STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228095
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68036040?noj=FRM68036040-5DC" width="1" height="1"></div>

enigma.swf

This is the info page for
Flash #118946

(Click the ID number above for more basic data on this flash file.)


Text
DEATHS

00:00:00

ActionScript [AS1/AS2]

Frame 1
function update() { mGame.update(); var a = 0; while (a < keys.length) { keys[a] = Key.isDown(a); a++; } } function keyIsPressed(keyCode) { if (Key.isDown(keyCode) && (!keys[keyCode])) { return(true); } return(false); } function keyIsReleased(keyCode) { if ((!Key.isDown(keyCode)) && (keys[keyCode])) { return(true); } return(false); } function getButtonState(id) { var a = 0; while (a < buttonIDs[id].length) { if (keys[buttonIDs[id][a]]) { if (Key.isDown(buttonIDs[id][a])) { return(2); } return(-1); } if (Key.isDown(buttonIDs[id][a])) { return(1); } a++; } return(0); } function playSound(id) { snd.attachSound(id); snd.start(); } function changeMusic(id) { if (musicID != id) { musicID = id; music.stop(); if (musicID != "") { music.attachSound(musicID); if (musicPlaying) { music.start(0, 1000); } } } } function pauseMusic() { musicPlaying = false; if (musicID != "") { music.stop(musicID); } } function resumeMusic() { if (!musicPlaying) { musicPlaying = true; if (musicID != "") { music.start(0, 1000); } } } _root.colorWhite = new Object(); _root.colorWhite = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"0"}; _root.colorNormal = new Object(); _root.colorNormal = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; keys = new Array(255); _root.buttonIDs = new Array(); _root.buttonIDs.push(new Array(90, Key.SHIFT, Key.SPACE, Key.UP)); _root.buttonIDs.push(new Array(88, Key.CONTROL)); _root.snd = new Sound(); _root.music = new Sound(); _root.musicID = ""; _root.musicPlaying = false;
Symbol 22 MovieClip Frame 1
function advance() { play(); }
Symbol 22 MovieClip Frame 10
stop();
Symbol 22 MovieClip Frame 21
stop();
Symbol 22 MovieClip Frame 32
stop();
Symbol 22 MovieClip Frame 33
_parent.onCutsceneEnd();
Symbol 29 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 1
function update() { return(undefined); } stop(); _visible = false;
Symbol 33 MovieClip Frame 2
function update() { if (_root.getButtonState(1) == 1) { willFire = true; } if (willFire && (firingTimer == 0)) { fire(); firingTimer = 6; willFire = false; } if (firingTimer) { firingTimer--; } } function fire() { _root.playSound("SHOOT"); _parent.fire(_x, _y, 12, 0); } stop(); _visible = true; this.firingTimer = 0; this.willFire = false;
Symbol 33 MovieClip Frame 3
function update() { if ((0 < _root.getButtonState(1)) && (firingTimer == 0)) { fire(); firingTimer = 4; } if (firingTimer) { firingTimer--; } } function fire() { _root.playSound("SHOOT"); _parent.fire(_x, _y, 12, 0); } stop(); _visible = true; this.firingTimer = 0;
Symbol 33 MovieClip Frame 4
function update() { if (_root.getButtonState(1) == 1) { willFire = true; } if (willFire && (firingTimer == 0)) { fire(); firingTimer = 6; willFire = false; } if (firingTimer) { firingTimer--; } } function fire() { _root.playSound("SHOOT"); _parent.fire(_x, _y - 6, 12, 0); _parent.fire(_x, _y + 6, 12, 0); } stop(); _visible = true; this.firingTimer = 0; this.willFire = false;
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 2
_root.playSound("STEP");
Symbol 45 MovieClip Frame 10
_root.playSound("STEP");
Symbol 45 MovieClip Frame 18
gotoAndPlay (2);
Symbol 45 MovieClip Frame 19
stop();
Symbol 45 MovieClip Frame 20
stop();
Symbol 49 MovieClip Frame 2
stop();
Symbol 50 MovieClip Frame 1
this._w = 8; this._h = 16; this.deltaX = 0; this.deltaY = 0; this.hp = 1; this.type = "PLAYER"; this.isOnGround = false; this.airJump = 0; this.animation = "STAND"; mGun.gotoAndStop(_parent.playerGun + 1); gotoAndStop (2);
Symbol 50 MovieClip Frame 2
function update() { if (!isOnGround) { if (deltaY < 0) { newAnimation = "JUMP"; } else { newAnimation = "FALL"; } } else if (deltaX == 0) { newAnimation = "STAND"; } else { newAnimation = "WALK"; } if (animation != newAnimation) { mAnimation.gotoAndPlay(newAnimation); } animation = newAnimation; deltaX = 0; if (Key.isDown(Key.LEFT)) { deltaX = deltaX - 4; } if (Key.isDown(Key.RIGHT)) { deltaX = deltaX + 4; } if (deltaX < 0) { _xscale = -100; } if (0 < deltaX) { _xscale = 100; } if ((_root.getButtonState(0) < 1) && (deltaY < 0)) { deltaY = deltaY + 2; } if (deltaY < 16) { deltaY = deltaY + 1; } if (_root.getButtonState(0) == 1) { if (isOnGround) { jump(); } else if (airJump) { airJump--; jump(); } } if ((_root.keyIsPressed(Key.DOWN) && (isOnGround)) && (_parent.playerDash)) { _root.playSound("JUMP"); deltaX = (10 * _xscale) / 100; deltaY = 0; gotoAndStop (4); } isOnGround = false; mGun.update(); } function jump() { _root.playSound("JUMP"); deltaY = -12; _parent.createParticle(1, _x, _y + _h); } function fire(x, y, dx, dy) { _parent.firePlayerBullet(_x + ((x * _xscale) / 100), _y + y, (dx * _xscale) / 100, dy); } function onCollision(type, edge) { if (type == "GROUND") { if (edge == "BOTTOM") { if (4 < deltaY) { _root.playSound("LAND"); } isOnGround = true; airJump = _parent.playerJump; } } if ((type == "ENEMY") || (type == "BULLET")) { hp = 0; deltaY = -8; if (edge == "RIGHT") { deltaX = -8; } if (edge == "LEFT") { deltaX = 8; } } } function onDestroyed() { _parent.onPlayerDestroyed(); _parent.createParticle(4, _x, _y); _root.playSound("YELP"); gotoAndStop (3); } stop();
Symbol 50 MovieClip Frame 3
function update() { if (deltaY < 16) { deltaY++; } } function onCollision(type, edge) { if (type == "GROUND") { deltaX = 0; } } function onDestroyed() { } mGun.gotoAndStop(0); stop();
Symbol 50 MovieClip Frame 4
function update() { if (0 < _xscale) { _parent.createParticle(6, _x, _y + _h); } else { _parent.createParticle(7, _x, _y + _h); } timer--; if (0 >= timer) { gotoAndStop (2); } return(undefined); } this.timer = 8;
Symbol 186 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 3
_parent.onAnimationEnd(); stop();
Symbol 189 MovieClip Frame 10
_parent.onAnimationEnd(); stop();
Symbol 190 MovieClip Frame 19
_parent.onAnimationEnd(); stop();
Symbol 192 MovieClip Frame 20
_parent.onAnimationEnd(); stop();
Symbol 198 MovieClip Frame 5
_parent.onAnimationEnd(); stop();
Symbol 200 MovieClip Frame 20
_parent.onAnimationEnd(); stop();
Symbol 201 MovieClip Frame 10
_parent.onAnimationEnd(); stop();
Symbol 202 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 4
function update() { timer--; if (timer < 0) { hp = 0; } if (timer % 2) { _root.playSound("POP"); _parent.createEnemyExplosion((this._x + (Math.random() * 64)) - 32, (this._y + (Math.random() * 64)) - 32); } } this.timer = 60;
Symbol 254 MovieClip Frame 9
gotoAndPlay (1);
Symbol 254 MovieClip Frame 18
gotoAndPlay (10);
Symbol 260 MovieClip Frame 9
gotoAndPlay (1);
Symbol 260 MovieClip Frame 10
stop();
Symbol 288 MovieClip Frame 13
gotoAndPlay (1);
Symbol 288 MovieClip Frame 26
gotoAndPlay (14);
Symbol 289 MovieClip Frame 1
stop();
Symbol 289 MovieClip Frame 2
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } deltaX = (_xscale * 4) / 100; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 2; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 3
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (state == 0) { if (((_parent.player._x < (_x + _w)) && ((_x - _w) < _parent.player._x)) && (_y < _parent.player._y)) { state = 1; } } else if (deltaY < 16) { deltaY = deltaY + 1; } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 10; this.hurt = false; this.color = new Color(this); this.state = 0;
Symbol 289 MovieClip Frame 4
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 3) / 100; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 5
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (!_parent.isGround((_x + deltaX) + ((_w * _xscale) / 100), (_y + _h) + 1)) { _xscale = (-_xscale); } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 3) / 100; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 6
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (!_parent.isGround((_x + deltaX) + ((_w * _xscale) / 100), (_y + _h) + 1)) { _xscale = (-_xscale); } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 4) / 100; if (((_y - _h) < _parent.player._y) && (_parent.player._y < (_y + _h))) { if ((0 < _xscale) && (_x < _parent.player._x)) { deltaX = 8; } else if ((_xscale < 0) && (_parent.player._x < _x)) { deltaX = -8; } } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } function onDestroyed() { _parent.createEnemyExplosion(this._x - 16, this._y - 16); _parent.createEnemyExplosion(this._x + 16, this._y - 16); _parent.createEnemyExplosion(this._x - 16, this._y + 16); _parent.createEnemyExplosion(this._x + 16, this._y + 16); } this._w = 32; this._h = 32; this._y = this._y - 16; this.hp = 20; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 7
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (!_parent.isGround((_x + deltaX) + ((_w * _xscale) / 100), (_y + _h) + 1)) { _xscale = (-_xscale); } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 3) / 100; } function onCollision(type, edge) { if (type == "BULLET") { if (((0 < _xscale) && (edge == "LEFT")) || ((_xscale < 0) && (edge == "RIGHT"))) { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } else { _root.playSound("PING"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 8
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } var newAnimation = "STAND"; if (deltaX) { newAnimation = "WALK"; } deltaX = 0; if (_parent.player._x < _x) { if (_parent.isGround((_x - _w) - 2, _y + (((_h + 1) * _yscale) / 100)) && ((_parent.player._x + _parent.player._w) < _x)) { deltaX = -2; } _xscale = -100; } else if (_x < _parent.player._x) { if (_parent.isGround((_x + _w) + 2, _y + (((_h + 1) * _yscale) / 100)) && (_x < (_parent.player._x - _parent.player._w))) { deltaX = 2; } _xscale = 100; } if (newAnimation != animation) { animation = newAnimation; mAnimation.gotoAndPlay(animation); } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 3; this.hurt = false; this.color = new Color(this); this.animation = "STAND";
Symbol 289 MovieClip Frame 9
function update() { var newAnimation = "WALK"; if (!isOnGround) { newAnimation = "JUMP"; } if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (isOnGround && (!_parent.isGround(_x + ((_w * _xscale) / 100), (_y + _h) + 1))) { deltaY = -12; } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 4) / 100; isOnGround = false; if (newAnimation != animation) { animation = newAnimation; mAnimation.gotoAndPlay(animation); } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if (type == "GROUND") { if (edge == "BOTTOM") { isOnGround = true; } if ((edge == "LEFT") || (edge == "RIGHT")) { _xscale = (-_xscale); } } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this); this.animation = "WALK"; this.isOnGround = false;
Symbol 289 MovieClip Frame 10
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } deltaX = (2 * _xscale) / 100; deltaY = 2 * dy; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if (type == "GROUND") { if ((edge == "LEFT") || (edge == "RIGHT")) { _xscale = (-_xscale); } if ((edge == "TOP") || (edge == "BOTTOM")) { dy = -dy; } } } this._w = 17; this._h = 17; this.hp = 6; this.hurt = false; this.color = new Color(this); this.dy = 1;
Symbol 289 MovieClip Frame 11
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (timer) { timer--; } else { var x = (6 * Math.sin(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); var y = (6 * Math.cos(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); _parent.fireEnemyBullet(_x, _y, x, y); timer = 90; } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 4; this.timer = ((this._x - 16) / 2) % 90; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 12
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (timer) { timer--; } else { _parent.fireEnemyBullet(_x, _y, (8 * _xscale) / 100, 0); timer = 60; } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 4; this.timer = 60; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 13
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (timer) { if (state && (!(timer % 20))) { var x = (8 * Math.sin(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); var y = (8 * Math.cos(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); _parent.fireEnemyBullet(_x, _y, x, y); } timer--; } else { if (state == 0) { state = 1; mAnimation.gotoAndPlay("OPEN"); } else { state = 0; mAnimation.gotoAndPlay("CLOSED"); } timer = 60; } } function onCollision(type, edge) { if (type == "BULLET") { if (state) { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } else { _root.playSound("PING"); } } } function onDestroyed() { _parent.createMisc(7, this._x, this._y); _parent.onBossDestroyed(); } this._w = 48; this._h = 48; this._x = this._x + 24; this._y = this._y + 24; this.hp = 8; this.timer = 60; this.state = 0; this.hurt = false; this.color = new Color(this);
Symbol 290 MovieClip Frame 1
function message(id) { _parent.message(id); if (id == "GUN1") { player.mGun.gotoAndStop(2); } if (id == "GUN2") { player.mGun.gotoAndStop(3); } if (id == "GUN3") { player.mGun.gotoAndStop(4); } } function onPlayerDestroyed() { statDeaths++; _parent.onPlayerDestroyed(); } function onBossDestroyed() { var a = 0; while (a < enemies.length) { enemies[a].hp = 0; a++; } clear(enemyBullets); _parent.onBossDestroyed(statDeaths, statTime, playerGun); } function firePlayerBullet(x, y, deltaX, deltaY) { var a = createBullet(); a._x = x; a._y = y; a._h = 6; a.deltaX = deltaX; a.deltaY = deltaY; a.hp = 15; a.onCollision = function (type, edge) { if (this.hp && (type == "GROUND")) { _root.playSound("PING"); } this.hp = 0; }; if (!playerRange) { a.update = function () { this.hp--; }; } if (a.deltaX < 0) { a._xscale = -100; } playerBullets.push(a); } function fireEnemyBullet(x, y, deltaX, deltaY) { var a = createBullet(); a._x = x; a._y = y; a.deltaX = deltaX; a.deltaY = deltaY; a.hp = 1; a.onCollision = function (type, edge) { this.hp = 0; }; a.gotoAndStop(2); enemyBullets.push(a); } function createBullet() { mBullet.duplicateMovieClip("bullet" + nBullets, nBullets); var a = eval ("bullet" + nBullets); a._w = 1; a._h = 1; a.type = "BULLET"; a.onDestroyed = function () { _parent.createParticle(0, this._x, this._y); }; nBullets++; if (191 < nBullets) { nBullets = 128; } return(a); } function createEnemyExplosion(x, y) { var p = new Array(); var a = 0; while (a < 8) { var b = createP(x, y); b.gotoAndStop(4); b.deltaX = (Math.random() * 8) - 4; b.deltaY = (Math.random() * 8) - 4; b.update = function () { this.deltaY = this.deltaY - 0.2; }; p.push(b); a++; } a = 0; while (a < p.length) { b = createP(x, y); b.gotoAndStop(6); b.update = function () { this.deltaY = this.deltaY - 0.2; }; b.deltaX = p[a].deltaX; b.deltaY = p[a].deltaY; a++; } createParticle(4, x, y); } function createParticle(type, x, y) { var a = createP(x, y); a.gotoAndStop(type + 1); } function createP(x, y) { mParticle.duplicateMovieClip("particle" + nParticles, nParticles); var a = eval ("particle" + nParticles); a._x = x; a._y = y; a.hp = 1; a.onAnimationEnd = function () { hp = 0; }; nParticles++; if (9000 < nParticles) { nParticles = 1300; } particles.push(a); return(a); } function isGround(x, y) { if ((((x >= 0) && (x < 640)) && (y >= 0)) && (y < 480)) { x = Math.floor(x / 32); y = Math.floor(y / 32); if ((groundMap[x + (y * 20)] == 1) || (groundMap[x + (y * 20)] == 2)) { return(true); } } return(false); } function update() { statTime++; updateAll(players); collideGroundWithAll(players); collideSpikesWithAll(players); updateAll(playerBullets); updateAll(enemies); updateAll(enemyBullets); updateAll(particles); updateAll(misc); collideGroundWithAll(playerBullets); collideEdgesWithAll(enemies); collideGroundWithAll(enemies); collideGroundWithAll(enemyBullets); collideAll(players, misc); collideAll(players, enemies); collideAll(playerBullets, enemies); collideAll(enemyBullets, players); removeOutOfScreen(playerBullets); removeOutOfScreen(enemyBullets); if (0 >= player.hp) { player.onDestroyed(); } removeDead(misc); removeDead(playerBullets); removeDead(particles); removeDead(enemies); removeDead(enemyBullets); scrollMap(); } function updateAll(array) { var a = 0; while (a < array.length) { array[a].update(); array[a].oldX = array[a]._x; array[a].oldY = array[a]._y; array[a]._x = array[a]._x + (array[a].deltaX + array[a].groundDelta); array[a]._y = array[a]._y + array[a].deltaY; array[a].groundDelta = 0; a++; } } function collideBlocksWithAll(array) { var a = 0; while (a < array.length) { collideBlocksWith(array[a]); a++; } } function collideBlocksWith(object) { var collision = false; var a = 0; while (a < blocks.length) { if (objectsAreOverlapping(blocks[a], object)) { var tempX = object._x; var tempY = object._y; var tempX2 = blocks[a]._x; var tempY2 = blocks[a]._y; object._x = object.oldX; object._y = object.oldY; blocks[a]._x = blocks[a].oldX; blocks[a]._y = blocks[a].oldY; if (!objectsAreOverlapping(blocks[a], object)) { object._x = tempX; blocks[a]._x = tempX2; if (objectsAreOverlapping(blocks[a], object)) { collision = true; if ((blocks[a]._x - blocks[a].oldX) < (object._x - object.oldX)) { object._x = (blocks[a]._x - blocks[a]._w) - object._w; object.onCollision(blocks[a].type, "RIGHT"); blocks[a].onCollision(object.type, "LEFT"); } else { object._x = (blocks[a]._x + blocks[a]._w) + object._w; object.onCollision(blocks[a].type, "LEFT"); blocks[a].onCollision(object.type, "RIGHT"); } object.deltaX = blocks[a].deltaX; } } else { object._x = tempX; blocks[a]._x = tempX2; } object._y = tempY; blocks[a]._y = tempY2; } a++; } a = 0; while (a < blocks.length) { if (objectsAreOverlapping(blocks[a], object)) { tempY = object._y; tempY2 = blocks[a]._y; object._y = object.oldY; blocks[a]._y = blocks[a].oldY; if (!objectsAreOverlapping(blocks[a], object)) { object._y = tempY; blocks[a]._y = tempY2; if (objectsAreOverlapping(blocks[a], object)) { collision = true; if ((blocks[a]._y - blocks[a].oldY) < (object._y - object.oldY)) { object.groundDelta = blocks[a].deltaX; object._y = (blocks[a]._y - blocks[a]._h) - object._h; object.onCollision(blocks[a].type, "BOTTOM"); blocks[a].onCollision(object.type, "TOP"); } else { object._y = (blocks[a]._y + blocks[a]._h) + object._h; object.onCollision(blocks[a].type, "TOP"); blocks[a].onCollision(object.type, "BOTTOM"); } object.deltaY = blocks[a].deltaY; } } else { object._y = tempY; blocks[a]._y = tempY2; } } a++; } if (collision) { collideGroundWith(object); } } function collideAll(array1, array2) { var a = 0; while (a < array1.length) { if (0 < array1[a].hp) { var b = 0; while (b < array2.length) { if ((0 < array2[b].hp) && (0 < array1[a].hp)) { collide(array1[a], array2[b]); } b++; } } a++; } } function collide(object1, object2) { if (objectsAreOverlapping(object1, object2)) { var tempY1 = object1._y; var tempY2 = object2._y; object1._y = object1.oldY; object2._y = object2.oldY; if (objectsAreOverlapping(object1, object2)) { if ((object2._x - object2.oldX) < (object1._x - object1.oldX)) { object1.onCollision(object2.type, "RIGHT"); object2.onCollision(object1.type, "LEFT"); } else { object1.onCollision(object2.type, "LEFT"); object2.onCollision(object1.type, "RIGHT"); } } else if ((tempY2 - object2.oldY) < (tempY1 - object1.oldY)) { object1.onCollision(object2.type, "BOTTOM"); object2.onCollision(object1.type, "TOP"); } else { object1.onCollision(object2.type, "TOP"); object2.onCollision(object1.type, "BOTTOM"); } object1._y = tempY1; object2._y = tempY2; } } function objectsAreOverlapping(objectA, objectB) { if ((objectB._x - objectB._w) < (objectA._x + objectA._w)) { if ((objectA._x - objectA._w) < (objectB._x + objectB._w)) { if ((objectB._y - objectB._h) < (objectA._y + objectA._h)) { if ((objectA._y - objectA._h) < (objectB._y + objectB._h)) { return(true); } } } } return(false); } function collideGroundWithAll(array) { var a = 0; while (a < array.length) { collideGroundWith(array[a]); a++; } } function collideGroundWith(object) { var tempY = object._y; object._y = object.oldY; if (groundIsOverlapping(object)) { if (0 < (object._x - object.oldX)) { object._x = (Math.ceil(((object._x + object._w) / 32) - 1) * 32) - object._w; object.onCollision("GROUND", "RIGHT"); } else { object._x = (Math.floor(((object._x - object._w) / 32) + 1) * 32) + object._w; object.onCollision("GROUND", "LEFT"); } object.deltaX = 0; } object._y = tempY; if (groundIsOverlapping(object)) { if (0 < (object._y - object.oldY)) { object.groundDelta = 0; object._y = (Math.ceil(((object._y + object._h) / 32) - 1) * 32) - object._h; object.onCollision("GROUND", "BOTTOM"); } else { object._y = (Math.floor(((object._y - object._h) / 32) + 1) * 32) + object._h; object.onCollision("GROUND", "TOP"); } object.deltaY = 0; } } function groundIsOverlapping(object) { var l = Math.floor((object._x - object._w) / 32); var r = Math.ceil((object._x + object._w) / 32); var t = Math.floor((object._y - object._h) / 32); var b = Math.ceil((object._y + object._h) / 32); l = Math.min(Math.max(l, 0), 20); r = Math.min(Math.max(r, 0), 20); t = Math.min(Math.max(t, 0), 15); b = Math.min(Math.max(b, 0), 15); var x = l; while (x < r) { var y = t; while (y < b) { if (groundMap[x + (y * 20)] == 1) { return(true); } if (groundMap[x + (y * 20)] == 2) { if (object.type == "BULLET") { if (object.type == "BULLET") { _root.playSound("BREAK"); } object.hp = 0; createParticle(4, (x * 32) + 16, (y * 32) + 16); groundMap[x + (y * 20)] = 0; ground[x + (y * 20)].removeMovieClip(); ground[x + (y * 20)] = null; } return(true); } y++; } x++; } return(false); } function collideSpikesWithAll(array) { var a = 0; while (a < array.length) { if (spikesAreOverlapping(array[a])) { array[a].hp = 0; } a++; } } function spikesAreOverlapping(object) { var l = Math.floor((object._x - object._w) / 32); var r = Math.ceil((object._x + object._w) / 32); var t = Math.floor((object._y - object._h) / 32); var b = Math.ceil((object._y + object._h) / 32); l = Math.min(Math.max(l, 0), 20); r = Math.min(Math.max(r, 0), 20); t = Math.min(Math.max(t, 0), 15); b = Math.min(Math.max(b, 0), 15); var x = l; while (x < r) { var y = t; while (y < b) { if (groundMap[x + (y * 20)] == 3) { return(true); } y++; } x++; } return(false); } function collideEdgesWithAll(array) { var a = 0; while (a < array.length) { if (array[a]._x < (0 + array[a]._w)) { array[a]._x = array[a]._w; array[a].deltaX = 0; array[a].onCollision("GROUND", "LEFT"); } if ((640 - array[a]._w) < array[a]._x) { array[a]._x = 640 - array[a]._w; array[a].deltaX = 0; array[a].onCollision("GROUND", "RIGHT"); } a++; } } function removeOutOfScreen(array) { var a = 0; while (a < array.length) { if ((((array[a]._x < -32) || (672 < array[a]._x)) || (array[a]._y < -32)) || (512 < array[a]._y)) { array[a].onDestroyed(); array[a].removeMovieClip(); if (a == (array.length - 1)) { array.pop(); } else { array[a] = array.pop(); } } a++; } } function removeDead(array) { var a = 0; while (a < array.length) { if (0 >= array[a].hp) { array[a].onDestroyed(); array[a].removeMovieClip(); if (a == (array.length - 1)) { array.pop(); } else { array[a] = array.pop(); } } a++; } } function scrollMap() { var a = 0; while (a < players.length) { if (0 >= (players[a]._x + players[a]._w)) { mapX = Math.max(mapX - 1, 0); var x = 624; var y = (players[a]._y + players[a]._h); a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y - players[a]._h; players[a]._y = players[a]._y - players[a].deltaY; a++; } loadMap(); return(undefined); } if ((players[a]._x - players[a]._w) >= 640) { mapX = Math.min(mapX + 1, 5); var x = 16; var y = (players[a]._y + players[a]._h); a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y - players[a]._h; players[a]._y = players[a]._y - players[a].deltaY; a++; } loadMap(); return(undefined); } if (0 >= (players[a]._y + players[a]._h)) { mapY = Math.max(mapY - 1, 0); var x = players[a]._x; var y = 432; a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y; a++; } loadMap(); return(undefined); } if ((players[a]._y - players[a]._h) >= 480) { mapY = Math.min(mapY + 1, 5); var x = players[a]._x; var y = 16; a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y; a++; } loadMap(); return(undefined); } a++; } } function loadMap() { var z = map[mapX + (mapY * 6)]; this.nMisc = 1; this.nEnemies = 64; this.nBullets = 128; this.nBlocks = 192; this.nParticles = 1300; clear(ground); clear(blocks); clear(misc); clear(playerBullets); clear(enemies); clear(enemyBullets); clear(particles); var a = 0; while (a < 300) { groundMap[a] = 0; if (ground[a]) { ground[a].removeMovieClip(); ground[a] = null; } if (z[a] == 0) { } else if (z[a] < 120) { groundMap[a] = 1; createGround(z[a] - 1, a, (a % 20) * 32, Math.floor(a / 20) * 32); if (103 < z[a]) { groundMap[a] = 0; } if (111 < z[a]) { groundMap[a] = 3; } if (115 < z[a]) { groundMap[a] = 2; } } else if (z[a] < 128) { createBlock(z[a] - 120, ((a % 20) * 32) + 16, (Math.floor(a / 20) * 32) + 16); } else if (z[a] < 136) { createMisc(z[a] - 128, ((a % 20) * 32) + 16, (Math.floor(a / 20) * 32) + 16); } else { createEnemy(z[a] - 136, ((a % 20) * 32) + 16, (Math.floor(a / 20) * 32) + 16); } a++; } mBackground.gotoAndStop(z[300] + 1); if (z[300] == 0) { _root.changeMusic("MUSIC1"); } if (z[300] == 1) { _root.changeMusic("MUSIC2"); } if (z[300] == 2) { _root.changeMusic("MUSIC3"); } if (z[300] == 3) { _root.changeMusic("MUSIC4"); } if (z[300] == 4) { _root.changeMusic("MUSIC5"); } if (z[300] == 5) { _root.changeMusic(""); } if (z[300] == 6) { _root.changeMusic("MUSICBOSS"); } } function clear(array) { while (array.length) { array.pop().removeMovieClip(); } } function createGround(type, index, x, y) { mGround.duplicateMovieClip("ground" + index, 1000 + index); var a = eval ("ground" + index); a._x = x; a._y = y; a.gotoAndStop(type + 1); ground[index] = a; } function createBlock(type, x, y) { mBlock.duplicateMovieClip("block" + nBlocks, nBlocks); var a = eval ("block" + nBlocks); a._x = x; a._y = y; a._w = 16; a._h = 16; a.hp = 1; a.type = "GROUND"; a.deltaX = 0; a.deltaY = 0; if (type < 4) { a.gotoAndStop(1); a.update = function () { if (this._x < (-this._w)) { _x = (_x + (640 + (this._w * 2))); } if ((640 + this._w) < this._x) { _x = (_x - (640 + (this._w * 2))); } if (this._y < (-this._h)) { _y = (_y + (480 + (this._h * 2))); } if ((480 + this._h) < this._y) { _y = (_y - (480 + (this._h * 2))); } }; if (type == 0) { a.deltaX = 1; } else if (type == 1) { a.deltaX = -1; } else if (type == 2) { a.deltaY = 1; } else if (type == 3) { a.deltaY = -1; } } else if (type == 4) { a.gotoAndStop(2); a.startY = a._y; a.onCollision = function (type, edge) { if (edge == "TOP") { this.update = function () { if (this.deltaY < 16) { this.deltaY = this.deltaY + 0.5; } if ((this.startY + 480) < this._y) { this.update = null; this.deltaY = 0; this._y = this.startY; } }; } }; } blocks.push(a); nBlocks++; if (255 < nBlocks) { nBlocks = 192; } } function createEnemy(type, x, y) { mEnemy.duplicateMovieClip("enemy" + nEnemies, nEnemies); var a = eval ("enemy" + nEnemies); a._x = x; a._y = y; a.hp = 1; a.type = "ENEMY"; a.deltaX = 0; a.deltaY = 0; if (15 < type) { a._xscale = -100; type = type - 16; if (type == 6) { a._xscale = 100; a._yscale = -100; } } a.onDestroyed = function () { _parent.createEnemyExplosion(this._x, this._y); }; a.gotoAndStop(type + 2); enemies.push(a); nEnemies++; if (127 < nEnemies) { nEnemies = 64; } } function createMisc(type, x, y) { if ((type == 0) && (0 < playerGun)) { return(undefined); } if ((type == 1) && (1 < playerGun)) { return(undefined); } if ((type == 2) && (playerGun != 2)) { return(undefined); } if ((type == 3) && (0 < playerJump)) { return(undefined); } if ((type == 4) && (0 < playerDash)) { return(undefined); } mMisc.duplicateMovieClip("misc" + nMisc, nMisc); var a = eval ("misc" + nMisc); a._x = x; a._y = y; a._w = 16; a._h = 16; a.hp = 1; if (type < 5) { a.gotoAndStop(1); a.type = "POWERUP"; a.timer = 0; a.update = function () { this.timer++; if (10 < this.timer) { this.timer = 0; _parent.createParticle(2, (this._x + (Math.random() * (this._w * 2))) - this._w, (this._y + (Math.random() * (this._h * 2))) - this._h); } }; if (type == 0) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerGun = 1; _parent.message("GUN1"); }; } else if (type == 1) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerGun = 2; _parent.message("GUN2"); }; } else if (type == 2) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerGun = 3; _parent.message("GUN3"); }; } else if (type == 3) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerJump = 1; _parent.message("AIRJUMP"); }; } else if (type == 4) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerDash = 1; _parent.message("DASH"); }; } } else if (type == 5) { a._w = 32; a._x = a._x + 16; a.type = "SAVE"; if ((players[0]._x == (x + 16)) && (players[0]._y == y)) { a.gotoAndStop(3); } else { a.gotoAndStop(2); a.onCollision = function (type, edge) { if (type == "PLAYER") { if (_parent.statSaves == 0) { _parent.message("SAVE"); } _parent.statSaves++; this.onCollision = null; _parent.savedMapX = _parent.mapX; _parent.savedMapY = _parent.mapY; _parent.savedPlayerX = this._x; _parent.savedPlayerY = this._y; _parent.savedPlayerGun = _parent.playerGun; _parent.savedPlayerJump = _parent.playerJump; _parent.savedPlayerDash = _parent.playerDash; this.gotoAndStop(3); } }; } } else if (type == 6) { a.stop(); a._visible = false; a.onCollision = function (type, edge) { this.hp = 0; _parent.message("JUMP"); }; } else { a.gotoAndStop(4); } misc.push(a); nMisc++; if (62 < nMisc) { nMisc = 1; } } function spawnPlayer() { this.playerGun = savedPlayerGun; this.playerJump = savedPlayerJump; this.playerDash = savedPlayerDash; player._x = savedPlayerX; player._y = savedPlayerY; player.gotoAndStop(1); mapX = savedMapX; mapY = savedMapY; loadMap(); } this.players = new Array(); mPlayer.duplicateMovieClip("player1", 63); this.player = player1; players.push(player); this.statSaves = 0; this.statDeaths = 0; this.statTime = 0; this.playerBullets = new Array(); this.enemies = new Array(); this.enemyBullets = new Array(); this.particles = new Array(); this.blocks = new Array(); this.misc = new Array(); this.groundMap = new Array(300); this.ground = new Array(300); this.mapX = 0; this.mapY = 0; this.map = new Array(); map.push(new Array(1, 1, 1, 1, 1, 1, 66, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 1, 1, 1, 1, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 69, 69, 69, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 61, 61, 1, 1, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 69, 1, 1, 66, 0, 0, 0, 0, 159, 159, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 66, 0, 0, 0, 0, 59, 59, 0, 0, 159, 159, 0, 0, 0, 0, 0, 0, 0, 68, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 159, 159, 0, 0, 0, 43, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 143, 143, 51, 1, 66, 159, 159, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 1, 1, 61, 61, 62, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 61, 62, 0, 51, 60, 1, 69, 69, 69, 70, 0, 0, 59, 0, 0, 59, 0, 0, 64, 1, 1, 1, 61, 51, 64, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 40, 41, 41, 43, 64, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 60, 1, 66, 0, 59, 59, 59, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 64, 1, 4)); map.push(new Array(69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 1, 1, 1, 1, 61, 61, 61, 61, 62, 0, 0, 0, 0, 0, 0, 68, 69, 69, 69, 69, 69, 69, 69, 69, 1, 1, 1, 47, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 47, 69, 51, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 66, 51, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 42, 51, 40, 43, 0, 0, 59, 59, 0, 143, 143, 143, 0, 0, 0, 0, 0, 0, 0, 64, 66, 51, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 159, 159, 159, 0, 0, 64, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 0, 64, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 1, 66, 0, 0, 129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 62, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 66, 0, 51, 0, 43, 41, 41, 43, 0, 0, 0, 60, 61, 61, 61, 61, 61, 61, 61, 1, 66, 61, 51, 61, 51, 61, 61, 51, 61, 61, 61, 64, 1, 1, 1, 1, 1, 1, 1, 4)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 13, 13, 1, 1, 1, 1, 1, 1, 1, 1, 12, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 1, 1, 1, 1, 1, 1, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 22, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 20, 21, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 5)); map.push(new Array(13, 14, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 0, 0, 13, 14, 1, 1, 1, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 13, 14, 1, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 21, 21, 0, 0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 14, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 16, 17, 134, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 1, 1, 1, 1, 1, 1, 1, 16, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, 1, 1, 1, 1, 1, 1, 1, 1, 16, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, 1, 1, 1, 5)); map.push(new Array(1, 1, 11, 1, 1, 1, 1, 1, 1, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 11, 1, 1, 11, 1, 1, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 11, 1, 1, 1, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 12, 0, 0, 0, 0, 0, 138, 0, 0, 138, 0, 0, 152, 0, 0, 21, 21, 1, 1, 1, 16, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 0, 0, 18, 1, 1, 1, 1, 1, 20, 0, 105, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 18, 11, 1, 1, 11, 1, 11, 20, 21, 21, 0, 0, 136, 0, 0, 0, 0, 0, 0, 105, 22, 1, 1, 1, 1, 1, 1, 12, 13, 0, 0, 0, 0, 0, 152, 0, 0, 105, 154, 22, 1, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 17, 17, 0, 0, 105, 21, 22, 1, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 8, 10, 11, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 22, 1, 1, 11, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 105, 0, 0, 21, 22, 1, 11, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 105, 105, 21, 21, 21, 22, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 16, 0, 0, 21, 21, 22, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 0)); map.push(new Array(13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 14, 1, 1, 11, 1, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 1, 1, 23, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 14, 1, 1, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 11, 1, 20, 0, 0, 0, 0, 0, 0, 105, 0, 154, 0, 0, 0, 0, 0, 0, 0, 22, 1, 1, 1, 20, 21, 0, 105, 105, 21, 21, 21, 21, 0, 0, 0, 152, 105, 0, 22, 1, 1, 1, 1, 1, 1, 20, 21, 22, 12, 13, 13, 13, 13, 0, 0, 21, 21, 22, 1, 11, 1, 1, 11, 1, 1, 12, 13, 13, 0, 0, 0, 136, 0, 0, 0, 13, 13, 14, 1, 1, 1, 1, 1, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 14, 1, 11, 11, 1, 12, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 152, 0, 105, 22, 1, 1, 1, 12, 0, 0, 0, 0, 0, 136, 0, 152, 18, 16, 0, 0, 0, 105, 22, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 18, 16, 0, 18, 20, 112, 112, 21, 22, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 105, 22, 20, 112, 22, 1, 1, 1, 1, 1, 1, 11, 1, 1, 16, 0, 0, 0, 21, 21, 22, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(66, 0, 59, 59, 59, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 64, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 64, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 1, 1, 60, 1, 1, 1, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 64, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 66, 143, 143, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 61, 61, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 1, 70, 0, 0, 59, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 69, 70, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 0, 0, 0, 64, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 61, 1, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 69, 1, 47, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 51, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 51, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 43, 41, 41, 41, 41, 41, 41, 43, 1, 70, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 51, 0, 0, 0, 0, 0, 68, 69, 69, 4)); map.push(new Array(16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 138, 0, 105, 105, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 21, 21, 21, 21, 138, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 105, 22, 1, 1, 1, 1, 20, 21, 0, 0, 105, 0, 105, 0, 1, 16, 0, 0, 0, 21, 22, 1, 1, 1, 1, 11, 1, 1, 20, 21, 21, 21, 21, 21, 0)); map.push(new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 21, 21, 0, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 21, 22, 1, 1, 1, 1, 20, 21, 0, 105, 0, 0, 0, 0, 0, 0, 105, 105, 21, 22, 1, 11, 1, 1, 1, 11, 1, 1, 20, 21, 0, 0, 0, 0, 21, 21, 21, 22, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 20, 21, 21, 21, 0)); map.push(new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 154, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 154, 105, 22, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 21, 21, 22, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 116, 116, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 116, 116, 116, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 0, 21, 21, 21, 21, 21, 21, 21, 21, 21, 0, 0, 0, 0, 105, 105, 0, 0, 21, 21, 22, 1, 1, 8, 10, 1, 1, 11, 1, 1, 21, 21, 21, 21, 21, 21, 21, 22, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(1, 16, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 14, 1, 11, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 11, 20, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 20, 21, 0, 0, 0, 0, 0, 152, 0, 138, 0, 0, 0, 0, 0, 18, 1, 11, 1, 12, 13, 13, 13, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 154, 22, 1, 1, 12, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 105, 105, 22, 1, 1, 1, 11, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 11, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 154, 105, 0, 22, 1, 1, 11, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 22, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 105, 105, 0, 105, 0, 0, 1, 1, 11, 1, 1, 1, 1, 1, 1, 11, 1, 21, 21, 21, 21, 21, 21, 21, 21, 22, 1, 1, 1, 1, 1, 1, 8, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(16, 0, 0, 0, 22, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 16, 0, 17, 18, 12, 13, 13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 11, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 14, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 11, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 11, 1, 11, 1, 16, 0, 0, 0, 136, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 16, 0, 0, 17, 17, 0, 0, 0, 0, 152, 0, 0, 0, 152, 0, 18, 1, 1, 1, 1, 20, 112, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 18, 1, 11, 1, 11, 1, 1, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 22, 1, 1, 1, 1, 1, 1, 1, 112, 112, 0, 0, 0, 0, 0, 0, 0, 112, 112, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 112, 112, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 112, 112, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(16, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 51, 0, 0, 0, 0, 0, 18, 1, 1, 16, 0, 0, 6, 41, 41, 41, 41, 41, 43, 0, 51, 0, 0, 0, 0, 0, 18, 11, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 0, 0, 0, 0, 22, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 41, 41, 41, 41, 41, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20, 0, 0, 6, 0, 138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 21, 11, 1, 20, 22, 51, 20, 21, 0, 138, 105, 138, 0, 0, 0, 0, 0, 0, 0, 13, 13, 1, 1, 6, 1, 51, 1, 1, 20, 21, 21, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 11, 51, 1, 51, 1, 15, 1, 11, 1, 1, 105, 105, 105, 0, 105, 0, 105, 0, 0, 1, 1, 51, 1, 51, 1, 23, 1, 1, 1, 1, 20, 21, 21, 21, 21, 21, 21, 21, 21, 0)); map.push(new Array(1, 20, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 1, 1, 20, 21, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 13, 14, 1, 1, 11, 1, 1, 1, 0, 0, 0, 138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41, 42, 1, 20, 0, 0, 21, 21, 21, 0, 0, 0, 0, 0, 152, 0, 0, 18, 1, 1, 1, 1, 1, 1, 20, 22, 1, 1, 1, 0, 0, 138, 0, 0, 0, 0, 0, 18, 1, 1, 8, 10, 1, 1, 11, 1, 1, 1, 1, 105, 21, 21, 0, 0, 136, 0, 0, 18, 1, 13, 13, 14, 1, 11, 1, 1, 1, 11, 1, 23, 1, 1, 20, 0, 0, 0, 0, 18, 1, 0, 0, 0, 13, 13, 13, 14, 1, 1, 1, 15, 1, 1, 1, 16, 17, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 0, 14, 1, 1, 16, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 0, 0, 17, 0, 0, 18, 21, 21, 0, 0, 136, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 14, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 41, 0, 116, 116, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 51, 0, 0, 10, 1, 0, 116, 116, 116, 116, 0, 0, 105, 0, 105, 105, 0, 21, 21, 22, 51, 20, 22, 1, 15, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 1, 11, 1, 51, 1, 1, 11, 23, 0)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 76, 77, 77, 77, 77, 77, 77, 78, 83, 76, 77, 77, 77, 77, 77, 77, 77, 78, 83, 76, 0, 117, 0, 0, 0, 137, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 75, 75, 117, 0, 0, 0, 0, 0, 83, 75, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 72, 73, 73, 73, 74, 0, 72, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 139, 0, 139, 0, 0, 0, 0, 72, 73, 81, 73, 83, 83, 0, 0, 0, 0, 0, 0, 72, 81, 73, 73, 73, 73, 73, 74, 137, 0, 79, 0, 72, 73, 81, 74, 0, 0, 0, 0, 0, 79, 0, 0, 79, 0, 0, 0, 0, 0, 83, 0, 79, 79, 0, 0, 72, 74, 0, 0, 0, 109, 0, 155, 109, 155, 0, 155, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 72, 73, 73, 81, 73, 73, 73, 81, 73, 74, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 79, 0, 0, 79, 0, 0, 0, 0, 0, 83, 117, 83, 83, 0, 0, 0, 0, 0, 0, 0, 109, 0, 0, 109, 0, 0, 0, 0, 0, 83, 75, 83, 83, 0, 0, 0, 72, 74, 84, 86, 83, 84, 86, 83, 84, 85, 85, 85, 86, 83, 84, 83, 83, 0, 0, 72, 74, 1, 1, 1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 83, 1, 1)); map.push(new Array(1, 83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 78, 83, 76, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 78, 83, 76, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 81, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 81, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0, 73, 73, 81, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 139, 0, 139, 0, 139, 0, 0, 0, 0, 0, 72, 73, 73, 0, 83, 0, 72, 73, 73, 73, 73, 73, 73, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 0, 79, 0, 79, 0, 72, 74, 0, 0, 117, 117, 0, 0, 0, 0, 0, 117, 83, 75, 0, 0, 83, 0, 83, 72, 74, 0, 0, 0, 0, 117, 117, 0, 0, 0, 0, 86, 83, 84, 85, 86, 83, 75, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 84, 85, 85, 1, 83, 1, 1, 1, 83, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 1, 1, 1)); map.push(new Array(1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 83, 1, 78, 83, 76, 78, 83, 76, 77, 77, 77, 77, 77, 77, 77, 77, 78, 83, 76, 78, 83, 76, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 83, 0, 0, 83, 0, 0, 83, 0, 75, 83, 0, 0, 0, 0, 0, 0, 0, 0, 117, 75, 83, 75, 0, 83, 0, 73, 73, 81, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 72, 73, 81, 73, 81, 73, 73, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 117, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 83, 0, 81, 73, 73, 74, 0, 0, 0, 0, 72, 74, 72, 74, 0, 0, 0, 0, 72, 73, 73, 73, 0, 0, 0, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 0, 85, 85, 85, 85, 86, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 85, 85, 85, 85, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1)); map.push(new Array(1, 83, 1, 1, 1, 1, 1, 83, 76, 0, 0, 78, 83, 1, 1, 1, 1, 1, 83, 1, 78, 83, 76, 77, 77, 77, 78, 83, 80, 0, 0, 82, 83, 76, 77, 77, 77, 78, 83, 76, 0, 83, 0, 0, 0, 0, 0, 83, 0, 0, 0, 72, 73, 74, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 75, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 73, 73, 73, 81, 73, 73, 81, 73, 73, 73, 73, 81, 74, 0, 0, 0, 0, 0, 83, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 75, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 81, 73, 73, 75, 83, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 155, 0, 0, 79, 0, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 73, 73, 73, 0, 0, 0, 0, 0, 0, 0, 139, 0, 139, 0, 0, 0, 0, 79, 0, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 73, 81, 73, 73, 73, 74, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0, 0, 0, 0, 117, 0, 79, 0, 0, 0, 83, 0, 85, 85, 85, 85, 85, 85, 86, 83, 84, 85, 85, 85, 85, 86, 83, 84, 85, 86, 83, 84, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 83, 1, 1)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 110, 110, 0, 110, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 94, 96, 0, 110, 110, 0, 110, 0, 98, 92, 0, 94, 92, 0, 1, 1, 92, 0, 0, 0, 0, 0, 0, 110, 110, 0, 110, 0, 0, 0, 0, 98, 96, 0, 1, 1, 96, 0, 0, 0, 0, 0, 0, 110, 110, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 1, 96, 0, 0, 0, 0, 0, 0, 110, 110, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 1, 96, 0, 0, 0, 0, 0, 142, 110, 110, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 100, 101, 101, 93, 0, 0, 88, 89, 89, 90, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 96, 0, 0, 158, 110, 110, 110, 88, 89, 89, 90, 97, 101, 101, 101, 101, 1, 92, 0, 110, 110, 0, 0, 0, 110, 110, 110, 0, 0, 0, 110, 98, 1, 1, 1, 1, 1, 96, 0, 110, 110, 0, 0, 0, 110, 110, 110, 0, 0, 0, 110, 0, 94, 1, 1, 1, 1, 96, 0, 88, 89, 90, 142, 0, 110, 110, 110, 0, 0, 0, 110, 0, 0, 94, 1, 1, 100, 101, 93, 0, 0, 0, 88, 89, 89, 89, 89, 90, 0, 0, 110, 0, 0, 98, 1, 1, 1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 88, 89, 90, 0, 0, 98, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 0, 0, 94, 96, 0, 98, 1, 1, 1, 1, 1, 1, 0, 0, 0, 94, 96, 0, 0, 0, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 157, 0, 0, 0, 0, 0, 0, 0, 94, 1, 1, 1, 1, 1, 0, 0, 0, 0, 97, 101, 101, 101, 101, 101, 93, 0, 0, 0, 98, 1, 1, 1, 1, 1, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 96, 0, 0, 0, 0, 94, 1, 1, 1, 1, 0, 0, 97, 101, 101, 102, 1, 1, 1, 1, 96, 0, 0, 0, 157, 0, 94, 1, 1, 1, 0, 0, 98, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 97, 101, 101, 101, 102, 1, 1, 101, 101, 101, 102, 1, 1, 1, 92, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 100, 101, 101, 101, 101, 101, 93, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 100, 101, 101, 101, 93, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 100, 101, 101, 101, 101, 101, 102, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2)); map.push(new Array(83, 83, 0, 0, 72, 74, 1, 1, 1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 83, 1, 83, 83, 0, 72, 74, 76, 77, 77, 78, 83, 76, 78, 83, 76, 77, 77, 77, 78, 83, 72, 83, 83, 0, 0, 0, 0, 0, 0, 0, 83, 75, 0, 83, 0, 137, 0, 137, 0, 83, 0, 72, 73, 73, 74, 0, 0, 0, 0, 72, 73, 73, 73, 73, 74, 0, 0, 0, 0, 83, 0, 79, 79, 0, 0, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 72, 73, 73, 81, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 79, 79, 0, 0, 0, 0, 72, 74, 0, 0, 0, 155, 0, 0, 0, 0, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 0, 137, 72, 73, 81, 73, 73, 74, 0, 0, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 83, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 74, 83, 0, 0, 0, 0, 0, 72, 73, 74, 0, 0, 139, 0, 139, 0, 0, 0, 0, 0, 0, 83, 0, 0, 0, 0, 0, 0, 79, 0, 0, 72, 73, 73, 73, 81, 74, 0, 0, 0, 75, 83, 0, 0, 0, 0, 0, 0, 83, 0, 0, 0, 79, 0, 0, 79, 0, 0, 117, 117, 75, 83, 117, 84, 85, 85, 85, 86, 83, 84, 85, 86, 83, 84, 86, 83, 84, 85, 85, 85, 86, 83, 72, 1, 1, 1, 1, 1, 83, 1, 1, 1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 83, 1, 1)); map.push(new Array(72, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 72, 0, 79, 79, 0, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 72, 81, 73, 73, 73, 0, 83, 83, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 83, 83, 0, 0, 0, 0, 79, 79, 0, 0, 0, 72, 74, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 0, 75, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 72, 73, 73, 81, 73, 74, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 0, 0, 79, 79, 137, 0, 155, 0, 0, 155, 0, 0, 83, 83, 0, 0, 83, 83, 75, 0, 0, 0, 83, 83, 0, 72, 73, 73, 73, 73, 74, 0, 83, 83, 0, 0, 83, 83, 75, 117, 0, 0, 83, 83, 0, 0, 0, 79, 79, 0, 0, 0, 83, 83, 0, 117, 83, 83, 75, 75, 0, 139, 109, 109, 0, 139, 0, 109, 109, 139, 0, 75, 83, 83, 0, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 1)); map.push(new Array(72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 73, 73, 73, 73, 74, 0, 0, 155, 0, 0, 155, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 79, 79, 0, 0, 72, 81, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 137, 0, 79, 79, 0, 0, 72, 74, 0, 0, 0, 0, 83, 83, 117, 0, 83, 83, 0, 0, 0, 0, 109, 109, 139, 0, 0, 139, 0, 0, 0, 0, 83, 83, 75, 0, 83, 83, 0, 0, 0, 0, 109, 83, 72, 73, 73, 73, 73, 73, 81, 73, 73, 73, 73, 0, 83, 83, 0, 0, 0, 0, 83, 83, 0, 137, 79, 79, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 109, 83, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 72, 74, 0, 109, 109, 0, 0, 83, 83, 0, 0, 72, 73, 73, 73, 73, 0, 83, 83, 0, 0, 139, 0, 109, 109, 139, 155, 109, 109, 139, 0, 0, 0, 79, 79, 0, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 1)); map.push(new Array(72, 74, 72, 74, 72, 51, 72, 74, 51, 74, 72, 74, 72, 74, 72, 51, 72, 74, 72, 74, 74, 72, 74, 72, 74, 51, 74, 72, 51, 72, 74, 72, 74, 72, 74, 51, 74, 72, 74, 72, 0, 79, 79, 43, 41, 43, 0, 0, 6, 0, 0, 0, 0, 0, 0, 51, 0, 79, 79, 0, 0, 83, 83, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 83, 83, 0, 0, 83, 83, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 41, 0, 83, 83, 51, 0, 0, 131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 83, 83, 51, 0, 0, 6, 0, 130, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 117, 83, 83, 51, 0, 0, 51, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 74, 0, 0, 0, 83, 83, 0, 0, 0, 0, 43, 41, 41, 43, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 83, 83, 0, 73, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 73, 0, 79, 79, 117, 75, 0, 0, 0, 0, 0, 0, 0, 140, 0, 0, 0, 0, 79, 79, 0, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 1)); map.push(new Array(1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 88, 89, 90, 0, 0, 98, 1, 1, 1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 0, 0, 110, 0, 0, 98, 1, 1, 1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 0, 0, 110, 0, 0, 98, 1, 1, 1, 92, 0, 0, 0, 0, 0, 110, 0, 0, 110, 110, 0, 0, 110, 88, 90, 0, 0, 0, 1, 96, 0, 0, 0, 0, 0, 110, 0, 142, 110, 110, 0, 0, 91, 110, 0, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 88, 89, 89, 89, 89, 89, 90, 0, 110, 0, 0, 0, 0, 96, 0, 0, 0, 0, 88, 90, 0, 0, 110, 158, 110, 110, 0, 0, 110, 97, 101, 101, 101, 96, 0, 0, 141, 0, 0, 110, 0, 0, 110, 0, 110, 110, 0, 0, 110, 98, 1, 1, 1, 101, 101, 101, 101, 101, 93, 110, 0, 157, 110, 0, 110, 110, 0, 0, 110, 0, 94, 1, 1, 1, 1, 1, 1, 1, 96, 88, 89, 89, 89, 90, 110, 110, 141, 0, 110, 0, 98, 1, 1, 1, 1, 1, 92, 0, 0, 110, 110, 0, 0, 110, 88, 89, 89, 90, 110, 0, 0, 0, 94, 1, 1, 1, 96, 0, 0, 110, 110, 0, 0, 110, 0, 0, 0, 110, 110, 0, 0, 0, 98, 1, 1, 92, 0, 0, 0, 110, 110, 0, 0, 110, 142, 0, 0, 110, 110, 0, 97, 101, 101, 1, 1, 96, 0, 0, 0, 110, 110, 88, 89, 89, 89, 89, 89, 89, 89, 90, 98, 1, 1, 1, 1, 96, 0, 0, 88, 89, 90, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 94, 92, 110, 110, 0, 94, 1, 1, 1, 1, 1, 1, 92, 0, 110, 110, 94, 96, 0, 0, 110, 0, 110, 110, 0, 98, 92, 110, 0, 94, 1, 0, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 110, 110, 0, 110, 0, 110, 0, 98, 1, 0, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 110, 110, 0, 110, 0, 110, 0, 98, 1, 0, 0, 0, 110, 110, 0, 110, 157, 0, 110, 157, 110, 110, 157, 110, 0, 110, 0, 98, 1, 101, 101, 93, 88, 90, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 0, 110, 0, 98, 1, 1, 1, 96, 0, 0, 91, 113, 113, 91, 113, 113, 91, 113, 113, 91, 0, 110, 0, 98, 1, 1, 1, 96, 0, 0, 110, 0, 0, 110, 0, 0, 110, 0, 0, 110, 0, 88, 89, 89, 90, 1, 92, 0, 0, 88, 90, 112, 112, 91, 112, 112, 91, 112, 112, 88, 90, 0, 0, 0, 0, 92, 0, 0, 0, 0, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 101, 101, 93, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 88, 89, 90, 0, 0, 1, 1, 100, 101, 93, 95, 0, 0, 95, 0, 0, 95, 0, 0, 95, 88, 89, 89, 89, 90, 1, 1, 1, 1, 96, 103, 0, 0, 103, 0, 0, 103, 0, 0, 103, 88, 89, 89, 89, 90, 2)); map.push(new Array(32, 35, 1, 35, 35, 34, 1, 39, 1, 1, 1, 1, 1, 1, 1, 39, 1, 39, 1, 1, 32, 35, 1, 35, 39, 34, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 35, 1, 35, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 39, 1, 35, 1, 34, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 35, 37, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 29, 32, 1, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 160, 0, 0, 0, 0, 0, 32, 1, 32, 1, 1, 34, 0, 0, 0, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 32, 1, 32, 1, 1, 34, 144, 0, 0, 0, 0, 0, 28, 29, 29, 30, 0, 0, 160, 0, 32, 1, 36, 37, 37, 38, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 0, 0, 0, 0, 32, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 112, 112, 0, 0, 32, 1, 0, 0, 0, 0, 0, 0, 0, 0, 157, 0, 32, 31, 1, 34, 29, 29, 0, 0, 32, 1, 0, 0, 0, 0, 0, 0, 28, 29, 29, 30, 32, 35, 1, 31, 1, 1, 112, 112, 32, 1, 0, 0, 0, 0, 0, 0, 32, 31, 1, 34, 31, 35, 1, 35, 1, 1, 29, 29, 32, 31, 28, 29, 29, 29, 29, 29, 32, 35, 1, 31, 35, 35, 1, 35, 1, 31, 1, 1, 32, 35, 32, 1, 1, 1, 31, 1, 32, 35, 1, 35, 35, 35, 1, 35, 1, 35, 31, 1, 32, 35, 3)); map.push(new Array(1, 1, 1, 1, 39, 1, 39, 37, 37, 37, 37, 37, 37, 37, 32, 35, 1, 35, 35, 1, 37, 37, 37, 37, 37, 37, 38, 0, 0, 0, 0, 0, 0, 0, 32, 39, 1, 35, 39, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 39, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 37, 37, 37, 37, 37, 29, 30, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 0, 0, 0, 0, 24, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 29, 30, 0, 0, 144, 0, 0, 0, 0, 0, 0, 157, 0, 0, 160, 0, 32, 1, 1, 34, 1, 34, 112, 112, 112, 112, 112, 112, 112, 112, 24, 25, 25, 25, 26, 0, 32, 1, 1, 34, 29, 29, 29, 30, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30, 0, 0, 32, 1, 31, 34, 1, 1, 1, 34, 37, 37, 37, 37, 37, 37, 37, 37, 37, 38, 0, 0, 32, 1, 35, 34, 1, 1, 1, 34, 25, 25, 25, 25, 26, 0, 0, 0, 0, 0, 0, 28, 29, 29, 35, 34, 37, 37, 37, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 31, 35, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 157, 0, 31, 1, 35, 35, 34, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 28, 29, 29, 29, 35, 1, 35, 35, 34, 0, 0, 28, 29, 29, 29, 29, 29, 29, 29, 29, 32, 1, 1, 31, 35, 1, 35, 3)); map.push(new Array(1, 35, 35, 1, 39, 1, 1, 39, 1, 1, 1, 39, 1, 1, 1, 1, 34, 43, 41, 43, 1, 39, 35, 1, 34, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 38, 43, 41, 43, 1, 1, 39, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 37, 37, 37, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 41, 41, 43, 55, 51, 0, 0, 0, 0, 0, 157, 0, 0, 0, 0, 0, 0, 0, 51, 43, 41, 42, 55, 41, 43, 108, 108, 108, 6, 41, 41, 41, 41, 41, 41, 41, 41, 41, 43, 41, 41, 41, 41, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 47, 43, 146, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 43, 41, 42, 41, 41, 41, 41, 43, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 0, 43, 47, 40, 41, 41, 41, 41, 43, 108, 108, 108, 6, 6, 6, 6, 108, 108, 108, 43, 41, 41, 43, 41, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 55, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 157, 0, 43, 42, 47, 1, 34, 0, 0, 0, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 42, 51, 47, 51, 3)); map.push(new Array(49, 49, 49, 49, 49, 49, 43, 41, 41, 41, 41, 41, 41, 43, 49, 49, 49, 49, 49, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 49, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 51, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 46, 0, 0, 48, 43, 40, 43, 41, 41, 41, 41, 41, 43, 41, 41, 6, 49, 49, 49, 49, 50, 0, 0, 48, 49, 43, 41, 41, 41, 41, 41, 42, 51, 40, 41, 41, 41, 6, 49, 49, 50, 0, 0, 48, 49, 51, 47, 49, 49, 49, 49, 49, 6, 49, 49, 49, 49, 49, 49, 49, 50, 0, 0, 48, 49, 51, 43, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 0, 48, 49, 51, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 49, 43, 50, 0, 0, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 48, 43, 51, 50, 0, 0, 44, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 49, 51, 43, 50, 0, 0, 48, 49, 49, 49, 49, 6, 49, 49, 49, 49, 49, 43, 41, 41, 42, 51, 43, 50, 0, 0, 48, 49, 43, 41, 42, 51, 40, 41, 41, 41, 41, 41, 43, 41, 42, 51, 49, 50, 0, 0, 48, 49, 51, 49, 49, 51, 49, 49, 49, 49, 49, 47, 51, 43, 41, 43, 5)); map.push(new Array(1, 1, 96, 0, 0, 88, 89, 90, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 1, 1, 96, 0, 0, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 1, 1, 96, 0, 0, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 1, 100, 101, 101, 93, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 92, 0, 1, 1, 1, 1, 96, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 1, 1, 92, 0, 0, 110, 88, 89, 89, 89, 89, 89, 89, 90, 0, 110, 0, 0, 110, 0, 1, 1, 96, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 110, 0, 110, 0, 0, 110, 0, 92, 0, 0, 0, 0, 110, 110, 0, 110, 133, 0, 110, 0, 110, 0, 110, 0, 0, 110, 0, 96, 0, 0, 0, 88, 90, 110, 0, 110, 88, 90, 110, 0, 110, 0, 110, 0, 0, 110, 0, 96, 0, 0, 0, 0, 0, 110, 0, 88, 89, 89, 90, 0, 110, 0, 88, 89, 89, 89, 89, 101, 93, 0, 0, 0, 0, 88, 89, 89, 89, 89, 89, 89, 90, 0, 0, 0, 0, 0, 0, 100, 101, 93, 0, 0, 0, 0, 95, 95, 0, 0, 95, 95, 0, 0, 0, 0, 0, 97, 101, 1, 1, 96, 0, 0, 0, 0, 103, 103, 0, 0, 99, 99, 0, 0, 0, 0, 0, 98, 1, 1, 1, 96, 0, 0, 101, 101, 101, 101, 101, 0, 103, 103, 0, 0, 97, 101, 101, 101, 102, 1, 100, 101, 101, 101, 1, 1, 1, 1, 1, 101, 101, 101, 101, 101, 101, 102, 1, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 110, 0, 94, 96, 0, 0, 0, 98, 92, 0, 0, 0, 94, 92, 0, 110, 94, 96, 0, 0, 110, 0, 110, 110, 0, 0, 0, 110, 0, 0, 0, 0, 98, 96, 0, 110, 0, 110, 0, 0, 110, 0, 110, 110, 0, 0, 0, 110, 0, 0, 0, 0, 98, 96, 0, 110, 0, 110, 0, 0, 110, 0, 110, 110, 142, 88, 89, 90, 97, 101, 0, 0, 110, 88, 89, 89, 90, 110, 0, 0, 110, 88, 89, 89, 90, 0, 0, 0, 98, 1, 0, 0, 110, 0, 0, 0, 0, 88, 90, 0, 110, 158, 110, 0, 110, 0, 0, 0, 98, 1, 0, 0, 110, 0, 0, 0, 0, 158, 0, 91, 110, 0, 110, 0, 110, 142, 0, 0, 98, 1, 89, 89, 90, 0, 0, 0, 0, 0, 0, 0, 88, 89, 89, 89, 89, 90, 0, 0, 98, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 158, 0, 0, 0, 0, 0, 98, 1, 101, 101, 101, 101, 93, 0, 0, 0, 0, 0, 0, 157, 0, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 96, 0, 0, 0, 0, 97, 101, 101, 93, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 96, 112, 112, 112, 112, 98, 1, 1, 96, 112, 112, 97, 101, 101, 101, 102, 1, 1, 1, 100, 101, 101, 101, 101, 101, 101, 102, 100, 101, 101, 101, 101, 102, 1, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 94, 96, 0, 0, 0, 98, 92, 0, 0, 94, 92, 0, 94, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 98, 96, 0, 0, 0, 110, 0, 98, 92, 0, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 110, 158, 0, 0, 0, 110, 0, 98, 96, 0, 98, 101, 101, 101, 93, 0, 0, 0, 0, 0, 110, 0, 0, 0, 0, 110, 0, 110, 158, 0, 98, 1, 1, 100, 101, 101, 101, 93, 0, 0, 110, 0, 157, 0, 0, 110, 0, 110, 0, 0, 91, 1, 1, 1, 1, 1, 1, 96, 0, 88, 89, 89, 90, 0, 141, 110, 0, 110, 0, 0, 91, 1, 1, 1, 1, 1, 1, 96, 0, 0, 0, 158, 0, 88, 89, 89, 89, 90, 0, 0, 91, 1, 1, 1, 92, 0, 0, 0, 0, 0, 0, 0, 0, 113, 113, 113, 113, 113, 0, 0, 91, 1, 1, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 1, 1, 96, 0, 0, 0, 132, 0, 0, 0, 88, 90, 112, 112, 91, 112, 112, 88, 90, 91, 1, 1, 96, 0, 0, 0, 6, 0, 0, 0, 97, 101, 101, 101, 101, 101, 101, 101, 101, 101, 1, 1, 96, 0, 6, 0, 51, 0, 6, 0, 98, 1, 1, 1, 43, 41, 41, 41, 41, 41, 1, 100, 101, 101, 51, 101, 51, 101, 51, 101, 101, 102, 1, 1, 51, 1, 1, 1, 1, 1, 2)); map.push(new Array(35, 34, 0, 0, 32, 1, 1, 1, 1, 1, 1, 1, 1, 32, 1, 1, 35, 39, 1, 35, 39, 34, 0, 0, 36, 37, 37, 37, 37, 37, 37, 37, 37, 32, 1, 1, 39, 32, 1, 39, 1, 34, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 37, 37, 37, 32, 1, 1, 1, 34, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 160, 0, 0, 0, 36, 37, 37, 41, 41, 41, 41, 43, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 1, 34, 34, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 41, 41, 41, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 43, 108, 108, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 43, 108, 108, 51, 47, 43, 146, 0, 0, 0, 0, 107, 0, 0, 0, 107, 0, 0, 0, 107, 0, 0, 0, 51, 55, 41, 43, 108, 108, 43, 43, 107, 43, 41, 43, 107, 43, 41, 43, 107, 43, 41, 41, 43, 41, 47, 51, 108, 108, 43, 43, 41, 43, 41, 43, 41, 43, 41, 43, 41, 43, 41, 41, 42, 51, 43, 51, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 41, 43, 55, 51, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 107, 107, 107, 41, 51, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 41, 41, 41, 41, 47, 51, 51, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 43, 41, 41, 41, 3)); map.push(new Array(1, 34, 0, 0, 0, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 51, 55, 51, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 43, 41, 51, 1, 34, 43, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 47, 51, 37, 38, 55, 43, 108, 108, 108, 108, 108, 108, 108, 108, 108, 6, 6, 108, 108, 43, 51, 51, 41, 41, 41, 43, 0, 0, 0, 0, 0, 0, 160, 0, 0, 0, 0, 0, 0, 51, 51, 55, 41, 43, 47, 43, 41, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 43, 41, 41, 41, 43, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 51, 47, 47, 47, 43, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 41, 43, 51, 51, 55, 51, 47, 51, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 51, 51, 43, 41, 43, 55, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 55, 51, 43, 41, 41, 43, 108, 108, 108, 108, 108, 6, 6, 108, 108, 108, 108, 108, 108, 43, 41, 43, 41, 41, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 47, 51, 107, 107, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 51, 51, 55, 41, 41, 41, 41, 43, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 43, 51, 41, 41, 41, 41, 41, 43, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 43, 51, 43, 3)); map.push(new Array(49, 50, 0, 0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 51, 51, 51, 48, 49, 49, 50, 0, 0, 52, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 51, 51, 55, 52, 53, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 41, 41, 42, 55, 51, 41, 41, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 41, 41, 41, 51, 47, 40, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 42, 47, 51, 51, 40, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 51, 51, 51, 40, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 147, 0, 0, 41, 41, 49, 50, 0, 0, 0, 0, 44, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41, 49, 50, 0, 0, 0, 0, 52, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41, 49, 49, 45, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 51, 51, 51, 40, 41, 49, 49, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 42, 51, 55, 51, 40, 41, 49, 49, 49, 49, 45, 46, 0, 0, 0, 0, 0, 145, 43, 41, 42, 51, 41, 51, 40, 41, 49, 49, 49, 49, 49, 50, 0, 0, 0, 0, 145, 43, 41, 41, 42, 51, 47, 51, 40, 41, 49, 49, 49, 49, 49, 49, 45, 45, 45, 45, 45, 45, 45, 45, 46, 51, 51, 51, 44, 45, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 51, 51, 51, 48, 49, 6)); this.savedPlayerGun = _parent.savedPlayerGun; this.savedPlayerJump = _parent.savedPlayerJump; this.savedPlayerDash = _parent.savedPlayerDash; this.savedPlayerX = _parent.savedPlayerX; this.savedPlayerY = _parent.savedPlayerY; this.savedMapX = _parent.savedMapX; this.savedMapY = _parent.savedMapY; spawnPlayer();
Symbol 304 MovieClip Frame 4
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 7
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 10
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 13
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 16
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 18
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 20
_parent.onMessageEnd();
Symbol 314 MovieClip Frame 1
function update() { if (_root.keyIsPressed(Key.ENTER)) { gotoAndStop (2); } } stop(); this.savedPlayerGun = 0; this.savedPlayerJump = 0; this.savedPlayerRange = 0; this.savedPlayerX = 368; this.savedPlayerY = 16; this.savedMapX = 3; this.savedMapY = 0;
Symbol 314 MovieClip Frame 2
function update() { if ((!timer) && (((_root.getButtonState(0) == 1) || (_root.getButtonState(1) == 1)) || (_root.keyIsPressed(Key.ENTER)))) { mCutscene.advance(); } } function onCutSceneEnd() { gotoAndStop (3); }
Symbol 314 MovieClip Frame 3
function update() { if (_root.keyIsPressed(Key.ENTER)) { gotoAndStop (4); } mGame.update(); } function message(id) { this.messageID = id; this.timer = 15; gotoAndStop (5); } function onPlayerDestroyed() { this.timer = 15; gotoAndStop (6); } function onBossDestroyed(deaths, time, playerGun) { this.deaths = deaths; this.time = time; this.playerGun = playerGun; this.timer = 150; gotoAndStop (7); } _root.resumeMusic();
Symbol 314 MovieClip Frame 4
function update() { if (_root.keyIsPressed(Key.ENTER)) { gotoAndStop (3); } } _root.pauseMusic();
Symbol 314 MovieClip Frame 5
function update() { if (timer) { timer--; } if ((!timer) && ((_root.getButtonState(0) == 1) || (_root.getButtonState(1) == 1))) { timer = 15; mMessage.nextFrame(); } } function onMessageEnd() { gotoAndStop (3); } if ((messageID != "JUMP") && (messageID != "SAVE")) { _root.pauseMusic(); _root.playSound("POWERUP"); } mMessage.gotoAndStop(messageID);
Symbol 314 MovieClip Frame 6
function update() { mGame.update(); if (timer) { timer--; } if ((timer == 0) && ((_root.getButtonState(0) == 1) || (_root.getButtonState(1) == 1))) { mGame.spawnPlayer(); gotoAndStop (3); } } _root.pauseMusic();
Symbol 314 MovieClip Frame 7
function update() { mGame.update(); if (timer) { timer--; } if (timer == 0) { gotoAndPlay (8); } } _root.pauseMusic();
Symbol 314 MovieClip Frame 8
function update() { } mAnimation.gotoAndStop(playerGun); mAnimation.textDeaths = deaths; mAnimation.textTime = (((Math.floor(Math.floor(time / 30) / 60) + ":") + (Math.floor(time / 30) % 60)) + ".") + Math.floor(((time % 30) / 30) * 10);
Symbol 314 MovieClip Frame 68
stop();
Symbol 316 MovieClip Frame 1
_root.update();
Symbol 316 MovieClip Frame 2
gotoAndPlay (1);

Library Items

Symbol 1 Sound [YELP]
Symbol 2 Sound [STEP]
Symbol 3 Sound [SHOOT]
Symbol 4 Sound [POWERUP]
Symbol 5 Sound [POP]
Symbol 6 Sound [PING]
Symbol 7 Sound [MUSICBOSS]
Symbol 8 Sound [MUSIC5]
Symbol 9 Sound [MUSIC4]
Symbol 10 Sound [MUSIC3]
Symbol 11 Sound [MUSIC2]
Symbol 12 Sound [MUSIC1]
Symbol 13 Sound [LAND]
Symbol 14 Sound [JUMP]
Symbol 15 Sound [HURT]
Symbol 16 Sound [BREAK]
Symbol 17 GraphicUsed by:314
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:18 19 20 21Used by:314
Symbol 23 GraphicUsed by:29
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:23 24 25 26 27 28Used by:290
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:30 31 32Used by:50
Symbol 34 GraphicUsed by:45
Symbol 35 GraphicUsed by:45
Symbol 36 GraphicUsed by:45
Symbol 37 GraphicUsed by:45
Symbol 38 GraphicUsed by:45
Symbol 39 GraphicUsed by:45
Symbol 40 GraphicUsed by:45
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:34 35 36 37 38 39 40 41 42 43 44Used by:50
Symbol 46 GraphicUsed by:50
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:47 48Used by:50
Symbol 50 MovieClipUses:33 45 46 49Used by:290
Symbol 51 GraphicUsed by:176
Symbol 52 GraphicUsed by:176
Symbol 53 GraphicUsed by:176
Symbol 54 GraphicUsed by:176
Symbol 55 GraphicUsed by:176
Symbol 56 GraphicUsed by:176
Symbol 57 GraphicUsed by:176
Symbol 58 GraphicUsed by:176
Symbol 59 GraphicUsed by:176
Symbol 60 GraphicUsed by:176
Symbol 61 GraphicUsed by:176
Symbol 62 GraphicUsed by:176
Symbol 63 GraphicUsed by:176
Symbol 64 GraphicUsed by:176
Symbol 65 GraphicUsed by:176
Symbol 66 GraphicUsed by:176
Symbol 67 GraphicUsed by:176
Symbol 68 GraphicUsed by:176
Symbol 69 GraphicUsed by:176
Symbol 70 GraphicUsed by:176
Symbol 71 GraphicUsed by:176
Symbol 72 GraphicUsed by:176
Symbol 73 GraphicUsed by:176
Symbol 74 GraphicUsed by:176
Symbol 75 GraphicUsed by:176
Symbol 76 GraphicUsed by:176
Symbol 77 GraphicUsed by:176
Symbol 78 GraphicUsed by:176
Symbol 79 GraphicUsed by:176
Symbol 80 GraphicUsed by:176
Symbol 81 GraphicUsed by:176
Symbol 82 GraphicUsed by:176
Symbol 83 GraphicUsed by:176
Symbol 84 GraphicUsed by:176
Symbol 85 GraphicUsed by:176
Symbol 86 GraphicUsed by:176
Symbol 87 GraphicUsed by:176
Symbol 88 GraphicUsed by:176
Symbol 89 GraphicUsed by:176
Symbol 90 GraphicUsed by:176
Symbol 91 GraphicUsed by:176
Symbol 92 GraphicUsed by:176
Symbol 93 GraphicUsed by:176
Symbol 94 GraphicUsed by:176
Symbol 95 GraphicUsed by:176
Symbol 96 GraphicUsed by:176
Symbol 97 GraphicUsed by:176
Symbol 98 GraphicUsed by:176
Symbol 99 GraphicUsed by:176
Symbol 100 GraphicUsed by:176
Symbol 101 GraphicUsed by:176
Symbol 102 GraphicUsed by:176
Symbol 103 GraphicUsed by:176
Symbol 104 GraphicUsed by:176
Symbol 105 GraphicUsed by:176
Symbol 106 GraphicUsed by:176
Symbol 107 GraphicUsed by:176
Symbol 108 GraphicUsed by:176
Symbol 109 GraphicUsed by:176
Symbol 110 GraphicUsed by:176
Symbol 111 GraphicUsed by:176
Symbol 112 GraphicUsed by:176
Symbol 113 GraphicUsed by:176
Symbol 114 GraphicUsed by:176
Symbol 115 GraphicUsed by:176
Symbol 116 GraphicUsed by:176
Symbol 117 GraphicUsed by:176
Symbol 118 GraphicUsed by:176
Symbol 119 GraphicUsed by:176
Symbol 120 GraphicUsed by:176
Symbol 121 GraphicUsed by:176
Symbol 122 GraphicUsed by:176
Symbol 123 GraphicUsed by:176
Symbol 124 GraphicUsed by:176
Symbol 125 GraphicUsed by:176
Symbol 126 GraphicUsed by:176
Symbol 127 GraphicUsed by:176
Symbol 128 GraphicUsed by:176
Symbol 129 GraphicUsed by:176
Symbol 130 GraphicUsed by:176
Symbol 131 GraphicUsed by:176
Symbol 132 GraphicUsed by:176
Symbol 133 GraphicUsed by:176
Symbol 134 GraphicUsed by:176
Symbol 135 GraphicUsed by:176
Symbol 136 GraphicUsed by:176
Symbol 137 GraphicUsed by:176
Symbol 138 GraphicUsed by:176
Symbol 139 GraphicUsed by:176
Symbol 140 GraphicUsed by:176
Symbol 141 GraphicUsed by:176
Symbol 142 GraphicUsed by:176
Symbol 143 GraphicUsed by:176
Symbol 144 GraphicUsed by:176
Symbol 145 GraphicUsed by:176
Symbol 146 GraphicUsed by:176
Symbol 147 GraphicUsed by:176
Symbol 148 GraphicUsed by:176
Symbol 149 GraphicUsed by:176
Symbol 150 GraphicUsed by:176
Symbol 151 GraphicUsed by:176
Symbol 152 GraphicUsed by:176
Symbol 153 GraphicUsed by:176
Symbol 154 GraphicUsed by:176
Symbol 155 GraphicUsed by:176
Symbol 156 GraphicUsed by:176
Symbol 157 GraphicUsed by:176
Symbol 158 GraphicUsed by:176
Symbol 159 GraphicUsed by:176
Symbol 160 GraphicUsed by:176
Symbol 161 GraphicUsed by:176
Symbol 162 GraphicUsed by:176
Symbol 163 GraphicUsed by:176
Symbol 164 GraphicUsed by:176
Symbol 165 GraphicUsed by:176
Symbol 166 GraphicUsed by:176
Symbol 167 GraphicUsed by:176
Symbol 168 GraphicUsed by:176
Symbol 169 GraphicUsed by:176
Symbol 170 GraphicUsed by:176
Symbol 171 GraphicUsed by:176
Symbol 172 GraphicUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175Used by:290
Symbol 177 GraphicUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:177 178Used by:290
Symbol 180 GraphicUsed by:186
Symbol 181 GraphicUsed by:185
Symbol 182 GraphicUsed by:185 187 190
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:181 182 183 184Used by:186
Symbol 186 MovieClipUses:180 185Used by:290
Symbol 187 MovieClipUses:182Used by:202
Symbol 188 GraphicUsed by:189 201
Symbol 189 MovieClipUses:188Used by:202
Symbol 190 MovieClipUses:182Used by:202
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:202
Symbol 193 GraphicUsed by:198
Symbol 194 GraphicUsed by:198
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:193 194 195 196 197Used by:202
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:202
Symbol 201 MovieClipUses:188Used by:202
Symbol 202 MovieClipUses:187 189 190 192 198 200 201Used by:290
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:203 204Used by:214
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208 210
Symbol 208 MovieClipUses:206 207Used by:214
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209 207Used by:214
Symbol 211 GraphicUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:211 212Used by:214
Symbol 214 MovieClipUses:205 208 210 213Used by:290
Symbol 215 GraphicUsed by:289
Symbol 216 GraphicUsed by:220
Symbol 217 GraphicUsed by:220
Symbol 218 GraphicUsed by:220
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:216 217 218 219Used by:289
Symbol 221 GraphicUsed by:225
Symbol 222 GraphicUsed by:225
Symbol 223 GraphicUsed by:225
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:221 222 223 224Used by:289
Symbol 226 GraphicUsed by:230
Symbol 227 GraphicUsed by:230
Symbol 228 GraphicUsed by:230
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:226 227 228 229Used by:289
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:231 232 233 234Used by:289
Symbol 236 GraphicUsed by:240
Symbol 237 GraphicUsed by:240
Symbol 238 GraphicUsed by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:236 237 238 239Used by:289
Symbol 241 GraphicUsed by:245
Symbol 242 GraphicUsed by:245
Symbol 243 GraphicUsed by:245
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:241 242 243 244Used by:289
Symbol 246 GraphicUsed by:254
Symbol 247 GraphicUsed by:254
Symbol 248 GraphicUsed by:254
Symbol 249 GraphicUsed by:254
Symbol 250 GraphicUsed by:254
Symbol 251 GraphicUsed by:254
Symbol 252 GraphicUsed by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:246 247 248 249 250 251 252 253Used by:289
Symbol 255 GraphicUsed by:260
Symbol 256 GraphicUsed by:260
Symbol 257 GraphicUsed by:260
Symbol 258 GraphicUsed by:260
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:255 256 257 258 259Used by:289
Symbol 261 GraphicUsed by:265
Symbol 262 GraphicUsed by:265
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:261 262 263 264Used by:289
Symbol 266 GraphicUsed by:270
Symbol 267 GraphicUsed by:270
Symbol 268 GraphicUsed by:270
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:266 267 268 269Used by:289
Symbol 271 GraphicUsed by:275
Symbol 272 GraphicUsed by:275
Symbol 273 GraphicUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:271 272 273 274Used by:289
Symbol 276 GraphicUsed by:288
Symbol 277 GraphicUsed by:288
Symbol 278 GraphicUsed by:288
Symbol 279 GraphicUsed by:288
Symbol 280 GraphicUsed by:288
Symbol 281 GraphicUsed by:288
Symbol 282 GraphicUsed by:288
Symbol 283 GraphicUsed by:288
Symbol 284 GraphicUsed by:288
Symbol 285 GraphicUsed by:288
Symbol 286 GraphicUsed by:288
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:276 277 278 279 280 281 282 283 284 285 286 287Used by:289
Symbol 289 MovieClipUses:215 220 225 230 235 240 245 254 260 265 270 275 288Used by:290
Symbol 290 MovieClipUses:29 50 176 179 186 202 214 289Used by:314
Symbol 291 GraphicUsed by:314
Symbol 292 GraphicUsed by:304
Symbol 293 GraphicUsed by:304
Symbol 294 GraphicUsed by:304
Symbol 295 GraphicUsed by:304
Symbol 296 GraphicUsed by:304
Symbol 297 GraphicUsed by:304
Symbol 298 GraphicUsed by:304
Symbol 299 GraphicUsed by:304
Symbol 300 GraphicUsed by:304
Symbol 301 GraphicUsed by:304
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:292 293 294 295 296 297 298 299 300 301 302 303Used by:314
Symbol 305 GraphicUsed by:313
Symbol 306 GraphicUsed by:313
Symbol 307 GraphicUsed by:313
Symbol 308 FontUsed by:309 310
Symbol 309 EditableTextUses:308Used by:313
Symbol 310 EditableTextUses:308Used by:313
Symbol 311 GraphicUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:305 306 307 309 310 311 312Used by:314
Symbol 314 MovieClipUses:17 22 290 291 304 313Used by:Timeline
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:Timeline
Symbol 317 GraphicUsed by:Timeline

Instance Names

"mGame"Frame 1Symbol 314 MovieClip
"mGun"Symbol 50 MovieClip Frame 1Symbol 33 MovieClip
"mAnimation"Symbol 50 MovieClip Frame 1Symbol 45 MovieClip
"mAnimation"Symbol 50 MovieClip Frame 4Symbol 49 MovieClip
"mAnimation"Symbol 289 MovieClip Frame 8Symbol 254 MovieClip
"mAnimation"Symbol 289 MovieClip Frame 9Symbol 260 MovieClip
"mAnimation"Symbol 289 MovieClip Frame 13Symbol 288 MovieClip
"mBackground"Symbol 290 MovieClip Frame 1Symbol 29 MovieClip
"mPlayer"Symbol 290 MovieClip Frame 1Symbol 50 MovieClip
"mGround"Symbol 290 MovieClip Frame 1Symbol 176 MovieClip
"mBlock"Symbol 290 MovieClip Frame 1Symbol 179 MovieClip
"mBullet"Symbol 290 MovieClip Frame 1Symbol 186 MovieClip
"mParticle"Symbol 290 MovieClip Frame 1Symbol 202 MovieClip
"mMisc"Symbol 290 MovieClip Frame 1Symbol 214 MovieClip
"mEnemy"Symbol 290 MovieClip Frame 1Symbol 289 MovieClip
"mCutscene"Symbol 314 MovieClip Frame 2Symbol 22 MovieClip
"mGame"Symbol 314 MovieClip Frame 3Symbol 290 MovieClip
"mMessage"Symbol 314 MovieClip Frame 5Symbol 304 MovieClip
"mAnimation"Symbol 314 MovieClip Frame 8Symbol 313 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "YELP"
ExportAssets (56)Timeline Frame 1Symbol 2 as "STEP"
ExportAssets (56)Timeline Frame 1Symbol 3 as "SHOOT"
ExportAssets (56)Timeline Frame 1Symbol 4 as "POWERUP"
ExportAssets (56)Timeline Frame 1Symbol 5 as "POP"
ExportAssets (56)Timeline Frame 1Symbol 6 as "PING"
ExportAssets (56)Timeline Frame 1Symbol 7 as "MUSICBOSS"
ExportAssets (56)Timeline Frame 1Symbol 8 as "MUSIC5"
ExportAssets (56)Timeline Frame 1Symbol 9 as "MUSIC4"
ExportAssets (56)Timeline Frame 1Symbol 10 as "MUSIC3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "MUSIC2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "MUSIC1"
ExportAssets (56)Timeline Frame 1Symbol 13 as "LAND"
ExportAssets (56)Timeline Frame 1Symbol 14 as "JUMP"
ExportAssets (56)Timeline Frame 1Symbol 15 as "HURT"
ExportAssets (56)Timeline Frame 1Symbol 16 as "BREAK"

Labels

"STAND"Symbol 45 MovieClip Frame 1
"WALK"Symbol 45 MovieClip Frame 2
"JUMP"Symbol 45 MovieClip Frame 19
"FALL"Symbol 45 MovieClip Frame 20
"STAND"Symbol 49 MovieClip Frame 1
"NORMAL"Symbol 50 MovieClip Frame 2
"DEAD"Symbol 50 MovieClip Frame 3
"DASH"Symbol 50 MovieClip Frame 4
"STAND"Symbol 254 MovieClip Frame 1
"WALK"Symbol 254 MovieClip Frame 10
"WALK"Symbol 260 MovieClip Frame 1
"JUMP"Symbol 260 MovieClip Frame 10
"CLOSED"Symbol 288 MovieClip Frame 1
"OPEN"Symbol 288 MovieClip Frame 14
"AIRJUMP"Symbol 304 MovieClip Frame 2
"DASH"Symbol 304 MovieClip Frame 5
"GUN1"Symbol 304 MovieClip Frame 8
"GUN2"Symbol 304 MovieClip Frame 11
"GUN3"Symbol 304 MovieClip Frame 14
"JUMP"Symbol 304 MovieClip Frame 17
"SAVE"Symbol 304 MovieClip Frame 19
"CUTBEGIN"Symbol 314 MovieClip Frame 2
"GAME"Symbol 314 MovieClip Frame 3
"PAUSE"Symbol 314 MovieClip Frame 4
"MESSAGE"Symbol 314 MovieClip Frame 5
"RESPAWN"Symbol 314 MovieClip Frame 6
"END"Symbol 314 MovieClip Frame 7
"CUTEND"Symbol 314 MovieClip Frame 8

Dynamic Text Variables

textDeathsSymbol 309 EditableText"DEATHS"
textTimeSymbol 310 EditableText"00:00:00"




http://swfchan.com/24/118946/info.shtml
Created: 6/3 -2019 04:56:48 Last modified: 6/3 -2019 04:56:48 Server time: 05/05 -2024 08:28:13