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shoot_to_strip_samus.swf

This is the info page for
Flash #119938

(Click the ID number above for more basic data on this flash file.)


Text
METROID: SHOOT TO STRIP

LOADING

-PLAY-

>PLAY<

- CREDITS -

> CREDITS <

> INSTRUCTIONS <

Left click (hold) to fire the power beam and chip away
at Samus's remaining armor. As the zero suit weakens,
vulnerable sections will be indicated by target locks.
And kill these fuckers.
The grapple beam will only last
for so long, and every time a
metroid attacks the hold weakens.

- INSTRUCTIONS -

> INSTRUCTIONS <

> CREDITS <

The character art is modified from one of several flashes
by JYB all using this pose.
Music and sound effects from Metroid, Super Metroid, and
Metroid: Zero Mission.
Compiled by Rawratar.

SAMUS ARAN HAS BEEN CAPTURED, HER POWER SUIT
HIJACKED AND TURNED AGAINST HER.
BOUND BY THE GRAPPLE BEAM, HER ONLY DEFENSE
IS THE ZERO SUIT...

<p align="left"><font face="OCR A Extended" size="50" color="#4babde" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

GRAPPLE
INTEGRITY

THE GRAPPLE BEAM HAS FAILED, UNLEASHING
A SERIOUSLY PISSED OFF SAMUS.
DESPITE HER PREDICAMENT SHE IS ABLE TO
KICK YOUR ASS AND RETAKE THE POWER SUIT.

<p align="left"><font face="OCR A Extended" size="33" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>- TRY AGAIN -</b></font></p>

<p align="left"><font face="OCR A Extended" size="33" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>&gt; TRY AGAIN &lt;</b></font></p>

ActionScript [AS1/AS2]

Frame 1
music = null; playMusic = function (trackName, offset, numLoop, onCompleteFunction) { if (music != null) { music.stop(); music = null; } music = new Sound(this); if (onCompleteFunction != null) { music.onSoundComplete = onCompleteFunction; } music.attachSound(trackName); music.start(offset, numLoop); }; stop();
Frame 2
_global.max_hp = 200; _global.total_hp = 200; _global.binderHp = 99; _global.maxBinderHp = 99; damageBinder = function (damage) { _global.binderHp = _global.binderHp - damage; if (_global.binderHp <= 0) { _global.binderHp = 0; gotoAndPlay ("lose"); } }; checkForLoss = function () { if (_global.binderHp <= 0) { gotoAndPlay ("lose"); return(true); } return(false); }; _global.AD_foot_right = false; _global.AD_foot_left = false; _global.AD_calf_right = false; _global.AD_calf_left = false; _global.AD_thigh_right = false; _global.AD_thigh_left = false; _global.AD_upperarm_right = false; _global.AD_forearm_right = false; _global.AD_upperarm_left = false; _global.AD_forearm_left = false; _global.AD_shoulders = false; _global.AD_chest = false; _global.AD_abdomen = false; _global.AD_boob_left = false; _global.AD_boob_right = false; _global.armor_pieces_destroyed = 0; _global.UD_shoulders = false; _global.UD_chest = false; _global.UD_boobs = false; _global.UD_abdomen = false; _global.debris_size = 3; _global.debris_detail = 5; _global.large_debris_size = 8; _global.large_debris_detail = 10; _global.debris_min_life = 10; _global.debris_max_life = 20; _global.debris_max_speed = 10; _global.debris_gravity = 1; _global.current_debris_color = 3311523 /* 0x3287A3 */; _global.LIGHT_ARMOR = 3311523 /* 0x3287A3 */; _global.DARK_ARMOR = 2240060 /* 0x222E3C */; _global.UNDER_ARMOR = 2565437 /* 0x27253D */; _global.damage_size = 20; _global.damage_detail = 10; _global.blast_speed = 1000; _global.recharge_time = 1.25; _global.charge = _global.recharge_time; _global.firing = false; _global.obj_id = 0; var pw_justinbailey = new Array("j", "u", "s", "t", "i", "n", "b", "a", "i", "l", "e", "y"); pw_justinbaily_index = 0; if (pwCheckerListener == null) { var pwCheckerListener = new Object(); pwCheckerListener.onKeyDown = function () { if (Key.getAscii() == ord(_root.pw_justinbailey[_root.pw_justinbaily_index])) { _root.pw_justinbaily_index++; if (_root.pw_justinbaily_index == 6) { _root.attachMovie("armor_stripper", "armor_stripper", _root.getNextHighestDepth()); } if (_root.pw_justinbaily_index == 9) { _root.attachMovie("bra_stripper", "bra_stripper", _root.getNextHighestDepth()); } if (_root.pw_justinbaily_index == 12) { _global.UD_abdomen = true; _global.vag_exposed = true; Key.removeListener(pwCheckerListener); pwCheckerListener == null; } } else { _root.pw_justinbaily_index = 0; } }; Key.addListener(pwCheckerListener); } _global.metroid_population = 0; _global.max_metroid_population = -4; _global.spawn_flank_side = true; _global.boobs_exposed = false; _global.vag_exposed = false; _global.max_vag_hp = 70; _global.total_vag_hp = 70; _global.cum_anticipation = false; _global.cumming = false; _global.item_room = false; _global.squelch_target_locks = false; playMusic("MiniBoss", 0, 999999, null);
Instance of Symbol 122 MovieClip in Frame 3
onClipEvent (enterFrame) { if ((_global.binderHp < _global.maxBinderHp) && (_global.item_room)) { _global.binderHp++; if ((_global.binderHp % 2) == 1) { bleep = new Sound(this); bleep.attachSound("Bleep"); bleep.start(0, 0); } } binderHpText = _global.binderHp; _root.checkForLoss(); }
Instance of Symbol 53 MovieClip [target] in Frame 3
onClipEvent (load) { target_lock.timer = 90; }
Instance of Symbol 53 MovieClip [target] in Frame 3
onClipEvent (load) { target_lock.timer = 90; }
Instance of Symbol 53 MovieClip [target] in Frame 3
onClipEvent (load) { target_lock.timer = 90; }
Instance of Symbol 53 MovieClip [target] in Frame 3
onClipEvent (load) { target_lock.timer = 90; }
Instance of Symbol 53 MovieClip [target] in Frame 3
onClipEvent (load) { target_lock.timer = 90; }
Instance of Symbol 53 MovieClip [target] in Frame 3
onClipEvent (load) { target_lock.timer = 90; }
Instance of Symbol 53 MovieClip [target] in Frame 3
onClipEvent (load) { target_lock.timer = 90; }
Instance of Symbol 53 MovieClip [target] in Frame 3
onClipEvent (load) { target_lock.timer = 90; }
Instance of Symbol 159 MovieClip in Frame 3
onClipEvent (enterFrame) { _alpha = (100 * (_global.binderHp / _global.maxBinderHp)); }
Instance of Symbol 163 MovieClip in Frame 3
onClipEvent (enterFrame) { _alpha = (100 * (_global.binderHp / _global.maxBinderHp)); }
Instance of Symbol 166 MovieClip in Frame 3
onClipEvent (load) { this.destructable = false; this.durability = 4; this.damage = 0; this.chance = 0.5; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 1) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_boob_right = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_boob_right)) and (_global.AD_chest or _global.AD_shoulders)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:245, _y:310, _width:10, _height:10}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(10 + (1.5 * this.damage), 4 + this.damage); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_boob_right and (dying < 1)) { destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 168 MovieClip in Frame 3
onClipEvent (load) { this.destructable = false; this.durability = 4; this.damage = 0; this.chance = 0.5; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 1) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_boob_left = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_boob_left)) and (_global.AD_chest or _global.AD_shoulders)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:365, _y:315, _width:10, _height:10}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(10 + (1.5 * this.damage), 4 + this.damage); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_boob_left and (dying < 1)) { destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 171 MovieClip in Frame 3
onClipEvent (load) { this.durability = 17; this.damage = 0; this.chance = 0.7; this.dying = 0; this.destructable = false; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.UNDER_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 1) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.UNDER_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.UD_boobs = true; _global.armor_pieces_destroyed++; _root.boob_swarm.spawner.swarm_enabled = true; _root.playMusic("Ridley", 0, 999999, null); }; } onClipEvent (enterFrame) { if (((_global.armor_pieces_destroyed >= 15) and (!this.destructable)) and (this.damage < 1)) { this.destructable = true; _root.attachMovie("super_target", "t1", _root.getNextHighestDepth(), {_x:377, _y:320}); _root.attachMovie("super_target", "t2", _root.getNextHighestDepth(), {_x:240, _y:310}); _global.total_hp = _global.total_hp - 5; } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(6 + (1.25 * this.damage), 4 + this.damage); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 0.75; if (dying > 30) { _global.total_hp = _global.total_hp - 0.75; if (dying > 55) { _alpha = (_alpha - 10); } _yscale = (_yscale * 0.99); _y = (_y + 4); if (dying > 40) { _x = (_x + 0.75); _rotation = (_rotation + 1); } if (dying > 75) { this.unloadMovie(); } } } if (_global.UD_boobs and (dying < 1)) { dying = 55; _global.total_hp = _global.total_hp - 18.75; _global.UD_boobs = true; _global.armor_pieces_destroyed++; _global.boobs_exposed; _root.playMusic("Ridley", 0, 999999, null); } }
Instance of Symbol 174 MovieClip "breasts_bare" in Frame 3
onClipEvent (enterFrame) { if ((!this.played) && (_global.boobs_exposed)) { this.played = true; this.play(); } } onClipEvent (load) { this.played = false; }
Instance of Symbol 176 MovieClip "thigh_right_armor" in Frame 3
onClipEvent (load) { this.destructable = false; this.durability = 15; this.damage = 0; this.chance = 0.7; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 5) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 3) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_thigh_right = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_thigh_right)) and (_global.AD_calf_right or _global.AD_abdomen)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:143, _y:460}); _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:226, _y:484}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(12 + (this.damage * 1.5), 8 + this.damage); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { _global.AD_thigh_right = true; this.unloadMovie(); } } if (_global.AD_thigh_right and (dying < 1)) { destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 178 MovieClip "thigh_left_armor" in Frame 3
onClipEvent (load) { this.destructable = false; this.durability = 15; this.damage = 0; this.chance = 0.7; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 5) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 3) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_thigh_left = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_thigh_left)) and (_global.AD_calf_left or _global.AD_abdomen)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:372, _y:500}); _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:463, _y:484}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(12 + (this.damage * 1.5), 8 + this.damage); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_thigh_left and (dying < 1)) { destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 180 MovieClip "abdomen_armor" in Frame 3
onClipEvent (load) { this.destructable = false; this.durability = 8; this.damage = 0; this.chance = 0.4; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_abdomen = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_abdomen)) and ((_global.AD_thigh_left or _global.AD_thigh_right) or _global.AD_chest)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:325, _y:432, _width:10, _height:10}); _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:265, _y:430, _width:10, _height:10}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(7 + (this.damage * 3), 8 + (2 * this.damage)); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_abdomen and (dying < 1)) { this.destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 302 MovieClip "shoulders_armor" in Frame 3
onClipEvent (load) { this.destructable = false; this.durability = 5; this.damage = 0; this.chance = 0.5; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_shoulders = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_shoulders)) and ((_global.AD_upperarm_right or _global.AD_upperarm_left) or _global.AD_chest)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:325, _y:265, _width:10, _height:10}); _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:285, _y:260, _width:10, _height:10}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(10 + (this.damage * 3), 8 + (2 * this.damage)); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_shoulders and (!dying)) { this.destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 304 MovieClip in Frame 3
onClipEvent (load) { this.durability = 10; this.damage = 0; this.chance = 0.7; this.dying = 0; this.destructable = false; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.UNDER_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.UNDER_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.UD_shoulders = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!destructable) and (!_global.UD_shoulders)) and (_global.armor_pieces_destroyed >= 13)) { destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:325, _y:265, _width:10, _height:10}); _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:285, _y:260, _width:10, _height:10}); } if ((((destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(5 + (this.damage * 2), 5 + this.damage); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.UD_shoulders and (dying < 1)) { this.destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 311 MovieClip "chest_armor" in Frame 3
onClipEvent (load) { this.destructable = false; this.durability = 7; this.damage = 0; this.chance = 0.5; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_chest = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_chest)) and (_global.AD_abdomen or _global.AD_shoulders)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:325, _y:375, _width:10, _height:10}); _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:265, _y:370, _width:10, _height:10}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(7 + (this.damage * 3), 8 + (2 * this.damage)); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_chest and (dying < 1)) { this.destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 313 MovieClip in Frame 3
onClipEvent (load) { this.durability = 4; this.damage = 0; this.chance = 0.5; this.dying = 0; this.destructable = false; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.UNDER_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.UNDER_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.UD_chest = true; _global.total_hp = _global.total_hp - (1.5 * this.durability); _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!destructable) and (!_global.UD_chest)) and (_global.armor_pieces_destroyed >= 13)) { destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:302, _y:326, _width:10, _height:10}); } if ((((destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(5 + (this.damage * 2), 5 + (2 * this.damage)); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.UD_chest and (!dying)) { this.destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 316 MovieClip "foot_left_armor" in Frame 3
onClipEvent (load) { this.destructable = true; this.durability = 10; this.damage = 0; this.chance = 0.8; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.DARK_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 2) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.DARK_ARMOR; i = 0; while (i < 1) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_foot_left = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(5 + (this.damage * 2), 5 + this.damage); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { _global.AD_foot_left = true; this.unloadMovie(); } } if (_global.AD_foot_left and (dying < 1)) { destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 319 MovieClip "foot_right_armor" in Frame 3
onClipEvent (load) { this.destructable = true; this.durability = 10; this.damage = 0; this.chance = 0.8; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.DARK_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 2) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.DARK_ARMOR; i = 0; while (i < 1) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_foot_right = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if ((((this.destructable && (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(5 + (this.damage * 2), 5 + this.damage); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { _global.AD_foot_right = true; this.unloadMovie(); } } if (_global.AD_foot_right and (dying < 1)) { destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 322 MovieClip "calf_left_armor" in Frame 3
onClipEvent (load) { this.destructable = false; this.durability = 12; this.damage = 0; this.chance = 0.7; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.DARK_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.DARK_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_calf_left = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_calf_left)) and (_global.AD_foot_left or _global.AD_thigh_left)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:494, _y:530}); _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:404, _y:549}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(5 + (this.damage * 1.5), 5 + this.damage); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_calf_left and (dying < 1)) { destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 325 MovieClip "calf_right_armor" in Frame 3
onClipEvent (load) { this.destructable = false; this.durability = 12; this.damage = 0; this.chance = 0.7; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.DARK_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.DARK_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_calf_right = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed++; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_calf_right)) and (_global.AD_foot_right or _global.AD_thigh_right)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:95, _y:520}); _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:149, _y:539}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(5 + (this.damage * 1.5), 5 + this.damage); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _y = (_y + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_calf_right and (dying < 1)) { destroyArmor(); } } onClipEvent (unload) { if (!_global.vag_exposed) { _global.max_metroid_population = _global.max_metroid_population + 1; this.destructable = false; } }
Frame 29
if (_global.vag_exposed and ((_global.total_vag_hp / _global.max_vag_hp) < 0.85)) { gotoAndPlay ("lean1"); } else { gotoAndPlay ("normal"); }
Frame 76
if (_global.vag_exposed and ((_global.total_vag_hp / _global.max_vag_hp) < 0.7)) { gotoAndPlay (77); } else { gotoAndPlay ("lean1_loop"); }
Frame 109
if (_global.vag_exposed and ((_global.total_vag_hp / _global.max_vag_hp) < 0.5)) { gotoAndPlay (110); } else { gotoAndPlay (96); }
Frame 140
if (_global.vag_exposed and ((_global.total_vag_hp / _global.max_vag_hp) < 0.3)) { gotoAndPlay (141); } else { gotoAndPlay (127); }
Frame 148
if (_global.vag_exposed and ((_global.total_vag_hp / _global.max_vag_hp) <= 0)) { gotoAndPlay (149); _global.total_vag_hp = _global.total_vag_hp + 30; } else { gotoAndPlay (141); }
Instance of Symbol 407 MovieClip "cum" in Frame 148
onClipEvent (enterFrame) { if (_global.cum_anticipation) { this.play(); } }
Frame 149
_global.cum_anticipation_headAnim();
Frame 155
_global.cum_anticipation = true;
Frame 156
_root.cum.play();
Frame 176
if (_global.cumming) { climaxSound = new Sound(this); climaxSound.attachSound("Climax"); climaxSound.start(0, 0); } else { playItemRoom = function () { _root.playMusic("ItemRoom", 0, 999999, null); _global.item_room = true; }; _root.playMusic("ClimaxGet", 0, 0, playItemRoom); } _global.total_vag_hp = 10;
Frame 179
_global.cum_headAnim();
Frame 181
attachMovie("cum_shake_screen", "mss", _root.getNextHighestDepth()); mess.nextFrame();
Frame 183
_global.cumming = true;
Frame 185
_global.cum_anticipation = false;
Frame 195
vagHpRatio = _global.total_vag_hp / _global.max_vag_hp; if (_global.vag_exposed and (vagHpRatio <= 0)) { if (vagHpRatio < -0.25) { _global.total_vag_hp = _global.total_vag_hp - 10; _global.cum_anticipation = true; gotoAndPlay (149); } else if (vagHpRatio < -0.2) { _global.total_vag_hp = _global.total_vag_hp + 3; _root.cum.play(); gotoAndPlay (184); } else { if (!_global.firing) { _global.total_vag_hp = _global.total_vag_hp + 15; if (_global.total_vag_hp > _global.max_vag_hp) { _global.total_vag_hp = _global.max_vag_hp; } } gotoAndPlay (189); } }
Frame 222
if (_global.vag_exposed and ((_global.total_vag_hp / _global.max_vag_hp) <= 0)) { gotoAndPlay (189); } else { gotoAndPlay (203); }
Frame 223
playMusic("Continue", 0, 999999, null); lossSound = new Sound(); lossSound.attachSound("Lose"); lossSound.start(0, 0);
Frame 228
try_again.onRelease = function () { _root.gotoAndPlay("start"); }; stop();
Symbol 4 MovieClip [metroid_shake_screen] Frame 1
shake = new Sound(_root); shake.attachSound("shake"); shake.start(0, 0); _root._x = (Math.random() * 20) - 10; _root._y = (Math.random() * 20) - 10;
Symbol 4 MovieClip [metroid_shake_screen] Frame 2
_root._x = (Math.random() * 15) - 7.5; _root._y = (Math.random() * 15) - 7.5;
Symbol 4 MovieClip [metroid_shake_screen] Frame 3
_root._x = (Math.random() * 10) - 5; _root._y = (Math.random() * 10) - 5;
Symbol 4 MovieClip [metroid_shake_screen] Frame 4
_root._x = 0; _root._y = 0; this.removeMovieClip();
Symbol 12 MovieClip [metroid_charge_ghost] Frame 4
this.removeMovieClip();
Symbol 15 MovieClip [metroid_sprite] Frame 1
play();
Symbol 15 MovieClip [metroid_sprite] Frame 26
if ((this.m_state == "charging") or (this.m_state == "attacking")) { gotoAndPlay ("charge"); } else if (this.m_state == "killed") { gotoAndPlay ("kill"); } else { gotoAndPlay ("normal"); }
Symbol 15 MovieClip [metroid_sprite] Frame 27
charge_tint._alpha = 80 * (1 - (att_charge_counter / att_charge_time));
Symbol 15 MovieClip [metroid_sprite] Frame 29
charge_tint._alpha = 80 * (1 - (att_charge_counter / att_charge_time));
Symbol 15 MovieClip [metroid_sprite] Frame 30
if ((this.m_state == "charging") or (this.m_state == "attacking")) { gotoAndPlay ("charge"); } else if (this.m_state == "killed") { gotoAndPlay ("kill"); } else { gotoAndPlay ("normal"); }
Symbol 15 MovieClip [metroid_sprite] Frame 33
if ((this.m_state == "charging") or (this.m_state == "attacking")) { gotoAndPlay ("charge"); } else if (this.m_state == "killed") { gotoAndPlay ("kill"); } else { gotoAndPlay ("normal"); }
Symbol 15 MovieClip [metroid_sprite] Frame 39
stop(); this._parent.play();
Symbol 25 MovieClip Frame 1
stop();
Instance of Symbol 14 MovieClip [loading_bar] "loading_bar" in Symbol 25 MovieClip Frame 1
onClipEvent (enterFrame) { percent_loaded = 100 * (_root.getBytesLoaded() / _root.getBytesTotal()); _xscale = percent_loaded; if (percent_loaded >= 100) { _parent.nextFrame(); } }
Symbol 25 MovieClip Frame 2
play_button.onRelease = function () { _root.gotoAndPlay("start"); }; _root.playMusic("Tension", 0, 999999, null); stop();
Symbol 37 MovieClip Frame 1
credits.onRelease = function () { nextFrame(); }; stop();
Symbol 37 MovieClip Frame 2
instructions.onRelease = function () { prevFrame(); }; stop();
Symbol 41 MovieClip [cum_shake_screen] Frame 1
_root._x = (Math.random() * 40) - 20; _root._y = (Math.random() * 40) - 20;
Symbol 41 MovieClip [cum_shake_screen] Frame 2
_root._x = (Math.random() * 30) - 15; _root._y = (Math.random() * 30) - 15;
Symbol 41 MovieClip [cum_shake_screen] Frame 3
_root._x = (Math.random() * 20) - 10; _root._y = (Math.random() * 20) - 10;
Symbol 41 MovieClip [cum_shake_screen] Frame 4
_root._x = (Math.random() * 15) - 7.5; _root._y = (Math.random() * 15) - 7.5;
Symbol 41 MovieClip [cum_shake_screen] Frame 5
_root._x = (Math.random() * 10) - 5; _root._y = (Math.random() * 10) - 5;
Symbol 41 MovieClip [cum_shake_screen] Frame 6
_root._x = 0; _root._y = 0; this.removeMovieClip();
Symbol 46 MovieClip Frame 6
stop();
Symbol 50 MovieClip Frame 9
stop();
Instance of Symbol 51 MovieClip in Symbol 52 MovieClip Frame 1
onClipEvent (load) { this.timer = 7; } onClipEvent (enterFrame) { this.timer--; if (this.timer < 11) { _parent._alpha = 10 * this.timer; } if (this.timer < 1) { _parent.unloadMovie(); _parent.removeMovieClip(); } }
Instance of Symbol 51 MovieClip "target_lock" in Symbol 53 MovieClip [target] Frame 1
onClipEvent (load) { if (!_global.squelch_target_locks) { if (this.timer == null) { this.timer = 30; } } else { this.timer = 0; _parent.unloadMovie(); _parent.removeMovieClip(); } } onClipEvent (enterFrame) { if (_global.squelch_target_locks) { _parent.unloadMovie(); _parent.removeMovieClip(); } this.timer--; if (this.timer < 11) { _parent._alpha = 10 * this.timer; } if (this.timer < 1) { _parent.unloadMovie(); _parent.removeMovieClip(); } }
Symbol 54 MovieClip [super_target] Frame 1
play();
Instance of Symbol 42 MovieClip in Symbol 54 MovieClip [super_target] Frame 1
onClipEvent (enterFrame) { if (_global.squelch_target_locks) { _parent.stop(); _parent.unloadMovie(); _parent.removeMovieClip(); } }
Symbol 54 MovieClip [super_target] Frame 41
stop(); this.unloadMovie();
Instance of Symbol 57 MovieClip "energy_blast_spawner" in Symbol 58 MovieClip [energy_blast_spawner_moving] Frame 1
onClipEvent (enterFrame) { if (_global.firing and (_global.charge >= _global.recharge_time)) { _root.attachMovie("energy_blast", "eb", _root.getNextHighestDepth(), {target_x:_root._xmouse, target_y:_root._ymouse, _x:this._parent._x, _y:this._parent._y}); _global.charge = 0; } else if (_global.firing) { _global.charge++; } } onClipEvent (mouseDown) { _global.firing = true; _global.charge = _global.recharge_time; } onClipEvent (mouseUp) { _global.firing = false; _global.charge = 0; }
Symbol 61 MovieClip [energy_blast] Frame 1
pb_sound = new Sound(this); pb_sound.attachSound("PowerBeam"); pb_sound.start(0, 0); min_alpha = -50; max_alpha = 100; min_scale = 150; max_scale = 400; dist = Math.sqrt(Math.pow(target_x - _x, 2) + Math.pow(target_y - _y, 2)); dist_covered = 0; ratio = _global.blast_speed / dist; dx = ratio * (target_x - _x); dy = ratio * (target_y - _y); rotate = 90 + (57.2957795130823 * Math.atan(dy / dx)); this.main_blast._rotation = rotate;
Symbol 61 MovieClip [energy_blast] Frame 2
dist_covered = dist_covered + _global.blast_speed; if (dist_covered > dist) { gotoAndPlay (4); } _alpha = (min_alpha + ((max_alpha - min_alpha) * (dist_covered / dist))); _x = (_x + dx); _y = (_y + dy); _yscale = (((1 - (dist_covered / dist)) * (max_scale - min_scale)) + min_scale); _xscale = _yscale;
Symbol 61 MovieClip [energy_blast] Frame 3
dist_covered = dist_covered + _global.blast_speed; if (dist_covered > dist) { gotoAndPlay (4); } _x = (_x + dx); _y = (_y + dy); _yscale = (((1 - (dist_covered / dist)) * (max_scale - min_scale)) + min_scale); _xscale = _yscale; gotoAndPlay (2);
Symbol 61 MovieClip [energy_blast] Frame 4
_x = target_x; _y = target_y; _xscale = min_scale; _yscale = min_scale; this.attachMovie("inner_energy_blast", "pew", this.getNextHighestDepth(), {_rotation:rotate, _alpha:50}); this.attachMovie("splosion", "boom", this.getNextHighestDepth()); _root.attachMovie("blast_hit", "blast_hit", _root.getNextHighestDepth(), {_x:this.target_x, _y:this.target_y, _alpha:0});
Symbol 61 MovieClip [energy_blast] Frame 5
pew.removeMovieClip(); _xscale = (min_scale * 0.5); _yscale = (min_scale * 0.5);
Symbol 61 MovieClip [energy_blast] Frame 6
this.removeMovieClip();
Symbol 63 MovieClip [blast_hit] Frame 3
this.removeMovieClip();
Symbol 92 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 92 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { _parent.gotoAndPlay(2); } }
Symbol 99 MovieClip Frame 1
stop();
Instance of Symbol 96 MovieClip in Symbol 99 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { _parent.gotoAndPlay(2); } }
Symbol 101 MovieClip [Sprite 156] Frame 1
this.part1loops = 8; stop();
Symbol 101 MovieClip [Sprite 156] Frame 26
if (this.part1loops > 0) { this.part1loops--; gotoAndPlay (24); }
Instance of Symbol 87 MovieClip in Symbol 101 MovieClip [Sprite 156] Frame 27
onClipEvent (enterFrame) { if (_global.cumming) { this._alpha = 100; } else { this._alpha = 0; } }
Instance of Symbol 94 MovieClip "vag_hit_area" in Symbol 101 MovieClip [Sprite 156] Frame 34
onClipEvent (load) { } onClipEvent (enterFrame) { if ((this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { _global.total_vag_hp = _global.total_vag_hp - 1; } }
Instance of Symbol 42 MovieClip in Symbol 101 MovieClip [Sprite 156] Frame 34
onClipEvent (load) { _root.playMusic("Brinstar", 13.45, 999999, null); _root.attachMovie("super_target", "t4", _root.getNextHighestDepth(), {_x:299, _y:485}); this.unloadClip(); }
Symbol 101 MovieClip [Sprite 156] Frame 40
gotoAndPlay (36);
Symbol 101 MovieClip [Sprite 156] Frame 56
gotoAndPlay (51);
Symbol 102 MovieClip [swarm_metroid] Frame 1
stop();
Instance of Symbol 15 MovieClip [metroid_sprite] in Symbol 102 MovieClip [swarm_metroid] Frame 1
onClipEvent (load) { dispersing = false; m_hp = 20; att_charge_time = 50; att_recharge = function () { return(50 + random(200)); }; m_state = "normal"; wp_max_distance_from_origin_x = 15; wp_max_distance_from_origin_y = 10; wp_x = 0; wp_y = 0; att_wp_x = 0; att_wp_y = 0; starting_x = _parent._x; starting_y = _parent._y; accel = _parent.accel; target_accel = _parent.target_accel; att_accel = 25; a_x = 0; a_y = 0; max_velocity = 40; att_max_velocity = 80; v_x = 0; v_y = 0; v_drag = 0.85; wp_change = function () { return(5 + random(10)); }; wp_counter = 0; att_counter = att_recharge(); att_charge_counter = 0; temp_x = 0; temp_y = 0; t_store = function () { temp_x = _parent._x; temp_y = _parent._y; }; t_load = function () { _parent._x = temp_x; _parent._y = temp_y; }; if (this._parent.wp_func_type == "box") { set_wp = function () { box = _parent.spawned_by; wp_x = box._x + (Math.random() * box._width); wp_y = box._y + (Math.random() * box._height); }; } else if (_parent.wp_func_type == "origin") { set_wp = function () { wp_x = _parent.wp_origin_x + ((Math.random() - 0.5) * wp_max_distance_from_origin_x); wp_y = _parent.wp_origin_y + ((Math.random() - 0.5) * wp_max_distance_from_origin_y); }; } else { set_wp = function () { wp_x = this.starting_x; wp_y = this.starting_y; }; } att_wp_change = function () { att_wp_x = Math.random() * 800; att_wp_y = 900; }; set_accel_vector = function (target_x, target_y, a) { y_dir = target_y - this._parent._y; x_dir = target_x - this._parent._x; angle = Math.atan2(y_dir, x_dir); a_x = Math.cos(angle) * a; a_y = Math.sin(angle) * a; }; move_normal = function () { if (wp_counter < 1) { wp_counter = wp_change(); set_wp(); } else { wp_counter--; } if (_parent.destructable && (m_state != "killed")) { if (att_counter < 1) { att_charge_counter = att_charge_time; move_function = move_charge; t_store(); gotoAndPlay ("charge"); m_state = "charging"; mc_sound = new Sound(_parent); mc_sound.attachSound("metroid_charge_cry"); mc_sound.start(0, 0); move_function(); return(undefined); } att_counter--; } v_calc_drag(); if (this.accel > target_accel) { this.accel = this.accel - 0.15; } set_accel_vector(wp_x, wp_y, this.accel); v_calc(max_velocity); p_calc(); }; move_charge = function () { if (att_charge_counter < 1) { t_load(); att_wp_change(); move_function = move_attack; m_state = "attacking"; move_function(); return(undefined); } att_charge_counter--; t_load(); v_calc_drag(); p_calc(); t_store(); jitter = (att_charge_time - att_charge_counter) / att_charge_time; jitter = (jitter * jitter) * 12; this._parent._x = this._parent._x + ((jitter * Math.random()) - (0.5 * jitter)); this._parent._y = this._parent._y + ((jitter * Math.random()) - (0.5 * jitter)); }; move_attack = function () { _root.metroid_enemy_group.attachMovie("metroid_charge_ghost", "ghost", _root.metroid_enemy_group.getNextHighestDepth(), {_x:_parent._x, _y:_parent._y}); set_accel_vector(att_wp_x, att_wp_y, att_accel); v_calc(att_max_velocity); p_calc(); if (_parent._y > (att_wp_y - (1.25 * _height))) { _parent._y = att_wp_y - (1.25 * _height); _root.damageBinder(2); _root.attachMovie("metroid_shake_screen", "mss", _root.getNextHighestDepth()); v_x = -v_x; v_y = -v_y; gotoAndPlay ("normal"); m_state = "normal"; att_counter = att_recharge(); move_function = move_normal; move_function(); return(undefined); } att_charge_counter--; }; move_function = move_normal; v_calc_drag = function () { v_x = v_x * v_drag; v_y = v_y * v_drag; }; v_calc = function (max_v) { if (Math.sqrt(Math.pow(v_x + a_x, 2) + Math.pow(v_y + a_y, 2)) < max_v) { v_x = v_x + a_x; v_y = v_y + a_y; } }; p_calc = function () { this._parent._x = this._parent._x + v_x; this._parent._y = this._parent._y + v_y; }; this.gotoAndPlay("normal"); } onClipEvent (enterFrame) { if (_parent.spawned_by.swarm_dispersed and (!dispersing)) { dispersing = true; set_wp = function () { if (_parent._x < 0) { _parent._x = -2 * _root._width; } else if (_parent._x > _root._width) { _parent._x = 3 * _root._width; } if (_parent._y < 0) { _parent._y = -2 * _root._height; } else if (_parent._y > _root._height) { _parent._y = 3 * _root._height; } wp_x = (_root._width * 2) * (Math.random() - 0.5); wp_y = (_root._height * 2) * (Math.random() - 0.5); if (wp_x < 0) { wp_x = wp_x - _root._width; } else { wp_x = wp_x + _root._width; } if (wp_y < 0) { wp_y = wp_y - _root._height; } else { wp_y = wp_y + _root._height; } accel = 10; target_accel = 5; set_wp = function () { _parent.destructable = true; m_hp = 0; }; }; set_wp(); wp_counter = 4; } if (this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true) or ((m_hp <= 0) and _parent.destructable)) { m_hp--; if ((m_hp <= 0) && (_parent.destructable)) { if (m_state != "killed") { m_state = "killed"; move_function = move_normal; if (_parent.destruct_func != null) { _parent.destruct_func(); } this.gotoAndPlay("kill"); } } else { this.v_x = 0; this.v_y = 0; this.gotoAndPlay("hit"); } } move_function(); }
Symbol 102 MovieClip [swarm_metroid] Frame 2
stop(); this.unloadMovie();
Symbol 103 MovieClip [metroid_enemy] Frame 1
stop();
Instance of Symbol 15 MovieClip [metroid_sprite] in Symbol 103 MovieClip [metroid_enemy] Frame 1
onClipEvent (load) { m_hp = 7; att_charge_time = 100; att_recharge = function () { return(80 + random(200)); }; m_state = "normal"; wp_x = 0; wp_y = 0; att_wp_x = 0; att_wp_y = 0; accel = 2; att_accel = 25; a_x = 0; a_y = 0; max_velocity = 10; att_max_velocity = 80; v_x = 0; v_y = 0; v_drag = 0.9; wp_change = function () { return(10 + random(10)); }; wp_counter = 0; att_counter = att_recharge(); att_charge_counter = 0; temp_x = 0; temp_y = 0; t_store = function () { temp_x = this._parent._x; temp_y = this._parent._y; }; t_load = function () { this._parent._x = temp_x; this._parent._y = temp_y; }; if (this._parent.wp_func_type == "box") { set_wp = function () { box = this._parent.spawned_by; wp_x = box._x + (Math.random() * box._width); wp_y = box._y + (Math.random() * box._height); }; } else { this._parent.spawn_flank_side = _global.spawn_flank_side; _global.spawn_flank_side = !_global.spawn_flank_side; set_wp = function () { box = this._parent.spawned_by; wp_x = 0; x_rand = 0.5 * Math.random(); if (this._parent.spawn_flank_side) { wp_x = (box._x + (0.5 * (x_rand * box._width))) + (0.75 * box._width); } else { wp_x = box._x + (0.5 * (x_rand * box._width)); } wp_y = box._y + (0.5 * (Math.random() * box._height)); }; } att_wp_change = function () { att_wp_x = Math.random() * 800; att_wp_y = 900; }; set_accel_vector = function (target_x, target_y, a) { y_dir = target_y - this._parent._y; x_dir = target_x - this._parent._x; angle = Math.atan2(y_dir, x_dir); a_x = Math.cos(angle) * a; a_y = Math.sin(angle) * a; }; move_normal = function () { if (wp_counter < 1) { wp_counter = wp_change(); set_wp(); } else { wp_counter--; } if (att_counter < 1) { att_charge_counter = att_charge_time; move_function = move_charge; t_store(); gotoAndPlay ("charge"); m_state = "charging"; mc_sound = new Sound(_parent); mc_sound.attachSound("metroid_charge_cry"); mc_sound.start(0, 0); move_function(); return(undefined); } att_counter--; v_calc_drag(); set_accel_vector(wp_x, wp_y, accel); v_calc(max_velocity); p_calc(); }; move_charge = function () { if (att_charge_counter < 1) { t_load(); att_wp_change(); move_function = move_attack; m_state = "attacking"; move_function(); return(undefined); } att_charge_counter--; t_load(); v_calc_drag(); p_calc(); t_store(); jitter = (att_charge_time - att_charge_counter) / att_charge_time; jitter = (jitter * jitter) * 12; this._parent._x = this._parent._x + ((jitter * Math.random()) - (0.5 * jitter)); this._parent._y = this._parent._y + ((jitter * Math.random()) - (0.5 * jitter)); }; move_attack = function () { _root.metroid_enemy_group.attachMovie("metroid_charge_ghost", "ghost", _root.metroid_enemy_group.getNextHighestDepth(), {_x:_parent._x, _y:_parent._y}); set_accel_vector(att_wp_x, att_wp_y, att_accel); v_calc(att_max_velocity); p_calc(); if (_parent._y > (att_wp_y - (1.25 * _height))) { _parent._y = att_wp_y - (1.25 * _height); _root.damageBinder(3); _root.attachMovie("metroid_shake_screen", "mss", _root.getNextHighestDepth()); v_x = -v_x; v_y = -v_y; gotoAndPlay ("normal"); m_state = "normal"; att_counter = att_recharge(); move_function = move_normal; move_function(); return(undefined); } att_charge_counter--; }; move_function = move_normal; v_calc_drag = function () { v_x = v_x * v_drag; v_y = v_y * v_drag; }; v_calc = function (max_v) { if (Math.sqrt(Math.pow(v_x + a_x, 2) + Math.pow(v_y + a_y, 2)) < max_v) { v_x = v_x + a_x; v_y = v_y + a_y; } }; p_calc = function () { this._parent._x = this._parent._x + v_x; this._parent._y = this._parent._y + v_y; }; _global.metroid_population = _global.metroid_population + 1; this.gotoAndPlay("normal"); } onClipEvent (enterFrame) { if (this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true) || (_global.cumming)) { m_hp = m_hp - 1; if ((m_hp <= 0) || (_global.cumming)) { if (m_state != "killed") { _global.metroid_population = _global.metroid_population + -1; m_state = "killed"; this.gotoAndPlay("kill"); } } else { this.v_x = 0; this.v_y = 0; this.gotoAndPlay("hit"); } } move_function(); }
Symbol 103 MovieClip [metroid_enemy] Frame 2
stop(); this.unloadMovie();
Symbol 104 MovieClip [bra_stripper] Frame 1
_global.UD_shoulders = true;
Instance of Symbol 42 MovieClip in Symbol 104 MovieClip [bra_stripper] Frame 1
onClipEvent (enterFrame) { _global.squelch_target_locks = true; }
Symbol 104 MovieClip [bra_stripper] Frame 5
_global.UD_chest = true;
Symbol 104 MovieClip [bra_stripper] Frame 9
_global.UD_boobs = true; _global.boobs_exposed = true;
Symbol 104 MovieClip [bra_stripper] Frame 20
_global.squelch_target_locks = false;
Symbol 104 MovieClip [bra_stripper] Frame 21
stop(); this.unloadMovie();
Symbol 105 MovieClip [armor_stripper] Frame 1
_global.AD_foot_right = true; _global.squelch_target_locks = true;
Instance of Symbol 42 MovieClip in Symbol 105 MovieClip [armor_stripper] Frame 1
onClipEvent (enterFrame) { _global.squelch_target_locks = true; }
Symbol 105 MovieClip [armor_stripper] Frame 4
_global.AD_foot_left = true;
Symbol 105 MovieClip [armor_stripper] Frame 7
_global.AD_calf_right = true;
Symbol 105 MovieClip [armor_stripper] Frame 10
_global.AD_calf_left = true;
Symbol 105 MovieClip [armor_stripper] Frame 13
_global.AD_thigh_right = true;
Symbol 105 MovieClip [armor_stripper] Frame 16
_global.AD_thigh_left = true;
Symbol 105 MovieClip [armor_stripper] Frame 19
_global.AD_forearm_left = true;
Symbol 105 MovieClip [armor_stripper] Frame 21
_global.AD_forearm_right = true;
Symbol 105 MovieClip [armor_stripper] Frame 23
_global.AD_upperarm_left = true;
Symbol 105 MovieClip [armor_stripper] Frame 25
_global.AD_upperarm_right = true;
Symbol 105 MovieClip [armor_stripper] Frame 27
_global.AD_shoulders = true;
Symbol 105 MovieClip [armor_stripper] Frame 30
_global.AD_chest = true;
Symbol 105 MovieClip [armor_stripper] Frame 33
_global.AD_boob_left = true; _global.AD_boob_right = true;
Symbol 105 MovieClip [armor_stripper] Frame 36
_global.AD_abdomen = true;
Symbol 105 MovieClip [armor_stripper] Frame 39
_global.squelch_target_locks = false;
Symbol 105 MovieClip [armor_stripper] Frame 40
stop(); this.unloadMovie();
Symbol 106 MovieClip [armor_frag_large] Frame 1
this.beginFill(_global.current_debris_color, 100); angle_inc = (Math.PI*2) / _global.large_debris_detail; moved = false; i = 0; while (i < _global.large_debris_detail) { angle = angle_inc * i; base_x = Math.sin(angle) * _global.large_debris_size; base_y = Math.cos(angle) * _global.large_debris_size; noise_x = ((Math.random() - 0.5) * _global.large_debris_size) + base_x; noise_y = ((Math.random() - 0.5) * _global.large_debris_size) + base_y; if (moved == false) { this.moveTo(noise_x, noise_y); moved = true; } else { this.lineTo(noise_x, noise_y); } i++; } this.endFill(); this.dx = ((Math.random() - 0.5) * 2) * _global.debris_max_speed; this.dy = ((Math.random() - 0.5) * 2) * _global.debris_max_speed; this.max_life = (Math.random() * (_global.debris_max_life - _global.debris_min_life)) + _global.debris_min_life; this.life = this.max_life; gotoAndPlay (2);
Symbol 106 MovieClip [armor_frag_large] Frame 2
this.life = this.life - 1; if (this.life < 1) { this.removeMovieClip(); } this.dy = this.dy + _global.debris_gravity; this._x = this._x + dx; this._y = this._y + dy;
Symbol 106 MovieClip [armor_frag_large] Frame 3
this.life = this.life - 1; if (this.life < 1) { this.removeMovieClip(); } this.dy = this.dy + _global.debris_gravity; this._x = this._x + dx; this._y = this._y + dy; gotoAndPlay (2);
Symbol 107 MovieClip [armor_frag] Frame 1
this.beginFill(_global.current_debris_color, 100); angle_inc = (Math.PI*2) / _global.debris_detail; moved = false; i = 0; while (i < _global.debris_detail) { angle = angle_inc * i; base_x = Math.sin(angle) * _global.debris_size; base_y = Math.cos(angle) * _global.debris_size; noise_x = ((Math.random() - 0.5) * _global.debris_size) + base_x; noise_y = ((Math.random() - 0.5) * _global.debris_size) + base_y; if (moved == false) { this.moveTo(noise_x, noise_y); moved = true; } else { this.lineTo(noise_x, noise_y); } i++; } this.endFill(); this.dx = ((Math.random() - 0.5) * 2) * _global.debris_max_speed; this.dy = ((Math.random() - 0.5) * 2) * _global.debris_max_speed; this.max_life = (Math.random() * (_global.debris_max_life - _global.debris_min_life)) + _global.debris_min_life; this.life = this.max_life; gotoAndPlay (2);
Symbol 107 MovieClip [armor_frag] Frame 2
this.life = this.life - 1; if (this.life < 1) { this.removeMovieClip(); } this.dy = this.dy + _global.debris_gravity; this._x = this._x + dx; this._y = this._y + dy;
Symbol 107 MovieClip [armor_frag] Frame 3
this.life = this.life - 1; if (this.life < 1) { this.removeMovieClip(); } this.dy = this.dy + _global.debris_gravity; this._x = this._x + dx; this._y = this._y + dy; gotoAndPlay (2);
Symbol 108 MovieClip [armor_damage] Frame 1
this.beginFill(0, 100); angle_inc = (Math.PI*2) / _global.damage_detail; moved = false; i = 0; while (i < _global.damage_detail) { angle = angle_inc * i; base_x = Math.sin(angle) * _global.damage_size; base_y = Math.cos(angle) * _global.damage_size; noise_x = ((Math.random() - 0.5) * _global.damage_size) + base_x; noise_y = ((Math.random() - 0.5) * _global.damage_size) + base_y; if (moved == false) { this.moveTo(noise_x, noise_y); moved = true; } else { this.lineTo(noise_x, noise_y); } i++; } this.endFill(); stop();
Symbol 120 MovieClip [all_exported_assets] Frame 1
stop();
Symbol 127 MovieClip Frame 1
this._visible = false; stop();
Instance of Symbol 126 MovieClip "spawner" in Symbol 127 MovieClip Frame 1
onClipEvent (load) { _parent.swarm_count = 0; _parent.swarm_dispersed = false; this.max_swarm_count = 6; this.num_to_disperse_swarm = 14; this.swarm_enabled = false; this.swarm_initiated = false; this.destruct_func = function () { this.spawned_by.swarm_count--; }; spawn_swarm_metroid = function (x_spawn, y_spawn, target_x, target_y, wp_func_type, destructable) { _root.metroid_enemy_group.attachMovie("swarm_metroid", "sm" + _global.obj_id, _root.metroid_enemy_group.getNextHighestDepth(), {wp_func_type:wp_func_type, spawned_by:_parent, _x:x_spawn, _y:y_spawn, wp_origin_x:target_x, wp_origin_y:target_y, accel:6, target_accel:1, destructable:destructable, destruct_func:this.destruct_func}); _global.obj_id++; }; } onClipEvent (enterFrame) { if (this.swarm_enabled) { if (!this.swarm_initiated) { this.swarm_initiated = true; this.m1 = spawn_swarm_metroid(-75, random(150) + 150, 340, 315, "origin", false); this.m2 = spawn_swarm_metroid(875, random(150) + 150, 403, 320, "origin", false); this.m3 = spawn_swarm_metroid(875, random(150) + 150, 464, 325, "origin", false); } if (_parent.swarm_count < this.max_swarm_count) { if (this.num_to_disperse_swarm < 0) { _parent.swarm_dispersed = true; _global.boobs_exposed = true; _global.total_hp = _global.total_hp - 20; } else { x_spawn = 0; if (Math.random() < 0.5) { x_spawn = -75; } else { x_spawn = 875; } y_spawn = random(300) + 150; spawn_swarm_metroid(x_spawn, y_spawn, 0, 0, "box", true); this.num_to_disperse_swarm--; _parent.swarm_count++; } } } }
Symbol 129 MovieClip Frame 1
this._visible = false; stop();
Instance of Symbol 126 MovieClip in Symbol 129 MovieClip Frame 1
onClipEvent (load) { spawn_metroid = function () { _root.metroid_enemy_group.attachMovie("metroid_enemy", "me" + obj_id, _root.metroid_enemy_group.getNextHighestDepth(), {wp_func_type:"box_flankTopCorners", spawned_by:_parent, _x:random(600), _y:random(100) - 200}); _global.obj_id++; }; timer = 0; timer_reset = 128; } onClipEvent (enterFrame) { if (_global.cumming) { this.unloadMovie(); } timer--; if ((_global.metroid_population < _global.max_metroid_population) && (timer < 0)) { spawn_metroid(); hpMod = _global.total_hp; if (hpMod < 0) { hpMod = 0; spawn_metroid(); } timer = timer_reset + hpMod; } }
Instance of Symbol 139 MovieClip in Symbol 140 MovieClip Frame 1
onClipEvent (enterFrame) { _alpha = (100 * (_global.binderHp / _global.maxBinderHp)); }
Instance of Symbol 148 MovieClip in Symbol 149 MovieClip Frame 1
onClipEvent (enterFrame) { _alpha = (100 * (_global.binderHp / _global.maxBinderHp)); }
Symbol 164 MovieClip Frame 1
this.blendMode = "erase";
Symbol 174 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 1
this.part1loops = 8; stop();
Symbol 183 MovieClip Frame 26
if (this.part1loops > 0) { this.part1loops--; gotoAndPlay (24); }
Symbol 183 MovieClip Frame 40
gotoAndPlay (36);
Symbol 218 MovieClip Frame 83
stop();
Symbol 219 MovieClip Frame 1
this._visible = false; stop();
Instance of Symbol 126 MovieClip "spawner" in Symbol 219 MovieClip Frame 1
onClipEvent (load) { _parent.swarm_count = 0; _parent.swarm_dispersed = false; this.max_swarm_count = 16; this.num_to_disperse_swarm = 30; this.swarm_enabled = true; this.swarm_initiated = false; this.destruct_func = function () { this.spawned_by.swarm_count--; }; spawn_swarm_metroid = function (x_spawn, y_spawn, target_x, target_y, wp_func_type, destructable) { _root.metroid_enemy_group.attachMovie("swarm_metroid", "vsm" + _global.obj_id, _root.metroid_enemy_group.getNextHighestDepth(), {wp_func_type:wp_func_type, spawned_by:_parent, _x:x_spawn, _y:y_spawn, wp_origin_x:target_x, wp_origin_y:target_y, accel:6, target_accel:1, destructable:destructable, destruct_func:this.destruct_func}); _global.obj_id++; }; } onClipEvent (enterFrame) { if (this.swarm_enabled) { if (!this.swarm_initiated) { this.swarm_initiated = true; this.m1 = spawn_swarm_metroid(389, 900, 401, 475, "origin", false); this.m1 = spawn_swarm_metroid(389, 900, 401, 490, "origin", false); } if (_parent.swarm_count < this.max_swarm_count) { if ((this.num_to_disperse_swarm < 0) || (_global.vag_exposed)) { _parent.swarm_dispersed = true; _global.vag_exposed = true; } else { x_spawn = (Math.random() * 400) + 200; y_spawn = 850; this.max_swarm_count = this.max_swarm_count - 0.4; _parent._x = _parent._x + 1; _parent._y = _parent._y + 1; _parent._width = _parent._width - 2; _parent._height = _parent._height - 2; spawn_swarm_metroid(x_spawn, y_spawn, 0, 0, "box", true); this.num_to_disperse_swarm--; _parent.swarm_count++; } } } }
Symbol 222 MovieClip Frame 1
stop();
Instance of Symbol 183 MovieClip in Symbol 222 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.vag_exposed) { this.play(); } }
Instance of Symbol 101 MovieClip [Sprite 156] in Symbol 222 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.vag_exposed) { this.play(); } }
Instance of Symbol 218 MovieClip in Symbol 222 MovieClip Frame 18
onClipEvent (enterFrame) { _parent.play(); }
Symbol 222 MovieClip Frame 111
stop();
Instance of Symbol 222 MovieClip in Symbol 223 MovieClip Frame 1
onClipEvent (load) { this.durability = 17; this.damage = 0; this.chance = 0.5; this.destructable = false; this.destroyed = false; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.UNDER_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 1) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.UNDER_ARMOR; i = 0; while (i < 1) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { _global.UD_abdomen = true; this.destroyed = true; }; } onClipEvent (enterFrame) { if (_global.boobs_exposed and (!destructable)) { destructable = true; _root.attachMovie("super_target", "t3", _root.getNextHighestDepth(), {_x:299, _y:480}); } if ((((destructable and (!_global.UD_abdomen)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(4 + this.damage, 4 + this.damage); this.damage++; this.nextFrame(); _global.total_hp = _global.total_hp - 2; } else { nick_armor(); } if (this.damage > this.durability) { destroyArmor(); } } if (_global.UD_abdomen and (!this.destroyed)) { this.destroyArmor(); this.play(); } }
Symbol 235 MovieClip Frame 2
if (_global.UD_abdomen) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 235 MovieClip Frame 3
if (_global.vag_exposed) { gotoAndPlay (6); }
Symbol 235 MovieClip Frame 5
gotoAndPlay (3);
Symbol 235 MovieClip Frame 7
if (_global.vag_exposed and ((_global.total_vag_hp / _global.max_vag_hp) < 0.15)) { gotoAndPlay (10); } else { gotoAndPlay (6); }
Symbol 235 MovieClip Frame 11
if (!_global.cum_anticipation) { gotoAndPlay (12); } else { gotoAndPlay (10); }
Symbol 235 MovieClip Frame 13
if (!_global.cum_anticipation) { gotoAndPlay (12); } else { gotoAndPlay (10); }
Symbol 240 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 1
stop();
Instance of Symbol 226 MovieClip in Symbol 291 MovieClip Frame 1
onClipEvent (enterFrame) { ratio = _global.total_hp / _global.max_hp; if (ratio < 0) { ratio = 0; } if (ratio < 0.5) { this._alpha = 90 - (200 * ratio); } else { this._alpha = 0; } }
Instance of Symbol 240 MovieClip in Symbol 291 MovieClip Frame 1
onClipEvent (enterFrame) { ratio = 1 - (_global.total_hp / _global.max_hp); if (ratio > 1) { ratio = 1; } gotoAndStop(Math.round(ratio * 30)); }
Instance of Symbol 240 MovieClip in Symbol 291 MovieClip Frame 1
onClipEvent (enterFrame) { ratio = 1 - (_global.total_hp / _global.max_hp); if (ratio > 1) { ratio = 1; } gotoAndStop(Math.round(ratio * 30)); }
Instance of Symbol 243 MovieClip in Symbol 291 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.vag_exposed) { _global.head = this._parent; _global.cum_anticipation_headAnim = function () { _global.head.gotoAndStop(101); }; _global.cum_headAnim = function () { _global.head.gotoAndPlay(102); }; _parent.play(); } }
Instance of Symbol 243 MovieClip in Symbol 291 MovieClip Frame 40
onClipEvent (enterFrame) { if (_global.vag_exposed) { _parent.play(); } }
Symbol 291 MovieClip Frame 73
stop();
Instance of Symbol 243 MovieClip in Symbol 291 MovieClip Frame 73
onClipEvent (enterFrame) { if (_global.vag_exposed) { _parent.play(); } }
Instance of Symbol 243 MovieClip in Symbol 291 MovieClip Frame 78
onClipEvent (enterFrame) { if (_global.vag_exposed) { _parent.play(); } }
Symbol 291 MovieClip Frame 83
stop();
Instance of Symbol 243 MovieClip in Symbol 291 MovieClip Frame 83
onClipEvent (enterFrame) { if (_global.vag_exposed and ((_global.total_vag_hp / _global.max_vag_hp) < 0.3)) { _parent.play(); } }
Symbol 291 MovieClip Frame 95
stop();
Instance of Symbol 243 MovieClip in Symbol 291 MovieClip Frame 95
onClipEvent (enterFrame) { if (_global.vag_exposed and ((_global.total_vag_hp / _global.max_vag_hp) < 0.1)) { _parent.play(); } }
Symbol 291 MovieClip Frame 99
stop();
Symbol 291 MovieClip Frame 101
stop();
Symbol 291 MovieClip Frame 120
stop();
Symbol 297 MovieClip Frame 1
if (_global.cumming || (_global.cum_anticipation)) { eyes_inner._x = 0; eyes_inner._y = -3.5; this.onMouseMove = null; } else if (_global.vag_exposed) { eyes_inner._x = 0; eyes_inner._y = 3.5; this.onMouseMove = null; } else { this.onMouseMove = function () { if (_root.spread.hp >= 1) { eye_range = 3.5; d = Math.sqrt(((_xmouse - 29) * (_xmouse - 29)) + (_ymouse * _ymouse)); if (d < 200) { scale = d / 200; } else { scale = 1; } eyes_inner._x = ((_xmouse / d) * eye_range) * scale; eyes_inner._y = ((_ymouse / d) * eye_range) * scale; } }; }
Instance of Symbol 331 MovieClip "armor" in Symbol 332 MovieClip Frame 1
onClipEvent (load) { this.destructable = true; this.durability = 3; this.damage = 0; this.chance = 0.6; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_forearm_right = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed = _global.armor_pieces_destroyed + 0.5; }; } onClipEvent (enterFrame) { if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(20 + (this.damage * 5), 5 + (3 * this.damage)); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { this.destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _x = (_x + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_forearm_right and (dying < 1)) { this.destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 334 MovieClip "armor" in Symbol 335 MovieClip Frame 1
onClipEvent (load) { this.destructable = false; this.durability = 4; this.damage = 0; this.chance = 0.6; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_upperarm_right = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed = _global.armor_pieces_destroyed + 0.5; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_upperarm_right)) and (_global.AD_forearm_right or _global.AD_shoulders)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:172, _y:217}); _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:213, _y:236}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(20 + (this.damage * 5), 5 + (3 * this.damage)); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { this.destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _x = (_x + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_upperarm_right and (dying < 1)) { this.destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 341 MovieClip "armor" in Symbol 342 MovieClip Frame 1
onClipEvent (load) { this.destructable = true; this.durability = 3; this.damage = 0; this.chance = 0.6; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_forearm_left = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed = _global.armor_pieces_destroyed + 0.5; }; } onClipEvent (enterFrame) { if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(20 + (this.damage * 5), 5 + (3 * this.damage)); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { this.destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _x = (_x + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_forearm_left and (dying < 1)) { this.destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 344 MovieClip "armor" in Symbol 345 MovieClip Frame 1
onClipEvent (load) { this.destructable = false; this.durability = 4; this.damage = 0; this.chance = 0.6; this.dying = 0; this.damage_armor = function (size, detail) { _global.current_debris_color = _global.LIGHT_ARMOR; _global.damage_size = size; _global.damage_detail = detail; this.hits.attachMovie("armor_damage", "damage", this.hits.getNextHighestDepth(), {_x:this.hits._xmouse - _root.blast_hit._xmouse, _y:this.hits._ymouse - _root.blast_hit._ymouse}); i = 0; while (i < 3) { _root.attachMovie("armor_frag_large", "large_frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.nick_armor = function () { _global.current_debris_color = _global.LIGHT_ARMOR; i = 0; while (i < 2) { _root.attachMovie("armor_frag", "frag", _root.getNextHighestDepth(), {_x:_root.blast_hit._x, _y:_root.blast_hit._y}); i++; } }; this.destroyArmor = function () { this.dying = 1; _global.AD_upperarm_left = true; _global.total_hp = _global.total_hp - this.durability; _global.armor_pieces_destroyed = _global.armor_pieces_destroyed + 0.5; }; } onClipEvent (enterFrame) { if (((!this.destructable) and (!_global.AD_upperarm_left)) and (_global.AD_forearm_left or _global.AD_shoulders)) { this.destructable = true; _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:412, _y:245}); _root.attachMovie("target", "t", _root.getNextHighestDepth(), {_x:453, _y:223}); } if ((((this.destructable and (!dying)) and this.hitTest(_root.blast_hit._x, _root.blast_hit._y, true)) and (!this.hits.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) and (!_root.metroid_enemy_group.hitTest(_root.blast_hit._x, _root.blast_hit._y, true))) { if (Math.random() < this.chance) { damage_armor(20 + (this.damage * 5), 5 + (3 * this.damage)); this.damage++; } else { nick_armor(); } if (this.damage > this.durability) { this.destroyArmor(); } } if (dying) { dying = dying + 1; _alpha = (_alpha - 10); _x = (_x + 2); if (dying > 10) { this.unloadMovie(); } } if (_global.AD_upperarm_left and (dying < 1)) { this.destroyArmor(); } } onClipEvent (unload) { _global.max_metroid_population = _global.max_metroid_population + 1; }
Instance of Symbol 359 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (enterFrame) { _alpha = (100 * (_global.binderHp / _global.maxBinderHp)); }
Instance of Symbol 364 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (enterFrame) { _alpha = (100 * (_global.binderHp / _global.maxBinderHp)); }
Symbol 407 MovieClip Frame 32
if (_global.cum_anticipation) { gotoAndPlay (1); } else { stop(); }
Symbol 429 MovieClip Frame 1
stop();
Symbol 429 MovieClip Frame 9
stop();
Symbol 435 MovieClip Frame 6
this.unloadMovie();

Library Items

Symbol 1 Sound [Tension]Used by:120
Symbol 2 Sound [shake]Used by:120
Symbol 3 Sound [metroid_charge_cry]Used by:120
Symbol 4 MovieClip [metroid_shake_screen]Used by:120
Symbol 5 GraphicUsed by:11 15 101 183
Symbol 6 GraphicUsed by:11 15 101 183
Symbol 7 GraphicUsed by:11 15 101 183
Symbol 8 GraphicUsed by:11 15 101 183
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11 15 101 183
Symbol 11 MovieClip [metroid_charge_tint]Uses:5 6 7 8 10Used by:12 15
Symbol 12 MovieClip [metroid_charge_ghost]Uses:11Used by:120
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [loading_bar]Uses:13Used by:25
Symbol 15 MovieClip [metroid_sprite]Uses:5 6 7 8 10 11Used by:37 102 103
Symbol 16 GraphicUsed by:Timeline
Symbol 17 FontUsed by:18 19 21 22 26 27 29 30 32 33 35 36 38 121 123 436 437 438
Symbol 18 TextUses:17Used by:Timeline
Symbol 19 TextUses:17Used by:25
Symbol 20 GraphicUsed by:25
Symbol 21 TextUses:17Used by:23
Symbol 22 TextUses:17Used by:23
Symbol 23 ButtonUses:21 22Used by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:19 14 20 23 24Used by:Timeline
Symbol 26 TextUses:17Used by:28
Symbol 27 TextUses:17Used by:28
Symbol 28 ButtonUses:26 27Used by:37
Symbol 29 TextUses:17Used by:37
Symbol 30 TextUses:17Used by:37
Symbol 31 GraphicUsed by:37
Symbol 32 TextUses:17Used by:34
Symbol 33 TextUses:17Used by:34
Symbol 34 ButtonUses:32 33Used by:37
Symbol 35 TextUses:17Used by:37
Symbol 36 TextUses:17Used by:37
Symbol 37 MovieClipUses:28 29 15 30 31 34 35 36Used by:Timeline
Symbol 38 TextUses:17Used by:Timeline
Symbol 39 GraphicUsed by:Timeline
Symbol 40 GraphicUsed by:57 120
Symbol 41 MovieClip [cum_shake_screen]Used by:120
Symbol 42 MovieClipUsed by:54 101 104 105 316
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:43 44Used by:46
Symbol 46 MovieClipUses:45Used by:51
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:47 48Used by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClipUses:46 50Used by:52 53
Symbol 52 MovieClipUses:51Used by:54
Symbol 53 MovieClip [target]Uses:51Used by:54  Timeline
Symbol 54 MovieClip [super_target]Uses:42 52 53Used by:120
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [splosion]Uses:55Used by:120
Symbol 57 MovieClipUses:40Used by:58
Symbol 58 MovieClip [energy_blast_spawner_moving]Uses:57Used by:120  Timeline
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [inner_energy_blast]Uses:59Used by:61
Symbol 61 MovieClip [energy_blast]Uses:60Used by:120
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [blast_hit]Uses:62Used by:120
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:64 65Used by:101
Symbol 67 GraphicUsed by:101
Symbol 68 GraphicUsed by:101
Symbol 69 GraphicUsed by:101
Symbol 70 GraphicUsed by:101
Symbol 71 GraphicUsed by:101
Symbol 72 GraphicUsed by:101
Symbol 73 GraphicUsed by:87
Symbol 74 GraphicUsed by:87
Symbol 75 GraphicUsed by:87
Symbol 76 GraphicUsed by:87
Symbol 77 GraphicUsed by:87
Symbol 78 GraphicUsed by:87
Symbol 79 GraphicUsed by:87
Symbol 80 GraphicUsed by:87
Symbol 81 GraphicUsed by:87
Symbol 82 GraphicUsed by:87
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:73 74 75 76 77 78 79 80 81 82 83 84 85 86Used by:101
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:92
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:89 90 91Used by:101
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:101
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:96 97 98Used by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClip [Sprite 156]Uses:66 67 5 6 7 8 10 68 69 70 71 72 87 92 94 42 99 100Used by:120 222
Symbol 102 MovieClip [swarm_metroid]Uses:15Used by:120
Symbol 103 MovieClip [metroid_enemy]Uses:15Used by:120
Symbol 104 MovieClip [bra_stripper]Uses:42Used by:120
Symbol 105 MovieClip [armor_stripper]Uses:42Used by:120
Symbol 106 MovieClip [armor_frag_large]Used by:120
Symbol 107 MovieClip [armor_frag]Used by:120
Symbol 108 MovieClip [armor_damage]Used by:120
Symbol 109 Sound [Bleep]Used by:120
Symbol 110 Sound [Climax]Used by:120
Symbol 111 Sound [ClimaxGet]Used by:120
Symbol 112 Sound [Continue]Used by:120
Symbol 113 Sound [ItemGet]Used by:120
Symbol 114 Sound [ItemRoom]Used by:120
Symbol 115 Sound [Lose]Used by:120
Symbol 116 Sound [MiniBoss]Used by:120
Symbol 117 Sound [PowerBeam]Used by:120
Symbol 118 Sound [Brinstar]Used by:120
Symbol 119 Sound [Ridley]Used by:120
Symbol 120 MovieClip [all_exported_assets]Uses:40 41 54 56 58 61 63 101 102 103 4 12 104 105 106 107 108 109 110 111 112 113 114 115 3 116 117 118 119 2 1Used by:Timeline
Symbol 121 EditableTextUses:17Used by:122
Symbol 122 MovieClipUses:121Used by:Timeline
Symbol 123 TextUses:17Used by:Timeline
Symbol 124 GraphicUsed by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127 129 219
Symbol 127 MovieClipUses:126Used by:Timeline
Symbol 128 MovieClipUsed by:Timeline
Symbol 129 MovieClipUses:126Used by:Timeline
Symbol 130 GraphicUsed by:139
Symbol 131 GraphicUsed by:139
Symbol 132 GraphicUsed by:139
Symbol 133 GraphicUsed by:139
Symbol 134 GraphicUsed by:139 148
Symbol 135 GraphicUsed by:139
Symbol 136 GraphicUsed by:139
Symbol 137 GraphicUsed by:139 148
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:130 131 132 133 134 135 136 137 138Used by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 GraphicUsed by:148
Symbol 142 GraphicUsed by:148
Symbol 143 GraphicUsed by:148
Symbol 144 GraphicUsed by:148
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:141 137 142 143 144 145 146 134 147Used by:149
Symbol 149 MovieClipUses:148Used by:Timeline
Symbol 150 GraphicUsed by:159
Symbol 151 GraphicUsed by:159 163
Symbol 152 GraphicUsed by:159 163
Symbol 153 GraphicUsed by:159 163
Symbol 154 GraphicUsed by:159 163
Symbol 155 GraphicUsed by:159 163
Symbol 156 GraphicUsed by:159
Symbol 157 GraphicUsed by:159 163
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:150 151 152 153 154 155 156 157 158Used by:Timeline
Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:160 157 161 162 151 152 153 154 155Used by:Timeline
Symbol 164 MovieClipUsed by:166 168 171 176 178 180 302 304 311 313 316 319 322 325 331 334 341 344
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:164 165Used by:Timeline
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:164 167Used by:Timeline
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:169 164 170Used by:Timeline
Symbol 172 GraphicUsed by:174  Timeline
Symbol 173 GraphicUsed by:174  Timeline
Symbol 174 MovieClipUses:172 173Used by:Timeline
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:164 175Used by:Timeline
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:164 177Used by:Timeline
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:164 179Used by:Timeline
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:222
Symbol 183 MovieClipUses:5 6 7 8 10Used by:222
Symbol 184 GraphicUsed by:222
Symbol 185 GraphicUsed by:222
Symbol 186 GraphicUsed by:222
Symbol 187 GraphicUsed by:222
Symbol 188 GraphicUsed by:222
Symbol 189 GraphicUsed by:222
Symbol 190 GraphicUsed by:222
Symbol 191 GraphicUsed by:222
Symbol 192 GraphicUsed by:222
Symbol 193 GraphicUsed by:222
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Symbol 195 GraphicUsed by:222
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Symbol 199 GraphicUsed by:222
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Symbol 201 GraphicUsed by:222
Symbol 202 GraphicUsed by:222
Symbol 203 GraphicUsed by:222
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Symbol 205 GraphicUsed by:218 222
Symbol 206 GraphicUsed by:218 222
Symbol 207 GraphicUsed by:218 222
Symbol 208 GraphicUsed by:218 222
Symbol 209 GraphicUsed by:218 222
Symbol 210 GraphicUsed by:218 220 222
Symbol 211 GraphicUsed by:218 222
Symbol 212 GraphicUsed by:218 220 222
Symbol 213 GraphicUsed by:218 222
Symbol 214 GraphicUsed by:218 220 222
Symbol 215 GraphicUsed by:218 220 222
Symbol 216 GraphicUsed by:218 222
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:205 206 207 208 209 210 211 212 213 214 215 216 217Used by:222
Symbol 219 MovieClipUses:126Used by:222
Symbol 220 MovieClipUses:215 212 214 210Used by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:182 183 101 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 218 205 212 211 208 213 210 214 219 215 216 206 207 209 220 221Used by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 GraphicUsed by:300
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:291
Symbol 227 GraphicUsed by:235
Symbol 228 GraphicUsed by:235
Symbol 229 GraphicUsed by:235
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:227 228 229 230 231 232 233 234Used by:291
Symbol 236 ShapeTweeningUsed by:240
Symbol 237 ShapeTweeningUsed by:240
Symbol 238 ShapeTweeningUsed by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:236 237 238 239Used by:291
Symbol 241 GraphicUsed by:291
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:291
Symbol 244 GraphicUsed by:291
Symbol 245 GraphicUsed by:291
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Symbol 252 GraphicUsed by:291
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Symbol 256 GraphicUsed by:291
Symbol 257 GraphicUsed by:291
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Symbol 260 GraphicUsed by:291
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Symbol 262 GraphicUsed by:291
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Symbol 264 GraphicUsed by:291
Symbol 265 GraphicUsed by:291
Symbol 266 GraphicUsed by:291
Symbol 267 GraphicUsed by:291
Symbol 268 GraphicUsed by:291
Symbol 269 GraphicUsed by:291
Symbol 270 GraphicUsed by:291
Symbol 271 GraphicUsed by:291
Symbol 272 GraphicUsed by:291
Symbol 273 GraphicUsed by:291
Symbol 274 GraphicUsed by:291
Symbol 275 GraphicUsed by:291
Symbol 276 GraphicUsed by:291
Symbol 277 GraphicUsed by:291
Symbol 278 GraphicUsed by:291
Symbol 279 GraphicUsed by:291
Symbol 280 GraphicUsed by:291
Symbol 281 GraphicUsed by:291
Symbol 282 GraphicUsed by:291
Symbol 283 GraphicUsed by:291
Symbol 284 GraphicUsed by:291
Symbol 285 GraphicUsed by:291
Symbol 286 GraphicUsed by:291
Symbol 287 GraphicUsed by:291
Symbol 288 GraphicUsed by:291
Symbol 289 GraphicUsed by:291
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:226 235 240 241 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290Used by:300
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:295
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:293 294Used by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClipUses:296Used by:300
Symbol 298 GraphicUsed by:299  Timeline
Symbol 299 MovieClipUses:298Used by:300
Symbol 300 MovieClipUses:224 291 297 299Used by:Timeline
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:164 301Used by:Timeline
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:164 303Used by:Timeline
Symbol 305 GraphicUsed by:Timeline
Symbol 306 GraphicUsed by:Timeline
Symbol 307 GraphicUsed by:Timeline
Symbol 308 GraphicUsed by:Timeline
Symbol 309 GraphicUsed by:Timeline
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:164 310Used by:Timeline
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:164 312Used by:Timeline
Symbol 314 GraphicUsed by:Timeline
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:164 42 315Used by:Timeline
Symbol 317 GraphicUsed by:Timeline
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:164 318Used by:Timeline
Symbol 320 GraphicUsed by:Timeline
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:164 321Used by:Timeline
Symbol 323 GraphicUsed by:Timeline
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:164 324Used by:Timeline
Symbol 326 GraphicUsed by:Timeline
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:327Used by:329
Symbol 329 MovieClipUses:328Used by:Timeline
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:164 330Used by:332
Symbol 332 MovieClipUses:331Used by:Timeline
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:164 333Used by:335
Symbol 335 MovieClipUses:334Used by:Timeline
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:Timeline
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:338Used by:Timeline
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:164 340Used by:342
Symbol 342 MovieClipUses:341Used by:Timeline
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:164 343Used by:345
Symbol 345 MovieClipUses:344Used by:Timeline
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:346Used by:Timeline
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:Timeline
Symbol 350 GraphicUsed by:359 364
Symbol 351 GraphicUsed by:359 364
Symbol 352 GraphicUsed by:359 364
Symbol 353 GraphicUsed by:359
Symbol 354 GraphicUsed by:359
Symbol 355 GraphicUsed by:359
Symbol 356 GraphicUsed by:359 364
Symbol 357 GraphicUsed by:359 364
Symbol 358 GraphicUsed by:359 364
Symbol 359 MovieClipUses:350 351 352 353 354 355 356 357 358Used by:360
Symbol 360 MovieClipUses:359Used by:Timeline
Symbol 361 GraphicUsed by:364
Symbol 362 GraphicUsed by:364
Symbol 363 GraphicUsed by:364
Symbol 364 MovieClipUses:356 357 358 350 351 352 361 362 363Used by:365
Symbol 365 MovieClipUses:364Used by:Timeline
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:Timeline
Symbol 368 GraphicUsed by:Timeline
Symbol 369 GraphicUsed by:Timeline
Symbol 370 GraphicUsed by:Timeline
Symbol 371 GraphicUsed by:407
Symbol 372 GraphicUsed by:407
Symbol 373 GraphicUsed by:407
Symbol 374 GraphicUsed by:407
Symbol 375 GraphicUsed by:407
Symbol 376 GraphicUsed by:407
Symbol 377 GraphicUsed by:407
Symbol 378 GraphicUsed by:407
Symbol 379 GraphicUsed by:407
Symbol 380 GraphicUsed by:407
Symbol 381 GraphicUsed by:407
Symbol 382 GraphicUsed by:407
Symbol 383 GraphicUsed by:407
Symbol 384 GraphicUsed by:407
Symbol 385 GraphicUsed by:407
Symbol 386 GraphicUsed by:407
Symbol 387 GraphicUsed by:407
Symbol 388 GraphicUsed by:407
Symbol 389 GraphicUsed by:407
Symbol 390 GraphicUsed by:407
Symbol 391 GraphicUsed by:407
Symbol 392 GraphicUsed by:407
Symbol 393 GraphicUsed by:407
Symbol 394 GraphicUsed by:407
Symbol 395 GraphicUsed by:407
Symbol 396 GraphicUsed by:407
Symbol 397 GraphicUsed by:407
Symbol 398 GraphicUsed by:407
Symbol 399 GraphicUsed by:407
Symbol 400 GraphicUsed by:407
Symbol 401 GraphicUsed by:407
Symbol 402 GraphicUsed by:407
Symbol 403 GraphicUsed by:407
Symbol 404 GraphicUsed by:407
Symbol 405 GraphicUsed by:407
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406Used by:Timeline
Symbol 408 GraphicUsed by:429
Symbol 409 GraphicUsed by:429
Symbol 410 GraphicUsed by:429
Symbol 411 GraphicUsed by:429
Symbol 412 GraphicUsed by:429
Symbol 413 GraphicUsed by:429
Symbol 414 GraphicUsed by:429
Symbol 415 ShapeTweeningUsed by:427
Symbol 416 ShapeTweeningUsed by:427
Symbol 417 GraphicUsed by:427
Symbol 418 GraphicUsed by:427
Symbol 419 GraphicUsed by:427
Symbol 420 GraphicUsed by:427
Symbol 421 GraphicUsed by:427
Symbol 422 GraphicUsed by:427
Symbol 423 GraphicUsed by:427
Symbol 424 GraphicUsed by:427
Symbol 425 GraphicUsed by:427
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClipUses:415 416 417 418 419 420 421 422 423 424 425 426Used by:429
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:408 409 410 411 412 413 414 427 428Used by:Timeline
Symbol 430 GraphicUsed by:435
Symbol 431 GraphicUsed by:435
Symbol 432 GraphicUsed by:435
Symbol 433 GraphicUsed by:435
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClipUses:430 431 432 433 434Used by:Timeline
Symbol 436 TextUses:17Used by:Timeline
Symbol 437 EditableTextUses:17Used by:439
Symbol 438 EditableTextUses:17Used by:439
Symbol 439 ButtonUses:437 438Used by:Timeline
Symbol 440 GraphicUsed by:Timeline
Symbol 441 GraphicUsed by:Timeline
Symbol 442 GraphicUsed by:Timeline
Symbol 443 GraphicUsed by:Timeline
Symbol 444 GraphicUsed by:Timeline
Symbol 445 GraphicUsed by:Timeline

Instance Names

"boob_swarm"Frame 3Symbol 127 MovieClip
"metroid_enemy_group"Frame 3Symbol 128 MovieClip
"breasts_bare"Frame 3Symbol 174 MovieClip
"thigh_right_armor"Frame 3Symbol 176 MovieClip
"thigh_left_armor"Frame 3Symbol 178 MovieClip
"abdomen_armor"Frame 3Symbol 180 MovieClip
"vag"Frame 3Symbol 223 MovieClip
"shoulders_armor"Frame 3Symbol 302 MovieClip
"chest_armor"Frame 3Symbol 311 MovieClip
"foot_left_armor"Frame 3Symbol 316 MovieClip
"foot_right_armor"Frame 3Symbol 319 MovieClip
"calf_left_armor"Frame 3Symbol 322 MovieClip
"calf_right_armor"Frame 3Symbol 325 MovieClip
"forearm_right_armor"Frame 3Symbol 332 MovieClip
"upperarm_right_armor"Frame 3Symbol 335 MovieClip
"forearm_left_armor"Frame 3Symbol 342 MovieClip
"upperarm_left_armor"Frame 3Symbol 345 MovieClip
"cum"Frame 148Symbol 407 MovieClip
"mess"Frame 148Symbol 429 MovieClip
"cum"Frame 179Symbol 407 MovieClip
"try_again"Frame 223Symbol 439 Button
"charge_tint"Symbol 15 MovieClip [metroid_sprite] Frame 27Symbol 11 MovieClip [metroid_charge_tint]
"charge_tint"Symbol 15 MovieClip [metroid_sprite] Frame 29Symbol 11 MovieClip [metroid_charge_tint]
"loading_bar"Symbol 25 MovieClip Frame 1Symbol 14 MovieClip [loading_bar]
"play_button"Symbol 25 MovieClip Frame 2Symbol 23 Button
"credits"Symbol 37 MovieClip Frame 1Symbol 28 Button
"instructions"Symbol 37 MovieClip Frame 2Symbol 34 Button
"target_lock"Symbol 53 MovieClip [target] Frame 1Symbol 51 MovieClip
"energy_blast_spawner"Symbol 58 MovieClip [energy_blast_spawner_moving] Frame 1Symbol 57 MovieClip
"main_blast"Symbol 61 MovieClip [energy_blast] Frame 1Symbol 60 MovieClip [inner_energy_blast]
"vag_hit_area"Symbol 101 MovieClip [Sprite 156] Frame 34Symbol 94 MovieClip
"binderHpText"Symbol 122 MovieClip Frame 1Symbol 121 EditableText
"spawner"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"hits"Symbol 166 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 168 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 171 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 171 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 176 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 178 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 180 MovieClip Frame 1Symbol 164 MovieClip
"spawner"Symbol 219 MovieClip Frame 1Symbol 126 MovieClip
"eyes_inner"Symbol 297 MovieClip Frame 1Symbol 296 MovieClip
"eyes"Symbol 300 MovieClip Frame 1Symbol 297 MovieClip
"hits"Symbol 302 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 304 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 311 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 313 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 316 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 319 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 322 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 325 MovieClip Frame 1Symbol 164 MovieClip
"hits"Symbol 331 MovieClip Frame 1Symbol 164 MovieClip
"armor"Symbol 332 MovieClip Frame 1Symbol 331 MovieClip
"hits"Symbol 334 MovieClip Frame 1Symbol 164 MovieClip
"armor"Symbol 335 MovieClip Frame 1Symbol 334 MovieClip
"hits"Symbol 341 MovieClip Frame 1Symbol 164 MovieClip
"armor"Symbol 342 MovieClip Frame 1Symbol 341 MovieClip
"hits"Symbol 344 MovieClip Frame 1Symbol 164 MovieClip
"armor"Symbol 345 MovieClip Frame 1Symbol 344 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Tension"
ExportAssets (56)Timeline Frame 1Symbol 2 as "shake"
ExportAssets (56)Timeline Frame 1Symbol 3 as "metroid_charge_cry"
ExportAssets (56)Timeline Frame 1Symbol 4 as "metroid_shake_screen"
ExportAssets (56)Timeline Frame 1Symbol 11 as "metroid_charge_tint"
ExportAssets (56)Timeline Frame 1Symbol 12 as "metroid_charge_ghost"
ExportAssets (56)Timeline Frame 1Symbol 14 as "loading_bar"
ExportAssets (56)Timeline Frame 1Symbol 15 as "metroid_sprite"
ExportAssets (56)Timeline Frame 2Symbol 41 as "cum_shake_screen"
ExportAssets (56)Timeline Frame 2Symbol 53 as "target"
ExportAssets (56)Timeline Frame 2Symbol 54 as "super_target"
ExportAssets (56)Timeline Frame 2Symbol 56 as "splosion"
ExportAssets (56)Timeline Frame 2Symbol 58 as "energy_blast_spawner_moving"
ExportAssets (56)Timeline Frame 2Symbol 60 as "inner_energy_blast"
ExportAssets (56)Timeline Frame 2Symbol 61 as "energy_blast"
ExportAssets (56)Timeline Frame 2Symbol 63 as "blast_hit"
ExportAssets (56)Timeline Frame 2Symbol 101 as "Sprite 156"
ExportAssets (56)Timeline Frame 2Symbol 102 as "swarm_metroid"
ExportAssets (56)Timeline Frame 2Symbol 103 as "metroid_enemy"
ExportAssets (56)Timeline Frame 2Symbol 104 as "bra_stripper"
ExportAssets (56)Timeline Frame 2Symbol 105 as "armor_stripper"
ExportAssets (56)Timeline Frame 2Symbol 106 as "armor_frag_large"
ExportAssets (56)Timeline Frame 2Symbol 107 as "armor_frag"
ExportAssets (56)Timeline Frame 2Symbol 108 as "armor_damage"
ExportAssets (56)Timeline Frame 2Symbol 109 as "Bleep"
ExportAssets (56)Timeline Frame 2Symbol 110 as "Climax"
ExportAssets (56)Timeline Frame 2Symbol 111 as "ClimaxGet"
ExportAssets (56)Timeline Frame 2Symbol 112 as "Continue"
ExportAssets (56)Timeline Frame 2Symbol 113 as "ItemGet"
ExportAssets (56)Timeline Frame 2Symbol 114 as "ItemRoom"
ExportAssets (56)Timeline Frame 2Symbol 115 as "Lose"
ExportAssets (56)Timeline Frame 2Symbol 116 as "MiniBoss"
ExportAssets (56)Timeline Frame 2Symbol 117 as "PowerBeam"
ExportAssets (56)Timeline Frame 2Symbol 118 as "Brinstar"
ExportAssets (56)Timeline Frame 2Symbol 119 as "Ridley"
ExportAssets (56)Timeline Frame 2Symbol 120 as "all_exported_assets"

Labels

"start"Frame 2
"normal"Frame 3
"lean1"Frame 31
"lean1_loop"Frame 56
"lose"Frame 223
"normal"Symbol 15 MovieClip [metroid_sprite] Frame 2
"charge"Symbol 15 MovieClip [metroid_sprite] Frame 27
"hit"Symbol 15 MovieClip [metroid_sprite] Frame 31
"destroy"Symbol 15 MovieClip [metroid_sprite] Frame 33
"kill"Symbol 15 MovieClip [metroid_sprite] Frame 34

Dynamic Text Variables

binderHpTextSymbol 121 EditableText"<p align="left"><font face="OCR A Extended" size="50" color="#4babde" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
binderHpTextSymbol 437 EditableText"<p align="left"><font face="OCR A Extended" size="33" color="#00cc00" letterSpacing="0.000000" kerning="1"><b>- TRY AGAIN -</b></font></p>"
binderHpTextSymbol 438 EditableText"<p align="left"><font face="OCR A Extended" size="33" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>&gt; TRY AGAIN &lt;</b></font></p>"




http://swfchan.com/24/119938/info.shtml
Created: 5/3 -2019 14:20:15 Last modified: 5/3 -2019 14:20:15 Server time: 26/04 -2024 18:50:22