STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228050
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30239101?noj=FRM30239101-25DC" width="1" height="1"></div>

Party-Decorator.swf

This is the info page for
Flash #118076

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//ColorMatrix (color.ColorMatrix) package color { public class ColorMatrix { public var matrix:Array; private static var IDENTITY_MATRIX:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; private static var LENGTH:Number = IDENTITY_MATRIX.length; private static var DELTA_INDEX:Array = [0, 0.01, 0.02, 0.04, 0.05, 0.06, 0.07, 0.08, 0.1, 0.11, 0.12, 0.14, 0.15, 0.16, 0.17, 0.18, 0.2, 0.21, 0.22, 0.24, 0.25, 0.27, 0.28, 0.3, 0.32, 0.34, 0.36, 0.38, 0.4, 0.42, 0.44, 0.46, 0.48, 0.5, 0.53, 0.56, 0.59, 0.62, 0.65, 0.68, 0.71, 0.74, 0.77, 0.8, 0.83, 0.86, 0.89, 0.92, 0.95, 0.98, 1, 1.06, 1.12, 1.18, 1.24, 1.3, 1.36, 1.42, 1.48, 1.54, 1.6, 1.66, 1.72, 1.78, 1.84, 1.9, 1.96, 2, 2.12, 2.25, 2.37, 2.5, 2.62, 2.75, 2.87, 3, 3.2, 3.4, 3.6, 3.8, 4, 4.3, 4.7, 4.9, 5, 5.5, 6, 6.5, 6.8, 7, 7.3, 7.5, 7.8, 8, 8.4, 8.7, 9, 9.4, 9.6, 9.8, 10]; public function ColorMatrix(){ matrix = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; } public function adjustBrightness(_arg1:Number):void{ _arg1 = cleanValue(_arg1, 100); if ((((_arg1 == 0)) || (isNaN(_arg1)))){ return; }; multiplyMatrix([1, 0, 0, 0, _arg1, 0, 1, 0, 0, _arg1, 0, 0, 1, 0, _arg1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } private function multiplyMatrix(_arg1:Array):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local2:Array = new Array(); var _local3:Number = 0; while (_local3 < 5) { _local4 = 0; while (_local4 < 5) { _local2[_local4] = matrix[(_local4 + (_local3 * 5))]; _local4++; }; _local5 = 0; while (_local5 < 5) { _local6 = 0; _local7 = 0; while (_local7 < 5) { _local6 = (_local6 + (_arg1[(_local5 + (_local7 * 5))] * _local2[_local7])); _local7++; }; matrix[(_local5 + (_local3 * 5))] = _local6; _local5++; }; _local3++; }; } public function adjustSaturation(_arg1:Number):void{ _arg1 = cleanValue(_arg1, 100); if ((((_arg1 == 0)) || (isNaN(_arg1)))){ return; }; var _local2:Number = (1 + ((_arg1)>0) ? ((3 * _arg1) / 100) : (_arg1 / 100)); var _local3:Number = 0.3086; var _local4:Number = 0.6094; var _local5:Number = 0.082; multiplyMatrix([((_local3 * (1 - _local2)) + _local2), (_local4 * (1 - _local2)), (_local5 * (1 - _local2)), 0, 0, (_local3 * (1 - _local2)), ((_local4 * (1 - _local2)) + _local2), (_local5 * (1 - _local2)), 0, 0, (_local3 * (1 - _local2)), (_local4 * (1 - _local2)), ((_local5 * (1 - _local2)) + _local2), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } public function adjustHue(_arg1:Number):void{ _arg1 = ((cleanValue(_arg1, 180) / 180) * Math.PI); if ((((_arg1 == 0)) || (isNaN(_arg1)))){ return; }; var _local2:Number = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); var _local4:Number = 0.213; var _local5:Number = 0.715; var _local6:Number = 0.072; multiplyMatrix([((_local4 + (_local2 * (1 - _local4))) + (_local3 * -(_local4))), ((_local5 + (_local2 * -(_local5))) + (_local3 * -(_local5))), ((_local6 + (_local2 * -(_local6))) + (_local3 * (1 - _local6))), 0, 0, ((_local4 + (_local2 * -(_local4))) + (_local3 * 0.143)), ((_local5 + (_local2 * (1 - _local5))) + (_local3 * 0.14)), ((_local6 + (_local2 * -(_local6))) + (_local3 * -0.283)), 0, 0, ((_local4 + (_local2 * -(_local4))) + (_local3 * -((1 - _local4)))), ((_local5 + (_local2 * -(_local5))) + (_local3 * _local5)), ((_local6 + (_local2 * (1 - _local6))) + (_local3 * _local6)), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } public function toString():String{ return ((("ColorMatrix [ " + matrix.join(" , ")) + " ]")); } private function fixMatrix(_arg1:Array):Array{ if ((_arg1 is ColorMatrix)){ _arg1 = _arg1.slice(0); }; if (_arg1.length < LENGTH){ _arg1 = _arg1.slice(0, _arg1.length).concat(IDENTITY_MATRIX.slice(_arg1.length, LENGTH)); } else { if (_arg1.length > LENGTH){ _arg1 = _arg1.slice(0, LENGTH); }; }; return (_arg1); } private function cleanValue(_arg1:Number, _arg2:Number):Number{ return (Math.min(_arg2, Math.max(-(_arg2), _arg1))); } public function adjustContrast(_arg1:Number):void{ var _local2:Number; _arg1 = cleanValue(_arg1, 100); if ((((_arg1 == 0)) || (isNaN(_arg1)))){ return; }; if (_arg1 < 0){ _local2 = (127 + ((_arg1 / 100) * 127)); } else { _local2 = (_arg1 % 1); if (_local2 == 0){ _local2 = DELTA_INDEX[_arg1]; } else { _local2 = ((DELTA_INDEX[(_arg1 << 0)] * (1 - _local2)) + (DELTA_INDEX[((_arg1 << 0) + 1)] * _local2)); }; _local2 = ((_local2 * 127) + 127); }; multiplyMatrix([(_local2 / 127), 0, 0, 0, (0.5 * (127 - _local2)), 0, (_local2 / 127), 0, 0, (0.5 * (127 - _local2)), 0, 0, (_local2 / 127), 0, (0.5 * (127 - _local2)), 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } public function adjustColor(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ adjustHue(_arg4); adjustContrast(_arg2); adjustBrightness(_arg1); adjustSaturation(_arg3); } private function copyMatrix(_arg1:Array):void{ var _local2:Number = LENGTH; var _local3:Number = 0; while (_local3 < _local2) { matrix[_local3] = _arg1[_local3]; _local3++; }; } public function concat(_arg1:Array):void{ _arg1 = fixMatrix(_arg1); if (_arg1.length != LENGTH){ return; }; multiplyMatrix(_arg1); } public function clone():ColorMatrix{ return (new ColorMatrix()); } public function toArray():Array{ return (matrix.slice(0, 20)); } } }//package color
Section 2
//ArrowButton (com.control.ArrowButton) package com.control { import common.control.*; public dynamic class ArrowButton extends GameButton { } }//package com.control
Section 3
//TweenLite (com.gs.TweenLite) package com.gs { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.geom.*; public class TweenLite { public var started:Boolean; public var delay:Number; protected var _hasUpdate:Boolean; protected var _subTweens:Array; public var initted:Boolean; public var active:Boolean; public var startTime:Number; public var target:Object; public var duration:Number; protected var _hst:Boolean; public var gc:Boolean; protected var _isDisplayObject:Boolean; public var tweens:Array; public var vars:Object; public var ease:Function; protected var _specialVars:Object; public var initTime:Number; public var combinedTimeScale:Number; private static var _timer:Timer = new Timer(2000); private static var _classInitted:Boolean; public static var defaultEase:Function = TweenLite.easeOut; public static var version:Number = 9.29; public static var masterList:Dictionary = new Dictionary(false); public static var currentTime:uint; public static var overwriteManager:Object; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; public static var timingSprite:Sprite = new Sprite(); public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ if (_arg1 == null){ return; }; if (!_classInitted){ currentTime = getTimer(); timingSprite.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; _timer.addEventListener("timer", killGarbage, false, 0, true); _timer.start(); _classInitted = true; }; this.vars = _arg3; this.duration = ((_arg2) || (0.001)); this.delay = ((_arg3.delay) || (0)); this.combinedTimeScale = ((_arg3.timeScale) || (1)); this.active = Boolean((((_arg2 == 0)) && ((this.delay == 0)))); this.target = _arg1; _isDisplayObject = Boolean((_arg1 is DisplayObject)); if (!(this.vars.ease is Function)){ this.vars.ease = defaultEase; }; if (this.vars.easeParams != null){ this.vars.proxiedEase = this.vars.ease; this.vars.ease = easeProxy; }; this.ease = this.vars.ease; if (!isNaN(Number(this.vars.autoAlpha))){ this.vars.alpha = Number(this.vars.autoAlpha); this.vars.visible = Boolean((this.vars.alpha > 0)); }; _specialVars = ((this.vars.isTV)==true) ? this.vars.exposedProps : this.vars; this.tweens = []; _subTweens = []; _hst = (this.initted = false); this.initTime = currentTime; this.startTime = (this.initTime + (this.delay * 1000)); var _local4:int = ((((_arg3.overwrite == undefined)) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); if ((((masterList[_arg1] == undefined)) || (((!((_arg1 == null))) && ((_local4 == 1)))))){ masterList[_arg1] = []; }; masterList[_arg1].push(this); if ((((((this.vars.runBackwards == true)) && (!((this.vars.renderOnStart == true))))) || (this.active))){ initTweenVals(); if (this.active){ render((this.startTime + 1)); } else { render(this.startTime); }; if (((((!((_specialVars.visible == null))) && ((this.vars.runBackwards == true)))) && (_isDisplayObject))){ this.target.visible = _specialVars.visible; }; }; } public function get enabled():Boolean{ return ((this.gc) ? false : true); } public function render(_arg1:uint):void{ var _local3:Number; var _local4:Object; var _local5:int; var _local2:Number = ((_arg1 - this.startTime) * 0.001); if (_local2 >= this.duration){ _local2 = this.duration; _local3 = ((((this.ease == this.vars.ease)) || ((this.duration == 0.001)))) ? 1 : 0; } else { _local3 = this.ease(_local2, 0, 1, this.duration); }; _local5 = (this.tweens.length - 1); while (_local5 > -1) { _local4 = this.tweens[_local5]; _local4[0][_local4[1]] = (_local4[2] + (_local3 * _local4[3])); _local5--; }; if (_hst){ _local5 = (_subTweens.length - 1); while (_local5 > -1) { _subTweens[_local5].proxy(_subTweens[_local5], _local2); _local5--; }; }; if (_hasUpdate){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_local2 == this.duration){ complete(true); }; } public function set enabled(_arg1:Boolean):void{ var _local2:Array; var _local3:Boolean; var _local4:int; if (_arg1){ if (masterList[this.target] == undefined){ masterList[this.target] = [this]; } else { _local2 = masterList[this.target]; _local4 = (_local2.length - 1); while (_local4 > -1) { if (_local2[_local4] == this){ _local3 = true; break; }; _local4--; }; if (!_local3){ masterList[this.target].push(this); }; }; }; this.gc = (_arg1) ? false : true; if (this.gc){ this.active = false; } else { this.active = this.started; }; } public function activate():void{ this.started = (this.active = true); if (!this.initted){ initTweenVals(); }; if (this.vars.onStart != null){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (this.duration == 0.001){ this.startTime = (this.startTime - 1); }; } public function clear():void{ this.tweens = []; _subTweens = []; this.vars = {}; _hst = (_hasUpdate = false); } protected function addSubTween(_arg1:String, _arg2:Function, _arg3:Object, _arg4:Object, _arg5:Object=null):void{ var _local6:String; _subTweens[_subTweens.length] = {name:_arg1, proxy:_arg2, target:_arg3, info:_arg5}; for (_local6 in _arg4) { if (typeof(_arg4[_local6]) == "number"){ this.tweens[this.tweens.length] = [_arg3, _local6, _arg3[_local6], (_arg4[_local6] - _arg3[_local6]), _arg1]; } else { this.tweens[this.tweens.length] = [_arg3, _local6, _arg3[_local6], Number(_arg4[_local6]), _arg1]; }; }; _hst = true; } public function initTweenVals(_arg1:Boolean=false, _arg2:String=""):void{ var _local3:String; var _local4:int; var _local5:Array; var _local6:ColorTransform; var _local7:ColorTransform; var _local8:Object; if (((!(_arg1)) && (overwriteManager.enabled))){ overwriteManager.manageOverwrites(this, masterList[this.target]); }; if ((this.target is Array)){ _local5 = ((this.vars.endArray) || ([])); _local4 = 0; while (_local4 < _local5.length) { if (((!((this.target[_local4] == _local5[_local4]))) && (!((this.target[_local4] == undefined))))){ this.tweens[this.tweens.length] = [this.target, _local4.toString(), this.target[_local4], (_local5[_local4] - this.target[_local4]), _local4.toString()]; }; _local4++; }; } else { if (((((!((typeof(_specialVars.tint) == "undefined"))) || ((this.vars.removeTint == true)))) && (_isDisplayObject))){ _local6 = this.target.transform.colorTransform; _local7 = new ColorTransform(); if (_specialVars.alpha != undefined){ _local7.alphaMultiplier = _specialVars.alpha; delete _specialVars.alpha; } else { _local7.alphaMultiplier = this.target.alpha; }; if (((!((this.vars.removeTint == true))) && (((((!((_specialVars.tint == null))) && (!((_specialVars.tint == ""))))) || ((_specialVars.tint == 0)))))){ _local7.color = _specialVars.tint; }; addSubTween("tint", tintProxy, {progress:0}, {progress:1}, {target:this.target, color:_local6, endColor:_local7}); }; if (((!((_specialVars.frame == null))) && (_isDisplayObject))){ addSubTween("frame", frameProxy, {frame:this.target.currentFrame}, {frame:_specialVars.frame}, {target:this.target}); }; if (((!(isNaN(this.vars.volume))) && (this.target.hasOwnProperty("soundTransform")))){ addSubTween("volume", volumeProxy, this.target.soundTransform, {volume:this.vars.volume}, {target:this.target}); }; if (((!((_specialVars.visible == null))) && (_isDisplayObject))){ addSubTween("visible", visibleProxy, {}, {}, {tween:this}); }; for (_local3 in _specialVars) { if ((((((((((((((((((((((((((((((((((((((_local3 == "ease")) || ((_local3 == "delay")))) || ((_local3 == "overwrite")))) || ((_local3 == "onComplete")))) || ((_local3 == "onCompleteParams")))) || ((_local3 == "runBackwards")))) || ((_local3 == "visible")))) || ((_local3 == "autoOverwrite")))) || ((_local3 == "persist")))) || ((_local3 == "onUpdate")))) || ((_local3 == "onUpdateParams")))) || ((_local3 == "autoAlpha")))) || ((((_local3 == "timeScale")) && (!((this.target is _slot1))))))) || ((_local3 == "onStart")))) || ((_local3 == "onStartParams")))) || ((_local3 == "renderOnStart")))) || ((_local3 == "proxiedEase")))) || ((_local3 == "easeParams")))) || (((_arg1) && (!((_arg2.indexOf(((" " + _local3) + " ")) == -1))))))){ } else { if (((!(((_isDisplayObject) && ((((((_local3 == "tint")) || ((_local3 == "removeTint")))) || ((_local3 == "frame"))))))) && (!((((_local3 == "volume")) && (this.target.hasOwnProperty("soundTransform"))))))){ if (typeof(_specialVars[_local3]) == "number"){ this.tweens[this.tweens.length] = [this.target, _local3, this.target[_local3], (_specialVars[_local3] - this.target[_local3]), _local3]; } else { this.tweens[this.tweens.length] = [this.target, _local3, this.target[_local3], Number(_specialVars[_local3]), _local3]; }; }; }; }; }; if (this.vars.runBackwards == true){ _local4 = (this.tweens.length - 1); while (_local4 > -1) { _local8 = this.tweens[_local4]; _local8[2] = (_local8[2] + _local8[3]); _local8[3] = (_local8[3] * -1); _local4--; }; }; if (this.vars.onUpdate != null){ _hasUpdate = true; }; this.initted = true; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } public function killVars(_arg1:Object):void{ if (overwriteManager.enabled){ overwriteManager.killVars(_arg1, this.vars, this.tweens, _subTweens, []); }; } public function complete(_arg1:Boolean=false):void{ if (!_arg1){ if (!this.initted){ initTweenVals(); }; this.startTime = (currentTime - ((this.duration * 1000) / this.combinedTimeScale)); render(currentTime); return; }; if (this.vars.persist != true){ this.enabled = false; }; if (this.vars.onComplete != null){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); }; } public static function frameProxy(_arg1:Object, _arg2:Number=0):void{ _arg1.info.target.gotoAndStop(Math.round(_arg1.target.frame)); } public static function removeTween(_arg1:TweenLite, _arg2:Boolean=true):void{ if (_arg1 != null){ if (_arg2){ _arg1.clear(); }; _arg1.enabled = false; }; } public static function visibleProxy(_arg1:Object, _arg2:Number):void{ var _local3:TweenLite = _arg1.info.tween; if (_local3.duration == _arg2){ if (((!((_local3.vars.runBackwards == true))) && ((_local3.ease == _local3.vars.ease)))){ _local3.target.visible = _local3.vars.visible; }; } else { if (_local3.target.visible != true){ _local3.target.visible = true; }; }; } public static function killTweensOf(_arg1:Object=null, _arg2:Boolean=false):void{ var _local3:Array; var _local4:int; var _local5:TweenLite; if (((!((_arg1 == null))) && (!((masterList[_arg1] == undefined))))){ _local3 = masterList[_arg1]; _local4 = (_local3.length - 1); while (_local4 > -1) { _local5 = _local3[_local4]; if (((_arg2) && (!(_local5.gc)))){ _local5.complete(false); }; _local5.clear(); _local4--; }; delete masterList[_arg1]; }; } public static function updateAll(_arg1:Event=null):void{ var _local4:Array; var _local5:int; var _local6:TweenLite; var _local2:uint = (currentTime = getTimer()); var _local3:Dictionary = masterList; for each (_local4 in _local3) { _local5 = (_local4.length - 1); while (_local5 > -1) { _local6 = _local4[_local5]; if (_local6 == null){ } else { if (_local6.active){ _local6.render(_local2); } else { if (_local6.gc){ _local4.splice(_local5, 1); } else { if (_local2 >= _local6.startTime){ _local6.activate(); _local6.render(_local2); }; }; }; }; _local5--; }; }; } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, overwrite:0})); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ _arg3.runBackwards = true; return (new TweenLite(_arg1, _arg2, _arg3)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function tintProxy(_arg1:Object, _arg2:Number=0):void{ var _local3:Number = _arg1.target.progress; var _local4:Number = (1 - _local3); var _local5:Object = _arg1.info.color; var _local6:Object = _arg1.info.endColor; _arg1.info.target.transform.colorTransform = new ColorTransform(((_local5.redMultiplier * _local4) + (_local6.redMultiplier * _local3)), ((_local5.greenMultiplier * _local4) + (_local6.greenMultiplier * _local3)), ((_local5.blueMultiplier * _local4) + (_local6.blueMultiplier * _local3)), ((_local5.alphaMultiplier * _local4) + (_local6.alphaMultiplier * _local3)), ((_local5.redOffset * _local4) + (_local6.redOffset * _local3)), ((_local5.greenOffset * _local4) + (_local6.greenOffset * _local3)), ((_local5.blueOffset * _local4) + (_local6.blueOffset * _local3)), ((_local5.alphaOffset * _local4) + (_local6.alphaOffset * _local3))); } public static function volumeProxy(_arg1:Object, _arg2:Number=0):void{ _arg1.info.target.soundTransform = _arg1.target; } protected static function killGarbage(_arg1:TimerEvent):void{ var _local3:Object; var _local4:Array; var _local2:Dictionary = masterList; for (_local3 in _local2) { if (_local2[_local3].length == 0){ delete _local2[_local3]; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package com.gs
Section 4
//FountainC (com.ning.bnt.FountainC) package com.ning.bnt { import common.control.*; public dynamic class FountainC extends GameButton { } }//package com.ning.bnt
Section 5
//BoxBG (com.ning.box.BoxBG) package com.ning.box { import flash.display.*; public dynamic class BoxBG extends MovieClip { } }//package com.ning.box
Section 6
//NOButton (com.ning.box.NOButton) package com.ning.box { import common.control.*; public dynamic class NOButton extends GameButton { } }//package com.ning.box
Section 7
//YESButton (com.ning.box.YESButton) package com.ning.box { import flash.display.*; public dynamic class YESButton extends SimpleButton { } }//package com.ning.box
Section 8
//BackButton (com.ning.btn.BackButton) package com.ning.btn { import common.control.*; public dynamic class BackButton extends GameButton { } }//package com.ning.btn
Section 9
//CabinetA (com.ning.btn.CabinetA) package com.ning.btn { import common.control.*; public dynamic class CabinetA extends GameButton { } }//package com.ning.btn
Section 10
//CabinetB (com.ning.btn.CabinetB) package com.ning.btn { import common.control.*; public dynamic class CabinetB extends GameButton { } }//package com.ning.btn
Section 11
//CabinetC (com.ning.btn.CabinetC) package com.ning.btn { import common.control.*; public dynamic class CabinetC extends GameButton { } }//package com.ning.btn
Section 12
//CabinetD (com.ning.btn.CabinetD) package com.ning.btn { import common.control.*; public dynamic class CabinetD extends GameButton { } }//package com.ning.btn
Section 13
//CabinetE (com.ning.btn.CabinetE) package com.ning.btn { import common.control.*; public dynamic class CabinetE extends GameButton { } }//package com.ning.btn
Section 14
//CarpetA (com.ning.btn.CarpetA) package com.ning.btn { import common.control.*; public dynamic class CarpetA extends GameButton { } }//package com.ning.btn
Section 15
//CarpetB (com.ning.btn.CarpetB) package com.ning.btn { import common.control.*; public dynamic class CarpetB extends GameButton { } }//package com.ning.btn
Section 16
//CarpetC (com.ning.btn.CarpetC) package com.ning.btn { import common.control.*; public dynamic class CarpetC extends GameButton { } }//package com.ning.btn
Section 17
//CarpetD (com.ning.btn.CarpetD) package com.ning.btn { import common.control.*; public dynamic class CarpetD extends GameButton { } }//package com.ning.btn
Section 18
//CarpetE (com.ning.btn.CarpetE) package com.ning.btn { import common.control.*; public dynamic class CarpetE extends GameButton { } }//package com.ning.btn
Section 19
//CeilingA (com.ning.btn.CeilingA) package com.ning.btn { import common.control.*; public dynamic class CeilingA extends GameButton { } }//package com.ning.btn
Section 20
//CeilingB (com.ning.btn.CeilingB) package com.ning.btn { import common.control.*; public dynamic class CeilingB extends GameButton { } }//package com.ning.btn
Section 21
//CeilingC (com.ning.btn.CeilingC) package com.ning.btn { import common.control.*; public dynamic class CeilingC extends GameButton { } }//package com.ning.btn
Section 22
//CeilingD (com.ning.btn.CeilingD) package com.ning.btn { import common.control.*; public dynamic class CeilingD extends GameButton { } }//package com.ning.btn
Section 23
//CliffA (com.ning.btn.CliffA) package com.ning.btn { import common.control.*; public dynamic class CliffA extends GameButton { } }//package com.ning.btn
Section 24
//CliffB (com.ning.btn.CliffB) package com.ning.btn { import common.control.*; public dynamic class CliffB extends GameButton { } }//package com.ning.btn
Section 25
//CliffC (com.ning.btn.CliffC) package com.ning.btn { import common.control.*; public dynamic class CliffC extends GameButton { } }//package com.ning.btn
Section 26
//CliffD (com.ning.btn.CliffD) package com.ning.btn { import common.control.*; public dynamic class CliffD extends GameButton { } }//package com.ning.btn
Section 27
//CliffE (com.ning.btn.CliffE) package com.ning.btn { import common.control.*; public dynamic class CliffE extends GameButton { } }//package com.ning.btn
Section 28
//FenceA (com.ning.btn.FenceA) package com.ning.btn { import common.control.*; public dynamic class FenceA extends GameButton { } }//package com.ning.btn
Section 29
//FenceB (com.ning.btn.FenceB) package com.ning.btn { import common.control.*; public dynamic class FenceB extends GameButton { } }//package com.ning.btn
Section 30
//FenceC (com.ning.btn.FenceC) package com.ning.btn { import common.control.*; public dynamic class FenceC extends GameButton { } }//package com.ning.btn
Section 31
//FenceD (com.ning.btn.FenceD) package com.ning.btn { import common.control.*; public dynamic class FenceD extends GameButton { } }//package com.ning.btn
Section 32
//FenceE (com.ning.btn.FenceE) package com.ning.btn { import common.control.*; public dynamic class FenceE extends GameButton { } }//package com.ning.btn
Section 33
//FloorA (com.ning.btn.FloorA) package com.ning.btn { import common.control.*; public dynamic class FloorA extends GameButton { } }//package com.ning.btn
Section 34
//FloorB (com.ning.btn.FloorB) package com.ning.btn { import common.control.*; public dynamic class FloorB extends GameButton { } }//package com.ning.btn
Section 35
//FloorC (com.ning.btn.FloorC) package com.ning.btn { import common.control.*; public dynamic class FloorC extends GameButton { } }//package com.ning.btn
Section 36
//FloorD (com.ning.btn.FloorD) package com.ning.btn { import common.control.*; public dynamic class FloorD extends GameButton { } }//package com.ning.btn
Section 37
//FountainA (com.ning.btn.FountainA) package com.ning.btn { import common.control.*; public dynamic class FountainA extends GameButton { } }//package com.ning.btn
Section 38
//FountainB (com.ning.btn.FountainB) package com.ning.btn { import common.control.*; public dynamic class FountainB extends GameButton { } }//package com.ning.btn
Section 39
//FountainD (com.ning.btn.FountainD) package com.ning.btn { import common.control.*; public dynamic class FountainD extends GameButton { } }//package com.ning.btn
Section 40
//FountainE (com.ning.btn.FountainE) package com.ning.btn { import common.control.*; public dynamic class FountainE extends GameButton { } }//package com.ning.btn
Section 41
//GRobeA (com.ning.btn.GRobeA) package com.ning.btn { import common.control.*; public dynamic class GRobeA extends GameButton { } }//package com.ning.btn
Section 42
//GRobeB (com.ning.btn.GRobeB) package com.ning.btn { import common.control.*; public dynamic class GRobeB extends GameButton { } }//package com.ning.btn
Section 43
//GRobeC (com.ning.btn.GRobeC) package com.ning.btn { import common.control.*; public dynamic class GRobeC extends GameButton { } }//package com.ning.btn
Section 44
//GRobeD (com.ning.btn.GRobeD) package com.ning.btn { import common.control.*; public dynamic class GRobeD extends GameButton { } }//package com.ning.btn
Section 45
//GRobeE (com.ning.btn.GRobeE) package com.ning.btn { import common.control.*; public dynamic class GRobeE extends GameButton { } }//package com.ning.btn
Section 46
//GRobeF (com.ning.btn.GRobeF) package com.ning.btn { import common.control.*; public dynamic class GRobeF extends GameButton { } }//package com.ning.btn
Section 47
//GRobeG (com.ning.btn.GRobeG) package com.ning.btn { import common.control.*; public dynamic class GRobeG extends GameButton { } }//package com.ning.btn
Section 48
//GRobeH (com.ning.btn.GRobeH) package com.ning.btn { import common.control.*; public dynamic class GRobeH extends GameButton { } }//package com.ning.btn
Section 49
//LightA (com.ning.btn.LightA) package com.ning.btn { import common.control.*; public dynamic class LightA extends GameButton { } }//package com.ning.btn
Section 50
//LightB (com.ning.btn.LightB) package com.ning.btn { import common.control.*; public dynamic class LightB extends GameButton { } }//package com.ning.btn
Section 51
//LightC (com.ning.btn.LightC) package com.ning.btn { import common.control.*; public dynamic class LightC extends GameButton { } }//package com.ning.btn
Section 52
//LightD (com.ning.btn.LightD) package com.ning.btn { import common.control.*; public dynamic class LightD extends GameButton { } }//package com.ning.btn
Section 53
//LightE (com.ning.btn.LightE) package com.ning.btn { import common.control.*; public dynamic class LightE extends GameButton { } }//package com.ning.btn
Section 54
//PlantA (com.ning.btn.PlantA) package com.ning.btn { import common.control.*; public dynamic class PlantA extends GameButton { } }//package com.ning.btn
Section 55
//PlantB (com.ning.btn.PlantB) package com.ning.btn { import common.control.*; public dynamic class PlantB extends GameButton { } }//package com.ning.btn
Section 56
//PlantC (com.ning.btn.PlantC) package com.ning.btn { import common.control.*; public dynamic class PlantC extends GameButton { } }//package com.ning.btn
Section 57
//PlantD (com.ning.btn.PlantD) package com.ning.btn { import common.control.*; public dynamic class PlantD extends GameButton { } }//package com.ning.btn
Section 58
//PlantE (com.ning.btn.PlantE) package com.ning.btn { import common.control.*; public dynamic class PlantE extends GameButton { } }//package com.ning.btn
Section 59
//RobeA (com.ning.btn.RobeA) package com.ning.btn { import common.control.*; public dynamic class RobeA extends GameButton { } }//package com.ning.btn
Section 60
//RobeB (com.ning.btn.RobeB) package com.ning.btn { import common.control.*; public dynamic class RobeB extends GameButton { } }//package com.ning.btn
Section 61
//RobeC (com.ning.btn.RobeC) package com.ning.btn { import common.control.*; public dynamic class RobeC extends GameButton { } }//package com.ning.btn
Section 62
//RobeD (com.ning.btn.RobeD) package com.ning.btn { import common.control.*; public dynamic class RobeD extends GameButton { } }//package com.ning.btn
Section 63
//RobeE (com.ning.btn.RobeE) package com.ning.btn { import common.control.*; public dynamic class RobeE extends GameButton { } }//package com.ning.btn
Section 64
//RobeF (com.ning.btn.RobeF) package com.ning.btn { import common.control.*; public dynamic class RobeF extends GameButton { } }//package com.ning.btn
Section 65
//RobeG (com.ning.btn.RobeG) package com.ning.btn { import common.control.*; public dynamic class RobeG extends GameButton { } }//package com.ning.btn
Section 66
//RobeH (com.ning.btn.RobeH) package com.ning.btn { import common.control.*; public dynamic class RobeH extends GameButton { } }//package com.ning.btn
Section 67
//SculpA (com.ning.btn.SculpA) package com.ning.btn { import common.control.*; public dynamic class SculpA extends GameButton { } }//package com.ning.btn
Section 68
//SculpB (com.ning.btn.SculpB) package com.ning.btn { import common.control.*; public dynamic class SculpB extends GameButton { } }//package com.ning.btn
Section 69
//SculpC (com.ning.btn.SculpC) package com.ning.btn { import common.control.*; public dynamic class SculpC extends GameButton { } }//package com.ning.btn
Section 70
//SculpD (com.ning.btn.SculpD) package com.ning.btn { import common.control.*; public dynamic class SculpD extends GameButton { } }//package com.ning.btn
Section 71
//SculpE (com.ning.btn.SculpE) package com.ning.btn { import common.control.*; public dynamic class SculpE extends GameButton { } }//package com.ning.btn
Section 72
//ShowArrow (com.ning.btn.ShowArrow) package com.ning.btn { import common.control.*; public dynamic class ShowArrow extends GameButton { } }//package com.ning.btn
Section 73
//SkyA (com.ning.btn.SkyA) package com.ning.btn { import common.control.*; public dynamic class SkyA extends GameButton { } }//package com.ning.btn
Section 74
//SkyB (com.ning.btn.SkyB) package com.ning.btn { import common.control.*; public dynamic class SkyB extends GameButton { } }//package com.ning.btn
Section 75
//SkyC (com.ning.btn.SkyC) package com.ning.btn { import common.control.*; public dynamic class SkyC extends GameButton { } }//package com.ning.btn
Section 76
//SkyD (com.ning.btn.SkyD) package com.ning.btn { import common.control.*; public dynamic class SkyD extends GameButton { } }//package com.ning.btn
Section 77
//SkyE (com.ning.btn.SkyE) package com.ning.btn { import common.control.*; public dynamic class SkyE extends GameButton { } }//package com.ning.btn
Section 78
//SofaA (com.ning.btn.SofaA) package com.ning.btn { import common.control.*; public dynamic class SofaA extends GameButton { } }//package com.ning.btn
Section 79
//SofaB (com.ning.btn.SofaB) package com.ning.btn { import common.control.*; public dynamic class SofaB extends GameButton { } }//package com.ning.btn
Section 80
//SofaC (com.ning.btn.SofaC) package com.ning.btn { import common.control.*; public dynamic class SofaC extends GameButton { } }//package com.ning.btn
Section 81
//SofaD (com.ning.btn.SofaD) package com.ning.btn { import common.control.*; public dynamic class SofaD extends GameButton { } }//package com.ning.btn
Section 82
//SofaE (com.ning.btn.SofaE) package com.ning.btn { import common.control.*; public dynamic class SofaE extends GameButton { } }//package com.ning.btn
Section 83
//TableA (com.ning.btn.TableA) package com.ning.btn { import common.control.*; public dynamic class TableA extends GameButton { } }//package com.ning.btn
Section 84
//TableB (com.ning.btn.TableB) package com.ning.btn { import common.control.*; public dynamic class TableB extends GameButton { } }//package com.ning.btn
Section 85
//TableC (com.ning.btn.TableC) package com.ning.btn { import common.control.*; public dynamic class TableC extends GameButton { } }//package com.ning.btn
Section 86
//TableD (com.ning.btn.TableD) package com.ning.btn { import common.control.*; public dynamic class TableD extends GameButton { } }//package com.ning.btn
Section 87
//TableE (com.ning.btn.TableE) package com.ning.btn { import common.control.*; public dynamic class TableE extends GameButton { } }//package com.ning.btn
Section 88
//WallA (com.ning.btn.WallA) package com.ning.btn { import common.control.*; public dynamic class WallA extends GameButton { } }//package com.ning.btn
Section 89
//WallB (com.ning.btn.WallB) package com.ning.btn { import common.control.*; public dynamic class WallB extends GameButton { } }//package com.ning.btn
Section 90
//WallC (com.ning.btn.WallC) package com.ning.btn { import common.control.*; public dynamic class WallC extends GameButton { } }//package com.ning.btn
Section 91
//WallD (com.ning.btn.WallD) package com.ning.btn { import common.control.*; public dynamic class WallD extends GameButton { } }//package com.ning.btn
Section 92
//WindowA (com.ning.btn.WindowA) package com.ning.btn { import common.control.*; public dynamic class WindowA extends GameButton { } }//package com.ning.btn
Section 93
//WindowB (com.ning.btn.WindowB) package com.ning.btn { import common.control.*; public dynamic class WindowB extends GameButton { } }//package com.ning.btn
Section 94
//WindowC (com.ning.btn.WindowC) package com.ning.btn { import common.control.*; public dynamic class WindowC extends GameButton { } }//package com.ning.btn
Section 95
//WindowD (com.ning.btn.WindowD) package com.ning.btn { import common.control.*; public dynamic class WindowD extends GameButton { } }//package com.ning.btn
Section 96
//WindowE (com.ning.btn.WindowE) package com.ning.btn { import common.control.*; public dynamic class WindowE extends GameButton { } }//package com.ning.btn
Section 97
//GameBox (com.ning.components.GameBox) package com.ning.components { import flash.events.*; import event.*; import common.control.*; import view.room.*; import view.garden.*; import flash.display.*; import com.ning.box.*; public class GameBox extends Sprite { protected var goods:GameGoods; protected var btns:Array; protected var $garden:GardenView; public var noBtn:NOButton; public var slider:GameHSlider; public var yesBtn:YESButton; protected var $room:RoomView; public function GameBox(){ addChild(new BoxBG()); yesBtn = new YESButton(); yesBtn.x = -52; yesBtn.y = -4; yesBtn.doubleClickEnabled = false; addChild(yesBtn); noBtn = new NOButton(); noBtn.doubleClickEnabled = false; noBtn.x = -52; noBtn.y = -4; addChild(noBtn); yesBtn.addEventListener(MouseEvent.CLICK, yesClick); noBtn.addEventListener(MouseEvent.CLICK, noClick); slider = new GameHSlider(); slider.x = 7; slider.y = 171; slider.addEventListener(GameEvent.HSLIDER_CHANGE, sliderChange); addChild(slider); addEventListener(GameEvent.GAME_DOUBLE_CLICK, doubleClick); yesBtn.mouseEnabled = false; yesBtn.scaleX = 0.5; yesBtn.scaleY = 0.5; } public function remove():void{ noClick(); if (parent != null){ parent.removeChild(this); }; } public function noClick(_arg1:MouseEvent=null):void{ goods.no(); visible = false; } protected function btnClick(_arg1:MouseEvent):void{ var _local2:GameButton = (_arg1.currentTarget as GameButton); if (!_local2.selected){ clear(); _local2.selected = true; setFrame(_local2); slider.num = 0; yesBtn.visible = true; yesBtn.x = _local2.x; yesBtn.y = _local2.y; addChildAt(yesBtn, (numChildren - 1)); }; yesClick(); } protected function clear():void{ if (btns == null){ return; }; var _local1:int; while (_local1 < btns.length) { btns[_local1].selected = false; _local1++; }; yesBtn.visible = false; } protected function getInitFrame():int{ return ((goods.currentFrame - 1)); } protected function init():void{ clear(); var _local1:GameButton = (btns[(goods.currentFrame - 1)] as GameButton); if (_local1){ _local1.selected = true; yesBtn.x = _local1.x; yesBtn.y = _local1.y; yesBtn.visible = true; addChildAt(yesBtn, (numChildren - 1)); }; slider.setGoods(goods, goods.num); trace(goods.num); } public function set gameGood(_arg1:Object):void{ goods = (_arg1 as GameGoods); init(); } protected function initButton():void{ var _local1:int; var _local2:GameButton; while (_local1 < btns.length) { _local2 = (btns[_local1] as GameButton); _local2.addEventListener(MouseEvent.CLICK, btnClick); _local1++; }; } protected function yesClick(_arg1:MouseEvent=null):void{ goods.yes(); } protected function setFrame(_arg1:GameButton):void{ var _local2:int; var _local3:int; while (_local3 < btns.length) { if (_arg1 == btns[_local3]){ _local2 = _local3; }; _local3++; }; goods.gotoAndStop((_local2 + 1)); } protected function getInitGoods():GameGoods{ return (goods); } protected function sliderChange(_arg1:GameEvent):void{ yesClick(); } protected function doubleClick(_arg1:GameEvent):void{ goods.init(); clear(); slider.num = 0; } public function set garden(_arg1:GardenView):void{ $garden = _arg1; } public function set room(_arg1:RoomView):void{ $room = _arg1; } } }//package com.ning.components
Section 98
//GameGoods (com.ning.components.GameGoods) package com.ning.components { import common.view.*; public class GameGoods extends GameMovieClip { private var $num:int; private var frame:Object; private var tnum:int; private var temp:Array; private var $arr:Array; public function GameGoods(){ init(); } override public function gotoAndStop(_arg1:Object, _arg2:String=null):void{ super.gotoAndStop(_arg1, _arg2); } public function get num():int{ return ($num); } public function yes():void{ filters = $arr; temp = $arr; tnum = $num; frame = currentFrame; } public function set num(_arg1:int):void{ $num = _arg1; } public function init():void{ this.gotoAndStop("null"); frame = "null"; tnum = 0; $num = 0; } override public function set filters(_arg1:Array):void{ super.filters = _arg1; $arr = _arg1; } public function no():void{ filters = temp; $num = tnum; gotoAndStop(frame); } } }//package com.ning.components
Section 99
//GameHSlider (com.ning.components.GameHSlider) package com.ning.components { import flash.events.*; import event.*; import flash.filters.*; import com.gs.*; import color.*; import flash.display.*; import com.ning.*; import flash.geom.*; import common.rule.*; public class GameHSlider extends Sprite { protected var $goods:GameGoods; public var bar:HSliderBar; public var thumb:HSliderThumb; public function GameHSlider(){ bar = new HSliderBar(); bar.y = 8; addChild(bar); thumb = new HSliderThumb(); addChild(thumb); bar.addEventListener(MouseEvent.CLICK, barClick); thumb.addEventListener(MouseEvent.MOUSE_DOWN, thumbDown); thumb.addEventListener(MouseEvent.MOUSE_UP, stop); } private function stop(_arg1:MouseEvent=null):void{ thumb.stopDrag(); removeEventListener(Event.ENTER_FRAME, onEnterFrame); } public function setGoods(_arg1:GameGoods, _arg2:int=0):void{ goods = _arg1; thumb.x = _arg2; onEnterFrame(); } public function set goods(_arg1:GameGoods):void{ $goods = _arg1; } private function getNumber(_arg1:Number, _arg2:Boolean=false):Number{ if (_arg2){ if (_arg1 < 103){ return (((_arg1 / 103) * 180)); }; return ((((_arg1 - 206) / 103) * 180)); //unresolved jump }; return (((_arg1 / 206) * 200)); } private function onEnterFrame(_arg1:Event=null):void{ if (GameRule.isDown == false){ stop(); }; if ($goods == null){ return; }; var _local2:ColorMatrix = new ColorMatrix(); _local2.adjustColor(0, 0, 0, getNumber(thumb.x, true)); $goods.filters = new Array(new ColorMatrixFilter(_local2.matrix)); $goods.num = thumb.x; dispatchEvent(new GameEvent(GameEvent.HSLIDER_CHANGE, new Array(new ColorMatrixFilter(_local2.matrix)))); } private function barClick(_arg1:MouseEvent):void{ var _local2:int = (mouseX - 30); if (_local2 < 0){ _local2 = 0; } else { if (_local2 > 206){ _local2 = 206; }; }; TweenLite.to(thumb, 0.3, {x:_local2, onComplete:onComplete}); } private function onComplete():void{ onEnterFrame(); } public function set num(_arg1:int):void{ thumb.x = _arg1; onEnterFrame(); } private function thumbDown(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(0, 0, 206, 0)); addEventListener(Event.ENTER_FRAME, onEnterFrame); } } }//package com.ning.components
Section 100
//OKButton (com.ning.control.OKButton) package com.ning.control { import common.control.*; public dynamic class OKButton extends GameButton { } }//package com.ning.control
Section 101
//StartButton (com.ning.control.StartButton) package com.ning.control { import common.control.*; public dynamic class StartButton extends GameButton { } }//package com.ning.control
Section 102
//BarBG (com.ning.BarBG) package com.ning { import flash.display.*; public dynamic class BarBG extends MovieClip { } }//package com.ning
Section 103
//BarMask (com.ning.BarMask) package com.ning { import flash.display.*; public dynamic class BarMask extends MovieClip { } }//package com.ning
Section 104
//Cabinet (com.ning.Cabinet) package com.ning { import com.ning.components.*; public dynamic class Cabinet extends GameGoods { } }//package com.ning
Section 105
//CabinetButton (com.ning.CabinetButton) package com.ning { import common.control.*; public dynamic class CabinetButton extends GameButton { } }//package com.ning
Section 106
//CancelButton (com.ning.CancelButton) package com.ning { import common.control.*; public dynamic class CancelButton extends GameButton { } }//package com.ning
Section 107
//Carpet (com.ning.Carpet) package com.ning { import com.ning.components.*; public dynamic class Carpet extends GameGoods { } }//package com.ning
Section 108
//CarpetButton (com.ning.CarpetButton) package com.ning { import common.control.*; public dynamic class CarpetButton extends GameButton { } }//package com.ning
Section 109
//Ceiling (com.ning.Ceiling) package com.ning { import com.ning.components.*; public dynamic class Ceiling extends GameGoods { } }//package com.ning
Section 110
//Cliff (com.ning.Cliff) package com.ning { import com.ning.components.*; public dynamic class Cliff extends GameGoods { } }//package com.ning
Section 111
//CliffB (com.ning.CliffB) package com.ning { import com.ning.components.*; public dynamic class CliffB extends GameGoods { } }//package com.ning
Section 112
//CliffButton (com.ning.CliffButton) package com.ning { import common.control.*; public dynamic class CliffButton extends GameButton { } }//package com.ning
Section 113
//DialogueBG (com.ning.DialogueBG) package com.ning { import flash.display.*; public dynamic class DialogueBG extends MovieClip { } }//package com.ning
Section 114
//Fence (com.ning.Fence) package com.ning { import com.ning.components.*; public dynamic class Fence extends GameGoods { } }//package com.ning
Section 115
//FenceButton (com.ning.FenceButton) package com.ning { import common.control.*; public dynamic class FenceButton extends GameButton { } }//package com.ning
Section 116
//Floor (com.ning.Floor) package com.ning { import com.ning.components.*; public dynamic class Floor extends GameGoods { } }//package com.ning
Section 117
//Fountain (com.ning.Fountain) package com.ning { import com.ning.components.*; public dynamic class Fountain extends GameGoods { } }//package com.ning
Section 118
//FountainButton (com.ning.FountainButton) package com.ning { import common.control.*; public dynamic class FountainButton extends GameButton { } }//package com.ning
Section 119
//GardenButton (com.ning.GardenButton) package com.ning { import common.control.*; public dynamic class GardenButton extends GameButton { } }//package com.ning
Section 120
//GargenBG (com.ning.GargenBG) package com.ning { import flash.display.*; public dynamic class GargenBG extends MovieClip { } }//package com.ning
Section 121
//GargenMen (com.ning.GargenMen) package com.ning { import flash.display.*; public dynamic class GargenMen extends MovieClip { } }//package com.ning
Section 122
//GRobe (com.ning.GRobe) package com.ning { import com.ning.components.*; public dynamic class GRobe extends GameGoods { } }//package com.ning
Section 123
//GRobeA (com.ning.GRobeA) package com.ning { import com.ning.components.*; public dynamic class GRobeA extends GameGoods { } }//package com.ning
Section 124
//GRobeB (com.ning.GRobeB) package com.ning { import com.ning.components.*; public dynamic class GRobeB extends GameGoods { } }//package com.ning
Section 125
//GRobeButton (com.ning.GRobeButton) package com.ning { import common.control.*; public dynamic class GRobeButton extends GameButton { } }//package com.ning
Section 126
//HSliderBar (com.ning.HSliderBar) package com.ning { import flash.display.*; public dynamic class HSliderBar extends MovieClip { } }//package com.ning
Section 127
//HSliderThumb (com.ning.HSliderThumb) package com.ning { import flash.display.*; public dynamic class HSliderThumb extends MovieClip { } }//package com.ning
Section 128
//Light (com.ning.Light) package com.ning { import com.ning.components.*; public dynamic class Light extends GameGoods { } }//package com.ning
Section 129
//LightButton (com.ning.LightButton) package com.ning { import common.control.*; public dynamic class LightButton extends GameButton { } }//package com.ning
Section 130
//Lighting (com.ning.Lighting) package com.ning { import com.ning.components.*; public dynamic class Lighting extends GameGoods { } }//package com.ning
Section 131
//LightingButton (com.ning.LightingButton) package com.ning { import common.control.*; public dynamic class LightingButton extends GameButton { } }//package com.ning
Section 132
//Logo (com.ning.Logo) package com.ning { import flash.events.*; import common.sound.*; import flash.display.*; import flash.net.*; public dynamic class Logo extends MovieClip { public var fButton:MovieClip; public var snd:SoundMannager; public function Logo(){ addFrameScript(0, frame1); } public function fButtonClicked(_arg1:MouseEvent){ var urlRequest:URLRequest; var e = _arg1; try { urlRequest = new URLRequest("http://www.didigames.com/"); navigateToURL(urlRequest, "_blank"); } catch(e:Error) { }; } public function over(_arg1:MouseEvent):void{ snd.playBtnSnd(); } function frame1(){ snd = SoundMannager.getInstance(); fButton.addEventListener(MouseEvent.CLICK, fButtonClicked); fButton.addEventListener(MouseEvent.MOUSE_OVER, over); } } }//package com.ning
Section 133
//MusicButton (com.ning.MusicButton) package com.ning { import flash.display.*; public dynamic class MusicButton extends MovieClip { } }//package com.ning
Section 134
//Plant (com.ning.Plant) package com.ning { import com.ning.components.*; public dynamic class Plant extends GameGoods { } }//package com.ning
Section 135
//PlantB (com.ning.PlantB) package com.ning { import com.ning.components.*; public dynamic class PlantB extends GameGoods { } }//package com.ning
Section 136
//PlantButton (com.ning.PlantButton) package com.ning { import common.control.*; public dynamic class PlantButton extends GameButton { } }//package com.ning
Section 137
//PlantC (com.ning.PlantC) package com.ning { import com.ning.components.*; public dynamic class PlantC extends GameGoods { } }//package com.ning
Section 138
//Robe (com.ning.Robe) package com.ning { import com.ning.components.*; public dynamic class Robe extends GameGoods { } }//package com.ning
Section 139
//RobeButton (com.ning.RobeButton) package com.ning { import common.control.*; public dynamic class RobeButton extends GameButton { } }//package com.ning
Section 140
//RoomButton (com.ning.RoomButton) package com.ning { import common.control.*; public dynamic class RoomButton extends GameButton { } }//package com.ning
Section 141
//RoomMen (com.ning.RoomMen) package com.ning { import flash.display.*; public dynamic class RoomMen extends MovieClip { } }//package com.ning
Section 142
//Sculp (com.ning.Sculp) package com.ning { import com.ning.components.*; public dynamic class Sculp extends GameGoods { } }//package com.ning
Section 143
//SculpButton (com.ning.SculpButton) package com.ning { import common.control.*; public dynamic class SculpButton extends GameButton { } }//package com.ning
Section 144
//ShowButton (com.ning.ShowButton) package com.ning { import common.control.*; public dynamic class ShowButton extends GameButton { } }//package com.ning
Section 145
//Sky (com.ning.Sky) package com.ning { import com.ning.components.*; public dynamic class Sky extends GameGoods { } }//package com.ning
Section 146
//SkyButton (com.ning.SkyButton) package com.ning { import common.control.*; public dynamic class SkyButton extends GameButton { } }//package com.ning
Section 147
//Sofa (com.ning.Sofa) package com.ning { import com.ning.components.*; public dynamic class Sofa extends GameGoods { } }//package com.ning
Section 148
//SofaButton (com.ning.SofaButton) package com.ning { import common.control.*; public dynamic class SofaButton extends GameButton { } }//package com.ning
Section 149
//StartBG (com.ning.StartBG) package com.ning { import flash.display.*; public dynamic class StartBG extends MovieClip { } }//package com.ning
Section 150
//Table (com.ning.Table) package com.ning { import com.ning.components.*; public dynamic class Table extends GameGoods { } }//package com.ning
Section 151
//TableButton (com.ning.TableButton) package com.ning { import common.control.*; public dynamic class TableButton extends GameButton { } }//package com.ning
Section 152
//Wall (com.ning.Wall) package com.ning { import com.ning.components.*; public dynamic class Wall extends GameGoods { } }//package com.ning
Section 153
//WallButton (com.ning.WallButton) package com.ning { import common.control.*; public dynamic class WallButton extends GameButton { } }//package com.ning
Section 154
//WallText (com.ning.WallText) package com.ning { import flash.display.*; public dynamic class WallText extends MovieClip { } }//package com.ning
Section 155
//Window (com.ning.Window) package com.ning { import com.ning.components.*; public dynamic class Window extends GameGoods { } }//package com.ning
Section 156
//WindowButton (com.ning.WindowButton) package com.ning { import common.control.*; public dynamic class WindowButton extends GameButton { } }//package com.ning
Section 157
//ControlBar (common.control.ControlBar) package common.control { import flash.events.*; import com.ning.components.*; import common.view.*; import view.*; import com.ning.*; import com.control.*; public class ControlBar extends GameSprite { public var roomBtn:RoomButton; public var left:ArrowButton; public var cancelBtn:CancelButton; public var box:GameBox; public var btnBox:GameSprite; public var right:ArrowButton; public var showBtn:ShowButton; protected var tox:int;// = -36 public var gardenBtn:GardenButton; protected var max:int;// = 490 protected var main:Main; public function ControlBar(){ addChild(new BarBG()); btnBox = new GameSprite(); addChild(btnBox); addEventListener(Event.ADDED_TO_STAGE, addStage); creat(); } protected function rightClick(_arg1:MouseEvent):void{ } private function creat():void{ left = new ArrowButton(); left.x = (271 - 53); left.y = 17; addChild(left); right = new ArrowButton(); right.x = (778 - 54); right.rotation = 180; right.y = 48; addChild(right); roomBtn = new RoomButton(); roomBtn.x = 18; roomBtn.y = 0; addChild(roomBtn); gardenBtn = new GardenButton(); gardenBtn.x = 83; gardenBtn.y = 0; addChild(gardenBtn); cancelBtn = new CancelButton(); cancelBtn.x = 147; cancelBtn.y = 6; addChild(cancelBtn); showBtn = new ShowButton(); showBtn.x = 737; showBtn.y = 10; addChild(showBtn); var _local1:BarMask = new BarMask(); _local1.x = (295 - 51); addChild(_local1); btnBox.mask = _local1; left.addEventListener(MouseEvent.CLICK, leftClick); right.addEventListener(MouseEvent.CLICK, rightClick); roomBtn.addEventListener(MouseEvent.CLICK, roomClick); gardenBtn.addEventListener(MouseEvent.CLICK, gardenClick); cancelBtn.addEventListener(MouseEvent.CLICK, cancelClick); showBtn.addEventListener(MouseEvent.CLICK, showClick); } protected function showClick(_arg1:MouseEvent):void{ main.show(); } protected function gardenClick(_arg1:MouseEvent):void{ main.gardenShow(); } public function init():void{ } protected function leftClick(_arg1:MouseEvent):void{ } private function addStage(_arg1:Event):void{ main = (parent.parent.parent as Main); } protected function roomClick(_arg1:MouseEvent):void{ main.roomShow(); } protected function cancelClick(_arg1:MouseEvent):void{ main.cancel(); } } }//package common.control
Section 158
//GameButton (common.control.GameButton) package common.control { import flash.events.*; import event.*; import common.sound.*; import flash.filters.*; import flash.display.*; public class GameButton extends SimpleButton { private var snd:SoundMannager; private var $selected:Boolean; public function GameButton(){ snd = SoundMannager.getInstance(); super(); this.addEventListener(MouseEvent.ROLL_OVER, over); doubleClickEnabled = true; addEventListener(MouseEvent.DOUBLE_CLICK, doubleClick); } private function over(_arg1:MouseEvent):void{ snd.playBtnSnd(); } public function set selected(_arg1:Boolean):void{ $selected = _arg1; if (_arg1){ this.filters = [getGlowFilter()]; } else { this.filters = null; }; } private function doubleClick(_arg1:MouseEvent):void{ this.dispatchEvent(new GameEvent(GameEvent.GAME_DOUBLE_CLICK, null, true)); } private function getGlowFilter():GlowFilter{ var _local1:GlowFilter = new GlowFilter(); _local1.alpha = 1; _local1.blurX = 6; _local1.blurY = 6; _local1.color = 43263; _local1.inner = false; _local1.knockout = false; _local1.quality = 1; _local1.strength = 2; return (_local1); } public function get selected():Boolean{ return ($selected); } } }//package common.control
Section 159
//GameRule (common.rule.GameRule) package common.rule { import flash.display.*; public class GameRule { public static var isDown:Boolean; public static function GameBoxMove(_arg1:DisplayObject, _arg2:int, _arg3:int, _arg4:int=50, _arg5:int=9):void{ _arg1.x = (_arg2 - _arg4); _arg1.y = (_arg3 - _arg5); } } }//package common.rule
Section 160
//SoundMannager (common.sound.SoundMannager) package common.sound { import flash.events.*; import flash.media.*; public class SoundMannager { public var start:Class; private var _isSound:Boolean;// = true public var bg1:Class; public var bg2:Class; private var type:int; public var btn:Class; private static var instance:SoundMannager; public function SoundMannager(_arg1:Private){ start = SoundMannager_start; bg1 = SoundMannager_bg1; bg2 = SoundMannager_bg2; btn = SoundMannager_btn; super(); } public function get isSound():Boolean{ return (_isSound); } public function playBg1():void{ type = 1; SoundMixer.stopAll(); if (!_isSound){ return; }; var _local1:Sound = (new bg1() as Sound); _local1.play(0, 1000); } public function playBtnSnd(_arg1:MouseEvent=null):void{ if (!_isSound){ return; }; var _local2:Sound = (new btn() as Sound); _local2.play(0, 1); } public function set isSound(_arg1:Boolean):void{ _isSound = _arg1; if (!_arg1){ SoundMixer.stopAll(); } else { switch (type){ case 0: playBSnd(); break; case 1: playBg1(); break; case 2: playBg2(); break; }; }; } public function playBg2():void{ type = 2; SoundMixer.stopAll(); if (!_isSound){ return; }; var _local1:Sound = (new bg2() as Sound); _local1.play(0, 1000); } public function playBSnd():void{ type = 0; if (!_isSound){ return; }; var _local1:Sound = (new start() as Sound); _local1.play(0, 1000); } public static function getInstance():SoundMannager{ if (instance == null){ instance = new SoundMannager(new Private()); }; return (instance); } } }//package common.sound class Private { private function Private(){ } }
Section 161
//SoundMannager_bg1 (common.sound.SoundMannager_bg1) package common.sound { import mx.core.*; public class SoundMannager_bg1 extends SoundAsset { } }//package common.sound
Section 162
//SoundMannager_bg2 (common.sound.SoundMannager_bg2) package common.sound { import mx.core.*; public class SoundMannager_bg2 extends SoundAsset { } }//package common.sound
Section 163
//SoundMannager_btn (common.sound.SoundMannager_btn) package common.sound { import mx.core.*; public class SoundMannager_btn extends SoundAsset { } }//package common.sound
Section 164
//SoundMannager_start (common.sound.SoundMannager_start) package common.sound { import mx.core.*; public class SoundMannager_start extends SoundAsset { } }//package common.sound
Section 165
//GameMovieClip (common.view.GameMovieClip) package common.view { import flash.display.*; public class GameMovieClip extends MovieClip { public function removeAllChild():void{ while (numChildren) { removeChildAt(0); }; } } }//package common.view
Section 166
//GameSprite (common.view.GameSprite) package common.view { import flash.display.*; public class GameSprite extends Sprite { public function removeAllChild():void{ while (numChildren) { removeChildAt(0); }; } } }//package common.view
Section 167
//GameEvent (event.GameEvent) package event { import flash.events.*; public class GameEvent extends Event { public var data:Object; public static var GAME_START:String = "gameStart"; public static var HSLIDER_CHANGE:String = "hsliderChange"; public static var GAME_DOUBLE_CLICK:String = "GAME_DOUBLE_CLICK"; public function GameEvent(_arg1:String, _arg2:Object=null, _arg3:Boolean=false){ this.data = _arg2; super(_arg1, _arg3); } } }//package event
Section 168
//GameLoading (game.GameLoading) package game { import flash.events.*; import view.*; public dynamic class GameLoading extends Loading { public var a:int; public function GameLoading(){ addFrameScript(0, frame1, 88, frame89, 90, frame91, 264, frame265); } function frame1(){ stop(); } function frame89(){ a = 1; trace(a); } function frame91(){ a = 1; } function frame265(){ stop(); this.dispatchEvent(new Event("gameNext")); trace("gameNext"); } } }//package game
Section 169
//didi_source_backfds_4 (Lloadingy_fla.didi_source_backfds_4) package Lloadingy_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class didi_source_backfds_4 extends MovieClip { public var fButton:SimpleButton; public function didi_source_backfds_4(){ addFrameScript(0, frame1); } public function fButtonClicked(_arg1:MouseEvent){ var urlRequest:URLRequest; var e = _arg1; try { urlRequest = new URLRequest("http://www.didigames.com/"); navigateToURL(urlRequest, "_blank"); } catch(e:Error) { }; } function frame1(){ fButton.addEventListener(MouseEvent.CLICK, fButtonClicked); } } }//package Lloadingy_fla
Section 170
//Timeline_19 (Lloadingy_fla.Timeline_19) package Lloadingy_fla { import flash.display.*; public dynamic class Timeline_19 extends MovieClip { public function Timeline_19(){ addFrameScript(0, frame1); } function frame1(){ mouseEnabled = false; } } }//package Lloadingy_fla
Section 171
//Timeline_6 (Lloadingy_fla.Timeline_6) package Lloadingy_fla { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Timeline_6 extends MovieClip { public var fButton:SimpleButton; public function Timeline_6(){ addFrameScript(0, frame1, 59, frame60); } public function fButtonClicked(_arg1:MouseEvent){ var urlRequest:URLRequest; var e = _arg1; try { urlRequest = new URLRequest("http://www.didigames.com/"); navigateToURL(urlRequest, "_blank"); } catch(e:Error) { }; } function frame1(){ if ((parent as MovieClip).a == 1){ play(); } else { stop(); }; fButton.addEventListener(MouseEvent.CLICK, fButtonClicked); } function frame60(){ stop(); } } }//package Lloadingy_fla
Section 172
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 173
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 174
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "4.0.0.14159"; } }//package mx.core
Section 175
//FenceBox (view.garden.control.FenceBox) package view.garden.control { import com.ning.components.*; import com.ning.btn.*; import common.rule.*; public class FenceBox extends GameBox { public var fence1:FenceA; public var fence2:FenceB; public var fence3:FenceC; public var fence4:FenceD; public var fence5:FenceE; public function FenceBox(){ creat(); } private function creat():void{ fence1 = new FenceA(); GameRule.GameBoxMove(fence1, 60, 23); addChild(fence1); fence2 = new FenceB(); GameRule.GameBoxMove(fence2, 208, 30); addChild(fence2); fence3 = new FenceC(); GameRule.GameBoxMove(fence3, 64, 76); addChild(fence3); fence4 = new FenceD(); GameRule.GameBoxMove(fence4, 203, 84); addChild(fence4); fence5 = new FenceE(); GameRule.GameBoxMove(fence5, 64, 129); addChild(fence5); btns = [fence1, fence2, fence3, fence4, fence5]; initButton(); } } }//package view.garden.control
Section 176
//FountainBox (view.garden.control.FountainBox) package view.garden.control { import com.ning.components.*; import com.ning.btn.*; import com.ning.bnt.*; import common.rule.*; public class FountainBox extends GameBox { public var fountain4:FountainD; public var fountain5:FountainE; public var fountain1:FountainA; public var fountain2:FountainB; public var fountain3:FountainC; public function FountainBox(){ creat(); } private function creat():void{ fountain1 = new FountainA(); GameRule.GameBoxMove(fountain1, 58, 31); addChild(fountain1); fountain2 = new FountainB(); GameRule.GameBoxMove(fountain2, 156, (21 + 10)); addChild(fountain2); fountain3 = new FountainC(); GameRule.GameBoxMove(fountain3, 245, 24); addChild(fountain3); fountain4 = new FountainD(); GameRule.GameBoxMove(fountain4, 84, 106); addChild(fountain4); fountain5 = new FountainE(); GameRule.GameBoxMove(fountain5, 149, (113 + 18)); addChild(fountain5); btns = [fountain1, fountain2, fountain3, fountain4, fountain5]; initButton(); } } }//package view.garden.control
Section 177
//GardenBar (view.garden.control.GardenBar) package view.garden.control { import flash.events.*; import common.control.*; import view.garden.*; import com.ning.*; public class GardenBar extends ControlBar { public var robe:GRobeButton; public var fountainBtn:FountainButton; public var fenceBtn:FenceButton; public var plantBtn:PlantButton; public var sculpBtn:SculpButton; public var skyBtn:SkyButton; public function GardenBar(){ creat(); } private function plantClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new PlantBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.garden = (parent as GardenView); addChild(box); } private function creat():void{ fenceBtn = new FenceButton(); fenceBtn.x = (291 + tox); fenceBtn.y = 12; btnBox.addChild(fenceBtn); fenceBtn.addEventListener(MouseEvent.CLICK, fenceClick); skyBtn = new SkyButton(); skyBtn.x = (378 + tox); skyBtn.y = 8; btnBox.addChild(skyBtn); skyBtn.addEventListener(MouseEvent.CLICK, skyClick); fountainBtn = new FountainButton(); fountainBtn.x = (443 + tox); fountainBtn.y = 31; btnBox.addChild(fountainBtn); fountainBtn.addEventListener(MouseEvent.CLICK, fountainClick); sculpBtn = new SculpButton(); sculpBtn.x = (508 + tox); sculpBtn.y = 10; btnBox.addChild(sculpBtn); sculpBtn.addEventListener(MouseEvent.CLICK, sculpClick); plantBtn = new PlantButton(); plantBtn.x = (547 + tox); plantBtn.y = 5; btnBox.addChild(plantBtn); plantBtn.addEventListener(MouseEvent.CLICK, plantClick); robe = new GRobeButton(); robe.x = (590 + tox); robe.y = 19; btnBox.addChild(robe); robe.addEventListener(MouseEvent.CLICK, robeClick); } private function skyClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new SkyBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as GardenView).sky; addChild(box); } private function robeClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new GRobeBox(); box.y = (-217 + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.garden = (parent as GardenView); addChild(box); } private function fountainClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new FountainBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as GardenView).fountain; addChild(box); } private function fenceClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new FenceBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as GardenView).fence; addChild(box); } private function sculpClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new SculpBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as GardenView).sculp; addChild(box); } } }//package view.garden.control
Section 178
//GRobeBox (view.garden.control.GRobeBox) package view.garden.control { import flash.events.*; import event.*; import com.ning.components.*; import common.control.*; import view.garden.*; import com.ning.btn.*; import common.rule.*; public class GRobeBox extends GameBox { public var gRobe1:GRobeA; public var gRobe2:GRobeB; public var gRobe3:GRobeC; public var gRobe4:GRobeD; public var gRobe5:GRobeE; public var gRobe6:GRobeF; public var gRobe7:GRobeG; public var gRobe8:GRobeH; public function GRobeBox(){ creat(); } override public function noClick(_arg1:MouseEvent=null):void{ $garden.robe.no(); $garden.robe1.no(); $garden.robe2.no(); visible = false; } private function creat():void{ gRobe1 = new GRobeA(); GameRule.GameBoxMove(gRobe1, (48 + 10), (78 + 34)); addChild(gRobe1); gRobe2 = new GRobeB(); GameRule.GameBoxMove(gRobe2, 200, 13); addChild(gRobe2); gRobe3 = new GRobeC(); GameRule.GameBoxMove(gRobe3, 193, 121); addChild(gRobe3); gRobe4 = new GRobeD(); GameRule.GameBoxMove(gRobe4, 193, 52); addChild(gRobe4); gRobe5 = new GRobeE(); GameRule.GameBoxMove(gRobe5, 272, 51); addChild(gRobe5); gRobe6 = new GRobeF(); GameRule.GameBoxMove(gRobe6, 55, 18); addChild(gRobe6); gRobe7 = new GRobeG(); GameRule.GameBoxMove(gRobe7, 280, 122); addChild(gRobe7); gRobe8 = new GRobeH(); GameRule.GameBoxMove(gRobe8, 125, (35 + 18)); addChild(gRobe8); btns = [gRobe1, gRobe2, gRobe3, gRobe4, gRobe5, gRobe6, gRobe7, gRobe8]; initButton(); } override protected function init():void{ clear(); var _local1:GameButton = (btns[($garden.robe.currentFrame - 1)] as GameButton); if (_local1){ yesBtn.x = _local1.x; yesBtn.y = _local1.y; yesBtn.visible = true; addChildAt(yesBtn, (numChildren - 1)); _local1.selected = true; }; slider.setGoods($garden.robe, $garden.robe.num); } override protected function getInitFrame():int{ return (($garden.robe.currentFrame - 1)); } override protected function yesClick(_arg1:MouseEvent=null):void{ $garden.robe.yes(); $garden.robe1.yes(); $garden.robe2.yes(); } override public function set garden(_arg1:GardenView):void{ $garden = _arg1; init(); } override protected function setFrame(_arg1:GameButton):void{ var _local2:int; var _local3:int; while (_local3 < btns.length) { if (_arg1 == btns[_local3]){ _local2 = _local3; }; _local3++; }; $garden.robe.gotoAndStop((_local2 + 1)); $garden.robe1.gotoAndStop((_local2 + 1)); $garden.robe2.gotoAndStop((_local2 + 1)); } override protected function getInitGoods():GameGoods{ return ($garden.robe); } override protected function sliderChange(_arg1:GameEvent):void{ $garden.robe1.filters = (_arg1.data as Array); $garden.robe2.filters = (_arg1.data as Array); } override protected function doubleClick(_arg1:GameEvent):void{ $garden.robe.init(); $garden.robe1.init(); $garden.robe2.init(); clear(); slider.num = 0; } } }//package view.garden.control
Section 179
//PlantBox (view.garden.control.PlantBox) package view.garden.control { import flash.events.*; import event.*; import com.ning.components.*; import common.control.*; import view.garden.*; import com.ning.btn.*; import common.rule.*; public class PlantBox extends GameBox { public var plant1:PlantA; public var plant2:PlantB; public var plant3:PlantC; public var plant5:PlantE; public var plant4:PlantD; public function PlantBox(){ creat(); } override protected function getInitFrame():int{ return (($garden.plant.currentFrame - 1)); } override protected function yesClick(_arg1:MouseEvent=null):void{ $garden.plant.yes(); $garden.plant1.yes(); $garden.plant2.yes(); } private function creat():void{ plant1 = new PlantA(); GameRule.GameBoxMove(plant1, (29 + 22), (6 + 22)); addChild(plant1); plant2 = new PlantB(); GameRule.GameBoxMove(plant2, 173, 32); addChild(plant2); plant3 = new PlantC(); GameRule.GameBoxMove(plant3, 0xFF, 18); addChild(plant3); plant4 = new PlantD(); GameRule.GameBoxMove(plant4, 83, 140); addChild(plant4); plant5 = new PlantE(); GameRule.GameBoxMove(plant5, 218, 147); addChild(plant5); btns = [plant1, plant2, plant3, plant4, plant5]; initButton(); } override protected function setFrame(_arg1:GameButton):void{ var _local2:int; var _local3:int; while (_local3 < btns.length) { if (_arg1 == btns[_local3]){ _local2 = _local3; }; _local3++; }; $garden.plant.gotoAndStop((_local2 + 1)); $garden.plant1.gotoAndStop((_local2 + 1)); $garden.plant2.gotoAndStop((_local2 + 1)); } override public function set garden(_arg1:GardenView):void{ $garden = _arg1; init(); } override public function noClick(_arg1:MouseEvent=null):void{ $garden.plant.no(); $garden.plant1.no(); $garden.plant2.no(); visible = false; } override protected function doubleClick(_arg1:GameEvent):void{ $garden.plant.init(); $garden.plant1.init(); $garden.plant2.init(); clear(); slider.num = 0; } override protected function getInitGoods():GameGoods{ return ($garden.plant); } override protected function sliderChange(_arg1:GameEvent):void{ $garden.plant1.filters = (_arg1.data as Array); $garden.plant2.filters = (_arg1.data as Array); } override protected function init():void{ clear(); var _local1:GameButton = (btns[($garden.plant.currentFrame - 1)] as GameButton); if (_local1){ yesBtn.x = _local1.x; yesBtn.y = _local1.y; yesBtn.visible = true; addChildAt(yesBtn, (numChildren - 1)); _local1.selected = true; }; slider.setGoods($garden.plant, $garden.plant.num); } } }//package view.garden.control
Section 180
//SculpBox (view.garden.control.SculpBox) package view.garden.control { import com.ning.components.*; import com.ning.btn.*; import common.rule.*; public class SculpBox extends GameBox { public var sculp1:SculpA; public var sculp2:SculpB; public var sculp3:SculpC; public var sculp4:SculpD; public var sculp5:SculpE; public function SculpBox(){ creat(); } private function creat():void{ sculp1 = new SculpA(); GameRule.GameBoxMove(sculp1, 94, 23); addChild(sculp1); sculp2 = new SculpB(); GameRule.GameBoxMove(sculp2, 178, 33); addChild(sculp2); sculp3 = new SculpC(); GameRule.GameBoxMove(sculp3, 86, 98); addChild(sculp3); sculp4 = new SculpD(); GameRule.GameBoxMove(sculp4, 190, 88); addChild(sculp4); sculp5 = new SculpE(); GameRule.GameBoxMove(sculp5, 274, 40); addChild(sculp5); btns = [sculp1, sculp2, sculp3, sculp4, sculp5]; initButton(); } } }//package view.garden.control
Section 181
//SkyBox (view.garden.control.SkyBox) package view.garden.control { import com.ning.components.*; import com.ning.btn.*; import common.rule.*; public class SkyBox extends GameBox { public var sky1:SkyA; public var sky2:SkyB; public var sky3:SkyC; public var sky4:SkyD; public var sky5:SkyE; public function SkyBox(){ creat(); } private function creat():void{ sky1 = new SkyA(); GameRule.GameBoxMove(sky1, 63, 22); addChild(sky1); sky2 = new SkyB(); GameRule.GameBoxMove(sky2, 155, 22); addChild(sky2); sky3 = new SkyC(); GameRule.GameBoxMove(sky3, 247, 22); addChild(sky3); sky4 = new SkyD(); GameRule.GameBoxMove(sky4, 63, 91); addChild(sky4); sky5 = new SkyE(); GameRule.GameBoxMove(sky5, 153, 92); addChild(sky5); btns = [sky1, sky2, sky3, sky4, sky5]; initButton(); } } }//package view.garden.control
Section 182
//GardenView (view.garden.GardenView) package view.garden { import flash.events.*; import com.gs.*; import common.view.*; import com.ning.*; import view.garden.control.*; import flash.utils.*; public class GardenView extends GameSprite { public var robe:GRobe; public var bg:GargenBG; public var bar:GardenBar; public var men:GargenMen; public var sky:Sky; private var hideTimer:Timer; public var plant2:PlantC; public var sculp:Sculp; public var plant:Plant; public var plant1:PlantB; public var fence:Fence; public var robe2:GRobeB; public var fountain:Fountain; public var robe1:GRobeA; public function GardenView(){ creat(); hideTimer = new Timer(300, 1); hideTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete); } public function cancel():void{ bar.visible = true; sky.init(); plant.init(); fence.init(); robe.init(); sculp.init(); fountain.init(); men.visible = false; bar.init(); plant1.init(); plant2.init(); robe1.init(); } public function hideBar():void{ TweenLite.to(bar, 0.5, {y:595}); } private function creat():void{ bg = new GargenBG(); bg.x = 0; bg.y = 280; addChild(bg); sky = new Sky(); sky.x = 0; sky.y = 0; addChild(sky); plant = new Plant(); plant.x = 0; plant.y = 8; addChild(plant); fence = new Fence(); fence.x = -24; fence.y = 317; addChild(fence); plant2 = new PlantC(); addChild(plant2); robe = new GRobe(); robe.x = -5; robe.y = 248; addChild(robe); sculp = new Sculp(); sculp.x = 421; sculp.y = 398; addChild(sculp); plant1 = new PlantB(); addChild(plant1); robe1 = new GRobeA(); addChild(robe1); fountain = new Fountain(); fountain.x = 33; fountain.y = 478; addChild(fountain); robe2 = new GRobeB(); addChild(robe2); men = new GargenMen(); men.x = 291; men.y = 243; addChild(men); bar = new GardenBar(); bar.x = 6; bar.y = 534; addChild(bar); bar.addEventListener(MouseEvent.ROLL_OVER, barOver); bar.addEventListener(MouseEvent.ROLL_OUT, barOut); } public function hide():void{ visible = false; if (bar.box){ bar.box.remove(); }; } private function barOver(_arg1:MouseEvent):void{ showBar(); hideTimer.reset(); } public function showBar():void{ TweenLite.to(bar, 0.5, {y:534}); } public function initBar():void{ bar.y = 534; } private function barOut(_arg1:MouseEvent):void{ if (((((!(bar.box)) || (!(bar.contains(bar.box))))) || (!(bar.box.visible)))){ hideTimer.start(); }; } public function show():void{ bar.visible = false; men.visible = true; if (bar.box){ bar.box.remove(); }; } private function onTimerComplete(_arg1:TimerEvent):void{ hideBar(); } } }//package view.garden
Section 183
//CabinetBox (view.room.control.CabinetBox) package view.room.control { import com.ning.components.*; import com.ning.btn.*; import common.rule.*; public class CabinetBox extends GameBox { public var cabinet1:CabinetA; public var cabinet2:CabinetB; public var cabinet3:CabinetC; public var cabinet4:CabinetD; public var cabinet5:CabinetE; public function CabinetBox(){ creat(); } private function creat():void{ cabinet1 = new CabinetA(); GameRule.GameBoxMove(cabinet1, 78, 20, 50, 9); addChild(cabinet1); cabinet2 = new CabinetB(); GameRule.GameBoxMove(cabinet2, 233, 11, 50, 9); addChild(cabinet2); cabinet3 = new CabinetC(); GameRule.GameBoxMove(cabinet3, 151, 12, 50, 9); addChild(cabinet3); cabinet4 = new CabinetD(); GameRule.GameBoxMove(cabinet4, 78, 84, 50, 9); addChild(cabinet4); cabinet5 = new CabinetE(); GameRule.GameBoxMove(cabinet5, 168, 93, 50, 9); addChild(cabinet5); btns = [cabinet1, cabinet2, cabinet3, cabinet4, cabinet5]; initButton(); } } }//package view.room.control
Section 184
//CarpetBox (view.room.control.CarpetBox) package view.room.control { import com.ning.components.*; import com.ning.btn.*; import common.rule.*; public class CarpetBox extends GameBox { public var carpet1:CarpetA; public var carpet2:CarpetB; public var carpet3:CarpetC; public var carpet4:CarpetD; public var carpet5:CarpetE; public function CarpetBox(){ creat(); } private function creat():void{ carpet1 = new CarpetA(); GameRule.GameBoxMove(carpet1, 57, 20); addChild(carpet1); carpet2 = new CarpetB(); GameRule.GameBoxMove(carpet2, 204, 25); addChild(carpet2); carpet3 = new CarpetC(); GameRule.GameBoxMove(carpet3, 51, 67); addChild(carpet3); carpet4 = new CarpetD(); GameRule.GameBoxMove(carpet4, 170, 102); addChild(carpet4); carpet5 = new CarpetE(); GameRule.GameBoxMove(carpet5, 44, 140); addChild(carpet5); btns = [carpet1, carpet2, carpet3, carpet4, carpet5]; initButton(); } } }//package view.room.control
Section 185
//CliffBox (view.room.control.CliffBox) package view.room.control { import flash.events.*; import event.*; import com.ning.components.*; import common.control.*; import view.room.*; import com.ning.btn.*; import common.rule.*; public class CliffBox extends GameBox { public var cliff1:CliffA; public var cliff2:CliffB; public var cliff4:CliffD; public var cliff5:CliffE; public var cliff3:CliffC; public function CliffBox(){ creat(); } override protected function yesClick(_arg1:MouseEvent=null):void{ $room.cliff.yes(); $room.cliff2.yes(); } override public function noClick(_arg1:MouseEvent=null):void{ $room.cliff.no(); $room.cliff2.no(); visible = false; } private function creat():void{ cliff1 = new CliffA(); GameRule.GameBoxMove(cliff1, 29, 66, 16, 54); addChild(cliff1); cliff2 = new CliffB(); GameRule.GameBoxMove(cliff2, 129, 57, 16, 54); addChild(cliff2); cliff3 = new CliffC(); GameRule.GameBoxMove(cliff3, 221, 60, 16, 54); addChild(cliff3); cliff4 = new CliffD(); GameRule.GameBoxMove(cliff4, 36, 153, 16, 54); addChild(cliff4); cliff5 = new CliffE(); GameRule.GameBoxMove(cliff5, 145, 148, 16, 54); addChild(cliff5); btns = [cliff1, cliff2, cliff3, cliff4, cliff5]; initButton(); } override protected function setFrame(_arg1:GameButton):void{ var _local2:int; var _local3:int; while (_local3 < btns.length) { if (_arg1 == btns[_local3]){ _local2 = _local3; }; _local3++; }; $room.cliff.gotoAndStop((_local2 + 1)); $room.cliff2.gotoAndStop((_local2 + 1)); } override protected function getInitFrame():int{ return (($room.cliff.currentFrame - 1)); } override protected function init():void{ clear(); var _local1:GameButton = (btns[($room.cliff.currentFrame - 1)] as GameButton); if (_local1){ _local1.selected = true; yesBtn.x = _local1.x; yesBtn.y = _local1.y; yesBtn.visible = true; addChildAt(yesBtn, (numChildren - 1)); }; slider.setGoods($room.cliff, $room.cliff.num); } override public function set room(_arg1:RoomView):void{ $room = _arg1; init(); } override protected function doubleClick(_arg1:GameEvent):void{ $room.cliff.init(); $room.cliff2.init(); clear(); slider.num = 0; } override protected function sliderChange(_arg1:GameEvent):void{ $room.cliff2.filters = (_arg1.data as Array); } override protected function getInitGoods():GameGoods{ return ($room.cliff); } } }//package view.room.control
Section 186
//LightBox (view.room.control.LightBox) package view.room.control { import com.ning.components.*; import com.ning.btn.*; import common.rule.*; public class LightBox extends GameBox { public var light1:LightA; public var light2:LightB; public var light3:LightC; public var light4:LightD; public var light5:LightE; public function LightBox(){ creat(); } private function creat():void{ light1 = new LightA(); GameRule.GameBoxMove(light1, 73, 33); addChild(light1); light2 = new LightB(); GameRule.GameBoxMove(light2, 115, 28); addChild(light2); light3 = new LightC(); GameRule.GameBoxMove(light3, 165, 33); addChild(light3); light4 = new LightD(); GameRule.GameBoxMove(light4, 218, 56); addChild(light4); light5 = new LightE(); GameRule.GameBoxMove(light5, 273, 56); addChild(light5); btns = [light1, light2, light3, light4, light5]; initButton(); } } }//package view.room.control
Section 187
//RobeBox (view.room.control.RobeBox) package view.room.control { import com.ning.components.*; import com.ning.btn.*; import common.rule.*; public class RobeBox extends GameBox { public var robe1:RobeA; public var robe2:RobeB; public var robe4:RobeD; public var robe5:RobeE; public var robe6:RobeF; public var robe7:RobeG; public var robe8:RobeH; public var robe3:RobeC; public function RobeBox(){ creat(); } private function creat():void{ robe1 = new RobeA(); GameRule.GameBoxMove(robe1, 53, 18); addChild(robe1); robe2 = new RobeB(); GameRule.GameBoxMove(robe2, 191, 18); addChild(robe2); robe3 = new RobeC(); GameRule.GameBoxMove(robe3, 275, 13); addChild(robe3); robe4 = new RobeD(); GameRule.GameBoxMove(robe4, 58, 65); addChild(robe4); robe5 = new RobeE(); GameRule.GameBoxMove(robe5, 106, 95); addChild(robe5); robe6 = new RobeF(); GameRule.GameBoxMove(robe6, 275, 102); addChild(robe6); robe7 = new RobeG(); GameRule.GameBoxMove(robe7, 202, 122); addChild(robe7); robe8 = new RobeH(); GameRule.GameBoxMove(robe8, 154, 65); addChild(robe8); btns = [robe1, robe2, robe3, robe4, robe5, robe6, robe7, robe8]; initButton(); } } }//package view.room.control
Section 188
//RoomBar (view.room.control.RoomBar) package view.room.control { import flash.events.*; import com.gs.*; import common.control.*; import view.room.*; import com.ning.*; public class RoomBar extends ControlBar { public var sofaBtn:SofaButton; public var carpetBtn:CarpetButton; public var windowBtn:WindowButton; public var room:RoomView; public var cliffBtn:CliffButton; public var lightBtn:LightButton; public var cabinetBtn:CabinetButton; public var tableBtn:TableButton; public var lightingBtn:LightingButton; public var wallBtn:WallButton; public var robeBtn:RobeButton; public function RoomBar(){ creat(); } override protected function leftClick(_arg1:MouseEvent):void{ TweenLite.to(btnBox, 0.3, {x:0}); } private function windowClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new WindowBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as RoomView).window; addChild(box); } private function creat():void{ wallBtn = new WallButton(); wallBtn.x = (272 + tox); wallBtn.y = 16; btnBox.addChild(wallBtn); wallBtn.addEventListener(MouseEvent.CLICK, wallClick); carpetBtn = new CarpetButton(); carpetBtn.x = (345 + tox); carpetBtn.y = 29; btnBox.addChild(carpetBtn); carpetBtn.addEventListener(MouseEvent.CLICK, carpetClick); cliffBtn = new CliffButton(); cliffBtn.x = (415 + tox); cliffBtn.y = 4; btnBox.addChild(cliffBtn); cliffBtn.addEventListener(MouseEvent.CLICK, cliffClick); lightBtn = new LightButton(); lightBtn.x = (463 + tox); lightBtn.y = 5; btnBox.addChild(lightBtn); lightBtn.addEventListener(MouseEvent.CLICK, lightClick); cabinetBtn = new CabinetButton(); cabinetBtn.x = (493 + tox); cabinetBtn.y = 5; btnBox.addChild(cabinetBtn); cabinetBtn.addEventListener(MouseEvent.CLICK, cabinetClick); sofaBtn = new SofaButton(); sofaBtn.x = (546 + tox); sofaBtn.y = 18; btnBox.addChild(sofaBtn); sofaBtn.addEventListener(MouseEvent.CLICK, sofaClick); tableBtn = new TableButton(); tableBtn.x = (604 + tox); tableBtn.y = 10; btnBox.addChild(tableBtn); tableBtn.addEventListener(MouseEvent.CLICK, tableClick); windowBtn = new WindowButton(); windowBtn.x = (670 + tox); windowBtn.y = 8; btnBox.addChild(windowBtn); windowBtn.addEventListener(MouseEvent.CLICK, windowClick); robeBtn = new RobeButton(); robeBtn.x = (705 + tox); robeBtn.y = 8; btnBox.addChild(robeBtn); robeBtn.addEventListener(MouseEvent.CLICK, robeClick); lightingBtn = new LightingButton(); lightingBtn.x = (764 + tox); lightingBtn.y = 16; btnBox.addChild(lightingBtn); lightingBtn.addEventListener(MouseEvent.CLICK, lightingClick); } private function cliffClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new CliffBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.room = (parent as RoomView); addChild(box); } private function cabinetClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new CabinetBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as RoomView).cabinet; addChild(box); } private function lightClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new LightBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as RoomView).light; addChild(box); } private function tableClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new TableBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as RoomView).table; addChild(box); } private function wallClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new WallBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.room = (parent as RoomView); addChild(box); } private function robeClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new RobeBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as RoomView).robe; addChild(box); } private function sofaClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new SofaBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as RoomView).sofa; addChild(box); } private function lightingClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; var _local2:Lighting = (parent as RoomView).lighting; if (_local2.currentFrame == 4){ _local2.gotoAndStop(1); } else { _local2.gotoAndStop((_local2.currentFrame + 1)); }; trace(_local2.currentFrame); } override protected function rightClick(_arg1:MouseEvent):void{ TweenLite.to(btnBox, 0.3, {x:-65}); } private function carpetClick(_arg1:MouseEvent):void{ if (box){ box.remove(); }; if (main.isShow){ main.cancel(); }; box = new CarpetBox(); box.y = (-(box.height) + 5); box.x = ((_arg1.currentTarget as GameButton).x + btnBox.x); if (box.x > max){ box.x = max; }; box.gameGood = (parent as RoomView).carpet; addChild(box); } } }//package view.room.control
Section 189
//SofaBox (view.room.control.SofaBox) package view.room.control { import com.ning.components.*; import com.ning.btn.*; import common.rule.*; public class SofaBox extends GameBox { public var sofa1:SofaA; public var sofa2:SofaB; public var sofa3:SofaC; public var sofa4:SofaD; public var sofa5:SofaE; public function SofaBox(){ creat(); } private function creat():void{ sofa1 = new SofaA(); GameRule.GameBoxMove(sofa1, 65, 19); addChild(sofa1); sofa2 = new SofaB(); GameRule.GameBoxMove(sofa2, 206, 22); addChild(sofa2); sofa3 = new SofaC(); GameRule.GameBoxMove(sofa3, 65, 82); addChild(sofa3); sofa4 = new SofaD(); GameRule.GameBoxMove(sofa4, 198, 80); addChild(sofa4); sofa5 = new SofaE(); GameRule.GameBoxMove(sofa5, 65, 133); addChild(sofa5); btns = [sofa1, sofa2, sofa3, sofa4, sofa5]; initButton(); } } }//package view.room.control
Section 190
//TableBox (view.room.control.TableBox) package view.room.control { import com.ning.components.*; import com.ning.btn.*; import common.rule.*; public class TableBox extends GameBox { public var table1:TableA; public var table2:TableB; public var table3:TableC; public var table5:TableE; public var table4:TableD; public function TableBox(){ creat(); } private function creat():void{ table1 = new TableA(); GameRule.GameBoxMove(table1, 68, 10); addChild(table1); table2 = new TableB(); GameRule.GameBoxMove(table2, 213, 13); addChild(table2); table3 = new TableC(); GameRule.GameBoxMove(table3, 68, 60); addChild(table3); table4 = new TableD(); GameRule.GameBoxMove(table4, 225, 68); addChild(table4); table5 = new TableE(); GameRule.GameBoxMove(table5, 156, (120 + 30)); addChild(table5); btns = [table1, table2, table3, table4, table5]; initButton(); } } }//package view.room.control
Section 191
//WallBox (view.room.control.WallBox) package view.room.control { import flash.events.*; import event.*; import com.ning.components.*; import common.control.*; import view.room.*; import com.ning.*; import com.ning.btn.*; import common.rule.*; public class WallBox extends GameBox { public var ceiling3:CeilingC; public var wallText:WallText; public var ceiling1:CeilingA; public var ceiling2:CeilingB; public var ceiling4:CeilingD; public var floor1:FloorA; public var floor2:FloorB; public var wall1:WallA; public var floor4:FloorD; public var wall3:WallC; public var wall4:WallD; public var wall2:WallB; public var floor3:FloorC; public function WallBox(){ creat(); } override protected function getInitFrame():int{ return ((goods.currentFrame - 1)); } private function creat():void{ wallText = new WallText(); GameRule.GameBoxMove(wallText, 48, 34, 50, 30); addChild(wallText); wall1 = new WallA(); GameRule.GameBoxMove(wall1, 57, 49, 50, 30); addChild(wall1); wall2 = new WallB(); GameRule.GameBoxMove(wall2, 130, 51, 50, 30); addChild(wall2); wall3 = new WallC(); GameRule.GameBoxMove(wall3, 200, 52, 50, 30); addChild(wall3); wall4 = new WallD(); GameRule.GameBoxMove(wall4, 270, 51, 50, 30); addChild(wall4); ceiling1 = new CeilingA(); GameRule.GameBoxMove(ceiling1, 50, 123, 50, 30); addChild(ceiling1); ceiling2 = new CeilingB(); GameRule.GameBoxMove(ceiling2, 120, 123, 50, 30); addChild(ceiling2); ceiling3 = new CeilingC(); GameRule.GameBoxMove(ceiling3, 191, 123, 50, 30); addChild(ceiling3); ceiling4 = new CeilingD(); GameRule.GameBoxMove(ceiling4, 263, 123, 50, 30); addChild(ceiling4); floor1 = new FloorA(); GameRule.GameBoxMove(floor1, 58, 173, 50, 30); addChild(floor1); floor2 = new FloorB(); GameRule.GameBoxMove(floor2, 126, 173, 50, 30); addChild(floor2); floor3 = new FloorC(); GameRule.GameBoxMove(floor3, 193, 173, 50, 30); addChild(floor3); floor4 = new FloorD(); GameRule.GameBoxMove(floor4, 260, 151); addChild(floor4); btns = [wall1, wall2, wall3, wall4, ceiling1, ceiling2, ceiling3, ceiling4, floor1, floor2, floor3, floor4]; initButton(); } override protected function yesClick(_arg1:MouseEvent=null):void{ $room.wall.yes(); $room.ceiling.yes(); $room.floor.yes(); } override protected function setFrame(_arg1:GameButton):void{ var _local2:int; var _local3:int; while (_local3 < btns.length) { if (_arg1 == btns[_local3]){ _local2 = _local3; }; _local3++; }; if (_local2 < 4){ if ($room.wall.currentFrame == (_local2 + 1)){ slider.setGoods($room.wall, $room.wall.num); } else { slider.setGoods($room.wall); $room.wall.gotoAndStop((_local2 + 1)); }; } else { if (_local2 < 8){ if ($room.ceiling.currentFrame == (_local2 - 3)){ slider.setGoods($room.ceiling, $room.ceiling.num); } else { slider.setGoods($room.ceiling); $room.ceiling.gotoAndStop((_local2 - 3)); }; } else { if ($room.floor.currentFrame == (_local2 - 7)){ slider.setGoods($room.floor, $room.floor.num); } else { slider.setGoods($room.floor); $room.floor.gotoAndStop((_local2 - 7)); }; }; }; } override public function set gameGood(_arg1:Object):void{ goods = (_arg1 as GameGoods); init(); } override protected function getInitGoods():GameGoods{ return (goods); } override protected function init():void{ clear(); var _local1:GameButton = (btns[($room.wall.currentFrame - 1)] as GameButton); _local1.selected = true; yesBtn.x = _local1.x; yesBtn.y = _local1.y; yesBtn.visible = true; addChildAt(yesBtn, (numChildren - 1)); slider.setGoods($room.wall, $room.wall.num); } override public function noClick(_arg1:MouseEvent=null):void{ $room.wall.no(); $room.ceiling.no(); $room.floor.no(); visible = false; } override public function set room(_arg1:RoomView):void{ $room = _arg1; init(); } override protected function doubleClick(_arg1:GameEvent):void{ if ((((((((_arg1.target == wall1)) || ((_arg1.target == wall2)))) || ((_arg1.target == wall3)))) || ((_arg1.target == wall4)))){ $room.wall.init(); } else { if ((((((((_arg1.target == ceiling1)) || ((_arg1.target == ceiling2)))) || ((_arg1.target == ceiling3)))) || ((_arg1.target == ceiling4)))){ $room.ceiling.init(); } else { $room.floor.init(); }; }; clear(); slider.num = 0; } } }//package view.room.control
Section 192
//WindowBox (view.room.control.WindowBox) package view.room.control { import com.ning.components.*; import com.ning.btn.*; import common.rule.*; public class WindowBox extends GameBox { public var window1:WindowA; public var window5:WindowE; public var window2:WindowB; public var window3:WindowC; public var window4:WindowD; public function WindowBox(){ creat(); } private function creat():void{ window1 = new WindowA(); GameRule.GameBoxMove(window1, 57, 296, 50, 273); addChild(window1); window2 = new WindowB(); GameRule.GameBoxMove(window2, 109, 296, 50, 273); addChild(window2); window3 = new WindowC(); GameRule.GameBoxMove(window3, 177, 305, 50, 273); addChild(window3); window4 = new WindowD(); GameRule.GameBoxMove(window4, 226, 305, 50, 273); addChild(window4); window5 = new WindowE(); GameRule.GameBoxMove(window5, 285, 306, 50, 273); addChild(window5); btns = [window1, window2, window3, window4, window5]; initButton(); } } }//package view.room.control
Section 193
//RoomView (view.room.RoomView) package view.room { import flash.events.*; import com.gs.*; import common.view.*; import com.ning.*; import flash.utils.*; import view.room.control.*; public class RoomView extends GameSprite { public var robe:Robe; public var wall:Wall; public var carpet:Carpet; public var floor:Floor; public var table:Table; public var cliff2:CliffB; private var bar:RoomBar; public var men:RoomMen; public var sofa:Sofa; public var lighting:Lighting; public var light:Light; public var cabinet:Cabinet; private var hideTimer:Timer; public var cliff:Cliff; public var window:Window; public var ceiling:Ceiling; public function RoomView(){ creat(); hideTimer = new Timer(300, 1); hideTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete); } public function cancel():void{ bar.visible = true; ceiling.init(); wall.init(); floor.init(); window.init(); bar.init(); carpet.init(); cabinet.init(); light.init(); sofa.init(); cliff.init(); men.visible = false; table.init(); robe.init(); lighting.init(); cliff2.init(); } public function show():void{ bar.visible = false; men.visible = true; if (bar.box){ bar.box.remove(); }; } private function creat():void{ ceiling = new Ceiling(); ceiling.x = 21; addChild(ceiling); wall = new Wall(); addChild(wall); floor = new Floor(); floor.y = 446; addChild(floor); carpet = new Carpet(); carpet.x = 71; carpet.y = 470; addChild(carpet); window = new Window(); window.x = 170; window.y = 181; addChild(window); cliff = new Cliff(); cliff.x = 105; cliff.y = 225; addChild(cliff); cabinet = new Cabinet(); cabinet.x = 57; cabinet.y = 350; addChild(cabinet); light = new Light(); light.x = 23; light.y = 266; addChild(light); sofa = new Sofa(); sofa.x = 270; sofa.y = 353; addChild(sofa); men = new RoomMen(); men.x = 295; men.y = 266; addChild(men); table = new Table(); table.x = 254; table.y = 394; addChild(table); robe = new Robe(); robe.x = 280; robe.y = 87; addChild(robe); cliff2 = new CliffB(); cliff2.x = 83; cliff2.y = 546; addChild(cliff2); lighting = new Lighting(); addChild(lighting); bar = new RoomBar(); bar.x = 6; bar.y = 534; addChild(bar); bar.addEventListener(MouseEvent.ROLL_OVER, barOver); bar.addEventListener(MouseEvent.ROLL_OUT, barOut); } public function hide():void{ visible = false; if (bar.box){ bar.box.remove(); }; } private function barOver(_arg1:MouseEvent):void{ showBar(); hideTimer.reset(); } public function initBar():void{ bar.y = 534; } public function hideBar():void{ TweenLite.to(bar, 0.5, {y:595}); } public function showBar():void{ TweenLite.to(bar, 0.5, {y:534}); } private function barOut(_arg1:MouseEvent):void{ if (((((!(bar.box)) || (!(bar.contains(bar.box))))) || (!(bar.box.visible)))){ hideTimer.start(); }; } private function onTimerComplete(_arg1:TimerEvent):void{ hideBar(); } } }//package view.room
Section 194
//StartView (view.start.StartView) package view.start { import flash.events.*; import event.*; import common.sound.*; import common.view.*; import view.*; import com.ning.*; import com.ning.control.*; public class StartView extends GameSprite { private var okBtn:OKButton; private var snd:SoundMannager; private var startBtn:StartButton; public function StartView(){ snd = SoundMannager.getInstance(); super(); addChild(new StartBG()); creatStartBtn(); snd.playBSnd(); } private function creatOKBtn():void{ okBtn = new OKButton(); okBtn.x = 373; okBtn.y = 382; addChild(okBtn); okBtn.addEventListener(MouseEvent.CLICK, okBtnClick); } private function okBtnClick(_arg1:MouseEvent):void{ okBtn.removeEventListener(MouseEvent.CLICK, okBtnClick); removeAllChild(); dispatchEvent(new GameEvent(GameEvent.GAME_START)); } private function creatStartBtn():void{ startBtn = new StartButton(); startBtn.x = 622; startBtn.y = 46; addChild(startBtn); startBtn.addEventListener(MouseEvent.CLICK, startBtnClick); } private function startBtnClick(_arg1:MouseEvent):void{ startBtn.removeEventListener(MouseEvent.CLICK, startBtnClick); removeAllChild(); var _local2:Main = (parent.parent as Main); _local2.logo.y = 8; addChild(new DialogueBG()); creatOKBtn(); } } }//package view.start
Section 195
//Loading (view.Loading) package view { import flash.display.*; public class Loading extends MovieClip { public var bar:MovieClip; public var mc:MovieClip; } }//package view
Section 196
//Main (view.Main) package view { import flash.events.*; import event.*; import common.sound.*; import view.room.*; import view.garden.*; import common.view.*; import flash.display.*; import com.ning.*; import view.start.*; import com.ning.btn.*; public class Main extends GameSprite { private var showView:GameSprite; public var isShow:Boolean; private var room:RoomView; private var music:MusicButton; private var startView:StartView; private var snd:SoundMannager; public var logo:Logo; private var frontView:GameSprite; private var garden:GardenView; private var contentView:GameSprite; public function Main(){ snd = SoundMannager.getInstance(); super(); contentView = new GameSprite(); var _local1:Sprite = new Sprite(); _local1.graphics.beginFill(0xFFFFFF); _local1.graphics.drawRect(0, 0, 800, 600); contentView.mask = _local1; addChild(contentView); frontView = new GameSprite(); music = new MusicButton(); music.x = 10; music.y = 7; music.addEventListener(MouseEvent.CLICK, musicClick); music.gotoAndStop(1); frontView.addChild(music); logo = new Logo(); logo.width = 180; logo.height = 71; logo.x = 600; logo.y = 520; frontView.addChild(logo); addChild(frontView); startView = new StartView(); startView.addEventListener(GameEvent.GAME_START, gameStart); contentView.addChild(startView); } private function showChange(_arg1:MouseEvent):void{ if (room.visible){ room.visible = false; garden.visible = true; } else { room.visible = true; garden.visible = false; }; } private function gameStart(_arg1:GameEvent):void{ contentView.removeChild(startView); logo.width = 120; logo.height = 48; logo.x = 58; room = new RoomView(); garden = new GardenView(); roomShow(); contentView.addChild(room); contentView.addChild(garden); creatShow(); room.cancel(); garden.cancel(); snd.playBg1(); } public function gardenShow():void{ garden.visible = true; garden.initBar(); room.hide(); } private function backClick(_arg1:MouseEvent):void{ showView.visible = false; cancel(); roomShow(); room.hideBar(); } private function musicClick(_arg1:MouseEvent):void{ if (snd.isSound){ music.gotoAndStop(2); snd.isSound = false; } else { music.gotoAndStop(1); snd.isSound = true; }; } private function creatShow():void{ showView = new GameSprite(); showView.visible = false; contentView.addChild(showView); var _local1:ShowArrow = new ShowArrow(); _local1.x = 10; _local1.y = 280; _local1.addEventListener(MouseEvent.CLICK, showChange); showView.addChild(_local1); var _local2:ShowArrow = new ShowArrow(); _local2.rotation = 180; _local2.x = 790; _local2.y = (282 + 40); _local2.addEventListener(MouseEvent.CLICK, showChange); showView.addChild(_local2); var _local3:BackButton = new BackButton(); _local3.x = 645; _local3.y = 530; _local3.addEventListener(MouseEvent.CLICK, backClick); showView.addChild(_local3); room.hideBar(); } public function roomShow():void{ room.visible = true; garden.hide(); room.initBar(); } public function cancel():void{ isShow = false; garden.cancel(); room.cancel(); snd.playBg1(); } public function show():void{ showView.visible = true; isShow = true; garden.show(); room.show(); snd.playBg2(); } } }//package view
Section 197
//Music (Music) package { import common.control.*; public dynamic class Music extends GameButton { } }//package
Section 198
//PartyDecor (PartyDecor) package { import flash.events.*; import flash.display.*; import flash.text.*; import game.*; import common.rule.*; import flash.utils.*; public class PartyDecor extends MovieClip { private var _loadingText:TextField; private var loading:GameLoading; public function PartyDecor(){ stage.showDefaultContextMenu = false; loading = new GameLoading(); stop(); addEventListener(Event.ADDED_TO_STAGE, eventsHandler); stage.addEventListener(MouseEvent.MOUSE_DOWN, stageDown); stage.addEventListener(MouseEvent.MOUSE_UP, stageUp); stage.addEventListener(MouseEvent.ROLL_OUT, stageUp); loading.addEventListener("gameNext", gameNext); } private function createLoading():void{ _loadingText = new TextField(); _loadingText.x = 300; _loadingText.y = 400; var _local1:TextFormat = new TextFormat("Arial", 24, 0, true); _loadingText.defaultTextFormat = _local1; _loadingText.autoSize = "center"; addChild(_loadingText); trace("create loading"); } private function eventsHandler(_arg1:Event):void{ var _local2:int; switch (_arg1.type){ case Event.ADDED_TO_STAGE: stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; removeEventListener(Event.ADDED_TO_STAGE, eventsHandler); addEventListener(Event.ENTER_FRAME, eventsHandler); break; case Event.ENTER_FRAME: _local2 = (((loaderInfo.bytesLoaded / loaderInfo.bytesTotal) * 100) >> 0); addChild(loading); loading.bar.loading_animation.gotoAndStop(int(_local2)); trace("loading:", _local2); if (loaderInfo.bytesLoaded == loaderInfo.bytesTotal){ removeEventListener(Event.ENTER_FRAME, eventsHandler); _loadingText = null; loading.play(); loading.mc.play(); }; break; }; } private function gameNext(_arg1:Event):void{ this.removeEventListener("gameNext", gameNext); removeChild(loading); nextFrame(); initApp(); } private function stageDown(_arg1:MouseEvent):void{ GameRule.isDown = true; } private function stageUp(_arg1:MouseEvent):void{ GameRule.isDown = false; } private function initApp():void{ var _local2:Object; var _local1:Class = (getDefinitionByName("view.Main") as Class); if (_local1 != null){ _local2 = new (_local1); addChild((_local2 as DisplayObject)); }; } } }//package

Library Items

Symbol 1 GraphicUsed by:40
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:5 40
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:3 4Used by:40
Symbol 6 GraphicUsed by:7
Symbol 7 ButtonUses:6Used by:8
Symbol 8 MovieClip {Lloadingy_fla.didi_source_backfds_4} [Lloadingy_fla.didi_source_backfds_4]Uses:7Used by:40
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:25 40
Symbol 11 GraphicUsed by:12 39
Symbol 12 MovieClipUses:11Used by:25 40
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:25 40
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:25 40
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:25 40
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:25 40
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:25 40
Symbol 23 GraphicUsed by:24
Symbol 24 ButtonUses:23Used by:25
Symbol 25 MovieClip {Lloadingy_fla.Timeline_6} [Lloadingy_fla.Timeline_6]Uses:10 12 14 16 18 20 22 24Used by:40
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClipUses:29Used by:40
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip {Lloadingy_fla.Timeline_19} [Lloadingy_fla.Timeline_19]Uses:31Used by:40
Symbol 33 GraphicUsed by:40
Symbol 34 GraphicUsed by:40
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:40
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:40
Symbol 39 MovieClipUses:11Used by:40
Symbol 40 MovieClip {game.GameLoading} [game.GameLoading]Uses:1 5 8 25 30 3 32 33 34 36 38 10 12 39 14 16 18 20 22
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 Button {com.ning.btn.ShowArrow} [com.ning.btn.ShowArrow]Uses:41 42 43
Symbol 45 GraphicUsed by:49
Symbol 46 GraphicUsed by:47
Symbol 47 Button {Music} [Music]Uses:46Used by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClip {com.ning.MusicButton} [com.ning.MusicButton]Uses:45 47 48
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:61
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:61
Symbol 54 GraphicUsed by:61
Symbol 55 GraphicUsed by:61
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:61
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:61
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:51 53 54 55 57 59 60Used by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClip {com.ning.Logo} [com.ning.Logo]Uses:62
Symbol 64 GraphicUsed by:65 67 312 318
Symbol 65 MovieClipUses:64Used by:67 312 318
Symbol 66 GraphicUsed by:67
Symbol 67 Button {com.ning.btn.BackButton} [com.ning.btn.BackButton]Uses:65 66 64
Symbol 68 Sound {common.sound.SoundMannager_bg2} [common.sound.SoundMannager_bg2]
Symbol 69 Sound {common.sound.SoundMannager_btn} [common.sound.SoundMannager_btn]
Symbol 70 Sound {common.sound.SoundMannager_bg1} [common.sound.SoundMannager_bg1]
Symbol 71 Sound {common.sound.SoundMannager_start} [common.sound.SoundMannager_start]
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:75 350 396 397 422 423 424 425 426
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:73 74Used by:79 85 91 105 164 167 169 175 176 203 228 304 396 397 422 424
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:72 75 76 77 78Used by:80
Symbol 80 MovieClipUses:79Used by:93
Symbol 81 GraphicUsed by:85
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:81 75 82 83 84Used by:86
Symbol 86 MovieClipUses:85Used by:93
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:87 75 88 89 90Used by:92
Symbol 92 MovieClipUses:91Used by:93
Symbol 93 MovieClip {com.ning.GargenMen} [com.ning.GargenMen]Uses:80 86 92
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip {com.ning.GargenBG} [com.ning.GargenBG]Uses:94 95
Symbol 97 GraphicUsed by:105 348 395
Symbol 98 GraphicUsed by:105 397
Symbol 99 GraphicUsed by:105 397
Symbol 100 GraphicUsed by:105 396
Symbol 101 GraphicUsed by:105 399
Symbol 102 GraphicUsed by:105 399
Symbol 103 GraphicUsed by:105 399
Symbol 104 GraphicUsed by:105 398
Symbol 105 MovieClip {com.ning.Sculp} [com.ning.Sculp]Uses:97 98 75 99 100 101 102 103 104
Symbol 106 GraphicUsed by:113 392
Symbol 107 GraphicUsed by:108 113 392
Symbol 108 MovieClipUses:107Used by:113 392
Symbol 109 GraphicUsed by:113 392
Symbol 110 GraphicUsed by:113 392
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113 394
Symbol 113 MovieClip {com.ning.Plant} [com.ning.Plant]Uses:106 108 109 107 110 111 112
Symbol 114 GraphicUsed by:121 404
Symbol 115 GraphicUsed by:121 401
Symbol 116 GraphicUsed by:121 400
Symbol 117 GraphicUsed by:118 400 402 403
Symbol 118 MovieClipUses:117Used by:121 400 402 403
Symbol 119 GraphicUsed by:121 403
Symbol 120 GraphicUsed by:121 402
Symbol 121 MovieClip {com.ning.Sky} [com.ning.Sky]Uses:114 115 116 118 119 120
Symbol 122 GraphicUsed by:126 139 188 309 351 408 450
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:125 309 411 436
Symbol 125 MovieClipUses:124Used by:126 139 188 299 309 411 436
Symbol 126 MovieClip {com.ning.GRobeA} [com.ning.GRobeA]Uses:122 123 125
Symbol 127 GraphicUsed by:128 444
Symbol 128 MovieClipUses:127Used by:139 188 309 444
Symbol 129 GraphicUsed by:139 188 309 416 445
Symbol 130 GraphicUsed by:139
Symbol 131 GraphicUsed by:139
Symbol 132 GraphicUsed by:139
Symbol 133 GraphicUsed by:139
Symbol 134 GraphicUsed by:139
Symbol 135 GraphicUsed by:137 406 451
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:135 136Used by:139 188 406 451
Symbol 138 GraphicUsed by:139 188
Symbol 139 MovieClip {com.ning.GRobe} [com.ning.GRobe]Uses:128 129 130 131 122 132 125 133 134 137 138
Symbol 140 GraphicUsed by:154 417
Symbol 141 GraphicUsed by:154 356 418
Symbol 142 GraphicUsed by:144 356 418 446
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:142 143Used by:154 188 309 341 356 418 446
Symbol 145 GraphicUsed by:154 419
Symbol 146 GraphicUsed by:154 420
Symbol 147 GraphicUsed by:154 421
Symbol 148 GraphicUsed by:150 421
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:148 149Used by:154 421
Symbol 151 GraphicUsed by:153 421
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:151 152Used by:154 421
Symbol 154 MovieClip {com.ning.Fence} [com.ning.Fence]Uses:140 141 144 145 146 147 150 153
Symbol 155 GraphicUsed by:158 188 407 447
Symbol 156 GraphicUsed by:157 405
Symbol 157 MovieClipUses:156Used by:158 405
Symbol 158 MovieClip {com.ning.GRobeB} [com.ning.GRobeB]Uses:155 157
Symbol 159 GraphicUsed by:176 350 425
Symbol 160 GraphicUsed by:164 350 424 425
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:160 75 161 162 163Used by:176 350 424 425
Symbol 165 GraphicUsed by:176 424
Symbol 166 GraphicUsed by:167 426
Symbol 167 MovieClipUses:166 75Used by:176 426
Symbol 168 GraphicUsed by:169 423
Symbol 169 MovieClipUses:168 75Used by:176 423
Symbol 170 GraphicUsed by:176 422
Symbol 171 GraphicUsed by:175 422
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:171 75 172 173 174Used by:176 422
Symbol 176 MovieClip {com.ning.Fountain} [com.ning.Fountain]Uses:159 164 165 75 167 169 170 175
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:179 391
Symbol 179 MovieClipUses:178Used by:180 228 304 391
Symbol 180 MovieClip {com.ning.PlantC} [com.ning.PlantC]Uses:177 179
Symbol 181 GraphicUsed by:182 349 393
Symbol 182 MovieClip {com.ning.PlantB} [com.ning.PlantB]Uses:181
Symbol 183 GraphicUsed by:185 299 435 452
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:183 184Used by:188 309 315 452
Symbol 186 GraphicUsed by:188 309
Symbol 187 GraphicUsed by:188 309
Symbol 188 MovieClip {com.ning.Robe} [com.ning.Robe]Uses:128 129 137 138 185 125 186 187 122 144 155
Symbol 189 GraphicUsed by:198 428
Symbol 190 GraphicUsed by:198 309 427
Symbol 191 GraphicUsed by:198 309 315
Symbol 192 GraphicUsed by:198 431
Symbol 193 GraphicUsed by:198
Symbol 194 GraphicUsed by:198 367 430
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198 429
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClip {com.ning.Light} [com.ning.Light]Uses:189 190 191 192 193 194 195 196 197
Symbol 199 GraphicUsed by:203
Symbol 200 GraphicUsed by:203 228
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:199 75 200 201 202Used by:229
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:204 205 206 207Used by:229
Symbol 209 GraphicUsed by:217
Symbol 210 GraphicUsed by:217
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:217 223
Symbol 213 GraphicUsed by:217
Symbol 214 GraphicUsed by:217
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:209 210 212 213 214 215 216Used by:229
Symbol 218 GraphicUsed by:223
Symbol 219 GraphicUsed by:223
Symbol 220 GraphicUsed by:223
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:218 219 212 220 221 222Used by:229
Symbol 224 GraphicUsed by:228
Symbol 225 GraphicUsed by:228
Symbol 226 GraphicUsed by:228
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:224 225 75 179 200 226 227Used by:229
Symbol 229 MovieClip {com.ning.RoomMen} [com.ning.RoomMen]Uses:203 208 217 223 228Used by:309
Symbol 230 GraphicUsed by:233 309 315 458
Symbol 231 GraphicUsed by:233 473
Symbol 232 GraphicUsed by:233 474
Symbol 233 MovieClip {com.ning.Ceiling} [com.ning.Ceiling]Uses:230 231 232
Symbol 234 GraphicUsed by:237
Symbol 235 GraphicUsed by:237 309 315
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClip {com.ning.CliffB} [com.ning.CliffB]Uses:234 235 236
Symbol 238 GraphicUsed by:243 489
Symbol 239 GraphicUsed by:243 487
Symbol 240 GraphicUsed by:243 488
Symbol 241 GraphicUsed by:243 485
Symbol 242 GraphicUsed by:243 309 486
Symbol 243 MovieClip {com.ning.Carpet} [com.ning.Carpet]Uses:238 239 240 241 242
Symbol 244 GraphicUsed by:249 309 315 462
Symbol 245 GraphicUsed by:249 464
Symbol 246 GraphicUsed by:249 466
Symbol 247 GraphicUsed by:249 466
Symbol 248 GraphicUsed by:249 468
Symbol 249 MovieClip {com.ning.Wall} [com.ning.Wall]Uses:244 245 246 247 248
Symbol 250 GraphicUsed by:254 309 315 465
Symbol 251 GraphicUsed by:254 467
Symbol 252 GraphicUsed by:254 461
Symbol 253 GraphicUsed by:254 463
Symbol 254 MovieClip {com.ning.Floor} [com.ning.Floor]Uses:250 251 252 253
Symbol 255 GraphicUsed by:265
Symbol 256 GraphicUsed by:265 442
Symbol 257 GraphicUsed by:265
Symbol 258 GraphicUsed by:265
Symbol 259 GraphicUsed by:265 309 439
Symbol 260 GraphicUsed by:265 309
Symbol 261 GraphicUsed by:265 309
Symbol 262 GraphicUsed by:265
Symbol 263 GraphicUsed by:265 443
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClip {com.ning.Cliff} [com.ning.Cliff]Uses:255 256 257 258 259 260 261 262 263 264
Symbol 266 GraphicUsed by:271 309 481
Symbol 267 GraphicUsed by:271 480
Symbol 268 GraphicUsed by:271 483
Symbol 269 GraphicUsed by:271 357 484
Symbol 270 GraphicUsed by:271 482
Symbol 271 MovieClip {com.ning.Table} [com.ning.Table]Uses:266 267 268 269 270
Symbol 272 GraphicUsed by:275
Symbol 273 GraphicUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClip {com.ning.Lighting} [com.ning.Lighting]Uses:272 273 274
Symbol 276 GraphicUsed by:283 309 315 358 478
Symbol 277 GraphicUsed by:283 309 315 358 478
Symbol 278 GraphicUsed by:283 309 315 358 478
Symbol 279 GraphicUsed by:283 479
Symbol 280 GraphicUsed by:283 476
Symbol 281 GraphicUsed by:283 475
Symbol 282 GraphicUsed by:283 477
Symbol 283 MovieClip {com.ning.Window} [com.ning.Window]Uses:276 277 278 279 280 281 282
Symbol 284 GraphicUsed by:291 378 457
Symbol 285 GraphicUsed by:291 378 457
Symbol 286 GraphicUsed by:291 457
Symbol 287 GraphicUsed by:291 456
Symbol 288 GraphicUsed by:291 455
Symbol 289 GraphicUsed by:291 309 454
Symbol 290 GraphicUsed by:291 453
Symbol 291 MovieClip {com.ning.Sofa} [com.ning.Sofa]Uses:284 285 286 287 288 289 290
Symbol 292 GraphicUsed by:299 366 434
Symbol 293 GraphicUsed by:299 433
Symbol 294 GraphicUsed by:299 436
Symbol 295 GraphicUsed by:299 436
Symbol 296 GraphicUsed by:299 435
Symbol 297 GraphicUsed by:299 435
Symbol 298 GraphicUsed by:299 309 432
Symbol 299 MovieClip {com.ning.Cabinet} [com.ning.Cabinet]Uses:292 293 294 125 295 296 183 297 298
Symbol 300 GraphicUsed by:304
Symbol 301 GraphicUsed by:304
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:300 75 179 301 302 303Used by:309 315
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:309 315
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:309 315
Symbol 309 MovieClip {com.ning.StartBG} [com.ning.StartBG]Uses:250 230 244 276 277 278 242 190 191 289 298 235 259 260 261 128 129 122 185 144 229 266 125 186 187 304 306 308 124
Symbol 310 GraphicUsed by:312
Symbol 311 GraphicUsed by:312
Symbol 312 Button {com.ning.control.StartButton} [com.ning.control.StartButton]Uses:65 310 311 64
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClip {com.ning.DialogueBG} [com.ning.DialogueBG]Uses:250 230 244 276 277 278 313 304 306 308 191 235 185 314
Symbol 316 GraphicUsed by:318
Symbol 317 GraphicUsed by:318
Symbol 318 Button {com.ning.control.OKButton} [com.ning.control.OKButton]Uses:65 316 317 64
Symbol 319 GraphicUsed by:323
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:323
Symbol 322 GraphicUsed by:323
Symbol 323 Button {com.ning.RoomButton} [com.ning.RoomButton]Uses:319 321 322
Symbol 324 GraphicUsed by:329
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:325Used by:329
Symbol 327 GraphicUsed by:329
Symbol 328 GraphicUsed by:329
Symbol 329 Button {com.ning.ShowButton} [com.ning.ShowButton]Uses:324 326 327 328
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClip {com.ning.BarMask} [com.ning.BarMask]Uses:330
Symbol 332 GraphicUsed by:336
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:336
Symbol 335 GraphicUsed by:336
Symbol 336 Button {com.ning.GardenButton} [com.ning.GardenButton]Uses:332 334 335
Symbol 337 GraphicUsed by:339
Symbol 338 GraphicUsed by:339
Symbol 339 Button {com.control.ArrowButton} [com.control.ArrowButton]Uses:337 338
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClip {com.ning.BarBG} [com.ning.BarBG]Uses:340 144
Symbol 342 GraphicUsed by:347
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:347
Symbol 345 GraphicUsed by:347
Symbol 346 GraphicUsed by:347
Symbol 347 Button {com.ning.CancelButton} [com.ning.CancelButton]Uses:342 344 345 346
Symbol 348 Button {com.ning.SculpButton} [com.ning.SculpButton]Uses:97
Symbol 349 Button {com.ning.PlantButton} [com.ning.PlantButton]Uses:181
Symbol 350 Button {com.ning.FountainButton} [com.ning.FountainButton]Uses:159 164 160 73
Symbol 351 Button {com.ning.GRobeButton} [com.ning.GRobeButton]Uses:122
Symbol 352 GraphicUsed by:355
Symbol 353 GraphicUsed by:355
Symbol 354 GraphicUsed by:355
Symbol 355 Button {com.ning.SkyButton} [com.ning.SkyButton]Uses:352 353 354
Symbol 356 Button {com.ning.FenceButton} [com.ning.FenceButton]Uses:141 144 142
Symbol 357 Button {com.ning.TableButton} [com.ning.TableButton]Uses:269
Symbol 358 Button {com.ning.WindowButton} [com.ning.WindowButton]Uses:276 277 278
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 Button {com.ning.LightingButton} [com.ning.LightingButton]Uses:359 360
Symbol 362 GraphicUsed by:365
Symbol 363 GraphicUsed by:365
Symbol 364 GraphicUsed by:365
Symbol 365 Button {com.ning.RobeButton} [com.ning.RobeButton]Uses:362 363 364
Symbol 366 Button {com.ning.CabinetButton} [com.ning.CabinetButton]Uses:292
Symbol 367 Button {com.ning.LightButton} [com.ning.LightButton]Uses:194
Symbol 368 GraphicUsed by:371
Symbol 369 GraphicUsed by:371
Symbol 370 GraphicUsed by:371
Symbol 371 Button {com.ning.CarpetButton} [com.ning.CarpetButton]Uses:368 369 370
Symbol 372 GraphicUsed by:373
Symbol 373 Button {com.ning.WallButton} [com.ning.WallButton]Uses:372
Symbol 374 GraphicUsed by:377
Symbol 375 GraphicUsed by:377
Symbol 376 GraphicUsed by:377
Symbol 377 Button {com.ning.CliffButton} [com.ning.CliffButton]Uses:374 375 376
Symbol 378 Button {com.ning.SofaButton} [com.ning.SofaButton]Uses:284 285
Symbol 379 GraphicUsed by:382
Symbol 380 GraphicUsed by:382
Symbol 381 GraphicUsed by:382
Symbol 382 Button {com.ning.box.YESButton} [com.ning.box.YESButton]Uses:379 380 381
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClip {com.ning.box.BoxBG} [com.ning.box.BoxBG]Uses:383
Symbol 385 GraphicUsed by:388
Symbol 386 GraphicUsed by:388
Symbol 387 GraphicUsed by:388
Symbol 388 Button {com.ning.box.NOButton} [com.ning.box.NOButton]Uses:385 386 387
Symbol 389 GraphicUsed by:390
Symbol 390 Button {com.ning.btn.PlantD} [com.ning.btn.PlantD]Uses:389
Symbol 391 Button {com.ning.btn.PlantE} [com.ning.btn.PlantE]Uses:179 178
Symbol 392 Button {com.ning.btn.PlantA} [com.ning.btn.PlantA]Uses:106 108 109 107 110
Symbol 393 Button {com.ning.btn.PlantB} [com.ning.btn.PlantB]Uses:181
Symbol 394 Button {com.ning.btn.PlantC} [com.ning.btn.PlantC]Uses:112
Symbol 395 Button {com.ning.btn.SculpA} [com.ning.btn.SculpA]Uses:97
Symbol 396 Button {com.ning.btn.SculpC} [com.ning.btn.SculpC]Uses:100 75 73
Symbol 397 Button {com.ning.btn.SculpB} [com.ning.btn.SculpB]Uses:98 75 99 73
Symbol 398 Button {com.ning.btn.SculpE} [com.ning.btn.SculpE]Uses:104
Symbol 399 Button {com.ning.btn.SculpD} [com.ning.btn.SculpD]Uses:101 102 103
Symbol 400 Button {com.ning.btn.SkyC} [com.ning.btn.SkyC]Uses:116 118 117
Symbol 401 Button {com.ning.btn.SkyB} [com.ning.btn.SkyB]Uses:115
Symbol 402 Button {com.ning.btn.SkyE} [com.ning.btn.SkyE]Uses:120 118 117
Symbol 403 Button {com.ning.btn.SkyD} [com.ning.btn.SkyD]Uses:119 118 117
Symbol 404 Button {com.ning.btn.SkyA} [com.ning.btn.SkyA]Uses:114
Symbol 405 Button {com.ning.btn.GRobeH} [com.ning.btn.GRobeH]Uses:157 156
Symbol 406 Button {com.ning.btn.GRobeF} [com.ning.btn.GRobeF]Uses:137 135
Symbol 407 Button {com.ning.btn.GRobeG} [com.ning.btn.GRobeG]Uses:155
Symbol 408 Button {com.ning.btn.GRobeD} [com.ning.btn.GRobeD]Uses:122
Symbol 409 GraphicUsed by:411
Symbol 410 GraphicUsed by:411
Symbol 411 Button {com.ning.btn.GRobeE} [com.ning.btn.GRobeE]Uses:409 125 410 124
Symbol 412 GraphicUsed by:413
Symbol 413 Button {com.ning.btn.GRobeB} [com.ning.btn.GRobeB]Uses:412
Symbol 414 GraphicUsed by:415
Symbol 415 Button {com.ning.btn.GRobeC} [com.ning.btn.GRobeC]Uses:414
Symbol 416 Button {com.ning.btn.GRobeA} [com.ning.btn.GRobeA]Uses:129
Symbol 417 Button {com.ning.btn.FenceA} [com.ning.btn.FenceA]Uses:140
Symbol 418 Button {com.ning.btn.FenceB} [com.ning.btn.FenceB]Uses:141 144 142
Symbol 419 Button {com.ning.btn.FenceC} [com.ning.btn.FenceC]Uses:145
Symbol 420 Button {com.ning.btn.FenceD} [com.ning.btn.FenceD]Uses:146
Symbol 421 Button {com.ning.btn.FenceE} [com.ning.btn.FenceE]Uses:147 150 153 148 151
Symbol 422 Button {com.ning.btn.FountainE} [com.ning.btn.FountainE]Uses:170 175 75 171 73
Symbol 423 Button {com.ning.btn.FountainD} [com.ning.btn.FountainD]Uses:169 168 73
Symbol 424 Button {com.ning.btn.FountainB} [com.ning.btn.FountainB]Uses:165 164 75 160 73
Symbol 425 Button {com.ning.btn.FountainA} [com.ning.btn.FountainA]Uses:159 164 160 73
Symbol 426 Button {com.ning.bnt.FountainC} [com.ning.bnt.FountainC]Uses:167 166 73
Symbol 427 Button {com.ning.btn.LightB} [com.ning.btn.LightB]Uses:190
Symbol 428 Button {com.ning.btn.LightA} [com.ning.btn.LightA]Uses:189
Symbol 429 Button {com.ning.btn.LightE} [com.ning.btn.LightE]Uses:196
Symbol 430 Button {com.ning.btn.LightD} [com.ning.btn.LightD]Uses:194
Symbol 431 Button {com.ning.btn.LightC} [com.ning.btn.LightC]Uses:192
Symbol 432 Button {com.ning.btn.CabinetE} [com.ning.btn.CabinetE]Uses:298
Symbol 433 Button {com.ning.btn.CabinetB} [com.ning.btn.CabinetB]Uses:293
Symbol 434 Button {com.ning.btn.CabinetA} [com.ning.btn.CabinetA]Uses:292
Symbol 435 Button {com.ning.btn.CabinetD} [com.ning.btn.CabinetD]Uses:296 183 297
Symbol 436 Button {com.ning.btn.CabinetC} [com.ning.btn.CabinetC]Uses:294 125 295 124
Symbol 437 GraphicUsed by:438
Symbol 438 Button {com.ning.btn.CliffD} [com.ning.btn.CliffD]Uses:437
Symbol 439 Button {com.ning.btn.CliffC} [com.ning.btn.CliffC]Uses:259
Symbol 440 GraphicUsed by:441
Symbol 441 Button {com.ning.btn.CliffB} [com.ning.btn.CliffB]Uses:440
Symbol 442 Button {com.ning.btn.CliffA} [com.ning.btn.CliffA]Uses:256
Symbol 443 Button {com.ning.btn.CliffE} [com.ning.btn.CliffE]Uses:263
Symbol 444 Button {com.ning.btn.RobeA} [com.ning.btn.RobeA]Uses:128 127
Symbol 445 Button {com.ning.btn.RobeB} [com.ning.btn.RobeB]Uses:129
Symbol 446 Button {com.ning.btn.RobeG} [com.ning.btn.RobeG]Uses:144 142
Symbol 447 Button {com.ning.btn.RobeH} [com.ning.btn.RobeH]Uses:155
Symbol 448 GraphicUsed by:449
Symbol 449 Button {com.ning.btn.RobeE} [com.ning.btn.RobeE]Uses:448
Symbol 450 Button {com.ning.btn.RobeF} [com.ning.btn.RobeF]Uses:122
Symbol 451 Button {com.ning.btn.RobeC} [com.ning.btn.RobeC]Uses:137 135
Symbol 452 Button {com.ning.btn.RobeD} [com.ning.btn.RobeD]Uses:185 183
Symbol 453 Button {com.ning.btn.SofaE} [com.ning.btn.SofaE]Uses:290
Symbol 454 Button {com.ning.btn.SofaD} [com.ning.btn.SofaD]Uses:289
Symbol 455 Button {com.ning.btn.SofaC} [com.ning.btn.SofaC]Uses:288
Symbol 456 Button {com.ning.btn.SofaB} [com.ning.btn.SofaB]Uses:287
Symbol 457 Button {com.ning.btn.SofaA} [com.ning.btn.SofaA]Uses:284 285 286
Symbol 458 Button {com.ning.btn.CeilingA} [com.ning.btn.CeilingA]Uses:230
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClip {com.ning.WallText} [com.ning.WallText]Uses:459
Symbol 461 Button {com.ning.btn.FloorC} [com.ning.btn.FloorC]Uses:252
Symbol 462 Button {com.ning.btn.WallA} [com.ning.btn.WallA]Uses:244
Symbol 463 Button {com.ning.btn.FloorD} [com.ning.btn.FloorD]Uses:253
Symbol 464 Button {com.ning.btn.WallB} [com.ning.btn.WallB]Uses:245
Symbol 465 Button {com.ning.btn.FloorA} [com.ning.btn.FloorA]Uses:250
Symbol 466 Button {com.ning.btn.WallC} [com.ning.btn.WallC]Uses:246 247
Symbol 467 Button {com.ning.btn.FloorB} [com.ning.btn.FloorB]Uses:251
Symbol 468 Button {com.ning.btn.WallD} [com.ning.btn.WallD]Uses:248
Symbol 469 GraphicUsed by:471
Symbol 470 GraphicUsed by:471
Symbol 471 ButtonUses:469 470Used by:472
Symbol 472 Button {com.ning.btn.CeilingD} [com.ning.btn.CeilingD]Uses:471
Symbol 473 Button {com.ning.btn.CeilingB} [com.ning.btn.CeilingB]Uses:231
Symbol 474 Button {com.ning.btn.CeilingC} [com.ning.btn.CeilingC]Uses:232
Symbol 475 Button {com.ning.btn.WindowE} [com.ning.btn.WindowE]Uses:281
Symbol 476 Button {com.ning.btn.WindowC} [com.ning.btn.WindowC]Uses:280
Symbol 477 Button {com.ning.btn.WindowD} [com.ning.btn.WindowD]Uses:282
Symbol 478 Button {com.ning.btn.WindowA} [com.ning.btn.WindowA]Uses:276 277 278
Symbol 479 Button {com.ning.btn.WindowB} [com.ning.btn.WindowB]Uses:279
Symbol 480 Button {com.ning.btn.TableB} [com.ning.btn.TableB]Uses:267
Symbol 481 Button {com.ning.btn.TableA} [com.ning.btn.TableA]Uses:266
Symbol 482 Button {com.ning.btn.TableE} [com.ning.btn.TableE]Uses:270
Symbol 483 Button {com.ning.btn.TableC} [com.ning.btn.TableC]Uses:268
Symbol 484 Button {com.ning.btn.TableD} [com.ning.btn.TableD]Uses:269
Symbol 485 Button {com.ning.btn.CarpetD} [com.ning.btn.CarpetD]Uses:241
Symbol 486 Button {com.ning.btn.CarpetE} [com.ning.btn.CarpetE]Uses:242
Symbol 487 Button {com.ning.btn.CarpetB} [com.ning.btn.CarpetB]Uses:239
Symbol 488 Button {com.ning.btn.CarpetC} [com.ning.btn.CarpetC]Uses:240
Symbol 489 Button {com.ning.btn.CarpetA} [com.ning.btn.CarpetA]Uses:238
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClip {com.ning.HSliderBar} [com.ning.HSliderBar]Uses:490
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClip {com.ning.HSliderThumb} [com.ning.HSliderThumb]Uses:492

Instance Names

"fButton"Symbol 8 MovieClip {Lloadingy_fla.didi_source_backfds_4} [Lloadingy_fla.didi_source_backfds_4] Frame 1Symbol 7 Button
"fButton"Symbol 25 MovieClip {Lloadingy_fla.Timeline_6} [Lloadingy_fla.Timeline_6] Frame 1Symbol 24 Button
"loading_animation"Symbol 30 MovieClip Frame 1Symbol 29 MovieClip
"mc"Symbol 40 MovieClip {game.GameLoading} [game.GameLoading] Frame 1Symbol 25 MovieClip {Lloadingy_fla.Timeline_6} [Lloadingy_fla.Timeline_6]
"bar"Symbol 40 MovieClip {game.GameLoading} [game.GameLoading] Frame 1Symbol 30 MovieClip
"fButton"Symbol 63 MovieClip {com.ning.Logo} [com.ning.Logo] Frame 1Symbol 62 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1456 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 40 as "game.GameLoading"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Lloadingy_fla.Timeline_19"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Lloadingy_fla.didi_source_backfds_4"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Lloadingy_fla.Timeline_6"
ExportAssets (56)Timeline Frame 2Symbol 44 as "com.ning.btn.ShowArrow"
ExportAssets (56)Timeline Frame 2Symbol 49 as "com.ning.MusicButton"
ExportAssets (56)Timeline Frame 2Symbol 63 as "com.ning.Logo"
ExportAssets (56)Timeline Frame 2Symbol 67 as "com.ning.btn.BackButton"
ExportAssets (56)Timeline Frame 2Symbol 68 as "common.sound.SoundMannager_bg2"
ExportAssets (56)Timeline Frame 2Symbol 69 as "common.sound.SoundMannager_btn"
ExportAssets (56)Timeline Frame 2Symbol 70 as "common.sound.SoundMannager_bg1"
ExportAssets (56)Timeline Frame 2Symbol 71 as "common.sound.SoundMannager_start"
ExportAssets (56)Timeline Frame 2Symbol 93 as "com.ning.GargenMen"
ExportAssets (56)Timeline Frame 2Symbol 96 as "com.ning.GargenBG"
ExportAssets (56)Timeline Frame 2Symbol 105 as "com.ning.Sculp"
ExportAssets (56)Timeline Frame 2Symbol 113 as "com.ning.Plant"
ExportAssets (56)Timeline Frame 2Symbol 121 as "com.ning.Sky"
ExportAssets (56)Timeline Frame 2Symbol 126 as "com.ning.GRobeA"
ExportAssets (56)Timeline Frame 2Symbol 139 as "com.ning.GRobe"
ExportAssets (56)Timeline Frame 2Symbol 154 as "com.ning.Fence"
ExportAssets (56)Timeline Frame 2Symbol 158 as "com.ning.GRobeB"
ExportAssets (56)Timeline Frame 2Symbol 176 as "com.ning.Fountain"
ExportAssets (56)Timeline Frame 2Symbol 180 as "com.ning.PlantC"
ExportAssets (56)Timeline Frame 2Symbol 182 as "com.ning.PlantB"
ExportAssets (56)Timeline Frame 2Symbol 188 as "com.ning.Robe"
ExportAssets (56)Timeline Frame 2Symbol 198 as "com.ning.Light"
ExportAssets (56)Timeline Frame 2Symbol 229 as "com.ning.RoomMen"
ExportAssets (56)Timeline Frame 2Symbol 233 as "com.ning.Ceiling"
ExportAssets (56)Timeline Frame 2Symbol 237 as "com.ning.CliffB"
ExportAssets (56)Timeline Frame 2Symbol 243 as "com.ning.Carpet"
ExportAssets (56)Timeline Frame 2Symbol 249 as "com.ning.Wall"
ExportAssets (56)Timeline Frame 2Symbol 254 as "com.ning.Floor"
ExportAssets (56)Timeline Frame 2Symbol 265 as "com.ning.Cliff"
ExportAssets (56)Timeline Frame 2Symbol 271 as "com.ning.Table"
ExportAssets (56)Timeline Frame 2Symbol 275 as "com.ning.Lighting"
ExportAssets (56)Timeline Frame 2Symbol 283 as "com.ning.Window"
ExportAssets (56)Timeline Frame 2Symbol 291 as "com.ning.Sofa"
ExportAssets (56)Timeline Frame 2Symbol 299 as "com.ning.Cabinet"
ExportAssets (56)Timeline Frame 2Symbol 309 as "com.ning.StartBG"
ExportAssets (56)Timeline Frame 2Symbol 312 as "com.ning.control.StartButton"
ExportAssets (56)Timeline Frame 2Symbol 315 as "com.ning.DialogueBG"
ExportAssets (56)Timeline Frame 2Symbol 318 as "com.ning.control.OKButton"
ExportAssets (56)Timeline Frame 2Symbol 47 as "Music"
ExportAssets (56)Timeline Frame 2Symbol 323 as "com.ning.RoomButton"
ExportAssets (56)Timeline Frame 2Symbol 329 as "com.ning.ShowButton"
ExportAssets (56)Timeline Frame 2Symbol 331 as "com.ning.BarMask"
ExportAssets (56)Timeline Frame 2Symbol 336 as "com.ning.GardenButton"
ExportAssets (56)Timeline Frame 2Symbol 339 as "com.control.ArrowButton"
ExportAssets (56)Timeline Frame 2Symbol 341 as "com.ning.BarBG"
ExportAssets (56)Timeline Frame 2Symbol 347 as "com.ning.CancelButton"
ExportAssets (56)Timeline Frame 2Symbol 348 as "com.ning.SculpButton"
ExportAssets (56)Timeline Frame 2Symbol 349 as "com.ning.PlantButton"
ExportAssets (56)Timeline Frame 2Symbol 350 as "com.ning.FountainButton"
ExportAssets (56)Timeline Frame 2Symbol 351 as "com.ning.GRobeButton"
ExportAssets (56)Timeline Frame 2Symbol 355 as "com.ning.SkyButton"
ExportAssets (56)Timeline Frame 2Symbol 356 as "com.ning.FenceButton"
ExportAssets (56)Timeline Frame 2Symbol 357 as "com.ning.TableButton"
ExportAssets (56)Timeline Frame 2Symbol 358 as "com.ning.WindowButton"
ExportAssets (56)Timeline Frame 2Symbol 361 as "com.ning.LightingButton"
ExportAssets (56)Timeline Frame 2Symbol 365 as "com.ning.RobeButton"
ExportAssets (56)Timeline Frame 2Symbol 366 as "com.ning.CabinetButton"
ExportAssets (56)Timeline Frame 2Symbol 367 as "com.ning.LightButton"
ExportAssets (56)Timeline Frame 2Symbol 371 as "com.ning.CarpetButton"
ExportAssets (56)Timeline Frame 2Symbol 373 as "com.ning.WallButton"
ExportAssets (56)Timeline Frame 2Symbol 377 as "com.ning.CliffButton"
ExportAssets (56)Timeline Frame 2Symbol 378 as "com.ning.SofaButton"
ExportAssets (56)Timeline Frame 2Symbol 382 as "com.ning.box.YESButton"
ExportAssets (56)Timeline Frame 2Symbol 384 as "com.ning.box.BoxBG"
ExportAssets (56)Timeline Frame 2Symbol 388 as "com.ning.box.NOButton"
ExportAssets (56)Timeline Frame 2Symbol 390 as "com.ning.btn.PlantD"
ExportAssets (56)Timeline Frame 2Symbol 391 as "com.ning.btn.PlantE"
ExportAssets (56)Timeline Frame 2Symbol 392 as "com.ning.btn.PlantA"
ExportAssets (56)Timeline Frame 2Symbol 393 as "com.ning.btn.PlantB"
ExportAssets (56)Timeline Frame 2Symbol 394 as "com.ning.btn.PlantC"
ExportAssets (56)Timeline Frame 2Symbol 395 as "com.ning.btn.SculpA"
ExportAssets (56)Timeline Frame 2Symbol 396 as "com.ning.btn.SculpC"
ExportAssets (56)Timeline Frame 2Symbol 397 as "com.ning.btn.SculpB"
ExportAssets (56)Timeline Frame 2Symbol 398 as "com.ning.btn.SculpE"
ExportAssets (56)Timeline Frame 2Symbol 399 as "com.ning.btn.SculpD"
ExportAssets (56)Timeline Frame 2Symbol 400 as "com.ning.btn.SkyC"
ExportAssets (56)Timeline Frame 2Symbol 401 as "com.ning.btn.SkyB"
ExportAssets (56)Timeline Frame 2Symbol 402 as "com.ning.btn.SkyE"
ExportAssets (56)Timeline Frame 2Symbol 403 as "com.ning.btn.SkyD"
ExportAssets (56)Timeline Frame 2Symbol 404 as "com.ning.btn.SkyA"
ExportAssets (56)Timeline Frame 2Symbol 405 as "com.ning.btn.GRobeH"
ExportAssets (56)Timeline Frame 2Symbol 406 as "com.ning.btn.GRobeF"
ExportAssets (56)Timeline Frame 2Symbol 407 as "com.ning.btn.GRobeG"
ExportAssets (56)Timeline Frame 2Symbol 408 as "com.ning.btn.GRobeD"
ExportAssets (56)Timeline Frame 2Symbol 411 as "com.ning.btn.GRobeE"
ExportAssets (56)Timeline Frame 2Symbol 413 as "com.ning.btn.GRobeB"
ExportAssets (56)Timeline Frame 2Symbol 415 as "com.ning.btn.GRobeC"
ExportAssets (56)Timeline Frame 2Symbol 416 as "com.ning.btn.GRobeA"
ExportAssets (56)Timeline Frame 2Symbol 417 as "com.ning.btn.FenceA"
ExportAssets (56)Timeline Frame 2Symbol 418 as "com.ning.btn.FenceB"
ExportAssets (56)Timeline Frame 2Symbol 419 as "com.ning.btn.FenceC"
ExportAssets (56)Timeline Frame 2Symbol 420 as "com.ning.btn.FenceD"
ExportAssets (56)Timeline Frame 2Symbol 421 as "com.ning.btn.FenceE"
ExportAssets (56)Timeline Frame 2Symbol 422 as "com.ning.btn.FountainE"
ExportAssets (56)Timeline Frame 2Symbol 423 as "com.ning.btn.FountainD"
ExportAssets (56)Timeline Frame 2Symbol 424 as "com.ning.btn.FountainB"
ExportAssets (56)Timeline Frame 2Symbol 425 as "com.ning.btn.FountainA"
ExportAssets (56)Timeline Frame 2Symbol 426 as "com.ning.bnt.FountainC"
ExportAssets (56)Timeline Frame 2Symbol 427 as "com.ning.btn.LightB"
ExportAssets (56)Timeline Frame 2Symbol 428 as "com.ning.btn.LightA"
ExportAssets (56)Timeline Frame 2Symbol 429 as "com.ning.btn.LightE"
ExportAssets (56)Timeline Frame 2Symbol 430 as "com.ning.btn.LightD"
ExportAssets (56)Timeline Frame 2Symbol 431 as "com.ning.btn.LightC"
ExportAssets (56)Timeline Frame 2Symbol 432 as "com.ning.btn.CabinetE"
ExportAssets (56)Timeline Frame 2Symbol 433 as "com.ning.btn.CabinetB"
ExportAssets (56)Timeline Frame 2Symbol 434 as "com.ning.btn.CabinetA"
ExportAssets (56)Timeline Frame 2Symbol 435 as "com.ning.btn.CabinetD"
ExportAssets (56)Timeline Frame 2Symbol 436 as "com.ning.btn.CabinetC"
ExportAssets (56)Timeline Frame 2Symbol 438 as "com.ning.btn.CliffD"
ExportAssets (56)Timeline Frame 2Symbol 439 as "com.ning.btn.CliffC"
ExportAssets (56)Timeline Frame 2Symbol 441 as "com.ning.btn.CliffB"
ExportAssets (56)Timeline Frame 2Symbol 442 as "com.ning.btn.CliffA"
ExportAssets (56)Timeline Frame 2Symbol 443 as "com.ning.btn.CliffE"
ExportAssets (56)Timeline Frame 2Symbol 444 as "com.ning.btn.RobeA"
ExportAssets (56)Timeline Frame 2Symbol 445 as "com.ning.btn.RobeB"
ExportAssets (56)Timeline Frame 2Symbol 446 as "com.ning.btn.RobeG"
ExportAssets (56)Timeline Frame 2Symbol 447 as "com.ning.btn.RobeH"
ExportAssets (56)Timeline Frame 2Symbol 449 as "com.ning.btn.RobeE"
ExportAssets (56)Timeline Frame 2Symbol 450 as "com.ning.btn.RobeF"
ExportAssets (56)Timeline Frame 2Symbol 451 as "com.ning.btn.RobeC"
ExportAssets (56)Timeline Frame 2Symbol 452 as "com.ning.btn.RobeD"
ExportAssets (56)Timeline Frame 2Symbol 453 as "com.ning.btn.SofaE"
ExportAssets (56)Timeline Frame 2Symbol 454 as "com.ning.btn.SofaD"
ExportAssets (56)Timeline Frame 2Symbol 455 as "com.ning.btn.SofaC"
ExportAssets (56)Timeline Frame 2Symbol 456 as "com.ning.btn.SofaB"
ExportAssets (56)Timeline Frame 2Symbol 457 as "com.ning.btn.SofaA"
ExportAssets (56)Timeline Frame 2Symbol 458 as "com.ning.btn.CeilingA"
ExportAssets (56)Timeline Frame 2Symbol 460 as "com.ning.WallText"
ExportAssets (56)Timeline Frame 2Symbol 461 as "com.ning.btn.FloorC"
ExportAssets (56)Timeline Frame 2Symbol 462 as "com.ning.btn.WallA"
ExportAssets (56)Timeline Frame 2Symbol 463 as "com.ning.btn.FloorD"
ExportAssets (56)Timeline Frame 2Symbol 464 as "com.ning.btn.WallB"
ExportAssets (56)Timeline Frame 2Symbol 465 as "com.ning.btn.FloorA"
ExportAssets (56)Timeline Frame 2Symbol 466 as "com.ning.btn.WallC"
ExportAssets (56)Timeline Frame 2Symbol 467 as "com.ning.btn.FloorB"
ExportAssets (56)Timeline Frame 2Symbol 468 as "com.ning.btn.WallD"
ExportAssets (56)Timeline Frame 2Symbol 472 as "com.ning.btn.CeilingD"
ExportAssets (56)Timeline Frame 2Symbol 473 as "com.ning.btn.CeilingB"
ExportAssets (56)Timeline Frame 2Symbol 474 as "com.ning.btn.CeilingC"
ExportAssets (56)Timeline Frame 2Symbol 475 as "com.ning.btn.WindowE"
ExportAssets (56)Timeline Frame 2Symbol 476 as "com.ning.btn.WindowC"
ExportAssets (56)Timeline Frame 2Symbol 477 as "com.ning.btn.WindowD"
ExportAssets (56)Timeline Frame 2Symbol 478 as "com.ning.btn.WindowA"
ExportAssets (56)Timeline Frame 2Symbol 479 as "com.ning.btn.WindowB"
ExportAssets (56)Timeline Frame 2Symbol 480 as "com.ning.btn.TableB"
ExportAssets (56)Timeline Frame 2Symbol 481 as "com.ning.btn.TableA"
ExportAssets (56)Timeline Frame 2Symbol 482 as "com.ning.btn.TableE"
ExportAssets (56)Timeline Frame 2Symbol 483 as "com.ning.btn.TableC"
ExportAssets (56)Timeline Frame 2Symbol 484 as "com.ning.btn.TableD"
ExportAssets (56)Timeline Frame 2Symbol 485 as "com.ning.btn.CarpetD"
ExportAssets (56)Timeline Frame 2Symbol 486 as "com.ning.btn.CarpetE"
ExportAssets (56)Timeline Frame 2Symbol 487 as "com.ning.btn.CarpetB"
ExportAssets (56)Timeline Frame 2Symbol 488 as "com.ning.btn.CarpetC"
ExportAssets (56)Timeline Frame 2Symbol 489 as "com.ning.btn.CarpetA"
ExportAssets (56)Timeline Frame 2Symbol 491 as "com.ning.HSliderBar"
ExportAssets (56)Timeline Frame 2Symbol 493 as "com.ning.HSliderThumb"
SerialNumber (41)Timeline Frame 1

Labels

"PartyDecor"Frame 1
"view.Main"Frame 2
"bar"Symbol 40 MovieClip {game.GameLoading} [game.GameLoading] Frame 1
"null"Symbol 105 MovieClip {com.ning.Sculp} [com.ning.Sculp] Frame 6
"null"Symbol 113 MovieClip {com.ning.Plant} [com.ning.Plant] Frame 6
"null"Symbol 121 MovieClip {com.ning.Sky} [com.ning.Sky] Frame 1
"null"Symbol 126 MovieClip {com.ning.GRobeA} [com.ning.GRobeA] Frame 9
"null"Symbol 139 MovieClip {com.ning.GRobe} [com.ning.GRobe] Frame 9
"null"Symbol 154 MovieClip {com.ning.Fence} [com.ning.Fence] Frame 1
"null"Symbol 158 MovieClip {com.ning.GRobeB} [com.ning.GRobeB] Frame 9
"null"Symbol 176 MovieClip {com.ning.Fountain} [com.ning.Fountain] Frame 6
"null"Symbol 180 MovieClip {com.ning.PlantC} [com.ning.PlantC] Frame 6
"null"Symbol 182 MovieClip {com.ning.PlantB} [com.ning.PlantB] Frame 6
"null"Symbol 188 MovieClip {com.ning.Robe} [com.ning.Robe] Frame 9
"null"Symbol 198 MovieClip {com.ning.Light} [com.ning.Light] Frame 6
"null"Symbol 233 MovieClip {com.ning.Ceiling} [com.ning.Ceiling] Frame 1
"null"Symbol 237 MovieClip {com.ning.CliffB} [com.ning.CliffB] Frame 6
"null"Symbol 243 MovieClip {com.ning.Carpet} [com.ning.Carpet] Frame 6
"null"Symbol 249 MovieClip {com.ning.Wall} [com.ning.Wall] Frame 1
"null"Symbol 254 MovieClip {com.ning.Floor} [com.ning.Floor] Frame 1
"null"Symbol 265 MovieClip {com.ning.Cliff} [com.ning.Cliff] Frame 6
"null"Symbol 271 MovieClip {com.ning.Table} [com.ning.Table] Frame 6
"null"Symbol 275 MovieClip {com.ning.Lighting} [com.ning.Lighting] Frame 4
"null"Symbol 283 MovieClip {com.ning.Window} [com.ning.Window] Frame 1
"null"Symbol 291 MovieClip {com.ning.Sofa} [com.ning.Sofa] Frame 6
"null"Symbol 299 MovieClip {com.ning.Cabinet} [com.ning.Cabinet] Frame 6




http://swfchan.com/24/118076/info.shtml
Created: 7/3 -2019 11:28:03 Last modified: 7/3 -2019 11:28:03 Server time: 25/04 -2024 08:09:04