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3d-sniper.swf

This is the info page for
Flash #118109

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"></p>

PLAY

PLAY

www.MyRealGames.com

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

ActionScript [AS3]

Section 1
//10_183 (3dsniper_fla.10_183) package 3dsniper_fla { import flash.display.*; public dynamic class 10_183 extends MovieClip { public var point_mc:MovieClip; public function 10_183(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 2
//FGNHCGN_165 (3dsniper_fla.FGNHCGN_165) package 3dsniper_fla { import flash.display.*; public dynamic class FGNHCGN_165 extends MovieClip { public function FGNHCGN_165(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 3
//GFHFH_75 (3dsniper_fla.GFHFH_75) package 3dsniper_fla { import flash.display.*; public dynamic class GFHFH_75 extends MovieClip { public function GFHFH_75(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 4
//Health_179 (3dsniper_fla.Health_179) package 3dsniper_fla { import flash.display.*; public dynamic class Health_179 extends MovieClip { public function Health_179(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 5
//Loader_2 (3dsniper_fla.Loader_2) package 3dsniper_fla { import flash.display.*; import flash.text.*; public dynamic class Loader_2 extends MovieClip { public var present_txt:TextField; public function Loader_2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 6
//MainTimeline (3dsniper_fla.MainTimeline) package 3dsniper_fla { import flash.events.*; import fl.transitions.easing.*; import fl.transitions.*; import flash.utils.*; import flash.media.*; import sniper.*; import flash.display.*; import flash.text.*; import flash.ui.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var gun_mc:MovieClip; public var time_txt:TextField; public var sound:Boolean; public var soundchannel:SoundChannel; public var field2_btn:SimpleButton; public var char2_mc:MovieClip; public var loaderbar_mc:MovieClip; public var overp:overpage; public var warsound:war; public var jump:uint; public var char5_mc:MovieClip; public var soundtransform:SoundTransform; public var score_txt:TextField; public var l1:level1; public var l2:level2; public var gun:gunsound; public var finaltime:String; public var health_mc:MovieClip; public var wellp:welldonpage; public var frontp:frontpage; public var cm:ContextMenu; public var tween:Tween; public var char3_mc:MovieClip; public var play_mc:MovieClip; public var score:Number; public var field1_btn:SimpleButton; public var char6_mc:MovieClip; public var hitting_mc:MovieClip; public var frontsound:front; public var flightsound:flight; public var lenny:ContextMenuItem; public var flightchannel:SoundChannel; public var point_mc:MovieClip; public var logo_mc:MovieClip; public var my:mysound; public var gameover_mc:MovieClip; public var levelup_mc:MovieClip; public var char1_mc:MovieClip; public var more_mc:MovieClip; public var sound_mc:MovieClip; public var time:timer; public var well:welldon; public var char4_mc:MovieClip; public var real_mc:MovieClip; public var chlife:Number; public var instp:instpage; public var char7_mc:MovieClip; public var logotext_btn:SimpleButton; public var start_btn:SimpleButton; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8); } public function repetpg(_arg1:Event){ soundchannel.soundTransform = soundtransform; soundchannel = frontsound.play(); soundchannel.addEventListener(Event.SOUND_COMPLETE, repetpg); } public function gofrontpage(_arg1:MouseEvent){ logo_mc.removeEventListener(MouseEvent.CLICK, gorealgames); start_btn.removeEventListener(MouseEvent.CLICK, gofrontpage); this.gotoAndStop("loader"); } public function gofield1(_arg1:MouseEvent){ field1_btn.removeEventListener(MouseEvent.CLICK, gofield1); field2_btn.removeEventListener(MouseEvent.CLICK, gofield2); gotoAndStop("level1"); } public function gofield2(_arg1:MouseEvent){ field1_btn.removeEventListener(MouseEvent.CLICK, gofield1); field2_btn.removeEventListener(MouseEvent.CLICK, gofield2); gotoAndStop("level2"); } function frame1(){ sound = true; logo_mc.buttonMode = true; stop(); start_btn.alpha = 0; loaderbar_mc.addEventListener(Event.ENTER_FRAME, PL_LOADING); lenny = new ContextMenuItem("Powered by www.myrealgames.com"); lenny.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, cmi_menuItemSelect); cm = new ContextMenu(); cm.customItems.push(lenny); cm.hideBuiltInItems(); loaderbar_mc.parent.contextMenu = cm; logo_mc.addEventListener(MouseEvent.CLICK, gorealgames); } function frame2(){ time = new timer(this); stop(); soundtransform = new SoundTransform(); more_mc.buttonMode = true; play_mc.buttonMode = true; frontp = new frontpage(this); sound_mc.buttonMode = true; score = 0; chlife = 100; frontsound = new front(); flightsound = new flight(); warsound = new war(); gun = new gunsound(); well = new welldon(); my = new mysound(); soundtransform.volume = 0.2; soundchannel = new SoundChannel(); flightchannel = new SoundChannel(); soundchannel.stop(); flightchannel.stop(); if (sound){ soundchannel = frontsound.play(); soundchannel.soundTransform = soundtransform; soundchannel.addEventListener(Event.SOUND_COMPLETE, repetpg); flightchannel = flightsound.play(); flightchannel.addEventListener(Event.SOUND_COMPLETE, repetflight); }; } function frame3(){ stop(); flightchannel.stop(); soundchannel.stop(); l1 = new level1(this); time.starttimer(); } function frame5(){ stop(); flightchannel.stop(); instp = new instpage(this); sound_mc.buttonMode = true; } function frame6(){ stop(); flightchannel.stop(); soundchannel.stop(); overp = new overpage(this); play_mc.buttonMode = true; more_mc.buttonMode = true; score_txt.text = (score + ""); time_txt.text = finaltime; } function frame4(){ stop(); flightchannel.stop(); soundchannel.stop(); l2 = new level2(this); time.starttimer(); } function frame7(){ stop(); flightchannel.stop(); soundchannel.stop(); wellp = new welldonpage(this); play_mc.buttonMode = true; more_mc.buttonMode = true; } function frame8(){ field1_btn.addEventListener(MouseEvent.CLICK, gofield1); field2_btn.addEventListener(MouseEvent.CLICK, gofield2); } public function repetflight(_arg1:Event){ flightchannel = flightsound.play(); flightchannel.addEventListener(Event.SOUND_COMPLETE, repetflight); } public function cmi_menuItemSelect(_arg1:ContextMenuEvent):void{ navigateToURL(new URLRequest(" http://www.myrealgames.com/?utm_source=3DSniper&utm_medium=flash_moregames"), "_blank"); } public function PL_LOADING(_arg1:Event):void{ var _local2:Number = Math.round(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100)); loaderbar_mc.gotoAndStop(_local2); loaderbar_mc.present_txt.text = (_local2 + "%"); if (_local2 > 99){ loaderbar_mc.removeEventListener(Event.ENTER_FRAME, PL_LOADING); tween = new Tween(start_btn, "alpha", Strong.easeInOut, 0, 1, 1, true); tween = new Tween(loaderbar_mc, "alpha", Strong.easeInOut, 1, 0, 1, true); start_btn.addEventListener(MouseEvent.CLICK, gofrontpage); }; } public function gorealgames(_arg1:MouseEvent){ navigateToURL(new URLRequest(" http://www.myrealgames.com/?utm_source=3DSniper&utm_medium=flash_moregames"), "_blank"); } } }//package 3dsniper_fla
Section 7
//Symbol11_209 (3dsniper_fla.Symbol11_209) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol11_209 extends MovieClip { public function Symbol11_209(){ addFrameScript(0, frame1, 7, frame8); } function frame8(){ stop(); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 8
//Symbol15_168 (3dsniper_fla.Symbol15_168) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol15_168 extends MovieClip { public function Symbol15_168(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 9
//Symbol23_185 (3dsniper_fla.Symbol23_185) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol23_185 extends MovieClip { public function Symbol23_185(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 10
//Symbol25_137 (3dsniper_fla.Symbol25_137) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol25_137 extends MovieClip { public function Symbol25_137(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 11
//Symbol25copy3_157 (3dsniper_fla.Symbol25copy3_157) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol25copy3_157 extends MovieClip { public function Symbol25copy3_157(){ addFrameScript(40, frame41); } function frame41(){ stop(); } } }//package 3dsniper_fla
Section 12
//Symbol26_124 (3dsniper_fla.Symbol26_124) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol26_124 extends MovieClip { public function Symbol26_124(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 13
//Symbol26copy3_133 (3dsniper_fla.Symbol26copy3_133) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol26copy3_133 extends MovieClip { public function Symbol26copy3_133(){ addFrameScript(40, frame41); } function frame41(){ stop(); } } }//package 3dsniper_fla
Section 14
//Symbol70copy3_164 (3dsniper_fla.Symbol70copy3_164) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol70copy3_164 extends MovieClip { public var char_mc:MovieClip; public function Symbol70copy3_164(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 15
//Symbol71_136 (3dsniper_fla.Symbol71_136) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol71_136 extends MovieClip { public var char_mc:MovieClip; public function Symbol71_136(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 16
//Symbol72_204 (3dsniper_fla.Symbol72_204) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol72_204 extends MovieClip { public var char_mc:MovieClip; public function Symbol72_204(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 17
//Symbol72copy2_203 (3dsniper_fla.Symbol72copy2_203) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol72copy2_203 extends MovieClip { public var char_mc:MovieClip; public function Symbol72copy2_203(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 18
//Symbol73_205 (3dsniper_fla.Symbol73_205) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol73_205 extends MovieClip { public var char_mc:MovieClip; public function Symbol73_205(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 19
//Symbol73copy3_123 (3dsniper_fla.Symbol73copy3_123) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol73copy3_123 extends MovieClip { public var char_mc:MovieClip; public function Symbol73copy3_123(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 20
//Symbol73copy5_161 (3dsniper_fla.Symbol73copy5_161) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol73copy5_161 extends MovieClip { public var char_mc:MovieClip; public function Symbol73copy5_161(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 21
//Symbol73copy6_163 (3dsniper_fla.Symbol73copy6_163) package 3dsniper_fla { import flash.display.*; public dynamic class Symbol73copy6_163 extends MovieClip { public var char_mc:MovieClip; public function Symbol73copy6_163(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 22
//Symbol8_172 (3dsniper_fla.Symbol8_172) package 3dsniper_fla { import flash.display.*; import flash.text.*; public dynamic class Symbol8_172 extends MovieClip { public var level_mc:MovieClip; public var score_txt:TextField; public var ok_mc:MovieClip; public function Symbol8_172(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package 3dsniper_fla
Section 23
//Elastic (fl.transitions.easing.Elastic) package fl.transitions.easing { public class Elastic { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; --_arg1; return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * (0.3 * 1.5)); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); }; --_arg1; return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2)); } } }//package fl.transitions.easing
Section 24
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 25
//Tween (fl.transitions.Tween) package fl.transitions { import flash.events.*; import flash.utils.*; import flash.display.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false private var _fps:Number;// = NAN private var _time:Number;// = NAN public var begin:Number;// = NAN private var _finish:Number;// = NAN public var change:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get position():Number{ return (this.getPosition(this._time)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 26
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var position:Number;// = NAN public var time:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 27
//frontpage (sniper.frontpage) package sniper { import flash.events.*; import flash.media.*; import flash.display.*; import flash.net.*; public class frontpage extends Sprite { var Mystage:Object; public function frontpage(_arg1:Object){ Mystage = _arg1; Mystage.play_mc.addEventListener(MouseEvent.CLICK, playgame); Mystage.more_mc.addEventListener(MouseEvent.CLICK, moregame); Mystage.sound_mc.addEventListener(MouseEvent.CLICK, soundfun); Mystage.real_mc.addEventListener(MouseEvent.CLICK, downlink); if (Mystage.sound){ Mystage.sound_mc.gotoAndStop(1); } else { Mystage.sound_mc.gotoAndStop(2); }; } private function soundfun(_arg1:MouseEvent){ if (Mystage.sound_mc.currentFrame == 1){ SoundMixer.soundTransform = new SoundTransform(0); Mystage.sound_mc.gotoAndStop(2); Mystage.sound = false; } else { Mystage.sound = true; Mystage.sound_mc.gotoAndStop(1); SoundMixer.soundTransform = new SoundTransform(1); }; } private function playgame(_arg1:MouseEvent){ Mystage.real_mc.removeEventListener(MouseEvent.CLICK, downlink); Mystage.sound_mc.removeEventListener(MouseEvent.CLICK, soundfun); Mystage.play_mc.removeEventListener(MouseEvent.CLICK, playgame); Mystage.more_mc.removeEventListener(MouseEvent.CLICK, moregame); Mystage.gotoAndStop("inst"); } private function moregame(_arg1:MouseEvent){ navigateToURL(new URLRequest(" http://www.myrealgames.com/?utm_source=3DSniper&utm_medium=flash_moregames"), "_blank"); } private function repetpg(_arg1:Event){ Mystage.soundchannel = Mystage.frontsound.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, repetpg); } private function downlink(_arg1:MouseEvent){ navigateToURL(new URLRequest(" http://www.myrealgames.com/?utm_source=3DSniper&utm_medium=flash_moregames"), "_blank"); } } }//package sniper
Section 28
//instpage (sniper.instpage) package sniper { import flash.events.*; import flash.media.*; import flash.display.*; import flash.net.*; public class instpage extends Sprite { var Mystage:Object; public function instpage(_arg1:Object){ Mystage = _arg1; Mystage.logo_mc.addEventListener(MouseEvent.CLICK, gorealgame); Mystage.sound_mc.addEventListener(MouseEvent.CLICK, soundfun); Mystage.play_mc.addEventListener(MouseEvent.CLICK, playgame); if (Mystage.sound){ Mystage.sound_mc.gotoAndStop(1); } else { Mystage.sound_mc.gotoAndStop(2); }; } private function soundfun(_arg1:MouseEvent){ if (Mystage.sound_mc.currentFrame == 1){ SoundMixer.soundTransform = new SoundTransform(0); Mystage.sound_mc.gotoAndStop(2); Mystage.sound = false; } else { Mystage.sound = true; Mystage.sound_mc.gotoAndStop(1); SoundMixer.soundTransform = new SoundTransform(1); }; } private function playgame(_arg1:MouseEvent){ Mystage.logo_mc.removeEventListener(MouseEvent.CLICK, gorealgame); Mystage.sound_mc.removeEventListener(MouseEvent.CLICK, soundfun); Mystage.play_mc.removeEventListener(MouseEvent.CLICK, playgame); Mystage.gotoAndStop("field"); } private function gorealgame(_arg1:MouseEvent){ navigateToURL(new URLRequest(" http://www.myrealgames.com/?utm_source=3DSniper&utm_medium=flash_moregames"), "_blank"); } private function repetpg(_arg1:Event){ Mystage.soundchannel = Mystage.frontsound.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, repetpg); } } }//package sniper
Section 29
//level1 (sniper.level1) package sniper { import flash.events.*; import fl.transitions.easing.*; import fl.transitions.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.ui.*; import flash.net.*; public class level1 extends Sprite { var chararray:Array; var interval:uint; var page:String; var intervaltime:Number;// = 1500 var up:uint; var incinterval:uint; var i:Number;// = 0 var tween:Tween; var Mystage:Object; var chcound:Number;// = 90 public var life:Number;// = 100 public function level1(_arg1:Object){ chararray = new Array("char3_mc", "char5_mc", "char2_mc", "char1_mc", "char6_mc", "char4_mc"); super(); Mystage = _arg1; Mystage.score_txt.text = Mystage.score; life = Mystage.chlife; Mouse.hide(); i = 1; while (i <= 6) { Mystage[(("char" + i) + "_mc")].val = i; Mystage[(("char" + i) + "_mc")].life = 1; i++; }; Mystage.point_mc.startDrag(true); Mystage.gun_mc.addEventListener(Event.ENTER_FRAME, rotategun); Mystage.addEventListener(MouseEvent.CLICK, gunaction); Mystage.soundchannel = Mystage.warsound.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, repetpg); if (Mystage.sound){ Mystage.sound_mc.gotoAndStop(1); } else { Mystage.sound_mc.gotoAndStop(2); }; incinterval = setInterval(increment, 20000); chardisplay(); } private function char6event(_arg1:Event){ if (Mystage.char6_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char6_mc.wait > 0){ Mystage.char6_mc.wait--; Mystage.char6_mc.stop(); life = (life - 0.5); if (Mystage.char6_mc.char_mc.currentFrame == 1){ Mystage.char6_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char6_mc.play(); Mystage.char6_mc.char_mc.gotoAndStop(3); }; } else { if (Mystage.char6_mc.currentFrame > 119){ Mystage.char6_mc.removeEventListener(Event.ENTER_FRAME, char6event); }; }; if (Mystage.char6_mc.char_mc.currentFrame == 2){ Mystage.char6_mc.removeEventListener(Event.ENTER_FRAME, char6event); }; } private function playwell(_arg1:Event){ Mystage.soundchannel = Mystage.well.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, playwell); } private function char4event(_arg1:Event){ if (Mystage.char4_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char4_mc.wait > 0){ Mystage.char4_mc.wait--; Mystage.char4_mc.stop(); life = (life - 0.5); if (Mystage.char4_mc.char_mc.currentFrame == 1){ Mystage.char4_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char4_mc.play(); Mystage.char4_mc.char_mc.gotoAndStop(1); }; } else { if (Mystage.char4_mc.currentFrame > 119){ Mystage.char4_mc.removeEventListener(Event.ENTER_FRAME, char4event); }; }; if (Mystage.char4_mc.char_mc.currentFrame == 2){ Mystage.char4_mc.removeEventListener(Event.ENTER_FRAME, char4event); }; } private function rotategun(_arg1:Event){ Mystage.health_mc.gotoAndStop(Math.round(life)); if (life <= 1){ removeall(); }; if (Mystage.point_mc.y > 291){ Mystage.gun_mc.y = (((Mystage.point_mc.y - 291) / 2) + 684); } else { Mystage.gun_mc.y = 684; }; if (((((Mystage.logotext_btn.hitTestObject(Mystage.point_mc)) || (Mystage.sound_mc.hitTestObject(Mystage.point_mc)))) || (Mystage.more_mc.hitTestObject(Mystage.point_mc)))){ Mystage.point_mc.gotoAndStop(2); } else { Mystage.point_mc.gotoAndStop(1); }; Mystage.gun_mc.rotation = (90 + ((Math.atan2((Mystage.mouseY - Mystage.gun_mc.y), (Mystage.mouseX - Mystage.gun_mc.x)) * 180) / Math.PI)); } private function soundfn(){ if (Mystage.sound_mc.currentFrame == 1){ SoundMixer.soundTransform = new SoundTransform(0); Mystage.sound_mc.gotoAndStop(2); Mystage.sound = false; } else { Mystage.sound = true; Mystage.sound_mc.gotoAndStop(1); SoundMixer.soundTransform = new SoundTransform(1); }; } private function openrealgame(){ navigateToURL(new URLRequest(" http://www.myrealgames.com/?utm_source=3DSniper&utm_medium=flash_moregames"), "_blank"); } private function char3event(_arg1:Event){ if (Mystage.char3_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char3_mc.wait > 0){ Mystage.char3_mc.wait--; Mystage.char3_mc.stop(); life = (life - 0.5); if (Mystage.char3_mc.char_mc.currentFrame == 1){ Mystage.char3_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char3_mc.play(); Mystage.char3_mc.char_mc.gotoAndStop(1); }; } else { if (Mystage.char3_mc.currentFrame > 119){ Mystage.char3_mc.removeEventListener(Event.ENTER_FRAME, char3event); }; }; if (Mystage.char3_mc.char_mc.currentFrame == 2){ Mystage.char3_mc.removeEventListener(Event.ENTER_FRAME, char3event); }; } private function char1event(_arg1:Event){ if (Mystage.char1_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char1_mc.wait > 0){ Mystage.char1_mc.wait--; Mystage.char1_mc.stop(); life = (life - 0.5); if (Mystage.char1_mc.char_mc.currentFrame == 1){ Mystage.char1_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char1_mc.char_mc.gotoAndStop(1); Mystage.char1_mc.play(); }; } else { if (Mystage.char1_mc.currentFrame > 119){ Mystage.char1_mc.removeEventListener(Event.ENTER_FRAME, char1event); }; }; if (Mystage.char1_mc.char_mc.currentFrame == 2){ Mystage.char1_mc.removeEventListener(Event.ENTER_FRAME, char1event); }; } private function char5event(_arg1:Event){ if (Mystage.char5_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char5_mc.wait > 0){ Mystage.char5_mc.wait--; Mystage.char5_mc.stop(); life = (life - 0.5); if (Mystage.char5_mc.char_mc.currentFrame == 1){ Mystage.char5_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char5_mc.play(); Mystage.char5_mc.char_mc.gotoAndStop(1); }; } else { if (Mystage.char5_mc.currentFrame > 119){ Mystage.char5_mc.removeEventListener(Event.ENTER_FRAME, char5event); }; }; if (Mystage.char5_mc.char_mc.currentFrame == 2){ Mystage.char5_mc.removeEventListener(Event.ENTER_FRAME, char5event); }; } private function repetpg(_arg1:Event){ Mystage.soundchannel = Mystage.warsound.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, repetpg); } function levelup(){ clearInterval(up); Mystage.time.stoptimer(); Mystage.soundchannel.stop(); Mystage.gotoAndStop(page); } private function chardisplay(){ clearInterval(interval); var _local1:Number = Math.round((Math.random() * 1)); var _local2:String = chararray[_local1]; chararray.splice(_local1, 1); chararray.push(_local2); Mystage[_local2].char_mc.gotoAndStop(1); Mystage[_local2].gotoAndPlay(2); Mystage[_local2].wait = 50; Mystage[_local2].life = 1; if (Mystage[_local2].val == 1){ Mystage.char1_mc.addEventListener(Event.ENTER_FRAME, char1event); } else { if (Mystage[_local2].val == 2){ Mystage.char2_mc.addEventListener(Event.ENTER_FRAME, char2event); } else { if (Mystage[_local2].val == 3){ Mystage.char3_mc.addEventListener(Event.ENTER_FRAME, char3event); } else { if (Mystage[_local2].val == 4){ Mystage.char4_mc.addEventListener(Event.ENTER_FRAME, char4event); } else { if (Mystage[_local2].val == 5){ Mystage.char5_mc.addEventListener(Event.ENTER_FRAME, char5event); } else { if (Mystage[_local2].val == 6){ Mystage.char6_mc.addEventListener(Event.ENTER_FRAME, char6event); }; }; }; }; }; }; if (chcound > 0){ interval = setInterval(chardisplay, intervaltime); }; } private function golevel2(_arg1:MouseEvent){ Mystage.levelup_mc.ok_mc.removeEventListener(MouseEvent.CLICK, golevel2); tween = new Tween(Mystage.levelup_mc, "y", Elastic.easeInOut, 300, -100, 2, true); up = setInterval(levelup, 2000); } private function increment(){ intervaltime = (intervaltime - 100); } private function removeall(){ stopDrag(); Mouse.show(); clearInterval(incinterval); clearInterval(interval); Mystage.soundchannel.stop(); Mystage.soundchannel = Mystage.well.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, playwell); Mystage.gun_mc.removeEventListener(Event.ENTER_FRAME, rotategun); Mystage.removeEventListener(MouseEvent.CLICK, gunaction); Mystage.char6_mc.removeEventListener(Event.ENTER_FRAME, char6event); Mystage.char5_mc.removeEventListener(Event.ENTER_FRAME, char5event); Mystage.char4_mc.removeEventListener(Event.ENTER_FRAME, char4event); Mystage.char3_mc.removeEventListener(Event.ENTER_FRAME, char3event); Mystage.char2_mc.removeEventListener(Event.ENTER_FRAME, char2event); Mystage.char1_mc.removeEventListener(Event.ENTER_FRAME, char1event); if (chcound <= 1){ tween = new Tween(Mystage.levelup_mc, "y", Elastic.easeInOut, -100, 300, 2, true); Mystage.levelup_mc.score_txt.text = Mystage.score; Mystage.levelup_mc.ok_mc.addEventListener(MouseEvent.CLICK, golevel2); page = "level2"; } else { tween = new Tween(Mystage.gameover_mc, "x", Elastic.easeInOut, -100, 450, 2, true); page = "over"; up = setInterval(levelup, 2000); }; } private function gunaction(_arg1:MouseEvent){ if (Mystage.sound_mc.hitTestObject(Mystage.point_mc)){ soundfn(); } else { if (((Mystage.more_mc.hitTestObject(Mystage.point_mc)) || (Mystage.logotext_btn.hitTestObject(Mystage.point_mc)))){ openrealgame(); } else { Mystage.gun_mc.gotoAndPlay(2); Mystage.flightchannel = Mystage.gun.play(); i = 1; while (i <= 6) { if (((((((Mystage[(("char" + i) + "_mc")].hitTestObject(Mystage.point_mc.point_mc)) && ((Mystage[(("char" + i) + "_mc")].currentFrame > 10)))) && ((Mystage[(("char" + i) + "_mc")].currentFrame < 100)))) && (!((Mystage[(("char" + i) + "_mc")].char_mc.currentFrame == 2))))){ Mystage[(("char" + i) + "_mc")].stop(); Mystage[(("char" + i) + "_mc")].life--; if (Mystage[(("char" + i) + "_mc")].life <= 0){ Mystage[(("char" + i) + "_mc")].char_mc.gotoAndStop(2); }; Mystage.score = (Mystage.score + 50); Mystage.score_txt.text = Mystage.score; break; }; i++; }; }; }; } private function char2event(_arg1:Event){ if (Mystage.char2_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char2_mc.wait > 0){ Mystage.char2_mc.wait--; Mystage.char2_mc.stop(); life = (life - 0.5); if (Mystage.char2_mc.char_mc.currentFrame == 1){ Mystage.char2_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char2_mc.play(); Mystage.char2_mc.char_mc.gotoAndStop(1); }; } else { if (Mystage.char2_mc.currentFrame > 119){ Mystage.char2_mc.removeEventListener(Event.ENTER_FRAME, char2event); }; }; if (Mystage.char2_mc.char_mc.currentFrame == 2){ Mystage.char2_mc.removeEventListener(Event.ENTER_FRAME, char2event); }; } } }//package sniper
Section 30
//level2 (sniper.level2) package sniper { import flash.events.*; import fl.transitions.easing.*; import fl.transitions.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.ui.*; import flash.net.*; public class level2 extends Sprite { var chararray:Array; var interval:uint; var page:String; var intervaltime:Number;// = 1500 var up:uint; var incinterval:uint; var i:Number;// = 0 var tween:Tween; var Mystage:Object; var chcound:Number;// = 30 var life:Number;// = 100 public function level2(_arg1:Object){ chararray = new Array("char3_mc", "char5_mc", "char2_mc", "char1_mc", "char6_mc", "char4_mc", "char7_mc"); super(); Mystage = _arg1; Mystage.levelup_mc.gotoAndStop(2); life = Mystage.chlife; Mystage.score_txt.text = Mystage.score; Mouse.hide(); i = 1; while (i <= 7) { Mystage[(("char" + i) + "_mc")].val = i; Mystage[(("char" + i) + "_mc")].life = 1; i++; }; Mystage.point_mc.startDrag(true); Mystage.gun_mc.addEventListener(Event.ENTER_FRAME, rotategun); Mystage.addEventListener(MouseEvent.CLICK, gunaction); Mystage.soundchannel = Mystage.warsound.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, repetpg); if (Mystage.sound){ Mystage.sound_mc.gotoAndStop(1); } else { Mystage.sound_mc.gotoAndStop(2); }; chardisplay(); } private function char6event(_arg1:Event){ if (Mystage.char6_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char6_mc.wait > 0){ Mystage.char6_mc.wait--; Mystage.char6_mc.stop(); life = (life - 0.5); if (Mystage.char6_mc.char_mc.currentFrame == 1){ Mystage.char6_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char6_mc.play(); Mystage.char6_mc.char_mc.gotoAndStop(3); }; } else { if (Mystage.char6_mc.currentFrame > 119){ Mystage.char6_mc.removeEventListener(Event.ENTER_FRAME, char6event); }; }; if (Mystage.char6_mc.char_mc.currentFrame == 2){ Mystage.char6_mc.removeEventListener(Event.ENTER_FRAME, char6event); }; } private function playwell(_arg1:Event){ Mystage.soundchannel = Mystage.well.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, playwell); } private function char4event(_arg1:Event){ if (Mystage.char4_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char4_mc.wait > 0){ Mystage.char4_mc.wait--; Mystage.char4_mc.stop(); life = (life - 0.5); if (Mystage.char4_mc.char_mc.currentFrame == 1){ Mystage.char4_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char4_mc.play(); Mystage.char4_mc.char_mc.gotoAndStop(1); }; } else { if (Mystage.char4_mc.currentFrame > 119){ Mystage.char4_mc.removeEventListener(Event.ENTER_FRAME, char4event); }; }; if (Mystage.char4_mc.char_mc.currentFrame == 2){ Mystage.char4_mc.removeEventListener(Event.ENTER_FRAME, char4event); }; } private function rotategun(_arg1:Event){ Mystage.health_mc.gotoAndStop(Math.round(life)); if (life <= 1){ removeall(); }; if (Mystage.point_mc.y > 291){ Mystage.gun_mc.y = (((Mystage.point_mc.y - 291) / 2) + 684); } else { Mystage.gun_mc.y = 684; }; if (((((Mystage.logotext_btn.hitTestObject(Mystage.point_mc)) || (Mystage.sound_mc.hitTestObject(Mystage.point_mc)))) || (Mystage.more_mc.hitTestObject(Mystage.point_mc)))){ Mystage.point_mc.gotoAndStop(2); } else { Mystage.point_mc.gotoAndStop(1); }; Mystage.gun_mc.rotation = (90 + ((Math.atan2((Mystage.mouseY - Mystage.gun_mc.y), (Mystage.mouseX - Mystage.gun_mc.x)) * 180) / Math.PI)); } private function soundfn(){ if (Mystage.sound_mc.currentFrame == 1){ SoundMixer.soundTransform = new SoundTransform(0); Mystage.sound_mc.gotoAndStop(2); Mystage.sound = false; } else { Mystage.sound = true; Mystage.sound_mc.gotoAndStop(1); SoundMixer.soundTransform = new SoundTransform(1); }; } private function openrealgame(){ navigateToURL(new URLRequest(" http://www.myrealgames.com/?utm_source=3DSniper&utm_medium=flash_moregames"), "_blank"); } private function char3event(_arg1:Event){ if (Mystage.char3_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char3_mc.wait > 0){ Mystage.char3_mc.wait--; Mystage.char3_mc.stop(); life = (life - 0.5); if (Mystage.char3_mc.char_mc.currentFrame == 1){ Mystage.char3_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char3_mc.play(); Mystage.char3_mc.char_mc.gotoAndStop(1); }; } else { if (Mystage.char3_mc.currentFrame > 119){ Mystage.char3_mc.removeEventListener(Event.ENTER_FRAME, char3event); }; }; if (Mystage.char3_mc.char_mc.currentFrame == 2){ Mystage.char3_mc.removeEventListener(Event.ENTER_FRAME, char3event); }; } private function char1event(_arg1:Event){ if (Mystage.char1_mc.currentFrame == 60){ if (Mystage.char1_mc.wait > 0){ Mystage.char1_mc.wait--; Mystage.char1_mc.stop(); life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char1_mc.char_mc.currentFrame == 1){ Mystage.char1_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char1_mc.char_mc.gotoAndStop(1); Mystage.char1_mc.play(); }; } else { if (Mystage.char1_mc.currentFrame > 119){ Mystage.char1_mc.removeEventListener(Event.ENTER_FRAME, char1event); }; }; if (Mystage.char1_mc.char_mc.currentFrame == 2){ Mystage.char1_mc.removeEventListener(Event.ENTER_FRAME, char1event); }; } private function char7event(_arg1:Event){ if (Mystage.char7_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char7_mc.wait > 0){ Mystage.char7_mc.wait--; Mystage.char7_mc.stop(); life = (life - 0.5); if (Mystage.char7_mc.char_mc.currentFrame == 1){ Mystage.char7_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char7_mc.play(); Mystage.char7_mc.char_mc.gotoAndStop(3); }; } else { if (Mystage.char7_mc.currentFrame > 119){ Mystage.char7_mc.removeEventListener(Event.ENTER_FRAME, char7event); }; }; if (Mystage.char7_mc.char_mc.currentFrame == 2){ Mystage.char7_mc.removeEventListener(Event.ENTER_FRAME, char7event); }; } private function char5event(_arg1:Event){ if (Mystage.char5_mc.currentFrame == 40){ life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char5_mc.wait > 0){ Mystage.char5_mc.wait--; Mystage.char5_mc.stop(); life = (life - 0.5); if (Mystage.char5_mc.char_mc.currentFrame == 1){ Mystage.char5_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char5_mc.play(); Mystage.char5_mc.char_mc.gotoAndStop(1); }; } else { if (Mystage.char5_mc.currentFrame > 119){ Mystage.char5_mc.removeEventListener(Event.ENTER_FRAME, char5event); }; }; if (Mystage.char5_mc.char_mc.currentFrame == 2){ Mystage.char5_mc.removeEventListener(Event.ENTER_FRAME, char5event); }; } private function repetpg(_arg1:Event){ Mystage.soundchannel = Mystage.warsound.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, repetpg); } function levelup(){ clearInterval(up); Mystage.time.stoptimer(); Mystage.soundchannel.stop(); Mystage.gotoAndStop(page); } private function chardisplay(){ clearInterval(interval); var _local1:Number = Math.round((Math.random() * 1)); var _local2:String = chararray[_local1]; chararray.splice(_local1, 1); chararray.push(_local2); Mystage[_local2].char_mc.gotoAndStop(1); Mystage[_local2].gotoAndPlay(2); Mystage[_local2].wait = 100; Mystage[_local2].life = 1; if (Mystage[_local2].val == 1){ Mystage.char1_mc.addEventListener(Event.ENTER_FRAME, char1event); } else { if (Mystage[_local2].val == 2){ Mystage.char2_mc.addEventListener(Event.ENTER_FRAME, char2event); } else { if (Mystage[_local2].val == 3){ Mystage.char3_mc.addEventListener(Event.ENTER_FRAME, char3event); } else { if (Mystage[_local2].val == 4){ Mystage.char4_mc.addEventListener(Event.ENTER_FRAME, char4event); } else { if (Mystage[_local2].val == 5){ Mystage.char5_mc.addEventListener(Event.ENTER_FRAME, char5event); } else { if (Mystage[_local2].val == 6){ Mystage.char6_mc.addEventListener(Event.ENTER_FRAME, char6event); } else { if (Mystage[_local2].val == 7){ Mystage.char7_mc.addEventListener(Event.ENTER_FRAME, char7event); }; }; }; }; }; }; }; if (chcound > 0){ interval = setInterval(chardisplay, intervaltime); }; } private function golevel2(_arg1:MouseEvent){ Mystage.levelup_mc.ok_mc.removeEventListener(MouseEvent.CLICK, golevel2); tween = new Tween(Mystage.levelup_mc, "y", Elastic.easeInOut, 300, -100, 2, true); up = setInterval(levelup, 2000); } private function increment(){ intervaltime = (intervaltime - 100); } private function removeall(){ stopDrag(); Mouse.show(); clearInterval(incinterval); clearInterval(interval); Mystage.soundchannel = Mystage.well.play(); Mystage.gun_mc.removeEventListener(Event.ENTER_FRAME, rotategun); Mystage.removeEventListener(MouseEvent.CLICK, gunaction); Mystage.char7_mc.removeEventListener(Event.ENTER_FRAME, char7event); Mystage.char6_mc.removeEventListener(Event.ENTER_FRAME, char6event); Mystage.char5_mc.removeEventListener(Event.ENTER_FRAME, char5event); Mystage.char4_mc.removeEventListener(Event.ENTER_FRAME, char4event); Mystage.char3_mc.removeEventListener(Event.ENTER_FRAME, char3event); Mystage.char2_mc.removeEventListener(Event.ENTER_FRAME, char2event); Mystage.char1_mc.removeEventListener(Event.ENTER_FRAME, char1event); if (chcound <= 1){ Mystage.levelup_mc.score_txt.text = Mystage.score; tween = new Tween(Mystage.levelup_mc, "y", Elastic.easeInOut, -100, 300, 2, true); Mystage.levelup_mc.ok_mc.addEventListener(MouseEvent.CLICK, golevel2); page = "welldon"; } else { tween = new Tween(Mystage.gameover_mc, "x", Elastic.easeInOut, -100, 450, 2, true); page = "over"; up = setInterval(levelup, 2000); }; } private function gunaction(_arg1:MouseEvent){ if (Mystage.sound_mc.hitTestObject(Mystage.point_mc)){ soundfn(); } else { if (((Mystage.more_mc.hitTestObject(Mystage.point_mc)) || (Mystage.logotext_btn.hitTestObject(Mystage.point_mc)))){ openrealgame(); } else { Mystage.flightchannel = Mystage.gun.play(); Mystage.gun_mc.gotoAndPlay(2); i = 1; while (i <= 7) { if (((((((Mystage[(("char" + i) + "_mc")].hitTestObject(Mystage.point_mc.point_mc)) && ((Mystage[(("char" + i) + "_mc")].currentFrame > 10)))) && ((Mystage[(("char" + i) + "_mc")].currentFrame < 100)))) && (!((Mystage[(("char" + i) + "_mc")].char_mc.currentFrame == 2))))){ Mystage[(("char" + i) + "_mc")].stop(); Mystage[(("char" + i) + "_mc")].life--; if (Mystage[(("char" + i) + "_mc")].life <= 0){ Mystage[(("char" + i) + "_mc")].char_mc.gotoAndStop(2); }; Mystage.score = (Mystage.score + 50); Mystage.score_txt.text = Mystage.score; break; }; i++; }; }; }; } private function char2event(_arg1:Event){ if (Mystage.char2_mc.currentFrame == 60){ if (Mystage.char2_mc.wait > 0){ Mystage.char2_mc.wait--; Mystage.char2_mc.stop(); life = (life - 0.5); if (Mystage.hitting_mc.currentFrame == 1){ Mystage.flightchannel = Mystage.my.play(); Mystage.hitting_mc.gotoAndPlay(2); }; if (Mystage.char2_mc.char_mc.currentFrame == 1){ Mystage.char2_mc.char_mc.gotoAndStop(3); }; } else { Mystage.char2_mc.play(); Mystage.char2_mc.char_mc.gotoAndStop(1); }; } else { if (Mystage.char2_mc.currentFrame > 119){ Mystage.char2_mc.removeEventListener(Event.ENTER_FRAME, char2event); }; }; if (Mystage.char2_mc.char_mc.currentFrame == 2){ Mystage.char2_mc.removeEventListener(Event.ENTER_FRAME, char2event); }; } } }//package sniper
Section 31
//overpage (sniper.overpage) package sniper { import flash.events.*; import flash.display.*; import flash.net.*; public class overpage extends Sprite { var Mystage:Object; public function overpage(_arg1:Object){ Mystage = _arg1; Mystage.soundchannel.stop(); Mystage.play_mc.addEventListener(MouseEvent.CLICK, playgame); Mystage.more_mc.addEventListener(MouseEvent.CLICK, moregame); Mystage.soundchannel = Mystage.well.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, playwell); } private function playwell(_arg1:Event){ Mystage.soundchannel = Mystage.well.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, playwell); } private function playgame(_arg1:MouseEvent){ Mystage.play_mc.removeEventListener(MouseEvent.CLICK, playgame); Mystage.more_mc.removeEventListener(MouseEvent.CLICK, moregame); Mystage.soundchannel.stop(); Mystage.soundchannel.removeEventListener(Event.SOUND_COMPLETE, playwell); Mystage.gotoAndStop("loader"); } private function moregame(_arg1:MouseEvent){ navigateToURL(new URLRequest(" http://www.myrealgames.com/?utm_source=3DSniper&utm_medium=flash_moregames"), "_blank"); } } }//package sniper
Section 32
//timer (sniper.timer) package sniper { import flash.utils.*; import flash.display.*; public class timer extends Sprite { var mintxt:String; var time:uint; var sec:Number;// = 0 var min:Number;// = 0 var Obj:Object; var sectxt:String; public function timer(_arg1:Object){ Obj = _arg1; } private function stime(){ sec++; if (sec > 59){ sec = 0; min++; }; if (sec < 10){ sectxt = ("0" + sec); } else { sectxt = (sec + ""); }; if (min < 10){ mintxt = ("0" + min); } else { mintxt = (min + ""); }; Obj.time_txt.text = ((mintxt + " : ") + sectxt); Obj.finaltime = ((mintxt + " : ") + sectxt); } public function starttimer(){ stime(); time = setInterval(stime, 1000); } public function stoptimer(){ clearInterval(time); } } }//package sniper
Section 33
//welldonpage (sniper.welldonpage) package sniper { import flash.events.*; import flash.display.*; import flash.net.*; public class welldonpage extends Sprite { var Mystage:Object; public function welldonpage(_arg1:Object){ Mystage = _arg1; Mystage.soundchannel.stop(); Mystage.play_mc.addEventListener(MouseEvent.CLICK, playgame); Mystage.more_mc.addEventListener(MouseEvent.CLICK, moregame); Mystage.soundchannel = Mystage.well.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, playwellsound); } private function playwellsound(_arg1:Event){ Mystage.soundchannel = Mystage.well.play(); Mystage.soundchannel.addEventListener(Event.SOUND_COMPLETE, playwellsound); } private function playgame(_arg1:MouseEvent){ Mystage.play_mc.removeEventListener(MouseEvent.CLICK, playgame); Mystage.more_mc.removeEventListener(MouseEvent.CLICK, moregame); Mystage.soundchannel.stop(); Mystage.soundchannel.removeEventListener(Event.SOUND_COMPLETE, playwellsound); Mystage.gotoAndStop("loader"); } private function moregame(_arg1:MouseEvent){ navigateToURL(new URLRequest(" http://www.myrealgames.com/?utm_source=3DSniper&utm_medium=flash_moregames"), "_blank"); } } }//package sniper
Section 34
//flight (flight) package { import flash.media.*; public dynamic class flight extends Sound { } }//package
Section 35
//front (front) package { import flash.media.*; public dynamic class front extends Sound { } }//package
Section 36
//gunsound (gunsound) package { import flash.media.*; public dynamic class gunsound extends Sound { } }//package
Section 37
//mysound (mysound) package { import flash.media.*; public dynamic class mysound extends Sound { } }//package
Section 38
//war (war) package { import flash.media.*; public dynamic class war extends Sound { } }//package
Section 39
//welldon (welldon) package { import flash.media.*; public dynamic class welldon extends Sound { } }//package

Library Items

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Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:443Used by:446
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClip {3dsniper_fla.10_183}Uses:442 444 445Used by:Timeline
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:449
Symbol 449 MovieClip {3dsniper_fla.Symbol23_185}Uses:448Used by:Timeline
Symbol 450 GraphicUsed by:459 618
Symbol 451 GraphicUsed by:452 618
Symbol 452 MovieClipUses:451Used by:459
Symbol 453 GraphicUsed by:454 618
Symbol 454 MovieClipUses:453Used by:459
Symbol 455 GraphicUsed by:456 618
Symbol 456 MovieClipUses:455Used by:459
Symbol 457 GraphicUsed by:458 618
Symbol 458 MovieClipUses:457Used by:459
Symbol 459 MovieClipUses:450 452 454 456 458Used by:480
Symbol 460 GraphicUsed by:461 618
Symbol 461 MovieClipUses:460Used by:480
Symbol 462 GraphicUsed by:463 618
Symbol 463 MovieClipUses:462Used by:480  Timeline
Symbol 464 GraphicUsed by:467 618
Symbol 465 GraphicUsed by:466 618
Symbol 466 MovieClipUses:465Used by:467
Symbol 467 MovieClipUses:464 466Used by:480
Symbol 468 GraphicUsed by:471 618
Symbol 469 GraphicUsed by:470 618
Symbol 470 MovieClipUses:469Used by:471
Symbol 471 MovieClipUses:468 470Used by:480
Symbol 472 GraphicUsed by:473 618
Symbol 473 MovieClipUses:472Used by:480
Symbol 474 GraphicUsed by:475 618
Symbol 475 MovieClipUses:474Used by:480
Symbol 476 GraphicUsed by:477 618
Symbol 477 MovieClipUses:476Used by:480
Symbol 478 GraphicUsed by:479 618
Symbol 479 MovieClipUses:478Used by:480
Symbol 480 MovieClipUses:459 461 463 467 471 473 475 477 479Used by:617  Timeline
Symbol 481 MovieClip {3dsniper_fla.Symbol72copy2_203}Uses:384Used by:Timeline
Symbol 482 MovieClip {3dsniper_fla.Symbol72_204}Uses:384Used by:Timeline
Symbol 483 MovieClip {3dsniper_fla.Symbol73_205}Uses:334Used by:Timeline
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClipUses:484Used by:Timeline
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClipUses:486Used by:Timeline
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClipUses:488Used by:Timeline
Symbol 490 MovieClip {3dsniper_fla.Symbol11_209}Uses:425Used by:Timeline
Symbol 491 MovieClipUses:36Used by:524  Timeline
Symbol 492 MovieClipUses:38Used by:524  Timeline
Symbol 493 MovieClipUses:40Used by:524  Timeline
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClipUses:494Used by:524  Timeline
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClipUses:496Used by:524  Timeline
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClipUses:498Used by:524  Timeline
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClipUses:500Used by:524  Timeline
Symbol 502 GraphicUsed by:524
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClipUses:503Used by:524  Timeline
Symbol 505 GraphicUsed by:524
Symbol 506 GraphicUsed by:507
Symbol 507 MovieClipUses:506Used by:524  Timeline
Symbol 508 GraphicUsed by:524
Symbol 509 GraphicUsed by:514
Symbol 510 GraphicUsed by:511
Symbol 511 MovieClipUses:510Used by:514
Symbol 512 GraphicUsed by:513
Symbol 513 MovieClipUses:512Used by:514
Symbol 514 MovieClipUses:509 511 513Used by:524
Symbol 515 ShapeTweeningUsed by:523
Symbol 516 ShapeTweeningUsed by:523
Symbol 517 ShapeTweeningUsed by:523
Symbol 518 ShapeTweeningUsed by:523
Symbol 519 ShapeTweeningUsed by:523
Symbol 520 ShapeTweeningUsed by:523
Symbol 521 ShapeTweeningUsed by:523
Symbol 522 ShapeTweeningUsed by:523
Symbol 523 MovieClipUses:515 516 517 518 519 520 63 521 522Used by:524
Symbol 524 MovieClipUses:35 491 492 493 495 497 499 501 502 504 505 507 508 514 523Used by:Timeline
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:525Used by:531
Symbol 527 MovieClipUses:188Used by:528
Symbol 528 MovieClipUses:527Used by:530
Symbol 529 GraphicUsed by:530
Symbol 530 ButtonUses:528 529 188Used by:531
Symbol 531 MovieClipUses:526 530Used by:Timeline
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClipUses:532Used by:Timeline
Symbol 534 GraphicUsed by:Timeline
Symbol 535 GraphicUsed by:Timeline
Symbol 536 GraphicUsed by:Timeline
Symbol 537 GraphicUsed by:Timeline
Symbol 538 EditableTextUses:440Used by:Timeline
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClipUses:539Used by:553
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClipUses:541Used by:553
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClipUses:543Used by:553
Symbol 545 GraphicUsed by:553
Symbol 546 GraphicUsed by:552
Symbol 547 MovieClipUses:119Used by:552
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClipUses:548Used by:552
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClipUses:550Used by:552
Symbol 552 MovieClipUses:546 547 549 551Used by:553
Symbol 553 MovieClipUses:540 542 544 545 552Used by:578
Symbol 554 ShapeTweeningUsed by:575
Symbol 555 ShapeTweeningUsed by:575
Symbol 556 ShapeTweeningUsed by:575
Symbol 557 ShapeTweeningUsed by:575
Symbol 558 ShapeTweeningUsed by:575
Symbol 559 ShapeTweeningUsed by:575
Symbol 560 ShapeTweeningUsed by:575
Symbol 561 ShapeTweeningUsed by:575
Symbol 562 ShapeTweeningUsed by:575
Symbol 563 ShapeTweeningUsed by:575
Symbol 564 ShapeTweeningUsed by:575
Symbol 565 ShapeTweeningUsed by:575
Symbol 566 GraphicUsed by:575
Symbol 567 GraphicUsed by:575
Symbol 568 ShapeTweeningUsed by:575
Symbol 569 ShapeTweeningUsed by:575
Symbol 570 GraphicUsed by:575
Symbol 571 ShapeTweeningUsed by:575
Symbol 572 ShapeTweeningUsed by:575
Symbol 573 GraphicUsed by:575
Symbol 574 GraphicUsed by:575
Symbol 575 MovieClipUses:554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574Used by:578
Symbol 576 GraphicUsed by:577
Symbol 577 MovieClipUses:576Used by:578
Symbol 578 MovieClipUses:553 575 577Used by:Timeline
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClipUses:579Used by:581
Symbol 581 MovieClipUses:192 580 201Used by:Timeline
Symbol 582 GraphicUsed by:583
Symbol 583 MovieClipUses:582Used by:Timeline
Symbol 584 GraphicUsed by:585
Symbol 585 MovieClipUses:584Used by:Timeline
Symbol 586 EditableTextUses:440Used by:Timeline
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClipUses:587Used by:Timeline
Symbol 589 GraphicUsed by:590
Symbol 590 MovieClipUses:589Used by:593
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClipUses:591Used by:593
Symbol 593 MovieClipUses:590 592Used by:602
Symbol 594 GraphicUsed by:595
Symbol 595 MovieClipUses:594Used by:602
Symbol 596 GraphicUsed by:602
Symbol 597 GraphicUsed by:601
Symbol 598 MovieClipUses:119Used by:601
Symbol 599 GraphicUsed by:600
Symbol 600 MovieClipUses:599Used by:601
Symbol 601 MovieClipUses:597 598 600Used by:602
Symbol 602 MovieClipUses:593 595 596 601Used by:605
Symbol 603 GraphicUsed by:604
Symbol 604 MovieClipUses:603Used by:605
Symbol 605 MovieClipUses:602 604Used by:Timeline
Symbol 606 GraphicUsed by:607
Symbol 607 MovieClipUses:606Used by:Timeline
Symbol 608 GraphicUsed by:Timeline
Symbol 609 GraphicUsed by:Timeline
Symbol 610 GraphicUsed by:Timeline
Symbol 611 GraphicUsed by:612
Symbol 612 MovieClipUses:611Used by:Timeline
Symbol 613 GraphicUsed by:615 616 617 618
Symbol 614 GraphicUsed by:615 616 617 618
Symbol 615 MovieClipUses:613 614 307Used by:616
Symbol 616 ButtonUses:615 613 614 221 222 224 226 228 230 232 234 236 238 240 242 244 246 249 251 252 254 255 258 259 261 263 265 267 269 271 273 275 277 280 282 284 287 289 291 294 296 298 300 302 304Used by:Timeline
Symbol 617 MovieClipUses:613 614 480Used by:618
Symbol 618 ButtonUses:617 613 614 450 451 453 455 457 460 462 464 465 468 469 472 474 476 478Used by:Timeline

Instance Names

"logo_mc"Frame 1Symbol 9 MovieClip
"loaderbar_mc"Frame 1Symbol 21 MovieClip {3dsniper_fla.Loader_2}
"start_btn"Frame 1Symbol 34 Button
"play_mc"Frame 2Symbol 195 MovieClip
"more_mc"Frame 2Symbol 202 MovieClip
"real_mc"Frame 2Symbol 208 MovieClip
"sound_mc"Frame 2Symbol 217 MovieClip {3dsniper_fla.GFHFH_75}
"logo_mc"Frame 2Symbol 220 MovieClip
"char1_mc"Frame 3Symbol 335 MovieClip {3dsniper_fla.Symbol73copy3_123}
"char2_mc"Frame 3Symbol 385 MovieClip {3dsniper_fla.Symbol71_136}
"char6_mc"Frame 3Symbol 385 MovieClip {3dsniper_fla.Symbol71_136}
"char4_mc"Frame 3Symbol 390 MovieClip {3dsniper_fla.Symbol73copy5_161}
"char3_mc"Frame 3Symbol 393 MovieClip {3dsniper_fla.Symbol73copy6_163}
"char5_mc"Frame 3Symbol 394 MovieClip {3dsniper_fla.Symbol70copy3_164}
"gun_mc"Frame 3Symbol 402 MovieClip {3dsniper_fla.FGNHCGN_165}
"gameover_mc"Frame 3Symbol 409 MovieClip {3dsniper_fla.Symbol15_168}
"score_txt"Frame 3Symbol 411 EditableText
"levelup_mc"Frame 3Symbol 425 MovieClip {3dsniper_fla.Symbol8_172}
"logotext_btn"Frame 3Symbol 429 Button
"health_mc"Frame 3Symbol 434 MovieClip {3dsniper_fla.Health_179}
"more_mc"Frame 3Symbol 435 MovieClip
"time_txt"Frame 3Symbol 441 EditableText
"point_mc"Frame 3Symbol 446 MovieClip {3dsniper_fla.10_183}
"hitting_mc"Frame 3Symbol 449 MovieClip {3dsniper_fla.Symbol23_185}
"char2_mc"Frame 4Symbol 481 MovieClip {3dsniper_fla.Symbol72copy2_203}
"char3_mc"Frame 4Symbol 482 MovieClip {3dsniper_fla.Symbol72_204}
"char6_mc"Frame 4Symbol 483 MovieClip {3dsniper_fla.Symbol73_205}
"char7_mc"Frame 4Symbol 482 MovieClip {3dsniper_fla.Symbol72_204}
"char1_mc"Frame 4Symbol 393 MovieClip {3dsniper_fla.Symbol73copy6_163}
"char4_mc"Frame 4Symbol 393 MovieClip {3dsniper_fla.Symbol73copy6_163}
"char5_mc"Frame 4Symbol 483 MovieClip {3dsniper_fla.Symbol73_205}
"play_mc"Frame 5Symbol 531 MovieClip
"logo_mc"Frame 5Symbol 220 MovieClip
"time_txt"Frame 6Symbol 538 EditableText
"play_mc"Frame 6Symbol 581 MovieClip
"more_mc"Frame 6Symbol 202 MovieClip
"score_txt"Frame 6Symbol 586 EditableText
"more_mc"Frame 7Symbol 202 MovieClip
"field1_btn"Frame 8Symbol 616 Button
"field2_btn"Frame 8Symbol 618 Button
"present_txt"Symbol 21 MovieClip {3dsniper_fla.Loader_2} Frame 1Symbol 18 EditableText
"char_mc"Symbol 335 MovieClip {3dsniper_fla.Symbol73copy3_123} Frame 1Symbol 334 MovieClip {3dsniper_fla.Symbol26_124}
"char_mc"Symbol 385 MovieClip {3dsniper_fla.Symbol71_136} Frame 1Symbol 384 MovieClip {3dsniper_fla.Symbol25_137}
"char_mc"Symbol 390 MovieClip {3dsniper_fla.Symbol73copy5_161} Frame 1Symbol 334 MovieClip {3dsniper_fla.Symbol26_124}
"char_mc"Symbol 393 MovieClip {3dsniper_fla.Symbol73copy6_163} Frame 1Symbol 334 MovieClip {3dsniper_fla.Symbol26_124}
"char_mc"Symbol 394 MovieClip {3dsniper_fla.Symbol70copy3_164} Frame 1Symbol 384 MovieClip {3dsniper_fla.Symbol25_137}
"ok_mc"Symbol 425 MovieClip {3dsniper_fla.Symbol8_172} Frame 1Symbol 419 MovieClip
"score_txt"Symbol 425 MovieClip {3dsniper_fla.Symbol8_172} Frame 1Symbol 421 EditableText
"level_mc"Symbol 425 MovieClip {3dsniper_fla.Symbol8_172} Frame 1Symbol 423 MovieClip
"point_mc"Symbol 446 MovieClip {3dsniper_fla.10_183} Frame 1Symbol 444 MovieClip
"char_mc"Symbol 481 MovieClip {3dsniper_fla.Symbol72copy2_203} Frame 1Symbol 384 MovieClip {3dsniper_fla.Symbol25_137}
"char_mc"Symbol 482 MovieClip {3dsniper_fla.Symbol72_204} Frame 1Symbol 384 MovieClip {3dsniper_fla.Symbol25_137}
"char_mc"Symbol 483 MovieClip {3dsniper_fla.Symbol73_205} Frame 1Symbol 334 MovieClip {3dsniper_fla.Symbol26_124}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"loader"Frame 2
"level1"Frame 3
"level2"Frame 4
"inst"Frame 5
"over"Frame 6
"welldon"Frame 7
"field"Frame 8




http://swfchan.com/24/118109/info.shtml
Created: 7/3 -2019 10:23:38 Last modified: 7/3 -2019 10:23:38 Server time: 25/11 -2020 03:09:37