (_root.sname == "foundry") { _root.attachMovie("stagefatality_foundry", "stg" + tul, tul); _root["stg" + tul].core.oppid = _parent.char.oppid; _root["stg" + tul].core.meid = _parent.char.meid; } hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1481 MovieClip [char_nightwolf] Frame 556gotoAndStop ("stance");Symbol 1481 MovieClip [char_nightwolf] Frame 600stop();Instance of Symbol 442 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 602onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Instance of Symbol 442 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 629onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1481 MovieClip [char_nightwolf] Frame 634stop();Instance of Symbol 442 MovieClip in Symbol 1481 MovieClip [char_nightwolf] Frame 636onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }Symbol 1537 MovieClip Frame 3stop();Symbol 1677 MovieClip Frame 3stop();Symbol 1745 MovieClip Frame 3stop();Symbol 1752 MovieClip Frame 3stop();Symbol 1885 MovieClip [char_kabal_ai] Frame 1function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("kabal_wa1"); var wa2 = new Sound(); wa2.attachSound("kabal_wa2"); var wa3 = new Sound(); wa3.attachSound("kabal_wa3"); var wa4 = new Sound(); wa4.attachSound("kabal_wa4"); var sa1 = new Sound(); sa1.attachSound("kabal_sa1"); var sa2 = new Sound(); sa2.attachSound("kabal_sa2"); var h1 = new Sound(); h1.attachSound("kabal_hit1"); var h2 = new Sound(); h2.attachSound("kabal_hit2"); var h3 = new Sound(); h3.attachSound("kabal_hit3"); var h4 = new Sound(); h4.attachSound("kabal_hit4"); var d1 = new Sound(); d1.attachSound("kabal_scream"); var ko = new Sound(); ko.attachSound("kabal_ko"); var thr = new Sound(); thr.attachSound("kabal_throw"); char.stat = "stance";Instance of Symbol 1502 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1885 MovieClip [char_kabal_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 136 MovieClip "char" in Symbol 1885 MovieClip [char_kabal_ai] Frame 1onClipEvent (load) { function ClearInputs() { i = 0; while (i < 50) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; ohmyx = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; acount = 0; _parent.gotoAndStop("stance"); movespeed = 5; stat = "stance"; jumping = false; jumpheight = 22; floor = 240; timer = 10; _parent._y = floor; icount = 0; var inputs = Array(50); var moves = Array(50); moves[0] = "KK"; var keybuffer = Array(5); i = 0; while (i < 7) { keybuffer[i] = false; i++; } ClearInputs(); arandom = 0; abreak = 0; walkup = false; walkback = false; } onClipEvent (enterFrame) { if (_parent._x < _root.opp1._x) { dir = "r"; } else { dir = "l"; } if (stat != "throwing") { if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } if (dir == "r") { ohmyx = _root["opp" + oppid]._x - _parent._x; } else { ohmyx = _parent._x - _root["opp" + oppid]._x; } switch (stat) { case "stance" : if (aion == true) { if (_root["opp" + oppid].char.mymode != "finishme2") { if ((!walkup) && (!walkback)) { arandom = random(_root.difficulty); switch (_root["opp" + oppid].char.stat) { case "stance" : case "hit" : case "attack" : case "block" : case "stun" : if (ohmyx < 110) { if ((arandom < 9) && (special3 == 0)) { _parent.gotoAndPlay("special3a"); special3 = 60; stat = "attack"; } else if ((arandom >= 9) && (arandom < 25)) { _parent.gotoAndPlay("launch"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 33)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 33) && (arandom < 47)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 47) && (arandom < 60)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (((arandom >= 60) && (arandom < 70)) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if ((arandom >= 70) && (arandom < 82)) { _parent.gotoAndPlay("sweep"); stat = "attack"; } else if ((arandom >= 82) && (arandom < 92)) { walkback = true; } else if (((arandom >= 92) && (arandom < 100)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); special2 = 30; stat = "attack"; } } else if (ohmyx < 250) { if ((arandom < 20) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if (((arandom >= 20) && (arandom < 40)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); special2 = 30; stat = "attack"; } else if ((arandom >= 40) && (arandom < 70)) { walkup = true; } else if ((arandom >= 70) && (arandom < 80)) { walkback = true; } else if ((arandom >= 80) && (arandom < 94)) { stat = "jump"; jumpval = jumpheight; } } else if ((arandom < 30) && (special2 == 0)) { _parent.gotoAndPlay("special2"); special2 = 30; stat = "attack"; } else if (((arandom >= 30) && (arandom < 50)) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if ((arandom >= 50) && (arandom < 100)) { walkup = true; } break; case "jump" : case "jumpattack" : case "airhit" : case "float" : case "air" : case "throw" : if (ohmyx < 100) { if (arandom < 25) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 50)) { _parent.gotoAndPlay("launch"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 65)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 65) && (arandom < 75)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 75) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } else if ((arandom >= 90) && (arandom < 100)) { walkback = true; } } else if (ohmyx < 250) { if ((arandom < 50) && (special2 == 0)) { _parent.gotoAndPlay("special2"); special2 = 30; stat = "attack"; } else if (((arandom >= 50) && (arandom < 75)) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } } else if ((arandom < 50) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else { if (!(((arandom >= 50) && (arandom < 80)) && (special2 == 0))) { break; } _parent.gotoAndPlay("special2"); special2 = 30; stat = "attack"; } } } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } else { arandom = random(100); if (ohmyx < 60) { if (arandom < 50) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if (arandom < 70) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (arandom < 100) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } } else if (arandom < 20) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 150; } else { distance = _root["opp" + oppid]._x + 150; } inwaiting = "fatalslice"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 30) { _parent.gotoAndPlay("special1"); stat = "attack"; } else if (arandom < 45) { _parent.gotoAndPlay("special1"); stat = "attack"; } else if (arandom < 100) { walkup = true; } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } } break; case "jump" : _parent.gotoAndStop("jump"); _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } walkback = false; walkup = false; break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "hit" : case "stun" : walkback = false; walkup = false; break; case "floor" : walkback = false; walkup = false; arandom = random(100); if (arandom < 10) { _parent.gotoAndPlay("getup"); _parent.char.stat = "getup"; } else if ((arandom > 40) && (arandom < 50)) { _parent.gotoAndPlay("rollb"); _parent.char.stat = "getup"; } else { if (!((arandom > 70) && (arandom < 80))) { break; } _parent.gotoAndPlay("rollf"); _parent.char.stat = "getup"; } } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }Instance of Symbol 1530 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1885 MovieClip [char_kabal_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }Instance of Symbol 1531 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 3onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 3onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1885 MovieClip [char_kabal_ai] Frame 3onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 1537 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 4onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }Symbol 1885 MovieClip [char_kabal_ai] Frame 5snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 5onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1885 MovieClip [char_kabal_ai] Frame 5onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 6char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 7char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 7onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 10if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("punchc1"); }Symbol 1885 MovieClip [char_kabal_ai] Frame 16gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 17snd_wa(); cont1 = false; cont2 = false;Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 17onClipEvent (load) { ranc = random(10); if (ranc <= 3) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 5) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1885 MovieClip [char_kabal_ai] Frame 18char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 19char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 20char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 20onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 26if (cont2 == true) { gotoAndPlay ("quickspin"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }Symbol 1885 MovieClip [char_kabal_ai] Frame 30gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 31snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 31onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1885 MovieClip [char_kabal_ai] Frame 32char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 33char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 34onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 39if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("launch"); }Symbol 1885 MovieClip [char_kabal_ai] Frame 46gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 47snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 47onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1885 MovieClip [char_kabal_ai] Frame 48char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 49char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 49onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 54if (cont1 == true) { gotoAndPlay ("punchc2"); } else if (cont2 == true) { gotoAndPlay ("quickspin"); }Symbol 1885 MovieClip [char_kabal_ai] Frame 56gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 57snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 58char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 59char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 59onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 68gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 69snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 69onClipEvent (load) { ranc = random(10); if (ranc <= 2) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 4) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1885 MovieClip [char_kabal_ai] Frame 70char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 71char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 72onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 18; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 21; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 75if (cont2 == true) { gotoAndPlay ("spinkick"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }Symbol 1885 MovieClip [char_kabal_ai] Frame 80gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 81char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 83snd_sa(); char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 85char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 85onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 3); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 93gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 94char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 95snd_wa();Symbol 1885 MovieClip [char_kabal_ai] Frame 96char.AttackMove();Instance of Symbol 1648 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 97onClipEvent (load) { count = 0; mdir = _parent.char.dir; if (mdir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }Symbol 1885 MovieClip [char_kabal_ai] Frame 98char.AttackMove();Instance of Symbol 1651 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 98onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { if (mdir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 98onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 105gotoAndStop ("duck");Symbol 1885 MovieClip [char_kabal_ai] Frame 106snd_sa(); char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 107char.AttackMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 108char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 109onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 10; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 120gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 121char.stat = "stance";Instance of Symbol 1677 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 121onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 121onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Symbol 1885 MovieClip [char_kabal_ai] Frame 122snd_wa();Instance of Symbol 442 MovieClip "proj" in Symbol 1885 MovieClip [char_kabal_ai] Frame 124onClipEvent (load) { _root.scroller.shakemode = "smash"; var1 = _parent.char.dir; var2 = _parent.char.oppid; trl = _root.getNextHighestDepth(); _root.attachMovie("kabal_proj_plasma", "star" + trl, trl); if (var1 == "r") { _root["star" + trl]._x = _parent._x + this._x; } else { _root["star" + trl]._x = _parent._x - this._x; } _root["star" + trl]._y = _parent._y + this._y; _root["star" + trl].plasma.dir = var1; _root["star" + trl].plasma.oppid = var2; }Symbol 1885 MovieClip [char_kabal_ai] Frame 132gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 133stop();Instance of Symbol 1693 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 133onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { count++; if (mdir == "r") { _parent._x = _parent._x + 60; } else { _parent._x = _parent._x - 60; } if (count >= 5) { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 133onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; } } hit = false; damage = 0; gotem = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "hit1" : case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndStop("dizzystun"); gotem = true; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; gotem = true; break; case "floor" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; gotem = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; gotem = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } else if (gotem) { _parent.gotoAndStop("stance"); } }Instance of Symbol 136 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 134onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 10; } else { _parent._x = _parent._x - 10; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 135onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 14; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special3b"); break; case "jump" : break; case "float" : break; case "floor" : } hit = true; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 144gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 145thr.start(); char.stat = "throwing"; _root["opp" + char.oppid].gotoAndStop("throw2"); if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 147if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 149if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 151if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 153if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 155if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 157if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 159if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 161if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 162if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 163if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1885 MovieClip [char_kabal_ai] Frame 164if (char.dir == "r") { _root["opp" + char.oppid]._x = this._x_spot._x + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 165onClipEvent (load) { _root["opp" + _parent.char.oppid]._rotation = 0; _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 20; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 6; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -6; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Symbol 1885 MovieClip [char_kabal_ai] Frame 168char.stat = "attack";Symbol 1885 MovieClip [char_kabal_ai] Frame 169gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 171snd_wa();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 174onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 9; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 195gotoAndStop ("jump");Symbol 1885 MovieClip [char_kabal_ai] Frame 196snd_wa();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 198onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 217gotoAndStop ("jump");Instance of Symbol 1745 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 218onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 136 MovieClip "blockme" in Symbol 1885 MovieClip [char_kabal_ai] Frame 218onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }Instance of Symbol 1752 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 219onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Symbol 1885 MovieClip [char_kabal_ai] Frame 262snd_hit();Instance of Symbol 1767 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 262onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }Symbol 1885 MovieClip [char_kabal_ai] Frame 275char.stat = "stance"; gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 276snd_hit(); char.HitMove(); char.stat = "hit1";Symbol 1885 MovieClip [char_kabal_ai] Frame 277char.HitMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 278char.HitMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 285gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 286snd_hit(); char.HitMove(); char.stat = "hit2";Symbol 1885 MovieClip [char_kabal_ai] Frame 287char.HitMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 288char.HitMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 298char.HitMove();Symbol 1885 MovieClip [char_kabal_ai] Frame 302gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 303snd_hit(); char.stat = "float";Symbol 1885 MovieClip [char_kabal_ai] Frame 307snd_hit(); char.stat = "float";Symbol 1885 MovieClip [char_kabal_ai] Frame 311stop();Symbol 1885 MovieClip [char_kabal_ai] Frame 312_root.scroller.shakemode = "smash"; _root.snd_fall();Symbol 1885 MovieClip [char_kabal_ai] Frame 348gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 351Instance of Symbol 1803 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 351onClipEvent (enterFrame) { _rotation = (_rotation + 61); }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 351onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 364gotoAndStop ("stance");Instance of Symbol 1803 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 365onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1885 MovieClip [char_kabal_ai] Frame 365onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 375char.stat = "stance";Symbol 1885 MovieClip [char_kabal_ai] Frame 376gotoAndStop ("stance");Instance of Symbol 1803 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 377onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }Symbol 1885 MovieClip [char_kabal_ai] Frame 387char.stat = "stance";Symbol 1885 MovieClip [char_kabal_ai] Frame 388gotoAndStop ("stance");Symbol 1885 MovieClip [char_kabal_ai] Frame 399if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");Instance of Symbol 1844 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 400onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }Instance of Symbol 1693 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 429onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { if (mdir == "r") { _parent._x = _parent._x + 90; } else { _parent._x = _parent._x - 90; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1885 MovieClip [char_kabal_ai] Frame 429onClipEvent (load) { function bloodhit() { _root.snd_cut(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; i = 0; while (i < 25) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { _root["opp" + _parent.char.oppid].gotoAndStop("legs"); tlk = _root.getNextHighestDepth(); _root.attachMovie("torsos", "head1", tlk); _root.head1._x = _root["opp" + _parent.char.oppid]._x; _root.head1._y = _root["opp" + _parent.char.oppid]._y - 60; _root.head1.tso.dir = _parent.char.dir; _root.head1.tso.char = _root["lifebar" + _parent.char.oppid].lbar.char; _root["opp" + _parent.char.oppid].d1.start(); bloodhit(); hit = true; } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 433_root["opp" + char.oppid].char.mymode = "finished"; stop();Instance of Symbol 1847 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 433onClipEvent (load) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }Instance of Symbol 1872 MovieClip "running" in Symbol 1885 MovieClip [char_kabal_ai] Frame 434onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }Instance of Symbol 1531 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 436onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }Symbol 1885 MovieClip [char_kabal_ai] Frame 447stop();Instance of Symbol 442 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 448onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Instance of Symbol 442 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 475onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1885 MovieClip [char_kabal_ai] Frame 480stop();Instance of Symbol 442 MovieClip in Symbol 1885 MovieClip [char_kabal_ai] Frame 482onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }Symbol 1886 MovieClip [char_kabal] Frame 1function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("kabal_wa1"); var wa2 = new Sound(); wa2.attachSound("kabal_wa2"); var wa3 = new Sound(); wa3.attachSound("kabal_wa3"); var wa4 = new Sound(); wa4.attachSound("kabal_wa4"); var sa1 = new Sound(); sa1.attachSound("kabal_sa1"); var sa2 = new Sound(); sa2.attachSound("kabal_sa2"); var h1 = new Sound(); h1.attachSound("kabal_hit1"); var h2 = new Sound(); h2.attachSound("kabal_hit2"); var h3 = new Sound(); h3.attachSound("kabal_hit3"); var h4 = new Sound(); h4.attachSound("kabal_hit4"); var d1 = new Sound(); d1.attachSound("kabal_scream"); var ko = new Sound(); ko.attachSound("kabal_ko"); var thr = new Sound(); thr.attachSound("kabal_throw"); char.stat = "stance";Instance of Symbol 1502 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 1onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1886 MovieClip [char_kabal] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 136 MovieClip "char" in Symbol 1886 MovieClip [char_kabal] Frame 1onClipEvent (load) { function ClearInputs() { i = 0; while (i < inputs.length) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; acount = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; _parent.gotoAndStop("stance"); movespeed = 7; stat = "stance"; jumping = false; jumpheight = 20; floor = 240; timer = 10; maxtimer = 9; _parent._y = floor; var inputs = Array(50); var keybuffer = Array(6); i = 0; while (i < 6) { keybuffer[i] = false; i++; } ClearInputs(); } onClipEvent (keyDown) { kdown = Key.getCode(); switch (kdown) { case 37 : if (keybuffer[0] == false) { keybuffer[0] = true; if (dir == "r") { inputs.push("B"); timer = maxtimer; } else if (dir == "l") { inputs.push("F"); timer = maxtimer; } } break; case 39 : if (keybuffer[1] == false) { keybuffer[1] = true; if (dir == "r") { inputs.push("F"); timer = maxtimer; } else if (dir == "l") { inputs.push("B"); timer = maxtimer; } } break; case 38 : if (keybuffer[2] == false) { keybuffer[2] = true; inputs.push("U"); timer = maxtimer; } break; case 40 : if (keybuffer[3] != false) { break; } keybuffer[3] = true; inputs.push("D"); timer = maxtimer; } } onClipEvent (keyUp) { kdown = ""; i = 0; while (i < 6) { keybuffer[i] = false; i++; } kup = Key.getCode(); if (stat == "stance") { if (mymode == "fight") { switch (kup) { case 37 : _parent.gotoAndStop("stance"); break; case 39 : _parent.gotoAndStop("stance"); break; case 40 : _parent.gotoAndStop("stance"); } } } keybuffer[4] = false; } onClipEvent (enterFrame) { if (_parent._x < _root["opp" + oppid]._x) { dir = "r"; } else { dir = "l"; } if (stat != "throwing") { if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; if (dir == "r") { _parent.gotoAndStop("walkf"); } else if (dir == "l") { _parent.gotoAndStop("walkb"); } } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; if (dir == "r") { _parent.gotoAndStop("walkb"); } else if (dir == "l") { _parent.gotoAndStop("walkf"); } } else if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blocklow"); } else { stat = "lowblock"; _parent.gotoAndStop("blockhigh"); } } else if (Key.isDown(40)) { _parent.gotoAndStop("duck"); } if (Key.isDown(38)) { jumpval = jumpheight; stat = "jump"; } switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; if (((((_root["opp" + oppid].char.mymode == "finishme2") && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 150; } else { distance = _root["opp" + oppid]._x + 150; } inwaiting = "fatalslice"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if ((((((_root.sname == "foundry") && (_root["opp" + oppid].char.mymode == "finishme2")) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { if ((_root.saw1._x > -100) && (_root.saw1._x < 400)) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 50; } else { distance = _root["opp" + oppid]._x + 50; } inwaiting = "stageuppercut"; _parent.gotoAndStop("fatalrun"); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } } if (mymode != "finish") { if ((((special1 == 0) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "B")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special1"); special1 = 45; } else if ((((special3 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special3a"); special3 = 60; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("launch"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("launch"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("uppercut"); } else { _parent.gotoAndPlay("punch"); } stat = "attack"; } } break; case 68 : if (keybuffer[5] != false) { break; } keybuffer[5] = true; inputs.push("K"); vara = inputs.length; if ((((special2 == 0) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special2"); special2 = 45; } else if (((((special4 == 0) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special4"); special4 = 90; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("sweep"); } else { _parent.gotoAndPlay("kick"); } stat = "attack"; } break; case "block" : case "lowblock" : if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "lowblock"; _parent.gotoAndStop("blocklow"); } else if (!Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blockhigh"); } } break; case "hit1" : if (Key.isDown(83)) { stat = "block"; _parent.gotoAndStop("block"); } break; case "jump" : _parent.gotoAndStop("jump"); switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; _parent.gotoAndPlay("jumppunch"); } stat = "jumpattack"; break; case 68 : if (keybuffer[5] == false) { keybuffer[5] = true; inputs.push("K"); vara = inputs.length; _parent.gotoAndPlay("jumpkick"); } stat = "jumpattack"; } case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : if (Key.isDown(38)) { _parent.gotoAndPlay("getup"); stat = "getup"; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("rollb"); } else { _parent.gotoAndPlay("rollf"); } stat = "getup"; } else { if (!Key.isDown(39)) { break; } if (dir == "r") { _parent.gotoAndPlay("rollf"); } else { _parent.gotoAndPlay("rollb"); } stat = "getup"; } } if (timer > 0) { timer--; } else if (timer == 0) { ClearInputs(); } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }Instance of Symbol 1530 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 2onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1886 MovieClip [char_kabal] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }Instance of Symbol 1531 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 3onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 3onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1886 MovieClip [char_kabal] Frame 3onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 1537 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 4onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }Symbol 1886 MovieClip [char_kabal] Frame 5snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 5onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1886 MovieClip [char_kabal] Frame 5onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 1886 MovieClip [char_kabal] Frame 6char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 7char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 7onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 1886 MovieClip [char_kabal] Frame 10if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("punchc1"); }Symbol 1886 MovieClip [char_kabal] Frame 16gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 17snd_wa(); cont1 = false; cont2 = false;Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 17onClipEvent (keyDown) { if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; } else { _parent.cont2 = true; } } }Symbol 1886 MovieClip [char_kabal] Frame 18char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 19char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 20char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 20onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1886 MovieClip [char_kabal] Frame 26if (cont2 == true) { gotoAndPlay ("quickspin"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }Symbol 1886 MovieClip [char_kabal] Frame 30gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 31snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 31onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1886 MovieClip [char_kabal] Frame 32char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 33char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 34onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 1886 MovieClip [char_kabal] Frame 39if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("launch"); }Symbol 1886 MovieClip [char_kabal] Frame 46gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 47snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 47onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1886 MovieClip [char_kabal] Frame 48char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 49char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 49onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1886 MovieClip [char_kabal] Frame 54if (cont1 == true) { gotoAndPlay ("punchc2"); } else if (cont2 == true) { gotoAndPlay ("quickspin"); }Symbol 1886 MovieClip [char_kabal] Frame 56gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 57snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 58char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 59char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 59onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1886 MovieClip [char_kabal] Frame 68gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 69snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 69onClipEvent (keyDown) { if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; } else { _parent.cont2 = true; } } }Symbol 1886 MovieClip [char_kabal] Frame 70char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 71char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 72onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_cut(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 18; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 21; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1886 MovieClip [char_kabal] Frame 75if (cont2 == true) { gotoAndPlay ("spinkick"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }Symbol 1886 MovieClip [char_kabal] Frame 80gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 81char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 83snd_sa(); char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 85char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 85onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 3); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1886 MovieClip [char_kabal] Frame 93gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 94char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 95snd_wa();Symbol 1886 MovieClip [char_kabal] Frame 96char.AttackMove();Instance of Symbol 1648 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 97onClipEvent (load) { count = 0; mdir = _parent.char.dir; if (mdir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }Symbol 1886 MovieClip [char_kabal] Frame 98char.AttackMove();Instance of Symbol 1651 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 98onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { if (mdir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 98onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 9; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }Symbol 1886 MovieClip [char_kabal] Frame 105gotoAndStop ("duck");Symbol 1886 MovieClip [char_kabal] Frame 106snd_sa(); char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 107char.AttackMove();Symbol 1886 MovieClip [char_kabal] Frame 108char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 109onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 10; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1886 MovieClip [char_kabal] Frame 120gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 121char.stat = "stance";Instance of Symbol 1677 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 121onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 121onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Symbol 1886 MovieClip [char_kabal] Frame 122snd_wa();Instance of Symbol 442 MovieClip "proj" in Symbol 1886 MovieClip [char_kabal] Frame 124onClipEvent (load) { _root.scroller.shakemode = "smash"; var1 = _parent.char.dir; var2 = _parent.char.oppid; trl = _root.getNextHighestDepth(); _root.attachMovie("kabal_proj_plasma", "star" + trl, trl); if (var1 == "r") { _root["star" + trl]._x = _parent._x + this._x; } else { _root["star" + trl]._x = _parent._x - this._x; } _root["star" + trl]._y = _parent._y + this._y; _root["star" + trl].plasma.dir = var1; _root["star" + trl].plasma.oppid = var2; }Symbol 1886 MovieClip [char_kabal] Frame 132gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 133stop();Instance of Symbol 1693 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 133onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { count++; if (mdir == "r") { _parent._x = _parent._x + 60; } else { _parent._x = _parent._x - 60; } if (count >= 5) { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 133onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; } } hit = false; damage = 0; gotem = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "hit1" : case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndStop("dizzystun"); gotem = true; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; gotem = true; break; case "floor" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 15; break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; gotem = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; gotem = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } else if (gotem) { _parent.gotoAndStop("stance"); } }Instance of Symbol 136 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 134onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 10; } else { _parent._x = _parent._x - 10; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 135onClipEvent (load) { function bloodhit() { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root.attachMovie("exp_throw", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 14; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { bloodhit(); switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "block" : case "lowblock" : case "hit1" : case "hit2" : case "stun" : case "attack" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "hit"; _root["opp" + _parent.char.oppid].gotoAndStop("throw1"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; _parent.gotoAndPlay("special3b"); break; case "jump" : break; case "float" : break; case "floor" : } hit = true; } } }Symbol 1886 MovieClip [char_kabal] Frame 144gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 145thr.start(); char.stat = "throwing"; _root["opp" + char.oppid].gotoAndStop("throw2"); if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 147if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 149if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 151if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 153if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 155if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 157if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 159if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 161if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 162if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 163if (char.dir == "r") { _root["opp" + char.oppid]._x = (this._x - spot._x) + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Symbol 1886 MovieClip [char_kabal] Frame 164if (char.dir == "r") { _root["opp" + char.oppid]._x = this._x_spot._x + 0; } else { _root["opp" + char.oppid]._x = (this._x + spot._x) + 0; } _root["opp" + char.oppid]._y = (this._y + spot._y) + 0;Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 165onClipEvent (load) { _root["opp" + _parent.char.oppid]._rotation = 0; _root["opp" + _parent.char.oppid].gotoAndStop("ball"); _root["opp" + _parent.char.oppid].char.stat = "throw"; _root["opp" + _parent.char.oppid].char.yfloat = 20; _root["opp" + _parent.char.oppid]._rotation = 0; if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = (_parent._x - this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = 6; } else { _root["opp" + _parent.char.oppid]._x = (_parent._x + this._x) + 0; _root["opp" + _parent.char.oppid].char.xfloat = -6; } _root["opp" + _parent.char.oppid]._y = (_parent._y + this._y) + 0; }Symbol 1886 MovieClip [char_kabal] Frame 168char.stat = "attack";Symbol 1886 MovieClip [char_kabal] Frame 169gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 171snd_wa();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 174onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 9; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1886 MovieClip [char_kabal] Frame 195gotoAndStop ("jump");Symbol 1886 MovieClip [char_kabal] Frame 196snd_wa();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 198onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1886 MovieClip [char_kabal] Frame 217gotoAndStop ("jump");Instance of Symbol 1745 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 218onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 136 MovieClip "blockme" in Symbol 1886 MovieClip [char_kabal] Frame 218onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }Instance of Symbol 1752 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 219onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Symbol 1886 MovieClip [char_kabal] Frame 262snd_hit();Instance of Symbol 1767 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 262onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }Symbol 1886 MovieClip [char_kabal] Frame 275char.stat = "stance"; gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 276snd_hit(); char.HitMove(); char.stat = "hit1";Symbol 1886 MovieClip [char_kabal] Frame 277char.HitMove();Symbol 1886 MovieClip [char_kabal] Frame 278char.HitMove();Symbol 1886 MovieClip [char_kabal] Frame 285gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 286snd_hit(); char.HitMove(); char.stat = "hit2";Symbol 1886 MovieClip [char_kabal] Frame 287char.HitMove();Symbol 1886 MovieClip [char_kabal] Frame 288char.HitMove();Symbol 1886 MovieClip [char_kabal] Frame 298char.HitMove();Symbol 1886 MovieClip [char_kabal] Frame 302gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 303snd_hit(); char.stat = "float";Symbol 1886 MovieClip [char_kabal] Frame 307snd_hit(); char.stat = "float";Symbol 1886 MovieClip [char_kabal] Frame 311stop();Symbol 1886 MovieClip [char_kabal] Frame 312_root.scroller.shakemode = "smash"; _root.snd_fall();Symbol 1886 MovieClip [char_kabal] Frame 348gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 351Instance of Symbol 1803 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 351onClipEvent (enterFrame) { _rotation = (_rotation + 61); }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 351onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1886 MovieClip [char_kabal] Frame 364gotoAndStop ("stance");Instance of Symbol 1803 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 365onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1886 MovieClip [char_kabal] Frame 365onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1886 MovieClip [char_kabal] Frame 375char.stat = "stance";Symbol 1886 MovieClip [char_kabal] Frame 376gotoAndStop ("stance");Instance of Symbol 1803 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 377onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }Symbol 1886 MovieClip [char_kabal] Frame 387char.stat = "stance";Symbol 1886 MovieClip [char_kabal] Frame 388gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 399if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");Instance of Symbol 1844 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 400onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }Instance of Symbol 1693 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 429onClipEvent (load) { count = 0; mdir = _parent.char.dir; } onClipEvent (enterFrame) { if (mdir == "r") { _parent._x = _parent._x + 90; } else { _parent._x = _parent._x - 90; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 429onClipEvent (load) { function bloodhit() { _root.snd_cut(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; i = 0; while (i < 25) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { _root["opp" + _parent.char.oppid].gotoAndStop("legs"); tlk = _root.getNextHighestDepth(); _root.attachMovie("torsos", "head1", tlk); _root.head1._x = _root["opp" + _parent.char.oppid]._x; _root.head1._y = _root["opp" + _parent.char.oppid]._y - 60; _root.head1.tso.dir = _parent.char.dir; _root.head1.tso.char = _root["lifebar" + _parent.char.oppid].lbar.char; _root["opp" + _parent.char.oppid].d1.start(); bloodhit(); hit = true; } } }Symbol 1886 MovieClip [char_kabal] Frame 433_root["opp" + char.oppid].char.mymode = "finished"; stop();Instance of Symbol 1847 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 433onClipEvent (load) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 15; } else { _parent._x = _parent._x - 15; } }Instance of Symbol 1872 MovieClip "running" in Symbol 1886 MovieClip [char_kabal] Frame 434onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }Instance of Symbol 1531 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 436onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1886 MovieClip [char_kabal] Frame 440onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "attack" : case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 0; _root["opp" + _parent.char.oppid].char.yfloat = 40; } bloodhit(); tul = _root.getNextHighestDepth(); if (_root.sname == "foundry") { _root.attachMovie("stagefatality_foundry", "stg" + tul, tul); _root["stg" + tul].core.oppid = _parent.char.oppid; _root["stg" + tul].core.meid = _parent.char.meid; } hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1886 MovieClip [char_kabal] Frame 451gotoAndStop ("stance");Symbol 1886 MovieClip [char_kabal] Frame 465stop();Instance of Symbol 442 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 466onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Instance of Symbol 442 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 493onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1886 MovieClip [char_kabal] Frame 498stop();Instance of Symbol 442 MovieClip in Symbol 1886 MovieClip [char_kabal] Frame 500onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }Symbol 1893 MovieClip Frame 3stop();Symbol 1900 MovieClip Frame 3stop();Symbol 1901 MovieClip [char_noob] Frame 1function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(4) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(4) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("male3_wa1"); var wa2 = new Sound(); wa2.attachSound("male3_wa2"); var wa3 = new Sound(); wa3.attachSound("male3_wa3"); var wa4 = new Sound(); wa4.attachSound("male3_wa4"); var sa1 = new Sound(); sa1.attachSound("male3_sa1"); var sa2 = new Sound(); sa2.attachSound("male3_sa2"); var h1 = new Sound(); h1.attachSound("male3_hit1"); var h2 = new Sound(); h2.attachSound("male3_hit2"); var h3 = new Sound(); h3.attachSound("male3_hit3"); var h4 = new Sound(); h4.attachSound("male3_hit4"); var d1 = new Sound(); d1.attachSound("male3_scream"); var ko = new Sound(); ko.attachSound("male3_ko"); var thr = new Sound(); thr.attachSound("male3_throw"); var arr = new Sound(); arr.attachSound("male3_odd1"); char.stat = "stance";Instance of Symbol 255 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 1onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1901 MovieClip [char_noob] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 136 MovieClip "char" in Symbol 1901 MovieClip [char_noob] Frame 1onClipEvent (load) { function ClearInputs() { i = 0; while (i < inputs.length) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; acount = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; _parent.gotoAndStop("stance"); movespeed = 7; stat = "stance"; jumping = false; jumpheight = 20; floor = 240; timer = 10; maxtimer = 9; _parent._y = floor; var inputs = Array(50); var keybuffer = Array(6); i = 0; while (i < 6) { keybuffer[i] = false; i++; } ClearInputs(); } onClipEvent (keyDown) { kdown = Key.getCode(); switch (kdown) { case 37 : if (keybuffer[0] == false) { keybuffer[0] = true; if (dir == "r") { inputs.push("B"); timer = maxtimer; } else if (dir == "l") { inputs.push("F"); timer = maxtimer; } } break; case 39 : if (keybuffer[1] == false) { keybuffer[1] = true; if (dir == "r") { inputs.push("F"); timer = maxtimer; } else if (dir == "l") { inputs.push("B"); timer = maxtimer; } } break; case 38 : if (keybuffer[2] == false) { keybuffer[2] = true; inputs.push("U"); timer = maxtimer; } break; case 40 : if (keybuffer[3] != false) { break; } keybuffer[3] = true; inputs.push("D"); timer = maxtimer; } } onClipEvent (keyUp) { kdown = ""; i = 0; while (i < 6) { keybuffer[i] = false; i++; } kup = Key.getCode(); if (stat == "stance") { if (mymode == "fight") { switch (kup) { case 37 : _parent.gotoAndStop("stance"); break; case 39 : _parent.gotoAndStop("stance"); break; case 40 : _parent.gotoAndStop("stance"); } } } keybuffer[4] = false; } onClipEvent (enterFrame) { if (_parent._x < _root["opp" + oppid]._x) { dir = "r"; } else { dir = "l"; } if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; if (dir == "r") { _parent.gotoAndStop("walkf"); } else if (dir == "l") { _parent.gotoAndStop("walkb"); } } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; if (dir == "r") { _parent.gotoAndStop("walkb"); } else if (dir == "l") { _parent.gotoAndStop("walkf"); } } else if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blocklow"); } else { stat = "lowblock"; _parent.gotoAndStop("blockhigh"); } } else if (Key.isDown(40)) { _parent.gotoAndStop("duck"); } if (Key.isDown(38)) { jumpval = jumpheight; stat = "jump"; } switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; if (((((_root["opp" + oppid].char.mymode == "finishme2") && (inputs[vara - 4] == "F")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 68; } else { distance = _root["opp" + oppid]._x + 68; } inwaiting = "fatalrip"; _parent.gotoAndStop("fatalrun"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if ((((((_root.sname == "foundry") && (_root["opp" + oppid].char.mymode == "finishme2")) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { if ((_root.saw1._x > -100) && (_root.saw1._x < 400)) { _root.fcount++; if (dir == "r") { distance = _root["opp" + oppid]._x - 50; } else { distance = _root["opp" + oppid]._x + 50; } inwaiting = "stageuppercut"; _parent.gotoAndStop("fatalrun"); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } } if (mymode != "finish") { if (((((special1 == 0) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "B")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special1"); special1 = 45; } else if ((((special3 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "P")) { _parent.gotoAndPlay("special3"); special3 = 60; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("smash"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("smash"); } else { _parent.gotoAndPlay("punch"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("uppercut"); } else { _parent.gotoAndPlay("punch"); } stat = "attack"; } } break; case 68 : if (keybuffer[5] != false) { break; } keybuffer[5] = true; inputs.push("K"); vara = inputs.length; if ((((special2 == 0) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "D")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special2"); special2 = 45; } else if (((((special4 == 0) && (inputs[vara - 4] == "D")) && (inputs[vara - 3] == "D")) && (inputs[vara - 2] == "F")) && (inputs[vara - 1] == "K")) { _parent.gotoAndPlay("special4"); special4 = 90; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(39)) { if (dir == "l") { _parent.gotoAndPlay("spinkick"); } else { _parent.gotoAndPlay("kick"); } } else if (Key.isDown(40)) { _parent.gotoAndPlay("sweep"); } else { _parent.gotoAndPlay("kick"); } stat = "attack"; } break; case "block" : case "lowblock" : if (Key.isDown(83)) { if (Key.isDown(40)) { stat = "lowblock"; _parent.gotoAndStop("blocklow"); } else if (!Key.isDown(40)) { stat = "block"; _parent.gotoAndStop("blockhigh"); } } break; case "hit1" : if (Key.isDown(83)) { stat = "block"; _parent.gotoAndStop("block"); } break; case "jump" : _parent.gotoAndStop("jump"); switch (kdown) { case 65 : if (keybuffer[4] == false) { keybuffer[4] = true; inputs.push("P"); vara = inputs.length; _parent.gotoAndPlay("jumppunch"); } stat = "jumpattack"; break; case 68 : if (keybuffer[5] == false) { keybuffer[5] = true; inputs.push("K"); vara = inputs.length; _parent.gotoAndPlay("jumpkick"); } stat = "jumpattack"; } case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } if (Key.isDown(39)) { _parent._x = _parent._x + movespeed; } else if (Key.isDown(37)) { _parent._x = _parent._x - movespeed; } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : if (Key.isDown(38)) { _parent.gotoAndPlay("getup"); stat = "getup"; } else if (Key.isDown(37)) { if (dir == "r") { _parent.gotoAndPlay("rollb"); } else { _parent.gotoAndPlay("rollf"); } stat = "getup"; } else { if (!Key.isDown(39)) { break; } if (dir == "r") { _parent.gotoAndPlay("rollf"); } else { _parent.gotoAndPlay("rollb"); } stat = "getup"; } } if (timer > 0) { timer--; } else if (timer == 0) { ClearInputs(); } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }Instance of Symbol 283 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 2onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1901 MovieClip [char_noob] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }Instance of Symbol 284 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 3onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 3onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1901 MovieClip [char_noob] Frame 3onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 291 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 4onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }Symbol 1901 MovieClip [char_noob] Frame 5snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 5onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Instance of Symbol 201 MovieClip "pusher" in Symbol 1901 MovieClip [char_noob] Frame 5onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 1901 MovieClip [char_noob] Frame 6char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 7char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 7onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 1901 MovieClip [char_noob] Frame 11if (cont2 == true) { gotoAndPlay ("kickc1"); } else if (cont1 == true) { gotoAndPlay ("smash"); }Symbol 1901 MovieClip [char_noob] Frame 14gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 15snd_wa(); cont1 = false; cont2 = false;Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 15onClipEvent (keyDown) { if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; } else { _parent.cont2 = true; } } }Symbol 1901 MovieClip [char_noob] Frame 16char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 17char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 18char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 18onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1901 MovieClip [char_noob] Frame 23if (cont2 == true) { gotoAndPlay ("kickc2"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }Symbol 1901 MovieClip [char_noob] Frame 26gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 27snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 27onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1901 MovieClip [char_noob] Frame 28char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 29char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 29onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 1901 MovieClip [char_noob] Frame 34if (cont1 == true) { gotoAndPlay ("kickc5"); } if (cont2 == true) { gotoAndPlay ("kickc3"); }Symbol 1901 MovieClip [char_noob] Frame 37gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 38snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 39char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 40char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 40onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 4; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1901 MovieClip [char_noob] Frame 50gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 51snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 52char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 53char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 53onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1901 MovieClip [char_noob] Frame 63gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 64snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 64onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1901 MovieClip [char_noob] Frame 65char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 66char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 66onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 1901 MovieClip [char_noob] Frame 70if (cont1 == true) { gotoAndPlay ("punchc1"); } if (cont2 == true) { gotoAndPlay ("punchc3"); }Symbol 1901 MovieClip [char_noob] Frame 72gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 73snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 73onClipEvent (keyDown) { if (Key.getCode() == 65) { _parent.cont1 = true; _parent.cont2 = false; } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1901 MovieClip [char_noob] Frame 74char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 75char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 75onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "hit2" : case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1901 MovieClip [char_noob] Frame 79if (cont1 == true) { gotoAndPlay ("punchc2"); }Symbol 1901 MovieClip [char_noob] Frame 81gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 82snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 83char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 84char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 84onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1901 MovieClip [char_noob] Frame 93gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 94snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 94onClipEvent (keyDown) { if (Key.getCode() == 68) { if (Key.isDown(40)) { _parent.cont1 = true; } else { _parent.cont2 = true; } } }Symbol 1901 MovieClip [char_noob] Frame 95char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 96char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 96onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 1901 MovieClip [char_noob] Frame 100if (cont2 == true) { gotoAndPlay ("spinkick"); } else if (cont1 == true) { gotoAndPlay ("sweep"); }Symbol 1901 MovieClip [char_noob] Frame 103gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 104char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 105snd_sa();Symbol 1901 MovieClip [char_noob] Frame 106char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 108char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 108onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 10; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 11; _root["opp" + _parent.char.oppid].char.yfloat = 13; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 12; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1901 MovieClip [char_noob] Frame 116gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 117char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 118snd_wa();Symbol 1901 MovieClip [char_noob] Frame 119char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 121char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 121onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : case "block" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 5; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 13; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 3); break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); _root.scroller.shakemode = "smash"; } } }Symbol 1901 MovieClip [char_noob] Frame 129gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 130snd_wa(); char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 130onClipEvent (keyDown) { if (Key.getCode() == 65) { } else if (Key.getCode() == 68) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 1901 MovieClip [char_noob] Frame 131char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 132char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 133onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 1901 MovieClip [char_noob] Frame 138if (cont2 == true) { gotoAndPlay ("midkick"); }Symbol 1901 MovieClip [char_noob] Frame 142gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 143snd_sa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 144char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 145char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 145onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 6; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1901 MovieClip [char_noob] Frame 153gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 154snd_sa(); char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 155char.AttackMove();Symbol 1901 MovieClip [char_noob] Frame 156char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 157onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 11; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1901 MovieClip [char_noob] Frame 168gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 169char.stat = "stance";Instance of Symbol 427 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 169onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 169onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Symbol 1901 MovieClip [char_noob] Frame 170snd_wa();Instance of Symbol 442 MovieClip "proj" in Symbol 1901 MovieClip [char_noob] Frame 173onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; i = _root.getNextHighestDepth(); if (count == 1) { var1 = _parent.char.dir; var2 = _parent.char.oppid; _root.attachMovie("noob_proj", "star" + i, _root.getNextHighestDepth()); if (var1 == "r") { _root["star" + i]._x = _parent._x + this._x; } else { _root["star" + i]._x = _parent._x - this._x; } _root["star" + i]._y = _parent._y + this._y; _root["star" + i].ice.dir = var1; _root["star" + i].ice.oppid = var2; } else if (count == 2) { count = 0; } }Symbol 1901 MovieClip [char_noob] Frame 187gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 188char.stat = "air"; stop();Instance of Symbol 287 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 188onClipEvent (enterFrame) { if (_parent._y > 0) { _parent._y = _parent._y - 50; } else { _parent.gotoAndStop("special2p2"); } }Instance of Symbol 442 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 188onClipEvent (load) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; } onClipEvent (enterFrame) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; }Instance of Symbol 442 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 188onClipEvent (load) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; } onClipEvent (enterFrame) { tud = _root.getNextHighestDepth(); _root.attachMovie("noob_white_sparks", "sp" + tud, _root.getNextHighestDepth()); if (_parent.char.dir == "r") { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x + this._x; } else { _root["sp" + tud]._x = _root["opp" + _parent.char.meid]._x - this._x; } _root["sp" + tud]._y = _root["opp" + _parent.char.meid]._y + this._y; }Symbol 1901 MovieClip [char_noob] Frame 189if (char.dir == "r") { _x = (_root["opp" + char.oppid]._x - 65); } else { _x = (_root["opp" + char.oppid]._x + 65); }Instance of Symbol 287 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 189onClipEvent (load) { _parent._y = 350; } onClipEvent (enterFrame) { if (_parent._y > _root["opp" + _parent.char.oppid]._y) { _parent._y = _parent._y - 40; } else { _parent.gotoAndPlay("special2p3"); } }Symbol 1901 MovieClip [char_noob] Frame 190snd_sa(); _y = (_y - 10);Symbol 1901 MovieClip [char_noob] Frame 191_y = (_y - 10);Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 192onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("counter_explosion", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); } } hit = false; damage = 8; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1901 MovieClip [char_noob] Frame 197gotoAndStop ("jump"); char.stat = "jump"; char.jumpval = -4;Instance of Symbol 442 MovieClip "proj" in Symbol 1901 MovieClip [char_noob] Frame 202onClipEvent (load) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _root["opp" + _parent.char.meid]._x + this._x; } else if (_parent.char.dir == "l") { xpos = _root["opp" + _parent.char.meid]._x - this._x; } ypos = _root["opp" + _parent.char.meid]._y + this._y; _root.attachMovie("noob_mist", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i].mist.dir = _parent.char.dir; _root["mist" + i].mist.oppid = _parent.char.oppid; }Symbol 1901 MovieClip [char_noob] Frame 216gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 217snd_wa();Instance of Symbol 442 MovieClip "proj" in Symbol 1901 MovieClip [char_noob] Frame 222onClipEvent (load) { i = _root.getNextHighestDepth(); var1 = _parent.char.dir; var2 = _parent.char.oppid; _root.attachMovie("noob_shadow" + var2, "star" + i, _root.getNextHighestDepth()); if (var1 == "r") { _root["star" + i]._x = _parent._x; } else { _root["star" + i]._x = _parent._x; } _root["star" + i]._y = _parent._y + 7; _root["star" + i].dir = _parent.char.dir; _root["star" + i].meid = _parent.char.meid; }Symbol 1901 MovieClip [char_noob] Frame 242gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 244snd_wa();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 247onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_kick(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "getup" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 5; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1901 MovieClip [char_noob] Frame 268gotoAndStop ("jump");Symbol 1901 MovieClip [char_noob] Frame 269snd_wa();Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 271onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { _root.snd_punch(); trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 5) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("stumble"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 5; _root["opp" + _parent.char.oppid].char.yfloat = 7; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 1901 MovieClip [char_noob] Frame 290gotoAndStop ("jump");Instance of Symbol 1893 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 291onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 136 MovieClip "blockme" in Symbol 1901 MovieClip [char_noob] Frame 291onClipEvent (load) { bmove = false; xpos = 0; } onClipEvent (enterFrame) { if (bmove) { z = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else if (_parent.char.dir == "l") { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; xpos = xpos + (random(19) - 9); ypos = ypos + (random(19) - 9); _root.attachMovie("exp_block", "mist" + z, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); if (_parent.char.dir == "r") { _parent._x = _parent._x - 8; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 8; } bmove = false; } }Instance of Symbol 1900 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 292onClipEvent (enterFrame) { if (Key.isDown(83)) { } else { _parent.gotoAndStop("stance"); } }Symbol 1901 MovieClip [char_noob] Frame 335snd_hit();Instance of Symbol 517 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 335onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }Symbol 1901 MovieClip [char_noob] Frame 348char.stat = "stance"; gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 349snd_hit(); char.HitMove(); char.stat = "hit1";Symbol 1901 MovieClip [char_noob] Frame 350char.HitMove();Symbol 1901 MovieClip [char_noob] Frame 351char.HitMove();Symbol 1901 MovieClip [char_noob] Frame 358gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 359snd_hit(); char.HitMove(); char.stat = "hit2";Symbol 1901 MovieClip [char_noob] Frame 360char.HitMove();Symbol 1901 MovieClip [char_noob] Frame 361char.HitMove();Symbol 1901 MovieClip [char_noob] Frame 371char.HitMove();Symbol 1901 MovieClip [char_noob] Frame 375gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 376snd_hit(); char.stat = "float";Symbol 1901 MovieClip [char_noob] Frame 380snd_hit(); char.stat = "float";Symbol 1901 MovieClip [char_noob] Frame 384stop();Symbol 1901 MovieClip [char_noob] Frame 385_root.scroller.shakemode = "smash"; _root.snd_fall();Symbol 1901 MovieClip [char_noob] Frame 421gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 424Instance of Symbol 553 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 424onClipEvent (enterFrame) { _rotation = (_rotation + 61); }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 424onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1901 MovieClip [char_noob] Frame 437gotoAndStop ("stance");Instance of Symbol 553 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 438onClipEvent (enterFrame) { _rotation = (_rotation - 38); if (_parent.char.dir == "r") { _parent._x = _parent._x - 14; } else { _parent._x = _parent._x + 14; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 1901 MovieClip [char_noob] Frame 438onClipEvent (enterFrame) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } }Symbol 1901 MovieClip [char_noob] Frame 448char.stat = "stance";Symbol 1901 MovieClip [char_noob] Frame 449gotoAndStop ("stance");Instance of Symbol 553 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 450onClipEvent (enterFrame) { _rotation = (_rotation + 38); if (_parent.char.dir == "r") { _parent._x = _parent._x + 14; } else { _parent._x = _parent._x - 14; } }Symbol 1901 MovieClip [char_noob] Frame 460char.stat = "stance";Symbol 1901 MovieClip [char_noob] Frame 461gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 472if (char.dir == "r") { _x = (_x - 45); } else { _x = (_x + 45); } gotoAndStop ("floor");Symbol 1901 MovieClip [char_noob] Frame 474Instance of Symbol 498 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 474onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }Symbol 1901 MovieClip [char_noob] Frame 499_root["opp" + char.oppid].gotoAndStop("stand");Symbol 1901 MovieClip [char_noob] Frame 517_root["opp" + char.oppid].gotoAndPlay("headlessfall");Instance of Symbol 610 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 517onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }Instance of Symbol 610 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 518onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }Instance of Symbol 610 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 519onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }Symbol 1901 MovieClip [char_noob] Frame 536_root["opp" + char.oppid].char.mymode = "finished";Instance of Symbol 610 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 536onClipEvent (load) { har = _parent.char.oppid; vak = _root["lifebar" + har].lbar.char; gotoAndStop(vak); }Symbol 1901 MovieClip [char_noob] Frame 540stop();Instance of Symbol 198 MovieClip "running" in Symbol 1901 MovieClip [char_noob] Frame 541onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x + 13; if (_parent._x > distance) { _parent.gotoAndStop("fatalwalkb"); } } else { _parent._x = _parent._x - 13; if (_parent._x < distance) { _parent.gotoAndStop("fatalwalkb"); } } }Instance of Symbol 284 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 543onClipEvent (load) { distance = _parent.char.distance; inwaiting = _parent.char.inwaiting; } onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; if (_parent._x < distance) { _parent.gotoAndPlay(inwaiting); } } else { _parent._x = _parent._x + 6; if (_parent._x > distance) { _parent.gotoAndPlay(inwaiting); } } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 1901 MovieClip [char_noob] Frame 547onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : case "attack" : case "jump" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 0; _root["opp" + _parent.char.oppid].char.yfloat = 40; } bloodhit(); tul = _root.getNextHighestDepth(); if (_root.sname == "foundry") { _root.attachMovie("stagefatality_foundry", "stg" + tul, tul); _root["stg" + tul].core.oppid = _parent.char.oppid; _root["stg" + tul].core.meid = _parent.char.meid; } hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 1901 MovieClip [char_noob] Frame 558gotoAndStop ("stance");Symbol 1901 MovieClip [char_noob] Frame 584stop();Instance of Symbol 442 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 585onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; } onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Instance of Symbol 442 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 612onClipEvent (enterFrame) { i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } }Symbol 1901 MovieClip [char_noob] Frame 617stop();Instance of Symbol 442 MovieClip in Symbol 1901 MovieClip [char_noob] Frame 619onClipEvent (load) { tud = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } _root.attachMovie("blood_fountain", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; count = 0; } onClipEvent (enterFrame) { if (count < 30) { count++; i = 0; while (i < 1) { if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } }Symbol 2044 MovieClip Frame 3stop();Symbol 2054 MovieClip Frame 3stop();Symbol 2290 MovieClip [char_sub_ai] Frame 1function snd_hit() { a = random(5) + 1; if (a <= 3) { a = random(3) + 1; this["h" + a].start(); } } function snd_wa() { a = random(2); if (a == 0) { a = random(3) + 1; this["wa" + a].start(); } } function snd_sa() { a = random(2) + 1; this["sa" + a].start(); } var wa1 = new Sound(); wa1.attachSound("sub_wa1"); var wa2 = new Sound(); wa2.attachSound("sub_wa2"); var wa3 = new Sound(); wa3.attachSound("sub_wa3"); var sa1 = new Sound(); sa1.attachSound("sub_sa1"); var sa2 = new Sound(); sa2.attachSound("sub_sa2"); var h1 = new Sound(); h1.attachSound("sub_hit1"); var h2 = new Sound(); h2.attachSound("sub_hit2"); var h3 = new Sound(); h3.attachSound("sub_hit3"); var d1 = new Sound(); d1.attachSound("sub_d1"); var ko = new Sound(); ko.attachSound("sub_ko"); char.stat = "stance"; stop();Instance of Symbol 201 MovieClip "hitsq" in Symbol 2290 MovieClip [char_sub_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 2290 MovieClip [char_sub_ai] Frame 1onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Instance of Symbol 136 MovieClip "char" in Symbol 2290 MovieClip [char_sub_ai] Frame 1onClipEvent (load) { function ClearInputs() { i = 0; while (i < 50) { inputs[i] = ""; i++; } } function AttackMove() { if (dir == "r") { _parent._x = _parent._x + 2; } else if (dir == "l") { _parent._x = _parent._x - 2; } } function HitMove() { if (dir == "r") { _parent._x = _parent._x - 2; } else if (dir == "l") { _parent._x = _parent._x + 2; } } mymode = "round"; ohmyx = 0; special1 = 0; special2 = 0; special3 = 0; special4 = 0; acount = 0; _parent.gotoAndStop("stance"); movespeed = 5; stat = "stance"; jumping = false; jumpheight = 20; floor = 240; timer = 10; _parent._y = floor; icount = 0; var inputs = Array(50); var moves = Array(50); moves[0] = "KK"; var keybuffer = Array(5); i = 0; while (i < 7) { keybuffer[i] = false; i++; } ClearInputs(); arandom = 0; abreak = 0; walkup = false; walkback = false; } onClipEvent (enterFrame) { if (_parent._x < _root.opp1._x) { dir = "r"; } else { dir = "l"; } if (dir == "r") { _parent._xscale = 100; } else if (dir == "l") { _parent._xscale = -100; } if (mymode == "fight") { if (special1 > 0) { special1--; } if (special2 > 0) { special2--; } if (special3 > 0) { special3--; } if (special4 > 0) { special4--; } switch (stat) { case "stance" : if (dir == "r") { ohmyx = _root["opp" + oppid]._x - _parent._x; } else { ohmyx = _parent._x - _root["opp" + oppid]._x; } if (aion == true) { if (_root["opp" + oppid].char.mymode != "finishme2") { if ((!walkup) && (!walkback)) { arandom = random(_root.difficulty); switch (_root["opp" + oppid].char.stat) { case "stance" : case "hit" : case "attack" : case "stun" : case "block" : if (ohmyx < 100) { if ((arandom < 9) && (special3 == 0)) { _parent.gotoAndPlay("special3"); special3 = 60; stat = "attack"; } else if ((arandom >= 9) && (arandom < 25)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 33)) { _parent.gotoAndPlay("highpunch"); stat = "attack"; } else if ((arandom >= 33) && (arandom < 50)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 70)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 70) && (arandom < 82)) { _parent.gotoAndPlay("shinkick"); stat = "attack"; } else if ((arandom >= 82) && (arandom < 92)) { walkback = true; } else if ((arandom >= 92) && (arandom < 100)) { stat = "jump"; jumpval = jumpheight; } } else if (ohmyx < 250) { if ((arandom < 20) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if (((arandom >= 20) && (arandom < 30)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 30) && (arandom < 36)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 36) && (arandom < 70)) { walkup = true; } else if ((arandom >= 70) && (arandom < 80)) { walkback = true; } else if ((arandom >= 80) && (arandom < 90)) { stat = "jump"; jumpval = jumpheight; } } else if ((arandom < 10) && (special1 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if (((arandom >= 10) && (arandom < 35)) && (special2 == 0)) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (((arandom >= 35) && (arandom < 50)) && (special4 == 0)) { _parent.gotoAndPlay("special4"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 100)) { walkup = true; } break; case "jump" : case "jumpattack" : case "airhit" : case "float" : case "air" : case "throw" : if (ohmyx < 100) { if (arandom < 25) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if ((arandom >= 25) && (arandom < 50)) { _parent.gotoAndPlay("spinkick"); stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("punch"); stat = "attack"; } else if ((arandom >= 75) && (arandom < 90)) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if ((arandom >= 90) && (arandom < 100)) { _walkup = true; } } else if (ohmyx < 250) { if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else if ((arandom >= 50) && (arandom < 75)) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } } else if ((arandom < 50) && (special3 == 0)) { _parent.gotoAndPlay("special1"); special1 = 30; stat = "attack"; } else { if (!((arandom >= 50) && (arandom < 80))) { break; } _parent.gotoAndPlay("special4"); stat = "attack"; } } } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } else { arandom = random(100); if (ohmyx < 100) { if (arandom < 20) { _root.fcount++; _parent.gotoAndPlay("iceberg"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 50) { _parent.gotoAndPlay("uppercut"); stat = "attack"; } else if (arandom < 70) { _parent.gotoAndPlay("kick"); stat = "attack"; } else if (arandom < 100) { _parent.gotoAndPlay("special2"); stat = "attack"; } } else if (arandom < 20) { _root.fcount++; _parent.gotoAndPlay("iceberg"); _root.darkener.play(); mymode = "finish"; _root["opp" + oppid].char.mymode = "fatality"; } else if (arandom < 30) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (arandom < 45) { _parent.gotoAndPlay("special2"); stat = "attack"; } else if (arandom < 100) { } if (walkup) { arandom = random(40) + 70; abreak = random(100); _parent.gotoAndStop("walkf"); if (dir == "r") { _parent._x = _parent._x + movespeed; } else if (dir == "l") { _parent._x = _parent._x - movespeed; } if ((ohmyx < arandom) || (abreak < 5)) { walkup = false; } } if (walkback) { arandom = random(80) + 100; abreak = random(100); _parent.gotoAndStop("walkb"); if (dir == "r") { _parent._x = _parent._x - movespeed; } else if (dir == "l") { _parent._x = _parent._x + movespeed; } if ((ohmyx > arandom) || (abreak < 5)) { walkback = false; } } } } break; case "jump" : _parent.gotoAndStop("jump"); _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } walkback = false; walkup = false; break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } walkback = false; walkup = false; break; case "hit" : case "stun" : walkback = false; walkup = false; break; case "floor" : walkback = false; walkup = false; arandom = random(100); if (arandom < 10) { _parent.gotoAndPlay("getup"); _parent.char.stat = "getup"; } else if ((arandom > 40) && (arandom < 50)) { _parent.gotoAndPlay("rollb"); _parent.char.stat = "getup"; } else { if (!((arandom > 70) && (arandom < 80))) { break; } _parent.gotoAndPlay("rollf"); _parent.char.stat = "getup"; } } } else if (mymode == "floor") { switch (stat) { case "stance" : _parent.gotoAndPlay("fall"); stat = "floor"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } } else if (mymode == "round") { switch (stat) { case "stance" : _parent.gotoAndStop("stance"); break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("stance"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); } } else if (mymode == "finishme1") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : _parent.gotoAndPlay("getup"); stat = "na"; } } else if (mymode == "finishme2") { switch (stat) { case "stance" : _parent.gotoAndStop("dizzy"); mymode = "finishme2"; break; case "jump" : case "jumpattack" : _parent._y = _parent._y - jumpval; jumpval = jumpval - 2.5; if (_parent._y > floor) { _parent._y = floor; jumping = false; stat = "stance"; _parent.gotoAndStop("dizzy"); } break; case "float" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; if (_parent.char.dir == "r") { _parent._x = _parent._x - xfloat; } else { _parent._x = _parent._x + xfloat; } } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "throw" : if (_parent._y <= floor) { _parent._y = _parent._y - yfloat; yfloat = yfloat - 2; _parent._x = _parent._x + xfloat; } else if (_parent._y > floor) { floatval = 0; _parent.gotoAndStop("floor"); acount = 10; _parent._y = floor; yfloat = 0; xfloat = 0; stat = "floor"; } break; case "floor" : } if (stat != "stance") { mymode = "floor"; _root["lifebar" + meid].lbar.finale = true; } } else if (mymode == "finished") { _root["lifebar" + meid].lbar.finale = true; mymode = "dead"; } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 2290 MovieClip [char_sub_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 2290 MovieClip [char_sub_ai] Frame 2onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x + _parent.char.movespeed; } else { _root["opp" + _parent.char.oppid]._x = _root["opp" + _parent.char.oppid]._x - _parent.char.movespeed; } } } } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 2290 MovieClip [char_sub_ai] Frame 3onClipEvent (enterFrame) { if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 2290 MovieClip [char_sub_ai] Frame 3onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 2290 MovieClip [char_sub_ai] Frame 4snd_hit(); char.stat = "stun";Instance of Symbol 1966 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 4onClipEvent (enterFrame) { if (_parent.char.dir == "r") { _parent._x = _parent._x - 6; } else if (_parent.char.dir == "l") { _parent._x = _parent._x + 6; } }Symbol 2290 MovieClip [char_sub_ai] Frame 17gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 18snd_hit(); char.stat = "hit1"; char.HitMove();Symbol 2290 MovieClip [char_sub_ai] Frame 19char.HitMove();Symbol 2290 MovieClip [char_sub_ai] Frame 20char.HitMove();Symbol 2290 MovieClip [char_sub_ai] Frame 28gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 29snd_hit(); char.stat = "hit2"; char.HitMove();Symbol 2290 MovieClip [char_sub_ai] Frame 31char.HitMove();Symbol 2290 MovieClip [char_sub_ai] Frame 33char.HitMove();Symbol 2290 MovieClip [char_sub_ai] Frame 45gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 46snd_hit(); char.stat = "float";Symbol 2290 MovieClip [char_sub_ai] Frame 50snd_hit(); char.stat = "float";Symbol 2290 MovieClip [char_sub_ai] Frame 54stop();Symbol 2290 MovieClip [char_sub_ai] Frame 55_root.scroller.shakemode = "smash"; _root.snd_fall();Symbol 2290 MovieClip [char_sub_ai] Frame 91gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 94Instance of Symbol 2002 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 94onClipEvent (enterFrame) { _rotation = (_rotation + 61); }Symbol 2290 MovieClip [char_sub_ai] Frame 107gotoAndStop ("stance");Instance of Symbol 2037 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 112onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if (count > 15) { _parent.gotoAndStop("stance"); } }Instance of Symbol 2044 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 135onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "jump"; } }Symbol 2290 MovieClip [char_sub_ai] Frame 136char.stat = "stance";Instance of Symbol 2054 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 136onClipEvent (load) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } } onClipEvent (enterFrame) { if (_parent.char.stat == "float") { _parent.gotoAndPlay("float"); } else if ((_parent.char.stat != "throw") && (_parent.char.stat != "hit")) { _parent.char.stat = "stance"; } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } if (Key.isDown(40)) { } else { _parent.gotoAndStop("stance"); } }Instance of Symbol 201 MovieClip "hitsq" in Symbol 2290 MovieClip [char_sub_ai] Frame 136onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if (((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) && (_root["opp" + _parent.char.oppid].char.stat != "attack")) { if (this.hitTest(_root["opp" + _parent.char.oppid])) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } if (_parent._y != 240) { _parent.gotoAndPlay("float"); } }Instance of Symbol 201 MovieClip "pusher" in Symbol 2290 MovieClip [char_sub_ai] Frame 136onClipEvent (enterFrame) { if (_parent.char.mymode != "finish") { if ((_root["opp" + _parent.char.oppid].char.stat != "jump") && (_root["opp" + _parent.char.oppid].char.stat != "jumpattack")) { if (this.hitTest(_root["opp" + _parent.char.oppid].pusher)) { if (_parent.char.dir == "r") { _parent._x = _parent._x - _parent.char.movespeed; } else { _parent._x = _parent._x + _parent.char.movespeed; } } } } }Symbol 2290 MovieClip [char_sub_ai] Frame 137char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 137onClipEvent (load) { ranc = random(10); if (ranc <= 8) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 2290 MovieClip [char_sub_ai] Frame 138char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 139snd_wa(); char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 141onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 2290 MovieClip [char_sub_ai] Frame 145if (cont2 == true) { gotoAndPlay ("kickc1"); }Symbol 2290 MovieClip [char_sub_ai] Frame 149gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 150cont1 = false; cont2 = false;Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 150onClipEvent (load) { ranc = random(10); if (ranc <= 6) { _parent.cont1 = true; _parent.cont2 = false; } }Symbol 2290 MovieClip [char_sub_ai] Frame 151char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 152snd_wa(); char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 153char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 154onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 3) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 6; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 2290 MovieClip [char_sub_ai] Frame 158if (cont1 == true) { gotoAndPlay ("spinkick"); }Symbol 2290 MovieClip [char_sub_ai] Frame 161gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 162cont1 = false; cont2 = false; char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 163char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 164snd_sa(); char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 166onClipEvent (load) { function bloodhit() { _root.snd_kick(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 8) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 10; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "stun" : case "hit1" : case "hit2" : case "getup" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 12; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 12; _root["opp" + _parent.char.oppid].char.yfloat = 15; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 10; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 8; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "smash"; } } }Symbol 2290 MovieClip [char_sub_ai] Frame 171gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 172cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 172onClipEvent (load) { ranc = random(10); if (ranc <= 7) { _parent.cont1 = true; _parent.cont2 = false; } }Symbol 2290 MovieClip [char_sub_ai] Frame 173snd_wa(); char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 174char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 175char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 175onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 2290 MovieClip [char_sub_ai] Frame 182if (cont1 == true) { gotoAndPlay ("roundc1"); }Symbol 2290 MovieClip [char_sub_ai] Frame 186gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 187snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 188char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 189char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 189onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } }Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 189onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 5; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 6; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; } } }Symbol 2290 MovieClip [char_sub_ai] Frame 194if (cont1 == true) { gotoAndPlay ("icekick"); }Symbol 2290 MovieClip [char_sub_ai] Frame 198gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 199cont1 = false; cont2 = false;Symbol 2290 MovieClip [char_sub_ai] Frame 200snd_wa(); char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 201char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 202char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 203onClipEvent (load) { function bloodhit() { if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { r = 0; while (r < 25) { i = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { xpos = _parent._x + this._x; } else { xpos = _parent._x - this._x; } ypos = _parent._y + this._y; _root.attachMovie("sub_spark2", "mist" + i, _root.getNextHighestDepth(), {_x:xpos, _y:ypos}); _root["mist" + i]._rotation = random(360); _root["mist" + i]._x = _root["mist" + i]._x + (random(20) - 10); _root["mist" + i]._y = _root["mist" + i]._y + (random(20) - 10); r++; } } } hit = false; damage = 3; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("frozen"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("walkback"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "stun"; _root["opp" + _parent.char.oppid].gotoAndPlay("frozen"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 8; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.shakemode = "hit"; } } }Symbol 2290 MovieClip [char_sub_ai] Frame 210gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 211snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 211onClipEvent (load) { ranc = random(10); if (ranc <= 4) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 6) { _parent.cont1 = true; _parent.cont2 = false; } }Symbol 2290 MovieClip [char_sub_ai] Frame 212char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 213char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 213onClipEvent (load) { function bloodhit() { _root.snd_kick(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit1"; _root["opp" + _parent.char.oppid].gotoAndPlay("quickhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 2290 MovieClip [char_sub_ai] Frame 216if (cont1 == true) { gotoAndPlay ("punchc1"); } else if (cont2 == true) { gotoAndPlay ("spinkick"); }Symbol 2290 MovieClip [char_sub_ai] Frame 220gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 221snd_wa(); cont1 = false; cont2 = false; char.AttackMove();Instance of Symbol 136 MovieClip in Symbol 2290 MovieClip [char_sub_ai] Frame 221onClipEvent (load) { ranc = random(10); if (ranc <= 5) { _parent.cont1 = true; _parent.cont2 = false; } else if (ranc >= 8) { _parent.cont2 = true; _parent.cont1 = false; } }Symbol 2290 MovieClip [char_sub_ai] Frame 222char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 223char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 223onClipEvent (load) { function bloodhit() { _root.snd_punch(); } hit = false; damage = 4; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 1); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 4; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 10; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "stun" : _root["opp" + _parent.char.oppid].char.stat = "hit2"; _root["opp" + _parent.char.oppid].gotoAndPlay("longhit"); _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } hit = true; bloodhit(); } } }Symbol 2290 MovieClip [char_sub_ai] Frame 227if (cont1 == true) { gotoAndPlay ("punchc2"); } else if (cont2 == true) { gotoAndPlay ("roundhouse"); }Symbol 2290 MovieClip [char_sub_ai] Frame 235gotoAndStop ("stance");Symbol 2290 MovieClip [char_sub_ai] Frame 236cont1 = false; cont2 = false; char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 238snd_sa(); char.AttackMove();Symbol 2290 MovieClip [char_sub_ai] Frame 239char.AttackMove();Instance of Symbol 201 MovieClip "hitarea" in Symbol 2290 MovieClip [char_sub_ai] Frame 239onClipEvent (load) { function bloodhit() { _root.snd_punch(); if ((_root["opp" + _parent.char.oppid].char.stat != "block") && (_root["opp" + _parent.char.oppid].char.stat != "lowblock")) { trr = _root.getNextHighestDepth(); if (_parent.char.dir == "r") { varx = _parent._x + this._x; } else { varx = _parent._x - this._x; } vary = _parent._y + this._y; _root.attachMovie("exp_hit", "hit" + trr, _root.getNextHighestDepth(), {_x:varx, _y:vary}); i = 0; while (i < 7) { tud = _root.getNextHighestDepth(); _root.attachMovie("blood_drop", "sp" + tud, tud); _root["sp" + tud]._x = varx; _root["sp" + tud]._y = _parent._y + this._y; i++; } } } hit = false; damage = 7; } onClipEvent (enterFrame) { if (!hit) { if (this.hitTest(_root["opp" + _parent.char.oppid].hitsq)) { switch (_root["opp" + _parent.char.oppid].char.stat) { case "stance" : case "getup" : case "stun" : case "hit1" : case "hit2" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 2; _root["opp" + _parent.char.oppid].char.yfloat = 24; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "attack" : _root["opp" + _parent.char.oppid].char.stat = "float"; _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 3; _root["opp" + _parent.char.oppid].char.yfloat = 27; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage + 2); break; case "jump" : _root["opp" + _parent.char.oppid].gotoAndPlay("float"); _root["opp" + _parent.char.oppid].char.xfloat = 4; _root["opp" + _parent.char.oppid].char.yfloat = 25; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - damage; break; case "float" : case "air" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = _root["opp" + _parent.char.oppid].char.xfloat + 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "throw" : _root["opp" + _parent.char.oppid].gotoAndPlay("airhit"); _root["opp" + _parent.char.oppid].char.xfloat = 7; _root["opp" + _parent.char.oppid].char.yfloat = 17; _root["lifebar" + _parent.char.oppid].health = _root["lifebar" + _parent.char.oppid].health - (damage - 2); break; case "floor" : break; case "block" : _root["opp" + _parent.char.oppid].blockme.bmove = true; break; case "lowblock" : _root["opp" + _parent.char.oppid].blockme.bmove = true; } bloodhit(); hit = true; _root.scroller.s