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paladininhell.swf

This is the info page for
Flash #121091

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="_sans" size="16" color="#ffffff">*Descend into the fiery abyss and defeat it&apos;s foul</font></p><p align="left"><font face="_sans" size="16" color="#ffffff"> denizens with your righteous blade.</font></p>

*Cleanse 666 evil souls and face their Dark Lord.

*Use the left and right arrow keys to move
and the spacebar to swing your Holy Sword.

Next

Next

*The Paladin has 3 Cleric Spells which may be used
once each per descent. Their use is explained later.

*Set the level of armor for the Paladin. A high
defense lowers damage taken, but slows him.

*The Paladin may Lay Hands and Heal some of his
wounds three times by pressing the up arrow key.

Have at them!

Have at them!

5

Defense:

Speed:

Increase Armor

Decrease Armor

5

<p align="left"><font face="_sans" size="14" color="#ffffff">*<font color="#6699cc">Spiritual Hammer</font> - Press the &apos;H&apos; button to hurl</font></p><p align="left"><font face="_sans" size="14" color="#ffffff"> magical hammers at the approaching enemy.</font></p>

<p align="left"><font face="_sans" size="14" color="#ffffff">*<font color="#6699cc">Protection from Evil</font> - Hit the &apos;P&apos; button to temporarily</font></p><p align="left"><font face="_sans" size="14" color="#ffffff"> shield the Paladin from those of Evil Alignment.</font></p>

<p align="left"><font face="_sans" size="14" color="#ffffff">*<font color="#6699cc">Heal Completely</font> - Press the &apos;Down Arrow&apos; key to heal</font></p><p align="left"><font face="_sans" size="14" color="#ffffff"> all injury and return all hit points.</font></p>

Cleric Spells

<p align="center"><font face="_sans" size="16" color="#ffffff">You didn&apos;t <i>really</i> think you were</font></p><p align="center"><font face="_sans" size="16" color="#ffffff">working solely for the Love of Good?</font></p><p align="center"></p><p align="center"><font face="_sans" size="16" color="#ffffff">Nope, you knew God would throw you</font></p><p align="center"><font face="_sans" size="16" color="#ffffff">a little sumpin&apos; sumpin&apos;</font></p><p align="center"><font face="_sans" size="16" color="#ffffff">if you managed to pull this thing off.</font></p><p align="center"></p><p align="center"><font face="_sans" size="16" color="#ffffff">Now sheath that sword, baby, the</font></p><p align="center"><font face="_sans" size="16" color="#ffffff">Good Fight is <i>on!</i></font></p>

Congratulations, you've won!

actions

button

<p align="center"><font face="_sans" size="11" color="#66ccff">I am an Angel of God sent into this pit of darkness and despair</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">to bring you hope in your time of need.</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">You have received my Blessing.</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">Your wounds are healed and you are protected from</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">the Dark Lord&apos;s withering touch, but <i>not</i> his foul weapons.</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">Strike the Evil One down for all that is Good.</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">You are the Champion of Light.</font></p>

Hit Points:

144

Fiends Smote:

0

Laying of Hands
heals

0

Plunge once more
into Hell?

Plunge once more
into Hell?

The End

ActionScript [AS1/AS2]

Frame 1
stop(); fscommand ("allowscale", "false"); _root.speed = 5; _root.armor = 5;
Instance of Symbol 21 MovieClip "x" in Frame 1
onClipEvent (load) { _xscale = 0; gesamt = _root.getBytesTotal(); } onClipEvent (enterFrame) { x = _xscale; geladen = _root.getBytesLoaded(); pgeladen = int((geladen / gesamt) * 10) * 10; ptext = int((geladen / gesamt) * 100) + "%"; x_fin = pgeladen; dx = (dx + ((x_fin - x) / 2)) / 1.5; x = x + dx; _xscale = x; _yscale = x; if (pgeladen == 100) { i++; if (i >= 30) { myThreat = new Sound(); myThreat.attachSound("threat"); myThreat.start(); _parent.gotoAndPlay(_parent._currentframe + 1); } } }
Frame 5
stop();
Frame 6
stop();
Instance of Symbol 59 MovieClip in Frame 6
onClipEvent (enterFrame) { stop(); }
Frame 7
function checkMove() { if (moveit == 1) { gotoAndStop (8); } if (moveit == 2) { gotoAndStop (9); } } stop();
Instance of Symbol 98 MovieClip in Frame 7
onClipEvent (load) { _root.spiritham = 1; _root.protect = 1; _root.healall = 1; _root.impact = 0; _root.fiends = 0; _root.stopswing = 0; final = 0; holynum = 0; arrive = 0; fall = 10; fall2 = 10; fall3 = 10; popup = 10; puke = 0; ow = 0; take = 0; dragged = 0; onlyone = 0; oneroar = 0; oneroar2 = 0; oneroar3 = 0; oneroar4 = 0; _root.worm.reset = 0; _root.worm.tumble = 0; _root.angel.angelica.stoparm = 0; _root.heft = 0; impmov = 10; impmov2 = 10; demov = 10; dvmov = 10; dvmov2 = 10; dvmov3 = 10; bzmov = 10; die = 0; die2 = 0; die3 = 0; die4 = 0; die5 = 0; die6 = 0; die7 = 0; die8 = 0; diedl = 0; knock = 1; knock2 = 1; knock3 = 1; _root.layhands = 3; _root.hitpts = 144; _root.spellh = 0; _root.spellp = 0; heal = 0; spell1 = 0; hamster = 0; timer1 = 200; timer2 = 280; timer4 = 32; timer5 = 40; timer6 = 12; timer7 = 50; timer8 = 3; _root.timer9 = 0; timer11 = 100; timer12 = 80; nearend = 0; penend = 0; satanhp = 666; _root.satan.satan2.satanhead.openit = 0; _root.moveit = 0; _root.satan.dlstop = 0; _root.dlhp = 100; myMusic = new Sound(); myMusic.attachSound("ringfire"); myMusic.start(0, 9999); } onClipEvent (enterFrame) { if (_root.hitpts > 0) { if (dragged == 0) { if ((penend < 4.5) || (penend > 4.5)) { if (penend < 8) { if (_root.knight._x < 460) { if (Key.isDown(39)) { _root.knight.gotoAndStop(1); _root.knight.fighter.sword.gotoAndStop(1); _root.knight.fighter.bodyleft._alpha = 0; _root.knight.fighter.helmetleft._alpha = 0; _root.knight._x = _root.knight._x + (11 + _root.speed); } } if (_root.knight._x > 80) { if (Key.isDown(37)) { if (penend < 7) { _root.knight.gotoAndStop(2); _root.knight.fighter.sword.gotoAndStop(2); _root.knight.fighter.bodyleft._alpha = 100; _root.knight.fighter.helmetleft._alpha = 100; } if (penend > 5) { _root.knight.gotoAndStop(1); _root.knight.fighter.sword.gotoAndStop(1); _root.knight.fighter.bodyleft._alpha = 0; _root.knight.fighter.helmetleft._alpha = 0; } _root.knight._x = _root.knight._x - (11 + _root.speed); } } } } } } if (penend == 4.5) { _root.knight.gotoAndStop(1); _root.knight.fighter.sword.gotoAndStop(1); _root.knight.fighter.bodyleft._alpha = 0; _root.knight.fighter.helmetleft._alpha = 0; _root.stopswing = 1; if (_root.knight._x > 226) { _root.knight._x = _root.knight._x - 4; } if (_root.knight._x < 220) { _root.knight._x = _root.knight._x + 4; } } if (penend == 8) { _root.knight.gotoAndStop(1); _root.knight.fighter.sword.gotoAndStop(1); _root.knight.fighter.bodyleft._alpha = 0; _root.knight.fighter.helmetleft._alpha = 0; _root.stopswing = 1; if (_root.knight._x > 256) { _root.knight._x = _root.knight._x - 10; } if (_root.knight._x < 254) { _root.knight._x = _root.knight._x + 10; } } if (_root.stopswing == 2) { if (_root.heft == 1) { _root.timer9--; if (_root.timer9 < 1) { _root.heft = 0; } } } _root.beam._x = _root.knight._x; if (penend < 4) { if (_root.fiends > 200) { if (fall > 0) { ranball = int(Math.random() * 400); _root.rock._x = 10 + ranball; fall = random(40); } } } if (fall == 0) { _root.rock._y = _root.rock._y + 28; _root.rock._rotation++; } if (_root.rock._y > 400) { fall = 10; _root.rock._y = -400; knock = 1; } if ((penend < 4) || (penend > 4.5)) { if (penend < 8) { if (_root.fiends > 100) { if (fall2 > 0) { ranball2 = int(Math.random() * 400); _root.rock2._x = 10 + ranball2; fall2 = random(40); } } } } if (fall2 == 0) { _root.rock2._y = _root.rock2._y + 32; _root.rock2._rotation++; } if (_root.rock2._y > 400) { fall2 = 10; _root.rock2._y = -400; knock2 = 1; } if ((penend < 4) || (penend > 4.5)) { if (penend < 8) { if (fall3 > 0) { ranball3 = int(Math.random() * 400); _root.rock3._x = 10 + ranball3; fall3 = random(40); } } } if (fall3 == 0) { _root.rock3._y = _root.rock3._y + 28; _root.rock3._rotation++; } if (_root.rock3._y > 400) { fall3 = 10; _root.rock3._y = -400; knock3 = 1; } if (penend < 1) { if (_root.fiends > 300) { if (popup > 0) { ranworm = int(Math.random() * 510); _root.worm._x = 20 + ranworm; popup = random(50); } } } if (popup == 0) { _root.worm.play(); } if (_root.worm.reset == 1) { popup = 10; _root.worm.reset = 0; } if (nearend < 1) { if (_root.fiends < 400) { if (impmov > 0) { impmov = random(16); } } } if (impmov == 0) { _root.imps._x = _root.imps._x - 18; } if (_root.imps._x < 0) { _root.imps._x = 650; impmov = 10; } if (nearend < 1) { if (_root.fiends < 200) { if (impmov2 > 0) { impmov2 = random(16); } } } if (impmov2 == 0) { _root.imps2._x = _root.imps2._x + 18; } if (_root.imps2._x > 650) { _root.imps2._x = -300; impmov2 = 10; } if (nearend < 1) { if (_root.fiends > 200) { if (demov > 0) { demov = random(20); } } } if (demov == 0) { _root.demon._x = _root.demon._x - 20; } if (_root.demon._x < 0) { _root.demon._x = 650; demov = 10; } if (nearend < 1) { if (_root.fiends > 100) { if (dvmov > 0) { dvmov = random(20); } } } if (dvmov == 0) { _root.devil1._x = _root.devil1._x - 14; } if (_root.devil1._x < 0) { _root.devil1._x = 700; dvmov = 10; } if (nearend < 1) { if (_root.fiends > 100) { if (dvmov2 > 0) { dvmov2 = random(20); } } } if (dvmov2 == 0) { _root.devil2._x = _root.devil2._x + 14; } if (_root.devil2._x > 650) { _root.devil2._x = -200; dvmov2 = 10; } if (nearend < 1) { if (dvmov3 > 0) { dvmov3 = random(20); } } if (dvmov3 == 0) { _root.devil3._x = _root.devil3._x + 14; } if (_root.devil3._x > 650) { _root.devil3._x = -200; dvmov3 = 10; } if (nearend < 1) { if (_root.fiends > 400) { if (bzmov > 0) { bzmov = random(30); } } } if (bzmov == 0) { _root.buzzy._x = _root.buzzy._x + 28; } if (_root.buzzy._x > 650) { _root.buzzy._x = -200; bzmov = 10; } if (_root.knight.fighter.blade.hitTest(_root.devil1.tar)) { if (die == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die = 1; dvmov = 10; } if (_root.knight.fighter.blade.hitTest(_root.devil2.tar)) { if (die3 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die3 = 1; dvmov2 = 10; } if (_root.knight.fighter.blade.hitTest(_root.devil3.tar)) { if (die4 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die4 = 1; dvmov3 = 10; } if (_root.knight.fighter.blade.hitTest(_root.demon)) { if (die2 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die2 = 1; demov = 10; } if (_root.knight.fighter.blade.hitTest(_root.buzzy)) { if (die5 == 0) { _root.fiends++; } die5 = 1; bzmov = 10; } if (_root.knight.fighter.blade.hitTest(_root.worm.tar)) { if (die6 == 0) { if (_root.fiends < 666) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } } die6 = 1; } if (_root.knight.fighter.blade.hitTest(_root.imps.tar)) { if (die7 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; _root.fiends++; } die7 = 1; impmov = 10; } if (_root.knight.fighter.blade.hitTest(_root.imps2.tar)) { if (die8 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; _root.fiends++; } die8 = 1; impmov2 = 10; } if (_root.hammer.hitTest(_root.devil1.tar) && (_root.hammer._x < 570)) { if (die == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die = 1; dvmov = 10; } if (_root.hammer.hitTest(_root.devil2.tar) && (_root.hammer._x > -10)) { if (die3 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die3 = 1; dvmov2 = 10; } if (_root.hammer.hitTest(_root.devil3.tar) && (_root.hammer._x > -10)) { if (die4 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die4 = 1; dvmov3 = 10; } if (_root.hammer.hitTest(_root.demon) && (_root.hammer._x < 560)) { if (die2 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die2 = 1; demov = 10; } if (_root.hammer.hitTest(_root.buzzy) && (_root.hammer._x > -10)) { if (die5 == 0) { _root.fiends++; } die5 = 1; bzmov = 10; } if (_root.hammer.hitTest(_root.worm.tar)) { if (die6 == 0) { if (_root.fiends < 666) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } } die6 = 1; } if (_root.hammer.hitTest(_root.imps.tar) && (_root.hammer._x < 560)) { if (die7 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; _root.fiends++; } die7 = 1; impmov = 10; } if (_root.hammer.hitTest(_root.imps2.tar) && (_root.hammer._x > -10)) { if (die8 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; _root.fiends++; } die8 = 1; impmov2 = 10; } if (die == 1) { _root.devil1._y = _root.devil1._y + 16; _root.devil1._rotation = _root.devil1._rotation + 8; if (_root.devil1._y > 500) { die = 0; _root.devil1._rotation = 0; _root.devil1._y = 350; _root.devil1._x = 700; dvmov = 10; } } if (die2 == 1) { _root.demon._y = _root.demon._y + 24; _root.demon._rotation = _root.demon._rotation + 12; if (_root.demon._y > 500) { die2 = 0; _root.demon._rotation = 0; _root.demon._y = 350; _root.demon._x = 700; demov = 10; } } if (die3 == 1) { _root.devil2._y = _root.devil2._y + 16; _root.devil2._rotation = _root.devil2._rotation - 8; if (_root.devil2._y > 500) { die3 = 0; _root.devil2._rotation = 180; _root.devil2._y = 350; _root.devil2._x = -200; dvmov2 = 10; } } if (die4 == 1) { _root.devil3._y = _root.devil3._y + 16; _root.devil3._rotation = _root.devil3._rotation - 8; if (_root.devil3._y > 500) { die4 = 0; _root.devil3._rotation = 180; _root.devil3._y = 350; _root.devil3._x = -200; dvmov3 = 10; } } if (die5 == 1) { _root.buzzy._y = _root.buzzy._y + 30; _root.buzzy._rotation = _root.buzzy._rotation - 28; if (_root.buzzy._y > 500) { die5 = 0; _root.buzzy._rotation = 180; _root.buzzy._y = 280; _root.buzzy._x = -200; bzmov = 10; } } if (die6 == 1) { _root.worm._rotation = _root.worm._rotation + 4; _root.worm.wormy.gotoAndStop(10); if (_root.worm.tumble == 1) { die6 = 0; _root.worm._rotation = 0; _root.worm.wormy.gotoAndStop(1); _root.worm.tumble = 0; } } if (die7 == 1) { _root.imps._y = _root.imps._y + 24; _root.imps._rotation = _root.imps._rotation + 12; if (_root.imps._y > 500) { die7 = 0; _root.imps._rotation = 0; _root.imps._y = 316; _root.imps._x = 700; impmov = 10; } } if (die8 == 1) { _root.imps2._y = _root.imps2._y + 24; _root.imps2._rotation = _root.imps2._rotation - 12; if (_root.imps2._y > 500) { die8 = 0; _root.imps2._rotation = 180; _root.imps2._y = 316; _root.imps2._x = -200; impmov2 = 10; } } if (_root.spellp < 1) { if (_root.knight.fighter.flesh.hitTest(_root.devil1.claws) && (die == 0)) { _root.hitpts = _root.hitpts - (13 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.devil2.claws) && (die3 == 0)) { _root.hitpts = _root.hitpts - (13 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.devil3.claws) && (die4 == 0)) { _root.hitpts = _root.hitpts - (13 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.demon) && (die2 == 0)) { _root.hitpts = _root.hitpts - (13 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.buzzy) && (die5 == 0)) { _root.hitpts = _root.hitpts - (11 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.worm.tar) && (die6 == 0)) { _root.hitpts = _root.hitpts - (13 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.imps.point) && (die7 == 0)) { _root.hitpts = _root.hitpts - (11 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.imps2.point) && (die8 == 0)) { _root.hitpts = _root.hitpts - (11 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } } if (_root.spellp == 1) { timer1--; if (timer1 < 0) { _root.knight.fighter.shieldlight.gotoAndStop(1); _root.spellp = 0; } } if (_root.knight.fighter.head.hitTest(_root.rock)) { if (knock == 1) { _root.knight.fighter.helmet.gotoAndPlay(10); _root.knight.fighter.helmetleft.gotoAndPlay(10); knock = 0; } _root.hitpts = _root.hitpts - (12 - _root.armor); } if (_root.knight.fighter.head.hitTest(_root.rock2)) { if (knock2 == 1) { _root.knight.fighter.helmet.gotoAndPlay(10); _root.knight.fighter.helmetleft.gotoAndPlay(10); knock2 = 0; } _root.hitpts = _root.hitpts - (12 - _root.armor); } if (_root.knight.fighter.head.hitTest(_root.rock3)) { if (knock3 == 1) { _root.knight.fighter.helmet.gotoAndPlay(10); _root.knight.fighter.helmetleft.gotoAndPlay(10); knock3 = 0; } _root.hitpts = _root.hitpts - (12 - _root.armor); } flash = random(10); if (flash == 1) { _root.storm.play(); } if (_root.count > 0) { _root.count--; } if (_root.count == 0) { _root.laying._y = -200; } if (_root.spellh == 1) { timer2--; if (spell1 == 0) { _root.hammer._x = _root.knight._x; _root.hammer._y = 220; _root.hammer._rotation = 0; spell1 = 1; } if ((hamster == 0) && (Key.isDown(39))) { hamster = 1; _root.hammer._rotation = _root.hammer._rotation + 20; } if (hamster == 1) { _root.hammer._x = _root.hammer._x + 52; _root.hammer._y = _root.hammer._y + 14; } if ((hamster == 0) && (Key.isDown(37))) { hamster = 2; _root.hammer._rotation = _root.hammer._rotation - 20; } if (hamster == 2) { _root.hammer._x = _root.hammer._x - 52; _root.hammer._y = _root.hammer._y + 14; } if (_root.hammer._x < -150) { spell1 = 0; hamster = 0; } if (_root.hammer._x > 700) { spell1 = 0; hamster = 0; } if (timer2 < 0) { _root.spellh = 0; _root.hammer._rotation = 0; _root.hammer._y = 800; } } if (_root.fiends > 659) { nearend = 1; } if (penend < 1) { if (_root.fiends > 665) { _root.fiends = 666; penend = 1; } } if (penend == 1) { _root.dlord.gotoAndStop(1); timer4--; if (timer4 < 0) { penend = 4; } } if (penend == 4) { _root.dlord.gotoAndStop(15); if (oneroar3 == 0) { myBoom = new Sound(); myBoom.attachSound("boom"); myBoom.start(); _root.spellh = 0; _root.spellp = 0; _root.hammer._rotation = 0; _root.hammer._y = 900; _root.knight.fighter.shieldlight.gotoAndStop(1); _root.protect = 0; _root.healall = 0; _root.spiritham = 0; _root.hamicon._alpha = 0; _root.healicon._alpha = 0; _root.shieldicon._alpha = 0; oneroar3 = 1; } timer5--; if (timer5 < 0) { _root.dlord.gotoAndStop(1); _root.dlord._y = _root.dlord._y - 20; if (oneroar2 == 0) { myMonster = new Sound(); myMonster.attachSound("monster"); myMonster.start(); oneroar2 = 1; } } if (_root.dlord._y < -1200) { penend = 4.5; } } if (penend == 1) { if (oneroar == 0) { myMusic.stop(); mySound.start(); oneroar = 1; } } if (penend == 4.5) { if (_root.hitpts > 0) { if (arrive == 0) { _root.angel._x = _root.angel._x - 6; _root.angel._y = _root.angel._y + 8; myHoly = new Sound(); myHoly.attachSound("holy"); myHoly.start(); } } if (arrive == 0) { if (_root.angel._y > 260) { arrive = 1; } } if (arrive == 1) { _root.angel.angelica.play(); } if ((arrive == 1) && (_root.angel.angelica.stoparm == 1)) { _root.angel.angelica.gotoAndStop(8); arrive = 2; } if (arrive == 2) { _root.knight.fighter.heallight.play(); _root.knight.fighter.shieldlight.gotoAndStop(2); _root.hitpts = 144; arrive = 3; } if (arrive == 3) { timer8--; if (timer8 < 1) { arrive = 4; } } if (arrive == 4) { _root.angel.angelica.play(); } if ((arrive == 4) && (_root.angel.angelica.stoparm == 2)) { _root.angel.angelica.gotoAndStop(1); arrive = 4.5; } if (arrive == 4.5) { _root.bless._y = 120; timer11--; if (timer11 < 1) { _root.bless._y = 800; arrive = 5; } } if (arrive == 5) { myBoom = new Sound(); myBoom.attachSound("boom"); myBoom.start(); _root.satan._x = _root.angel._x + 20; _root.satan.play(); arrive = 6; timer8 = 9; } if (arrive == 6) { timer8--; if (timer8 < 1) { arrive = 7; } } if (arrive == 7) { if (oneroar4 == 0) { myCry = new Sound(); myCry.attachSound("cry"); myCry.start(); oneroar4 = 1; } _root.angel._y = _root.angel._y + 40; _root.angel._x = _root.angel._x + 4; _root.angel._rotation = _root.angel._rotation + 6; _root.angel.angelica.gotoAndStop(8); if (_root.angel._y > 600) { arrive = 8; timer8 = 20; } } if (arrive == 8) { timer8--; if (timer8 < 1) { arrive = 9; penend = 5; timer8 = 12; } } } if (penend == 5) { if (_root.hitpts > 0) { if (final == 0) { dive = random(260); spear = int(Math.random() * 20); _root.satan._x = (_root.knight._x + dive) - 50; } } if (spear == 10) { _root.satan.dlstop = 1; final = 1; spear = 0; onlyone = 0; myBoom.start(); } if (final == 1) { _root.satan.play(); } if (_root.satan.dlstop == 0) { final = 0; } } if (_root.satan.tipback == 1) { if (onlyone == 0) { if ((_root.knight.fighter.flesh.hitTest(_root.satan.satan2.dlarm.tips) || (_root.knight.fighter.head.hitTest(_root.satan.satan2.dlarm.tips))) || (_root.knight.fighter.flesh2.hitTest(_root.satan.satan2.dlarm.tips))) { _root.hitpts = _root.hitpts - ((20 - _root.armor) + random(10)); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); onlyone = 1; if (penend == 7) { dragged = 1; } } } } if ((_root.knight.fighter.flesh.hitTest(_root.goop.tar) || (_root.knight.fighter.head.hitTest(_root.goop.tar))) || (_root.knight.fighter.flesh2.hitTest(_root.goop.tar))) { if (_root.goop._y < 400) { _root.hitpts = _root.hitpts - (2 + random(6)); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } } if ((_root.knight.fighter.flesh.hitTest(_root.goop2.tar) || (_root.knight.fighter.head.hitTest(_root.goop2.tar))) || (_root.knight.fighter.flesh2.hitTest(_root.goop2.tar))) { if (_root.goop2._y < 400) { _root.hitpts = _root.hitpts - (2 + random(6)); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } } if ((_root.knight.fighter.flesh.hitTest(_root.goop3.tar) || (_root.knight.fighter.head.hitTest(_root.goop3.tar))) || (_root.knight.fighter.flesh2.hitTest(_root.goop3.tar))) { if (_root.goop3._y < 400) { _root.hitpts = _root.hitpts - (2 + random(6)); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } } if (penend < 7) { if (_root.knight.fighter.blade.hitTest(_root.satan.satan2.satantar)) { if (diedl == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.satan.satan2.satanhead.gotoAndPlay(10); diedl = 1; holystrike = random(14); } } if (diedl == 1) { _root.hitdl.powdl = (17 + holystrike) * -1; satanhp = satanhp + _root.hitdl.powdl; diedl = 2; _root.hitdl._y = 245; _root.hitdl._x = _root.knight._x + 20; } if (diedl == 2) { timer6--; _root.hitdl._x = _root.knight._x + 20; } if (timer6 < 0) { _root.satan.satan2.satanhead.gotoAndPlay(1); _root.hitdl._y = -100; _root.hitdl._x = 200; diedl = 0; timer6 = 12; } } if (penend > 6) { if (_root.knight.fighter.blade.hitTest(_root.satan.satan2.satantar)) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.satan.satan2.satanhead.gotoAndPlay(10); diedl = 1; holystrike = random(14); } if (diedl == 1) { _root.hitdl.powdl = (17 + holystrike) * -1; satanhp = satanhp + _root.hitdl.powdl; diedl = 2; _root.hitdl._y = 245; _root.hitdl._x = _root.knight._x + 20; } if (diedl == 2) { timer6--; _root.hitdl._x = _root.knight._x + 20; } if (timer6 < 0) { _root.satan.satan2.satanhead.gotoAndPlay(1); _root.hitdl._y = -100; _root.hitdl._x = 200; lunge = 1; diedl = 0; timer6 = 12; } } if (penend == 5) { _root.stopswing = 0; if (satanhp < 400) { penend = 6; if (ow == 0) { mySound.start(); mySound.start(); ow = 1; } } } if (penend == 6) { timer7--; if (timer7 < 1) { _root.satan.gotoAndStop(6); _root.satan._y = 340; _root.satan._x = 840; _root.satan._yscale = 88; _root.satan._xscale = 88; _root.satan.satan2.dlarm.gotoAndStop(2); oneroar2 = 0; penend = 7; _root.stopswing = 2; } } if (penend == 7) { if (satanhp > 0) { if (_root.hitpts > 0) { if (final == 0) { dive = random(200); spear = int(Math.random() * 30); } } if (spear == 10) { _root.satan.satan2.dlarm.gotoAndStop(2); onlyone = 0; final = 1; spear = 0; } if (final == 1) { if (_root.satan._x > (dive + 200)) { _root.satan._x = _root.satan._x - 42; } } if ((_root.satan._x < (dive + 200)) || (_root.satan._x == (dive + 200))) { final = 2; } if (final == 2) { dragged = 0; _root.satan._x = _root.satan._x + 38; if (_root.satan._x > 840) { _root.satan._x = 840; final = 0; } } } } if (penend == 7) { if (_root.hitpts > 0) { if (satanhp > 0) { if (dragged == 1) { if (final == 1) { if (_root.knight._x > 80) { _root.knight._x = _root.knight._x - 42; } } } } } } if (penend == 7) { if (_root.hitpts > 0) { if (satanhp > 0) { if (puke == 0) { drop = -10 - random(10); drop2 = -10 - random(10); drop3 = -10 - random(10); barf = random(3); dis = random(10); dis2 = random(20); dis3 = random(30); if (barf == 1) { if (_root.satan._x < 520) { puke = 1; } } } } } if (puke == 1) { if (satanhp > 0) { if (_root.satan._x < 520) { _root.satan.satan2.satanhead.gotoAndStop(10); _root.goop._x = _root.satan._x + 20; _root.goop._y = 180; _root.goop2._x = _root.satan._x + 20; _root.goop2._y = 180; _root.goop3._x = _root.satan._x + 20; _root.goop3._y = 180; puke = 2; } } } if (puke == 2) { timer8--; if (timer8 < 1) { _root.satan.satan2.satanhead.gotoAndStop(1); timer8 = 400; } _root.goop._x = _root.goop._x - (3 + dis); _root.goop._y = _root.goop._y + drop; _root.goop2._x = _root.goop2._x - (3 + dis2); _root.goop2._y = _root.goop2._y + drop2; _root.goop3._x = _root.goop3._x - (3 + dis3); _root.goop3._y = _root.goop3._y + drop3; drop = drop + 3; drop2 = drop2 + 3; drop3 = drop3 + 3; _root.goop._xscale = _root.goop._xscale + 2; _root.goop._yscale = _root.goop._yscale + 2; _root.goop2._xscale = _root.goop2._xscale + 2; _root.goop2._yscale = _root.goop2._yscale + 2; _root.goop3._xscale = _root.goop3._xscale + 2; _root.goop3._yscale = _root.goop3._yscale + 2; if (_root.goop._y > 700) { puke = 0; timer8 = 3; _root.goop._x = 600; _root.goop2._x = 600; _root.goop3._x = 600; _root.goop._xscale = 40; _root.goop._yscale = 40; _root.goop2._xscale = 40; _root.goop2._yscale = 40; _root.goop3._xscale = 40; _root.goop3._yscale = 40; } } } if (penend > 6) { if (_root.knight.fighter.blade.hitTest(_root.satan.satan2.dlarm.knock)) { _root.satan.satan2.dlarm.play(); dragged = 0; } } if (satanhp < 1) { _root.satan.satan2.satanhead.play(); if (oneroar2 == 0) { myMonster.start(); mySound.start(); myBoom.start(); myBoom.start(); oneroar2 = 1; } _root.satan._y = _root.satan._y + 16; _root.satan._rotation--; if (_root.satan._y > 700) { penend = 8; _root.moveit = 2; } } if (penend == 8) { if (take == 0) { timer12--; if (timer12 < 1) { _root.angelx1._x = _root.angelx1._x + 8; _root.angelx1._y = _root.angelx1._y + 8; _root.angelx2._x = _root.angelx2._x - 8; _root.angelx2._y = _root.angelx2._y + 8; } if (_root.angelx1._y > 300) { take = 1; } } if (take == 1) { _root.angelx1._y = _root.angelx1._y - 18; _root.angelx2._y = _root.angelx2._y - 18; _root.knight._y = _root.knight._y - 18; if (_root.angelx1._y < -200) { take = 2; _root.blue._x = 0; _root.blue._y = 0; _root.blue._xscale = 100; _root.blue._yscale = 100; } } if (take == 2) { _root.win._y = 140; _root.blue._alpha = _root.blue._alpha + 2; _root.fluff._alpha = _root.fluff._alpha + 3; if (_root.fluff._y > 360) { _root.fluff._y = _root.fluff._y - 2; } if (_root.blue._alpha > 99) { timer12 = 60; take = 3; } } if (take == 3) { timer12--; if (timer12 < 1) { take = 4; } } if (take == 4) { _root.win._alpha = _root.win._alpha - 8; if (_root.win._alpha < 1) { _root.win._y = 600; take = 5; } } if (take == 5) { _root.knight._alpha = 100; _root.knight.fighter.gotoAndStop(10); _root.knight.fighter.shieldlight.gotoAndStop(1); _root.knight._y = 280; _root.knight._x = -100; _root.knight._rotation = 10; _root.angelx2._y = 345; _root.angelx2._x = 325; _root.angelx2._rotation = 35; take = 6; } if (take == 6) { _root.knight._x = _root.knight._x + 28; if (_root.knight._x > 220) { take = 7; } } if (take == 7) { _root.knight._rotation = _root.knight._rotation + 18; _root.knight._x = _root.knight._x + 16; _root.knight._y = _root.knight._y - 14; if (_root.knight._rotation > 50) { take = 8; } } if (take == 8) { _root.knight._y = _root.knight._y + 28; _root.angelx2._y = _root.angelx2._y + 28; if (_root.knight._y > 600) { take = 9; } } if (take == 9) { _root.ender._y = 240; } } if (_root.hitpts < 1) { if (_root.knight._y > -600) { _root.spotlight._x = _root.knight._x + 17; _root.spotlight.attachMovie("beam", "beamy", 0); _root.knight.gotoAndStop(1); _root.knight.fighter.sword.gotoAndStop(1); _root.knight.fighter.bodyleft._alpha = 0; _root.knight.fighter.helmetleft._alpha = 0; _root.knight.fighter.gotoAndStop(10); _root.knight.fighter.shieldlight.gotoAndStop(1); _root.knight._alpha = 65; _root.hitpts = 0; _root.spellh = 0; _root.spellp = 0; _root.hammer._rotation = 0; _root.hammer._y = 900; _root.knight._y = _root.knight._y - 38; myMusic.stop(); } else { removeMovieClip("_root.spotlight.beamy"); _root.knight._alpha = 100; _root.knight.fighter.gotoAndStop(1); _root.moveit = 1; } } _root.checkMove(); }
Instance of Symbol 59 MovieClip "hamicon" in Frame 7
onClipEvent (enterFrame) { stop(); }
Frame 8
trace("score is " + _root.fiends); pncom.storeScore(_root.fiends); stop();
Frame 9
trace("score is " + _root.fiends); pncom.storeScore(_root.fiends); stop();
Symbol 10 MovieClip [pnFlashGames] Frame 1
#initclip 1 pnFlashGames = function () { var _local1 = this; _local1.gid = _root.pn_gid; _local1.uname = _root.pn_uname; _local1.busy = false; _local1.gameSaved = null; _local1.gameLoaded = null; _local1.scoreStored = null; _local1.gameData = ""; }; pnFlashGames.prototype.saveGame = function (gameData) { var _local1 = this; _local1.busy = true; varsObj = new LoadVars(); varsObj.func = "saveGame"; varsObj.gid = _local1.gid; varsObj.gameData = gameData; varsObj.type = "user"; varsObj.module = "pnFlashGames"; varsObj.parent = _local1; varsObj.onLoad = _local1.saveGame_Result; varsObj.sendAndLoad("index.php", varsObj, "POST"); }; pnFlashGames.prototype.saveGame_Result = function (success) { var _local1 = this; _local1.parent._parent.incoming = _local1.opSuccess; if (_local1.opSuccess == "true") { _local1.parent.gameSaved = true; } else { _local1.parent.gameSaved = false; } _local1.parent.busy = false; }; pnFlashGames.prototype.loadGame = function () { var _local1 = this; _local1.busy = true; varsObj = new LoadVars(); varsObj.func = "loadGame"; varsObj.gid = _local1.gid; varsObj.type = "user"; varsObj.module = "pnFlashGames"; varsObj.parent = _local1; varsObj.onLoad = _local1.loadGame_Result; varsObj.sendAndLoad("index.php", varsObj, "POST"); }; pnFlashGames.prototype.loadGame_Result = function (success) { var _local1 = this; if (_local1.opSuccess == "true") { _local1.parent.gameLoaded = true; _local1.parent.gameData = gameData; } else { _local1.parent.gameLoaded = false; } if (_local1.parent.onLoadGame != null) { _local1.parent.onLoadGame(_local1.gameData); } _local1.parent.busy = false; }; pnFlashGames.prototype.storeScore = function (score) { var _local1 = this; _local1.busy = true; varsObj = new LoadVars(); varsObj.score = score; varsObj.func = "storeScore"; varsObj.gid = _local1.gid; varsObj.type = "user"; varsObj.module = "pnFlashGames"; varsObj.parent = _local1; varsObj.onLoad = _local1.storeScore_Result; varsObj.sendAndLoad("index.php", varsObj, "POST"); }; pnFlashGames.prototype.storeScore_Result = function (success) { var _local1 = this; if (_local1.opSuccess == "true") { _local1.parent.scoreStored = true; } else { _local1.parent.scoreStored = false; } _local1.parent.busy = false; }; Object.registerClass("pnFlashGames", pnFlashGames); #endinitclip
Symbol 16 MovieClip [bullet] Frame 1
stop();
Symbol 16 MovieClip [bullet] Frame 5
stop();
Symbol 16 MovieClip [bullet] Frame 8
stop();
Symbol 31 Button
on (release) { gotoAndStop (6); }
Symbol 37 Button
on (release) { gotoAndPlay (7); }
Symbol 45 Button
on (release) { if (_root.armor < 10) { _root.armor++; _root.speed--; } }
Symbol 46 Button
on (release) { if (_root.speed < 10) { _root.armor--; _root.speed++; } }
Symbol 70 MovieClip Frame 3
flick = random(20); if (flick == 0) { gotoAndPlay (3); } if (flick == 1) { gotoAndPlay (1); } if (flick > 1) { gotoAndPlay (2); }
Symbol 81 MovieClip Frame 14
gotoAndPlay (1);
Symbol 94 MovieClip Frame 1
stop();
Symbol 94 MovieClip Frame 8
stoparm = 1;
Symbol 94 MovieClip Frame 13
stoparm = 2;
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 2
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 4
gotoAndStop (1);
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 2
stop();
Symbol 127 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 5
gotoAndStop (1);
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
stop();
Symbol 152 Button
on (keyPress "<Space>") { if (_root.stopswing == 0) { _root.knight.fighter.play(); } if (_root.stopswing == 2) { if (_root.heft == 0) { _root.knight.fighter.play(); _root.heft = 1; _root.timer9 = 3; } } } on (keyPress "<Up>") { if (_root.hitpts > 0) { if (_root.layhands > 0) { _root.laying._y = 135; _root.count = 20; heal = int(Math.random() * 20); _root.healed = 20 + heal; _root.hitpts = _root.hitpts + (20 + heal); _root.layhands = _root.layhands - 1; if (_root.layhands == 2) { _root.hand1._alpha = 0; } if (_root.layhands == 1) { _root.hand2._alpha = 0; } if (_root.layhands == 0) { _root.hand3._alpha = 0; } if (_root.hitpts > 144) { _root.hitpts = 144; } } } } on (keyPress "h") { if (_root.hitpts > 0) { if (_root.spiritham == 1) { _root.spellh = 1; _root.spiritham = 0; _root.hamicon._alpha = 0; } } } on (keyPress "p") { if (_root.hitpts > 0) { if (_root.protect == 1) { _root.knight.fighter.shieldlight.gotoAndStop(2); _root.spellp = 1; _root.protect = 0; _root.shieldicon._alpha = 0; } } } on (keyPress "<Down>") { if (_root.hitpts > 0) { if (_root.healall == 1) { _root.knight.fighter.heallight.play(); _root.healicon._alpha = 0; _root.hitpts = 144; _root.healall = 0; } } }
Symbol 173 MovieClip Frame 5
gotoAndPlay (1);
Symbol 173 MovieClip Frame 10
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 27
reset = 1; tumble = 1;
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 5
gotoAndStop (1);
Symbol 187 MovieClip Frame 1
stop(); if (openit == 1) { gotoAndPlay (2); }
Symbol 191 MovieClip Frame 1
stop(); tipback = 1;
Symbol 191 MovieClip Frame 12
tipback = 0;
Symbol 191 MovieClip Frame 20
dlstop = 0; gotoAndStop (1);
Symbol 222 Button
on (release) { _root.hitpts = 144; _root.knight._y = 336; _root.restart._y = 600; _root.fiends = 0; _root.layhands = 3; _root.hand1._alpha = 100; _root.hand2._alpha = 100; _root.hand3._alpha = 100; _root.shieldicon._alpha = 100; _root.hamicon._alpha = 100; _root.healicon._alpha = 100; }
Symbol 224 Button
on (release) { _root.fiends = 0; gotoAndPlay (6); }

Library Items

Symbol 1 Sound [ringfire]
Symbol 2 Sound [monster]
Symbol 3 Sound [threat]
Symbol 4 Sound [holy]
Symbol 5 Sound [cry]
Symbol 6 Sound [boom]
Symbol 7 Sound [roar]
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [beam]Uses:8
Symbol 10 MovieClip [pnFlashGames]Used by:Timeline
Symbol 11 GraphicUsed by:16
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [bullet]Uses:11 12 13 14 15Used by:Timeline
Symbol 17 FontUsed by:18
Symbol 18 EditableTextUses:17Used by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 FontUsed by:24 25 26 27 28 32 33 34 35 36 38 39 40 47 48 49 50 51 52 53 85 86 206 208 209 210 211 214 215 220 221 225
Symbol 24 EditableTextUses:23Used by:Timeline
Symbol 25 EditableTextUses:23Used by:Timeline
Symbol 26 EditableTextUses:23Used by:Timeline
Symbol 27 EditableTextUses:23Used by:31
Symbol 28 EditableTextUses:23Used by:31
Symbol 29 GraphicUsed by:31 37 222 224
Symbol 30 GraphicUsed by:31 37 222 224
Symbol 31 ButtonUses:27 28 29 30Used by:Timeline
Symbol 32 EditableTextUses:23Used by:Timeline
Symbol 33 EditableTextUses:23Used by:Timeline
Symbol 34 EditableTextUses:23Used by:Timeline
Symbol 35 EditableTextUses:23Used by:37
Symbol 36 EditableTextUses:23Used by:37
Symbol 37 ButtonUses:35 36 29 30Used by:Timeline
Symbol 38 EditableTextUses:23Used by:Timeline
Symbol 39 EditableTextUses:23Used by:Timeline
Symbol 40 EditableTextUses:23Used by:Timeline
Symbol 41 GraphicUsed by:45 46
Symbol 42 GraphicUsed by:45 46
Symbol 43 GraphicUsed by:45 46
Symbol 44 GraphicUsed by:45 46
Symbol 45 ButtonUses:41 42 43 44Used by:Timeline
Symbol 46 ButtonUses:41 42 43 44Used by:Timeline
Symbol 47 EditableTextUses:23Used by:Timeline
Symbol 48 EditableTextUses:23Used by:Timeline
Symbol 49 EditableTextUses:23Used by:Timeline
Symbol 50 EditableTextUses:23Used by:Timeline
Symbol 51 EditableTextUses:23Used by:Timeline
Symbol 52 EditableTextUses:23Used by:Timeline
Symbol 53 EditableTextUses:23Used by:Timeline
Symbol 54 GraphicUsed by:59 213
Symbol 55 GraphicUsed by:59
Symbol 56 GraphicUsed by:59
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:54 55 56 57 58Used by:Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:Timeline
Symbol 64 ShapeTweeningUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:64 65Used by:73 81
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 ShapeTweeningUsed by:70
Symbol 70 MovieClipUses:67 68 69Used by:73
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:73  Timeline
Symbol 73 MovieClipUses:66 70 72Used by:Timeline
Symbol 74 GraphicUsed by:81
Symbol 75 GraphicUsed by:81
Symbol 76 GraphicUsed by:81
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:74 75 76 77 78 79 80 66Used by:Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:Timeline
Symbol 84 Font
Symbol 85 EditableTextUses:23Used by:87
Symbol 86 EditableTextUses:23Used by:87
Symbol 87 MovieClipUses:85 86Used by:Timeline
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:Timeline
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:90 91 92 93Used by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 FontUsed by:97 151
Symbol 97 TextUses:96Used by:98
Symbol 98 MovieClipUses:97Used by:Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:137
Symbol 101 GraphicUsed by:137
Symbol 102 GraphicUsed by:137
Symbol 103 GraphicUsed by:112
Symbol 104 SoundUsed by:112
Symbol 105 GraphicUsed by:112
Symbol 106 GraphicUsed by:112
Symbol 107 GraphicUsed by:112
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:112 174  Timeline
Symbol 110 SoundUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:103 104 105 106 107 109 110 111Used by:137
Symbol 113 GraphicUsed by:137
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:114 115Used by:137
Symbol 117 GraphicUsed by:137
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:137
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:137 150 174 182 190 202 205
Symbol 122 GraphicUsed by:127
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:122 123 124 125 126Used by:137
Symbol 128 GraphicUsed by:137
Symbol 129 GraphicUsed by:137
Symbol 130 GraphicUsed by:137
Symbol 131 GraphicUsed by:137
Symbol 132 GraphicUsed by:137
Symbol 133 GraphicUsed by:137
Symbol 134 GraphicUsed by:137
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:100 101 102 112 113 116 117 119 121 127 128 129 130 131 132 133 134 135 136Used by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:137 138Used by:Timeline
Symbol 140 GraphicUsed by:147
Symbol 141 GraphicUsed by:147
Symbol 142 GraphicUsed by:147
Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 GraphicUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:140 141 142 143 144 145 146Used by:Timeline
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:148 121 149Used by:Timeline
Symbol 151 TextUses:96Used by:152
Symbol 152 ButtonUses:151Used by:Timeline
Symbol 153 GraphicUsed by:165
Symbol 154 GraphicUsed by:159
Symbol 155 GraphicUsed by:159
Symbol 156 GraphicUsed by:159
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:154 155 156 157 158Used by:165
Symbol 160 GraphicUsed by:165
Symbol 161 GraphicUsed by:165
Symbol 162 GraphicUsed by:165
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:153 159 160 161 162 163 164Used by:Timeline
Symbol 166 MovieClipUsed by:Timeline
Symbol 167 GraphicUsed by:173
Symbol 168 GraphicUsed by:173
Symbol 169 GraphicUsed by:173
Symbol 170 GraphicUsed by:173
Symbol 171 GraphicUsed by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:167 168 169 170 171 172Used by:174
Symbol 174 MovieClipUses:109 121 173Used by:Timeline
Symbol 175 GraphicUsed by:191
Symbol 176 GraphicUsed by:191
Symbol 177 GraphicUsed by:182
Symbol 178 GraphicUsed by:182
Symbol 179 GraphicUsed by:182
Symbol 180 SoundUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:177 121 178 179 180 181Used by:190
Symbol 183 GraphicUsed by:187
Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:183 184 185 186Used by:190
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:190
Symbol 190 MovieClipUses:121 182 187 189Used by:191
Symbol 191 MovieClipUses:175 176 190Used by:Timeline
Symbol 192 GraphicUsed by:201
Symbol 193 GraphicUsed by:201
Symbol 194 GraphicUsed by:201
Symbol 195 GraphicUsed by:201
Symbol 196 GraphicUsed by:201
Symbol 197 GraphicUsed by:201
Symbol 198 GraphicUsed by:201
Symbol 199 GraphicUsed by:201
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:192 193 194 195 196 197 198 199 200Used by:202
Symbol 202 MovieClipUses:121 201Used by:Timeline
Symbol 203 ShapeTweeningUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:121 203 204Used by:Timeline
Symbol 206 EditableTextUses:23Used by:207
Symbol 207 MovieClipUses:206Used by:Timeline
Symbol 208 EditableTextUses:23Used by:Timeline
Symbol 209 EditableTextUses:23Used by:Timeline
Symbol 210 EditableTextUses:23Used by:Timeline
Symbol 211 EditableTextUses:23Used by:Timeline
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:54 212Used by:Timeline
Symbol 214 EditableTextUses:23Used by:216
Symbol 215 EditableTextUses:23Used by:216
Symbol 216 MovieClipUses:214 215Used by:Timeline
Symbol 217 FontUsed by:218
Symbol 218 EditableTextUses:217Used by:219
Symbol 219 MovieClipUses:218Used by:Timeline
Symbol 220 EditableTextUses:23Used by:222 224
Symbol 221 EditableTextUses:23Used by:222 224
Symbol 222 ButtonUses:220 221 29 30Used by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 ButtonUses:220 221 29 30Used by:Timeline
Symbol 225 EditableTextUses:23Used by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:225 226Used by:Timeline

Instance Names

"x"Frame 1Symbol 21 MovieClip
"storm"Frame 7Symbol 16 MovieClip [bullet]
"dlord"Frame 7Symbol 81 MovieClip
"blue"Frame 7Symbol 83 MovieClip
"win"Frame 7Symbol 87 MovieClip
"angelx2"Frame 7Symbol 89 MovieClip
"angelx1"Frame 7Symbol 89 MovieClip
"angel"Frame 7Symbol 95 MovieClip
"knight"Frame 7Symbol 139 MovieClip
"demon"Frame 7Symbol 147 MovieClip
"devil1"Frame 7Symbol 150 MovieClip
"rock3"Frame 7Symbol 109 MovieClip
"devil2"Frame 7Symbol 150 MovieClip
"devil3"Frame 7Symbol 150 MovieClip
"buzzy"Frame 7Symbol 165 MovieClip
"spotlight"Frame 7Symbol 166 MovieClip
"worm"Frame 7Symbol 174 MovieClip
"hammer"Frame 7Symbol 59 MovieClip
"satan"Frame 7Symbol 191 MovieClip
"imps"Frame 7Symbol 202 MovieClip
"imps2"Frame 7Symbol 202 MovieClip
"goop"Frame 7Symbol 205 MovieClip
"bless"Frame 7Symbol 207 MovieClip
"goop2"Frame 7Symbol 205 MovieClip
"goop3"Frame 7Symbol 205 MovieClip
"hand1"Frame 7Symbol 213 MovieClip
"hand2"Frame 7Symbol 213 MovieClip
"hand3"Frame 7Symbol 213 MovieClip
"laying"Frame 7Symbol 216 MovieClip
"hitdl"Frame 7Symbol 219 MovieClip
"shieldicon"Frame 7Symbol 61 MovieClip
"hamicon"Frame 7Symbol 59 MovieClip
"healicon"Frame 7Symbol 63 MovieClip
"rock"Frame 7Symbol 109 MovieClip
"rock2"Frame 7Symbol 109 MovieClip
"restart"Frame 7Symbol 223 MovieClip
"pncom"Frame 8Symbol 10 MovieClip [pnFlashGames]
"fluff"Frame 9Symbol 72 MovieClip
"ender"Frame 9Symbol 227 MovieClip
"angelica"Symbol 95 MovieClip Frame 1Symbol 94 MovieClip
"shieldlight"Symbol 137 MovieClip Frame 1Symbol 100 MovieClip
"helmet"Symbol 137 MovieClip Frame 1Symbol 112 MovieClip
"sword"Symbol 137 MovieClip Frame 1Symbol 116 MovieClip
"bodyleft"Symbol 137 MovieClip Frame 1Symbol 119 MovieClip
"helmetleft"Symbol 137 MovieClip Frame 1Symbol 112 MovieClip
"flesh"Symbol 137 MovieClip Frame 1Symbol 121 MovieClip
"head"Symbol 137 MovieClip Frame 1Symbol 121 MovieClip
"heallight"Symbol 137 MovieClip Frame 1Symbol 127 MovieClip
"flesh2"Symbol 137 MovieClip Frame 1Symbol 121 MovieClip
"blade"Symbol 137 MovieClip Frame 2Symbol 121 MovieClip
"sword"Symbol 137 MovieClip Frame 10Symbol 116 MovieClip
"fighter"Symbol 139 MovieClip Frame 1Symbol 137 MovieClip
"tar"Symbol 150 MovieClip Frame 1Symbol 121 MovieClip
"claws"Symbol 150 MovieClip Frame 1Symbol 121 MovieClip
"tar"Symbol 174 MovieClip Frame 10Symbol 121 MovieClip
"wormy"Symbol 174 MovieClip Frame 10Symbol 173 MovieClip
"tips"Symbol 182 MovieClip Frame 1Symbol 121 MovieClip
"knock"Symbol 182 MovieClip Frame 2Symbol 121 MovieClip
"satantar"Symbol 190 MovieClip Frame 1Symbol 121 MovieClip
"dlarm"Symbol 190 MovieClip Frame 1Symbol 182 MovieClip
"satanhead"Symbol 190 MovieClip Frame 1Symbol 187 MovieClip
"satan2"Symbol 191 MovieClip Frame 6Symbol 190 MovieClip
"tar"Symbol 202 MovieClip Frame 1Symbol 121 MovieClip
"point"Symbol 202 MovieClip Frame 1Symbol 121 MovieClip
"tar"Symbol 205 MovieClip Frame 1Symbol 121 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "ringfire"
ExportAssets (56)Timeline Frame 1Symbol 2 as "monster"
ExportAssets (56)Timeline Frame 1Symbol 3 as "threat"
ExportAssets (56)Timeline Frame 1Symbol 4 as "holy"
ExportAssets (56)Timeline Frame 1Symbol 5 as "cry"
ExportAssets (56)Timeline Frame 1Symbol 6 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 7 as "roar"
ExportAssets (56)Timeline Frame 1Symbol 9 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 10 as "pnFlashGames"
ExportAssets (56)Timeline Frame 1Symbol 16 as "bullet"
ExportAssets (56)Timeline Frame 7Symbol 16 as "bullet"
ExportAssets (56)Timeline Frame 8Symbol 16 as "bullet"
ExportAssets (56)Timeline Frame 8Symbol 10 as "pnFlashGames"
ExportAssets (56)Timeline Frame 9Symbol 16 as "bullet"
ExportAssets (56)Timeline Frame 9Symbol 10 as "pnFlashGames"

Dynamic Text Variables

x.ptextSymbol 18 EditableText""
armorSymbol 38 EditableText"5"
speedSymbol 49 EditableText"5"
hitptsSymbol 209 EditableText"144"
fiendsSymbol 211 EditableText"0"
_root.healedSymbol 215 EditableText""
powdlSymbol 218 EditableText"0"




http://swfchan.com/25/121091/info.shtml
Created: 5/3 -2019 00:48:09 Last modified: 5/3 -2019 00:48:09 Server time: 05/05 -2024 14:38:08