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thingthing4.swf

This is the info page for
Flash #116153

(Click the ID number above for more basic data on this flash file.)


Text
Thing-Thing 4

Sound Effects Volume

Music Volume

Quality:

Quality:

Quality:

Return to Game

Return to Game

Return to Game

Key Map

Key Map

Key Map

Game Guide

Game Guide

Game Guide

Play More Games

Play More Games

Play More Games

Quit to Main Menu

Quit to Main Menu

Quit to Main Menu

Game Paused

Game Stats

Game Stats

Game Stats

You have died.

Jump:

Duck:

Move Left:

Move Right:

Throw/Swap Weapon:

Melee Weapon:

Run:

Switch Weapon:

Modify Keys

Modify Keys

Modify Keys

Default Keys

Default Keys

Default Keys

Pause:

Keyboard Setup

Back

Back

Back


Music

Thing-Thing 4

Name:

Options

New Game

Head

Face

Body

Shoes

Clear Saved Data

Play More Thing-Thing

Play More Thing-Thing

Play More Thing-Thing

Level Select

Continue Game

Credits

View Scores

Bio Waste Incinerator 2

Bio Waste Incinerator 3

Elevator 1

Service Tunnel 1

Service Tunnel 2

Service Tunnel 3

Elevator 2

Office 1

Office 2

Office 3

Bio Waste Incinerator 1

Forest 1

Forest 2

Forest 3

Genetics Lab 1

Genetics Lab 2

Genetics Lab 3

Zombie chamber

Bean Chamber

Genetics Lab 4

Genetics Lab 5

Elevator 3

The Armory

Boss: Project 153

Boss: Hades

Back

Hard Mode:

Hard Mode:

Hard Mode:


Are you sure you want to
delete your game data?

Clear Saved Data

Clear Saved Data

Are you sure you want to
start a new game?
(Character Data, Weapon Data, and
Stats will not be erased)

Start New Game

Start New Game

Start New Game

Credits:

Game Development: Sean McGee

Music By:

Sponsored By:

Normal Mode Kills

Normal Mode Melee Kills

Normal Mode Shots to Kills

Hard Mode Kills

Hard Mode Melee Kills

Hard Mode Shots to Kills

View

View

View

View High Scores:

Note: Scores can be submitted
upon completion of the game.



Press SPACE to Swap For:

Weapon Name

--

Bio Waste Incineration Floor

Weapon Name

Ammo Collected

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Monday is

WACKY
Tie Day

Systems Corp.

Innovating Life.

Slacking will be
PUNISHED!

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Management

Weapon Name

Weapon Name

Weapon Name

Weapon Name

DO NOT ENTER
RESTRICTED AREA

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

120

110

111

112

113

114

115

116

117

118

119

Weapon Name

Weapon Name

121

122

123

124

125

In Case of Escape

Weapon Name

Weapon Name

132

131

129

130

126

127

128

Reanimation Chamber

Synthesized Lifeform
Chamber

Weapon Name

Weapon Name

148

147

142

143

144

145

146

149

150

Weapon Name

Weapon Name

139

138

133

134

135

136

137

140

141

Weapon Name

Weapon Name

151

152

153

154

CAUTION

Weapon Name

Weapon Name

Weapon Name

Weapon Name

AUTHORIZED PERSONNEL ONLY

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

Weapon Name

THE ARMORY

Exit


Submit Score

Submit Score

Submit Score

View Scores

View Scores

View Scores

Normal Mode

Submit Scores

Submit Scores

Submit Scores

Play More Games

Play More Games

Play More Games

Return to Main Menu

Return to Main Menu

Return to Main Menu

Hard Mode

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _root.kongregateServices.connect(); var CPMStarPoolID = 1051; var CPMStarSubPoolID = 4; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID); stop();
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 57 MovieClip in Frame 1
onClipEvent (load) { time = 0; } onClipEvent (enterFrame) { protocol = _url.substr(0, _url.indexOf(":")); if (protocol == "file") { trace("local game"); } else if (protocol == "http") { doubleSlash = _url.indexOf("//"); server = _url.substr(doubleSlash + 2, (_url.indexOf("/", doubleSlash + 2) - doubleSlash) - 2); server = server.toUpperCase(); if (server.indexOf("WWW.") != -1) { server = server.substr(server.indexOf("WWW.") + 4, server.length); } if ((((server.indexOf("CRAZYMONKEYGAMES.COM") != -1) or (server.indexOf("KONGREGATE.COM") != -1)) or (server.indexOf("FREEONLINEGAMES.COM") != -1)) or (server.indexOf("FILES.FREEONLINEGAMES.COM") != -1)) { _root.nextFrame(); } } time++; barMC.bar._xscale = (((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) / 2) + (time / 6); if (barMC.bar._xscale >= 100) { gotoAndStop (2); } }
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 461 MovieClip "gameFun" in Frame 1
onClipEvent (load) { saveGame = function () { _root.kongregateScores.setMode("Body Count"); _root.kongregateScores.submit(_root.character.kill / _root.multiplier); _root.kongregateScores.setMode("Melee Kills"); _root.kongregateScores.submit(_root.meleeKills); if (_root.hardMode == true) { _root.levelOn2 = _root._currentframe + 2; } else { _root.levelOn = _root._currentframe + 2; } _root.kongregateScores.setMode("Level Completed"); _root.kongregateScores.submit(Math.ceil((_root.levelOn - 8) / 2)); if (_root.levelOn > 60) { _root.kongregateScores.setMode("Game Completed"); _root.kongregateScores.submit(1); _root.achievements[0] = 1; _root.levelOn = 7; } if (_root.levelOn2 > 60) { _root.achievements[1] = 1; _root.levelOn2 = 7; } ccc = 0; cc = -1; while (cc < 36) { if (haveCollected[cc] == 1) { ccc++; } cc++; } if (ccc > 31) { _root.achievements[3] = 1; } if ((_root.character.kill / _root.multiplier) > 1000) { _root.achievements[5] = 1; } if ((_root.character.kill / _root.multiplier) > 5000) { _root.achievements[6] = 1; } if ((_root.character.kill / _root.multiplier) > 10000) { _root.achievements[7] = 1; } if (((((((_root.achievements[0] == 1) && (_root.achievements[1] == 1)) && (_root.achievements[3] == 1)) && (_root.achievements[4] == 1)) && (_root.achievements[5] == 1)) && (_root.achievements[6] == 1)) && (_root.achievements[7] == 1)) { _root.achievements[8] = 1; } var _local2 = SharedObject.getLocal("meatyData"); _local2.data.characterAppearance = new Array(_root.character.head, _root.character.body, _root.character.foot, _root.character.face); _local2.data.kill = _root.character.kill; _local2.data.keyMap = _root.character.k; _local2.data.hasGuns = _root.arm.have; _local2.data.ammo = _root.arm.ammo; _local2.data.gun = _root.arm.gun; _local2.data.m = _root.multiplier; _local2.data.playerName = _root.playerName; _local2.data.haveCollected = haveCollected; _local2.data.sfxVol = _root.sfxSaveVol; _local2.data.musicVol = _root.musicSaveVol; _local2.data.levelOn = _root.levelOn; _local2.data.levelOn2 = _root.levelOn2; _local2.data.achievements = _root.achievements; _local2.data.meleeKills = _root.meleeKills; _local2.data.shotsFired = _root.shotsFired; _local2.data.hardMode = _root.hardMode; _local2.data.saveFile = true; _local2.flush(); }; saveCharacter = function () { var _local2 = SharedObject.getLocal("meatyData"); _root.saveFile = _local2.data.saveFile; if (_root.saveFile == true) { _local2.data.characterAppearance = new Array(_root.character.head, _root.character.body, _root.character.foot, _root.character.face); _local2.data.playerName = _root.playerName; _local2.data.sfxVol = _root.sfxSaveVol; _local2.data.musicVol = _root.musicSaveVol; _local2.data.hardMode = _root.hardMode; } else { _root.character.kill = 0; _root.character.k = new Array(87, 83, 65, 68, 69, 81, 32, 4, 80); _root.arm.have = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.arm.ammo = new Array(0, 50, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1); _root.arm.gun = 16; _root.arm.gotoAndStop(_root.arm.gun); _root.multiplier = random(100); _root.playerName = "Enter Name Here"; _root.sfxSaveVol = 70; _root.musicSaveVol = 100; _root.levelOn = 7; _root.levelOn2 = 7; _root.meleeKills = 0; _root.hardMode = false; _root.shotsFired = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.achievements = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); haveCollected = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); saveGame(); } }; clearData = function () { var _local1 = SharedObject.getLocal("meatyData"); _local1.clear(); }; loadGame = function () { var _local2 = SharedObject.getLocal("meatyData"); _root.saveFile = _local2.data.saveFile; if (_root.saveFile == true) { _root.character.head = _local2.data.characterAppearance[0]; _root.character.body = _local2.data.characterAppearance[1]; _root.character.foot = _local2.data.characterAppearance[2]; _root.character.face = _local2.data.characterAppearance[3]; _root.character.kill = _local2.data.kill; _root.character.k = _local2.data.keyMap; _root.arm.have = _local2.data.hasGuns; _root.arm.ammo = _local2.data.ammo; _root.arm.calculateWeps(); _root.arm.gun = _local2.data.gun; _root.arm.gotoAndStop(_root.arm.gun); _root.wpn = _root.arm.name[_root.arm.gun]; _root.multiplier = _local2.data.m; _root.playerName = _local2.data.playerName; haveCollected = _local2.data.haveCollected; _root.sfxSaveVol = _local2.data.sfxVol; _root.musicSaveVol = _local2.data.musicVol; _root.levelOn = _local2.data.levelOn; _root.levelOn2 = _local2.data.levelOn2; _root.achievements = _local2.data.achievements; _root.meleeKills = _local2.data.meleeKills; _root.shotsFired = _local2.data.shotsFired; _root.hardMode = _local2.data.hardMode; } else { _root.character.head = random(49) + 1; _root.character.body = random(37) + 1; _root.character.foot = random(24) + 1; _root.character.face = random(11); _root.character.kill = 0; _root.character.k = new Array(87, 83, 65, 68, 69, 81, 32, 4, 80, 16); _root.arm.have = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.arm.ammo = new Array(0, 50, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1); _root.arm.gun = 16; _root.arm.gotoAndStop(_root.arm.gun); _root.arm.calculateWeps(); _root.multiplier = random(100); _root.playerName = "Enter Name Here"; _root.sfxSaveVol = 70; _root.musicSaveVol = 100; _root.levelOn = 7; _root.levelOn2 = 7; _root.meleeKills = 0; _root.hardMode = false; _root.achievements = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); _root.shotsFired = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); haveCollected = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); saveGame(); } }; saveGame2 = function () { var _local2 = SharedObject.getLocal("meatyData"); _local2.data.kill = _root.character.kill; _local2.data.sfxVol = _root.sfxSaveVol; _local2.data.musicVol = _root.musicSaveVol; _local2.data.levelOn = _root.levelOn; _local2.data.levelOn2 = _root.levelOn2; _local2.data.achievements = _root.achievements; _local2.data.shotsFired = _root.shotsFired; _local2.data.hardMode = _root.hardMode; _local2.data.saveFile = true; _local2.flush(); }; outfit1 = new Array(63, 52, 4, 10); outfit2 = new Array(67, 52, 4, 10); outfit3 = new Array(68, 52, 4, 10); outfit4 = new Array(69, 52, 4, 10); outfit5 = new Array(70, 52, 4, 10); outfit6 = new Array(64, 55, 10, 15); outfit7 = new Array(65, 58, 8, 20); outfit8 = new Array(66, 59, 7, 25); name = new Array(0, "1911 Custom", "Viper .44 Magnum", "Steyr TMP", "Krinkov", "HK 416", "Tavor", "HK-91", "Benelli M4", "Pancor Jackhammer", "EX-41", "GL-06 Flechette", "Laser Cannon", "X6 Flechette Rifle", "XM-345 Skull Drill", "Lead Pipe", "1911 A1", "CZ-75b", "USP Tactical", "Bren 10", "Desert Eagle", "Beretta 93r", "MP-5K", "MAC-10", "AK-47", "XM-8", "SOCOM-16", "USAS-12", "Gauss Pistol", "Gauss Shotgun", "Hades Rifle", "Hades Rifle", "HK-21", "HK-21", "Universal Bean Pistol MK23", "N.U.K.E."); fullAuto = new Array(0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 1, 1, 0, 0); recoil = new Array(0, 20, 30, 12, 12, 12, 12, 16, 30, 16, 30, 30, 30, 20, 20, 0, 20, 20, 20, 25, 30, 12, 12, 12, 15, 12, 20, 20, 20, 20, 30, 30, 12, 12, 20, 20); recoilAng = new Array(0, 50, 120, 20, 20, 10, 10, 16, 90, 20, 90, 90, 90, 20, 30, 0, 50, 50, 50, 90, 120, 20, 20, 20, 20, 20, 20, 30, 50, 90, 120, 120, 20, 20, 50, 50); recoilRec = new Array(0, 5, 5, 4, 4, 4, 4, 4, 5, 4, 2, 2, 2, 5, 4, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 10, 5); recoveryTime = new Array(0, 7, 15, 4, 4, 4, 4, 5, 10, 4, 30, 30, 20, 5, 30, 8, 7, 4, 4, 5, 12, 6, 5, 3, 5, 4, 5, 10, 5, 30, 30, 30, 3, 3, 3, 100); casing = new Array(0, 1, 4, 1, 5, 6, 6, 8, 9, 9, 7, 7, 11, 2, 12, 0, 1, 1, 1, 2, 3, 1, 1, 1, 5, 6, 8, 9, 12, 12, 8, 8, 8, 8, 7, 11); weaponType = new Array(0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 4, 5, 6, 7, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 8, 9, 6, 6, 1, 1, 10, 11); pow = new Array(0, 2, 5, 1, 2, 1, 1, 3, 2, 1, 20, 20, 6, 1, 1, 1, 2, 1, 1, 3, 10, 1, 2, 1, 2, 1, 3, 1, 1, 2, 5, 5, 2, 2, 3, 100); shake = new Array(0, 8, 20, 5, 10, 5, 5, 15, 30, 15, 20, 20, 30, 10, 20, 0, 8, 8, 8, 12, 25, 5, 5, 5, 5, 5, 10, 10, 10, 20, 25, 25, 10, 10, 10, 50); inAcc = new Array(0, 5, 1, 20, 20, 10, 10, 15, 50, 60, 5, 5, 5, 15, 1, 0, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 60, 10, 50, 1, 1, 20, 20, 10, 1); sound = new Array(0, 2, 6, 10, 12, 14, 16, 18, 8, 20, 22, 24, 26, 28, 30, 40, 2, 60, 54, 56, 52, 58, 64, 62, 66, 68, 70, 72, 74, 76, 52, 52, 28, 28, 110, 26); capacity = new Array(0, 10, 6, 32, 30, 30, 30, 25, 9, 20, 5, 5, 5, 30, 5, 0, 7, 15, 18, 12, 7, 21, 32, 32, 30, 30, 25, 20, 15, 6, 25, 25, 50, 50, 5, 1); ammoName = new Array(0, "Handgun", "Magnum", "SMG", "7.62x39mm", "5.56x45mm", ".308 Win", "12 Gauge", "Grenade", "Flechette Grenade", "Laser Cannon", "Flechette", "Brain Drill", "Gauss", "Gauss Shotgun", "Bean", "N.U.K.E."); ammoType = new Array(0, 1, 2, 3, 4, 5, 5, 6, 7, 7, 8, 9, 10, 11, 12, 0, 1, 1, 1, 1, 2, 3, 3, 3, 4, 5, 6, 7, 13, 14, 6, 6, 6, 6, 15, 16); _root.meleeRequirement = 500; }
Instance of Symbol 553 MovieClip "pauseScreen" in Frame 1
onClipEvent (load) { _root.pause = false; _root.pause2 = false; gotoAndStop (2); kReady = true; pausable = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0); } onClipEvent (enterFrame) { if (pausable[_root._currentframe] == 1) { if (!Key.isDown(_root.character.k[8])) { kReady = true; } if ((Key.isDown(_root.character.k[8]) && (kReady == true)) && (_currentframe == 2)) { _root.pause = true; kReady = false; gotoAndStop (1); } if ((Key.isDown(_root.character.k[8]) && (kReady == true)) && (_currentframe == 1)) { _root.pause = false; kReady = false; gotoAndStop (2); } if (_root.pause == true) { _root.cursor._visible = false; Mouse.show(); } else { _root.cursor._visible = true; Mouse.hide(); } } else { gotoAndStop (2); _root.pause = false; Mouse.show(); } }
Instance of Symbol 616 MovieClip "sfx" in Frame 1
onClipEvent (load) { mySound = new Sound(this); mySound.setVolume(0); vol = 0; nuke = false; } onClipEvent (enterFrame) { maxVol = _root.sfxSaveVol; if (nuke == true) { if (vol < maxVol) { vol = vol + (maxVol / 90); if (vol >= maxVol) { vol = maxVol; nuke = false; } } } else { vol = maxVol; } mySound.setVolume(vol); }
Instance of Symbol 628 MovieClip "music" in Frame 1
onClipEvent (load) { song = new Array(0, 0, 0, 0, 4, 0, 0, 2, 0, 0, 6, 0, 6, 0, 6, 0, 10, 0, 8, 0, 8, 0, 8, 0, 10, 0, 12, 0, 12, 0, 12, 12, 14, 16, 16, 0, 16, 0, 16, 0, 18, 0, 18, 0, 18, 0, 18, 0, 18, 0, 18, 0, 18, 0, 10, 2, 14, 0, 2, 0, 14, 2, 10, 0, 0, 2); mySound = new Sound(this); mySound.setVolume(0); vol = 0; } onClipEvent (enterFrame) { maxVol = _root.musicSaveVol; if (_root.pause == true) { if (vol > 0) { vol = vol - 2; } } else if (vol < maxVol) { vol = vol + 2; } mySound.setVolume(vol); }
Instance of Symbol 631 MovieClip "sfx2" in Frame 1
onClipEvent (load) { mySound = new Sound(this); } onClipEvent (enterFrame) { maxVol = _root.sfxSaveVol; mySound.setVolume(maxVol); }
Instance of Symbol 676 MovieClip in Frame 3
on (release) { getURL ("http://www.diseasedproductions.net", _blank); } onClipEvent (load) { stX = _x; stY = _y; _alpha = 0; timer = 180; } onClipEvent (enterFrame) { timer = timer - 1; if (timer < 21) { if (_alpha > 0) { _alpha = (_alpha - 5); } } else if (_alpha < 100) { _alpha = (_alpha + 5); } if (timer < 1) { _root.gotoAndStop(4); } _x = ((stX + random(10)) - 5); _y = ((stY + random(10)) - 5); }
Frame 4
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 688 MovieClip in Frame 4
onClipEvent (enterFrame) { _alpha = (random(50) + 50); }
Instance of Symbol 753 MovieClip "character" in Frame 4
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.hardMode == false) { if (levelOn == 7) { _root.cga1._visible = false; _root.cga2._visible = false; _root.cga3._visible = false; _root.cga4._visible = false; } if (_root.achievements[0] == 0) { _root.lvSel._visible = false; _root.lvSel2._visible = false; _root.lvSel3._visible = false; _root.lvSel4._visible = false; } } else { if (levelOn2 == 7) { _root.cga1._visible = false; _root.cga2._visible = false; _root.cga3._visible = false; _root.cga4._visible = false; } if (_root.achievements[1] == 0) { _root.lvSel._visible = false; _root.lvSel2._visible = false; _root.lvSel3._visible = false; _root.lvSel4._visible = false; } } gotoAndStop (1); } onClipEvent (enterFrame) { myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; }
Instance of Symbol 957 MovieClip "arm" in Frame 4
onClipEvent (load) { x = 0; y = 0; a = 0; a2 = 0; d = 40; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } onClipEvent (enterFrame) { if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } }
Instance of Symbol 989 MovieClip "ele" in Frame 4
onClipEvent (load) { time = 0; _root.sfx.gotoAndPlay(80); headExclude = new Array(); bodyExclude = new Array(); faceExclude = new Array(); footExclude = new Array(); protocol = _url.substr(0, _url.indexOf(":")); if (protocol == "file") { trace("local game"); zx = 92; while (zx < 123) { headExclude.push(zx); zx++; } zx = 69; while (zx < 105) { bodyExclude.push(zx); zx++; } } else if (protocol == "http") { doubleSlash = _url.indexOf("//"); server = _url.substr(doubleSlash + 2, (_url.indexOf("/", doubleSlash + 2) - doubleSlash) - 2); server = server.toUpperCase(); if (server.indexOf("WWW.") != -1) { server = server.substr(server.indexOf("WWW.") + 4, server.length); } if ((server.indexOf("CRAZYMONKEYGAMES.COM") != -1) or (server.indexOf("DISEASEDPRODUCTIONS.NET") != -1)) { _root.message = "Game was loaded from CMG or DP"; _root.moar._visible = false; } else { zx = 92; while (zx < 123) { headExclude.push(zx); zx++; } zx = 69; while (zx < 105) { bodyExclude.push(zx); zx++; } _root.message = "Exclusive costumes only available on www.crazymonkeygames.com"; } } box1 = prefix; if (_root.achievements[3] == 0) { headExclude.push(73); headExclude.push(74); headExclude.push(75); faceExclude.push(74); faceExclude.push(75); faceExclude.push(76); faceExclude.push(77); faceExclude.push(78); faceExclude.push(79); bodyExclude.push(61); bodyExclude.push(62); bodyExclude.push(63); } if (_root.achievements[5] == 0) { headExclude.push(63); headExclude.push(64); headExclude.push(67); headExclude.push(68); headExclude.push(69); headExclude.push(70); bodyExclude.push(49); bodyExclude.push(50); bodyExclude.push(51); bodyExclude.push(52); bodyExclude.push(53); bodyExclude.push(54); bodyExclude.push(55); bodyExclude.push(56); bodyExclude.push(57); } if (_root.achievements[6] == 0) { headExclude.push(65); headExclude.push(66); bodyExclude.push(58); bodyExclude.push(59); bodyExclude.push(60); } if (_root.achievements[7] == 0) { headExclude.push(71); headExclude.push(72); headExclude.push(76); headExclude.push(77); headExclude.push(78); headExclude.push(79); headExclude.push(80); headExclude.push(81); headExclude.push(82); headExclude.push(83); headExclude.push(84); headExclude.push(85); headExclude.push(86); headExclude.push(87); headExclude.push(88); headExclude.push(89); headExclude.push(90); headExclude.push(91); faceExclude.push(61); faceExclude.push(62); faceExclude.push(63); faceExclude.push(64); faceExclude.push(65); faceExclude.push(66); faceExclude.push(73); faceExclude.push(80); faceExclude.push(81); faceExclude.push(82); bodyExclude.push(64); bodyExclude.push(65); bodyExclude.push(66); bodyExclude.push(67); bodyExclude.push(68); footExclude.push(31); footExclude.push(32); footExclude.push(33); footExclude.push(34); footExclude.push(35); } } onClipEvent (enterFrame) { time++; if (time > 11) { gotoAndStop (12); } }
Frame 7
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]);
Instance of Symbol 812 MovieClip "character" in Frame 7
onClipEvent (load) { _root.gameFun.loadGame(); }
Instance of Symbol 1411 MovieClip in Frame 7
onClipEvent (load) { while ((point._x + this._x) > 275) { _x = (_x - 0.5); textBox._x = textBox._x + 0.5; } while ((point._x + this._x) < 275) { _x = (_x + 0.5); textBox._x = textBox._x - 0.5; } while ((point._y + this._y) > 200) { _y = (_y - 0.5); textBox._y = textBox._y + 0.5; } while ((point._y + this._y) < 200) { _y = (_y + 0.5); textBox._y = textBox._y - 0.5; } } onClipEvent (enterFrame) { while ((point._x + this._x) > 275) { _x = (_x - 0.5); textBox._x = textBox._x + 0.5; } while ((point._x + this._x) < 275) { _x = (_x + 0.5); textBox._x = textBox._x - 0.5; } while ((point._y + this._y) > 200) { _y = (_y - 0.5); textBox._y = textBox._y + 0.5; } while ((point._y + this._y) < 200) { _y = (_y + 0.5); textBox._y = textBox._y - 0.5; } }
Instance of Symbol 957 MovieClip "arm" in Frame 8
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; for(;;){ if (z >= 6) { break; } i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; }; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 8
onClipEvent (load) { _root.gameFun.loadGame(); createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + 0.2; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(16)) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(16)) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else if (health < -4) { gib(); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Frame 10
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 1416 MovieClip "level" in Frame 10
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1416 MovieClip "bound" in Frame 10
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1428 MovieClip "lvObj" in Frame 10
onClipEvent (load) { _x = 0; _y = 0; xMax = 1400; xMin = 0; yMax = 550; yMin = -50; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 10
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); }
Instance of Symbol 957 MovieClip "arm" in Frame 10
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 10
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1435 MovieClip "cursor" in Frame 10
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 1470 MovieClip "swap" in Frame 10
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 10
onClipEvent (load) { i = 0; gotoAndStop (1); _x = 0; _y = 0; }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 10
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 10
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 10
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 10
onClipEvent (load) { lev = "Bio Waste Incineration Floor"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 10
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 10
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1826 MovieClip "levelDrawArea" in Frame 10
onClipEvent (load) { _x = 0; _y = 0; }
Frame 12
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 1828 MovieClip "level" in Frame 12
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1829 MovieClip "lvObj" in Frame 12
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1150; yMin = 0; }
Instance of Symbol 1828 MovieClip "bound" in Frame 12
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 12
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 12
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 12
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 12
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 12
onClipEvent (load) { i = 0; gotoAndStop (2); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 12
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 12
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 12
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 12
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 12
onClipEvent (load) { lev = "Bio Waste Incineration Floor: Area B"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 12
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 12
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1833 MovieClip "levelDrawArea" in Frame 12
onClipEvent (load) { _x = 0; _y = 0; }
Frame 14
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 1835 MovieClip "level" in Frame 14
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1836 MovieClip "lvObj" in Frame 14
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1150; yMin = 0; }
Instance of Symbol 1835 MovieClip "bound" in Frame 14
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 14
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 14
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 14
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 14
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 14
onClipEvent (load) { i = 0; gotoAndStop (3); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 14
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 14
onClipEvent (load) { gotoAndStop (3); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 14
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 14
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 14
onClipEvent (load) { lev = "Bio Waste Incineration Floor: Area C"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 14
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 14
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1842 MovieClip "levelDrawArea" in Frame 14
onClipEvent (load) { _x = 0; _y = 0; }
Frame 16
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 1848 MovieClip "lvBG" in Frame 16
onClipEvent (load) { time = 0; timeMax = 1500; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_currentframe != 176) { play(); } } else { stop(); } }
Instance of Symbol 917 MovieClip "level" in Frame 16
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1850 MovieClip "bound" in Frame 16
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1852 MovieClip "lvObj" in Frame 16
onClipEvent (load) { _x = 0; _y = 0; xMax = 0; xMin = 0; yMax = 600; yMin = -400; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 16
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 16
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 16
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 16
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 16
onClipEvent (load) { i = 0; gotoAndStop (4); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 16
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 16
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 16
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 16
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 16
onClipEvent (load) { lev = "Cargo Elevator"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 16
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 16
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1868 MovieClip "levelDrawArea" in Frame 16
onClipEvent (load) { _x = 0; _y = 0; }
Frame 18
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 18
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1870 MovieClip "bound" in Frame 18
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1871 MovieClip "lvObj" in Frame 18
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1150; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 18
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 18
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 18
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 18
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 18
onClipEvent (load) { i = 0; gotoAndStop (5); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 18
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 18
onClipEvent (load) { gotoAndStop (5); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 18
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 18
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 18
onClipEvent (load) { lev = "Service Tunnel: West"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 18
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 18
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1893 MovieClip "levelDrawArea" in Frame 18
onClipEvent (load) { _x = 0; _y = 0; }
Frame 20
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 20
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1895 MovieClip "bound" in Frame 20
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1903 MovieClip "lvObj" in Frame 20
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1550; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 20
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 20
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 20
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 20
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 20
onClipEvent (load) { i = 0; gotoAndStop (6); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 20
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 20
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 20
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 20
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 20
onClipEvent (load) { lev = "Service Tunnel: Central"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 20
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 20
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1906 MovieClip "levelDrawArea" in Frame 20
onClipEvent (load) { _x = 0; _y = 0; }
Frame 22
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 22
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1908 MovieClip "bound" in Frame 22
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1909 MovieClip "lvObj" in Frame 22
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1550; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 22
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 22
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 22
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 22
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 22
onClipEvent (load) { i = 0; gotoAndStop (7); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 22
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 22
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 22
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 22
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 22
onClipEvent (load) { lev = "Service Tunnel: East"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 22
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 22
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1912 MovieClip "levelDrawArea" in Frame 22
onClipEvent (load) { _x = 0; _y = 0; }
Frame 24
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 1848 MovieClip "lvBG" in Frame 24
onClipEvent (load) { time = 0; timeMax = 2000; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_currentframe != 176) { play(); } } else { stop(); } }
Instance of Symbol 917 MovieClip "level" in Frame 24
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1850 MovieClip "bound" in Frame 24
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1913 MovieClip "lvObj" in Frame 24
onClipEvent (load) { _x = 0; _y = 0; xMax = 0; xMin = 0; yMax = 600; yMin = -400; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 24
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 24
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 24
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 24
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 24
onClipEvent (load) { i = 0; gotoAndStop (4); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 24
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 24
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 24
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 24
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 24
onClipEvent (load) { lev = "Office Cargo Elevator"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 24
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 24
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1926 MovieClip "levelDrawArea" in Frame 24
onClipEvent (load) { _x = 0; _y = 0; }
Frame 26
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 26
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1966 MovieClip "bound" in Frame 26
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1967 MovieClip "lvObj" in Frame 26
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1550; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 26
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 26
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 26
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 26
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 26
onClipEvent (load) { i = 0; gotoAndStop (8); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 26
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 26
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 26
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 26
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 26
onClipEvent (load) { lev = "Systems Corp. Offices: West Wing"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 26
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 26
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1972 MovieClip "levelDrawArea" in Frame 26
onClipEvent (load) { _x = 0; _y = 0; }
Frame 28
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 28
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1974 MovieClip "bound" in Frame 28
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1975 MovieClip "lvObj" in Frame 28
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1550; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 28
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 28
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 28
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 28
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 28
onClipEvent (load) { i = 0; gotoAndStop (9); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 28
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 28
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 28
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 28
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 28
onClipEvent (load) { lev = "Systems Corp. Offices: Central Wing"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 28
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 28
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1980 MovieClip "levelDrawArea" in Frame 28
onClipEvent (load) { _x = 0; _y = 0; }
Frame 30
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 30
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1982 MovieClip "bound" in Frame 30
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 1983 MovieClip "lvObj" in Frame 30
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1550; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 30
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 30
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 30
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 30
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 30
onClipEvent (load) { i = 0; gotoAndStop (10); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 30
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 30
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 30
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 30
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 30
onClipEvent (load) { lev = "Systems Corp. Offices: East Wing"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 30
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 30
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1988 MovieClip "levelDrawArea" in Frame 30
onClipEvent (load) { _x = 0; _y = 0; }
Frame 31
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]);
Instance of Symbol 812 MovieClip "character" in Frame 31
onClipEvent (load) { _root.gameFun.loadGame(); }
Instance of Symbol 2079 MovieClip in Frame 31
onClipEvent (load) { while ((point._x + this._x) > 275) { _x = (_x - 0.5); textBox._x = textBox._x + 0.5; } while ((point._x + this._x) < 275) { _x = (_x + 0.5); textBox._x = textBox._x - 0.5; } while ((point._y + this._y) > 200) { _y = (_y - 0.5); textBox._y = textBox._y + 0.5; } while ((point._y + this._y) < 200) { _y = (_y + 0.5); textBox._y = textBox._y - 0.5; } } onClipEvent (enterFrame) { while ((point._x + this._x) > 275) { _x = (_x - 0.5); textBox._x = textBox._x + 0.5; } while ((point._x + this._x) < 275) { _x = (_x + 0.5); textBox._x = textBox._x - 0.5; } while ((point._y + this._y) > 200) { _y = (_y - 0.5); textBox._y = textBox._y + 0.5; } while ((point._y + this._y) < 200) { _y = (_y + 0.5); textBox._y = textBox._y - 0.5; } }
Frame 32
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]);
Instance of Symbol 753 MovieClip "character" in Frame 32
onClipEvent (load) { _root.gameFun.loadGame(); createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; endLevel = false; engineTime = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (endLevel == false) { if (health > 0) { engineTime++; if (engineTime > 20) { _root.sfx.gotoAndPlay(118); engineTime = 0; } if (health < 50) { health = health + 0.2; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); if (Key.isDown(k[2])) { if (xVel < 10) { xVel = xVel + 1; } } else if (Key.isDown(k[3])) { if (xVel > -10) { xVel = xVel - 1; } } else { if (xVel > 0) { xVel = xVel - 1; } if (xVel < 0) { xVel = xVel + 1; } } _x = (_x - xVel); _root.car._x = _root.car._x - xVel; _root.car.w1._rotation = _root.car.w1._rotation - (25 - xVel); _root.car.w2._rotation = _root.car.w2._rotation - (25 - xVel); _root.arm._x = _root.arm._x - xVel; if (_x > 410) { if (xVel < 4) { xVel = xVel + 2; } } if (_x < 60) { if (xVel > -4) { xVel = xVel - 2; } } } else { _root.pause = true; _root.pauseScreen.gotoAndStop(3); if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else if (health < -4) { gib(); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } else { if (xVel > -10) { xVel = xVel - 1; } _x = (_x - xVel); _root.car._x = _root.car._x - xVel; _root.car.w1._rotation = _root.car.w1._rotation - (25 - xVel); _root.car.w2._rotation = _root.car.w2._rotation - (25 - xVel); _root.arm._x = _root.arm._x - xVel; if (_x > 700) { _root.arm.gun = _root.arm.restoreGun; _root.arm.gotoAndStop(_root.arm.gun); _root.gameFun.saveGame2(); _root.gotoAndStop(33); } } } else { char.stop(); } }
Instance of Symbol 957 MovieClip "arm" in Frame 32
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; fireFun = function () { _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = 40; _root.item["item" + i]._yscale = 40; } if (gun != 2) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation - 180; _root.item["item" + i]._xscale = -50; _root.item["item" + i]._yscale = 50; } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; for(;;){ if (z >= 6) { break; } i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; }; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 20; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); restoreWeapon = gun; changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (doOnce != true) { gun = 33; gotoAndStop (33); doOnce = true; _root.wpn = name[gun]; } _rotation = (_rotation - ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); wpn.hand1.gotoAndStop(1); if (_rotation < -100) { _rotation = -100; } if (_rotation > 0) { _rotation = 0; } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (_x < _root.character._x) { _x = _root.character._x; } if (_y > _root.character._y) { _y = _root.character._y; } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (coolDown < 1) { fireFun(); } } } } onClipEvent (mouseDown) { if (_root.pause == false) { fire = true; } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 2042 MovieClip "car" in Frame 32
onClipEvent (load) { if (_root.hardMode == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 2078 MovieClip "hind" in Frame 32
onClipEvent (load) { time = 0; chance = 0; chance2 = 0; xPoint = random(400); yPoint = random(200); xVel = 0; yVel = 0; velMax = 5; smTime = 0; grav = -20; if (_root.hardMode == true) { health = 1300; h = new Array(300, 600, 800, 1050); } else { health = 1000; h = new Array(300, 500, 700, 850); } dead = false; } onClipEvent (enterFrame) { if (_root.pause == false) { if (health < h[0]) { smTime++; if (smTime > 4) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "bomb" + i, i); _root.item["bomb" + i]._x = ((_x + random(400)) - 200) - _root.item._x; _root.item["bomb" + i]._y = ((_y + random(100)) - 50) - _root.item._y; smTime = 0; } dead = true; if (!_root.bound.hitTest(_x, _y + 60, true)) { _y = (_y + grav); _x = (_x + xVel); _rotation = xVel; xVel = xVel + 0.2; grav = grav + 2; } else { while (_root.bound.hitTest(_x, _y + 59, true)) { _y = (_y - 1); } _rotation = 0; _x = (_x - 8); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.spark1, "bomb" + i, i); _root.item["bomb" + i]._x = ((_x + random(500)) - 200) - _root.item._x; _root.item["bomb" + i]._y = (_y + 65) - _root.item._y; _root.item["bomb" + i]._rotation = 90 + (random(30) - 15); if (_x < -400) { _root.character.kill = _root.character.kill + _root.multiplier; _root.sfx.gotoAndPlay(106); _root.character.endLevel = true; swapDepths(1); removeMovieClip(""); } } } else if (health < h[1]) { if (splode3Once != true) { splode3Once = true; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "bomb" + i, i); b2.fun(); _root.item["bomb" + i]._x = ((b2.x - _root.item._x) + random(8)) - 4; _root.item["bomb" + i]._y = ((b2.y - _root.item._y) + random(8)) - 4; } _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.smoke, "bomb" + i, i); b2.fun(); _root.item["bomb" + i]._x = ((b2.x - _root.item._x) + random(8)) - 4; _root.item["bomb" + i]._y = ((b2.y - _root.item._y) + random(8)) - 4; smTime++; if (smTime > 1) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.smoke, "bomb" + i, i); b3.fun(); _root.item["bomb" + i]._x = ((b3.x - _root.item._x) + random(8)) - 4; _root.item["bomb" + i]._y = ((b3.y - _root.item._y) + random(8)) - 4; smTime = 0; } else { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.smoke, "bomb" + i, i); b4.fun(); _root.item["bomb" + i]._x = ((b4.x - _root.item._x) + random(8)) - 4; _root.item["bomb" + i]._y = ((b4.y - _root.item._y) + random(8)) - 4; } myRadians = Math.atan2(_root.character._y - (gun._y + _y), _root.character._x - (gun._x + _x)); myDegrees = Math.round((myRadians * 180) / Math.PI); gun._rotation = gun._rotation - ((gun._rotation - myDegrees) / 10); ch = random(50) + 1; if (ch == 1) { xPoint = random(400); yPoint = random(200); } time++; if (time > 30) { if (time < 60) { chance2++; if (chance2 > 1) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.fla, "bomb" + i, i); gun.b1.fun(); _root.item["bomb" + i]._x = gun.b1.x - _root.item._x; _root.item["bomb" + i]._y = gun.b1.y - _root.item._y; _root.item["bomb" + i]._rotation = gun._rotation; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bullet, "bomb" + i, i); _root.item["bomb" + i]._x = gun.b1.x - _root.item._x; _root.item["bomb" + i]._y = gun.b1.y - _root.item._y; _root.item["bomb" + i].enemyBullet = true; _root.item["bomb" + i]._rotation = gun._rotation; _root.item["bomb" + i].speed = -10; _root.item["bomb" + i].pow = 1; chance2 = 0; _root.sfx.gotoAndPlay(68); } } else if (time > 60) { chance++; if (chance > 5) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bomb, "bomb" + i, i); b1.fun(); _root.item["bomb" + i]._x = b1.x - _root.item._x; _root.item["bomb" + i]._y = b1.y - _root.item._y; chance = 0; } if (time > 90) { time = 0; } } } } else if (health < h[2]) { if (splode2Once != true) { splode2Once = true; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "bomb" + i, i); b3.fun(); _root.item["bomb" + i]._x = ((b3.x - _root.item._x) + random(8)) - 4; _root.item["bomb" + i]._y = ((b3.y - _root.item._y) + random(8)) - 4; } _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.smoke, "bomb" + i, i); b4.fun(); _root.item["bomb" + i]._x = ((b4.x - _root.item._x) + random(8)) - 4; _root.item["bomb" + i]._y = ((b4.y - _root.item._y) + random(8)) - 4; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.smoke, "bomb" + i, i); b3.fun(); _root.item["bomb" + i]._x = ((b3.x - _root.item._x) + random(8)) - 4; _root.item["bomb" + i]._y = ((b3.y - _root.item._y) + random(8)) - 4; myRadians = Math.atan2(_root.character._y - (gun._y + _y), _root.character._x - (gun._x + _x)); myDegrees = Math.round((myRadians * 180) / Math.PI); gun._rotation = gun._rotation - ((gun._rotation - myDegrees) / 10); time++; if (time > 60) { if (time < 100) { chance2++; if (chance2 > 1) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.fla, "bomb" + i, i); gun.b1.fun(); _root.item["bomb" + i]._x = gun.b1.x - _root.item._x; _root.item["bomb" + i]._y = gun.b1.y - _root.item._y; _root.item["bomb" + i]._rotation = gun._rotation; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bullet, "bomb" + i, i); _root.item["bomb" + i]._x = gun.b1.x - _root.item._x; _root.item["bomb" + i]._y = gun.b1.y - _root.item._y; _root.item["bomb" + i].enemyBullet = true; _root.item["bomb" + i]._rotation = gun._rotation; _root.item["bomb" + i].speed = -10; _root.item["bomb" + i].pow = 1; chance2 = 0; _root.sfx.gotoAndPlay(68); } if (time > 99) { xPoint = random(400); yPoint = random(200); } } else if (time > 120) { chance++; if (chance > 5) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bomb, "bomb" + i, i); b1.fun(); _root.item["bomb" + i]._x = b1.x - _root.item._x; _root.item["bomb" + i]._y = b1.y - _root.item._y; chance = 0; } if (time > 150) { time = 0; xPoint = random(400); yPoint = random(200); } } } } else if (health < h[3]) { if (splode1Once != true) { splode1Once = true; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "bomb" + i, i); b4.fun(); _root.item["bomb" + i]._x = ((b4.x - _root.item._x) + random(8)) - 4; _root.item["bomb" + i]._y = ((b4.y - _root.item._y) + random(8)) - 4; } _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.smoke, "bomb" + i, i); b4.fun(); _root.item["bomb" + i]._x = ((b4.x - _root.item._x) + random(8)) - 4; _root.item["bomb" + i]._y = ((b4.y - _root.item._y) + random(8)) - 4; myRadians = Math.atan2(_root.character._y - (gun._y + _y), _root.character._x - (gun._x + _x)); myDegrees = Math.round((myRadians * 180) / Math.PI); gun._rotation = gun._rotation - ((gun._rotation - myDegrees) / 10); time++; if (time > 70) { if (time < 100) { chance2++; if (chance2 > 1) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.fla, "bomb" + i, i); gun.b1.fun(); _root.item["bomb" + i]._x = gun.b1.x - _root.item._x; _root.item["bomb" + i]._y = gun.b1.y - _root.item._y; _root.item["bomb" + i]._rotation = gun._rotation; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bullet, "bomb" + i, i); _root.item["bomb" + i]._x = gun.b1.x - _root.item._x; _root.item["bomb" + i]._y = gun.b1.y - _root.item._y; _root.item["bomb" + i].enemyBullet = true; _root.item["bomb" + i]._rotation = gun._rotation; _root.item["bomb" + i].speed = -10; _root.item["bomb" + i].pow = 1; chance2 = 0; _root.sfx.gotoAndPlay(68); } } else if (time > 140) { chance++; if (chance > 5) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bomb, "bomb" + i, i); b1.fun(); _root.item["bomb" + i]._x = b1.x - _root.item._x; _root.item["bomb" + i]._y = b1.y - _root.item._y; chance = 0; } if (time > 170) { time = 0; xPoint = random(400); yPoint = random(200); } } } } else { time++; if (time > 90) { chance++; if (chance > 5) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bomb, "bomb" + i, i); b1.fun(); _root.item["bomb" + i]._x = b1.x - _root.item._x; _root.item["bomb" + i]._y = b1.y - _root.item._y; chance = 0; } if (time > 120) { time = 0; xPoint = random(400); yPoint = random(200); } } } if (dead == false) { if (_x < xPoint) { if (xVel < velMax) { xVel = xVel + 0.4; } } else if (yVel > (-velMax)) { xVel = xVel - 0.4; } if (_y < yPoint) { if (yVel < velMax) { yVel = yVel + 0.4; } } else if (yVel > (-velMax)) { yVel = yVel - 0.4; } _x = (_x + xVel); _y = (_y + yVel); _rotation = xVel; } } }
Instance of Symbol 1435 MovieClip "cursor" in Frame 32
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 508 MovieClip "hBlood" in Frame 32
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 32
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 32
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Frame 33
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]);
Instance of Symbol 753 MovieClip "character" in Frame 33
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 1218 MovieClip "textBox" in Frame 33
onClipEvent (load) { t0 = "...153 is dead..."; t1 = "At least that's one problem out of the way."; t2 = "Looks like Systems Corp.'s secret genetics lab isn't far from here."; t3 = "That's where he'll be..."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 3) { _root.gotoAndStop(34); } }
Frame 34
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 34
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); if (_root.hardMode == true) { _root.levelDrawArea.car.gotoAndStop(2); } else { _root.levelDrawArea.car.gotoAndStop(1); } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2098 MovieClip "bound" in Frame 34
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2099 MovieClip "lvObj" in Frame 34
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 100; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 34
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 34
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 34
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 34
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 34
onClipEvent (load) { i = 0; gotoAndStop (11); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 34
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 34
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 34
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 34
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 34
onClipEvent (load) { lev = "Forest"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 34
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 34
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2132 MovieClip "levelDrawArea" in Frame 34
onClipEvent (load) { _x = 0; _y = 0; }
Frame 36
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 36
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2098 MovieClip "bound" in Frame 36
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2133 MovieClip "lvObj" in Frame 36
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 100; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 36
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 36
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 36
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 36
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 36
onClipEvent (load) { i = 0; gotoAndStop (11); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 36
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 36
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 36
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 36
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 36
onClipEvent (load) { lev = "Forest"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 36
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 36
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2136 MovieClip "levelDrawArea" in Frame 36
onClipEvent (load) { _x = 0; _y = 0; }
Frame 38
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 38
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2138 MovieClip "bound" in Frame 38
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2139 MovieClip "lvObj" in Frame 38
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1250; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 38
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 38
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 38
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 38
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 38
onClipEvent (load) { i = 0; gotoAndStop (12); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 38
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 38
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 38
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 38
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 38
onClipEvent (load) { lev = "Forest"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 38
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 38
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2163 MovieClip "levelDrawArea" in Frame 38
onClipEvent (load) { _x = 0; _y = 0; }
Frame 40
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 40
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); i = 0; while (i < 30) { _root.levelDrawArea["a" + i].t.gotoAndStop(random(8) + 1); i++; } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2165 MovieClip "bound" in Frame 40
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2166 MovieClip "lvObj" in Frame 40
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1250; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 40
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 40
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 40
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 40
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 40
onClipEvent (load) { i = 0; gotoAndStop (13); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 40
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 40
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 40
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 40
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 40
onClipEvent (load) { lev = "Genetic Research Lab"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 40
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 40
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2209 MovieClip "levelDrawArea" in Frame 40
onClipEvent (load) { _x = 0; _y = 0; }
Frame 42
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 42
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); i = 0; while (i < 30) { _root.levelDrawArea["a" + i].t.gotoAndStop(random(8) + 1); i++; } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2211 MovieClip "bound" in Frame 42
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2212 MovieClip "lvObj" in Frame 42
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1250; yMin = -350; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 42
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 42
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 42
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 42
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 42
onClipEvent (load) { i = 0; gotoAndStop (14); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 42
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 42
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 42
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 42
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 42
onClipEvent (load) { lev = "Genetic Research Lab"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 42
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 42
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2222 MovieClip "levelDrawArea" in Frame 42
onClipEvent (load) { _x = 0; _y = 0; }
Frame 44
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 44
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); i = 0; while (i < 30) { _root.levelDrawArea["a" + i].t.gotoAndStop(random(8) + 1); i++; } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2224 MovieClip "bound" in Frame 44
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2225 MovieClip "lvObj" in Frame 44
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1250; yMin = -350; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 44
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 44
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 44
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 44
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 44
onClipEvent (load) { i = 0; gotoAndStop (15); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 44
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 44
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 44
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 44
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 44
onClipEvent (load) { lev = "Genetic Research Lab"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 44
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 44
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2238 MovieClip "levelDrawArea" in Frame 44
onClipEvent (load) { _x = 0; _y = 0; }
Frame 46
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 46
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); i = 0; while (i < 30) { _root.levelDrawArea["a" + i].t.gotoAndStop(random(8) + 1); i++; } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2240 MovieClip "bound" in Frame 46
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2241 MovieClip "lvObj" in Frame 46
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1250; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 46
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 46
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 46
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 46
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 46
onClipEvent (load) { i = 0; gotoAndStop (16); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 46
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 46
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 46
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 46
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 46
onClipEvent (load) { lev = "Genetic Research Lab"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 46
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 46
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2255 MovieClip "levelDrawArea" in Frame 46
onClipEvent (load) { _x = 0; _y = 0; }
Frame 48
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 48
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); i = 0; while (i < 30) { _root.levelDrawArea["a" + i].t.gotoAndStop(random(8) + 1); i++; } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2257 MovieClip "bound" in Frame 48
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2258 MovieClip "lvObj" in Frame 48
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1250; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 48
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 48
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 48
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 48
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 48
onClipEvent (load) { i = 0; gotoAndStop (17); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 48
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 48
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 48
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 48
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 48
onClipEvent (load) { lev = "Genetic Research Lab"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 48
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 48
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2270 MovieClip "levelDrawArea" in Frame 48
onClipEvent (load) { _x = 0; _y = 0; }
Frame 50
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 50
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); i = 0; while (i < 30) { _root.levelDrawArea["a" + i].t.gotoAndStop(random(8) + 1); i++; } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2211 MovieClip "bound" in Frame 50
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2271 MovieClip "lvObj" in Frame 50
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1250; yMin = -350; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 50
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 50
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 50
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 50
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 50
onClipEvent (load) { i = 0; gotoAndStop (14); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 50
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 50
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 50
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 50
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 50
onClipEvent (load) { lev = "Genetic Research Lab"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 50
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 50
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2283 MovieClip "levelDrawArea" in Frame 50
onClipEvent (load) { _x = 0; _y = 0; }
Frame 52
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 52
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); i = 0; while (i < 30) { _root.levelDrawArea["a" + i].t.gotoAndStop(random(8) + 1); i++; } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2285 MovieClip "bound" in Frame 52
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2286 MovieClip "lvObj" in Frame 52
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1250; yMin = -350; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 52
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 52
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 52
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 52
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 52
onClipEvent (load) { i = 0; gotoAndStop (18); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 52
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 52
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 52
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 52
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 52
onClipEvent (load) { lev = "Genetic Research Lab"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 52
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 52
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2289 MovieClip "levelDrawArea" in Frame 52
onClipEvent (load) { _x = 0; _y = 0; }
Frame 54
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 1848 MovieClip "lvBG" in Frame 54
onClipEvent (load) { time = 0; timeMax = 2500; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_currentframe != 176) { play(); } } else { stop(); } }
Instance of Symbol 917 MovieClip "level" in Frame 54
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 1850 MovieClip "bound" in Frame 54
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2290 MovieClip "lvObj" in Frame 54
onClipEvent (load) { _x = 0; _y = 0; xMax = 0; xMin = 0; yMax = 600; yMin = -400; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 54
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 54
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 54
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 54
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 54
onClipEvent (load) { i = 0; gotoAndStop (4); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 54
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 54
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 54
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 54
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 54
onClipEvent (load) { lev = "Quarantine Elevator"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 54
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 54
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2296 MovieClip "levelDrawArea" in Frame 54
onClipEvent (load) { _x = 0; _y = 0; }
Frame 55
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]);
Instance of Symbol 812 MovieClip "character" in Frame 55
onClipEvent (load) { _root.gameFun.loadGame(); }
Instance of Symbol 2312 MovieClip in Frame 55
onClipEvent (load) { while ((point._x + this._x) > 275) { _x = (_x - 0.5); textBox._x = textBox._x + 0.5; } while ((point._x + this._x) < 275) { _x = (_x + 0.5); textBox._x = textBox._x - 0.5; } while ((point._y + this._y) > 200) { _y = (_y - 0.5); textBox._y = textBox._y + 0.5; } while ((point._y + this._y) < 200) { _y = (_y + 0.5); textBox._y = textBox._y - 0.5; } } onClipEvent (enterFrame) { while ((point._x + this._x) > 275) { _x = (_x - 0.5); textBox._x = textBox._x + 0.5; } while ((point._x + this._x) < 275) { _x = (_x + 0.5); textBox._x = textBox._x - 0.5; } while ((point._y + this._y) > 200) { _y = (_y - 0.5); textBox._y = textBox._y + 0.5; } while ((point._y + this._y) < 200) { _y = (_y + 0.5); textBox._y = textBox._y - 0.5; } }
Frame 56
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 56
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); i = 0; while (i < 30) { _root.levelDrawArea["a" + i].t.gotoAndStop(random(8) + 1); i++; } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2314 MovieClip "bound" in Frame 56
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2315 MovieClip "lvObj" in Frame 56
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1250; yMin = -350; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 56
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 56
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 56
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.shotsFired[gun] = _root.shotsFired[gun] + 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if ((_root.pause == false) && (_root.pause2 == false)) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if ((_root.pause == false) && (_root.pause2 == false)) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 56
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; deadTime = 0; health = 50; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if ((_root.pause == false) && (_root.pause2 == false)) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(16)) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(16)) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 2350 MovieClip "item" in Frame 56
onClipEvent (load) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = 1445; _root.item["item" + i]._y = 1300; }
Instance of Symbol 1546 MovieClip "obj" in Frame 56
onClipEvent (load) { i = 0; gotoAndStop (20); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 56
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 56
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 56
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 56
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 56
onClipEvent (load) { lev = "Hades Containment Chamber"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 56
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 56
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2353 MovieClip "levelDrawArea" in Frame 56
onClipEvent (load) { _x = 0; _y = 0; }
Frame 58
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]);
Instance of Symbol 812 MovieClip "character" in Frame 58
onClipEvent (load) { _root.gameFun.loadGame(); }
Instance of Symbol 2372 MovieClip in Frame 58
onClipEvent (load) { while ((point._x + this._x) > 275) { _x = (_x - 0.5); textBox._x = textBox._x + 0.5; } while ((point._x + this._x) < 275) { _x = (_x + 0.5); textBox._x = textBox._x - 0.5; } while ((point._y + this._y) > 200) { _y = (_y - 0.5); textBox._y = textBox._y + 0.5; } while ((point._y + this._y) < 200) { _y = (_y + 0.5); textBox._y = textBox._y - 0.5; } } onClipEvent (enterFrame) { while ((point._x + this._x) > 275) { _x = (_x - 0.5); textBox._x = textBox._x + 0.5; } while ((point._x + this._x) < 275) { _x = (_x + 0.5); textBox._x = textBox._x - 0.5; } while ((point._y + this._y) > 200) { _y = (_y - 0.5); textBox._y = textBox._y + 0.5; } while ((point._y + this._y) < 200) { _y = (_y + 0.5); textBox._y = textBox._y - 0.5; } }
Frame 60
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 60
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); i = 0; while (i < 30) { _root.levelDrawArea["a" + i].t.gotoAndStop(random(8) + 1); i++; } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2374 MovieClip "bound" in Frame 60
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2376 MovieClip "lvObj" in Frame 60
onClipEvent (load) { _x = 0; _y = 0; xMax = 500; xMin = 0; yMax = 1000; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 60
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 1435 MovieClip "cursor" in Frame 60
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 957 MovieClip "arm" in Frame 60
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 60
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1546 MovieClip "obj" in Frame 60
onClipEvent (load) { i = 0; gotoAndStop (21); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 60
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 60
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 60
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 60
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 60
onClipEvent (load) { lev = "Genetic Research Lab"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 60
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 60
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2379 MovieClip "levelDrawArea" in Frame 60
onClipEvent (load) { _x = 0; _y = 0; }
Frame 61
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]);
Instance of Symbol 508 MovieClip in Frame 61
onClipEvent (load) { _alpha = 0; stop(); } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha + 1); } }
Instance of Symbol 1218 MovieClip "textBox" in Frame 61
onClipEvent (load) { t0 = "Project 154 has been successfully terminated."; t1 = "..."; t2 = "Take his body to genetics and have them map his genes."; t3 = "Next time we won't make the same mistakes."; t4 = "Get some of our buyers on the line. Tell them we've worked out the kinks."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 4) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _parent.gotoAndStop(65); } } else if (_alpha < 100) { _alpha = (_alpha + 20); } }
Frame 62
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); stop();
Instance of Symbol 463 MovieClip "level" in Frame 62
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(2000, 2000, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); i = 0; while (i < 30) { _root.levelDrawArea["a" + i].t.gotoAndStop(random(8) + 1); i++; } myBitmap.draw(_root.levelDrawArea); _root.levelDrawArea.swapDepths(1); _root.levelDrawArea.removeMovieClip(""); }
Instance of Symbol 2382 MovieClip "bound" in Frame 62
onClipEvent (load) { _x = 0; _y = 0; }
Instance of Symbol 2385 MovieClip "lvObj" in Frame 62
onClipEvent (load) { _x = 0; _y = 0; xMax = 1435; xMin = 0; yMax = 1250; yMin = 0; }
Instance of Symbol 1430 MovieClip "stuff" in Frame 62
onClipEvent (load) { _x = 0; _y = 0; myBitmap = new flash.display.BitmapData(_width, _height, true, 16777215); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root.fl); _root.fl.swapDepths(1000); _root.fl.removeMovieClip(""); }
Instance of Symbol 957 MovieClip "arm" in Frame 62
onClipEvent (load) { calculateWeps = function () { weps = 0; rr = 0; while (rr < have.length) { if ((have[rr] == 1) && (rr != 15)) { weps = weps + 1; } rr++; } if (weps == 0) { gotoAndStop (15); gun = 15; _root.wpn = name[gun]; } }; changeWeapons = function () { if ((gun == 35) && (weps > 1)) { coolDown = 0; } gunMaxLoop = 1; gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } do { if (have[gun] == 1) { break; } gun = gun + 1; if (gun == 15) { if (weps > 0) { gun = gun + 1; } } if (gun > weaponAmt) { gun = 1; } gunMaxLoop++; } while (gunMaxLoop <= weaponAmt); fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; }; fireFun = function () { _root.shotsFired[gun] = _root.shotsFired[gun] + 1; ammo[ammoType[gun]] = ammo[ammoType[gun]] - 1; _root.character.modifier = random(shake[gun]) + 1; _root.character.yModifier = random(shake[gun]) + 1; _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { i++; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } else { i++; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; } if (gun != 2) { if (gun != 35) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { i++; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 2 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; z++; } break; case 3 : i++; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 4 : i++; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 5 : i++; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 6 : i++; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 7 : i++; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].tar = drillTarget; break; case 8 : i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; break; case 9 : z = 0; while (z < 6) { i++; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); } else { _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun] * 2) - inAcc[gun]); } _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; z++; } break; case 10 : i++; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation + (random(inAcc[gun]) - (inAcc[gun] / 2)); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; break; case 11 : i++; duplicateMovieClip (_root.item.nukeBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i].speed = -10; ammo[ammoType[gun]] = ammo[ammoType[gun]] + 1; } if (_yscale == 100) { _rotation = (_rotation - int(recoilAng[gun])); } else { _rotation = (_rotation + int(recoilAng[gun])); } wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; } coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); }; name = _root.gameFun.name; if (_root.achievements[4] == 1) { name[15] = "Sword"; } fullAuto = _root.gameFun.fullAuto; recoil = _root.gameFun.recoil; recoilAng = _root.gameFun.recoilAng; recoilRec = _root.gameFun.recoilRec; recoveryTime = _root.gameFun.recoveryTime; casing = _root.gameFun.casing; weaponType = _root.gameFun.weaponType; pow = _root.gameFun.pow; shake = _root.gameFun.shake; inAcc = _root.gameFun.inAcc; sound = _root.gameFun.sound; capacity = _root.gameFun.capacity; ammoName = _root.gameFun.ammoName; ammoType = _root.gameFun.ammoType; ready = true; x = 0; y = 0; a = 0; a2 = 0; d = 40; kReady = true; threeRound = 0; fire = false; drillTarget = ""; coolDown = 0; i = 0; revolverShots = 0; weaponAmt = inAcc.length - 1; mouseListener = new Object(); changeWeapons(); } onClipEvent (enterFrame) { if (_root.pause == false) { if (!Key.isDown(_root.character.k[6])) { spReady = true; } if (Key.isDown(_root.character.k[6]) && (spReady == true)) { spReady = false; if (gun != 15) { weps = weps - 1; i++; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].rot = _rotation + 90; _root.item["item" + i].gotoAndStop(gun); if (ammo[ammoType[gun]] < 1) { _root.item["item" + i].cap = -1; } else { _root.item["item" + i].cap = ammo[ammoType[gun]]; } _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = 25; have[gun] = 0; ammo[ammoType[gun]] = -1; changeWeapons(); } } _root.ammo.amm = ammo[ammoType[gun]]; if (_x < (_root.character._x - 10)) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 70) / Math.PI)); _yscale = -100; _root.character._xscale = -100; wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); if (getDepth() > _root.character.getDepth()) { swapDepths(_root.character); } } else if (_x > (_root.character._x + 10)) { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 70) / Math.PI)); _yscale = 100; _root.character._xscale = 100; wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (getDepth() < _root.character.getDepth()) { swapDepths(_root.character); } } else if (_root.character._xscale == -100) { _rotation = (_rotation + ((Math.atan2(-_ymouse, _xmouse) * 30) / Math.PI)); } else { _rotation = (_rotation + ((Math.atan2(_ymouse, _xmouse) * 30) / Math.PI)); } if (_yscale == 100) { a = ((_x - _root._xmouse) + 10) / 3; } else { a = ((_x - _root._xmouse) - 10) / 3; } x = ((0.9 * x) - x) + a; a2 = (_y - _root._ymouse) / 3; y = ((0.9 * y) - y) + a2; _x = (_x - x); _y = (_y - y); dx = _x - _root.character._x; dy = _y - _root.character._y; alpha = Math.atan2(dy, dx); xDis = _root.character._x - _x; yDis = _root.character._y - _y; dist = Math.round(Math.sqrt((xDis * xDis) + (yDis * yDis))); if (Math.abs(dist) > d) { _x = (_root.character._x + (Math.cos(alpha) * d)); _y = (_root.character._y + (Math.sin(alpha) * d)); } if (wpn._x < 0) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < 0) { wpn._y = wpn._y + int(recoilRec[gun]); } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (ammo[ammoType[gun]] > 0) { if (coolDown < 1) { fireFun(); } } else { fire = false; _root.sfx.gotoAndPlay(78); } } if ((!Key.isDown(_root.character.k[4])) && (!Key.isDown(_root.character.k[5]))) { kReady = true; } if (kReady == true) { if (Key.isDown(_root.character.k[4])) { changeWeapons(); } if (Key.isDown(_root.character.k[5])) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } kReady = false; } } alreadyChangedWeps = false; mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta != 0) { if (alreadyChangedWeps != true) { changeWeapons(); alreadyChangedWeps = true; } } }; Mouse.addListener(mouseListener); if (!Key.isDown(_root.character.k[7])) { mwReady = true; } if (Key.isDown(_root.character.k[7]) && (mwReady == true)) { gun = 15; fire = false; _rotation = -90; gotoAndStop(gun); _root.wpn = name[gun]; if (_yscale == 100) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); } else { wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); } mwReady = false; } } } onClipEvent (mouseDown) { if (_root.pause == false) { if (gun != 15) { if (ammo[ammoType[gun]] > 0) { if (fullAuto[gun] == 0) { if (coolDown < 1) { if (gun != 14) { fireFun(); } else if (drillTarget != "") { fireFun(); } } } else { fire = true; } } else { _root.sfx.gotoAndPlay(78); } } else if (coolDown < 1) { fireFun(); } } } onClipEvent (mouseUp) { if (fullAuto[gun] == 1) { threeRound = 0; fire = false; coolDown = 0; } }
Instance of Symbol 753 MovieClip "character" in Frame 62
onClipEvent (load) { _root.gameFun.loadGame(); if (_root.meleeKills > _root.meleeRequirement) { _root.achievements[4] = 1; } createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = _x - _root.obj._x; _root.obj["obj" + i]._y = _y - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 25) - _root.item._y; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = (_y - 30) - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - _root.item._x; _root.item["item" + i]._y = _y - _root.item._y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 10) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x - 15) - _root.item._x; _root.item["item" + i]._y = (_y + 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = (_x + 15) - _root.item._x; _root.item["item" + i]._y = (_y - 5) - _root.item._y; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = ((_x + _parent._x) - _root.obj._x) - _root.item._x; _root.obj["obj" + i]._y = ((_y + _parent._y) - _root.obj._y) - _root.item._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); _root.pause = true; _root.pauseScreen.gotoAndStop(3); swapDepths(1); removeMovieClip(""); }; targets = new Array(); xMax = _root.lvObj.xMax; xMin = _root.lvObj.xMin; yMax = _root.lvObj.yMax; yMin = _root.lvObj.yMin; boundBox = 40; boundHeight = 34; gotoAndStop (1); modifier = 0; yModifier = 0; pan = 0; panMax = 100; djkReady = false; jump = false; jumpBack = false; fall = false; modThing = 0; doubleJump = false; gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 12; jumpHeight = 24; hurt = false; headHurt = false; health = 50; deadTime = 0; if (_root.hardMode == true) { healthRegen = 0.1; } else { healthRegen = 0.2; } } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); if (health > 0) { if (health < 50) { health = health + healthRegen; } else { health = 50; } health = Math.round(health * 10) / 10; _root.hBlood._alpha = Math.round((70 - health) * 2); _root.hBlood._alpha = Math.round((50 - health) * 2); _root.hp = health; _root.kill = "Kills: " + (kill / _root.multiplier); myRadians = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (((jump == false) && (jumpBack == false)) && (fall == false)) { if (Key.isDown(k[2])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = -moveSpeed; if (_xscale == 100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = (-moveSpeed) / 2; if (_xscale == 100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[3])) { hurt = false; headHurt = false; if (Key.isDown(k[9])) { xVel = moveSpeed; if (_xscale == -100) { gotoAndStop (5); } else { gotoAndStop (4); } } else { xVel = moveSpeed / 2; if (_xscale == -100) { gotoAndStop (3); } else { gotoAndStop (2); } } } else if (Key.isDown(k[1])) { hurt = false; headHurt = false; xVel = 0; gotoAndStop (10); } else if ((hurt == false) && (headHurt == false)) { xVel = 0; gotoAndStop (1); } if (Key.isDown(k[0])) { hurt = false; headHurt = false; djkReady = false; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } if (!_root.bound.hitTest(_x, (_y + boundHeight) + 1, true)) { fall = true; } } else { if (jump == true) { if (gravity < 0) { if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (6); } } else if (doubleJump == true) { gotoAndStop (8); } else { gotoAndStop (7); } if (!Key.isDown(k[0])) { djkReady = true; } if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; jump = false; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } else if (jumpBack == true) { gotoAndStop (9); } else if (fall == true) { if (!Key.isDown(k[0])) { djkReady = true; } gotoAndStop (7); if ((Key.isDown(k[0]) && (doubleJump == false)) && (djkReady == true)) { doubleJump = true; if ((Key.isDown(k[2]) && (_xscale == 100)) || (Key.isDown(k[3]) && (_xscale == -100))) { jumpBack = true; gravity = (-jumpHeight) * 1.2; _y = (_y - 5); } else { jump = true; gravity = -jumpHeight; _y = (_y - 5); } } } if (Key.isDown(k[2])) { xVel = -moveSpeed; } else if (Key.isDown(k[3])) { xVel = moveSpeed; } else { xVel = 0; } n = 0; while (n < Math.abs(gravity)) { if (gravity > 0) { _y = (_y + 1); } else { _y = (_y - 1); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } } if (_root.bound.hitTest(_x, _y + boundHeight, true)) { while (_root.bound.hitTest(_x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } fall = false; jump = false; jumpBack = false; doubleJump = false; _root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80); gravity = 0; } n++; } gravity = gravity + gravAccel; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } } else { if ((_root._currentframe == 60) && (saveOnce != true)) { saveOnce = true; _root.gameFun.saveGame(); } if ((fall == false) && (jump == false)) { if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); } } else { deadTime++; if (deadTime > 180) { _root.pause = true; _root.pauseScreen.gotoAndStop(3); } if (health < -4) { gib(); _root.pause = true; _root.pauseScreen.gotoAndStop(3); _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.arm.swapDepths(1); _root.arm.removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest(_x + boundBox, _y, true)) && (!_root.bound.hitTest(_x + boundBox, _y + 30, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest(_x - boundBox, _y, true)) && (!_root.bound.hitTest(_x - boundBox, _y + 30, true))) { _x = (_x - 1); } n++; } while (_root.bound.hitTest((_x + boundBox) - 1, _y, true) || (_root.bound.hitTest((_x + boundBox) - 1, _y + 30, true))) { _x = (_x - 1); } while (_root.bound.hitTest((_x - boundBox) + 1, _y, true) || (_root.bound.hitTest((_x - boundBox) + 1, _y + 30, true))) { _x = (_x + 1); } if (!_root.bound.hitTest(_x, _y + boundHeight, true)) { _y = (_y + gravity); if (_root.bound.hitTest(_x, _y - 36, true)) { gravity = 0; } gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, (_y + boundHeight) - 1, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } } if (_xscale == 100) { if (modThing < panMax) { modThing = modThing + Math.round((panMax - modThing) / 5); } } else if (modThing > (-panMax)) { modThing = modThing - Math.round((panMax + modThing) / 5); } pan = -modThing; times = 0; while (_x > ((275 + pan) + modifier)) { if (_root.level._x > (-xMax)) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { times++; if (times > 30) { break; } if (_root.level._x > (-(xMax - modifier))) { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } else { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } } } times = 0; while (_x < ((275 + pan) + modifier)) { if (_root.level._x < xMin) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { times++; if (times > 30) { break; } if (_root.level._x < (xMin + modifier)) { _x = (_x + 1); _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } else { _x = (_x - 1); _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } } } times = 0; while (_y > (250 + yModifier)) { if (_root.level._y > (-yMax)) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { times++; if (times > 30) { break; } if (_root.level._y > (-(yMax - yModifier))) { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } else { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } } times = 0; while (_y < (250 + yModifier)) { if (_root.level._y < yMin) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { times++; if (times > 30) { break; } if (_root.level._y < (yMin + yModifier)) { _y = (_y + 1); _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } else { _y = (_y - 1); _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } } } if (math.abs(modifier) >= 1) { modifier = modifier * -0.5; } else { modifier = 0; } if (math.abs(yModifier) >= 1) { yModifier = yModifier * -0.5; } else { yModifier = 0; } } else { char.stop(); } }
Instance of Symbol 1435 MovieClip "cursor" in Frame 62
onClipEvent (load) { gotoAndStop (3); Mouse.hide(); } onClipEvent (enterFrame) { if (_root.arm.gun == 14) { if (_currentframe < 3) { gotoAndStop (3); } } else if (_currentframe > 2) { gotoAndStop (1); } _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 1546 MovieClip "obj" in Frame 62
onClipEvent (load) { i = 0; gotoAndStop (19); _x = 0; _y = 0; }
Instance of Symbol 1470 MovieClip "swap" in Frame 62
onClipEvent (load) { gotoAndStop (2); time = 60; } onClipEvent (enterFrame) { if (time < 20) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1742 MovieClip "screenBox" in Frame 62
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 508 MovieClip "hBlood" in Frame 62
onClipEvent (load) { gotoAndStop (2); _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 0) { gotoAndStop (1); if (_alpha > 100) { _alpha = 100; } } else { gotoAndStop (2); } }
Instance of Symbol 1751 MovieClip "ammo" in Frame 62
onClipEvent (enterFrame) { if (_root.arm.gun != 15) { if (_root.arm.gun != 35) { if (amm < 31) { gotoAndStop(amm + 1); } else { gotoAndStop (31); } amm2 = amm; } else { gotoAndStop (33); bar._xscale = 100 - _root.arm.coolDown; } } else { gotoAndStop (32); } }
Instance of Symbol 1754 MovieClip in Frame 62
onClipEvent (load) { lev = "The Armory"; _alpha = 0; time = 0; gotoAndStop (1); } onClipEvent (enterFrame) { if (time < 90) { if (_alpha < 100) { _alpha = (_alpha + 5); } time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "ammoMes" in Frame 62
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 60) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 1757 MovieClip "mes2" in Frame 62
onClipEvent (load) { mes = ""; _alpha = 0; time = 90; gotoAndStop (2); } onClipEvent (enterFrame) { if (time < 100) { time++; } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { gotoAndStop (2); } }
Instance of Symbol 2395 MovieClip "levelDrawArea" in Frame 62
onClipEvent (load) { _x = 0; _y = 0; }
Frame 65
stopAllSounds(); _root.music.gotoAndPlay(_root.music.song[_root._currentframe]); CMG_AS2.ScoreSubmitter.responseHandler = function (returncode) { switch (returncode) { case CMG_AS2.ScoreSubmitter.RETURNCODE_WORKING : sendScore.hsOutput.text = "Score is being sent..."; break; case CMG_AS2.ScoreSubmitter.RETURNCODE_SUCCESS : sendScore.hsOutput.text = "Your score has been submitted!"; CMG_AS2.ScoreSubmitter.loadHighScorePage(); break; case CMG_AS2.ScoreSubmitter.RETURNCODE_REJECTED : sendScore.hsOutput.text = "The server rejected your score!"; break; case CMG_AS2.ScoreSubmitter.RETURNCODE_WRONGVERSION : sendScore.hsOutput.text = "This is the wrong version of the game!"; CMG_AS2.ScoreSubmitter.loadUpdatePage(); break; case CMG_AS2.ScoreSubmitter.RETURNCODE_NETWORKERROR : sendScore.hsOutput.text = "Your score could not reach the server at this time."; break; default : sendScore.hsOutput.text = "Unknown error " + returnCode; } }; normKills = function () { CMG_AS2.ScoreSubmitter.gameId = "316"; CMG_AS2.ScoreSubmitter.gameVersion = "1.0"; CMG_AS2.ScoreSubmitter.gameValidationCode = "thin7afe8148d432cce3fe6446d8cbf0a412"; var _local2 = new CMG_AS2.ScoreSubmitter(); _local2.submitScore(sendScore.name, _root.character.kill / _root.multiplier, _root.specialString); }; normMelee = function () { CMG_AS2.ScoreSubmitter.gameId = 317; CMG_AS2.ScoreSubmitter.gameVersion = "1.0"; CMG_AS2.ScoreSubmitter.gameValidationCode = "thinb671709f8372f69c47f4632327e9631e"; var _local2 = new CMG_AS2.ScoreSubmitter(); _local2.submitScore(sendScore.name, _root.meleeKills, _root.specialString); }; normShot = function () { CMG_AS2.ScoreSubmitter.gameId = 318; CMG_AS2.ScoreSubmitter.gameVersion = "1.0"; CMG_AS2.ScoreSubmitter.gameValidationCode = "thin70c936906bf286f54e19c38e94027144"; var _local2 = new CMG_AS2.ScoreSubmitter(); _local2.submitScore(sendScore.name, _root.sendScore.shtPerK, _root.specialString); }; hardKills = function () { CMG_AS2.ScoreSubmitter.gameId = 319; CMG_AS2.ScoreSubmitter.gameVersion = "1.0"; CMG_AS2.ScoreSubmitter.gameValidationCode = "thin2b7ea96f37ca3e0a700c24a3bd0946e6"; var _local2 = new CMG_AS2.ScoreSubmitter(); _local2.submitScore(sendScore.name, _root.character.kill / _root.multiplier, _root.specialString); }; hardMelee = function () { CMG_AS2.ScoreSubmitter.gameId = 320; CMG_AS2.ScoreSubmitter.gameVersion = "1.0"; CMG_AS2.ScoreSubmitter.gameValidationCode = "thin49f2884a39683a00eb57a1b9eaf9cd0a"; var _local2 = new CMG_AS2.ScoreSubmitter(); _local2.submitScore(sendScore.name, _root.meleeKills, _root.specialString); }; hardShot = function () { CMG_AS2.ScoreSubmitter.gameId = 321; CMG_AS2.ScoreSubmitter.gameVersion = "1.0"; CMG_AS2.ScoreSubmitter.gameValidationCode = "thin9ae03718ec189f2967eb1301e151ddaf"; var _local2 = new CMG_AS2.ScoreSubmitter(); _local2.submitScore(sendScore.name, _root.sendScore.shtPerK, _root.specialString); }; if (hardMode == true) { txt = "Hard Mode Level Select Unlocked."; } else { txt = "Hard Mode, Normal Mode Level Select, and The Armory Unlocked."; }
Instance of Symbol 508 MovieClip in Frame 65
onClipEvent (load) { _alpha = 0; stop(); } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha + 1); } }
Instance of Symbol 812 MovieClip "character" in Frame 65
onClipEvent (load) { _root.gameFun.loadGame(); _root.specialString = "000000000000000"; h = head.toString(); if (h.length < 2) { h = "00" + h; } else if (h.length < 3) { h = "0" + h; } trace(h); h2 = face.toString(); if (h2.length < 2) { h2 = "00" + h2; } else if (h2.length < 3) { h2 = "0" + h2; } trace(h2); h3 = body.toString(); if (h3.length < 2) { h3 = "00" + h3; } else if (h3.length < 3) { h3 = "0" + h3; } trace(h3); h4 = foot.toString(); if (h4.length < 2) { h4 = "00" + h4; } else if (h4.length < 3) { h4 = "0" + h4; } trace(h4); h5 = _root.arm.gun.toString(); if (h5.length < 2) { h5 = "00" + h5; } else if (h5.length < 3) { h5 = "0" + h5; } trace(h5); _root.specialString = (((h + h2) + h3) + h4) + h5; _root.specialString = _root.specialString.toString(); trace(_root.specialString); }
Instance of Symbol 2453 MovieClip "sendScore" in Frame 65
onClipEvent (load) { gotoAndStop (2); }
Symbol 15 MovieClip Frame 1
stop();
Symbol 56 Button
on (release) { _root.nextFrame(); }
Symbol 57 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 2
stop();
Instance of Symbol 108 MovieClip "gore" in Symbol 213 MovieClip Frame 2
onClipEvent (load) { if (_parent._parent._parent.health < 1) { gotoAndStop(_parent._parent._parent.bodyGore); } }
Symbol 297 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 1
stop();
Instance of Symbol 297 MovieClip "face" in Symbol 448 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent._parent.face); }
Instance of Symbol 302 MovieClip "gore" in Symbol 448 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent.health < 1) { gotoAndStop(_parent._parent._parent.gore); } }
Instance of Symbol 99 MovieClip "foot2" in Symbol 453 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 99 MovieClip "foot1" in Symbol 453 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 213 MovieClip "body" in Symbol 453 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 448 MovieClip in Symbol 453 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; }
Instance of Symbol 469 MovieClip in Symbol 470 MovieClip Frame 1
on (press) { startDrag (this, true, 0, 0, 300, 0); go = true; } on (release, releaseOutside) { stopDrag(); go = false; } onClipEvent (load) { go = false; _x = (_root.music.maxVol * 3); } onClipEvent (enterFrame) { if (go == true) { _root.music.vol = _x / 3; _root.musicSaveVol = _x / 3; } }
Instance of Symbol 469 MovieClip in Symbol 472 MovieClip Frame 1
on (press) { startDrag (this, true, 0, 0, 300, 0); go = true; } on (release, releaseOutside) { stopDrag(); go = false; } onClipEvent (load) { go = false; _x = (_root.sfx.maxVol * 3); t = 0; } onClipEvent (enterFrame) { if (go == true) { t++; if (t > 8) { t = 0; _root.sfx.gotoAndPlay(2); } _root.sfxSaveVol = _x / 3; } }
Symbol 478 Button
on (release) { if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; qual = "Medium"; } else if (_root._quality == "MEDIUM") { _root._quality = "LOW"; qual = "Low"; } else if (_root._quality == "LOW") { _root._quality = "HIGH"; qual = "High"; } } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 482 Button
on (release) { _root.pause = false; gotoAndStop (2); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 486 Button
on (release) { gotoAndStop (5); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 490 Button
on (release) { getURL ("http://www.crazymonkeygames.com/tt4-guide/", _blank); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 494 Button
on (release) { getURL ("http://www.crazymonkeygames.com", _blank); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 498 Button
on (release) { _root.gotoAndStop(4); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 503 Button
on (rollOver) { _root.sfx.gotoAndPlay(134); } on (release) { gotoAndStop (6); }
Symbol 529 Button
on (release) { keyModWind.go = true; keyModWind.keyOn = 0; } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 536 Button
on (release) { _root.character.k = new Array(87, 83, 65, 68, 69, 81, 32, 4, 80, 16); if (_root.character.k[0] < 46) { a1 = otherValues[_root.character.k[0]]; } else { a1 = chr(_root.character.k[0]); } if (_root.character.k[1] < 46) { a2 = otherValues[_root.character.k[1]]; } else { a2 = chr(_root.character.k[1]); } if (_root.character.k[2] < 46) { a3 = otherValues[_root.character.k[2]]; } else { a3 = chr(_root.character.k[2]); } if (_root.character.k[3] < 46) { a4 = otherValues[_root.character.k[3]]; } else { a4 = chr(_root.character.k[3]); } if (_root.character.k[4] < 46) { a5 = otherValues[_root.character.k[4]]; } else { a5 = chr(_root.character.k[4]); } if (_root.character.k[5] < 46) { a6 = otherValues[_root.character.k[5]]; } else { a6 = chr(_root.character.k[5]); } if (_root.character.k[6] < 46) { a7 = otherValues[_root.character.k[6]]; } else { a7 = chr(_root.character.k[6]); } if (_root.character.k[9] < 46) { a8 = otherValues[_root.character.k[9]]; } else { a8 = chr(_root.character.k[9]); } if (_root.character.k[8] < 46) { a9 = otherValues[_root.character.k[8]]; } else { a9 = chr(_root.character.k[8]); } } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 540 MovieClip Frame 1
otherValues = new Array("KeyVal 0", "KeyVal 1", "KeyVal 2", "KeyVal 3", "KeyVal 4", "KeyVal 5", "KeyVal 6", "KeyVal 7", "Backspace", "Tab", "KeyVal 10", "KeyVal 11", "KeyVal 12", "Enter", "KeyVal 14", "KeyVal 15", "Shift", "Control", "KeyVal 18", "KeyVal 19", "Caps Lock", "KeyVal 21", "KeyVal 22", "KeyVal 23", "KeyVal 24", "KeyVal 25", "KeyVal 6", "Escape", "KeyVal 28", "KeyVal 29", "KeyVal 30", "KeyVal 31", "Space", "Page Up", "Page Down", "End", "Home", "Left", "Up", "Right", "Down", "KeyVal 41", "KeyVal 42", "KeyVal 43", "KeyVal 44", "Insert", "Delete"); if (_root.character.k[0] < 46) { a1 = otherValues[_root.character.k[0]]; } else { a1 = chr(_root.character.k[0]); } if (_root.character.k[1] < 46) { a2 = otherValues[_root.character.k[1]]; } else { a2 = chr(_root.character.k[1]); } if (_root.character.k[2] < 46) { a3 = otherValues[_root.character.k[2]]; } else { a3 = chr(_root.character.k[2]); } if (_root.character.k[3] < 46) { a4 = otherValues[_root.character.k[3]]; } else { a4 = chr(_root.character.k[3]); } if (_root.character.k[4] < 46) { a5 = otherValues[_root.character.k[4]]; } else { a5 = chr(_root.character.k[4]); } if (_root.character.k[5] < 46) { a6 = otherValues[_root.character.k[5]]; } else { a6 = chr(_root.character.k[5]); } if (_root.character.k[6] < 46) { a7 = otherValues[_root.character.k[6]]; } else { a7 = chr(_root.character.k[6]); } if (_root.character.k[9] < 46) { a8 = otherValues[_root.character.k[9]]; } else { a8 = chr(_root.character.k[9]); } if (_root.character.k[8] < 46) { a9 = otherValues[_root.character.k[8]]; } else { a9 = chr(_root.character.k[8]); }
Instance of Symbol 531 MovieClip "keyModWind" in Symbol 540 MovieClip Frame 1
onClipEvent (load) { go = false; keyOn = 0; textStuff = new Array("Press Key for Jump", "Press Key for Duck", "Press Key for Move Left", "Press Key for Move Right", "Press Key for Switch Weapon", "Press Key for Melee Weapon", "Press Key Throw/Swap Weapon", "Press Key for Run", "Press Key for Pause", "Key Assignment Complete"); } onClipEvent (enterFrame) { if (go == true) { txt = textStuff[keyOn]; } } onClipEvent (keyDown) { if (go == true) { if (keyOn != 7) { _root.character.k[keyOn] = Key.getCode(); if (_root.character.k[keyOn] < 46) { _parent["a" + (keyOn + 1)] = _parent.otherValues[_root.character.k[keyOn]]; } else { _parent["a" + (keyOn + 1)] = chr(_root.character.k[keyOn]); } } else { _root.character.k[9] = Key.getCode(); if (_root.character.k[9] < 46) { _parent["a" + (keyOn + 1)] = _parent.otherValues[_root.character.k[9]]; } else { _parent["a" + (keyOn + 1)] = chr(_root.character.k[9]); } } keyOn = keyOn + 1; if (keyOn > 8) { txt = textStuff[keyOn]; go = false; trace(_root.character.k); } } }
Symbol 545 Button
on (release) { gotoAndStop (1); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 553 MovieClip Frame 1
if (_root._quality == "HIGH") { qual = "High"; } else if (_root._quality == "MEDIUM") { qual = "Medium"; } else if (_root._quality == "LOW") { qual = "Low"; }
Instance of Symbol 463 MovieClip "blur" in Symbol 553 MovieClip Frame 1
onClipEvent (load) { myBitmap = new flash.display.BitmapData(560, 410, false, 0); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); myBitmap.draw(_root); bl = new flash.filters.BlurFilter(); bl.quality = 1; bl.blurX = 8; bl.blurY = 8; this.filters = [bl]; _alpha = 0; } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 5); } }
Symbol 553 MovieClip Frame 3
postHPScore(_root.sharObject.data.kill / _root.sharObject.data.m, "Kills"); postHPScore(_root.meleeKills, "Melee Kills");
Instance of Symbol 463 MovieClip "blur" in Symbol 553 MovieClip Frame 3
onClipEvent (load) { if (_root._currentframe == 60) { _root.gotoAndStop(61); } myBitmap = new flash.display.BitmapData(560, 410, false, 0); this.createEmptyMovieClip("bg", -1); bg.attachBitmap(myBitmap, -1); _root.cursor._visible = false; myBitmap.draw(_root); bl = new flash.filters.BlurFilter(); bl.quality = 1; bl.blurX = 8; bl.blurY = 8; this.filters = [bl]; _alpha = 0; Mouse.show(); } onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 5); } } on (release) { if (this._alpha > 99) { _root.gotoAndStop(4); gotoAndStop (2); } }
Instance of Symbol 508 MovieClip "hBlood" in Symbol 553 MovieClip Frame 5
onClipEvent (load) { stop(); }
Symbol 553 MovieClip Frame 6
k = "Kills: " + (_root.character.kill / _root.multiplier); mk = "Melee Kills: " + _root.meleeKills; sfNum = 0; favGun = 0; hh = 0; while (hh < _root.shotsFired.length) { sfNum = sfNum + _root.shotsFired[hh]; if (_root.shotsFired[hh] > _root.shotsFired[favGun]) { favGun = hh; } hh++; } sf = "Shots Fired: " + sfNum; fav = "Favorite Weapon: " + _root.gameFun.name[favGun]; ks = "Average number of shots to kills: " + (Math.round((sfNum / (_root.character.kill / _root.multiplier)) * 10) / 10); ach = ""; if (_root.achievements[0] == 0) { ach1 = "Complete the Game [ ]"; } else if (_root.achievements[1] == 0) { ach1 = "Complete the Game [X]\rComplete Hard Mode [ ]"; } else { ach1 = "Complete the Game [X]\rComplete Hard Mode [X]"; } if (_root.achievements[3] == 0) { ach3 = "Collect all Weapons [ ]"; } else { ach3 = "Collect all Weapons [X]"; } if (_root.achievements[4] == 0) { ach4 = "Get 500 Melee Kills [ ]"; } else { ach4 = "Get 500 Melee Kills [X]"; } if (_root.achievements[5] == 0) { ach2 = "Get 1,000 Kills [ ]"; } else if (_root.achievements[6] == 0) { ach2 = "Get 1,000 Kills [X]\rGet 5,000 Kills [ ]"; } else if (_root.achievements[7] == 0) { ach2 = "Get 1,000 Kills [X]\rGet 5,000 Kills [X]\rGet 10,000 Kills [ ]"; } else { ach2 = "Get 1,000 Kills [X]\rGet 5,000 Kills [X]\rGet 10,000 Kills [X]"; } if (_root.achievements[8] == 0) { ach5 = "100% Complete [ ]"; } else { ach5 = "100% Complete [X]"; } ach = (((((((ach1 + newline) + ach3) + newline) + ach4) + newline) + ach2) + newline) + ach5;
Symbol 616 MovieClip Frame 1
stop();
Symbol 616 MovieClip Frame 3
gotoAndStop (1);
Symbol 616 MovieClip Frame 5
gotoAndStop (1);
Symbol 616 MovieClip Frame 7
gotoAndStop (1);
Symbol 616 MovieClip Frame 9
gotoAndStop (1);
Symbol 616 MovieClip Frame 11
gotoAndStop (1);
Symbol 616 MovieClip Frame 13
gotoAndStop (1);
Symbol 616 MovieClip Frame 15
gotoAndStop (1);
Symbol 616 MovieClip Frame 17
gotoAndStop (1);
Symbol 616 MovieClip Frame 19
gotoAndStop (1);
Symbol 616 MovieClip Frame 21
gotoAndStop (1);
Symbol 616 MovieClip Frame 23
gotoAndStop (1);
Symbol 616 MovieClip Frame 25
gotoAndStop (1);
Symbol 616 MovieClip Frame 27
gotoAndStop (1);
Symbol 616 MovieClip Frame 29
gotoAndStop (1);
Symbol 616 MovieClip Frame 31
gotoAndStop (1);
Symbol 616 MovieClip Frame 33
gotoAndStop (1);
Symbol 616 MovieClip Frame 35
gotoAndStop (1);
Symbol 616 MovieClip Frame 37
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Symbol 616 MovieClip Frame 73
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Symbol 616 MovieClip Frame 83
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Symbol 616 MovieClip Frame 85
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Symbol 616 MovieClip Frame 95
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Symbol 616 MovieClip Frame 101
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Symbol 616 MovieClip Frame 105
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Symbol 616 MovieClip Frame 115
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Symbol 616 MovieClip Frame 117
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Symbol 616 MovieClip Frame 119
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Symbol 616 MovieClip Frame 121
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Symbol 616 MovieClip Frame 123
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Symbol 616 MovieClip Frame 125
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Symbol 616 MovieClip Frame 127
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Symbol 616 MovieClip Frame 129
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Symbol 616 MovieClip Frame 131
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Symbol 616 MovieClip Frame 133
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Symbol 616 MovieClip Frame 135
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Symbol 616 MovieClip Frame 137
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Symbol 616 MovieClip Frame 139
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Symbol 616 MovieClip Frame 141
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Symbol 616 MovieClip Frame 143
gotoAndStop (1);
Symbol 616 MovieClip Frame 145
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Symbol 616 MovieClip Frame 147
gotoAndStop (1);
Symbol 628 MovieClip Frame 1
stop();
Symbol 628 MovieClip Frame 3
gotoAndStop (1);
Symbol 628 MovieClip Frame 5
gotoAndStop (1);
Symbol 628 MovieClip Frame 7
gotoAndStop (1);
Symbol 628 MovieClip Frame 9
gotoAndStop (1);
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Symbol 628 MovieClip Frame 15
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Symbol 628 MovieClip Frame 17
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Symbol 628 MovieClip Frame 19
gotoAndStop (1);
Symbol 628 MovieClip Frame 21
gotoAndStop (1);
Symbol 631 MovieClip Frame 1
stop();
Symbol 631 MovieClip Frame 3
gotoAndStop (1);
Symbol 2454 MovieClip [__Packages.CMG_AS2.ScoreSubmitter] Frame 0
class CMG_AS2.ScoreSubmitter { function ScoreSubmitter () { } function submitScore(playerName, playerScore, playerSpecial) { playerName = CMG_AS2.Utilities.trim(playerName); gameVersion = CMG_AS2.Utilities.trim(gameVersion); if (playerSpecial == null) { playerSpecial = ""; } else { playerSpecial = CMG_AS2.Utilities.trim(playerSpecial); } gameValidationCode = CMG_AS2.Utilities.trim(gameValidationCode); if (((gameId < 1) || (gameVersion == "")) || (gameValidationCode == "")) { if (responseHandler != null) { responseHandler(RETURNCODE_REJECTED); } return(undefined); } var _local2 = new LoadVars(); _local2.name = playerName; _local2.score = playerScore; _local2.gameId = gameId; _local2.gameVersion = gameVersion; _local2.special = playerSpecial; var _local6 = new CMG_AS2.MD5(); _local2.key = _local6.hash((((((((playerName + "|") + playerScore) + "|") + gameId) + "|") + playerSpecial) + "|") + gameValidationCode); if (responseHandler != null) { responseHandler(RETURNCODE_WORKING); } _local2.sendAndLoad(URL_SUBMITSCORE, _local2, "POST"); _local2.onLoad = function (ok) { if (ok) { var _local2 = CMG_AS2.Utilities.trim(this.ok); if (_local2 == 1) { if (CMG_AS2.ScoreSubmitter.responseHandler != null) { CMG_AS2.ScoreSubmitter.responseHandler(CMG_AS2.ScoreSubmitter.RETURNCODE_SUCCESS); } } else if (_local2 == 0) { if (CMG_AS2.ScoreSubmitter.responseHandler != null) { CMG_AS2.ScoreSubmitter.responseHandler(CMG_AS2.ScoreSubmitter.RETURNCODE_REJECTED); } } else if (_local2 == 2) { if (CMG_AS2.ScoreSubmitter.responseHandler != null) { CMG_AS2.ScoreSubmitter.responseHandler(CMG_AS2.ScoreSubmitter.RETURNCODE_WRONGVERSION); } } else { trace(("Unknown server response: '" + this.ok) + "'"); if (CMG_AS2.ScoreSubmitter.responseHandler != null) { CMG_AS2.ScoreSubmitter.responseHandler(CMG_AS2.ScoreSubmitter.RETURNCODE_INTERNALERROR); } } } else { trace("Couldn't even load the page...'"); if (CMG_AS2.ScoreSubmitter.responseHandler != null) { CMG_AS2.ScoreSubmitter.responseHandler(CMG_AS2.ScoreSubmitter.RETURNCODE_NETWORKERROR); } } }; } static function loadHighScorePage() { getURL ((URL_VIEWSCORES + "?id=") + gameId, "_blank"); } static function loadUpdatePage() { getURL ((URL_UPDATEGAME + "?id=") + gameId, "_blank"); } static var gameId = 0; static var gameVersion = "1.0"; static var gameValidationCode = ""; static var responseHandler = null; static var URL_VIEWSCORES = "http://scores.crazymonkeygames.com/hs/listscoresTT.php"; static var URL_SUBMITSCORE = "http://scores.crazymonkeygames.com/hs/regscores2.php"; static var URL_UPDATEGAME = "http://scores.crazymonkeygames.com/hs/pleaseupdate.php"; static var RETURNCODE_WORKING = 0; static var RETURNCODE_SUCCESS = 1; static var RETURNCODE_REJECTED = 2; static var RETURNCODE_WRONGVERSION = 3; static var RETURNCODE_NETWORKERROR = 4; static var RETURNCODE_INTERNALERROR = 5; }
Symbol 2455 MovieClip [__Packages.CMG_AS2.Utilities] Frame 0
class CMG_AS2.Utilities { function Utilities () { } static function trim(txt_str) { while (txt_str.charAt(0) == " ") { txt_str = txt_str.substring(1, txt_str.length); } while (txt_str.charAt(txt_str.length - 1) == " ") { txt_str = txt_str.substring(0, txt_str.length - 1); } return(txt_str); } }
Symbol 2456 MovieClip [__Packages.CMG_AS2.MD5] Frame 0
class CMG_AS2.MD5 { function MD5 (b64pad, chrsz) { if (b64pad != undefined) { this.b64pad = b64pad; } if (((chrsz != undefined) && (chrsz == 8)) || (chrsz == 16)) { this.chrsz = chrsz; } } function hash(s) { return(hex_md5(s)); } function hex_md5(s) { return(binl2hex(core_md5(str2binl(s), s.length * chrsz))); } function b64_md5(s) { return(binl2b64(core_md5(str2binl(s), s.length * chrsz))); } function str_md5(s) { return(binl2str(core_md5(str2binl(s), s.length * chrsz))); } function hex_hmac_md5(key, data) { return(binl2hex(core_hmac_md5(key, data))); } function b64_hmac_md5(key, data) { return(binl2b64(core_hmac_md5(key, data))); } function str_hmac_md5(key, data) { return(binl2str(core_hmac_md5(key, data))); } function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local5 = 1732584193 /* 0x67452301 */; var _local4 = -271733879; var _local3 = -1732584194; var _local2 = 271733878 /* 0x10325476 */; var _local6 = 0; while (_local6 < x.length) { var _local11 = _local5; var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; _local5 = md5_ff(_local5, _local4, _local3, _local2, x[_local6 + 0], 7, -680876936); _local2 = md5_ff(_local2, _local5, _local4, _local3, x[_local6 + 1], 12, -389564586); _local3 = md5_ff(_local3, _local2, _local5, _local4, x[_local6 + 2], 17, 606105819); _local4 = md5_ff(_local4, _local3, _local2, _local5, x[_local6 + 3], 22, -1044525330); _local5 = md5_ff(_local5, _local4, _local3, _local2, x[_local6 + 4], 7, -176418897); _local2 = md5_ff(_local2, _local5, _local4, _local3, x[_local6 + 5], 12, 1200080426); _local3 = md5_ff(_local3, _local2, _local5, _local4, x[_local6 + 6], 17, -1473231341); _local4 = md5_ff(_local4, _local3, _local2, _local5, x[_local6 + 7], 22, -45705983); _local5 = md5_ff(_local5, _local4, _local3, _local2, x[_local6 + 8], 7, 1770035416); _local2 = md5_ff(_local2, _local5, _local4, _local3, x[_local6 + 9], 12, -1958414417); _local3 = md5_ff(_local3, _local2, _local5, _local4, x[_local6 + 10], 17, -42063); _local4 = md5_ff(_local4, _local3, _local2, _local5, x[_local6 + 11], 22, -1990404162); _local5 = md5_ff(_local5, _local4, _local3, _local2, x[_local6 + 12], 7, 1804603682); _local2 = md5_ff(_local2, _local5, _local4, _local3, x[_local6 + 13], 12, -40341101); _local3 = md5_ff(_local3, _local2, _local5, _local4, x[_local6 + 14], 17, -1502002290); _local4 = md5_ff(_local4, _local3, _local2, _local5, x[_local6 + 15], 22, 1236535329); _local5 = md5_gg(_local5, _local4, _local3, _local2, x[_local6 + 1], 5, -165796510); _local2 = md5_gg(_local2, _local5, _local4, _local3, x[_local6 + 6], 9, -1069501632); _local3 = md5_gg(_local3, _local2, _local5, _local4, x[_local6 + 11], 14, 643717713); _local4 = md5_gg(_local4, _local3, _local2, _local5, x[_local6 + 0], 20, -373897302); _local5 = md5_gg(_local5, _local4, _local3, _local2, x[_local6 + 5], 5, -701558691); _local2 = md5_gg(_local2, _local5, _local4, _local3, x[_local6 + 10], 9, 38016083); _local3 = md5_gg(_local3, _local2, _local5, _local4, x[_local6 + 15], 14, -660478335); _local4 = md5_gg(_local4, _local3, _local2, _local5, x[_local6 + 4], 20, -405537848); _local5 = md5_gg(_local5, _local4, _local3, _local2, x[_local6 + 9], 5, 568446438); _local2 = md5_gg(_local2, _local5, _local4, _local3, x[_local6 + 14], 9, -1019803690); _local3 = md5_gg(_local3, _local2, _local5, _local4, x[_local6 + 3], 14, -187363961); _local4 = md5_gg(_local4, _local3, _local2, _local5, x[_local6 + 8], 20, 1163531501); _local5 = md5_gg(_local5, _local4, _local3, _local2, x[_local6 + 13], 5, -1444681467); _local2 = md5_gg(_local2, _local5, _local4, _local3, x[_local6 + 2], 9, -51403784); _local3 = md5_gg(_local3, _local2, _local5, _local4, x[_local6 + 7], 14, 1735328473); _local4 = md5_gg(_local4, _local3, _local2, _local5, x[_local6 + 12], 20, -1926607734); _local5 = md5_hh(_local5, _local4, _local3, _local2, x[_local6 + 5], 4, -378558); _local2 = md5_hh(_local2, _local5, _local4, _local3, x[_local6 + 8], 11, -2022574463); _local3 = md5_hh(_local3, _local2, _local5, _local4, x[_local6 + 11], 16, 1839030562); _local4 = md5_hh(_local4, _local3, _local2, _local5, x[_local6 + 14], 23, -35309556); _local5 = md5_hh(_local5, _local4, _local3, _local2, x[_local6 + 1], 4, -1530992060); _local2 = md5_hh(_local2, _local5, _local4, _local3, x[_local6 + 4], 11, 1272893353); _local3 = md5_hh(_local3, _local2, _local5, _local4, x[_local6 + 7], 16, -155497632); _local4 = md5_hh(_local4, _local3, _local2, _local5, x[_local6 + 10], 23, -1094730640); _local5 = md5_hh(_local5, _local4, _local3, _local2, x[_local6 + 13], 4, 681279174); _local2 = md5_hh(_local2, _local5, _local4, _local3, x[_local6 + 0], 11, -358537222); _local3 = md5_hh(_local3, _local2, _local5, _local4, x[_local6 + 3], 16, -722521979); _local4 = md5_hh(_local4, _local3, _local2, _local5, x[_local6 + 6], 23, 76029189); _local5 = md5_hh(_local5, _local4, _local3, _local2, x[_local6 + 9], 4, -640364487); _local2 = md5_hh(_local2, _local5, _local4, _local3, x[_local6 + 12], 11, -421815835); _local3 = md5_hh(_local3, _local2, _local5, _local4, x[_local6 + 15], 16, 530742520); _local4 = md5_hh(_local4, _local3, _local2, _local5, x[_local6 + 2], 23, -995338651); _local5 = md5_ii(_local5, _local4, _local3, _local2, x[_local6 + 0], 6, -198630844); _local2 = md5_ii(_local2, _local5, _local4, _local3, x[_local6 + 7], 10, 1126891415); _local3 = md5_ii(_local3, _local2, _local5, _local4, x[_local6 + 14], 15, -1416354905); _local4 = md5_ii(_local4, _local3, _local2, _local5, x[_local6 + 5], 21, -57434055); _local5 = md5_ii(_local5, _local4, _local3, _local2, x[_local6 + 12], 6, 1700485571); _local2 = md5_ii(_local2, _local5, _local4, _local3, x[_local6 + 3], 10, -1894986606); _local3 = md5_ii(_local3, _local2, _local5, _local4, x[_local6 + 10], 15, -1051523); _local4 = md5_ii(_local4, _local3, _local2, _local5, x[_local6 + 1], 21, -2054922799); _local5 = md5_ii(_local5, _local4, _local3, _local2, x[_local6 + 8], 6, 1873313359); _local2 = md5_ii(_local2, _local5, _local4, _local3, x[_local6 + 15], 10, -30611744); _local3 = md5_ii(_local3, _local2, _local5, _local4, x[_local6 + 6], 15, -1560198380); _local4 = md5_ii(_local4, _local3, _local2, _local5, x[_local6 + 13], 21, 1309151649); _local5 = md5_ii(_local5, _local4, _local3, _local2, x[_local6 + 4], 6, -145523070); _local2 = md5_ii(_local2, _local5, _local4, _local3, x[_local6 + 11], 10, -1120210379); _local3 = md5_ii(_local3, _local2, _local5, _local4, x[_local6 + 2], 15, 718787259); _local4 = md5_ii(_local4, _local3, _local2, _local5, x[_local6 + 9], 21, -343485551); _local5 = safe_add(_local5, _local11); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local6 = _local6 + 16; } return(Array(_local5, _local4, _local3, _local2)); } function core_hmac_md5(key, data) { var _local3 = new Array(str2binl(key)); if (_local3.length > 16) { _local3 = core_md5(_local3, key.length * chrsz); } var _local4 = new Array(16); var _local5 = new Array(16); var _local2 = 0; while (_local2 < 16) { _local4[_local2] = _local3[_local2] ^ 909522486; _local5[_local2] = _local3[_local2] ^ 1549556828; _local2++; } var _local6 = new Array(core_md5(_local4.concat(str2binl(data)), 512 + (data.length * chrsz))); return(core_md5(_local5.concat(_local6), 640)); } function safe_add(x, y) { var _local1 = new Number((x & 65535) + (y & 65535)); var _local2 = new Number(((x >> 16) + (y >> 16)) + (_local1 >> 16)); return((_local2 << 16) | (_local1 & 65535)); } function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function str2binl(str) { var _local4 = new Array(); var _local5 = (1 << chrsz) - 1; var _local2 = 0; while (_local2 < (str.length * chrsz)) { _local4[_local2 >> 5] = _local4[_local2 >> 5] | ((str.charCodeAt(_local2 / chrsz) & _local5) << (_local2 % 32)); _local2 = _local2 + chrsz; } return(_local4); } function binl2str(bin) { var _local4 = new String(""); var _local5 = (1 << chrsz) - 1; var _local2 = 0; while (_local2 < (bin.length * 32)) { _local4 = _local4 + String.fromCharCode((bin[_local2 >> 5] >>> (_local2 % 32)) & _local5); _local2 = _local2 + chrsz; } return(_local4); } function binl2hex(binarray) { var _local3 = "0123456789abcdef"; var _local4 = new String(""); var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } function binl2b64(binarray) { var _local7 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var _local5 = new String(""); var _local3 = 0; while (_local3 < (binarray.length * 4)) { var _local6 = ((((binarray[_local3 >> 2] >> (8 * (_local3 % 4))) & 255) << 16) | (((binarray[(_local3 + 1) >> 2] >> (8 * ((_local3 + 1) % 4))) & 255) << 8)) | ((binarray[(_local3 + 2) >> 2] >> (8 * ((_local3 + 2) % 4))) & 255); var _local2 = 0; while (_local2 < 4) { if (((_local3 * 8) + (_local2 * 6)) > (binarray.length * 32)) { _local5 = _local5 + b64pad; } else { _local5 = _local5 + _local7.charAt((_local6 >> (6 * (3 - _local2))) & 63); } _local2++; } _local3 = _local3 + 3; } return(_local5); } var b64pad = new String(""); var chrsz = new Number(8); }
Symbol 653 MovieClip Frame 1
stop();
Instance of Symbol 57 MovieClip "pre" in Symbol 654 MovieClip Frame 1
onClipEvent (enterFrame) { if (_currentframe == 1) { barMC.bar._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if ((barMC.bar._xscale >= 100) && (_parent._currentframe > 149)) { this.gotoAndStop(2); } } if ((_currentframe == 3) && (_parent._currentframe > 149)) { _root.nextFrame(); } }
Instance of Symbol 43 MovieClip in Symbol 654 MovieClip Frame 1
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Instance of Symbol 653 MovieClip in Symbol 654 MovieClip Frame 80
onClipEvent (enterFrame) { chance = random(90); if (chance == 1) { play(); } }
Symbol 654 MovieClip Frame 151
stop();
Instance of Symbol 660 MovieClip in Symbol 663 MovieClip Frame 1
onClipEvent (load) { _rotation = random(360); }
Instance of Symbol 662 MovieClip in Symbol 663 MovieClip Frame 1
onClipEvent (load) { _rotation = random(360); }
Symbol 667 MovieClip Frame 1
stop();
Symbol 667 MovieClip Frame 5
stop();
Symbol 672 MovieClip Frame 1
stop();
Symbol 672 MovieClip Frame 6
stop();
Instance of Symbol 672 MovieClip in Symbol 675 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(20) + 1; if (chance == 1) { play(); } }
Instance of Symbol 667 MovieClip in Symbol 675 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(20) + 1; if (chance == 1) { play(); } }
Instance of Symbol 672 MovieClip in Symbol 676 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(20) + 1; if (chance == 1) { play(); } }
Instance of Symbol 667 MovieClip in Symbol 676 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(20) + 1; if (chance == 1) { play(); } }
Instance of Symbol 675 MovieClip in Symbol 676 MovieClip Frame 1
onClipEvent (load) { stX = _x; stY = _y; } onClipEvent (enterFrame) { _alpha = random(50); _x = ((stX + random(20)) - 10); _y = ((stY + random(20)) - 10); }
Instance of Symbol 448 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 704 MovieClip Frame 1
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Instance of Symbol 448 MovieClip in Symbol 704 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 704 MovieClip Frame 10
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 705 MovieClip Frame 1
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Instance of Symbol 448 MovieClip in Symbol 705 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 705 MovieClip Frame 10
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 706 MovieClip Frame 1
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Instance of Symbol 448 MovieClip in Symbol 706 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 706 MovieClip Frame 7
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 707 MovieClip Frame 1
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Instance of Symbol 448 MovieClip in Symbol 707 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 707 MovieClip Frame 7
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Instance of Symbol 448 MovieClip in Symbol 708 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 708 MovieClip Frame 7
stop();
Symbol 708 MovieClip Frame 9
gotoAndPlay (7);
Instance of Symbol 448 MovieClip in Symbol 709 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 709 MovieClip Frame 20
gotoAndPlay (6);
Instance of Symbol 448 MovieClip in Symbol 710 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Instance of Symbol 448 MovieClip "point" in Symbol 710 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 448 MovieClip in Symbol 710 MovieClip Frame 20
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 710 MovieClip Frame 36
gotoAndPlay (21);
Instance of Symbol 448 MovieClip "point" in Symbol 711 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 448 MovieClip in Symbol 711 MovieClip Frame 20
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 711 MovieClip Frame 36
gotoAndPlay (21);
Instance of Symbol 448 MovieClip in Symbol 712 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 40) { _rotation = 40; } if (_rotation < -40) { _rotation = -40; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 40) { _rotation = 40; } if (_rotation < -40) { _rotation = -40; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 40) { _rotation = 40; } if (_rotation < -40) { _rotation = -40; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 40) { _rotation = 40; } if (_rotation < -40) { _rotation = -40; } } }
Symbol 712 MovieClip Frame 19
gotoAndPlay (5);
Instance of Symbol 448 MovieClip "head" in Symbol 713 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 713 MovieClip Frame 8
_parent.bodyHurt = false; _parent.headHurt = false; _parent.gotoAndStop(1);
Instance of Symbol 448 MovieClip "head" in Symbol 713 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 448 MovieClip "head" in Symbol 714 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 714 MovieClip Frame 8
_parent.bodyHurt = false; _parent.headHurt = false; _parent.gotoAndStop(1);
Instance of Symbol 448 MovieClip "head" in Symbol 715 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 715 MovieClip Frame 8
_parent.bodyHurt = false; _parent.headHurt = false; _parent.gotoAndStop(1);
Instance of Symbol 448 MovieClip "head" in Symbol 715 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 448 MovieClip "head" in Symbol 716 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 716 MovieClip Frame 8
_parent.bodyHurt = false; _parent.headHurt = false; _parent.gotoAndStop(1);
Instance of Symbol 448 MovieClip "head" in Symbol 716 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 448 MovieClip "head" in Symbol 719 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 719 MovieClip Frame 22
_parent.createCorpse();
Instance of Symbol 448 MovieClip "head" in Symbol 720 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 720 MovieClip Frame 28
_parent.createCorpse();
Instance of Symbol 721 MovieClip "pt" in Symbol 737 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.brainGib, "item" + i, i); _root.item["item" + i]._x = x - _root.item._x; _root.item["item" + i]._y = y - _root.item._y; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _parent._parent._xscale; _root.item["item" + i].speed = -(random(10) + 1); t = 0; }; fun(); } onClipEvent (enterFrame) { if (t > 3) { fun(); } else { t++; } }
Instance of Symbol 448 MovieClip "head" in Symbol 737 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 718 MovieClip in Symbol 737 MovieClip Frame 4
/* no clip actions */
Instance of Symbol 452 MovieClip in Symbol 737 MovieClip Frame 8
/* no clip actions */
Symbol 737 MovieClip Frame 12
gotoAndPlay (6);
Symbol 749 MovieClip Frame 10
removeMovieClip("");
Symbol 750 MovieClip Frame 20
_parent.createCorpse();
Instance of Symbol 448 MovieClip "head" in Symbol 751 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 751 MovieClip Frame 7
gotoAndPlay (6);
Symbol 751 MovieClip Frame 19
_parent.createCorpse();
Symbol 752 MovieClip Frame 7
gotoAndPlay (6);
Symbol 752 MovieClip Frame 19
_parent.createCorpse();
Symbol 753 MovieClip Frame 1
hurt = false;
Instance of Symbol 703 MovieClip "char" in Symbol 753 MovieClip Frame 1
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 704 MovieClip "char" in Symbol 753 MovieClip Frame 2
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 705 MovieClip "char" in Symbol 753 MovieClip Frame 3
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 706 MovieClip "char" in Symbol 753 MovieClip Frame 4
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 707 MovieClip "char" in Symbol 753 MovieClip Frame 5
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 708 MovieClip "char" in Symbol 753 MovieClip Frame 6
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 709 MovieClip "char" in Symbol 753 MovieClip Frame 7
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 710 MovieClip "char" in Symbol 753 MovieClip Frame 8
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 711 MovieClip "char" in Symbol 753 MovieClip Frame 9
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 712 MovieClip "char" in Symbol 753 MovieClip Frame 10
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 713 MovieClip "char" in Symbol 753 MovieClip Frame 11
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 714 MovieClip "char" in Symbol 753 MovieClip Frame 12
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 715 MovieClip "char" in Symbol 753 MovieClip Frame 13
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 716 MovieClip "char" in Symbol 753 MovieClip Frame 14
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 719 MovieClip "char" in Symbol 753 MovieClip Frame 15
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 720 MovieClip "char" in Symbol 753 MovieClip Frame 16
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 737 MovieClip "char" in Symbol 753 MovieClip Frame 17
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); _root.sfx.gotoAndPlay(36); time = 0; } onClipEvent (enterFrame) { if (time > 15) { _root.sfx.gotoAndPlay(36); time = 0; } else { time++; } }
Instance of Symbol 750 MovieClip "char" in Symbol 753 MovieClip Frame 18
onClipEvent (load) { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y - 30; _root.item["item" + i].gotoAndStop(8); _root.item["item" + i]._xscale = _parent._xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y - 20; _root.item["item" + i]._rotation = random(360); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 750 MovieClip "char" in Symbol 753 MovieClip Frame 19
onClipEvent (load) { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y - 30; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _parent._xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y - 35; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _parent._xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y - 25; _root.item["item" + i].gotoAndStop(4); _root.item["item" + i]._xscale = _parent._xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y - 35; sca = random(25) + 75; _root.item["item" + i]._xscale = sca; _root.item["item" + i]._yscale = sca; _root.item["item" + i].speed = -(random(10) + 1); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 751 MovieClip "char" in Symbol 753 MovieClip Frame 20
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 752 MovieClip "char" in Symbol 753 MovieClip Frame 21
onClipEvent (load) { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y - 30; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _parent._xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y - 35; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _parent._xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y - 25; _root.item["item" + i].gotoAndStop(4); _root.item["item" + i]._xscale = _parent._xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y - 35; sca = random(25) + 75; _root.item["item" + i]._xscale = sca; _root.item["item" + i]._yscale = sca; _root.item["item" + i].speed = -(random(10) + 1); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Symbol 765 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 765 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 765 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 770 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 770 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 770 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 775 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 775 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 775 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 780 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 780 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 780 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 787 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 787 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 787 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 793 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 793 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 793 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 798 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 798 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 798 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 805 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 805 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 805 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 809 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 809 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 809 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 817 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 817 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 817 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 819 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 819 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 819 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 828 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 828 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 828 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 830 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 830 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 830 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 834 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 834 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 834 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 837 MovieClip Frame 1
stop();
Symbol 840 MovieClip Frame 1
stop();
Symbol 840 MovieClip Frame 2
stop();
Symbol 841 MovieClip Frame 1
stop();
Symbol 847 MovieClip Frame 1
stop();
Instance of Symbol 837 MovieClip in Symbol 847 MovieClip Frame 1
onClipEvent (load) { if (_root.achievements[4] == 1) { gotoAndStop (2); } }
Instance of Symbol 840 MovieClip "hand2" in Symbol 847 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 841 MovieClip "hand1" in Symbol 847 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (load) { if (_parent._parent.getDepth() > _root.character.getDepth()) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 837 MovieClip in Symbol 847 MovieClip Frame 3
onClipEvent (load) { if (_root.achievements[4] == 1) { gotoAndStop (2); } }
Instance of Symbol 721 MovieClip "pt" in Symbol 847 MovieClip Frame 8
onClipEvent (load) { hasBled = false; pow = _root.arm.pow[15]; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs((x - _root.item._x) - _root.item[tar]._x); dy = Math.abs((y - _root.item._y) - (_root.item[tar]._y - 10)); if (_root.achievements[4] == 0) { if ((dx < 55) && (dy < 40)) { _root.sfx.gotoAndPlay(42); _root.sfx.gotoAndPlay(42); _root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 44); _root.character.modifier = random(15) + 1; _root.character.yModifier = random(15) + 1; _root.item[tar].health = _root.item[tar].health - pow; if (hasBled == false) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = x - _root.item._x; _root.item["item" + i]._y = y - _root.item._y; _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = x - _root.obj._x; _root.obj["obj" + i]._y = y - _root.obj._y; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(4) + 1); sca = random(50) + 25; _root.obj["obj" + i]._xscale = sca; _root.obj["obj" + i]._yscale = sca; _root.obj["obj" + i]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); hasBled = true; } if ((y - _root.item._y) > (_root.item[tar]._y - 4)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(13); } else { _root.item[tar].gotoAndStop(14); } _root.item[tar].hurt = true; } } else { _root.item[tar].health = _root.item[tar].health - (pow / 2); if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } if (_root.item[tar].health <= 0) { _root.meleeKills = _root.meleeKills + 1; } } } else if ((dx < 70) && (dy < 60)) { _root.sfx.gotoAndPlay(42); _root.sfx.gotoAndPlay(138); _root.character.modifier = random(15) + 1; _root.character.yModifier = random(15) + 1; _root.item[tar].health = _root.item[tar].health - (pow * 2); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = x - _root.item._x; _root.item["item" + i]._y = y - _root.item._y; _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = x - _root.obj._x; _root.obj["obj" + i]._y = y - _root.obj._y; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(4) + 1); sca = random(50) + 50; _root.obj["obj" + i]._xscale = sca; _root.obj["obj" + i]._yscale = sca; _root.obj["obj" + i]._alpha = 75; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); if ((y - _root.item._y) > (_root.item[tar]._y - 4)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(13); } else { _root.item[tar].gotoAndStop(14); } _root.item[tar].hurt = true; } } else { _root.item[tar].health = _root.item[tar].health - pow; if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } if (_root.item[tar].health <= 0) { _root.meleeKills = _root.meleeKills + 1; } } } n++; } }
Symbol 852 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 852 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 852 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 857 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 857 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 857 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 864 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 864 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 864 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 870 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 870 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 870 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip in Symbol 870 MovieClip Frame 6
onClipEvent (load) { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; r = _rotation; _root.hand1.gun.shellx = x; _root.hand1.gun.shelly = y; _root.hand1.gun.shellr = r; }
Instance of Symbol 721 MovieClip in Symbol 870 MovieClip Frame 6
onClipEvent (load) { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; _root.hand1.gun.bulletx = x; _root.hand1.gun.bullety = y; }
Symbol 875 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 875 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 875 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 883 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 883 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 883 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 889 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 889 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 889 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 894 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 894 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 894 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 902 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 902 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 902 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 908 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 908 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 908 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 915 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 915 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 915 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 921 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 921 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 921 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 923 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 923 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 923 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 931 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 931 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 931 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 937 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 937 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 937 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 939 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 939 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 939 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 941 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 941 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 941 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 948 MovieClip Frame 1
stop();
Symbol 948 MovieClip Frame 3
gotoAndStop (1);
Symbol 948 MovieClip Frame 5
gotoAndStop (1);
Symbol 948 MovieClip Frame 7
gotoAndStop (1);
Symbol 948 MovieClip Frame 9
gotoAndStop (1);
Symbol 949 MovieClip Frame 1
stop();
Instance of Symbol 947 MovieClip in Symbol 949 MovieClip Frame 3
onClipEvent (load) { _rotation = random(360); } onClipEvent (enterFrame) { _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - 12); _rotation = (_rotation + 1); }
Instance of Symbol 948 MovieClip in Symbol 949 MovieClip Frame 3
onClipEvent (load) { chance = random(4) + 1; if (chance == 1) { gotoAndPlay (2); } else if (chance == 2) { gotoAndPlay (4); } else if (chance == 3) { gotoAndPlay (6); } else { gotoAndPlay (8); } }
Symbol 949 MovieClip Frame 11
swapDepths(1); removeMovieClip("");
Symbol 954 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 954 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 954 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 949 MovieClip in Symbol 954 MovieClip Frame 2
onClipEvent (load) { stop(); }
Symbol 956 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 956 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 956 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 964 Button
on (release) { _root.character.head = _root.character.head - 1; if (_root.character.head < 1) { _root.character.head = 122; } zzyy = 0; while (zzyy < _root.ele.headExclude.length) { if (_root.character.head == _root.ele.headExclude[zzyy]) { _root.character.head = _root.character.head - 1; if (_root.character.head < 1) { _root.character.head = 122; } zzyy = -1; } zzyy++; } _root.character.gotoAndStop(2); _root.character.gotoAndStop(1); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 965 Button
on (release) { _root.character.face = _root.character.face - 1; if (_root.character.face < 1) { _root.character.face = 82; } zzyy = 0; while (zzyy < _root.ele.faceExclude.length) { if (_root.character.face == _root.ele.faceExclude[zzyy]) { _root.character.face = _root.character.face - 1; if (_root.character.face < 1) { _root.character.face = 82; } zzyy = -1; } zzyy++; } _root.character.gotoAndStop(2); _root.character.gotoAndStop(1); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 966 Button
on (release) { _root.character.body = _root.character.body - 1; if (_root.character.body < 2) { _root.character.body = 104; } zzyy = 0; while (zzyy < _root.ele.bodyExclude.length) { if (_root.character.body == _root.ele.bodyExclude[zzyy]) { _root.character.body = _root.character.body - 1; if (_root.character.body < 2) { _root.character.body = 104; } zzyy = -1; } zzyy++; } _root.character.gotoAndStop(2); _root.character.gotoAndStop(1); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 967 Button
on (release) { _root.character.foot = _root.character.foot - 1; if (_root.character.foot < 1) { _root.character.foot = 35; } zzyy = 0; while (zzyy < _root.ele.footExclude.length) { if (_root.character.foot == _root.ele.footExclude[zzyy]) { _root.character.foot = _root.character.foot - 1; if (_root.character.foot < 1) { _root.character.foot = 35; } zzyy = -1; } zzyy++; } _root.character.gotoAndStop(2); _root.character.gotoAndStop(1); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 968 Button
on (release) { _root.character.head = _root.character.head + 1; if (_root.character.head > 122) { _root.character.head = 1; } zzyy = 0; while (zzyy < (_root.ele.headExclude.length + 1)) { if (_root.character.head == _root.ele.headExclude[zzyy]) { _root.character.head = _root.character.head + 1; if (_root.character.head > 122) { _root.character.head = 1; } zzyy = -1; } zzyy++; } _root.character.gotoAndStop(2); _root.character.gotoAndStop(1); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 969 Button
on (release) { _root.character.face = _root.character.face + 1; if (_root.character.face > 82) { _root.character.face = 1; } zzyy = 0; while (zzyy < (_root.ele.faceExclude.length + 1)) { if (_root.character.face == _root.ele.faceExclude[zzyy]) { _root.character.face = _root.character.face + 1; if (_root.character.face > 82) { _root.character.face = 1; } zzyy = -1; } zzyy++; } _root.character.gotoAndStop(2); _root.character.gotoAndStop(1); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 970 Button
on (release) { _root.character.body = _root.character.body + 1; if (_root.character.body > 104) { _root.character.body = 2; } zzyy = 0; while (zzyy < (_root.ele.bodyExclude.length + 1)) { if (_root.character.body == _root.ele.bodyExclude[zzyy]) { _root.character.body = _root.character.body + 1; if (_root.character.body > 104) { _root.character.body = 2; } zzyy = -1; } zzyy++; } _root.character.gotoAndStop(2); _root.character.gotoAndStop(1); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 971 Button
on (release) { _root.character.foot = _root.character.foot + 1; if (_root.character.foot > 35) { _root.character.foot = 1; } zzyy = 0; while (zzyy < (_root.ele.footExclude.length + 1)) { if (_root.character.foot == _root.ele.footExclude[zzyy]) { _root.character.foot = _root.character.foot + 1; if (_root.character.foot > 35) { _root.character.foot = 1; } zzyy = -1; } zzyy++; } _root.character.gotoAndStop(2); _root.character.gotoAndStop(1); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 972 Button
on (release) { _root.levelSelect.gotoAndStop(3); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 977 Button
on (release) { _root.gameFun.saveCharacter(); if (_root.hardMode == true) { if (_root.levelOn2 == 6) { _root.levelOn2 = 10; } _root.gotoAndStop(_root.levelOn2); } else { if (_root.levelOn == 6) { _root.levelOn = 10; } _root.gotoAndStop(_root.levelOn); } } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 978 Button
on (release) { _root.levelSelect.gotoAndStop(7); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 989 MovieClip Frame 12
_parent.removeMovieClip("");
Symbol 990 Button
on (release) { _root.levelSelect.gotoAndStop(6); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 992 Button
on (release) { _root.levelSelect.gotoAndStop(2); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 996 Button
on (release) { getURL ("http://crazymonkeygames.com/Thing-Thing-Series.php", _blank); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1006 Button
on (release) { getURL ("http://www.crazymonkeygames.com/Thing-Thing-4.html", _blank); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1007 Button
on (release) { _root.levelSelect.gotoAndStop(8); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1009 Button
on (release) { _root.levelSelect.gotoAndStop(9); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1035 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(62); }
Symbol 1037 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(10); }
Symbol 1038 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(12); }
Symbol 1039 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(14); }
Symbol 1040 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(16); }
Symbol 1041 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(18); }
Symbol 1042 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(20); }
Symbol 1043 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(22); }
Symbol 1044 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(24); }
Symbol 1045 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(26); }
Symbol 1046 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(28); }
Symbol 1047 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(30); }
Symbol 1048 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(32); }
Symbol 1051 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(34); }
Symbol 1052 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(36); }
Symbol 1053 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(38); }
Symbol 1054 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(40); }
Symbol 1055 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(42); }
Symbol 1056 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(44); }
Symbol 1057 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(46); }
Symbol 1058 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(48); }
Symbol 1059 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(50); }
Symbol 1060 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(52); }
Symbol 1061 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(54); }
Symbol 1062 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(56); }
Symbol 1063 Button
on (release) { gotoAndStop (1); }
Symbol 1067 Button
on (release) { gotoAndStop (4); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1068 Button
on (rollOver) { _root.sfx.gotoAndPlay(134); } on (release) { gotoAndStop (5); }
Symbol 1069 Button
on (release) { gotoAndStop (1); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1075 Button
on (release) { if (_root.hardMode == false) { _root.hardMode = true; hard = "On"; if (levelOn2 == 7) { _root.cga1._visible = false; _root.cga2._visible = false; _root.cga3._visible = false; _root.cga4._visible = false; } else { _root.cga1._visible = true; _root.cga2._visible = true; _root.cga3._visible = true; _root.cga4._visible = true; } if (_root.achievements[1] == 0) { _root.lvSel._visible = false; _root.lvSel2._visible = false; _root.lvSel3._visible = false; _root.lvSel4._visible = false; } else { _root.lvSel._visible = true; _root.lvSel2._visible = true; _root.lvSel3._visible = true; _root.lvSel4._visible = true; } } else { _root.hardMode = false; hard = "Off"; if (levelOn == 7) { _root.cga1._visible = false; _root.cga2._visible = false; _root.cga3._visible = false; _root.cga4._visible = false; } else { _root.cga1._visible = true; _root.cga2._visible = true; _root.cga3._visible = true; _root.cga4._visible = true; } if (_root.achievements[0] == 0) { _root.lvSel._visible = false; _root.lvSel2._visible = false; _root.lvSel3._visible = false; _root.lvSel4._visible = false; } else { _root.lvSel._visible = true; _root.lvSel2._visible = true; _root.lvSel3._visible = true; _root.lvSel4._visible = true; } } }
Symbol 1076 Button
on (release) { gotoAndStop (3); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1087 Button
on (release) { _root.gameFun.clearData(); _root.gotoAndPlay(3); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1093 Button
on (release) { _root.gameFun.saveCharacter(); _root.gotoAndStop(7); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1099 Button
on (release) { getURL ("http://www.crazymonkeygames.com", _blank); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1103 Button
on (release) { getURL ("http://www.diseasedproductions.net/rockwell/rockwell.html", _blank); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1105 Button
on (release) { getURL ("http://www.diseasedproductions.net", _blank); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1117 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=316", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1118 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=317", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1119 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=318", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1120 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=319", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1121 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=320", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1122 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=321", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 1125 MovieClip Frame 1
stop();
Symbol 1125 MovieClip Frame 3
if (_root._quality == "HIGH") { qual = "High"; } else if (_root._quality == "MEDIUM") { qual = "Medium"; } else if (_root._quality == "LOW") { qual = "Low"; } if (_root.achievements[0] == 1) { if (_root.hardMode == true) { hard = "On"; } else { hard = "Off"; } } else { hard = ""; h._visible = false; h2._visible = false; }
Symbol 1125 MovieClip Frame 5
k = "Kills: " + (_root.character.kill / _root.multiplier); mk = "Melee Kills: " + _root.meleeKills; sfNum = 0; favGun = 0; hh = 0; while (hh < _root.shotsFired.length) { sfNum = sfNum + _root.shotsFired[hh]; if (_root.shotsFired[hh] > _root.shotsFired[favGun]) { favGun = hh; } hh++; } sf = "Shots Fired: " + sfNum; fav = "Favorite Weapon: " + _root.gameFun.name[favGun]; ks = "Average number of shots to kills: " + (Math.round((sfNum / (_root.character.kill / _root.multiplier)) * 10) / 10); if (ks == "Average number of shots to kills: NaN") { ks = "Average number of shots to kills: 0"; } ach = ""; if (_root.achievements[0] == 0) { ach1 = "Complete the Game [ ]"; } else if (_root.achievements[1] == 0) { ach1 = "Complete the Game [X]\rComplete Hard Mode [ ]"; } else { ach1 = "Complete the Game [X]\rComplete Hard Mode [X]"; } if (_root.achievements[3] == 0) { ach3 = "Collect all Weapons [ ]"; } else { ach3 = "Collect all Weapons [X]"; } if (_root.achievements[4] == 0) { ach4 = "Get 500 Melee Kills [ ]"; } else { ach4 = "Get 500 Melee Kills [X]"; } if (_root.achievements[5] == 0) { ach2 = "Get 1,000 Kills [ ]"; } else if (_root.achievements[6] == 0) { ach2 = "Get 1,000 Kills [X]\rGet 5,000 Kills [ ]"; } else if (_root.achievements[7] == 0) { ach2 = "Get 1,000 Kills [X]\rGet 5,000 Kills [X]\rGet 10,000 Kills [ ]"; } else { ach2 = "Get 1,000 Kills [X]\rGet 5,000 Kills [X]\rGet 10,000 Kills [X]"; } if (_root.achievements[8] == 0) { ach5 = "100% Complete [ ]"; } else { ach5 = "100% Complete [X]"; } ach = (((((((ach1 + newline) + ach3) + newline) + ach4) + newline) + ach2) + newline) + ach5;
Instance of Symbol 1156 MovieClip in Symbol 1181 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (15); }
Instance of Symbol 1156 MovieClip in Symbol 1181 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (15); }
Symbol 1193 MovieClip Frame 1
stop();
Symbol 1193 MovieClip Frame 2
_root.sfx.gotoAndPlay(120);
Instance of Symbol 99 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 213 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.body); }
Instance of Symbol 448 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Instance of Symbol 99 MovieClip in Symbol 1199 MovieClip Frame 19
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1199 MovieClip Frame 38
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1199 MovieClip Frame 59
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Symbol 1217 Button
on (release) { if (txt.length < this["t" + tx].length) { txt = this["t" + tx]; } else { tx++; tNu = 0; txt = ""; } }
Symbol 1251 MovieClip Frame 1
stop();
Symbol 1265 MovieClip Frame 13
stop();
Symbol 1265 MovieClip Frame 26
_parent.removeMovieClip("");
Symbol 1298 MovieClip Frame 9
_parent.removeMovieClip("");
Instance of Symbol 1298 MovieClip in Symbol 1299 MovieClip Frame 1
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Instance of Symbol 1298 MovieClip in Symbol 1299 MovieClip Frame 1
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Instance of Symbol 1298 MovieClip in Symbol 1299 MovieClip Frame 1
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Symbol 1305 MovieClip Frame 1
stop();
Instance of Symbol 297 MovieClip "face" in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent._parent.face); }
Instance of Symbol 302 MovieClip "gore" in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent.health < 1) { gotoAndStop(_parent._parent._parent.gore); } }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (13); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (13); }
Instance of Symbol 213 MovieClip in Symbol 1306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (6); }
Instance of Symbol 448 MovieClip in Symbol 1306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (44); face.gotoAndStop(1); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 213 MovieClip in Symbol 1306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.body); }
Instance of Symbol 448 MovieClip in Symbol 1306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Instance of Symbol 1251 MovieClip in Symbol 1306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 18
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 41
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 63
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Symbol 1306 MovieClip Frame 82
_root.sfx.gotoAndPlay(136);
Instance of Symbol 452 MovieClip in Symbol 1306 MovieClip Frame 83
onClipEvent (load) { stop(); }
Symbol 1306 MovieClip Frame 125
if (_parent.textBox.tx < 4) { gotoAndPlay (19); }
Instance of Symbol 213 MovieClip in Symbol 1306 MovieClip Frame 125
onClipEvent (load) { gotoAndStop(_root.character.body); }
Instance of Symbol 213 MovieClip in Symbol 1306 MovieClip Frame 140
onClipEvent (load) { gotoAndStop(_root.character.body); }
Symbol 1306 MovieClip Frame 199
_root.sfx.gotoAndPlay(136);
Instance of Symbol 452 MovieClip in Symbol 1306 MovieClip Frame 200
onClipEvent (load) { stop(); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 267
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 273
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Symbol 1306 MovieClip Frame 280
_root.sfx.gotoAndPlay(40);
Symbol 1306 MovieClip Frame 292
_root.sfx.gotoAndPlay(42);
Instance of Symbol 452 MovieClip in Symbol 1306 MovieClip Frame 292
onClipEvent (load) { stop(); }
Symbol 1306 MovieClip Frame 320
_root.sfx.gotoAndPlay(38);
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 328
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 328
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 328
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 328
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 328
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Symbol 1306 MovieClip Frame 329
_root.sfx.gotoAndPlay(136);
Symbol 1306 MovieClip Frame 333
_root.sfx.gotoAndPlay(136);
Instance of Symbol 452 MovieClip in Symbol 1306 MovieClip Frame 333
onClipEvent (load) { stop(); }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 334
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 334
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 334
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 334
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 334
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 334
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 334
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 334
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 334
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1306 MovieClip Frame 334
onClipEvent (load) { ySpot = _y; gravity = 4; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 42.5) { _y = 42.5; if (_currentframe < 10) { play(); } gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1198 MovieClip in Symbol 1306 MovieClip Frame 371
onClipEvent (load) { stop(); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 382
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 388
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 1278 MovieClip in Symbol 1306 MovieClip Frame 388
onClipEvent (load) { gotoAndStop (2); }
Symbol 1306 MovieClip Frame 393
_root.sfx.gotoAndPlay(2);
Instance of Symbol 1289 MovieClip "fire" in Symbol 1306 MovieClip Frame 393
onClipEvent (load) { gotoAndStop(random(_totalframes)); }
Instance of Symbol 1251 MovieClip in Symbol 1306 MovieClip Frame 393
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 1299 MovieClip in Symbol 1306 MovieClip Frame 393
onClipEvent (enterFrame) { _alpha = (_alpha - 30); _xscale = (_xscale + 30); _yscale = (_yscale + 30); }
Instance of Symbol 1298 MovieClip in Symbol 1306 MovieClip Frame 393
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Instance of Symbol 1298 MovieClip in Symbol 1306 MovieClip Frame 393
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Instance of Symbol 1298 MovieClip in Symbol 1306 MovieClip Frame 393
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Instance of Symbol 1298 MovieClip in Symbol 1306 MovieClip Frame 393
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Symbol 1306 MovieClip Frame 401
_root.sfx.gotoAndPlay(2);
Instance of Symbol 1299 MovieClip in Symbol 1306 MovieClip Frame 401
onClipEvent (enterFrame) { _alpha = (_alpha - 30); _xscale = (_xscale + 30); _yscale = (_yscale + 30); }
Instance of Symbol 1298 MovieClip in Symbol 1306 MovieClip Frame 401
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Instance of Symbol 1298 MovieClip in Symbol 1306 MovieClip Frame 401
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Instance of Symbol 1298 MovieClip in Symbol 1306 MovieClip Frame 401
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Instance of Symbol 1298 MovieClip in Symbol 1306 MovieClip Frame 401
onClipEvent (load) { _rotation = (_rotation + random(180)); }
Instance of Symbol 1289 MovieClip "fire" in Symbol 1306 MovieClip Frame 401
onClipEvent (load) { gotoAndStop(random(_totalframes)); }
Instance of Symbol 1251 MovieClip in Symbol 1306 MovieClip Frame 401
onClipEvent (load) { gotoAndStop (3); }
Instance of Symbol 718 MovieClip in Symbol 1306 MovieClip Frame 417
onClipEvent (load) { gotoAndStop (2); }
Symbol 1306 MovieClip Frame 424
_root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 44);
Symbol 1306 MovieClip Frame 435
_root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 44);
Symbol 1306 MovieClip Frame 437
_root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 44);
Symbol 1306 MovieClip Frame 439
_root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 44);
Instance of Symbol 1305 MovieClip in Symbol 1306 MovieClip Frame 456
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 458
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 448 MovieClip in Symbol 1306 MovieClip Frame 458
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Symbol 1306 MovieClip Frame 466
_root.sfx.gotoAndPlay(136);
Symbol 1306 MovieClip Frame 469
_root.sfx.gotoAndPlay(136);
Instance of Symbol 99 MovieClip in Symbol 1306 MovieClip Frame 470
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Symbol 1306 MovieClip Frame 474
_root.sfx.gotoAndPlay(136);
Symbol 1306 MovieClip Frame 482
_root.sfx.gotoAndPlay(136);
Symbol 1306 MovieClip Frame 487
_root.sfx.gotoAndPlay(136);
Symbol 1306 MovieClip Frame 488
_parent.gotoAndPlay(541);
Instance of Symbol 706 MovieClip in Symbol 1308 MovieClip Frame 1
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Symbol 1310 MovieClip Frame 1
_name = "body";
Symbol 1312 MovieClip Frame 1
_name = "head";
Symbol 1319 MovieClip Frame 1
stop();
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 2
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 2
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 2
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 2
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 2
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 2
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1318 MovieClip in Symbol 1319 MovieClip Frame 2
onClipEvent (load) { speed = random(10) + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + speed); _xscale = (random(50) + 50); _yscale = _xscale; _alpha = (random(50) + 50); }
Instance of Symbol 1319 MovieClip in Symbol 1320 MovieClip Frame 1
onClipEvent (load) { _xscale = 50; _yscale = 50; x = 0; y = 0; speed = 1; i = 0; } onClipEvent (enterFrame) { if (_xscale < 120) { _xscale = (_xscale + 1); _yscale = (_yscale + 1); speed = speed + 0.5; } }
Symbol 1327 MovieClip Frame 6
stop();
Instance of Symbol 99 MovieClip in Symbol 1330 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1330 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 213 MovieClip in Symbol 1330 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.body); }
Instance of Symbol 757 MovieClip in Symbol 1330 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 1278 MovieClip in Symbol 1330 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 448 MovieClip in Symbol 1330 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Instance of Symbol 1329 MovieClip in Symbol 1330 MovieClip Frame 5
onClipEvent (load) { gotoAndStop(_root.foot); }
Instance of Symbol 99 MovieClip in Symbol 1330 MovieClip Frame 7
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Symbol 1330 MovieClip Frame 71
gotoAndPlay (15);
Instance of Symbol 99 MovieClip in Symbol 1331 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1331 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 213 MovieClip in Symbol 1331 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.body); }
Instance of Symbol 757 MovieClip in Symbol 1331 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 1278 MovieClip in Symbol 1331 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 448 MovieClip in Symbol 1331 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Symbol 1331 MovieClip Frame 17
_root.sfx.gotoAndPlay(2);
Instance of Symbol 1289 MovieClip "fire" in Symbol 1331 MovieClip Frame 17
onClipEvent (load) { gotoAndStop(random(_totalframes)); }
Symbol 1331 MovieClip Frame 22
_root.sfx.gotoAndPlay(2);
Instance of Symbol 1289 MovieClip "fire" in Symbol 1331 MovieClip Frame 22
onClipEvent (load) { gotoAndStop(random(_totalframes)); }
Symbol 1331 MovieClip Frame 29
_root.sfx.gotoAndPlay(2);
Instance of Symbol 1289 MovieClip "fire" in Symbol 1331 MovieClip Frame 29
onClipEvent (load) { gotoAndStop(random(_totalframes)); }
Symbol 1365 MovieClip Frame 1
stop();
Symbol 1389 MovieClip Frame 1
stop();
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 213 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (52); }
Instance of Symbol 448 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (63); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 213 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (52); }
Instance of Symbol 448 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (63); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 213 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (52); }
Instance of Symbol 448 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (63); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 213 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (52); }
Instance of Symbol 448 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (63); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 213 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (52); }
Instance of Symbol 448 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (63); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 213 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (52); }
Instance of Symbol 448 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (63); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 213 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.body); }
Instance of Symbol 757 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 448 MovieClip in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Instance of Symbol 99 MovieClip in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 213 MovieClip in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.body); }
Instance of Symbol 448 MovieClip in Symbol 1403 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Instance of Symbol 448 MovieClip in Symbol 1403 MovieClip Frame 30
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Symbol 1403 MovieClip Frame 65
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1403 MovieClip Frame 72
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1403 MovieClip Frame 83
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1403 MovieClip Frame 93
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1403 MovieClip Frame 104
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1403 MovieClip Frame 114
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1403 MovieClip Frame 125
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1403 MovieClip Frame 135
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1403 MovieClip Frame 146
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1403 MovieClip Frame 175
_root.sfx.gotoAndPlay(36);
Symbol 1403 MovieClip Frame 208
stop();
Instance of Symbol 99 MovieClip in Symbol 1404 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1404 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 213 MovieClip in Symbol 1404 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.body); }
Instance of Symbol 448 MovieClip in Symbol 1404 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Instance of Symbol 946 MovieClip in Symbol 1410 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { _xscale = (_xscale + 5); _yscale = _xscale; _alpha = (_alpha - 5); } }
Instance of Symbol 946 MovieClip in Symbol 1410 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { _xscale = (_xscale + 5); _yscale = _xscale; _alpha = (_alpha - 5); } }
Instance of Symbol 946 MovieClip in Symbol 1410 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { _xscale = (_xscale + 5); _yscale = _xscale; _alpha = (_alpha - 5); } }
Instance of Symbol 946 MovieClip in Symbol 1410 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { _xscale = (_xscale + 5); _yscale = _xscale; _alpha = (_alpha - 5); } }
Instance of Symbol 1409 MovieClip in Symbol 1410 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { _xscale = (_xscale + 15); _yscale = _xscale; _alpha = (_alpha - 10); } }
Symbol 1410 MovieClip Frame 20
removeMovieClip("");
Symbol 1411 MovieClip Frame 1
Instance of Symbol 1193 MovieClip in Symbol 1411 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(80) + 10); ySpot = _y; gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 134) { _y = 134; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe == 90) { gotoAndStop (1); _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } _y = ySpot; } }
Instance of Symbol 1193 MovieClip "drop" in Symbol 1411 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(80) + 10); ySpot = _y; gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 134) { _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } _y = ySpot; _y = 134; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } }
Instance of Symbol 1193 MovieClip in Symbol 1411 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(80) + 10); ySpot = _y; gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 134) { _y = 134; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe == 90) { gotoAndStop (1); _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } _y = ySpot; } }
Instance of Symbol 1193 MovieClip in Symbol 1411 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(80) + 10); ySpot = _y; gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 134) { _y = 134; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe == 90) { gotoAndStop (1); _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } _y = ySpot; } }
Instance of Symbol 1193 MovieClip in Symbol 1411 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(80) + 10); ySpot = _y; gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= 134) { _y = 134; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe == 90) { gotoAndStop (1); _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } _y = ySpot; } }
Instance of Symbol 1218 MovieClip "textBox" in Symbol 1411 MovieClip Frame 272
onClipEvent (load) { t0 = "It's been hours...As if the Hades Prototype wasn't enough trouble, now I'm stuck in this mess."; t1 = "Why did I have to be created?"; t2 = "Is all of this suffering really just for the sake of a more potent weapon?"; t3 = "How come it had to be me that was created for this?"; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 3) { _parent.gotoAndPlay(393); } }
Symbol 1411 MovieClip Frame 391
gotoAndPlay (273);
Symbol 1411 MovieClip Frame 392
stop();
Instance of Symbol 1218 MovieClip "textBox" in Symbol 1411 MovieClip Frame 415
onClipEvent (load) { t0 = "It's only been a couple days since it all began; trapped in my cell, waiting to be evaluated for my abilities."; t1 = "Muscle enhancers...behavioral suppressants...mind control...genetic purification."; t2 = "...Test for effectiveness. Repeat until it works."; t3 = "I was designed to kill and that's what I did."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 3) { if (_alpha > 0) { _alpha = (_alpha - 20); } else { _parent.play(); } } }
Symbol 1411 MovieClip Frame 540
gotoAndPlay (415);
Instance of Symbol 1308 MovieClip in Symbol 1411 MovieClip Frame 557
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; }
Instance of Symbol 957 MovieClip in Symbol 1411 MovieClip Frame 557
onClipEvent (load) { gotoAndStop (16); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 706 MovieClip in Symbol 1411 MovieClip Frame 605
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; }
Symbol 1411 MovieClip Frame 646
_root.sfx.gotoAndPlay(130);
Symbol 1411 MovieClip Frame 678
_root.sfx.gotoAndPlay(26);
Symbol 1411 MovieClip Frame 694
stop();
Instance of Symbol 1218 MovieClip "textBox" in Symbol 1411 MovieClip Frame 694
onClipEvent (load) { t0 = "It seemed that Systems Corp. hadn't anticipated that it would all work so well."; t1 = "Poseidon was nothing but a bump in the road."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 1) { if (_alpha > 0) { _alpha = (_alpha - 20); } else { _parent.play(); } } }
Instance of Symbol 1203 MovieClip "point" in Symbol 1411 MovieClip Frame 694
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Instance of Symbol 1203 MovieClip "point" in Symbol 1411 MovieClip Frame 747
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Instance of Symbol 1355 MovieClip in Symbol 1411 MovieClip Frame 772
onClipEvent (enterFrame) { if (_x > -1370) { _x = (_x - 0.9); } }
Instance of Symbol 1308 MovieClip in Symbol 1411 MovieClip Frame 772
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; }
Instance of Symbol 957 MovieClip in Symbol 1411 MovieClip Frame 772
onClipEvent (load) { gotoAndStop (16); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 1203 MovieClip "point" in Symbol 1411 MovieClip Frame 773
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Symbol 1411 MovieClip Frame 784
stop();
Instance of Symbol 1357 MovieClip in Symbol 1411 MovieClip Frame 784
onClipEvent (enterFrame) { _x = (_x - 3); if (_x < -300) { _x = 400; } }
Instance of Symbol 1218 MovieClip "textBox" in Symbol 1411 MovieClip Frame 784
onClipEvent (load) { t0 = "I had finally gotten my first taste of freedom."; t1 = "I had escaped my containment cell and seen the real world outside for the first time."; t2 = "It was then that I knew that I had to pave my own way."; t3 = "I couldn't be slave to some demented corporate regiment."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 3) { if (_alpha > 0) { _alpha = (_alpha - 20); } else { _parent.play(); } } else if (_alpha < 100) { _alpha = (_alpha + 20); } }
Instance of Symbol 1365 MovieClip in Symbol 1411 MovieClip Frame 801
onClipEvent (enterFrame) { chance = random(30) + 1; if (chance == 1) { play(); } }
Instance of Symbol 1365 MovieClip in Symbol 1411 MovieClip Frame 801
onClipEvent (enterFrame) { chance = random(30) + 1; if (chance == 1) { play(); } }
Instance of Symbol 1365 MovieClip in Symbol 1411 MovieClip Frame 801
onClipEvent (enterFrame) { chance = random(30) + 1; if (chance == 1) { play(); } }
Symbol 1411 MovieClip Frame 813
stop();
Instance of Symbol 1218 MovieClip "textBox" in Symbol 1411 MovieClip Frame 813
onClipEvent (load) { t0 = "Of course, this was the very last thing Systems Corp. had in mind for me."; t1 = "They needed to recover their investment. They couldn't let me go, nor could they let me live."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 1) { if (_alpha > 0) { _alpha = (_alpha - 20); } else { _parent.play(); } } else if (_alpha < 100) { _alpha = (_alpha + 20); } }
Symbol 1411 MovieClip Frame 842
stop();
Instance of Symbol 1218 MovieClip "textBox" in Symbol 1411 MovieClip Frame 842
onClipEvent (load) { t0 = "Because of their persistance, there is no running from the fight."; t1 = "They'll send everything they have, no matter how many people die."; t2 = "My genes are too valuable, and their secret is too vital."; t3 = "They've even gone so far as to send other experiments after me."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 3) { if (_alpha > 0) { _alpha = (_alpha - 20); } else { _parent.play(); } } else if (_alpha < 100) { _alpha = (_alpha + 20); } }
Instance of Symbol 1203 MovieClip "point" in Symbol 1411 MovieClip Frame 860
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Symbol 1411 MovieClip Frame 871
stop();
Instance of Symbol 1218 MovieClip "textBox" in Symbol 1411 MovieClip Frame 871
onClipEvent (load) { t0 = "The only way to end this is to go to the top, and eliminate whoever is in control of all of this insanity."; t1 = "...If I ever make it out of this containment chamber..."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 1) { if (_alpha > 0) { _alpha = (_alpha - 20); } else { _parent.play(); } } else if (_alpha < 100) { _alpha = (_alpha + 20); } }
Symbol 1411 MovieClip Frame 1080
stop();
Instance of Symbol 1218 MovieClip "textBox" in Symbol 1411 MovieClip Frame 1080
onClipEvent (load) { t0 = "The energy core that powered the Hades Prototype..."; t1 = "They stoped using these because they were too unstable and explosive."; t2 = "Looks like I may have a way out of here after all."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 2) { if (_alpha > 0) { _alpha = (_alpha - 20); } else { _parent.play(); } } else if (_alpha < 100) { _alpha = (_alpha + 20); } }
Instance of Symbol 1203 MovieClip "point" in Symbol 1411 MovieClip Frame 1080
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Instance of Symbol 99 MovieClip in Symbol 1411 MovieClip Frame 1081
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 99 MovieClip in Symbol 1411 MovieClip Frame 1081
onClipEvent (load) { gotoAndStop(_root.character.foot); }
Instance of Symbol 213 MovieClip in Symbol 1411 MovieClip Frame 1081
onClipEvent (load) { gotoAndStop(_root.character.body); }
Instance of Symbol 448 MovieClip in Symbol 1411 MovieClip Frame 1081
onClipEvent (load) { gotoAndStop(_root.character.head); face.gotoAndStop(_root.character.face); }
Symbol 1411 MovieClip Frame 1105
_root.sfx.gotoAndPlay(40);
Symbol 1411 MovieClip Frame 1175
_root.sfx.gotoAndPlay(52);
Symbol 1411 MovieClip Frame 1208
stop();
Instance of Symbol 1218 MovieClip "textBox" in Symbol 1411 MovieClip Frame 1208
onClipEvent (load) { t0 = "I'll have my revenge on whoever created me. Nothing is going to stop me."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 0) { if (_alpha > 0) { _alpha = (_alpha - 20); } else { _parent.play(); } } else if (_alpha < 100) { _alpha = (_alpha + 20); } }
Instance of Symbol 1203 MovieClip "point" in Symbol 1411 MovieClip Frame 1208
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Symbol 1411 MovieClip Frame 1211
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1411 MovieClip Frame 1222
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1411 MovieClip Frame 1232
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1411 MovieClip Frame 1243
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1411 MovieClip Frame 1253
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1411 MovieClip Frame 1264
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1411 MovieClip Frame 1274
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1411 MovieClip Frame 1285
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1411 MovieClip Frame 1305
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1411 MovieClip Frame 1311
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 1411 MovieClip Frame 1325
stopAllSounds(); _root.gotoAndStop(10);
Symbol 1415 MovieClip Frame 1
stop();
Symbol 1415 MovieClip Frame 26
stop();
Symbol 1424 MovieClip Frame 1
stop();
Symbol 1424 MovieClip Frame 2
_root.sfx.gotoAndPlay(102);
Symbol 1424 MovieClip Frame 26
stop();
Instance of Symbol 1425 MovieClip "t2" in Symbol 1428 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_parent.d1._currentframe != 1) { time++; } if (_root.character.targets.length < 3) { if (time > 90) { if (enemiesSp == 10) { _parent.d2.play(); _root.bound.d2.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Exit Open"; } enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1425 MovieClip "t1" in Symbol 1428 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if ((_root.character.targets.length < 3) && (enemiesSp < 4)) { if (time > 90) { if (enemiesSp == 3) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1427 MovieClip "t4" in Symbol 1428 MovieClip Frame 1
onClipEvent (load) { time = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(12); } if (_parent.d2._currentframe != 1) { time++; } if (_root.character.targets.length < 3) { if (time > 60) { _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Symbol 1484 MovieClip Frame 1
stop();
Instance of Symbol 448 MovieClip "head" in Symbol 1484 MovieClip Frame 6
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 1501 MovieClip Frame 1
stop();
Symbol 1507 MovieClip Frame 1
stop();
Instance of Symbol 1289 MovieClip "fla" in Symbol 1547 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(10) + 1); }
Symbol 1562 MovieClip Frame 1
stop();
Instance of Symbol 721 MovieClip "barrel" in Symbol 1562 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 1562 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 1568 MovieClip Frame 1
stop();
Instance of Symbol 1565 MovieClip "hand1" in Symbol 1568 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._yscale == 100) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_parent._parent._yscale == 100) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 721 MovieClip "barrel" in Symbol 1568 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "eject" in Symbol 1568 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 949 MovieClip in Symbol 1568 MovieClip Frame 2
onClipEvent (load) { stop(); }
Symbol 1569 MovieClip Frame 1
stop();
Instance of Symbol 1568 MovieClip "wpn" in Symbol 1569 MovieClip Frame 34
onClipEvent (load) { xStart = _x; yStart = _y; rotStart = _rotation; } onClipEvent (enterFrame) { bar = new Object(); bar.x = barrel._x; bar.y = barrel._y; localToGlobal(bar); _root.bulletX = bar.x; _root.bulletY = bar.y; }
Symbol 1570 MovieClip Frame 13
removeMovieClip("");
Symbol 1577 MovieClip Frame 6
stop();
Instance of Symbol 1289 MovieClip "fla" in Symbol 1579 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(10) + 1); }
Symbol 1604 MovieClip Frame 1
stop();
Instance of Symbol 1372 MovieClip "head" in Symbol 1605 MovieClip Frame 1
onClipEvent (load) { _yscale = (_yscale * -1); _xscale = (_xscale * -1); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == -100) { _rotation = (-_parent._parent.headRot); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = (_parent._parent.headRot + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == -100) { _rotation = (-_parent._parent.headRot); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = (_parent._parent.headRot + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Instance of Symbol 1372 MovieClip in Symbol 1606 MovieClip Frame 1
onClipEvent (load) { _yscale = (_yscale * -1); _xscale = (_xscale * -1); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == -100) { _rotation = (-_parent._parent.headRot); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = (_parent._parent.headRot + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == -100) { _rotation = (-_parent._parent.headRot); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = (_parent._parent.headRot + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 1607 MovieClip Frame 10
_parent.hurt = false; _parent.gotoAndStop(1);
Symbol 1608 MovieClip Frame 10
_parent.hurt = false; _parent.gotoAndStop(1);
Symbol 1624 MovieClip Frame 1
stop();
Symbol 1631 MovieClip Frame 1
_root.sfx.gotoAndPlay(108);
Instance of Symbol 1624 MovieClip in Symbol 1631 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(40) + 1; if (chance == 1) { play(); } }
Symbol 1631 MovieClip Frame 8
if (hitTest(_root.character)) { _root.character.health = _root.character.health - 4; _root.character.gotoandstop(9); }
Symbol 1631 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1641 MovieClip Frame 1
_root.sfx.gotoAndPlay(108);
Instance of Symbol 1624 MovieClip in Symbol 1641 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(40) + 1; if (chance == 1) { play(); } }
Symbol 1641 MovieClip Frame 6
_root.sfx.gotoAndPlay(108);
Symbol 1641 MovieClip Frame 10
gotoAndPlay (6);
Instance of Symbol 1624 MovieClip in Symbol 1644 MovieClip Frame 1
onClipEvent (enterFrame) { chance = random(40) + 1; if (chance == 1) { play(); } }
Symbol 1644 MovieClip Frame 12
gotoAndPlay (8);
Instance of Symbol 1631 MovieClip "bean" in Symbol 1645 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 1641 MovieClip "bean" in Symbol 1645 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 1644 MovieClip "bean" in Symbol 1645 MovieClip Frame 3
onClipEvent (load) { rot = random(20) + 1; } onClipEvent (enterFrame) { if (_root.pause == false) { _rotation = (_rotation + rot); play(); } else { stop(); } }
Symbol 1653 MovieClip Frame 1
stop();
Symbol 1657 MovieClip Frame 1
stop();
Instance of Symbol 1647 MovieClip in Symbol 1658 MovieClip Frame 15
onClipEvent (enterFrame) { if (hitTest(_root.character) && (_root.pause == false)) { _root.character.health = _root.character.health - 10; _root.sfx.gotoAndPlay(42); } }
Symbol 1660 MovieClip Frame 52
gotoAndPlay (22);
Symbol 1661 MovieClip Frame 21
_parent.land = false;
Symbol 1662 MovieClip Frame 17
_parent.headHit = false;
Symbol 1663 MovieClip Frame 15
_parent.bodyHit = false;
Symbol 1701 MovieClip Frame 11
_parent.removemovieclip(""); stop();
Symbol 1701 MovieClip Frame 26
_parent.removemovieclip(""); stop();
Symbol 1701 MovieClip Frame 41
_parent.removemovieclip(""); stop();
Symbol 1701 MovieClip Frame 52
_parent.removemovieclip(""); stop();
Symbol 1701 MovieClip Frame 67
_parent.removemovieclip(""); stop();
Symbol 1701 MovieClip Frame 82
_parent.removemovieclip(""); stop();
Instance of Symbol 1701 MovieClip in Symbol 1702 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1702 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1702 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1702 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1702 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Symbol 1702 MovieClip Frame 27
_parent.swapDepths(105); _parent.removemovieclip("");
Instance of Symbol 1701 MovieClip in Symbol 1702 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1702 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1702 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1702 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1702 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Symbol 1702 MovieClip Frame 54
_parent.swapDepths(105); _parent.removemovieclip("");
Symbol 1706 MovieClip Frame 1
stop();
Symbol 1710 MovieClip Frame 1
stop();
Instance of Symbol 1647 MovieClip in Symbol 1711 MovieClip Frame 15
onClipEvent (enterFrame) { if (hitTest(_root.character) && (_root.pause == false)) { _root.character.health = _root.character.health - 10; _root.sfx.gotoAndPlay(42); } }
Symbol 1713 MovieClip Frame 52
gotoAndPlay (22);
Symbol 1714 MovieClip Frame 21
_parent.land = false;
Symbol 1715 MovieClip Frame 17
_parent.headHit = false;
Symbol 1716 MovieClip Frame 15
_parent.bodyHit = false;
Instance of Symbol 1701 MovieClip in Symbol 1717 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1717 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1717 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1717 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1717 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Symbol 1717 MovieClip Frame 27
_parent.swapDepths(105); _parent.removemovieclip("");
Instance of Symbol 1701 MovieClip in Symbol 1717 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1717 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1717 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1717 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1717 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Symbol 1717 MovieClip Frame 54
_parent.swapDepths(105); _parent.removemovieclip("");
Symbol 1721 MovieClip Frame 1
stop();
Symbol 1725 MovieClip Frame 1
stop();
Instance of Symbol 1647 MovieClip in Symbol 1726 MovieClip Frame 9
onClipEvent (enterFrame) { if (hitTest(_root.character) && (_root.pause == false)) { _root.character.health = _root.character.health - 10; _root.sfx.gotoAndPlay(42); } }
Symbol 1728 MovieClip Frame 52
gotoAndPlay (22);
Symbol 1729 MovieClip Frame 21
_parent.land = false;
Symbol 1730 MovieClip Frame 17
_parent.headHit = false;
Symbol 1731 MovieClip Frame 15
_parent.bodyHit = false;
Instance of Symbol 1701 MovieClip in Symbol 1732 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1732 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1732 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1732 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1732 MovieClip Frame 4
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Symbol 1732 MovieClip Frame 27
_parent.swapDepths(105); _parent.removemovieclip("");
Instance of Symbol 1701 MovieClip in Symbol 1732 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1732 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1732 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1732 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Instance of Symbol 1701 MovieClip in Symbol 1732 MovieClip Frame 31
onClipEvent (load) { if (_name == "blood") { stop(); } else { _xscale = (-(random(100) + 50)); _rotation = random(360); chance = random(3) + 1; if (chance == 1) { gotoAndPlay (1); } else if (chance == 2) { gotoAndPlay (27); } else { gotoAndPlay (12); } } } onClipEvent (enterFrame) { if (_name != "blood") { if ((_currentframe == 11) || (_currentframe == 26)) { removeMovieClip(""); } } }
Symbol 1732 MovieClip Frame 54
_parent.swapDepths(105); _parent.removemovieclip("");
Instance of Symbol 1702 MovieClip in Symbol 1733 MovieClip Frame 7
onClipEvent (load) { chance = random(2) + 1; if (chance == 2) { gotoAndPlay (28); } }
Instance of Symbol 1717 MovieClip in Symbol 1733 MovieClip Frame 14
onClipEvent (load) { chance = random(2) + 1; if (chance == 2) { gotoAndPlay (28); } }
Instance of Symbol 1732 MovieClip in Symbol 1733 MovieClip Frame 21
onClipEvent (load) { chance = random(2) + 1; if (chance == 2) { gotoAndPlay (28); } }
Instance of Symbol 508 MovieClip in Symbol 1734 MovieClip Frame 2
onClipEvent (load) { stop(); }
Symbol 1734 MovieClip Frame 61
swapDepths(1); removeMovieClip("");
Symbol 1735 MovieClip Frame 1
c = function (obj) { i = 0; while (i < 5) { _root.item[obj]._x = _root.item[obj]._x + _root.item[obj].x; _root.item[obj]._y = _root.item[obj]._y + _root.item[obj].y; n = 0; while (n < _root.character.targets.length) { _root.item[obj].tar = _root.character.targets[n]; if (_root.item[_root.item[obj].tar].health > 0) { _root.item[obj].dx = Math.abs(_root.item[obj]._x - _root.item[_root.item[obj].tar]._x); _root.item[obj].dy = Math.abs(_root.item[obj]._y - (_root.item[_root.item[obj].tar]._y - 10)); if ((_root.item[obj].dx < 20) && (_root.item[obj].dy < 25)) { _root.item[_root.item[obj].tar].health = _root.item[_root.item[obj].tar].health - _root.item[obj].pow; if (_root.item[obj]._y > (_root.item[_root.item[obj].tar]._y - 4)) { _root.item[_root.item[obj].tar].bodyHealth = _root.item[_root.item[obj].tar].bodyHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; if (_root.item[_root.item[obj].tar].fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.item[_root.item[obj].tar].gotoAndStop(13); } else { _root.item[_root.item[obj].tar].gotoAndStop(14); } _root.item[_root.item[obj].tar].hurt = true; } } else { _root.item[_root.item[obj].tar].headHealth = _root.item[_root.item[obj].tar].headHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; _root.item[_root.item[obj].tar].health = _root.item[_root.item[obj].tar].health - (_root.item[obj].pow / 2); _root.item[_root.item[obj].tar].headHealth = _root.item[_root.item[obj].tar].headHealth - (_root.item[obj].pow / 2); if (_root.item[_root.item[obj].tar].fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.item[_root.item[obj].tar].gotoAndStop(11); } else { _root.item[_root.item[obj].tar].gotoAndStop(12); } _root.item[_root.item[obj].tar].hurt = true; } } if (_root.item[_root.item[obj].tar].isMetal == false) { _root.item[obj].blood(); } else { _root.item[obj].spark(); } } } n++; } if (_root.bound.hitTest(_root.item[obj]._x + _root.item._x, _root.item[obj]._y + _root.item._y, true)) { _root.item[obj].spark(); } i++; } }; d = function (obj) { i = 0; while (i < 5) { _root.item[obj]._x = _root.item[obj]._x + _root.item[obj].x; _root.item[obj]._y = _root.item[obj]._y + _root.item[obj].y; _root.item[obj].tar = _root.character; if (_root.character.health > 0) { _root.item[obj].dx = Math.abs(_root.item[obj]._x - (_root.character._x - _root.item._x)); _root.item[obj].dy = Math.abs(_root.item[obj]._y - ((_root.character._y - 10) - _root.item._y)); if (_root.character._currentframe != 10) { if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { if ((_root.item[obj].dx < 20) && (_root.item[obj].dy < 25)) { _root.character.health = _root.character.health - (_root.item[obj].pow * 1.5); if (_root.item[obj]._y > ((_root.character._y - 4) - _root.item._y)) { _root.character.bodyHealth = _root.character.bodyHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; if (_root.character.fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.character.gotoAndStop(13); } else { _root.character.gotoAndStop(14); } _root.character.hurt = true; _root.character.xVel = 0; } } else { _root.character.headHealth = _root.character.headHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; _root.character.health = _root.character.health - _root.item[obj].pow; _root.character.headHealth = _root.character.headHealth - (_root.item[obj].pow / 2); if (_root.character.fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; _root.character.xVel = 0; } } _root.item[obj].blood(); } } } else if ((_root.item[obj].dx < 20) && (_root.item[obj].dy < 15)) { _root.character.health = _root.character.health - (_root.item[obj].pow * 1.5); _root.character.headHealth = _root.character.headHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; _root.character.health = _root.character.health - _root.item[obj].pow; _root.character.headHealth = _root.character.headHealth - (_root.item[obj].pow / 2); if (_root.character.fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; _root.character.xVel = 0; } _root.item[obj].blood(); } } if (_root.bound.hitTest(_root.item[obj]._x + _root.item._x, _root.item[obj]._y + _root.item._y, true)) { _root.item[obj].spark(); } i++; } };
Instance of Symbol 1547 MovieClip "fla" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "fla") { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } } } }
Instance of Symbol 15 MovieClip "shell" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "shell") { if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; if (_xscale == 100) { r = random(20); rot = _rotation; speed = 10; xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); rot = _rotation; speed = -10; xa = (Math.sin(rot * (Math.PI/180)) * speed) + (random(8) + (random(10) / 10)); } _xscale = 100; ya = (Math.cos(rot * (Math.PI/180)) * speed) * -1; timer = 0; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { timer = timer + 1; _x = (_x + xa); _y = (_y + ya); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.shell, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].gotoAndStop(_currentframe); _root.stuff.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } else if (bounce == 1) { _root.sfx.gotoAndPlay(94); } else if (bounce == 2) { _root.sfx.gotoAndPlay(96); } } if (_root.bound.hitTest((_x + 15) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 15) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 15, true)) { ya = 3; } if (timer > 90) { removeMovieClip(""); } } } }
Instance of Symbol 1549 MovieClip "bullet" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { spark = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.spark1, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation + (random(60) - 30); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.bh, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); }; blood = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation; _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(4) + 1); sca = random(50) + 30; _root.obj["obj" + i]._xscale = sca; _root.obj["obj" + i]._yscale = sca; _root.obj["obj" + i]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); }; time = 0; rot = _rotation - 90; type = 1; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (enemyBullet != true) { _root.item.c(_name); } else { _root.item.d(_name); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { if (time == 1) { _xscale = (_xscale + (random(100) + 100)); } time++; if (time > 8) { removeMovieClip(""); } if (time > 6) { _alpha = (_alpha - 30); } if (enemyBullet != true) { _root.item.c(_name); } else { _root.item.d(_name); } } } }
Instance of Symbol 1299 MovieClip "spark1" in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "spark1") { _alpha = (_alpha - 25); _xscale = (_xscale + 30); _yscale = (_yscale + 30); if (_alpha < 1) { swapDepths(10000); removeMovieClip(""); } } } }
Instance of Symbol 749 MovieClip "blood" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "blood") { _xscale = (random(30) + 40); _yscale = _xscale; _rotation = (_rotation + (random(40) - 20)); } else { stop(); } } onClipEvent (enterFrame) { if (_name != "blood") { if (_root.pause == false) { play(); } else { stop(); } } }
Instance of Symbol 1551 MovieClip "gren1" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { splode = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = random(360); n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = (_x - _root.item[tar]._x) * (_x - _root.item[tar]._x); dy = (_y - (_root.item[tar]._y - 10)) * (_y - (_root.item[tar]._y - 10)); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 200) { _root.item[tar].health = _root.item[tar].health - (20 - Math.round(splodeDist / 10)); chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } n++; } dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 200) { _root.character.health = _root.character.health - (20 - Math.round(splodeDist / 10)); chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } removeMovieClip(""); }; bounce = random(1); time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; timer = 0; r = random(20) + 10; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "gren1") { timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + r); y = y + 0.5; n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } _root.item[tar].health = _root.item[tar].health - pow; splode(); } } n++; } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { y = y * -0.5; x = x * -0.3; t = 0; bounce = bounce + 1; if (bounce > 1) { splode(); } } if (_root.bound.hitTest((_x + 15) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 15) + _root.item._x, _y + _root.item._y, true))) { x = x * -0.5; _x = (_x + x); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 15, true)) { y = 3; } if (timer > 90) { splode(); } } } }
Instance of Symbol 1410 MovieClip "explode" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name == "explode") { stop(); } else { _root.sfx.gotoAndPlay(((random(2) + 1) * 2) + 30); _root.character.modifier = random(15) + 10; _root.character.yModifier = random(15) + 10; _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.burn2, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); } } onClipEvent (enterFrame) { if (_name != "explode") { if (_root.pause == false) { play(); } else { stop(); } } }
Instance of Symbol 1553 MovieClip "gren2" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "gren2") { splode2 = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = random(360); removeMovieClip(""); }; if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { splode2(); removeMovieClip(""); } splode = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = random(360); a = 0; while (a < 10) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.flechette, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = -((random(8) + 10) * a); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = 1; a++; } n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = (_x - _root.item[tar]._x) * (_x - _root.item[tar]._x); dy = (_y - (_root.item[tar]._y - 10)) * (_y - (_root.item[tar]._y - 10)); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 200) { _root.item[tar].health = _root.item[tar].health - (20 - Math.round(splodeDist / 10)); chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } n++; } dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); splodeDist = Math.abs(Math.sqrt(dx + dy)); trace(splodeDist); if (splodeDist < 200) { _root.character.health = _root.character.health - (20 - Math.round(splodeDist / 10)); chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } removeMovieClip(""); }; bounce = random(1); time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; timer = 0; r = random(20) + 10; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "gren2") { timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + r); y = y + 0.5; n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } _root.item[tar].health = _root.item[tar].health - pow; splode(); } } n++; } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { y = y * -0.5; x = x * -0.3; t = 0; bounce = bounce + 1; if (bounce > 1) { splode(); } } if (_root.bound.hitTest((_x + 15) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 15) + _root.item._x, _y + _root.item._y, true))) { x = x * -0.5; _x = (_x + x); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 15, true)) { y = 3; } if (timer > 90) { splode(); } } } }
Instance of Symbol 1549 MovieClip "flechette" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "flechette") { spark = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.spark1, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation + (random(60) - 30); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.flechette, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation + (random(50) - 25); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); removeMovieClip(""); }; blood = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation; _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(4) + 1); sca = random(50) + 30; _root.obj["obj" + i]._xscale = sca; _root.obj["obj" + i]._yscale = sca; _root.obj["obj" + i]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); }; time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (enemyBullet != true) { _root.item.c(_name); } else { _root.item.d(_name); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "flechette") { if (time == 1) { _xscale = (_xscale + (random(100) + 100)); } time++; if (time > 8) { removeMovieClip(""); } if (enemyBullet != true) { _root.item.c(_name); } else { _root.item.d(_name); } } } }
Instance of Symbol 1556 MovieClip "laser" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { spark = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.spark1, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation + (random(60) - 30); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.burn, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].b._width = l._width; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); }; blood = function () { _root.obj.i++; ii = _root.obj.i; duplicateMovieClip (_root.obj.gBlood, "obj" + ii, _root.obj.blood.getDepth() + 1); _root.obj["obj" + ii]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + ii]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + ii]._rotation = _rotation; sca = random(100) + 100; _root.obj["obj" + ii]._xscale = sca; _root.obj["obj" + ii]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + ii].swapDepths(1); _root.obj["obj" + ii].removeMovieClip(""); }; time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; i = 0; while (i < 25) { _x = (_x + x); _y = (_y + y); l._width = i * 15; if (enemyBullet != true) { n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { _root.item[tar].health = _root.item[tar].health - pow; if (_y > (_root.item[tar]._y - 4)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(13); } else { _root.item[tar].gotoAndStop(14); } _root.item[tar].hurt = true; } } else { _root.item[tar].health = _root.item[tar].health - (pow / 2); if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } if (_root.item[tar].isMetal == true) { spark(); } else { blood(); } } } n++; } } else { dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); if ((dx < 20) && (dy < 25)) { _root.character.health = _root.character.health - 1; chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; blood(); } } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { spark(); i = 1000; } i++; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "laser") { time++; if (time > 5) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.burn, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].b._width = l._width; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } } } }
Instance of Symbol 753 MovieClip "ene" in Symbol 1735 MovieClip Frame 1
on (rollOver) { if ((_root.cursor._currentframe == 3) && (health > 0)) { _root.cursor.gotoAndStop(4); _root.arm.drillTarget = _name; } } on (rollOut, dragOut) { if (_root.arm.gun == 14) { _root.cursor.gotoAndStop(3); } _root.arm.drillTarget = ""; } onClipEvent (load) { if (_name != "ene") { nukeFun = function () { trace(_name + " died"); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse2, "obj" + i, _root.obj.corpse2.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(random(3) + 8); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); myRadians = Math.atan2(nukeY - _y, nukeX - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); nukeRot = myDegrees + 90; gg = 0; while (gg < 6) { _root.obj["obj" + i]["a" + gg]._xscale = _xscale; if (_xscale < 0) { _root.obj["obj" + i]["a" + gg]._rotation = nukeRot - 90; } else { _root.obj["obj" + i]["a" + gg]._rotation = nukeRot; } gg++; } _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); createGun(); _root.character.kill = _root.character.kill + _root.multiplier; o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } _root.item[ar].removeMovieClip(""); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y - 25; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y - 30; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - 10; _root.item["item" + i]._y = _y - 5; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - 15; _root.item["item" + i]._y = _y + 5; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x + 15; _root.item["item" + i]._y = _y - 5; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); }; createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); _root.obj["obj" + i].body.gotoAndStop(body); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); removeMovieClip(""); }; createGun = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _root.item[ar]._x + _root.item[ar].wpn._x; _root.item["item" + i]._y = _root.item[ar]._y + _root.item[ar].wpn._y; _root.item["item" + i].cap = _root.arm.capacity[_root.item[ar]._currentframe]; _root.item["item" + i].gotoAndStop(_root.item[ar].gun); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); }; switch (_root._currentframe) { case 10 : chan = random(5) + 1; break; case 12 : chan = random(5) + 1; break; case 14 : chan = random(5) + 1; break; case 16 : chan = random(5) + 1; break; case 18 : chan = random(6) + 1; break; case 20 : chan = random(6) + 1; break; case 22 : chan = random(6) + 1; break; case 24 : chan = random(6) + 1; break; case 26 : chan = random(6) + 1; break; case 28 : chan = random(7) + 1; break; case 30 : chan = random(7) + 1; break; case 32 : chan = random(7) + 1; break; case 34 : chan = random(7) + 1; break; case 36 : chan = random(7) + 1; break; case 38 : chan = random(7) + 1; break; case 40 : chan = random(8) + 1; break; case 42 : chan = random(8) + 1; break; case 44 : chan = random(8) + 1; break; case 46 : chan = random(8) + 1; break; case 48 : chan = random(8) + 1; break; case 50 : chan = random(8) + 1; break; case 52 : chan = random(8) + 1; break; case 54 : chan = random(8) + 1; break; case 56 : chan = random(8) + 1; break; case 60 : chan = 5; } outfit = _root.gameFun["outfit" + chan]; head = outfit[0]; body = outfit[1]; foot = outfit[2]; face = random(11) + 1; if (_root.hardMode == true) { maxHealth = outfit[3] * 2; moveSpeed = 3; } else { maxHealth = outfit[3]; moveSpeed = 2; } isMetal = false; boundBox = 40; boundHeight = 34; gotoAndStop (1); gravity = 0; xVel = 0; gravAccel = 2; jumpHeight = 23; direc = random(2) + 1; persuing = false; dJump = false; evade = false; hurt = false; headHurt = false; drill = false; drillTime = 0; d = random(150) + 100; health = maxHealth; headHealth = maxHealth; bodyHealth = maxHealth; _root.character.targets.push(_name); _root.item[ar]._x = _x; _root.item[ar]._y = _y; } else { time = 0; stop(); char.stop(); this.cacheAsBitmap = true; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "ene") { char.play(); if (health > 0) { myRadians = Math.atan2(_root.character._y - (_y + _root.item._y), _root.character._x - (_x + _root.item._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; _root.item[ar]._x = _x; _root.item[ar]._y = _y; _root.item[ar]._rotation = headRot; if (hurt == false) { shootChance = random(30) + 1; if (shootChance == 1) { _root.item[ar].shoot(); } if (fall == false) { if ((_y + _root.item._y) > (_root.character._y + 200)) { fall = true; gravity = -jumpHeight; _y = (_y - 1); } if (((_y + _root.item._y) < (_root.character._y - 150)) || ((_y + _root.item._y) > (_root.character._y + 150))) { persuing = true; if (_root.character._x > (_x + _root.item._x)) { _xscale = 100; _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } } else { _xscale = -100; _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } } if (direc == 1) { if (fall == false) { xVel = moveSpeed * 2; } else { xVel = moveSpeed * 4; } if (_xscale == 100) { gotoAndStop (4); } else { gotoAndStop (5); } } else { if (fall == false) { xVel = (-moveSpeed) * 2; } else { xVel = (-moveSpeed) * 4; } if (_xscale == -100) { gotoAndStop (4); } else { gotoAndStop (5); } } } else { persuing = true; if (_root.character._x > (_x + _root.item._x)) { _xscale = 100; _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } if ((_root.character._x - (_x + _root.item._x)) > (d * 2)) { if (fall == false) { xVel = moveSpeed * 2; } else { xVel = moveSpeed * 4; } gotoAndStop (4); } else if ((_root.character._x - (_x + _root.item._x)) > d) { if (fall == false) { xVel = moveSpeed * 2; } else { xVel = moveSpeed * 4; } gotoAndStop (2); } else { xVel = 0; gotoAndStop (1); } } else { _xscale = -100; _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } if ((_root.character._x - (_x + _root.item._x)) < ((-d) * 2)) { if (fall == false) { xVel = (-moveSpeed) * 2; } else { xVel = (-moveSpeed) * 4; } gotoAndStop (4); } else if ((_root.character._x - (_x + _root.item._x)) < (-d)) { if (fall == false) { xVel = (-moveSpeed) * 2; } else { xVel = (-moveSpeed) * 4; } gotoAndStop (2); } else { xVel = 0; gotoAndStop (1); } } } } else { gravity = gravity + 2; if (dJump == false) { if ((_y + _root.item._y) > (_root.character._y + 50)) { if (gravity > 0) { dJump = true; gravity = -jumpHeight; } } if (gravity < 0) { gotoAndStop (6); } else { gotoAndStop (7); } } else { gotoAndStop (8); } if (persuing == false) { if (_root.character._x > (_x + _root.item._x)) { _xscale = 100; _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } if ((_root.character._x - (_x + _root.item._x)) > (d / 2)) { xVel = moveSpeed * 3; } else { xVel = 0; } } else { _xscale = -100; _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } if ((_root.character._x - (_x + _root.item._x)) < (-(d / 2))) { xVel = (-moveSpeed) * 3; } else { xVel = 0; } } } } if (!_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) + 1) + _root.item._y, true)) { fall = true; } else { fall = false; dJump = false; while (_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) - 1) + _root.item._y, true)) { _y = (_y - 1); } gravity = 0; } chrDist = Math.sqrt((((_x + _parent._x) - _root.character._x) * ((_x + _parent._x) - _root.character._x)) + (((_y + _parent._y) - _root.character._y) * ((_y + _parent._y) - _root.character._y))); if (chrDist < 100) { _root.item[ar].dontShoot = false; } else { if (chrDist > 1500) { o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } _root.item[ar].removeMovieClip(""); removeMovieClip(""); } _root.item[ar].dontShoot = true; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest((_x + boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x + boundBox) + _root.item._x, (_y + 20) + _root.item._y, true))) { _x = (_x + 1); } else { if (fall == false) { direc = 2; } if (persuing == false) { if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } } else { jChance = random(2) + 1; if (jChance == 1) { direc = 1; if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } } } break; } } else if ((!_root.bound.hitTest((_x - boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x - boundBox) + _root.item._x, (_y + 20) + _root.item._y, true))) { _x = (_x - 1); } else { if (fall == false) { direc = 1; } if (persuing == false) { if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } } else { jChance = random(2) + 1; if (jChance == 1) { direc = 2; if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } } } break; } n++; } } n = 0; while (n < Math.abs(gravity)) { if (gravity < 0) { _y = (_y - 1); } if (gravity > 0) { _y = (_y + 1); } if (_root.bound.hitTest(_x + _root.item._x, ((_y - boundHeight) - 1) + _root.item._y, true)) { if (gravity < 3) { gravity = 3; } else { gravity = gravity + 2; } _y = (_y + 1); n = 1000000 /* 0x0F4240 */; } n++; } } else { if (dieOnce != true) { createGun(); _root.character.kill = _root.character.kill + _root.multiplier; o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } dieOnce = true; } if (drill == false) { if (fall == false) { if (health < -4) { gib(); _root.item[ar].removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.item[ar].removeMovieClip(""); } } else if (health < -4) { gib(); _root.item[ar].removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.item[ar].removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest((_x + boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x + boundBox) + _root.item._x, (_y + 30) + _root.item._y, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest((_x - boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x - boundBox) + _root.item._x, (_y + 30) + _root.item._y, true))) { _x = (_x - 1); } n++; } if (!_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) + 1) + _root.item._y, true)) { _y = (_y + gravity); gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) - 1) + _root.item._y, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } else { bodyGore = 0; gore = 0; _root.item[ar].removeMovieClip(""); if (!_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) + 1) + _root.item._y, true)) { _y = (_y + gravity); gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) - 1) + _root.item._y, true)) { _y = (_y - 1); } gotoAndStop (20); } else { if (once != true) { _root.sfx.gotoAndPlay(90); once = true; } if (drillTime > 80) { if (_currentframe != 18) { gotoAndStop (18); } } else { if (_currentframe != 17) { gotoAndStop (17); } drillTime++; } } } } } else { time--; if (time > 90) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i].ar = nam; time = 0; } } } else { char.stop(); } }
Instance of Symbol 1569 MovieClip "arm" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (_name != "arm") { fireFun = function () { _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation - wpn._rotation; } else { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation - wpn._rotation; } if (gun != 2) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation - wpn._rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 2 : z = 0; while (z < 6) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; z++; } break; case 3 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 4 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 5 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 6 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 7 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].tar = drillTarget; _root.item["item" + i].enemyBullet = true; break; case 8 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 9 : z = 0; while (z < 6) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; z++; } break; case 10 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; } wpn._rotation = wpn._rotation - (recoilAng[gun] / 3); wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); } }; area1Guns = new Array(2, 3, 16, 17); area2Guns = new Array(2, 3, 16, 17, 18, 22); area3Guns = new Array(1, 2, 3, 16, 17, 18, 22); area4Guns = new Array(1, 2, 3, 4, 16, 17, 18, 22, 24); area5Guns = new Array(1, 2, 3, 4, 5, 16, 17, 18, 22, 24, 25); area6Guns = new Array(1, 2, 3, 4, 5, 16, 17, 18, 22, 24, 25); area7Guns = new Array(1, 2, 3, 4, 5, 7, 8, 16, 17, 18, 22, 24, 25); area8Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 16, 17, 18, 21, 22, 23, 24, 25); area9Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area10Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area11Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area12Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area13Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area14Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area15Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area16Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28); area17Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28); area18Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28); area19Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28); area20Guns = new Array(34, 34, 34); area21Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28); area22Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area23Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area24Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area25Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area26Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area28Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area30Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); threeRound = 0; fire = false; drillTarget = "_root.character"; coolDown = 0; area = (_root._currentframe - 8) / 2; gun = this[("area" + area) + "Guns"][random(this[("area" + area) + "Guns"].length)]; gotoAndStop(gun); revolverShots = 0; fullAuto = _root.arm.fullAuto; recoil = _root.arm.recoil; recoilAng = _root.arm.recoilAng; recoilRec = _root.arm.recoilRec; recoveryTime = _root.arm.recoveryTime; casing = _root.arm.casing; weaponType = _root.arm.weaponType; pow = _root.arm.pow; shake = _root.arm.shake; inAcc = _root.arm.inAcc; sound = _root.arm.sound; ammo = _root.arm.ammo; capacity = _root.arm.capacity; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "arm") { chance = random(50) + 1; if ((chance == 1) && (dontShoot == true)) { if (fullAuto[gun] == 0) { fireFun(); } else { fire = true; } } if (wpn._x < 38) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < -8) { wpn._y = wpn._y + int(recoilRec[gun]); } if (wpn._rotation < 0) { wpn._rotation = wpn._rotation + 5; if (wpn._rotation > 0) { wpn._rotation = 0; } } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (coolDown < 1) { fireFun(); } stopChance = random(10) + 1; if (stopChance == 1) { fire = false; } } } } }
Instance of Symbol 1501 MovieClip "gib" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "gib") { if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; rot = 90; if (_xscale == 100) { r = random(20); xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); xa = -((Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10))); } ya = ((Math.cos(rot * (Math.PI/180)) * speed) * -1) - (random(15) + 10); timer = 0; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "gib") { timer = timer + 1; _x = (_x + xa); _y = (_y + ya); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) + (_height / 4), true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, ((_y + _root.item._y) + (_height / 4)) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.gib, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].gotoAndStop(_currentframe); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } } if (_root.bound.hitTest((_x + 20) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 20) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 10, true)) { ya = 3; } if (timer > 150) { removeMovieClip(""); } } } }
Instance of Symbol 833 MovieClip "drill" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "drill") { t = 0; speed = -10; getAng = function () { myRadians = Math.atan2(_root.item[tar]._y - _y, _root.item[tar]._x - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); rot = myDegrees - 40; _rotation = (rot + 90); x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; }; getAng(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drill") { t++; if (t > 150) { removeMovieClip(""); } getAng(); speed = speed - 0.1; _x = (_x + x); _y = (_y + y); dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 20)); if ((dx < 20) && (dy < 20)) { _root.item[tar].health = _root.item[tar].health - 100; _root.item[tar].drill = true; removeMovieClip(""); } } } }
Instance of Symbol 1507 MovieClip "brainGib" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "brainGib") { gotoAndStop(random(5) + 1); if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; rot = 90; if (_xscale == -100) { r = random(20); xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); xa = -((Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10))); } ya = ((Math.cos(rot * (Math.PI/180)) * speed) * -1) - (random(15) + 10); timer = 0; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "brainGib") { timer = timer + 1; _x = (_x + xa); _y = (_y + ya); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) + (_height / 4), true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, ((_y + _root.item._y) + (_height / 4)) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.brainGib, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].gotoAndStop(_currentframe); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } } if (_root.bound.hitTest((_x + 20) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 20) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 10, true)) { ya = 3; } if (timer > 150) { removeMovieClip(""); } } } }
Instance of Symbol 1570 MovieClip "blood2" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name == "blood2") { stop(); } } onClipEvent (enterFrame) { if (_name != "blood2") { if (_root.pause == false) { play(); } else { stop(); } } }
Instance of Symbol 1571 MovieClip "ele" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name == "ele") { e.stop(); } } onClipEvent (enterFrame) { if (_name != "ele") { if (_root.pause == false) { e.play(); } else { e.stop(); } } }
Instance of Symbol 1578 MovieClip "gauss" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { spark = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.spark1, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation + (random(60) - 30); }; blood = function () { _root.arm.i++; ii = _root.arm.i; duplicateMovieClip (_root.item.blood, "item" + ii, ii); _root.item["item" + ii]._x = _x; _root.item["item" + ii]._y = _y; _root.item["item" + ii]._rotation = _rotation; _root.obj.i++; ii = _root.obj.i; duplicateMovieClip (_root.obj.gBlood, "obj" + ii, _root.obj.blood.getDepth() + 1); _root.obj["obj" + ii]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + ii]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + ii]._rotation = _rotation; sca = random(100) + 100; _root.obj["obj" + ii]._xscale = sca; _root.obj["obj" + ii]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + ii].swapDepths(1); _root.obj["obj" + ii].removeMovieClip(""); }; time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; i = 0; while (i < 25) { _x = (_x + x); _y = (_y + y); l._width = i * 15; hit = false; if (enemyBullet != true) { n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { hit = true; _root.item[tar].health = _root.item[tar].health - pow; if (_y > (_root.item[tar]._y - 4)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(13); } else { _root.item[tar].gotoAndStop(14); } _root.item[tar].hurt = true; _root.item[tar].bodyHealth = _root.item[tar].bodyHealth - pow; } } else { _root.item[tar].health = _root.item[tar].health - (pow / 2); if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; _root.item[tar].headHealth = _root.item[tar].headHealth - pow; } } } n++; } } else { dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); if ((dx < 20) && (dy < 25)) { _root.character.health = _root.character.health - 1; chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } } if (hit == true) { if (_root.item[tar].isMetal == true) { spark(); } else { blood(); } } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { spark(); i = 1000; } i++; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "gauss") { time++; if (time > 5) { _alpha = (_alpha - 5); } if (_alpha < 5) { removeMovieClip(""); } } } }
Instance of Symbol 1579 MovieClip "fla2" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "fla2") { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } } } }
Instance of Symbol 1601 MovieClip "item" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "item") { if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; if (rot == undefined) { rot = 90; if (_xscale == 100) { r = random(20); xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); xa = -((Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10))); } ya = ((Math.cos(rot * (Math.PI/180)) * speed) * -1) - (random(15) + 10); dc = false; } else { xa = Math.sin(rot * (Math.PI/180)) * speed; ya = (Math.cos(rot * (Math.PI/180)) * speed) * -1; r = random(40) - 20; dc = true; } timer = 0; collectWeapon = function () { if (cap > -1) { if (_root.arm.have[_currentframe] == 1) { if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] < 250) { _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + cap; _root.ammoMes.mes = ((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.sfx.gotoAndPlay(92); removeMovieClip(""); } } else if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > -1) { if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] < 250) { _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + cap; _root.ammoMes.mes = ((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.sfx.gotoAndPlay(92); removeMovieClip(""); } } else if (_root.arm.weps < 2) { _root.arm.have[_currentframe] = 1; _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + (cap + 1); _root.ammoMes.mes = ((((("Picked up " + _root.arm.name[_currentframe]) + " with ") + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((((("Picked up " + _root.arm.name[_currentframe]) + " with ") + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.arm.gun = _currentframe; _root.arm.gotoAndStop(_currentframe); _root.arm._rotation = -90; _root.arm.fire = false; _root.wpn = _root.arm.name[_currentframe]; if (_root.arm._yscale == 100) { _root.arm.wpn.hand1.gotoAndStop(1); _root.arm.wpn.hand2.gotoAndStop(1); } else { _root.arm.wpn.hand1.gotoAndStop(2); _root.arm.wpn.hand2.gotoAndStop(2); } _root.arm.weps = _root.arm.weps + 1; if (_root.arm.weps > 2) { _root.arm.weps = 2; } _root.sfx.gotoAndPlay(92); _root.gameFun.haveCollected[_currentframe] = 1; removeMovieClip(""); } else { _root.swap.time = 0; _root.swap._alpha = 100; _root.swap.gotoAndStop(1); _root.swap.i1.gotoAndStop(_currentframe); _root.swap.i2.gotoAndStop(_root.arm.gun); } } }; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "item") { if (done != true) { _x = (_x + xa); _y = (_y + ya); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (dc == true) { if (collideOnce != true) { n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { xa = xa * -0.7; _x = (_x + xa); if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } _root.item[tar].health = _root.item[tar].health - 1; _root.sfx.gotoAndPlay(98); collideOnce = true; } } n++; } } } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) + (_height / 4), true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, ((_y + _root.item._y) + (_height / 4)) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { done = true; this.cacheAsBitmap = true; } else if (bounce == 1) { _root.sfx.gotoAndPlay(98); } else if ((bounce == 2) || (bounce == 3)) { _root.sfx.gotoAndPlay(100); } } if (_root.bound.hitTest((_x + 20) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 20) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 10, true)) { ya = 3; } } timer++; if (timer > 30) { if (hitTest(_root.character)) { collectWeapon(); } } if (timer > 300) { removeMovieClip(""); } else if (timer > 290) { _alpha = (_alpha - 10); } } } }
Instance of Symbol 1604 MovieClip "button" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "button") { health = 1; _root.character.targets.push(_name); this.cacheAsBitmap = true; isMetal = true; } } onClipEvent (enterFrame) { if (_name != "button") { if (health < 1) { if (_root.lvObj.d1._currentframe == 1) { o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } gotoAndStop (2); _root.lvObj.d1.play(); _root.bound.d1.play(); _root.lvObj.d2.play(); _root.bound.d2.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } } } }
Instance of Symbol 1601 MovieClip "staticItem" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "item") { this.cacheAsBitmap = true; collectWeapon = function () { if (cap > -1) { if (_root.arm.have[_currentframe] == 1) { if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] < 250) { _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + cap; _root.ammoMes.mes = ((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.sfx.gotoAndPlay(92); removeMovieClip(""); } } else if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > -1) { if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] < 250) { _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + cap; _root.ammoMes.mes = ((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.sfx.gotoAndPlay(92); removeMovieClip(""); } } else if (_root.arm.weps < 2) { _root.arm.have[_currentframe] = 1; _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + (cap + 1); _root.ammoMes.mes = ((((("Picked up " + _root.arm.name[_currentframe]) + " with ") + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((((("Picked up " + _root.arm.name[_currentframe]) + " with ") + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.arm.gun = _currentframe; _root.arm.gotoAndStop(_currentframe); _root.arm._rotation = -90; _root.arm.fire = false; _root.wpn = _root.arm.name[_currentframe]; if (_root.arm._yscale == 100) { _root.arm.wpn.hand1.gotoAndStop(1); _root.arm.wpn.hand2.gotoAndStop(1); } else { _root.arm.wpn.hand1.gotoAndStop(2); _root.arm.wpn.hand2.gotoAndStop(2); } _root.arm.weps = _root.arm.weps + 1; if (_root.arm.weps > 2) { _root.arm.weps = 2; } _root.sfx.gotoAndPlay(92); _root.gameFun.haveCollected[_currentframe] = 1; removeMovieClip(""); } else { _root.swap.time = 0; _root.swap._alpha = 100; _root.swap.gotoAndStop(1); _root.swap.i1.gotoAndStop(_currentframe); _root.swap.i2.gotoAndStop(_root.arm.gun); } } }; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "item") { if (done != true) { if (dc == true) { if (collideOnce != true) { n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { xa = xa * -0.7; _x = (_x + xa); if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } _root.item[tar].health = _root.item[tar].health - 1; _root.sfx.gotoAndPlay(98); collideOnce = true; } } n++; } } } if (hitTest(_root.character)) { collectWeapon(); } } } } }
Instance of Symbol 1609 MovieClip "zeus" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { if (_name != "zeus") { createGun = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _root.item[ar]._x + _root.item[ar].wpn._x; _root.item["item" + i]._y = _root.item[ar]._y + _root.item[ar].wpn._y; _root.item["item" + i].cap = _root.arm.capacity[30]; _root.item["item" + i].gotoAndStop(30); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); }; health = 350; isMetal = false; hurt = false; boundBox = 50; boundHeight = 75; gotoAndStop (1); gravity = 0; xVel = 0; moveSpeed = 2; d = 500; _root.character.targets.push(_name); _root.item[ar]._x = _x; _root.item[ar]._y = _y; _root.item[ar].gun = 31; _root.item[ar].gotoAndStop(31); while (_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) - 1) + _root.item._y, true)) { _y = (_y - 1); } } else { stop(); char.stop(); this.cacheAsBitmap = true; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "zeus") { char.play(); if (health > 0) { myRadians = Math.atan2(_root.character._y - (_y + _root.item._y), _root.character._x - (_x + _root.item._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; _root.item[ar]._x = _x; _root.item[ar]._y = _y; _root.item[ar]._rotation = headRot; if (hurt == false) { shootChance = random(50) + 1; if (shootChance == 1) { _root.item[ar].shoot(); } if (_root.character._x > (_x + _root.item._x)) { _xscale = -100; _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } if ((_root.character._x - (_x + _root.item._x)) > (d / 2)) { xVel = moveSpeed * 3; gotoAndStop (2); } else { xVel = 0; gotoAndStop (1); } } else { _xscale = 100; _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } if ((_root.character._x - (_x + _root.item._x)) < (-(d / 2))) { xVel = (-moveSpeed) * 3; gotoAndStop (2); } else { xVel = 0; gotoAndStop (1); } } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest((_x + boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x + boundBox) + _root.item._x, (_y + 20) + _root.item._y, true))) { _x = (_x + 1); } else { break; } } else if ((!_root.bound.hitTest((_x - boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x - boundBox) + _root.item._x, (_y + 20) + _root.item._y, true))) { _x = (_x - 1); } else { break; } n++; } } } else { createGun(); _root.item[ar].removeMovieClip(""); _root.character.kill = _root.character.kill + _root.multiplier; o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } removeMovieClip(""); } } } else { char.stop(); } }
Instance of Symbol 1645 MovieClip "bean" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { createGun = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _root.item[ar]._x + _root.item[ar].wpn._x; _root.item["item" + i]._y = _root.item[ar]._y + _root.item[ar].wpn._y; _root.item["item" + i].cap = _root.arm.capacity[_root.item[ar]._currentframe]; _root.item["item" + i].gotoAndStop(_root.item[ar].gun); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x + 10; _root.item["item" + i]._y = _y - 20; _root.item["item" + i].gotoAndStop(9); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - 10; _root.item["item" + i]._y = _y - 20; _root.item["item" + i].gotoAndStop(9); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); if (dieOnce != true) { if (_root.item[ar]._currentframe == 34) { createGun(); } _root.character.kill = _root.character.kill + _root.multiplier; o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } dieOnce = true; } _root.item[ar].removeMovieClip(""); removeMovieClip(""); }; if (_name != "bean") { isMetal = false; if (_root.hardMode == true) { health = 10; speed = random(6) + 6; } else { health = 5; speed = random(10) + 1; } gravity = 5; dist = random(50) + 1; active = true; jump = false; gotoAndStop (1); armTime = 0; jumpHeight = random(15) + 10; _root.character.targets.push(_name); _root.item[ar].dontShoot = true; } else { gotoAndStop (5); this.cacheAsBitmap = true; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bean") { armTime++; if (armTime == 3) { myRadians = Math.atan2(_root.character._y - (_y + _root.item._y), _root.character._x - (_x + _root.item._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; armTime = 0; } _root.item[ar]._x = _x; _root.item[ar]._y = _y; _root.item[ar]._rotation = headRot; if (health > 0) { if (_root.character._x > (_x + _root.item._x)) { _xscale = -100; _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } } else { _xscale = 100; _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } } if ((_x + _root.item._x) > (_root.character._x + dist)) { xVel = -speed; if (fall == false) { gotoAndStop (2); } } else if ((_x + _root.item._x) < (_root.character._x - dist)) { xVel = speed; if (fall == false) { gotoAndStop (2); } } else { if (fall == false) { gotoAndStop (1); } xVel = 0; } if (fall == true) { gravity = gravity + 2; if (dJump == false) { if ((_y + _root.item._y) > (_root.character._y + 50)) { if (gravity > 0) { dJump = true; gravity = -(random(jumpHeight) + 1); } } } gotoAndStop (3); } jumpingChance = random(40) + 1; if (jumpingChance == 1) { if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } } if (!_root.bound.hitTest(_x + _root.item._x, (_y + 21) + _root.item._y, true)) { if (fall == false) { gravity = -(random(jumpHeight) + 1); } fall = true; } else { fall = false; dJump = false; while (_root.bound.hitTest(_x + _root.item._x, (_y + 19) + _root.item._y, true)) { _y = (_y - 1); } gravity = 0; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if (!_root.bound.hitTest((_x + boundBox) + _root.item._x, _y + _root.item._y, true)) { _x = (_x + 1); } else { if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } break; } } else if (!_root.bound.hitTest((_x - boundBox) + _root.item._x, (_y + _root.item._y) - 5, true)) { _x = (_x - 1); } else { if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } break; } n++; } n = 0; while (n < Math.abs(gravity)) { if (gravity < 0) { _y = (_y - 1); } if (gravity > 0) { _y = (_y + 1); } n++; } } else { gib(); } } } }
Instance of Symbol 949 MovieClip "beanBullet" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { splode = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode2, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = (_x - _root.item[tar]._x) * (_x - _root.item[tar]._x); dy = (_y - (_root.item[tar]._y - 10)) * (_y - (_root.item[tar]._y - 10)); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 100) { _root.item[tar].health = _root.item[tar].health - ((5 - Math.round(splodeDist / 20)) / 2); chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } n++; } dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 100) { _root.character.health = _root.character.health - (5 - Math.round(splodeDist / 20)); chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } removeMovieClip(""); }; bounce = random(1); time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; timer = 0; r = random(20) + 10; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "beanBullet") { timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + r); y = y + 1; if (enemyBullet != true) { n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } splode(); } } n++; } } else { dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); if ((dx < 20) && (dy < 25)) { _root.character.health = _root.character.health - 1; chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; splode(); } } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { y = y * -0.5; x = x * -0.3; t = 0; bounce = bounce + 1; if (bounce > 1) { splode(); } } if (_root.bound.hitTest((_x + 15) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 15) + _root.item._x, _y + _root.item._y, true))) { x = x * -0.5; _x = (_x + x); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 15, true)) { y = 3; } if (timer > 90) { splode(); } } } }
Instance of Symbol 947 MovieClip "explode2" in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) { if (_name != "explode2") { _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - 10); _rotation = (_rotation + 1); if (_alpha < 1) { removeMovieClip(""); } } }
Instance of Symbol 1733 MovieClip "zombie" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y - 25; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y - 30; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - 10; _root.item["item" + i]._y = _y - 5; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - 15; _root.item["item" + i]._y = _y + 5; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x + 15; _root.item["item" + i]._y = _y - 5; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); }; if (_name != "zombie") { _root.character.targets.push(_name); isMetal = false; zombie = random(3) + 1; if (zombie == 1) { fraPlus = 0; } else if (zombie == 2) { fraPlus = 7; } else if (zombie == 3) { fraPlus = 14; } if (_root.hardMode == true) { speed = (random(4) + 2) + (random(10) / 10); health = 25; } else { speed = (random(2) + 1) + (random(10) / 10); health = 15; } dist = random(50) + 25; fall = false; land = false; headHit = false; bodyHit = false; gotoAndStop(1 + fraPlus); gravity = 1; } else { gotoAndStop (22); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "zombie") { char.play(); if (health > 0) { if (((((((_root.item._x + _x) > (_root.character._x + dist)) && (fall == false)) && (land == false)) && (headHit == false)) && (bodyHit == false)) && (!((_currentframe == 1) && (char._currentframe > 1)))) { if (!_root.bound.hitTest((_root.item._x + _x) - 20, _root.item._y + _y, true)) { _x = (_x - speed); } gotoAndStop(2 + fraPlus); _xscale = -100; } else if (((((((_root.item._x + _x) < (_root.character._x - dist)) && (fall == false)) && (land == false)) && (headHit == false)) && (bodyHit == false)) && (!((_currentframe == 1) && (char._currentframe > 1)))) { if (!_root.bound.hitTest((_root.item._x + _x) + 20, _root.item._y + _y, true)) { _x = (_x + speed); } _xscale = 100; gotoAndStop(2 + fraPlus); } else if (fall == true) { if (_xscale == 100) { if (!_root.bound.hitTest((_root.item._x + _x) + 20, _root.item._y + _y, true)) { _x = (_x + speed); } } else if (!_root.bound.hitTest((_root.item._x + _x) - 20, _root.item._y + _y, true)) { _x = (_x - speed); } gotoAndStop(3 + fraPlus); headHit = false; bodyHit = false; } else if (land == true) { gotoAndStop(4 + fraPlus); headHit = false; bodyHit = false; } else if (headHit == true) { gotoAndStop(5 + fraPlus); bodyHit = false; } else if (bodyHit == true) { gotoAndStop(6 + fraPlus); headHit = false; } else { gotoAndStop(1 + fraPlus); } fallChance = random(300) + 1; if (fallChance == 1) { fall = true; } if (!_root.bound.hitTest(_root.item._x + _x, (_root.item._y + _y) + 28, true)) { _y = (_y + gravity); gravity = gravity + 2; fall = true; } else { if (fall == true) { land = true; } fall = false; gravity = 0; } while (_root.bound.hitTest(_root.item._x + _x, (_root.item._y + _y) + 25, true)) { _y = (_y - 1); } } else { _root.character.kill = _root.character.kill + _root.multiplier; o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } gib(); } } } if (_root.pause == true) { char.stop(); } }
Instance of Symbol 1734 MovieClip "nukeBullet" in Symbol 1735 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); if (_name != "nukeBullet") { swapDepths(10000000000); explode = function () { _root.sfx2.vol = _root.sfx.maxVol; _root.sfx2.gotoAndPlay(2); _root.sfx.vol = 0; _root.sfx.nuke = true; _root.music.vol = 0; a = 10; while (a > -1) { tar = _root.character.targets[a]; _root.item[tar].health = _root.item[tar].health - 100; _root.item[tar].nukeX = _x; _root.item[tar].nukeY = _y; _root.item[tar].nukeFun(); trace(a); a--; } _x = (275 - _root.item._x); _y = (200 - _root.item._y); play(); _rotation = 0; }; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; i = 0; while (i < 50) { _x = (_x + x); _y = (_y + y); l._width = i * 15; hit = false; n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { hit = true; explode(); n = 1000; break; } n++; } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { explode(); n = 1000; break; } i++; } } } onClipEvent (enterFrame) { if (_name != "nukeBullet") { _x = (275 - _root.item._x); _y = (200 - _root.item._y); } }
Symbol 1751 MovieClip Frame 1
stop();
Symbol 1803 MovieClip Frame 1
stop();
Symbol 1803 MovieClip Frame 2
_root.sfx.gotoAndPlay(102);
Symbol 1803 MovieClip Frame 26
stop();
Instance of Symbol 1425 MovieClip "t2" in Symbol 1829 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_parent.d1._currentframe != 1) { time++; } if (_root.character.targets.length < 3) { if (time > 90) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1425 MovieClip "t1" in Symbol 1829 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if ((_root.character.targets.length < 3) && (enemiesSp < 4)) { if (time > 90) { if (enemiesSp == 3) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1425 MovieClip "t3" in Symbol 1829 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_parent.d1._currentframe != 1) { time++; } if (_root.character.targets.length < 6) { if (time > 90) { if (enemiesSp == 20) { _parent.d2.play(); _root.bound.d2.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Exit Open"; } enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t4" in Symbol 1829 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(14); } if (_parent.d2._currentframe != 1) { time++; } if (_root.character.targets.length < 6) { if (time > 60) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1425 MovieClip "t1" in Symbol 1836 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 3) { if (time > 90) { if (enemiesSp == 5) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1425 MovieClip "t2" in Symbol 1836 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_parent.d1._currentframe != 1) { time++; } if (_root.character.targets.length < 3) { if (time > 90) { if (enemiesSp == 10) { _parent.d2.play(); _root.bound.d2.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1425 MovieClip "t3" in Symbol 1836 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_parent.d2._currentframe != 1) { time++; } if (_root.character.targets.length < 3) { if (time > 90) { if (enemiesSp == 15) { _parent.d3.play(); _root.bound.d3.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t4" in Symbol 1836 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(16); } if (_parent.d3._currentframe != 1) { time++; } if (_root.character.targets.length < 6) { if (time > 60) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Symbol 1848 MovieClip Frame 125
if ((time < timeMax) || (_root.character.targets.length > 0)) { gotoAndPlay (91); } else { _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Exit Open"; }
Symbol 1848 MovieClip Frame 176
stop();
Instance of Symbol 1803 MovieClip "d1" in Symbol 1848 MovieClip Frame 176
onClipEvent (load) { _root.bound.d1.play(); } onClipEvent (enterFrame) { if (_currentframe == 1) { play(); } }
Instance of Symbol 1851 MovieClip "t1" in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if ((_root.character.targets.length < 4) && (_root.lvBG.time < _root.lvBG.timeMax)) { if (time > 90) { _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t4" in Symbol 1852 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(18); } }
Instance of Symbol 1851 MovieClip "t2" in Symbol 1871 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_parent.d1._currentframe != 1) { time++; } if (_root.character.targets.length < 4) { if (time > 60) { if (enemiesSp == 20) { _parent.d2.play(); _root.bound.d2.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1851 MovieClip "t3" in Symbol 1871 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_parent.d2._currentframe != 1) { time++; } if (_root.character.targets.length < 5) { if (time > 60) { if (enemiesSp == 15) { _parent.d3.play(); _root.bound.d3.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Exit Open"; } enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1851 MovieClip "t1" in Symbol 1871 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if ((_root.character.targets.length < 3) && (enemiesSp < 6)) { if (time > 90) { if (enemiesSp == 5) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t4" in Symbol 1871 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(20); } if (_parent.d3._currentframe != 1) { time++; } if (_root.character.targets.length < 6) { if (time > 60) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1803 MovieClip "d3" in Symbol 1903 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { if (_parent.card.collected == false) { _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Locked: Keycard Needed for Access."; } else if (_currentframe == 1) { _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Keycard Accepted"; play(); _root.bound.d3.play(); } } }
Instance of Symbol 1604 MovieClip in Symbol 1903 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.button, "btn" + i, i); _root.item["btn" + i]._x = _x; _root.item["btn" + i]._y = _y; _root.item["btn" + i]._rotation = _rotation; swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1902 MovieClip "card" in Symbol 1903 MovieClip Frame 1
onClipEvent (load) { collected = false; } onClipEvent (enterFrame) { if (hitTest(_root.character) && (collected == false)) { _root.sfx.gotoAndPlay(104); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Keycard Collected"; collected = true; _visible = false; stop(); } }
Instance of Symbol 1783 MovieClip "t4" in Symbol 1903 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(22); } }
Instance of Symbol 1601 MovieClip in Symbol 1903 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(7); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 1903 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(8); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 1903 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 20; _root.item["btn" + i].gotoAndStop(10); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1851 MovieClip "t3" in Symbol 1909 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 4) { if (time > 30) { if (enemiesSp == 25) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Exit Open"; } enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t4" in Symbol 1909 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(24); } if (_parent.d1._currentframe != 1) { time++; } if (_root.character.targets.length < 4) { if (time > 60) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1851 MovieClip "t1" in Symbol 1913 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if ((_root.character.targets.length < 4) && (_root.lvBG.time < _root.lvBG.timeMax)) { if (time > 90) { _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t4" in Symbol 1913 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(26); } }
Instance of Symbol 1851 MovieClip "t2" in Symbol 1913 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if ((_root.character.targets.length < 5) && (_root.lvBG.time < _root.lvBG.timeMax)) { if (time > 90) { _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t4" in Symbol 1967 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (doOnce != true) { zz = 1; while (zz < 4) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = ((_x + _parent._x) - ((zz * 100) + 800)) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; zz++; } doOnce = true; } if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(28); } time++; if (_root.character.targets.length < 4) { if (time > 60) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t1" in Symbol 1967 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 4) { if (time > 60) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t4" in Symbol 1975 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(30); } time++; if (_root.character.targets.length < 4) { if (time > 60) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t1" in Symbol 1975 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 4) { if (time > 60) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t1" in Symbol 1983 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(31); } if (_parent.d1._currentframe != 1) { time++; } if (_root.character.targets.length < 4) { if (time > 60) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1851 MovieClip "t1" in Symbol 1983 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (doOnce != true) { doOnce = true; } time++; if (enemiesSp == 39) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } if ((_root.character.targets.length < 4) && (enemiesSp < 40)) { if (time > 30) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 706 MovieClip in Symbol 2009 MovieClip Frame 1
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 703 MovieClip in Symbol 2009 MovieClip Frame 61
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 710 MovieClip in Symbol 2009 MovieClip Frame 121
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 709 MovieClip in Symbol 2009 MovieClip Frame 122
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 708 MovieClip in Symbol 2009 MovieClip Frame 123
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 710 MovieClip in Symbol 2009 MovieClip Frame 124
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 704 MovieClip in Symbol 2010 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 703 MovieClip in Symbol 2010 MovieClip Frame 91
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 706 MovieClip in Symbol 2010 MovieClip Frame 176
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 706 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 1569 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (5); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 706 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 1569 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (5); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 706 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 1569 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (5); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 706 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 1569 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (5); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 706 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 1569 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (5); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 706 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 1569 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (5); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 706 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 1569 MovieClip in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (5); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 703 MovieClip in Symbol 2011 MovieClip Frame 50
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 703 MovieClip in Symbol 2011 MovieClip Frame 56
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 703 MovieClip in Symbol 2011 MovieClip Frame 56
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 703 MovieClip in Symbol 2011 MovieClip Frame 59
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 703 MovieClip in Symbol 2011 MovieClip Frame 64
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 703 MovieClip in Symbol 2011 MovieClip Frame 66
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 2010 MovieClip in Symbol 2011 MovieClip Frame 70
onClipEvent (load) { head = 37; body = 25; face = 6; foot = 13; }
Instance of Symbol 1569 MovieClip in Symbol 2011 MovieClip Frame 70
onClipEvent (load) { gotoAndStop (19); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 703 MovieClip in Symbol 2011 MovieClip Frame 79
onClipEvent (load) { gotoAndPlay(_random(_totalframes)); body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 2010 MovieClip in Symbol 2011 MovieClip Frame 161
onClipEvent (load) { head = 37; body = 25; face = 6; foot = 13; gotoAndStop (91); }
Symbol 2011 MovieClip Frame 167
stop();
Instance of Symbol 2010 MovieClip in Symbol 2011 MovieClip Frame 168
onClipEvent (load) { head = 37; body = 25; face = 6; foot = 13; gotoAndStop (176); }
Instance of Symbol 1569 MovieClip in Symbol 2011 MovieClip Frame 168
onClipEvent (load) { gotoAndStop (19); wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); }
Instance of Symbol 1547 MovieClip in Symbol 2011 MovieClip Frame 171
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } _root.sfx.gotoAndPlay(14); } onClipEvent (enterFrame) { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } }
Instance of Symbol 1547 MovieClip in Symbol 2011 MovieClip Frame 175
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } _root.sfx.gotoAndPlay(14); } onClipEvent (enterFrame) { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } }
Instance of Symbol 1547 MovieClip in Symbol 2011 MovieClip Frame 179
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } _root.sfx.gotoAndPlay(14); } onClipEvent (enterFrame) { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } }
Instance of Symbol 1547 MovieClip in Symbol 2011 MovieClip Frame 193
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } _root.sfx.gotoAndPlay(14); } onClipEvent (enterFrame) { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } }
Instance of Symbol 1547 MovieClip in Symbol 2011 MovieClip Frame 211
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } _root.sfx.gotoAndPlay(14); } onClipEvent (enterFrame) { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } }
Instance of Symbol 1547 MovieClip in Symbol 2011 MovieClip Frame 215
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } _root.sfx.gotoAndPlay(14); } onClipEvent (enterFrame) { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } }
Instance of Symbol 1547 MovieClip in Symbol 2011 MovieClip Frame 219
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } _root.sfx.gotoAndPlay(14); } onClipEvent (enterFrame) { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } }
Instance of Symbol 1547 MovieClip in Symbol 2011 MovieClip Frame 223
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } _root.sfx.gotoAndPlay(14); } onClipEvent (enterFrame) { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } }
Symbol 2011 MovieClip Frame 227
stop();
Instance of Symbol 760 MovieClip in Symbol 2042 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 2034 MovieClip in Symbol 2053 MovieClip Frame 25
onClipEvent (enterFrame) { _rotation = (_rotation + 3); }
Symbol 2053 MovieClip Frame 29
stop();
Symbol 2058 MovieClip Frame 1
stop();
Instance of Symbol 1992 MovieClip in Symbol 2059 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (_x - 5); if (_x < -400) { _x = 400; } }
Instance of Symbol 1992 MovieClip in Symbol 2059 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (_x - 5); if (_x < -400) { _x = 400; } }
Instance of Symbol 1996 MovieClip "bri1" in Symbol 2059 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (_x - 10); if (_x < -581.1) { _x = (_parent.bri2._x + 548.6); } }
Instance of Symbol 1996 MovieClip "bri2" in Symbol 2059 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (_x - 10); if (_x < -581.1) { _x = (_parent.bri1._x + 548.6); } }
Instance of Symbol 2058 MovieClip "bul1" in Symbol 2059 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); } onClipEvent (enterFrame) { _x = (_x - 30); if (_x < -620) { _x = (_parent.bul4._x + 700); } }
Instance of Symbol 2058 MovieClip "bul2" in Symbol 2059 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); } onClipEvent (enterFrame) { _x = (_x - 30); if (_x < -620) { _x = (_parent.bul1._x + 700); } }
Instance of Symbol 2058 MovieClip "bul3" in Symbol 2059 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (3); } onClipEvent (enterFrame) { _x = (_x - 30); if (_x < -620) { _x = (_parent.bul2._x + 700); } }
Instance of Symbol 2058 MovieClip "bul4" in Symbol 2059 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (4); } onClipEvent (enterFrame) { _x = (_x - 30); if (_x < -620) { _x = (_parent.bul3._x + 700); } }
Instance of Symbol 721 MovieClip "b1" in Symbol 2067 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Symbol 2071 MovieClip Frame 1
stop();
Instance of Symbol 753 MovieClip in Symbol 2078 MovieClip Frame 1
onClipEvent (load) { head = 37; body = 25; face = 6; foot = 13; gotoAndStop (1); } onClipEvent (enterFrame) { if (_root.pause == false) { char.play(); } else { char.stop(); } }
Instance of Symbol 2074 MovieClip in Symbol 2078 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 2077 MovieClip in Symbol 2078 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { play(); } else { stop(); } }
Instance of Symbol 721 MovieClip "b1" in Symbol 2078 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "b2" in Symbol 2078 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "b3" in Symbol 2078 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 721 MovieClip "b4" in Symbol 2078 MovieClip Frame 1
onClipEvent (load) { fun = function () { point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); x = point.x; y = point.y; }; }
Instance of Symbol 2004 MovieClip in Symbol 2079 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 1
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; }
Instance of Symbol 957 MovieClip in Symbol 2079 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.arm.gun); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 15
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; }
Instance of Symbol 957 MovieClip in Symbol 2079 MovieClip Frame 61
onClipEvent (load) { gotoAndStop(_root.arm.gun); wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); }
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 61
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndPlay (61); }
Instance of Symbol 957 MovieClip in Symbol 2079 MovieClip Frame 67
onClipEvent (load) { gotoAndStop(_root.arm.gun); wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); }
Symbol 2079 MovieClip Frame 79
_root.sfx.gotoAndPlay(_root.gameFun.sound[_root.arm.gun]);
Instance of Symbol 1547 MovieClip in Symbol 2079 MovieClip Frame 79
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } } onClipEvent (enterFrame) { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } }
Symbol 2079 MovieClip Frame 91
_root.sfx.gotoAndPlay(_root.gameFun.sound[_root.arm.gun]);
Instance of Symbol 1547 MovieClip in Symbol 2079 MovieClip Frame 91
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } } onClipEvent (enterFrame) { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } }
Symbol 2079 MovieClip Frame 110
stop();
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 110
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (70); }
Instance of Symbol 1203 MovieClip "point" in Symbol 2079 MovieClip Frame 110
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Instance of Symbol 1218 MovieClip "textBox" in Symbol 2079 MovieClip Frame 110
onClipEvent (load) { t0 = "Cease Fire!"; t1 = "Move aside. Let me handle this."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 1) { _parent.play(); } }
Instance of Symbol 2011 MovieClip "en" in Symbol 2079 MovieClip Frame 111
onClipEvent (load) { head = 63; body = 52; face = 4; foot = 10; }
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 198
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (70); }
Symbol 2079 MovieClip Frame 278
stop();
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 278
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (70); }
Instance of Symbol 1203 MovieClip "point" in Symbol 2079 MovieClip Frame 278
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Instance of Symbol 1218 MovieClip "textBox" in Symbol 2079 MovieClip Frame 278
onClipEvent (load) { t0 = "Looks like you made it out of the holding cell after all."; t1 = "And not without a staggering death toll at that."; t2 = "...but as you can see, this must come to an end."; t3 = "You didn't bring enough firepower."; t4 = "We'll see. Kill him."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if ((notDone1 != true) && (tx == 3)) { _x = (_x + 150); _y = (_y + 250); notDone1 = true; } if ((notDone2 != true) && (tx == 4)) { _x = (_x - 150); _y = (_y - 250); notDone2 = true; } if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 4) { _parent.en.play(); _parent.play(); } }
Instance of Symbol 957 MovieClip in Symbol 2079 MovieClip Frame 279
onClipEvent (load) { gotoAndStop(_root.arm.gun); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 279
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (1); }
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 298
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (121); }
Symbol 2079 MovieClip Frame 302
_root.sfx.gotoAndPlay(140);
Instance of Symbol 2004 MovieClip in Symbol 2079 MovieClip Frame 302
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 2016 MovieClip "shard" in Symbol 2079 MovieClip Frame 302
onClipEvent (load) { if (_name != "shard") { gotoAndStop(random(4) + 1); xVel = random(10) + 1; yVel = -(random(10) + 1); r = random(20) + 10; } else { i = 0; while (i < 30) { duplicateMovieClip (_parent.shard, "shard" + i, i); _parent["shard" + i]._x = (_x + random(100)) - 50; _parent["shard" + i]._y = (_y + random(20)) - 10; i++; } swapDepths(40); removeMovieClip(""); } } onClipEvent (enterFrame) { _x = (_x + xVel); _y = (_y + yVel); yVel = yVel + 1; _rotation = (_rotation + r); }
Instance of Symbol 2042 MovieClip in Symbol 2079 MovieClip Frame 344
onClipEvent (load) { if (_root.hardMode == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 344
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (122); }
Symbol 2079 MovieClip Frame 368
_root.sfx.gotoAndPlay(142);
Symbol 2079 MovieClip Frame 436
stop();
Instance of Symbol 2078 MovieClip in Symbol 2079 MovieClip Frame 436
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; engineTime = 0; _root.sfx.gotoAndPlay(118); } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } engineTime++; if (engineTime > 20) { _root.sfx.gotoAndPlay(118); engineTime = 0; } }
Instance of Symbol 1203 MovieClip "point" in Symbol 2079 MovieClip Frame 436
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Instance of Symbol 1218 MovieClip "textBox" in Symbol 2079 MovieClip Frame 436
onClipEvent (load) { t0 = "It's time to die, 154!"; t1 = "You can't run any more!"; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 1) { _parent.play(); } }
Instance of Symbol 2042 MovieClip in Symbol 2079 MovieClip Frame 437
onClipEvent (load) { if (_root.hardMode == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 957 MovieClip in Symbol 2079 MovieClip Frame 437
onClipEvent (load) { gotoAndStop(_root.arm.gun); wpn.hand1.gotoAndStop(2); wpn.hand2.gotoAndStop(2); }
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 437
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (123); }
Instance of Symbol 2053 MovieClip in Symbol 2079 MovieClip Frame 437
onClipEvent (load) { gotoAndStop (29); }
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 445
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (124); }
Symbol 2079 MovieClip Frame 451
stop();
Instance of Symbol 2009 MovieClip in Symbol 2079 MovieClip Frame 451
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (61); }
Instance of Symbol 1203 MovieClip "point" in Symbol 2079 MovieClip Frame 451
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Instance of Symbol 1218 MovieClip "textBox" in Symbol 2079 MovieClip Frame 451
onClipEvent (load) { t0 = "Ugh...I'm going to need a bigger gun..."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 0) { _parent.play(); } }
Symbol 2079 MovieClip Frame 525
_root.nextFrame();
Instance of Symbol 1992 MovieClip in Symbol 2081 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (_x - 5); if (_x < -400) { _x = 400; } }
Instance of Symbol 1992 MovieClip in Symbol 2081 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (_x - 5); if (_x < -400) { _x = 400; } }
Instance of Symbol 1996 MovieClip "bri1" in Symbol 2081 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (_x - 10); if (_x < -581.1) { _x = (_parent.bri2._x + 548.6); } }
Instance of Symbol 1996 MovieClip "bri2" in Symbol 2081 MovieClip Frame 1
onClipEvent (enterFrame) { _x = (_x - 10); if (_x < -581.1) { _x = (_parent.bri1._x + 548.6); } }
Instance of Symbol 2058 MovieClip "bul1" in Symbol 2081 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); } onClipEvent (enterFrame) { _x = (_x - 30); if (_x < -620) { _x = (_parent.bul4._x + 700); } }
Instance of Symbol 2058 MovieClip "bul2" in Symbol 2081 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); } onClipEvent (enterFrame) { _x = (_x - 30); if (_x < -620) { _x = (_parent.bul1._x + 700); } }
Instance of Symbol 2058 MovieClip "bul3" in Symbol 2081 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (3); } onClipEvent (enterFrame) { _x = (_x - 30); if (_x < -620) { _x = (_parent.bul2._x + 700); } }
Instance of Symbol 2058 MovieClip "bul4" in Symbol 2081 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (4); } onClipEvent (enterFrame) { _x = (_x - 30); if (_x < -620) { _x = (_parent.bul3._x + 700); } }
Symbol 2085 MovieClip Frame 8
removeMovieClip("");
Symbol 2086 MovieClip Frame 1
c = function (obj) { i = 0; while (i < 5) { _root.item[obj]._x = _root.item[obj]._x + _root.item[obj].x; _root.item[obj]._x = _root.item[obj]._x - 3; _root.item[obj]._y = _root.item[obj]._y + _root.item[obj].y; _root.item[obj].tar = _root.hind; if (_root.hind.health > 0) { _root.item[obj].dx = Math.abs(_root.item[obj]._x - (_root.hind._x - _root.item._x)); _root.item[obj].dy = Math.abs(_root.item[obj]._y - ((_root.hind._y - 10) - _root.item._y)); if ((_root.item[obj].dx < 30) && (_root.item[obj].dy < 30)) { _root.hind.health = _root.hind.health - _root.item[obj].pow; _root.item[obj].spark(); } } i++; } }; d = function (obj) { i = 0; while (i < 5) { _root.item[obj]._x = _root.item[obj]._x + _root.item[obj].x; _root.item[obj]._x = _root.item[obj]._x - 3; _root.item[obj]._y = _root.item[obj]._y + _root.item[obj].y; _root.item[obj].tar = _root.character; if (_root.character.health > 0) { _root.item[obj].dx = Math.abs(_root.item[obj]._x - (_root.character._x - _root.item._x)); _root.item[obj].dy = Math.abs(_root.item[obj]._y - ((_root.character._y - 10) - _root.item._y)); if (_root.character._currentframe != 10) { if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { if ((_root.item[obj].dx < 20) && (_root.item[obj].dy < 25)) { _root.character.health = _root.character.health - (_root.item[obj].pow * 1.5); if (_root.item[obj]._y > ((_root.character._y - 4) - _root.item._y)) { _root.character.bodyHealth = _root.character.bodyHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; if (_root.character.fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.character.gotoAndStop(13); } else { _root.character.gotoAndStop(14); } _root.character.hurt = true; } } else { _root.character.headHealth = _root.character.headHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; _root.character.health = _root.character.health - _root.item[obj].pow; _root.character.headHealth = _root.character.headHealth - (_root.item[obj].pow / 2); if (_root.character.fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } } _root.item[obj].blood(); } } } else if ((_root.item[obj].dx < 20) && (_root.item[obj].dy < 15)) { _root.character.health = _root.character.health - (_root.item[obj].pow * 1.5); _root.character.headHealth = _root.character.headHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; _root.character.health = _root.character.health - _root.item[obj].pow; _root.character.headHealth = _root.character.headHealth - (_root.item[obj].pow / 2); if (_root.character.fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } _root.item[obj].blood(); } } if (_root.bound.hitTest(_root.item[obj]._x + _root.item._x, _root.item[obj]._y + _root.item._y, true)) { _root.item[obj].spark(); } i++; } };
Instance of Symbol 1547 MovieClip "fla" in Symbol 2086 MovieClip Frame 1
onClipEvent (load) { time = 0; chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "fla") { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } } } }
Instance of Symbol 15 MovieClip "shell" in Symbol 2086 MovieClip Frame 1
onClipEvent (load) { if (_name != "shell") { if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; if (_xscale == 100) { r = random(20); rot = _rotation; speed = 10; xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); rot = _rotation; speed = -10; xa = (Math.sin(rot * (Math.PI/180)) * speed) + (random(8) + (random(10) / 10)); } ya = (Math.cos(rot * (Math.PI/180)) * speed) * -1; timer = 0; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { timer = timer + 1; _x = (_x + xa); _y = (_y + ya); _x = (_x - 12); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.shell, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].gotoAndStop(_currentframe); _root.stuff.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } else if (bounce == 1) { _root.sfx.gotoAndPlay(94); } else if (bounce == 2) { _root.sfx.gotoAndPlay(96); } } if (_root.bound.hitTest((_x + 15) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 15) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 15, true)) { ya = 3; } if (timer > 90) { removeMovieClip(""); } } } }
Instance of Symbol 1549 MovieClip "bullet" in Symbol 2086 MovieClip Frame 1
onClipEvent (load) { spark = function () { if (enemyBullet != true) { _root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 44); } _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.spark1, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation + (random(60) - 30); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.bh, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); }; blood = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation; _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(4) + 1); sca = random(50) + 30; _root.obj["obj" + i]._xscale = sca; _root.obj["obj" + i]._yscale = sca; _root.obj["obj" + i]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); }; time = 0; rot = _rotation - 90; type = 1; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (enemyBullet != true) { _root.item.c(_name); } else { _root.item.d(_name); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { if (time == 1) { _xscale = (_xscale + (random(100) + 100)); } time++; if (time > 8) { removeMovieClip(""); } if (time > 6) { _alpha = (_alpha - 30); } if (enemyBullet != true) { _root.item.c(_name); } else { _root.item.d(_name); } } } }
Instance of Symbol 1299 MovieClip "spark1" in Symbol 2086 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "spark1") { _alpha = (_alpha - 30); _xscale = (_xscale + 30); _yscale = (_yscale + 30); if (_alpha < 1) { swapDepths(10000); removeMovieClip(""); } } } }
Instance of Symbol 749 MovieClip "blood" in Symbol 2086 MovieClip Frame 1
onClipEvent (load) { if (_name != "blood") { _xscale = (random(30) + 40); _yscale = _xscale; _rotation = (_rotation + (random(40) - 20)); } else { stop(); } } onClipEvent (enterFrame) { if (_name != "blood") { if (_root.pause == false) { play(); } else { stop(); } } }
Instance of Symbol 1410 MovieClip "explode" in Symbol 2086 MovieClip Frame 1
onClipEvent (load) { if (_name == "explode") { stop(); } else { _root.sfx.gotoAndPlay(((random(2) + 1) * 2) + 30); _root.character.modifier = random(15) + 10; _root.character.yModifier = random(15) + 10; _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.burn2, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); } } onClipEvent (enterFrame) { if (_root.pause == false) { _x = (_x - 15); play(); } else { stop(); } }
Instance of Symbol 1501 MovieClip "gib" in Symbol 2086 MovieClip Frame 1
onClipEvent (load) { if (_name != "gib") { if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; rot = 90; if (_xscale == 100) { r = random(20); xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); xa = -((Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10))); } ya = ((Math.cos(rot * (Math.PI/180)) * speed) * -1) - (random(15) + 10); timer = 0; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "gib") { timer = timer + 1; _x = (_x + xa); _y = (_y + ya); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) + (_height / 4), true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, ((_y + _root.item._y) + (_height / 4)) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.gib, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].gotoAndStop(_currentframe); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } } if (_root.bound.hitTest((_x + 20) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 20) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 10, true)) { ya = 3; } if (timer > 150) { removeMovieClip(""); } } } }
Instance of Symbol 1507 MovieClip "brainGib" in Symbol 2086 MovieClip Frame 1
onClipEvent (load) { if (_name != "brainGib") { gotoAndStop(random(5) + 1); if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; rot = 90; if (_xscale == -100) { r = random(20); xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); xa = -((Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10))); } ya = ((Math.cos(rot * (Math.PI/180)) * speed) * -1) - (random(15) + 10); timer = 0; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "brainGib") { timer = timer + 1; _x = (_x + xa); _y = (_y + ya); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) + (_height / 4), true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, ((_y + _root.item._y) + (_height / 4)) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.brainGib, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].gotoAndStop(_currentframe); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } } if (_root.bound.hitTest((_x + 20) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 20) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 10, true)) { ya = 3; } if (timer > 150) { removeMovieClip(""); } } } }
Instance of Symbol 2084 MovieClip "bomb" in Symbol 2086 MovieClip Frame 1
onClipEvent (load) { splode = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = random(360); n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = (_x - _root.item[tar]._x) * (_x - _root.item[tar]._x); dy = (_y - (_root.item[tar]._y - 10)) * (_y - (_root.item[tar]._y - 10)); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 200) { _root.item[tar].health = _root.item[tar].health - (20 - Math.round(splodeDist / 10)); chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } n++; } dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 150) { _root.character.health = _root.character.health - (15 - Math.round(splodeDist / 10)); chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } removeMovieClip(""); }; bounce = 1; time = 0; y = 0; x = -5; timer = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bomb") { timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = ((x + y) * 2); y = y + 0.5; dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 20) { splode(); _root.character.health = _root.character.health - 10; } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { y = y * -0.5; x = x * -0.3; t = 0; bounce = bounce + 1; if (bounce > 1) { splode(); } } if (_root.bound.hitTest((_x + 15) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 15) + _root.item._x, _y + _root.item._y, true))) { x = x * -0.5; _x = (_x + x); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 15, true)) { y = 3; } if (timer > 90) { splode(); } } } }
Instance of Symbol 2085 MovieClip "smoke" in Symbol 2086 MovieClip Frame 1
onClipEvent (load) { spd = random(7) + 5; _xscale = (random(20) + 30); _yscale = _xscale; _rotation = random(360); } onClipEvent (enterFrame) { if (_name != "smoke") { _x = (_x - spd); if (_x < 0) { removeMovieClip(""); } } }
Instance of Symbol 753 MovieClip "character" in Symbol 2089 MovieClip Frame 1
onClipEvent (load) { _root.gameFun.loadGame(); head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (1); }
Instance of Symbol 2042 MovieClip in Symbol 2089 MovieClip Frame 1
onClipEvent (load) { if (_root.hardMode == true) { gotoAndStop (2); } else { gotoAndStop (1); } } onClipEvent (enterFrame) { w1._rotation = w1._rotation - 25; w2._rotation = w2._rotation - 25; }
Instance of Symbol 1783 MovieClip "t1" in Symbol 2099 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (doOnce != true) { zz = 1; while (zz < 4) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = ((_y + _parent._y) - _root.item._y) + 170; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = ((_x + _parent._x) - ((zz * 100) + 800)) - _root.item._x; _root.item["item" + i]._y = ((_y + _parent._y) - _root.item._y) + 170; _root.item["item" + i].ar = nam; zz++; } doOnce = true; } if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(36); } time++; if (_root.character.targets.length < 1) { if (time > 60) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = ((_y + _parent._y) - _root.item._y) + 170; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = ((_y + _parent._y) - _root.item._y) + 170; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1601 MovieClip in Symbol 2099 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = _x - _root.item._x; _root.item["btn" + i]._y = _y + _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(32); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 2118 MovieClip in Symbol 2119 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Instance of Symbol 2118 MovieClip in Symbol 2119 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Instance of Symbol 2118 MovieClip in Symbol 2119 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Instance of Symbol 2118 MovieClip in Symbol 2119 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Instance of Symbol 2118 MovieClip in Symbol 2119 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Instance of Symbol 2118 MovieClip in Symbol 2119 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Instance of Symbol 2118 MovieClip in Symbol 2119 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Instance of Symbol 1783 MovieClip "t1" in Symbol 2133 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (doOnce != true) { zz = 1; while (zz < 4) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = ((_y + _parent._y) - _root.item._y) + 170; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = ((_x + _parent._x) - ((zz * 100) + 800)) - _root.item._x; _root.item["item" + i]._y = ((_y + _parent._y) - _root.item._y) + 170; _root.item["item" + i].ar = nam; zz++; } doOnce = true; } if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(38); } time++; if (_root.character.targets.length < 1) { if (time > 30) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = ((_y + _parent._y) - _root.item._y) + 170; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = ((_y + _parent._y) - _root.item._y) + 170; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1851 MovieClip "t2" in Symbol 2139 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_parent.d1._currentframe != 1) { time++; } if (_root.character.targets.length < 4) { if (time > 60) { if (enemiesSp == 20) { _parent.d2.play(); _root.bound.d2.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1851 MovieClip "t1" in Symbol 2139 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if ((_root.character.targets.length < 3) && (enemiesSp < 6)) { if (time > 90) { if (enemiesSp == 5) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip in Symbol 2139 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(40); } if (_parent.d2._currentframe != 1) { time++; } if (_root.character.targets.length < 1) { if (time > 30) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = ((_y + _parent._y) - _root.item._y) + 170; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1851 MovieClip "t2" in Symbol 2166 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_parent.d1._currentframe != 1) { time++; } if (_root.character.targets.length < 4) { if (time > 40) { if (enemiesSp == 20) { _parent.d2.play(); _root.bound.d2.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; _root.sfx.gotoAndPlay(80); duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1851 MovieClip "t1" in Symbol 2166 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if ((_root.character.targets.length < 3) && (enemiesSp < 6)) { if (time > 40) { if (enemiesSp == 5) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip in Symbol 2166 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(42); } if (_parent.d2._currentframe != 1) { time++; } if (_root.character.targets.length < 1) { if (time > 30) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1604 MovieClip in Symbol 2212 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.button, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i]._rotation = _rotation; swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1803 MovieClip "d3" in Symbol 2212 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { if (_parent.card.collected == false) { _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Locked: Keycard Needed for Access."; } else if (_currentframe == 1) { _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Keycard Accepted"; play(); _root.bound.d3.play(); } } }
Instance of Symbol 1902 MovieClip "card" in Symbol 2212 MovieClip Frame 1
onClipEvent (load) { collected = false; } onClipEvent (enterFrame) { if (hitTest(_root.character) && (collected == false)) { _root.sfx.gotoAndPlay(104); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Keycard Collected"; collected = true; _visible = false; stop(); } }
Instance of Symbol 1601 MovieClip in Symbol 2212 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 50; _root.item["btn" + i].gotoAndStop(14); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2212 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 60; _root.item["btn" + i].gotoAndStop(12); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2212 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 100; _root.item["btn" + i].gotoAndStop(29); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1783 MovieClip in Symbol 2212 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(44); } } }
Instance of Symbol 1851 MovieClip "t1" in Symbol 2225 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 4) { if (time > 40) { if (enemiesSp == 30) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } if (enemiesSp == 60) { _parent.d2.play(); _root.bound.d2.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip in Symbol 2225 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(46); } if (_parent.d1._currentframe != 1) { time++; } if (_root.character.targets.length < 1) { if (time > 30) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1783 MovieClip in Symbol 2225 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(48); } if (_parent.d2._currentframe != 1) { time++; } if (_root.character.targets.length < 1) { if (time > 30) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 721 MovieClip in Symbol 2241 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 8) { if (time > 30) { if (enemiesSp == 30) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.zombie, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; } } } }
Instance of Symbol 721 MovieClip in Symbol 2241 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 8) { if (time > 30) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.zombie, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; } } } }
Instance of Symbol 721 MovieClip in Symbol 2241 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 8) { if (time > 30) { enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.zombie, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; } } } }
Instance of Symbol 1783 MovieClip in Symbol 2241 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(50); } } }
Instance of Symbol 721 MovieClip in Symbol 2258 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 8) { if (time > 30) { enemiesSp = enemiesSp + 1; chan = random(2) + 1; if (chan == 1) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; } _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bean, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; } } } }
Instance of Symbol 721 MovieClip in Symbol 2258 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 8) { if (time > 30) { if (enemiesSp == 100) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } enemiesSp = enemiesSp + 1; chan = random(2) + 1; if (chan == 1) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; } _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bean, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; } } } }
Instance of Symbol 721 MovieClip in Symbol 2258 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 8) { if (time > 30) { enemiesSp = enemiesSp + 1; chan = random(2) + 1; if (chan == 1) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; } _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bean, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; } } } }
Instance of Symbol 1783 MovieClip in Symbol 2258 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(50); } } }
Instance of Symbol 1803 MovieClip "d3" in Symbol 2271 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { if (_parent.card.collected == false) { _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Locked: Keycard Needed for Access."; } else if (_currentframe == 1) { _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Keycard Accepted"; play(); _root.bound.d3.play(); } } }
Instance of Symbol 1902 MovieClip "card" in Symbol 2271 MovieClip Frame 1
onClipEvent (load) { collected = false; } onClipEvent (enterFrame) { if (hitTest(_root.character) && (collected == false)) { _root.sfx.gotoAndPlay(104); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Keycard Collected"; collected = true; _visible = false; stop(); } }
Instance of Symbol 1601 MovieClip in Symbol 2271 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(32); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2271 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(9); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2271 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 100; _root.item["btn" + i].gotoAndStop(20); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1783 MovieClip in Symbol 2271 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(52); } } }
Instance of Symbol 1604 MovieClip in Symbol 2271 MovieClip Frame 1
onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.button, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i]._rotation = _rotation; swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1851 MovieClip "t1" in Symbol 2286 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 4) { if (time > 40) { if (enemiesSp == 60) { _parent.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Exit Open"; } _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1851 MovieClip "t1" in Symbol 2286 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 4) { if (time > 40) { _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1851 MovieClip "t1" in Symbol 2286 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 4) { if (time > 40) { _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip in Symbol 2286 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(54); } } }
Instance of Symbol 1851 MovieClip "t1" in Symbol 2290 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if ((_root.character.targets.length < 4) && (_root.lvBG.time < _root.lvBG.timeMax)) { if (time > 90) { _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 1783 MovieClip "t4" in Symbol 2290 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(55); } }
Instance of Symbol 1851 MovieClip "t2" in Symbol 2290 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if ((_root.character.targets.length < 5) && (_root.lvBG.time < _root.lvBG.timeMax)) { if (time > 90) { _root.sfx.gotoAndPlay(80); enemiesSp = enemiesSp + 1; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ele, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; time = 0; } } } }
Instance of Symbol 99 MovieClip in Symbol 2306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (19); } onClipEvent (enterFrame) { gotoAndStop (19); }
Instance of Symbol 213 MovieClip in Symbol 2306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (62); } onClipEvent (enterFrame) { gotoAndStop (62); }
Instance of Symbol 448 MovieClip in Symbol 2306 MovieClip Frame 1
onClipEvent (load) { face.gotoAndStop(74); gotoAndStop (74); } onClipEvent (enterFrame) { face.gotoAndStop(74); gotoAndStop (74); }
Instance of Symbol 99 MovieClip in Symbol 2306 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (19); } onClipEvent (enterFrame) { gotoAndStop (19); }
Symbol 2306 MovieClip Frame 117
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Symbol 2306 MovieClip Frame 122
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Instance of Symbol 2009 MovieClip in Symbol 2312 MovieClip Frame 1
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; stop(); }
Instance of Symbol 957 MovieClip in Symbol 2312 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.arm.gun); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Instance of Symbol 2306 MovieClip in Symbol 2312 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 2009 MovieClip in Symbol 2312 MovieClip Frame 32
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; }
Instance of Symbol 2009 MovieClip in Symbol 2312 MovieClip Frame 33
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (61); _xscale = -100; }
Symbol 2312 MovieClip Frame 137
_root.sfx.gotoAndPlay(142);
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 149
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 149
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 149
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 149
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 149
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 149
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 149
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Symbol 2312 MovieClip Frame 166
_root.sfx.gotoAndPlay(130);
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 271
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 271
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 271
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 271
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 271
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 271
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 271
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 271
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 946 MovieClip in Symbol 2312 MovieClip Frame 271
onClipEvent (load) { _xscale = (random(50) + 50); _yscale = _xscale; spd = 0.5; al = random(3) + 1; } onClipEvent (enterFrame) { _y = (_y - spd); spd = spd + 0.5; _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - al); if (_alpha < 1) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 2306 MovieClip in Symbol 2312 MovieClip Frame 298
onClipEvent (load) { play(); }
Instance of Symbol 2306 MovieClip in Symbol 2312 MovieClip Frame 425
onClipEvent (load) { gotoAndStop (126); }
Symbol 2312 MovieClip Frame 451
_root.nextFrame();
Instance of Symbol 1783 MovieClip in Symbol 2315 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(58); } }
Instance of Symbol 721 MovieClip "t1" in Symbol 2315 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; if (_root.character.targets.length < 3) { if (_root.hardMode == true) { if (time > 30) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm2, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene2, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } else if (time > 90) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm2, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene2, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 448 MovieClip in Symbol 2316 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 2318 MovieClip Frame 1
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Instance of Symbol 448 MovieClip "head" in Symbol 2318 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 2318 MovieClip Frame 11
_root.sfx.gotoAndPlay(((random(4) + 1) * 2) + 80);
Instance of Symbol 448 MovieClip in Symbol 2319 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Instance of Symbol 450 MovieClip in Symbol 2319 MovieClip Frame 8
onClipEvent (enterFrame) { if ((hitTest(_root.character) && (_root.pause == false)) && (haveHit != true)) { _root.character.health = _root.character.health - 20; _root.sfx.gotoAndPlay(42); haveHit = true; } }
Instance of Symbol 2317 MovieClip in Symbol 2319 MovieClip Frame 33
onClipEvent (enterFrame) { if ((hitTest(_root.character) && (_root.pause == false)) && (haveHit != true)) { _root.character.health = _root.character.health - 20; _root.sfx.gotoAndPlay(42); haveHit = true; } }
Instance of Symbol 448 MovieClip "head" in Symbol 2320 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 2320 MovieClip Frame 8
_parent.hurt = false; _parent.gotoAndStop(1);
Instance of Symbol 448 MovieClip "head" in Symbol 2320 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 448 MovieClip "head" in Symbol 2321 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 2321 MovieClip Frame 8
_parent.hurt = false; _parent.gotoAndStop(1);
Instance of Symbol 448 MovieClip "head" in Symbol 2322 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 2322 MovieClip Frame 8
_parent.hurt = false; _parent.gotoAndStop(1);
Instance of Symbol 448 MovieClip "head" in Symbol 2322 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Instance of Symbol 448 MovieClip "head" in Symbol 2323 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 2323 MovieClip Frame 8
_parent.hurt = false; _parent.gotoAndStop(1);
Instance of Symbol 448 MovieClip "head" in Symbol 2323 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent._parent.head); }
Symbol 2329 MovieClip Frame 1
stop();
Symbol 2333 MovieClip Frame 1
stop();
Symbol 2337 MovieClip Frame 1
stop();
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 74
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 74
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 81
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 81
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 88
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 88
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 213 MovieClip "body" in Symbol 2338 MovieClip Frame 109
onClipEvent (load) { gotoAndStop (62); }
Instance of Symbol 448 MovieClip in Symbol 2338 MovieClip Frame 109
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 115
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 115
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 122
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 122
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 129
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 129
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 213 MovieClip in Symbol 2338 MovieClip Frame 140
onClipEvent (load) { gotoAndStop (62); } onClipEvent (enterFrame) { gotoAndStop (62); }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 152
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 152
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 157
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 157
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 161
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Instance of Symbol 1193 MovieClip in Symbol 2338 MovieClip Frame 161
onClipEvent (load) { gravity = 0; _xscale = (random(50) + 50); _yscale = _xscale; scaleChance = random(2) + 1; if (scaleChance == 1) { _xscale = (_xscale * -1); } } onClipEvent (enterFrame) { if (_y >= -36.5) { _y = -36.5; play(); gravity = 0; } else { _y = (_y + gravity); gravity = gravity + 1; } if (_currentframe > 10) { swapDepths(1); removeMovieClip(""); } }
Symbol 2339 MovieClip Frame 1
_root.sfx.gotoAndPlay(36);
Instance of Symbol 99 MovieClip "foot2" in Symbol 2339 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (19); }
Instance of Symbol 99 MovieClip "foot1" in Symbol 2339 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (19); }
Instance of Symbol 213 MovieClip "body" in Symbol 2339 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (62); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 15
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 19
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Symbol 2339 MovieClip Frame 23
_root.sfx.gotoAndPlay(128);
Symbol 2339 MovieClip Frame 27
_root.sfx.gotoAndPlay(128);
Symbol 2339 MovieClip Frame 35
_root.sfx.gotoAndPlay(128);
Symbol 2339 MovieClip Frame 163
_root.sfx.gotoAndPlay(130);
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 167
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 169
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 171
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 177
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 181
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 183
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 185
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 187
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 191
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 197
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 199
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Symbol 2339 MovieClip Frame 202
_root.sfx.gotoAndPlay(36);
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 203
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 205
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 207
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Symbol 2339 MovieClip Frame 210
_root.sfx.gotoAndPlay(36);
Instance of Symbol 448 MovieClip in Symbol 2339 MovieClip Frame 217
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Symbol 2339 MovieClip Frame 218
_root.sfx.gotoAndPlay(36);
Symbol 2339 MovieClip Frame 225
_root.sfx.gotoAndPlay(38);
Symbol 2339 MovieClip Frame 228
_root.sfx.gotoAndPlay(36);
Symbol 2339 MovieClip Frame 262
_root.sfx.gotoAndPlay(36);
Symbol 2339 MovieClip Frame 275
_root.sfx.gotoAndPlay(38);
Symbol 2339 MovieClip Frame 278
_root.sfx.gotoAndPlay(36);
Symbol 2339 MovieClip Frame 309
_root.sfx.gotoAndPlay(36);
Symbol 2339 MovieClip Frame 328
_root.sfx.gotoAndPlay(36);
Symbol 2339 MovieClip Frame 342
_root.sfx.gotoAndPlay(130);
Symbol 2339 MovieClip Frame 343
_root.sfx.gotoAndPlay(38);
Symbol 2339 MovieClip Frame 356
_root.sfx.gotoAndPlay(130);
Symbol 2339 MovieClip Frame 410
i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.eneTwo, "item" + i, i); _root.item["item" + i]._x = _parent._x; _root.item["item" + i]._y = _parent._y; _root.item["item" + i].ar = nam; _root.arm.i++; _root.pause2 = false; _parent.removeMovieClip("");
Instance of Symbol 2316 MovieClip "char" in Symbol 2340 MovieClip Frame 1
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 2318 MovieClip "char" in Symbol 2340 MovieClip Frame 2
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 2319 MovieClip "char" in Symbol 2340 MovieClip Frame 3
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 2320 MovieClip "char" in Symbol 2340 MovieClip Frame 11
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 2321 MovieClip "char" in Symbol 2340 MovieClip Frame 12
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 2322 MovieClip "char" in Symbol 2340 MovieClip Frame 13
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Instance of Symbol 2323 MovieClip "char" in Symbol 2340 MovieClip Frame 14
onClipEvent (load) { body.gotoAndStop(_parent.body); foot1.gotoAndStop(_parent.foot); foot2.gotoAndStop(_parent.foot); }
Symbol 2342 MovieClip Frame 40
gotoAndPlay (1);
Symbol 2342 MovieClip Frame 53
_root.sfx.gotoAndPlay(40);
Symbol 2342 MovieClip Frame 57
_root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 44);
Instance of Symbol 2337 MovieClip in Symbol 2342 MovieClip Frame 57
onClipEvent (load) { if (hitTest(_root.character) && (_root.pause == false)) { _root.character.health = _root.character.health - 20; _root.sfx.gotoAndPlay(42); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = (_root.character._x - _root.item._x) + (random(20) - 10); _root.item["item" + i]._y = (_root.character._y - _root.item._y) + (random(30) - 15); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.item["obj" + i]._x = (_root.character._x - _root.item._x) + (random(20) - 10); _root.item["obj" + i]._y = (_root.character._y - _root.item._y) + (random(30) - 15); _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(4) + 1); sca = random(50) + 25; _root.obj["obj" + i]._xscale = sca; _root.obj["obj" + i]._yscale = sca; _root.obj["obj" + i]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); } }
Instance of Symbol 213 MovieClip in Symbol 2343 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (62); } onClipEvent (enterFrame) { gotoAndStop (62); }
Instance of Symbol 448 MovieClip in Symbol 2343 MovieClip Frame 1
onClipEvent (load) { face.gotoAndStop(74); gotoAndStop (74); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { face.gotoAndStop(74); gotoAndStop (74); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 2344 MovieClip Frame 10
_root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 120);
Instance of Symbol 213 MovieClip in Symbol 2345 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (62); } onClipEvent (enterFrame) { gotoAndStop (62); }
Instance of Symbol 448 MovieClip in Symbol 2345 MovieClip Frame 1
onClipEvent (load) { face.gotoAndStop(74); gotoAndStop (74); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { face.gotoAndStop(74); gotoAndStop (74); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 2345 MovieClip Frame 24
_root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 120);
Symbol 2346 MovieClip Frame 12
_root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 120);
Instance of Symbol 213 MovieClip in Symbol 2347 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (62); } onClipEvent (enterFrame) { gotoAndStop (62); }
Instance of Symbol 448 MovieClip in Symbol 2347 MovieClip Frame 1
onClipEvent (load) { face.gotoAndStop(74); gotoAndStop (74); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } } onClipEvent (enterFrame) { face.gotoAndStop(74); gotoAndStop (74); _x = _parent.head._x; _y = _parent.head._y; if (_parent._parent._xscale == 100) { _rotation = _parent._parent.headRot; if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } else { _rotation = ((-_parent._parent.headRot) + 180); if (_rotation > 50) { _rotation = 50; } if (_rotation < -50) { _rotation = -50; } } }
Symbol 2347 MovieClip Frame 31
_root.sfx.gotoAndPlay(((random(3) + 1) * 2) + 120);
Instance of Symbol 213 MovieClip in Symbol 2348 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (62); } onClipEvent (enterFrame) { gotoAndStop (62); }
Instance of Symbol 448 MovieClip "head" in Symbol 2348 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (74); face.gotoAndStop(74); }
Symbol 2348 MovieClip Frame 47
stop(); _root.pause2 = false; _root.pauseScreen.gotoAndStop(2); _root.lvObj.d1.play(); _root.bound.d1.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "Exit Open";
Symbol 2349 MovieClip Frame 1
stop();
Symbol 2350 MovieClip Frame 1
c = function (obj) { i = 0; while (i < 5) { _root.item[obj]._x = _root.item[obj]._x + _root.item[obj].x; _root.item[obj]._y = _root.item[obj]._y + _root.item[obj].y; n = 0; while (n < _root.character.targets.length) { _root.item[obj].tar = _root.character.targets[n]; if (_root.item[_root.item[obj].tar].health > 0) { _root.item[obj].dx = Math.abs(_root.item[obj]._x - _root.item[_root.item[obj].tar]._x); _root.item[obj].dy = Math.abs(_root.item[obj]._y - (_root.item[_root.item[obj].tar]._y - 10)); if ((_root.item[obj].dx < 20) && (_root.item[obj].dy < 25)) { _root.item[_root.item[obj].tar].health = _root.item[_root.item[obj].tar].health - _root.item[obj].pow; if (_root.item[obj]._y > (_root.item[_root.item[obj].tar]._y - 4)) { _root.item[_root.item[obj].tar].bodyHealth = _root.item[_root.item[obj].tar].bodyHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; if (_root.item[_root.item[obj].tar].fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.item[_root.item[obj].tar].gotoAndStop(13); } else { _root.item[_root.item[obj].tar].gotoAndStop(14); } _root.item[_root.item[obj].tar].hurt = true; } } else { _root.item[_root.item[obj].tar].headHealth = _root.item[_root.item[obj].tar].headHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; _root.item[_root.item[obj].tar].health = _root.item[_root.item[obj].tar].health - (_root.item[obj].pow / 2); _root.item[_root.item[obj].tar].headHealth = _root.item[_root.item[obj].tar].headHealth - (_root.item[obj].pow / 2); if (_root.item[_root.item[obj].tar].fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.item[_root.item[obj].tar].gotoAndStop(11); } else { _root.item[_root.item[obj].tar].gotoAndStop(12); } _root.item[_root.item[obj].tar].hurt = true; } } if (_root.item[_root.item[obj].tar].isMetal == false) { _root.item[obj].blood(); } else { _root.item[obj].spark(); } } } n++; } if (_root.bound.hitTest(_root.item[obj]._x + _root.item._x, _root.item[obj]._y + _root.item._y, true)) { _root.item[obj].spark(); } i++; } }; d = function (obj) { i = 0; while (i < 5) { _root.item[obj]._x = _root.item[obj]._x + _root.item[obj].x; _root.item[obj]._y = _root.item[obj]._y + _root.item[obj].y; _root.item[obj].tar = _root.character; if (_root.character.health > 0) { _root.item[obj].dx = Math.abs(_root.item[obj]._x - (_root.character._x - _root.item._x)); _root.item[obj].dy = Math.abs(_root.item[obj]._y - ((_root.character._y - 10) - _root.item._y)); if (_root.character._currentframe != 10) { if ((_root.character._currentframe != 8) && (_root.character._currentframe != 9)) { if ((_root.item[obj].dx < 20) && (_root.item[obj].dy < 25)) { _root.character.health = _root.character.health - (_root.item[obj].pow * 1.5); if (_root.item[obj]._y > ((_root.character._y - 4) - _root.item._y)) { _root.character.bodyHealth = _root.character.bodyHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; if (_root.character.fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.character.gotoAndStop(13); } else { _root.character.gotoAndStop(14); } _root.character.hurt = true; _root.character.xVel = 0; } } else { _root.character.headHealth = _root.character.headHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; _root.character.health = _root.character.health - _root.item[obj].pow; _root.character.headHealth = _root.character.headHealth - (_root.item[obj].pow / 2); if (_root.character.fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; _root.character.xVel = 0; } } _root.item[obj].blood(); } } } else if ((_root.item[obj].dx < 20) && (_root.item[obj].dy < 15)) { _root.character.health = _root.character.health - (_root.item[obj].pow * 1.5); _root.character.headHealth = _root.character.headHealth - _root.item[obj].pow; n = 100000 /* 0x0186A0 */; _root.character.health = _root.character.health - _root.item[obj].pow; _root.character.headHealth = _root.character.headHealth - (_root.item[obj].pow / 2); if (_root.character.fall == false) { _root.item[obj].chance = random(2) + 1; if (_root.item[obj].chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; _root.character.xVel = 0; } _root.item[obj].blood(); } } if (_root.bound.hitTest(_root.item[obj]._x + _root.item._x, _root.item[obj]._y + _root.item._y, true)) { _root.item[obj].spark(); } i++; } };
Instance of Symbol 1547 MovieClip "fla" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "fla") { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } } } }
Instance of Symbol 15 MovieClip "shell" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "shell") { if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; if (_xscale == 100) { r = random(20); rot = _rotation; speed = 10; xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); rot = _rotation; speed = -10; xa = (Math.sin(rot * (Math.PI/180)) * speed) + (random(8) + (random(10) / 10)); } _xscale = 100; ya = (Math.cos(rot * (Math.PI/180)) * speed) * -1; timer = 0; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "shell") { timer = timer + 1; _x = (_x + xa); _y = (_y + ya); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.shell, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].gotoAndStop(_currentframe); _root.stuff.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } else if (bounce == 1) { _root.sfx.gotoAndPlay(94); } else if (bounce == 2) { _root.sfx.gotoAndPlay(96); } } if (_root.bound.hitTest((_x + 15) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 15) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 15, true)) { ya = 3; } if (timer > 90) { removeMovieClip(""); } } } }
Instance of Symbol 1549 MovieClip "bullet" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { spark = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.spark1, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation + (random(60) - 30); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.bh, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); }; blood = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation; _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(4) + 1); sca = random(50) + 30; _root.obj["obj" + i]._xscale = sca; _root.obj["obj" + i]._yscale = sca; _root.obj["obj" + i]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); }; time = 0; rot = _rotation - 90; type = 1; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (enemyBullet != true) { _root.item.c(_name); } else { _root.item.d(_name); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "bullet") { if (time == 1) { _xscale = (_xscale + (random(100) + 100)); } time++; if (time > 8) { removeMovieClip(""); } if (time > 6) { _alpha = (_alpha - 30); } if (enemyBullet != true) { _root.item.c(_name); } else { _root.item.d(_name); } } } }
Instance of Symbol 1299 MovieClip "spark1" in Symbol 2350 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "spark1") { _alpha = (_alpha - 30); _xscale = (_xscale + 30); _yscale = (_yscale + 30); if (_alpha < 1) { swapDepths(10000); removeMovieClip(""); } } } }
Instance of Symbol 749 MovieClip "blood" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "blood") { _xscale = (random(30) + 40); _yscale = _xscale; _rotation = (_rotation + (random(40) - 20)); } else { stop(); } } onClipEvent (enterFrame) { if (_name != "blood") { if (_root.pause == false) { play(); } else { stop(); } } }
Instance of Symbol 1551 MovieClip "gren1" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { splode = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = random(360); n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = (_x - _root.item[tar]._x) * (_x - _root.item[tar]._x); dy = (_y - (_root.item[tar]._y - 10)) * (_y - (_root.item[tar]._y - 10)); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 200) { _root.item[tar].health = _root.item[tar].health - (20 - Math.round(splodeDist / 10)); chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } n++; } dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 200) { _root.character.health = _root.character.health - (20 - Math.round(splodeDist / 10)); chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } removeMovieClip(""); }; bounce = random(1); time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; timer = 0; r = random(20) + 10; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "gren1") { timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + r); y = y + 0.5; n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } _root.item[tar].health = _root.item[tar].health - pow; splode(); } } n++; } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { y = y * -0.5; x = x * -0.3; t = 0; bounce = bounce + 1; if (bounce > 1) { splode(); } } if (_root.bound.hitTest((_x + 15) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 15) + _root.item._x, _y + _root.item._y, true))) { x = x * -0.5; _x = (_x + x); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 15, true)) { y = 3; } if (timer > 90) { splode(); } } } }
Instance of Symbol 1410 MovieClip "explode" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name == "explode") { stop(); } else { _root.sfx.gotoAndPlay(((random(2) + 1) * 2) + 30); _root.character.modifier = random(15) + 10; _root.character.yModifier = random(15) + 10; _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.burn2, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); } } onClipEvent (enterFrame) { if (_name != "explode") { if (_root.pause == false) { play(); } else { stop(); } } }
Instance of Symbol 1553 MovieClip "gren2" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "gren2") { splode2 = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = random(360); removeMovieClip(""); }; if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { splode2(); removeMovieClip(""); } splode = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = random(360); a = 0; while (a < 10) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.flechette, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = -((random(8) + 10) * a); _root.item["item" + i].speed = -10; _root.item["item" + i].pow = 1; a++; } n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = (_x - _root.item[tar]._x) * (_x - _root.item[tar]._x); dy = (_y - (_root.item[tar]._y - 10)) * (_y - (_root.item[tar]._y - 10)); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 200) { _root.item[tar].health = _root.item[tar].health - (20 - Math.round(splodeDist / 10)); chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } n++; } dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); splodeDist = Math.abs(Math.sqrt(dx + dy)); trace(splodeDist); if (splodeDist < 200) { _root.character.health = _root.character.health - (20 - Math.round(splodeDist / 10)); chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } removeMovieClip(""); }; bounce = random(1); time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; timer = 0; r = random(20) + 10; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "gren2") { timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + r); y = y + 0.5; n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } _root.item[tar].health = _root.item[tar].health - pow; splode(); } } n++; } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { y = y * -0.5; x = x * -0.3; t = 0; bounce = bounce + 1; if (bounce > 1) { splode(); } } if (_root.bound.hitTest((_x + 15) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 15) + _root.item._x, _y + _root.item._y, true))) { x = x * -0.5; _x = (_x + x); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 15, true)) { y = 3; } if (timer > 90) { splode(); } } } }
Instance of Symbol 1549 MovieClip "flechette" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "flechette") { spark = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.spark1, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation + (random(60) - 30); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.flechette, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation + (random(50) - 25); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); removeMovieClip(""); }; blood = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation; _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(4) + 1); sca = random(50) + 30; _root.obj["obj" + i]._xscale = sca; _root.obj["obj" + i]._yscale = sca; _root.obj["obj" + i]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); }; time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; if (enemyBullet != true) { _root.item.c(_name); } else { _root.item.d(_name); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "flechette") { if (time == 1) { _xscale = (_xscale + (random(100) + 100)); } time++; if (time > 8) { removeMovieClip(""); } if (enemyBullet != true) { _root.item.c(_name); } else { _root.item.d(_name); } } } }
Instance of Symbol 1556 MovieClip "laser" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { spark = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.spark1, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation + (random(60) - 30); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.burn, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].b._width = l._width; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); }; blood = function () { _root.obj.i++; ii = _root.obj.i; duplicateMovieClip (_root.obj.gBlood, "obj" + ii, _root.obj.blood.getDepth() + 1); _root.obj["obj" + ii]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + ii]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + ii]._rotation = _rotation; sca = random(100) + 100; _root.obj["obj" + ii]._xscale = sca; _root.obj["obj" + ii]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + ii].swapDepths(1); _root.obj["obj" + ii].removeMovieClip(""); }; time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; i = 0; while (i < 25) { _x = (_x + x); _y = (_y + y); l._width = i * 15; if (enemyBullet != true) { n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { _root.item[tar].health = _root.item[tar].health - pow; if (_y > (_root.item[tar]._y - 4)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(13); } else { _root.item[tar].gotoAndStop(14); } _root.item[tar].hurt = true; } } else { _root.item[tar].health = _root.item[tar].health - (pow / 2); if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } if (_root.item[tar].isMetal == true) { spark(); } else { blood(); } } } n++; } } else { dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); if ((dx < 20) && (dy < 25)) { _root.character.health = _root.character.health - 1; chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; blood(); } } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { spark(); i = 1000; } i++; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "laser") { time++; if (time > 5) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.burn, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].b._width = l._width; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } } } }
Instance of Symbol 1569 MovieClip "arm" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (_name != "arm") { fireFun = function () { _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation - wpn._rotation; } else { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation - wpn._rotation; } if (gun != 2) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation - wpn._rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 2 : z = 0; while (z < 6) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; z++; } break; case 3 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 4 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 5 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 6 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 7 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].tar = drillTarget; _root.item["item" + i].enemyBullet = true; break; case 8 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 9 : z = 0; while (z < 6) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; z++; } break; case 10 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; } wpn._rotation = wpn._rotation - (recoilAng[gun] / 3); wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); } }; threeRound = 0; fire = false; drillTarget = "_root.character"; coolDown = 0; gun = 30; gotoAndStop(gun); revolverShots = 0; fullAuto = _root.arm.fullAuto; recoil = _root.arm.recoil; recoilAng = _root.arm.recoilAng; recoilRec = _root.arm.recoilRec; recoveryTime = _root.arm.recoveryTime; casing = _root.arm.casing; weaponType = _root.arm.weaponType; pow = new Array(0, 2, 5, 1, 2, 1, 1, 3, 2, 1, 20, 20, 50, 1, 1, 1, 2, 1, 1, 3, 10, 1, 2, 1, 2, 1, 3, 1, 1, 2, 1, 1, 2, 2, 3); shake = _root.arm.shake; inAcc = _root.arm.inAcc; sound = _root.arm.sound; ammo = _root.arm.ammo; capacity = _root.arm.capacity; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "arm") { chance = random(50) + 1; if ((chance == 1) && (dontShoot == true)) { if (fullAuto[gun] == 0) { fireFun(); } else { fire = true; } } if (wpn._x < 38) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < -8) { wpn._y = wpn._y + int(recoilRec[gun]); } if (wpn._rotation < 0) { wpn._rotation = wpn._rotation + 5; if (wpn._rotation > 0) { wpn._rotation = 0; } } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (coolDown < 1) { fireFun(); } stopChance = random(10) + 1; if (stopChance == 1) { fire = false; } } } } }
Instance of Symbol 1501 MovieClip "gib" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "gib") { if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; rot = 90; if (_xscale == 100) { r = random(20); xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); xa = -((Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10))); } ya = ((Math.cos(rot * (Math.PI/180)) * speed) * -1) - (random(15) + 10); timer = 0; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "gib") { timer = timer + 1; _x = (_x + xa); _y = (_y + ya); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) + (_height / 4), true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, ((_y + _root.item._y) + (_height / 4)) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.gib, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].gotoAndStop(_currentframe); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } } if (_root.bound.hitTest((_x + 20) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 20) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 10, true)) { ya = 3; } if (timer > 150) { removeMovieClip(""); } } } }
Instance of Symbol 833 MovieClip "drill" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "drill") { t = 0; speed = -10; getAng = function () { myRadians = Math.atan2(_root.item[tar]._y - _y, _root.item[tar]._x - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); rot = myDegrees - 40; _rotation = (rot + 90); x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; }; getAng(); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "drill") { t++; if (t > 150) { removeMovieClip(""); } getAng(); speed = speed - 0.1; _x = (_x + x); _y = (_y + y); dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 20)); if ((dx < 20) && (dy < 20)) { _root.item[tar].health = _root.item[tar].health - 100; _root.item[tar].drill = true; removeMovieClip(""); } } } }
Instance of Symbol 1507 MovieClip "brainGib" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "brainGib") { gotoAndStop(random(5) + 1); if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; rot = 90; if (_xscale == -100) { r = random(20); xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); xa = -((Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10))); } ya = ((Math.cos(rot * (Math.PI/180)) * speed) * -1) - (random(15) + 10); timer = 0; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "brainGib") { timer = timer + 1; _x = (_x + xa); _y = (_y + ya); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) + (_height / 4), true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, ((_y + _root.item._y) + (_height / 4)) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.brainGib, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._rotation = _rotation; _root.obj["obj" + i].gotoAndStop(_currentframe); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); removeMovieClip(""); } } if (_root.bound.hitTest((_x + 20) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 20) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 10, true)) { ya = 3; } if (timer > 150) { removeMovieClip(""); } } } }
Instance of Symbol 1570 MovieClip "blood2" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name == "blood2") { stop(); } } onClipEvent (enterFrame) { if (_name != "blood2") { if (_root.pause == false) { play(); } else { stop(); } } }
Instance of Symbol 1571 MovieClip "ele" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name == "ele") { e.stop(); } } onClipEvent (enterFrame) { if (_name != "ele") { if (_root.pause == false) { e.play(); } else { e.stop(); } } }
Instance of Symbol 1578 MovieClip "gauss" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { spark = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.spark1, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i]._rotation = _rotation + (random(60) - 30); }; blood = function () { _root.arm.i++; ii = _root.arm.i; duplicateMovieClip (_root.item.blood, "item" + ii, ii); _root.item["item" + ii]._x = _x; _root.item["item" + ii]._y = _y; _root.item["item" + ii]._rotation = _rotation; _root.obj.i++; ii = _root.obj.i; duplicateMovieClip (_root.obj.gBlood, "obj" + ii, _root.obj.blood.getDepth() + 1); _root.obj["obj" + ii]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + ii]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + ii]._rotation = _rotation; sca = random(100) + 100; _root.obj["obj" + ii]._xscale = sca; _root.obj["obj" + ii]._alpha = 50; _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + ii].swapDepths(1); _root.obj["obj" + ii].removeMovieClip(""); }; time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; i = 0; while (i < 25) { _x = (_x + x); _y = (_y + y); l._width = i * 15; hit = false; if (enemyBullet != true) { n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { hit = true; _root.item[tar].health = _root.item[tar].health - pow; if (_y > (_root.item[tar]._y - 4)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(13); } else { _root.item[tar].gotoAndStop(14); } _root.item[tar].hurt = true; _root.item[tar].bodyHealth = _root.item[tar].bodyHealth - pow; } } else { _root.item[tar].health = _root.item[tar].health - (pow / 2); if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; _root.item[tar].headHealth = _root.item[tar].headHealth - pow; } } } n++; } } else { dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); if ((dx < 20) && (dy < 25)) { _root.character.health = _root.character.health - 1; chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } } if (hit == true) { if (_root.item[tar].isMetal == true) { spark(); } else { blood(); } } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { spark(); i = 1000; } i++; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "gauss") { time++; if (time > 5) { _alpha = (_alpha - 5); } if (_alpha < 5) { removeMovieClip(""); } } } }
Instance of Symbol 1579 MovieClip "fla2" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { time = 0; _xscale = (random(50) + 70); chance = random(2) + 1; if (chance == 1) { _yscale = (_yscale * -1); } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "fla2") { if (time > 1) { removeMovieClip(""); } else { if (time > 0) { _alpha = (_alpha - 50); } time = time + 1; } } } }
Instance of Symbol 1601 MovieClip "item" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "item") { if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { removeMovieClip(""); } bounce = 0; if (rot == undefined) { rot = 90; if (_xscale == 100) { r = random(20); xa = (Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10)); } else { r = -random(20); xa = -((Math.sin(rot * (Math.PI/180)) * speed) - (random(8) + (random(10) / 10))); } ya = ((Math.cos(rot * (Math.PI/180)) * speed) * -1) - (random(15) + 10); dc = false; } else { xa = Math.sin(rot * (Math.PI/180)) * speed; ya = (Math.cos(rot * (Math.PI/180)) * speed) * -1; r = random(40) - 20; dc = true; } timer = 0; collectWeapon = function () { if (cap > -1) { if (_root.arm.have[_currentframe] == 1) { if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] < 250) { _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + cap; _root.ammoMes.mes = ((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.sfx.gotoAndPlay(92); removeMovieClip(""); } } else if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > -1) { if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] < 250) { _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + cap; _root.ammoMes.mes = ((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.sfx.gotoAndPlay(92); removeMovieClip(""); } } else if (_root.arm.weps < 2) { _root.arm.have[_currentframe] = 1; _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + (cap + 1); _root.ammoMes.mes = ((((("Picked up " + _root.arm.name[_currentframe]) + " with ") + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((((("Picked up " + _root.arm.name[_currentframe]) + " with ") + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.arm.gun = _currentframe; _root.arm.gotoAndStop(_currentframe); _root.arm._rotation = -90; _root.arm.fire = false; _root.wpn = _root.arm.name[_currentframe]; if (_root.arm._yscale == 100) { _root.arm.wpn.hand1.gotoAndStop(1); _root.arm.wpn.hand2.gotoAndStop(1); } else { _root.arm.wpn.hand1.gotoAndStop(2); _root.arm.wpn.hand2.gotoAndStop(2); } _root.arm.weps = _root.arm.weps + 1; if (_root.arm.weps > 2) { _root.arm.weps = 2; } _root.sfx.gotoAndPlay(92); _root.gameFun.haveCollected[_currentframe] = 1; removeMovieClip(""); } else { _root.swap.time = 0; _root.swap._alpha = 100; _root.swap.gotoAndStop(1); _root.swap.i1.gotoAndStop(_currentframe); _root.swap.i2.gotoAndStop(_root.arm.gun); } } }; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "item") { if (done != true) { _x = (_x + xa); _y = (_y + ya); _rotation = (_rotation + (xa - r)); ya = ya + 2; if (dc == true) { if (collideOnce != true) { n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { xa = xa * -0.7; _x = (_x + xa); if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } _root.item[tar].health = _root.item[tar].health - 1; _root.sfx.gotoAndPlay(98); collideOnce = true; } } n++; } } } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) + (_height / 4), true)) { ya = ya * -0.5; xa = xa * -0.3; t = 0; while (_root.bound.hitTest(_x + _root.item._x, ((_y + _root.item._y) + (_height / 4)) - 1, true)) { _y = (_y - 1); t++; if (t > 50) { removeMovieClip(""); } } bounce = bounce + 1; if (bounce > 3) { done = true; this.cacheAsBitmap = true; } else if (bounce == 1) { _root.sfx.gotoAndPlay(98); } else if ((bounce == 2) || (bounce == 3)) { _root.sfx.gotoAndPlay(100); } } if (_root.bound.hitTest((_x + 20) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 20) + _root.item._x, _y + _root.item._y, true))) { xa = xa * -0.5; _x = (_x + xa); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 10, true)) { ya = 3; } } timer++; if (timer > 30) { if (hitTest(_root.character)) { collectWeapon(); } } if (timer > 300) { removeMovieClip(""); } else if (timer > 290) { _alpha = (_alpha - 10); } } } }
Instance of Symbol 1604 MovieClip "button" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "button") { health = 1; _root.character.targets.push(_name); this.cacheAsBitmap = true; isMetal = true; } } onClipEvent (enterFrame) { if (_name != "button") { if (health < 1) { if (_root.lvObj.d1._currentframe == 1) { o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } gotoAndStop (2); _root.lvObj.d1.play(); _root.bound.d1.play(); _root.lvObj.d2.play(); _root.bound.d2.play(); _root.mes2.time = 0; _root.mes2.gotoAndStop(1); _root.mes2._alpha = 100; _root.mes2.mes = "New Area Open"; } } } }
Instance of Symbol 1601 MovieClip "staticItem" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "item") { this.cacheAsBitmap = true; collectWeapon = function () { if (cap > -1) { if (_root.arm.have[_currentframe] == 1) { if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] < 250) { _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + cap; _root.ammoMes.mes = ((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.sfx.gotoAndPlay(92); removeMovieClip(""); } } else if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > -1) { if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] < 250) { _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + cap; _root.ammoMes.mes = ((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((("Picked Up " + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.sfx.gotoAndPlay(92); removeMovieClip(""); } } else if (_root.arm.weps < 2) { _root.arm.have[_currentframe] = 1; _root.ammoMes.time = 0; _root.ammoMes.gotoAndStop(1); _root.ammoMes._alpha = 100; _root.arm.ammo[_root.arm.ammoType[_currentframe]] = _root.arm.ammo[_root.arm.ammoType[_currentframe]] + (cap + 1); _root.ammoMes.mes = ((((("Picked up " + _root.arm.name[_currentframe]) + " with ") + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo"; if (_root.arm.ammo[_root.arm.ammoType[_currentframe]] > 250) { _root.arm.ammo[_root.arm.ammoType[_currentframe]] = 250; _root.ammoMes.mes = ((((((("Picked up " + _root.arm.name[_currentframe]) + " with ") + cap) + " Rounds of ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo. ") + _root.arm.ammoName[_root.arm.ammoType[_currentframe]]) + " Ammo at Max Capacity."; } _root.arm.gun = _currentframe; _root.arm.gotoAndStop(_currentframe); _root.arm._rotation = -90; _root.arm.fire = false; _root.wpn = _root.arm.name[_currentframe]; if (_root.arm._yscale == 100) { _root.arm.wpn.hand1.gotoAndStop(1); _root.arm.wpn.hand2.gotoAndStop(1); } else { _root.arm.wpn.hand1.gotoAndStop(2); _root.arm.wpn.hand2.gotoAndStop(2); } _root.arm.weps = _root.arm.weps + 1; if (_root.arm.weps > 2) { _root.arm.weps = 2; } _root.sfx.gotoAndPlay(92); _root.gameFun.haveCollected[_currentframe] = 1; removeMovieClip(""); } else { _root.swap.time = 0; _root.swap._alpha = 100; _root.swap.gotoAndStop(1); _root.swap.i1.gotoAndStop(_currentframe); _root.swap.i2.gotoAndStop(_root.arm.gun); } } }; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "item") { if (done != true) { if (dc == true) { if (collideOnce != true) { n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { xa = xa * -0.7; _x = (_x + xa); if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } _root.item[tar].health = _root.item[tar].health - 1; _root.sfx.gotoAndPlay(98); collideOnce = true; } } n++; } } } if (hitTest(_root.character)) { collectWeapon(); } } } } }
Instance of Symbol 949 MovieClip "beanBullet" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { splode = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.explode2, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = (_x - _root.item[tar]._x) * (_x - _root.item[tar]._x); dy = (_y - (_root.item[tar]._y - 10)) * (_y - (_root.item[tar]._y - 10)); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 100) { _root.item[tar].health = _root.item[tar].health - ((5 - Math.round(splodeDist / 20)) / 2); chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } } n++; } dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); splodeDist = Math.abs(Math.sqrt(dx + dy)); if (splodeDist < 100) { _root.character.health = _root.character.health - (5 - Math.round(splodeDist / 20)); chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; } removeMovieClip(""); }; bounce = random(1); time = 0; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; timer = 0; r = random(20) + 10; } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "beanBullet") { timer = timer + 1; _x = (_x + x); _y = (_y + y); _rotation = (_rotation + r); y = y + 1; if (enemyBullet != true) { n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; if (_root.item[tar].health > 0) { dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { if (_root.item[tar].fall == false) { chance = random(2) + 1; if (chance == 1) { _root.item[tar].gotoAndStop(11); } else { _root.item[tar].gotoAndStop(12); } _root.item[tar].hurt = true; } splode(); } } n++; } } else { dx = ((_x + _root.item._x) - _root.character._x) * ((_x + _root.item._x) - _root.character._x); dy = ((_y + _root.item._y) - _root.character._y) * ((_y + _root.item._y) - _root.character._y); if ((dx < 20) && (dy < 25)) { _root.character.health = _root.character.health - 1; chance = random(2) + 1; if (chance == 1) { _root.character.gotoAndStop(11); } else { _root.character.gotoAndStop(12); } _root.character.hurt = true; splode(); } } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { y = y * -0.5; x = x * -0.3; t = 0; bounce = bounce + 1; if (bounce > 1) { splode(); } } if (_root.bound.hitTest((_x + 15) + _root.item._x, _y + _root.item._y, true) || (_root.bound.hitTest((_x - 15) + _root.item._x, _y + _root.item._y, true))) { x = x * -0.5; _x = (_x + x); } if (_root.bound.hitTest(_x + _root.item._x, (_y + _root.item._y) - 15, true)) { y = 3; } if (timer > 90) { splode(); } } } }
Instance of Symbol 947 MovieClip "explode2" in Symbol 2350 MovieClip Frame 1
onClipEvent (enterFrame) { if (_name != "explode2") { _xscale = (_xscale + 5); _yscale = (_yscale + 5); _alpha = (_alpha - 10); _rotation = (_rotation + 1); if (_alpha < 1) { removeMovieClip(""); } } }
Instance of Symbol 2340 MovieClip "ene" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "ene") { head = 74; body = 62; foot = 19; face = 74; maxHealth = 150; isMetal = false; boundBox = 40; boundHeight = 34; gotoAndStop (1); gravity = 0; xVel = 0; gravAccel = 2; moveSpeed = 2; jumpHeight = 23; direc = random(2) + 1; persuing = false; fall = false; dJump = false; evade = false; hurt = false; headHurt = false; drill = false; drillTime = 0; d = 100; health = maxHealth; headHealth = maxHealth; bodyHealth = maxHealth; _root.character.targets.push(_name); while (_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) - 1) + _root.item._y, true)) { _y = (_y - 1); } } else { time = 0; stop(); char.stop(); this.cacheAsBitmap = true; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "ene") { char.play(); if (health > 0) { myRadians = Math.atan2(_root.character._y - (_y + _root.item._y), _root.character._x - (_x + _root.item._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; if (hurt == false) { if (_root.character._x > (_x + _root.item._x)) { if (Math.abs(_root.character._x - (_x + _root.item._x)) > (d * 2)) { if (direc == 1) { _xscale = -100; xVel = -moveSpeed; } else { xVel = moveSpeed; _xscale = 100; } gotoAndStop (2); } else if (Math.abs(_root.character._x - (_x + _root.item._x)) > d) { xVel = 0; gotoAndStop (1); _xscale = 100; } else { xVel = 0; gotoAndStop (3); _xscale = 100; } } else if (Math.abs(_root.character._x - (_x + _root.item._x)) > (d * 2)) { if (direc == 1) { _xscale = -100; xVel = -moveSpeed; } else { xVel = moveSpeed; _xscale = 100; } gotoAndStop (2); } else if (Math.abs(_root.character._x - (_x + _root.item._x)) > d) { xVel = 0; gotoAndStop (1); _xscale = -100; } else { xVel = 0; gotoAndStop (3); _xscale = -100; } } else { xVel = 0; } } else { _root.pause2 = true; xVel = 0; _root.pauseScreen.gotoAndStop(4); gotoAndStop (30); while ((((_x + _parent._x) + chr._x) + chr.point._x) > 350) { _root.character._x = _root.character._x - 1; _root.arm._x = _root.arm._x - 1; _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } while ((((_x + _parent._x) + chr._x) + chr.point._x) < 350) { _root.character._x = _root.character._x + 1; _root.arm._x = _root.arm._x + 1; _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } while ((((_y + _parent._y) + chr._y) + chr.point._y) > 250) { _root.character._y = _root.character._y - 1; _root.arm._y = _root.arm._y - 1; _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } while ((((_y + _parent._y) + chr._y) + chr.point._y) < 250) { _root.character._y = _root.character._y + 1; _root.arm._y = _root.arm._y + 1; _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest((_x + boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x + boundBox) + _root.item._x, (_y + 20) + _root.item._y, true))) { _x = (_x + 1); } else { direc = 1; break; } } else if ((!_root.bound.hitTest((_x - boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x - boundBox) + _root.item._x, (_y + 20) + _root.item._y, true))) { _x = (_x - 1); } else { direc = 2; break; } n++; } } } }
Instance of Symbol 2349 MovieClip "eneTwo" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { if (_name != "eneTwo") { createGun = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _root.item[ar]._x + _root.item[ar].wpn._x; _root.item["item" + i]._y = _root.item[ar]._y + _root.item[ar].wpn._y; _root.item["item" + i].cap = _root.arm.capacity[_root.item[ar]._currentframe]; _root.item["item" + i].gotoAndStop(_root.item[ar].gun); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.item[ar].removeMovieClip(""); }; head = 74; body = 62; foot = 19; face = 74; if (_root.hardMode == true) { maxHealth = 300; moveSpeed = 10; } else { maxHealth = 300; moveSpeed = 6; } isMetal = false; boundBox = 150; boundHeight = 348; gotoAndStop (1); gravity = 0; xVel = 0; gravAccel = 2; jumpHeight = 23; direc = random(2) + 1; persuing = false; fall = false; dJump = false; evade = false; hurt = false; headHurt = false; drill = false; drillTime = 0; d = 120; health = maxHealth; headHealth = maxHealth; bodyHealth = maxHealth; _root.character.targets.push(_name); _y = (_y - 140); _root.item[ar]._x = _x; _root.item[ar]._y = _y; _root.item[ar].dontShoot = true; } else { time = 0; gotoAndStop (3); char.stop(); this.cacheAsBitmap = true; } } onClipEvent (enterFrame) { if (_root.pause == false) { if (_name != "eneTwo") { char.play(); if (health > 0) { myRadians = Math.atan2(_root.character._y - (_y + _root.item._y), _root.character._x - (_x + _root.item._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; _root.item[ar]._x = _x; _root.item[ar]._y = _y; _root.item[ar]._rotation = headRot; _root.item[ar].dontShoot = true; shootChance = random(30) + 1; if (shootChance == 1) { _root.item[ar].shoot(); } if (_root.character._x > (_x + _root.item._x)) { if (Math.abs(_root.character._x - (_x + _root.item._x)) > (d * 2)) { xVel = moveSpeed; _xscale = 100; _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } gotoAndStop (2); } else if (Math.abs(_root.character._x - (_x + _root.item._x)) > d) { xVel = 0; if (claw._currentframe < 42) { claw.gotoAndPlay(42); } gotoAndStop (1); _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } _xscale = 100; } else { xVel = -moveSpeed; gotoAndStop (4); _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } _xscale = 100; } } else if (Math.abs(_root.character._x - (_x + _root.item._x)) > (d * 2)) { _xscale = -100; xVel = -moveSpeed; gotoAndStop (2); _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } } else if (Math.abs(_root.character._x - (_x + _root.item._x)) > d) { xVel = 0; if (claw._currentframe < 42) { claw.gotoAndPlay(42); } gotoAndStop (1); _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } _xscale = -100; } else { xVel = moveSpeed; gotoAndStop (4); _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } _xscale = -100; } } else { xVel = 0; if (doOnce != true) { _root.pause2 = true; _root.pauseScreen.gotoAndStop(4); gotoAndStop (5); createGun(); doOnce = true; } while ((((_x + _parent._x) + chr._x) + chr.point._x) > 350) { _root.character._x = _root.character._x - 1; _root.arm._x = _root.arm._x - 1; _root.stuff._x = _root.stuff._x - 1; _root.obj._x = _root.obj._x - 1; _root.item._x = _root.item._x - 1; _root.bound._x = _root.bound._x - 1; _root.level._x = _root.level._x - 1; _root.lvObj._x = _root.lvObj._x - 1; _root.lvBG._x = _root.lvBG._x - 1; _root.screenBox._x = _root.screenBox._x - 1; } while ((((_x + _parent._x) + chr._x) + chr.point._x) < 350) { _root.character._x = _root.character._x + 1; _root.arm._x = _root.arm._x + 1; _root.stuff._x = _root.stuff._x + 1; _root.obj._x = _root.obj._x + 1; _root.item._x = _root.item._x + 1; _root.bound._x = _root.bound._x + 1; _root.level._x = _root.level._x + 1; _root.lvObj._x = _root.lvObj._x + 1; _root.lvBG._x = _root.lvBG._x + 1; _root.screenBox._x = _root.screenBox._x + 1; } while ((((_y + _parent._y) + chr._y) + chr.point._y) > 250) { _root.character._y = _root.character._y - 1; _root.arm._y = _root.arm._y - 1; _root.stuff._y = _root.stuff._y - 1; _root.obj._y = _root.obj._y - 1; _root.item._y = _root.item._y - 1; _root.bound._y = _root.bound._y - 1; _root.level._y = _root.level._y - 1; _root.lvObj._y = _root.lvObj._y - 1; _root.lvBG._y = _root.lvBG._y - 1; _root.screenBox._y = _root.screenBox._y - 1; } while ((((_y + _parent._y) + chr._y) + chr.point._y) < 250) { _root.character._y = _root.character._y + 1; _root.arm._y = _root.arm._y + 1; _root.stuff._y = _root.stuff._y + 1; _root.obj._y = _root.obj._y + 1; _root.item._y = _root.item._y + 1; _root.bound._y = _root.bound._y + 1; _root.level._y = _root.level._y + 1; _root.lvObj._y = _root.lvObj._y + 1; _root.lvBG._y = _root.lvBG._y + 1; _root.screenBox._y = _root.screenBox._y + 1; } } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest((_x + boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x + boundBox) + _root.item._x, (_y + 20) + _root.item._y, true))) { _x = (_x + 1); } else { break; } } else if ((!_root.bound.hitTest((_x - boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x - boundBox) + _root.item._x, (_y + 20) + _root.item._y, true))) { _x = (_x - 1); } else { break; } n++; } } } }
Instance of Symbol 753 MovieClip "ene2" in Symbol 2350 MovieClip Frame 1
on (rollOver) { if ((_root.cursor._currentframe == 3) && (health > 0)) { _root.cursor.gotoAndStop(4); _root.arm.drillTarget = _name; } } on (rollOut, dragOut) { if (_root.arm.gun == 14) { _root.cursor.gotoAndStop(3); } _root.arm.drillTarget = ""; } onClipEvent (load) { if (_name != "ene2") { nukeFun = function () { trace(_name + " died"); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse2, "obj" + i, _root.obj.corpse2.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(random(3) + 8); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); _root.obj["obj" + i].body.gotoAndStop(body); _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); myRadians = Math.atan2(nukeY - _y, nukeX - _x); myDegrees = Math.round((myRadians * 180) / Math.PI); nukeRot = myDegrees + 90; gg = 0; while (gg < 6) { _root.obj["obj" + i]["a" + gg]._xscale = _xscale; if (_xscale < 0) { _root.obj["obj" + i]["a" + gg]._rotation = nukeRot - 90; } else { _root.obj["obj" + i]["a" + gg]._rotation = nukeRot; } gg++; } _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); createGun(); _root.character.kill = _root.character.kill + _root.multiplier; o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } _root.item[ar].removeMovieClip(""); removeMovieClip(""); }; gib = function () { _root.sfx.gotoAndPlay(36); _root.sfx.gotoAndPlay(38); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.blood2, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y - 25; _root.item["item" + i].gotoAndStop(random(2) + 1); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y - 30; _root.item["item" + i].gotoAndStop(3); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i].gotoAndStop(5); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - 10; _root.item["item" + i]._y = _y - 5; _root.item["item" + i].gotoAndStop(6); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x - 15; _root.item["item" + i]._y = _y + 5; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gib, "item" + i, i); _root.item["item" + i]._x = _x + 15; _root.item["item" + i]._y = _y - 5; _root.item["item" + i].gotoAndStop(7); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.blood, "obj" + i, _root.obj.blood.getDepth() + 1); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = random(50) + 50; _root.obj["obj" + i]._yscale = random(50) + 50; _root.obj["obj" + i]._rotation = random(360); _root.obj["obj" + i].gotoAndStop(random(_root.obj["obj" + i]._totalframes) + 1); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].swapDepths(1); _root.obj["obj" + i].removeMovieClip(""); }; createCorpse = function () { _root.obj.i++; i = _root.obj.i; duplicateMovieClip (_root.obj.corpse, "obj" + i, i); _root.obj["obj" + i]._x = (_x + _parent._x) - _root.obj._x; _root.obj["obj" + i]._y = (_y + _parent._y) - _root.obj._y; _root.obj["obj" + i]._xscale = _xscale; _root.obj["obj" + i].gotoAndStop(_currentframe - 14); _root.obj["obj" + i].head.gotoAndStop(head); _root.obj["obj" + i].head.face.gotoAndStop(face); _root.obj["obj" + i].body.gotoAndStop(body); if (drill == false) { _root.obj["obj" + i].head.gore.gotoAndStop(gore); _root.obj["obj" + i].body.gore.gotoAndStop(bodyGore); } _root.obj["obj" + i].foot1.gotoAndStop(foot); _root.obj["obj" + i].foot2.gotoAndStop(foot); _root.level.myBitmap.draw(_root.obj); _root.obj["obj" + i].removeMovieClip(""); _root.item[obj].removeMovieClip(""); removeMovieClip(""); }; createGun = function () { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.item, "item" + i, i); _root.item["item" + i]._x = _root.item[ar]._x + _root.item[ar].wpn._x; _root.item["item" + i]._y = _root.item[ar]._y + _root.item[ar].wpn._y; _root.item["item" + i].cap = _root.arm.capacity[_root.item[ar]._currentframe]; _root.item["item" + i].gotoAndStop(_root.item[ar].gun); _root.item["item" + i]._xscale = _xscale; _root.item["item" + i].speed = -(random(10) + 1); }; switch (_root._currentframe) { case 10 : chan = random(5) + 1; break; case 12 : chan = random(5) + 1; break; case 14 : chan = random(5) + 1; break; case 16 : chan = random(5) + 1; break; case 18 : chan = random(6) + 1; break; case 20 : chan = random(6) + 1; break; case 22 : chan = random(6) + 1; break; case 24 : chan = random(6) + 1; break; case 26 : chan = random(6) + 1; break; case 28 : chan = random(7) + 1; break; case 30 : chan = random(7) + 1; break; case 32 : chan = random(7) + 1; break; case 34 : chan = random(7) + 1; break; case 36 : chan = random(7) + 1; break; case 38 : chan = random(7) + 1; break; case 40 : chan = random(8) + 1; break; case 42 : chan = random(8) + 1; break; case 44 : chan = random(8) + 1; break; case 46 : chan = random(8) + 1; break; case 48 : chan = random(8) + 1; break; case 50 : chan = random(8) + 1; break; case 52 : chan = random(8) + 1; break; case 54 : chan = random(8) + 1; break; case 56 : chan = random(8) + 1; break; case 60 : chan = 5; } outfit = _root.gameFun["outfit" + chan]; head = outfit[0]; body = outfit[1]; foot = outfit[2]; face = random(11) + 1; if (_root.hardMode == true) { maxHealth = outfit[3] * 2; moveSpeed = 3; } else { maxHealth = outfit[3]; moveSpeed = 2; } isMetal = false; boundBox = 40; boundHeight = 34; gotoAndStop (1); gravity = 0; xVel = 0; gravAccel = 2; jumpHeight = 23; direc = random(2) + 1; persuing = false; dJump = false; evade = false; hurt = false; headHurt = false; drill = false; drillTime = 0; d = random(150) + 100; health = maxHealth; headHealth = maxHealth; bodyHealth = maxHealth; _root.character.targets.push(_name); _root.item[ar]._x = _x; _root.item[ar]._y = _y; } else { time = 0; stop(); char.stop(); this.cacheAsBitmap = true; } } onClipEvent (enterFrame) { if ((_root.pause == false) && (_root.pause2 == false)) { if (_name != "ene2") { char.play(); if (health > 0) { myRadians = Math.atan2(_root.character._y - (_y + _root.item._y), _root.character._x - (_x + _root.item._x)); myDegrees = Math.round((myRadians * 180) / Math.PI); headRot = myDegrees; _root.item[ar]._x = _x; _root.item[ar]._y = _y; _root.item[ar]._rotation = headRot; if (hurt == false) { shootChance = random(30) + 1; if (shootChance == 1) { _root.item[ar].shoot(); } if (fall == false) { if ((_y + _root.item._y) > (_root.character._y + 200)) { fall = true; gravity = -jumpHeight; _y = (_y - 1); } if (((_y + _root.item._y) < (_root.character._y - 150)) || ((_y + _root.item._y) > (_root.character._y + 150))) { persuing = true; if (_root.character._x > (_x + _root.item._x)) { _xscale = 100; _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } } else { _xscale = -100; _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } } if (direc == 1) { if (fall == false) { xVel = moveSpeed * 2; } else { xVel = moveSpeed * 4; } if (_xscale == 100) { gotoAndStop (4); } else { gotoAndStop (5); } } else { if (fall == false) { xVel = (-moveSpeed) * 2; } else { xVel = (-moveSpeed) * 4; } if (_xscale == -100) { gotoAndStop (4); } else { gotoAndStop (5); } } } else { persuing = true; if (_root.character._x > (_x + _root.item._x)) { _xscale = 100; _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } if ((_root.character._x - (_x + _root.item._x)) > (d * 2)) { if (fall == false) { xVel = moveSpeed * 2; } else { xVel = moveSpeed * 4; } gotoAndStop (4); } else if ((_root.character._x - (_x + _root.item._x)) > d) { if (fall == false) { xVel = moveSpeed * 2; } else { xVel = moveSpeed * 4; } gotoAndStop (2); } else { xVel = 0; gotoAndStop (1); } } else { _xscale = -100; _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } if ((_root.character._x - (_x + _root.item._x)) < ((-d) * 2)) { if (fall == false) { xVel = (-moveSpeed) * 2; } else { xVel = (-moveSpeed) * 4; } gotoAndStop (4); } else if ((_root.character._x - (_x + _root.item._x)) < (-d)) { if (fall == false) { xVel = (-moveSpeed) * 2; } else { xVel = (-moveSpeed) * 4; } gotoAndStop (2); } else { xVel = 0; gotoAndStop (1); } } } } else { gravity = gravity + 2; if (dJump == false) { if ((_y + _root.item._y) > (_root.character._y + 50)) { if (gravity > 0) { dJump = true; gravity = -jumpHeight; } } if (gravity < 0) { gotoAndStop (6); } else { gotoAndStop (7); } } else { gotoAndStop (8); } if (persuing == false) { if (_root.character._x > (_x + _root.item._x)) { _xscale = 100; _root.item[ar].wpn.hand1.gotoAndStop(1); _root.item[ar].wpn.hand2.gotoAndStop(1); _root.item[ar]._yscale = 100; if (_root.item[ar].getDepth() < getDepth()) { swapDepths(_root.item[ar]); } if ((_root.character._x - (_x + _root.item._x)) > (d / 2)) { xVel = moveSpeed * 3; } else { xVel = 0; } } else { _xscale = -100; _root.item[ar].wpn.hand1.gotoAndStop(2); _root.item[ar].wpn.hand2.gotoAndStop(2); _root.item[ar]._yscale = -100; if (_root.item[ar].getDepth() > getDepth()) { swapDepths(_root.item[ar]); } if ((_root.character._x - (_x + _root.item._x)) < (-(d / 2))) { xVel = (-moveSpeed) * 3; } else { xVel = 0; } } } } if (!_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) + 1) + _root.item._y, true)) { fall = true; } else { fall = false; dJump = false; while (_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) - 1) + _root.item._y, true)) { _y = (_y - 1); } gravity = 0; } chrDist = Math.sqrt((((_x + _parent._x) - _root.character._x) * ((_x + _parent._x) - _root.character._x)) + (((_y + _parent._y) - _root.character._y) * ((_y + _parent._y) - _root.character._y))); if (chrDist < 100) { _root.item[ar].dontShoot = false; } else { if (chrDist > 1500) { o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } _root.item[ar].removeMovieClip(""); removeMovieClip(""); } _root.item[ar].dontShoot = true; } n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest((_x + boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x + boundBox) + _root.item._x, (_y + 20) + _root.item._y, true))) { _x = (_x + 1); } else { if (fall == false) { direc = 2; } if (persuing == false) { if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } } else { jChance = random(2) + 1; if (jChance == 1) { direc = 1; if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } } } break; } } else if ((!_root.bound.hitTest((_x - boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x - boundBox) + _root.item._x, (_y + 20) + _root.item._y, true))) { _x = (_x - 1); } else { if (fall == false) { direc = 1; } if (persuing == false) { if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } } else { jChance = random(2) + 1; if (jChance == 1) { direc = 2; if (fall != true) { fall = true; gravity = -jumpHeight; } else if ((gravity > 0) && (dJump == false)) { dJump = true; gravity = -jumpHeight; } } } break; } n++; } } n = 0; while (n < Math.abs(gravity)) { if (gravity < 0) { _y = (_y - 1); } if (gravity > 0) { _y = (_y + 1); } if (_root.bound.hitTest(_x + _root.item._x, ((_y - boundHeight) - 1) + _root.item._y, true)) { if (gravity < 3) { gravity = 3; } else { gravity = gravity + 2; } _y = (_y + 1); n = 1000000 /* 0x0F4240 */; } n++; } } else { if (dieOnce != true) { createGun(); _root.character.kill = _root.character.kill + _root.multiplier; o = 0; while (o < _root.character.targets.length) { if (_name == _root.character.targets[o]) { _root.character.targets.splice(o, 1); } o++; } dieOnce = true; } if (drill == false) { if (fall == false) { if (health < -4) { gib(); _root.item[ar].removeMovieClip(""); removeMovieClip(""); } else if (_currentframe < 15) { if (headHealth < maxHealth) { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < 1) { if (_currentframe != 19) { gotoAndStop (19); } gore = 0; } else { gotoAndStop(14 + (random(2) + 1)); gore = random(3) + 2; } } else { if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } gotoAndStop(14 + (random(2) + 1)); gore = 0; } _root.item[ar].removeMovieClip(""); } } else if (health < -4) { gib(); _root.item[ar].removeMovieClip(""); removeMovieClip(""); } else { if (headHealth < 1) { if (_currentframe != 21) { xVel = random(8) - 4; gotoAndStop (21); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } } } else if (_currentframe != 20) { xVel = random(8) - 4; gotoAndStop (20); if (bodyHealth < maxHealth) { bodyGore = random(7) + 2; } if (headHealth < maxHealth) { gore = random(7) + 2; } } _root.item[ar].removeMovieClip(""); n = 0; while (n < Math.abs(xVel)) { if (xVel > 0) { if ((!_root.bound.hitTest((_x + boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x + boundBox) + _root.item._x, (_y + 30) + _root.item._y, true))) { _x = (_x + 1); } } else if ((!_root.bound.hitTest((_x - boundBox) + _root.item._x, _y + _root.item._y, true)) && (!_root.bound.hitTest((_x - boundBox) + _root.item._x, (_y + 30) + _root.item._y, true))) { _x = (_x - 1); } n++; } if (!_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) + 1) + _root.item._y, true)) { _y = (_y + gravity); gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) - 1) + _root.item._y, true)) { _y = (_y - 1); } } else if (char._currentframe < 8) { char.gotoAndPlay(8); } } } else { bodyGore = 0; gore = 0; _root.item[ar].removeMovieClip(""); if (!_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) + 1) + _root.item._y, true)) { _y = (_y + gravity); gravity = gravity + 2; while (_root.bound.hitTest(_x + _root.item._x, ((_y + boundHeight) - 1) + _root.item._y, true)) { _y = (_y - 1); } gotoAndStop (20); } else { if (once != true) { _root.sfx.gotoAndPlay(90); once = true; } if (drillTime > 80) { if (_currentframe != 18) { gotoAndStop (18); } } else { if (_currentframe != 17) { gotoAndStop (17); } drillTime++; } } } } } else { time--; if (time > 90) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = _x; _root.item["item" + i]._y = _y; _root.item["item" + i].ar = nam; time = 0; } } } else { char.stop(); } }
Instance of Symbol 1569 MovieClip "arm2" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); if (_name != "arm2") { fireFun = function () { _root.sfx.gotoAndPlay(sound[gun]); if (gun != 15) { if ((gun == 29) || (gun == 28)) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.fla2, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation - wpn._rotation; } else { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.fla, "item" + i, i); wpn.barrel.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = _rotation - wpn._rotation; } if (gun != 2) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = wpn.eject.y - _root.item._y; _root.item["item" + i]._rotation = _rotation; _root.item["item" + i]._xscale = _yscale; } else { revolverShots = revolverShots + 1; if (revolverShots > 5) { revolverShots = 0; zz = 0; while (zz < 6) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.shell, "item" + i, i); wpn.eject.fun(); _root.item["item" + i].gotoAndStop(casing[gun]); _root.item["item" + i]._x = wpn.eject.x - _root.item._x; _root.item["item" + i]._y = (wpn.eject.y - _root.item._y) + (random(20) - 10); _root.item["item" + i]._rotation = _rotation - wpn._rotation; _root.item["item" + i]._xscale = _yscale; zz++; } } } switch (int(weaponType[gun])) { case 1 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 2 : z = 0; while (z < 6) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.bullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -8 - random(4); _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; z++; } break; case 3 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gren1, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 4 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gren2, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 5 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.laser, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 6 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.flechette, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 7 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.drill, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].tar = drillTarget; _root.item["item" + i].enemyBullet = true; break; case 8 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; break; case 9 : z = 0; while (z < 6) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.gauss, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -15; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; z++; } break; case 10 : _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.beanBullet, "item" + i, i); wpn.eject.fun(); _root.item["item" + i]._x = wpn.barrel.x - _root.item._x; _root.item["item" + i]._y = wpn.barrel.y - _root.item._y; _root.item["item" + i]._rotation = (_rotation + (random(inAcc[gun]) - (inAcc[gun] / 2))) - wpn._rotation; _root.item["item" + i].speed = -10; _root.item["item" + i].pow = pow[gun]; _root.item["item" + i].enemyBullet = true; } wpn._rotation = wpn._rotation - (recoilAng[gun] / 3); wpn._x = wpn._x - recoil[gun]; wpn._y = wpn._y - recoil[gun]; coolDown = recoveryTime[gun]; if (fullAuto[gun] == 2) { coolDown = 2; threeRound = threeRound + 1; if (threeRound > 2) { fire = false; coolDown = recoveryTime[gun]; threeRound = 0; } } wpn.gotoAndPlay(2); } }; area1Guns = new Array(2, 3, 16, 17); area2Guns = new Array(2, 3, 16, 17, 18, 22); area3Guns = new Array(1, 2, 3, 16, 17, 18, 22); area4Guns = new Array(1, 2, 3, 4, 16, 17, 18, 22, 24); area5Guns = new Array(1, 2, 3, 4, 5, 16, 17, 18, 22, 24, 25); area6Guns = new Array(1, 2, 3, 4, 5, 16, 17, 18, 22, 24, 25); area7Guns = new Array(1, 2, 3, 4, 5, 7, 8, 16, 17, 18, 22, 24, 25); area8Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 16, 17, 18, 21, 22, 23, 24, 25); area9Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area10Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area11Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area12Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area13Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area14Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area15Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27); area16Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28); area17Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28); area18Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28); area19Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28); area20Guns = new Array(34, 34, 34); area21Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28); area22Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area23Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area24Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area25Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area26Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area28Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); area30Guns = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28); threeRound = 0; fire = false; drillTarget = "_root.character"; coolDown = 0; area = (_root._currentframe - 8) / 2; gun = this[("area" + area) + "Guns"][random(this[("area" + area) + "Guns"].length)]; gotoAndStop(gun); revolverShots = 0; fullAuto = _root.arm.fullAuto; recoil = _root.arm.recoil; recoilAng = _root.arm.recoilAng; recoilRec = _root.arm.recoilRec; recoveryTime = _root.arm.recoveryTime; casing = _root.arm.casing; weaponType = _root.arm.weaponType; pow = _root.arm.pow; shake = _root.arm.shake; inAcc = _root.arm.inAcc; sound = _root.arm.sound; ammo = _root.arm.ammo; capacity = _root.arm.capacity; } } onClipEvent (enterFrame) { if ((_root.pause == false) && (_root.pause2 == false)) { if (_name != "arm2") { chance = random(50) + 1; if ((chance == 1) && (dontShoot == true)) { if (fullAuto[gun] == 0) { fireFun(); } else { fire = true; } } if (wpn._x < 38) { wpn._x = wpn._x + int(recoilRec[gun]); } if (wpn._y < -8) { wpn._y = wpn._y + int(recoilRec[gun]); } if (wpn._rotation < 0) { wpn._rotation = wpn._rotation + 5; if (wpn._rotation > 0) { wpn._rotation = 0; } } if (coolDown > 0) { coolDown = coolDown - 1; } if (fire == true) { if (coolDown < 1) { fireFun(); } stopChance = random(10) + 1; if (stopChance == 1) { fire = false; } } } } }
Instance of Symbol 1734 MovieClip "nukeBullet" in Symbol 2350 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); if (_name != "nukeBullet") { swapDepths(10000000000); explode = function () { _root.sfx2.vol = _root.sfx.maxVol; _root.sfx2.gotoAndPlay(2); _root.sfx.vol = 0; _root.sfx.nuke = true; _root.music.vol = 0; a = 10; while (a > -1) { tar = _root.character.targets[a]; _root.item[tar].health = _root.item[tar].health - 100; _root.item[tar].nukeX = _x; _root.item[tar].nukeY = _y; _root.item[tar].nukeFun(); trace(a); a--; } _x = (275 - _root.item._x); _y = (200 - _root.item._y); play(); _rotation = 0; }; rot = _rotation - 90; x = Math.sin(rot * (Math.PI/180)) * speed; y = (Math.cos(rot * (Math.PI/180)) * speed) * -1; i = 0; while (i < 50) { _x = (_x + x); _y = (_y + y); l._width = i * 15; hit = false; n = 0; while (n < _root.character.targets.length) { tar = _root.character.targets[n]; dx = Math.abs(_x - _root.item[tar]._x); dy = Math.abs(_y - (_root.item[tar]._y - 10)); if ((dx < 20) && (dy < 25)) { hit = true; explode(); n = 1000; break; } n++; } if (_root.bound.hitTest(_x + _root.item._x, _y + _root.item._y, true)) { explode(); n = 1000; break; } i++; } } } onClipEvent (enterFrame) { if (_name != "nukeBullet") { _x = (275 - _root.item._x); _y = (200 - _root.item._y); } }
Instance of Symbol 213 MovieClip "body" in Symbol 2361 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (34); }
Instance of Symbol 448 MovieClip in Symbol 2361 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (62); face.gotoAndStop(64); }
Instance of Symbol 99 MovieClip "foot2" in Symbol 2361 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (19); }
Instance of Symbol 99 MovieClip "foot1" in Symbol 2361 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (19); }
Symbol 2369 MovieClip Frame 1
stop();
Instance of Symbol 2368 MovieClip in Symbol 2369 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(random(_totalframes) + 1); _alpha = random(100); }
Instance of Symbol 2009 MovieClip in Symbol 2372 MovieClip Frame 1
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; stop(); }
Instance of Symbol 957 MovieClip in Symbol 2372 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.arm.gun); wpn.hand1.gotoAndStop(1); wpn.hand2.gotoAndStop(1); }
Symbol 2372 MovieClip Frame 17
d1.play();
Symbol 2372 MovieClip Frame 38
d2.play();
Symbol 2372 MovieClip Frame 58
d3.play();
Symbol 2372 MovieClip Frame 76
d4.play();
Symbol 2372 MovieClip Frame 95
d5.play();
Symbol 2372 MovieClip Frame 113
d6.play();
Symbol 2372 MovieClip Frame 133
d7.play();
Symbol 2372 MovieClip Frame 151
d8.play();
Instance of Symbol 2009 MovieClip in Symbol 2372 MovieClip Frame 180
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; }
Symbol 2372 MovieClip Frame 181
Instance of Symbol 2369 MovieClip "a13" in Symbol 2372 MovieClip Frame 181
onClipEvent (load) { time = 0; } onClipEvent (enterFrame) { vid.stop(); time++; switch (time) { case 50 : _parent.a1.gotoAndStop(2); break; case 60 : _parent.a2.gotoAndStop(2); break; case 80 : _parent.a3.gotoAndStop(2); break; case 85 : _parent.a4.gotoAndStop(2); break; case 100 : _parent.a5.gotoAndStop(2); break; case 110 : _parent.a6.gotoAndStop(2); break; case 140 : _parent.a7.gotoAndStop(2); break; case 150 : _parent.a8.gotoAndStop(2); break; case 160 : _parent.a9.gotoAndStop(2); break; case 165 : _parent.a10.gotoAndStop(2); break; case 190 : _parent.a11.gotoAndStop(2); break; case 200 : _parent.a12.gotoAndStop(2); break; case 250 : _parent.a13.gotoAndStop(2); } }
Instance of Symbol 2009 MovieClip in Symbol 2372 MovieClip Frame 181
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; stop(); }
Instance of Symbol 2009 MovieClip in Symbol 2372 MovieClip Frame 200
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; }
Instance of Symbol 2009 MovieClip in Symbol 2372 MovieClip Frame 254
onClipEvent (load) { head = _root.character.head; body = _root.character.body; face = _root.character.face; foot = _root.character.foot; gotoAndStop (65); _xscale = -100; }
Symbol 2372 MovieClip Frame 440
stop();
Instance of Symbol 1218 MovieClip "textBox" in Symbol 2372 MovieClip Frame 440
onClipEvent (load) { t0 = "Well done, you, Project 154. You've made it all this way, and fought though hell to get here."; t1 = "You were expecting that I'd be there, though, were you not?"; t2 = "Normally I would be. But given the trouble you've been causing, I thought I'd get to safer ground."; t3 = "So here you are. You've defeated every soldier and weapon we've thrown at you."; t4 = "...Not to mention destroyed millions of dollars of my own investment, and killed countless employees of mine."; t5 = "So what happens now, then?"; t6 = "Here I have the most poweful weapon in the world standing before me...but you're impossible to control."; t7 = "You've also managed to destroy nearly all of our research on you."; t8 = "...So...I suppose the answer is obvious, then."; t9 = "We'll just have to try again."; t10 = "You've proven your genes in the field..."; t11 = "...You just need some behavioral tweaking so that our potential buyers aren't at risk."; t12 = "The obvious problem is that you are the sole carrier of all of our research."; t13 = "...And more importantly, I estimate that you have no interest in returning yourself to our cause."; t14 = "This, however, doesn't give you the upper hand. You're just a clone. You're not even the original."; t15 = "You're one of hundreds of experiments that are just like you."; t16 = "We've had to toss failures just like you into the incinerator because they had minor generic defects."; t17 = "And whether or not you're alive or dead won't affect my business or my sentiments one bit."; t18 = "I'll just kill you where you stand...and my engineers clean up what they need to make another."; t19 = "It's a bit crude...but sometimes the simplest answers are the best."; t20 = "Goodbye, 154. You'll surely prove profitable in your next life."; tx = 0; tNu = 0; txt = ""; } onClipEvent (enterFrame) { if (txt.length < this["t" + tx].length) { txt = txt + this["t" + tx].charAt(tNu); _root.sfx.gotoAndPlay(134); tNu++; } if (tx > 20) { if (_alpha > 0) { _alpha = (_alpha - 20); } else { _root.gotoAndStop(60); } } else if (_alpha < 100) { _alpha = (_alpha + 20); } if (tx > 17) { _parent.a2.gotoAndStop(1); _parent.a2.cacheAsBitmap = true; _parent.a5.gotoAndStop(1); _parent.a5.cacheAsBitmap = true; _parent.a6.gotoAndStop(1); _parent.a6.cacheAsBitmap = true; _parent.a8.gotoAndStop(1); _parent.a8.cacheAsBitmap = true; _parent.a10.gotoAndStop(1); _parent.a10.cacheAsBitmap = true; _parent.a12.gotoAndStop(1); _parent.a12.cacheAsBitmap = true; _parent.sm.go = true; } }
Instance of Symbol 1203 MovieClip "point" in Symbol 2372 MovieClip Frame 440
onClipEvent (load) { xSt = _x; ySt = _y; ptX = random(30) + xSt; ptY = random(5) + ySt; swapDepths(1000000); } onClipEvent (enterFrame) { _x = (_x - ((_x - ptX) / 20)); _y = (_y - ((_y - ptY) / 20)); if (Math.abs((_x - ptX) / 20) < 0.1) { ptX = random(30) + xSt; } if (Math.abs((_y - ptY) / 20) < 0.1) { ptY = random(20) + ySt; } }
Instance of Symbol 2371 MovieClip "sm" in Symbol 2372 MovieClip Frame 440
onClipEvent (load) { if (_name != "sm") { _xscale = (random(100) + 100); _yscale = _xscale; _rotation = random(360); spd = random(4) + 1; spd = spd + ((random(10) + 1) / 10); } else { go = false; i = 0; t = 0; } } onClipEvent (enterFrame) { if (_name != "sm") { _alpha = (_alpha - 1); _y = (_y + spd); if (_alpha < 1) { removeMovieClip(""); } } else if (go == true) { t++; if (t > 4) { i++; duplicateMovieClip (_parent.sm, "sm" + i, i); _parent["sm" + i]._x = _x + random(550); _parent["sm" + i]._y = _y; t = 0; } } }
Instance of Symbol 721 MovieClip "t1" in Symbol 2376 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { time++; _root.character.health = _root.character.health - 0.25; if (_root.character.targets.length < 3) { if (time > 20) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.arm, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; nam = "item" + i; _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.ene, "item" + i, i); _root.item["item" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["item" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["item" + i].ar = nam; time = 0; } } } }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[1] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(1); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[16] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(16); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[17] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(17); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[18] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(18); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[19] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(19); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[2] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(2); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[20] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(20); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[3] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(3); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[21] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(21); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[22] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(22); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[23] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(23); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[7] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(7); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[26] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(26); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[32] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(33); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[4] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(4); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[5] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(5); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[6] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(6); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[24] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(24); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[25] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(25); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[8] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(8); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[9] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(9); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[27] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(27); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[34] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(34); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[30] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(30); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[29] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(29); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[28] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(28); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[14] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(14); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[13] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(13); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[12] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(12); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[11] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(11); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.gameFun.haveCollected[10] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 250; _root.item["btn" + i].gotoAndStop(10); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1601 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.achievements[8] != 1) { swapDepths(1); removeMovieClip(""); } } onClipEvent (enterFrame) { _root.arm.i++; i = _root.arm.i; duplicateMovieClip (_root.item.staticItem, "btn" + i, i); _root.item["btn" + i]._x = (_x + _parent._x) - _root.item._x; _root.item["btn" + i]._y = (_y + _parent._y) - _root.item._y; _root.item["btn" + i].cap = 1; _root.item["btn" + i].gotoAndStop(35); swapDepths(1); removeMovieClip(""); }
Instance of Symbol 1803 MovieClip "d1" in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { if (_root.achievements[8] == 1) { gotoAndStop (26); _root.bound.d1.gotoAndStop(26); } else { gotoAndStop (1); _root.bound.d1.gotoAndStop(1); } }
Instance of Symbol 1783 MovieClip in Symbol 2385 MovieClip Frame 1
onClipEvent (load) { time = 0; enemiesSp = 0; } onClipEvent (enterFrame) { if (_root.pause == false) { if (hitTest(_root.character)) { _root.gameFun.saveGame(); _root.gotoAndStop(4); } } }
Symbol 2404 MovieClip Frame 1
k = "Kills: " + (_root.character.kill / _root.multiplier); mk = "Melee Kills: " + _root.meleeKills; sfNum = 0; favGun = 0; hh = 0; while (hh < _root.shotsFired.length) { sfNum = sfNum + _root.shotsFired[hh]; if (_root.shotsFired[hh] > _root.shotsFired[favGun]) { favGun = hh; } hh++; } sf = "Shots Fired: " + sfNum; fav = "Favorite Weapon: " + _root.gameFun.name[favGun]; ks = "Average number of shots to kills: " + (Math.round((sfNum / (_root.character.kill / _root.multiplier)) * 10) / 10); if (ks == "Average number of shots to kills: NaN") { ks = "Average number of shots to kills: 0"; } ach = ""; if (_root.achievements[0] == 0) { ach1 = "Complete the Game [ ]"; } else if (_root.achievements[1] == 0) { ach1 = "Complete the Game [X]\rComplete Hard Mode [ ]"; } else { ach1 = "Complete the Game [X]\rComplete Hard Mode [X]"; } if (_root.achievements[3] == 0) { ach3 = "Collect all Weapons [ ]"; } else { ach3 = "Collect all Weapons [X]"; } if (_root.achievements[4] == 0) { ach4 = "Get 1,000 Melee Kills [ ]"; } else { ach4 = "Get 1,000 Melee Kills [X]"; } if (_root.achievements[5] == 0) { ach2 = "Get 1,000 Kills [ ]"; } else if (_root.achievements[6] == 0) { ach2 = "Get 1,000 Kills [X]\rGet 5,000 Kills [ ]"; } else if (_root.achievements[7] == 0) { ach2 = "Get 1,000 Kills [X]\rGet 5,000 Kills [X]\rGet 10,000 Kills [ ]"; } else { ach2 = "Get 1,000 Kills [X]\rGet 5,000 Kills [X]\rGet 10,000 Kills [X]"; } if (_root.achievements[8] == 0) { ach5 = "100% Complete [ ]"; } else { ach5 = "100% Complete [X]"; } ach = (((((((ach1 + newline) + ach3) + newline) + ach4) + newline) + ach2) + newline) + ach5;
Symbol 2412 Button
on (release) { if (mSendOnce != true) { _root.normMelee(); mSendOnce = true; } } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2417 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=317", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2418 Button
on (release) { if (kSendOnce != true) { _root.normKills(); kSendOnce = true; } } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2419 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=316", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2420 Button
on (release) { if (sSendOnce != true) { _root.normShot(); sSendOnce = true; } } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2421 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=318", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2422 Button
on (release) { gotoAndStop (2); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2430 Button
on (release) { if (_root.hardMode == true) { gotoAndStop (3); } else { gotoAndStop (1); } } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2435 Button
on (release) { getURL ("http://www.crazymonkeygames.com", _blank); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2440 Button
on (release) { _root.gotoAndStop(4); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2444 Button
on (release) { if (mSendOnce != true) { _root.hardMelee(); mSendOnce = true; } } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2445 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=320", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2446 Button
on (release) { if (kSendOnce != true) { _root.hardKills(); kSendOnce = true; } } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2447 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=319", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2448 Button
on (release) { if (sSendOnce != true) { _root.hardShot(); sSendOnce = true; } } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2449 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscoresTT.php?id=321", "_blank"); } on (rollOver) { _root.sfx.gotoAndPlay(134); }
Symbol 2453 MovieClip Frame 1
k = "Kills: " + (_root.character.kill / _root.multiplier); mk = "Melee Kills: " + _root.meleeKills; sfNum = 0; hh = 0; while (hh < _root.shotsFired.length) { sfNum = sfNum + _root.shotsFired[hh]; hh++; } sf = "Shots Fired: " + sfNum; ks = "Average number of shots to kills: " + (Math.round((sfNum / (_root.character.kill / _root.multiplier)) * 10) / 10); shtPerK = Math.round((sfNum / (_root.character.kill / _root.multiplier)) * 10) / 10; if (ks == "Average number of shots to kills: NaN") { ks = "Average number of shots to kills: 0"; } name = _root.playerName;
Instance of Symbol 508 MovieClip in Symbol 2453 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; stop(); } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha + 1); } }
Symbol 2453 MovieClip Frame 3
k = "Kills: " + (_root.character.kill / _root.multiplier); mk = "Melee Kills: " + _root.meleeKills; sfNum = 0; hh = 0; while (hh < _root.shotsFired.length) { sfNum = sfNum + _root.shotsFired[hh]; hh++; } sf = "Shots Fired: " + sfNum; ks = "Average number of shots to kills: " + (Math.round((sfNum / (_root.character.kill / _root.multiplier)) * 10) / 10); shtPerK = Math.round((sfNum / (_root.character.kill / _root.multiplier)) * 10) / 10; if (ks == "Average number of shots to kills: NaN") { ks = "Average number of shots to kills: 0"; } name = _root.playerName;
Instance of Symbol 508 MovieClip in Symbol 2453 MovieClip Frame 3
onClipEvent (load) { _alpha = 0; stop(); } onClipEvent (enterFrame) { if (_alpha < 50) { _alpha = (_alpha + 1); } }

Library Items

Symbol 1 Sound [shell1]Used by:616
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:15
Symbol 4 GraphicUsed by:15
Symbol 5 GraphicUsed by:15
Symbol 6 GraphicUsed by:15
Symbol 7 GraphicUsed by:15
Symbol 8 GraphicUsed by:15
Symbol 9 GraphicUsed by:15
Symbol 10 GraphicUsed by:15
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:3 4 5 6 7 8 9 10 11 12 13 14Used by:1546 1735 2086 2350  Timeline
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:40
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:40
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Symbol 29 MovieClipUses:28Used by:40
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Instance Names

"adBox"Frame 1Symbol 23 MovieClip
"gameFun"Frame 1Symbol 461 MovieClip
"pauseScreen"Frame 1Symbol 553 MovieClip
"sfx"Frame 1Symbol 616 MovieClip
"music"Frame 1Symbol 628 MovieClip
"sfx2"Frame 1Symbol 631 MovieClip
"aaaa"Frame 2Symbol 654 MovieClip
"character"Frame 4Symbol 753 MovieClip
"arm"Frame 4Symbol 957 MovieClip
"cga1"Frame 4Symbol 455 MovieClip
"cga2"Frame 4Symbol 960 MovieClip
"cga3"Frame 4Symbol 977 Button
"ele"Frame 4Symbol 989 MovieClip
"lvSel4"Frame 4Symbol 960 MovieClip
"lvSel2"Frame 4Symbol 992 Button
"lvSel3"Frame 4Symbol 455 MovieClip
"lvSel"Frame 4Symbol 998 MovieClip
"cga4"Frame 4Symbol 1000 MovieClip
"moar"Frame 4Symbol 1006 Button
"levelSelect"Frame 4Symbol 1125 MovieClip
"character"Frame 7Symbol 812 MovieClip
"arm"Frame 7Symbol 812 MovieClip
"arm"Frame 8Symbol 957 MovieClip
"character"Frame 8Symbol 753 MovieClip
"level"Frame 10Symbol 1416 MovieClip
"bound"Frame 10Symbol 1416 MovieClip
"lvObj"Frame 10Symbol 1428 MovieClip
"stuff"Frame 10Symbol 1430 MovieClip
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http://swfchan.com/24/116153/info.shtml
Created: 9/3 -2019 02:23:38 Last modified: 9/3 -2019 02:23:38 Server time: 19/05 -2024 00:17:32