STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 227916 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2559 · P5117 |
This is the info page for Flash #119048 |
+200 |
Guide me using the arrow keys. Drop bombs on the bad monsters with my bubble cannon using the down arrow key. To shoot a bomb to the side press the up arrow when you are facing the desired direction. Watch out for the flying monsters. Collect powerups from my friends but avoid the sticky goo. Watch out for trick powerups and goo. |
A Ross Lovell Game |
Play More Games |
Art by Alistair Maunder |
You ran out of lives |
You ran out of time |
You scored: |
ActionScript [AS1/AS2]
Frame 1_quality = "best"; stop();Instance of Symbol 506 MovieClip in Frame 1onClipEvent (mouseDown) { getURL ("http://www.shockarcade.com", "_blank"); }Frame 2stop(); _quality = "best";Frame 3stop(); function move3(ob3) { var _local1 = ob3; if (_local1.alive == true) { _local1._y = _local1._y - _local1.speed; if (_local1._y <= 0) { _local1.alive = false; _root.firearray.splice(_local1, 1); _local1.removeMovieClip(); } } } function move2(ob2) { var _local1 = ob2; var _local2 = _root; if (_local1.alive == true) { if (_local1.dir == 0) { _local1._x = _local1._x - _local1.speed; } else if (_local1.dir == 1) { _local1._x = _local1._x + _local1.speed; } else { _local1._y = _local1._y + _local1.speed; } if ((_local1._x < 0) or (_local1._x > 500)) { _local1.alive = false; _local2.combo = 0; _local2.bombarray.splice(_local2.bombarray[_local1], 1); _local1.removeMovieClip(); } if (_local1._y >= 575) { _local1.alive = false; _local2.combo = 0; _local2.bombarray.splice(_local2.bombarray[_local1], 1); _local1.removeMovieClip(); } } } function moveme(ob) { var _local1 = ob; var _local2 = _root; if (_local1.health > 0) { if (_local1.hostile == true) { _local1.settimer = _local1.settimer + 1; if (_local1.settimer == _local1.maxtimer) { _local1.gotoAndStop(2); _local1.shoot.play(); if (_local1.make == 0) { _local2.fire.attachMovie("fire1", "efire" + efire_count, efire_count); _local2.fire["efire" + efire_count]._x = _local1._x; _local2.fire["efire" + efire_count]._y = _local1._y; _local2.fire["efire" + efire_count].alive = true; _local2.fire["efire" + efire_count].speed = Math.random(2) + 5; _local2.fire["efire" + efire_count].bonus = 0; } else if (_local1.make == 1) { _local2.fire.attachMovie("fire2", "efire" + efire_count, efire_count); _local2.fire["efire" + efire_count]._x = _local1._x; _local2.fire["efire" + efire_count]._y = _local1._y; _local2.fire["efire" + efire_count].alive = true; _local2.fire["efire" + efire_count].speed = Math.random(2) + 5.5; _local2.fire["efire" + efire_count].bonus = 0; } else if (_local1.make == 2) { _local2.fire.attachMovie("fire3", "efire" + efire_count, efire_count); _local2.fire["efire" + efire_count]._x = _local1._x; _local2.fire["efire" + efire_count]._y = _local1._y; _local2.fire["efire" + efire_count].alive = true; _local2.fire["efire" + efire_count].speed = Math.random(2) + 6; _local2.fire["efire" + efire_count].bonus = 0; } else if (_local1.make == 3) { _local2.fire.attachMovie("fire4", "efire" + efire_count, efire_count); _local2.fire["efire" + efire_count]._x = _local1._x; _local2.fire["efire" + efire_count]._y = _local1._y; _local2.fire["efire" + efire_count].alive = true; _local2.fire["efire" + efire_count].speed = Math.random(2) + 6.5; _local2.fire["efire" + efire_count].bonus = 0; } else if (_local1.make == 4) { _local1.powerup = random(15); _local2.fire.attachMovie("fireg", "efire" + efire_count, efire_count); _local2.fire["efire" + efire_count]._x = _local1._x; _local2.fire["efire" + efire_count]._y = _local1._y; _local2.fire["efire" + efire_count].alive = true; _local2.fire["efire" + efire_count].speed = Math.random(2) + 5; if (_local1.powerup < 7) { _local2.fire["efire" + efire_count].gotoAndPlay(1); _local2.fire["efire" + efire_count].bonus = 1; } else if ((_local1.powerup > 6) and (_local1.powerup < 11)) { _local2.fire["efire" + efire_count].gotoAndPlay(2); _local2.fire["efire" + efire_count].bonus = 2; } else if ((_local1.powerup > 10) and (_local1.powerup < 13)) { _local2.fire["efire" + efire_count].gotoAndPlay(3); _local2.fire["efire" + efire_count].bonus = 3; } else if (_local1.powerup > 12) { _local2.fire["efire" + efire_count].gotoAndPlay(4); _local2.fire["efire" + efire_count].bonus = 4; } } _local2.firearray.push(_local2.fire["efire" + efire_count]); _local2.num3 = _local2.num3 + 1; _local2.efire_count++; _local1.settimer = 0; } } if (_local1.moving == true) { if (_local1._x > 525) { _local2.combo = 0; _local1.health = _local1.health - 1; _local1.removeMovieClip(); } else if (_local1._x < -25) { _local2.combo = 0; _local1.health = _local1.health - 1; _local1.removeMovieClip(); } if (_local1.hitTest(_local2.char)) { if (char.invincible == false) { _local1.speed = 0; _local1.health = _local1.health - 1; _local1.gotoAndStop(3); _local1.die.play(); _local2.lives = _local2.lives - 1; } else { _local1.speed = 0; _local1.health = _local1.health - 1; _local1.gotoAndStop(3); _local1.die.play(); } } } else if (_local1._x >= 500) { _local1._x = 0; } else if (_local1._x <= 0) { _local1._x = 500; } _local1._x = _local1._x + _local1.speed; } else if (_local1.health == 0) { if (_local1.moving == true) { _local1.health = -1; _local2.score = _local2.score + (100 * _local2.combo); } else { _local1.health = -1; _local2.score = _local2.score + (100 * _local2.combo); _local2.killed = _local2.killed + 1; } } } _quality = "best"; levelcomplete = false; started = false; bombarray = []; enemyarray = []; firearray = []; _root.attachMovie("char", "char", 100000); _root.attachMovie("top", "top", 30000); _root.top._x = 252; _root.top._y = 17; _root.attachMovie("gcom", "gcom", 20000); _root.gcom._x = 250; _root.gcom._y = 488; _root.attachMovie("balls", "balls", 10000); _root.attachMovie("bombholder", "bombholder", 35000); _root.attachMovie("fire", "fire", 25000); timelimit = 1000; good = false; bomb_count = 1000; char.invincible = false; char.up = true; efire_count = 2000; _root.char._x = 250; _root.char._y = 140; _root.char.dir = 2; firecount = 29; char.onEnterFrame = function () { var _local1 = _root; if (_local1.started == true) { if (((char.invincible == true) and (_local1.lives > 0)) and (_local1.timelimit > 0)) { char.counter = char.counter - 1; if (char.counter == 0) { char.invincible = false; } char.gotoAndStop(3); } else if (((char.invincible == false) and (_local1.lives > 0)) and (_local1.timelimit > 0)) { char.gotoAndStop(1); } firecountmax = 30; char.speed = 4; char._y = char._y + yspeed; if (char._y == 145) { up = true; } if (char._y == 110) { up = false; } if (up == true) { yspeed = -1; } else { yspeed = 1; } if (key.isDown(key.left)) { char.dir = 0; } if (key.isDown(key.right)) { char.dir = 1; } if (char.dir == 0) { char._x = char._x - char.speed; } else if (char.dir == 1) { char._x = char._x + char.speed; } if (char._x >= 500) { char._x = 0; } else if (char._x <= 0) { char._x = 500; } if (firecount < firecountmax) { firecount = firecount + 1; } if (firecount > firecountmax) { firecount = firecountmax; } if (key.isDown(key.down)) { if (firecount == firecountmax) { _local1.bombholder.attachMovie("bomb", "bomb" + bomb_count, bomb_count); if (char.dir == 0) { _local1.bombholder["bomb" + bomb_count]._x = char._x - 15; } else if (char.dir == 1) { _local1.bombholder["bomb" + bomb_count]._x = char._x + 5; } else { _local1.bombholder["bomb" + bomb_count]._x = char._x - 5; } _local1.bombholder["bomb" + bomb_count]._y = char._y + 50; _local1.bombholder["bomb" + bomb_count].alive = true; _local1.bombholder["bomb" + bomb_count].speed = 6; _local1.bombarray.push(_local1.bombholder["bomb" + bomb_count]); _local1.bomb_count = _local1.bomb_count + 1; _local1.num2 = _local1.num2 + 1; firecount = 0; } } else if (key.isDown(key.up)) { if (firecount == firecountmax) { if (char.dir == 0) { _local1.bombholder.attachMovie("bomb", "bomb" + bomb_count, bomb_count); _local1.bombholder["bomb" + bomb_count]._x = char._x - 15; _local1.bombholder["bomb" + bomb_count].dir = 0; _local1.bombholder["bomb" + bomb_count]._y = char._y + 50; _local1.bombholder["bomb" + bomb_count].alive = true; _local1.bombholder["bomb" + bomb_count].speed = 6; _local1.bombarray.push(_local1.bombholder["bomb" + bomb_count]); _local1.bomb_count = _local1.bomb_count + 1; _local1.num2 = _local1.num2 + 1; firecount = 0; } else if (char.dir == 1) { _local1.bombholder.attachMovie("bomb", "bomb" + bomb_count, bomb_count); _local1.bombholder["bomb" + bomb_count]._x = char._x + 5; _local1.bombholder["bomb" + bomb_count].dir = 1; _local1.bombholder["bomb" + bomb_count]._y = char._y + 50; _local1.bombholder["bomb" + bomb_count].alive = true; _local1.bombholder["bomb" + bomb_count].speed = 6; _local1.bombarray.push(_local1.bombholder["bomb" + bomb_count]); _local1.bomb_count = _local1.bomb_count + 1; _local1.num2 = _local1.num2 + 1; firecount = 0; } } } } }; _root.char.speed = 0; level = 1; lives = 3; score = 0; create = true; good = false; enemies = 0; maxenemies = 2; char.invincible = false; killed = 0; needed = 2; ball_count = 1; num = 1; fire_count = 1; num2 = 1; bomb_count = 1; efire_count = 1; num3 = 1; maxecounter = random(250) + 250; _root.onEnterFrame = function () { var _local1 = _root; bc = enemyarray; fc = firearray.length; ec = enemyarray.length; top.score = _local1.score; top.level = level; top.timelimit = timelimit; top.lives = lives; if (started == true) { ecounter = ecounter + 1; if (ecounter == maxecounter) { _local1.balls.attachMovie("e5", "ball" + ball_count, ball_count); _local1.balls["ball" + ball_count].moving = true; dir = random(2); if (dir == 0) { _local1.balls["ball" + ball_count].speed = Math.random(2) + 1.3; _local1.balls["ball" + ball_count]._xscale = 100; _local1.balls["ball" + ball_count].make = 5; _local1.balls["ball" + ball_count]._x = -20; _local1.balls["ball" + ball_count]._y = 170; } else { _local1.balls["ball" + ball_count].speed = (-Math.random(2)) - 1.3; _local1.balls["ball" + ball_count].make = 5; _local1.balls["ball" + ball_count]._xscale = -100; _local1.balls["ball" + ball_count]._x = 520; _local1.balls["ball" + ball_count]._y = 170; } _local1.balls["ball" + ball_count].health = 1; _local1.enemyarray.push(_local1.balls["ball" + ball_count]); ball_count++; num = num + 1; ecounter = 0; maxecounter = random(250) + 250; } if (_local1.lives <= 0) { _local1.char.gotoAndStop(2); _local1.char.die.play(); _local1.char.die.alive = false; _local1.death = 1; } if (timelimit <= 0) { timelimit = 0; _local1.char.gotoAndStop(2); _local1.char.die.play(); _local1.char.alive = false; _local1.death = 2; } if (timelimit > 0) { timelimit = timelimit - 1; } if (killed == maxenemies) { create = false; good = false; levelcomplete = true; delete enemyarray; delete bombarray; delete firearray; ecounter = 0; _local1.char.up = true; _local1.char.speed = 0; _local1.char.dir = 2; _local1.char._x = 250; _local1.char._y = 140; _local1.balls.removeMovieClip(); _local1.fire.removeMovieClip(); _local1.bombholder.removeMovieClip(); started = false; char.invincible = false; level = level + 1; score = score + 500; score = score + (timelimit * 2); timelimit = 1000; ball_count = 1; num = 1; } if (enemies < maxenemies) { create = true; } if (create == true) { if (good == true) { choose = 2; if (choose == 0) { _local1.balls.attachMovie("g1", "ball" + ball_count, ball_count); } else if (choose == 1) { _local1.balls.attachMovie("g2", "ball" + ball_count, ball_count); } else if (choose == 2) { _local1.balls.attachMovie("g3", "ball" + ball_count, ball_count); } dir = random(2); if (dir == 0) { _local1.balls["ball" + ball_count].speed = Math.random(2) + 1.3; _local1.balls["ball" + ball_count]._xscale = 100; } else { _local1.balls["ball" + ball_count].speed = (-Math.random(2)) - 1.3; _local1.balls["ball" + ball_count]._xscale = -100; } _local1.balls["ball" + ball_count]._x = random(500); place = random(3); if (place == 0) { _local1.balls["ball" + ball_count]._y = 390; } else if (place == 1) { _local1.balls["ball" + ball_count]._y = 465; } else if (place == 2) { _local1.balls["ball" + ball_count]._y = 540; } _local1.balls["ball" + ball_count].hostile = true; _local1.balls["ball" + ball_count].settimer = 0; _local1.balls["ball" + ball_count].maxtimer = random(125) + 125; _local1.balls["ball" + ball_count].make = 4; _local1.balls["ball" + ball_count].health = 1; _local1.enemyarray.push(_local1.balls["ball" + ball_count]); ball_count++; num = num + 1; good = false; } if (level < 5) { type = 0; } else if ((level > 4) and (level < 9)) { type = random(2); } else if ((level > 8) and (level < 13)) { type = random(3); } else if ((level > 12) and (level < 17)) { type = random(4); } else if ((level > 16) and (level < 21)) { type = random(3) + 1; } else if ((level > 20) and (level < 25)) { type = random(2) + 2; } else if (level > 24) { type = 3; } if (type == 0) { _local1.balls.attachMovie("e1", "ball" + ball_count, ball_count); dir = random(2); if (dir == 0) { _local1.balls["ball" + ball_count].speed = Math.random(2) + 2; _local1.balls["ball" + ball_count]._xscale = 100; } else { _local1.balls["ball" + ball_count].speed = (-Math.random(2)) - 2; _local1.balls["ball" + ball_count]._xscale = -100; } _local1.balls["ball" + ball_count]._x = random(500); place = random(3); if (place == 0) { _local1.balls["ball" + ball_count]._y = 390; } else if (place == 1) { _local1.balls["ball" + ball_count]._y = 465; } else if (place == 2) { _local1.balls["ball" + ball_count]._y = 540; } _local1.balls["ball" + ball_count].hostile = true; _local1.balls["ball" + ball_count].maxtimer = random(100) + 75; _local1.balls["ball" + ball_count].settimer = 0; _local1.balls["ball" + ball_count].make = 0; _local1.balls["ball" + ball_count].health = 1; } else if (type == 1) { _local1.balls.attachMovie("e2", "ball" + ball_count, ball_count); dir = random(2); if (dir == 0) { _local1.balls["ball" + ball_count].speed = Math.random(3) + 2.7; _local1.balls["ball" + ball_count]._xscale = 100; } else { _local1.balls["ball" + ball_count].speed = (-Math.random(3)) - 2.7; _local1.balls["ball" + ball_count]._xscale = -100; } _local1.balls["ball" + ball_count]._x = random(500); place = random(3); if (place == 0) { _local1.balls["ball" + ball_count]._y = 390; } else if (place == 1) { _local1.balls["ball" + ball_count]._y = 465; } else if (place == 2) { _local1.balls["ball" + ball_count]._y = 540; } _local1.balls["ball" + ball_count].hostile = true; _local1.balls["ball" + ball_count].maxtimer = random(100) + 50; _local1.balls["ball" + ball_count].settimer = 0; _local1.balls["ball" + ball_count].make = 1; _local1.balls["ball" + ball_count].health = 1; } else if (type == 2) { _local1.balls.attachMovie("e3", "ball" + ball_count, ball_count); dir = random(2); if (dir == 0) { _local1.balls["ball" + ball_count].speed = Math.random(2) + 3.5; _local1.balls["ball" + ball_count]._xscale = 100; } else { _local1.balls["ball" + ball_count].speed = (-Math.random(2)) - 3.5; _local1.balls["ball" + ball_count]._xscale = -100; } _local1.balls["ball" + ball_count]._x = random(500); place = random(3); if (place == 0) { _local1.balls["ball" + ball_count]._y = 390; } else if (place == 1) { _local1.balls["ball" + ball_count]._y = 465; } else if (place == 2) { _local1.balls["ball" + ball_count]._y = 540; } _local1.balls["ball" + ball_count].hostile = true; _local1.balls["ball" + ball_count].maxtimer = random(75) + 50; _local1.balls["ball" + ball_count].settimer = 0; _local1.balls["ball" + ball_count].make = 2; _local1.balls["ball" + ball_count].health = 1; } else if (type == 3) { _local1.balls.attachMovie("e4", "ball" + ball_count, ball_count); dir = random(2); if (dir == 0) { _local1.balls["ball" + ball_count].speed = Math.random(3) + 4.5; _local1.balls["ball" + ball_count]._xscale = 100; } else { _local1.balls["ball" + ball_count].speed = (-Math.random(3)) - 4.5; _local1.balls["ball" + ball_count]._xscale = -100; } _local1.balls["ball" + ball_count]._x = random(500); place = random(3); if (place == 0) { _local1.balls["ball" + ball_count]._y = 390; } else if (place == 1) { _local1.balls["ball" + ball_count]._y = 465; } else if (place == 2) { _local1.balls["ball" + ball_count]._y = 540; } _local1.balls["ball" + ball_count].hostile = true; _local1.balls["ball" + ball_count].maxtimer = random(50) + 50; _local1.balls["ball" + ball_count].settimer = 0; _local1.balls["ball" + ball_count].make = 3; _local1.balls["ball" + ball_count].health = 1; } _local1.enemyarray.push(_local1.balls["ball" + ball_count]); enemies = enemies + 1; ball_count++; num = num + 1; create = false; } t = 0; while (t <= num) { var _local2 = _local1.balls["ball" + t]; moveme(_local2); t++; } r = 0; while (r <= num2) { var ob2 = _local1.bombholder["bomb" + r]; move2(ob2); r++; } s = 0; while (s <= num3) { var _local3 = _local1.fire["efire" + s]; move3(_local3); s++; } } b = 0; while (b <= bombarray.length) { j = 0; while (j <= _local1.enemyarray.length) { if (_local1.bombarray[b].hitTest(_local1.enemyarray[j])) { if ((((_local1.enemyarray[j].make == 1) or (_local1.enemyarray[j].make == 0)) or (_local1.enemyarray[j].make == 2)) or (_local1.enemyarray[j].make == 3)) { _local1.enemyarray[j].speed = 0; _local1.enemyarray[j].health = _local1.enemyarray[j].health - 1; _local1.enemyarray[j].gotoAndStop(3); _local1.enemyarray[j].die.play(); _local1.bombarray[b].alive = false; _local1.bombarray[b].removeMovieClip(); _local1.bombarray.splice(_local1.bombarray[b], 1); _local1.combo = _local1.combo + 1; } else if (_local1.enemyarray[j].make == 5) { _local1.enemyarray[j].speed = 0; _local1.enemyarray[j].health = _local1.enemyarray[j].health - 1; _local1.enemyarray[j].gotoAndStop(3); _local1.enemyarray[j].die.play(); _local1.bombarray[b].alive = false; _local1.bombarray[b].removeMovieClip(); _local1.bombarray.splice(_local1.bombarray[b], 1); } } j++; } i = 0; while (i <= _local1.firearray.length) { if (_local1.firearray[i].hitTest(_local1.char)) { if (_local1.firearray[i].bonus == 0) { if (_local1.char.invincible == false) { _local1.lives = _local1.lives - 1; } _local1.firearray[i].alive = false; _local1.firearray[i].bonus = 5; _local1.firearray[i].speed = 0; _local1.firearray[i].gotoAndStop(2); _local1.firearray[i].die.play(); _local1.firearray.splice(_local1.firearray[i], 1); } else if (_local1.firearray[i].bonus == 1) { _local1.score = _local1.score + 200; _local1.firearray[i].alive = false; _local1.firearray[i].removeMovieClip(); _local1.firearray.splice(_local1.firearray[i], 1); } else if (_local1.firearray[i].bonus == 2) { _local1.timelimit = _local1.timelimit + 125; _local1.firearray[i].alive = false; _local1.firearray[i].removeMovieClip(); _local1.firearray.splice(_local1.firearray[i], 1); } else if (_local1.firearray[i].bonus == 3) { _local1.char.invincible = true; _local1.char.counter = 125; _local1.firearray[i].alive = false; _local1.firearray[i].removeMovieClip(); _local1.firearray.splice(_local1.firearray[i], 1); } else if (_local1.firearray[i].bonus == 4) { _local1.lives = _local1.lives + 1; _local1.firearray[i].alive = false; _local1.firearray[i].removeMovieClip(); _local1.firearray.splice(_local1.firearray[i], 1); } } if (_local1.bombarray[b].hitTest(_local1.firearray[i])) { if (_local1.firearray[i].bonus == 0) { _local1.firearray[i].speed = 0; _local1.firearray[i].bonus = 5; _local1.firearray[i].alive = false; _local1.firearray[i].gotoAndStop(3); _local1.firearray[i].die.play(); _local1.firearray.splice(_local1.firearray[i], 1); _local1.score = _local1.score + 50; _local1.bombarray[b].remove = true; _local1.bombarray[b].alive = false; _local1.bombarray[b].removeMovieClip(); _local1.bombarray.splice(_local1.bombarray[b], 1); } } i++; } b++; } };Instance of Symbol 498 MovieClip [h] in Frame 3onClipEvent (enterFrame) { if (_root.levelcomplete == true) { _x = -8; _y = 175; } else { _x = 1000; _y = 275; gotoAndPlay (2); } }Instance of Symbol 489 MovieClip [h] in Frame 3onClipEvent (enterFrame) { if ((_root.started == false) and (_root.levelcomplete == false)) { play(); _x = -8; _y = 175; } else { _x = 1000; _y = 275; gotoAndPlay (2); } }Frame 4stop(); _quality = "best"; _root.fire.removeMovieClip(); _root.bombholder.removeMovieClip(); _root.balls.removeMovieClip(); _root.char.removeMovieClip(); _root.gcom.removeMovieClip(); _root.top.removeMovieClip();Instance of Symbol 546 MovieClip in Frame 4onClipEvent (enterFrame) { if (_root.death == 1) { gotoAndPlay (2); } else { gotoAndPlay (3); } }Symbol 35 MovieClip Frame 20_parent.gotoAndStop(1);Symbol 36 MovieClip [g3] Frame 1stop();Symbol 36 MovieClip [g3] Frame 2stop();Symbol 85 MovieClip Frame 20_parent.gotoAndStop(1);Symbol 102 MovieClip Frame 14removeMovieClip(_parent);Symbol 103 MovieClip [e4] Frame 1stop();Symbol 103 MovieClip [e4] Frame 2stop();Symbol 103 MovieClip [e4] Frame 3stop();Symbol 152 MovieClip Frame 20_parent.gotoAndStop(1);Symbol 169 MovieClip Frame 14removeMovieClip(_parent);Symbol 170 MovieClip [e3] Frame 1stop();Symbol 170 MovieClip [e3] Frame 2stop();Symbol 170 MovieClip [e3] Frame 3stop();Symbol 226 MovieClip Frame 20_parent.gotoAndStop(1);Symbol 243 MovieClip Frame 14removeMovieClip(_parent);Symbol 244 MovieClip [e2] Frame 1stop();Symbol 244 MovieClip [e2] Frame 2stop();Symbol 244 MovieClip [e2] Frame 3stop();Symbol 297 MovieClip Frame 20_parent.gotoAndStop(1);Symbol 312 MovieClip Frame 15removeMovieClip(_parent);Symbol 313 MovieClip [e1] Frame 1stop();Symbol 313 MovieClip [e1] Frame 2stop();Symbol 313 MovieClip [e1] Frame 3stop();Symbol 335 MovieClip Frame 14_root.gotoAndPlay(3);Symbol 339 MovieClip [char] Frame 1stop();Symbol 339 MovieClip [char] Frame 2stop();Symbol 339 MovieClip [char] Frame 3stop();Symbol 353 MovieClip Frame 10removeMovieClip(_parent);Symbol 354 MovieClip [fire3] Frame 1stop();Symbol 354 MovieClip [fire3] Frame 2stop();Symbol 363 MovieClip Frame 10removeMovieClip(_parent);Symbol 364 MovieClip [fire2] Frame 1stop();Symbol 364 MovieClip [fire2] Frame 2stop();Symbol 373 MovieClip Frame 10removeMovieClip(_parent);Symbol 374 MovieClip [fire1] Frame 1stop();Symbol 374 MovieClip [fire1] Frame 2stop();Symbol 383 MovieClip Frame 10removeMovieClip(_parent);Symbol 384 MovieClip [fire4] Frame 1stop();Symbol 384 MovieClip [fire4] Frame 2stop();Symbol 404 MovieClip Frame 20_parent.gotoAndStop(1);Symbol 405 MovieClip [g1] Frame 1stop();Symbol 405 MovieClip [g1] Frame 2stop();Symbol 422 MovieClip Frame 20_parent.gotoAndStop(1);Symbol 423 MovieClip [g2] Frame 1stop();Symbol 423 MovieClip [g2] Frame 2stop();Symbol 438 MovieClip [fireg] Frame 1stop();Symbol 438 MovieClip [fireg] Frame 2stop();Symbol 438 MovieClip [fireg] Frame 3stop();Symbol 438 MovieClip [fireg] Frame 4stop();Symbol 476 MovieClip Frame 12removeMovieClip(_parent);Symbol 477 MovieClip [e5] Frame 1stop();Symbol 477 MovieClip [e5] Frame 2stop();Symbol 477 MovieClip [e5] Frame 3stop();Symbol 489 MovieClip [h] Frame 50_root.killed = 0; _root.bombarray = []; _root.enemyarray = []; _root.firearray = []; _root.enemies = 0; if (_root.maxenemies < 6) { _root.maxenemies = _root.maxenemies + 1; _root.needed = _root.needed + 1; } else if (_root.maxenemies == 6) { _root.maxenemies = 3; _root.needed = 3; } _root.good = true; _root.started = true; _root.balls.removeMovieClip(); _root.fire.removeMovieClip(); _root.bombholder.removeMovieClip(); _root.attachMovie("balls", "balls", 10000); _root.attachMovie("bombholder", "bombholder", 35000); _root.attachMovie("fire", "fire", 25000);Symbol 497 Buttonon (release) { _root.levelcomplete = false; }Symbol 498 MovieClip [h] Frame 50stop();Symbol 506 MovieClip Frame 1play();Symbol 506 MovieClip Frame 2play();Symbol 506 MovieClip Frame 40stop();Instance of Symbol 505 MovieClip in Symbol 506 MovieClip Frame 40onClipEvent (enterFrame) { if (_root.getBytesLoaded() >= _root.getBytesTotal()) { with (_level0) { nextFrame(); } } }Symbol 508 Buttonon (release) { getURL ("http://www.shockarcade.com"); }Symbol 520 Buttonon (release) { gotoAndPlay (3); }Symbol 525 Buttonon (release) { getURL ("http://www.shockarcade.com"); }Symbol 541 Buttonon (release) { gotoAndPlay (3); }Symbol 546 MovieClip Frame 1stop();Symbol 546 MovieClip Frame 2stop();
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:11 |
Symbol 3 Bitmap | Used by:4 | |
Symbol 4 Graphic | Uses:3 | Used by:11 |
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:5 | Used by:11 |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:11 |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:11 |
Symbol 11 MovieClip | Uses:2 4 6 8 10 | Used by:36 |
Symbol 12 Bitmap | Used by:13 | |
Symbol 13 Graphic | Uses:12 | Used by:14 |
Symbol 14 MovieClip | Uses:13 | Used by:36 |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:35 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:35 |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:35 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:35 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:35 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:35 |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:35 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:35 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:35 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:35 |
Symbol 35 MovieClip | Uses:16 18 20 22 24 26 28 30 32 34 | Used by:36 |
Symbol 36 MovieClip [g3] | Uses:11 14 35 | |
Symbol 37 Graphic | Used by:44 | |
Symbol 38 Graphic | Used by:44 | |
Symbol 39 Graphic | Used by:44 | |
Symbol 40 Graphic | Used by:44 | |
Symbol 41 Graphic | Used by:44 | |
Symbol 42 Graphic | Used by:44 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:37 38 39 40 41 42 43 | Used by:103 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:47 |
Symbol 47 MovieClip | Uses:46 | Used by:103 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:62 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:62 |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:62 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:62 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:62 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:62 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:62 |
Symbol 62 MovieClip | Uses:49 51 53 55 57 59 61 | Used by:103 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:85 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:85 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:85 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:85 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:85 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:85 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:85 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:85 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:85 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:85 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:85 |
Symbol 85 MovieClip | Uses:64 66 68 70 72 74 76 78 80 82 84 | Used by:103 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:102 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:102 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:102 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:102 |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:102 |
Symbol 96 Bitmap | Used by:97 | |
Symbol 97 Graphic | Uses:96 | Used by:102 |
Symbol 98 Bitmap | Used by:99 | |
Symbol 99 Graphic | Uses:98 | Used by:102 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:102 |
Symbol 102 MovieClip | Uses:87 89 91 93 95 97 99 101 | Used by:103 |
Symbol 103 MovieClip [e4] | Uses:44 47 62 85 102 | |
Symbol 104 Graphic | Used by:111 | |
Symbol 105 Graphic | Used by:111 | |
Symbol 106 Graphic | Used by:111 | |
Symbol 107 Graphic | Used by:111 | |
Symbol 108 Graphic | Used by:111 | |
Symbol 109 Graphic | Used by:111 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:104 105 106 107 108 109 110 | Used by:170 |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:114 |
Symbol 114 MovieClip | Uses:113 | Used by:170 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:129 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:129 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:129 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:129 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:129 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:129 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:129 |
Symbol 129 MovieClip | Uses:116 118 120 122 124 126 128 | Used by:170 |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:152 |
Symbol 132 Bitmap | Used by:133 | |
Symbol 133 Graphic | Uses:132 | Used by:152 |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:134 | Used by:152 |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:152 |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:152 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:152 |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:152 |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:152 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:152 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:152 |
Symbol 150 Bitmap | Used by:151 | |
Symbol 151 Graphic | Uses:150 | Used by:152 |
Symbol 152 MovieClip | Uses:131 133 135 137 139 141 143 145 147 149 151 | Used by:170 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:169 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:169 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:169 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:169 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:169 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:169 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:169 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:169 |
Symbol 169 MovieClip | Uses:154 156 158 160 162 164 166 168 | Used by:170 |
Symbol 170 MovieClip [e3] | Uses:111 114 129 152 169 | |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:185 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:185 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:185 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:185 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:185 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:185 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:185 |
Symbol 185 MovieClip | Uses:172 174 176 178 180 182 184 | Used by:244 |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:188 |
Symbol 188 MovieClip | Uses:187 | Used by:244 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:203 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:203 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:203 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:203 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:203 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:203 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:203 |
Symbol 203 MovieClip | Uses:190 192 194 196 198 200 202 | Used by:244 |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:226 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:226 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:226 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:226 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:226 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:226 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:226 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:226 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:226 |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:226 |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:226 |
Symbol 226 MovieClip | Uses:205 207 209 211 213 215 217 219 221 223 225 | Used by:244 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:243 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:243 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:243 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:243 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:243 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:243 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:243 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:243 |
Symbol 243 MovieClip | Uses:228 230 232 234 236 238 240 242 | Used by:244 |
Symbol 244 MovieClip [e2] | Uses:185 188 203 226 243 | |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:259 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:259 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:259 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:259 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:259 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:259 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:259 |
Symbol 259 MovieClip | Uses:246 248 250 252 254 256 258 | Used by:313 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:313 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:276 |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:276 |
Symbol 266 Bitmap | Used by:267 | |
Symbol 267 Graphic | Uses:266 | Used by:276 |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:276 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:276 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:276 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:276 |
Symbol 276 MovieClip | Uses:263 265 267 269 271 273 275 | Used by:313 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:297 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:297 |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:297 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:297 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:297 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:297 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:297 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:297 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:297 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:297 |
Symbol 297 MovieClip | Uses:278 280 282 284 286 288 290 292 294 296 | Used by:313 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:312 |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:312 |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:312 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:312 |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:312 |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:312 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:312 |
Symbol 312 MovieClip | Uses:299 301 303 305 307 309 311 | Used by:313 |
Symbol 313 MovieClip [e1] | Uses:259 261 276 297 312 | |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:316 |
Symbol 316 MovieClip [bomb] | Uses:315 | |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:317 | Used by:339 |
Symbol 319 Bitmap | Used by:320 | |
Symbol 320 Graphic | Uses:319 | Used by:339 |
Symbol 321 Graphic | Used by:335 | |
Symbol 322 Graphic | Used by:335 | |
Symbol 323 Graphic | Used by:335 | |
Symbol 324 Graphic | Used by:335 | |
Symbol 325 Graphic | Used by:335 | |
Symbol 326 Graphic | Used by:335 | |
Symbol 327 Graphic | Used by:335 | |
Symbol 328 Graphic | Used by:335 | |
Symbol 329 Graphic | Used by:335 | |
Symbol 330 Graphic | Used by:335 | |
Symbol 331 Graphic | Used by:335 | |
Symbol 332 Graphic | Used by:335 | |
Symbol 333 Graphic | Used by:335 | |
Symbol 334 Graphic | Used by:335 | |
Symbol 335 MovieClip | Uses:321 322 323 324 325 326 327 328 329 330 331 332 333 334 | Used by:339 |
Symbol 336 Bitmap | Used by:337 | |
Symbol 337 Graphic | Uses:336 | Used by:338 |
Symbol 338 MovieClip | Uses:337 | Used by:339 |
Symbol 339 MovieClip [char] | Uses:318 320 335 338 | |
Symbol 340 MovieClip [balls] | ||
Symbol 341 MovieClip [bombholder] | ||
Symbol 342 MovieClip [fire] | ||
Symbol 343 Graphic | Used by:344 | |
Symbol 344 MovieClip [chamber] | Uses:343 | |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:347 |
Symbol 347 MovieClip [goo3] | Uses:346 | Used by:354 |
Symbol 348 Graphic | Used by:353 | |
Symbol 349 Graphic | Used by:353 | |
Symbol 350 Graphic | Used by:353 | |
Symbol 351 Graphic | Used by:353 | |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip | Uses:348 349 350 351 352 | Used by:354 |
Symbol 354 MovieClip [fire3] | Uses:347 353 | |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:357 |
Symbol 357 MovieClip [goo2] | Uses:356 | Used by:364 |
Symbol 358 Graphic | Used by:363 | |
Symbol 359 Graphic | Used by:363 | |
Symbol 360 Graphic | Used by:363 | |
Symbol 361 Graphic | Used by:363 | |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 MovieClip | Uses:358 359 360 361 362 | Used by:364 |
Symbol 364 MovieClip [fire2] | Uses:357 363 | |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:367 |
Symbol 367 MovieClip [goo] | Uses:366 | Used by:374 |
Symbol 368 Graphic | Used by:373 | |
Symbol 369 Graphic | Used by:373 | |
Symbol 370 Graphic | Used by:373 | |
Symbol 371 Graphic | Used by:373 | |
Symbol 372 Graphic | Used by:373 | |
Symbol 373 MovieClip | Uses:368 369 370 371 372 | Used by:374 |
Symbol 374 MovieClip [fire1] | Uses:367 373 | |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:377 |
Symbol 377 MovieClip [goo4] | Uses:376 | Used by:384 |
Symbol 378 Graphic | Used by:383 | |
Symbol 379 Graphic | Used by:383 | |
Symbol 380 Graphic | Used by:383 | |
Symbol 381 Graphic | Used by:383 | |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip | Uses:378 379 380 381 382 | Used by:384 |
Symbol 384 MovieClip [fire4] | Uses:377 383 | |
Symbol 385 Graphic | Used by:390 | |
Symbol 386 Graphic | Used by:390 | |
Symbol 387 Graphic | Used by:390 | |
Symbol 388 Graphic | Used by:390 | |
Symbol 389 Graphic | Used by:390 | |
Symbol 390 MovieClip | Uses:385 386 387 388 389 | Used by:405 |
Symbol 391 Graphic | Used by:392 | |
Symbol 392 MovieClip | Uses:391 | Used by:405 |
Symbol 393 Graphic | Used by:404 | |
Symbol 394 Graphic | Used by:404 | |
Symbol 395 Graphic | Used by:404 | |
Symbol 396 Graphic | Used by:404 | |
Symbol 397 Graphic | Used by:404 | |
Symbol 398 Graphic | Used by:404 | |
Symbol 399 Graphic | Used by:404 | |
Symbol 400 Graphic | Used by:404 | |
Symbol 401 Graphic | Used by:404 | |
Symbol 402 Graphic | Used by:404 | |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip | Uses:393 394 395 396 397 398 399 400 401 402 403 | Used by:405 |
Symbol 405 MovieClip [g1] | Uses:390 392 404 | |
Symbol 406 Graphic | Used by:411 | |
Symbol 407 Graphic | Used by:411 | |
Symbol 408 Graphic | Used by:411 | |
Symbol 409 Graphic | Used by:411 | |
Symbol 410 Graphic | Used by:411 | |
Symbol 411 MovieClip | Uses:406 407 408 409 410 | Used by:423 |
Symbol 412 Graphic | Used by:413 | |
Symbol 413 MovieClip | Uses:412 | Used by:423 |
Symbol 414 Graphic | Used by:422 | |
Symbol 415 Graphic | Used by:422 | |
Symbol 416 Graphic | Used by:422 | |
Symbol 417 Graphic | Used by:422 | |
Symbol 418 Graphic | Used by:422 | |
Symbol 419 Graphic | Used by:422 | |
Symbol 420 Graphic | Used by:422 | |
Symbol 421 Graphic | Used by:422 | |
Symbol 422 MovieClip | Uses:414 415 416 417 418 419 420 421 | Used by:423 |
Symbol 423 MovieClip [g2] | Uses:411 413 422 | |
Symbol 424 Font | Used by:425 | |
Symbol 425 EditableText | Uses:424 | Used by:428 |
Symbol 426 Bitmap | Used by:427 | |
Symbol 427 Graphic | Uses:426 | Used by:428 |
Symbol 428 MovieClip | Uses:425 427 | Used by:438 |
Symbol 429 Bitmap | Used by:430 | |
Symbol 430 Graphic | Uses:429 | Used by:431 |
Symbol 431 MovieClip | Uses:430 | Used by:438 |
Symbol 432 Bitmap | Used by:433 | |
Symbol 433 Graphic | Uses:432 | Used by:434 |
Symbol 434 MovieClip | Uses:433 | Used by:438 |
Symbol 435 Bitmap | Used by:436 | |
Symbol 436 Graphic | Uses:435 | Used by:437 |
Symbol 437 MovieClip | Uses:436 | Used by:438 |
Symbol 438 MovieClip [fireg] | Uses:428 431 434 437 | |
Symbol 439 Bitmap | Used by:440 | |
Symbol 440 Graphic | Uses:439 | Used by:441 |
Symbol 441 MovieClip | Uses:440 | Used by:442 |
Symbol 442 MovieClip [gcom] | Uses:441 | |
Symbol 443 Graphic | Used by:454 | |
Symbol 444 Font | Used by:445 446 447 448 | |
Symbol 445 EditableText | Uses:444 | Used by:454 |
Symbol 446 EditableText | Uses:444 | Used by:454 |
Symbol 447 EditableText | Uses:444 | Used by:454 |
Symbol 448 EditableText | Uses:444 | Used by:454 |
Symbol 449 Bitmap | Used by:453 | |
Symbol 450 Bitmap | Used by:453 | |
Symbol 451 Bitmap | Used by:453 | |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:449 450 451 452 | Used by:454 |
Symbol 454 MovieClip [top] | Uses:443 445 446 447 448 453 | |
Symbol 455 Bitmap | Used by:456 | |
Symbol 456 Graphic | Uses:455 | Used by:461 |
Symbol 457 Bitmap | Used by:458 | |
Symbol 458 Graphic | Uses:457 | Used by:461 |
Symbol 459 Bitmap | Used by:460 | |
Symbol 460 Graphic | Uses:459 | Used by:461 |
Symbol 461 MovieClip | Uses:456 458 460 | Used by:477 |
Symbol 462 Bitmap | Used by:463 | |
Symbol 463 Graphic | Uses:462 | Used by:476 |
Symbol 464 Bitmap | Used by:465 | |
Symbol 465 Graphic | Uses:464 | Used by:476 |
Symbol 466 Bitmap | Used by:467 | |
Symbol 467 Graphic | Uses:466 | Used by:476 |
Symbol 468 Bitmap | Used by:469 | |
Symbol 469 Graphic | Uses:468 | Used by:476 |
Symbol 470 Bitmap | Used by:471 | |
Symbol 471 Graphic | Uses:470 | Used by:476 |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:476 |
Symbol 474 Bitmap | Used by:475 | |
Symbol 475 Graphic | Uses:474 | Used by:476 |
Symbol 476 MovieClip | Uses:463 465 467 469 471 473 475 | Used by:477 |
Symbol 477 MovieClip [e5] | Uses:461 476 | Used by:Timeline |
Symbol 478 Graphic | Used by:479 488 | |
Symbol 479 MovieClip | Uses:478 | Used by:489 498 |
Symbol 480 Graphic | Used by:481 490 497 | |
Symbol 481 MovieClip | Uses:480 | Used by:489 |
Symbol 482 Bitmap | Used by:483 | |
Symbol 483 Graphic | Uses:482 | Used by:484 |
Symbol 484 MovieClip | Uses:483 | Used by:489 |
Symbol 485 Bitmap | Used by:486 | |
Symbol 486 Graphic | Uses:485 | Used by:487 |
Symbol 487 MovieClip | Uses:486 | Used by:489 |
Symbol 488 MovieClip | Uses:478 | Used by:489 498 |
Symbol 489 MovieClip [h] | Uses:479 481 484 487 488 | Used by:Timeline |
Symbol 490 MovieClip | Uses:480 | Used by:498 |
Symbol 491 Bitmap | Used by:492 | |
Symbol 492 Graphic | Uses:491 | Used by:493 |
Symbol 493 MovieClip | Uses:492 | Used by:498 |
Symbol 494 Bitmap | Used by:495 | |
Symbol 495 Graphic | Uses:494 | Used by:496 |
Symbol 496 MovieClip | Uses:495 | Used by:498 |
Symbol 497 Button | Uses:480 | Used by:498 |
Symbol 498 MovieClip [h] | Uses:479 490 493 496 488 497 | Used by:Timeline |
Symbol 499 Graphic | Used by:506 | |
Symbol 500 Bitmap | Used by:501 502 503 | |
Symbol 501 Graphic | Uses:500 | Used by:506 |
Symbol 502 Graphic | Uses:500 | Used by:506 |
Symbol 503 Graphic | Uses:500 | Used by:506 |
Symbol 504 Graphic | Used by:505 | |
Symbol 505 MovieClip | Uses:504 | Used by:506 |
Symbol 506 MovieClip | Uses:499 501 502 503 505 | Used by:Timeline |
Symbol 507 Graphic | Used by:508 | |
Symbol 508 Button | Uses:507 | Used by:Timeline |
Symbol 509 Graphic | Used by:Timeline | |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 MovieClip | Uses:510 | Used by:Timeline |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:512 | Used by:Timeline |
Symbol 514 Font | Used by:515 523 526 528 544 545 547 548 | |
Symbol 515 Text | Uses:514 | Used by:Timeline |
Symbol 516 Bitmap | Used by:517 | |
Symbol 517 Graphic | Uses:516 | Used by:520 |
Symbol 518 Bitmap | Used by:519 | |
Symbol 519 Graphic | Uses:518 | Used by:520 |
Symbol 520 Button | Uses:517 519 | Used by:Timeline |
Symbol 521 Bitmap | Used by:522 | |
Symbol 522 Graphic | Uses:521 | Used by:Timeline |
Symbol 523 Text | Uses:514 | Used by:Timeline |
Symbol 524 Graphic | Used by:525 | |
Symbol 525 Button | Uses:524 | Used by:527 |
Symbol 526 Text | Uses:514 | Used by:527 |
Symbol 527 MovieClip | Uses:525 526 | Used by:Timeline |
Symbol 528 Text | Uses:514 | Used by:Timeline |
Symbol 529 Bitmap | Used by:530 | |
Symbol 530 Graphic | Uses:529 | Used by:531 |
Symbol 531 MovieClip | Uses:530 | Used by:Timeline |
Symbol 532 Graphic | Used by:Timeline | |
Symbol 533 Graphic | Used by:534 | |
Symbol 534 MovieClip | Uses:533 | Used by:Timeline |
Symbol 535 Graphic | Used by:536 | |
Symbol 536 MovieClip | Uses:535 | Used by:Timeline |
Symbol 537 Bitmap | Used by:538 | |
Symbol 538 Graphic | Uses:537 | Used by:541 |
Symbol 539 Bitmap | Used by:540 | |
Symbol 540 Graphic | Uses:539 | Used by:541 |
Symbol 541 Button | Uses:538 540 | Used by:Timeline |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:Timeline |
Symbol 544 Text | Uses:514 | Used by:546 |
Symbol 545 Text | Uses:514 | Used by:546 |
Symbol 546 MovieClip | Uses:544 545 | Used by:Timeline |
Symbol 547 Text | Uses:514 | Used by:Timeline |
Symbol 548 EditableText | Uses:514 | Used by:Timeline |
Instance Names
"shoot" | Symbol 36 MovieClip [g3] Frame 2 | Symbol 35 MovieClip |
"walk" | Symbol 103 MovieClip [e4] Frame 1 | Symbol 47 MovieClip |
"shoot" | Symbol 103 MovieClip [e4] Frame 2 | Symbol 85 MovieClip |
"die" | Symbol 103 MovieClip [e4] Frame 3 | Symbol 102 MovieClip |
"walk" | Symbol 170 MovieClip [e3] Frame 1 | Symbol 114 MovieClip |
"shoot" | Symbol 170 MovieClip [e3] Frame 2 | Symbol 152 MovieClip |
"die" | Symbol 170 MovieClip [e3] Frame 3 | Symbol 169 MovieClip |
"walk" | Symbol 244 MovieClip [e2] Frame 1 | Symbol 188 MovieClip |
"shoot" | Symbol 244 MovieClip [e2] Frame 2 | Symbol 226 MovieClip |
"die" | Symbol 244 MovieClip [e2] Frame 3 | Symbol 243 MovieClip |
"legs" | Symbol 313 MovieClip [e1] Frame 1 | Symbol 276 MovieClip |
"die" | Symbol 313 MovieClip [e1] Frame 3 | Symbol 312 MovieClip |
"area" | Symbol 339 MovieClip [char] Frame 1 | Symbol 318 MovieClip |
"die" | Symbol 339 MovieClip [char] Frame 2 | Symbol 335 MovieClip |
"die" | Symbol 354 MovieClip [fire3] Frame 2 | Symbol 353 MovieClip |
"die" | Symbol 364 MovieClip [fire2] Frame 2 | Symbol 363 MovieClip |
"die" | Symbol 374 MovieClip [fire1] Frame 2 | Symbol 373 MovieClip |
"die" | Symbol 384 MovieClip [fire4] Frame 2 | Symbol 383 MovieClip |
"shoot" | Symbol 405 MovieClip [g1] Frame 2 | Symbol 404 MovieClip |
"shoot" | Symbol 423 MovieClip [g2] Frame 2 | Symbol 422 MovieClip |
"walk" | Symbol 477 MovieClip [e5] Frame 1 | Symbol 461 MovieClip |
"die" | Symbol 477 MovieClip [e5] Frame 3 | Symbol 476 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "g3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "e4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 170 as "e3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 244 as "e2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 313 as "e1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 316 as "bomb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 339 as "char" |
ExportAssets (56) | Timeline Frame 1 | Symbol 340 as "balls" |
ExportAssets (56) | Timeline Frame 1 | Symbol 341 as "bombholder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 342 as "fire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 344 as "chamber" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "goo3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 347 as "goo3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 354 as "fire3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 357 as "goo2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 357 as "goo2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "fire2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 367 as "goo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 367 as "goo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 374 as "fire1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 377 as "goo4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 377 as "goo4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 384 as "fire4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 405 as "g1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 423 as "g2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 438 as "fireg" |
ExportAssets (56) | Timeline Frame 1 | Symbol 442 as "gcom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 454 as "top" |
ExportAssets (56) | Timeline Frame 1 | Symbol 477 as "e5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 489 as "h" |
ExportAssets (56) | Timeline Frame 1 | Symbol 498 as "h" |
ExportAssets (56) | Timeline Frame 3 | Symbol 498 as "h" |
ExportAssets (56) | Timeline Frame 3 | Symbol 489 as "h" |
ExportAssets (56) | Timeline Frame 4 | Symbol 477 as "e5" |
Dynamic Text Variables
lives | Symbol 445 EditableText | "" |
timelimit | Symbol 446 EditableText | "" |
level | Symbol 447 EditableText | "" |
score | Symbol 448 EditableText | "" |
score | Symbol 548 EditableText | "" |
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