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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/90555486?noj=FRM90555486-26DC" width="1" height="1"></div>

Bubble Bugs.swf

This is the info page for
Flash #118799

(Click the ID number above for more basic data on this flash file.)


Text
by

Click and drag with the bubble wand to blow a bubble
around a bug. The more bugs you capture in a bubble
the more points you get. Get more time by capturing
clocks and get more bubble juice when you capture a
bubble bottle. Have fun!

Bee Game

0

Correct!

Incorrect!

LEVEL:

ActionScript [AS1/AS2]

Instance of Symbol 343 MovieClip in Frame 1
//component parameters onClipEvent (initialize) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 35; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }
Frame 1
if (false) { }
Instance of Symbol 343 MovieClip in Frame 2
//component parameters onClipEvent (initialize) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }
Frame 2
if (false) { }
Frame 3
stop();
Frame 4
stop(); loadMovieNum ("SoundLoopComponent.swf", 10);
Instance of Symbol 485 MovieClip in Frame 4
//component parameters onClipEvent (initialize) { quiz_data_file = ""; quiz_object_probability = 0; shuffle_questions = "True"; correct_points = 100; incorrect_points = -25; stage_width = 720; stage_height = 450; show_mouse = "True"; minimum_bubble_size = 50; flying_objects_linkages = []; flying_objects_linkages[0] = "flying0"; flying_objects_linkages[1] = "flying1"; flying_objects_linkages[2] = "flying2"; flying_objects_linkages[3] = "flying3"; flying_quiz_objects_linkages = []; flying_quiz_objects_linkages[0] = "flying_quiz0"; special_objects_linkages = []; special_objects_linkages[0] = "special0"; falling_objects_linkages = []; falling_objects_linkages[0] = "falling0"; falling_objects_linkages[1] = "falling1"; flying_points = 10; flying_points_increase = 10; falling_points = 20; falling_points_increase = 10; flying_falling_points = 30; flying_falling_points_increase = 10; special_points = 40; special_points_increase = 10; multiple_catch_factor = 1; multiple_catch_factor_increase = 1; next_level_points = 500; initial_bubbles = 50; initial_time = 120000 /* 0x01D4C0 */; time_bonus = 10000; time_bonus_increase = 2000; time_bonus_points = 175; time_bonus_points_increase = 25; power_up_delay = 350; time_power_up = 15000; bubbles_power_up = 15; flying_delay = 75; flying_delay_change = -1; falling_delay = 300; falling_delay_change = -10; special_delay = 400; special_delay_change = -10; flying_speed = 3; flying_speed_deviation = 1; flying_speed_increase = 0.5; falling_speed = 2; falling_deviation = 0.5; falling_speed_increase = 0.5; special_speed = 6; special_speed_deviation = 0.5; special_speed_increase = 0.5; }
Frame 5
stop();
Symbol 30 MovieClip [bubble_maker] Frame 1
stop();
Symbol 158 MovieClip [flying0] Frame 1
stop();
Symbol 200 MovieClip [flying_quiz0] Frame 1
stop();
Symbol 219 MovieClip [flying4] Frame 1
stop();
Symbol 239 MovieClip [flying3] Frame 1
stop();
Symbol 266 MovieClip [flying2] Frame 1
stop();
Symbol 289 MovieClip [flying1] Frame 1
stop();
Symbol 323 MovieClip Frame 19
stop();
Symbol 324 MovieClip [special0] Frame 1
stop();
Symbol 327 MovieClip [score_display] Frame 1
play();
Symbol 327 MovieClip [score_display] Frame 30
this._unloadMovie();
Symbol 343 MovieClip Frame 1
stop();
Instance of Symbol 342 MovieClip "swfloader" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { function strip_spaces(str) { var _local2 = str; var _local3 = new String(""); var _local1 = 0; while (_local1 < _local2.length) { if ((_local2.charAt(_local1) != " ") && (_local2.charAt(_local1) != ";")) { _local3 = _local3 + _local2.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var timeline_action = _local3.pop(); var first_paren = timeline_action.indexOf("("); var second_paren = timeline_action.indexOf(")"); var timeline_function = timeline_action.substr(0, first_paren); var function_parameter = timeline_action.substr(first_paren + 1, second_paren - (first_paren + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (function_parameter.indexOf("\"") != -1) { function_parameter = function_parameter.substr(1, function_parameter.length - 2); } _local2[timeline_function](function_parameter); } } function execute_action() { var _local1 = _parent; unloaded = true; _local1._visible = false; simple_script(_local1.play_action_val, _local1); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }
Symbol 370 Button
on (release) { this.play(); }
Symbol 424 MovieClip Frame 1
stop();
Symbol 440 Button
on (press) { _parent._parent.game.evaluate_answer(this); }
Symbol 466 MovieClip Frame 1
stop();
Symbol 466 MovieClip Frame 20
stop();
Symbol 466 MovieClip Frame 79
_parent.game.answer_prompt_done(); this.gotoAndStop(1);
Symbol 466 MovieClip Frame 138
_parent.game.answer_prompt_done(); this.gotoAndStop(1);
Symbol 484 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 72
_parent.game.paused = false;
Symbol 485 MovieClip Frame 1
Math.formatMillisecondTime = function (ms) { var _local1 = Math.floor(ms / 1000); var _local2 = Math.floor(_local1 / 60); _local1 = _local1 % 60; if (_local1 < 10) { _local1 = "0" + _local1; } return((_local2 + ":") + _local1); }; Math.oscillate = function (a, b, t) { return(a + ((b - a) * Math.abs(Math.sin(t)))); }; Math.sign = function (a) { var _local1 = a; if (_local1 != 0) { return(Math.abs(_local1) / _local1); } return(0); }; Math.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + Math.floor(a)); }; Math.randf = function (a, b) { return((Math.random() * (b - a)) + a); }; Math.randa = function () { return(arguments.rande()); }; Array.prototype.swap = function (a, b) { var _local1 = this; var _local2 = a; var temp = _local1[_local2]; _local1[_local2] = _local1[b]; _local1[b] = _local1[_local2]; }; Array.prototype.shuffle = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.length) { _local2.swap(_local1, Math.randi(_local2.length)); _local1++; } }; Array.prototype.rande = function () { return(this[Math.randi(0, this.length)]); }; MovieClip.prototype._unloadMovie = function () { var _local1 = this; _local1._x = -1000; _local1._y = -1000; _local1._visible = false; _local1.removeMovieClip(); }; BeeGame = function () { var _local1 = this; if (_local1.quiz_data_file == "") { _local1.initialize(); } else { _local1.load_quiz_data(); } }; BeeGame.prototype.quiz_data_file = quiz_data_file; BeeGame.prototype.quiz_object_probability = Number(quiz_object_probability); BeeGame.prototype.shuffle_questions = shuffle_questions; BeeGame.prototype.correct_points = Number(correct_points); BeeGame.prototype.incorrect_points = Number(incorrect_points); BeeGame.prototype.stage_width = Number(stage_width); BeeGame.prototype.stage_height = Number(stage_height); BeeGame.prototype.show_mouse = show_mouse; BeeGame.prototype.minimum_bubble_size = Number(minimum_bubble_size); BeeGame.prototype.flying_objects_linkages = flying_objects_linkages; BeeGame.prototype.flying_quiz_objects_linkages = flying_quiz_objects_linkages; BeeGame.prototype.special_objects_linkages = special_objects_linkages; BeeGame.prototype.falling_objects_linkages = falling_objects_linkages; BeeGame.prototype.flying_points = Number(flying_points); BeeGame.prototype.flying_points_increase = Number(flying_points_increase); BeeGame.prototype.falling_points = Number(falling_points); BeeGame.prototype.falling_points_increase = Number(falling_points_increase); BeeGame.prototype.flying_falling_points = Number(flying_falling_points); BeeGame.prototype.flying_falling_points_increase = Number(flying_falling_points_increase); BeeGame.prototype.special_points = Number(special_points); BeeGame.prototype.special_points_increase = Number(special_points_increase); BeeGame.prototype.multiple_catch_factor = Number(multiple_catch_factor); BeeGame.prototype.multiple_catch_factor_increase = Number(multiple_catch_factor_increase); BeeGame.prototype.next_level_points = Number(next_level_points); BeeGame.prototype.initial_bubbles = Number(initial_bubbles); BeeGame.prototype.initial_time = Number(initial_time); BeeGame.prototype.time_bonus = Number(time_bonus); BeeGame.prototype.time_bonus_increase = Number(time_bonus_increase); BeeGame.prototype.time_bonus_points = Number(time_bonus_points); BeeGame.prototype.time_bonus_points_increase = Number(time_bonus_points_increase); BeeGame.prototype.power_up_delay = Number(power_up_delay); BeeGame.prototype.time_power_up = Number(time_power_up); BeeGame.prototype.bubbles_power_up = Number(bubbles_power_up); BeeGame.prototype.flying_delay = Number(flying_delay); BeeGame.prototype.flying_delay_change = Number(flying_delay_change); BeeGame.prototype.falling_delay = Number(falling_delay); BeeGame.prototype.falling_delay_change = Number(falling_delay_change); BeeGame.prototype.special_delay = Number(special_delay); BeeGame.prototype.special_delay_change = Number(special_delay_change); BeeGame.prototype.flying_speed = Number(flying_speed); BeeGame.prototype.flying_speed_deviation = Number(flying_speed_deviation); BeeGame.prototype.flying_speed_increase = Number(flying_speed_increase); BeeGame.prototype.falling_speed = Number(falling_speed); BeeGame.prototype.falling_speed_deviation = Number(falling_speed_deviation); BeeGame.prototype.falling_speed_increase = Number(falling_speed_increase); BeeGame.prototype.special_speed = Number(special_speed); BeeGame.prototype.special_speed_deviation = Number(special_speed_deviation); BeeGame.prototype.special_speed_increase = Number(special_speed_increase); BeeGame.prototype.timeline = this; BeeGame.prototype.load_quiz_data = function () { var _local1 = this; _local1.num_bubbles_left = _local1.initial_bubbles; _local1.timeline.controller.loadVariables(_local1.quiz_data_file); }; BeeGame.prototype.initialize = function () { var _local1 = this; _local1.initialize_variables(); _local1.initialize_graphics(); _local1.initialize_level(); }; BeeGame.prototype.initialize_variables = function () { var _local1 = this; _local1.depth = 0; _local1.current_level = 0; _local1.current_frame = 0; _local1.score = 0; _local1.start_time = getTimer(); _local1.paused = false; _local1.num_bubbles_left = _local1.initial_bubbles; _local1.initial_liquid_height = _local1.timeline.bottle.liquid._height; _local1.center_x = _local1.stage_width / 2; _local1.center_y = _local1.stage_height / 2; _local1.flying_objects = new Array(); _local1.falling_objects = new Array(); _local1.special_objects = new Array(); _local1.bubbles = new Array(); _local1.power_ups = new Array(); }; BeeGame.prototype.initialize_graphics = function () { this.create_bubble_maker_graphics(); if (this.show_mouse == "False") { Mouse.hide(); } }; BeeGame.prototype.create_bubble_maker_graphics = function () { var _local1 = this; _local1.timeline.attachMovie("bubble_maker", "bubble_maker", _local1.depth++); _local1.timeline.bubble_maker._x = _local1.stage_width / 2; _local1.timeline.bubble_maker._y = _local1.stage_height / 2; _local1.timeline.bubble_maker.startDrag(true); }; BeeGame.prototype.initialize_level = function () { var _local1 = this; _local1.timeline.level_prompt.level = _local1.current_level + 1; _local1.timeline.level_prompt.play(); _local1.timeline.backgrounds.gotoAndStop((_local1.current_level % _local1.timeline.backgrounds._totalframes) + 1); _local1.starting_level_score = _local1.score; }; BeeGame.prototype.action = function () { var _local1 = this; if (_local1.depth == undefined) { } else { _local1.update_properties(); _local1.render_bubble_maker(); _local1.check_add_flying_object(); _local1.check_add_falling_object(); _local1.check_add_special_object(); _local1.check_add_power_up(); _local1.move_all_flying_objects(); _local1.move_all_falling_objects(); _local1.move_all_special_objects(); _local1.move_all_bubbles(); _local1.move_all_power_ups(); } }; BeeGame.prototype.update_properties = function () { var _local1 = this; var _local2 = _root; _local1.old_mouse_x = _local1.mouse_x; _local1.old_mouse_y = _local1.mouse_y; _local1.mouse_x = _local2._xmouse; _local1.mouse_y = _local2._ymouse; _local1.current_frame++; _local1.timeline.score = _local1.score; _local2.score = _local1.score; _local1.current_time = _local1.initial_time - (getTimer() - _local1.start_time); _local1.timeline.time = Math.formatMillisecondTime(_local1.current_time); _local1.timeline.bottle.liquid._height = (_local1.initial_liquid_height * _local1.num_bubbles_left) / _local1.initial_bubbles; _local1.check_game_over(); }; BeeGame.prototype.render_bubble_maker = function () { var _local1 = this; if ((_local1.mouse_x - _local1.old_mouse_x) < 0) { _local1.timeline.bubble_maker._xscale = 100; } else if ((_local1.mouse_x - _local1.old_mouse_x) > 0) { _local1.timeline.bubble_maker._xscale = -100; } if ((_local1.timeline.bubble_maker._currentframe == _local1.timeline.bubble_maker._totalframes) && (_local1.timeline.bubble_maker != undefined)) { _local1.play_sound("bubble_pop"); _local1.timeline.bubble_maker.gotoAndStop(1); } }; BeeGame.prototype.check_add_flying_object = function () { var _local1 = this; var _local2 = _local1.flying_delay + (_local1.current_level * _local1.flying_delay_change); if ((_local1.current_frame % _local2) == 0) { _local1.create_flying_object(); } }; BeeGame.prototype.check_add_falling_object = function () { var _local1 = this; var _local2 = _local1.falling_delay + (_local1.current_level * _local1.falling_delay_change); if ((_local1.current_frame % _local2) == 0) { _local1.create_falling_object(); } }; BeeGame.prototype.check_add_special_object = function () { var _local1 = this; var _local2 = _local1.special_delay + (_local1.current_level * _local1.special_delay_change); if ((_local1.current_frame % _local2) == 0) { _local1.create_special_object(); } }; BeeGame.prototype.create_flying_object = function (x, y) { var _local1 = this; if (Math.random() < _local1.quiz_object_probability) { var linkage = _local1.flying_quiz_objects_linkages.rande(); var quiz_object = true; } else { var linkage = _local1.flying_objects_linkages.rande(); var quiz_object = false; } _local1.timeline.attachMovie(linkage, "flying" + _local1.depth, _local1.depth++); var _local2 = _local1.timeline["flying" + _local1.depth]; _local2._x = 0; _local2._y = Math.randf(_local1.center_y - (_local1.center_y / 2), _local1.center_y + (_local1.center_y / 2)); if (x != undefined) { _local2._x = x; } if (y != undefined) { _local2._y = y; } var _local3 = _local1.flying_speed + (_local1.current_level * _local1.flying_speed_increase); _local2.speed = Math.randf(_local3 - _local1.flying_speed_deviation, _local3 + _local1.flying_speed_deviation); _local2.current_angle = 0; _local2.tween_angle = 0; _local2.capturer_mc = undefined; _local2.riding = false; _local2.quiz = quiz_object; _local1.flying_objects.push(_local2); if (Math.random() < 0.1) { _local1.create_flying_object(_local2._x, _local2._y); } }; BeeGame.prototype.create_falling_object = function () { var _local1 = this; var index = Math.randi(0, _local1.falling_objects_linkages.length); _local1.timeline.attachMovie(_local1.falling_objects_linkages[index], "falling" + _local1.depth, _local1.depth++); var _local2 = _local1.timeline["falling" + _local1.depth]; _local2._x = Math.randf(0, _local1.center_x / 2); _local2._y = 0; var _local3 = _local1.falling_speed + (_local1.current_level * _local1.falling_speed_increase); _local2.speed = Math.randf(_local3 - _local1.falling_speed_deviation, _local3 + _local1.falling_speed_deviation); _local2.current_angle = 0; _local2.min_heading_range = Math.randf(-0.448798950512828, 0); _local2.max_heading_range = Math.randf((Math.PI/4), (Math.PI/2)); _local2.oscillate_factor = Math.randf(0.0628318530717959, 0.0392699081698724); _local2.index = index; _local1.falling_objects.push(_local2); }; BeeGame.prototype.create_special_object = function () { var _local1 = this; _local1.timeline.attachMovie(_local1.special_objects_linkages.rande(), "special" + _local1.depth, _local1.depth++); var _local2 = _local1.timeline["special" + _local1.depth]; _local2._x = 0; _local2._y = Math.randf(_local1.center_y - (_local1.center_y / 2), _local1.center_y + (_local1.center_y / 2)); var _local3 = _local1.special_speed + (_local1.current_level * _local1.special_speed_increase); _local2.speed = Math.randf(_local3 - _local1.special_speed_deviation, _local3 + _local1.special_speed_deviation); _local2.current_angle = 0; _local2.tween_angle = 0; _local2.parachute_x = Math.randf(_local1.center_x / 3, 3 * _local1.center_x); _local2.parachuting = false; _local2.capturer_mc = undefined; _local1.special_objects.push(_local2); }; BeeGame.prototype.check_add_power_up = function () { var _local1 = this; if ((_local1.current_frame % _local1.power_up_delay) == 0) { _local1.create_power_up(); } }; BeeGame.prototype.create_power_up = function () { var _local1 = this; var _local3 = Math.randa("bubbles_power_up", "clock_power_up"); if (_local3 == "clock_power_up") { _local1.play_sound("clock_appear"); } _local1.timeline.attachMovie(_local3, "power_up" + _local1.depth, _local1.depth++); var _local2 = _local1.timeline["power_up" + _local1.depth]; var angle = Math.randf(-0.392699081698724, 0); var speed = (_local1.special_speed + (_local1.current_level * _local1.special_speed_increase)); _local2.vel_x = speed * Math.cos(angle); _local2.vel_y = speed * Math.sin(angle); _local2.type = _local3; _local2.capturer_mc = undefined; _local1.power_ups.push(_local2); }; BeeGame.prototype.move_all_flying_objects = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.flying_objects.length) { _local2.move_flying_object(_local2.flying_objects[_local1], _local1); _local1++; } }; BeeGame.prototype.move_flying_object = function (flying_mc, index) { var _local1 = flying_mc; var _local2 = this; if (_local1.capturer_mc != undefined) { _local1._x = _local1.capturer_mc._x; _local1._y = _local1.capturer_mc._y; } else if (_local1.riding) { var _local3 = Math.oscillate(_local1.min_heading_range, _local1.max_heading_range, _local2.current_frame * _local1.oscillate_factor); _local1.current_angle = _local1.current_angle + ((_local3 - _local1.current_angle) / 4); _local1._x = _local1._x + (_local1.speed * Math.cos(_local1.current_angle)); _local1._y = _local1._y + (_local1.speed * Math.sin(_local1.current_angle)); } else { _local1.current_angle = _local1.current_angle + ((_local1.tween_angle - _local1.current_angle) / 4); if ((_local2.current_frame % 10) == 0) { _local1.tween_angle = Math.randf(-0.523598775598299, 0.523598775598299); } _local1._x = _local1._x + (_local1.speed * Math.cos(_local1.current_angle)); _local1._y = _local1._y + (_local1.speed * Math.sin(_local1.current_angle)); } if (_local1._x > _local2.stage_width) { _local2.flying_objects.splice(index, 1); _local1._unloadMovie(); } else { _local2.check_flying_landed_falling(_local1); } }; BeeGame.prototype.check_flying_landed_falling = function (flying_mc) { var _local1 = flying_mc; var _local2 = 0; while (_local2 < this.falling_objects.length) { var _local3 = this.falling_objects[_local2]; if (_local3.hitTest(_local1._x, _local1._y, true)) { _local1.gotoAndStop("Riding Falling Object " + _local3.index); this.falling_objects.splice(_local2, 1); _local3._unloadMovie(); _local1.riding = true; _local1.current_angle = 0; _local1.min_heading_range = Math.randf(-0.448798950512828, 0); _local1.max_heading_range = Math.randf((Math.PI/4), (Math.PI/2)); _local1.oscillate_factor = Math.randf(0.0628318530717959, 0.0392699081698724); _local1.speed = _local1.speed / 2; } _local2++; } }; BeeGame.prototype.move_all_falling_objects = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.falling_objects.length) { _local2.move_falling_object(_local2.falling_objects[_local1], _local1); _local1++; } }; BeeGame.prototype.move_falling_object = function (falling_mc, index) { var _local1 = falling_mc; var _local2 = this; var _local3 = Math.oscillate(_local1.min_heading_range, _local1.max_heading_range, _local2.current_frame * _local1.oscillate_factor); _local1.current_angle = _local1.current_angle + ((_local3 - _local1.current_angle) / 4); _local1._x = _local1._x + (_local1.speed * Math.cos(_local1.current_angle)); _local1._y = _local1._y + (_local1.speed * Math.sin(_local1.current_angle)); if ((_local1._x > _local2.stage_width) && (_local1._y > _local2.stage_height)) { _local2.falling_objects.splice(index, 1); _local1._unloadMovie(); } }; BeeGame.prototype.move_all_special_objects = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.special_objects.length) { _local2.move_special_object(_local2.special_objects[_local1], _local1); _local1++; } }; BeeGame.prototype.move_special_object = function (special_mc, index) { var _local1 = special_mc; var _local2 = this; if (_local1.capturer_mc != undefined) { _local1._x = _local1.capturer_mc._x; _local1._y = _local1.capturer_mc._y; } else if (_local1.parachuting) { var _local3 = Math.oscillate(_local1.min_heading_range, _local1.max_heading_range, _local2.current_frame * _local1.oscillate_factor); _local1.current_angle = _local1.current_angle + ((_local3 - _local1.current_angle) / 4); _local1._x = _local1._x + (_local1.speed * Math.cos(_local1.current_angle)); _local1._y = _local1._y + (_local1.speed * Math.sin(_local1.current_angle)); } else { _local1.current_angle = _local1.current_angle + ((_local1.tween_angle - _local1.current_angle) / 4); if ((_local2.current_frame % 10) == 0) { _local1.tween_angle = Math.randf(-0.523598775598299, 0.523598775598299); } _local1._x = _local1._x + (_local1.speed * Math.cos(_local1.current_angle)); _local1._y = _local1._y + (_local1.speed * Math.sin(_local1.current_angle)); if (_local1._x > _local1.parachute_x) { _local1.parachuting = true; _local1.gotoAndStop("Falling"); _local1.current_angle = 0; _local1.min_heading_range = Math.randf(-0.448798950512828, 0); _local1.max_heading_range = Math.randf((Math.PI/4), (Math.PI/2)); _local1.oscillate_factor = Math.randf(0.0628318530717959, 0.0392699081698724); _local1.speed = _local1.speed / 2; } } if ((_local1._x > _local2.stage_width) || (_local1._y > _local2.stage_height)) { _local2.special_objects.splice(index, 1); _local1._unloadMovie(); } }; BeeGame.prototype.move_all_bubbles = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.bubbles.length) { _local2.move_bubble(_local2.bubbles[_local1], _local1); _local1++; } }; BeeGame.prototype.move_bubble = function (bubble_mc, index) { var _local1 = bubble_mc; var _local2 = this; _local1.current_angle = _local1.current_angle + ((_local1.tween_angle - _local1.current_angle) / 4); if ((_local2.current_frame % 10) == 0) { _local1.tween_angle = Math.randf(-0.523598775598299, 0.523598775598299); } _local1._x = _local1._x + (_local1.speed * Math.cos(_local1.current_angle)); _local1._y = _local1._y + (_local1.speed * Math.sin(_local1.current_angle)); if (_local1._x > (_local2.stage_width + 100)) { _local2.bubbles.splice(index, 1); _local1._unloadMovie(); } }; BeeGame.prototype.move_all_power_ups = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.power_ups.length) { _local2.move_power_up(_local2.power_ups[_local1], _local1); _local1++; } }; BeeGame.prototype.move_power_up = function (power_up_mc, index) { var _local1 = power_up_mc; var _local2 = this; if (_local1.capturer_mc != undefined) { _local1._x = _local1.capturer_mc._x; _local1._y = _local1.capturer_mc._y; } else { _local1.vel_y = _local1.vel_y + 0.15; _local1._x = _local1._x + _local1.vel_x; _local1._y = _local1._y + _local1.vel_y; } if ((_local1._x > _local2.stage_width) || (_local1._y > _local2.stage_height)) { _local2.power_ups.splice(index, 1); _local1._unloadMovie(); } }; BeeGame.prototype.mouse_down = function () { this.timeline.bubble_maker.gotoAndPlay(1); }; BeeGame.prototype.mouse_up = function () { var _local1 = this; if (_local1.timeline.bubble_maker._currentframe == 1) { } else { _local1.create_bubble(); _local1.timeline.bubble_maker.gotoAndStop(1); } }; BeeGame.prototype.create_bubble = function () { var _local1 = this; var _local3 = (100 * _local1.timeline.bubble_maker._currentframe) / _local1.timeline.bubble_maker._totalframes; if (_local3 < _local1.minimum_bubble_size) { _local1.play_sound("bubble_pop"); } else { _local1.timeline.attachMovie("floating_bubble", "bubble" + _local1.depth, _local1.depth++); var _local2 = _local1.timeline["bubble" + _local1.depth]; _local2._width = _local3; _local2._height = _local3; _local2._x = _local1.timeline.bubble_maker._x + ((Math.sign(_local1.timeline.bubble_maker._xscale) * _local3) / 2); _local2._y = _local1.timeline.bubble_maker._y; var temp_speed = (_local1.flying_speed + (_local1.current_level * _local1.flying_speed_increase)); _local2.speed = Math.randf(temp_speed - _local1.flying_speed_deviation, temp_speed + _local1.flying_speed_deviation); _local2.current_angle = 0; _local2.tween_angle = 0; _local1.bubbles.push(_local2); _local1.num_bubbles_left--; _local1.check_bubble_captures(_local2); } }; BeeGame.prototype.check_bubble_captures = function (bubble_mc) { var _local1 = this; var _local2 = bubble_mc; _local1.caught_quiz_object = false; var num_flying = _local1.check_flying_captures(_local2); var num_flying_falling = _local1.check_flying_falling_captures(_local2); var num_special = _local1.check_special_captures(_local2); var num_power_ups = _local1.check_power_up_captures(_local2); var flying_score = (num_flying * (_local1.flying_points + (_local1.current_level * _local1.flying_points_increase))); var flying_falling_score = (num_flying_falling * (_local1.flying_falling_points + (_local1.current_level * _local1.flying_falling_points_increase))); var special_score = (num_special * (_local1.special_points + (_local1.current_level * _local1.special_points_increase))); var points = ((((flying_score + flying_falling_score) + special_score) * _local1.multiple_catch_factor) * ((num_flying + num_flying_falling) + num_special)); _local1.score = _local1.score + points; if (points > 0) { _local1.timeline.attachMovie("score_display", "score" + _local1.depth, _local1.depth++); var _local3 = _local1.timeline["score" + _local1.depth]; _local3.points = points; _local3._x = _local2._x; _local3._y = _local2._y; } var n = ((num_flying + num_flying_falling) + num_special); if (n == 1) { _local1.play_sound("capture"); } else if (n > 0) { _local1.play_sound("special_capture"); } if (_local1.score > (_local1.starting_level_score + _local1.next_level_points)) { _local1.current_level++; _local1.initialize_level(); } if (_local1.score > ((_local1.last_time_bonus_score + _local1.time_bonus_points) + (_local1.current_level * _local1.time_bonus_points_increase))) { _local1.start_time = _local1.start_time + (_local1.time_bonus + (_local1.current_level * _local1.time_bonus_increase)); _local1.last_time_bonus_score = _local1.score; _local1.timeline.attachMovie("score_display", "bonus" + _local1.depth, _local1.depth++); var bonus_mc = _local1.timeline["bonus" + _local1.depth]; bonus_mc.points = "Time Bonus!"; bonus_mc._x = _local2._x; bonus_mc._y = _local2._y - 20; } if (_local1.caught_quiz_object) { _local1.paused = true; _local1.create_quiz(); } }; BeeGame.prototype.create_quiz = function () { var _local3 = this; _local3.quiz_start_time = getTimer(); _local3.timeline.quiz_prompt.play(); var question = _local3.questions.shift(); _local3.questions.push(question); _local3.timeline.quiz_prompt.question = question.text; var _local1 = 0; while (_local1 < _local3.num_choices_per_question) { var _local2 = _local3.timeline.quiz_prompt["choice" + _local1]; _local2.index = String.fromCharCode(_local1 + 65); _local2.field = question.choices[_local1]; _local2.correct = _local1 == question.answer; _local1++; } }; BeeGame.prototype.evaluate_answer = function (choice_mc) { if (choice_mc.correct) { this.correct_answer(); } else { this.incorrect_answer(); } }; BeeGame.prototype.correct_answer = function () { var _local1 = this; _local1.score = _local1.score + _local1.correct_points; _local1.timeline.quiz_prompt.gotoAndPlay("Correct"); }; BeeGame.prototype.incorrect_answer = function () { var _local1 = this; _local1.score = _local1.score + _local1.incorrect_points; _local1.timeline.quiz_prompt.gotoAndPlay("Incorrect"); }; BeeGame.prototype.answer_prompt_done = function () { var _local1 = this; _local1.start_time = _local1.start_time + (getTimer() - _local1.quiz_start_time); _local1.paused = false; }; BeeGame.prototype.check_flying_captures = function (bubble_mc) { var _local3 = this; var num = 0; var _local2 = 0; while (_local2 < _local3.flying_objects.length) { var _local1 = _local3.flying_objects[_local2]; if ((!_local1.riding) && (bubble_mc.hitTest(_local1._x, _local1._y, true))) { if (_local1.capturer_mc == undefined) { num++; _local1.capturer_mc = bubble_mc; if (_local1.quiz) { _local3.caught_quiz_object = true; num--; } } } _local2++; } return(num); }; BeeGame.prototype.check_flying_falling_captures = function (bubble_mc) { var _local3 = this; var num = 0; var _local2 = 0; while (_local2 < _local3.flying_objects.length) { var _local1 = _local3.flying_objects[_local2]; if (_local1.riding && (bubble_mc.hitTest(_local1._x, _local1._y, true))) { if (_local1.capturer_mc == undefined) { num++; _local1.capturer_mc = bubble_mc; if (_local1.quiz) { _local3.caught_quiz_object = true; num--; } } } _local2++; } return(num); }; BeeGame.prototype.check_special_captures = function (bubble_mc) { var _local3 = bubble_mc; var num = 0; var _local2 = 0; while (_local2 < this.special_objects.length) { var _local1 = this.special_objects[_local2]; if (_local3.hitTest(_local1._x, _local1._y, true)) { if (_local1.capturer_mc == undefined) { num++; _local1.capturer_mc = _local3; } } _local2++; } return(num); }; BeeGame.prototype.check_power_up_captures = function (bubble_mc) { var _local1 = this; var num = 0; var j = 0; while (j < _local1.power_ups.length) { var _local2 = _local1.power_ups[j]; if (bubble_mc.hitTest(_local2._x, _local2._y, true)) { if (_local2.capturer_mc == undefined) { num++; _local2.capturer_mc = bubble_mc; if (_local2.type == "bubbles_power_up") { _local1.num_bubbles_left = Math.min(_local1.num_bubbles_left + _local1.bubbles_power_up, _local1.initial_bubbles); } else if (_local2.type == "clock_power_up") { _local1.start_time = _local1.start_time + _local1.time_power_up; _local1.timeline.attachMovie("score_display", "bonus" + _local1.depth, _local1.depth++); var _local3 = _local1.timeline["bonus" + _local1.depth]; _local3.points = "Time Bonus!"; _local3._x = bubble_mc._x; _local3._y = bubble_mc._y - 20; } } } j++; } }; BeeGame.prototype.check_game_over = function () { var _local1 = this; if ((_local1.current_time <= 0) || (_local1.num_bubbles_left <= 0)) { _local1.game_over(); } }; BeeGame.prototype.game_over = function () { Mouse.show(); _root.gotoAndStop("Game Over"); }; BeeGame.prototype.play_sound = function (linkage) { var _local1 = new Sound(); _local1.attachSound(linkage); _local1.start(0, 1); }; this._x = 0; this._y = 0; game = new BeeGame(); _root._quality = "MEDIUM";
Instance of Symbol 375 MovieClip "controller" in Symbol 485 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (data) { _parent.game.num_choices_per_question = Number(num_choices_per_question); _parent.game.questions = new Array(); var j = 0; while (j >= 0) { if (this[("question" + j) + "_text"] == undefined) { break; } _parent.game.questions[j] = new Object(); _parent.game.questions[j].text = this[("question" + j) + "_text"]; _parent.game.questions[j].answer = Number(this[("question" + j) + "_answer"]); _parent.game.questions[j].choices = new Array(); var k = 0; while (k < _parent.game.num_choices_per_question) { _parent.game.questions[j].choices[k] = this[(("question" + j) + "_choice") + k]; k++; } j++; } if (_parent.game.shuffle_questions == "True") { _parent.game.questions.shuffle(); } _parent.game.initialize(); } onClipEvent (mouseDown) { if (!_parent.game.paused) { _parent.game.mouse_down(); } } onClipEvent (mouseUp) { if (!_parent.game.paused) { _parent.game.mouse_up(); } } onClipEvent (enterFrame) { if (!_parent.game.paused) { _parent.game.action(); } }
Instance of Symbol 466 MovieClip "quiz_prompt" in Symbol 485 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(16005); }
Instance of Symbol 484 MovieClip "level_prompt" in Symbol 485 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(16001); }
Symbol 488 Button
on (release) { getURL ("http://www.playgames.to", "_blank"); }
Symbol 493 Button
on (press) { _root.gotoAndStop("Starting Screen"); }

Library Items

Symbol 1 Sound [clock_appear]
Symbol 2 Sound [special_capture]
Symbol 3 Sound [capture]
Symbol 4 Sound [bubble_pop]Used by:484
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [clock_power_up]Uses:5
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [bubbles_power_up]Uses:7
Symbol 9 GraphicUsed by:30
Symbol 10 GraphicUsed by:30
Symbol 11 GraphicUsed by:30
Symbol 12 GraphicUsed by:30
Symbol 13 GraphicUsed by:30
Symbol 14 GraphicUsed by:30
Symbol 15 GraphicUsed by:30
Symbol 16 GraphicUsed by:30
Symbol 17 GraphicUsed by:30
Symbol 18 GraphicUsed by:30
Symbol 19 GraphicUsed by:30
Symbol 20 GraphicUsed by:30
Symbol 21 GraphicUsed by:30
Symbol 22 GraphicUsed by:30
Symbol 23 GraphicUsed by:30
Symbol 24 GraphicUsed by:30
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [bubble_maker]Uses:9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [floating_bubble]Uses:31
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip [falling0]Uses:33
Symbol 35 GraphicUsed by:75
Symbol 36 GraphicUsed by:75
Symbol 37 GraphicUsed by:75
Symbol 38 GraphicUsed by:75
Symbol 39 GraphicUsed by:75
Symbol 40 GraphicUsed by:75
Symbol 41 GraphicUsed by:75
Symbol 42 GraphicUsed by:75
Symbol 43 GraphicUsed by:75
Symbol 44 GraphicUsed by:75
Symbol 45 GraphicUsed by:75
Symbol 46 GraphicUsed by:75
Symbol 47 GraphicUsed by:75
Symbol 48 GraphicUsed by:75
Symbol 49 GraphicUsed by:75
Symbol 50 GraphicUsed by:75
Symbol 51 GraphicUsed by:75
Symbol 52 GraphicUsed by:75
Symbol 53 GraphicUsed by:75
Symbol 54 GraphicUsed by:75
Symbol 55 GraphicUsed by:75
Symbol 56 GraphicUsed by:75
Symbol 57 GraphicUsed by:75
Symbol 58 GraphicUsed by:75
Symbol 59 GraphicUsed by:75
Symbol 60 GraphicUsed by:75
Symbol 61 GraphicUsed by:75
Symbol 62 GraphicUsed by:75
Symbol 63 GraphicUsed by:75
Symbol 64 GraphicUsed by:75
Symbol 65 GraphicUsed by:75
Symbol 66 GraphicUsed by:75
Symbol 67 GraphicUsed by:75
Symbol 68 GraphicUsed by:75
Symbol 69 GraphicUsed by:75
Symbol 70 GraphicUsed by:75
Symbol 71 GraphicUsed by:75
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip [falling1]Uses:35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74
Symbol 76 GraphicUsed by:85
Symbol 77 GraphicUsed by:85
Symbol 78 GraphicUsed by:85
Symbol 79 GraphicUsed by:85 166 203
Symbol 80 GraphicUsed by:85
Symbol 81 GraphicUsed by:85
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85 166 203
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:76 77 78 79 80 81 82 83 84Used by:158
Symbol 86 GraphicUsed by:119 198 217 237 264 287
Symbol 87 GraphicUsed by:119 157
Symbol 88 GraphicUsed by:119 157
Symbol 89 GraphicUsed by:119 157
Symbol 90 GraphicUsed by:119 157
Symbol 91 GraphicUsed by:119 157
Symbol 92 GraphicUsed by:119 157 217 218
Symbol 93 GraphicUsed by:119 157
Symbol 94 GraphicUsed by:119 157
Symbol 95 GraphicUsed by:119 157
Symbol 96 GraphicUsed by:119 157 217 218
Symbol 97 GraphicUsed by:119 157 217 218
Symbol 98 GraphicUsed by:119 157 217 218
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Symbol 101 GraphicUsed by:119 157 217 218
Symbol 102 GraphicUsed by:119 157 217 218
Symbol 103 GraphicUsed by:119 157 217 218
Symbol 104 GraphicUsed by:119 157 217 218
Symbol 105 GraphicUsed by:119 157 217 218
Symbol 106 GraphicUsed by:119 157 217 218
Symbol 107 GraphicUsed by:119 157 217 218
Symbol 108 GraphicUsed by:119 157 217 218
Symbol 109 GraphicUsed by:119 157
Symbol 110 GraphicUsed by:119 157
Symbol 111 GraphicUsed by:119 157
Symbol 112 GraphicUsed by:119 157
Symbol 113 GraphicUsed by:119 157 217 218
Symbol 114 GraphicUsed by:119 157 217 218
Symbol 115 GraphicUsed by:119 157 217 218
Symbol 116 GraphicUsed by:119 157
Symbol 117 GraphicUsed by:119 157 217 218
Symbol 118 GraphicUsed by:119 157
Symbol 119 MovieClipUses:86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118Used by:158
Symbol 120 GraphicUsed by:157 199 218 238 265 288
Symbol 121 GraphicUsed by:157 199 218 238 265 288
Symbol 122 GraphicUsed by:157 199 218 238 265 288
Symbol 123 GraphicUsed by:157 199 218 238 265 288
Symbol 124 GraphicUsed by:157 199 218 238 265 288
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Symbol 141 GraphicUsed by:157 199 218 238 265 288
Symbol 142 GraphicUsed by:157 199 218 238 265 288
Symbol 143 GraphicUsed by:157 199 218 238 265 288
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Symbol 148 GraphicUsed by:157 199 218 238 265 288
Symbol 149 GraphicUsed by:157 199 218 238 265 288
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Symbol 159 GraphicUsed by:166 203
Symbol 160 GraphicUsed by:166
Symbol 161 GraphicUsed by:166 203
Symbol 162 GraphicUsed by:166 203
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Symbol 164 GraphicUsed by:166 203
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Symbol 196 GraphicUsed by:198 199
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Symbol 200 MovieClip [flying_quiz0]Uses:166 198 199
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203 323
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Symbol 204 GraphicUsed by:217 218
Symbol 205 GraphicUsed by:217 218
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Symbol 207 GraphicUsed by:217 218
Symbol 208 GraphicUsed by:217 218
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Symbol 211 GraphicUsed by:217 218
Symbol 212 GraphicUsed by:217 218
Symbol 213 GraphicUsed by:217 218
Symbol 214 GraphicUsed by:217 218
Symbol 215 GraphicUsed by:217 218
Symbol 216 GraphicUsed by:217 218
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Symbol 218 MovieClipUses:120 204 205 216 92 207 212 209 208 213 210 121 122 123 206 124 211 125 126 96 97 127 98 99 128 100 129 101 102 130 131 132 133 103 134 104 135 105 106 136 107 137 108 138 139 140 214 141 142 143 144 145 146 147 148 149 150 151 152 153 154 113 114 155 115 156 215 117Used by:219
Symbol 219 MovieClip [flying4]Uses:203 217 218
Symbol 220 GraphicUsed by:224
Symbol 221 GraphicUsed by:224
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:220 221 222 223Used by:239
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Symbol 226 GraphicUsed by:237 238
Symbol 227 GraphicUsed by:237 238
Symbol 228 GraphicUsed by:237 238
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Symbol 232 GraphicUsed by:237 238
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Symbol 234 GraphicUsed by:237 238
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Symbol 236 GraphicUsed by:237 238
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Symbol 238 MovieClipUses:120 225 226 227 236 193 232 121 233 228 122 197 229 123 230 169 124 170 231 125 172 126 175 127 234 128 129 130 131 178 132 179 180 133 181 134 182 135 183 136 137 138 139 140 141 142 235 143 144 145 146 147 148 149 150 151 152 153 187 188 154 189 155 190 156 191Used by:239
Symbol 239 MovieClip [flying3]Uses:224 237 238
Symbol 240 GraphicUsed by:246
Symbol 241 GraphicUsed by:246
Symbol 242 GraphicUsed by:246
Symbol 243 GraphicUsed by:246
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
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Symbol 250 GraphicUsed by:264 265
Symbol 251 GraphicUsed by:264 265
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Symbol 255 GraphicUsed by:264 265
Symbol 256 GraphicUsed by:264 265
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Symbol 258 GraphicUsed by:264 265
Symbol 259 GraphicUsed by:264 265
Symbol 260 GraphicUsed by:264 265
Symbol 261 GraphicUsed by:264 265
Symbol 262 GraphicUsed by:264 265
Symbol 263 GraphicUsed by:264 265
Symbol 264 MovieClipUses:86 247 248 249 250 193 251 252 253 254 197 255 256 169 257 258 259 170 260 261 172 175 262 178 179 180 181 182 183 263 187 188 189 190 191Used by:266
Symbol 265 MovieClipUses:120 247 248 261 250 193 260 249 251 121 252 253 122 254 197 255 256 123 169 257 258 124 259 170 125 172 126 175 262 127 128 129 130 131 178 132 179 180 133 181 134 182 135 183 136 137 138 139 140 141 142 143 144 145 146 147 263 148 149 150 151 152 153 187 188 154 189 155 190 156 191Used by:266
Symbol 266 MovieClip [flying2]Uses:246 264 265
Symbol 267 GraphicUsed by:279
Symbol 268 GraphicUsed by:279
Symbol 269 GraphicUsed by:279
Symbol 270 GraphicUsed by:279
Symbol 271 GraphicUsed by:279
Symbol 272 GraphicUsed by:279
Symbol 273 GraphicUsed by:279
Symbol 274 GraphicUsed by:279
Symbol 275 GraphicUsed by:279
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279
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Symbol 281 GraphicUsed by:287 288
Symbol 282 GraphicUsed by:287 288
Symbol 283 GraphicUsed by:287 288
Symbol 284 GraphicUsed by:287 288
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Symbol 286 GraphicUsed by:287 288
Symbol 287 MovieClipUses:86 280 281 282 283 170 284 172 285 175 286 178 179 180 181 182 183 187 188 189 190 191 193 197 169Used by:289
Symbol 288 MovieClipUses:120 280 281 282 283 193 284 121 285 122 286 197 123 169 124 170 125 172 126 175 127 128 129 130 131 178 132 179 180 133 181 134 182 135 183 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 187 188 154 189 155 190 156 191Used by:289
Symbol 289 MovieClip [flying1]Uses:279 287 288
Symbol 290 GraphicUsed by:311
Symbol 291 GraphicUsed by:311
Symbol 292 GraphicUsed by:311
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Symbol 320 GraphicUsed by:322
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:318 319 320 321Used by:323
Symbol 323 MovieClipUses:312 202 313 314 315 316 317 322Used by:324
Symbol 324 MovieClip [special0]Uses:311 323
Symbol 325 FontUsed by:326 372 433 434 441 442 444 452 460 489
Symbol 326 EditableTextUses:325Used by:327
Symbol 327 MovieClip [score_display]Uses:326
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:338
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:338
Symbol 332 GraphicUsed by:338
Symbol 333 ShapeTweeningUsed by:338
Symbol 334 GraphicUsed by:338
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:338
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Symbol 342 MovieClipUsed by:343
Symbol 343 MovieClipUses:338 341 342Used by:Timeline
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Symbol 360 GraphicUsed by:Timeline
Symbol 361 GraphicUsed by:Timeline
Symbol 362 GraphicUsed by:Timeline
Symbol 363 GraphicUsed by:Timeline
Symbol 364 GraphicUsed by:Timeline
Symbol 365 GraphicUsed by:Timeline
Symbol 366 GraphicUsed by:Timeline
Symbol 367 GraphicUsed by:370 493
Symbol 368 GraphicUsed by:370
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Symbol 378 GraphicUsed by:384
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Symbol 383 GraphicUsed by:384
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Symbol 421 GraphicUsed by:423
Symbol 422 GraphicUsed by:423
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Symbol 427 GraphicUsed by:431
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Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:427 429 430Used by:485
Symbol 432 GraphicUsed by:485
Symbol 433 EditableTextUses:325Used by:485
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Symbol 435 GraphicUsed by:485
Symbol 436 GraphicUsed by:440
Symbol 437 GraphicUsed by:440
Symbol 438 GraphicUsed by:440
Symbol 439 GraphicUsed by:440
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Symbol 441 EditableTextUses:325Used by:443
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Symbol 443 MovieClipUses:440 441 442Used by:466
Symbol 444 EditableTextUses:325Used by:466
Symbol 445 ShapeTweeningUsed by:466
Symbol 446 ShapeTweeningUsed by:466
Symbol 447 ShapeTweeningUsed by:466
Symbol 448 ShapeTweeningUsed by:466
Symbol 449 ShapeTweeningUsed by:466
Symbol 450 ShapeTweeningUsed by:466
Symbol 451 GraphicUsed by:466
Symbol 452 TextUses:325Used by:466
Symbol 453 ShapeTweeningUsed by:466
Symbol 454 ShapeTweeningUsed by:466
Symbol 455 ShapeTweeningUsed by:466
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Symbol 457 ShapeTweeningUsed by:466
Symbol 458 GraphicUsed by:466
Symbol 459 ShapeTweeningUsed by:466
Symbol 460 TextUses:325Used by:466
Symbol 461 ShapeTweeningUsed by:466
Symbol 462 ShapeTweeningUsed by:466
Symbol 463 ShapeTweeningUsed by:466
Symbol 464 ShapeTweeningUsed by:466
Symbol 465 ShapeTweeningUsed by:466
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Symbol 468 GraphicUsed by:484
Symbol 469 GraphicUsed by:484
Symbol 470 GraphicUsed by:484
Symbol 471 GraphicUsed by:484
Symbol 472 GraphicUsed by:484
Symbol 473 GraphicUsed by:484
Symbol 474 GraphicUsed by:484
Symbol 475 GraphicUsed by:484
Symbol 476 GraphicUsed by:484
Symbol 477 FontUsed by:478 479
Symbol 478 TextUses:477Used by:484
Symbol 479 EditableTextUses:477Used by:484
Symbol 480 GraphicUsed by:484
Symbol 481 GraphicUsed by:484
Symbol 482 GraphicUsed by:484
Symbol 483 GraphicUsed by:484
Symbol 484 MovieClipUses:467 468 469 470 471 472 473 474 475 476 478 479 4 480 481 482 483Used by:485
Symbol 485 MovieClipUses:375 424 426 431 432 433 434 435 466 484Used by:Timeline
Symbol 486 GraphicUsed by:Timeline
Symbol 487 GraphicUsed by:488
Symbol 488 ButtonUses:487Used by:Timeline
Symbol 489 EditableTextUses:325Used by:Timeline
Symbol 490 GraphicUsed by:Timeline
Symbol 491 GraphicUsed by:493
Symbol 492 GraphicUsed by:493
Symbol 493 ButtonUses:367 491 492Used by:Timeline
Symbol 494 GraphicUsed by:Timeline
Symbol 495 GraphicUsed by:Timeline
Symbol 496 GraphicUsed by:Timeline
Symbol 497 GraphicUsed by:Timeline
Symbol 498 GraphicUsed by:Timeline

Instance Names

"anim"Symbol 343 MovieClip Frame 1Symbol 338 MovieClip
"perc"Symbol 343 MovieClip Frame 1Symbol 341 MovieClip
"swfloader"Symbol 343 MovieClip Frame 1Symbol 342 MovieClip
"liquid"Symbol 431 MovieClip Frame 1Symbol 429 MovieClip
"choice0"Symbol 466 MovieClip Frame 1Symbol 443 MovieClip
"choice1"Symbol 466 MovieClip Frame 1Symbol 443 MovieClip
"choice2"Symbol 466 MovieClip Frame 1Symbol 443 MovieClip
"choice3"Symbol 466 MovieClip Frame 1Symbol 443 MovieClip
"choice0"Symbol 466 MovieClip Frame 80Symbol 443 MovieClip
"choice1"Symbol 466 MovieClip Frame 80Symbol 443 MovieClip
"choice2"Symbol 466 MovieClip Frame 80Symbol 443 MovieClip
"choice3"Symbol 466 MovieClip Frame 80Symbol 443 MovieClip
"controller"Symbol 485 MovieClip Frame 1Symbol 375 MovieClip
"backgrounds"Symbol 485 MovieClip Frame 1Symbol 424 MovieClip
"bottle"Symbol 485 MovieClip Frame 1Symbol 431 MovieClip
"quiz_prompt"Symbol 485 MovieClip Frame 1Symbol 466 MovieClip
"level_prompt"Symbol 485 MovieClip Frame 1Symbol 484 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "clock_appear"
ExportAssets (56)Timeline Frame 1Symbol 2 as "special_capture"
ExportAssets (56)Timeline Frame 1Symbol 3 as "capture"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bubble_pop"
ExportAssets (56)Timeline Frame 1Symbol 6 as "clock_power_up"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bubbles_power_up"
ExportAssets (56)Timeline Frame 1Symbol 30 as "bubble_maker"
ExportAssets (56)Timeline Frame 1Symbol 32 as "floating_bubble"
ExportAssets (56)Timeline Frame 1Symbol 34 as "falling0"
ExportAssets (56)Timeline Frame 1Symbol 75 as "falling1"
ExportAssets (56)Timeline Frame 1Symbol 158 as "flying0"
ExportAssets (56)Timeline Frame 1Symbol 200 as "flying_quiz0"
ExportAssets (56)Timeline Frame 1Symbol 219 as "flying4"
ExportAssets (56)Timeline Frame 1Symbol 239 as "flying3"
ExportAssets (56)Timeline Frame 1Symbol 266 as "flying2"
ExportAssets (56)Timeline Frame 1Symbol 289 as "flying1"
ExportAssets (56)Timeline Frame 1Symbol 324 as "special0"
ExportAssets (56)Timeline Frame 1Symbol 327 as "score_display"
ExportAssets (56)Timeline Frame 4Symbol 4 as "bubble_pop"
Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"Starting Screen"Frame 3
"Game Over"Frame 5
"Flying"Symbol 158 MovieClip [flying0] Frame 1
"Riding Falling Object 0"Symbol 158 MovieClip [flying0] Frame 2
"Riding Falling Object 1"Symbol 158 MovieClip [flying0] Frame 3
"Flying"Symbol 200 MovieClip [flying_quiz0] Frame 1
"Riding Falling Object 0"Symbol 200 MovieClip [flying_quiz0] Frame 2
"Riding Falling Object 1"Symbol 200 MovieClip [flying_quiz0] Frame 3
"Flying"Symbol 219 MovieClip [flying4] Frame 1
"Riding Falling Object 0"Symbol 219 MovieClip [flying4] Frame 2
"Riding Falling Object 1"Symbol 219 MovieClip [flying4] Frame 3
"Flying"Symbol 239 MovieClip [flying3] Frame 1
"Riding Falling Object 0"Symbol 239 MovieClip [flying3] Frame 2
"Riding Falling Object 1"Symbol 239 MovieClip [flying3] Frame 3
"Flying"Symbol 266 MovieClip [flying2] Frame 1
"Riding Falling Object 0"Symbol 266 MovieClip [flying2] Frame 2
"Riding Falling Object 1"Symbol 266 MovieClip [flying2] Frame 3
"Flying"Symbol 289 MovieClip [flying1] Frame 1
"Riding Falling Object 0"Symbol 289 MovieClip [flying1] Frame 2
"Riding Falling Object 1"Symbol 289 MovieClip [flying1] Frame 3
"Flying"Symbol 324 MovieClip [special0] Frame 1
"Falling"Symbol 324 MovieClip [special0] Frame 2
"Correct"Symbol 466 MovieClip Frame 20
"Incorrect"Symbol 466 MovieClip Frame 80

Dynamic Text Variables

pointsSymbol 326 EditableText""
textSymbol 340 EditableText""
scoreSymbol 433 EditableText"0"
timeSymbol 434 EditableText""
fieldSymbol 441 EditableText""
indexSymbol 442 EditableText""
questionSymbol 444 EditableText""
levelSymbol 479 EditableText""
scoreSymbol 489 EditableText""




http://swfchan.com/24/118799/info.shtml
Created: 6/3 -2019 06:59:52 Last modified: 6/3 -2019 06:59:52 Server time: 26/04 -2024 23:06:43