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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/92663562?noj=FRM92663562-25DC" width="1" height="1"></div>

Boobs Bubbles.swf

This is the info page for
Flash #119015

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Xcelsion" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>25</b></font></p>

<p align="left"><font face="Xcelsion" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>250</b></font></p>

<p align="left"><font face="Xcelsion" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>2500</b></font></p>

<p align="left"><font face="Xcelsion" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>25000</b></font></p>

<p align="left"><font face="Xcelsion" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>50000</b></font></p>

PRESENTS

0

v1.0

Start Game

More Games

Pause Game

Music On

Music Off

Top Score

Submit Top Score

enter your name

Submit

Cancel

Press Start Game

How To Play

ActionScript [AS1/AS2]

Frame 1
stop(); this.gotoGamezhero = function () { getURL ("http://www.badsuzy.com/games/", "_black"); }; this.gamezheroMenu = new ContextMenu(); this.gamezheroMenu.builtInItems.forward_back = false; this.gamezheroMenu.builtInItems.loop = false; this.gamezheroMenu.builtInItems.play = false; this.gamezheroMenu.builtInItems.print = false; this.gamezheroMenu.builtInItems.rewind = false; this.gamezheroMenu.builtInItems.zoom = false; this.gamezheroMenu.builtInItems.save = false; this.gamezheroMenu._parent = this; this.cm = new ContextMenuItem("More Free Games - badSuzy.com", this.gotoGamezhero); this.cm._parent = this; this.gamezheroMenu.customItems.push(this.cm); _root.menu = this.gamezheroMenu;
Frame 2
stop(); _quality = "BEST";
Frame 3
stop();
Symbol 9 MovieClip [soundClass] Frame 1
#initclip 8 Object.registerClass("soundClass", FSound); #endinitclip
Symbol 10 MovieClip [musicClass] Frame 1
#initclip 5 Object.registerClass("musicClass", FMusic); #endinitclip
Symbol 12 MovieClip [Fmd5] Frame 1
#initclip 6 function Fmd5Class() { this.count0 = 0; this.count1 = 0; this.state = new Array(4); this.buffer = new Array(64); this.transformBuffer = new Array(16); this.digestBits = new Array(16); } Fmd5Class.prototype = new MovieClip(); Fmd5Class.prototype.rol = function (a, n) { return((a << n) | (a >>> (32 - n))); }; Fmd5Class.prototype.FF = function (a, b, c, d, x, s, ac) { return(this.rol(((a + ((b & c) | ((~b) & d))) + x) + ac, s) + b); }; Fmd5Class.prototype.GG = function (a, b, c, d, x, s, ac) { return(this.rol(((a + ((b & d) | (c & (~d)))) + x) + ac, s) + b); }; Fmd5Class.prototype.HH = function (a, b, c, d, x, s, ac) { return(this.rol(((a + ((b ^ c) ^ d)) + x) + ac, s) + b); }; Fmd5Class.prototype.II = function (a, b, c, d, x, s, ac) { return(this.rol(((a + (c ^ (b | (~d)))) + x) + ac, s) + b); }; Fmd5Class.prototype.transformMD5 = function (buf, offset) { var _local6; var _local5; var _local4; var _local3; var _local2 = this.transformBuffer; _local6 = this.state[0]; _local5 = this.state[1]; _local4 = this.state[2]; _local3 = this.state[3]; i = 0; while (i < 16) { _local2[i] = buf[(i * 4) + offset] & 255; j = 1; while (j < 4) { _local2[i] = _local2[i] | ((buf[((i * 4) + j) + offset] & 255) << (j * 8)); j++; } i++; } _local6 = this.FF(_local6, _local5, _local4, _local3, _local2[0], 7, 3614090360); _local3 = this.FF(_local3, _local6, _local5, _local4, _local2[1], 12, 3905402710); _local4 = this.FF(_local4, _local3, _local6, _local5, _local2[2], 17, 606105819); _local5 = this.FF(_local5, _local4, _local3, _local6, _local2[3], 22, 3250441966); _local6 = this.FF(_local6, _local5, _local4, _local3, _local2[4], 7, 4118548399); _local3 = this.FF(_local3, _local6, _local5, _local4, _local2[5], 12, 1200080426); _local4 = this.FF(_local4, _local3, _local6, _local5, _local2[6], 17, 2821735955); _local5 = this.FF(_local5, _local4, _local3, _local6, _local2[7], 22, 4249261313); _local6 = this.FF(_local6, _local5, _local4, _local3, _local2[8], 7, 1770035416); _local3 = this.FF(_local3, _local6, _local5, _local4, _local2[9], 12, 2336552879); _local4 = this.FF(_local4, _local3, _local6, _local5, _local2[10], 17, 4294925233); _local5 = this.FF(_local5, _local4, _local3, _local6, _local2[11], 22, 2304563134); _local6 = this.FF(_local6, _local5, _local4, _local3, _local2[12], 7, 1804603682); _local3 = this.FF(_local3, _local6, _local5, _local4, _local2[13], 12, 4254626195); _local4 = this.FF(_local4, _local3, _local6, _local5, _local2[14], 17, 2792965006); _local5 = this.FF(_local5, _local4, _local3, _local6, _local2[15], 22, 1236535329); _local6 = this.GG(_local6, _local5, _local4, _local3, _local2[1], 5, 4129170786); _local3 = this.GG(_local3, _local6, _local5, _local4, _local2[6], 9, 3225465664); _local4 = this.GG(_local4, _local3, _local6, _local5, _local2[11], 14, 643717713); _local5 = this.GG(_local5, _local4, _local3, _local6, _local2[0], 20, 3921069994); _local6 = this.GG(_local6, _local5, _local4, _local3, _local2[5], 5, 3593408605); _local3 = this.GG(_local3, _local6, _local5, _local4, _local2[10], 9, 38016083); _local4 = this.GG(_local4, _local3, _local6, _local5, _local2[15], 14, 3634488961); _local5 = this.GG(_local5, _local4, _local3, _local6, _local2[4], 20, 3889429448); _local6 = this.GG(_local6, _local5, _local4, _local3, _local2[9], 5, 568446438); _local3 = this.GG(_local3, _local6, _local5, _local4, _local2[14], 9, 3275163606); _local4 = this.GG(_local4, _local3, _local6, _local5, _local2[3], 14, 4107603335); _local5 = this.GG(_local5, _local4, _local3, _local6, _local2[8], 20, 1163531501); _local6 = this.GG(_local6, _local5, _local4, _local3, _local2[13], 5, 2850285829); _local3 = this.GG(_local3, _local6, _local5, _local4, _local2[2], 9, 4243563512); _local4 = this.GG(_local4, _local3, _local6, _local5, _local2[7], 14, 1735328473); _local5 = this.GG(_local5, _local4, _local3, _local6, _local2[12], 20, 2368359562); _local6 = this.HH(_local6, _local5, _local4, _local3, _local2[5], 4, 4294588738); _local3 = this.HH(_local3, _local6, _local5, _local4, _local2[8], 11, 2272392833); _local4 = this.HH(_local4, _local3, _local6, _local5, _local2[11], 16, 1839030562); _local5 = this.HH(_local5, _local4, _local3, _local6, _local2[14], 23, 4259657740); _local6 = this.HH(_local6, _local5, _local4, _local3, _local2[1], 4, 2763975236); _local3 = this.HH(_local3, _local6, _local5, _local4, _local2[4], 11, 1272893353); _local4 = this.HH(_local4, _local3, _local6, _local5, _local2[7], 16, 4139469664); _local5 = this.HH(_local5, _local4, _local3, _local6, _local2[10], 23, 3200236656); _local6 = this.HH(_local6, _local5, _local4, _local3, _local2[13], 4, 681279174); _local3 = this.HH(_local3, _local6, _local5, _local4, _local2[0], 11, 3936430074); _local4 = this.HH(_local4, _local3, _local6, _local5, _local2[3], 16, 3572445317); _local5 = this.HH(_local5, _local4, _local3, _local6, _local2[6], 23, 76029189); _local6 = this.HH(_local6, _local5, _local4, _local3, _local2[9], 4, 3654602809); _local3 = this.HH(_local3, _local6, _local5, _local4, _local2[12], 11, 3873151461); _local4 = this.HH(_local4, _local3, _local6, _local5, _local2[15], 16, 530742520); _local5 = this.HH(_local5, _local4, _local3, _local6, _local2[2], 23, 3299628645); _local6 = this.II(_local6, _local5, _local4, _local3, _local2[0], 6, 4096336452); _local3 = this.II(_local3, _local6, _local5, _local4, _local2[7], 10, 1126891415); _local4 = this.II(_local4, _local3, _local6, _local5, _local2[14], 15, 2878612391); _local5 = this.II(_local5, _local4, _local3, _local6, _local2[5], 21, 4237533241); _local6 = this.II(_local6, _local5, _local4, _local3, _local2[12], 6, 1700485571); _local3 = this.II(_local3, _local6, _local5, _local4, _local2[3], 10, 2399980690); _local4 = this.II(_local4, _local3, _local6, _local5, _local2[10], 15, 4293915773); _local5 = this.II(_local5, _local4, _local3, _local6, _local2[1], 21, 2240044497); _local6 = this.II(_local6, _local5, _local4, _local3, _local2[8], 6, 1873313359); _local3 = this.II(_local3, _local6, _local5, _local4, _local2[15], 10, 4264355552); _local4 = this.II(_local4, _local3, _local6, _local5, _local2[6], 15, 2734768916); _local5 = this.II(_local5, _local4, _local3, _local6, _local2[13], 21, 1309151649); _local6 = this.II(_local6, _local5, _local4, _local3, _local2[4], 6, 4149444226); _local3 = this.II(_local3, _local6, _local5, _local4, _local2[11], 10, 3174756917); _local4 = this.II(_local4, _local3, _local6, _local5, _local2[2], 15, 718787259); _local5 = this.II(_local5, _local4, _local3, _local6, _local2[9], 21, 3951481745); this.state[0] = this.state[0] + _local6; this.state[1] = this.state[1] + _local5; this.state[2] = this.state[2] + _local4; this.state[3] = this.state[3] + _local3; }; Fmd5Class.prototype.MD5Init = function () { this.count0 = (this.count1 = 0); this.state[0] = 1732584193 /* 0x67452301 */; this.state[1] = 4023233417; this.state[2] = 2562383102; this.state[3] = 271733878 /* 0x10325476 */; i = 0; while (i < this.digestBits.length) { this.digestBits[i] = 0; i++; } }; Fmd5Class.prototype.MD5Update = function (b) { var _local2 = (this.count0 >>> 3) & 63; if (4294967288 <= this.count0) { this.count1++; this.count0 = this.count0 - 4294967296; } this.count0 = this.count0 + 8; this.buffer[_local2] = b & 255; trace(_local2); if (_local2 >= 63) { this.transformMD5(this.buffer, 0); } }; Fmd5Class.prototype.MD5Final = function () { var _local4 = new Array(8); var _local2; var _local3; _local2 = 0; while (_local2 < 4) { _local4[_local2] = (this.count0 >>> (_local2 * 8)) & 255; _local4[_local2 + 4] = (this.count1 >>> (_local2 * 8)) & 255; _local2++; } var _local6 = (this.count0 >>> 3) & 63; var _local5 = ((_local6 < 56) ? (56 - _local6) : (120 - _local6)); this.MD5Update(128); _local2 = 1; while (_local2 < _local5) { this.MD5Update(0); _local2++; } _local2 = 0; while (_local2 < 8) { this.MD5Update(_local4[_local2]); _local2++; } _local2 = 0; while (_local2 < 4) { _local3 = 0; while (_local3 < 4) { this.digestBits[(_local2 * 4) + _local3] = (this.state[_local2] >>> (_local3 * 8)) & 255; _local3++; } _local2++; } }; Fmd5Class.prototype.byteToStr = function (bt) { var _local1 = "0123456789abcdef"; var _local2 = _local1.charAt(bt >> 4) + _local1.charAt(bt & 15); return(_local2); }; Fmd5Class.prototype.md5 = function (m) { var _local4 = ""; this.MD5Init(); var _local2 = 0; while (_local2 < m.length) { this.MD5Update(m.charCodeAt(_local2)); _local2++; } this.MD5Final(); _local2 = 0; while (_local2 < 16) { _local4 = _local4 + this.byteToStr(this.digestBits[_local2]); _local2++; } return(_local4); }; Fmd5Class.prototype.verifytext = function (d, m) { return(this.md5(m) == d); }; Fmd5Class.prototype.makeSig = function (input) { return(this.md5(input)); }; Object.registerClass("Fmd5", Fmd5Class); #endinitclip
Symbol 19 MovieClip Frame 1
stop();
Symbol 20 MovieClip [FBonus] Frame 1
#initclip 7 function FBonusClass() { this.stop(); this._visible = false; } FBonusClass.prototype = new MovieClip(); Object.registerClass("FBonus", FBonusClass); FBonusClass.prototype.activate = function (x, y, bonus) { if (x < 70) { x = 70; } this._x = x; this._y = y; this.play(); trace("COOL"); this._visible = true; this.bon.gotoAndStop("b" + String(bonus)); }; #endinitclip
Symbol 20 MovieClip [FBonus] Frame 25
removeMovieClip(this);
Symbol 61 Button
on (release) { getURL ("http://www.badsuzy.com/?from=boobsbubbles", "_blank"); }
Symbol 62 MovieClip Frame 35
var proc = Math.round((100 * _root.getBytesLoaded()) / _root.getBytesTotal()); trace(proc); if (proc >= 100) { gotoAndPlay (47); }
Symbol 62 MovieClip Frame 43
stop(); this.onEnterFrame = function () { var _local3 = Math.round((100 * _root.getBytesLoaded()) / _root.getBytesTotal()); trace(_local3); preloader.gotoAndStop(_local3); if (_local3 >= 100) { delete this.onEnterFrame; play(); } };
Symbol 62 MovieClip Frame 47
play();
Symbol 62 MovieClip Frame 55
stop(); _root.gotoAndStop(2);
Symbol 166 MovieClip [__Packages.FMusic] Frame 0
class FMusic extends MovieClip { var music_arr, activeMusic, valume, countLoop, indexSound, getNextHighestDepth, createEmptyMovieClip, currentLoop, lastMusic, onEnterFrame, v0; function FMusic () { super(); music_arr = new Array(); activeMusic = null; valume = 50; countLoop = 1000000 /* 0x0F4240 */; indexSound = 0; } function setLoop(loop) { countLoop = loop; } function addMusic(links) { for (var _local5 in links) { var _local2 = getNextHighestDepth(); createEmptyMovieClip("mc" + _local2, _local2); var _local3 = new Sound(this["mc" + _local2]); _local3.attachSound(links[_local5]); music_arr.push(_local3); } } function setValume(val) { valume = val; for (var _local3 in music_arr) { music_arr[_local3].setVolume(val); } } function playMusic(index) { if (activeMusic != index) { if (((index >= music_arr.length) || (index < 0)) || (index == undefined)) { index = 0; } currentLoop = countLoop; lastMusic = activeMusic; activeMusic = index; var v0 = valume; onEnterFrame = function () { v0--; if (v0 <= 0) { v0 = 0; this.onEnterFrame = function () { v0++; if (v0 >= this.valume) { v0 = this.valume; this.onEnterFrame = null; } this.music_arr[this.activeMusic].setVolume(v0); }; this.music_arr[this.lastMusic].stop(); } this.music_arr[this.lastMusic].setVolume(v0); }; music_arr[activeMusic].setVolume(0); music_arr[activeMusic].start(0, currentLoop); music_arr[activeMusic]._parent = this; music_arr[activeMusic].onSoundComplete = function () { this=this._parent;//parameter overwritten this._parent; this.music_arr[this.activeMusic].start(); v0 = this.valume; this.onEnterFrame = function () { v0--; this.music_arr[this.activeMusic].setVolume(v0); if (v0 <= 0) { this.music_arr[this.activeMusic].stop(); this.onEnterFrame = null; this.playMusic(this.activeMusic + 1); } }; this.music_arr[this.activeMusic].onSoundComplete = null; }; } } function stopMusic() { v0 = valume; onEnterFrame = function () { this.v0 = this.v0 - 5; this.music_arr[this.activeMusic].setVolume(this.v0); if (this.v0 <= 0) { this.music_arr[this.activeMusic].stop(); this.activeMusic = null; this.onEnterFrame = null; } }; } function pauseMusic(how) { if (how) { v0 = valume; onEnterFrame = function () { this.v0 = this.v0 - 5; this.music_arr[this.activeMusic].setVolume(this.v0); if (this.v0 <= 0) { this.music_arr[this.activeMusic].stop(); this.onEnterFrame = null; } }; } else { playMusic(activeMusic); } } }
Symbol 167 MovieClip [__Packages.FSound] Frame 0
class FSound extends MovieClip { var valume, indexSound, createEmptyMovieClip, getNextHighestDepth; function FSound () { super(); valume = 50; indexSound = 0; } function setValume(val) { valume = val; } function playSound(sound, pan) { pan = ((pan == undefined) ? 50 : (pan)); if (valume > 0) { indexSound++; if (this["mc" + sound] == undefined) { var _local2 = createEmptyMovieClip("mc" + sound, getNextHighestDepth()); _local2.sn = new Sound(_local2); _local2.sn.attachSound(sound); } else { var _local2 = this["mc" + sound]; } _local2.sn.setVolume(valume); _local2.sn.setPan(pan); _local2.sn.start(0, 1); } } }
Symbol 168 MovieClip [__Packages.FSequence] Frame 0
class FSequence { var actions_arr, value, startInterval; function FSequence () { actions_arr = new Array(); } function addAction(goal, action, delay, param) { var _local2 = new Object(); _local2.goal = goal; _local2.action = action; _local2.delay = delay; _local2.param = new Array(); _local2.param = param; actions_arr.push(_local2); if (actions_arr.length == 1) { startActions(); } } function addPause(delay) { var _local2 = new Object(); _local2.delay = delay; actions_arr.push(_local2); if (actions_arr.length == 1) { startActions(); } } function setValue(val) { value = val; } function getValue() { return(actions_arr.length); } function pauseSequence(how) { if (how) { clearInterval(startInterval); delete startInterval; } else { startActions(); } } function clearSequence() { clearInterval(startInterval); delete startInterval; while (actions_arr.length > 0) { actions_arr.shift(); } } function deleteItem(who) { this = who; eval ((actions_arr[0].goal + ".") + actions_arr[0].action).apply(actions_arr[0].goal, actions_arr[0].param); actions_arr.shift(); startActions(); } function startActions() { clearInterval(startInterval); delete startInterval; if (actions_arr.length != 0) { if (startInterval == undefined) { clearInterval(startInterval); startInterval = setInterval(deleteItem, Number(actions_arr[0].delay), this); } } } }
Symbol 169 MovieClip [__Packages.FInterval] Frame 0
class FInterval { var funcInterval, msecInterval, intervalArr, properyArr; function FInterval () { funcInterval = undefined; msecInterval = undefined; intervalArr = new Array(); properyArr = new Array(); } function interval(nameInterval, goal, func, msec) { clearInterval(intervalArr[nameInterval]); properyArr[nameInterval] = new Object(); properyArr[nameInterval].funcInterval = func; properyArr[nameInterval].msecInterval = msec; properyArr[nameInterval].goal = goal; properyArr[nameInterval].how = true; intervalArr[nameInterval] = setInterval(properyArr[nameInterval].goal[properyArr[nameInterval].funcInterval], properyArr[nameInterval].msecInterval, properyArr[nameInterval].goal); } function pauseIntervalName(maneInterval, how) { if (how) { clearInterval(intervalArr[maneInterval]); } else if (properyArr[maneInterval].how) { clearInterval(intervalArr[maneInterval]); intervalArr[maneInterval] = setInterval(properyArr[maneInterval].goal[properyArr[maneInterval].funcInterval], properyArr[maneInterval].msecInterval, properyArr[maneInterval].goal); } } function pauseInterval(how, msec) { for (var _local4 in intervalArr) { if (how) { clearInterval(intervalArr[_local4]); } else if (properyArr[_local4].how) { clearInterval(intervalArr[_local4]); if (msec != undefined) { properyArr[_local4].msecInterval = msec; } intervalArr[_local4] = setInterval(properyArr[_local4].goal[properyArr[_local4].funcInterval], properyArr[_local4].msecInterval, properyArr[_local4].goal); } } } function stopInterval(nameInterval) { properyArr[nameInterval].how = false; clearInterval(intervalArr[nameInterval]); delete intervalArr[nameInterval]; } function stopAllInterval() { for (var _local2 in intervalArr) { clearInterval(intervalArr[_local2]); delete intervalArr[_local2]; } } }
Symbol 71 MovieClip Frame 55
_root.gotoAndPlay(3);
Symbol 83 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 101 MovieClip [FBooble] Frame 1
#initclip 10 function FBoobleClass() { this.kof = 0.7; this.step2 = 10; this.alpha = 0; this.s = 0; this.a = 0; this.dxSp = 0; this.howSpeedy = true; this.stop(); this.iArr = new Array(0, -1, -1, 0); this.jArrChet = new Array(-1, -1, 0, 1); this.jArrNechet = new Array(-1, 0, 1, 1); this.createBubble(this.how); this.bonusFlag = new Array(); this.maySpeak = ((random(10) == 0) ? true : false); var _local2 = Math.round(random(4) * 90); this.bubble._rotation = _local2; } FBoobleClass.prototype = new MovieClip(); Object.registerClass("FBooble", FBoobleClass); FBoobleClass.prototype.clearAllIntervals = function () { clearInterval(this.nextLineInterval); delete this.nextLineInterval; clearInterval(this.colebInterval); delete this.colebInterval; }; FBoobleClass.prototype.setBonus = function (typeBonus) { this.bonusFlag.push(typeBonus); }; FBoobleClass.prototype.setPause = function (how) { this._parent.intervalGame.pauseIntervalName("svinInterval", how); if (how) { this.bubble.gotoAndStop("pause"); } else { this.bubble.gotoAndStop((("sk" + String(this.bubbleSkin)) + "_") + String(this.bubbleType)); } }; FBoobleClass.prototype.bonus = function () { var _local3 = 0; while (_local3 < this.bonusFlag.length) { index = this._parent.getNextHighestDepth(); this._parent.attachMovie("FBonus", "bonus" + index, index); this._parent["bonus" + index].activate(this._x, this._y, this.bonusFlag[_local3]); this._parent._parent.addBonus(this.bonusFlag[_local3]); _root.sounds.playSound("bonus", this.getPanFunc()); _local3++; } }; FBoobleClass.prototype.nextLine2 = function (arr) { this._x = this._x + this.dx; this._y = this._y + this.dy; if ((Math.abs(this._x - this.x) <= 1) && (Math.abs(this._y - this.y) <= 1)) { this._x = this.x; this._y = this.y; arr.nextLine = false; } }; FBoobleClass.prototype.nextLine = function (how) { this.clearAllIntervals(); if (how) { _root.sounds.playSound("newLine", this.getPanFunc()); } clearInterval(this.colebInterval); delete this.colebInterval; this.iPos = this.iPos + 1; this.x = this.getX(); this.y = this.getY(); if (_level0.allObject[this.iPos][this.jPos] == undefined) { _level0.allObject[this.iPos][this.jPos] = new Object(); } _level0.allObject[this.iPos][this.jPos].name = this._name; _level0.allObject[this.iPos][this.jPos].deleteID = _level0.allObject[this.iPos - 1][this.jPos].deleteID; _level0.allObject[this.iPos - 1][this.jPos].name = undefined; _level0.allObject[this.iPos - 1][this.jPos].deleteID = 0; this.dx = Number(this.x - this._x) / 3; this.dy = Number(this.y - this._y) / 3; FBoobleClass.prototype.nextLineNow = function () { clearInterval(this.colebInterval); delete this.colebInterval; this._x = this._x + this.dx; this._y = this._y + this.dy; if ((Math.abs(this._x - this.x) <= 1) && (Math.abs(this._y - this.y) <= 1)) { this._x = this.x; this._y = this.y; clearInterval(this.nextLineInterval); delete this.nextLineInterval; } }; }; FBoobleClass.prototype.setType = function (skin, typeObj, id) { this.bubbleType = typeObj.typeBubble; this.subTypeBubble = typeObj.subTypeBubble; this.bubbleSkin = skin; this.bubbleID = id; this.bubble.gotoAndStop(this.bubbleType); this.bubble.tt.text = typeObj.typeBubble; this.bubble.bType.gotoAndStop(this.subTypeBubble); }; FBoobleClass.prototype.getX = function () { if (Math.round(this.iPos / 2) == (this.iPos / 2)) { return((((_level0.boobleDx * 3) / 4) + (_level0.boobleDx * this.jPos)) - (_level0.boobleDx / 4)); } return((((_level0.boobleDx * 3) / 4) + (_level0.boobleDx * this.jPos)) + (_level0.boobleDx / 4)); }; FBoobleClass.prototype.getY = function () { return((_level0.boobleDy * this.iPos) + (_level0.boobleDx / 2)); }; FBoobleClass.prototype.setPos = function (i, j) { this.iPos = i; this.jPos = j; this.x = this.getX(); this.y = this.getY(); this._x = this.x; this._y = this.y; this.x = this._x; this.y = this._y; if (_level0.allObject[this.iPos][this.jPos] == undefined) { _level0.allObject[this.iPos][this.jPos] = new Object(); } _level0.allObject[this.iPos][this.jPos].name = this._name; _level0.allObject[this.iPos][this.jPos].deleteID = -1; }; FBoobleClass.prototype.setImpuls = function (s, a) { if (this.s < s) { this.s = s; this.a = a; this._x = this.x + ((this.s * Math.cos((this.a * Math.PI) / 180)) / 3); this._y = this.y - ((this.s * Math.sin((this.a * Math.PI) / 180)) / 3); this.startColeb(); } if (this.s == s) { this.a = (a + this.a) / 2; this._x = this.x + ((this.s * Math.cos((this.a * Math.PI) / 180)) / 3); this._y = this.y - ((this.s * Math.sin((this.a * Math.PI) / 180)) / 3); this.startColeb(); } }; FBoobleClass.prototype.startColeb = function () { clearInterval(this.colebInterval); delete this.colebInterval; if ((this._x == this.x) && (this._y == this.y)) { clearInterval(this.colebInterval); delete this.colebInterval; } else { this.alpha = 0; this.opredGoal(); FBoobleClass.prototype.colebNow = function () { if ((this.alpha == 0) && (this.s > 3)) { this.impuls(this.s - 3); } k = Math.sin((this.alpha * Math.PI) / 180); d_x = (this._x - this.x_goal) * k; d_y = (this._y - this.y_goal) * k; this._x = this._x - d_x; this._y = this._y - d_y; if ((Math.abs(this._x - this.x_goal) < 0.5) && (Math.abs(this._y - this.y_goal) < 0.5)) { this._x = this.x_goal; this._y = this.y_goal; this.onEnterFrame = null; this.startColeb(); } this.alpha = this.alpha + this.step2; var _local3 = this.getX(); var _local2 = this.getY(); if ((Math.abs(dneedx - this._x) > 10) || (Math.abs(dneedy - this._y) > 10)) { clearInterval(this.colebInterval); delete this.colebInterval; this._x = _local3; this._y = _local2; } }; this.colebInterval = setInterval(this, "colebNow", 30); } }; FBoobleClass.prototype.angel = function (x1, y1, x2, y2) { return(Math.round((180 * Math.atan2(y1 - y2, x2 - x1)) / Math.PI)); }; FBoobleClass.prototype.impuls = function (imp) { var _local3 = new FSequence(); if (Math.round(this.iPos / 2) == (this.iPos / 2)) { g = this._parent[_level0.allObject[this.iPos - 1][this.jPos].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos][this.jPos + 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos + 1][this.jPos].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos + 1][this.jPos - 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos][this.jPos - 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos - 1][this.jPos - 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); } else { g = this._parent[_level0.allObject[this.iPos - 1][this.jPos + 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos][this.jPos + 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos + 1][this.jPos + 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos + 1][this.jPos].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos][this.jPos - 1].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); g = this._parent[_level0.allObject[this.iPos - 1][this.jPos].name]; g.setImpuls(imp, this.angel(this._x, this._y, g._x, g._y), 1); } }; FBoobleClass.prototype.opredGoal = function () { this.s = this.s * this.kof; this.a = this.a + 180; this.x_goal = this.x + (this.s * Math.cos((this.a * Math.PI) / 180)); this.y_goal = this.y - (this.s * Math.sin((this.a * Math.PI) / 180)); if ((Math.abs(this.x - this.x_goal) < 0.5) && (Math.abs(this.y - this.y_goal) < 0.5)) { this.x_goal = this.x; this.y_goal = this.y; } }; FBoobleClass.prototype.createBubble = function (how) { _root.sounds.playSound("begin", this.getPanFunc()); this.clearAllIntervals(); this._alpha = 0; this._xscale = 0; this._yscale = 0; this._rotation = 0; FBoobleClass.prototype.createNow = function () { this._alpha = this._alpha + 34; this._xscale = this._xscale + 34; this._yscale = this._yscale + 34; if (this._alpha >= 100) { this._alpha = 100; this._xscale = 100; this._yscale = 100; clearInterval(this.createInterval); delete this.createInterval; this.svinStep = ((random(2) == 1) ? 2 : -2); this.ySvin = this._y; } }; this.createInterval = setInterval(this, "createNow", 40); }; FBoobleClass.prototype.down = function () { trace("DOWN>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>+" + this); _root.sounds.playSound("down", this.getPanFunc()); this.clearAllIntervals(); _level0.allObject[this.iPos][this.jPos].name = undefined; _level0.allObject[this.iPos][this.jPos].deleteID = 0; trace("DOWN " + this.bubbleType); this.bonus(); this.xDown = this._x; FBoobleClass.prototype.downNow = function () { this._alpha = this._alpha - 10; this._y = this._y + 15; if (this._alpha <= 0) { this._parent._parent.addBonus(_level0.scoreForDown); clearInterval(this.downInterval); delete this.downInterval; this.removeMovieClip(); } }; this.onEnterFrame = null; this.downInterval = setInterval(this, "downNow", 35); }; FBoobleClass.prototype.gameOverBubble = function () { this.clearAllIntervals(); _level0.allObject[this.iPos][this.jPos].name = undefined; _level0.allObject[this.iPos][this.jPos].deleteID = 0; FBoobleClass.prototype.gameOverNow = function () { this._alpha = this._alpha - 20; this._y = this._y + (-10 + random(20)); this._x = this._x + (-10 + random(20)); if (this._alpha <= 0) { clearInterval(this.gameOverInterval); delete this.gameOverInterval; this.removeMovieClip(); } }; this.onEnterFrame = null; this.gameOverInterval = setInterval(this, "gameOverNow", _level0.speedGame + 20); }; FBoobleClass.prototype.metkaBoom = function () { _level0.allObject[this.iPos][this.jPos].name = undefined; _level0.allObject[this.iPos][this.jPos].deleteID = 0; }; FBoobleClass.prototype.metkaExist = function (i, j) { if (_level0.allObject[i][j] == undefined) { _level0.allObject[this.iPos][this.jPos] = new Object(); } _level0.allObject[i][j].name = this._name; _level0.allObject[i][j].deleteID = -1; }; FBoobleClass.prototype.getPanFunc = function () { dx = 495; p = -100 + Math.round((this._x * 200) / 495); return(p); }; FBoobleClass.prototype.boom = function (imp) { _root.sounds.playSound("boom", this.getPanFunc()); this.clearAllIntervals(); this.s = imp; _level0.allObject[this.iPos][this.jPos].name = undefined; _level0.allObject[this.iPos][this.jPos].deleteID = 0; this.bonus(); this.xDown = this._x; FBoobleClass.prototype.boomNow = function () { this._alpha = this._alpha - 10; this._y = this._y + 15; if (this._alpha <= 0) { this._parent._parent.addBonus(_level0.scoreForDown); clearInterval(this.downInterval); delete this.boomInterval; this.removeMovieClip(); } }; this.boomInterval = setInterval(this, "boomNow", 35); }; FBoobleClass.prototype.checkPos = function (alpha, g_mc) { angelFromObject = Math.abs(this.angel(this._x, this._y, g_mc._x, g_mc._y) - alpha); sFromObject = Math.sqrt(Math.pow(this._x - g_mc._x, 2) + Math.pow(this._y - g_mc._y, 2)); dopusk = Math.abs(sFromObject * Math.sin((angelFromObject * Math.PI) / 180)); if (Math.round(dopusk) <= 20) { return(false); } return(true); }; FBoobleClass.prototype.setPos2 = function () { this.iPos = Math.round((this._y - (_level0.boobleDx / 2)) / _level0.boobleDy); if (Math.round(this.iPos / 2) == (this.iPos / 2)) { chet = 1; this.jPos = Math.round(((this._x + (_level0.boobleDx / 4)) - ((_level0.boobleDx * 3) / 4)) / _level0.boobleDx); } else { chet = 0; this.jPos = Math.round(((this._x - (_level0.boobleDx / 4)) - ((_level0.boobleDx * 3) / 4)) / _level0.boobleDx); } if (this.jPos < 0) { this.jPos = 0; } else if (this.jPos >= _level0.boobleJ_max) { this.jPos = _level0.boobleJ_max - 1; } if ((_level0.allObject[this.iPos][this.jPos].name != undefined) && (_level0.allObject[this.iPos][this.jPos].name != this._name)) { this.iPos = this.iOld; this.jPos = this.jOld; chet = -1; } if (this.iPos == 0) { return(-1); } return(chet); }; FBoobleClass.prototype.setPos3 = function () { this.iPos = Math.round((this._y - (_level0.boobleDx / 2)) / _level0.boobleDy); if (Math.round(this.iPos / 2) == (this.iPos / 2)) { this.jPos = Math.ceil(((this._x + (_level0.boobleDx / 4)) - ((_level0.boobleDx * 3) / 4)) / _level0.boobleDx); } else { this.jPos = Math.ceil(((this._x - (_level0.boobleDx / 4)) - ((_level0.boobleDx * 3) / 4)) / _level0.boobleDx); } }; FBoobleClass.prototype.polet = function (who) { this._x = this._x + this.dxPolet; this._y = this._y + this.dyPolet; if (this._x <= 16) { _root.sounds.playSound("boing", this.getPanFunc()); this.angelPolet = 180 - this.angelPolet; this.dxPolet = -this.dxPolet; } if (this._x >= ((_level0.boobleJ_max * _level0.boobleDx) - 3)) { _root.sounds.playSound("boing", this.getPanFunc()); this.angelPolet = 180 - this.angelPolet; this.dxPolet = -this.dxPolet; } if ((this.iOld != this.iPos) || (this.jOld != this.jPos)) { this.iOld = this.iPos; this.jOld = this.jPos; } chet = this.setPos2(); if (chet != -1) { var _local3 = 0; while (_local3 < 4) { i = this.iPos + this.iArr[_local3]; j = this.jPos + (chet ? (this.jArrChet[_local3]) : (this.jArrNechet[_local3])); g_mc = this._parent[_level0.allObject[i][j].name]; if ((g_mc != undefined) && (g_mc != this)) { if (this.checkPos(this.angelPolet, g_mc) == false) { this.impuls(_level0.kofKoleb); clearInterval(this.poletInterval); delete this.poletInterval; this.setPos(this.iPos, this.jPos); _root.sounds.playSound("boing", this.getPanFunc()); this._parent.deleteBubbles(this.iPos, this.jPos); break; } } _local3++; } } else { clearInterval(this.poletInterval); delete this.poletInterval; this.setPos(this.iPos, this.jPos); _root.sounds.playSound("boing", this.getPanFunc()); this._parent.deleteBubbles(this.iPos, this.jPos); } updateAfterEvent(); }; FBoobleClass.prototype.polet7 = function (who) { this._x = this._x + (this.dxPolet / 2); this._y = this._y + (this.dyPolet / 2); this.setPos3(); g_mc1 = this._parent[_level0.allObject[this.iPos][this.jPos].name]; g_mc2 = this._parent[_level0.allObject[this.iPos][this.jPos - 1].name]; if (g_mc2 != this) { g_mc2.down(); } if (g_mc1 != this) { g_mc1.down(); } if (this._y < -50) { this._parent.noDeleteBubbles(); clearInterval(this.poletInterval); delete this.poletInterval; this.removeMovieClip(); } updateAfterEvent(); }; FBoobleClass.prototype.startPolet = function (x, y) { if (this.bubbleType == 7) { x = this._x; } _root.sounds.playSound("fire", this.getPanFunc()); this.angelPolet = this.angel(this._x, this._y, x, y); step = _level0.boobleDx / 2; this.dyPolet = (-step) * Math.sin((this.angelPolet * Math.PI) / 180); this.dxPolet = step * Math.cos((this.angelPolet * Math.PI) / 180); if (this.dyPolet > 0) { this.dyPolet = -0.1; } this.dxSp = 0; clearInterval(this.speedyInterval); delete this.speedyInterval; this.how = false; this._parent.intervalGame.stopInterval("svinInterval"); delete this.svinInterval; this.poletInterval = setInterval(this, "polet", _level0.speedGame - 5); _level0.allObject[this.iPos][this.jPos].name = undefined; _level0.allObject[this.iPos][this.jPos].deleteID = 0; }; FBoobleClass.prototype.goSpeedy = function () { this._x = this._x + this.dxSp; if (this._x <= 16) { this._x = 16; } if (this._x >= ((_level0.boobleJ_max * _level0.boobleDx) - 3)) { this._x = (_level0.boobleJ_max * _level0.boobleDx) - 3; } if (Math.abs(this.dxSp) <= 0.1) { this.dxSp = 0; clearInterval(this.speedyInterval); delete this.speedyInterval; this.howSpeedy = true; } else { this.dxSp = this.dxSp - (this.dxSp / 20); } updateAfterEvent(); }; FBoobleClass.prototype.setSpeedy = function (dx) { if (dx > 0) { this.dxSp = (this.dxSp + Math.abs(this.dxSp * 2)) + 1; if (this.dxSp > 5) { this.dxSp = 5; } } else { this.dxSp = (this.dxSp - Math.abs(this.dxSp * 2)) - 1; if (this.dxSp < -5) { this.dxSp = -5; } } if (this.howSpeedy) { this.speedyInterval = setInterval(this, "goSpeedy", _level0.speedGame - 5); this.howSpeedy = false; } }; #endinitclip
Symbol 104 MovieClip Frame 1
stop();
Symbol 105 MovieClip [FNextBubble] Frame 1
#initclip 9 function FNextBubbleClass() { this.types = 5; this.newBubbles = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.visibleBubbles = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); this.kidkovMax = 10; this.kidkov = 0; this.clearAll(); this.action = "stop"; } FNextBubbleClass.prototype = new MovieClip(); FNextBubbleClass.prototype.clearAll = function () { this.it0._visible = false; this.it1._visible = false; this.it2._visible = false; this.it3._visible = false; this.it4._visible = false; i = 0; while (i < 5) { this["it" + i]._visible = true; this["it" + i]._xscale = 90; this["it" + i]._yscale = 90; this["it" + i].gotoAndStop(8); this["item" + i]._visible = true; this["item" + i].gotoAndStop(8); i++; } this.beginArcadeGame(false); this.action = "stop"; }; FNextBubbleClass.prototype.setCount = function (count) { this.count = count; i = 0; while (i < 5) { if (i >= count) { this.visibleBubbles[i] = 0; } else { this.visibleBubbles[i] = 1; } i++; } this.previewNewBubbles(); }; FNextBubbleClass.prototype.previewNewBubbles = function () { i = 0; while (i < 5) { if (this.newBubbles[i] == 0) { if (_global.speedyGame) { this.newBubbles[i] = random(this.types) + 1; } else { this.newBubbles[i] = random(this.types) + 1; } } if (this.visibleBubbles[i] != 0) { this["item" + i].gotoAndStop(this.newBubbles[i]); } else { this["item" + i].gotoAndStop(8); } i++; } }; FNextBubbleClass.prototype.randomBubble = function (n) { if (n == 7) { return(7); } return(random(5) + 1); }; FNextBubbleClass.prototype.getNewBubble2 = function () { var _local3 = random(this.types); var _local4 = random(30); var _local2 = new Object(); _local2.subTypeBubble = 1; _local2.typeBubble = _local3 + 1; return(_local2); }; FNextBubbleClass.prototype.getNewBubble = function (how) { num = this.newBubbles[0]; i = 0; while (i < 4) { this.newBubbles[i] = this.newBubbles[i + 1]; i++; } var _local3 = random(this.types) + 1; this.newBubbles[4] = _local3; this.previewNewBubbles(); _local3 = num; var _local2 = new Object(); _local2.typeBubble = _local3; _local2.subTypeBubble = 1; return(_local2); }; FNextBubbleClass.prototype.beginArcadeGame = function (how) { if (this.action == "play") { if (how) { if (this.updateArcadeInterval == undefined) { this.updateArcadeInterval = setInterval(this, "addArcadeBubble", 2200); } } else { clearInterval(this.updateArcadeInterval); delete this.updateArcadeInterval; this.onEnterFrame = null; } } }; FNextBubbleClass.prototype.newArcadeGame = function (level) { this.action = "play"; this.level = level; this.setCount(level); this.countShoot = 3; this.currentLevelGame = level; this.kidkovMax = this.countShoot * this.currentLevelGame; this.kidkov = 0; this.updateArcadeGame(); this.beginArcadeGame(true); }; FNextBubbleClass.prototype.addArcadeBubble = function () { this.kidkov++; this.newArcadeLine(); }; FNextBubbleClass.prototype.updateArcadeGame = function () { kof = this.currentLevelGame - (this.kidkov / this.countShoot); i = 0; while (i < 5) { this["it" + i]._visible = false; if (i < Math.ceil(kof)) { this["it" + i]._visible = true; this["it" + i]._xscale = 90; this["it" + i]._yscale = 90; ii1 = i; } i++; } ii = ii1 + 1; proc = (90 * (this.countShoot - (Number(ii * this.countShoot) - Number(Number(this.kidkovMax - this.kidkov))))) / this.countShoot; this["it" + ii1]._yscale = proc; this["it" + ii1]._xscale = proc; }; FNextBubbleClass.prototype.newArcadeLine = function (level) { if (this.kidkov >= this.kidkovMax) { this.kidkov = 0; this.currentLevelGame--; if (this.currentLevelGame < 1) { this.currentLevelGame = this.level; } this.kidkovMax = this.countShoot * this.currentLevelGame; this.onEnterFrame = function () { if (_global.gameAction != "lock") { this._parent.bubbleShooter.nextLines(); this.onEnterFrame = null; } }; } this.updateArcadeGame(); }; FNextBubbleClass.prototype.newStrategyGame = function (level) { this.level = level; this.setCount(this.level); this.countShoot = 3; this.currentLevelGame = this.level; this.kidkovMax = this.countShoot * this.currentLevelGame; this.kidkov = 0; this.updateSrategyGame(); }; FNextBubbleClass.prototype.addStrategyBubble = function () { this.kidkov++; this.updateSrategyGame(); }; FNextBubbleClass.prototype.updateSrategyGame = function () { kof = this.currentLevelGame - (this.kidkov / this.countShoot); i = 0; while (i < 5) { this["it" + i]._visible = false; if (i < Math.ceil(kof)) { this["it" + i]._visible = true; this["it" + i]._xscale = 90; this["it" + i]._yscale = 90; ii1 = i; } i++; } ii = ii1 + 1; proc = (90 * (this.countShoot - (Number(ii * this.countShoot) - Number(Number(this.kidkovMax - this.kidkov))))) / this.countShoot; this["it" + ii1]._yscale = proc; this["it" + ii1]._xscale = proc; }; FNextBubbleClass.prototype.newStrategyLine = function () { if (this.kidkov >= this.kidkovMax) { this.kidkov = 0; this.currentLevelGame--; if (this.currentLevelGame < 1) { this.currentLevelGame = this.level; } this.kidkovMax = this.countShoot * this.currentLevelGame; this.updateSrategyGame(); return(true); } return(false); }; Object.registerClass("FNextBubble", FNextBubbleClass); #endinitclip
Symbol 106 MovieClip Frame 1
addToNextLine = function (mcName, cc) { this[mcName].nextLine(cc); var _local2 = new Object(); _local2.name = mcName; _local2.nextLine = true; _level0.nextLineObjects.push(_local2); }; nextLineBubbles = function (target) { this=target;//parameter overwritten var _local3 = true; var _local2 = 0; while (_local2 < _level0.nextLineObjects.length) { if (_level0.nextLineObjects[_local2].nextLine && (this[_level0.nextLineObjects[_local2].name] != undefined)) { _local3 = false; this[_level0.nextLineObjects[_local2].name].nextLine2(_level0.nextLineObjects[_local2]); } else { _level0.nextLineObjects.splice(_local2, 1); _local2--; _level0.countNext--; } _local2++; } if (_local3 && (_level0.countNext == 0)) { intervalGame.stopInterval("nextLine"); _level0.nextLineObjects = new Array(); } }; pauseAllSequence = function (how) { sequence.pauseSequence(how); boomSquence.pauseSequence(how); boomRec.pauseSequence(how); deleteRec.pauseSequence(how); deleteRec2.pauseSequence(how); sequenceNextLine.pauseSequence(how); sequenceGameOver.pauseSequence(how); }; clearAllSequence = function (how) { sequence.clearSequence(); boomSquence.clearSequence(); boomRec.clearSequence(); deleteRec.clearSequence(); deleteRec2.clearSequence(); sequenceNextLine.clearSequence(); sequenceGameOver.clearSequence(); }; checkGameOver = function () { cc = false; var _local3 = 0; while (_local3 < _level0.boobleJ_max) { if ((this[_level0.allObject[_level0.boobleI_max - 1][_local3].name] != undefined) && (_level0.nextBubble != this[_level0.allObject[_level0.boobleI_max - 1][_local3].name])) { cc = true; } _local3++; } if (cc) { _parent.gameOver(); } return(!cc); }; deleteAllObj = function () { this.intervalGame.stopInterval("svinInterval"); for (var _local2 in this) { if (_local2 != "item") { this[_local2].removeMovieClip(); } } }; pauseBubbleFunc = function (how) { for (var _local3 in this) { this[_local3].setPause(how); } }; pauseGameFunc = function (how) { _level0.pauseGameVar = how; pauseBubbleFunc(how); pauseAllSequence(how); this._parent.pauseBtn.gotoAndStop((how ? 2 : 1)); if (how) { _level0.action = "pause"; if (this.pauseMsg == undefined) { index = this.getNextHighestDepth(); this.attachMovie("pauseMsg", "pauseMsg", index); this.pauseMsg._alpha = 0; } } else { _level0.action = "game"; this.pauseMsg.remove(); } if (_level0.typeGame == "arcade") { nextBubbleMc.beginArcadeGame(!how); } }; gameOverFastFunc = function () { _root.sounds.playSound("gover", 0); clearAllSequence(); this._parent.playInGame.gotoAndStop(1); this._parent.pauseBtn._visible = false; _level0.action = "gameover"; nextBubbleMc.clearAll(); deleteAllObj(); }; gameOverFunc = function () { _root.sounds.playSound("gover", 0); clearAllSequence(); this._parent.playInGame.gotoAndStop(1); this._parent.pauseBtn._visible = false; _level0.action = "stop"; _level0.nextBubble = null; index = this.getNextHighestDepth(); this.attachMovie("gameOver", "gameOver" + index, index); this["gameOver" + index]._alpha = 0; if (_level0.action != "gameover") { _level0.action = "gameover"; var _local4 = _level0.boobleI_max - 1; while (_local4 >= 0) { var _local3 = 0; while (_local3 < _level0.boobleJ_max) { if (this[_level0.allObject[_local4][_local3].name] != undefined) { sequenceGameOver.addAction(this[_level0.allObject[_local4][_local3].name], "gameOverBubble", _level0.speedGame); } _local3++; } _local4--; } } nextBubbleMc.clearAll(); sequenceGameOver.addAction(this["gameOver" + index], "remove", 50); sequenceGameOver.addAction(this, "deleteAllObj", 100); }; Set("newLine", function (i, how) { var _local3 = 0; while (_local3 < _level0.boobleJ_max) { sequence.addAction(this, "createBubble", _level0.speedGame + 15, [i, _local3, false]); _local3++; } if (how == true) { _root.sounds.playSound("nextLine", 0); sequence.addAction(this, "deleteDown", 150); } }); nextLine = function (i) { if (_level0.typeGame == "strategy") { nextBubbleMc.minusStrategyLine(); } var _local2 = 0; while (_local2 < _level0.boobleJ_max) { if (this[_level0.allObject[i][_local2].name] != undefined) { g = this[_level0.allObject[i][_local2].name]; g.nextLine(false); } _local2++; } }; nextLines = function () { gameLock(true); _level0.countNext = 0; firs = true; var _local3 = _level0.boobleI_max - 2; while (_local3 >= 0) { var _local4 = true; var _local2 = 0; while (_local2 < 5) { cc = 10; if (this[_level0.allObject[_local3][_local2].name] != undefined) { sequenceNextLine.addAction(this, "addToNextLine", cc, [_level0.allObject[_local3][_local2].name, _local4]); cc = 0; _local4 = false; _level0.countNext++; } if (this[_level0.allObject[_local3][5 + _local2].name] != undefined) { sequenceNextLine.addAction(this, "addToNextLine", cc, [_level0.allObject[_local3][5 + _local2].name, _local4]); cc = 0; _local4 = false; _level0.countNext++; } if (this[_level0.allObject[_local3][10 + _local2].name] != undefined) { sequenceNextLine.addAction(this, "addToNextLine", cc, [_level0.allObject[_local3][10 + _local2].name, _local4]); cc = 0; _local4 = false; _level0.countNext++; } if (this[_level0.allObject[_local3][15 + _local2].name] != undefined) { sequenceNextLine.addAction(this, "addToNextLine", cc, [_level0.allObject[_local3][15 + _local2].name, _local4]); cc = 0; _local4 = false; _level0.countNext++; } _local2++; } _local3--; } intervalGame.interval("nextLine", this, "nextLineBubbles", 15); sequenceNextLine.addAction(this, "newLine", 250, [0, true]); }; newBubble = function () { if (_level0.action == "pause") { pauseGameFunc(true); } else { _level0.action = "game"; } if (checkGameOver()) { if ((_level0.nextBubble == null) || (String(_level0.nextBubble) == "")) { _level0.nextBubble = createBubble(_level0.boobleI_max - 1, 5, true); } gameLock(false); } }; createBubble = function (i, j, how) { z++; var _local4 = this.getNextHighestDepth(); item.duplicateMovieClip("b" + z, z, {how:how}); this["b" + z].setPos(i, j); var _local2 = new Object(); _local2 = ((how == true) ? (nextBubbleMc.getNewBubble()) : (nextBubbleMc.getNewBubble2())); this["b" + z].setType(1, _local2, z); this["b" + z].deleteID = deleteID; return(this["b" + z]); }; newGame = function (typeg) { typeg = 3; _level0.demoTime = 1; _level0.continueNumber = 4; pauseBubbleFunc(true); _root.sounds.playSound("newGame", 0); this._parent.topScoreArea.clearScore(); this._parent.playInGame.gotoAndStop(typeg + 1); this._parent.skillGameForm.setSkill(_level0.levelGame); this._parent.pauseBtn._visible = true; this.level = _level0.levelGame; _level0.action = "game"; this.typeg = typeg; if (typeg == 1) { _level0.speedyGame = false; _level0.typeGame = "strategy"; } if (typeg == 2) { _level0.speedyGame = false; _level0.typeGame = "arcade"; } if (typeg == 3) { _level0.speedyGame = true; _level0.typeGame = "strategy"; } if (typeg == 4) { _level0.speedyGame = true; _level0.typeGame = "arcade"; } deleteID = 1; _level0.allObject = new Array(); var _local3 = 0; while (_local3 < _level0.boobleI_max) { _level0.allObject[_local3] = new Array(); _local3++; } _local3 = 0; while (_local3 < _level0.boobleI_max) { if (_local3 < ((3 + Math.round(this.level / 2)) - 1)) { this.newLine(_local3); } _local3++; } if (_level0.typeGame == "strategy") { sequence.addAction(nextBubbleMc, "newStrategyGame", 50, [_level0.levelGame]); } if (_level0.typeGame == "arcade") { sequence.addAction(nextBubbleMc, "newArcadeGame", 50, [_level0.levelGame]); } sequence.addAction(this, "newBubble", 150); pauseBubbleFunc(false); }; gameLock = function (how) { gameBg.enabled = !how; if (how) { _level0.gameAction = "lock"; } else { _level0.gameAction = "unlock"; } }; gameBg.onPress = function () { this=this._parent;//parameter overwritten this._parent; if (_level0.action == "game") { gameLock(true); _level0.nextBubble.startPolet(this._xmouse, this._ymouse); _level0.nextBubble.onEnterFrame = null; _level0.nextBubble = null; if (_level0.typeGame == "strategy") { nextBubbleMc.addStrategyBubble(); } } }; keyDownObj = new Object(); stepSpeedy = 0; keyDownObj.onKeyDown = function () { if ((_level0.action == "game") && (_level0.speedyGame)) { if ((_level0.nextBubble != null) && (_level0.nextBubble.bubbleType == 3)) { if (Key.getCode() == 39) { _level0.nextBubble.onEnterFrame = function () { _level0.nextBubble.setSpeedy(1); }; } else if (Key.getCode() == 37) { _level0.nextBubble.onEnterFrame = function () { _level0.nextBubble.setSpeedy(-1); }; } } } if ((_level0.action == "game") || (_level0.action == "pause")) { if (Key.getCode() == 80) { _level0.pauseGameVar = !_level0.pauseGameVar; pauseGameFunc(_level0.pauseGameVar); } } if (Key.getCode() == 13) { if (_root.topScoreForm == undefined) { if (_level0.action == "game") { pauseGameFunc(true); } } } }; keyDownObj.onKeyUp = function () { _level0.nextBubble.onEnterFrame = null; }; gameBg._focusrect = false; gameBg.useHandCursor = false; recurseBoom = function (i, j, bubbleType, bubbleID, how) { countElements++; _level0.allObject[i][j].bubbleID = bubbleID; g_mc = this[_level0.allObject[i][j].name]; boomArr.push(_level0.allObject[i][j].name); if (g_mc.subTypeBubble == 2) { superBubble = true; } if (opredChet(i)) { i_temp = i - 1; j_temp = j; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i; j_temp = j + 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i + 1; j_temp = j; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i + 1; j_temp = j - 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i; j_temp = j - 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i - 1; j_temp = j - 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } } else { i_temp = i - 1; j_temp = j + 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i; j_temp = j + 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i + 1; j_temp = j + 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i + 1; j_temp = j; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i; j_temp = j - 1; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } i_temp = i - 1; j_temp = j; g_mc = this[_level0.allObject[i_temp][j_temp].name]; if ((g_mc.bubbleType == bubbleType) && (bubbleID != _level0.allObject[i_temp][j_temp].bubbleID)) { recurseBoom(i_temp, j_temp, bubbleType, bubbleID); } } }; recurseDown = function (i, j, delID, rec) { this[_level0.allObject[i][j].name].tt.text = delID; _level0.allObject[i][j].deleteID = delID; if (opredChet(i)) { i_temp = i; j_temp = j + 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i + 1; j_temp = j; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i + 1; j_temp = j - 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i; j_temp = j - 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i - 1; j_temp = j - 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i - 1; j_temp = j; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } } else { i_temp = i; j_temp = j + 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i + 1; j_temp = j + 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i + 1; j_temp = j; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i; j_temp = j - 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i - 1; j_temp = j; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } i_temp = i - 1; j_temp = j + 1; if (((_level0.allObject[i_temp][j_temp].name != undefined) && (_level0.allObject[i_temp][j_temp].deleteID != delID)) && (_level0.allObject[i_temp][j_temp].deleteID != 0)) { recurseDown(i_temp, j_temp, delID, rec); } } }; deleteLineFree = function (i, delID) { var _local2 = 0; while (_local2 < _level0.boobleJ_max) { if (((_level0.allObject[i][_local2].deleteID != delID) && (_level0.allObject[i][_local2].name != undefined)) && (this[_level0.allObject[i][_local2].name] != _level0.nextBubble)) { downArr.push(_level0.allObject[i][_local2].name); } _local2++; } }; deleteAllFree = function (delID) { var _local2 = _level0.boobleI_max - 1; while (_local2 >= 0) { deleteRec.addAction(this, "deleteLineFree", 0, [_local2, delID]); _local2--; } deleteRec.addAction(this, "deleteAllBoom", 0); }; deleteDown = function () { deleteID++; countElements = 0; rec = 0; var _local2 = 0; while (_local2 < _level0.boobleJ_max) { if ((_level0.allObject[0][_local2].deleteID != deleteID) && (_level0.allObject[0][_local2].name != undefined)) { recurseDown(0, _local2, deleteID, rec); } _local2++; } deleteRec.addAction(this, "deleteAllFree", 10, [deleteID]); }; addToSuperBoom = function (typeBubble) { var _local3 = _level0.boobleI_max - 2; while (_local3 >= 0) { var _local2 = 0; while (_local2 < _level0.boobleJ_max) { if (this[_level0.allObject[_local3][_local2].name].bubbleType == typeBubble) { boomArr.push(_level0.allObject[_local3][_local2].name); } _local2++; } _local3--; } }; addToBoom = function (how) { if ((boomArr.length >= 3) || (how)) { boomSquence.addAction(this[boomArr[0]], "boom", 0, [_level0.kofKoleb]); var _local2 = 1; while (_local2 < boomArr.length) { this[boomArr[_local2]].metkaBoom(_level0.kofKoleb); _local2++; } boomSquence.addAction(this, "deleteDown", 25); } else { boomArr = new Array(); if (nextBubbleMc.newStrategyLine()) { boomSquence.addAction(this, "nextLines", 0); } else { boomSquence.addAction(this, "newBubble", 150); } } }; deleteAllBoom = function () { var _local2 = 1; while (_local2 < boomArr.length) { boomSquence.addAction(this[boomArr[_local2]], "boom", 55 + (_level0.speedGame * 2), [_level0.kofKoleb]); _local2++; } goBonus(boomArr); _local2 = 0; while (_local2 < downArr.length) { boomSquence.addAction(this[downArr[_local2]], "down", 55 + (_level0.speedGame * 2)); _local2++; } goBonus(downArr); boomArr = boomArr.concat(downArr); goBonus(boomArr); lengArr = boomArr.length; boomArr = new Array(); downArr = new Array(); if (_level0.typeGame == "strategy") { if (nextBubbleMc.newStrategyLine()) { boomSquence.addAction(this, "nextLines", lengArr * (30 + (_level0.speedGame * 2))); } else { boomSquence.addAction(this, "newBubble", 150); } } if (_level0.typeGame == "arcade") { boomSquence.addAction(this, "newBubble", 150); } }; opredChet = function (i) { if (Math.round(i / 2) == (i / 2)) { return(true); } return(false); }; noDeleteBubbles = function () { boomArr = new Array(); downArr = new Array(); countElements = 0; addToBoom(true); }; deleteSpeeduBubbles = function (i, j) { boomArr = new Array(); downArr = new Array(); countElements = 0; downArr.push(_level0.allObject[i][j].name); if (opredChet(i)) { if (_level0.allObject[i - 1][j].name != undefined) { boomArr.push(_level0.allObject[i - 1][j].name); } if (_level0.allObject[i][j + 1].name != undefined) { boomArr.push(_level0.allObject[i][j + 1].name); } if (_level0.allObject[i + 1][j].name != undefined) { boomArr.push(_level0.allObject[i + 1][j].name); } if (_level0.allObject[i + 1][j - 1].name != undefined) { boomArr.push(_level0.allObject[i + 1][j - 1].name); } if (_level0.allObject[i][j - 1].name != undefined) { boomArr.push(_level0.allObject[i][j - 1].name); } if (_level0.allObject[i - 1][j - 1].name != undefined) { boomArr.push(_level0.allObject[i - 1][j - 1].name); } } else { if (_level0.allObject[i - 1][j + 1].name != undefined) { boomArr.push(_level0.allObject[i - 1][j + 1].name); } if (_level0.allObject[i][j + 1].name != undefined) { boomArr.push(_level0.allObject[i][j + 1].name); } if (_level0.allObject[i + 1][j + 1].name != undefined) { boomArr.push(_level0.allObject[i + 1][j + 1].name); } if (_level0.allObject[i + 1][j].name != undefined) { boomArr.push(_level0.allObject[i + 1][j].name); } if (_level0.allObject[i][j - 1].name != undefined) { boomArr.push(_level0.allObject[i][j - 1].name); } if (_level0.allObject[i - 1][j].name != undefined) { boomArr.push(_level0.allObject[i - 1][j].name); } } addToBoom(true); }; deleteBubbles = function (i, j) { boomArr = new Array(); downArr = new Array(); countElements = 0; superBubble = false; recurseBoom(i, j, this[_level0.allObject[i][j].name].bubbleType, this[_level0.allObject[i][j].name].bubbleID, true); if ((superBubble == true) && (boomArr.length >= 3)) { boomArr = new Array(); addToSuperBoom(this[_level0.allObject[i][j].name].bubbleType); } addToBoom(); }; goBonus = function (arr) { i = arr.length; if (i >= 45) { g = this[arr[i - 1]]; g.setBonus(50000); } else if (i >= 40) { g = this[arr[i - 1]]; g.setBonus(25); g = this[arr[(i - 1) - 5]]; g.setBonus(25000); } else if (i >= 35) { g = this[arr[i - 1]]; g.setBonus(25000); } else if (i >= 30) { g = this[arr[i - 1]]; g.setBonus(25); g = this[arr[(i - 1) - 5]]; g.setBonus(2500); } else if (i >= 25) { g = this[arr[i - 1]]; g.setBonus(2500); } else if (i >= 20) { g = this[arr[i - 1]]; g.setBonus(25); g = this[arr[(i - 1) - 5]]; g.setBonus(250); } else if (i >= 15) { g = this[arr[i - 1]]; g.setBonus(250); } else if (i >= 10) { g = this[arr[i - 1]]; g.setBonus(25); g = this[arr[(i - 1) - 5]]; g.setBonus(25); } else if (i >= 5) { g = this[arr[i - 5]]; g.setBonus(25); } }; updateFlash = function (goal) { this=goal;//parameter overwritten updateAfterEvent(); _level0.t2 = new Date().getTime(); var _local2 = _level0.t2 - _level0.t1; if (_local2 != 0) { fps.text = Math.round(1000 / _local2); } _level0.t1 = _level0.t2; }; updateInterval = setInterval(updateFlash, 0, this); item._visible = false; _level0.scoreForBoom = 10; _level0.scoreForDown = 15; _level0.action = "stop"; _level0.pauseGameVar = false; _level0.nextBubble = null; _level0.speedyGame = false; sequence = new FSequence(); boomSquence = new FSequence(); boomRec = new FSequence(); deleteRec = new FSequence(); deleteRec2 = new FSequence(); sequenceNextLine = new FSequence(); sequenceGameOver = new FSequence(); intervalGame = new FInterval(); _level0.nextLineObjects = new Array(); z = 0; _level0.levelGame = 3; _level0.speedGame = 10; _level0.boobleI_max = 10; _level0.boobleJ_max = 11; _level0.boobleDx = 34; _level0.boobleDy = Math.round(_level0.boobleDx * 0.866025403784439) + 5.1; _level0.kofKoleb = 10;
Symbol 110 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 5
stop();
Symbol 151 MovieClip Frame 1
submit = function () { var _local2 = new LoadVars(); this["\u0441\u043B\u043E\u0432\u043E \u0442\u0440\u0443\u0434\u043D\u043E\u0435 \u0442\u0430\u043A\u043E\u0435"] = unescape("Boobs%20Bubbles%20Sec%20Key%20aaaa"); var _local3 = (String(_level0.topScoreValue) + String(txtIn.text)) + String(this["\u0441\u043B\u043E\u0432\u043E \u0442\u0440\u0443\u0434\u043D\u043E\u0435 \u0442\u0430\u043A\u043E\u0435"]); _local2.code = md.makeSig(_local3); _local2.score = _level0.topScoreValue; _local2.key = _local3; _local2.name = txtIn.text; _local2._parent = this; _local2.send(_level0.topScoreUrl, "_blank", "POST"); }; scoreGameBtn.onPress = function () { submit(); this._parent._parent.play(); Key.removeListener(obj); }; cancelGameBtn.onPress = function () { this._parent._parent.play(); Key.removeListener(obj); }; obj = new Object(); obj._parent = this; obj.onKeyDown = function () { this=this._parent;//parameter overwritten this._parent; if (Key.isDown(13)) { submit(); trace("ENTER"); this._parent.play(); Key.removeListener(obj); } }; Key.addListener(obj);
Instance of Symbol 12 MovieClip [Fmd5] "md" in Symbol 151 MovieClip Frame 1
//component parameters onClipEvent (construct) { securetyURL = "http://www.badsuzy.com"; }
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 74
stop();
Symbol 152 MovieClip Frame 77
_parent.iniGame();
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 6
stop();
Symbol 161 MovieClip Frame 1
stop(); helpMc._x = 82;
Symbol 161 MovieClip Frame 2
play();
Symbol 161 MovieClip Frame 4
stop();
Symbol 161 MovieClip Frame 5
play();
Symbol 161 MovieClip Frame 7
stop(); helpMc._x = -1000;
Symbol 164 MovieClip Frame 1
step = 100; images.setMask(mask); imagesUrl = new Array(); var url = "http://files.badsuzy.com/files/boobsBubbles/"; imagesUrl.push(url + "01.jpg"); imagesUrl.push(url + "02.jpg"); imagesUrl.push(url + "03.jpg"); imagesUrl.push(url + "04.jpg"); imagesUrl.push(url + "05.jpg"); imagesUrl.push(url + "06.jpg"); imagesUrl.push(url + "07.jpg"); setSizeForm = function (dx, dy) { mask._width = dx; mask._height = dy; }; showImage = function (iname, howAlpha) { var g = images[iname]; g._x = (mask._width - g._width) / 2; g._y = (mask._height - g._height) / 2; g.swapDepths(images.getNextHighestDepth()); g._alpha = 0; this.onEnterFrame = function () { g._alpha = g._alpha + 10; if (g._alpha >= 100) { g._alpha = 100; delete this.onEnterFrame; } }; }; loadingImage = function (iname) { trace(iname); if (images[iname] == undefined) { var img = images.createEmptyMovieClip(iname, images.getNextHighestDepth()); img.imageLoader = new MovieClipLoader(); img.imageObject = new Object(); img.imageObject._parent = this; img.imageObject.onLoadComplete = function () { trace("COMPLITE>>>>>>>>>>>>>>"); img._alpha = 0; if (currentImageID == iname) { showImage(currentImageID); } }; img.imageObject.onLoadInit = function (g) { trace("INI>>>>>>>>>>>>>>"); this=this._parent;//parameter overwritten this._parent; img._x = (mask._width - img._width) / 2; img._y = (mask._height - img._height) / 2; }; img.imageLoader.addListener(img.imageObject); img.imageLoader.loadClip(imagesUrl[iname], img); trace(((">>>>>>>>>> " + imagesUrl[iname]) + " ") + iname); } }; iniGallery = function (currentGalleryID) { currentImageID = 0; loadingImage(currentImageID); this._visible = false; }; nextImage = function (num) { trace("NEXT IMAGE " + num); if (num != undefined) { currentImageID = num; } else { currentImageID++; } if (currentImageID >= imagesUrl.length) { currentImageID = 0; } var _local2 = currentImageID + 1; if (_local2 >= imagesUrl.length) { _local2 = 0; } val1 = currentGalleryID; val2 = currentImageID; val3 = _local2; loadingImage(_local2); showImage(currentImageID, true); this._visible = true; }; clearGallery = function () { currentImageID = 0; this._visible = false; }; iniGallery();
Symbol 165 MovieClip Frame 15
_root.attachMovie("musicClass", "musics", _root.getNextHighestDepth()); _root.attachMovie("soundClass", "sounds", _root.getNextHighestDepth()); _global.musicValue = 40; _global.effectValue = 40; _root.musics.setValume(_global.musicValue); _root.musics.addMusic(["track1"]); _root.sounds.setValume(_global.effectValue); _root.musics.playMusic(1); musicOffBtn.onPress = function () { musicOffBtn._visible = false; musicOnBtn._visible = true; _root.musics.stopMusic(1); }; musicOnBtn.onPress = function () { musicOffBtn._visible = true; musicOnBtn._visible = false; _root.musics.playMusic(1); }; musicOnBtn._visible = false; _level0.topScoreUrl = "http://www.badsuzy.com/top_score/boobs_bubbles/add.php"; setEnabledStyle = function (goal, how, val) { if (val == undefined) { val = 50; } var _local3 = new Color(goal); if (how == true) { val = 100; } var _local2 = {ra:val, rb:"0", ga:val, gb:"0", ba:val, bb:"0", aa:goal._alpha, ab:"0"}; _local3.setTransform(_local2); }; _quality = "BEST"; startGameBtn.onPress = function () { pauseGameBtn._visible = true; this._visible = false; pauseMc.gotoAndStop(1); if (_level0.gameAction == "stop") { game.newGame(); imageRotator.nextImage(0); helpMc.gotoAndPlay(5); helpMc.help.help.stop(); _level0.gameAction = "play"; } else { _level0.gameAction = "play"; game.pauseGameFunc(false); setEnabledStyle(game, true); } }; pauseGameBtn.onPress = function () { _level0.gameAction = "pause"; pauseMc.gotoAndPlay(2); startGameBtn._visible = true; this._visible = false; game.pauseGameFunc(true); setEnabledStyle(game, false); }; moreFreeGamesBtn.onPress = function () { getURL ("http://www.badsuzy.com/?from=boobs_bubbles", "_black"); }; scorenBtn.onPress = function () { getURL ("http://www.badsuzy.com/top_score/boobs_bubbles/", "_black"); }; _level0.topScoreValue = 0; addBonus = function (bonus) { trace(">>> " + this); var _local2 = howMc._currentframe + Math.round(bonus / 10); _level0.topScoreValue = _level0.topScoreValue + bonus; if (_local2 >= howMc._totalframes) { _local2 = 1; imageRotator.nextImage(); } howMc.gotoAndStop(_local2); }; gameOver = function (how) { trace("GAME OVER"); _level0.gameAction = "stop"; gameOverMc.gotoAndPlay(2); game.gameOverFunc(); pauseGameBtn.enabled = false; startGameBtn.enabled = false; }; iniGame = function () { pauseGameBtn._visible = false; startGameBtn._visible = true; pauseGameBtn.enabled = true; startGameBtn.enabled = true; _level0.gameAction = "stop"; howMc.gotoAndStop(1); _level0.topScoreValue = 0; helpMc.gotoAndPlay(2); helpMc.help.help.play(); imageRotator.clearGallery(); }; iniGame(); stop();

Library Items

Symbol 1 Sound [gover]
Symbol 2 Sound [click2]
Symbol 3 Sound [track1]
Symbol 4 Sound [down]
Symbol 5 Sound [boom]
Symbol 6 Sound [bonus]
Symbol 7 Sound [fire]
Symbol 8 Sound [begin]Used by:152 161 165
Symbol 9 MovieClip [soundClass]
Symbol 10 MovieClip [musicClass]
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [Fmd5]Uses:11Used by:151
Symbol 13 FontUsed by:14 15 16 17 18
Symbol 14 EditableTextUses:13Used by:19
Symbol 15 EditableTextUses:13Used by:19
Symbol 16 EditableTextUses:13Used by:19
Symbol 17 EditableTextUses:13Used by:19
Symbol 18 EditableTextUses:13Used by:19
Symbol 19 MovieClipUses:14 15 16 17 18Used by:20
Symbol 20 MovieClip [FBonus]Uses:19Used by:106
Symbol 21 GraphicUsed by:43
Symbol 22 GraphicUsed by:43
Symbol 23 GraphicUsed by:43
Symbol 24 GraphicUsed by:43
Symbol 25 GraphicUsed by:43
Symbol 26 GraphicUsed by:43
Symbol 27 GraphicUsed by:43
Symbol 28 GraphicUsed by:43
Symbol 29 GraphicUsed by:43
Symbol 30 GraphicUsed by:43
Symbol 31 GraphicUsed by:43
Symbol 32 GraphicUsed by:43
Symbol 33 GraphicUsed by:43
Symbol 34 GraphicUsed by:43
Symbol 35 GraphicUsed by:43
Symbol 36 GraphicUsed by:43
Symbol 37 GraphicUsed by:43
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42Used by:62
Symbol 44 SoundUsed by:62
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClipUses:45 47Used by:62
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:52
Symbol 52 MovieClipUses:49 51Used by:62
Symbol 53 FontUsed by:54
Symbol 54 TextUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:62
Symbol 56 GraphicUsed by:59 125 130 148 150
Symbol 57 ShapeTweeningUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:56 57 58Used by:62
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:60Used by:62
Symbol 62 MovieClipUses:43 44 48 52 55 59 61Used by:Timeline
Symbol 166 MovieClip [__Packages.FMusic]
Symbol 167 MovieClip [__Packages.FSound]
Symbol 168 MovieClip [__Packages.FSequence]
Symbol 169 MovieClip [__Packages.FInterval]
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:71 165
Symbol 65 SoundUsed by:71
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClipUses:67Used by:71
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:71
Symbol 71 MovieClipUses:64 65 68 70Used by:Timeline
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:165
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:165
Symbol 76 GraphicUsed by:165
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 ButtonUses:78Used by:106
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:100 104 158
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClipUses:86Used by:100 104 158
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClipUses:90Used by:100 104 158
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:100 104 158
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClipUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:100 104 158
Symbol 100 MovieClipUses:83 87 91 95 99Used by:101
Symbol 101 MovieClip [FBooble]Uses:100Used by:106
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:103 83 87 91 95 99Used by:105
Symbol 105 MovieClip [FNextBubble]Uses:104Used by:106
Symbol 106 MovieClipUses:79 101 20 105Used by:165
Symbol 107 GraphicUsed by:110
Symbol 108 ShapeTweeningUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:107 108 109Used by:165
Symbol 111 FontUsed by:112 124 126 129 131 133 135 141 143 144 147 149 157 159
Symbol 112 EditableTextUses:111Used by:165
Symbol 113 FontUsed by:114
Symbol 114 TextUses:113Used by:165
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClipUses:116Used by:118
Symbol 118 MovieClipUses:117Used by:165
Symbol 119 GraphicUsed by:151 165
Symbol 120 ShapeTweeningUsed by:123
Symbol 121 ShapeTweeningUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:120 121 122Used by:125
Symbol 124 TextUses:111Used by:125
Symbol 125 ButtonUses:123 124 56Used by:165
Symbol 126 TextUses:111Used by:128
Symbol 127 GraphicUsed by:128 132 134 136
Symbol 128 ButtonUses:126 127Used by:165
Symbol 129 TextUses:111Used by:130
Symbol 130 ButtonUses:129 56Used by:165
Symbol 131 TextUses:111Used by:132
Symbol 132 ButtonUses:131 127Used by:165
Symbol 133 TextUses:111Used by:134
Symbol 134 ButtonUses:133 127Used by:165
Symbol 135 TextUses:111Used by:136
Symbol 136 ButtonUses:135 127Used by:165
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:152
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:151 160
Symbol 141 TextUses:111Used by:151
Symbol 142 GraphicUsed by:151
Symbol 143 TextUses:111Used by:151
Symbol 144 EditableTextUses:111Used by:151
Symbol 145 FontUsed by:146
Symbol 146 EditableTextUses:145Used by:151
Symbol 147 TextUses:111Used by:148
Symbol 148 ButtonUses:147 56Used by:151
Symbol 149 TextUses:111Used by:150
Symbol 150 ButtonUses:149 56Used by:151
Symbol 151 MovieClipUses:140 141 142 143 144 12 146 119 148 150Used by:152
Symbol 152 MovieClipUses:138 151 8Used by:165
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:155
Symbol 155 MovieClipUses:154Used by:165
Symbol 156 GraphicUsed by:158 160
Symbol 157 TextUses:111Used by:158
Symbol 158 MovieClipUses:156 83 95 91 99 87 157Used by:160
Symbol 159 TextUses:111Used by:160
Symbol 160 MovieClipUses:140 156 158 159Used by:161
Symbol 161 MovieClipUses:160 8Used by:165
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:164
Symbol 164 MovieClipUses:163Used by:165
Symbol 165 MovieClipUses:73 75 8 64 76 106 110 112 114 118 119 125 128 130 132 134 136 152 155 161 164Used by:Timeline

Instance Names

"allGame"Frame 3Symbol 165 MovieClip
"bon"Symbol 20 MovieClip [FBonus] Frame 1Symbol 19 MovieClip
"preloader"Symbol 62 MovieClip Frame 35Symbol 59 MovieClip
"bType"Symbol 100 MovieClip Frame 1Symbol 83 MovieClip
"bType"Symbol 100 MovieClip Frame 2Symbol 87 MovieClip
"bType"Symbol 100 MovieClip Frame 3Symbol 91 MovieClip
"bType"Symbol 100 MovieClip Frame 4Symbol 95 MovieClip
"bType"Symbol 100 MovieClip Frame 5Symbol 99 MovieClip
"bubble"Symbol 101 MovieClip [FBooble] Frame 1Symbol 100 MovieClip
"bg"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"bType"Symbol 104 MovieClip Frame 1Symbol 83 MovieClip
"bType"Symbol 104 MovieClip Frame 2Symbol 87 MovieClip
"bType"Symbol 104 MovieClip Frame 3Symbol 91 MovieClip
"bType"Symbol 104 MovieClip Frame 4Symbol 95 MovieClip
"bType"Symbol 104 MovieClip Frame 5Symbol 99 MovieClip
"item0"Symbol 105 MovieClip [FNextBubble] Frame 1Symbol 104 MovieClip
"gameBg"Symbol 106 MovieClip Frame 1Symbol 79 Button
"item"Symbol 106 MovieClip Frame 1Symbol 101 MovieClip [FBooble]
"nextBubbleMc"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip [FNextBubble]
"md"Symbol 151 MovieClip Frame 1Symbol 12 MovieClip [Fmd5]
"txtIn"Symbol 151 MovieClip Frame 1Symbol 146 EditableText
"scoreGameBtn"Symbol 151 MovieClip Frame 1Symbol 148 Button
"cancelGameBtn"Symbol 151 MovieClip Frame 1Symbol 150 Button
"bType"Symbol 158 MovieClip Frame 1Symbol 83 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 95 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 91 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 95 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 91 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 95 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 83 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 83 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 99 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 95 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 91 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 1Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 83 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 95 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 91 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 95 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 91 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 95 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 83 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 83 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 99 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 95 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 91 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 87 MovieClip
"bType"Symbol 158 MovieClip Frame 55Symbol 87 MovieClip
"help"Symbol 160 MovieClip Frame 1Symbol 158 MovieClip
"help"Symbol 161 MovieClip Frame 1Symbol 160 MovieClip
"mask"Symbol 164 MovieClip Frame 1Symbol 163 MovieClip
"images"Symbol 164 MovieClip Frame 1Symbol 163 MovieClip
"game"Symbol 165 MovieClip Frame 9Symbol 106 MovieClip
"howMc"Symbol 165 MovieClip Frame 9Symbol 110 MovieClip
"score"Symbol 165 MovieClip Frame 9Symbol 112 EditableText
"startGameBtn"Symbol 165 MovieClip Frame 15Symbol 125 Button
"moreFreeGamesBtn"Symbol 165 MovieClip Frame 15Symbol 128 Button
"pauseGameBtn"Symbol 165 MovieClip Frame 15Symbol 130 Button
"musicOnBtn"Symbol 165 MovieClip Frame 15Symbol 132 Button
"musicOffBtn"Symbol 165 MovieClip Frame 15Symbol 134 Button
"scorenBtn"Symbol 165 MovieClip Frame 15Symbol 136 Button
"gameOverMc"Symbol 165 MovieClip Frame 15Symbol 152 MovieClip
"pauseMc"Symbol 165 MovieClip Frame 15Symbol 155 MovieClip
"helpMc"Symbol 165 MovieClip Frame 15Symbol 161 MovieClip
"imageRotator"Symbol 165 MovieClip Frame 15Symbol 164 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "gover"
ExportAssets (56)Timeline Frame 1Symbol 2 as "click2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "track1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "down"
ExportAssets (56)Timeline Frame 1Symbol 5 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 6 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 7 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 8 as "begin"
ExportAssets (56)Timeline Frame 1Symbol 9 as "soundClass"
ExportAssets (56)Timeline Frame 1Symbol 10 as "musicClass"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Fmd5"
ExportAssets (56)Timeline Frame 1Symbol 20 as "FBonus"
ExportAssets (56)Timeline Frame 1Symbol 166 as "__Packages.FMusic"
ExportAssets (56)Timeline Frame 1Symbol 167 as "__Packages.FSound"
ExportAssets (56)Timeline Frame 1Symbol 168 as "__Packages.FSequence"
ExportAssets (56)Timeline Frame 1Symbol 169 as "__Packages.FInterval"
ExportAssets (56)Timeline Frame 3Symbol 101 as "FBooble"
ExportAssets (56)Timeline Frame 3Symbol 105 as "FNextBubble"

Labels

"b25"Symbol 19 MovieClip Frame 1
"b250"Symbol 19 MovieClip Frame 2
"b2500"Symbol 19 MovieClip Frame 3
"b25000"Symbol 19 MovieClip Frame 4
"b50000"Symbol 19 MovieClip Frame 5
"sk1_1"Symbol 100 MovieClip Frame 1
"sk1_2"Symbol 100 MovieClip Frame 2
"sk1_3"Symbol 100 MovieClip Frame 3
"sk1_4"Symbol 100 MovieClip Frame 4
"sk1_5"Symbol 100 MovieClip Frame 5

Dynamic Text Variables

_level0.topScoreValueSymbol 112 EditableText"0"
_level0.topScoreValueSymbol 144 EditableText""




http://swfchan.com/24/119015/info.shtml
Created: 6/3 -2019 04:13:47 Last modified: 6/3 -2019 04:13:47 Server time: 25/04 -2024 00:27:50