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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2393 · P4786

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1622.swf

This is the info page for
Flash #119565

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Text
LOADING - PLEASE WAIT

SOUND:MUSIC

SOUND:EFFECTS

EXIT

THIS WAY

BLAKE

PLAY

PLAY

1

1

2

2

3

3

CHOOSE YOUR LEVEL

INSTRUCTIONS SCREEN

EXIT

PRISON

THIS WAY

>

Blake

LIVES:

HEADBUTTS:

TIME

NEXT LEVEL

The End

Aaaw,
Ain't love grand?

YES YES YES

NO NO NO

PLAY AGAIN?

SUBMIT

SUBMIT

TRY AGAIN?

ActionScript [AS1/AS2]

Frame 1
_global.$createTweenController = function () { var _local3 = _root.createEmptyMovieClip("__tweenController__", 123432); _local3.$_tweenPropList = new Array(); _local3.$_tTime = getTimer(); _local3.onEnterFrame = _global.$updateTweens; }; ASSetPropFlags(_global, "$createTweenController", 1, 0); _global.$removeTweenController = function () { delete _root.__tweenController__.$_tweenPropList; delete _root.__tweenController__.$_tTime; delete _root.__tweenController__.onEnterFrame; _root.__tweenController__.removeMovieClip(); }; ASSetPropFlags(_global, "$removeTweenController", 1, 0); _global.$addTween = function (mtarget, prop, propDest, timeSeconds, animType, delay, callback, extra1, extra2, extras) { if (timeSeconds == undefined) { timeSeconds = 0; } if ((animType == undefined) || (animType == "")) { animType = "easeOutExpo"; } if (delay == undefined) { delay = 0; } if (typeof(prop) == "string") { var _local7 = [prop]; var _local11 = [mtarget[prop]]; var _local9 = [propDest]; } else { var _local7 = []; var _local11 = []; var _local9 = []; for (var _local32 in prop) { _local11.push(mtarget[prop[_local32]]); } for (var _local32 in prop) { _local7.push(prop[_local32]); } for (var _local32 in propDest) { _local9.push(propDest[_local32]); } } var _local12 = false; if (_root.__tweenController__ == undefined) { _global.$createTweenController(); } var _local4 = _root.__tweenController__.$_tweenPropList; var _local8 = _root.__tweenController__.$_tTime; for (var _local32 in _local11) { if ((_local9[_local32] != undefined) && (!mtarget.$_isTweenLocked)) { if (mtarget.$_tweenCount > 0) { var _local3 = 0; while (_local3 < _local4.length) { if ((_local4[_local3]._targ == mtarget) && (_local4[_local3]._prop == _local7[_local32])) { if ((_local8 + (delay * 1000)) < _local4[_local3]._timeDest) { _local4.splice(_local3, 1); _local3--; mtarget.$_tweenCount--; } } _local3++; } } _local4.push({_prop:_local7[_local32], _targ:mtarget, _propStart:undefined, _propDest:_local9[_local32], _timeStart:_local8, _timeDest:_local8 + (timeSeconds * 1000), _animType:animType, _extra1:extra1, _extra2:extra2, _extras:extras, _delay:delay, _isPaused:false, _timePaused:0, _callback:(_local12 ? undefined : (callback))}); mtarget.$_tweenCount = ((mtarget.$_tweenCount > 0) ? (mtarget.$_tweenCount + 1) : 1); _local12 = true; } } ASSetPropFlags(mtarget, "$_tweenCount", 1, 0); }; ASSetPropFlags(_global, "$addTween", 1, 0); _global.$updateTweens = function () { var _local8 = (this.$_tTime = getTimer()); var _local6 = 0; while (_local6 < this.$_tweenPropList.length) { var _local3 = this.$_tweenPropList[_local6]; if (_local3._targ.toString() == undefined) { this.$_tweenPropList.splice(_local6, 1); _local6--; } else if (((_local3._timeStart + (_local3._delay * 1000)) <= _local8) && (!_local3._isPaused)) { if (_local3._propStart == undefined) { if (_local3._prop.substr(0, 10) == "__special_") { if (_local3._prop == "__special_mc_frame__") { _local3._propStart = _local3._targ._currentframe; } else if (_local3._prop == "__special_mc_ra__") { _local3._propStart = new Color(_local3._targ).getTransform().ra; } else if (_local3._prop == "__special_mc_rb__") { _local3._propStart = new Color(_local3._targ).getTransform().rb; } else if (_local3._prop == "__special_mc_ga__") { _local3._propStart = new Color(_local3._targ).getTransform().ga; } else if (_local3._prop == "__special_mc_gb__") { _local3._propStart = new Color(_local3._targ).getTransform().gb; } else if (_local3._prop == "__special_mc_ba__") { _local3._propStart = new Color(_local3._targ).getTransform().ba; } else if (_local3._prop == "__special_mc_bb__") { _local3._propStart = new Color(_local3._targ).getTransform().bb; } else if (_local3._prop == "__special_mc_aa__") { _local3._propStart = new Color(_local3._targ).getTransform().aa; } else if (_local3._prop == "__special_mc_ab__") { _local3._propStart = new Color(_local3._targ).getTransform().ab; } else if (_local3._prop == "__special_text_r__") { _local3._propStart = _local3._targ.textColor >> 16; } else if (_local3._prop == "__special_text_g__") { _local3._propStart = (_local3._targ.textColor & 65280) >> 8; } else if (_local3._prop == "__special_text_b__") { _local3._propStart = _local3._targ.textColor & 255; } else if (_local3._prop == "__special_sound_volume__") { _local3._propStart = _local3._targ.getVolume(); } else if (_local3._prop == "__special_sound_pan__") { _local3._propStart = _local3._targ.getPan(); } else if (_local3._prop == "__special_bst_t__") { _local3._propStart = 0; _local3._extras.__special_bst_ix__ = _local3._targ._x; _local3._extras.__special_bst_iy__ = _local3._targ._y; } else if (_local3._prop == "__special_blur_x__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BlurFilter) { _local3._propStart = _local3._targ.filters[_local5].blurX; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 0; } } else if (_local3._prop == "__special_blur_y__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BlurFilter) { _local3._propStart = _local3._targ.filters[_local5].blurY; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 0; } } else if (_local3._prop == "__special_glow_color__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.GlowFilter) { _local3._propStart = _local3._targ.filters[_local5].color; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 16777215 /* 0xFFFFFF */; } } else if (_local3._prop == "__special_glow_alpha__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.GlowFilter) { _local3._propStart = _local3._targ.filters[_local5].alpha; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 1; } } else if (_local3._prop == "__special_glow_blurX__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.GlowFilter) { _local3._propStart = _local3._targ.filters[_local5].blurX; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 0; } } else if (_local3._prop == "__special_glow_blurY__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.GlowFilter) { _local3._propStart = _local3._targ.filters[_local5].blurY; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 0; } } else if (_local3._prop == "__special_glow_strength__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.GlowFilter) { _local3._propStart = _local3._targ.filters[_local5].strength; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 1; } } else if (_local3._prop == "__special_bevel_distance__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BevelFilter) { _local3._propStart = _local3._targ.filters[_local5].distance; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 0; } } else if (_local3._prop == "__special_bevel_angle__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BevelFilter) { _local3._propStart = _local3._targ.filters[_local5].angle; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 45; } } else if (_local3._prop == "__special_bevel_highlightColor__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BevelFilter) { _local3._propStart = _local3._targ.filters[_local5].highlightColor; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 16777215 /* 0xFFFFFF */; } } else if (_local3._prop == "__special_bevel_highlightAlpha__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BevelFilter) { _local3._propStart = _local3._targ.filters[_local5].highlightAlpha; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 1; } } else if (_local3._prop == "__special_bevel_shadowColor__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BevelFilter) { _local3._propStart = _local3._targ.filters[_local5].shadowColor; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 0; } } else if (_local3._prop == "__special_bevel_shadowAlpha__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BevelFilter) { _local3._propStart = _local3._targ.filters[_local5].shadowAlpha; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 1; } } else if (_local3._prop == "__special_bevel_blurX__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BevelFilter) { _local3._propStart = _local3._targ.filters[_local5].blurX; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 0; } } else if (_local3._prop == "__special_bevel_blurY__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BevelFilter) { _local3._propStart = _local3._targ.filters[_local5].blurY; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 0; } } else if (_local3._prop == "__special_bevel_strength__") { var _local5 = 0; while (_local5 < _local3._targ.filters.length) { if (_local3._targ.filters[_local5] instanceof flash.filters.BevelFilter) { _local3._propStart = _local3._targ.filters[_local5].strength; } _local5++; } if (_local3._propStart == undefined) { _local3._propStart = 1; } } else { _local3._propStart = _local3._targ[_local3._prop]; } } else { _local3._propStart = _local3._targ[_local3._prop]; } } var _local10 = _local3._timeDest + (_local3._delay * 1000); if (_local10 <= _local8) { var _local4 = _local3._propDest; } else { var _local4 = _global.findTweenValue(_local3._propStart, _local3._propDest, _local3._timeStart, _local8 - (_local3._delay * 1000), _local3._timeDest, _local3._animType, _local3._extra1, _local3._extra2); } _local3._targ[_local3._prop] = (_local3._extras.mustRound ? (Math.round(_local4)) : (_local4)); if (_local3._prop == "__special_mc_frame__") { _local3._targ.gotoAndStop(Math.round(_local4)); } else if (_local3._prop == "__special_mc_ra__") { new Color(_local3._targ).setTransform({ra:_local4}); } else if (_local3._prop == "__special_mc_rb__") { new Color(_local3._targ).setTransform({rb:_local4}); } else if (_local3._prop == "__special_mc_ga__") { new Color(_local3._targ).setTransform({ga:_local4}); } else if (_local3._prop == "__special_mc_gb__") { new Color(_local3._targ).setTransform({gb:_local4}); } else if (_local3._prop == "__special_mc_ba__") { new Color(_local3._targ).setTransform({ba:_local4}); } else if (_local3._prop == "__special_mc_bb__") { new Color(_local3._targ).setTransform({bb:_local4}); } else if (_local3._prop == "__special_mc_aa__") { new Color(_local3._targ).setTransform({aa:_local4}); } else if (_local3._prop == "__special_mc_ab__") { new Color(_local3._targ).setTransform({ab:_local4}); } if (_local3._prop == "__special_bst_t__") { var _local7 = _local3._extras; var _local9 = _global.findPointOnCurve(_local7.__special_bst_ix__, _local7.__special_bst_iy__, _local7.__special_bst_cx__, _local7.__special_bst_cy__, _local7.__special_bst_dx__, _local7.__special_bst_dy__, _local4); if (_local3._extras.mustRound) { _local3._targ._x = Math.round(_local9.x); _local3._targ._y = Math.round(_local9.y); } else { _local3._targ._x = _local9.x; _local3._targ._y = _local9.y; } } if ((typeof(_local3._targ) != "movieclip") && (_local3._prop == "__special_text_b__")) { _local3._targ.textColor = ((_local3._targ.__special_text_r__ << 16) + (_local3._targ.__special_text_g__ << 8)) + _local3._targ.__special_text_b__; } if (_local3._prop == "__special_sound_volume__") { _local3._targ.setVolume(_local4); } if (_local3._prop == "__special_sound_pan__") { _local3._targ.setPan(_local4); } if (_local3._prop == "__special_blur_x__") { _global.$setFilterProperty(_local3._targ, "blur_blurX", _local4, _local3._extras); } if (_local3._prop == "__special_blur_y__") { _global.$setFilterProperty(_local3._targ, "blur_blurY", _local4, _local3._extras); } if (_local3._prop == "__special_glow_color__") { _global.$setFilterProperty(_local3._targ, "glow_color", _global.findTweenColor(_local3, _local8), _local3._extras); } if (_local3._prop == "__special_glow_alpha__") { _global.$setFilterProperty(_local3._targ, "glow_alpha", _local4, _local3._extras); } if (_local3._prop == "__special_glow_blurX__") { _global.$setFilterProperty(_local3._targ, "glow_blurX", _local4, _local3._extras); } if (_local3._prop == "__special_glow_blurY__") { _global.$setFilterProperty(_local3._targ, "glow_blurY", _local4, _local3._extras); } if (_local3._prop == "__special_glow_strength__") { _global.$setFilterProperty(_local3._targ, "glow_strength", _local4, _local3._extras); } if (_local3._prop == "__special_bevel_distance__") { _global.$setFilterProperty(_local3._targ, "bevel_distance", _local4, _local3._extras); } if (_local3._prop == "__special_bevel_angle__") { _global.$setFilterProperty(_local3._targ, "bevel_angle", _local4, _local3._extras); } if (_local3._prop == "__special_bevel_highlightColor__") { _global.$setFilterProperty(_local3._targ, "bevel_highlightColor", _global.findTweenColor(_local3, _local8), _local3._extras); } if (_local3._prop == "__special_bevel_highlightAlpha__") { _global.$setFilterProperty(_local3._targ, "bevel_highlightAlpha", _local4, _local3._extras); } if (_local3._prop == "__special_bevel_shadowColor__") { _global.$setFilterProperty(_local3._targ, "bevel_shadowColor", _global.findTweenColor(_local3, _local8), _local3._extras); } if (_local3._prop == "__special_bevel_shadowAlpha__") { _global.$setFilterProperty(_local3._targ, "bevel_shadowAlpha", _local4, _local3._extras); } if (_local3._prop == "__special_bevel_blurX__") { _global.$setFilterProperty(_local3._targ, "bevel_blurX", _local4, _local3._extras); } if (_local3._prop == "__special_bevel_blurY__") { _global.$setFilterProperty(_local3._targ, "bevel_blurY", _local4, _local3._extras); } if (_local3._prop == "__special_bevel_strength__") { _global.$setFilterProperty(_local3._targ, "bevel_strength", _local4, _local3._extras); } if (_local3._targ.onTweenUpdate != undefined) { _local3._targ.onTweenUpdate(_local3._prop); } if (_local10 <= _local8) { if (_local3._targ.onTweenComplete != undefined) { _local3._targ.onTweenComplete(_local3._prop); } _global.$stopTween(_local3._targ, [_local3._prop], false); _local6--; if (_local3._callback != undefined) { if (_global.backwardCallbackTweening) { var _local11 = _local3._targ.createEmptyMovieClip("__child__", 122344); _local3._callback.apply(_local11, null); _local11.removeMovieClip(); } else { _local3._callback.apply(_local3._targ, null); } } } } _local6++; } if (this.$_tweenPropList.length == 0) { _global.$removeTweenController(); } }; ASSetPropFlags(_global, "$updateTween", 1, 0); _global.$stopTween = function (mtarget, props, wipeFuture) { var _local4 = _root.__tweenController__.$_tweenPropList; var _local7; for (var _local9 in _local4) { _local7 = _local4[_local9]._prop; var _local5 = 0; while ((_local5 < props.length) || ((_local5 < 1) && (props == undefined))) { if (((_local4[_local9]._targ == mtarget) && ((_local7 == props[_local5]) || (props == undefined))) && (wipeFuture || ((_local4[_local9]._timeDest + (_local4[_local9]._delay * 1000)) <= getTimer()))) { switch (_local7) { case "__special_mc_frame__" : case "__special_mc_ra__" : case "__special_mc_rb__" : case "__special_mc_ga__" : case "__special_mc_gb__" : case "__special_mc_ba__" : case "__special_mc_bb__" : case "__special_mc_aa__" : case "__special_mc_ab__" : case "__special_sound_volume__" : case "__special_bst_t__" : delete mtarget[_local7]; break; case "__special_text_b__" : delete mtarget.__special_text_r__; delete mtarget.__special_text_g__; delete mtarget.__special_text_b__; } _local4.splice(_local9, 1); } _local5++; } } if (props == undefined) { delete mtarget.$_tweenCount; } else { mtarget.$_tweenCount = 0; for (var _local9 in _local4) { if (_local4[_local9]._targ == mtarget) { mtarget.$_tweenCount++; } } if (mtarget.$_tweenCount == 0) { delete mtarget.$_tweenCount; } } if (_local4.length == 0) { _global.$removeTweenController(); } }; ASSetPropFlags(_global, "$stopTween", 1, 0); _global.$setFilterProperty = function (mtarget, propName, propValue, extras) { var _local1; var _local7 = false; var _local3 = []; _local1 = 0; while (_local1 < mtarget.filters.length) { _local3.push(mtarget.filters[_local1]); _local1++; } if (propName.substr(0, 5) == "blur_") { _local1 = 0; while (_local1 < mtarget.filters.length) { if (_local3[_local1] instanceof flash.filters.BlurFilter) { _local3[_local1][propName.substr(5)] = propValue; if (extras.__special_blur_quality__ != undefined) { _local3[_local1].quality = extras.__special_blur_quality__; } _local7 = true; break; } _local1++; } if (!_local7) { var _local9; var _local8 = ((extras.__special_blur_quality__ == undefined) ? 2 : (extras.__special_blur_quality__)); if (propName == "blur_blurX") { _local9 = new flash.filters.BlurFilter(propValue, 0, _local8); } if (propName == "blur_blurY") { _local9 = new flash.filters.BlurFilter(0, propValue, _local8); } _local3.push(_local9); } } else if (propName.substr(0, 5) == "glow_") { _local1 = 0; while (_local1 < mtarget.filters.length) { if (_local3[_local1] instanceof flash.filters.GlowFilter) { _local3[_local1][propName.substr(5)] = propValue; if (extras.__special_glow_quality__ != undefined) { _local3[_local1].quality = extras.__special_glow_quality__; } if (extras.__special_glow_inner__ != undefined) { _local3[_local1].inner = extras.__special_glow_inner__; } if (extras.__special_glow_knockout__ != undefined) { _local3[_local1].knockout = extras.__special_glow_knockout__; } _local7 = true; break; } _local1++; } if (!_local7) { var _local8 = ((extras.__special_glow_quality__ == undefined) ? 2 : (extras.__special_glow_quality__)); var _local12 = ((extras.__special_glow_inner__ == undefined) ? false : (extras.__special_glow_inner__)); var _local10 = ((extras.__special_glow_knockout__ == undefined) ? false : (extras.__special_glow_knockout__)); if (propName == "glow_color") { var _local9 = new flash.filters.GlowFilter(propValue, 1, 0, 0, 1, _local8, _local12, _local10); } if (propName == "glow_alpha") { var _local9 = new flash.filters.GlowFilter(16777215, propValue, 0, 0, 1, _local8, _local12, _local10); } if (propName == "glow_blurX") { var _local9 = new flash.filters.GlowFilter(16777215, 1, propValue, 0, 1, _local8, _local12, _local10); } if (propName == "glow_blurY") { var _local9 = new flash.filters.GlowFilter(16777215, 1, 0, propValue, 1, _local8, _local12, _local10); } if (propName == "glow_strength") { var _local9 = new flash.filters.GlowFilter(16777215, 1, 0, 0, propValue, _local8, _local12, _local10); } _local3.push(_local9); } } else if (propName.substr(0, 6) == "bevel_") { _local1 = 0; while (_local1 < mtarget.filters.length) { if (_local3[_local1] instanceof flash.filters.BevelFilter) { _local3[_local1][propName.substr(6)] = propValue; if (extras.__special_bevel_quality__ != undefined) { _local3[_local1].quality = extras.__special_bevel_quality__; } if (extras.__special_bevel_type__ != undefined) { _local3[_local1].inner = extras.__special_bevel_type__; } if (extras.__special_bevel_knockout__ != undefined) { _local3[_local1].knockout = extras.__special_bevel_knockout__; } _local7 = true; break; } _local1++; } if (!_local7) { var _local8 = ((extras.__special_bevel_quality__ == undefined) ? 2 : (extras.__special_bevel_quality__)); var _local11 = ((extras.__special_bevel_type__ == undefined) ? "inner" : (extras.__special_bevel_type__)); var _local10 = ((extras.__special_bevel_knockout__ == undefined) ? false : (extras.__special_bevel_knockout__)); if (propName == "bevel_distance") { var _local9 = new flash.filters.BevelFilter(propValue, 45, 16777215, 1, 0, 1, 0, 0, 1, _local8, _local11, _local10); } if (propName == "bevel_angle") { var _local9 = new flash.filters.BevelFilter(0, propValue, 16777215, 1, 0, 1, 0, 0, 1, _local8, _local11, _local10); } if (propName == "bevel_highlightColor") { var _local9 = new flash.filters.BevelFilter(0, 45, propValue, 1, 0, 1, 0, 0, 1, _local8, _local11, _local10); } if (propName == "bevel_highlightAlpha") { var _local9 = new flash.filters.BevelFilter(0, 45, 16777215, propValue, 0, 1, 0, 0, 1, _local8, _local11, _local10); } if (propName == "bevel_shadowColor") { var _local9 = new flash.filters.BevelFilter(0, 45, 16777215, 1, propValue, 1, 0, 0, 1, _local8, _local11, _local10); } if (propName == "bevel_shadowAlpha") { var _local9 = new flash.filters.BevelFilter(0, 45, 16777215, 1, 0, propValue, 0, 0, 1, _local8, _local11, _local10); } if (propName == "bevel_blurX") { var _local9 = new flash.filters.BevelFilter(0, 45, 16777215, 1, 0, 1, propValue, 0, 1, _local8, _local11, _local10); } if (propName == "bevel_blurY") { var _local9 = new flash.filters.BevelFilter(0, 45, 16777215, 1, 0, 1, 0, propValue, 1, _local8, _local11, _local10); } if (propName == "bevel_strength") { var _local9 = new flash.filters.BevelFilter(0, 45, 16777215, 1, 0, 1, 0, 0, propValue, _local8, _local11, _local10); } _local3.push(_local9); } } else { return(undefined); } mtarget.filters = _local3; }; MovieClip.prototype.tween = (TextField.prototype.tween = (Sound.prototype.tween = function (prop, propDest, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, prop, propDest, timeSeconds, animType, delay, callback, extra1, extra2); })); ASSetPropFlags(MovieClip.prototype, "tween", 1, 0); ASSetPropFlags(TextField.prototype, "tween", 1, 0); ASSetPropFlags(Sound.prototype, "tween", 1, 0); MovieClip.prototype.roundedTween = (TextField.prototype.roundedTween = (Sound.prototype.roundedTween = function (prop, propDest, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, prop, propDest, timeSeconds, animType, delay, callback, extra1, extra2, {mustRound:true}); })); ASSetPropFlags(MovieClip.prototype, "roundedTween", 1, 0); ASSetPropFlags(TextField.prototype, "roundedTween", 1, 0); ASSetPropFlags(Sound.prototype, "roundedTween", 1, 0); MovieClip.prototype.stopTween = (TextField.prototype.stopTween = (Sound.prototype.stopTween = function (props) { if (typeof(props) == "string") { props = [props]; } if (props != undefined) { var _local4 = 1; while (_local4 < arguments.length) { props.push(arguments[_local4]); _local4++; } } _global.$stopTween(this, props, true); })); ASSetPropFlags(MovieClip.prototype, "stopTween", 1, 0); ASSetPropFlags(TextField.prototype, "stopTween", 1, 0); ASSetPropFlags(Sound.prototype, "stopTween", 1, 0); MovieClip.prototype.pauseTween = (TextField.prototype.pauseTween = (Sound.prototype.pauseTween = function (props) { if (props != undefined) { if (typeof(props) == "string") { props = [props]; } var _local6 = 1; while (_local6 < Arguments.length) { props.push(Arguments[_local6]); _local6++; } } var _local4 = _root.__tweenController__.$_tweenPropList; var _local5; for (var _local7 in _local4) { if ((_local4[_local7]._targ == this) && (!_local4[_local7]._isPaused)) { if (props != undefined) { _local5 = false; for (var _local6 in props) { if (props[_local6] == _local4[_local7]._prop) { _local5 = true; break; } } } if ((props == undefined) || (_local5)) { _local4[_local7]._isPaused = true; _local4[_local7]._timePaused = _root.__tweenController__.$_tTime; } } } })); ASSetPropFlags(MovieClip.prototype, "pauseTween", 1, 0); ASSetPropFlags(TextField.prototype, "pauseTween", 1, 0); ASSetPropFlags(Sound.prototype, "pauseTween", 1, 0); MovieClip.prototype.resumeTween = (TextField.prototype.resumeTween = (Sound.prototype.resumeTween = function (props) { if (props != undefined) { if (typeof(props) == "string") { props = [props]; } var _local7 = 1; while (_local7 < Arguments.length) { props.push(Arguments[_local7]); _local7++; } } var _local3 = _root.__tweenController__.$_tweenPropList; var _local5; var _local6; for (var _local8 in _local3) { if ((_local3[_local8]._targ == this) && (_local3[_local8]._isPaused)) { if (props != undefined) { _local5 = false; for (var _local7 in props) { if (props[_local7] == _local3[_local8]._prop) { _local5 = true; break; } } } if ((props == undefined) || (_local5)) { _local3[_local8]._isPaused = false; _local6 = _root.__tweenController__.$_tTime - _local3[_local8]._timePaused; _local3[_local8]._timeStart = _local3[_local8]._timeStart + _local6; _local3[_local8]._timeDest = _local3[_local8]._timeDest + _local6; _local3[_local8]._timePaused = 0; } } } })); ASSetPropFlags(MovieClip.prototype, "resumeTween", 1, 0); ASSetPropFlags(TextField.prototype, "resumeTween", 1, 0); ASSetPropFlags(Sound.prototype, "resumeTween", 1, 0); MovieClip.prototype.lockTween = (TextField.prototype.lockTween = (Sound.prototype.lockTween = function () { this.$_isTweenLocked = true; ASSetPropFlags(this, "this.$_isTweenLocked", 1, 0); })); ASSetPropFlags(MovieClip.prototype, "lockTween", 1, 0); ASSetPropFlags(TextField.prototype, "lockTween", 1, 0); ASSetPropFlags(Sound.prototype, "lockTween", 1, 0); MovieClip.prototype.unlockTween = (TextField.prototype.unlockTween = (Sound.prototype.unlockTween = function () { delete this.$_isTweenLocked; })); ASSetPropFlags(MovieClip.prototype, "unlockTween", 1, 0); ASSetPropFlags(TextField.prototype, "unlockTween", 1, 0); ASSetPropFlags(Sound.prototype, "unlockTween", 1, 0); MovieClip.prototype.getTweens = (TextField.prototype.getTweens = (Sound.prototype.getTweens = function () { return(this.$_tweenCount); })); ASSetPropFlags(MovieClip.prototype, "getTweens", 1, 0); ASSetPropFlags(TextField.prototype, "getTweens", 1, 0); ASSetPropFlags(Sound.prototype, "getTweens", 1, 0); MovieClip.prototype.isTweening = (TextField.prototype.isTweening = (Sound.prototype.isTweening = function () { return(((this.$_tweenCount > 0) ? true : false)); })); ASSetPropFlags(MovieClip.prototype, "isTweening", 1, 0); ASSetPropFlags(TextField.prototype, "isTweening", 1, 0); ASSetPropFlags(Sound.prototype, "isTweening", 1, 0); MovieClip.prototype.alphaTo = (TextField.prototype.alphaTo = function (propDest_a, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "_alpha", propDest_a, timeSeconds, animType, delay, callback, extra1, extra2); }); ASSetPropFlags(MovieClip.prototype, "alphaTo", 1, 0); ASSetPropFlags(TextField.prototype, "alphaTo", 1, 0); MovieClip.prototype.frameTo = function (propDest_frame, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "__special_mc_frame__", propDest_frame, timeSeconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(MovieClip.prototype, "frameTo", 1, 0); MovieClip.prototype.resizeTo = (TextField.prototype.resizeTo = function (propDest_width, propDest_height, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, ["_width", "_height"], [propDest_width, propDest_height], timeSeconds, animType, delay, callback, extra1, extra2); }); ASSetPropFlags(MovieClip.prototype, "resizeTo", 1, 0); ASSetPropFlags(TextField.prototype, "resizeTo", 1, 0); MovieClip.prototype.rotateTo = (TextField.prototype.rotateTo = function (propDest_rotation, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "_rotation", propDest_rotation, timeSeconds, animType, delay, callback, extra1, extra2); }); ASSetPropFlags(MovieClip.prototype, "rotateTo", 1, 0); ASSetPropFlags(TextField.prototype, "rotateTo", 1, 0); MovieClip.prototype.scaleTo = (TextField.prototype.scaleTo = function (propDest_scale, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, ["_xscale", "_yscale"], [propDest_scale, propDest_scale], timeSeconds, animType, delay, callback, extra1, extra2); }); ASSetPropFlags(MovieClip.prototype, "scaleTo", 1, 0); ASSetPropFlags(TextField.prototype, "scaleTo", 1, 0); MovieClip.prototype.xScaleTo = (TextField.prototype.xScaleTo = function (propDest_scale, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "_xscale", propDest_scale, timeSeconds, animType, delay, callback, extra1, extra2); }); ASSetPropFlags(MovieClip.prototype, "xScaleTo", 1, 0); ASSetPropFlags(TextField.prototype, "xScaleTo", 1, 0); MovieClip.prototype.yScaleTo = (TextField.prototype.yScaleTo = function (propDest_scale, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "_yscale", propDest_scale, timeSeconds, animType, delay, callback, extra1, extra2); }); ASSetPropFlags(MovieClip.prototype, "yScaleTo", 1, 0); ASSetPropFlags(TextField.prototype, "yScaleTo", 1, 0); TextField.prototype.scrollTo = function (propDest_scroll, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "scroll", propDest_scroll, timeSeconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(TextField.prototype, "scrollTo", 1, 0); MovieClip.prototype.slideTo = (TextField.prototype.slideTo = function (propDest_x, propDest_y, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, ["_x", "_y"], [propDest_x, propDest_y], timeSeconds, animType, delay, callback, extra1, extra2); }); ASSetPropFlags(MovieClip.prototype, "slideTo", 1, 0); ASSetPropFlags(TextField.prototype, "slideTo", 1, 0); MovieClip.prototype.roundedSlideTo = (TextField.prototype.roundedSlideTo = function (propDest_x, propDest_y, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, ["_x", "_y"], [propDest_x, propDest_y], timeSeconds, animType, delay, callback, extra1, extra2, {mustRound:true}); }); ASSetPropFlags(MovieClip.prototype, "roundedSlideTo", 1, 0); ASSetPropFlags(TextField.prototype, "roundedSlideTo", 1, 0); MovieClip.prototype.xSlideTo = (TextField.prototype.xSlideTo = function (propDest_x, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "_x", propDest_x, timeSeconds, animType, delay, callback, extra1, extra2); }); ASSetPropFlags(MovieClip.prototype, "xSlideTo", 1, 0); ASSetPropFlags(TextField.prototype, "xSlideTo", 1, 0); MovieClip.prototype.roundedXSlideTo = (TextField.prototype.roundedXSlideTo = function (propDest_x, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "_x", propDest_x, timeSeconds, animType, delay, callback, extra1, extra2, {mustRound:true}); }); ASSetPropFlags(MovieClip.prototype, "roundedXSlideTo", 1, 0); ASSetPropFlags(TextField.prototype, "roundedXSlideTo", 1, 0); MovieClip.prototype.ySlideTo = (TextField.prototype.ySlideTo = function (propDest_y, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "_y", propDest_y, timeSeconds, animType, delay, callback, extra1, extra2); }); ASSetPropFlags(MovieClip.prototype, "ySlideTo", 1, 0); ASSetPropFlags(TextField.prototype, "ySlideTo", 1, 0); MovieClip.prototype.roundedYSlideTo = (TextField.prototype.roundedYSlideTo = function (propDest_y, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "_y", propDest_y, timeSeconds, animType, delay, callback, extra1, extra2, {mustRound:true}); }); ASSetPropFlags(MovieClip.prototype, "roundedYSlideTo", 1, 0); ASSetPropFlags(TextField.prototype, "roundedYSlideTo", 1, 0); MovieClip.prototype.bezierSlideTo = (TextField.prototype.bezierSlideTo = function (cpoint_x, cpoint_y, propDest_x, propDest_y, timeSeconds, animType, delay, callback, extra1, extra2) { var _local3 = new Object(); _local3.__special_bst_ix__ = undefined; _local3.__special_bst_iy__ = undefined; _local3.__special_bst_cx__ = cpoint_x; _local3.__special_bst_cy__ = cpoint_y; _local3.__special_bst_dx__ = propDest_x; _local3.__special_bst_dy__ = propDest_y; _global.$addTween(this, "__special_bst_t__", 1, timeSeconds, animType, delay, callback, extra1, extra2, _local3); }); ASSetPropFlags(MovieClip.prototype, "bezierSlideTo", 1, 0); ASSetPropFlags(TextField.prototype, "bezierSlideTo", 1, 0); MovieClip.prototype.roundedBezierSlideTo = (TextField.prototype.roundedBezierSlideTo = function (cpoint_x, cpoint_y, propDest_x, propDest_y, timeSeconds, animType, delay, callback, extra1, extra2) { var _local3 = new Object(); _local3.__special_bst_ix__ = undefined; _local3.__special_bst_iy__ = undefined; _local3.__special_bst_cx__ = cpoint_x; _local3.__special_bst_cy__ = cpoint_y; _local3.__special_bst_dx__ = propDest_x; _local3.__special_bst_dy__ = propDest_y; _local3.mustRound = true; _global.$addTween(this, "__special_bst_t__", 1, timeSeconds, animType, delay, callback, extra1, extra2, _local3); }); ASSetPropFlags(MovieClip.prototype, "roundedBezierSlideTo", 1, 0); ASSetPropFlags(TextField.prototype, "roundedBezierSlideTo", 1, 0); Sound.prototype.volumeTo = function (propDest_volume, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "__special_sound_volume__", propDest_volume, timeSeconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Sound.prototype, "volumeTo", 1, 0); Sound.prototype.panTo = function (propDest_volume, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "__special_sound_pan__", propDest_volume, timeSeconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Sound.prototype, "panTo", 1, 0); MovieClip.prototype.colorTo = function (propDest_color, timeSeconds, animType, delay, callback, extra1, extra2) { if (propDest_color == null) { this.colorTransformTo(100, 0, 100, 0, 100, 0, undefined, undefined, timeSeconds, animType, delay, callback, extra1, extra2); } else { var _local3 = propDest_color >> 16; var _local5 = (propDest_color & 65280) >> 8; var _local4 = propDest_color & 255; this.colorTransformTo(0, _local3, 0, _local5, 0, _local4, undefined, undefined, timeSeconds, animType, delay, callback, extra1, extra2); } }; ASSetPropFlags(MovieClip.prototype, "colorTo", 1, 0); TextField.prototype.colorTo = function (propDest_color, timeSeconds, animType, delay, callback, extra1, extra2) { var _local3 = propDest_color >> 16; var _local6 = (propDest_color & 65280) >> 8; var _local4 = propDest_color & 255; _global.$addTween(this, ["__special_text_r__", "__special_text_g__", "__special_text_b__"], [_local3, _local6, _local4], timeSeconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(TextField.prototype, "colorTo", 1, 0); MovieClip.prototype.colorTransformTo = function () { if ((typeof(arguments[0]) == "object") && (arguments[0] != undefined)) { _global.$addTween(this, ["__special_mc_ra__", "__special_mc_rb__", "__special_mc_ga__", "__special_mc_gb__", "__special_mc_ba__", "__special_mc_bb__", "__special_mc_aa__", "__special_mc_ab__"], [arguments[0].ra, arguments[0].rb, arguments[0].ga, arguments[0].gb, arguments[0].ba, arguments[0].bb, arguments[0].aa, arguments[0].ab], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6]); } else { _global.$addTween(this, ["__special_mc_ra__", "__special_mc_rb__", "__special_mc_ga__", "__special_mc_gb__", "__special_mc_ba__", "__special_mc_bb__", "__special_mc_aa__", "__special_mc_ab__"], [arguments[0], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], arguments[7]], arguments[8], arguments[9], arguments[10], arguments[11], arguments[12], arguments[13]); } }; ASSetPropFlags(MovieClip.prototype, "colorTransformTo", 1, 0); MovieClip.prototype.blurTo = (TextField.prototype.blurTo = function () { if ((typeof(arguments[0]) == "object") && (arguments[0] != undefined)) { _global.$addTween(this, ["__special_blur_x__", "__special_blur_y__"], [arguments[0].blurX, arguments[0].blurY], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], {__special_blur_quality__:arguments[0].quality}); } else { _global.$addTween(this, ["__special_blur_x__", "__special_blur_y__"], [arguments[0], arguments[0]], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], arguments[7], {__special_blur_quality__:arguments[1]}); } }); ASSetPropFlags(MovieClip.prototype, "blurTo", 1, 0); ASSetPropFlags(TextField.prototype, "blurTo", 1, 0); MovieClip.prototype.xyBlurTo = (TextField.prototype.xyBlurTo = function (propDest_blurX, propDest_blurY, quality, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, ["__special_blur_x__", "__special_blur_y__"], [propDest_blurX, propDest_blurY], timeSeconds, animType, delay, callback, extra1, extra2, {__special_blur_quality__:quality}); }); ASSetPropFlags(MovieClip.prototype, "xyBlurTo", 1, 0); ASSetPropFlags(TextField.prototype, "xyBlurTo", 1, 0); MovieClip.prototype.xBlurTo = (TextField.prototype.xBlurTo = function (propDest_blur, quality, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "__special_blur_x__", propDest_blur, timeSeconds, animType, delay, callback, extra1, extra2, {__special_blur_quality__:quality}); }); ASSetPropFlags(MovieClip.prototype, "xBlurTo", 1, 0); ASSetPropFlags(TextField.prototype, "xBlurTo", 1, 0); MovieClip.prototype.yBlurTo = (TextField.prototype.yBlurTo = function (propDest_blur, quality, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, "__special_blur_y__", propDest_blur, timeSeconds, animType, delay, callback, extra1, extra2, {__special_blur_quality__:quality}); }); ASSetPropFlags(MovieClip.prototype, "yBlurTo", 1, 0); ASSetPropFlags(TextField.prototype, "yBlurTo", 1, 0); MovieClip.prototype.glowTo = (TextField.prototype.glowTo = function () { if ((typeof(arguments[0]) == "object") && (arguments[0] != undefined)) { _global.$addTween(this, ["__special_glow_color__", "__special_glow_alpha__", "__special_glow_blurX__", "__special_glow_blurY__", "__special_glow_strength__"], [arguments[0].color, arguments[0].alpha, arguments[0].blurX, arguments[0].blurY, arguments[0].strength], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], {__special_glow_quality__:arguments[0].quality, __special_glow_inner__:arguments[0].inner, __special_glow_knockout__:arguments[0].knockout}); } else { _global.$addTween(this, ["__special_glow_color__", "__special_glow_alpha__", "__special_glow_blurX__", "__special_glow_blurY__", "__special_glow_strength__"], [arguments[0], arguments[1], arguments[2], arguments[2], arguments[3]], arguments[7], arguments[8], arguments[9], arguments[10], arguments[11], arguments[12], {__special_glow_quality__:arguments[4], __special_glow_inner__:arguments[5], __special_glow_knockout__:arguments[6]}); } }); ASSetPropFlags(MovieClip.prototype, "glowTo", 1, 0); ASSetPropFlags(TextField.prototype, "glowTo", 1, 0); MovieClip.prototype.xyGlowTo = (TextField.prototype.xyGlowTo = function (propDest_color, propDest_alpha, propDest_blurX, propDest_blurY, propDest_strength, quality, inner, knockout, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, ["__special_glow_color__", "__special_glow_alpha__", "__special_glow_blurX__", "__special_glow_blurY__", "__special_glow_strength__"], [propDest_color, propDest_alpha, propDest_blurX, propDest_blurY, propDest_strength], timeSeconds, animType, delay, callback, extra1, extra2, {__special_glow_quality__:quality, __special_glow_inner__:inner, __special_glow_knockout__:knockout}); }); ASSetPropFlags(MovieClip.prototype, "xyGlowTo", 1, 0); ASSetPropFlags(TextField.prototype, "xyGlowTo", 1, 0); MovieClip.prototype.xGlowTo = (TextField.prototype.xGlowTo = function (propDest_color, propDest_alpha, propDest_blur, propDest_strength, quality, inner, knockout, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, ["__special_glow_color__", "__special_glow_alpha__", "__special_glow_blurX__", "__special_glow_strength__"], [propDest_color, propDest_alpha, propDest_blur, propDest_strength], timeSeconds, animType, delay, callback, extra1, extra2, {__special_glow_quality__:quality, __special_glow_inner__:inner, __special_glow_knockout__:knockout}); }); ASSetPropFlags(MovieClip.prototype, "xGlowTo", 1, 0); ASSetPropFlags(TextField.prototype, "xGlowTo", 1, 0); MovieClip.prototype.yGlowTo = (TextField.prototype.yGlowTo = function (propDest_color, propDest_alpha, propDest_blur, propDest_strength, quality, inner, knockout, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, ["__special_glow_color__", "__special_glow_alpha__", "__special_glow_blurY__", "__special_glow_strength__"], [propDest_color, propDest_alpha, propDest_blur, propDest_strength], timeSeconds, animType, delay, callback, extra1, extra2, {__special_glow_quality__:quality, __special_glow_inner__:inner, __special_glow_knockout__:knockout}); }); ASSetPropFlags(MovieClip.prototype, "yGlowTo", 1, 0); ASSetPropFlags(TextField.prototype, "yGlowTo", 1, 0); MovieClip.prototype.bevelTo = (TextField.prototype.bevelTo = function () { if ((typeof(arguments[0]) == "object") && (arguments[0] != undefined)) { _global.$addTween(this, ["__special_bevel_distance__", "__special_bevel_angle__", "__special_bevel_highlightColor__", "__special_bevel_highlightAlpha__", "__special_bevel_shadowColor__", "__special_bevel_shadowAlpha__", "__special_bevel_blurX__", "__special_bevel_blurY__", "__special_bevel_strength__"], [arguments[0].distance, arguments[0].angle, arguments[0].highlightColor, arguments[0].highlightAlpha * 100, arguments[0].shadowColor, arguments[0].shadowAlpha * 100, arguments[0].blurX, arguments[0].blurY, arguments[0].strength], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], {__special_bevel_quality__:arguments[0].quality, __special_bevel_type__:arguments[0].type, __special_bevel_knockout__:arguments[0].knockout}); } else { _global.$addTween(this, ["__special_bevel_distance__", "__special_bevel_angle__", "__special_bevel_highlightColor__", "__special_bevel_highlightAlpha__", "__special_bevel_shadowColor__", "__special_bevel_shadowAlpha__", "__special_bevel_blurX__", "__special_bevel_blurY__", "__special_bevel_strength__"], [arguments[0], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], arguments[6], arguments[7]], arguments[11], arguments[12], arguments[13], arguments[14], arguments[15], arguments[16], {__special_bevel_quality__:arguments[8], __special_bevel_type__:arguments[9], __special_bevel_knockout__:arguments[10]}); } }); ASSetPropFlags(MovieClip.prototype, "bevelTo", 1, 0); ASSetPropFlags(TextField.prototype, "bevelTo", 1, 0); MovieClip.prototype.xyBevelTo = (TextField.prototype.xyBevelTo = function (propDest_distance, propDest_angle, propDest_highlightColor, propDest_highlightAlpha, propDest_shadowColor, propDest_shadowAlpha, propDest_blurX, propDest_blurY, propDest_strength, quality, type, knockout, timeSeconds, animType, delay, callback, extra1, extra2) { _global.$addTween(this, ["__special_bevel_distance__", "__special_bevel_angle__", "__special_bevel_highlightColor__", "__special_bevel_highlightAlpha__", "__special_bevel_shadowColor__", "__special_bevel_shadowAlpha__", "__special_bevel_blurX__", "__special_bevel_blurY__", "__special_bevel_blurY__", "__special_bevel_strength__"], [propDest_distance, propDest_angle, propDest_highlightColor, propDest_highlightAlpha, propDest_shadowColor, propDest_shadowAlpha, propDest_blur, propDest_blur, propDest_strength], timeSeconds, animType, delay, callback, extra1, extra2, {__special_bevel_quality__:quality, __special_bevel_type__:type, __special_bevel_knockout__:knockout}); }); ASSetPropFlags(MovieClip.prototype, "xyBevelTo", 1, 0); ASSetPropFlags(TextField.prototype, "xyBevelTo", 1, 0); _global.findPointOnCurve = function (p1x, p1y, cx, cy, p2x, p2y, t) { return({x:p1x + (t * (((2 * (1 - t)) * (cx - p1x)) + (t * (p2x - p1x)))), y:p1y + (t * (((2 * (1 - t)) * (cy - p1y)) + (t * (p2y - p1y))))}); }; ASSetPropFlags(_global, "findPointOnCurve", 1, 0); _global.findTweenColor = function (objProp, tTime) { var _local8 = objProp._propStart >> 16; var _local4 = objProp._propDest >> 16; var _local5 = (objProp._propStart >> 8) & 255; var _local6 = (objProp._propDest >> 8) & 255; var _local9 = objProp._propStart & 255; var _local7 = objProp._propDest & 255; var _local12 = Math.round(_global.findTweenValue(_local8, _local4, objProp._timeStart, tTime - (objProp._delay * 1000), objProp._timeDest, objProp._animType, objProp._extra1, objProp._extra2)); var _local10 = Math.round(_global.findTweenValue(_local5, _local6, objProp._timeStart, tTime - (objProp._delay * 1000), objProp._timeDest, objProp._animType, objProp._extra1, objProp._extra2)); var _local3 = Math.round(_global.findTweenValue(_local9, _local7, objProp._timeStart, tTime - (objProp._delay * 1000), objProp._timeDest, objProp._animType, objProp._extra1, objProp._extra2)); return(((_local12 << 16) + (_local10 << 8)) + _local3); }; _global.findTweenValue = function (_propStart, _propDest, _timeStart, _timeNow, _timeDest, _animType, _extra1, _extra2) { var _local1 = _timeNow - _timeStart; var _local4 = _propStart; var _local2 = _propDest - _propStart; var _local3 = _timeDest - _timeStart; var _local6 = _extra1; var _local7 = _extra2; var _local5 = _extra1; switch (_animType.toLowerCase()) { case "linear" : return(((_local2 * _local1) / _local3) + _local4); case "easeinquad" : _local1 = _local1 / _local3; return(((_local2 * _local1) * _local1) + _local4); case "easeoutquad" : _local1 = _local1 / _local3; return((((-_local2) * _local1) * (_local1 - 2)) + _local4); case "easeinoutquad" : _local1 = _local1 / (_local3 / 2); if (_local1 < 1) { return((((_local2 / 2) * _local1) * _local1) + _local4); } _local1--; return((((-_local2) / 2) * ((_local1 * (_local1 - 2)) - 1)) + _local4); case "easeoutinquad" : if (_local1 < (_local3 / 2)) { return((findTweenValue(0, _local2, 0, _local1 * 2, _local3, "easeOutQuad") * 0.5) + _local4); } return(((findTweenValue(0, _local2, 0, (_local1 * 2) - _local3, _local3, "easeInQuad") * 0.5) + (_local2 * 0.5)) + _local4); case "easeincubic" : _local1 = _local1 / _local3; return((((_local2 * _local1) * _local1) * _local1) + _local4); case "easeoutcubic" : _local1 = (_local1 / _local3) - 1; return((_local2 * (((_local1 * _local1) * _local1) + 1)) + _local4); case "easeinoutcubic" : _local1 = _local1 / (_local3 / 2); if (_local1 < 1) { return(((((_local2 / 2) * _local1) * _local1) * _local1) + _local4); } _local1 = _local1 - 2; return(((_local2 / 2) * (((_local1 * _local1) * _local1) + 2)) + _local4); case "easeoutincubic" : if (_local1 < (_local3 / 2)) { return((findTweenValue(0, _local2, 0, _local1 * 2, _local3, "easeOutCubic") * 0.5) + _local4); } return(((findTweenValue(0, _local2, 0, (_local1 * 2) - _local3, _local3, "easeInCubic") * 0.5) + (_local2 * 0.5)) + _local4); case "easeinquart" : _local1 = _local1 / _local3; return(((((_local2 * _local1) * _local1) * _local1) * _local1) + _local4); case "easeoutquart" : _local1 = (_local1 / _local3) - 1; return(((-_local2) * ((((_local1 * _local1) * _local1) * _local1) - 1)) + _local4); case "easeinoutquart" : _local1 = _local1 / (_local3 / 2); if (_local1 < 1) { return((((((_local2 / 2) * _local1) * _local1) * _local1) * _local1) + _local4); } _local1 = _local1 - 2; return((((-_local2) / 2) * ((((_local1 * _local1) * _local1) * _local1) - 2)) + _local4); case "easeoutinquart" : if (_local1 < (_local3 / 2)) { return((findTweenValue(0, _local2, 0, _local1 * 2, _local3, "easeOutQuart") * 0.5) + _local4); } return(((findTweenValue(0, _local2, 0, (_local1 * 2) - _local3, _local3, "easeInQuart") * 0.5) + (_local2 * 0.5)) + _local4); case "easeinquint" : _local1 = _local1 / _local3; return((((((_local2 * _local1) * _local1) * _local1) * _local1) * _local1) + _local4); case "easeoutquint" : _local1 = (_local1 / _local3) - 1; return((_local2 * (((((_local1 * _local1) * _local1) * _local1) * _local1) + 1)) + _local4); case "easeinoutquint" : _local1 = _local1 / (_local3 / 2); if (_local1 < 1) { return(((((((_local2 / 2) * _local1) * _local1) * _local1) * _local1) * _local1) + _local4); } _local1 = _local1 - 2; return(((_local2 / 2) * (((((_local1 * _local1) * _local1) * _local1) * _local1) + 2)) + _local4); case "easeoutinquint" : if (_local1 < (_local3 / 2)) { return((findTweenValue(0, _local2, 0, _local1 * 2, _local3, "easeOutQuint") * 0.5) + _local4); } return(((findTweenValue(0, _local2, 0, (_local1 * 2) - _local3, _local3, "easeInQuint") * 0.5) + (_local2 * 0.5)) + _local4); case "easeinsine" : return((((-_local2) * Math.cos((_local1 / _local3) * (Math.PI/2))) + _local2) + _local4); case "easeoutsine" : return((_local2 * Math.sin((_local1 / _local3) * (Math.PI/2))) + _local4); case "easeinoutsine" : return((((-_local2) / 2) * (Math.cos((Math.PI * _local1) / _local3) - 1)) + _local4); case "easeoutinsine" : if (_local1 < (_local3 / 2)) { return((findTweenValue(0, _local2, 0, _local1 * 2, _local3, "easeOutSine") * 0.5) + _local4); } return(((findTweenValue(0, _local2, 0, (_local1 * 2) - _local3, _local3, "easeInSine") * 0.5) + (_local2 * 0.5)) + _local4); case "easeinexpo" : return(((_local1 == 0) ? (_local4) : ((_local2 * Math.pow(2, 10 * ((_local1 / _local3) - 1))) + _local4))); case "easeoutexpo" : return(((_local1 == _local3) ? (_local4 + _local2) : ((_local2 * ((-Math.pow(2, (-10 * _local1) / _local3)) + 1)) + _local4))); case "easeinoutexpo" : if (_local1 == 0) { return(_local4); } if (_local1 == _local3) { return(_local4 + _local2); } _local1 = _local1 / (_local3 / 2); if (_local1 < 1) { return(((_local2 / 2) * Math.pow(2, 10 * (_local1 - 1))) + _local4); } _local1--; return(((_local2 / 2) * ((-Math.pow(2, -10 * _local1)) + 2)) + _local4); case "easeoutinexpo" : if (_local1 == 0) { return(_local4); } if (_local1 == _local3) { return(_local4 + _local2); } _local1 = _local1 / (_local3 / 2); if (_local1 < 1) { return(((_local2 / 2) * ((-Math.pow(2, (-10 * _local1) / 1)) + 1)) + _local4); } return(((_local2 / 2) * (Math.pow(2, (10 * (_local1 - 2)) / 1) + 1)) + _local4); case "easeincirc" : _local1 = _local1 / _local3; return(((-_local2) * (Math.sqrt(1 - (_local1 * _local1)) - 1)) + _local4); case "easeoutcirc" : _local1 = (_local1 / _local3) - 1; return((_local2 * Math.sqrt(1 - (_local1 * _local1))) + _local4); case "easeinoutcirc" : _local1 = _local1 / (_local3 / 2); if (_local1 < 1) { return((((-_local2) / 2) * (Math.sqrt(1 - (_local1 * _local1)) - 1)) + _local4); } _local1 = _local1 - 2; return(((_local2 / 2) * (Math.sqrt(1 - (_local1 * _local1)) + 1)) + _local4); case "easeoutincirc" : if (_local1 < (_local3 / 2)) { return((findTweenValue(0, _local2, 0, _local1 * 2, _local3, "easeOutCirc") * 0.5) + _local4); } return(((findTweenValue(0, _local2, 0, (_local1 * 2) - _local3, _local3, "easeInCirc") * 0.5) + (_local2 * 0.5)) + _local4); case "easeinelastic" : if (_local1 == 0) { return(_local4); } _local1 = _local1 / _local3; if (_local1 == 1) { return(_local4 + _local2); } if (!_local7) { _local7 = _local3 * 0.3; } if ((!_local6) || (_local6 < Math.abs(_local2))) { _local6 = _local2; _local5 = _local7 / 4; } else { _local5 = (_local7 / (Math.PI*2)) * Math.asin(_local2 / _local6); } _local1 = _local1 - 1; return((-((_local6 * Math.pow(2, 10 * _local1)) * Math.sin((((_local1 * _local3) - _local5) * (Math.PI*2)) / _local7))) + _local4); case "easeoutelastic" : if (_local1 == 0) { return(_local4); } _local1 = _local1 / _local3; if (_local1 == 1) { return(_local4 + _local2); } if (!_local7) { _local7 = _local3 * 0.3; } if ((!_local6) || (_local6 < Math.abs(_local2))) { _local6 = _local2; _local5 = _local7 / 4; } else { _local5 = (_local7 / (Math.PI*2)) * Math.asin(_local2 / _local6); } return((((_local6 * Math.pow(2, -10 * _local1)) * Math.sin((((_local1 * _local3) - _local5) * (Math.PI*2)) / _local7)) + _local2) + _local4); case "easeinoutelastic" : if (_local1 == 0) { return(_local4); } _local1 = _local1 / (_local3 / 2); if (_local1 == 2) { return(_local4 + _local2); } if (!_local7) { _local7 = _local3 * 0.45; } if ((!_local6) || (_local6 < Math.abs(_local2))) { _local6 = _local2; _local5 = _local7 / 4; } else { _local5 = (_local7 / (Math.PI*2)) * Math.asin(_local2 / _local6); } if (_local1 < 1) { _local1 = _local1 - 1; return((-0.5 * ((_local6 * Math.pow(2, 10 * _local1)) * Math.sin((((_local1 * _local3) - _local5) * (Math.PI*2)) / _local7))) + _local4); } _local1 = _local1 - 1; return(((((_local6 * Math.pow(2, -10 * _local1)) * Math.sin((((_local1 * _local3) - _local5) * (Math.PI*2)) / _local7)) * 0.5) + _local2) + _local4); case "easeoutinelastic" : if (_local1 < (_local3 / 2)) { return((findTweenValue(0, _local2, 0, _local1 * 2, _local3, "easeOutElastic") * 0.5) + _local4); } return(((findTweenValue(0, _local2, 0, (_local1 * 2) - _local3, _local3, "easeInElastic") * 0.5) + (_local2 * 0.5)) + _local4); case "easeinback" : if (_local5 == undefined) { _local5 = 1.70158; } _local1 = _local1 / _local3; return((((_local2 * _local1) * _local1) * (((_local5 + 1) * _local1) - _local5)) + _local4); case "easeoutback" : if (_local5 == undefined) { _local5 = 1.70158; } _local1 = (_local1 / _local3) - 1; return((_local2 * (((_local1 * _local1) * (((_local5 + 1) * _local1) + _local5)) + 1)) + _local4); case "easeinoutback" : if (_local5 == undefined) { _local5 = 1.70158; } _local1 = _local1 / (_local3 / 2); if (_local1 < 1) { _local5 = _local5 * 1.525; return(((_local2 / 2) * ((_local1 * _local1) * (((_local5 + 1) * _local1) - _local5))) + _local4); } _local1 = _local1 - 2; _local5 = _local5 * 1.525; return(((_local2 / 2) * (((_local1 * _local1) * (((_local5 + 1) * _local1) + _local5)) + 2)) + _local4); case "easeoutinback" : if (_local1 < (_local3 / 2)) { return((findTweenValue(0, _local2, 0, _local1 * 2, _local3, "easeOutBack") * 0.5) + _local4); } return(((findTweenValue(0, _local2, 0, (_local1 * 2) - _local3, _local3, "easeInBack") * 0.5) + (_local2 * 0.5)) + _local4); case "easeinbounce" : return((_local2 - findTweenValue(0, _local2, 0, _local3 - _local1, _local3, "easeOutBounce")) + _local4); case "easeoutbounce" : _local1 = _local1 / _local3; if (_local1 < 0.363636363636364) { return((_local2 * ((7.5625 * _local1) * _local1)) + _local4); } if (_local1 < 0.727272727272727) { _local1 = _local1 - 0.545454545454545; return((_local2 * (((7.5625 * _local1) * _local1) + 0.75)) + _local4); } if (_local1 < 0.909090909090909) { _local1 = _local1 - 0.818181818181818; return((_local2 * (((7.5625 * _local1) * _local1) + 0.9375)) + _local4); } _local1 = _local1 - 0.954545454545455; return((_local2 * (((7.5625 * _local1) * _local1) + 0.984375)) + _local4); case "easeinoutbounce" : if (_local1 < (_local3 / 2)) { return((findTweenValue(0, _local2, 0, _local1 * 2, _local3, "easeInBounce") * 0.5) + _local4); } return(((findTweenValue(0, _local2, 0, (_local1 * 2) - _local3, _local3, "easeOutBounce") * 0.5) + (_local2 * 0.5)) + _local4); case "easeoutinbounce" : if (_local1 < (_local3 / 2)) { return((findTweenValue(0, _local2, 0, _local1 * 2, _local3, "easeOutBounce") * 0.5) + _local4); } return(((findTweenValue(0, _local2, 0, (_local1 * 2) - _local3, _local3, "easeInBounce") * 0.5) + (_local2 * 0.5)) + _local4); } trace(("MC TWEEN ### Error on transition: there's no \"" + _animType) + "\" animation type."); return(0); }; ASSetPropFlags(_global, "findTweenValue", 1, 0); _global.TheRoot = this; _global.TestLevel = 0; _global.StartLevel = 1;
Frame 4
tb = getBytesTotal(); bl = getBytesLoaded() + 1; pl = (bl / tb) * 100; MC_LoaderBar.gotoAndStop(Math.round(pl)); if (getBytesLoaded() >= getBytesTotal()) { gotoAndPlay ("splash"); } else { gotoAndPlay(_currentframe - 1); }
Frame 5
stop();
Frame 6
_global.TestLevel = 0;
Frame 10
stop();
Frame 14
stop();
Frame 15
if (_global.TestLevel != 0) { _global.StartLevel = _global.TestLevel; } else { _global.StartLevel = 1; } _global.TheGame = new Game(); _global.TheGame.initializeGame(_global.StartLevel); _global.TheGame.startGame(); _global.TheGame.startLevel();
Instance of Symbol 352 MovieClip "MC_NextLevel" in Frame 15
onClipEvent (load) { this._visible = false; }
Instance of Symbol 356 MovieClip "MC_EndMessage" in Frame 15
onClipEvent (load) { this._visible = false; }
Frame 20
stop();
Frame 25
stop();
Frame 30
stop();
Symbol 27 MovieClip [mc:powerups] Frame 1
stop();
Symbol 27 MovieClip [mc:powerups] Frame 2
stop();
Symbol 27 MovieClip [mc:powerups] Frame 3
stop();
Symbol 32 MovieClip [mc:weapons] Frame 1
stop();
Symbol 32 MovieClip [mc:weapons] Frame 2
stop();
Symbol 32 MovieClip [mc:weapons] Frame 3
stop();
Symbol 41 MovieClip Frame 1
stop();
Symbol 380 MovieClip [__Packages.Game] Frame 0
class Game { var game_Data, game_Sounds, game_Background, game_Amy, game_Enemy1, game_Enemy2, game_EndOfLevel, game_Obstacle1, game_Obstacle2, game_Weapons, game_PowerUps; function Game () { game_Data = new Array(); game_Lives = 3; game_HeadButts = 3; game_Sounds = new Sounds(); } function initializeGame(_glevel) { game_Level = _glevel; game_Background = new Background(); game_Amy = new Amy(_global.TheRoot.MC_Amy, game_Lives); game_Enemy1 = new Enemy(_global.TheRoot.MC_Enemy1, 1); game_Enemy2 = new Enemy(_global.TheRoot.MC_Enemy2, 2); game_EndOfLevel = new EndOfLevel(_global.TheRoot.MC_EndOfLevel, 1); game_Obstacle1 = new Obstacle(_global.TheRoot.MC_Obstacle1, 1); game_Obstacle2 = new Obstacle(_global.TheRoot.MC_Obstacle2, 2); game_Weapons = new Array(); game_ClockActive = false; game_Sounds.playMusic(); } function startGame() { game_Time = game_Times[game_Level - 1]; game_StartTime = (game_NowTime = getTimer()); game_TimerInterval = setInterval(this, "updateClock", 1000); game_ClockActive = true; game_Background.initializeBackground(game_Level); game_Background.startMoving(); } function startLevel() { game_Amy.initializeAmy(); if (game_Level == 1) { game_Sounds.playSound("DontMakeMeGoToRehab"); _global.TheRoot.MC_ScoreBar.MC_Lives.gotoAndStop(game_Lives + 1); _global.TheRoot.MC_ScoreBar.MC_HeadButts.gotoAndStop(game_HeadButts + 1); game_TotalEnemies = game_EnemyLives[0] + game_EnemyLives[1]; game_Enemy1.initializeEnemy(1, game_EnemyLives[0]); game_Enemy2.initializeEnemy(2, game_EnemyLives[1]); game_Obstacle1.initializeObstacle(1); game_Obstacle2.initializeObstacle(1); game_Enemy1.setAction("walk"); game_Enemy2.setAction("walk"); game_EndOfLevel.initializeEndOfLevel(1); game_Amy.setAction("stand"); startPowerUpTimer(); } else if (game_Level == 2) { game_Sounds.playSound("CrapInAFortnight"); _global.TheRoot.MC_ScoreBar.MC_Lives.gotoAndStop(game_Lives + 1); _global.TheRoot.MC_ScoreBar.MC_HeadButts.gotoAndStop(game_HeadButts + 1); game_TotalEnemies = game_EnemyLives[2] + game_EnemyLives[3]; game_Enemy1.initializeEnemy(3, game_EnemyLives[2]); game_Enemy2.initializeEnemy(4, game_EnemyLives[3]); game_Obstacle1.initializeObstacle(2); game_Obstacle2.initializeObstacle(2); game_Enemy1.setAction("walk"); game_Enemy2.setAction("walk"); game_EndOfLevel.initializeEndOfLevel(2); game_Amy.setAction("stand"); startPowerUpTimer(); } else if (game_Level == 3) { game_Sounds.playSound("DontMakeMeGoToRehab"); _global.TheRoot.MC_ScoreBar.MC_Lives.gotoAndStop(game_Lives + 1); _global.TheRoot.MC_ScoreBar.MC_HeadButts.gotoAndStop(game_HeadButts + 1); game_TotalEnemies = game_EnemyLives[4] + game_EnemyLives[5]; game_Enemy1.initializeEnemy(5, game_EnemyLives[4]); game_Enemy2.initializeEnemy(6, game_EnemyLives[5]); game_Obstacle1.initializeObstacle(3); game_Obstacle2.initializeObstacle(3); game_Enemy1.setAction("walk"); game_Enemy2.setAction("walk"); game_EndOfLevel.initializeEndOfLevel(3); game_Amy.setAction("stand"); startPowerUpTimer(); } } function updateEnemyLives(_dec) { game_TotalEnemies = game_TotalEnemies + _dec; } function updateHeadButts() { game_HeadButts--; _global.TheRoot.MC_ScoreBar.MC_HeadButts.gotoAndStop(game_HeadButts + 1); } function endGame() { _global.TheRoot.MC_ScoreBar.MC_Lives.gotoAndStop(1); game_Sounds.stopMusic(); game_ClockActive = false; game_Background.stopMoving(); clearInterval(game_Amy.randomSoundInterval); delete game_EndOfLevel; delete game_Enemy1; delete game_Enemy2; delete game_Obstacle1; delete game_Obstacle2; delete game_Amy; clearInterval(game_TimerInterval); stopPowerUpTimer(); _global.TheRoot.gotoAndPlay("losegame"); } function winGame() { game_Sounds.stopMusic(); game_Background.stopMoving(); game_ClockActive = false; clearInterval(game_Amy.randomSoundInterval); delete game_EndOfLevel; delete game_Enemy1; delete game_Enemy2; delete game_Obstacle1; delete game_Obstacle2; delete game_Amy; clearInterval(game_TimerInterval); stopPowerUpTimer(); _global.TheRoot.gotoAndPlay("wingame"); } function quitGame() { } function nextLevel() { game_Background.stopMoving(); game_Amy.deltaX = 0; game_Amy.actionStand(); game_Amy.amyActive = false; game_EndOfLevel.eolActive = false; var _local4 = 0; while (_local4 < game_Weapons.length) { if (game_Weapons[_local4].weaponActive) { game_Weapons[_local4].destroyWeapon(); } delete game_Weapons[_local4]; _local4++; } var _local3 = 0; while (_local3 < game_PowerUps.length) { if (game_PowerUps[_local3].powerupActive) { game_PowerUps[_local3].destroyPowerUp(); } delete game_PowerUps[_local3]; _local3++; } if (game_Level < 3) { _global.TheRoot.MC_NextLevel._xscale = 5; _global.TheRoot.MC_NextLevel._yscale = 5; _global.TheRoot.MC_NextLevel._visible = true; _global.TheRoot.MC_NextLevel.scaleTo(900, 0.75, "easeoutelastic", 0, _global.TheGame.endNextLevel); } else { _global.TheRoot.MC_EndMessage._xscale = 5; _global.TheRoot.MC_EndMessage._yscale = 5; _global.TheRoot.MC_EndMessage._visible = true; _global.TheRoot.MC_EndMessage.scaleTo(900, 2, "easeoutcubic", 0, _global.TheGame.endNextLevel); } } function endNextLevel() { if (_global.TheGame.game_Level < 3) { _global.TheRoot.MC_NextLevel.scaleTo(10, 1, "easeoutcubic", 0, _global.TheGame.endEndNextLevel); } else { _global.TheRoot.MC_EndMessage.scaleTo(10, 1, "easeoutcubic", 1, _global.TheGame.endEndNextLevel); } } function endEndNextLevel() { _global.TheRoot.MC_NextLevel._visible = false; _global.TheRoot.MC_EndMessage._visible = false; _global.TheGame.endLevel(); } function endLevel() { game_Sounds.stopMusic(); game_ClockActive = false; clearInterval(game_Amy.randomSoundInterval); delete game_EndOfLevel; delete game_Enemy1; delete game_Enemy2; delete game_Obstacle1; delete game_Obstacle2; delete game_Amy; game_Background.stopMoving(); clearInterval(game_TimerInterval); var _local3 = 0; while (_local3 < game_Weapons.length) { if (game_Weapons[_local3].weaponActive) { game_Weapons[_local3].destroyWeapon(); } delete game_Weapons[_local3]; _local3++; } var _local2 = 0; while (_local2 < game_PowerUps.length) { if (game_PowerUps[_local2].powerupActive) { game_PowerUps[_local2].destroyPowerUp(); } delete game_PowerUps[_local2]; _local2++; } game_Weapons = new Array(); game_PowerUps = new Array(); stopPowerUpTimer(); if (game_Level < 3) { game_Level++; initializeGame(game_Level); startGame(); startLevel(); } else { winGame(); } } function outOfTime() { game_Sounds.stopMusic(); game_ClockActive = false; game_Background.stopMoving(); clearInterval(game_Amy.randomSoundInterval); delete game_EndOfLevel; delete game_Enemy1; delete game_Enemy2; delete game_Obstacle1; delete game_Obstacle2; delete game_Amy; clearInterval(game_TimerInterval); stopPowerUpTimer(); _global.TheRoot.gotoAndPlay("losegame"); } function fireWeapon(_type, _value) { game_Weapons.push(new Weapon(_type, _value)); game_WeaponCounter++; } function showPowerUp() { var _local2 = Math.round(Math.random() * 2); var _local3 = game_PowerUpNames[_local2]; var _local4 = game_PowerUpValues[_local2]; game_PowerUps.push(new PowerUp(_local3, _local4)); game_PowerUpCounter++; } function startPowerUpTimer() { game_PowerUpInterval = setInterval(this, "showPowerUp", game_PowerUpTime); } function stopPowerUpTimer() { clearInterval(game_PowerUpInterval); } function updateClock() { if (game_ClockActive) { game_NowTime = getTimer(); var _local3 = Math.round((game_NowTime - game_StartTime) / 1000); var _local4 = Math.round((100 / game_Time) * _local3); _global.TheRoot.MC_ScoreBar.MC_TimerBar.gotoAndStop(_local4); if (_local3 >= game_Time) { outOfTime(); } } } function restartCurrentLevel() { game_Sounds.stopMusic(); game_Lives--; game_ClockActive = false; clearInterval(game_Amy.randomSoundInterval); delete game_EndOfLevel; delete game_Enemy1; delete game_Enemy2; delete game_Obstacle1; delete game_Obstacle2; delete game_Amy; clearInterval(game_TimerInterval); stopPowerUpTimer(); initializeGame(game_Level); startGame(); startLevel(); } var game_Playing = false; var game_Level = 0; var game_Score = 0; var game_Lives = 3; var game_HeadButts = 3; var game_WeaponBaseLevel = 10000; var game_WeaponCounter = 0; var game_PowerUpBaseLevel = 20000; var game_PowerUpCounter = 0; var game_WeaponNames = new Array("syringe", "crackpipe", "bottle"); var game_WeaponValues = new Array(20, 10, 5); var game_PowerUpNames = new Array("syringe", "crackpipe", "bottle"); var game_PowerUpValues = new Array(20, 10, 5); var game_EnemyLives = new Array(4, 4, 5, 5, 6, 6); var game_TotalEnemies = 0; var game_PowerUpInterval = 0; var game_PowerUpTime = 10000; var game_Times = new Array(180, 240, 240); var game_Time = 180; var game_NowTime = 0; var game_StartTime = 0; var game_TimerInterval = 0; var game_ClockActive = false; }
Symbol 381 MovieClip [__Packages.Background] Frame 0
class Background { var myMC; function Background () { myMC = _global.TheRoot.MC_Backgrounds; myMC.myObject = this; } function initializeBackground(_glevel) { myMC.gotoAndStop(_glevel); myMC.MC_FBG1._x = 0; myMC.MC_FBG2._x = myMC.MC_FBG1._width; myMC.MC_BBG1._x = 0; myMC.MC_BBG2._x = myMC.MC_BBG1._width; } function startMoving() { bScrollInterval = setInterval(this, "updateBBG", bbgSpeed); fScrollInterval = setInterval(this, "updateFBG", fbgSpeed); } function setDeltaX(_dx) { fDeltaX = _dx * 4; bDeltaX = _dx * 4; } function updateFBG() { myMC.MC_FBG1._x = myMC.MC_FBG1._x + fDeltaX; myMC.MC_FBG2._x = myMC.MC_FBG2._x + fDeltaX; if (fDeltaX < 0) { if (myMC.MC_FBG1._x <= (-myMC.MC_FBG1._width)) { myMC.MC_FBG1._x = myMC.MC_FBG1._x + (myMC.MC_FBG1._width * 2); } if (myMC.MC_FBG2._x <= (-myMC.MC_FBG2._width)) { myMC.MC_FBG2._x = myMC.MC_FBG2._x + (myMC.MC_FBG2._width * 2); } } else if (fDeltaX > 0) { if (myMC.MC_FBG1._x > myMC.MC_FBG1._width) { myMC.MC_FBG1._x = myMC.MC_FBG1._x - (myMC.MC_FBG1._width * 2); } if (myMC.MC_FBG2._x > myMC.MC_FBG1._width) { myMC.MC_FBG2._x = myMC.MC_FBG2._x - (myMC.MC_FBG2._width * 2); } } } function updateBBG() { myMC.MC_BBG1._x = myMC.MC_BBG1._x + bDeltaX; myMC.MC_BBG2._x = myMC.MC_BBG2._x + bDeltaX; if (bDeltaX < 0) { if (myMC.MC_BBG1._x <= (-myMC.MC_BBG1._width)) { myMC.MC_BBG1._x = myMC.MC_BBG1._x + (myMC.MC_BBG1._width * 2); } if (myMC.MC_BBG2._x <= (-myMC.MC_BBG2._width)) { myMC.MC_BBG2._x = myMC.MC_BBG2._x + (myMC.MC_BBG2._width * 2); } } else if (bDeltaX > 0) { if (myMC.MC_BBG1._x > myMC.MC_BBG1._width) { myMC.MC_BBG1._x = myMC.MC_BBG1._x - (myMC.MC_BBG1._width * 2); } if (myMC.MC_BBG2._x > myMC.MC_BBG1._width) { myMC.MC_BBG2._x = myMC.MC_BBG2._x - (myMC.MC_BBG2._width * 2); } } } function stopMoving() { clearInterval(bScrollInterval); clearInterval(fScrollInterval); } var bgID = 1; var fbgSpeed = 20; var bbgSpeed = 60; var bScrollInterval = 0; var fScrollInterval = 0; var fDeltaX = 0; var bDeltaX = 0; }
Symbol 382 MovieClip [__Packages.Amy] Frame 0
class Amy { var startX, startY, minX, maxX, myMC; function Amy (_mc, _life) { startX = 15; startY = 215; minX = 15; maxX = 350; myMC = _mc; myMC.myObject = this; myMC._x = startX; myMC._y = startY; amyMaxStrength = (amyStrength = 100); amyStrengthPercentage = 100; amyLife = _life; amyActive = false; } function initializeAmy() { startX = 15; startY = 215; minX = 15; maxX = 350; myMC.myObject = this; myMC._x = startX; myMC._y = startY; prevWeapon = "slap"; currentWeapon = "slap"; currentWeaponValue = 1; amyMaxStrength = (amyStrength = 100); amyStrengthPercentage = 100; amyInterval = setInterval(this, "updateAmy", amySpeed); myMC.MC_StrengthBar._alpha = 0; myMC.MC_StrengthBar.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }; amyActive = true; randomSoundInterval = setInterval(this, "playRandomAmySound", 5000 + Math.round(Math.random() * 5000)); } function playRandomAmySound() { clearInterval(randomSoundInterval); _global.TheGame.game_Sounds.playRandomSound(); randomSoundInterval = setInterval(this, "playRandomAmySound", 5000 + Math.round(Math.random() * 5000)); } function updateAmy() { if (amyActive) { if (amyAction == "walk") { if (deltaX > 0) { if (_global.TheGame.game_Enemy1.enemyActive and (!_global.TheGame.game_Enemy1.enemyDead)) { var _local4 = Math.round((_global.TheGame.game_Enemy1.myMC._x + _global.TheGame.game_Enemy1.myMC.MC_HitZone._x) - (myMC._x + myMC.MC_HitZone._x)); if ((_local4 > 0) and (_local4 < 150)) { actionStand(); } } if (_global.TheGame.game_Enemy2.enemyActive and (!_global.TheGame.game_Enemy2.enemyDead)) { var _local3 = Math.round((_global.TheGame.game_Enemy2.myMC._x + _global.TheGame.game_Enemy2.myMC.MC_HitZone._x) - (myMC._x + myMC.MC_HitZone._x)); if ((_local3 > 0) and (_local3 < 150)) { actionStand(); } } } } if (myMC.MC_DetectZone.hitTest(_global.TheGame.game_Obstacle1.myMC.MC_HitZone)) { myMC._x = myMC._x - 10; actionStand(); } if (myMC.MC_DetectZone.hitTest(_global.TheGame.game_Obstacle2.myMC.MC_HitZone)) { myMC._x = myMC._x - 10; actionStand(); } if (deltaX > 0) { myMC._x = myMC._x + deltaX; if (myMC._x >= maxX) { myMC._x = maxX; } } else if (deltaX < 0) { myMC._x = myMC._x + deltaX; if (myMC._x <= minX) { myMC._x = minX; } } checkKeys(); myMC.text_strength.text = "STRENGTH: " + amyStrength; amyStrengthPercentage = Math.round((100 / amyMaxStrength) * amyStrength); myMC.MC_StrengthBar.gotoAndStop(amyStrengthPercentage); } } function checkKeys() { if (amyActive) { if (Key.isDown(38)) { if ((currentKeyDown != 38) and (amyAction == "stand")) { currentKeyDown = 38; var _local4 = Math.round((_global.TheGame.game_Enemy1.myMC._x + _global.TheGame.game_Enemy1.myMC.MC_HitZone._x) - (myMC._x + myMC.MC_HitZone._x)); var _local3 = Math.round((_global.TheGame.game_Enemy2.myMC._x + _global.TheGame.game_Enemy2.myMC.MC_HitZone._x) - (myMC._x + myMC.MC_HitZone._x)); if (((_local4 > 0) and (_local4 < 175)) or ((_local3 > 0) and (_local3 < 175))) { actionJump(); } else { var _local5 = Math.round((_global.TheGame.game_Obstacle1.myMC._x + _global.TheGame.game_Obstacle1.myMC.MC_HitZone._x) - (myMC._x + myMC.MC_HitZone._x)); var _local6 = Math.round((_global.TheGame.game_Obstacle2.myMC._x + _global.TheGame.game_Obstacle2.myMC.MC_HitZone._x) - (myMC._x + myMC.MC_HitZone._x)); if (((_local5 > 0) and (_local5 < 150)) or ((_local6 > 0) and (_local6 < 150))) { actionJumpForward(); } else { actionJump(); } } } } else if (currentKeyDown == 38) { currentKeyDown = 0; } if (Key.isDown(40)) { if ((currentKeyDown != 40) and (amyAction == "stand")) { currentKeyDown = 40; actionHeadButt(); } } else if (currentKeyDown == 40) { currentKeyDown = 0; } if (Key.isDown(37)) { if ((currentKeyDown != 37) and (amyAction == "stand")) { currentKeyDown = 37; actionWalkBack(); } } else if (currentKeyDown == 37) { currentKeyDown = 0; actionStand(); } if (Key.isDown(39)) { if (currentKeyDown != 39) { if (amyAction == "stand") { currentKeyDown = 39; actionWalkForward(); } } } else if (currentKeyDown == 39) { currentKeyDown = 0; actionStand(); } if (Key.isDown(32)) { if ((currentKeyDown != 32) and ((amyAction == "walk") or (amyAction == "stand"))) { currentKeyDown = 32; actionThrow(); } } else if (currentKeyDown == 32) { currentKeyDown = 0; } } } function setAction(_action) { amyAction = _action; myMC.gotoAndStop(amyAction); } function actionWalk() { amyAction = "walk"; myMC.gotoAndStop(amyAction); _global.TheGame.game_Background.setDeltaX(-1); deltaX = 2; } function actionWalkForward() { amyAction = "walk"; myMC.gotoAndStop(amyAction); _global.TheGame.game_Background.setDeltaX(-1); deltaX = 2; } function actionWalkBack() { amyAction = "walk"; myMC.gotoAndStop(amyAction); _global.TheGame.game_Background.setDeltaX(1); deltaX = -2; } function actionStand() { amyAction = "stand"; myMC.gotoAndStop(amyAction); _global.TheGame.game_Background.setDeltaX(0); deltaX = 0; } function actionJump() { amyAction = "jump"; myMC.gotoAndStop(amyAction); myMC.ySlideTo(myMC._y - 150, 0.5, "easeoutcirc", 0, actionEndJump); } function actionJumpForward() { amyAction = "jump"; myMC.gotoAndStop(amyAction); myMC.ySlideTo(myMC._y - 150, 0.5, "easeoutcirc", 0, actionEndJumpForward); _global.TheGame.game_Background.setDeltaX(-2); deltaX = 2; } function actionEndJump() { _global.TheGame.game_Amy.myMC.ySlideTo(_global.TheGame.game_Amy.startY, 0.5, "easeinexpo", 0, _global.TheGame.game_Amy.actionCompleteJump); } function actionEndJumpForward() { _global.TheGame.game_Amy.myMC.ySlideTo(_global.TheGame.game_Amy.startY, 0.5, "easeinexpo", 0, _global.TheGame.game_Amy.actionCompleteJump); _global.TheGame.game_Background.setDeltaX(-2); deltaX = 2; } function actionCompleteJump() { _global.TheGame.game_Amy.actionStand(); } function actionLeft() { } function actionRight() { } function actionThrow() { if (amyActive) { prevWeapon = currentWeapon; myMC.endSequence = function () { this.myObject.endActionThrow(); }; amyAction = "throw"; myMC.gotoAndStop(amyAction); if (_global.TheGame.game_Enemy1.enemyActive and (!_global.TheGame.game_Enemy1.enemyDead)) { var _local4 = Math.round((_global.TheGame.game_Enemy1.myMC._x + _global.TheGame.game_Enemy1.myMC.MC_HitZone._x) - (myMC._x + myMC.MC_HitZone._x)); if (_local4 < 150) { currentWeapon = "slap"; _global.TheGame.game_Enemy1.hitWithWeapon("slap", 1); } } if (_global.TheGame.game_Enemy2.enemyActive and (!_global.TheGame.game_Enemy2.enemyDead)) { var _local3 = Math.round((_global.TheGame.game_Enemy2.myMC._x + _global.TheGame.game_Enemy2.myMC.MC_HitZone._x) - (myMC._x + myMC.MC_HitZone._x)); if (_local3 < 150) { currentWeapon = "slap"; _global.TheGame.game_Enemy2.hitWithWeapon("slap", 1); } } } } function endActionThrow() { if (currentWeapon != "slap") { _global.TheGame.fireWeapon(currentWeapon, currentWeaponValue); } currentWeapon = prevWeapon; actionStand(); } function grabPowerUp(_type, _value) { _global.TheGame.game_Sounds.playSound("PowerUp"); currentWeapon = _type; currentWeaponValue = _value; } function hitByEnemy() { if (amyActive) { deltaX = 0; amyStrength = amyStrength - 5; amyStrengthPercentage = Math.round((100 / amyMaxStrength) * amyStrength); myMC.MC_StrengthBar.gotoAndStop(amyStrengthPercentage); myMC.MC_StrengthBar._alpha = 100; if (amyStrength > 0) { myMC.endSequence = function () { this.myObject.endActionHitByEnemy(); }; setAction("hit"); } else { _global.TheGame.game_Sounds.playSound("MyHeadHurts"); die(); } } } function endActionHitByEnemy() { if (amyActive) { actionStand(); } } function die() { clearInterval(randomSoundInterval); if (amyActive) { amyActive = false; myMC.endSequence = function () { this.myObject.endActionDie(); }; setAction("die"); } } function endActionDie() { amyLife--; if (amyLife > 0) { _global.TheGame.restartCurrentLevel(); } else { _global.TheGame.endGame(); } } function actionHeadButt() { if ((amyActive and ((amyAction == "stand") or (amyAction == "walk"))) and (_global.TheGame.game_HeadButts > 0)) { myMC.onEvent = function () { this.myObject.actionHeadButtEvent(); }; myMC.endSequence = function () { this.myObject.endActionHeadButt(); }; setAction("headbutt"); } } function actionHeadButtEvent() { if (_global.TheGame.game_Enemy1.enemyActive) { _global.TheGame.game_Enemy1.killByHeadButt(); } if (_global.TheGame.game_Enemy2.enemyActive) { _global.TheGame.game_Enemy2.killByHeadButt(); } _global.TheRoot.MC_Backgrounds.ySlideTo(_global.TheRoot.MC_Backgrounds._y + 40, 0.25, "easeoutelastic", 0, _global.TheGame.game_Amy.backgroundCompleteShake1); } function backgroundCompleteShake1() { _global.TheRoot.MC_Backgrounds.ySlideTo(_global.TheRoot.MC_Backgrounds._y - 40, 0.25, "easeoutelastic", 0); } function endActionHeadButt() { _global.TheGame.updateHeadButts(); if (amyActive) { actionStand(); } } var amyAction = "stand"; var amyPrevAction = "stand"; var amySpeed = 10; var amyInterval = 0; var amyActive = false; var currentKeyDown = 0; var prevWeapon = "slap"; var currentWeapon = "slap"; var currentWeaponValue = 1; var amyStrength = 100; var amyMaxStrength = 100; var amyStrengthPercentage = 100; var deltaX = 0; var amyLife = 0; var randomSoundInterval = 0; }
Symbol 383 MovieClip [__Packages.Enemy] Frame 0
class Enemy { var myMC, startX, startY; function Enemy (_mc, _id) { myMC = _mc; myMC.myObject = this; myMC._visible = true; myMC._alpha = 100; enemyID = _id; startX = (1200 + (300 * (enemyID - 1))) + Math.round(Math.random() * 200); startY = 460; enemyActive = false; enemyDead = false; attacking = false; } function initializeEnemy(_type, _lives) { enemyType = _type; numLives = _lives; myMC._x = startX; myMC._y = startY; myMC.gotoAndStop(_type); enemyMaxStrength = (enemyStrength = enemyStrengths[_type - 1]); enemyStrengthPercentage = 100; enemyActive = true; enemyDead = false; myMC.flag = 0; myMC._visible = true; myMC._alpha = 100; attacking = false; myMC.text_strength.text = "STRENGTH: " + enemyStrength; myMC.MC_StrengthBar._alpha = 0; myMC.MC_StrengthBar.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }; } function resurrectEnemy() { startX = (1200 + (300 * (enemyID - 1))) + Math.round(Math.random() * 200); myMC._x = startX; myMC._y = startY; myMC.gotoAndStop(enemyType); enemyActive = true; enemyDead = false; myMC.flag = 0; myMC._visible = true; myMC._alpha = 100; attacking = false; myMC.text_strength.text = "STRENGTH: " + enemyStrength; enemyStrengthPercentage = 100; enemyMaxStrength = (enemyStrength = enemyStrengths[enemyType - 1]); myMC.MC_StrengthBar._alpha = 0; setAction("walk"); } function completelyKillEnemy() { enemyActive = false; enemyDead = true; myMC._visible = false; attacking = false; } function setAction(_action) { enemyAction = _action; myMC.MC_Enemy.gotoAndStop(_action); if (_action == "walk") { if (enemyInterval == 0) { enemyInterval = setInterval(this, "updateEnemy", enemySpeed); } deltaX = -2; } } function updateEnemy() { if (enemyActive and (!enemyDead)) { if (enemyAction == "walk") { myMC._x = myMC._x + (deltaX + _global.TheGame.game_Background.fDeltaX); } if ((enemyAction != "hit") and (enemyAction != "attack")) { var _local3 = Math.round((myMC._x + myMC.MC_HitZone._x) - (_global.TheGame.game_Amy.myMC._x + _global.TheGame.game_Amy.myMC.MC_HitZone._x)); if (_local3 < 150) { if (Math.round(Math.random() * 25) == 10) { if (!attacking) { if (_global.TheGame.game_Amy.amyActive and (_global.TheGame.game_Amy.amyAction != "jump")) { attack(); } } else { attacking = false; setAction("stand"); } } else { attacking = false; setAction("stand"); } } else if ((attacking or (enemyAction == "attack")) or (enemyAction == "stand")) { attacking = false; setAction("walk"); } } myMC.text_strength.text = "STRENGTH: " + enemyStrength; enemyStrengthPercentage = Math.round((100 / enemyMaxStrength) * enemyStrength); myMC.MC_StrengthBar.gotoAndStop(enemyStrengthPercentage); } } function startMoving() { } function stopMoviing() { } function die() { enemyActive = false; myMC.MC_Enemy.endSequence = function () { this._parent.myObject.endActionDie(); }; setAction("die"); } function endActionDie() { myMC.onEnterFrame = function () { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this._visible = false; this.myObject.completeActionDie(); this.onEnterFrame = null; } }; enemyActive = false; } function completeActionDie() { numLives--; if (numLives > 0) { resurrectEnemy(); } else { completelyKillEnemy(); } _global.TheGame.updateEnemyLives(-1); } function hitWithWeapon(_type, _value) { enemyStrength = enemyStrength - _value; enemyStrengthPercentage = Math.round((100 / enemyMaxStrength) * enemyStrength); myMC.MC_StrengthBar.gotoAndStop(enemyStrengthPercentage); myMC.MC_StrengthBar._alpha = 100; if (enemyStrength > 0) { myMC.MC_Enemy.endSequence = function () { this._parent.MC_Enemy.gotoAndStop("walk"); this._parent.myObject.enemyAction = "walk"; }; if (_type == "syringe") { _global.TheGame.game_Sounds.playSound("NeedlePierce"); } else if (_type == "bottle") { _global.TheGame.game_Sounds.playSound("BeerBottle"); } else if (_type == "crackpipe") { _global.TheGame.game_Sounds.playSound("CrackPipe"); } else if (_type == "slap") { _global.TheGame.game_Sounds.playSound("Slap"); } _global.TheGame.game_Sounds.playSound("Punch"); setAction("hit"); } else { die(); } } function attack() { enemyActive = true; attacking = true; myMC.MC_Enemy.endSequence = function () { this._parent.myObject.endActionAttack(); }; setAction("attack"); _global.TheGame.game_Amy.hitByEnemy(); } function endActionAttack() { attacking = false; setAction("walk"); } function killByHeadButt() { enemyActive = false; myMC.dx = 10; myMC.onEnterFrame = function () { this._x = this._x + this.dx; this.dx = this.dx * 2; if (this._x > 1000) { this._parent.onEnterFrame = null; } }; myMC.MC_Enemy.endSequence = function () { this._parent.myObject.endActionKillByHeadButt(); }; setAction("kill"); } function endActionKillByHeadButt() { myMC.MC_Enemy.endSequence = function () { this._parent.myObject.endActionDie(); }; setAction("die"); } var enemyID = 0; var enemyActive = false; var enemyType = 0; var enemyAction = "stand"; var enemyUpdateInterval = 0; var deltaX = 0; var enemySpeed = 25; var enemyInterval = 0; var enemyStrength = 100; var enemyMaxStrength = 100; var enemyStrengthPercentage = 100; var enemyStrengths = new Array(100, 60, 150, 150, 200, 150); var attacking = false; var enemyDead = false; var numLives = 0; }
Symbol 384 MovieClip [__Packages.EndOfLevel] Frame 0
class EndOfLevel { var myMC, startX, startY; function EndOfLevel (_mc, _id) { myMC = _mc; myMC.myObject = this; myMC._visible = true; myMC._alpha = 100; eolID = _id; startX = 2790; startY = 216; eolActive = false; } function initializeEndOfLevel(_type) { eolType = _type; myMC._x = startX; myMC._y = startY; myMC.gotoAndStop(_type); eolActive = true; myMC.flag = 0; myMC._visible = true; myMC._alpha = 100; if (eolInterval == 0) { eolInterval = setInterval(this, "updateEndOfLevel", eolSpeed); } } function updateEndOfLevel() { if (eolActive) { myMC._x = myMC._x + _global.TheGame.game_Background.fDeltaX; if (myMC.MC_HitZone.hitTest(_global.TheGame.game_Amy.myMC)) { eolActive = false; _global.TheGame.nextLevel(); } } } function startMoving() { } function stopMoviing() { } var eolID = 0; var eolActive = false; var eolType = 0; var eolUpdateInterval = 0; var deltaX = 0; var eolSpeed = 25; var eolInterval = 0; }
Symbol 385 MovieClip [__Packages.Obstacle] Frame 0
class Obstacle { var myMC, startX, startY; function Obstacle (_mc, _id) { myMC = _mc; myMC.myObject = this; myMC._visible = true; myMC._alpha = 100; obstacleID = _id; startX = 300 + (900 * _id); startY = 356; obstacleActive = false; } function initializeObstacle(_type) { obstacleType = _type; myMC._x = startX; myMC._y = startY; myMC.gotoAndStop(_type); obstacleActive = true; myMC.flag = 0; myMC._visible = true; myMC._alpha = 100; if (obstacleInterval == 0) { obstacleInterval = setInterval(this, "updateObstacle", obstacleSpeed); } } function updateObstacle() { if (obstacleActive) { myMC._x = myMC._x + _global.TheGame.game_Background.fDeltaX; if (myMC.MC_HitZone.hitTest(_global.TheGame.game_Amy.myMC)) { } } } function startMoving() { } function stopMoviing() { } var obstacleID = 0; var obstacleActive = false; var obstacleType = 0; var obstacleUpdateInterval = 0; var deltaX = 0; var obstacleSpeed = 25; var obstacleInterval = 0; }
Symbol 386 MovieClip [__Packages.Sounds] Frame 0
class Sounds { var sound_Bollocks, sound_CrapInAFortnight, sound_DontMakeMeGoToRehab, sound_GetOutOfMyWay, sound_MyHeadHurts, sound_TwatYou, sound_PissOff, sound_BuggerOff, sound_BeerBottle, sound_CrackPipe, sound_HeadButt, sound_NeedlePierce, sound_PowerUp, sound_Slap, sound_Punch, sound_Music, sound_Sounds, sound_RandomSounds; function Sounds () { sound_Bollocks = new Sound(_global.TheRoot.MC_Sound_Effects); sound_CrapInAFortnight = new Sound(_global.TheRoot.MC_Sound_Effects); sound_DontMakeMeGoToRehab = new Sound(_global.TheRoot.MC_Sound_Effects); sound_GetOutOfMyWay = new Sound(_global.TheRoot.MC_Sound_Effects); sound_MyHeadHurts = new Sound(_global.TheRoot.MC_Sound_Effects); sound_TwatYou = new Sound(_global.TheRoot.MC_Sound_Effects); sound_PissOff = new Sound(_global.TheRoot.MC_Sound_Effects); sound_BuggerOff = new Sound(_global.TheRoot.MC_Sound_Effects); sound_BeerBottle = new Sound(_global.TheRoot.MC_Sound_Effects); sound_CrackPipe = new Sound(_global.TheRoot.MC_Sound_Effects); sound_HeadButt = new Sound(_global.TheRoot.MC_Sound_Effects); sound_NeedlePierce = new Sound(_global.TheRoot.MC_Sound_Effects); sound_PowerUp = new Sound(_global.TheRoot.MC_Sound_Effects); sound_Slap = new Sound(_global.TheRoot.MC_Sound_Effects); sound_Punch = new Sound(_global.TheRoot.MC_Sound_Effects); sound_Music = new Sound(_global.TheRoot.MC_Sound_Music); sound_Bollocks.attachSound("bollocks.wav"); sound_CrapInAFortnight.attachSound("crapinafortnight.wav"); sound_DontMakeMeGoToRehab.attachSound("dontmakemegotorehab.wav"); sound_GetOutOfMyWay.attachSound("getoutofmyway"); sound_MyHeadHurts.attachSound("headhurts.wav"); sound_TwatYou.attachSound("illtwatyou.wav"); sound_PissOff.attachSound("pissoff.wav"); sound_BuggerOff.attachSound("buggeroff.wav"); sound_BeerBottle.attachSound("beerbottle.wav"); sound_CrackPipe.attachSound("crackpipe.wav"); sound_HeadButt.attachSound("headbutt.wav"); sound_NeedlePierce.attachSound("needlepierce.wav"); sound_PowerUp.attachSound("powerup.wav"); sound_Slap.attachSound("slap.wav"); sound_Punch.attachSound("punch.wav"); sound_Music.attachSound("musictrack.wav"); sound_Sounds = new Array(sound_Bollocks, sound_CrapInAFortnight, sound_DontMakeMeGoToRehab, sound_MyHeadHurts, sound_TwatYou, sound_PissOff); sound_RandomSounds = new Array(sound_Bollocks, sound_GetOutOfMyWay, sound_TwatYou, sound_PissOff, sound_BuggerOff); } function playMusic() { sound_Music.setVolume(20); sound_Music.start(0, 999); } function stopMusic() { sound_Music.stop(); } function playSound(_soundname) { this["sound_" + _soundname].setVolume(85); this["sound_" + _soundname].start(); } function stopSound(_soundname) { this["sound_" + _soundname].stop(); } function playRandomSound() { var _local2 = Math.round(Math.random() * 4); sound_RandomSounds[_local2].setVolume(85); sound_RandomSounds[_local2].start(); } }
Symbol 387 MovieClip [__Packages.Weapon] Frame 0
class Weapon { var myMC; function Weapon (_type, _value) { initializeWeapon(_type, _value); } function initializeWeapon(_type, _value) { weaponActive = false; weaponType = _type; weaponValue = _value; ID = _global.TheGame.game_WeaponCounter; myMC = _global.TheRoot.attachMovie("mc:weapons", "MC_Weapon" + ID, _global.TheGame.game_WeaponBaseLevel + ID); _global.TheRoot["MC_Weapon" + ID]._x = _global.TheGame.game_Amy.myMC._x + _global.TheGame.game_Amy.myMC.MC_Point._x; _global.TheRoot["MC_Weapon" + ID]._y = _global.TheGame.game_Amy.myMC._y + _global.TheGame.game_Amy.myMC.MC_Point._y; _global.TheRoot["MC_Weapon" + ID]._y = _global.TheRoot["MC_Weapon" + ID]._y + (-15 + Math.round(Math.random() * 30)); _global.TheRoot["MC_Weapon" + ID].gotoAndStop(weaponType); fireWeapon(); } function fireWeapon() { weaponActive = true; weaponInterval = setInterval(this, "updateWeapon", weaponSpeed); weaponVelocity = 10 + Math.round(Math.random() * 10); } function updateWeapon() { myMC._x = myMC._x + weaponVelocity; if (weaponType != "syringe") { myMC._rotation = myMC._rotation + 25; } if (myMC._x > 850) { destroyWeapon(); } else if (_global.TheGame.game_Enemy1.enemyActive and myMC.hitTest(_global.TheGame.game_Enemy1.myMC.MC_HitZone)) { destroyWeapon(); _global.TheGame.game_Enemy1.hitWithWeapon(weaponType, weaponValue); } else if (_global.TheGame.game_Enemy2.enemyActive and myMC.hitTest(_global.TheGame.game_Enemy2.myMC.MC_HitZone)) { destroyWeapon(); _global.TheGame.game_Enemy2.hitWithWeapon(weaponType, weaponValue); } } function destroyWeapon() { clearInterval(weaponInterval); myMC.removeMovieClip(); weaponActive = false; } var ID = 0; var weaponActive = false; var weaponType = ""; var weaponValue = 0; var weaponInterval = 0; var weaponSpeed = 5; var weaponVelocity = 10; }
Symbol 388 MovieClip [__Packages.PowerUp] Frame 0
class PowerUp { var myMC; function PowerUp (_type, _value) { initializePowerUp(_type, _value); } function initializePowerUp(_type, _value) { powerupActive = false; powerupType = _type; powerupValue = _value; ID = _global.TheGame.game_PowerUpCounter; myMC = _global.TheRoot.attachMovie("mc:powerups", "MC_PowerUp" + ID, _global.TheGame.game_PowerUpBaseLevel + ID); _global.TheRoot["MC_PowerUp" + ID]._x = 900; _global.TheRoot["MC_PowerUp" + ID]._y = 135; _global.TheRoot["MC_PowerUp" + ID]._xscale = 175; _global.TheRoot["MC_PowerUp" + ID]._yscale = 175; _global.TheRoot["MC_PowerUp" + ID].gotoAndStop(_type); _global.TheRoot["MC_PowerUp" + ID].gotoAndStop(powerupType); showPowerUp(); } function showPowerUp() { powerupActive = true; powerupInterval = setInterval(this, "updatePowerUp", powerupSpeed); } function updatePowerUp() { myMC._x = myMC._x - 8; if (myMC._x < -100) { destroyPowerUp(); } else if (myMC.hitTest(_global.TheGame.game_Amy.myMC.MC_HitZone)) { _global.TheGame.game_Amy.grabPowerUp(powerupType, powerupValue); destroyPowerUp(); } } function destroyPowerUp() { clearInterval(powerupInterval); myMC.removeMovieClip(); powerupActive = false; } function killPowerUps() { clearInterval(powerupInterval); myMC.removeMovieClip(); powerupActive = false; } var ID = 0; var powerupActive = false; var powerupType = ""; var powerupValue = 0; var powerupInterval = 0; var powerupSpeed = 10; }
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 2
stop();
Symbol 100 MovieClip Frame 3
stop();
Symbol 100 MovieClip Frame 4
stop();
Symbol 106 Button
on (release) { _global.TheRoot.gotoAndPlay("playgame"); }
Symbol 115 Button
on (release) { _global.TestLevel = 1; gotoAndPlay ("playgame"); }
Symbol 118 Button
on (release) { _global.TestLevel = 2; gotoAndPlay ("playgame"); }
Symbol 121 Button
on (release) { _global.TestLevel = 3; gotoAndPlay ("playgame"); }
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 2
stop();
Symbol 135 MovieClip Frame 3
stop();
Symbol 148 MovieClip Frame 9
this._parent.endSequence(); stop();
Symbol 150 MovieClip Frame 24
this._parent.endSequence(); stop();
Symbol 153 MovieClip Frame 11
this._parent.endSequence(); stop();
Symbol 154 MovieClip Frame 12
this._parent.endSequence(); stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
stop();
Symbol 155 MovieClip Frame 3
stop();
Symbol 155 MovieClip Frame 4
stop();
Symbol 155 MovieClip Frame 5
stop();
Symbol 155 MovieClip Frame 6
stop();
Symbol 160 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 9
this._parent.endSequence(); stop();
Symbol 183 MovieClip Frame 24
this._parent.endSequence(); stop();
Symbol 184 MovieClip Frame 12
this._parent.endSequence(); stop();
Symbol 186 MovieClip Frame 12
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Symbol 187 MovieClip Frame 1
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Symbol 187 MovieClip Frame 2
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Symbol 187 MovieClip Frame 3
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Symbol 187 MovieClip Frame 4
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Symbol 187 MovieClip Frame 5
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Symbol 187 MovieClip Frame 6
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Symbol 204 MovieClip Frame 9
this._parent.endSequence(); stop();
Symbol 206 MovieClip Frame 20
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Symbol 207 MovieClip Frame 12
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Symbol 209 MovieClip Frame 12
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Symbol 210 MovieClip Frame 1
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Symbol 210 MovieClip Frame 2
stop();
Symbol 210 MovieClip Frame 3
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Symbol 210 MovieClip Frame 4
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Symbol 210 MovieClip Frame 5
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stop();
Symbol 223 MovieClip Frame 9
this._parent.endSequence(); stop();
Symbol 224 MovieClip Frame 20
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Symbol 225 MovieClip Frame 12
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Symbol 226 MovieClip Frame 12
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Symbol 227 MovieClip Frame 1
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Symbol 244 MovieClip Frame 12
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Symbol 245 MovieClip Frame 24
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Symbol 249 MovieClip Frame 13
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Symbol 250 MovieClip Frame 12
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Symbol 251 MovieClip Frame 1
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Symbol 251 MovieClip Frame 2
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Symbol 251 MovieClip Frame 3
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Symbol 251 MovieClip Frame 4
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Symbol 251 MovieClip Frame 5
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Symbol 251 MovieClip Frame 6
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Symbol 271 MovieClip Frame 12
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Symbol 272 MovieClip Frame 24
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Symbol 274 MovieClip Frame 15
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Symbol 275 MovieClip Frame 12
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Symbol 276 MovieClip Frame 1
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Symbol 276 MovieClip Frame 2
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Symbol 276 MovieClip Frame 3
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Symbol 276 MovieClip Frame 4
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Symbol 276 MovieClip Frame 5
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Symbol 276 MovieClip Frame 6
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Symbol 277 MovieClip Frame 1
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Symbol 277 MovieClip Frame 6
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Symbol 298 MovieClip Frame 1
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Symbol 298 MovieClip Frame 2
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Symbol 298 MovieClip Frame 3
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Symbol 322 MovieClip Frame 9
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Symbol 323 MovieClip Frame 5
this._parent.endSequence(); stop();
Symbol 324 MovieClip Frame 12
this._parent.endSequence(); stop();
Symbol 327 MovieClip Frame 100
this._parent.endSequence(); stop();
Symbol 328 MovieClip Frame 26
this._parent.onEvent();
Symbol 328 MovieClip Frame 48
this._parent.endSequence(); stop();
Symbol 329 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 2
stop();
Symbol 329 MovieClip Frame 3
stop();
Symbol 329 MovieClip Frame 4
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Symbol 329 MovieClip Frame 5
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Symbol 329 MovieClip Frame 6
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Symbol 329 MovieClip Frame 7
stop();
Symbol 329 MovieClip Frame 8
stop();
Symbol 336 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 2
stop();
Symbol 336 MovieClip Frame 3
stop();
Symbol 336 MovieClip Frame 4
stop();
Symbol 341 MovieClip Frame 1
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Symbol 341 MovieClip Frame 2
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Symbol 341 MovieClip Frame 3
stop();
Symbol 341 MovieClip Frame 4
stop();
Symbol 347 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 1
stop();
Symbol 361 Button
on (release) { _global.TheRoot.gotoAndPlay("splash"); }
Symbol 363 Button
on (release) { getURL ("javascript:close(); void(0);"); }
Symbol 374 MovieClip Frame 1
function isValidEmail(email_str) { if (email_str.length < 6) { return(false); } var _local1 = -1; var _local4 = -1; var _local3 = -1; _local1 = email_str.indexOf("@"); _local4 = email_str.lastIndexOf("@"); _local3 = email_str.lastIndexOf("."); return((((_local1 > 0) && (_local3 < (email_str.length - 2))) && ((_local1 + 1) < _local3)) && (_local4 == _local1)); } function handleSubmit() { text_message.text = ""; var _local4 = text_yourname.text; var _local1 = text_youremail.text; var _local3 = text_friendname.text; var _local2 = text_friendemail.text; if ((((_local4 != "") && (_local1 != "")) && (_local3 != "")) && (_local2 != "")) { if (isValidEmail(_local1) && (isValidEmail(_local2))) { emailForm_lv.fromName = _local4; emailForm_lv.toName = _local3; emailForm_lv.fromEmail = _local1; emailForm_lv.toEmail = _local2; emailForm_lv.sendAndLoad(sendMailURL_str, emailResult_lv, "POST"); text_message.text = "Sending..."; } else { text_message.text = "Please check the email addresses you provided."; } } else { text_message.text = "Please fill out the form completely."; } } function init() { text_yourname.tabIndex = 1; text_friendname.tabIndex = 2; text_youremail.tabIndex = 3; text_friendemail.tabIndex = 4; text_yourname.restrict = "A-Za-z0-9_\\"; text_youremail.restrict = "A-Za-z0-9@._\\"; text_friendemail.restrict = "A-Za-z0-9@._\\"; text_friendname.restrict = "A-Za-z0-9_\\"; text_yourname.text = ""; text_youremail.text = ""; text_friendemail.text = ""; text_friendname.text = ""; text_message.text = ""; } this.onEnterFrame = function () { }; var sendMailURL_str = "sendtofriend.php"; var emailForm_lv = new LoadVars(); var emailResult_lv = new LoadVars(); emailResult_lv.onLoad = function (success) { if (success) { if (emailResult_lv.error != 0) { text_message.text = emailResult_lv.reason; } else { text_friendname.text = ""; text_friendemail.text = ""; text_message.text = emailResult_lv.reason; gotoAndStop (2); } } else { text_message.text = "There was an error communicating with the server."; } }; BTN_Submit.onPress = function () { handleSubmit(); }; init(); stop();
Symbol 374 MovieClip Frame 2
text_friendname.text = ""; text_friendemail.text = ""; stop();
Symbol 375 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 1
MC_Form.init(); stop();

Library Items

Symbol 1 Sound [slap.wav]
Symbol 2 Sound [powerup.wav]
Symbol 3 Sound [pissoff.wav]
Symbol 4 Sound [needlepierce.wav]
Symbol 5 Sound [musictrack.wav]
Symbol 6 Sound [illtwatyou.wav]
Symbol 7 Sound [headhurts.wav]
Symbol 8 Sound [headbutt.wav]
Symbol 9 Sound [getoutofway.wav]
Symbol 10 Sound [dontmakemegotorehab.wav]
Symbol 11 Sound [crapinafortnight.wav]
Symbol 12 Sound [crackpipe.wav]
Symbol 13 Sound [buggeroff.wav]
Symbol 14 Sound [bollocks.wav]
Symbol 15 Sound [beerbottle.wav]
Symbol 16 Sound [punch.wav]Used by:324
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:27
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:27
Symbol 21 GraphicUsed by:22 29
Symbol 22 MovieClipUses:21Used by:27
Symbol 23 GraphicUsed by:24 30
Symbol 24 MovieClipUses:23Used by:27
Symbol 25 GraphicUsed by:26 31
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClip [mc:powerups]Uses:18 20 22 24 26
Symbol 28 GraphicUsed by:29 30 323 328
Symbol 29 MovieClipUses:21 28Used by:32
Symbol 30 MovieClipUses:23 28Used by:32
Symbol 31 MovieClipUses:25Used by:32
Symbol 32 MovieClip [mc:weapons]Uses:29 30 31
Symbol 33 FontUsed by:34 103 104 333 340 345 359 362
Symbol 34 TextUses:33Used by:Timeline
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:41
Symbol 37 GraphicUsed by:41
Symbol 38 ShapeTweeningUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:35 36 37 38 39 40Used by:Timeline
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Symbol 43 TextUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:Timeline
Symbol 45 TextUses:42Used by:46
Symbol 46 MovieClipUses:45Used by:Timeline
Symbol 380 MovieClip [__Packages.Game]
Symbol 381 MovieClip [__Packages.Background]
Symbol 382 MovieClip [__Packages.Amy]
Symbol 383 MovieClip [__Packages.Enemy]
Symbol 384 MovieClip [__Packages.EndOfLevel]
Symbol 385 MovieClip [__Packages.Obstacle]
Symbol 386 MovieClip [__Packages.Sounds]
Symbol 387 MovieClip [__Packages.Weapon]
Symbol 388 MovieClip [__Packages.PowerUp]
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:100
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:100
Symbol 51 GraphicUsed by:62
Symbol 52 GraphicUsed by:62 99
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Streaming Sound 1Used by:Symbol 146 MovieClip
Streaming Sound 2Used by:Symbol 150 MovieClip
Streaming Sound 3Used by:Symbol 154 MovieClip
Streaming Sound 4Used by:Symbol 179 MovieClip
Streaming Sound 5Used by:Symbol 186 MovieClip
Streaming Sound 6Used by:Symbol 202 MovieClip
Streaming Sound 7Used by:Symbol 206 MovieClip
Streaming Sound 8Used by:Symbol 209 MovieClip
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Streaming Sound 21Used by:Symbol 322 MovieClip
Streaming Sound 22Used by:Symbol 323 MovieClip
Streaming Sound 23Used by:Symbol 327 MovieClip
Streaming Sound 24Used by:Symbol 328 MovieClip

Instance Names

"MC_LoaderBar"Frame 1Symbol 41 MovieClip
"MC_Sound_Music"Frame 1Symbol 44 MovieClip
"MC_Sound_Effects"Frame 1Symbol 46 MovieClip
"MC_Backgrounds"Frame 6Symbol 100 MovieClip
"MC_SplashScreen"Frame 6Symbol 110 MovieClip
"MC_InstructionsScreen"Frame 11Symbol 125 MovieClip
"MC_Obstacle1"Frame 15Symbol 135 MovieClip
"MC_Obstacle2"Frame 15Symbol 135 MovieClip
"MC_Enemy1"Frame 15Symbol 277 MovieClip
"MC_Enemy2"Frame 15Symbol 277 MovieClip
"MC_EndOfLevel"Frame 15Symbol 298 MovieClip
"MC_Amy"Frame 15Symbol 329 MovieClip
"MC_ScoreBar"Frame 15Symbol 348 MovieClip
"MC_NextLevel"Frame 15Symbol 352 MovieClip
"MC_EndMessage"Frame 15Symbol 356 MovieClip
"MC_WinScreen"Frame 21Symbol 375 MovieClip
"MC_LoseScreen"Frame 26Symbol 379 MovieClip
"MC_PowerUp"Symbol 27 MovieClip [mc:powerups] Frame 1Symbol 22 MovieClip
"MC_PowerUp"Symbol 27 MovieClip [mc:powerups] Frame 2Symbol 24 MovieClip
"MC_PowerUp"Symbol 27 MovieClip [mc:powerups] Frame 3Symbol 26 MovieClip
"MC_Weapon"Symbol 32 MovieClip [mc:weapons] Frame 1Symbol 29 MovieClip
"MC_Weapon"Symbol 32 MovieClip [mc:weapons] Frame 2Symbol 30 MovieClip
"MC_Weapon"Symbol 32 MovieClip [mc:weapons] Frame 3Symbol 31 MovieClip
"MC_BBG1"Symbol 100 MovieClip Frame 1Symbol 48 MovieClip
"MC_BBG2"Symbol 100 MovieClip Frame 1Symbol 48 MovieClip
"MC_FBG1"Symbol 100 MovieClip Frame 1Symbol 62 MovieClip
"MC_FBG2"Symbol 100 MovieClip Frame 1Symbol 62 MovieClip
"MC_BBG1"Symbol 100 MovieClip Frame 2Symbol 65 MovieClip
"MC_BBG2"Symbol 100 MovieClip Frame 2Symbol 65 MovieClip
"MC_FBG1"Symbol 100 MovieClip Frame 2Symbol 86 MovieClip
"MC_FBG2"Symbol 100 MovieClip Frame 2Symbol 86 MovieClip
"MC_FBG1"Symbol 100 MovieClip Frame 3Symbol 99 MovieClip
"MC_FBG2"Symbol 100 MovieClip Frame 3Symbol 99 MovieClip
"MC_BBG1"Symbol 100 MovieClip Frame 4Symbol 48 MovieClip
"MC_BBG2"Symbol 100 MovieClip Frame 4Symbol 48 MovieClip
"MC_FBG1"Symbol 100 MovieClip Frame 4Symbol 62 MovieClip
"MC_FBG2"Symbol 100 MovieClip Frame 4Symbol 62 MovieClip
"BTN_Play"Symbol 110 MovieClip Frame 1Symbol 106 Button
"BTN_Play"Symbol 125 MovieClip Frame 1Symbol 106 Button
"MC_Obstacle"Symbol 135 MovieClip Frame 1Symbol 128 MovieClip
"MC_HitZone"Symbol 135 MovieClip Frame 1Symbol 130 MovieClip
"MC_Obstacle"Symbol 135 MovieClip Frame 2Symbol 132 MovieClip
"MC_Obstacle"Symbol 135 MovieClip Frame 3Symbol 134 MovieClip
"MC_Enemy"Symbol 155 MovieClip Frame 1Symbol 145 MovieClip
"MC_Enemy"Symbol 155 MovieClip Frame 2Symbol 146 MovieClip
"MC_Enemy"Symbol 155 MovieClip Frame 3Symbol 148 MovieClip
"MC_Enemy"Symbol 155 MovieClip Frame 4Symbol 150 MovieClip
"MC_Enemy"Symbol 155 MovieClip Frame 5Symbol 153 MovieClip
"MC_Enemy"Symbol 155 MovieClip Frame 6Symbol 154 MovieClip
"MC_Enemy"Symbol 187 MovieClip Frame 1Symbol 178 MovieClip
"MC_Enemy"Symbol 187 MovieClip Frame 2Symbol 179 MovieClip
"MC_Enemy"Symbol 187 MovieClip Frame 3Symbol 181 MovieClip
"MC_Enemy"Symbol 187 MovieClip Frame 4Symbol 183 MovieClip
"MC_Enemy"Symbol 187 MovieClip Frame 5Symbol 184 MovieClip
"MC_Enemy"Symbol 187 MovieClip Frame 6Symbol 186 MovieClip
"MC_Enemy"Symbol 210 MovieClip Frame 1Symbol 199 MovieClip
"MC_Enemy"Symbol 210 MovieClip Frame 2Symbol 202 MovieClip
"MC_Enemy"Symbol 210 MovieClip Frame 3Symbol 204 MovieClip
"MC_Enemy"Symbol 210 MovieClip Frame 4Symbol 206 MovieClip
"MC_Enemy"Symbol 210 MovieClip Frame 5Symbol 207 MovieClip
"MC_Enemy"Symbol 210 MovieClip Frame 6Symbol 209 MovieClip
"MC_Enemy"Symbol 227 MovieClip Frame 1Symbol 220 MovieClip
"MC_Enemy"Symbol 227 MovieClip Frame 2Symbol 221 MovieClip
"MC_Enemy"Symbol 227 MovieClip Frame 3Symbol 223 MovieClip
"MC_Enemy"Symbol 227 MovieClip Frame 4Symbol 224 MovieClip
"MC_Enemy"Symbol 227 MovieClip Frame 5Symbol 225 MovieClip
"MC_Enemy"Symbol 227 MovieClip Frame 6Symbol 226 MovieClip
"MC_Enemy"Symbol 251 MovieClip Frame 1Symbol 238 MovieClip
"MC_Enemy"Symbol 251 MovieClip Frame 2Symbol 239 MovieClip
"MC_Enemy"Symbol 251 MovieClip Frame 3Symbol 244 MovieClip
"MC_Enemy"Symbol 251 MovieClip Frame 4Symbol 245 MovieClip
"MC_Enemy"Symbol 251 MovieClip Frame 5Symbol 249 MovieClip
"MC_Enemy"Symbol 251 MovieClip Frame 6Symbol 250 MovieClip
"MC_Enemy"Symbol 276 MovieClip Frame 1Symbol 267 MovieClip
"MC_Enemy"Symbol 276 MovieClip Frame 2Symbol 268 MovieClip
"MC_Enemy"Symbol 276 MovieClip Frame 3Symbol 271 MovieClip
"MC_Enemy"Symbol 276 MovieClip Frame 4Symbol 272 MovieClip
"MC_Enemy"Symbol 276 MovieClip Frame 5Symbol 274 MovieClip
"MC_Enemy"Symbol 276 MovieClip Frame 6Symbol 275 MovieClip
"MC_Enemy"Symbol 277 MovieClip Frame 1Symbol 155 MovieClip
"MC_HitZone"Symbol 277 MovieClip Frame 1Symbol 130 MovieClip
"MC_StrengthBar"Symbol 277 MovieClip Frame 1Symbol 160 MovieClip
"MC_Enemy"Symbol 277 MovieClip Frame 2Symbol 187 MovieClip
"MC_Enemy"Symbol 277 MovieClip Frame 3Symbol 210 MovieClip
"MC_Enemy"Symbol 277 MovieClip Frame 4Symbol 227 MovieClip
"MC_Enemy"Symbol 277 MovieClip Frame 5Symbol 251 MovieClip
"MC_Enemy"Symbol 277 MovieClip Frame 6Symbol 276 MovieClip
"MC_HitZone"Symbol 298 MovieClip Frame 1Symbol 130 MovieClip
"MC_EndOfLevel"Symbol 298 MovieClip Frame 2Symbol 286 MovieClip
"MC_EndOfLevel"Symbol 298 MovieClip Frame 3Symbol 297 MovieClip
"MC_Amy"Symbol 329 MovieClip Frame 1Symbol 319 MovieClip
"MC_Point"Symbol 329 MovieClip Frame 1Symbol 320 MovieClip
"MC_HitZone"Symbol 329 MovieClip Frame 1Symbol 130 MovieClip
"MC_DetectZone"Symbol 329 MovieClip Frame 1Symbol 130 MovieClip
"MC_StrengthBar"Symbol 329 MovieClip Frame 1Symbol 160 MovieClip
"MC_Amy"Symbol 329 MovieClip Frame 2Symbol 321 MovieClip
"MC_Amy"Symbol 329 MovieClip Frame 3Symbol 322 MovieClip
"MC_Amy"Symbol 329 MovieClip Frame 4Symbol 323 MovieClip
"MC_Amy"Symbol 329 MovieClip Frame 5Symbol 324 MovieClip
"MC_Amy"Symbol 329 MovieClip Frame 6Symbol 327 MovieClip
"MC_Lives"Symbol 348 MovieClip Frame 1Symbol 336 MovieClip
"MC_HeadButts"Symbol 348 MovieClip Frame 1Symbol 341 MovieClip
"MC_TimerBar"Symbol 348 MovieClip Frame 1Symbol 347 MovieClip
"text_yourname"Symbol 374 MovieClip Frame 1Symbol 366 EditableText
"text_youremail"Symbol 374 MovieClip Frame 1Symbol 367 EditableText
"text_friendname"Symbol 374 MovieClip Frame 1Symbol 368 EditableText
"text_friendemail"Symbol 374 MovieClip Frame 1Symbol 369 EditableText
"BTN_Submit"Symbol 374 MovieClip Frame 1Symbol 372 Button
"text_message"Symbol 374 MovieClip Frame 1Symbol 373 EditableText
"BTN_PlayAgain"Symbol 375 MovieClip Frame 1Symbol 361 Button
"BTN_NoNoNo"Symbol 375 MovieClip Frame 1Symbol 363 Button
"MC_Form"Symbol 375 MovieClip Frame 1Symbol 374 MovieClip
"BTN_PlayAgain"Symbol 379 MovieClip Frame 1Symbol 361 Button
"BTN_NoNoNo"Symbol 379 MovieClip Frame 1Symbol 363 Button
"MC_Form"Symbol 379 MovieClip Frame 1Symbol 374 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "slap.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "powerup.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "pissoff.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "needlepierce.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "musictrack.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "illtwatyou.wav"
ExportAssets (56)Timeline Frame 1Symbol 7 as "headhurts.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "headbutt.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "getoutofway.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "dontmakemegotorehab.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "crapinafortnight.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "crackpipe.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "buggeroff.wav"
ExportAssets (56)Timeline Frame 1Symbol 14 as "bollocks.wav"
ExportAssets (56)Timeline Frame 1Symbol 15 as "beerbottle.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "punch.wav"
ExportAssets (56)Timeline Frame 1Symbol 27 as "mc:powerups"
ExportAssets (56)Timeline Frame 1Symbol 32 as "mc:weapons"
ExportAssets (56)Timeline Frame 1Symbol 380 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 381 as "__Packages.Background"
ExportAssets (56)Timeline Frame 1Symbol 382 as "__Packages.Amy"
ExportAssets (56)Timeline Frame 1Symbol 383 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 384 as "__Packages.EndOfLevel"
ExportAssets (56)Timeline Frame 1Symbol 385 as "__Packages.Obstacle"
ExportAssets (56)Timeline Frame 1Symbol 386 as "__Packages.Sounds"
ExportAssets (56)Timeline Frame 1Symbol 387 as "__Packages.Weapon"
ExportAssets (56)Timeline Frame 1Symbol 388 as "__Packages.PowerUp"

Labels

"splash"Frame 6
"instructions"Frame 11
"playgame"Frame 15
"wingame"Frame 21
"losegame"Frame 26
"syringe"Symbol 27 MovieClip [mc:powerups] Frame 1
"crackpipe"Symbol 27 MovieClip [mc:powerups] Frame 2
"bottle"Symbol 27 MovieClip [mc:powerups] Frame 3
"syringe"Symbol 32 MovieClip [mc:weapons] Frame 1
"crackpipe"Symbol 32 MovieClip [mc:weapons] Frame 2
"bottle"Symbol 32 MovieClip [mc:weapons] Frame 3
"stand"Symbol 155 MovieClip Frame 1
"walk"Symbol 155 MovieClip Frame 2
"hit"Symbol 155 MovieClip Frame 3
"die"Symbol 155 MovieClip Frame 4
"attack"Symbol 155 MovieClip Frame 5
"kill"Symbol 155 MovieClip Frame 6
"stand"Symbol 187 MovieClip Frame 1
"walk"Symbol 187 MovieClip Frame 2
"hit"Symbol 187 MovieClip Frame 3
"die"Symbol 187 MovieClip Frame 4
"attack"Symbol 187 MovieClip Frame 5
"kill"Symbol 187 MovieClip Frame 6
"stand"Symbol 210 MovieClip Frame 1
"walk"Symbol 210 MovieClip Frame 2
"hit"Symbol 210 MovieClip Frame 3
"die"Symbol 210 MovieClip Frame 4
"attack"Symbol 210 MovieClip Frame 5
"kill"Symbol 210 MovieClip Frame 6
"stand"Symbol 227 MovieClip Frame 1
"walk"Symbol 227 MovieClip Frame 2
"hit"Symbol 227 MovieClip Frame 3
"die"Symbol 227 MovieClip Frame 4
"attack"Symbol 227 MovieClip Frame 5
"kill"Symbol 227 MovieClip Frame 6
"stand"Symbol 251 MovieClip Frame 1
"walk"Symbol 251 MovieClip Frame 2
"hit"Symbol 251 MovieClip Frame 3
"die"Symbol 251 MovieClip Frame 4
"attack"Symbol 251 MovieClip Frame 5
"kill"Symbol 251 MovieClip Frame 6
"stand"Symbol 276 MovieClip Frame 1
"walk"Symbol 276 MovieClip Frame 2
"hit"Symbol 276 MovieClip Frame 3
"die"Symbol 276 MovieClip Frame 4
"attack"Symbol 276 MovieClip Frame 5
"kill"Symbol 276 MovieClip Frame 6
"enemy1"Symbol 277 MovieClip Frame 1
"enemy2"Symbol 277 MovieClip Frame 2
"enemy3"Symbol 277 MovieClip Frame 3
"enemy4"Symbol 277 MovieClip Frame 4
"enemy5"Symbol 277 MovieClip Frame 5
"enemy6"Symbol 277 MovieClip Frame 6
"stand"Symbol 329 MovieClip Frame 1
"walk"Symbol 329 MovieClip Frame 2
"jump"Symbol 329 MovieClip Frame 3
"throw"Symbol 329 MovieClip Frame 4
"hit"Symbol 329 MovieClip Frame 5
"die"Symbol 329 MovieClip Frame 6
"win"Symbol 329 MovieClip Frame 7
"headbutt"Symbol 329 MovieClip Frame 8




http://swfchan.com/24/119565/info.shtml
Created: 5/3 -2019 19:35:54 Last modified: 5/3 -2019 19:35:54 Server time: 27/01 -2021 05:31:51