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enigma_v1.1.swf

This is the info page for
Flash #119089

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Text
DEATHS

00:00:00

ActionScript [AS1/AS2]

Frame 1
function update() { var a = 0; while (a < buttonIDs.length) { var isDown = false; var b = 1; while (b < buttonIDs[a].length) { if (Key.isDown(buttonIDs[a][b])) { isDown = true; break; } b++; } if (isDown) { if (0 < buttonIDs[a][0]) { buttonIDs[a][0] = 2; } else { buttonIDs[a][0] = 1; } } else if (0 < buttonIDs[a][0]) { buttonIDs[a][0] = -1; } else { buttonIDs[a][0] = 0; } a++; } mGame.update(); } function getButtonState(id) { return(buttonIDs[id][0]); } function playSound(id) { snd.attachSound(id); snd.start(); } function changeMusic(id) { if (musicID != id) { musicID = id; music.stop(); if (musicID != "") { music.attachSound(musicID); if (musicPlaying) { music.start(0, 1000); } } } } function pauseMusic() { musicPlaying = false; if (musicID != "") { music.stop(musicID); } } function resumeMusic() { if (!musicPlaying) { musicPlaying = true; if (musicID != "") { music.start(0, 1000); } } } _root.colorWhite = new Object(); _root.colorWhite = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"0"}; _root.colorNormal = new Object(); _root.colorNormal = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _root.buttonIDs = new Array(); _root.buttonIDs.push(new Array(0, 90, Key.SHIFT, Key.SPACE, Key.UP)); _root.buttonIDs.push(new Array(0, 88, Key.CONTROL)); _root.buttonIDs.push(new Array(0, Key.ENTER)); _root.buttonIDs.push(new Array(0, Key.DOWN)); _root.snd = new Sound(); _root.music = new Sound(); _root.musicID = ""; _root.musicPlaying = false;
Symbol 22 MovieClip Frame 1
function advance() { play(); }
Symbol 22 MovieClip Frame 10
stop();
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stop();
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stop();
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_parent.onCutsceneEnd();
Symbol 29 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 1
function update() { return(undefined); } stop(); _visible = false;
Symbol 34 MovieClip Frame 2
function update() { if (_root.getButtonState(1) == 1) { willFire = true; } if (willFire && (firingTimer == 0)) { fire(); firingTimer = 6; willFire = false; } if (firingTimer) { firingTimer--; } } function fire() { _root.playSound("SHOOT"); _parent.fire(_x, _y, 12, 0); } stop(); _visible = true; this.firingTimer = 0; this.willFire = false;
Symbol 34 MovieClip Frame 3
function update() { if ((0 < _root.getButtonState(1)) && (firingTimer == 0)) { fire(); firingTimer = 4; } if (firingTimer) { firingTimer--; } } function fire() { _root.playSound("SHOOT"); _parent.fire(_x, _y, 12, 0); } stop(); _visible = true; this.firingTimer = 0;
Symbol 34 MovieClip Frame 4
function update() { if (_root.getButtonState(1) == 1) { willFire = true; } if (willFire && (firingTimer == 0)) { fire(); firingTimer = 6; willFire = false; } if (firingTimer) { firingTimer--; } } function fire() { _root.playSound("SHOOT"); _parent.fire(_x, _y - 6, 12, 0); _parent.fire(_x, _y + 6, 12, 0); } stop(); _visible = true; this.firingTimer = 0; this.willFire = false;
Symbol 46 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 2
_root.playSound("STEP");
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_root.playSound("STEP");
Symbol 46 MovieClip Frame 18
gotoAndPlay (2);
Symbol 46 MovieClip Frame 19
stop();
Symbol 46 MovieClip Frame 20
stop();
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stop();
Symbol 51 MovieClip Frame 1
this._w = 8; this._h = 16; this.deltaX = 0; this.deltaY = 0; this.hp = 1; this.type = "PLAYER"; this.isOnGround = false; this.airJump = 0; this.animation = "STAND"; mGun.gotoAndStop(_parent.playerGun + 1); gotoAndStop (2);
Symbol 51 MovieClip Frame 2
function update() { if (!isOnGround) { if (deltaY < 0) { newAnimation = "JUMP"; } else { newAnimation = "FALL"; } } else if (deltaX == 0) { newAnimation = "STAND"; } else { newAnimation = "WALK"; } if (animation != newAnimation) { mAnimation.gotoAndPlay(newAnimation); } animation = newAnimation; deltaX = 0; if (Key.isDown(Key.LEFT)) { deltaX = deltaX - 4; } if (Key.isDown(Key.RIGHT)) { deltaX = deltaX + 4; } if (deltaX < 0) { _xscale = -100; } if (0 < deltaX) { _xscale = 100; } if ((_root.getButtonState(0) < 1) && (deltaY < 0)) { deltaY = deltaY + 2; } if (deltaY < 16) { deltaY = deltaY + 1; } if (_root.getButtonState(0) == 1) { if (isOnGround) { jump(); } else if (airJump) { airJump--; jump(); } } if (((_root.getButtonState(3) == 1) && (isOnGround)) && (_parent.playerDash)) { _root.playSound("JUMP"); deltaX = (10 * _xscale) / 100; deltaY = 0; gotoAndStop (4); } isOnGround = false; mGun.update(); } function jump() { _root.playSound("JUMP"); deltaY = -12; _parent.createParticle(1, _x, _y + _h); } function fire(x, y, dx, dy) { _parent.firePlayerBullet(_x + ((x * _xscale) / 100), _y + y, (dx * _xscale) / 100, dy); } function onCollision(type, edge) { if (type == "GROUND") { if (edge == "BOTTOM") { if (4 < deltaY) { _root.playSound("LAND"); } isOnGround = true; airJump = _parent.playerJump; } } if ((type == "ENEMY") || (type == "BULLET")) { hp = 0; deltaY = -8; if (edge == "RIGHT") { deltaX = -8; } if (edge == "LEFT") { deltaX = 8; } } } function onDestroyed() { _parent.onPlayerDestroyed(); _parent.createParticle(4, _x, _y); _root.playSound("YELP"); gotoAndStop (3); } stop();
Symbol 51 MovieClip Frame 3
function update() { if (deltaY < 16) { deltaY++; } } function onCollision(type, edge) { if (type == "GROUND") { deltaX = 0; } } function onDestroyed() { } mGun.gotoAndStop(0); stop();
Symbol 51 MovieClip Frame 4
function update() { if (0 < _xscale) { _parent.createParticle(6, _x, _y + _h); } else { _parent.createParticle(7, _x, _y + _h); } timer--; if (0 >= timer) { gotoAndStop (2); } return(undefined); } this.timer = 8;
Symbol 187 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 3
_parent.onAnimationEnd(); stop();
Symbol 190 MovieClip Frame 10
_parent.onAnimationEnd(); stop();
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_parent.onAnimationEnd(); stop();
Symbol 193 MovieClip Frame 20
_parent.onAnimationEnd(); stop();
Symbol 199 MovieClip Frame 5
_parent.onAnimationEnd(); stop();
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_parent.onAnimationEnd(); stop();
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_parent.onAnimationEnd(); stop();
Symbol 203 MovieClip Frame 1
stop();
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function update() { timer--; if (timer < 0) { hp = 0; } if (timer % 2) { _root.playSound("POP"); _parent.createEnemyExplosion((this._x + (Math.random() * 64)) - 32, (this._y + (Math.random() * 64)) - 32); } } this.timer = 60;
Symbol 255 MovieClip Frame 9
gotoAndPlay (1);
Symbol 255 MovieClip Frame 18
gotoAndPlay (10);
Symbol 261 MovieClip Frame 9
gotoAndPlay (1);
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stop();
Symbol 288 MovieClip Frame 13
gotoAndPlay (1);
Symbol 288 MovieClip Frame 26
gotoAndPlay (14);
Symbol 289 MovieClip Frame 1
stop();
Symbol 289 MovieClip Frame 2
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } deltaX = (_xscale * 4) / 100; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 2; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 3
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (state == 0) { if (((_parent.player._x < (_x + _w)) && ((_x - _w) < _parent.player._x)) && (_y < _parent.player._y)) { state = 1; } } else if (deltaY < 16) { deltaY = deltaY + 1; } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 10; this.hurt = false; this.color = new Color(this); this.state = 0;
Symbol 289 MovieClip Frame 4
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 3) / 100; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 5
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (!_parent.isGround((_x + deltaX) + ((_w * _xscale) / 100), (_y + _h) + 1)) { _xscale = (-_xscale); } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 3) / 100; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 6
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (!_parent.isGround((_x + deltaX) + ((_w * _xscale) / 100), (_y + _h) + 1)) { _xscale = (-_xscale); } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 4) / 100; if (((_y - _h) < _parent.player._y) && (_parent.player._y < (_y + _h))) { if ((0 < _xscale) && (_x < _parent.player._x)) { deltaX = 8; } else if ((_xscale < 0) && (_parent.player._x < _x)) { deltaX = -8; } } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } function onDestroyed() { _parent.createEnemyExplosion(this._x - 16, this._y - 16); _parent.createEnemyExplosion(this._x + 16, this._y - 16); _parent.createEnemyExplosion(this._x - 16, this._y + 16); _parent.createEnemyExplosion(this._x + 16, this._y + 16); } this._w = 32; this._h = 32; this._y = this._y - 16; this.hp = 20; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 7
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (!_parent.isGround((_x + deltaX) + ((_w * _xscale) / 100), (_y + _h) + 1)) { _xscale = (-_xscale); } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 3) / 100; } function onCollision(type, edge) { if (type == "BULLET") { if (((0 < _xscale) && (edge == "LEFT")) || ((_xscale < 0) && (edge == "RIGHT"))) { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } else { _root.playSound("PING"); } } if ((type == "GROUND") && ((edge == "LEFT") || (edge == "RIGHT"))) { _xscale = (-_xscale); } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 8
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } var newAnimation = "STAND"; if (deltaX) { newAnimation = "WALK"; } deltaX = 0; if (_parent.player._x < _x) { if (_parent.isGround((_x - _w) - 2, _y + (((_h + 1) * _yscale) / 100)) && ((_parent.player._x + _parent.player._w) < _x)) { deltaX = -2; } _xscale = -100; } else if (_x < _parent.player._x) { if (_parent.isGround((_x + _w) + 2, _y + (((_h + 1) * _yscale) / 100)) && (_x < (_parent.player._x - _parent.player._w))) { deltaX = 2; } _xscale = 100; } if (newAnimation != animation) { animation = newAnimation; mAnimation.gotoAndPlay(animation); } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 3; this.hurt = false; this.color = new Color(this); this.animation = "STAND";
Symbol 289 MovieClip Frame 9
function update() { var newAnimation = "WALK"; if (!isOnGround) { newAnimation = "JUMP"; } if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (isOnGround && (!_parent.isGround(_x + ((_w * _xscale) / 100), (_y + _h) + 1))) { deltaY = -12; } if (deltaY < 16) { deltaY = deltaY + 1; } deltaX = (_xscale * 4) / 100; isOnGround = false; if (newAnimation != animation) { animation = newAnimation; mAnimation.gotoAndPlay(animation); } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if (type == "GROUND") { if (edge == "BOTTOM") { isOnGround = true; } if ((edge == "LEFT") || (edge == "RIGHT")) { _xscale = (-_xscale); } } } this._w = 16; this._h = 16; this.hp = 4; this.hurt = false; this.color = new Color(this); this.animation = "WALK"; this.isOnGround = false;
Symbol 289 MovieClip Frame 10
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } deltaX = (2 * _xscale) / 100; deltaY = 2 * dy; } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } if (type == "GROUND") { if ((edge == "LEFT") || (edge == "RIGHT")) { _xscale = (-_xscale); } if ((edge == "TOP") || (edge == "BOTTOM")) { dy = -dy; } } } this._w = 17; this._h = 17; this.hp = 6; this.hurt = false; this.color = new Color(this); this.dy = 1;
Symbol 289 MovieClip Frame 11
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (timer) { timer--; } else { var x = (6 * Math.sin(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); var y = (6 * Math.cos(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); _parent.fireEnemyBullet(_x, _y, x, y); timer = 90; } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 4; this.timer = ((this._x - 16) / 2) % 90; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 12
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (timer) { timer--; } else { _parent.fireEnemyBullet(_x, _y, (8 * _xscale) / 100, 0); timer = 60; } } function onCollision(type, edge) { if (type == "BULLET") { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } } this._w = 16; this._h = 16; this.hp = 4; this.timer = 60; this.hurt = false; this.color = new Color(this);
Symbol 289 MovieClip Frame 13
function update() { if (hurt) { color.setTransform(_root.colorNormal); hurt = false; } if (timer) { if (state && (!(timer % 20))) { var x = (8 * Math.sin(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); var y = (8 * Math.cos(Math.atan2(_parent.player._x - _x, _parent.player._y - _y))); _parent.fireEnemyBullet(_x, _y, x, y); } timer--; } else { if (state == 0) { state = 1; mAnimation.gotoAndPlay("OPEN"); } else { state = 0; mAnimation.gotoAndPlay("CLOSED"); } timer = 60; } } function onCollision(type, edge) { if (type == "BULLET") { if (state) { color.setTransform(_root.colorWhite); hurt = true; hp--; if (0 < hp) { _root.playSound("HURT"); } else { _root.playSound("POP"); } } else { _root.playSound("PING"); } } } function onDestroyed() { _parent.createMisc(7, this._x, this._y); _parent.onBossDestroyed(); } this._w = 48; this._h = 48; this._x = this._x + 24; this._y = this._y + 24; this.hp = 8; this.timer = 60; this.state = 0; this.hurt = false; this.color = new Color(this);
Symbol 290 MovieClip Frame 1
function message(id) { _parent.message(id); if (id == "GUN1") { player.mGun.gotoAndStop(2); } if (id == "GUN2") { player.mGun.gotoAndStop(3); } if (id == "GUN3") { player.mGun.gotoAndStop(4); } } function onPlayerDestroyed() { statDeaths++; _parent.onPlayerDestroyed(); } function onBossDestroyed() { var a = 0; while (a < enemies.length) { enemies[a].hp = 0; a++; } clear(enemyBullets); _parent.onBossDestroyed(statDeaths, statTime, playerGun); } function firePlayerBullet(x, y, deltaX, deltaY) { var a = createBullet(); a._x = x; a._y = y; a._h = 6; a.deltaX = deltaX; a.deltaY = deltaY; a.hp = 15; a.onCollision = function (type, edge) { if (this.hp && (type == "GROUND")) { _root.playSound("PING"); } this.hp = 0; }; if (!playerRange) { a.update = function () { this.hp--; }; } if (a.deltaX < 0) { a._xscale = -100; } playerBullets.push(a); } function fireEnemyBullet(x, y, deltaX, deltaY) { var a = createBullet(); a._x = x; a._y = y; a.deltaX = deltaX; a.deltaY = deltaY; a.hp = 1; a.onCollision = function (type, edge) { this.hp = 0; }; a.gotoAndStop(2); enemyBullets.push(a); } function createBullet() { mBullet.duplicateMovieClip("bullet" + nBullets, nBullets); var a = eval ("bullet" + nBullets); a._w = 1; a._h = 1; a.type = "BULLET"; a.onDestroyed = function () { _parent.createParticle(0, this._x, this._y); }; nBullets++; if (191 < nBullets) { nBullets = 128; } return(a); } function createEnemyExplosion(x, y) { var p = new Array(); var a = 0; while (a < 8) { var b = createP(x, y); b.gotoAndStop(4); b.deltaX = (Math.random() * 8) - 4; b.deltaY = (Math.random() * 8) - 4; b.update = function () { this.deltaY = this.deltaY - 0.2; }; p.push(b); a++; } a = 0; while (a < p.length) { b = createP(x, y); b.gotoAndStop(6); b.update = function () { this.deltaY = this.deltaY - 0.2; }; b.deltaX = p[a].deltaX; b.deltaY = p[a].deltaY; a++; } createParticle(4, x, y); } function createParticle(type, x, y) { var a = createP(x, y); a.gotoAndStop(type + 1); } function createP(x, y) { mParticle.duplicateMovieClip("particle" + nParticles, nParticles); var a = eval ("particle" + nParticles); a._x = x; a._y = y; a.hp = 1; a.onAnimationEnd = function () { hp = 0; }; nParticles++; if (9000 < nParticles) { nParticles = 1300; } particles.push(a); return(a); } function isGround(x, y) { if ((((x >= 0) && (x < 640)) && (y >= 0)) && (y < 480)) { x = Math.floor(x / 32); y = Math.floor(y / 32); if ((groundMap[x + (y * 20)] == 1) || (groundMap[x + (y * 20)] == 2)) { return(true); } } return(false); } function update() { statTime++; updateAll(players); collideGroundWithAll(players); collideSpikesWithAll(players); updateAll(playerBullets); updateAll(enemies); updateAll(enemyBullets); updateAll(particles); updateAll(misc); collideGroundWithAll(playerBullets); collideEdgesWithAll(enemies); collideGroundWithAll(enemies); collideGroundWithAll(enemyBullets); collideAll(players, misc); collideAll(players, enemies); collideAll(playerBullets, enemies); collideAll(enemyBullets, players); removeOutOfScreen(playerBullets); removeOutOfScreen(enemyBullets); if (0 >= player.hp) { player.onDestroyed(); } removeDead(misc); removeDead(playerBullets); removeDead(particles); removeDead(enemies); removeDead(enemyBullets); scrollMap(); } function updateAll(array) { var a = 0; while (a < array.length) { array[a].update(); array[a].oldX = array[a]._x; array[a].oldY = array[a]._y; array[a]._x = array[a]._x + (array[a].deltaX + array[a].groundDelta); array[a]._y = array[a]._y + array[a].deltaY; array[a].groundDelta = 0; a++; } } function collideBlocksWithAll(array) { var a = 0; while (a < array.length) { collideBlocksWith(array[a]); a++; } } function collideBlocksWith(object) { var collision = false; var a = 0; while (a < blocks.length) { if (objectsAreOverlapping(blocks[a], object)) { var tempX = object._x; var tempY = object._y; var tempX2 = blocks[a]._x; var tempY2 = blocks[a]._y; object._x = object.oldX; object._y = object.oldY; blocks[a]._x = blocks[a].oldX; blocks[a]._y = blocks[a].oldY; if (!objectsAreOverlapping(blocks[a], object)) { object._x = tempX; blocks[a]._x = tempX2; if (objectsAreOverlapping(blocks[a], object)) { collision = true; if ((blocks[a]._x - blocks[a].oldX) < (object._x - object.oldX)) { object._x = (blocks[a]._x - blocks[a]._w) - object._w; object.onCollision(blocks[a].type, "RIGHT"); blocks[a].onCollision(object.type, "LEFT"); } else { object._x = (blocks[a]._x + blocks[a]._w) + object._w; object.onCollision(blocks[a].type, "LEFT"); blocks[a].onCollision(object.type, "RIGHT"); } object.deltaX = blocks[a].deltaX; } } else { object._x = tempX; blocks[a]._x = tempX2; } object._y = tempY; blocks[a]._y = tempY2; } a++; } a = 0; while (a < blocks.length) { if (objectsAreOverlapping(blocks[a], object)) { tempY = object._y; tempY2 = blocks[a]._y; object._y = object.oldY; blocks[a]._y = blocks[a].oldY; if (!objectsAreOverlapping(blocks[a], object)) { object._y = tempY; blocks[a]._y = tempY2; if (objectsAreOverlapping(blocks[a], object)) { collision = true; if ((blocks[a]._y - blocks[a].oldY) < (object._y - object.oldY)) { object.groundDelta = blocks[a].deltaX; object._y = (blocks[a]._y - blocks[a]._h) - object._h; object.onCollision(blocks[a].type, "BOTTOM"); blocks[a].onCollision(object.type, "TOP"); } else { object._y = (blocks[a]._y + blocks[a]._h) + object._h; object.onCollision(blocks[a].type, "TOP"); blocks[a].onCollision(object.type, "BOTTOM"); } object.deltaY = blocks[a].deltaY; } } else { object._y = tempY; blocks[a]._y = tempY2; } } a++; } if (collision) { collideGroundWith(object); } } function collideAll(array1, array2) { var a = 0; while (a < array1.length) { if (0 < array1[a].hp) { var b = 0; while (b < array2.length) { if ((0 < array2[b].hp) && (0 < array1[a].hp)) { collide(array1[a], array2[b]); } b++; } } a++; } } function collide(object1, object2) { if (objectsAreOverlapping(object1, object2)) { var tempY1 = object1._y; var tempY2 = object2._y; object1._y = object1.oldY; object2._y = object2.oldY; if (objectsAreOverlapping(object1, object2)) { if ((object2._x - object2.oldX) < (object1._x - object1.oldX)) { object1.onCollision(object2.type, "RIGHT"); object2.onCollision(object1.type, "LEFT"); } else { object1.onCollision(object2.type, "LEFT"); object2.onCollision(object1.type, "RIGHT"); } } else if ((tempY2 - object2.oldY) < (tempY1 - object1.oldY)) { object1.onCollision(object2.type, "BOTTOM"); object2.onCollision(object1.type, "TOP"); } else { object1.onCollision(object2.type, "TOP"); object2.onCollision(object1.type, "BOTTOM"); } object1._y = tempY1; object2._y = tempY2; } } function objectsAreOverlapping(objectA, objectB) { if ((objectB._x - objectB._w) < (objectA._x + objectA._w)) { if ((objectA._x - objectA._w) < (objectB._x + objectB._w)) { if ((objectB._y - objectB._h) < (objectA._y + objectA._h)) { if ((objectA._y - objectA._h) < (objectB._y + objectB._h)) { return(true); } } } } return(false); } function collideGroundWithAll(array) { var a = 0; while (a < array.length) { collideGroundWith(array[a]); a++; } } function collideGroundWith(object) { var tempY = object._y; object._y = object.oldY; if (groundIsOverlapping(object)) { if (0 < (object._x - object.oldX)) { object._x = (Math.ceil(((object._x + object._w) / 32) - 1) * 32) - object._w; object.onCollision("GROUND", "RIGHT"); } else { object._x = (Math.floor(((object._x - object._w) / 32) + 1) * 32) + object._w; object.onCollision("GROUND", "LEFT"); } object.deltaX = 0; } object._y = tempY; if (groundIsOverlapping(object)) { if (0 < (object._y - object.oldY)) { object.groundDelta = 0; object._y = (Math.ceil(((object._y + object._h) / 32) - 1) * 32) - object._h; object.onCollision("GROUND", "BOTTOM"); } else { object._y = (Math.floor(((object._y - object._h) / 32) + 1) * 32) + object._h; object.onCollision("GROUND", "TOP"); } object.deltaY = 0; } } function groundIsOverlapping(object) { var l = Math.floor((object._x - object._w) / 32); var r = Math.ceil((object._x + object._w) / 32); var t = Math.floor((object._y - object._h) / 32); var b = Math.ceil((object._y + object._h) / 32); l = Math.min(Math.max(l, 0), 20); r = Math.min(Math.max(r, 0), 20); t = Math.min(Math.max(t, 0), 15); b = Math.min(Math.max(b, 0), 15); var x = l; while (x < r) { var y = t; while (y < b) { if (groundMap[x + (y * 20)] == 1) { return(true); } if (groundMap[x + (y * 20)] == 2) { if (object.type == "BULLET") { if (object.type == "BULLET") { _root.playSound("BREAK"); } object.hp = 0; createParticle(4, (x * 32) + 16, (y * 32) + 16); groundMap[x + (y * 20)] = 0; ground[x + (y * 20)].removeMovieClip(); ground[x + (y * 20)] = null; } return(true); } y++; } x++; } return(false); } function collideSpikesWithAll(array) { var a = 0; while (a < array.length) { if (spikesAreOverlapping(array[a])) { array[a].hp = 0; } a++; } } function spikesAreOverlapping(object) { var l = Math.floor((object._x - object._w) / 32); var r = Math.ceil((object._x + object._w) / 32); var t = Math.floor((object._y - object._h) / 32); var b = Math.ceil((object._y + object._h) / 32); l = Math.min(Math.max(l, 0), 20); r = Math.min(Math.max(r, 0), 20); t = Math.min(Math.max(t, 0), 15); b = Math.min(Math.max(b, 0), 15); var x = l; while (x < r) { var y = t; while (y < b) { if (groundMap[x + (y * 20)] == 3) { return(true); } y++; } x++; } return(false); } function collideEdgesWithAll(array) { var a = 0; while (a < array.length) { if (array[a]._x < (0 + array[a]._w)) { array[a]._x = array[a]._w; array[a].deltaX = 0; array[a].onCollision("GROUND", "LEFT"); } if ((640 - array[a]._w) < array[a]._x) { array[a]._x = 640 - array[a]._w; array[a].deltaX = 0; array[a].onCollision("GROUND", "RIGHT"); } a++; } } function removeOutOfScreen(array) { var a = 0; while (a < array.length) { if ((((array[a]._x < -32) || (672 < array[a]._x)) || (array[a]._y < -32)) || (512 < array[a]._y)) { array[a].onDestroyed(); array[a].removeMovieClip(); if (a == (array.length - 1)) { array.pop(); } else { array[a] = array.pop(); } } a++; } } function removeDead(array) { var a = 0; while (a < array.length) { if (0 >= array[a].hp) { array[a].onDestroyed(); array[a].removeMovieClip(); if (a == (array.length - 1)) { array.pop(); } else { array[a] = array.pop(); } } a++; } } function scrollMap() { var a = 0; while (a < players.length) { if (0 >= (players[a]._x + players[a]._w)) { mapX = Math.max(mapX - 1, 0); var x = 624; var y = (players[a]._y + players[a]._h); a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y - players[a]._h; players[a]._y = players[a]._y - players[a].deltaY; a++; } loadMap(); return(undefined); } if ((players[a]._x - players[a]._w) >= 640) { mapX = Math.min(mapX + 1, 5); var x = 16; var y = (players[a]._y + players[a]._h); a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y - players[a]._h; players[a]._y = players[a]._y - players[a].deltaY; a++; } loadMap(); return(undefined); } if (0 >= (players[a]._y + players[a]._h)) { mapY = Math.max(mapY - 1, 0); var x = players[a]._x; var y = 432; a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y; a++; } loadMap(); return(undefined); } if ((players[a]._y - players[a]._h) >= 480) { mapY = Math.min(mapY + 1, 5); var x = players[a]._x; var y = 16; a = 0; while (a < players.length) { players[a]._x = x; players[a]._y = y; a++; } loadMap(); return(undefined); } a++; } } function loadMap() { var z = map[mapX + (mapY * 6)]; this.nMisc = 1; this.nEnemies = 64; this.nBullets = 128; this.nBlocks = 192; this.nParticles = 1300; clear(ground); clear(blocks); clear(misc); clear(playerBullets); clear(enemies); clear(enemyBullets); clear(particles); var a = 0; while (a < 300) { groundMap[a] = 0; if (ground[a]) { ground[a].removeMovieClip(); ground[a] = null; } if (z[a] == 0) { } else if (z[a] < 120) { groundMap[a] = 1; createGround(z[a] - 1, a, (a % 20) * 32, Math.floor(a / 20) * 32); if (103 < z[a]) { groundMap[a] = 0; } if (111 < z[a]) { groundMap[a] = 3; } if (115 < z[a]) { groundMap[a] = 2; } } else if (z[a] < 128) { createBlock(z[a] - 120, ((a % 20) * 32) + 16, (Math.floor(a / 20) * 32) + 16); } else if (z[a] < 136) { createMisc(z[a] - 128, ((a % 20) * 32) + 16, (Math.floor(a / 20) * 32) + 16); } else { createEnemy(z[a] - 136, ((a % 20) * 32) + 16, (Math.floor(a / 20) * 32) + 16); } a++; } mBackground.gotoAndStop(z[300] + 1); if (z[300] == 0) { _root.changeMusic("MUSIC1"); } if (z[300] == 1) { _root.changeMusic("MUSIC2"); } if (z[300] == 2) { _root.changeMusic("MUSIC3"); } if (z[300] == 3) { _root.changeMusic("MUSIC4"); } if (z[300] == 4) { _root.changeMusic("MUSIC5"); } if (z[300] == 5) { _root.changeMusic(""); } if (z[300] == 6) { _root.changeMusic("MUSICBOSS"); } } function clear(array) { while (array.length) { array.pop().removeMovieClip(); } } function createGround(type, index, x, y) { mGround.duplicateMovieClip("ground" + index, 1000 + index); var a = eval ("ground" + index); a._x = x; a._y = y; a.gotoAndStop(type + 1); ground[index] = a; } function createBlock(type, x, y) { mBlock.duplicateMovieClip("block" + nBlocks, nBlocks); var a = eval ("block" + nBlocks); a._x = x; a._y = y; a._w = 16; a._h = 16; a.hp = 1; a.type = "GROUND"; a.deltaX = 0; a.deltaY = 0; if (type < 4) { a.gotoAndStop(1); a.update = function () { if (this._x < (-this._w)) { _x = (_x + (640 + (this._w * 2))); } if ((640 + this._w) < this._x) { _x = (_x - (640 + (this._w * 2))); } if (this._y < (-this._h)) { _y = (_y + (480 + (this._h * 2))); } if ((480 + this._h) < this._y) { _y = (_y - (480 + (this._h * 2))); } }; if (type == 0) { a.deltaX = 1; } else if (type == 1) { a.deltaX = -1; } else if (type == 2) { a.deltaY = 1; } else if (type == 3) { a.deltaY = -1; } } else if (type == 4) { a.gotoAndStop(2); a.startY = a._y; a.onCollision = function (type, edge) { if (edge == "TOP") { this.update = function () { if (this.deltaY < 16) { this.deltaY = this.deltaY + 0.5; } if ((this.startY + 480) < this._y) { this.update = null; this.deltaY = 0; this._y = this.startY; } }; } }; } blocks.push(a); nBlocks++; if (255 < nBlocks) { nBlocks = 192; } } function createEnemy(type, x, y) { mEnemy.duplicateMovieClip("enemy" + nEnemies, nEnemies); var a = eval ("enemy" + nEnemies); a._x = x; a._y = y; a.hp = 1; a.type = "ENEMY"; a.deltaX = 0; a.deltaY = 0; if (15 < type) { a._xscale = -100; type = type - 16; if (type == 6) { a._xscale = 100; a._yscale = -100; } } a.onDestroyed = function () { _parent.createEnemyExplosion(this._x, this._y); }; a.gotoAndStop(type + 2); enemies.push(a); nEnemies++; if (127 < nEnemies) { nEnemies = 64; } } function createMisc(type, x, y) { if ((type == 0) && (0 < playerGun)) { return(undefined); } if ((type == 1) && (1 < playerGun)) { return(undefined); } if ((type == 2) && (playerGun != 2)) { return(undefined); } if ((type == 3) && (0 < playerJump)) { return(undefined); } if ((type == 4) && (0 < playerDash)) { return(undefined); } mMisc.duplicateMovieClip("misc" + nMisc, nMisc); var a = eval ("misc" + nMisc); a._x = x; a._y = y; a._w = 16; a._h = 16; a.hp = 1; if (type < 5) { a.gotoAndStop(1); a.type = "POWERUP"; a.timer = 0; a.update = function () { this.timer++; if (10 < this.timer) { this.timer = 0; _parent.createParticle(2, (this._x + (Math.random() * (this._w * 2))) - this._w, (this._y + (Math.random() * (this._h * 2))) - this._h); } }; if (type == 0) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerGun = 1; _parent.message("GUN1"); }; } else if (type == 1) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerGun = 2; _parent.message("GUN2"); }; } else if (type == 2) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerGun = 3; _parent.message("GUN3"); }; } else if (type == 3) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerJump = 1; _parent.message("AIRJUMP"); }; } else if (type == 4) { a.onCollision = function (type, edge) { this.hp = 0; _parent.playerDash = 1; _parent.message("DASH"); }; } } else if (type == 5) { a._w = 32; a._x = a._x + 16; a.type = "SAVE"; if ((players[0]._x == (x + 16)) && (players[0]._y == y)) { a.gotoAndStop(3); } else { a.gotoAndStop(2); a.onCollision = function (type, edge) { if (type == "PLAYER") { if (_parent.statSaves == 0) { _parent.message("SAVE"); } _parent.statSaves++; this.onCollision = null; _parent.savedMapX = _parent.mapX; _parent.savedMapY = _parent.mapY; _parent.savedPlayerX = this._x; _parent.savedPlayerY = this._y; _parent.savedPlayerGun = _parent.playerGun; _parent.savedPlayerJump = _parent.playerJump; _parent.savedPlayerDash = _parent.playerDash; this.gotoAndStop(3); } }; } } else if (type == 6) { a.stop(); a._visible = false; a.onCollision = function (type, edge) { this.hp = 0; _parent.message("JUMP"); }; } else { a.gotoAndStop(4); } misc.push(a); nMisc++; if (62 < nMisc) { nMisc = 1; } } function spawnPlayer() { this.playerGun = savedPlayerGun; this.playerJump = savedPlayerJump; this.playerDash = savedPlayerDash; player._x = savedPlayerX; player._y = savedPlayerY; player.gotoAndStop(1); mapX = savedMapX; mapY = savedMapY; loadMap(); } this.players = new Array(); mPlayer.duplicateMovieClip("player1", 63); this.player = player1; players.push(player); this.statSaves = 0; this.statDeaths = 0; this.statTime = 0; this.playerBullets = new Array(); this.enemies = new Array(); this.enemyBullets = new Array(); this.particles = new Array(); this.blocks = new Array(); this.misc = new Array(); this.groundMap = new Array(300); this.ground = new Array(300); this.mapX = 0; this.mapY = 0; this.map = new Array(); map.push(new Array(1, 1, 1, 1, 1, 1, 66, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 1, 1, 1, 1, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 69, 69, 69, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 61, 61, 1, 1, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 69, 1, 1, 66, 0, 0, 0, 0, 159, 159, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 66, 0, 0, 0, 0, 59, 59, 0, 0, 159, 159, 0, 0, 0, 0, 0, 0, 0, 68, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 159, 159, 0, 0, 0, 43, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 143, 143, 51, 1, 66, 159, 159, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 1, 1, 61, 61, 62, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 61, 62, 0, 51, 60, 1, 69, 69, 69, 70, 0, 0, 59, 0, 0, 59, 0, 0, 64, 1, 1, 1, 61, 51, 64, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 40, 41, 41, 43, 64, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 60, 1, 66, 0, 59, 59, 59, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 64, 1, 4)); map.push(new Array(69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 1, 1, 1, 1, 61, 61, 61, 61, 62, 0, 0, 0, 0, 0, 0, 68, 69, 69, 69, 69, 69, 69, 69, 69, 1, 1, 1, 47, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 47, 69, 51, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 66, 51, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 42, 51, 40, 43, 0, 0, 59, 59, 0, 143, 143, 143, 0, 0, 0, 0, 0, 0, 0, 64, 66, 51, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 159, 159, 159, 0, 0, 64, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 0, 64, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 1, 66, 0, 0, 129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 62, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 66, 0, 51, 0, 43, 41, 41, 43, 0, 0, 0, 60, 61, 61, 61, 61, 61, 61, 61, 1, 66, 61, 51, 61, 51, 61, 61, 51, 61, 61, 61, 64, 1, 1, 1, 1, 1, 1, 1, 4)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 13, 13, 1, 1, 1, 1, 1, 1, 1, 1, 12, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 1, 1, 1, 1, 1, 1, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 22, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 20, 21, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 1, 5)); map.push(new Array(13, 14, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 0, 0, 13, 14, 1, 1, 1, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 13, 14, 1, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 16, 0, 18, 1, 1, 1, 1, 1, 1, 1, 21, 21, 0, 0, 0, 0, 0, 13, 13, 13, 0, 0, 0, 14, 1, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 1, 16, 17, 134, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 1, 1, 1, 1, 1, 1, 1, 16, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, 1, 1, 1, 1, 1, 1, 1, 1, 16, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, 1, 1, 1, 5)); map.push(new Array(1, 1, 11, 1, 1, 1, 1, 1, 1, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 11, 1, 1, 11, 1, 1, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 11, 1, 1, 1, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 12, 0, 0, 0, 0, 0, 138, 0, 0, 138, 0, 0, 152, 0, 0, 21, 21, 1, 1, 1, 16, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 0, 0, 18, 1, 1, 1, 1, 1, 20, 0, 105, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 18, 11, 1, 1, 11, 1, 11, 20, 21, 21, 0, 0, 136, 0, 0, 0, 0, 0, 0, 105, 22, 1, 1, 1, 1, 1, 1, 12, 13, 0, 0, 0, 0, 0, 152, 0, 0, 105, 154, 22, 1, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 17, 17, 0, 0, 105, 21, 22, 1, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 8, 10, 11, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 22, 1, 1, 11, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 105, 0, 0, 21, 22, 1, 11, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 105, 105, 21, 21, 21, 22, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 16, 0, 0, 21, 21, 22, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 0)); map.push(new Array(13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 14, 1, 1, 11, 1, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 1, 1, 23, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 14, 1, 1, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 11, 1, 20, 0, 0, 0, 0, 0, 0, 105, 0, 154, 0, 0, 0, 0, 0, 0, 0, 22, 1, 1, 1, 20, 21, 0, 105, 105, 21, 21, 21, 21, 0, 0, 0, 152, 105, 0, 22, 1, 1, 1, 1, 1, 1, 20, 21, 22, 12, 13, 13, 13, 13, 0, 0, 21, 21, 22, 1, 11, 1, 1, 11, 1, 1, 12, 13, 13, 0, 0, 0, 136, 0, 0, 0, 13, 13, 14, 1, 1, 1, 1, 1, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 14, 1, 11, 11, 1, 12, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 152, 0, 105, 22, 1, 1, 1, 12, 0, 0, 0, 0, 0, 136, 0, 152, 18, 16, 0, 0, 0, 105, 22, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 18, 16, 0, 18, 20, 112, 112, 21, 22, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 105, 22, 20, 112, 22, 1, 1, 1, 1, 1, 1, 11, 1, 1, 16, 0, 0, 0, 21, 21, 22, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(66, 0, 59, 59, 59, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 64, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 64, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 1, 1, 60, 1, 1, 1, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 64, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 66, 143, 143, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 61, 61, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 1, 1, 70, 0, 0, 59, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 1, 1, 1, 69, 70, 0, 0, 0, 0, 0, 0, 0, 59, 59, 0, 0, 0, 0, 0, 64, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 61, 1, 1, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69, 69, 1, 47, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 51, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 51, 1, 66, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 43, 41, 41, 41, 41, 41, 41, 43, 1, 70, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 51, 0, 0, 0, 0, 0, 68, 69, 69, 4)); map.push(new Array(16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 138, 0, 105, 105, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 0, 0, 21, 21, 21, 21, 138, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 0, 0, 105, 22, 1, 1, 1, 1, 20, 21, 0, 0, 105, 0, 105, 0, 1, 16, 0, 0, 0, 21, 22, 1, 1, 1, 1, 11, 1, 1, 20, 21, 21, 21, 21, 21, 0)); map.push(new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 21, 21, 0, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 21, 22, 1, 1, 1, 1, 20, 21, 0, 105, 0, 0, 0, 0, 0, 0, 105, 105, 21, 22, 1, 11, 1, 1, 1, 11, 1, 1, 20, 21, 0, 0, 0, 0, 21, 21, 21, 22, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 20, 21, 21, 21, 0)); map.push(new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 154, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 154, 105, 22, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 21, 21, 22, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 116, 116, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 116, 116, 116, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 0, 21, 21, 21, 21, 21, 21, 21, 21, 21, 0, 0, 0, 0, 105, 105, 0, 0, 21, 21, 22, 1, 1, 8, 10, 1, 1, 11, 1, 1, 21, 21, 21, 21, 21, 21, 21, 22, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(1, 16, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 14, 1, 11, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 11, 20, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 20, 21, 0, 0, 0, 0, 0, 152, 0, 138, 0, 0, 0, 0, 0, 18, 1, 11, 1, 12, 13, 13, 13, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 154, 22, 1, 1, 12, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 105, 105, 22, 1, 1, 1, 11, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 1, 11, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 154, 105, 0, 22, 1, 1, 11, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 22, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 105, 105, 0, 105, 0, 0, 1, 1, 11, 1, 1, 1, 1, 1, 1, 11, 1, 21, 21, 21, 21, 21, 21, 21, 21, 22, 1, 1, 1, 1, 1, 1, 8, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(16, 0, 0, 0, 22, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 16, 0, 17, 18, 12, 13, 13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 11, 1, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 14, 1, 1, 1, 1, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 11, 1, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 11, 1, 11, 1, 16, 0, 0, 0, 136, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 14, 1, 1, 1, 1, 16, 0, 0, 17, 17, 0, 0, 0, 0, 152, 0, 0, 0, 152, 0, 18, 1, 1, 1, 1, 20, 112, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 18, 1, 11, 1, 11, 1, 1, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 18, 1, 1, 1, 1, 1, 1, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 22, 1, 1, 1, 1, 1, 1, 1, 112, 112, 0, 0, 0, 0, 0, 0, 0, 112, 112, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 112, 112, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 112, 112, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)); map.push(new Array(16, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 51, 0, 0, 0, 0, 0, 18, 1, 1, 16, 0, 0, 6, 41, 41, 41, 41, 41, 43, 0, 51, 0, 0, 0, 0, 0, 18, 11, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 0, 0, 0, 0, 22, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 41, 41, 41, 41, 41, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 16, 0, 0, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20, 0, 0, 6, 0, 138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 21, 21, 11, 1, 20, 22, 51, 20, 21, 0, 138, 105, 138, 0, 0, 0, 0, 0, 0, 0, 13, 13, 1, 1, 6, 1, 51, 1, 1, 20, 21, 21, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 11, 51, 1, 51, 1, 15, 1, 11, 1, 1, 105, 105, 105, 0, 105, 0, 105, 0, 0, 1, 1, 51, 1, 51, 1, 23, 1, 1, 1, 1, 20, 21, 21, 21, 21, 21, 21, 21, 21, 0)); map.push(new Array(1, 20, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 1, 1, 1, 1, 1, 1, 20, 21, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 13, 14, 1, 1, 11, 1, 1, 1, 0, 0, 0, 138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41, 42, 1, 20, 0, 0, 21, 21, 21, 0, 0, 0, 0, 0, 152, 0, 0, 18, 1, 1, 1, 1, 1, 1, 20, 22, 1, 1, 1, 0, 0, 138, 0, 0, 0, 0, 0, 18, 1, 1, 8, 10, 1, 1, 11, 1, 1, 1, 1, 105, 21, 21, 0, 0, 136, 0, 0, 18, 1, 13, 13, 14, 1, 11, 1, 1, 1, 11, 1, 23, 1, 1, 20, 0, 0, 0, 0, 18, 1, 0, 0, 0, 13, 13, 13, 14, 1, 1, 1, 15, 1, 1, 1, 16, 17, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 0, 14, 1, 1, 16, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 0, 0, 17, 0, 0, 18, 21, 21, 0, 0, 136, 0, 0, 0, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 14, 1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 41, 0, 116, 116, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 105, 51, 0, 0, 10, 1, 0, 116, 116, 116, 116, 0, 0, 105, 0, 105, 105, 0, 21, 21, 22, 51, 20, 22, 1, 15, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 1, 11, 1, 51, 1, 1, 11, 23, 0)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 76, 77, 77, 77, 77, 77, 77, 78, 83, 76, 77, 77, 77, 77, 77, 77, 77, 78, 83, 76, 0, 117, 0, 0, 0, 137, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 75, 75, 117, 0, 0, 0, 0, 0, 83, 75, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 72, 73, 73, 73, 74, 0, 72, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 139, 0, 139, 0, 0, 0, 0, 72, 73, 81, 73, 83, 83, 0, 0, 0, 0, 0, 0, 72, 81, 73, 73, 73, 73, 73, 74, 137, 0, 79, 0, 72, 73, 81, 74, 0, 0, 0, 0, 0, 79, 0, 0, 79, 0, 0, 0, 0, 0, 83, 0, 79, 79, 0, 0, 72, 74, 0, 0, 0, 109, 0, 155, 109, 155, 0, 155, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 72, 73, 73, 81, 73, 73, 73, 81, 73, 74, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 79, 0, 0, 79, 0, 0, 0, 0, 0, 83, 117, 83, 83, 0, 0, 0, 0, 0, 0, 0, 109, 0, 0, 109, 0, 0, 0, 0, 0, 83, 75, 83, 83, 0, 0, 0, 72, 74, 84, 86, 83, 84, 86, 83, 84, 85, 85, 85, 86, 83, 84, 83, 83, 0, 0, 72, 74, 1, 1, 1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 83, 1, 1)); map.push(new Array(1, 83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 78, 83, 76, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 78, 83, 76, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 81, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 81, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0, 73, 73, 81, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 139, 0, 139, 0, 139, 0, 0, 0, 0, 0, 72, 73, 73, 0, 83, 0, 72, 73, 73, 73, 73, 73, 73, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 0, 79, 0, 79, 0, 72, 74, 0, 0, 117, 117, 0, 0, 0, 0, 0, 117, 83, 75, 0, 0, 83, 0, 83, 72, 74, 0, 0, 0, 0, 117, 117, 0, 0, 0, 0, 86, 83, 84, 85, 86, 83, 75, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 84, 85, 85, 1, 83, 1, 1, 1, 83, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 1, 1, 1)); map.push(new Array(1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 83, 1, 78, 83, 76, 78, 83, 76, 77, 77, 77, 77, 77, 77, 77, 77, 78, 83, 76, 78, 83, 76, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 83, 0, 0, 83, 0, 0, 83, 0, 75, 83, 0, 0, 0, 0, 0, 0, 0, 0, 117, 75, 83, 75, 0, 83, 0, 73, 73, 81, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 72, 73, 81, 73, 81, 73, 73, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 0, 83, 117, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 83, 0, 81, 73, 73, 74, 0, 0, 0, 0, 72, 74, 72, 74, 0, 0, 0, 0, 72, 73, 73, 73, 0, 0, 0, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 0, 85, 85, 85, 85, 86, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 84, 85, 85, 85, 85, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1)); map.push(new Array(1, 83, 1, 1, 1, 1, 1, 83, 76, 0, 0, 78, 83, 1, 1, 1, 1, 1, 83, 1, 78, 83, 76, 77, 77, 77, 78, 83, 80, 0, 0, 82, 83, 76, 77, 77, 77, 78, 83, 76, 0, 83, 0, 0, 0, 0, 0, 83, 0, 0, 0, 72, 73, 74, 0, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 75, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 73, 73, 73, 81, 73, 73, 81, 73, 73, 73, 73, 81, 74, 0, 0, 0, 0, 0, 83, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 83, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 75, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 81, 73, 73, 75, 83, 117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 155, 0, 0, 79, 0, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 73, 73, 73, 0, 0, 0, 0, 0, 0, 0, 139, 0, 139, 0, 0, 0, 0, 79, 0, 0, 0, 79, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 73, 81, 73, 73, 73, 74, 0, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0, 79, 0, 0, 0, 0, 117, 0, 79, 0, 0, 0, 83, 0, 85, 85, 85, 85, 85, 85, 86, 83, 84, 85, 85, 85, 85, 86, 83, 84, 85, 86, 83, 84, 1, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 83, 1, 1)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 110, 110, 0, 110, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 94, 96, 0, 110, 110, 0, 110, 0, 98, 92, 0, 94, 92, 0, 1, 1, 92, 0, 0, 0, 0, 0, 0, 110, 110, 0, 110, 0, 0, 0, 0, 98, 96, 0, 1, 1, 96, 0, 0, 0, 0, 0, 0, 110, 110, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 1, 96, 0, 0, 0, 0, 0, 0, 110, 110, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 1, 96, 0, 0, 0, 0, 0, 142, 110, 110, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 100, 101, 101, 93, 0, 0, 88, 89, 89, 90, 0, 110, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 96, 0, 0, 158, 110, 110, 110, 88, 89, 89, 90, 97, 101, 101, 101, 101, 1, 92, 0, 110, 110, 0, 0, 0, 110, 110, 110, 0, 0, 0, 110, 98, 1, 1, 1, 1, 1, 96, 0, 110, 110, 0, 0, 0, 110, 110, 110, 0, 0, 0, 110, 0, 94, 1, 1, 1, 1, 96, 0, 88, 89, 90, 142, 0, 110, 110, 110, 0, 0, 0, 110, 0, 0, 94, 1, 1, 100, 101, 93, 0, 0, 0, 88, 89, 89, 89, 89, 90, 0, 0, 110, 0, 0, 98, 1, 1, 1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 88, 89, 90, 0, 0, 98, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 0, 0, 94, 96, 0, 98, 1, 1, 1, 1, 1, 1, 0, 0, 0, 94, 96, 0, 0, 0, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 157, 0, 0, 0, 0, 0, 0, 0, 94, 1, 1, 1, 1, 1, 0, 0, 0, 0, 97, 101, 101, 101, 101, 101, 93, 0, 0, 0, 98, 1, 1, 1, 1, 1, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 96, 0, 0, 0, 0, 94, 1, 1, 1, 1, 0, 0, 97, 101, 101, 102, 1, 1, 1, 1, 96, 0, 0, 0, 157, 0, 94, 1, 1, 1, 0, 0, 98, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 97, 101, 101, 101, 102, 1, 1, 101, 101, 101, 102, 1, 1, 1, 92, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 100, 101, 101, 101, 101, 101, 93, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 100, 101, 101, 101, 93, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 100, 101, 101, 101, 101, 101, 102, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2)); map.push(new Array(83, 83, 0, 0, 72, 74, 1, 1, 1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 83, 1, 83, 83, 0, 72, 74, 76, 77, 77, 78, 83, 76, 78, 83, 76, 77, 77, 77, 78, 83, 72, 83, 83, 0, 0, 0, 0, 0, 0, 0, 83, 75, 0, 83, 0, 137, 0, 137, 0, 83, 0, 72, 73, 73, 74, 0, 0, 0, 0, 72, 73, 73, 73, 73, 74, 0, 0, 0, 0, 83, 0, 79, 79, 0, 0, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 72, 73, 73, 81, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, 79, 79, 0, 0, 0, 0, 72, 74, 0, 0, 0, 155, 0, 0, 0, 0, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 0, 137, 72, 73, 81, 73, 73, 74, 0, 0, 0, 0, 83, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 117, 83, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 74, 83, 0, 0, 0, 0, 0, 72, 73, 74, 0, 0, 139, 0, 139, 0, 0, 0, 0, 0, 0, 83, 0, 0, 0, 0, 0, 0, 79, 0, 0, 72, 73, 73, 73, 81, 74, 0, 0, 0, 75, 83, 0, 0, 0, 0, 0, 0, 83, 0, 0, 0, 79, 0, 0, 79, 0, 0, 117, 117, 75, 83, 117, 84, 85, 85, 85, 86, 83, 84, 85, 86, 83, 84, 86, 83, 84, 85, 85, 85, 86, 83, 72, 1, 1, 1, 1, 1, 83, 1, 1, 1, 83, 1, 1, 83, 1, 1, 1, 1, 1, 83, 1, 1)); map.push(new Array(72, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 74, 72, 74, 72, 74, 72, 74, 0, 0, 0, 0, 72, 74, 72, 74, 72, 74, 72, 74, 72, 0, 79, 79, 0, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 72, 81, 73, 73, 73, 0, 83, 83, 0, 0, 0, 0, 72, 74, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 83, 83, 0, 0, 0, 0, 79, 79, 0, 0, 0, 72, 74, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 0, 75, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 72, 73, 73, 81, 73, 74, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 0, 0, 79, 79, 137, 0, 155, 0, 0, 155, 0, 0, 83, 83, 0, 0, 83, 83, 75, 0, 0, 0, 83, 83, 0, 72, 73, 73, 73, 73, 74, 0, 83, 83, 0, 0, 83, 83, 75, 117, 0, 0, 83, 83, 0, 0, 0, 79, 79, 0, 0, 0, 83, 83, 0, 117, 83, 83, 75, 75, 0, 139, 109, 109, 0, 139, 0, 109, 109, 139, 0, 75, 83, 83, 0, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 1)); map.push(new Array(72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 73, 73, 73, 73, 74, 0, 0, 155, 0, 0, 155, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 79, 79, 0, 0, 72, 81, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 83, 83, 0, 0, 137, 0, 79, 79, 0, 0, 72, 74, 0, 0, 0, 0, 83, 83, 117, 0, 83, 83, 0, 0, 0, 0, 109, 109, 139, 0, 0, 139, 0, 0, 0, 0, 83, 83, 75, 0, 83, 83, 0, 0, 0, 0, 109, 83, 72, 73, 73, 73, 73, 73, 81, 73, 73, 73, 73, 0, 83, 83, 0, 0, 0, 0, 83, 83, 0, 137, 79, 79, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 109, 83, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 72, 74, 0, 109, 109, 0, 0, 83, 83, 0, 0, 72, 73, 73, 73, 73, 0, 83, 83, 0, 0, 139, 0, 109, 109, 139, 155, 109, 109, 139, 0, 0, 0, 79, 79, 0, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 1)); map.push(new Array(72, 74, 72, 74, 72, 51, 72, 74, 51, 74, 72, 74, 72, 74, 72, 51, 72, 74, 72, 74, 74, 72, 74, 72, 74, 51, 74, 72, 51, 72, 74, 72, 74, 72, 74, 51, 74, 72, 74, 72, 0, 79, 79, 43, 41, 43, 0, 0, 6, 0, 0, 0, 0, 0, 0, 51, 0, 79, 79, 0, 0, 83, 83, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 83, 83, 0, 0, 83, 83, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 41, 0, 83, 83, 51, 0, 0, 131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 79, 79, 0, 0, 83, 83, 51, 0, 0, 6, 0, 130, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 117, 83, 83, 51, 0, 0, 51, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 74, 0, 0, 0, 83, 83, 0, 0, 0, 0, 43, 41, 41, 43, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 83, 83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 83, 83, 0, 73, 73, 73, 73, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 73, 73, 73, 73, 0, 79, 79, 117, 75, 0, 0, 0, 0, 0, 0, 0, 140, 0, 0, 0, 0, 79, 79, 0, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 72, 74, 1)); map.push(new Array(1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 88, 89, 90, 0, 0, 98, 1, 1, 1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 0, 0, 110, 0, 0, 98, 1, 1, 1, 1, 96, 0, 0, 0, 0, 110, 0, 0, 110, 110, 0, 0, 110, 0, 0, 98, 1, 1, 1, 92, 0, 0, 0, 0, 0, 110, 0, 0, 110, 110, 0, 0, 110, 88, 90, 0, 0, 0, 1, 96, 0, 0, 0, 0, 0, 110, 0, 142, 110, 110, 0, 0, 91, 110, 0, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 88, 89, 89, 89, 89, 89, 90, 0, 110, 0, 0, 0, 0, 96, 0, 0, 0, 0, 88, 90, 0, 0, 110, 158, 110, 110, 0, 0, 110, 97, 101, 101, 101, 96, 0, 0, 141, 0, 0, 110, 0, 0, 110, 0, 110, 110, 0, 0, 110, 98, 1, 1, 1, 101, 101, 101, 101, 101, 93, 110, 0, 157, 110, 0, 110, 110, 0, 0, 110, 0, 94, 1, 1, 1, 1, 1, 1, 1, 96, 88, 89, 89, 89, 90, 110, 110, 141, 0, 110, 0, 98, 1, 1, 1, 1, 1, 92, 0, 0, 110, 110, 0, 0, 110, 88, 89, 89, 90, 110, 0, 0, 0, 94, 1, 1, 1, 96, 0, 0, 110, 110, 0, 0, 110, 0, 0, 0, 110, 110, 0, 0, 0, 98, 1, 1, 92, 0, 0, 0, 110, 110, 0, 0, 110, 142, 0, 0, 110, 110, 0, 97, 101, 101, 1, 1, 96, 0, 0, 0, 110, 110, 88, 89, 89, 89, 89, 89, 89, 89, 90, 98, 1, 1, 1, 1, 96, 0, 0, 88, 89, 90, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 94, 92, 110, 110, 0, 94, 1, 1, 1, 1, 1, 1, 92, 0, 110, 110, 94, 96, 0, 0, 110, 0, 110, 110, 0, 98, 92, 110, 0, 94, 1, 0, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 110, 110, 0, 110, 0, 110, 0, 98, 1, 0, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 110, 110, 0, 110, 0, 110, 0, 98, 1, 0, 0, 0, 110, 110, 0, 110, 157, 0, 110, 157, 110, 110, 157, 110, 0, 110, 0, 98, 1, 101, 101, 93, 88, 90, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 0, 110, 0, 98, 1, 1, 1, 96, 0, 0, 91, 113, 113, 91, 113, 113, 91, 113, 113, 91, 0, 110, 0, 98, 1, 1, 1, 96, 0, 0, 110, 0, 0, 110, 0, 0, 110, 0, 0, 110, 0, 88, 89, 89, 90, 1, 92, 0, 0, 88, 90, 112, 112, 91, 112, 112, 91, 112, 112, 88, 90, 0, 0, 0, 0, 92, 0, 0, 0, 0, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 101, 101, 101, 93, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 91, 88, 89, 90, 0, 0, 1, 1, 100, 101, 93, 95, 0, 0, 95, 0, 0, 95, 0, 0, 95, 88, 89, 89, 89, 90, 1, 1, 1, 1, 96, 103, 0, 0, 103, 0, 0, 103, 0, 0, 103, 88, 89, 89, 89, 90, 2)); map.push(new Array(32, 35, 1, 35, 35, 34, 1, 39, 1, 1, 1, 1, 1, 1, 1, 39, 1, 39, 1, 1, 32, 35, 1, 35, 39, 34, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 35, 1, 35, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 39, 1, 35, 1, 34, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 35, 37, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 29, 32, 1, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 160, 0, 0, 0, 0, 0, 32, 1, 32, 1, 1, 34, 0, 0, 0, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 32, 1, 32, 1, 1, 34, 144, 0, 0, 0, 0, 0, 28, 29, 29, 30, 0, 0, 160, 0, 32, 1, 36, 37, 37, 38, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 0, 0, 0, 0, 32, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 112, 112, 0, 0, 32, 1, 0, 0, 0, 0, 0, 0, 0, 0, 157, 0, 32, 31, 1, 34, 29, 29, 0, 0, 32, 1, 0, 0, 0, 0, 0, 0, 28, 29, 29, 30, 32, 35, 1, 31, 1, 1, 112, 112, 32, 1, 0, 0, 0, 0, 0, 0, 32, 31, 1, 34, 31, 35, 1, 35, 1, 1, 29, 29, 32, 31, 28, 29, 29, 29, 29, 29, 32, 35, 1, 31, 35, 35, 1, 35, 1, 31, 1, 1, 32, 35, 32, 1, 1, 1, 31, 1, 32, 35, 1, 35, 35, 35, 1, 35, 1, 35, 31, 1, 32, 35, 3)); map.push(new Array(1, 1, 1, 1, 39, 1, 39, 37, 37, 37, 37, 37, 37, 37, 32, 35, 1, 35, 35, 1, 37, 37, 37, 37, 37, 37, 38, 0, 0, 0, 0, 0, 0, 0, 32, 39, 1, 35, 39, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 39, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 37, 37, 37, 37, 37, 29, 30, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 0, 0, 0, 0, 24, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 1, 34, 29, 30, 0, 0, 144, 0, 0, 0, 0, 0, 0, 157, 0, 0, 160, 0, 32, 1, 1, 34, 1, 34, 112, 112, 112, 112, 112, 112, 112, 112, 24, 25, 25, 25, 26, 0, 32, 1, 1, 34, 29, 29, 29, 30, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30, 0, 0, 32, 1, 31, 34, 1, 1, 1, 34, 37, 37, 37, 37, 37, 37, 37, 37, 37, 38, 0, 0, 32, 1, 35, 34, 1, 1, 1, 34, 25, 25, 25, 25, 26, 0, 0, 0, 0, 0, 0, 28, 29, 29, 35, 34, 37, 37, 37, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 1, 31, 35, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 157, 0, 31, 1, 35, 35, 34, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 28, 29, 29, 29, 35, 1, 35, 35, 34, 0, 0, 28, 29, 29, 29, 29, 29, 29, 29, 29, 32, 1, 1, 31, 35, 1, 35, 3)); map.push(new Array(1, 35, 35, 1, 39, 1, 1, 39, 1, 1, 1, 39, 1, 1, 1, 1, 34, 43, 41, 43, 1, 39, 35, 1, 34, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 38, 43, 41, 43, 1, 1, 39, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 37, 37, 37, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 41, 41, 43, 55, 51, 0, 0, 0, 0, 0, 157, 0, 0, 0, 0, 0, 0, 0, 51, 43, 41, 42, 55, 41, 43, 108, 108, 108, 6, 41, 41, 41, 41, 41, 41, 41, 41, 41, 43, 41, 41, 41, 41, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 47, 43, 146, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 43, 41, 42, 41, 41, 41, 41, 43, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 0, 43, 47, 40, 41, 41, 41, 41, 43, 108, 108, 108, 6, 6, 6, 6, 108, 108, 108, 43, 41, 41, 43, 41, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 41, 41, 41, 55, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 157, 0, 43, 42, 47, 1, 34, 0, 0, 0, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 42, 51, 47, 51, 3)); map.push(new Array(49, 49, 49, 49, 49, 49, 43, 41, 41, 41, 41, 41, 41, 43, 49, 49, 49, 49, 49, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 49, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 51, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 46, 0, 0, 48, 43, 40, 43, 41, 41, 41, 41, 41, 43, 41, 41, 6, 49, 49, 49, 49, 50, 0, 0, 48, 49, 43, 41, 41, 41, 41, 41, 42, 51, 40, 41, 41, 41, 6, 49, 49, 50, 0, 0, 48, 49, 51, 47, 49, 49, 49, 49, 49, 6, 49, 49, 49, 49, 49, 49, 49, 50, 0, 0, 48, 49, 51, 43, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 0, 48, 49, 51, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 49, 43, 50, 0, 0, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 48, 43, 51, 50, 0, 0, 44, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 49, 51, 43, 50, 0, 0, 48, 49, 49, 49, 49, 6, 49, 49, 49, 49, 49, 43, 41, 41, 42, 51, 43, 50, 0, 0, 48, 49, 43, 41, 42, 51, 40, 41, 41, 41, 41, 41, 43, 41, 42, 51, 49, 50, 0, 0, 48, 49, 51, 49, 49, 51, 49, 49, 49, 49, 49, 47, 51, 43, 41, 43, 5)); map.push(new Array(1, 1, 96, 0, 0, 88, 89, 90, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 1, 1, 96, 0, 0, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 1, 1, 96, 0, 0, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 1, 1, 1, 100, 101, 101, 93, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 98, 92, 0, 1, 1, 1, 1, 96, 110, 0, 110, 0, 110, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 1, 1, 92, 0, 0, 110, 88, 89, 89, 89, 89, 89, 89, 90, 0, 110, 0, 0, 110, 0, 1, 1, 96, 0, 0, 110, 110, 0, 110, 0, 0, 110, 0, 110, 0, 110, 0, 0, 110, 0, 92, 0, 0, 0, 0, 110, 110, 0, 110, 133, 0, 110, 0, 110, 0, 110, 0, 0, 110, 0, 96, 0, 0, 0, 88, 90, 110, 0, 110, 88, 90, 110, 0, 110, 0, 110, 0, 0, 110, 0, 96, 0, 0, 0, 0, 0, 110, 0, 88, 89, 89, 90, 0, 110, 0, 88, 89, 89, 89, 89, 101, 93, 0, 0, 0, 0, 88, 89, 89, 89, 89, 89, 89, 90, 0, 0, 0, 0, 0, 0, 100, 101, 93, 0, 0, 0, 0, 95, 95, 0, 0, 95, 95, 0, 0, 0, 0, 0, 97, 101, 1, 1, 96, 0, 0, 0, 0, 103, 103, 0, 0, 99, 99, 0, 0, 0, 0, 0, 98, 1, 1, 1, 96, 0, 0, 101, 101, 101, 101, 101, 0, 103, 103, 0, 0, 97, 101, 101, 101, 102, 1, 100, 101, 101, 101, 1, 1, 1, 1, 1, 101, 101, 101, 101, 101, 101, 102, 1, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 110, 0, 94, 96, 0, 0, 0, 98, 92, 0, 0, 0, 94, 92, 0, 110, 94, 96, 0, 0, 110, 0, 110, 110, 0, 0, 0, 110, 0, 0, 0, 0, 98, 96, 0, 110, 0, 110, 0, 0, 110, 0, 110, 110, 0, 0, 0, 110, 0, 0, 0, 0, 98, 96, 0, 110, 0, 110, 0, 0, 110, 0, 110, 110, 142, 88, 89, 90, 97, 101, 0, 0, 110, 88, 89, 89, 90, 110, 0, 0, 110, 88, 89, 89, 90, 0, 0, 0, 98, 1, 0, 0, 110, 0, 0, 0, 0, 88, 90, 0, 110, 158, 110, 0, 110, 0, 0, 0, 98, 1, 0, 0, 110, 0, 0, 0, 0, 158, 0, 91, 110, 0, 110, 0, 110, 142, 0, 0, 98, 1, 89, 89, 90, 0, 0, 0, 0, 0, 0, 0, 88, 89, 89, 89, 89, 90, 0, 0, 98, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 158, 0, 0, 0, 0, 0, 98, 1, 101, 101, 101, 101, 93, 0, 0, 0, 0, 0, 0, 157, 0, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 96, 0, 0, 0, 0, 97, 101, 101, 93, 0, 0, 0, 0, 0, 98, 1, 1, 1, 1, 1, 96, 112, 112, 112, 112, 98, 1, 1, 96, 112, 112, 97, 101, 101, 101, 102, 1, 1, 1, 100, 101, 101, 101, 101, 101, 101, 102, 100, 101, 101, 101, 101, 102, 1, 1, 1, 2)); map.push(new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 92, 0, 0, 0, 94, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 94, 96, 0, 0, 0, 98, 92, 0, 0, 94, 92, 0, 94, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 98, 96, 0, 0, 0, 110, 0, 98, 92, 0, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 110, 158, 0, 0, 0, 110, 0, 98, 96, 0, 98, 101, 101, 101, 93, 0, 0, 0, 0, 0, 110, 0, 0, 0, 0, 110, 0, 110, 158, 0, 98, 1, 1, 100, 101, 101, 101, 93, 0, 0, 110, 0, 157, 0, 0, 110, 0, 110, 0, 0, 91, 1, 1, 1, 1, 1, 1, 96, 0, 88, 89, 89, 90, 0, 141, 110, 0, 110, 0, 0, 91, 1, 1, 1, 1, 1, 1, 96, 0, 0, 0, 158, 0, 88, 89, 89, 89, 90, 0, 0, 91, 1, 1, 1, 92, 0, 0, 0, 0, 0, 0, 0, 0, 113, 113, 113, 113, 113, 0, 0, 91, 1, 1, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 1, 1, 96, 0, 0, 0, 132, 0, 0, 0, 88, 90, 112, 112, 91, 112, 112, 88, 90, 91, 1, 1, 96, 0, 0, 0, 6, 0, 0, 0, 97, 101, 101, 101, 101, 101, 101, 101, 101, 101, 1, 1, 96, 0, 6, 0, 51, 0, 6, 0, 98, 1, 1, 1, 43, 41, 41, 41, 41, 41, 1, 100, 101, 101, 51, 101, 51, 101, 51, 101, 101, 102, 1, 1, 51, 1, 1, 1, 1, 1, 2)); map.push(new Array(35, 34, 0, 0, 32, 1, 1, 1, 1, 1, 1, 1, 1, 32, 1, 1, 35, 39, 1, 35, 39, 34, 0, 0, 36, 37, 37, 37, 37, 37, 37, 37, 37, 32, 1, 1, 39, 32, 1, 39, 1, 34, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 37, 37, 37, 32, 1, 1, 1, 34, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 160, 0, 0, 0, 36, 37, 37, 41, 41, 41, 41, 43, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 1, 34, 34, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 41, 41, 41, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 43, 108, 108, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 43, 108, 108, 51, 47, 43, 146, 0, 0, 0, 0, 107, 0, 0, 0, 107, 0, 0, 0, 107, 0, 0, 0, 51, 55, 41, 43, 108, 108, 43, 43, 107, 43, 41, 43, 107, 43, 41, 43, 107, 43, 41, 41, 43, 41, 47, 51, 108, 108, 43, 43, 41, 43, 41, 43, 41, 43, 41, 43, 41, 43, 41, 41, 42, 51, 43, 51, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 41, 43, 55, 51, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 107, 107, 107, 41, 51, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 162, 43, 41, 41, 41, 41, 41, 47, 51, 51, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 43, 41, 41, 41, 3)); map.push(new Array(1, 34, 0, 0, 0, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 51, 55, 51, 1, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 0, 43, 41, 51, 1, 34, 43, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 47, 51, 37, 38, 55, 43, 108, 108, 108, 108, 108, 108, 108, 108, 108, 6, 6, 108, 108, 43, 51, 51, 41, 41, 41, 43, 0, 0, 0, 0, 0, 0, 160, 0, 0, 0, 0, 0, 0, 51, 51, 55, 41, 43, 47, 43, 41, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 43, 41, 41, 41, 43, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 51, 47, 47, 47, 43, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 41, 43, 51, 51, 55, 51, 47, 51, 0, 0, 0, 0, 144, 0, 0, 0, 0, 0, 0, 0, 0, 51, 51, 43, 41, 43, 55, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 55, 51, 43, 41, 41, 43, 108, 108, 108, 108, 108, 6, 6, 108, 108, 108, 108, 108, 108, 43, 41, 43, 41, 41, 41, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 47, 51, 107, 107, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 0, 0, 0, 51, 51, 55, 41, 41, 41, 41, 43, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 43, 51, 41, 41, 41, 41, 41, 43, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 43, 51, 43, 3)); map.push(new Array(49, 50, 0, 0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 51, 51, 51, 48, 49, 49, 50, 0, 0, 52, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 51, 51, 55, 52, 53, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 41, 41, 42, 55, 51, 41, 41, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 41, 41, 41, 51, 47, 40, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 42, 47, 51, 51, 40, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 51, 51, 51, 40, 41, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 147, 0, 0, 41, 41, 49, 50, 0, 0, 0, 0, 44, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41, 49, 50, 0, 0, 0, 0, 52, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41, 49, 49, 45, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 51, 51, 51, 40, 41, 49, 49, 49, 50, 0, 0, 0, 0, 0, 0, 0, 0, 145, 43, 42, 51, 55, 51, 40, 41, 49, 49, 49, 49, 45, 46, 0, 0, 0, 0, 0, 145, 43, 41, 42, 51, 41, 51, 40, 41, 49, 49, 49, 49, 49, 50, 0, 0, 0, 0, 145, 43, 41, 41, 42, 51, 47, 51, 40, 41, 49, 49, 49, 49, 49, 49, 45, 45, 45, 45, 45, 45, 45, 45, 46, 51, 51, 51, 44, 45, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 51, 51, 51, 48, 49, 6)); this.savedPlayerGun = _parent.savedPlayerGun; this.savedPlayerJump = _parent.savedPlayerJump; this.savedPlayerDash = _parent.savedPlayerDash; this.savedPlayerX = _parent.savedPlayerX; this.savedPlayerY = _parent.savedPlayerY; this.savedMapX = _parent.savedMapX; this.savedMapY = _parent.savedMapY; spawnPlayer();
Symbol 304 MovieClip Frame 4
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 7
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 10
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 13
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 16
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 18
_parent.onMessageEnd();
Symbol 304 MovieClip Frame 20
_parent.onMessageEnd();
Symbol 314 MovieClip Frame 1
function update() { if (_root.getButtonState(2) == 1) { gotoAndStop (2); } } stop(); this.savedPlayerGun = 0; this.savedPlayerJump = 0; this.savedPlayerRange = 0; this.savedPlayerX = 368; this.savedPlayerY = 16; this.savedMapX = 3; this.savedMapY = 0;
Symbol 314 MovieClip Frame 2
function update() { if ((!timer) && (((_root.getButtonState(0) == 1) || (_root.getButtonState(1) == 1)) || (_root.getButtonState(2) == 1))) { mCutscene.advance(); } } function onCutSceneEnd() { gotoAndStop (3); }
Symbol 314 MovieClip Frame 3
function update() { if (timer) { timer--; } if ((!timer) && (_root.getButtonState(2) == 1)) { gotoAndStop (4); } mGame.update(); } function message(id) { this.messageID = id; this.timer = 15; gotoAndStop (5); } function onPlayerDestroyed() { this.timer = 15; gotoAndStop (6); } function onBossDestroyed(deaths, time, playerGun) { this.deaths = deaths; this.time = time; this.playerGun = playerGun; this.timer = 150; gotoAndStop (7); } _root.resumeMusic(); this.timer = 15;
Symbol 314 MovieClip Frame 4
function update() { if (timer) { timer--; } if ((!timer) && (_root.getButtonState(2) == 1)) { gotoAndStop (3); } } _root.pauseMusic(); timer = 15;
Symbol 314 MovieClip Frame 5
function update() { if (timer) { timer--; } if ((!timer) && ((_root.getButtonState(0) == 1) || (_root.getButtonState(1) == 1))) { timer = 15; mMessage.nextFrame(); } } function onMessageEnd() { gotoAndStop (3); } if ((messageID != "JUMP") && (messageID != "SAVE")) { _root.pauseMusic(); _root.playSound("POWERUP"); } mMessage.gotoAndStop(messageID);
Symbol 314 MovieClip Frame 6
function update() { mGame.update(); if (timer) { timer--; } if ((timer == 0) && ((_root.getButtonState(0) == 1) || (_root.getButtonState(1) == 1))) { mGame.spawnPlayer(); gotoAndStop (3); } } _root.pauseMusic();
Symbol 314 MovieClip Frame 7
function update() { mGame.update(); if (timer) { timer--; } if (timer == 0) { gotoAndPlay (8); } } _root.pauseMusic();
Symbol 314 MovieClip Frame 8
function update() { } mAnimation.gotoAndStop(playerGun); mAnimation.textDeaths = deaths; mAnimation.textTime = (((Math.floor(Math.floor(time / 30) / 60) + ":") + (Math.floor(time / 30) % 60)) + ".") + Math.floor(((time % 30) / 30) * 10);
Symbol 314 MovieClip Frame 68
stop();
Symbol 316 MovieClip Frame 1
_root.update();
Symbol 316 MovieClip Frame 2
gotoAndPlay (1);

Library Items

Symbol 1 Sound [YELP]
Symbol 2 Sound [STEP]
Symbol 3 Sound [SHOOT]
Symbol 4 Sound [POWERUP]
Symbol 5 Sound [POP]
Symbol 6 Sound [PING]
Symbol 7 Sound [MUSICBOSS]
Symbol 8 Sound [MUSIC5]
Symbol 9 Sound [MUSIC4]
Symbol 10 Sound [MUSIC3]
Symbol 11 Sound [MUSIC2]
Symbol 12 Sound [MUSIC1]
Symbol 13 Sound [LAND]
Symbol 14 Sound [JUMP]
Symbol 15 Sound [HURT]
Symbol 16 Sound [BREAK]
Symbol 17 GraphicUsed by:314
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:18 19 20 21Used by:314
Symbol 23 GraphicUsed by:29
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:23 24 25 26 27 28Used by:290
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:30 31 32 33Used by:51
Symbol 35 GraphicUsed by:46
Symbol 36 GraphicUsed by:46
Symbol 37 GraphicUsed by:46
Symbol 38 GraphicUsed by:46
Symbol 39 GraphicUsed by:46
Symbol 40 GraphicUsed by:46
Symbol 41 GraphicUsed by:46
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:35 36 37 38 39 40 41 42 43 44 45Used by:51
Symbol 47 GraphicUsed by:51
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:48 49Used by:51
Symbol 51 MovieClipUses:34 46 47 50Used by:290
Symbol 52 GraphicUsed by:177
Symbol 53 GraphicUsed by:177
Symbol 54 GraphicUsed by:177
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Symbol 171 GraphicUsed by:177
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Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176Used by:290
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:178 179Used by:290
Symbol 181 GraphicUsed by:187
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186 188 191
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:182 183 184 185Used by:187
Symbol 187 MovieClipUses:181 186Used by:290
Symbol 188 MovieClipUses:183Used by:203
Symbol 189 GraphicUsed by:190 202
Symbol 190 MovieClipUses:189Used by:203
Symbol 191 MovieClipUses:183Used by:203
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:203
Symbol 194 GraphicUsed by:199
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Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:194 195 196 197 198Used by:203
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:203
Symbol 202 MovieClipUses:189Used by:203
Symbol 203 MovieClipUses:188 190 191 193 199 201 202Used by:290
Symbol 204 GraphicUsed by:206
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:204 205Used by:215
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209 211
Symbol 209 MovieClipUses:207 208Used by:215
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210 208Used by:215
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:212 213Used by:215
Symbol 215 MovieClipUses:206 209 211 214Used by:290
Symbol 216 GraphicUsed by:289
Symbol 217 GraphicUsed by:221
Symbol 218 GraphicUsed by:221
Symbol 219 GraphicUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:217 218 219 220Used by:289
Symbol 222 GraphicUsed by:226
Symbol 223 GraphicUsed by:226
Symbol 224 GraphicUsed by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:222 223 224 225Used by:289
Symbol 227 GraphicUsed by:231
Symbol 228 GraphicUsed by:231
Symbol 229 GraphicUsed by:231
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:227 228 229 230Used by:289
Symbol 232 GraphicUsed by:236
Symbol 233 GraphicUsed by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:232 233 234 235Used by:289
Symbol 237 GraphicUsed by:241
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:237 238 239 240Used by:289
Symbol 242 GraphicUsed by:246
Symbol 243 GraphicUsed by:246
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:242 243 244 245Used by:289
Symbol 247 GraphicUsed by:255
Symbol 248 GraphicUsed by:255
Symbol 249 GraphicUsed by:255
Symbol 250 GraphicUsed by:255
Symbol 251 GraphicUsed by:255
Symbol 252 GraphicUsed by:255
Symbol 253 GraphicUsed by:255
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:247 248 249 250 251 252 253 254Used by:289
Symbol 256 GraphicUsed by:261
Symbol 257 GraphicUsed by:261
Symbol 258 GraphicUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:256 257 258 259 260Used by:289
Symbol 262 GraphicUsed by:266
Symbol 263 GraphicUsed by:266
Symbol 264 GraphicUsed by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:262 263 264 265Used by:289
Symbol 267 GraphicUsed by:271
Symbol 268 GraphicUsed by:271
Symbol 269 GraphicUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:267 268 269 270Used by:289
Symbol 272 GraphicUsed by:276
Symbol 273 GraphicUsed by:276
Symbol 274 GraphicUsed by:276
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:272 273 274 275Used by:289
Symbol 277 GraphicUsed by:288
Symbol 278 GraphicUsed by:288
Symbol 279 GraphicUsed by:288
Symbol 280 GraphicUsed by:288
Symbol 281 GraphicUsed by:288
Symbol 282 GraphicUsed by:288
Symbol 283 GraphicUsed by:288
Symbol 284 GraphicUsed by:288
Symbol 285 GraphicUsed by:288
Symbol 286 GraphicUsed by:288
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:277 278 279 280 281 282 283 284 285 286 287Used by:289
Symbol 289 MovieClipUses:216 221 226 231 236 241 246 255 261 266 271 276 288Used by:290
Symbol 290 MovieClipUses:29 51 177 180 187 203 215 289Used by:314
Symbol 291 GraphicUsed by:314
Symbol 292 GraphicUsed by:304
Symbol 293 GraphicUsed by:304
Symbol 294 GraphicUsed by:304
Symbol 295 GraphicUsed by:304
Symbol 296 GraphicUsed by:304
Symbol 297 GraphicUsed by:304
Symbol 298 GraphicUsed by:304
Symbol 299 GraphicUsed by:304
Symbol 300 GraphicUsed by:304
Symbol 301 GraphicUsed by:304
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:292 293 294 295 296 297 298 299 300 301 302 303Used by:314
Symbol 305 GraphicUsed by:313
Symbol 306 GraphicUsed by:313
Symbol 307 GraphicUsed by:313
Symbol 308 FontUsed by:309 310
Symbol 309 EditableTextUses:308Used by:313
Symbol 310 EditableTextUses:308Used by:313
Symbol 311 GraphicUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:305 306 307 309 310 311 312Used by:314
Symbol 314 MovieClipUses:17 22 290 291 304 313Used by:Timeline
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:Timeline
Symbol 317 GraphicUsed by:Timeline

Instance Names

"mGame"Frame 1Symbol 314 MovieClip
"mGun"Symbol 51 MovieClip Frame 1Symbol 34 MovieClip
"mAnimation"Symbol 51 MovieClip Frame 1Symbol 46 MovieClip
"mAnimation"Symbol 51 MovieClip Frame 4Symbol 50 MovieClip
"mAnimation"Symbol 289 MovieClip Frame 8Symbol 255 MovieClip
"mAnimation"Symbol 289 MovieClip Frame 9Symbol 261 MovieClip
"mAnimation"Symbol 289 MovieClip Frame 13Symbol 288 MovieClip
"mBackground"Symbol 290 MovieClip Frame 1Symbol 29 MovieClip
"mPlayer"Symbol 290 MovieClip Frame 1Symbol 51 MovieClip
"mGround"Symbol 290 MovieClip Frame 1Symbol 177 MovieClip
"mBlock"Symbol 290 MovieClip Frame 1Symbol 180 MovieClip
"mBullet"Symbol 290 MovieClip Frame 1Symbol 187 MovieClip
"mParticle"Symbol 290 MovieClip Frame 1Symbol 203 MovieClip
"mMisc"Symbol 290 MovieClip Frame 1Symbol 215 MovieClip
"mEnemy"Symbol 290 MovieClip Frame 1Symbol 289 MovieClip
"mCutscene"Symbol 314 MovieClip Frame 2Symbol 22 MovieClip
"mGame"Symbol 314 MovieClip Frame 3Symbol 290 MovieClip
"mMessage"Symbol 314 MovieClip Frame 5Symbol 304 MovieClip
"mAnimation"Symbol 314 MovieClip Frame 8Symbol 313 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "YELP"
ExportAssets (56)Timeline Frame 1Symbol 2 as "STEP"
ExportAssets (56)Timeline Frame 1Symbol 3 as "SHOOT"
ExportAssets (56)Timeline Frame 1Symbol 4 as "POWERUP"
ExportAssets (56)Timeline Frame 1Symbol 5 as "POP"
ExportAssets (56)Timeline Frame 1Symbol 6 as "PING"
ExportAssets (56)Timeline Frame 1Symbol 7 as "MUSICBOSS"
ExportAssets (56)Timeline Frame 1Symbol 8 as "MUSIC5"
ExportAssets (56)Timeline Frame 1Symbol 9 as "MUSIC4"
ExportAssets (56)Timeline Frame 1Symbol 10 as "MUSIC3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "MUSIC2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "MUSIC1"
ExportAssets (56)Timeline Frame 1Symbol 13 as "LAND"
ExportAssets (56)Timeline Frame 1Symbol 14 as "JUMP"
ExportAssets (56)Timeline Frame 1Symbol 15 as "HURT"
ExportAssets (56)Timeline Frame 1Symbol 16 as "BREAK"

Labels

"STAND"Symbol 46 MovieClip Frame 1
"WALK"Symbol 46 MovieClip Frame 2
"JUMP"Symbol 46 MovieClip Frame 19
"FALL"Symbol 46 MovieClip Frame 20
"STAND"Symbol 50 MovieClip Frame 1
"NORMAL"Symbol 51 MovieClip Frame 2
"DEAD"Symbol 51 MovieClip Frame 3
"DASH"Symbol 51 MovieClip Frame 4
"STAND"Symbol 255 MovieClip Frame 1
"WALK"Symbol 255 MovieClip Frame 10
"WALK"Symbol 261 MovieClip Frame 1
"JUMP"Symbol 261 MovieClip Frame 10
"CLOSED"Symbol 288 MovieClip Frame 1
"OPEN"Symbol 288 MovieClip Frame 14
"AIRJUMP"Symbol 304 MovieClip Frame 2
"DASH"Symbol 304 MovieClip Frame 5
"GUN1"Symbol 304 MovieClip Frame 8
"GUN2"Symbol 304 MovieClip Frame 11
"GUN3"Symbol 304 MovieClip Frame 14
"JUMP"Symbol 304 MovieClip Frame 17
"SAVE"Symbol 304 MovieClip Frame 19
"CUTBEGIN"Symbol 314 MovieClip Frame 2
"GAME"Symbol 314 MovieClip Frame 3
"PAUSE"Symbol 314 MovieClip Frame 4
"MESSAGE"Symbol 314 MovieClip Frame 5
"RESPAWN"Symbol 314 MovieClip Frame 6
"END"Symbol 314 MovieClip Frame 7
"CUTEND"Symbol 314 MovieClip Frame 8

Dynamic Text Variables

textDeathsSymbol 309 EditableText"DEATHS"
textTimeSymbol 310 EditableText"00:00:00"




http://swfchan.com/24/119089/info.shtml
Created: 6/3 -2019 03:10:14 Last modified: 6/3 -2019 03:10:14 Server time: 20/04 -2024 03:30:22