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destroy-the-wall-2.swf

This is the info page for
Flash #117871

(Click the ID number above for more basic data on this flash file.)


Text
Developed by

Lisandro Iragüen
www.puelogames.com.ar

and

Box2D


ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetNormals():Array{ return (m_normals); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int;// = -1 public function b2ShapeDef(){ filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = 0; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local7) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_xf:b2XForm; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape1; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_drawFlags:uint; public var m_lineThickness:Number;// = 1 public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeShape(_arg1:b2Shape):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 75
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function concatObjects(... _args):Object{ var _local3:Object; var _local5:String; var _local2:Object = {}; var _local4:int; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function isInArray(_arg1:String, _arg2:Array):Boolean{ var _local3:uint = _arg2.length; var _local4:uint; while (_local4 < _local3) { if (_arg2[_local4] == _arg1){ return (true); }; _local4++; }; return (false); } public static function getObjectLength(_arg1:Object):uint{ var _local3:String; var _local2:uint; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } } }//package caurina.transitions
Section 76
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); }; --_arg1; return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2)); }; _arg1 = (_arg1 - 2); _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; --_arg1; return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } } }//package caurina.transitions
Section 77
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var valueComplete:Number; public var modifierFunction:Function; public var extra:Object; public var valueStart:Number; public var hasModifier:Boolean; public var arrayIndex:Number; public var originalValueComplete:Object; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){ valueStart = _arg1; valueComplete = _arg2; originalValueComplete = _arg3; arrayIndex = _arg4; extra = _arg5; isSpecialProperty = _arg6; hasModifier = Boolean(_arg7); modifierFunction = _arg7; modifierParameters = _arg8; } public function toString():String{ var _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("arrayIndex:" + String(arrayIndex))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("extra:" + String(extra))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("hasModifier:" + String(hasModifier))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 78
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var preProcess:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; preProcess = _arg4; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("preProcess:" + String(preProcess))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 79
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 80
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; parameters = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 81
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ if (!_inited){ init(); }; var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{ if (!_inited){ init(); }; var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5); _specialPropertyList[_arg1] = _local6; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Array; var _local8:Function; var _local9:TweenListObj; var _local10:Number; var _local11:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local4 = _arg1.concat(); } else { _local4 = [_arg1]; }; var _local5:Object = _arg2; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time; var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay; if (typeof(_local5.transition) == "string"){ _local11 = _local5.transition.toLowerCase(); _local8 = _transitionList[_local11]; } else { _local8 = _local5.transition; }; if (!Boolean(_local8)){ _local8 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local4.length) { if (_local5.useFrames == true){ _local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams); } else { _local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams); }; _local9.properties = null; _local9.onStart = _local5.onStart; _local9.onUpdate = _local5.onUpdate; _local9.onComplete = _local5.onComplete; _local9.onOverwrite = _local5.onOverwrite; _local9.onStartParams = _local5.onStartParams; _local9.onUpdateParams = _local5.onUpdateParams; _local9.onCompleteParams = _local5.onCompleteParams; _local9.onOverwriteParams = _local5.onOverwriteParams; _local9.onStartScope = _local5.onStartScope; _local9.onUpdateScope = _local5.onUpdateScope; _local9.onCompleteScope = _local5.onCompleteScope; _local9.onOverwriteScope = _local5.onOverwriteScope; _local9.onErrorScope = _local5.onErrorScope; _local9.isCaller = true; _local9.count = _local5.count; _local9.waitFrames = _local5.waitFrames; _tweenList.push(_local9); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = (_tweenList.length - 1); updateTweenByIndex(_local10); removeTweenByIndex(_local10); }; _local3++; }; return (true); } public static function pauseAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local5:uint; var _local6:String; var _local7:Boolean; var _local3:TweenListObj = _tweenList[_arg1]; var _local4:TweenListObj = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; var _local3:Number = getCurrentTweeningTime(_local2); _local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.31.71"); } public static function onEnterFrame(_arg1:Event):void{ updateTime(); updateFrame(); var _local2:Boolean; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; var cTime:Number = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(cTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; try { tTweening.onStart.apply(eventScope, tTweening.onStartParams); } catch(e:Error) { handleError(tTweening, e, "onStart"); }; }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; try { tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); } catch(e:Error) { handleError(tTweening, e, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; try { tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); } catch(e:Error) { handleError(tTweening, e, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _local3 = getCurrentTweeningTime(_tweenList[_local2]); _tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var eventScope:Object; var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; try { pTweening.onError.apply(eventScope, [pTweening.scope, pError]); } catch(metaError:Error) { printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace())); }; } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local13:Function; var _local14:Object; var _local15:TweenListObj; var _local16:Number; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local6 = _arg1.concat(); } else { _local6 = [_arg1]; }; var _local7:Object = TweenListObj.makePropertiesChain(_arg2); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time; var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay; var _local10:Array = new Array(); var _local11:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; var _local12:Object = new Object(); for (_local5 in _local7) { if (!_local11[_local5]){ if (_specialPropertySplitterList[_local5]){ _local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters); _local3 = 0; while (_local3 < _local17.length) { if (_specialPropertySplitterList[_local17[_local3].name]){ _local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters); _local4 = 0; while (_local4 < _local18.length) { _local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false}; _local4++; }; } else { _local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false}; }; _local3++; }; } else { if (_specialPropertyModifierList[_local5] != undefined){ _local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]); _local3 = 0; while (_local3 < _local19.length) { _local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue}; _local3++; }; } else { _local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]}; }; }; }; }; for (_local5 in _local10) { if (_specialPropertyList[_local5] != undefined){ _local10[_local5].isSpecialProperty = true; } else { if (_local6[0][_local5] == undefined){ printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property.")); }; }; }; for (_local5 in _local12) { if (_local10[_local5] != undefined){ _local10[_local5].modifierParameters = _local12[_local5].modifierParameters; _local10[_local5].modifierFunction = _local12[_local5].modifierFunction; }; }; if (typeof(_local7.transition) == "string"){ _local20 = _local7.transition.toLowerCase(); _local13 = _transitionList[_local20]; } else { _local13 = _local7.transition; }; if (!Boolean(_local13)){ _local13 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local6.length) { _local14 = new Object(); for (_local5 in _local10) { _local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters); }; if (_local7.useFrames == true){ _local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams); } else { _local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams); }; _local15.properties = _local14; _local15.onStart = _local7.onStart; _local15.onUpdate = _local7.onUpdate; _local15.onComplete = _local7.onComplete; _local15.onOverwrite = _local7.onOverwrite; _local15.onError = _local7.onError; _local15.onStartParams = _local7.onStartParams; _local15.onUpdateParams = _local7.onUpdateParams; _local15.onCompleteParams = _local7.onCompleteParams; _local15.onOverwriteParams = _local7.onOverwriteParams; _local15.onStartScope = _local7.onStartScope; _local15.onUpdateScope = _local7.onUpdateScope; _local15.onCompleteScope = _local7.onCompleteScope; _local15.onOverwriteScope = _local7.onOverwriteScope; _local15.onErrorScope = _local7.onErrorScope; _local15.rounded = _local7.rounded; _local15.skipUpdates = _local7.skipUpdates; removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete); _tweenList.push(_local15); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local16 = (_tweenList.length - 1); updateTweenByIndex(_local16); removeTweenByIndex(_local16); }; _local3++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } public static function printError(_arg1:String):void{ trace(("## [Tweener] Error: " + _arg1)); } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local4:Boolean; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; if (!Boolean(_tweenList)){ return ([]); }; var _local4:Array = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ return (true); }; _local2++; }; return (false); } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = getCurrentTweeningTime(_local2); _local2.isPaused = true; return (true); } public static function getCurrentTweeningTime(_arg1:Object):Number{ return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; if (!Boolean(_tweenList)){ return (0); }; var _local3:Number = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var eventScope:Object; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; try { _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ if (!_inited){ init(); }; var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 82
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var hasStarted:Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; transitionParams = _arg6; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local3:String; var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; _local2.onStartScope = onStartScope; _local2.onUpdateScope = onUpdateScope; _local2.onCompleteScope = onCompleteScope; _local2.onOverwriteScope = onOverwriteScope; _local2.onErrorScope = onErrorScope; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local3:String; var _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); var _local2:Boolean; for (_local3 in properties) { if (!_local2){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local3].name)); _local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete)); _local1 = (_local1 + "]"); _local2 = false; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); _local1 = (_local1 + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ _local1 = (_local1 + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ _local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ _local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ _local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ _local1 = (_local1 + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; var _local2:Object = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 83
//BotonEfect (clases.BotonEfect) package clases { import flash.display.*; import flash.events.*; import flash.filters.*; public class BotonEfect extends MovieClip { var ds:DropShadowFilter; private var X:Number;// = 0 public function BotonEfect(){ ds = new DropShadowFilter(2, 25, 0xFFFFFF, 0.3, 50, 5, 1, 3, false, false, false); super(); this.filters = [ds]; addEventListener(MouseEvent.MOUSE_OVER, runUpEfect); addEventListener(MouseEvent.MOUSE_OUT, runDownEfect); } public function quitarGradiente(_arg1:Event){ if (X < 0){ removeEventListener(Event.ENTER_FRAME, quitarGradiente); }; X = (X - 0.2); var _local2:GradientGlowFilter = new GradientGlowFilter(0, 45, [4522241, 0xFF0000], [0, 1], [0, 150], 30, 30, X, 1, "outer"); _local2.strength = X; _local2.blurY = 5; _local2.blurX = 5; this.filters = [_local2, ds]; } public function runDownEfect(_arg1:MouseEvent){ removeEventListener(Event.ENTER_FRAME, agregarGradiente); addEventListener(Event.ENTER_FRAME, quitarGradiente); } public function agregarGradiente(_arg1:Event){ if (X > 1){ removeEventListener(Event.ENTER_FRAME, agregarGradiente); }; X = (X + 0.2); var _local2:GradientGlowFilter = new GradientGlowFilter(0, 45, [4522241, 0xFF0000], [0, 1], [0, 150], 30, 30, X, 1, "outer"); _local2.strength = X; _local2.blurY = 5; _local2.blurX = 5; this.filters = [_local2, ds]; } public function runUpEfect(_arg1:MouseEvent){ removeEventListener(Event.ENTER_FRAME, quitarGradiente); addEventListener(Event.ENTER_FRAME, agregarGradiente); } } }//package clases
Section 84
//Hud (clases.Hud) package clases { import flash.display.*; import flash.utils.*; import flash.text.*; public class Hud extends MovieClip { private var fuente:TextFormat; private var myScore:int;// = 0 private var displayGoalLevel:TextField; private var score:TextField; private var scoreTimer:Timer; private var levelScoreText:TextField; private var multiyplicador:int;// = 1 private var actualLevel:int;// = 0 static var leveScore:int = 0; public static var goalCant:int; public function Hud(_arg1:int){ score = new TextField(); levelScoreText = new TextField(); displayGoalLevel = new TextField(); scoreTimer = new Timer(500, 1); fuente = new TextFormat(); super(); myScore = _arg1; fuente.size = 14; fuente.bold = true; score.text = String(myScore); score.setTextFormat(fuente); score.x = 150; score.y = 0; score.width = 150; score.selectable = false; addChild(score); leveScore = 0; levelScoreText.text = String(leveScore); levelScoreText.setTextFormat(fuente); levelScoreText.width = 150; levelScoreText.x = 300; levelScoreText.y = 0; levelScoreText.selectable = false; addChild(levelScoreText); } public function cantCubes(){ if (goalCant > 0){ goalCant--; }; displayGoalLevel.text = String(goalCant); displayGoalLevel.setTextFormat(fuente); displayGoalLevel.selectable = false; } public function putTotlaScore():int{ myScore = (myScore + leveScore); leveScore = 0; score.text = String(myScore); score.setTextFormat(fuente); return (myScore); } public function updateCurrentLevel(){ actualLevel++; } public function setBricks(_arg1:int){ goalCant = _arg1; displayGoalLevel.text = String(goalCant); displayGoalLevel.setTextFormat(fuente); displayGoalLevel.selectable = false; displayGoalLevel.x = 450; displayGoalLevel.y = -1; addChild(displayGoalLevel); } public function resetScore(){ myScore = (myScore - leveScore); leveScore = 0; multiyplicador = 1; } public function getScore():int{ trace(score.text); return (int(score.text)); } public function setScore(_arg1:int){ leveScore = (leveScore + (_arg1 * multiyplicador)); multiyplicador++; levelScoreText.text = String(leveScore); levelScoreText.setTextFormat(fuente); } public function setCurrentLevel(){ trace(actualLevel); } public static function getCantCubes():int{ return (goalCant); } } }//package clases
Section 85
//Level (clases.Level) package clases { import flash.events.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import TestBed.*; public class Level extends Test { var arrBodyList:Array; public var body:b2Body; private var isEndind:Boolean;// = true private var goal:int;// = 2 private var isFinished:Boolean;// = false public static var hud:Hud = new Hud(Main.totalScore()); public function Level(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; arrBodyList = new Array(); super(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.799500000000001, -1.9); _local3.vertices[1].Set(0.799500000000001, 1.9); _local3.vertices[2].Set(-0.7995, 1.9); _local3.vertices[3].Set(-0.7995, -1.9); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(1.34, 9.52); _local1.angle = 0; _local1.userData = new Plataforma(); _local1.userData.width = 50; _local1.userData.height = 115; _local1.userData.name = "paredCentral"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["49734"] = _local2; _local4 = new b2CircleDef(); _local4.radius = 0.223161376586541; _local4.friction = 0.2; _local4.restitution = 0.4; _local4.density = 1; _local4.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(0.752814865127234, 7.39963470622686); _local1.angle = -6.17979360196484; _local1.userData = new Bola(); _local1.userData.width = (0.5 * 30); _local1.userData.height = (0.5 * 30); _local1.userData.name = "bola"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local4); _local2.SetMassFromShapes(); arrBodyList["49732"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(-9.6925, -0.5); _local3.vertices[1].Set(9.6925, -0.5); _local3.vertices[2].Set(9.6925, 0.5); _local3.vertices[3].Set(-9.6925, 0.5); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.1925, 0.260000000000007); _local1.angle = 0; _local1.userData = new Techo(); _local1.userData.width = 520; _local1.userData.height = 30; _local1.userData.name = "paredCentral"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["49704"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(-0.5, -6.32); _local3.vertices[1].Set(0.5, -6.32); _local3.vertices[2].Set(0.5, 6.32); _local3.vertices[3].Set(-0.5, 6.32); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(18.385, 6.08); _local1.angle = 0; _local1.userData = new ParedVertical(); _local1.userData.width = 30; _local1.userData.height = 380; _local1.userData.name = "paredCentral"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["49702"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(-0.5, -6.32); _local3.vertices[1].Set(0.5, -6.32); _local3.vertices[2].Set(0.5, 6.32); _local3.vertices[3].Set(-0.5, 6.32); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(1.77635683940025E-15, 6.08); _local1.angle = 0; _local1.userData = new ParedVertical2(); _local1.userData.width = 30; _local1.userData.height = 380; _local1.userData.name = "paredCentral"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["49701"] = _local2; addChild(hud); } public function setGoalBricks(_arg1:int){ hud.setBricks(_arg1); } override public function Update():Boolean{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Body; super.Update(); super.Contacts(); super.MouseDragSpecificBody(arrBodyList["49732"], isFinished); var _local1:b2Body = m_world.GetBodyList(); while (_local1) { _local2 = _local1; _local1 = _local1.GetNext(); if (_local2.GetPosition().y > 15){ if (_local2.GetUserData().name == "bola"){ if (super.respawnBall <= 0){ super.endLevel(); } else { if (Hud.getCantCubes() <= 0){ super.endLevel(); } else { super.respawnBall--; super.resetBall(); }; }; } else { m_world.DestroyBody(_local2); removeChild(_local2.GetUserData()); _local2.SetLinearVelocity(new b2Vec2(0, 0)); _local2 = null; hud.setScore(100); hud.cantCubes(); }; }; }; if (getFin()){ if (Hud.getCantCubes() <= 0){ Main.nextLevel(); Main.setMainScore(hud.putTotlaScore()); } else { super.respawnBall = 1; hud.resetScore(); removeChild(hud); _local3 = m_world.GetBodyList(); while (_local3) { _local4 = _local3; _local3 = _local3.GetNext(); m_world.DestroyBody(_local4); _local4 = null; }; return (false); }; }; return (true); } public function removeHud(){ removeChild(hud); } public function setFin(_arg1:Boolean){ super.setFinised(_arg1); } public function getFin():Boolean{ return (super.getFinised()); } } }//package clases
Section 86
//Level1 (clases.Level1) package clases { import flash.display.*; import caurina.transitions.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level1 extends Level { public function Level1(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; super(); MovieClip(this).setGoalBricks(2); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.62, -0.19); _local3.vertices[1].Set(0.62, 0.19); _local3.vertices[2].Set(-0.62, 0.19); _local3.vertices[3].Set(-0.62, -0.19); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.4825, 1.37); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 36; _local1.userData.height = 11; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.5, -0.25); _local3.vertices[1].Set(0.5, 0.25); _local3.vertices[2].Set(-0.5, 0.25); _local3.vertices[3].Set(-0.5, -0.25); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.4725, 1.83); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 29; _local1.userData.height = 13; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.5, -0.5); _local3.vertices[1].Set(0.5, 0.5); _local3.vertices[2].Set(-0.5, 0.5); _local3.vertices[3].Set(-0.5, -0.5); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.4725, 2.58); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 29; _local1.userData.height = 30; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.5, -1.75); _local3.vertices[1].Set(0.5, 1.75); _local3.vertices[2].Set(-0.5, 1.75); _local3.vertices[3].Set(-0.5, -1.75); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.4725, 4.83); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 29; _local1.userData.height = 105; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.5, -0.75); _local3.vertices[1].Set(3.5, 0.75); _local3.vertices[2].Set(-3.5, 0.75); _local3.vertices[3].Set(-3.5, -0.75); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(5.4725, 10.33); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 210; _local1.userData.height = 45; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.5, -2.25); _local3.vertices[1].Set(0.5, 2.25); _local3.vertices[2].Set(-0.5, 2.25); _local3.vertices[3].Set(-0.5, -2.25); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.4725, 8.83); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 29; _local1.userData.height = 135; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); var _local4:Tutorial = new Tutorial(); addChild(_local4); _local4.x = 850; _local4.y = 200; Tweener.addTween(_local4, {x:275, y:200, time:0.5, transition:"easeincubic"}); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 87
//Level10 (clases.Level10) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level10 extends Level { public function Level10(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); var _local7:Array = new Array(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(2.045, -0.6775); _local3.vertices[1].Set(2.045, 0.6775); _local3.vertices[2].Set(-2.045, 0.6775); _local3.vertices[3].Set(-2.045, -0.6775); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.764855, 7.2842); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 125; _local1.userData.height = 40; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65951"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.2175, -2.8795); _local3.vertices[1].Set(0.2175, 2.8795); _local3.vertices[2].Set(-0.2175, 2.8795); _local3.vertices[3].Set(-0.2175, -2.8795); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.785355, 3.7262); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 14; _local1.userData.height = 175; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65950"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -0.4475); _local3.vertices[1].Set(0.3995, 0.4475); _local3.vertices[2].Set(-0.3995, 0.4475); _local3.vertices[3].Set(-0.3995, -0.4475); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.120355, 6.1592); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 24; _local1.userData.height = 26; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65949"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(1.682, -0.859); _local3.vertices[1].Set(1.682, 0.859); _local3.vertices[2].Set(-1.682, 0.859); _local3.vertices[3].Set(-1.682, -0.859); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.709855, 5.7237); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 102; _local1.userData.height = 53; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65948"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(1.186, -1.682); _local3.vertices[1].Set(1.186, 1.682); _local3.vertices[2].Set(-1.186, 1.682); _local3.vertices[3].Set(-1.186, -1.682); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.930855, 9.6197); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 72; _local1.userData.height = 100; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65945"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(5.312, -0.399); _local3.vertices[1].Set(5.312, 0.399); _local3.vertices[2].Set(-5.312, 0.399); _local3.vertices[3].Set(-5.312, -0.399); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(7.828855, 11.7007); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 320; _local1.userData.height = 25; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65911"] = _local2; } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 88
//Level11 (clases.Level11) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level11 extends Level { public function Level11(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.278, -0.4355); _local3.vertices[1].Set(0.278, 0.4355); _local3.vertices[2].Set(-0.278, 0.4355); _local3.vertices[3].Set(-0.278, -0.4355); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(15.040855, 4.5002); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 18; _local1.userData.height = 26.5; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(2.42, -0.46); _local3.vertices[1].Set(2.42, 0.46); _local3.vertices[2].Set(-2.42, 0.46); _local3.vertices[3].Set(-2.42, -0.46); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.946855, 5.4207); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 146; _local1.userData.height = 30; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.290500000000001, -1.863); _local3.vertices[1].Set(0.290500000000001, 1.863); _local3.vertices[2].Set(-0.2905, 1.863); _local3.vertices[3].Set(-0.2905, -1.863); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.236355, 2.5417); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 17; _local1.userData.height = 114; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.278, -3.1215); _local3.vertices[1].Set(0.278, 3.1215); _local3.vertices[2].Set(-0.278000000000001, 3.1215); _local3.vertices[3].Set(-0.278000000000001, -3.1215); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.248855, 8.1072); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 15; _local1.userData.height = 190; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(5.312, -0.399); _local3.vertices[1].Set(5.312, 0.399); _local3.vertices[2].Set(-5.312, 0.399); _local3.vertices[3].Set(-5.312, -0.399); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(7.876855, 11.6277); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 320; _local1.userData.height = 25; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 89
//Level12 (clases.Level12) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level12 extends Level { public function Level12(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(4); var _local7:Array = new Array(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(2.202, -0.387); _local3.vertices[1].Set(2.202, 0.387); _local3.vertices[2].Set(-2.202, 0.387); _local3.vertices[3].Set(-2.202, -0.387); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.382655, 8.3247); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 130; _local1.userData.height = 22; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["66164"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3505, -1.065); _local3.vertices[1].Set(0.3505, 1.065); _local3.vertices[2].Set(-0.3505, 1.065); _local3.vertices[3].Set(-0.3505, -1.065); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.0659529295368, 4.77678462490997); _local1.angle = 0.000462506072481218; _local1.userData = new Cubo(); _local1.userData.width = 24; _local1.userData.height = 63; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["66162"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.411499999999999, -1.077); _local3.vertices[1].Set(0.411499999999999, 1.077); _local3.vertices[2].Set(-0.411499999999999, 1.077); _local3.vertices[3].Set(-0.411499999999999, -1.077); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(14.4962171285727, 4.73546643596917); _local1.angle = 0.000977932508268207; _local1.userData = new Cubo(); _local1.userData.width = 24; _local1.userData.height = 63; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["66160"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.411499999999999, -1.077); _local3.vertices[1].Set(0.411499999999999, 1.077); _local3.vertices[2].Set(-0.411499999999999, 1.077); _local3.vertices[3].Set(-0.411499999999999, -1.077); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(14.4954048989315, 6.88504361500735); _local1.angle = 0.000438635213575828; _local1.userData = new Cubo(); _local1.userData.width = 24; _local1.userData.height = 63; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["66157"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3505, -1.065); _local3.vertices[1].Set(0.3505, 1.065); _local3.vertices[2].Set(-0.3505, 1.065); _local3.vertices[3].Set(-0.3505, -1.065); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.0647680472226, 6.9017440992132); _local1.angle = 0.00013552649488733; _local1.userData = new Cubo(); _local1.userData.width = 20; _local1.userData.height = 63; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["66156"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.7995, -0.484); _local3.vertices[1].Set(3.7995, 0.484); _local3.vertices[2].Set(-3.7995, 0.484); _local3.vertices[3].Set(-3.7995, -0.484); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(6.750155, 11.7617003899999); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 230; _local1.userData.height = 29; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["66058"] = _local2; _local6 = new b2DistanceJointDef(); _local6.Initialize(_local7["66162"], _local7["66160"], new b2Vec2(12.1269339299955, 3.73681135276103), new b2Vec2(14.4736510665413, 3.78044254621794)); _local6.dampingRatio = 0; _local6.frequencyHz = 0; m_world.CreateJoint(_local6); _local6 = new b2DistanceJointDef(); _local6.Initialize(_local7["66156"], _local7["66157"], new b2Vec2(12.0764057420353, 5.88574566709854), new b2Vec2(14.5453558111547, 5.85706542634376)); _local6.dampingRatio = 0; _local6.frequencyHz = 0; m_world.CreateJoint(_local6); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 90
//Level13 (clases.Level13) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level13 extends Level { public function Level13(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; super(); MovieClip(this).setGoalBricks(1); _local4 = new b2CircleDef(); _local4.radius = 0.257287776623764; _local4.friction = 0.2; _local4.restitution = 0.4; _local4.density = 1; _local4.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.494655, 7.68541644550089); _local1.angle = 0; _local1.userData = new Circulo(); _local1.userData.width = 16; _local1.userData.height = 16; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local4); _local2.SetMassFromShapes(); _local4 = new b2CircleDef(); _local4.radius = 0.257287776623764; _local4.friction = 0.2; _local4.restitution = 0.4; _local4.density = 1; _local4.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.074655, 7.68541644550089); _local1.angle = 0; _local1.userData = new Circulo(); _local1.userData.width = 16; _local1.userData.height = 16; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local4); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.7865, -1.9845); _local3.vertices[1].Set(0.7865, 1.9845); _local3.vertices[2].Set(-0.7865, 1.9845); _local3.vertices[3].Set(-0.7865, -1.9845); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.394155, 9.2932); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 47; _local1.userData.height = 122; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(2.202, -0.387); _local3.vertices[1].Set(2.202, 0.387); _local3.vertices[2].Set(-2.202, 0.387); _local3.vertices[3].Set(-2.202, -0.387); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.382655, 8.3247); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 131; _local1.userData.height = 24; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.7995, -0.484); _local3.vertices[1].Set(3.7995, 0.484); _local3.vertices[2].Set(-3.7995, 0.484); _local3.vertices[3].Set(-3.7995, -0.484); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(6.750155, 11.7617003899999); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 230; _local1.userData.height = 29; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 91
//Level14 (clases.Level14) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level14 extends Level { public function Level14(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; super(); MovieClip(this).setGoalBricks(4); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.685355, 3.12323080997755); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.684355, 10.0672325649761); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.684355, 7.74522671498463); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.684355, 5.42222378998808); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.822355, 3.12323080997755); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.821355, 10.0672349049735); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.821355, 7.74523139497854); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.821355, 5.4222308099779); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.766355, 3.12325362492981); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.765355, 5.42226064491332); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.765355, 7.7452682498943); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3995, -1.1375); _local3.vertices[1].Set(0.3995, 1.1375); _local3.vertices[2].Set(-0.3995, 1.1375); _local3.vertices[3].Set(-0.3995, -1.1375); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.2; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.765355, 10.0672764398726); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 25; _local1.userData.height = 66; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(5.312, -0.399); _local3.vertices[1].Set(5.312, 0.399); _local3.vertices[2].Set(-5.312, 0.399); _local3.vertices[3].Set(-5.312, -0.399); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(7.876855, 11.6277); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 320; _local1.userData.height = 25; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 92
//Level15 (clases.Level15) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level15 extends Level { public function Level15(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; super(); MovieClip(this).setGoalBricks(2); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.290000000000001, -1.0165); _local3.vertices[1].Set(0.290000000000001, 1.0165); _local3.vertices[2].Set(-0.290000000000001, 1.0165); _local3.vertices[3].Set(-0.290000000000001, -1.0165); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(16.1902191895851, 7.98675506135195); _local1.angle = 0.000245920316005316; _local1.userData = new Cubo(); _local1.userData.width = 18; _local1.userData.height = 62; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["66075"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.290500000000001, -0.7865); _local3.vertices[1].Set(0.290500000000001, 0.7865); _local3.vertices[2].Set(-0.290500000000001, 0.7865); _local3.vertices[3].Set(-0.290500000000001, -0.7865); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(14.2049754701461, 7.7334529457626); _local1.angle = 9.21224124071832E-5; _local1.userData = new Cubo(); _local1.userData.width = 20; _local1.userData.height = 47; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["66074"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.339, -0.5805); _local3.vertices[1].Set(0.339, 0.5805); _local3.vertices[2].Set(-0.339, 0.5805); _local3.vertices[3].Set(-0.339, -0.5805); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.0998476147795, 7.47819891325158); _local1.angle = -7.36522940240107E-6; _local1.userData = new Cubo(); _local1.userData.width = 20; _local1.userData.height = 36; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["66073"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(1.0165, -0.605); _local3.vertices[1].Set(1.0165, 0.605); _local3.vertices[2].Set(-1.0165, 0.605); _local3.vertices[3].Set(-1.0165, -0.605); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(15.512355, 9.6077); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 60; _local1.userData.height = 37; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["66072"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(1.004, -0.605); _local3.vertices[1].Set(1.004, 0.605); _local3.vertices[2].Set(-1.004, 0.605); _local3.vertices[3].Set(-1.004, -0.605); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.467855, 9.1237); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 62; _local1.userData.height = 37; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["66071"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(1.101, -0.569); _local3.vertices[1].Set(1.101, 0.569); _local3.vertices[2].Set(-1.101, 0.569); _local3.vertices[3].Set(-1.101, -0.569); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.336855, 8.6267); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 68; _local1.userData.height = 36; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["66070"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.7995, -0.484); _local3.vertices[1].Set(3.7995, 0.484); _local3.vertices[2].Set(-3.7995, 0.484); _local3.vertices[3].Set(-3.7995, -0.484); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(6.411355, 8.01070038999993); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 230; _local1.userData.height = 29; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); arrBodyList["66058"] = _local2; } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 93
//Level16 (clases.Level16) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level16 extends Level { public function Level16(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(4); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.2301427616101, 4.58962135039992); _local1.angle = -0.0065636028517888; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.6270416850772, 4.57986394439226); _local1.angle = -0.0136781890231462; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(14.4247881387686, 4.56884742137828); _local1.angle = -0.0190214534524115; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.549102277971, 4.57571515251676); _local1.angle = -0.0206811980246128; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.7562983170816, 4.5840018364); _local1.angle = -0.00533461800847839; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.0301944520753, 4.58667147472058); _local1.angle = -0.00571471382093781; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(2.2505, -0.1455); _local3.vertices[1].Set(2.2505, 0.1455); _local3.vertices[2].Set(-2.2505, 0.1455); _local3.vertices[3].Set(-2.2505, -0.1455); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.3088658866116, 3.77254697469596); _local1.angle = -0.00537951871452915; _local1.userData = new Cubo(); _local1.userData.width = 136; _local1.userData.height = 10; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(14.5030295875216, 6.18958947139336); _local1.angle = -0.006162267945035; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.6151197898233, 6.19223583131473); _local1.angle = -0.0178689828162055; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.8201395653362, 6.1963640694336); _local1.angle = -0.00665379041178085; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.2986343804694, 6.19997983238892); _local1.angle = -0.00273622353966392; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.6901949638821, 6.19421424021173); _local1.angle = -0.0139803775177059; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.0916981659258, 6.19823026872095); _local1.angle = -0.00410314651394198; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(2.2505, -0.1455); _local3.vertices[1].Set(2.2505, 0.1455); _local3.vertices[2].Set(-2.2505, 0.1455); _local3.vertices[3].Set(-2.2505, -0.1455); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.363389266906, 5.38796685781072); _local1.angle = -0.00328683571594302; _local1.userData = new Cubo(); _local1.userData.width = 136; _local1.userData.height = 10; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(2.2505, -0.1455); _local3.vertices[1].Set(2.2505, 0.1455); _local3.vertices[2].Set(-2.2505, 0.1455); _local3.vertices[3].Set(-2.2505, -0.1455); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.4330596878817, 7.0019466484091); _local1.angle = -0.00126255675123146; _local1.userData = new Cubo(); _local1.userData.width = 136; _local1.userData.height = 10; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(14.5716860230512, 7.80863563939872); _local1.angle = -0.00329645753750977; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.6510201489815, 7.80763578117395); _local1.angle = -0.0124242691002699; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.7796676008345, 7.8085474735227); _local1.angle = -0.00362775387436363; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.8814989453858, 7.80904763938599); _local1.angle = -0.00115480443588115; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.1719684133783, 7.80927439985983); _local1.angle = -0.000398594945670892; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.133, -0.6655); _local3.vertices[1].Set(0.133, 0.6655); _local3.vertices[2].Set(-0.133, 0.6655); _local3.vertices[3].Set(-0.133, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.383964462675, 7.80945313733851); _local1.angle = -0.000525242024721771; _local1.userData = new Cubo(); _local1.userData.width = 10; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(4.84, -0.351); _local3.vertices[1].Set(4.84, 0.351); _local3.vertices[2].Set(-4.84, 0.351); _local3.vertices[3].Set(-4.84, -0.351); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.897855, 8.8207); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 290; _local1.userData.height = 22; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.7995, -0.484); _local3.vertices[1].Set(3.7995, 0.484); _local3.vertices[2].Set(-3.7995, 0.484); _local3.vertices[3].Set(-3.7995, -0.484); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(6.411355, 8.01070038999993); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 230; _local1.userData.height = 29; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 94
//Level17 (clases.Level17) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level17 extends Level { public function Level17(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); var _local7:Array = new Array(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.388, -0.3025); _local3.vertices[1].Set(3.388, 0.3025); _local3.vertices[2].Set(-3.388, 0.3025); _local3.vertices[3].Set(-3.388, -0.3025); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.623855, 8.5302); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 202; _local1.userData.height = 20; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.278500000000001, -0.9075); _local3.vertices[1].Set(0.278500000000001, 0.9075); _local3.vertices[2].Set(-0.2785, 0.9075); _local3.vertices[3].Set(-0.2785, -0.9075); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.933355, 9.1352); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 18; _local1.userData.height = 55; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.7995, -0.484); _local3.vertices[1].Set(3.7995, 0.484); _local3.vertices[2].Set(-3.7995, 0.484); _local3.vertices[3].Set(-3.7995, -0.484); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(6.411355, 10.5757003899999); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 230; _local1.userData.height = 29; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 95
//Level18 (clases.Level18) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level18 extends Level { public function Level18(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; super(); MovieClip(this).setGoalBricks(1); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(7, -0.5); _local3.vertices[1].Set(7, 0.5); _local3.vertices[2].Set(-7, 0.5); _local3.vertices[3].Set(-7, -0.5); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.4425, 10.08); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 425; _local1.userData.height = 30; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.25, -0.5); _local3.vertices[1].Set(0.25, 0.5); _local3.vertices[2].Set(-0.25, 0.5); _local3.vertices[3].Set(-0.25, -0.5); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0.1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(7.1925, 6.08); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 17; _local1.userData.height = 30; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(4, -0.25); _local3.vertices[1].Set(4, 0.25); _local3.vertices[2].Set(-4, 0.25); _local3.vertices[3].Set(-4, -0.25); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(7.9425, 6.83); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 240; _local1.userData.height = 16; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 96
//Level19 (clases.Level19) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level19 extends Level { public function Level19(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); var _local7:Array = new Array(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.314500000000001, -1.585); _local3.vertices[1].Set(0.314500000000001, 1.585); _local3.vertices[2].Set(-0.314500000000001, 1.585); _local3.vertices[3].Set(-0.314500000000001, -1.585); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(7.42892226024922, 9.64866248054839); _local1.angle = -0.000155183549102341; _local1.userData = new Cubo(); _local1.userData.width = 19; _local1.userData.height = 98; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65987"] = _local2; _local4 = new b2CircleDef(); _local4.radius = 0.1; _local4.friction = 0.2; _local4.restitution = 0.4; _local4.density = 0; _local4.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.550855, 6.4377); _local1.angle = 0; _local1.userData = new Circulo(); _local1.userData.width = 10; _local1.userData.height = 10; _local1.userData.name = "bolaCircular"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local4); _local2.SetMassFromShapes(); _local7["65965"] = _local2; _local4 = new b2CircleDef(); _local4.radius = 1.77212019908357; _local4.friction = 0.2; _local4.restitution = 0.4; _local4.density = 1; _local4.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.62234880536588, 5.32111760306352); _local1.angle = -223.763297127068; _local1.userData = new Circulo(); _local1.userData.width = 110; _local1.userData.height = 110; _local1.userData.name = "bolaCircular"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local4); _local2.SetMassFromShapes(); _local7["65964"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(5.312, -0.399); _local3.vertices[1].Set(5.312, 0.399); _local3.vertices[2].Set(-5.312, 0.399); _local3.vertices[3].Set(-5.312, -0.399); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(7.876855, 11.6277); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 320; _local1.userData.height = 25; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65911"] = _local2; _local5 = new b2RevoluteJointDef(); _local5.Initialize(_local7["65964"], _local7["65965"], new b2Vec2(10.5508549994227, 6.4376999993058)); _local5.enableLimit = false; _local5.lowerAngle = 0; _local5.upperAngle = 0; _local5.enableMotor = true; _local5.maxMotorTorque = 1200000000; _local5.motorSpeed = 2; m_world.CreateJoint(_local5); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 97
//Level2 (clases.Level2) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level2 extends Level { public function Level2(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.12, -0.89); _local3.vertices[1].Set(0.12, 0.89); _local3.vertices[2].Set(-0.12, 0.89); _local3.vertices[3].Set(-0.12, -0.89); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(16.4225, 4.83000526499844); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 8; _local1.userData.height = 55; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.12, -0.89); _local3.vertices[1].Set(0.12, 0.89); _local3.vertices[2].Set(-0.12, 0.89); _local3.vertices[3].Set(-0.12, -0.89); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(15.2025, 4.81000526499844); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 8; _local1.userData.height = 55; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.12, -0.89); _local3.vertices[1].Set(0.12, 0.89); _local3.vertices[2].Set(-0.12, 0.89); _local3.vertices[3].Set(-0.12, -0.89); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.9825, 4.81000584999803); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 8; _local1.userData.height = 55; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.12, -0.89); _local3.vertices[1].Set(0.12, 0.89); _local3.vertices[2].Set(-0.12, 0.89); _local3.vertices[3].Set(-0.12, -0.89); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.6225, 4.81000701999704); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 8; _local1.userData.height = 55; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.12, -0.89); _local3.vertices[1].Set(0.12, 0.89); _local3.vertices[2].Set(-0.12, 0.89); _local3.vertices[3].Set(-0.12, -0.89); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.3425, 4.81000877499528); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 8; _local1.userData.height = 55; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.12, -0.89); _local3.vertices[1].Set(0.12, 0.89); _local3.vertices[2].Set(-0.12, 0.89); _local3.vertices[3].Set(-0.12, -0.89); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.2625, 4.81001111499259); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 8; _local1.userData.height = 55; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.12, -0.89); _local3.vertices[1].Set(0.12, 0.89); _local3.vertices[2].Set(-0.12, 0.89); _local3.vertices[3].Set(-0.12, -0.89); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.1825, 4.81001111499259); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 8; _local1.userData.height = 55; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.96, -0.38); _local3.vertices[1].Set(3.96, 0.38); _local3.vertices[2].Set(-3.96, 0.38); _local3.vertices[3].Set(-3.96, -0.38); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.6025, 6.08001111499259); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 236; _local1.userData.height = 22; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.5, -0.75); _local3.vertices[1].Set(3.5, 0.75); _local3.vertices[2].Set(-3.5, 0.75); _local3.vertices[3].Set(-3.5, -0.75); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(5.4725, 10.33); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 210; _local1.userData.height = 45; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 98
//Level3 (clases.Level3) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level3 extends Level { public function Level3(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); var _local7:Array = new Array(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.5, -0.75); _local3.vertices[1].Set(3.5, 0.75); _local3.vertices[2].Set(-3.5, 0.75); _local3.vertices[3].Set(-3.5, -0.75); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(5.4725, 10.33); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 210; _local1.userData.height = 45; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(2.5, -0.25); _local3.vertices[1].Set(2.5, 0.25); _local3.vertices[2].Set(-2.5, 0.25); _local3.vertices[3].Set(-2.5, -0.25); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.4725, 6.33); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 150; _local1.userData.height = 15; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.5, -2.25); _local3.vertices[1].Set(0.5, 2.25); _local3.vertices[2].Set(-0.5, 2.25); _local3.vertices[3].Set(-0.5, -2.25); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.4725, 8.83); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 29; _local1.userData.height = 135; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.5, -2.25); _local3.vertices[1].Set(0.5, 2.25); _local3.vertices[2].Set(-0.5, 2.25); _local3.vertices[3].Set(-0.5, -2.25); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(9.4725, 8.83); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 29; _local1.userData.height = 135; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 99
//Level4 (clases.Level4) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level4 extends Level { public function Level4(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); var _local7:Array = new Array(); _local4 = new b2CircleDef(); _local4.radius = 0.212602916254693; _local4.friction = 0.2; _local4.restitution = 0.4; _local4.density = 1; _local4.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(14.4025, 4.38); _local1.angle = 0; _local1.userData = new Circulo(); _local1.userData.width = 13; _local1.userData.height = 13; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local4); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.489999999999999, -0.24); _local3.vertices[1].Set(0.489999999999999, 0.24); _local3.vertices[2].Set(-0.49, 0.24); _local3.vertices[3].Set(-0.49, -0.24); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.5725, 4.36); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 30; _local1.userData.height = 15; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(1.11, -1); _local3.vertices[1].Set(1.11, 1); _local3.vertices[2].Set(-1.11, 1); _local3.vertices[3].Set(-1.11, -1); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.5925, 2.98); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 67; _local1.userData.height = 60; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.34, -1.57); _local3.vertices[1].Set(3.34, 1.57); _local3.vertices[2].Set(-3.34, 1.57); _local3.vertices[3].Set(-3.34, -1.57); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.3625, 6.19); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 202; _local1.userData.height = 94; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(3.5, -0.75); _local3.vertices[1].Set(3.5, 0.75); _local3.vertices[2].Set(-3.5, 0.75); _local3.vertices[3].Set(-3.5, -0.75); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(5.4725, 10.33); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 210; _local1.userData.height = 45; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 100
//Level5 (clases.Level5) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level5 extends Level { public function Level5(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); var _local7:Array = new Array(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.5305, -2.45); _local3.vertices[1].Set(0.5305, 2.45); _local3.vertices[2].Set(-0.530499999999998, 2.45); _local3.vertices[3].Set(-0.530499999999998, -2.45); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(17.33, 7.11); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 30; _local1.userData.height = 150; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.64, -1.48); _local3.vertices[1].Set(0.64, 1.48); _local3.vertices[2].Set(-0.640000000000001, 1.48); _local3.vertices[3].Set(-0.640000000000001, -1.48); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(14.2595, 5.48); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 60; _local1.userData.height = 100; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local4 = new b2CircleDef(); _local4.radius = 0.707106781186548; _local4.friction = 0.2; _local4.restitution = 0.4; _local4.density = 1; _local4.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.3835, 1.88); _local1.angle = 0; _local1.userData = new Circulo(); _local1.userData.width = 43; _local1.userData.height = 43; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local4); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.25, -4); _local3.vertices[1].Set(0.25, 4); _local3.vertices[2].Set(-0.25, 4); _local3.vertices[3].Set(-0.25, -4); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.3525, 6.58); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 17; _local1.userData.height = 241; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(4.5, -0.5); _local3.vertices[1].Set(4.5, 0.5); _local3.vertices[2].Set(-4.5, 0.5); _local3.vertices[3].Set(-4.5, -0.5); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(6.4625, 11.08); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 270; _local1.userData.height = 30; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 101
//Level6 (clases.Level6) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level6 extends Level { public function Level6(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(1.2905, -0.42); _local3.vertices[1].Set(1.2905, 0.42); _local3.vertices[2].Set(-1.2905, 0.42); _local3.vertices[3].Set(-1.2905, -0.42); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(16.171, 10.96); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 80; _local1.userData.height = 25; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.3405, -3.79); _local3.vertices[1].Set(0.3405, 3.79); _local3.vertices[2].Set(-0.340499999999999, 3.79); _local3.vertices[3].Set(-0.340499999999999, -3.79); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.88, 6.77); _local1.angle = 0; _local1.userData = new Cubo(); _local1.userData.width = 20; _local1.userData.height = 230; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(4.5, -0.5); _local3.vertices[1].Set(4.5, 0.5); _local3.vertices[2].Set(-4.5, 0.5); _local3.vertices[3].Set(-4.5, -0.5); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(6.7425, 11.06); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 270; _local1.userData.height = 30; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 102
//Level7 (clases.Level7) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level7 extends Level { public function Level7(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); var _local7:Array = new Array(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.29, -0.38); _local3.vertices[1].Set(0.29, 0.38); _local3.vertices[2].Set(-0.29, 0.38); _local3.vertices[3].Set(-0.29, -0.38); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.1695229946604, 2.60500682258535); _local1.angle = 1.12083793773204E-6; _local1.userData = new Cubo(); _local1.userData.width = 20; _local1.userData.height = 25; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65836"] = _local2; _local4 = new b2CircleDef(); _local4.radius = 0.1; _local4.friction = 0.2; _local4.restitution = 0.4; _local4.density = 0; _local4.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(15.3195, 6.6); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 10; _local1.userData.height = 10; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local4); _local2.SetMassFromShapes(); _local7["65835"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(2.3405, -0.89); _local3.vertices[1].Set(2.3405, 0.89); _local3.vertices[2].Set(-2.3405, 0.89); _local3.vertices[3].Set(-2.3405, -0.89); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(15.1844677066321, 6.58634241061543); _local1.angle = -0.844179106442476; _local1.userData = new Cubo(); _local1.userData.width = 143; _local1.userData.height = 52; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65834"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.609500000000001, -4.27); _local3.vertices[1].Set(0.609500000000001, 4.27); _local3.vertices[2].Set(-0.609500000000001, 4.27); _local3.vertices[3].Set(-0.609500000000001, -4.27); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.871, 7.25); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 40; _local1.userData.height = 0xFF; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65833"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(4.5, -0.5); _local3.vertices[1].Set(4.5, 0.5); _local3.vertices[2].Set(-4.5, 0.5); _local3.vertices[3].Set(-4.5, -0.5); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(6.7425, 11.06); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 270; _local1.userData.height = 30; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["65814"] = _local2; _local5 = new b2RevoluteJointDef(); _local5.Initialize(_local7["65834"], _local7["65835"], new b2Vec2(15.3195, 6.6)); _local5.enableLimit = false; _local5.lowerAngle = 0; _local5.upperAngle = 0; m_world.CreateJoint(_local5); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 103
//Level8 (clases.Level8) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level8 extends Level { public function Level8(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; var _local5:b2RevoluteJointDef; var _local6:b2DistanceJointDef; super(); MovieClip(this).setGoalBricks(1); var _local7:Array = new Array(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.48, -0.6); _local3.vertices[1].Set(0.48, 0.6); _local3.vertices[2].Set(-0.48, 0.6); _local3.vertices[3].Set(-0.48, -0.6); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(8.9120738957628, 9.60503512681057); _local1.angle = 1.57080285699342; _local1.userData = new Cubo(); _local1.userData.width = 30; _local1.userData.height = 37; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["38939"] = _local2; _local4 = new b2CircleDef(); _local4.radius = 0.1; _local4.friction = 0.2; _local4.restitution = 0.4; _local4.density = 0; _local4.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.5005, 7.72); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 10; _local1.userData.height = 10; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local4); _local2.SetMassFromShapes(); _local7["38935"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(2.4795, -0.35); _local3.vertices[1].Set(2.4795, 0.35); _local3.vertices[2].Set(-2.4795, 0.35); _local3.vertices[3].Set(-2.4795, -0.35); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(10.2471684368144, 7.60099004624006); _local1.angle = -0.525280593751912; _local1.userData = new Cubo(); _local1.userData.width = 150; _local1.userData.height = 24; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["38934"] = _local2; _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(4.5, -0.25); _local3.vertices[1].Set(4.5, 0.25); _local3.vertices[2].Set(-4.5, 0.25); _local3.vertices[3].Set(-4.5, -0.25); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(7.1225, 10.33); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 270; _local1.userData.height = 15; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local7["38905"] = _local2; _local5 = new b2RevoluteJointDef(); _local5.Initialize(_local7["38934"], _local7["38935"], new b2Vec2(10.5005, 7.72)); _local5.enableLimit = false; _local5.lowerAngle = 0; _local5.upperAngle = 0; m_world.CreateJoint(_local5); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 104
//Level9 (clases.Level9) package clases { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class Level9 extends Level { public function Level9(){ var _local1:b2BodyDef; var _local2:b2Body; var _local3:b2PolygonDef; var _local4:b2CircleDef; super(); MovieClip(this).setGoalBricks(6); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(1.004, -0.1575); _local3.vertices[1].Set(1.004, 0.1575); _local3.vertices[2].Set(-1.004, 0.1575); _local3.vertices[3].Set(-1.004, -0.1575); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.0337735617351, 6.54994086603863); _local1.angle = 0.00456520281704264; _local1.userData = new Cubo(); _local1.userData.width = 60; _local1.userData.height = 10; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(1.004, -0.1575); _local3.vertices[1].Set(1.004, 0.1575); _local3.vertices[2].Set(-1.004, 0.1575); _local3.vertices[3].Set(-1.004, -0.1575); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.5097712366058, 8.18491638712681); _local1.angle = 0.0074588937644271; _local1.userData = new Cubo(); _local1.userData.width = 60; _local1.userData.height = 10; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.2055, -0.6655); _local3.vertices[1].Set(0.2055, 0.6655); _local3.vertices[2].Set(-0.2055, 0.6655); _local3.vertices[3].Set(-0.2055, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.5854677098631, 7.37745136094955); _local1.angle = 0.0415384353489167; _local1.userData = new Cubo(); _local1.userData.width = 15; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.2055, -0.6655); _local3.vertices[1].Set(0.2055, 0.6655); _local3.vertices[2].Set(-0.2055, 0.6655); _local3.vertices[3].Set(-0.2055, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.9644376977339, 7.3628551320998); _local1.angle = 0.00756280700807678; _local1.userData = new Cubo(); _local1.userData.width = 15; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.2055, -0.6655); _local3.vertices[1].Set(0.2055, 0.6655); _local3.vertices[2].Set(-0.2055, 0.6655); _local3.vertices[3].Set(-0.2055, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(13.1733233611544, 9.00755975782296); _local1.angle = 0.007382045131295; _local1.userData = new Cubo(); _local1.userData.width = 15; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.2055, -0.6655); _local3.vertices[1].Set(0.2055, 0.6655); _local3.vertices[2].Set(-0.2055, 0.6655); _local3.vertices[3].Set(-0.2055, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.5519897310599, 8.99948398217531); _local1.angle = 0.0072983755984513; _local1.userData = new Cubo(); _local1.userData.width = 15; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(1.004, -0.1575); _local3.vertices[1].Set(1.004, 0.1575); _local3.vertices[2].Set(-1.004, 0.1575); _local3.vertices[3].Set(-1.004, -0.1575); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.1915629750936, 9.82071365313139); _local1.angle = 0.00392614665667062; _local1.userData = new Cubo(); _local1.userData.width = 60; _local1.userData.height = 10; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.194, -0.6655); _local3.vertices[1].Set(0.194, 0.6655); _local3.vertices[2].Set(-0.193999999999999, 0.6655); _local3.vertices[3].Set(-0.193999999999999, -0.6655); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(12.9952656432437, 10.6413501952069); _local1.angle = 0.000783902584293089; _local1.userData = new Cubo(); _local1.userData.width = 15; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(0.2055, -0.665500000000001); _local3.vertices[1].Set(0.2055, 0.6655); _local3.vertices[2].Set(-0.2055, 0.6655); _local3.vertices[3].Set(-0.2055, -0.665500000000001); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 1; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(11.3681192412215, 10.6390290529187); _local1.angle = -0.00152266938002482; _local1.userData = new Cubo(); _local1.userData.width = 15; _local1.userData.height = 38; _local1.userData.name = "cubo"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); _local3 = new b2PolygonDef(); _local3.vertexCount = 4; _local3.vertices[0].Set(5.312, -0.399); _local3.vertices[1].Set(5.312, 0.399); _local3.vertices[2].Set(-5.312, 0.399); _local3.vertices[3].Set(-5.312, -0.399); _local3.friction = 0.2; _local3.restitution = 0.4; _local3.density = 0; _local3.filter.groupIndex = 0; _local1 = new b2BodyDef(); _local1.position = new b2Vec2(7.828855, 11.7007); _local1.angle = 0; _local1.userData = new PlataformaH(); _local1.userData.width = 320; _local1.userData.height = 25; _local1.userData.name = "pared"; addChild(_local1.userData); _local2 = m_world.CreateBody(_local1); _local2.CreateShape(_local3); _local2.SetMassFromShapes(); } override public function Update():Boolean{ return (super.Update()); } } }//package clases
Section 105
//MusicaOnOff (clases.MusicaOnOff) package clases { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; public class MusicaOnOff extends MovieClip { var sonido:Musica2; var haySonido:Boolean;// = true var displayOnOff; var displayOnOfFromat; var canal:SoundChannel; public function MusicaOnOff(){ displayOnOff = new TextField(); displayOnOfFromat = new TextFormat(); sonido = new Musica2(); canal = new SoundChannel(); super(); canal = sonido.play(1, 999); displayOnOfFromat.size = 10; displayOnOfFromat.color = 0; displayOnOff.defaultTextFormat = displayOnOfFromat; displayOnOff.text = "On"; displayOnOff.selectable = false; displayOnOff.width = 44; displayOnOff.height = 14; displayOnOff.x = 8; displayOnOff.y = -10; addChild(displayOnOff); addEventListener(MouseEvent.CLICK, modificarSonido); } public function stopMusic(){ canal.stop(); } private function modificarSonido(_arg1:MouseEvent){ if (haySonido){ haySonido = false; canal.stop(); displayOnOff.text = "Off"; } else { haySonido = true; canal = sonido.play(); displayOnOff.text = "On"; }; } } }//package clases
Section 106
//SendScore (clases.SendScore) package clases { import flash.display.*; import flash.events.*; import caurina.transitions.*; import flash.utils.*; import fl.controls.*; import flash.text.*; import flash.system.*; import flash.net.*; public class SendScore extends MovieClip { const Url:String = "my Url"; const tamañoFuente:int = 20; const fuente:String = "Arial"; var textFormat:TextFormat; var scoreFinal:int; var tryButton:TryAgain; var showButton:Show; var scoreDisplay:TextField; var myTextInput:TextInput; var sendButton:Send; var menuTimer:Timer; public function SendScore(){ tryButton = new TryAgain(); sendButton = new Send(); showButton = new Show(); scoreDisplay = new TextField(); myTextInput = new TextInput(); textFormat = new TextFormat(); menuTimer = new Timer(1500, 0); super(); sendButton.y = 35; showButton.y = 35; sendButton.addEventListener(MouseEvent.MOUSE_DOWN, enviarScorePagina); tryButton.y = 100; tryButton.addEventListener(MouseEvent.MOUSE_DOWN, otraVez); addChild(tryButton); addChild(sendButton); this.x = -150; this.y = 200; Tweener.addTween(this, {x:275, y:200, time:1, transition:"easeincubic"}); myTextInput.alpha = 0.2; myTextInput.width = 207; myTextInput.y = -34; myTextInput.x = -102; addChild(myTextInput); } private function enviarScorePagina(_arg1:MouseEvent){ var error:Function; var verScorePagina:Function; var e = _arg1; error = function (_arg1:Event):void{ trace("url error"); }; verScorePagina = function (_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://flashphysicsgames.com/highscores/destroythewall2/destroythewall2.php"); navigateToURL(_local2, "_blank"); }; removeChild(sendButton); addEventListener(Event.ENTER_FRAME, sacarScore); Security.allowDomain("http://flashphysicsgames.com/"); Security.loadPolicyFile("http://flashphysicsgames.com/crossdomain.xml"); Security.allowDomain("*"); var request:URLRequest = new URLRequest("http://flashphysicsgames.com/highscores/destroythewall2/enviarScore.php"); var datos:URLVariables = new URLVariables(); datos.gameName = "DestroyTheWall2"; datos.nombre = myTextInput.text; datos.score = scoreFinal; request.data = datos; request.method = URLRequestMethod.POST; var loader:URLLoader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.TEXT; loader.addEventListener(IOErrorEvent.IO_ERROR, error); loader.load(request); addChild(showButton); showButton.addEventListener(MouseEvent.MOUSE_DOWN, verScorePagina); } private function sacarScore(_arg1:Event){ myTextInput.scaleY = (myTextInput.scaleY - 0.01); if (myTextInput.scaleY < 0){ removeEventListener(Event.ENTER_FRAME, sacarScore); removeChild(myTextInput); }; } private function destruirVentan(_arg1:TimerEvent){ MovieClip(root).gotoAndPlay("start"); menuTimer.removeEventListener(TimerEvent.TIMER, destruirVentan); parent.removeChild(this); } private function otraVez(_arg1:MouseEvent){ Tweener.addTween(this, {x:700, y:200, time:1, transition:"easeincubic"}); menuTimer.addEventListener(TimerEvent.TIMER, destruirVentan); menuTimer.start(); } public function setScore(_arg1:int){ textFormat.font = fuente; textFormat.size = tamañoFuente; textFormat.color = 13382707; scoreFinal = _arg1; scoreDisplay.text = String(_arg1); scoreDisplay.selectable = false; scoreDisplay.y = -100; scoreDisplay.x = -30; scoreDisplay.setTextFormat(textFormat); scoreDisplay.height = (tamañoFuente + 5); addChild(scoreDisplay); } } }//package clases
Section 107
//SonidoOnOff (clases.SonidoOnOff) package clases { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; public class SonidoOnOff extends MovieClip { var haySonido:Boolean;// = true var transformSound:SoundTransform; var displayOnOfFromat; var displayOnOff; public function SonidoOnOff(){ displayOnOff = new TextField(); displayOnOfFromat = new TextFormat(); transformSound = new SoundTransform(); super(); displayOnOfFromat.size = 10; displayOnOfFromat.color = 0; displayOnOff.defaultTextFormat = displayOnOfFromat; displayOnOff.text = "On"; displayOnOff.selectable = false; displayOnOff.width = 44; displayOnOff.height = 14; displayOnOff.x = 8; displayOnOff.y = -10; addChild(displayOnOff); addEventListener(MouseEvent.CLICK, modificarSonido); } function modificarSonido(_arg1:MouseEvent){ if (haySonido){ haySonido = false; transformSound.volume = 0; SoundMixer.soundTransform = transformSound; displayOnOff.text = "Off"; } else { transformSound.volume = 1; SoundMixer.soundTransform = transformSound; displayOnOff.text = "On"; haySonido = true; }; } } }//package clases
Section 108
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.display.*; import flash.events.*; import flash.utils.*; import fl.core.*; import fl.events.*; public class BaseButton extends UIComponent { protected var pressTimer:Timer; protected var _autoRepeat:Boolean;// = false protected var _selected:Boolean;// = false protected var background:DisplayObject; private var unlockedMouseState:String; protected var mouseState:String; private var _mouseStateLocked:Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } override public function get enabled():Boolean{ return (super.enabled); } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function drawLayout():void{ background.width = width; background.height = height; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } protected function drawBackground():void{ var _local1:String = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); var _local2:DisplayObject = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public function get selected():Boolean{ return (_selected); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function endPress():void{ pressTimer.reset(); } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 109
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var _emphasized:Boolean;// = false protected var emphasizedBorder:DisplayObject; private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function drawEmphasized():void{ var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; var _local1:Object = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } public function get emphasized():Boolean{ return (_emphasized); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 110
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 111
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.display.*; import flash.events.*; import fl.core.*; import fl.managers.*; import flash.text.*; import fl.events.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _toggle:Boolean;// = false public var textField:TextField; protected var mode:String;// = "center" protected var _labelPlacement:String;// = "right" protected var oldMouseState:String; protected var _label:String;// = "Label" protected var icon:DisplayObject; private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } override protected function drawLayout():void{ var _local7:Number; var _local8:Number; var _local1:Number = Number(getStyleValue("textPadding")); var _local2:String = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); var _local3:Number = (textField.textWidth + 4); var _local4:Number = (textField.textHeight + 4); var _local5:Number = ((icon)==null) ? 0 : (icon.width + _local1); var _local6:Number = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } public function get labelPlacement():String{ return (_labelPlacement); } public function get toggle():Boolean{ return (_toggle); } protected function setEmbedFont(){ var _local1:Object = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } protected function drawIcon():void{ var _local1:DisplayObject = icon; var _local2:String = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); var _local3:Object = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } protected function drawTextFormat():void{ var _local1:Object = UIComponent.getStyleDefinition(); var _local2:TextFormat = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); var _local3:TextFormat = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } public function get label():String{ return (_label); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 112
//TextInput (fl.controls.TextInput) package fl.controls { import flash.display.*; import flash.events.*; import fl.core.*; import fl.managers.*; import flash.text.*; import fl.events.*; import flash.ui.*; public class TextInput extends UIComponent implements IFocusManagerComponent { protected var _html:Boolean;// = false protected var background:DisplayObject; protected var _savedHTML:String; protected var _editable:Boolean;// = true public var textField:TextField; private static var defaultStyles:Object = {upSkin:"TextInput_upSkin", disabledSkin:"TextInput_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:0, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function set alwaysShowSelection(_arg1:Boolean):void{ textField.alwaysShowSelection = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; updateTextFieldType(); } public function get imeMode():String{ return (_imeMode); } protected function handleChange(_arg1:Event):void{ _arg1.stopPropagation(); dispatchEvent(new Event(Event.CHANGE, true)); } public function set imeMode(_arg1:String):void{ _imeMode = _arg1; } protected function setEmbedFont(){ var _local1:Object = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } protected function drawLayout():void{ var _local1:Number = Number(getStyleValue("textPadding")); if (background != null){ background.width = width; background.height = height; }; textField.width = (width - (2 * _local1)); textField.height = (height - (2 * _local1)); textField.x = (textField.y = _local1); } public function set condenseWhite(_arg1:Boolean):void{ textField.condenseWhite = _arg1; } public function get textWidth():Number{ return (textField.textWidth); } override protected function focusOutHandler(_arg1:FocusEvent):void{ super.focusOutHandler(_arg1); if (editable){ setIMEMode(false); }; } override public function setFocus():void{ stage.focus = textField; } public function set displayAsPassword(_arg1:Boolean):void{ textField.displayAsPassword = _arg1; } protected function drawBackground():void{ var _local1:DisplayObject = background; var _local2:String = (enabled) ? "upSkin" : "disabledSkin"; background = getDisplayObjectInstance(getStyleValue(_local2)); if (background == null){ return; }; addChildAt(background, 0); if (((((!((_local1 == null))) && (!((_local1 == background))))) && (contains(_local1)))){ removeChild(_local1); }; } public function get text():String{ return (textField.text); } public function set maxChars(_arg1:int):void{ textField.maxChars = _arg1; } public function set horizontalScrollPosition(_arg1:int):void{ textField.scrollH = _arg1; } override protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((((_arg1 == textField)) || (super.isOurFocus(_arg1)))); } public function get textHeight():Number{ return (textField.textHeight); } public function get restrict():String{ return (textField.restrict); } public function get alwaysShowSelection():Boolean{ return (textField.alwaysShowSelection); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ var _local1:Object; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawTextFormat(); drawBackground(); _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } public function set editable(_arg1:Boolean):void{ _editable = _arg1; updateTextFieldType(); } public function setSelection(_arg1:int, _arg2:int):void{ textField.setSelection(_arg1, _arg2); } public function get condenseWhite():Boolean{ return (textField.condenseWhite); } public function get displayAsPassword():Boolean{ return (textField.displayAsPassword); } public function get selectionBeginIndex():int{ return (textField.selectionBeginIndex); } override protected function configUI():void{ super.configUI(); tabChildren = true; textField = new TextField(); addChild(textField); updateTextFieldType(); textField.addEventListener(TextEvent.TEXT_INPUT, handleTextInput, false, 0, true); textField.addEventListener(Event.CHANGE, handleChange, false, 0, true); textField.addEventListener(KeyboardEvent.KEY_DOWN, handleKeyDown, false, 0, true); } public function get maxChars():int{ return (textField.maxChars); } public function set text(_arg1:String):void{ textField.text = _arg1; _html = false; invalidate(InvalidationType.DATA); invalidate(InvalidationType.STYLES); } protected function updateTextFieldType():void{ textField.type = (((enabled) && (editable))) ? TextFieldType.INPUT : TextFieldType.DYNAMIC; textField.selectable = enabled; } protected function handleKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.ENTER){ dispatchEvent(new ComponentEvent(ComponentEvent.ENTER, true)); }; } public function get horizontalScrollPosition():int{ return (textField.scrollH); } public function get selectionEndIndex():int{ return (textField.selectionEndIndex); } public function get editable():Boolean{ return (_editable); } public function get maxHorizontalScrollPosition():int{ return (textField.maxScrollH); } public function appendText(_arg1:String):void{ textField.appendText(_arg1); } protected function drawTextFormat():void{ var _local1:Object = UIComponent.getStyleDefinition(); var _local2:TextFormat = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); var _local3:TextFormat = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); if (_html){ textField.htmlText = _savedHTML; }; } public function get length():int{ return (textField.length); } public function set htmlText(_arg1:String):void{ if (_arg1 == ""){ text = ""; return; }; _html = true; _savedHTML = _arg1; textField.htmlText = _arg1; invalidate(InvalidationType.DATA); invalidate(InvalidationType.STYLES); } protected function handleTextInput(_arg1:TextEvent):void{ _arg1.stopPropagation(); dispatchEvent(new TextEvent(TextEvent.TEXT_INPUT, true, false, _arg1.text)); } public function set restrict(_arg1:String):void{ if (((componentInspectorSetting) && ((_arg1 == "")))){ _arg1 = null; }; textField.restrict = _arg1; } public function getLineMetrics(_arg1:int):TextLineMetrics{ return (textField.getLineMetrics(_arg1)); } override public function drawFocus(_arg1:Boolean):void{ if (focusTarget != null){ focusTarget.drawFocus(_arg1); return; }; super.drawFocus(_arg1); } override protected function focusInHandler(_arg1:FocusEvent):void{ if (_arg1.target == this){ stage.focus = textField; }; var _local2:IFocusManager = focusManager; if (((editable) && (_local2))){ _local2.showFocusIndicator = true; if (((textField.selectable) && ((textField.selectionBeginIndex == textField.selectionBeginIndex)))){ setSelection(0, textField.length); }; }; super.focusInHandler(_arg1); if (editable){ setIMEMode(true); }; } public function get htmlText():String{ return (textField.htmlText); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 113
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 114
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 115
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import flash.utils.*; import fl.managers.*; import flash.text.*; import fl.events.*; import flash.system.*; public class UIComponent extends Sprite { protected var _x:Number; protected var _enabled:Boolean;// = true protected var callLaterMethods:Dictionary; private var _mouseFocusEnabled:Boolean;// = true private var tempText:TextField; private var _focusEnabled:Boolean;// = true protected var startHeight:Number; protected var _height:Number; protected var invalidateFlag:Boolean;// = false protected var _oldIMEMode:String;// = null protected var _inspector:Boolean;// = false protected var startWidth:Number; public var focusTarget:IFocusManagerComponent; protected var errorCaught:Boolean;// = false protected var invalidHash:Object; protected var sharedStyles:Object; protected var uiFocusRect:DisplayObject; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var _width:Number; protected var instanceStyles:Object; public var version:String;// = "3.0.0.16" protected var isFocused:Boolean;// = false protected var _y:Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } private function callLaterDispatcher(_arg1:Event):void{ var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; var _local2:Dictionary = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } protected function validate():void{ invalidHash = {}; } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } override public function get height():Number{ return (_height); } private function addedHandler(_arg1:Event):void{ removeEventListener("addedToStage", addedHandler); initializeFocusManager(); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } public function get enabled():Boolean{ return (_enabled); } protected function getScaleX():Number{ return (super.scaleX); } protected function getScaleY():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return (_focusEnabled); } protected function afterComponentParameters():void{ } override public function get scaleY():Number{ return ((height / startHeight)); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } protected function configUI():void{ isLivePreview = checkLivePreview(); var _local1:Number = rotation; rotation = 0; var _local2:Number = super.width; var _local3:Number = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } override public function get scaleX():Number{ return ((width / startWidth)); } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } private function initializeFocusManager():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); }; } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function get componentInspectorSetting():Boolean{ return (_inspector); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var skin = _arg1; var classDef:Object; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return (_width); } protected function beforeComponentParameters():void{ } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } override public function set visible(_arg1:Boolean):void{ if (super.visible == _arg1){ return; }; super.visible = _arg1; var _local2:String = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } override public function set y(_arg1:Number):void{ move(_x, _arg1); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } override public function set x(_arg1:Number):void{ move(_arg1, _y); } public function drawNow():void{ draw(); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local5:Object; var _local6:String; var _local2:Object = {}; var _local3:uint = _args.length; var _local4:uint; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 116
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 117
//FocusManager (fl.managers.FocusManager) package fl.managers { import flash.display.*; import flash.events.*; import flash.utils.*; import fl.controls.*; import fl.core.*; import flash.text.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var focusableObjects:Dictionary; private var _showFocusIndicator:Boolean;// = true private var defButton:Button; private var focusableCandidates:Array; private var _form:DisplayObjectContainer; private var _defaultButtonEnabled:Boolean;// = true private var activated:Boolean;// = false private var _defaultButton:Button; private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var lastAction:String; public function FocusManager(_arg1:DisplayObjectContainer){ focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; addFocusables(DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED, addedHandler); _arg1.addEventListener(Event.REMOVED, removedHandler); activate(); }; } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; var _local5:int = focusableCandidates.length; var _local6:int = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject = (_arg1.target as InteractiveObject); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } private function setFocusToNextObject(_arg1:FocusEvent):void{ if (!hasFocusableObjects()){ return; }; var _local2:InteractiveObject = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local3:TextField; var _local4:SimpleButton; var _local2:DisplayObjectContainer = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } private function tabChildrenChangeHandler(_arg1:Event):void{ if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; var _local2:DisplayObjectContainer = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } private function deactivateHandler(_arg1:Event):void{ var _local2:InteractiveObject = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } public function getFocus():InteractiveObject{ var _local1:InteractiveObject = form.stage.focus; return (findFocusManagerComponent(_local1)); } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } public function set defaultButton(_arg1:Button):void{ var _local2:Button = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int = focusableCandidates.length; var _local3:int; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function hideFocus():void{ } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local4:InteractiveObject; var _local3:DisplayObject = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler); }; }; removeFocusables(_local3); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local5:int; var _local6:String; var _local7:String; var _local3 = ""; var _local4 = ""; var _local8 = "0000"; var _local9:DisplayObject = DisplayObject(_arg1); var _local10:DisplayObject = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return (_defaultButton); } private function activateHandler(_arg1:Event):void{ var _local2:InteractiveObject = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } public function showFocus():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; var _local2:DisplayObject = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); var _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; var _local4:int = getIndexOfFocusedObject(_local2); var _local5:Boolean; var _local6:int = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; var _local7:int = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function mouseDownHandler(_arg1:MouseEvent):void{ if (_arg1.isDefaultPrevented()){ return; }; var _local2:InteractiveObject = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local3:Button; var _local2:InteractiveObject = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function tabEnabledChangeHandler(_arg1:Event):void{ calculateCandidates = true; var _local2:InteractiveObject = InteractiveObject(_arg1.target); var _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } public function activate():void{ if (activated){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } } }//package fl.managers
Section 118
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import flash.display.*; import fl.controls.*; public interface IFocusManager { function getFocus():InteractiveObject; function deactivate():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function hideFocus():void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function setFocus(_arg1:InteractiveObject):void; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 119
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 120
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function get groupName():String; function get selected():Boolean; function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; } }//package fl.managers
Section 121
//StyleManager (fl.managers.StyleManager) package fl.managers { import flash.utils.*; import fl.core.*; import flash.text.*; public class StyleManager { private var classToInstancesDict:Dictionary; private var globalStyles:Object; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToDefaultStylesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class = getClassDef(_arg1); var _local4:Object = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class = getClassDef(_arg1); var _local5:Object = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local5:String; var _local2:StyleManager = getInstance(); var _local3:Class = getClassDef(_arg1); var _local4:Object = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class = getClassDef(_arg1); var _local4:Object = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local4:Object; var _local5:UIComponent; var _local3:Dictionary = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local3:Object; var _local2:Dictionary = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; var inst:StyleManager = getInstance(); var classDef:Class = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; if (inst.classToStylesDict[classDef] == null){ inst.classToStylesDict[classDef] = {}; }; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class = getClassDef(_arg1); var _local4:StyleManager = getInstance(); var _local5:Object = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 122
//MainTimeline (game2_fla.MainTimeline) package game2_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.filters.*; import flash.text.*; import flash.media.*; import clases.*; import net.creativedynamix.progbar.*; import flash.ui.*; import flash.system.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var fg:flashPhisicsGames; public var wall:Wall; public var progBar_1:ProgBar; public var fg2:flashPhisicsGames2; public var creditos:TextField; public var a; public var back:Back; public var BotonDeSonido:SonidoOnOff; public var BotonDeMusica:MusicaOnOff; public var longitud:int; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 8, frame9, 18, frame19); } public function saltoDePAgina(_arg1:Event){ var _local2:URLRequest = new URLRequest("http://www.flashphysicsgames.com"); navigateToURL(_local2, "_blank"); } public function saltarAPPal(_arg1:MouseEvent){ gotoAndStop("start"); } function frame19(){ back.addEventListener(MouseEvent.CLICK, saltarAPPal); } public function gotToMainPage2(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://www.flashphysicsgames.com"); navigateToURL(_local2, "_blank"); } function frame1(){ progBar_1 = new ProgBar({width:300, height:17, x:120, y:300, borderWidth:2, borderColor:0xF00000, borderShadow:0x858585, round:25, color:0xFFFFFF, maxValue:longitud, showTextField:false, textColor:0}); addChild(progBar_1); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); wall.addEventListener(MouseEvent.CLICK, saltoDePAgina); stop(); } function frame2(){ stop(); fg.addEventListener(MouseEvent.CLICK, gotToMainPage2); if (getChildByName("BotonDeMusica")){ removeChild(getChildByName("BotonDeMusica")); }; if (getChildByName("BotonDeSonido")){ removeChild(getChildByName("BotonDeSonido")); }; if (getChildByName("flashPG")){ removeChild(getChildByName("flashPG")); }; } public function gotToMainPage(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://www.flashphysicsgames.com"); navigateToURL(_local2, "_blank"); } public function onProgress(_arg1:ProgressEvent):void{ var _local2:Number = _arg1.target.bytesLoaded; var _local3:Number = _arg1.target.bytesTotal; longitud = _local3; progBar_1.updatePercent(((_local2 / _local3) * 100)); } public function onComplete(_arg1:Event){ progBar_1.remove(); nextFrame(); } function frame9(){ a = new Main(); addChild(a); a.go(); stop(); fg2 = new flashPhisicsGames2(); addChild(fg2); fg2.x = 350; fg2.y = 385; fg2.addEventListener(MouseEvent.CLICK, gotToMainPage); fg2.name = "flashPG"; BotonDeSonido = new SonidoOnOff(); BotonDeSonido.x = 150; BotonDeSonido.y = 387; addChild(BotonDeSonido); BotonDeSonido.name = "BotonDeSonido"; BotonDeMusica = new MusicaOnOff(); BotonDeMusica.x = 200; BotonDeMusica.y = 387; BotonDeMusica.name = "BotonDeMusica"; addChild(BotonDeMusica); } } }//package game2_fla
Section 123
//FRateLimiter (General.FRateLimiter) package General { import flash.utils.*; public class FRateLimiter { private static var newT:uint = oldT; private static var oldT:uint = getTimer(); public static function limitFrame(_arg1:uint):void{ var _local2:uint = (1000 / _arg1); while (Math.abs((newT - oldT)) < _local2) { newT = getTimer(); }; oldT = getTimer(); } } }//package General
Section 124
//Input (General.Input) package General { import flash.display.*; import flash.events.*; public class Input { public static var mouseOffsetX:Number = 0; private static var keyArr:Array; public static var mouseDragX:Number = 0; public static var mouseDragY:Number = 0; public static var mouseOffsetY:Number = 0; public static var ascii:Array; public static var mouseX:Number = 0; public static var mouseY:Number = 0; public static var mouseOver:Boolean = false; private static var bufferSize:int; public static var mouse:Sprite = new Sprite(); public static var mouseDown:Boolean = false; public static var mouseReleased:Boolean = false; public static var lastKey:int = 0; public static var m_stageMc:Sprite; private static var keyState:Array; public static var timeSinceLastKey = 0; public static var mousePressed:Boolean = false; private static var keyBuffer:Array; public function Input(_arg1:Sprite){ m_stageMc = _arg1; ascii = new Array(222); fillAscii(); keyState = new Array(222); keyArr = new Array(); var _local2:int; while (_local2 < 222) { keyState[_local2] = new int(0); if (ascii[_local2] != undefined){ keyArr.push(_local2); }; _local2++; }; bufferSize = 5; keyBuffer = new Array(bufferSize); var _local3:int; while (_local3 < bufferSize) { keyBuffer[_local3] = new Array(0, 0); _local3++; }; _arg1.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPress, false, 0, true); _arg1.stage.addEventListener(KeyboardEvent.KEY_UP, keyRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_DOWN, mousePress, false, 0, true); _arg1.stage.addEventListener(MouseEvent.CLICK, mouseRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true); _arg1.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave, false, 0, true); mouse.graphics.lineStyle(0.1, 0, 100); mouse.graphics.moveTo(0, 0); mouse.graphics.lineTo(0, 0.1); } public function mouseLeave(_arg1:Event){ mouseReleased = mouseDown; mouseDown = false; } public function keyPress(_arg1:KeyboardEvent){ keyState[_arg1.keyCode] = Math.max(keyState[_arg1.keyCode], 1); lastKey = _arg1.keyCode; } private function fillAscii(){ ascii[65] = "A"; ascii[66] = "B"; ascii[67] = "C"; ascii[68] = "D"; ascii[69] = "E"; ascii[70] = "F"; ascii[71] = "G"; ascii[72] = "H"; ascii[73] = "I"; ascii[74] = "J"; ascii[75] = "K"; ascii[76] = "L"; ascii[77] = "M"; ascii[78] = "N"; ascii[79] = "O"; ascii[80] = "P"; ascii[81] = "Q"; ascii[82] = "R"; ascii[83] = "S"; ascii[84] = "T"; ascii[85] = "U"; ascii[86] = "V"; ascii[87] = "W"; ascii[88] = "X"; ascii[89] = "Y"; ascii[90] = "Z"; ascii[48] = "0"; ascii[49] = "1"; ascii[50] = "2"; ascii[51] = "3"; ascii[52] = "4"; ascii[53] = "5"; ascii[54] = "6"; ascii[55] = "7"; ascii[56] = "8"; ascii[57] = "9"; ascii[32] = "Spacebar"; ascii[17] = "Ctrl"; ascii[16] = "Shift"; ascii[192] = "~"; ascii[38] = "up"; ascii[40] = "down"; ascii[37] = "left"; ascii[39] = "right"; ascii[96] = "Numpad 0"; ascii[97] = "Numpad 1"; ascii[98] = "Numpad 2"; ascii[99] = "Numpad 3"; ascii[100] = "Numpad 4"; ascii[101] = "Numpad 5"; ascii[102] = "Numpad 6"; ascii[103] = "Numpad 7"; ascii[104] = "Numpad 8"; ascii[105] = "Numpad 9"; ascii[111] = "Numpad /"; ascii[106] = "Numpad *"; ascii[109] = "Numpad -"; ascii[107] = "Numpad +"; ascii[110] = "Numpad ."; ascii[45] = "Insert"; ascii[46] = "Delete"; ascii[33] = "Page Up"; ascii[34] = "Page Down"; ascii[35] = "End"; ascii[36] = "Home"; ascii[112] = "F1"; ascii[113] = "F2"; ascii[114] = "F3"; ascii[115] = "F4"; ascii[116] = "F5"; ascii[117] = "F6"; ascii[118] = "F7"; ascii[119] = "F8"; ascii[188] = ","; ascii[190] = "."; ascii[186] = ";"; ascii[222] = "'"; ascii[219] = "["; ascii[221] = "]"; ascii[189] = "-"; ascii[187] = "+"; ascii[220] = "\\"; ascii[191] = "/"; ascii[9] = "TAB"; ascii[8] = "Backspace"; } public function mouseMove(_arg1:MouseEvent){ if (mouseDown != _arg1.buttonDown){ mouseDown = _arg1.buttonDown; mouseReleased = !(_arg1.buttonDown); mousePressed = _arg1.buttonDown; mouseDragX = 0; mouseDragY = 0; }; mouseX = (_arg1.stageX - m_stageMc.x); mouseY = (_arg1.stageY - m_stageMc.y); mouseOffsetX = (mouseX - mouse.x); mouseOffsetY = (mouseY - mouse.y); if (mouseDown){ mouseDragX = (mouseDragX + mouseOffsetX); mouseDragY = (mouseDragY + mouseOffsetY); }; mouse.x = mouseX; mouse.y = mouseY; } public function keyRelease(_arg1:KeyboardEvent){ keyState[_arg1.keyCode] = -1; var _local2:int = (bufferSize - 1); while (_local2 > 0) { keyBuffer[_local2] = keyBuffer[(_local2 - 1)]; _local2--; }; keyBuffer[0] = [_arg1.keyCode, 0]; } public function mouseRelease(_arg1:MouseEvent){ mouseDown = false; mouseReleased = true; } public function mousePress(_arg1:MouseEvent){ mousePressed = true; mouseDown = true; mouseDragX = 0; mouseDragY = 0; } public static function getKeyHold(_arg1:int):int{ return (Math.max(0, keyState[_arg1])); } public static function update(){ var _local1:int; while (_local1 < keyArr.length) { if (keyState[keyArr[_local1]] != 0){ var _local3 = keyState; var _local4 = keyArr[_local1]; var _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; }; _local1++; }; var _local2:int; while (_local2 < bufferSize) { _local3 = keyBuffer[_local2]; _local4 = 1; _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; _local2++; }; mouseReleased = false; mousePressed = false; mouseOver = false; } public static function isKeyPressed(_arg1:int):Boolean{ timeSinceLastKey = 0; return ((keyState[_arg1] == 1)); } public static function isKeyDown(_arg1:int):Boolean{ return ((keyState[_arg1] > 0)); } public static function getKeyString(_arg1:uint):String{ return (ascii[_arg1]); } public static function isKeyReleased(_arg1:int):Boolean{ return ((keyState[_arg1] == -1)); } public static function isKeyInBuffer(_arg1:int, _arg2:int, _arg3:int){ return ((((keyBuffer[_arg2][0] == _arg1)) && ((keyBuffer[_arg2][1] <= _arg3)))); } } }//package General
Section 125
//ProgBar (net.creativedynamix.progbar.ProgBar) package net.creativedynamix.progbar { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.text.*; public class ProgBar extends MovieClip { protected var _pbTextField:TextField; protected var _pbInitialX:Number;// = -1 protected var _pbInitialY:Number;// = -1 protected var _pbTextFieldColor:Number;// = 0 protected var _pbBorderColor:Number;// = 6513247 protected var _pb:Sprite; protected var _pbColor:Number;// = 14015635 protected var _stage:Stage; protected var _pbHeight:Number;// = 10 protected var _pbBorderShadow:uint;// = 0 protected var _pbMaxValue:Number;// = 300 protected var _pbBorder:Number;// = 6 protected var _pbWidth:Number;// = 200 protected var _pbRound:Number;// = 2 protected var _pbShowTextField:Boolean;// = false public function ProgBar(_arg1:Object=null):void{ var _pbObj = _arg1; _pb = new Sprite(); super(); try { _pb = new Sprite(); if (_pbObj != null){ if (((!((_pbObj.width == null))) && (!((_pbObj.width == undefined))))){ _pbWidth = _pbObj.width; }; if (((!((_pbObj.height == null))) && (!((_pbObj.height == undefined))))){ _pbHeight = _pbObj.height; }; if (((!((_pbObj.x == null))) && (!((_pbObj.x == undefined))))){ _pbInitialX = _pbObj.x; }; if (((!((_pbObj.y == null))) && (!((_pbObj.y == undefined))))){ _pbInitialY = _pbObj.y; }; if (((!((_pbObj.borderWidth == null))) && (!((_pbObj.borderWidth == undefined))))){ _pbBorder = _pbObj.borderWidth; }; if (((!((_pbObj.color == null))) && (!((_pbObj.color == undefined))))){ _pbColor = _pbObj.color; }; if (((!((_pbObj.borderColor == null))) && (!((_pbObj.borderColor == undefined))))){ _pbBorderColor = _pbObj.borderColor; }; if (((!((_pbObj.maxValue == null))) && (!((_pbObj.maxValue == undefined))))){ _pbMaxValue = _pbObj.maxValue; }; if (((!((_pbObj.round == null))) && (!((_pbObj.round == undefined))))){ _pbRound = _pbObj.round; }; if (((!((_pbObj.borderShadow == null))) && (!((_pbObj.borderShadow == undefined))))){ _pbBorderShadow = _pbObj.borderShadow; }; if (((!((_pbObj.showTextField == null))) && (!((_pbObj.showTextField == undefined))))){ _pbShowTextField = _pbObj.showTextField; }; if (((!((_pbObj.textColor == null))) && (!((_pbObj.textColor == undefined))))){ _pbTextFieldColor = _pbObj.textColor; }; if (((!((_pbObj.stage == null))) && (!((_pbObj.stage == undefined))))){ _stage = _pbObj.stage; }; }; drawBorder(); drawProgressBar(); if (_pbShowTextField){ drawTextField(); }; } catch(_err:Error) { trace(("ERROR ON ProgBar Constructor: " + _err.toString())); } finally { addEventListener(Event.ADDED, create); }; } private function drawProgressBar():void{ var _pbBack:Sprite; try { _pbBack = new Sprite(); _pbBack.x = _pbBorder; _pbBack.y = _pbBorder; _pbBack.graphics.beginFill(0, 0.25); _pbBack.graphics.lineStyle(1, 0, 0.5); _pbBack.graphics.drawRect(0, 0, _pbWidth, _pbHeight); _pbBack.graphics.endFill(); addChild(_pbBack).name = "progress_bar_back"; _pb.x = _pbBorder; _pb.y = _pbBorder; _pb.graphics.beginFill(_pbColor, 1); _pb.graphics.lineStyle(1, _pbColor, 1); _pb.graphics.drawRect(0, 0, _pbWidth, _pbHeight); _pb.graphics.endFill(); addChild(_pb).name = "progress_bar"; } catch(_err:Error) { trace(("ERROR ON ProgBar.drawProgressBar(): " + _err.toString())); }; } public function remove():void{ try { if (_pbShowTextField){ _pbTextField.text = ""; }; this.parent.removeChild(this); } catch(_err:Error) { trace(("ERROR ON ProgBar.remove(): " + _err.toString())); }; } private function create(_arg1:Event):void{ var event = _arg1; try { if (_stage == null){ _stage = this.stage; }; if (_pbInitialX == -1){ this.x = ((_stage.stageWidth * 0.5) - (_pbWidth * 0.5)); } else { this.x = _pbInitialX; }; if (_pbInitialY == -1){ this.y = ((_stage.stageHeight * 0.5) - (this.height * 0.5)); } else { this.y = _pbInitialY; }; } catch(_err:Error) { trace(("ERROR ON ProgBar.create(): " + _err.toString())); }; } private function drawBorder():void{ var _Background:Sprite; var myFilter:BitmapFilter; var filterArray:Array; try { _Background = new Sprite(); _Background.x = 0; _Background.y = 0; _Background.graphics.beginFill(_pbBorderColor, 1); _Background.graphics.lineStyle(1, _pbBorderColor, 1); _Background.graphics.drawRect(0, 0, (_pbWidth + (_pbBorder * 2)), (_pbHeight + (_pbBorder * 2))); _Background.graphics.endFill(); myFilter = InnerGlowFilter(_pbBorderShadow); filterArray = new Array(myFilter); _Background.filters = filterArray; addChild(_Background).name = "progress_background"; } catch(_err:Error) { trace(("ERROR ON ProgBar.drawBorder(): " + _err.toString())); }; } public function updatePercent(_arg1:Number):void{ var _percent = _arg1; try { if (_pb){ if (_percent < 100){ _pb.width = ((_percent * _pbWidth) / 100); if (_pbShowTextField){ _pbTextField.text = (_percent + "%"); }; } else { _pb.width = _pbWidth; if (_pbShowTextField){ _pbTextField.text = ""; }; }; } else { trace("Progress Bar hasn't been created yet..."); }; } catch(_err:Error) { trace(("ERROR ON ProgBar.updatePercent(): " + _err.toString())); }; } public function updateValue(_arg1:Number):void{ var myValue:*; var _value = _arg1; try { if (_pb){ myValue = ((_pbWidth * _value) / _pbMaxValue); if (_value <= _pbMaxValue){ _pb.width = myValue; if (_pbShowTextField){ _pbTextField.text = (_value + "%"); }; } else { _pb.width = _pbWidth; if (_pbShowTextField){ _pbTextField.text = "100%"; }; }; } else { trace("Progress Bar hasn't been created yet..."); }; } catch(_err:Error) { trace(("ERROR ON ProgBar.updateValue(): " + _err.toString())); }; } private function drawTextField():void{ var textFormat:TextFormat; var pbTextField:TextField; try { textFormat = new TextFormat(); textFormat.font = "Arial"; textFormat.color = _pbTextFieldColor; textFormat.size = ((_pbHeight * 0.5) + 3); textFormat.bold = true; textFormat.align = TextFormatAlign.CENTER; pbTextField = new TextField(); pbTextField.text = "0%"; pbTextField.x = _pb.x; pbTextField.y = (_pb.y - 2); pbTextField.width = _pb.width; pbTextField.height = (_pb.height + 3); pbTextField.wordWrap = true; pbTextField.multiline = false; pbTextField.selectable = false; pbTextField.condenseWhite = true; pbTextField.defaultTextFormat = textFormat; pbTextField.antiAliasType = "advanced"; addChild(pbTextField).name = "progress_text"; _pbTextField = TextField(this.getChildByName("progress_text")); } catch(_err:Error) { trace(("ERROR ON ProgBar.drawTextField(): " + _err.toString())); }; } private function InnerGlowFilter(_arg1:uint):BitmapFilter{ var _local2:uint = _arg1; var _local3:Number = 0.5; var _local4:Number = 4; var _local5:Number = 4; var _local6:Number = 1; var _local7:Boolean; var _local8:Boolean; var _local9:Number = BitmapFilterQuality.HIGH; return (new GlowFilter(_local2, _local3, _local4, _local5, _local6, _local9, _local7, _local8)); } } }//package net.creativedynamix.progbar
Section 126
//Action (org.flintparticles.common.actions.Action) package org.flintparticles.common.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public interface Action { function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void; function addedToEmitter(_arg1:Emitter):void; function removedFromEmitter(_arg1:Emitter):void; function getDefaultPriority():Number; } }//package org.flintparticles.common.actions
Section 127
//ActionBase (org.flintparticles.common.actions.ActionBase) package org.flintparticles.common.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public class ActionBase implements Action { public function addedToEmitter(_arg1:Emitter):void{ } public function removedFromEmitter(_arg1:Emitter):void{ } public function getDefaultPriority():Number{ return (0); } public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ } } }//package org.flintparticles.common.actions
Section 128
//Age (org.flintparticles.common.actions.Age) package org.flintparticles.common.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.energyEasing.*; public class Age extends ActionBase { private var _easing:Function; public function Age(_arg1:Function=null){ if (_arg1 == null){ _easing = Linear.easeNone; } else { _easing = _arg1; }; } public function set easing(_arg1:Function):void{ _easing = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ _arg2.age = (_arg2.age + _arg3); if (_arg2.age >= _arg2.lifetime){ _arg2.energy = 0; _arg2.isDead = true; } else { _arg2.energy = _easing(_arg2.age, _arg2.lifetime); }; } public function get easing():Function{ return (_easing); } } }//package org.flintparticles.common.actions
Section 129
//Fade (org.flintparticles.common.actions.Fade) package org.flintparticles.common.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public class Fade extends ActionBase { private var _endAlpha:Number; private var _diffAlpha:Number; public function Fade(_arg1:Number=1, _arg2:Number=0){ _diffAlpha = (_arg1 - _arg2); _endAlpha = _arg2; } public function get endAlpha():Number{ return (_endAlpha); } public function set endAlpha(_arg1:Number):void{ _diffAlpha = ((_endAlpha + _diffAlpha) - _arg1); _endAlpha = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Number = (_endAlpha + (_diffAlpha * _arg2.energy)); _arg2.color = ((_arg2.color & 0xFFFFFF) | (Math.round((_local4 * 0xFF)) << 24)); } override public function getDefaultPriority():Number{ return (-5); } public function set startAlpha(_arg1:Number):void{ _diffAlpha = (_arg1 - _endAlpha); } public function get startAlpha():Number{ return ((_endAlpha + _diffAlpha)); } } }//package org.flintparticles.common.actions
Section 130
//Activity (org.flintparticles.common.activities.Activity) package org.flintparticles.common.activities { import org.flintparticles.common.emitters.*; public interface Activity { function initialize(_arg1:Emitter):void; function removedFromEmitter(_arg1:Emitter):void; function update(_arg1:Emitter, _arg2:Number):void; function addedToEmitter(_arg1:Emitter):void; function getDefaultPriority():Number; } }//package org.flintparticles.common.activities
Section 131
//Blast (org.flintparticles.common.counters.Blast) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public class Blast implements Counter { private var _startCount:uint; public function Blast(_arg1:uint){ _startCount = _arg1; } public function stop():void{ } public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{ return (0); } public function startEmitter(_arg1:Emitter):uint{ return (_startCount); } public function resume():void{ } public function set startCount(_arg1:Number):void{ _startCount = _arg1; } public function get startCount():Number{ return (_startCount); } } }//package org.flintparticles.common.counters
Section 132
//Counter (org.flintparticles.common.counters.Counter) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public interface Counter { function stop():void; function startEmitter(_arg1:Emitter):uint; function updateEmitter(_arg1:Emitter, _arg2:Number):uint; function resume():void; } }//package org.flintparticles.common.counters
Section 133
//ZeroCounter (org.flintparticles.common.counters.ZeroCounter) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public class ZeroCounter implements Counter { public function stop():void{ } public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{ return (0); } public function startEmitter(_arg1:Emitter):uint{ return (0); } public function resume():void{ } } }//package org.flintparticles.common.counters
Section 134
//Dot (org.flintparticles.common.displayObjects.Dot) package org.flintparticles.common.displayObjects { import flash.display.*; public class Dot extends Shape { public function Dot(_arg1:Number, _arg2:uint=0xFFFFFF, _arg3:String="normal"){ graphics.beginFill(_arg2); graphics.drawCircle(0, 0, _arg1); graphics.endFill(); blendMode = _arg3; } } }//package org.flintparticles.common.displayObjects
Section 135
//Emitter (org.flintparticles.common.emitters.Emitter) package org.flintparticles.common.emitters { import flash.events.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.initializers.*; import org.flintparticles.common.actions.*; import org.flintparticles.common.activities.*; import org.flintparticles.common.counters.*; import org.flintparticles.common.events.*; import org.flintparticles.common.utils.*; public class Emitter extends EventDispatcher { protected var _running:Boolean;// = false protected var _activities:PriorityArray; protected var _particles:Array; protected var _initializers:PriorityArray; protected var _counter:Counter; protected var _started:Boolean;// = false protected var _actions:PriorityArray; protected var _useInternalTick:Boolean;// = true protected var _particleFactory:ParticleFactory; protected var _fixedFrameTime:Number;// = 0 protected var _maximumFrameTime:Number;// = 0.1 public function Emitter(){ _particles = new Array(); _actions = new PriorityArray(); _initializers = new PriorityArray(); _activities = new PriorityArray(); _counter = new ZeroCounter(); } public function addInitializer(_arg1:Initializer, _arg2:Number=NaN):void{ if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; _initializers.add(_arg1, _arg2); _arg1.addedToEmitter(this); } public function stop():void{ if (_useInternalTick){ FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener); }; _started = false; killAllParticles(); } public function killAllParticles():void{ var _local1:int = _particles.length; var _local2:int; while (_local2 < _local1) { dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _particles[_local2])); _particleFactory.disposeParticle(_particles[_local2]); _local2++; }; _particles.length = 0; } public function set fixedFrameTime(_arg1:Number):void{ _fixedFrameTime = _arg1; } public function get maximumFrameTime():Number{ return (_maximumFrameTime); } public function get useInternalTick():Boolean{ return (_useInternalTick); } protected function createParticle():Particle{ var _local1:Particle = _particleFactory.createParticle(); var _local2:int = _initializers.length; initParticle(_local1); var _local3:int; while (_local3 < _local2) { _initializers[_local3].initialize(this, _local1); _local3++; }; _particles.push(_local1); dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_CREATED, _local1)); return (_local1); } public function get particleFactory():ParticleFactory{ return (_particleFactory); } private function updateEventListener(_arg1:UpdateEvent):void{ if (_fixedFrameTime){ update(_fixedFrameTime); } else { update(_arg1.time); }; } public function get particles():Array{ return (_particles); } protected function sortParticles():void{ } public function removeActivity(_arg1:Activity):void{ if (_activities.remove(_arg1)){ _arg1.removedFromEmitter(this); }; } public function set maximumFrameTime(_arg1:Number):void{ _maximumFrameTime = _arg1; } protected function initParticle(_arg1:Particle):void{ } public function addAction(_arg1:Action, _arg2:Number=NaN):void{ if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; _actions.add(_arg1, _arg2); _arg1.addedToEmitter(this); } public function hasInitializerOfType(_arg1:Class):Boolean{ var _local2:uint = _initializers.length; var _local3:uint; while (_local3 < _local2) { if ((_initializers[_local3] is _arg1)){ return (true); }; _local3++; }; return (false); } public function resume():void{ _running = true; } public function removeInitializer(_arg1:Initializer):void{ if (_initializers.remove(_arg1)){ _arg1.removedFromEmitter(this); }; } public function get running():Boolean{ return (_running); } public function hasActionOfType(_arg1:Class):Boolean{ var _local2:uint = _actions.length; var _local3:uint; while (_local3 < _local2) { if ((_actions[_local3] is _arg1)){ return (true); }; _local3++; }; return (false); } public function get fixedFrameTime():Number{ return (_fixedFrameTime); } public function set particleFactory(_arg1:ParticleFactory):void{ _particleFactory = _arg1; } public function hasActivity(_arg1:Activity):Boolean{ return (_activities.contains(_arg1)); } public function addActivity(_arg1:Activity, _arg2:Number=NaN):void{ if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; _activities.add(_arg1, _arg2); _arg1.addedToEmitter(this); } public function update(_arg1:Number):void{ var _local2:int; var _local3:Particle; var _local5:Action; var _local6:int; var _local7:int; if (!_running){ return; }; if (_arg1 > _maximumFrameTime){ _arg1 = _maximumFrameTime; }; var _local4:int = _counter.updateEmitter(this, _arg1); _local2 = 0; while (_local2 < _local4) { createParticle(); _local2++; }; sortParticles(); _local4 = _activities.length; _local2 = 0; while (_local2 < _local4) { _activities[_local2].update(this, _arg1); _local2++; }; if (_particles.length > 0){ _local4 = _actions.length; _local6 = _particles.length; _local7 = 0; while (_local7 < _local4) { _local5 = _actions[_local7]; _local2 = 0; while (_local2 < _local6) { _local3 = _particles[_local2]; _local5.update(this, _local3, _arg1); _local2++; }; _local7++; }; _local2 = _local6; while (_local2--) { _local3 = _particles[_local2]; if (_local3.isDead){ dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _local3)); _particleFactory.disposeParticle(_local3); _particles.splice(_local2, 1); }; }; } else { dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_EMPTY)); }; dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_UPDATED)); } public function addExistingParticles(_arg1:Array, _arg2:Boolean=false):void{ var _local4:int; var _local5:int; var _local6:int; var _local3:int = _arg1.length; if (_arg2){ _local5 = _initializers.length; _local6 = 0; while (_local6 < _local5) { _local4 = 0; while (_local4 < _local3) { _initializers[_local6].initialize(this, _arg1[_local4]); _local4++; }; _local6++; }; }; _local4 = 0; while (_local4 < _local3) { _particles.push(_arg1[_local4]); dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_ADDED, _arg1[_local4])); _local4++; }; } public function removeAction(_arg1:Action):void{ if (_actions.remove(_arg1)){ _arg1.removedFromEmitter(this); }; } public function hasActivityOfType(_arg1:Class):Boolean{ var _local2:uint = _activities.length; var _local3:uint; while (_local3 < _local2) { if ((_activities[_local3] is _arg1)){ return (true); }; _local3++; }; return (false); } public function set useInternalTick(_arg1:Boolean):void{ if (_useInternalTick != _arg1){ _useInternalTick = _arg1; if (_started){ if (_useInternalTick){ FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true); } else { FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener); }; }; }; } public function hasInitializer(_arg1:Initializer):Boolean{ return (_initializers.contains(_arg1)); } public function start():void{ if (_useInternalTick){ FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener, false, 0, true); }; _started = true; _running = true; var _local1:int = _activities.length; var _local2:int; while (_local2 < _local1) { _activities[_local2].initialize(this); _local2++; }; _local1 = _counter.startEmitter(this); _local2 = 0; while (_local2 < _local1) { createParticle(); _local2++; }; } public function hasAction(_arg1:Action):Boolean{ return (_actions.contains(_arg1)); } public function pause():void{ _running = false; } public function set counter(_arg1:Counter):void{ _counter = _arg1; if (running){ _counter.startEmitter(this); }; } public function get counter():Counter{ return (_counter); } public function runAhead(_arg1:Number, _arg2:Number=10):void{ var _local3:Number = _maximumFrameTime; var _local4:Number = (1 / _arg2); _maximumFrameTime = _local4; while (_arg1 > 0) { _arg1 = (_arg1 - _local4); update(_local4); }; _maximumFrameTime = _local3; } } }//package org.flintparticles.common.emitters
Section 136
//Linear (org.flintparticles.common.energyEasing.Linear) package org.flintparticles.common.energyEasing { public class Linear { public static function easeOut(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeIn(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeInOut(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } public static function easeNone(_arg1:Number, _arg2:Number):Number{ return ((1 - (_arg1 / _arg2))); } } }//package org.flintparticles.common.energyEasing
Section 137
//Quadratic (org.flintparticles.common.energyEasing.Quadratic) package org.flintparticles.common.energyEasing { public class Quadratic { public static function easeOut(_arg1:Number, _arg2:Number):Number{ _arg1 = (1 - (_arg1 / _arg2)); return ((_arg1 * _arg1)); } public static function easeIn(_arg1:Number, _arg2:Number):Number{ _arg1 = (_arg1 / _arg2); return ((1 - (_arg1 * _arg1))); } public static function easeInOut(_arg1:Number, _arg2:Number):Number{ _arg1 = (_arg1 / (_arg2 * 0.5)); if (_arg1 < 1){ return ((1 - ((_arg1 * _arg1) * 0.5))); }; _arg1 = (_arg1 - 2); return (((_arg1 * _arg1) * 0.5)); } } }//package org.flintparticles.common.energyEasing
Section 138
//EmitterEvent (org.flintparticles.common.events.EmitterEvent) package org.flintparticles.common.events { import flash.events.*; public class EmitterEvent extends Event { public static var EMITTER_UPDATED:String = "emitterUpdated"; public static var EMITTER_EMPTY:String = "emitterEmpty"; public function EmitterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package org.flintparticles.common.events
Section 139
//ParticleEvent (org.flintparticles.common.events.ParticleEvent) package org.flintparticles.common.events { import flash.events.*; import org.flintparticles.common.particles.*; public class ParticleEvent extends Event { public var particle:Particle; public var otherObject; public static var PARTICLES_COLLISION:String = "particlesCollision"; public static var PARTICLE_ADDED:String = "particleAdded"; public static var PARTICLE_DEAD:String = "particleDead"; public static var PARTICLE_CREATED:String = "particleCreated"; public function ParticleEvent(_arg1:String, _arg2:Particle=null, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.particle = _arg2; } } }//package org.flintparticles.common.events
Section 140
//UpdateEvent (org.flintparticles.common.events.UpdateEvent) package org.flintparticles.common.events { import flash.events.*; public class UpdateEvent extends Event { public var time:Number; public static var UPDATE:String = "update"; public function UpdateEvent(_arg1:String, _arg2:Number=NaN, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.time = _arg2; } } }//package org.flintparticles.common.events
Section 141
//ColorInit (org.flintparticles.common.initializers.ColorInit) package org.flintparticles.common.initializers { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.utils.*; public class ColorInit extends InitializerBase { private var _max:uint; private var _min:uint; public function ColorInit(_arg1:uint, _arg2:uint){ _min = _arg1; _max = _arg2; } public function set minColor(_arg1:uint):void{ _min = _arg1; } public function get color():uint{ return (((_min == _max)) ? _min : interpolateColors(_max, _min, 0.5)); } public function set color(_arg1:uint):void{ _max = (_min = _arg1); } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ if (_max == _min){ _arg2.color = _min; } else { _arg2.color = interpolateColors(_min, _max, Math.random()); }; } public function get minColor():uint{ return (_min); } public function set maxColor(_arg1:uint):void{ _max = _arg1; } public function get maxColor():uint{ return (_max); } } }//package org.flintparticles.common.initializers
Section 142
//Initializer (org.flintparticles.common.initializers.Initializer) package org.flintparticles.common.initializers { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public interface Initializer { function initialize(_arg1:Emitter, _arg2:Particle):void; function addedToEmitter(_arg1:Emitter):void; function removedFromEmitter(_arg1:Emitter):void; function getDefaultPriority():Number; } }//package org.flintparticles.common.initializers
Section 143
//InitializerBase (org.flintparticles.common.initializers.InitializerBase) package org.flintparticles.common.initializers { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public class InitializerBase implements Initializer { public function initialize(_arg1:Emitter, _arg2:Particle):void{ } public function addedToEmitter(_arg1:Emitter):void{ } public function removedFromEmitter(_arg1:Emitter):void{ } public function getDefaultPriority():Number{ return (0); } } }//package org.flintparticles.common.initializers
Section 144
//Lifetime (org.flintparticles.common.initializers.Lifetime) package org.flintparticles.common.initializers { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public class Lifetime extends InitializerBase { private var _max:Number; private var _min:Number; public function Lifetime(_arg1:Number, _arg2:Number=NaN){ _max = _arg2; _min = _arg1; } public function get lifetime():Number{ return (((_min == _max)) ? _min : ((_max + _min) * 0.5)); } public function get maxLifetime():Number{ return (_max); } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ if (isNaN(_max)){ _arg2.lifetime = _min; } else { _arg2.lifetime = (_min + (Math.random() * (_max - _min))); }; } public function set lifetime(_arg1:Number):void{ _max = (_min = _arg1); } public function set minLifetime(_arg1:Number):void{ _min = _arg1; } public function set maxLifetime(_arg1:Number):void{ _max = _arg1; } public function get minLifetime():Number{ return (_min); } } }//package org.flintparticles.common.initializers
Section 145
//SharedImage (org.flintparticles.common.initializers.SharedImage) package org.flintparticles.common.initializers { import flash.display.*; import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public class SharedImage extends InitializerBase { private var _image:DisplayObject; public function SharedImage(_arg1:DisplayObject){ _image = _arg1; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ _arg2.image = _image; } public function set image(_arg1:DisplayObject):void{ _image = _arg1; } public function get image():DisplayObject{ return (_image); } } }//package org.flintparticles.common.initializers
Section 146
//Particle (org.flintparticles.common.particles.Particle) package org.flintparticles.common.particles { import flash.geom.*; import flash.utils.*; public class Particle { public var energy:Number;// = 1 public var lifetime:Number;// = 0 public var scale:Number;// = 1 public var image;// = null public var color:uint;// = 4294967295 public var collisionRadius:Number;// = 1 private var _colorTransform:ColorTransform;// = null private var _previousColor:uint; public var isDead:Boolean;// = false public var mass:Number;// = 1 private var _dictionary:Dictionary;// = null public var age:Number;// = 0 public function get dictionary():Dictionary{ if (_dictionary == null){ _dictionary = new Dictionary(true); }; return (_dictionary); } public function get colorTransform():ColorTransform{ if (((!(_colorTransform)) || (!((_previousColor == color))))){ _colorTransform = new ColorTransform((((color >>> 16) & 0xFF) / 0xFF), (((color >>> 8) & 0xFF) / 0xFF), ((color & 0xFF) / 0xFF), (((color >>> 24) & 0xFF) / 0xFF), 0, 0, 0, 0); _previousColor = color; }; return (_colorTransform); } protected function cloneInto(_arg1:Particle):Particle{ var _local2:Object; _arg1.color = color; _arg1.scale = scale; _arg1.mass = mass; _arg1.collisionRadius = collisionRadius; _arg1.lifetime = lifetime; _arg1.age = age; _arg1.energy = energy; _arg1.isDead = isDead; _arg1.image = image; if (_dictionary){ _arg1._dictionary = new Dictionary(true); for (_local2 in _dictionary) { _arg1._dictionary[_local2] = _dictionary[_local2]; }; }; return (_arg1); } public function get alpha():Number{ return ((((color & 4278190080) >>> 24) / 0xFF)); } public function initialize():void{ color = 4294967295; scale = 1; mass = 1; collisionRadius = 1; lifetime = 0; age = 0; energy = 1; isDead = false; image = null; _dictionary = null; _colorTransform = null; } public function clone(_arg1:ParticleFactory=null):Particle{ var _local2:Particle; if (_arg1){ _local2 = _arg1.createParticle(); } else { _local2 = new Particle(); }; return (cloneInto(_local2)); } } }//package org.flintparticles.common.particles
Section 147
//ParticleFactory (org.flintparticles.common.particles.ParticleFactory) package org.flintparticles.common.particles { public interface ParticleFactory { function createParticle():Particle; function disposeParticle(_arg1:Particle):void; } }//package org.flintparticles.common.particles
Section 148
//Renderer (org.flintparticles.common.renderers.Renderer) package org.flintparticles.common.renderers { import org.flintparticles.common.emitters.*; public interface Renderer { function removeEmitter(_arg1:Emitter):void; function addEmitter(_arg1:Emitter):void; } }//package org.flintparticles.common.renderers
Section 149
//SpriteRendererBase (org.flintparticles.common.renderers.SpriteRendererBase) package org.flintparticles.common.renderers { import flash.display.*; import flash.events.*; import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.events.*; public class SpriteRendererBase extends Sprite implements Renderer { protected var _emitters:Array; public function SpriteRendererBase(){ _emitters = new Array(); mouseEnabled = false; mouseChildren = false; addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true); } private function particleAdded(_arg1:ParticleEvent):void{ addParticle(_arg1.particle); if (stage){ stage.invalidate(); }; } private function addedToStage(_arg1:Event):void{ if (stage){ stage.invalidate(); }; } public function get emitters():Array{ return (_emitters); } protected function addParticle(_arg1:Particle):void{ } private function updateParticles(_arg1:Event):void{ var _local2:Array = new Array(); var _local3:int; while (_local3 < _emitters.length) { _local2 = _local2.concat(_emitters[_local3].particles); _local3++; }; renderParticles(_local2); } private function emitterUpdated(_arg1:EmitterEvent):void{ if (stage){ stage.invalidate(); }; } public function removeEmitter(_arg1:Emitter):void{ var _local3:Particle; var _local2:int; while (_local2 < _emitters.length) { if (_emitters[_local2] == _arg1){ _emitters.splice(_local2, 1); _arg1.removeEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated); _arg1.removeEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded); _arg1.removeEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded); _arg1.removeEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved); for each (_local3 in _arg1.particles) { removeParticle(_local3); }; if (_emitters.length == 0){ removeEventListener(Event.RENDER, updateParticles); renderParticles([]); } else { stage.invalidate(); }; return; }; _local2++; }; } protected function renderParticles(_arg1:Array):void{ } protected function removeParticle(_arg1:Particle):void{ } private function particleRemoved(_arg1:ParticleEvent):void{ removeParticle(_arg1.particle); if (stage){ stage.invalidate(); }; } public function addEmitter(_arg1:Emitter):void{ var _local2:Particle; _emitters.push(_arg1); if (stage){ stage.invalidate(); }; _arg1.addEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved, false, 0, true); for each (_local2 in _arg1.particles) { addParticle(_local2); }; if (_emitters.length == 1){ addEventListener(Event.RENDER, updateParticles, false, 0, true); }; } } }//package org.flintparticles.common.renderers
Section 150
//FrameUpdater (org.flintparticles.common.utils.FrameUpdater) package org.flintparticles.common.utils { import flash.display.*; import flash.events.*; import flash.utils.*; import org.flintparticles.common.events.*; public class FrameUpdater extends EventDispatcher { private var _shape:Shape; private var _time:Number; private static var _instance:FrameUpdater; public function FrameUpdater(){ _shape = new Shape(); _shape.addEventListener(Event.ENTER_FRAME, frameUpdate, false, 0, true); _time = getTimer(); } private function frameUpdate(_arg1:Event):void{ var _local2:int = _time; _time = getTimer(); var _local3:Number = ((_time - _local2) * 0.001); dispatchEvent(new UpdateEvent(UpdateEvent.UPDATE, _local3)); } public static function get instance():FrameUpdater{ if (_instance == null){ _instance = new (FrameUpdater); }; return (_instance); } } }//package org.flintparticles.common.utils
Section 151
//interpolateColors (org.flintparticles.common.utils.interpolateColors) package org.flintparticles.common.utils { public function interpolateColors(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number = (1 - _arg3); var _local5:uint = Math.round(((((_arg1 >>> 16) & 0xFF) * _arg3) + (((_arg2 >>> 16) & 0xFF) * _local4))); var _local6:uint = Math.round(((((_arg1 >>> 8) & 0xFF) * _arg3) + (((_arg2 >>> 8) & 0xFF) * _local4))); var _local7:uint = Math.round((((_arg1 & 0xFF) * _arg3) + ((_arg2 & 0xFF) * _local4))); var _local8:uint = Math.round(((((_arg1 >>> 24) & 0xFF) * _arg3) + (((_arg2 >>> 24) & 0xFF) * _local4))); return (((((_local8 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local7)); } }//package org.flintparticles.common.utils
Section 152
//Maths (org.flintparticles.common.utils.Maths) package org.flintparticles.common.utils { public class Maths { private static const DEGTORAD:Number = 0.0174532925199433; private static const RADTODEG:Number = 57.2957795130823; public static function asRadians(_arg1:Number):Number{ return ((_arg1 * DEGTORAD)); } public static function asDegrees(_arg1:Number):Number{ return ((_arg1 * RADTODEG)); } } }//package org.flintparticles.common.utils
Section 153
//PriorityArray (org.flintparticles.common.utils.PriorityArray) package org.flintparticles.common.utils { import flash.utils.*; public class PriorityArray extends Proxy { private var _values:Array; public function PriorityArray(){ _values = new Array(); } public function remove(_arg1):Boolean{ var _local2:uint = _values.length; while (_local2--) { if (_values[_local2].value == _arg1){ _values.splice(_local2, 1); return (true); }; }; return (false); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return ((_arg1 - 1).toString()); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:uint = uint(_arg1); if ((((_local3 == _arg1)) && ((_local3 < _values.length)))){ _values[_local3].value = _arg2; }; } public function add(_arg1, _arg2:Number):uint{ var _local3:uint = _values.length; var _local4:uint; while (_local4 < _local3) { if (_values[_local4].priority < _arg2){ break; }; _local4++; }; _values.splice(_local4, 0, new Pair(_arg2, _arg1)); return (_values.length); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ var _local2:int = int(_arg1); if ((((((_local2 == _arg1)) && ((_local2 < _values.length)))) && (_values[_local2]))){ return (_values[_local2].value); }; return (undefined); } public function clear():void{ _values.length = 0; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ if (_arg1 < _values.length){ return ((_arg1 + 1)); }; return (0); } public function get length():uint{ return (_values.length); } public function removeAt(_arg1:uint){ var _local2:* = _values[_arg1].value; _values.splice(_arg1, 1); return (_local2); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextValue(_arg1:int){ return (_values[(_arg1 - 1)].value); } public function contains(_arg1):Boolean{ var _local2:uint = _values.length; while (_local2--) { if (_values[_local2].value == _arg1){ return (true); }; }; return (false); } } }//package org.flintparticles.common.utils class Pair { private var value; private var priority:Number; private function Pair(_arg1:Number, _arg2){ this.priority = _arg1; this.value = _arg2; } }
Section 154
//Accelerate (org.flintparticles.twoD.actions.Accelerate) package org.flintparticles.twoD.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.actions.*; import org.flintparticles.twoD.particles.*; public class Accelerate extends ActionBase { private var _x:Number; private var _y:Number; public function Accelerate(_arg1:Number, _arg2:Number){ _x = _arg1; _y = _arg2; } public function set x(_arg1:Number):void{ _x = _arg1; } public function get y():Number{ return (_y); } public function get x():Number{ return (_x); } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Particle2D = Particle2D(_arg2); Particle2D(_arg2).velX = (_local4.velX + (_x * _arg3)); _local4.velY = (_local4.velY + (_y * _arg3)); } public function set y(_arg1:Number):void{ _y = _arg1; } } }//package org.flintparticles.twoD.actions
Section 155
//LinearDrag (org.flintparticles.twoD.actions.LinearDrag) package org.flintparticles.twoD.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.actions.*; import org.flintparticles.twoD.particles.*; public class LinearDrag extends ActionBase { private var _drag:Number; public function LinearDrag(_arg1:Number){ _drag = _arg1; } public function get drag():Number{ return (_drag); } public function set drag(_arg1:Number):void{ _drag = _arg1; } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Particle2D; _local4 = Particle2D(_arg2); var _local5:Number = (1 - ((_drag * _arg3) / _local4.mass)); if (_local5 < 0){ _local4.velX = 0; _local4.velY = 0; } else { _local4.velX = (_local4.velX * _local5); _local4.velY = (_local4.velY * _local5); }; } } }//package org.flintparticles.twoD.actions
Section 156
//Move (org.flintparticles.twoD.actions.Move) package org.flintparticles.twoD.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.actions.*; import org.flintparticles.twoD.particles.*; public class Move extends ActionBase { private var p:Particle2D; override public function getDefaultPriority():Number{ return (-10); } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ p = Particle2D(_arg2); p.x = (p.x + (p.velX * _arg3)); p.y = (p.y + (p.velY * _arg3)); } } }//package org.flintparticles.twoD.actions
Section 157
//Emitter2D (org.flintparticles.twoD.emitters.Emitter2D) package org.flintparticles.twoD.emitters { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.utils.*; import org.flintparticles.twoD.particles.*; public class Emitter2D extends Emitter { protected var _y:Number;// = 0 public var spaceSort:Boolean;// = false public var spaceSortedX:Array; protected var _x:Number;// = 0 protected var _rotation:Number;// = 0 protected static var _creator:ParticleCreator2D = new ParticleCreator2D(); public function Emitter2D(){ _particleFactory = _creator; } public function get y():Number{ return (_y); } override protected function initParticle(_arg1:Particle):void{ var _local2:Particle2D; _local2 = Particle2D(_arg1); _local2.x = _x; _local2.y = _y; _local2.rotation = _rotation; } override protected function sortParticles():void{ var _local1:int; var _local2:int; if (spaceSort){ spaceSortedX = _particles.sortOn("x", (Array.NUMERIC | Array.RETURNINDEXEDARRAY)); _local1 = _particles.length; _local2 = 0; while (_local2 < _local1) { _particles[spaceSortedX[_local2]].sortID = _local2; _local2++; }; }; } public function set x(_arg1:Number):void{ _x = _arg1; } public function set rotRadians(_arg1:Number):void{ _rotation = _arg1; } public function get x():Number{ return (_x); } public function get rotRadians():Number{ return (_rotation); } public function set rotation(_arg1:Number):void{ _rotation = Maths.asRadians(_arg1); } public function get rotation():Number{ return (Maths.asDegrees(_rotation)); } public function set y(_arg1:Number):void{ _y = _arg1; } public static function get defaultParticleFactory():ParticleFactory{ return (_creator); } } }//package org.flintparticles.twoD.emitters
Section 158
//Velocity (org.flintparticles.twoD.initializers.Velocity) package org.flintparticles.twoD.initializers { import org.flintparticles.common.emitters.*; import flash.geom.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.initializers.*; import org.flintparticles.twoD.zones.*; import org.flintparticles.twoD.particles.*; public class Velocity extends InitializerBase { private var _zone:Zone2D; public function Velocity(_arg1:Zone2D){ _zone = _arg1; } override public function initialize(_arg1:Emitter, _arg2:Particle):void{ var _local3:Particle2D; var _local5:Number; var _local6:Number; _local3 = Particle2D(_arg2); var _local4:Point = _zone.getLocation(); if (_local3.rotation == 0){ _local3.velX = _local4.x; _local3.velY = _local4.y; } else { _local5 = Math.sin(_local3.rotation); _local6 = Math.cos(_local3.rotation); _local3.velX = ((_local6 * _local4.x) - (_local5 * _local4.y)); _local3.velY = ((_local6 * _local4.y) + (_local5 * _local4.x)); }; } public function set zone(_arg1:Zone2D):void{ _zone = _arg1; } public function get zone():Zone2D{ return (_zone); } } }//package org.flintparticles.twoD.initializers
Section 159
//Particle2D (org.flintparticles.twoD.particles.Particle2D) package org.flintparticles.twoD.particles { import flash.geom.*; import org.flintparticles.common.particles.*; public class Particle2D extends Particle { public var sortID:int;// = -1 private var _inertia:Number; public var velY:Number;// = 0 private var _previousRadius:Number; private var _previousMass:Number; public var angVelocity:Number;// = 0 public var x:Number;// = 0 public var y:Number;// = 0 public var velX:Number;// = 0 public var rotation:Number;// = 0 override public function clone(_arg1:ParticleFactory=null):Particle{ var _local2:Particle2D; if (_arg1){ _local2 = (_arg1.createParticle() as Particle2D); } else { _local2 = new Particle2D(); }; cloneInto(_local2); _local2.x = x; _local2.y = y; _local2.velX = velX; _local2.velY = velY; _local2.rotation = rotation; _local2.angVelocity = angVelocity; return (_local2); } override public function initialize():void{ super.initialize(); x = 0; y = 0; velX = 0; velY = 0; rotation = 0; angVelocity = 0; sortID = -1; } public function get matrixTransform():Matrix{ var _local1:Number = (scale * Math.cos(rotation)); var _local2:Number = (scale * Math.sin(rotation)); return (new Matrix(_local1, _local2, -(_local2), _local1, x, y)); } public function get inertia():Number{ if (((!((mass == _previousMass))) || (!((collisionRadius == _previousRadius))))){ _inertia = (((mass * collisionRadius) * collisionRadius) * 0.5); _previousMass = mass; _previousRadius = collisionRadius; }; return (_inertia); } } }//package org.flintparticles.twoD.particles
Section 160
//ParticleCreator2D (org.flintparticles.twoD.particles.ParticleCreator2D) package org.flintparticles.twoD.particles { import org.flintparticles.common.particles.*; public class ParticleCreator2D implements ParticleFactory { private var _particles:Array; public function ParticleCreator2D(){ _particles = new Array(); } public function clearAllParticles():void{ _particles = new Array(); } public function disposeParticle(_arg1:Particle):void{ if ((_arg1 is Particle2D)){ _arg1.initialize(); _particles.push(_arg1); }; } public function createParticle():Particle{ if (_particles.length){ return (_particles.pop()); }; return (new Particle2D()); } } }//package org.flintparticles.twoD.particles
Section 161
//BitmapRenderer (org.flintparticles.twoD.renderers.BitmapRenderer) package org.flintparticles.twoD.renderers { import flash.display.*; import flash.geom.*; import flash.filters.*; import org.flintparticles.twoD.particles.*; import org.flintparticles.common.renderers.*; public class BitmapRenderer extends SpriteRendererBase { protected var _preFilters:Array; protected var _bitmap:Bitmap; protected var _bitmapData:BitmapData; protected var _colorMap:Array; protected var _smoothing:Boolean; protected var _canvas:Rectangle; protected var _postFilters:Array; protected static var ZERO_POINT:Point = new Point(0, 0); public function BitmapRenderer(_arg1:Rectangle, _arg2:Boolean=false){ mouseEnabled = false; mouseChildren = false; _smoothing = _arg2; _preFilters = new Array(); _postFilters = new Array(); _canvas = _arg1; createBitmap(); } public function addFilter(_arg1:BitmapFilter, _arg2:Boolean=false):void{ if (_arg2){ _postFilters.push(_arg1); } else { _preFilters.push(_arg1); }; } protected function createBitmap():void{ if (!_canvas){ return; }; if (((_bitmap) && (_bitmapData))){ _bitmapData.dispose(); _bitmapData = null; }; if (_bitmap){ removeChild(_bitmap); }; _bitmap = new Bitmap(null, "auto", _smoothing); _bitmapData = new BitmapData(_canvas.width, _canvas.height, true, 0); _bitmap.bitmapData = _bitmapData; addChild(_bitmap); _bitmap.x = _canvas.x; _bitmap.y = _canvas.y; } public function clearPaletteMap():void{ _colorMap = null; } public function get canvas():Rectangle{ return (_canvas); } public function removeFilter(_arg1:BitmapFilter):void{ var _local2:int; while (_local2 < _preFilters.length) { if (_preFilters[_local2] == _arg1){ _preFilters.splice(_local2, 1); return; }; _local2++; }; _local2 = 0; while (_local2 < _postFilters.length) { if (_postFilters[_local2] == _arg1){ _postFilters.splice(_local2, 1); return; }; _local2++; }; } public function set canvas(_arg1:Rectangle):void{ _canvas = _arg1; createBitmap(); } protected function drawParticle(_arg1:Particle2D):void{ var _local2:Matrix; _local2 = _arg1.matrixTransform; _local2.translate(-(_canvas.x), -(_canvas.y)); _bitmapData.draw(_arg1.image, _local2, _arg1.colorTransform, DisplayObject(_arg1.image).blendMode, null, _smoothing); } public function setPaletteMap(_arg1:Array=null, _arg2:Array=null, _arg3:Array=null, _arg4:Array=null):void{ _colorMap = new Array(4); _colorMap[0] = _arg4; _colorMap[1] = _arg1; _colorMap[2] = _arg2; _colorMap[3] = _arg3; } public function get bitmapData():BitmapData{ return (_bitmapData); } override protected function renderParticles(_arg1:Array):void{ var _local2:int; var _local3:int; if (!_bitmap){ return; }; _bitmapData.lock(); _local3 = _preFilters.length; _local2 = 0; while (_local2 < _local3) { _bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _preFilters[_local2]); _local2++; }; if ((((_local3 == 0)) && ((_postFilters.length == 0)))){ _bitmapData.fillRect(_bitmap.bitmapData.rect, 0); }; _local3 = _arg1.length; if (_local3){ _local2 = _local3; while (_local2--) { drawParticle(_arg1[_local2]); }; }; _local3 = _postFilters.length; _local2 = 0; while (_local2 < _local3) { _bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _postFilters[_local2]); _local2++; }; if (_colorMap){ _bitmapData.paletteMap(_bitmapData, _bitmapData.rect, ZERO_POINT, _colorMap[1], _colorMap[2], _colorMap[3], _colorMap[0]); }; _bitmapData.unlock(); } } }//package org.flintparticles.twoD.renderers
Section 162
//DiscZone (org.flintparticles.twoD.zones.DiscZone) package org.flintparticles.twoD.zones { import flash.geom.*; public class DiscZone implements Zone2D { private var _innerRadius:Number; private var _outerRadius:Number; private var _center:Point; private var _innerSq:Number; private var _outerSq:Number; private static const TWOPI:Number = 6.28318530717959; public function DiscZone(_arg1:Point, _arg2:Number, _arg3:Number=0){ if (_arg2 < _arg3){ throw (new Error((((("The outerRadius (" + _arg2) + ") can't be smaller than the innerRadius (") + _arg3) + ") in your DiscZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument."))); }; _center = _arg1; _innerRadius = _arg3; _outerRadius = _arg2; _innerSq = (_innerRadius * _innerRadius); _outerSq = (_outerRadius * _outerRadius); } public function set outerRadius(_arg1:Number):void{ _outerRadius = _arg1; _outerSq = (_outerRadius * _outerRadius); } public function get center():Point{ return (_center); } public function getArea():Number{ return ((Math.PI * (_outerSq - _innerSq))); } public function getLocation():Point{ var _local1:Number = Math.random(); var _local2:Point = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (Math.random() * TWOPI)); _local2.x = (_local2.x + _center.x); _local2.y = (_local2.y + _center.y); return (_local2); } public function get outerRadius():Number{ return (_outerRadius); } public function get innerRadius():Number{ return (_innerRadius); } public function set innerRadius(_arg1:Number):void{ _innerRadius = _arg1; _innerSq = (_innerRadius * _innerRadius); } public function set center(_arg1:Point):void{ _center = _arg1; } public function contains(_arg1:Number, _arg2:Number):Boolean{ _arg1 = (_arg1 - _center.x); _arg2 = (_arg2 - _center.y); var _local3:Number = ((_arg1 * _arg1) + (_arg2 * _arg2)); return ((((_local3 <= _outerSq)) && ((_local3 >= _innerSq)))); } } }//package org.flintparticles.twoD.zones
Section 163
//Zone2D (org.flintparticles.twoD.zones.Zone2D) package org.flintparticles.twoD.zones { import flash.geom.*; public interface Zone2D { function getArea():Number; function getLocation():Point; function contains(_arg1:Number, _arg2:Number):Boolean; } }//package org.flintparticles.twoD.zones
Section 164
//Listener (TestBed.Listener) package TestBed { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import flash.media.*; import TestBed.*; class Listener extends b2ContactListener { var transformSound:SoundTransform; var ch1:SoundChannel; var sonido1:Metal; var sonido2:Pop; var sonido3:LowHit; function Listener(){ sonido1 = new Metal(); sonido2 = new Pop(); sonido3 = new LowHit(); ch1 = new SoundChannel(); transformSound = new SoundTransform(); super(); } override public function Add(_arg1:b2ContactPoint):void{ if ((((_arg1.shape1.GetBody().GetUserData().name == "pared")) && ((_arg1.shape2.GetBody().GetUserData().name == "bola")))){ ch1 = sonido2.play(); }; if ((((_arg1.shape1.GetBody().GetUserData().name == "paredCentral")) && ((_arg1.shape2.GetBody().GetUserData().name == "bola")))){ ch1 = sonido2.play(); }; if ((((_arg1.shape1.GetBody().GetUserData().name == "cubo")) && ((_arg1.shape2.GetBody().GetUserData().name == "bola")))){ ch1 = sonido1.play(); }; if (_arg1.shape1.GetBody().GetUserData().name == "bola"){ ch1 = sonido1.play(); }; if ((((_arg1.shape1.GetBody().GetUserData().name == "paredCentral")) && ((_arg1.shape2.GetBody().GetUserData().name == "cubo")))){ ch1 = sonido3.play(); }; if ((((_arg1.shape1.GetBody().GetUserData().name == "pared")) && ((_arg1.shape2.GetBody().GetUserData().name == "cubo")))){ ch1 = sonido3.play(); }; } override public function Remove(_arg1:b2ContactPoint):void{ } private function energy(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (((((((_arg1 / (_arg1 + _arg2)) * _arg3) * ((_arg1 / (_arg1 + _arg2)) * _arg3)) * _arg2) + ((((_arg2 / (_arg1 + _arg2)) * _arg3) * ((_arg2 / (_arg1 + _arg2)) * _arg3)) * _arg1)) / 2)); } public function setUpSound(){ transformSound.volume = 1; ch1.soundTransform = transformSound; } override public function Persist(_arg1:b2ContactPoint):void{ } override public function Result(_arg1:b2ContactResult):void{ } } }//package TestBed
Section 165
//Test (TestBed.Test) package TestBed { import flash.display.*; import flash.events.*; import flash.utils.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; import General.*; import clases.*; public class Test extends MovieClip { public var m_physScale:Number;// = 30 public var respawnBall:int;// = 1 public var m_iterations:int;// = 500 private var mousePVec:b2Vec2; public var m_timeStep:Number;// = 0.0333333333333333 public var m_world:b2World; private var listaDeCubos:Array; private var myBola:b2Body; private var hayMoviendose:Boolean;// = true public var m_sprite:Sprite; public var m_bomb:b2Body; public var m_mouseJoint:b2MouseJoint; private var isFinished:Boolean;// = false public static var d:Number = 10; public static var block_removed:Boolean; public static var mouseYWorldPhys:Number; public static var mouseXWorldPhys:Number; public static var mouseYWorld:Number; public static var mouseXWorld:Number; public function Test(){ var _local5:b2DebugDraw; listaDeCubos = new Array(); mousePVec = new b2Vec2(); super(); var _local1:* = new Listener(); m_sprite = Main.m_sprite; var _local2:b2AABB = new b2AABB(); _local2.lowerBound.Set(-100, -100); _local2.upperBound.Set(1000, 1000); var _local3:b2Vec2 = new b2Vec2(0, 10); var _local4:Boolean; m_world = new b2World(_local2, _local3, _local4); m_world.SetContactListener(_local1); _local5 = new b2DebugDraw(); _local5.m_sprite = m_sprite; _local5.m_drawScale = 30; _local5.m_fillAlpha = 0.5; _local5.m_lineThickness = 1; _local5.m_drawFlags = b2DebugDraw.e_jointBit; m_world.SetDebugDraw(_local5); m_world.SetContactListener(new Listener()); var _local6:Reset = new Reset(); _local6.x = 100; _local6.y = 385; addChild(_local6); _local6.addEventListener(MouseEvent.CLICK, resetarLevel); } public function MouseDestroy():void{ var _local1:b2Body; if (((Input.mouseDown) && (!(block_removed)))){ _local1 = GetBodyAtMouse(true); if (((_local1) && ((_local1.m_I > 0)))){ block_removed = true; m_world.DestroyBody(_local1); return; }; }; if (!Input.mouseDown){ block_removed = false; }; } public function setFinised(_arg1:Boolean){ isFinished = _arg1; } public function MouseDrag():void{ var _local1:b2Body; var _local2:b2MouseJointDef; var _local3:b2Vec2; if (((Input.mouseDown) && (!(m_mouseJoint)))){ _local1 = GetBodyAtMouse(); if (_local1){ _local2 = new b2MouseJointDef(); _local2.body1 = m_world.GetGroundBody(); _local2.body2 = _local1; _local2.target.Set(mouseXWorldPhys, mouseYWorldPhys); _local2.maxForce = (300 * _local1.GetMass()); _local2.timeStep = m_timeStep; m_mouseJoint = (m_world.CreateJoint(_local2) as b2MouseJoint); _local1.WakeUp(); }; }; if (!Input.mouseDown){ if (m_mouseJoint){ m_world.DestroyJoint(m_mouseJoint); m_mouseJoint = null; }; }; if (m_mouseJoint){ _local3 = new b2Vec2(mouseXWorldPhys, mouseYWorldPhys); m_mouseJoint.SetTarget(_local3); }; } public function GetBodyAtMouse(_arg1:Boolean=false):b2Body{ var _local8:b2Shape; var _local9:Boolean; mousePVec.Set(mouseXWorldPhys, mouseYWorldPhys); var _local2:b2AABB = new b2AABB(); _local2.lowerBound.Set((mouseXWorldPhys - 0.001), (mouseYWorldPhys - 0.001)); _local2.upperBound.Set((mouseXWorldPhys + 0.001), (mouseYWorldPhys + 0.001)); var _local3 = 10; var _local4:Array = new Array(); var _local5:int = m_world.Query(_local2, _local4, _local3); var _local6:b2Body; var _local7:int; while (_local7 < _local5) { if ((((_local4[_local7].GetBody().IsStatic() == false)) || (_arg1))){ _local8 = (_local4[_local7] as b2Shape); _local9 = (_local4[_local7] as b2Shape).TestPoint(_local8.GetBody().GetXForm(), mousePVec); if (_local9){ _local6 = _local8.GetBody(); break; }; }; _local7++; }; return (_local6); } private function resetarLevel(_arg1:MouseEvent){ isFinished = true; } public function getFinised():Boolean{ return (isFinished); } public function resetBall(){ var _local2:b2Body; var _local1:b2Body = m_world.GetBodyList(); while (_local1) { _local2 = _local1; _local1 = _local1.GetNext(); if ((_local2.GetUserData() is Sprite)){ if (_local2.GetUserData().name == "bola"){ _local2.SetXForm(new b2Vec2(1, 7.5), 0); _local2.SetLinearVelocity(new b2Vec2(0, 0)); _local2.SetAngularVelocity(0); }; }; }; } public function Update():Boolean{ var _local3:b2Body; UpdateMouseWorld(); var _local1:uint = getTimer(); m_world.Step(m_timeStep, m_iterations); var _local2:b2Body = m_world.m_bodyList; while (_local2) { if ((_local2.m_userData is Sprite)){ _local2.m_userData.x = (_local2.GetPosition().x * 30); _local2.m_userData.y = (_local2.GetPosition().y * 30); _local2.m_userData.rotation = (_local2.GetAngle() * (180 / Math.PI)); if (!myBola){ if (_local2.GetUserData().name == "bola"){ myBola = _local2; } else { if (_local2.GetMass() > 0){ if (_local2.GetUserData().name == "cubo"){ listaDeCubos.push(_local2); }; }; }; } else { if ((((myBola.GetLinearVelocity().Length() < 1.5)) && ((myBola.GetPosition().x > 2)))){ for each (_local3 in listaDeCubos) { if ((((_local3.GetLinearVelocity().Length() > 0.001)) && ((_local3.GetUserData().name == "cubo")))){ hayMoviendose = true; }; }; if (!hayMoviendose){ if (respawnBall <= 0){ endLevel(); } else { if (Hud.getCantCubes() <= 0){ endLevel(); } else { respawnBall--; resetBall(); }; }; }; hayMoviendose = false; }; }; }; _local2 = _local2.m_next; }; return (true); } public function MouseDragSpecificBody(_arg1:b2Body, _arg2:Boolean):void{ var _local3:b2Body; var _local4:b2MouseJointDef; var _local5:b2Vec2; if (((Input.mouseDown) && (!(m_mouseJoint)))){ _local3 = GetBodyAtMouse(); if (((_local3) && ((_local3 == _arg1)))){ _local4 = new b2MouseJointDef(); _local4.body1 = m_world.GetGroundBody(); _local4.body2 = _local3; _local4.target.Set(mouseXWorldPhys, mouseYWorldPhys); _local4.maxForce = (300 * _local3.GetMass()); _local4.timeStep = m_timeStep; m_mouseJoint = (m_world.CreateJoint(_local4) as b2MouseJoint); _local3.WakeUp(); }; }; if (((!(Input.mouseDown)) || ((_arg1.GetPosition().x > 2)))){ if (m_mouseJoint){ m_world.DestroyJoint(m_mouseJoint); m_mouseJoint = null; }; }; if (m_mouseJoint){ _local5 = new b2Vec2(mouseXWorldPhys, mouseYWorldPhys); m_mouseJoint.SetTarget(_local5); }; } public function endLevel(){ isFinished = true; } public function Contacts():void{ var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local1 = _local1.m_next; }; } public function UpdateMouseWorld():void{ mouseXWorldPhys = (Input.mouseX / m_physScale); mouseYWorldPhys = (Input.mouseY / m_physScale); mouseXWorld = Input.mouseX; mouseYWorld = Input.mouseY; } } }//package TestBed
Section 166
//Back (Back) package { import clases.*; public dynamic class Back extends BotonEfect { } }//package
Section 167
//Bola (Bola) package { import flash.display.*; import flash.geom.*; import org.flintparticles.common.initializers.*; import org.flintparticles.common.actions.*; import org.flintparticles.common.counters.*; import org.flintparticles.twoD.zones.*; import flash.filters.*; import org.flintparticles.common.energyEasing.*; import org.flintparticles.twoD.initializers.*; import org.flintparticles.twoD.actions.*; import org.flintparticles.twoD.emitters.*; import org.flintparticles.common.displayObjects.*; import org.flintparticles.twoD.renderers.*; public dynamic class Bola extends MovieClip { public var renderer:BitmapRenderer; public var emitter:Emitter2D; public function Bola(){ addFrameScript(0, frame1); } function frame1(){ emitter = new Emitter2D(); emitter.counter = new Blast(20); emitter.addInitializer(new SharedImage(new Dot(8))); emitter.addInitializer(new ColorInit(0xFF0006, 0xB6B6B6)); emitter.addInitializer(new Velocity(new DiscZone(new Point(0, 0), 40, 10))); emitter.addInitializer(new Lifetime(100000000)); emitter.addAction(new Age(Quadratic.easeIn)); emitter.addAction(new Move()); emitter.addAction(new Fade()); emitter.addAction(new Accelerate(0, 0)); emitter.addAction(new LinearDrag(2)); renderer = new BitmapRenderer(new Rectangle(-50, -50, 100, 100)); renderer.addFilter(new BlurFilter(2, 2, 1)); renderer.addFilter(new ColorMatrixFilter([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0.95, 0])); renderer.addEmitter(emitter); addChild(renderer); emitter.x = 0; emitter.y = 0; emitter.start(); } } }//package
Section 168
//Circulo (Circulo) package { import flash.display.*; public dynamic class Circulo extends MovieClip { } }//package
Section 169
//Creditos (Creditos) package { import clases.*; public dynamic class Creditos extends BotonEfect { } }//package
Section 170
//Cubo (Cubo) package { import flash.display.*; public dynamic class Cubo extends MovieClip { } }//package
Section 171
//ee (ee) package { import clases.*; public dynamic class ee extends BotonEfect { } }//package
Section 172
//flashPhisicsGames (flashPhisicsGames) package { import clases.*; public dynamic class flashPhisicsGames extends BotonEfect { } }//package
Section 173
//flashPhisicsGames2 (flashPhisicsGames2) package { import clases.*; public dynamic class flashPhisicsGames2 extends BotonEfect { } }//package
Section 174
//FondoGame (FondoGame) package { import flash.display.*; public dynamic class FondoGame extends MovieClip { } }//package
Section 175
//lolo (lolo) package { import clases.*; public dynamic class lolo extends BotonEfect { } }//package
Section 176
//LowHit (LowHit) package { import flash.media.*; public dynamic class LowHit extends Sound { } }//package
Section 177
//Main (Main) package { import flash.display.*; import flash.events.*; import flash.text.*; import General.*; import clases.*; import TestBed.*; public class Main extends MovieClip { public var mylevel13:Level13; public var mylevel15:Level15; public var mylevel16:Level16; public var mylevel18:Level18; public var mylevel14:Level14; public var mylevel17:Level17; public var mylevel19:Level19; public var m_input:Input; private var currentLevel:TextField; public var mylevel2:Level2; public var mylevel3:Level3; public var mylevel4:Level4; public var mylevel5:Level5; public var mylevel6:Level6; public var mylevel7:Level7; public var mylevel8:Level8; public var mylevel9:Level9; public var key:Level1; private var fuente:TextFormat; public var mylevel10:Level10; public var mylevel11:Level11; public var mylevel12:Level12; public var m_currTest:Test; public static var m_sprite:Sprite; static var myLevel:int = 1; static var mainScore:int = 0; public function Main(){ currentLevel = new TextField(); fuente = new TextFormat(); super(); } public function destroyGame(){ myLevel = 1; mainScore = 0; removeEventListener(Event.ENTER_FRAME, update); parent.removeChild(this); } public function go(){ fuente.size = 14; fuente.bold = true; currentLevel.setTextFormat(fuente); currentLevel.width = 150; currentLevel.x = 510; currentLevel.y = -2; currentLevel.selectable = false; addChild(currentLevel); var _local1:FondoGame = new FondoGame(); addChild(_local1); _local1.x = 275; _local1.y = 200; mainScore = 0; m_sprite = new Sprite(); addChild(m_sprite); m_input = new Input(m_sprite); addEventListener(Event.ENTER_FRAME, update, false, 0, true); } public function update(_arg1:Event):void{ var _local2:SendScore; switch (myLevel){ case 1: if (!m_currTest){ m_currTest = new Level1(); addChild(m_currTest); m_currTest.name = "level1"; fuente.size = 14; fuente.bold = true; addChild(currentLevel); currentLevel.text = "0/18"; currentLevel.setTextFormat(fuente); }; if (!m_currTest.Update()){ removeChild(m_currTest); m_currTest = null; }; break; case 2: if (!mylevel2){ if (m_currTest){ removeChild(m_currTest); m_currTest = null; }; mylevel2 = new Level2(); addChild(mylevel2); currentLevel.text = "1/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel2.Update()){ removeChild(mylevel2); mylevel2 = null; }; break; case 3: if (!mylevel3){ if (mylevel2){ removeChild(mylevel2); mylevel2 = null; }; mylevel3 = new Level3(); addChild(mylevel3); currentLevel.text = "2/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel3.Update()){ removeChild(mylevel3); mylevel3 = null; }; break; case 4: if (!mylevel4){ if (mylevel3){ removeChild(mylevel3); mylevel3 = null; }; mylevel4 = new Level4(); addChild(mylevel4); currentLevel.text = "3/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel4.Update()){ removeChild(mylevel4); mylevel4 = null; }; break; case 5: if (!mylevel5){ if (mylevel4){ removeChild(mylevel4); mylevel4 = null; }; mylevel5 = new Level5(); addChild(mylevel5); currentLevel.text = "4/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel5.Update()){ removeChild(mylevel5); mylevel5 = null; }; break; case 6: if (!mylevel6){ if (mylevel5){ removeChild(mylevel5); mylevel5 = null; }; mylevel6 = new Level6(); addChild(mylevel6); currentLevel.text = "5/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel6.Update()){ removeChild(mylevel6); mylevel6 = null; }; break; case 7: if (!mylevel7){ if (mylevel6){ removeChild(mylevel6); mylevel6 = null; }; mylevel7 = new Level7(); addChild(mylevel7); currentLevel.text = "6/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel7.Update()){ removeChild(mylevel7); mylevel7 = null; }; break; case 8: if (!mylevel8){ if (mylevel7){ removeChild(mylevel7); mylevel7 = null; }; mylevel8 = new Level8(); addChild(mylevel8); currentLevel.text = "7/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel8.Update()){ removeChild(mylevel8); mylevel8 = null; }; break; case 9: if (!mylevel9){ if (mylevel8){ removeChild(mylevel8); mylevel8 = null; }; mylevel9 = new Level9(); addChild(mylevel9); currentLevel.text = "8/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel9.Update()){ removeChild(mylevel9); mylevel9 = null; }; break; case 10: if (!mylevel10){ if (mylevel9){ removeChild(mylevel9); mylevel9 = null; }; mylevel10 = new Level10(); addChild(mylevel10); currentLevel.text = "9/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel10.Update()){ removeChild(mylevel10); mylevel10 = null; }; break; case 11: if (!mylevel11){ if (mylevel10){ removeChild(mylevel10); mylevel10 = null; }; mylevel11 = new Level11(); addChild(mylevel11); currentLevel.text = "10/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel11.Update()){ removeChild(mylevel11); mylevel11 = null; }; break; case 12: if (!mylevel12){ if (mylevel11){ removeChild(mylevel11); mylevel11 = null; }; mylevel12 = new Level12(); addChild(mylevel12); currentLevel.text = "11/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel12.Update()){ removeChild(mylevel12); mylevel12 = null; }; break; case 13: if (!mylevel13){ if (mylevel12){ removeChild(mylevel12); mylevel12 = null; }; mylevel13 = new Level13(); addChild(mylevel13); currentLevel.text = "12/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel13.Update()){ removeChild(mylevel13); mylevel13 = null; }; break; case 14: if (!mylevel14){ if (mylevel13){ removeChild(mylevel13); mylevel13 = null; }; mylevel14 = new Level14(); addChild(mylevel14); currentLevel.text = "13/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel14.Update()){ removeChild(mylevel14); mylevel14 = null; }; break; case 15: if (!mylevel15){ if (mylevel14){ removeChild(mylevel14); mylevel14 = null; }; mylevel15 = new Level15(); addChild(mylevel15); currentLevel.text = "14/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel15.Update()){ removeChild(mylevel15); mylevel15 = null; }; break; case 16: if (!mylevel16){ if (mylevel15){ removeChild(mylevel15); mylevel15 = null; }; mylevel16 = new Level16(); addChild(mylevel16); currentLevel.text = "15/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel16.Update()){ removeChild(mylevel16); mylevel16 = null; }; break; case 17: if (!mylevel17){ if (mylevel16){ removeChild(mylevel16); mylevel16 = null; }; mylevel17 = new Level17(); addChild(mylevel17); currentLevel.text = "16/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel17.Update()){ removeChild(mylevel17); mylevel17 = null; }; break; case 18: if (!mylevel18){ if (mylevel17){ removeChild(mylevel17); mylevel17 = null; }; mylevel18 = new Level18(); addChild(mylevel18); currentLevel.text = "17/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel18.Update()){ removeChild(mylevel18); mylevel18 = null; }; break; case 19: if (!mylevel19){ if (mylevel18){ removeChild(mylevel18); mylevel18 = null; }; mylevel19 = new Level19(); addChild(mylevel19); currentLevel.text = "18/18"; currentLevel.setTextFormat(fuente); }; if (!mylevel19.Update()){ removeChild(mylevel19); mylevel19 = null; }; break; case 20: if (mylevel19){ removeChild(mylevel19); mylevel19 = null; }; _local2 = new SendScore(); _local2.x = 700; _local2.y = 200; trace(mainScore); _local2.setScore(mainScore); parent.addChild(_local2); destroyGame(); trace(getChildByName("BotonDeMusica")); break; }; FRateLimiter.limitFrame(30); } public static function nextLevel(){ myLevel++; } public static function totalScore():int{ return (mainScore); } public static function setMainScore(_arg1:int){ mainScore = _arg1; } } }//package
Section 178
//Menu (Menu) package { import flash.display.*; import flash.events.*; import caurina.transitions.*; import flash.media.*; import flash.net.*; public dynamic class Menu extends MovieClip { public var c:Creditos; public var musicaPresentacion:Musica1; public var canalPres:SoundChannel; public var p:Play; public var s:Scores; public var m:MoreGames; public function Menu(){ addFrameScript(0, frame1); } function frame1(){ Tweener.addTween(p, {x:-180, y:p.y, time:1, transition:"linear"}); Tweener.addTween(s, {x:-40, y:s.y, delay:1, time:1, transition:"linear"}); Tweener.addTween(c, {x:-65, y:c.y, delay:1.5, time:1, transition:"linear"}); Tweener.addTween(m, {x:-50, y:m.y, delay:2, time:1.5, transition:"linear"}); musicaPresentacion = new Musica1(); canalPres = new SoundChannel(); canalPres = musicaPresentacion.play(1, 999); p.addEventListener(MouseEvent.MOUSE_DOWN, empezar); m.addEventListener(MouseEvent.MOUSE_DOWN, irAPagina); c.addEventListener(MouseEvent.MOUSE_DOWN, mostrarCreditos); s.addEventListener(MouseEvent.MOUSE_DOWN, mostrarScore); } public function mostrarScore(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://flashphysicsgames.com/highscores/destroythewall2/destroythewall2.php"); navigateToURL(_local2, "_blank"); } public function empezar(_arg1:MouseEvent){ canalPres.stop(); MovieClip(root).gotoAndStop("begin"); } public function mostrarCreditos(_arg1:MouseEvent){ canalPres.stop(); MovieClip(root).gotoAndStop("credits"); } public function irAPagina(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://www.flashphysicsgames.com"); navigateToURL(_local2, "_blank"); } } }//package
Section 179
//Metal (Metal) package { import flash.media.*; public dynamic class Metal extends Sound { } }//package
Section 180
//MoreGames (MoreGames) package { import clases.*; public dynamic class MoreGames extends BotonEfect { } }//package
Section 181
//Musica1 (Musica1) package { import flash.media.*; public dynamic class Musica1 extends Sound { } }//package
Section 182
//Musica2 (Musica2) package { import flash.media.*; public dynamic class Musica2 extends Sound { } }//package
Section 183
//ParedVertical (ParedVertical) package { import flash.display.*; public dynamic class ParedVertical extends MovieClip { } }//package
Section 184
//ParedVertical2 (ParedVertical2) package { import flash.display.*; public dynamic class ParedVertical2 extends MovieClip { } }//package
Section 185
//Plataforma (Plataforma) package { import flash.display.*; public dynamic class Plataforma extends MovieClip { } }//package
Section 186
//PlataformaH (PlataformaH) package { import flash.display.*; public dynamic class PlataformaH extends MovieClip { } }//package
Section 187
//Play (Play) package { import clases.*; public dynamic class Play extends BotonEfect { } }//package
Section 188
//Pop (Pop) package { import flash.media.*; public dynamic class Pop extends Sound { } }//package
Section 189
//pupue (pupue) package { import clases.*; public dynamic class pupue extends BotonEfect { } }//package
Section 190
//Reset (Reset) package { import clases.*; public dynamic class Reset extends BotonEfect { } }//package
Section 191
//Scores (Scores) package { import clases.*; public dynamic class Scores extends BotonEfect { } }//package
Section 192
//Send (Send) package { import clases.*; public dynamic class Send extends BotonEfect { } }//package
Section 193
//Show (Show) package { import clases.*; public dynamic class Show extends BotonEfect { } }//package
Section 194
//Skip (Skip) package { import flash.display.*; public dynamic class Skip extends SimpleButton { } }//package
Section 195
//Techo (Techo) package { import flash.display.*; public dynamic class Techo extends MovieClip { } }//package
Section 196
//TryAgain (TryAgain) package { import clases.*; public dynamic class TryAgain extends BotonEfect { } }//package
Section 197
//Tutorial (Tutorial) package { import flash.display.*; import flash.events.*; import caurina.transitions.*; public dynamic class Tutorial extends MovieClip { public var skip:Skip; public function Tutorial(){ addFrameScript(0, frame1); } public function removeTutorial(_arg1:MouseEvent){ Tweener.addTween(this, {x:-800, y:200, time:0.5, transition:"easeincubic"}); } function frame1(){ skip.addEventListener(MouseEvent.CLICK, removeTutorial); } } }//package
Section 198
//Wall (Wall) package { import flash.display.*; public dynamic class Wall extends MovieClip { } }//package

Library Items

Symbol 1 Sound {Metal}Used by:Timeline
Symbol 2 Sound {Pop}Used by:Timeline
Symbol 3 Sound {LowHit}Used by:Timeline
Symbol 4 Sound {Musica2}Used by:Timeline
Symbol 5 Sound {Musica1}Used by:Timeline
Symbol 6 MovieClip {ParedVertical}
Symbol 7 MovieClip {ParedVertical2}
Symbol 8 MovieClip {Techo}
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClip {Reset}Uses:10
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClip {FondoGame}Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:24
Symbol 17 MovieClip {fl.core.ComponentShim}Used by:24
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:24
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:24
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClip {fl.controls.TextInput}Uses:16 17 19 21 23
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip {Show}Uses:26
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClip {TryAgain}Uses:29
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClip {Send}Uses:32
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClip {lolo}Uses:35
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClip {ee}Uses:38
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClip {pupue}Uses:41
Symbol 43 BitmapUsed by:45
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:43 44Used by:46
Symbol 46 MovieClip {clases.MusicaOnOff}Uses:45
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClip {Wall}Uses:48Used by:Timeline
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:Timeline
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClip {MoreGames}Uses:53Used by:64
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClip {Play}Uses:56Used by:64
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:60
Symbol 60 MovieClip {Scores}Uses:59Used by:64
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClip {Creditos}Uses:62Used by:64
Symbol 64 MovieClip {Menu}Uses:54 57 60 63Used by:Timeline
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67 84
Symbol 67 MovieClip {flashPhisicsGames}Uses:66Used by:Timeline
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClip {Bola}Uses:69Used by:Timeline
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:73
Symbol 73 MovieClip {Cubo}Uses:72Used by:Timeline
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClip {Circulo}Uses:75Used by:Timeline
Symbol 77 BitmapUsed by:79
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:77 78Used by:80
Symbol 80 MovieClip {clases.SonidoOnOff}Uses:79Used by:Timeline
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClip {PlataformaH}Uses:82Used by:Timeline
Symbol 84 MovieClip {flashPhisicsGames2}Uses:66Used by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:92
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:91
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91
Symbol 91 Button {Skip}Uses:88 90Used by:92
Symbol 92 MovieClip {Tutorial}Uses:86 91Used by:Timeline
Symbol 93 BitmapUsed by:98
Symbol 94 BitmapUsed by:98
Symbol 95 BitmapUsed by:98
Symbol 96 BitmapUsed by:98
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:93 94 95 96 97Used by:99
Symbol 99 MovieClip {clases.SendScore}Uses:98Used by:Timeline
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClip {Plataforma}Uses:101Used by:Timeline
Symbol 103 MovieClip {Main}Used by:Timeline
Symbol 104 FontUsed by:105
Symbol 105 EditableTextUses:104Used by:Timeline
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClip {Back}Uses:107Used by:Timeline

Instance Names

"wall"Frame 1Symbol 49 MovieClip {Wall}
"fg"Frame 2Symbol 67 MovieClip {flashPhisicsGames}
"creditos"Frame 19Symbol 105 EditableText
"back"Frame 19Symbol 108 MovieClip {Back}
"m"Symbol 64 MovieClip {Menu} Frame 1Symbol 54 MovieClip {MoreGames}
"p"Symbol 64 MovieClip {Menu} Frame 1Symbol 57 MovieClip {Play}
"s"Symbol 64 MovieClip {Menu} Frame 1Symbol 60 MovieClip {Scores}
"c"Symbol 64 MovieClip {Menu} Frame 1Symbol 63 MovieClip {Creditos}
"skip"Symbol 92 MovieClip {Tutorial} Frame 1Symbol 91 Button {Skip}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"start"Frame 2
"begin"Frame 9
"credits"Frame 19
"back"Symbol 99 MovieClip {clases.SendScore} Frame 1




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Created: 7/3 -2019 13:54:04 Last modified: 7/3 -2019 13:54:04 Server time: 25/04 -2024 12:42:59