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Archived flashes:
228091
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/56272429?noj=FRM56272429-4DC" width="1" height="1"></div>

Cascade.swf

This is the info page for
Flash #119395

(Click the ID number above for more basic data on this flash file.)


Text
clear

Game Over

please do not close

SAVING SCORE

SAVING SCORE.

SAVING SCORE..

SAVING SCORE...

0

Score

lives

cascade

0

Time

start

Start

Play

Play

play

Instructions

Destroy all the bricks by clicking them in groups of the same
colour.
You need to use up a life if you want to remove a single
brick.

YOU SCORED:

PLAY AGAIN

PLAY ONLINE GAMES

ActionScript [AS1/AS2]

Frame 1
com.novelgames.flashgames.common.MainDevelopment.initialize(this);
Frame 23
finalScoreTXT.text = "You scored: " + _global.finalScore; stop();
Instance of Symbol 84 MovieClip in Frame 23
on (release) { getURL ("http://www.doof.com/?ref=cascade", "_blank"); }
Symbol 9 MovieClip [block] Frame 1
#initclip 16 Object.registerClass("block", com.novelgames.flashgames.bricks.Block); #endinitclip
Symbol 23 MovieClip [message] Frame 1
#initclip 12 Object.registerClass("message", com.novelgames.flashgames.bricks.Message); #endinitclip
Symbol 23 MovieClip [message] Frame 20
showClearFinished();
Symbol 23 MovieClip [message] Frame 35
showGameOverFinished(); theScore = _parent.getScore(); trace(theScore); if (_root.inContainer) { _root.sendApiScore(theScore); } else { trace("game over screen"); _root.displayScore = theScore; _root.gotoAndPlay("GameOverScreen"); }
Symbol 26 MovieClip [wandsDisplay] Frame 1
#initclip 13 Object.registerClass("wandsDisplay", com.novelgames.flashgames.bricks.WandsDisplay); #endinitclip
Symbol 38 MovieClip [game] Frame 1
#initclip 14 Object.registerClass("game", com.novelgames.flashgames.bricks.Game); #endinitclip
Symbol 43 MovieClip [muteButton] Frame 1
#initclip 15 Object.registerClass("muteButton", com.novelgames.flashgames.common.MuteButton); #endinitclip
Symbol 45 MovieClip [GameConnectorAS2] Frame 1
#initclip 11 Object.registerClass("GameConnectorAS2", com.tmgc.gameconnector.GameConnectorAS2); #endinitclip
Symbol 59 Button
on (release) { getURL ("http://www.doof.com/?ref=cascade", "_blank"); }
Symbol 85 MovieClip [__Packages.com.novelgames.flashgames.common.MainDevelopment] Frame 0
class com.novelgames.flashgames.common.MainDevelopment extends MovieClip { var gotoAndStop, startButton, highScoresButton, moreGamesButton; function MainDevelopment () { super(); } static function initialize(movieClip) { movieClip.__proto__ = com.novelgames.flashgames.common.MainDevelopment.prototype; movieClip.gotoTitlePage(); } function gotoTitlePage() { gotoAndStop("title"); startButton.onRelease = function () { this._parent.gotoInstructionsPage(); }; highScoresButton.onRelease = function () { this._parent.showHighScores(); }; moreGamesButton.onRelease = function () { this._parent.getURL("http://www.novelgames.com", "_blank"); }; } function gotoInstructionsPage() { gotoAndStop("instructions"); startButton.onRelease = function () { this._parent.gotoGamePage(); }; } function gotoGamePage() { gotoAndStop("game"); } function showHighScores() { trace("showHighScores()"); } function showEnterHighScore(score) { trace(("showEnterHighScore(" + score) + ")"); } }
Symbol 86 MovieClip [__Packages.com.novelgames.flashgames.bricks.Message] Frame 0
class com.novelgames.flashgames.bricks.Message extends MovieClip { var stop, gotoAndPlay, gotoAndStop, _parent; function Message () { super(); stop(); } function showClear() { gotoAndPlay("clear"); } function showGameOver() { } function showClearFinished() { gotoAndStop("hide"); _parent.showNextStage(); } function showGameOverFinished() { stop(); } }
Symbol 87 MovieClip [__Packages.com.novelgames.flashgames.bricks.WandsDisplay] Frame 0
class com.novelgames.flashgames.bricks.WandsDisplay extends MovieClip { var stop, gotoAndStop; function WandsDisplay () { super(); stop(); } function updateWands(noOfWands) { gotoAndStop(6 - noOfWands); } }
Symbol 88 MovieClip [__Packages.com.novelgames.flashgames.bricks.Game] Frame 0
class com.novelgames.flashgames.bricks.Game extends MovieClip { var isDestroyingBlocks, isDroppingBlocks, isMovingBlocks, noOfWands, score, soundDestroy, soundWand, soundClear, soundGameOver, _parent, levelIntervalID, levelStartTime, strTime, destroyingBlocks, wandsDisplay, blocks, blocksHolder, startDestroyBlocksTime, intervalID, droppingBlocks, startDropBlocksTime, movingBlocks, startMoveBlocksTime, message; function Game () { super(); isDestroyingBlocks = false; isDroppingBlocks = false; isMovingBlocks = false; noOfWands = com.novelgames.flashgames.bricks.Config.NOOFWANDS; score = 0; soundDestroy = new com.novelgames.flashgames.common.NewSound(this, "soundDestroy"); soundWand = new com.novelgames.flashgames.common.NewSound(this, "soundWand"); soundClear = new com.novelgames.flashgames.common.NewSound(this, "soundClear"); soundGameOver = new com.novelgames.flashgames.common.NewSound(this, "soundGameOver"); _parent.connector.gameStarted(0); createBlocks(); levelIntervalID = setInterval(mx.utils.Delegate.create(this, checkLevelTime), 1); } function checkLevelTime() { if (isGameActive) { var _local2 = getTimer() - levelStartTime; if (_local2 >= com.novelgames.flashgames.bricks.Config.LEVEL_TIME) { gameOver(); } strTime = Math.floor((com.novelgames.flashgames.bricks.Config.LEVEL_TIME - _local2) / 1000).toString(); } } function blockPressed(block) { var _local3; var _local9; var _local8; var _local7; var _local5; var _local6; var _local2; if (isDestroyingBlocks) { return(undefined); } if (isDroppingBlocks) { return(undefined); } if (isMovingBlocks) { return(undefined); } if ((noOfWands == 0) && (!getSameTypesAreAdjacent(block))) { return(undefined); } _local3 = block.type; block.startDestroying(); destroyingBlocks = [block]; _local2 = 0; while (_local2 < destroyingBlocks.length) { addToDestroyingBlocks(destroyingBlocks[_local2].x - 1, destroyingBlocks[_local2].y, _local3); addToDestroyingBlocks(destroyingBlocks[_local2].x + 1, destroyingBlocks[_local2].y, _local3); addToDestroyingBlocks(destroyingBlocks[_local2].x, destroyingBlocks[_local2].y - 1, _local3); addToDestroyingBlocks(destroyingBlocks[_local2].x, destroyingBlocks[_local2].y + 1, _local3); _local2++; } if (destroyingBlocks.length == 1) { noOfWands--; wandsDisplay.updateWands(noOfWands); soundWand.start(); } else { soundDestroy.start(); } _local5 = com.novelgames.flashgames.bricks.Config.SCORE_PERBLOCK + (destroyingBlocks.length * com.novelgames.flashgames.bricks.Config.SCORE_PEREXTRABLOCK); _local6 = destroyingBlocks.length * _local5; score = score + _local6; startDestroyingBlocks(); } function showNextStage() { createBlocks(); } function showEnterHighScore() { _parent.showEnterHighScore(score); } function createBlocks() { levelNum++; var _local4; var _local6; var _local5; var _local3; var _local2; levelStartTime = getTimer(); isGameActive = true; blocks = new Array(); _local3 = 0; while (_local3 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { blocks[_local3] = new Array(); _local2 = 0; while (_local2 < com.novelgames.flashgames.bricks.Config.DIMENSION_Y) { _local4 = blocksHolder.getNextHighestDepth(); _local6 = blocksHolder.attachMovie("block", "block" + _local4, _local4); _local5 = _local6; _local5.initialize(_local3, _local2); blocks[_local3][_local2] = _local5; _local2++; } _local3++; } } function addToDestroyingBlocks(x, y, type) { var _local2; if ((((x < 0) || (x >= com.novelgames.flashgames.bricks.Config.DIMENSION_X)) || (y < 0)) || (y >= com.novelgames.flashgames.bricks.Config.DIMENSION_Y)) { return(undefined); } _local2 = blocks[x][y]; if (_local2.destroying) { return(undefined); } if (_local2.type != type) { return(undefined); } _local2.startDestroying(); destroyingBlocks.push(_local2); } function startDestroyingBlocks() { isDestroyingBlocks = true; startDestroyBlocksTime = getTimer(); intervalID = setInterval(this, "doDestroyBlocks", 1); } function doDestroyBlocks() { var _local5 = getTimer() - startDestroyBlocksTime; var _local3; var _local4; var _local2; if (_local5 < com.novelgames.flashgames.bricks.Config.BLOCK_DESTROYTIME) { _local3 = 100 - ((_local5 / com.novelgames.flashgames.bricks.Config.BLOCK_DESTROYTIME) * 100); _local4 = ((360 * com.novelgames.flashgames.bricks.Config.BLOCK_DESTROYROTATIONS) * _local5) / com.novelgames.flashgames.bricks.Config.BLOCK_DESTROYTIME; _local2 = 0; while (_local2 < destroyingBlocks.length) { destroyingBlocks[_local2]._xscale = _local3; destroyingBlocks[_local2]._yscale = _local3; destroyingBlocks[_local2]._rotation = _local4; _local2++; } } else { isDestroyingBlocks = false; clearInterval(intervalID); _local2 = 0; while (_local2 < destroyingBlocks.length) { blocks[destroyingBlocks[_local2].x][destroyingBlocks[_local2].y] = null; destroyingBlocks[_local2].removeMovieClip(); _local2++; } startDroppingBlocks(); } updateAfterEvent(); } function startDroppingBlocks() { var _local4; var _local3; var _local2; droppingBlocks = new Array(); _local3 = 0; while (_local3 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { _local4 = 0; _local2 = com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1; while (_local2 >= 0) { if (blocks[_local3][_local2] == null) { _local4++; } else if (_local4 > 0) { blocks[_local3][_local2].startDropping(_local4); droppingBlocks.push(blocks[_local3][_local2]); blocks[_local3][_local2] = null; } _local2--; } _local3++; } isDroppingBlocks = true; startDropBlocksTime = getTimer(); intervalID = setInterval(this, "doDropBlocks", 1); } function doDropBlocks() { var _local3 = (getTimer() - startDropBlocksTime) / 1000; var _local2; _local2 = 0; while (_local2 < droppingBlocks.length) { if (droppingBlocks[_local2].doDrop(_local3)) { blocks[droppingBlocks[_local2].x][droppingBlocks[_local2].y] = droppingBlocks[_local2]; droppingBlocks.splice(_local2, 1); _local2--; } _local2++; } if (droppingBlocks.length == 0) { clearInterval(intervalID); isDroppingBlocks = false; if (!checkWin()) { if (!checkMoveColumns()) { checkGameOver(); } } } updateAfterEvent(); } function checkMoveColumns() { var _local4 = getEmptyColumns(); var _local6 = 0; var _local7 = 0; var _local9 = 0; var _local10; var _local5; var _local8; var _local2; var _local3; if (_local4.length == 0) { return(false); } _local2 = 0; while (_local2 < _local4.length) { if (_local4[_local2] == _local2) { _local6++; } if (_local4[(_local4.length - _local2) - 1] == ((com.novelgames.flashgames.bricks.Config.DIMENSION_X - _local2) - 1)) { _local7++; } _local2++; } if ((_local6 + _local7) == _local4.length) { return(false); } _local9 = Math.floor(_local4.length / 2); _local10 = _local4.length - _local9; if (_local9 < _local6) { _local9 = _local6; _local10 = _local4.length - _local9; } else if (_local10 < _local7) { _local10 = _local7; _local9 = _local4.length - _local10; } movingBlocks = new Array(); _local5 = _local9 - _local6; _local8 = _local6; _local2 = _local6; while (_local2 < (com.novelgames.flashgames.bricks.Config.DIMENSION_X - _local7)) { if (_local2 == _local4[_local8]) { _local5--; _local8++; } else if (_local5 != 0) { _local3 = com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1; while (_local3 >= 0) { if (blocks[_local2][_local3] == null) { break; } blocks[_local2][_local3].startMoving(_local5); movingBlocks.push(blocks[_local2][_local3]); blocks[_local2][_local3] = null; _local3--; } } _local2++; } isMovingBlocks = true; startMoveBlocksTime = getTimer(); intervalID = setInterval(this, "doMoveBlocks", 1); return(true); } function getEmptyColumns() { var _local3 = new Array(); var _local2; var _local4; _local2 = 0; while (_local2 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { if (blocks[_local2][com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1] == null) { _local3.push(_local2); } _local2++; } return(_local3); } function doMoveBlocks() { var _local3 = (getTimer() - startMoveBlocksTime) / 1000; var _local2; _local2 = 0; while (_local2 < movingBlocks.length) { if (movingBlocks[_local2].doMove(_local3)) { blocks[movingBlocks[_local2].x][movingBlocks[_local2].y] = movingBlocks[_local2]; movingBlocks.splice(_local2, 1); _local2--; } _local2++; } if (movingBlocks.length == 0) { clearInterval(intervalID); isMovingBlocks = false; checkGameOver(); } updateAfterEvent(); } function getSameTypesAreAdjacent(block) { if ((block.x > 0) && (blocks[block.x - 1][block.y].type == block.type)) { return(true); } if ((block.x < (com.novelgames.flashgames.bricks.Config.DIMENSION_X - 1)) && (blocks[block.x + 1][block.y].type == block.type)) { return(true); } if ((block.y > 0) && (blocks[block.x][block.y - 1].type == block.type)) { return(true); } if ((block.y < (com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1)) && (blocks[block.x][block.y + 1].type == block.type)) { return(true); } return(false); } function checkWin() { var _local2; _local2 = 0; while (_local2 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { if (blocks[_local2][com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1] != null) { return(false); } _local2++; } message.showClear(); score = score + com.novelgames.flashgames.bricks.Config.SCORE_CLEAR; isGameActive = false; soundClear.start(); return(true); } function checkGameOver() { var _local3; var _local2; if (noOfWands > 0) { return(undefined); } _local3 = 0; while (_local3 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { _local2 = 0; while (_local2 < com.novelgames.flashgames.bricks.Config.DIMENSION_Y) { if (blocks[_local3][_local2] == null) { } else if (getSameTypesAreAdjacent(blocks[_local3][_local2])) { return(undefined); } _local2++; } _local3++; } gameOver(); } function gameOver() { isGameActive = false; clearInterval(levelIntervalID); strTime = "0"; message.showGameOver(); soundGameOver.start(); _global.finalScore = score; _parent.gotoAndStop("gameOverScreen"); } var isGameActive = false; var levelNum = 0; }
Symbol 89 MovieClip [__Packages.com.novelgames.flashgames.bricks.Config] Frame 0
class com.novelgames.flashgames.bricks.Config { function Config () { } static var DIMENSION_X = 15; static var DIMENSION_Y = 15; static var BLOCK_WIDTH = 25; static var BLOCK_HEIGHT = 25; static var BLOCK_COLOURS = [16711680, 52224, 16776960]; static var BLOCK_DESTROYTIME = 200; static var BLOCK_DESTROYROTATIONS = 0.2; static var BLOCK_DROPACCELERATION = 1000; static var BLOCK_MOVECOLUMNACCELERATION = 500; static var NOOFWANDS = 5; static var SCORE_PERBLOCK = 10; static var SCORE_PEREXTRABLOCK = 1; static var SCORE_CLEAR = 10000; static var LEVEL_TIME = 60000; }
Symbol 90 MovieClip [__Packages.com.novelgames.flashgames.common.NewSound] Frame 0
class com.novelgames.flashgames.common.NewSound extends Sound { var attachSound, setVolume, target, symbolName; function NewSound (target, symbolName) { super(target); var _local3; attachSound(symbolName); setVolume(volumeAll); this.target = target; this.symbolName = symbolName; sounds.push(this); _local3 = 0; while (_local3 < sounds.length) { if (sounds[_local3] == this) { } else if ((sounds[_local3].target == target) && (sounds[_local3].symbolName == symbolName)) { sounds.splice(_local3, 1); _local3--; } _local3++; } } static function setVolumeAll(volume) { var _local1; volumeAll = volume; _local1 = 0; while (_local1 < sounds.length) { sounds[_local1].setVolume(volume); _local1++; } } static function muteAll() { setVolumeAll(0); } static function unmuteAll() { setVolumeAll(100); } static function getIsMuteAll() { return(volumeAll == 0); } static var sounds = new Array(); static var volumeAll = 100; }
Symbol 91 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 92 MovieClip [__Packages.com.novelgames.flashgames.bricks.Block] Frame 0
class com.novelgames.flashgames.bricks.Block extends MovieClip { var destroying, dropping, stop, x, y, _x, _y, type, colour, gotoAndStop, targetY, moving, targetX, _parent; function Block () { super(); destroying = false; dropping = false; stop(); } function initialize(x, y) { this.x = x; this.y = y; _x = (com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (x * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH); _y = (com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (y * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT); type = Math.floor(Math.random() * com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS.length); new Color(colour).setRGB(com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS[type]); } function startDestroying() { destroying = true; gotoAndStop("destroy"); } function startDropping(noOfSteps) { dropping = true; targetY = y + noOfSteps; } function doDrop(time) { _y = ((com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (y * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT)) + (((com.novelgames.flashgames.bricks.Config.BLOCK_DROPACCELERATION * time) * time) / 2); if (_y >= ((com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (targetY * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT))) { _y = (com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (targetY * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT); y = targetY; return(true); } return(false); } function startMoving(noOfSteps) { moving = true; targetX = x + noOfSteps; } function doMove(time) { _x = ((com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (x * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH)) + ((((com.novelgames.flashgames.bricks.Config.BLOCK_MOVECOLUMNACCELERATION * time) * time) / 2) * ((targetX > x) ? 1 : -1)); if (((targetX > x) && (_x >= ((com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (targetX * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH)))) || ((targetX < x) && (_x <= ((com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (targetX * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH))))) { _x = (com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (targetX * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH); x = targetX; return(true); } return(false); } function onPress() { _parent._parent.blockPressed(this); } }
Symbol 93 MovieClip [__Packages.com.novelgames.flashgames.common.MuteButton] Frame 0
class com.novelgames.flashgames.common.MuteButton extends MovieClip { var gotoAndStop; function MuteButton () { super(); if (com.novelgames.flashgames.common.NewSound.getIsMuteAll()) { showOff(); } else { showOn(); } } function onPress() { if (com.novelgames.flashgames.common.NewSound.getIsMuteAll()) { com.novelgames.flashgames.common.NewSound.unmuteAll(); showOn(); } else { com.novelgames.flashgames.common.NewSound.muteAll(); showOff(); } } function showOff() { gotoAndStop("off"); } function showOn() { gotoAndStop("on"); } }
Symbol 44 MovieClip [__Packages.com.tmgc.gameconnector.GameConnectorAS2] Frame 0
class com.tmgc.gameconnector.GameConnectorAS2 extends MovieClip { var _url, _localConnection; function GameConnectorAS2 () { super(); var _local7 = unescape(_url); var _local9 = _local7.lastIndexOf("?"); var _local8 = _local7.substr(_local9 + 1, _local7.length); var _local6 = _local8.split("&"); var _local3 = 0; while (_local3 < _local6.length) { var _local5 = _local6[_local3].split("=")[0]; var _local4 = _local6[_local3].split("=")[1]; if (_local5 == "doofConnectionName") { _doofConnectionName = _local4; } if (_local5 == "gameConnectionName") { _gameConnectionName = _local4; } _local3++; } _localConnection = new LocalConnection(); try { _localConnection.connect(gameConnectionName); } catch(error:Error) { trace(error); } } function get doofConnectionName() { return(_doofConnectionName); } function get gameConnectionName() { return(_gameConnectionName); } function gameStarted(initialScore) { trace("GameConnectorAS2.gameStarted() initialScore=" + String(initialScore)); _localConnection.send(doofConnectionName, "gameStarted", initialScore); } function gameEnded(finalScore) { trace("GameConnectorAS2.gameEnded() finalScore=" + String(finalScore)); _localConnection.send(doofConnectionName, "gameEnded", finalScore); } function gameScore(score) { trace("GameConnectorAS2.gameScore() score=" + String(score)); _localConnection.send(doofConnectionName, "gameScore", score); } function gameStat(statName, statValue) { trace((("GameConnectorAS2.gameStat() statName=" + statName) + ", statValue=") + statValue); _localConnection.send(doofConnectionName, "gameStat", statName, statValue); } function gameStatList(stats) { trace("GameConnectorAS2.gameStatList() stats=" + stats); _localConnection.send(doofConnectionName, "gameStatList", stats); } function stopGame() { trace("GameConnectorAS2.stopGame()"); } var _doofConnectionName = "doof"; var _gameConnectionName = "game"; }
Symbol 76 Button
on (release) { gotoAndPlay ("title"); }
Symbol 79 Button
on (release) { getURL ("http://www.doof.com/?ref=cascade", "_blank"); }

Library Items

Symbol 1 Sound [soundDestroy]
Symbol 2 Sound [soundGameOver]
Symbol 3 Sound [soundClear]
Symbol 4 Sound [soundWand]
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:9
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [block]Uses:6 7 8
Symbol 10 FontUsed by:11 13 15 18 19 20 21 30 31 32 34 36 37 50 52 60 61 62 66 74 77
Symbol 11 TextUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:23
Symbol 13 TextUses:10Used by:14
Symbol 14 MovieClipUses:13Used by:23
Symbol 15 TextUses:10Used by:16
Symbol 16 MovieClipUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:22
Symbol 18 TextUses:10Used by:22
Symbol 19 TextUses:10Used by:22
Symbol 20 TextUses:10Used by:22
Symbol 21 TextUses:10Used by:22
Symbol 22 MovieClipUses:17 18 19 20 21Used by:23
Symbol 23 MovieClip [message]Uses:12 14 22Used by:38
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClip [wandsDisplay]Uses:25Used by:38
Symbol 27 GraphicUsed by:38
Symbol 28 MovieClipUsed by:38
Symbol 29 GraphicUsed by:38
Symbol 30 EditableTextUses:10Used by:38
Symbol 31 TextUses:10Used by:38
Symbol 32 TextUses:10Used by:38
Symbol 33 GraphicUsed by:38
Symbol 34 TextUses:10Used by:35
Symbol 35 MovieClipUses:34Used by:38  Timeline
Symbol 36 EditableTextUses:10Used by:38
Symbol 37 TextUses:10Used by:38
Symbol 38 MovieClip [game]Uses:27 28 29 30 26 31 32 33 35 36 37 23Used by:Timeline
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [muteButton]Uses:39 40 41 42Used by:Timeline
Symbol 45 MovieClip [GameConnectorAS2]
Symbol 46 GraphicUsed by:Timeline
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:Timeline
Symbol 49 GraphicUsed by:55 64
Symbol 50 TextUses:10Used by:55
Symbol 51 GraphicUsed by:55 64
Symbol 52 TextUses:10Used by:55
Symbol 53 GraphicUsed by:55 64
Symbol 54 GraphicUsed by:55
Symbol 55 ButtonUses:49 50 51 52 53 54Used by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 ButtonUses:58Used by:Timeline
Symbol 85 MovieClip [__Packages.com.novelgames.flashgames.common.MainDevelopment]
Symbol 86 MovieClip [__Packages.com.novelgames.flashgames.bricks.Message]
Symbol 87 MovieClip [__Packages.com.novelgames.flashgames.bricks.WandsDisplay]
Symbol 88 MovieClip [__Packages.com.novelgames.flashgames.bricks.Game]
Symbol 89 MovieClip [__Packages.com.novelgames.flashgames.bricks.Config]
Symbol 90 MovieClip [__Packages.com.novelgames.flashgames.common.NewSound]
Symbol 91 MovieClip [__Packages.mx.utils.Delegate]
Symbol 92 MovieClip [__Packages.com.novelgames.flashgames.bricks.Block]
Symbol 93 MovieClip [__Packages.com.novelgames.flashgames.common.MuteButton]
Symbol 44 MovieClip [__Packages.com.tmgc.gameconnector.GameConnectorAS2]
Symbol 60 TextUses:10Used by:64
Symbol 61 TextUses:10Used by:64
Symbol 62 TextUses:10Used by:64
Symbol 63 GraphicUsed by:64
Symbol 64 ButtonUses:49 60 51 61 53 62 63Used by:Timeline
Symbol 65 GraphicUsed by:70
Symbol 66 TextUses:10Used by:70
Symbol 67 FontUsed by:68
Symbol 68 TextUses:67Used by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:65 66 68 69Used by:Timeline
Symbol 71 FontUsed by:72
Symbol 72 EditableTextUses:71Used by:Timeline
Symbol 73 GraphicUsed by:76 79
Symbol 74 TextUses:10Used by:76
Symbol 75 GraphicUsed by:76
Symbol 76 ButtonUses:73 74 75Used by:Timeline
Symbol 77 TextUses:10Used by:79
Symbol 78 GraphicUsed by:79
Symbol 79 ButtonUses:73 77 78Used by:Timeline
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:84
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:84
Symbol 84 MovieClipUses:81 83Used by:Timeline

Instance Names

"startButton"Frame 1Symbol 55 Button
"doofLink"Frame 1Symbol 59 Button
"startButton"Frame 7Symbol 64 Button
"finalScoreTXT"Frame 23Symbol 72 EditableText
"colour"Symbol 9 MovieClip [block] Frame 1Symbol 6 MovieClip
"blocksHolder"Symbol 38 MovieClip [game] Frame 1Symbol 28 MovieClip
"wandsDisplay"Symbol 38 MovieClip [game] Frame 1Symbol 26 MovieClip [wandsDisplay]
"message"Symbol 38 MovieClip [game] Frame 1Symbol 23 MovieClip [message]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "soundDestroy"
ExportAssets (56)Timeline Frame 1Symbol 2 as "soundGameOver"
ExportAssets (56)Timeline Frame 1Symbol 3 as "soundClear"
ExportAssets (56)Timeline Frame 1Symbol 4 as "soundWand"
ExportAssets (56)Timeline Frame 1Symbol 9 as "block"
ExportAssets (56)Timeline Frame 1Symbol 23 as "message"
ExportAssets (56)Timeline Frame 1Symbol 26 as "wandsDisplay"
ExportAssets (56)Timeline Frame 1Symbol 38 as "game"
ExportAssets (56)Timeline Frame 1Symbol 43 as "muteButton"
ExportAssets (56)Timeline Frame 1Symbol 45 as "GameConnectorAS2"
ExportAssets (56)Timeline Frame 1Symbol 85 as "__Packages.com.novelgames.flashgames.common.MainDevelopment"
ExportAssets (56)Timeline Frame 1Symbol 86 as "__Packages.com.novelgames.flashgames.bricks.Message"
ExportAssets (56)Timeline Frame 1Symbol 87 as "__Packages.com.novelgames.flashgames.bricks.WandsDisplay"
ExportAssets (56)Timeline Frame 1Symbol 88 as "__Packages.com.novelgames.flashgames.bricks.Game"
ExportAssets (56)Timeline Frame 1Symbol 89 as "__Packages.com.novelgames.flashgames.bricks.Config"
ExportAssets (56)Timeline Frame 1Symbol 90 as "__Packages.com.novelgames.flashgames.common.NewSound"
ExportAssets (56)Timeline Frame 1Symbol 91 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 92 as "__Packages.com.novelgames.flashgames.bricks.Block"
ExportAssets (56)Timeline Frame 1Symbol 93 as "__Packages.com.novelgames.flashgames.common.MuteButton"
ExportAssets (56)Timeline Frame 1Symbol 44 as "__Packages.com.tmgc.gameconnector.GameConnectorAS2"

Labels

"title"Frame 1
"instructions"Frame 7
"game"Frame 17
"GameOverScreen"Frame 23
"normal"Symbol 9 MovieClip [block] Frame 1
"destroy"Symbol 9 MovieClip [block] Frame 8
"hide"Symbol 23 MovieClip [message] Frame 1
"clear"Symbol 23 MovieClip [message] Frame 6
"gameOver"Symbol 23 MovieClip [message] Frame 21
"on"Symbol 43 MovieClip [muteButton] Frame 1
"off"Symbol 43 MovieClip [muteButton] Frame 6

Dynamic Text Variables

scoreSymbol 30 EditableText"0"
strTimeSymbol 36 EditableText"0"




http://swfchan.com/24/119395/info.shtml
Created: 5/3 -2019 21:53:48 Last modified: 5/3 -2019 21:53:48 Server time: 04/05 -2024 14:50:54