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Archived flashes:
228099
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

swfchan turned sixteen years old yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/16859331?noj=FRM16859331-7DC" width="1" height="1"></div>

metal-arena-2.swf

This is the info page for
Flash #121580

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

PLAY

BACK

BACK

Reset Data

Reset Data

ASWD to Move,
Mouse to shoot,
1-5 to change weapon,
P for Pause

SELECT LEVEL

SELECT LEVEL

NEXT LEVEL

NEXT LEVEL

MAIN MENU

MAIN MENU

You Won

PLAY AGAIN

PLAY AGAIN

You Lose

Try a different
Strategy Next
Time or LvlUp in
Other Arena!

Options

Options

LEVEL DESC

Select level

Life

Exp

Points:

00000

Level:

00

Press F for LvlUp

Weapons

Weapons

New Weapon whit each Level

Life

Life

More Max Life

Power

Power

More Power for Your Weapons

Level UP!!!

Continue

Continue

Sound

Sound

H

H

M

M

L

L

Main Menu

Main Menu

Quality:

Music

Music

XP

ActionScript [AS3]

Section 1
//KongregateEvent (com.kongregate.as3.client.events.KongregateEvent) package com.kongregate.as3.client.events { import flash.events.*; public class KongregateEvent extends Event { public static const COMPLETE:String = "component_api_available"; public function KongregateEvent(_arg1:String){ super(_arg1); } } }//package com.kongregate.as3.client.events
Section 2
//AbstractShadowService (com.kongregate.as3.client.services.AbstractShadowService) package com.kongregate.as3.client.services { import flash.events.*; public class AbstractShadowService extends EventDispatcher { protected function alert(_arg1:String, _arg2:String, _arg3="", _arg4:String=""):void{ trace(((((((("Kongregate API: " + _arg1) + ".") + _arg2) + "(") + _arg3) + ") ") + _arg4)); } } }//package com.kongregate.as3.client.services
Section 3
//HighScoreServiceShadow (com.kongregate.as3.client.services.HighScoreServiceShadow) package com.kongregate.as3.client.services { public class HighScoreServiceShadow extends AbstractShadowService implements IHighScoreServices { private var mode:String; public function HighScoreServiceShadow(){ mode = ""; } public function submit(_arg1:Number, _arg2:String=null):void{ alert("IHighScoreServices", "submit", arguments); } public function connect():Boolean{ alert("IKongregateServices", "connect"); return (true); } public function requestList(_arg1:Function):void{ alert("IHighScoreServices", "requestList", "", (("[Mode: " + mode) + "]")); _arg1({success:false}); } public function setMode(_arg1:String):void{ alert("IHighScoreServices", "setMode", arguments); this.mode = _arg1; } } }//package com.kongregate.as3.client.services
Section 4
//IHighScoreServices (com.kongregate.as3.client.services.IHighScoreServices) package com.kongregate.as3.client.services { public interface IHighScoreServices { function setMode(_arg1:String):void; function submit(_arg1:Number, _arg2:String=null):void; function requestList(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 5
//IKongregateServices (com.kongregate.as3.client.services.IKongregateServices) package com.kongregate.as3.client.services { import flash.events.*; public interface IKongregateServices extends IEventDispatcher { function getPlayerInfo(_arg1:Function):void; function connect(_arg1:Number=-1):Boolean; } }//package com.kongregate.as3.client.services
Section 6
//IStatServices (com.kongregate.as3.client.services.IStatServices) package com.kongregate.as3.client.services { public interface IStatServices { function submitArray(_arg1:Array):void; function submit(_arg1:String, _arg2:Number):void; } }//package com.kongregate.as3.client.services
Section 7
//IUserServices (com.kongregate.as3.client.services.IUserServices) package com.kongregate.as3.client.services { public interface IUserServices { function getName():String; function getPlayerInfo(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 8
//KongregateServiceShadow (com.kongregate.as3.client.services.KongregateServiceShadow) package com.kongregate.as3.client.services { public class KongregateServiceShadow extends AbstractShadowService implements IKongregateServices { public function getName():String{ alert("IKongregateServices", "getName"); return ("Guest"); } public function connect(_arg1:Number=-1):Boolean{ alert("IKongregateServices", "connect", arguments); return (true); } public function getPlayerInfo(_arg1:Function):void{ alert("IKongregateServices", "getPlayerInfo"); _arg1(new Object()); } } }//package com.kongregate.as3.client.services
Section 9
//StatServiceShadow (com.kongregate.as3.client.services.StatServiceShadow) package com.kongregate.as3.client.services { public class StatServiceShadow extends AbstractShadowService implements IStatServices { public function submitArray(_arg1:Array):void{ alert("IStatServices", "submitArray", arguments); } public function submit(_arg1:String, _arg2:Number):void{ alert("IStatServices", "submitStat", arguments); } } }//package com.kongregate.as3.client.services
Section 10
//UserServiceShadow (com.kongregate.as3.client.services.UserServiceShadow) package com.kongregate.as3.client.services { public class UserServiceShadow extends AbstractShadowService implements IUserServices { public function getName():String{ alert("UserService", "getName"); return ("Guest"); } public function getPlayerInfo(_arg1:Function):void{ alert("UserService", "getPlayerInfo"); _arg1({isGuest:true, name:"Guest", points:0, level:0, isMode:false, isAdmin:false, isDeveloper:false, avatarPath:"", chatAvatarPath:""}); } } }//package com.kongregate.as3.client.services
Section 11
//IAPIBootstrap (com.kongregate.as3.client.IAPIBootstrap) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; public interface IAPIBootstrap { function init(_arg1:Event=null, _arg2:Stage=null):void; function hideLog():void; function showLog(_arg1:int=0):void; } }//package com.kongregate.as3.client
Section 12
//KongregateAPI (com.kongregate.as3.client.KongregateAPI) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.services.*; import com.kongregate.as3.client.events.*; import flash.system.*; import flash.net.*; import flash.utils.*; import flash.errors.*; public class KongregateAPI extends Sprite { private const VERSION:Number = 1; private var loader:Loader; private var loadedDomain:ApplicationDomain; private static const CLASS_USER:String = "com.kongregate.as3.client.services.UserServices"; private static const CLASS_STATS:String = "com.kongregate.as3.client.services.StatServices"; private static const CLASS_SERVICES:String = "com.kongregate.as3.client.services.KongregateServices"; private static const CLASS_SCORES:String = "com.kongregate.as3.client.services.HighScoreServices"; private static const DEBUG_API_URL:String = "//Linuxpc/kongregate/public/flash/API_AS3.swf"; private static var _connected:Boolean; private static var kUser:IUserServices; private static var _loaded:Boolean; private static var kServices:IKongregateServices; private static var kScores:IHighScoreServices; private static var mInstance:KongregateAPI; private static var kStats:IStatServices; private static var kAPI:IAPIBootstrap; public function KongregateAPI(){ if (mInstance != null){ throw (new Error("Warning: KongregateAPI has been added to stage more than once or accessed improperly. Use getInstance() or a stage reference to access.")); }; mInstance = this; this.addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); } public function get loaded():Boolean{ return (_loaded); } public function get connected():Boolean{ return (_connected); } private function alertConnected(_arg1:TimerEvent=null):void{ var _local2:KongregateEvent; var _local3:Boolean; _local2 = new KongregateEvent(KongregateEvent.COMPLETE); _local3 = this.dispatchEvent(_local2); } private function init(_arg1:Event):void{ var _local2:Object; var _local3:String; var _local4:URLRequest; var _local5:LoaderContext; this.removeEventListener(Event.ADDED_TO_STAGE, init); _loaded = false; _connected = false; _local2 = LoaderInfo(root.loaderInfo).parameters; _local3 = _local2.api_path; if (_local3 == null){ trace("Alert: Kongregate API could not be loaded, due to local testing. API will load when the game is uploaded."); createShadowServices(); return; }; Security.allowDomain("*.kongregate.com"); Security.allowDomain("kongregatetrunk.com"); _local4 = new URLRequest(_local3); _local5 = new LoaderContext(false); _local5.applicationDomain = ApplicationDomain.currentDomain; _local5.securityDomain = SecurityDomain.currentDomain; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); loader.load(_local4, _local5); } public function get api():IAPIBootstrap{ return (kAPI); } private function loadComplete(_arg1:Event):void{ getServices(); } public function get scores():IHighScoreServices{ return (kScores); } private function ioErrorHandler(_arg1:IOErrorEvent):void{ throw (new IOError(("API file not found. " + _arg1))); } public function get services():IKongregateServices{ return (kServices); } public function get stats():IStatServices{ return (kStats); } private function createShadowServices():void{ var _local1:Timer; trace(">>> Kongregate Shadow Services instantiated for local development.."); kServices = new KongregateServiceShadow(); kScores = new HighScoreServiceShadow(); kStats = new StatServiceShadow(); kUser = new UserServiceShadow(); _local1 = new Timer(200, 1); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, alertConnected); _local1.start(); _connected = true; } public function get user():IUserServices{ return (kUser); } private function getServices():void{ var _local1:ApplicationDomain; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = ApplicationDomain.currentDomain; kAPI = IAPIBootstrap(loader.getChildAt(0)); this.addChild(loader); _local2 = _local1.getDefinition(CLASS_SERVICES); trace(_local2); kServices = _local2.getInstance(); _local3 = _local1.getDefinition(CLASS_SCORES); kScores = _local3.getInstance(); _local4 = _local1.getDefinition(CLASS_STATS); kStats = _local4.getInstance(); _local5 = _local1.getDefinition(CLASS_USER); kUser = _local5.getInstance(); kServices.connect(VERSION); _loaded = true; _connected = true; alertConnected(); } public static function getInstance():KongregateAPI{ if (!mInstance){ throw (new IllegalOperationError("You must add the Kongregate API component to the stage before attempting to access it.")); }; return (mInstance); } } }//package com.kongregate.as3.client
Section 13
//ButtonContinue_7 (ma2_fla.ButtonContinue_7) package ma2_fla { import flash.display.*; public dynamic class ButtonContinue_7 extends MovieClip { public function ButtonContinue_7(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ma2_fla
Section 14
//ButtonLife_16 (ma2_fla.ButtonLife_16) package ma2_fla { import flash.display.*; public dynamic class ButtonLife_16 extends MovieClip { public function ButtonLife_16(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ma2_fla
Section 15
//ButtonMainMenu_12 (ma2_fla.ButtonMainMenu_12) package ma2_fla { import flash.display.*; public dynamic class ButtonMainMenu_12 extends MovieClip { public function ButtonMainMenu_12(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ma2_fla
Section 16
//ButtonMusic_13 (ma2_fla.ButtonMusic_13) package ma2_fla { import flash.display.*; public dynamic class ButtonMusic_13 extends MovieClip { public function ButtonMusic_13(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ma2_fla
Section 17
//ButtonPower_17 (ma2_fla.ButtonPower_17) package ma2_fla { import flash.display.*; public dynamic class ButtonPower_17 extends MovieClip { public function ButtonPower_17(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ma2_fla
Section 18
//ButtonSound_8 (ma2_fla.ButtonSound_8) package ma2_fla { import flash.display.*; public dynamic class ButtonSound_8 extends MovieClip { public function ButtonSound_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ma2_fla
Section 19
//ButtonWeapons_15 (ma2_fla.ButtonWeapons_15) package ma2_fla { import flash.display.*; public dynamic class ButtonWeapons_15 extends MovieClip { public function ButtonWeapons_15(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ma2_fla
Section 20
//Q1_9 (ma2_fla.Q1_9) package ma2_fla { import flash.display.*; public dynamic class Q1_9 extends MovieClip { public function Q1_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ma2_fla
Section 21
//Q2_10 (ma2_fla.Q2_10) package ma2_fla { import flash.display.*; public dynamic class Q2_10 extends MovieClip { public function Q2_10(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ma2_fla
Section 22
//Q3_11 (ma2_fla.Q3_11) package ma2_fla { import flash.display.*; public dynamic class Q3_11 extends MovieClip { public function Q3_11(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ma2_fla
Section 23
//MochiAd (mochi.as3.MochiAd) package mochi.as3 { import flash.events.*; import flash.display.*; import flash.system.*; import flash.net.*; import flash.utils.*; public class MochiAd { public static function getVersion():String{ return ("3.0 as3"); } public static function showClickAwayAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; var sendHostProgress:Boolean; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; var idx:Number = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var clip:Object; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; var depth:Number = options.depth; delete options.depth; var mc:MovieClip = createEmptyMovieClip(clip, "_mochiad", depth); var wh:Array = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; var lv:URLVariables = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local6:Array; var _local3:Object = _arg2.getBounds(_arg2.root); var _local4:Number = 0; var _local5:Number = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array = _arg2.split("."); var _local4:Number = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var w:Number; var h:Number; var chk:MovieClip; var complete:Boolean; var unloaded:Boolean; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); var fn:Function = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; var wh:Array = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; var bar_color:Number = options.color; delete options.color; var bar_background:Number = options.background; delete options.background; var bar_outline:Number = options.outline; delete options.outline; var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1); var backing:Object = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2); var inside:Object = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3); var outline:Object = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; var f:Function = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; var _local1:Object = this.parent.parent.root; var _local2:Object = this.parent._mochiad_ctr; var _local3:Number = (getTimer() - this.started); var _local4:Boolean; var _local5:Number = _local1.loaderInfo.bytesTotal; var _local6:Number = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; var _local7:Number = ((100 * _local6) / _local5); var _local8:Number = ((100 * _local3) / chk.ad_msec); var _local9:Object = this._mochiad_bar._inside; var _local10:Number = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var mc = _arg1; var f:Function = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package mochi.as3
Section 24
//Bala (Bala) package { import flash.events.*; import flash.display.*; public class Bala extends MovieClip { public var atraves; public var bspeed; public var padre; public var damage; var tipe; public var bmtimer;// = 0 var killed;// = false public function Bala(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ stop(); padre = _arg1; x = _arg2; y = _arg3; bspeed = _arg4; damage = _arg5; atraves = _arg9; tipe = _arg8; gotoAndStop(_arg8); rotation = (((padre.main.canon.rotation + Math.floor((Math.random() * _arg6))) - (_arg6 / 2)) + _arg7); if (rotation > 180){ y = (y + (79 * Math.cos(((Math.PI / 180) * rotation)))); x = (x - (79 * Math.sin(((Math.PI / 180) * rotation)))); } else { y = (y - (79 * Math.cos(((Math.PI / 180) * rotation)))); x = (x + (79 * Math.sin(((Math.PI / 180) * rotation)))); }; addEventListener(Event.ENTER_FRAME, MBala); } public function MBala(_arg1:Event):void{ if (rotation > 180){ y = (y + (bspeed * Math.cos(((Math.PI / 180) * rotation)))); x = (x - (bspeed * Math.sin(((Math.PI / 180) * rotation)))); } else { y = (y - (bspeed * Math.cos(((Math.PI / 180) * rotation)))); x = (x + (bspeed * Math.sin(((Math.PI / 180) * rotation)))); }; if (tipe == 4){ } else { if (bmtimer < 50){ bmtimer = (bmtimer + 1); } else { kill(); }; if (y < padre.main.limity1){ kill(); }; if (y > padre.main.limity2){ kill(); }; if (x < padre.main.limitx1){ kill(); }; if (x > padre.main.limitx2){ kill(); }; }; var _local2:int; while (_local2 < Enemy.list.length) { if (this.hitTestObject(Enemy.list[_local2])){ Enemy.list[_local2].tocado(damage); if (atraves == 0){ kill(); }; break; }; _local2++; }; } public function kill(){ if (killed == false){ killed = true; removeEventListener(Event.ENTER_FRAME, MBala); padre.main.removeChild(this); }; } } }//package
Section 25
//Barra (Barra) package { import flash.events.*; import flash.display.*; import flash.text.*; public class Barra extends MovieClip { var area2:MMapArea2; public var padre; var area:MMapArea; public var armas:MovieClip; var mmp:mmPlayer; public var lvlt:TextField; public var expbar:MovieClip; public var prog:MovieClip; public var minimap:MovieClip; public var popup:MovieClip; public var vida:MovieClip; public var pointst:TextField; public function Barra(_arg1){ padre = _arg1; addEventListener(Event.ENTER_FRAME, bar); armas.stop(); expbar.stop(); area = new MMapArea(); area2 = new MMapArea2(); mmp = new mmPlayer(); addChild(area); addChild(area2); addChild(mmp); area.x = (x + 590); area.y = (y + 430); mmp.x = area.x; mmp.y = area.y; area.width = ((padre.main.limitx2 * 2) / 10); area.height = ((padre.main.limity2 * 2) / 10); area2.width = 70; area2.height = 50; } public function bar(_arg1:Event):void{ padre.main.setChildIndex(this, (padre.main.numChildren - 1)); mmp.x = (area.x + (padre.main.player.x / 10)); mmp.y = (area.y + (padre.main.player.y / 10)); area2.x = ((area.x - (padre.main.x / 10)) + 35); area2.y = ((area.y - (padre.main.y / 10)) + 25); } } }//package
Section 26
//Canon (Canon) package { import flash.display.*; public class Canon extends MovieClip { public var padre; public var myDegrees; public var myRadians; public function Canon(_arg1){ padre = _arg1; } public function CanonControl():void{ x = padre.main.player.x; y = padre.main.player.y; myRadians = Math.atan2(((root.mouseY - padre.main.player.y) - padre.main.y), ((root.mouseX - padre.main.player.x) - padre.main.x)); myDegrees = Math.round(((myRadians * 180) / Math.PI)); this.rotation = (myDegrees + 90); } } }//package
Section 27
//Enemy (Enemy) package { import flash.events.*; import flash.display.*; import flash.utils.*; public class Enemy extends MovieClip { var mme:mmEnemy; var padre; var speed; public var xChange; public var yChange; var bdamage; var variation; var atak; public var enemigo:MovieClip; public var myDegrees; var exp; public var e:Explosion; public var myRadians; public var xMove; public var yMove; public var shootTimer:Timer; var btipe; var puntos; public var tipe; var life;// = 50 var isdispar; public static var list:Array = []; public function Enemy(_arg1, _arg2, _arg3, _arg4){ padre = _arg1; tipe = _arg4; list.push(this); this.cacheAsBitmap = true; this.enemigo.stop(); if (tipe == 20){ x = 500; y = 500; } else { x = _arg2; y = _arg3; }; this.gotoAndStop(tipe); mme = new mmEnemy(); padre.main.bar.addChild(mme); addEventListener(Event.ENTER_FRAME, MEne); switch (_arg4){ case 1: life = 50; speed = 3; puntos = 50; atak = 5; exp = 1; break; case 2: life = 100; speed = 1; puntos = 150; exp = 2; atak = 10; variation = 10; btipe = 1; bdamage = 3; initShootingInterval(2000); break; case 3: life = 150; speed = 1; puntos = 200; exp = 3; atak = 15; variation = 5; btipe = 2; bdamage = 5; initShootingInterval(3000); break; case 4: life = 250; speed = 1; puntos = 150; atak = 15; exp = 4; break; case 5: life = 500; speed = 2; puntos = 350; atak = 20; exp = 5; variation = 15; btipe = 3; bdamage = 10; initShootingInterval(2000); break; case 6: life = 700; speed = 1; puntos = 500; atak = 25; exp = 10; variation = 25; btipe = 3; bdamage = 7; initShootingInterval(1200); break; case 7: life = 15000; speed = 1; puntos = 1250; atak = 80; exp = 100; variation = 35; btipe = 3; bdamage = 20; initShootingInterval(250); break; case 8: life = 1300; speed = 2.5; puntos = 700; atak = 20; exp = 20; variation = 5; btipe = 2; bdamage = 10; initShootingInterval(8000); break; case 9: life = 800; speed = 3; puntos = 450; atak = 15; exp = 8; break; case 10: life = 5000; speed = 1.5; puntos = 800; atak = 20; exp = 25; variation = 10; btipe = 1; bdamage = 15; initShootingInterval(7000); break; case 11: life = 500; speed = 1; puntos = 700; atak = 10; exp = 30; variation = 25; btipe = 1; bdamage = 3; initShootingInterval(200); break; case 12: life = 2000; speed = 2; puntos = 1700; atak = 10; exp = 35; variation = 10; btipe = 3; bdamage = 15; initShootingInterval(5000); break; case 13: life = 35000; speed = 0.5; puntos = 1700; atak = 200; exp = 500; variation = 40; btipe = 4; bdamage = 15; initShootingInterval(300); break; case 14: life = 3000; speed = 2; puntos = 3700; atak = 30; exp = 70; variation = 10; btipe = 2; bdamage = 20; initShootingInterval(5000); break; case 15: life = 2000; speed = 3; puntos = 2000; atak = 30; exp = 40; break; case 16: life = 7500; speed = 1.5; puntos = 3500; atak = 30; exp = 170; variation = 10; btipe = 3; bdamage = 50; initShootingInterval(3000); break; case 17: life = 18500; speed = 1; puntos = 8000; atak = 45; exp = 100; variation = 5; btipe = 3; bdamage = 30; initShootingInterval(1000); break; case 18: life = 25000; speed = 0.5; puntos = 1800; atak = 30; exp = 130; break; case 19: life = 30000; speed = 1; puntos = 12000; atak = 45; exp = 300; variation = 5; btipe = 2; bdamage = 20; initShootingInterval(500); break; case 20: life = 5000000; speed = 0; puntos = 200000; atak = 1; exp = 0; variation = 0; btipe = 5; bdamage = 50; initShootingInterval(15000); break; }; } public function kill(){ var _local2:sexplosion2; var _local3:sexplosion1; padre.main.bar.removeChild(mme); padre.main.score = (padre.main.score + puntos); padre.main.ekilled = (padre.main.ekilled + 1); padre.main.expp = (padre.main.expp + exp); if (padre.main.levelsup < padre.main.explevel){ padre.main.levelea = true; }; if (tipe == 1){ e = new Explosion(x, y, 2, padre); padre.main.addChild(e); _local2 = new sexplosion2(); if (padre.main.sonido == 1){ _local2.play(); }; } else { e = new Explosion(x, y, 1, padre); padre.main.addChild(e); _local3 = new sexplosion1(); if (padre.main.sonido == 1){ _local3.play(); }; }; if (variation > 0){ shootTimer.stop(); shootTimer.removeEventListener("timer", shoot); }; removeEventListener(Event.ENTER_FRAME, MEne); padre.main.removeChild(this); var _local1:int; while (_local1 < list.length) { if (list[_local1] == this){ list.splice(_local1, 1); }; _local1++; }; } public function MEne(_arg1:Event):void{ if (padre.main.gpause == 0){ if (tipe == 20){ x = 0; y = 0; enemigo.vidab.gotoAndStop(Math.round(((life * 100) / 5000000))); } else { myRadians = Math.atan2((padre.main.player.y - y), (padre.main.player.x - x)); myDegrees = Math.round(((myRadians * 180) / Math.PI)); rotation = (myDegrees + 90); if (rotation > 180){ y = (y + (speed * Math.cos(((Math.PI / 180) * rotation)))); x = (x - (speed * Math.sin(((Math.PI / 180) * rotation)))); } else { y = (y - (speed * Math.cos(((Math.PI / 180) * rotation)))); x = (x + (speed * Math.sin(((Math.PI / 180) * rotation)))); }; }; mme.x = (padre.main.bar.area.x + (x / 10)); mme.y = (padre.main.bar.area.y + (y / 10)); if (life <= 0){ kill(); }; if (this.enemigo.currentFrame == 1){ this.enemigo.stop(); }; } else { stop(); }; } public function shoot(_arg1:Event){ var _local2:*; if (padre.main.gpause == 0){ _local2 = new EnemyBullet(x, y, variation, padre, btipe, bdamage); padre.main.addChild(_local2); }; } public function tocado(_arg1){ life = (life - _arg1); this.enemigo.gotoAndPlay(2); var _local2:impact = new impact(); if (padre.main.sonido == 1){ _local2.play(); }; } public function initShootingInterval(_arg1){ var _local2:int = (Math.floor((Math.random() * 500)) + _arg1); shootTimer = new Timer(_local2, 0); shootTimer.addEventListener("timer", shoot); shootTimer.start(); } public static function damageAll(){ var _local1:int = (Enemy.list.length - 1); while (_local1 >= 0) { Enemy.list[_local1].tocado(100); _local1--; }; } public static function killAll(){ var _local1:int = (Enemy.list.length - 1); while (_local1 >= 0) { Enemy.list[_local1].kill(); _local1--; }; } } }//package
Section 28
//EnemyBullet (EnemyBullet) package { import flash.events.*; import flash.display.*; import flash.text.*; public class EnemyBullet extends MovieClip { public var myRadians; public var speed; var ebtimer;// = 0 public var bulletdamage;// = 5 public var variation; public var padre; public var myDegrees; public function EnemyBullet(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6){ bulletdamage = _arg6; this.gotoAndStop(_arg5); padre = _arg4; x = _arg1; y = _arg2; speed = 4; variation = (Math.floor((Math.random() * _arg3)) - (_arg3 / 2)); var _local7:* = new gun3(); if (padre.main.sonido == 1){ _local7.play(); }; myRadians = Math.atan2((padre.main.player.y - y), (padre.main.player.x - x)); myDegrees = Math.round(((myRadians * 180) / Math.PI)); rotation = ((myDegrees + 90) + variation); if (rotation > 180){ y = (y + (20 * Math.cos(((Math.PI / 180) * rotation)))); x = (x - (20 * Math.sin(((Math.PI / 180) * rotation)))); } else { y = (y - (20 * Math.cos(((Math.PI / 180) * rotation)))); x = (x + (20 * Math.sin(((Math.PI / 180) * rotation)))); }; addEventListener(Event.ENTER_FRAME, enterFrame); } public function enterFrame(_arg1:Event){ var _local2:impact; if (padre.main.gpause == 0){ if (this.hitTestObject(padre.main.player)){ _local2 = new impact(); if (padre.main.sonido == 1){ _local2.play(); }; padre.main.player.cuerpo.play(); padre.main.damagesc.play(); padre.main.mylife = (padre.main.mylife - bulletdamage); kill(); }; if (rotation > 180){ y = (y + (speed * Math.cos(((Math.PI / 180) * rotation)))); x = (x - (speed * Math.sin(((Math.PI / 180) * rotation)))); } else { y = (y - (speed * Math.cos(((Math.PI / 180) * rotation)))); x = (x + (speed * Math.sin(((Math.PI / 180) * rotation)))); }; ebtimer++; if (ebtimer > 250){ kill(); }; }; } public function kill(){ removeEventListener(Event.ENTER_FRAME, enterFrame); padre.main.removeChild(this); } } }//package
Section 29
//Explosion (Explosion) package { import flash.events.*; import flash.display.*; public class Explosion extends MovieClip { public var explo:MovieClip; public var pu:PowerUp; public var padre; var aleator; public function Explosion(_arg1, _arg2, _arg3, _arg4){ padre = _arg4; this.gotoAndStop(_arg3); x = _arg1; y = _arg2; addEventListener(Event.ENTER_FRAME, enterFrame); } public function enterFrame(_arg1:Event){ if (this.explo.currentFrame == this.explo.totalFrames){ this.explo.stop(); aleator = Math.floor((Math.random() * 10)); if (aleator == 3){ pu = new PowerUp(padre, x, y, (Math.floor((Math.random() * 9)) + 1)); padre.main.addChild(pu); padre.main.setChildIndex(pu, 5); }; removeEventListener(Event.ENTER_FRAME, enterFrame); padre.main.removeChild(this); }; } } }//package
Section 30
//game_over (game_over) package { import flash.events.*; import flash.display.*; public class game_over extends Sprite { public var main_menu_button:SimpleButton; public var main_class:the_game; public var level_select_button:SimpleButton; public var last_level:int; public var play_again_button:SimpleButton; public function game_over(_arg1:the_game, _arg2:int){ last_level = _arg2; main_class = _arg1; play_again_button.addEventListener(MouseEvent.CLICK, play_again_button_clicked); level_select_button.addEventListener(MouseEvent.CLICK, level_select_button_clicked); main_menu_button.addEventListener(MouseEvent.CLICK, on_main_menu_button_clicked); } public function level_select_button_clicked(_arg1:MouseEvent){ main_class.select_the_level(); } public function on_main_menu_button_clicked(_arg1:MouseEvent){ main_class.show_splash(); } public function play_again_button_clicked(_arg1:MouseEvent){ main_class.play_the_game(last_level); } } }//package
Section 31
//game_won (game_won) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.text.*; public class game_won extends Sprite { public var next_level_button:SimpleButton; public var shared:SharedObject; public var main_menu_button:SimpleButton; public var main_class:the_game; public var level_select_button:SimpleButton; public var last_level:int; public function game_won(_arg1:the_game, _arg2:int, _arg3:int){ shared = SharedObject.getLocal("mtlarn2"); shared.data.level_passed = (_arg2 + 1); shared.data.explevel = _arg3; shared.close(); last_level = _arg2; main_class = _arg1; next_level_button.addEventListener(MouseEvent.CLICK, next_level_button_clicked); level_select_button.addEventListener(MouseEvent.CLICK, level_select_button_clicked); main_menu_button.addEventListener(MouseEvent.CLICK, on_main_menu_button_clicked); } public function next_level_button_clicked(_arg1:MouseEvent){ main_class.play_the_game((last_level + 1)); } public function level_select_button_clicked(_arg1:MouseEvent){ main_class.select_the_level(); } public function on_main_menu_button_clicked(_arg1:MouseEvent){ main_class.show_splash(); } } }//package
Section 32
//gun1 (gun1) package { import flash.media.*; public dynamic class gun1 extends Sound { } }//package
Section 33
//gun2 (gun2) package { import flash.media.*; public dynamic class gun2 extends Sound { } }//package
Section 34
//gun3 (gun3) package { import flash.media.*; public dynamic class gun3 extends Sound { } }//package
Section 35
//gun5 (gun5) package { import flash.media.*; public dynamic class gun5 extends Sound { } }//package
Section 36
//how_to_play (how_to_play) package { import flash.events.*; import flash.display.*; import flash.net.*; public class how_to_play extends Sprite { var shared:SharedObject; public var reset:SimpleButton; public var back_button:SimpleButton; public var main_class:the_game; public var play_button:SimpleButton; public function how_to_play(_arg1:the_game){ main_class = _arg1; play_button.addEventListener(MouseEvent.CLICK, on_play_button_clicked); back_button.addEventListener(MouseEvent.CLICK, on_back_button_clicked); reset.addEventListener(MouseEvent.CLICK, button_clicked); } public function button_clicked(_arg1:MouseEvent){ shared = SharedObject.getLocal("mtlarn2"); shared.data.explevel = 1; shared.data.level_passed = 1; shared.close(); } public function on_play_button_clicked(_arg1:MouseEvent){ main_class.select_the_level(); } public function on_back_button_clicked(_arg1:MouseEvent){ main_class.show_splash(); } } }//package
Section 37
//impact (impact) package { import flash.media.*; public dynamic class impact extends Sound { } }//package
Section 38
//Key (Key) package { import flash.events.*; import flash.display.*; public class Key { private static var initialized:Boolean = false; private static var keysDown:Object = new Object(); public static function initialize(_arg1:Stage){ if (!initialized){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); _arg1.addEventListener(Event.DEACTIVATE, clearKeys); initialized = true; }; } private static function clearKeys(_arg1:Event):void{ keysDown = new Object(); } public static function isDown(_arg1:uint):Boolean{ return (Boolean((_arg1 in keysDown))); } private static function keyPressed(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = true; } private static function keyReleased(_arg1:KeyboardEvent):void{ if ((_arg1.keyCode in keysDown)){ delete keysDown[_arg1.keyCode]; }; } } }//package
Section 39
//lasershot1 (lasershot1) package { import flash.media.*; public dynamic class lasershot1 extends Sound { } }//package
Section 40
//level_selection (level_selection) package { import flash.events.*; import flash.display.*; public class level_selection extends Sprite { public var main_class:the_game; private var level_thumb:level_thumbnail; public var main_menu_button:SimpleButton; public function level_selection(_arg1:the_game){ main_class = _arg1; var _local2 = 1; while (_local2 <= 5) { level_thumb = new level_thumbnail(_local2, main_class); addChild(level_thumb); _local2++; }; main_menu_button.addEventListener(MouseEvent.CLICK, on_main_menu_button_clicked); } public function on_main_menu_button_clicked(_arg1:MouseEvent){ main_class.show_splash(); } } }//package
Section 41
//level_thumbnail (level_thumbnail) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.text.*; public class level_thumbnail extends Sprite { public var leveltext:TextField; public var shared:SharedObject; public var main_class:the_game; public var level_number:int; public function level_thumbnail(_arg1:int, _arg2:the_game){ shared = SharedObject.getLocal("mtlarn2"); if (shared.data.level_passed == undefined){ shared.data.level_passed = 1; }; if (shared.data.level_passed < _arg1){ alpha = 0.5; } else { this.buttonMode = true; this.mouseChildren = false; addEventListener(MouseEvent.CLICK, on_level_clicked); }; main_class = _arg2; level_number = _arg1; y = ((_arg1 * 60) + 130); x = -80; leveltext.text = ("Arena " + _arg1); shared.close(); } public function on_level_clicked(_arg1:MouseEvent){ main_class.play_the_game(level_number); } } }//package
Section 42
//LvlUMenu (LvlUMenu) package { import flash.events.*; import flash.display.*; public class LvlUMenu extends MovieClip { public var armaslvlu:MovieClip; public var padre; public var powerlvlu:MovieClip; public var lifelvlu:MovieClip; public function LvlUMenu(_arg1){ addFrameScript(0, frame1); padre = _arg1; x = (-(padre.main.x) + 450); y = (-(padre.main.y) + 150); } function frame1(){ armaslvlu.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler); armaslvlu.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler); armaslvlu.addEventListener(MouseEvent.CLICK, onClickHandler); powerlvlu.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler3); powerlvlu.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler3); powerlvlu.addEventListener(MouseEvent.CLICK, onClickHandler3); lifelvlu.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler7); lifelvlu.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler7); lifelvlu.addEventListener(MouseEvent.CLICK, onClickHandler7); armaslvlu.buttonMode = true; armaslvlu.useHandCursor = true; powerlvlu.buttonMode = true; powerlvlu.useHandCursor = true; lifelvlu.buttonMode = true; lifelvlu.useHandCursor = true; } public function onClickHandler(_arg1:MouseEvent){ if (padre.main.weapons < 5){ padre.main.gpause = 0; padre.main.removeChild(this); padre.main.weapons++; if (padre.main.levelsup < padre.main.explevel){ padre.main.LvlUp(); }; }; } public function onClickHandler3(_arg1:MouseEvent){ padre.main.gpause = 0; padre.main.removeChild(this); padre.main.power++; if (padre.main.levelsup < padre.main.explevel){ padre.main.LvlUp(); }; } public function onClickHandler7(_arg1:MouseEvent){ padre.main.gpause = 0; padre.main.removeChild(this); padre.main.maxlife = (padre.main.maxlife + 100); padre.main.mylife = (padre.main.mylife + 100); if (padre.main.mylife > padre.main.maxlife){ padre.main.mylife = padre.main.maxlife; }; if (padre.main.levelsup < padre.main.explevel){ padre.main.LvlUp(); }; } public function onRollOutHandler(_arg1:MouseEvent){ armaslvlu.gotoAndStop(1); } public function onRollOverHandler3(_arg1:MouseEvent){ powerlvlu.gotoAndStop(2); } public function onRollOverHandler(_arg1:MouseEvent){ armaslvlu.gotoAndStop(2); } public function onRollOutHandler3(_arg1:MouseEvent){ powerlvlu.gotoAndStop(1); } public function onRollOverHandler7(_arg1:MouseEvent){ lifelvlu.gotoAndStop(2); } public function onRollOutHandler7(_arg1:MouseEvent){ lifelvlu.gotoAndStop(1); } } }//package
Section 43
//lvlup (lvlup) package { import flash.media.*; public dynamic class lvlup extends Sound { } }//package
Section 44
//Mirilla (Mirilla) package { import flash.display.*; public class Mirilla extends MovieClip { public function Mirilla(){ stop(); } } }//package
Section 45
//MMapArea (MMapArea) package { import flash.display.*; public dynamic class MMapArea extends MovieClip { } }//package
Section 46
//MMapArea2 (MMapArea2) package { import flash.display.*; public dynamic class MMapArea2 extends MovieClip { } }//package
Section 47
//mmEnemy (mmEnemy) package { import flash.display.*; public dynamic class mmEnemy extends MovieClip { } }//package
Section 48
//mmPlayer (mmPlayer) package { import flash.display.*; public dynamic class mmPlayer extends MovieClip { } }//package
Section 49
//MochiBot (MochiBot) package { import flash.display.*; import flash.system.*; import flash.net.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 50
//music (music) package { import flash.media.*; public dynamic class music extends Sound { } }//package
Section 51
//Nuke (Nuke) package { import flash.events.*; import flash.display.*; public class Nuke extends MovieClip { public var padre; public function Nuke(_arg1, _arg2, _arg3){ addFrameScript(59, frame60); padre = _arg1; x = _arg2; y = _arg3; var _local4:snuke = new snuke(); if (padre.main.sonido == 1){ _local4.play(); }; addEventListener(Event.ENTER_FRAME, enterFrame); } public function enterFrame(_arg1:Event){ if (currentFrame == totalFrames){ stop(); removeEventListener(Event.ENTER_FRAME, enterFrame); padre.main.removeChild(this); }; } function frame60(){ stop(); } } }//package
Section 52
//PauseMenu (PauseMenu) package { import flash.events.*; import flash.display.*; public class PauseMenu extends MovieClip { public var bmenu:MovieClip; public var padre; public var sound:MovieClip; public var q1:MovieClip; public var q2:MovieClip; public var q3:MovieClip; public var music:MovieClip; public var empezar:MovieClip; public function PauseMenu(_arg1){ addFrameScript(0, frame1); padre = _arg1; x = (-(padre.main.x) + 450); y = (-(padre.main.y) + 150); } public function onRollOverHandler6(_arg1:MouseEvent){ q3.gotoAndStop(2); } public function onRollOutHandler6(_arg1:MouseEvent){ q3.gotoAndStop(1); } public function onRollOutHandler8(_arg1:MouseEvent){ music.gotoAndStop(1); } public function onRollOutHandler5(_arg1:MouseEvent){ q2.gotoAndStop(1); } public function onRollOverHandler4(_arg1:MouseEvent){ q1.gotoAndStop(2); } public function onRollOverHandler5(_arg1:MouseEvent){ q2.gotoAndStop(2); } function frame1(){ empezar.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler); empezar.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler); empezar.addEventListener(MouseEvent.CLICK, onClickHandler); sound.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler3); sound.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler3); sound.addEventListener(MouseEvent.CLICK, onClickHandler3); music.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler8); music.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler8); music.addEventListener(MouseEvent.CLICK, onClickHandler8); q1.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler4); q1.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler4); q1.addEventListener(MouseEvent.CLICK, onClickHandler4); q2.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler5); q2.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler5); q2.addEventListener(MouseEvent.CLICK, onClickHandler5); q3.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler6); q3.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler6); q3.addEventListener(MouseEvent.CLICK, onClickHandler6); bmenu.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler7); bmenu.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler7); bmenu.addEventListener(MouseEvent.CLICK, onClickHandler7); empezar.buttonMode = true; empezar.useHandCursor = true; music.buttonMode = true; music.useHandCursor = true; sound.buttonMode = true; sound.useHandCursor = true; q1.buttonMode = true; q1.useHandCursor = true; q2.buttonMode = true; q2.useHandCursor = true; q3.buttonMode = true; q3.useHandCursor = true; bmenu.buttonMode = true; bmenu.useHandCursor = true; } public function onClickHandler(_arg1:MouseEvent){ padre.main.gpause = 0; padre.main.removeChild(this); } public function onClickHandler3(_arg1:MouseEvent){ if (padre.main.sonido == 1){ padre.main.sonido = 0; } else { padre.main.sonido = 1; }; } public function onClickHandler4(_arg1:MouseEvent){ stage.quality = "high"; padre.main.auto = false; } public function onClickHandler5(_arg1:MouseEvent){ stage.quality = "medium"; padre.main.auto = false; } public function onClickHandler6(_arg1:MouseEvent){ stage.quality = "low"; padre.main.auto = false; } public function onClickHandler7(_arg1:MouseEvent){ padre.main.stopPlay(); var _local2:int; while (_local2 < Enemy.list.length) { Enemy.list[_local2].kill(); _local2++; }; var _local3:int; while (_local3 < Enemy.list.length) { Enemy.list[_local3].kill(); _local3++; }; var _local4:int; while (_local4 < Enemy.list.length) { Enemy.list[_local4].kill(); _local4++; }; var _local5:int; while (_local5 < Enemy.list.length) { Enemy.list[_local5].kill(); _local5++; }; padre.main.main_class.show_game_over(padre.main.current_level); } public function onClickHandler8(_arg1:MouseEvent){ if (padre.main.musicon == 1){ padre.main.musicon = 0; padre.main.stopPlay(); } else { padre.main.musicon = 1; padre.main.startPlay(); }; } public function onRollOutHandler(_arg1:MouseEvent){ empezar.gotoAndStop(1); } public function onRollOverHandler3(_arg1:MouseEvent){ sound.gotoAndStop(2); } public function onRollOverHandler(_arg1:MouseEvent){ empezar.gotoAndStop(2); } public function onRollOutHandler3(_arg1:MouseEvent){ sound.gotoAndStop(1); } public function onRollOutHandler4(_arg1:MouseEvent){ q1.gotoAndStop(1); } public function onRollOverHandler7(_arg1:MouseEvent){ bmenu.gotoAndStop(2); } public function onRollOverHandler8(_arg1:MouseEvent){ music.gotoAndStop(2); } public function onRollOutHandler7(_arg1:MouseEvent){ bmenu.gotoAndStop(1); } } }//package
Section 53
//Player (Player) package { import flash.display.*; public class Player extends MovieClip { public var btimer;// = 0 public var padre; public var speed; public var shooting;// = false public var weapon;// = 1 public var spread;// = 0 public var bala:Bala; public var paus:PauseMenu; public var maxspread; public var cuerpo:MovieClip; public function Player(_arg1){ padre = _arg1; x = 100; y = 150; speed = 3; this.stop(); cuerpo.stop(); } public function Controla(){ var _local1:gun1; var _local2:gun2; var _local3:gun3; var _local4:gun5; var _local5:gun5; if (cuerpo.currentFrame == 1){ cuerpo.stop(); }; if (((Key.isDown(80)) || (Key.isDown(112)))){ if (padre.main.gpause == false){ padre.main.gpause = true; paus = new PauseMenu(padre); padre.main.addChild(paus); }; }; if (x < (padre.main.limitx1 + 50)){ x = (padre.main.limitx1 + 50); }; if (x > (padre.main.limitx2 - 50)){ x = (padre.main.limitx2 - 50); }; if (y < (padre.main.limity1 + 50)){ y = (padre.main.limity1 + 50); }; if (y > (padre.main.limity2 - 50)){ y = (padre.main.limity2 - 50); }; if (padre.main.levelea == true){ if (Key.isDown(70)){ padre.main.LvlUp(); }; }; if (Key.isDown(49)){ weapon = 1; padre.main.bar.armas.gotoAndStop(1); }; if (Key.isDown(50)){ if (padre.main.weapons > 1){ weapon = 2; padre.main.bar.armas.gotoAndStop(2); }; }; if (Key.isDown(51)){ if (padre.main.weapons > 2){ weapon = 3; padre.main.bar.armas.gotoAndStop(3); }; }; if (Key.isDown(52)){ if (padre.main.weapons > 3){ weapon = 4; padre.main.bar.armas.gotoAndStop(4); }; }; if (Key.isDown(53)){ if (padre.main.weapons > 4){ weapon = 5; padre.main.bar.armas.gotoAndStop(5); }; }; if (((Key.isDown(39)) || (Key.isDown(68)))){ x = (x + speed); if (((Key.isDown(38)) || (Key.isDown(87)))){ y = (y - speed); if (this.rotation == 45){ } else { if (this.rotation < 45){ this.rotation = (this.rotation + 3); } else { this.rotation = (this.rotation - 3); }; }; } else { if (((Key.isDown(40)) || (Key.isDown(83)))){ y = (y + speed); if (this.rotation == 135){ } else { if (this.rotation < 135){ this.rotation = (this.rotation + 3); } else { this.rotation = (this.rotation - 3); }; }; } else { if (this.rotation == 90){ } else { if (this.rotation < 90){ this.rotation = (this.rotation + 3); } else { this.rotation = (this.rotation - 3); }; }; }; }; } else { if (((Key.isDown(37)) || (Key.isDown(65)))){ x = (x - speed); this.play(); if (((Key.isDown(38)) || (Key.isDown(87)))){ y = (y - speed); if (this.rotation == -45){ } else { if (this.rotation < -45){ this.rotation = (this.rotation + 3); } else { this.rotation = (this.rotation - 3); }; }; } else { if (((Key.isDown(40)) || (Key.isDown(83)))){ y = (y + speed); if (this.rotation == -135){ } else { if (this.rotation < -135){ this.rotation = (this.rotation + 3); } else { if (this.rotation > 45){ this.rotation = (this.rotation + 3); } else { this.rotation = (this.rotation - 3); }; }; }; } else { if (this.rotation == -90){ } else { if (this.rotation < -90){ this.rotation = (this.rotation + 3); } else { this.rotation = (this.rotation - 3); }; }; }; }; } else { if (((Key.isDown(38)) || (Key.isDown(87)))){ y = (y - speed); this.play(); if (this.rotation == 0){ } else { if (this.rotation < 0){ this.rotation = (this.rotation + 3); } else { this.rotation = (this.rotation - 3); }; }; } else { if (((Key.isDown(40)) || (Key.isDown(83)))){ y = (y + speed); this.play(); if (this.rotation == 180){ } else { if (this.rotation < 180){ if (this.rotation < 0){ this.rotation = (this.rotation - 3); } else { this.rotation = (this.rotation + 3); }; } else { this.rotation = (this.rotation - 3); }; }; } else { this.stop(); }; }; }; }; if (shooting == true){ if (btimer == 0){ switch (weapon){ case 1: maxspread = 10; bala = new Bala(padre, padre.main.player.x, padre.main.player.y, 20, (20 * padre.main.power), spread, 0, 1, 0); padre.main.addChild(bala); btimer = 5; if (spread < maxspread){ spread++; }; _local1 = new gun1(); if (padre.main.sonido == 1){ _local1.play(); }; break; case 2: bala = new Bala(padre, padre.main.player.x, padre.main.player.y, 20, (30 * padre.main.power), 1, -10, 1, 0); padre.main.addChild(bala); bala = new Bala(padre, padre.main.player.x, padre.main.player.y, 20, (30 * padre.main.power), 1, -5, 1, 0); padre.main.addChild(bala); bala = new Bala(padre, padre.main.player.x, padre.main.player.y, 20, (30 * padre.main.power), 1, 0, 1, 0); padre.main.addChild(bala); bala = new Bala(padre, padre.main.player.x, padre.main.player.y, 20, (30 * padre.main.power), 1, 5, 1, 0); padre.main.addChild(bala); bala = new Bala(padre, padre.main.player.x, padre.main.player.y, 20, (30 * padre.main.power), 1, 10, 1, 0); padre.main.addChild(bala); btimer = 25; _local2 = new gun2(); if (padre.main.sonido == 1){ _local2.play(); }; break; case 3: bala = new Bala(padre, padre.main.player.x, padre.main.player.y, 15, (40 * padre.main.power), 1, 0, 2, 0); padre.main.addChild(bala); btimer = 5; _local3 = new gun3(); if (padre.main.sonido == 1){ _local3.play(); }; break; case 4: bala = new Bala(padre, padre.main.player.x, padre.main.player.y, 85, (100 * padre.main.power), spread, 0, 3, 1); padre.main.addChild(bala); btimer = 25; _local4 = new gun5(); spread = (spread + 10); if (padre.main.sonido == 1){ _local4.play(); }; break; case 5: maxspread = 20; bala = new Bala(padre, padre.main.player.x, padre.main.player.y, 30, (50 * padre.main.power), spread, 0, 1, 0); padre.main.addChild(bala); btimer = 5; if (spread < maxspread){ spread = (spread + 3); }; _local5 = new gun5(); if (padre.main.sonido == 1){ _local5.play(); }; break; }; } else { btimer = (btimer - 1); if (weapon == 4){ if (spread > 0){ spread--; }; }; }; } else { if (btimer > 0){ btimer = (btimer - 1); }; if (spread > 0){ spread--; }; }; } } }//package
Section 54
//PowerUp (PowerUp) package { import flash.events.*; import flash.display.*; public class PowerUp extends MovieClip { var putimer;// = 0 var nuke:Nuke; var tipo; var padre; public function PowerUp(_arg1, _arg2, _arg3, _arg4){ padre = _arg1; tipo = _arg4; x = _arg2; y = _arg3; gotoAndStop(tipo); addEventListener(Event.ENTER_FRAME, Pup); } public function Pup(_arg1:Event):void{ var _local2:spowerup; if (putimer > 500){ removeEventListener(Event.ENTER_FRAME, Pup); padre.main.removeChild(this); } else { putimer++; }; if (padre.main.player.hitTestObject(this)){ _local2 = new spowerup(); if (padre.main.sonido == 1){ _local2.play(); }; switch (tipo){ case 1: nuke = new Nuke(padre, x, y); padre.main.addChild(nuke); Enemy.damageAll(); break; case 2: padre.main.expp = (padre.main.expp + (Math.floor((Math.random() * 50)) + 25)); break; default: if (padre.main.mylife < (padre.main.maxlife - 15)){ padre.main.mylife = (padre.main.mylife + 15); break; } else { padre.main.mylife = padre.main.maxlife; break; }; }; removeEventListener(Event.ENTER_FRAME, Pup); padre.main.removeChild(this); }; } } }//package
Section 55
//sexplosion1 (sexplosion1) package { import flash.media.*; public dynamic class sexplosion1 extends Sound { } }//package
Section 56
//sexplosion2 (sexplosion2) package { import flash.media.*; public dynamic class sexplosion2 extends Sound { } }//package
Section 57
//snuke (snuke) package { import flash.media.*; public dynamic class snuke extends Sound { } }//package
Section 58
//splash (splash) package { import flash.events.*; import flash.display.*; public class splash extends Sprite { public var main_class:the_game; public var how_to_button:SimpleButton; public var play_button:SimpleButton; public function splash(_arg1:the_game){ main_class = _arg1; play_button.addEventListener(MouseEvent.CLICK, on_play_button_clicked); how_to_button.addEventListener(MouseEvent.CLICK, on_how_to_button_clicked); } public function on_play_button_clicked(_arg1:MouseEvent){ main_class.select_the_level(); } public function on_how_to_button_clicked(_arg1:MouseEvent){ main_class.show_how_to_play(); } } }//package
Section 59
//spowerup (spowerup) package { import flash.media.*; public dynamic class spowerup extends Sound { } }//package
Section 60
//the_game (the_game) package { import flash.display.*; import com.kongregate.as3.client.*; import mochi.as3.*; public dynamic class the_game extends MovieClip { public var how_to_play_screen:how_to_play; public var splash_screen:splash; public var game_over_screen:game_over; public var congratz_screen:game_won; var kongregate:KongregateAPI; public var level_select_screen:level_selection; public var play_screen:the_game_itself; public function the_game(){ kongregate = new KongregateAPI(); super(); addFrameScript(0, frame1); Key.initialize(stage); show_splash(); this.addChild(kongregate); stage.quality = "low"; } private function remove_movie_clip(_arg1){ if (_arg1){ removeChild(_arg1); }; return (null); } function frame1(){ MochiAd.showPreGameAd({clip:root, id:"f599462a5ee99562", res:"700x500"}); MochiBot.track(this, "9bc8d661"); } public function show_how_to_play(){ how_to_play_screen = new how_to_play(this); splash_screen = remove_movie_clip(splash_screen); addChild(how_to_play_screen); } public function show_splash(){ splash_screen = new splash(this); how_to_play_screen = remove_movie_clip(how_to_play_screen); level_select_screen = remove_movie_clip(level_select_screen); game_over_screen = remove_movie_clip(game_over_screen); congratz_screen = remove_movie_clip(congratz_screen); addChild(splash_screen); } public function play_the_game(_arg1){ play_screen = new the_game_itself(this, _arg1); level_select_screen = remove_movie_clip(level_select_screen); game_over_screen = remove_movie_clip(game_over_screen); congratz_screen = remove_movie_clip(congratz_screen); addChild(play_screen); } public function select_the_level(){ play_screen = remove_movie_clip(play_screen); level_select_screen = new level_selection(this); splash_screen = remove_movie_clip(splash_screen); how_to_play_screen = remove_movie_clip(how_to_play_screen); game_over_screen = remove_movie_clip(game_over_screen); congratz_screen = remove_movie_clip(congratz_screen); addChild(level_select_screen); } public function show_congratz(_arg1, _arg2){ congratz_screen = new game_won(this, _arg1, _arg2); play_screen = remove_movie_clip(play_screen); addChild(congratz_screen); } public function show_game_over(_arg1){ game_over_screen = new game_over(this, _arg1); play_screen = remove_movie_clip(play_screen); addChild(game_over_screen); } } }//package
Section 61
//the_game_itself (the_game_itself) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.ui.*; public class the_game_itself extends MovieClip { public var porcentaje;// = 0 public var lum:LvlUMenu; public var power;// = 1 public var explevel;// = 1 public var enemy:Enemy; var numgen; public var score;// = 0 public var bar:Barra; var song:music; public var porcentajet; public var lai;// = 1 public var tiempo;// = 0 public var enemyTimer:Timer; public var levelea;// = false public var ekilled;// = 0 public var rondas:Array; public var numrondas; var zona; public var limitx1; public var limitx2; public var canon:Canon; public var main; public var tempx; public var current_level:int; var timere;// = 50 var myChannel:SoundChannel; public var auto;// = true public var tempy; public var limity1; public var limity2; public var mylife;// = 100 public var mir:Mirilla; public var levelsup;// = 1 public var weapons;// = 1 public var musicon;// = true public var maxlife;// = 100 public var player:Player; public var sonido;// = 1 public var shared:SharedObject; public var gpause;// = false public var expp;// = 0 public var main_class:the_game; public var damagesc:MovieClip; public function the_game_itself(_arg1, _arg2){ rondas = [0, 10, 1, 100]; numrondas = (rondas.length - 1); song = new music(); myChannel = new SoundChannel(); super(); stop(); if (sonido == 1){ startPlay(); }; damagesc.stop(); main = this; shared = SharedObject.getLocal("mtlarn2"); if (shared.data.explevel == undefined){ shared.data.explevel = 1; } else { explevel = shared.data.explevel; }; shared.close(); var _local3:int; while (_local3 < Enemy.list.length) { Enemy.list[_local3].kill(); _local3++; }; this.cacheAsBitmap = true; current_level = _arg2; this.gotoAndStop(_arg2); switch (_arg2){ case 1: limity1 = -500; limity2 = 500; limitx1 = -500; limitx2 = 500; rondas = [0, 1, 1, 25, 3, 1, 100, 5, 1, 50, 5, 1, 100, 10, 1, 150, 3, 2, 0, 3, 1, 200, 10, 1, 0, 3, 2, 250, 8, 2, 250, 15, 1, 300, 10, 2, 250, 3, 2, 10, 3, 3, 200, 5, 3, 0, 5, 1, 350, 10, 3, 300, 10, 1, 20, 10, 3, 250, 1, 5, 50, 3, 4, 150, 10, 3, 0, 4, 4, 300, 3, 5, 300, 10, 2, 200, 10, 4, 300, 5, 5, 350, 15, 1, 100, 20, 4, 250, 10, 3, 200, 10, 1, 50, 5, 2, 100, 5, 5, 250, 10, 2, 250, 3, 6, 200, 12, 4, 200, 5, 6, 250, 20, 1, 250, 20, 2, 300, 15, 4, 300, 10, 6, 350, 20, 3, 250, 10, 1, 100, 10, 4, 150, 5, 5, 250, 5, 6, 200, 20, 1, 150, 1, 7, 50, 5, 1, 100, 5, 1, 100, 15, 1, 500, 15, 1, 3000, 0, 1, 100]; numrondas = (rondas.length - 1); break; case 2: limity1 = -650; limity2 = 650; limitx1 = -450; limitx2 = 450; rondas = [0, 5, 5, 100, 10, 1, 200, 1, 8, 100, 3, 8, 350, 5, 8, 500, 5, 6, 200, 10, 5, 250, 10, 6, 350, 2, 9, 100, 2, 9, 100, 5, 9, 100, 3, 8, 300, 1, 12, 300, 5, 11, 450, 20, 3, 500, 3, 12, 500, 10, 1, 50, 10, 2, 50, 10, 4, 150, 1, 7, 250, 7, 11, 350, 10, 8, 300, 10, 9, 350, 1, 10, 200, 10, 9, 200, 5, 10, 500, 10, 12, 500, 1, 13, 350, 5, 1, 500, 20, 1, 1000, 0, 1, 500]; numrondas = (rondas.length - 1); break; case 3: limity1 = -400; limity2 = 400; limitx1 = -500; limitx2 = 500; rondas = [0, 3, 15, 150, 1, 14, 100, 2, 14, 250, 3, 14, 0, 2, 15, 400, 10, 12, 300, 7, 10, 350, 10, 11, 400, 8, 6, 400, 1, 16, 100, 2, 16, 400, 3, 15, 300, 5, 14, 350, 5, 16, 550, 20, 6, 550, 15, 3, 250, 10, 1, 0, 10, 2, 200, 10, 1, 0, 5, 5, 20, 10, 12, 450, 5, 16, 600, 5, 15, 350, 3, 14, 0, 2, 15, 100, 1, 16, 350, 20, 1, 100, 5, 15, 250, 1, 7, 300, 15, 12, 1600, 0, 1, 100]; numrondas = (rondas.length - 1); break; case 4: limity1 = -500; limity2 = 500; limitx1 = -500; limitx2 = 500; rondas = [0, 5, 1, 100, 1, 16, 100, 1, 17, 250, 3, 18, 400, 3, 17, 500, 5, 18, 500, 5, 15, 250, 10, 11, 350, 10, 1, 50, 10, 1, 50, 10, 1, 50, 10, 5, 200, 3, 7, 500, 10, 9, 200, 5, 17, 200, 1, 13, 700, 20, 3, 250, 3, 16, 0, 3, 17, 500, 5, 18, 20, 4, 14, 450, 20, 1, 50, 4, 18, 650, 2, 19, 800, 3, 17, 650, 2, 18, 0, 2, 19, 700, 20, 6, 680, 5, 4, 500, 30, 2, 0, 10, 5, 700, 2, 7, 950, 0, 1, 100]; numrondas = (rondas.length - 1); break; case 5: limity1 = -500; limity2 = 500; limitx1 = -500; limitx2 = 500; rondas = [0, 1, 20, 50, 7, 2, 200, 2, 17, 300, 20, 1, 500, 15, 1, 100, 5, 17, 300, 15, 3, 550, 10, 18, 700, 10, 1, 100, 5, 19, 600, 14, 2, 200, 30, 1, 400, 2, 7, 300, 10, 1, 300, 4, 14, 400, 7, 2, 200, 2, 17, 300, 20, 1, 500, 15, 1, 100, 5, 17, 300, 15, 3, 550, 10, 18, 700, 10, 1, 100, 5, 19, 600, 14, 2, 200, 30, 1, 400, 2, 7, 300, 10, 1, 300, 4, 14, 400, 7, 2, 200, 2, 17, 300, 20, 1, 500, 15, 1, 100, 5, 17, 300, 15, 3, 550, 10, 18, 700, 10, 1, 100, 5, 19, 600, 14, 2, 200, 30, 1, 400, 2, 7, 300, 10, 1, 300, 4, 14, 10000, 0, 1, 500]; numrondas = (rondas.length - 1); break; }; porcentajet = Math.round(((lai * 100) / numrondas)); main_class = _arg1; elementos(); addEventListener(Event.ENTER_FRAME, juegando); enemyTimer = new Timer(50); enemyTimer.addEventListener(TimerEvent.TIMER, EnGen); enemyTimer.start(); } public function on_die_button_clicked(_arg1:MouseEvent){ main_class.show_game_over(current_level); } function startPlay():void{ myChannel = song.play(0, 10); } function onMouse_Up(_arg1:Event):void{ player.shooting = false; } public function LvlUp(){ bar.popup.gotoAndStop(1); lum = new LvlUMenu(this); main.addChild(lum); lum.x = (-(x) + 450); lum.y = (-(y) + 150); levelsup++; gpause = true; } function EnGen(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; if (gpause == false){ tiempo = (tiempo + 0.1); if (lai < numrondas){ if (timere == 0){ numgen = rondas[lai]; _local2 = 0; while (_local2 < numgen) { zona = (Math.floor((Math.random() * 4)) + 1); switch (zona){ case 1: enemy = new Enemy(this, (Math.floor(((Math.random() * limitx2) - 50)) + 50), (limity1 + 50), rondas[(lai + 1)]); break; case 2: enemy = new Enemy(this, (Math.floor(((Math.random() * limitx2) - 50)) + 50), (limity2 - 50), rondas[(lai + 1)]); break; case 3: enemy = new Enemy(this, (limitx1 + 50), (Math.floor(((Math.random() * limity2) - 50)) + 50), rondas[(lai + 1)]); break; case 4: enemy = new Enemy(this, (limitx2 - 50), (Math.floor(((Math.random() * limity2) - 50)) + 50), rondas[(lai + 1)]); break; }; addChild(enemy); _local2++; }; timere = rondas[(lai + 2)]; lai = (lai + 3); setChildIndex(mir, (numChildren - 1)); } else { timere--; if ((((((Enemy.list.length <= 0)) && ((lai > 2)))) && ((timere > 50)))){ timere = 30; }; }; } else { main_class.kongregate.stats.submit("EnemiesKilled", ekilled); main_class.kongregate.stats.submit("ExpLevel", explevel); main_class.kongregate.stats.submit("MaxArena", current_level); if (current_level == 5){ main_class.kongregate.stats.submit("GameCompleted", 1); }; main_class.kongregate.stats.submit("MaxScore", score); main_class.kongregate.scores.submit(score); stopPlay(); _local3 = 0; while (_local3 < Enemy.list.length) { Enemy.list[_local3].kill(); _local3++; }; _local4 = 0; while (_local4 < Enemy.list.length) { Enemy.list[_local4].kill(); _local4++; }; _local5 = 0; while (_local5 < Enemy.list.length) { Enemy.list[_local5].kill(); _local5++; }; _local6 = 0; while (_local6 < Enemy.list.length) { Enemy.list[_local6].kill(); _local6++; }; gpause = true; Mouse.show(); main_class.show_congratz(current_level, explevel); }; }; } public function on_win_button_clicked(_arg1:MouseEvent){ main_class.show_congratz(current_level, explevel); } function elementos(){ player = new Player(this); addChild(player); canon = new Canon(this); addChild(canon); mir = new Mirilla(); addChild(mir); bar = new Barra(this); addChild(bar); main_class.stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouse_Down); main_class.stage.addEventListener(MouseEvent.MOUSE_UP, onMouse_Up); } public function juegando(_arg1:Event){ var _local2:int; var _local3:lvlup; var _local4:int; var _local5:int; var _local6:int; var _local7:int; bar.prog.gotoAndStop(Math.round(((lai * 100) / numrondas))); if (damagesc.currentFrame == 1){ damagesc.stop(); }; if (gpause == false){ if (levelea == false){ bar.popup.gotoAndStop(1); } else { bar.popup.gotoAndStop(2); }; player.Controla(); canon.CanonControl(); tempx = (-(player.x) + 350); tempy = (-(player.y) + 250); bar.vida.gotoAndStop(Math.round((100 - ((mylife * 100) / maxlife)))); bar.expbar.gotoAndStop(Math.round(((expp * 100) / (explevel * 100)))); if (Math.round(expp) > Math.round((explevel * 100))){ explevel++; _local3 = new lvlup(); if (sonido == 1){ _local3.play(); }; expp = (expp - ((explevel - 1) * 100)); if (expp < 0){ expp = 0; }; }; if (levelsup < explevel){ levelea = true; } else { levelea = false; }; bar.pointst.text = score; bar.lvlt.text = explevel; if (tempx < (limitx1 + 700)){ x = (limitx1 + 700); bar.x = -(x); } else { if (tempx > limitx2){ x = limitx2; bar.x = -(x); } else { x = tempx; bar.x = -(x); }; }; if (tempy < (limity1 + 500)){ y = (limity1 + 500); bar.y = -(y); } else { if (tempy > limity2){ y = limity2; bar.y = -(y); } else { y = tempy; bar.y = -(y); }; }; Mouse.hide(); mir.x = mouseX; mir.y = mouseY; mir.gotoAndStop(player.spread); _local2 = 0; while (_local2 < Enemy.list.length) { if (player.hitTestObject(Enemy.list[_local2])){ mylife = (mylife - Enemy.list[_local2].atak); player.cuerpo.play(); damagesc.play(); if (Enemy.list[_local2].tipe == 20){ } else { Enemy.list[_local2].kill(); }; }; _local2++; }; if (Math.round(mylife) <= 0){ main_class.kongregate.stats.submit("EnemiesKilled", ekilled); main_class.kongregate.stats.submit("ExpLevel", explevel); main_class.kongregate.stats.submit("MaxArena", current_level); if (current_level == 5){ main_class.kongregate.stats.submit("GameCompleted", 1); }; main_class.kongregate.stats.submit("MaxScore", score); main_class.kongregate.scores.submit(score); stopPlay(); _local4 = 0; while (_local4 < Enemy.list.length) { Enemy.list[_local4].kill(); _local4++; }; _local5 = 0; while (_local5 < Enemy.list.length) { Enemy.list[_local5].kill(); _local5++; }; _local6 = 0; while (_local6 < Enemy.list.length) { Enemy.list[_local6].kill(); _local6++; }; _local7 = 0; while (_local7 < Enemy.list.length) { Enemy.list[_local7].kill(); _local7++; }; gpause = true; Mouse.show(); main_class.show_game_over(current_level); }; } else { Mouse.show(); }; } function stopPlay():void{ myChannel.stop(); } function onMouse_Down(_arg1:Event):void{ player.shooting = true; } } }//package

Library Items

Symbol 1 Sound {spowerup}
Symbol 2 Sound {snuke}
Symbol 3 Sound {sexplosion2}
Symbol 4 Sound {sexplosion1}
Symbol 5 Sound {music}
Symbol 6 Sound {lvlup}
Symbol 7 Sound {lasershot1}
Symbol 8 Sound {impact}
Symbol 9 Sound {gun5}
Symbol 10 Sound {gun3}
Symbol 11 Sound {gun2}
Symbol 12 Sound {gun1}
Symbol 13 GraphicUsed by:51
Symbol 14 GraphicUsed by:51
Symbol 15 GraphicUsed by:51
Symbol 16 GraphicUsed by:51
Symbol 17 GraphicUsed by:51
Symbol 18 GraphicUsed by:51
Symbol 19 GraphicUsed by:51
Symbol 20 GraphicUsed by:51
Symbol 21 GraphicUsed by:51
Symbol 22 GraphicUsed by:51
Symbol 23 GraphicUsed by:51
Symbol 24 GraphicUsed by:51
Symbol 25 GraphicUsed by:51
Symbol 26 GraphicUsed by:51
Symbol 27 GraphicUsed by:51
Symbol 28 GraphicUsed by:51
Symbol 29 GraphicUsed by:51
Symbol 30 GraphicUsed by:51
Symbol 31 GraphicUsed by:51
Symbol 32 GraphicUsed by:51
Symbol 33 GraphicUsed by:51
Symbol 34 GraphicUsed by:51
Symbol 35 GraphicUsed by:51
Symbol 36 GraphicUsed by:51
Symbol 37 GraphicUsed by:51
Symbol 38 GraphicUsed by:51
Symbol 39 GraphicUsed by:51
Symbol 40 GraphicUsed by:51
Symbol 41 GraphicUsed by:51
Symbol 42 GraphicUsed by:51
Symbol 43 GraphicUsed by:51
Symbol 44 GraphicUsed by:51
Symbol 45 GraphicUsed by:51
Symbol 46 GraphicUsed by:51
Symbol 47 GraphicUsed by:51
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip {Nuke}Uses:13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClip {Canon}Uses:52
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:74 92 100 120 126
Symbol 56 GraphicUsed by:61
Symbol 57 FontUsed by:58 60 63 65 116 118
Symbol 58 TextUses:57Used by:61
Symbol 59 GraphicUsed by:61
Symbol 60 TextUses:57Used by:61
Symbol 61 ButtonUses:56 58 59 60Used by:74 120
Symbol 62 GraphicUsed by:66
Symbol 63 TextUses:57Used by:66
Symbol 64 GraphicUsed by:66
Symbol 65 TextUses:57Used by:66
Symbol 66 ButtonUses:62 63 64 65Used by:74
Symbol 67 GraphicUsed by:72
Symbol 68 FontUsed by:69 71 73 91 98 99 285 294 296 297 300 302 303 306 308 309 311 313 314 317 319 333 334 336 337 338
Symbol 69 TextUses:68Used by:72
Symbol 70 GraphicUsed by:72
Symbol 71 TextUses:68Used by:72
Symbol 72 ButtonUses:67 69 70 71Used by:74
Symbol 73 TextUses:68Used by:74
Symbol 74 MovieClip {how_to_play}Uses:55 61 66 72 73
Symbol 75 GraphicUsed by:80
Symbol 76 FontUsed by:77 79 82 84 87 89 94 96
Symbol 77 TextUses:76Used by:80
Symbol 78 GraphicUsed by:80
Symbol 79 TextUses:76Used by:80
Symbol 80 ButtonUses:75 77 78 79Used by:92 100
Symbol 81 GraphicUsed by:85
Symbol 82 TextUses:76Used by:85
Symbol 83 GraphicUsed by:85
Symbol 84 TextUses:76Used by:85
Symbol 85 ButtonUses:81 82 83 84Used by:92
Symbol 86 GraphicUsed by:90
Symbol 87 TextUses:76Used by:90
Symbol 88 GraphicUsed by:90
Symbol 89 TextUses:76Used by:90
Symbol 90 ButtonUses:86 87 88 89Used by:92 100 126
Symbol 91 TextUses:68Used by:92
Symbol 92 MovieClip {game_won}Uses:55 80 85 90 91
Symbol 93 GraphicUsed by:97
Symbol 94 TextUses:76Used by:97
Symbol 95 GraphicUsed by:97
Symbol 96 TextUses:76Used by:97
Symbol 97 ButtonUses:93 94 95 96Used by:100
Symbol 98 TextUses:68Used by:100
Symbol 99 TextUses:68Used by:100
Symbol 100 MovieClip {game_over}Uses:55 97 80 90 98 99
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:114
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:105
Symbol 105 MovieClipUses:104Used by:114
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:114
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:114
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:114
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClip {the_game_itself}Uses:102 105 107 109 111 113
Symbol 115 GraphicUsed by:119
Symbol 116 TextUses:57Used by:119
Symbol 117 GraphicUsed by:119
Symbol 118 TextUses:57Used by:119
Symbol 119 ButtonUses:115 116 117 118Used by:120
Symbol 120 MovieClip {splash}Uses:55 61 119
Symbol 121 GraphicUsed by:124
Symbol 122 FontUsed by:123 125
Symbol 123 EditableTextUses:122Used by:124
Symbol 124 MovieClip {level_thumbnail}Uses:121 123
Symbol 125 TextUses:122Used by:126
Symbol 126 MovieClip {level_selection}Uses:125 90 55
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:129
Symbol 129 MovieClipUses:128Used by:133
Symbol 130 GraphicUsed by:133
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip {Player}Uses:129 130 131 132
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:141
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:141 145
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:141
Symbol 141 MovieClip {EnemyBullet}Uses:135 137 140
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip {Bala}Uses:143 137 144
Symbol 146 ShapeTweeningUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClip {Mirilla}Uses:146 147
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:205
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:205
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:205
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClipUses:156Used by:205
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClipUses:159Used by:205
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:163
Symbol 163 MovieClipUses:162Used by:205
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:166
Symbol 166 MovieClipUses:165Used by:205
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClipUses:168Used by:205
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:172
Symbol 172 MovieClipUses:171Used by:205
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:175
Symbol 175 MovieClipUses:174Used by:205
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:205
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Symbol 179 MovieClipUses:178Used by:205
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:182
Symbol 182 MovieClipUses:181Used by:205
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:205
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:187
Symbol 187 MovieClipUses:186Used by:205
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:190
Symbol 190 MovieClipUses:189Used by:205
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:193
Symbol 193 MovieClipUses:192Used by:205
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:196
Symbol 196 MovieClipUses:195Used by:205
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 MovieClipUses:198Used by:205
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:204
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:204
Symbol 204 MovieClipUses:201 203Used by:205
Symbol 205 MovieClip {Enemy}Uses:150 152 154 157 160 163 166 169 172 175 177 179 182 184 187 190 193 196 199 204
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:220
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:220
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:220
Symbol 212 BitmapUsed by:213
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Symbol 215 GraphicUses:214Used by:220
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:220
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:220
Symbol 220 MovieClipUses:207 209 211 213 215 217 219Used by:254
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:253
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Symbol 224 GraphicUses:223Used by:253
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Symbol 226 GraphicUses:225Used by:253
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Symbol 228 GraphicUses:227Used by:253
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Symbol 232 GraphicUses:231Used by:253
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Symbol 236 GraphicUses:235Used by:253
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Symbol 238 GraphicUses:237Used by:253
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Symbol 240 GraphicUses:239Used by:253
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Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:253
Symbol 253 MovieClipUses:222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252Used by:254
Symbol 254 MovieClip {Explosion}Uses:220 253
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:291
Symbol 257 GraphicUsed by:261
Symbol 258 ShapeTweeningUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:257 258 259 260Used by:291
Symbol 262 GraphicUsed by:268
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Symbol 268 MovieClipUses:262 263 264 265 266 267Used by:291
Symbol 269 GraphicUsed by:273
Symbol 270 ShapeTweeningUsed by:273
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Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:269 270 271 272Used by:291
Symbol 274 FontUsed by:275 276 277 280
Symbol 275 TextUses:274Used by:291
Symbol 276 TextUses:274Used by:291
Symbol 277 TextUses:274Used by:291
Symbol 278 FontUsed by:279 281
Symbol 279 EditableTextUses:278Used by:291
Symbol 280 TextUses:274Used by:291
Symbol 281 EditableTextUses:278Used by:291
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:291
Symbol 284 GraphicUsed by:286
Symbol 285 TextUses:68Used by:286
Symbol 286 MovieClipUses:284 285Used by:291
Symbol 287 GraphicUsed by:290
Symbol 288 GraphicUsed by:290
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:287 288 289Used by:291
Symbol 291 MovieClip {Barra}Uses:256 261 268 273 275 276 277 279 280 281 283 286 290
Symbol 292 GraphicUsed by:312 340
Symbol 293 GraphicUsed by:298 315
Symbol 294 TextUses:68Used by:298
Symbol 295 GraphicUsed by:298 315
Symbol 296 TextUses:68Used by:298
Symbol 297 TextUses:68Used by:298
Symbol 298 MovieClip {ma2_fla.ButtonWeapons_15}Uses:293 294 295 296 297Used by:312
Symbol 299 GraphicUsed by:304
Symbol 300 TextUses:68Used by:304
Symbol 301 GraphicUsed by:304
Symbol 302 TextUses:68Used by:304
Symbol 303 TextUses:68Used by:304
Symbol 304 MovieClip {ma2_fla.ButtonLife_16}Uses:299 300 301 302 303Used by:312
Symbol 305 GraphicUsed by:310 335
Symbol 306 TextUses:68Used by:310
Symbol 307 GraphicUsed by:310 335
Symbol 308 TextUses:68Used by:310
Symbol 309 TextUses:68Used by:310
Symbol 310 MovieClip {ma2_fla.ButtonPower_17}Uses:305 306 307 308 309Used by:312
Symbol 311 TextUses:68Used by:312
Symbol 312 MovieClip {LvlUMenu}Uses:292 298 304 310 311
Symbol 313 TextUses:68Used by:315
Symbol 314 TextUses:68Used by:315
Symbol 315 MovieClip {ma2_fla.ButtonContinue_7}Uses:293 313 295 314Used by:340
Symbol 316 GraphicUsed by:320 339
Symbol 317 TextUses:68Used by:320
Symbol 318 GraphicUsed by:320 339
Symbol 319 TextUses:68Used by:320
Symbol 320 MovieClip {ma2_fla.ButtonSound_8}Uses:316 317 318 319Used by:340
Symbol 321 GraphicUsed by:326 329 332
Symbol 322 FontUsed by:323 325 327 328 330 331
Symbol 323 TextUses:322Used by:326
Symbol 324 GraphicUsed by:326 329 332
Symbol 325 TextUses:322Used by:326
Symbol 326 MovieClip {ma2_fla.Q1_9}Uses:321 323 324 325Used by:340
Symbol 327 TextUses:322Used by:329
Symbol 328 TextUses:322Used by:329
Symbol 329 MovieClip {ma2_fla.Q2_10}Uses:321 327 324 328Used by:340
Symbol 330 TextUses:322Used by:332
Symbol 331 TextUses:322Used by:332
Symbol 332 MovieClip {ma2_fla.Q3_11}Uses:321 330 324 331Used by:340
Symbol 333 TextUses:68Used by:335
Symbol 334 TextUses:68Used by:335
Symbol 335 MovieClip {ma2_fla.ButtonMainMenu_12}Uses:305 333 307 334Used by:340
Symbol 336 TextUses:68Used by:340
Symbol 337 TextUses:68Used by:339
Symbol 338 TextUses:68Used by:339
Symbol 339 MovieClip {ma2_fla.ButtonMusic_13}Uses:316 337 318 338Used by:340
Symbol 340 MovieClip {PauseMenu}Uses:292 315 320 326 329 332 335 336 339
Symbol 341 GraphicUsed by:346
Symbol 342 GraphicUsed by:346
Symbol 343 FontUsed by:344
Symbol 344 TextUses:343Used by:346
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClip {PowerUp}Uses:341 342 344 345
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClip {MMapArea2}Uses:347
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClip {MMapArea}Uses:349
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClip {mmEnemy}Uses:351
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClip {mmPlayer}Uses:353
Symbol 355 MovieClip {com.kongregate.as3.client.KongregateAPI}

Instance Names

"play_button"Symbol 74 MovieClip {how_to_play} Frame 1Symbol 61 Button
"back_button"Symbol 74 MovieClip {how_to_play} Frame 1Symbol 66 Button
"reset"Symbol 74 MovieClip {how_to_play} Frame 1Symbol 72 Button
"level_select_button"Symbol 92 MovieClip {game_won} Frame 1Symbol 80 Button
"next_level_button"Symbol 92 MovieClip {game_won} Frame 1Symbol 85 Button
"main_menu_button"Symbol 92 MovieClip {game_won} Frame 1Symbol 90 Button
"play_again_button"Symbol 100 MovieClip {game_over} Frame 1Symbol 97 Button
"level_select_button"Symbol 100 MovieClip {game_over} Frame 1Symbol 80 Button
"main_menu_button"Symbol 100 MovieClip {game_over} Frame 1Symbol 90 Button
"damagesc"Symbol 114 MovieClip {the_game_itself} Frame 1Symbol 105 MovieClip
"play_button"Symbol 120 MovieClip {splash} Frame 1Symbol 61 Button
"how_to_button"Symbol 120 MovieClip {splash} Frame 1Symbol 119 Button
"leveltext"Symbol 124 MovieClip {level_thumbnail} Frame 1Symbol 123 EditableText
"main_menu_button"Symbol 126 MovieClip {level_selection} Frame 1Symbol 90 Button
"cuerpo"Symbol 133 MovieClip {Player} Frame 1Symbol 129 MovieClip
"vidab"Symbol 204 MovieClip Frame 1Symbol 203 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 1Symbol 150 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 2Symbol 152 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 3Symbol 154 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 4Symbol 157 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 5Symbol 160 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 6Symbol 163 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 7Symbol 166 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 8Symbol 169 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 9Symbol 172 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 10Symbol 175 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 11Symbol 177 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 12Symbol 179 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 13Symbol 182 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 14Symbol 184 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 15Symbol 187 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 16Symbol 190 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 17Symbol 193 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 18Symbol 196 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 19Symbol 199 MovieClip
"enemigo"Symbol 205 MovieClip {Enemy} Frame 20Symbol 204 MovieClip
"explo"Symbol 254 MovieClip {Explosion} Frame 1Symbol 220 MovieClip
"explo"Symbol 254 MovieClip {Explosion} Frame 2Symbol 253 MovieClip
"vida"Symbol 291 MovieClip {Barra} Frame 1Symbol 261 MovieClip
"armas"Symbol 291 MovieClip {Barra} Frame 1Symbol 268 MovieClip
"expbar"Symbol 291 MovieClip {Barra} Frame 1Symbol 273 MovieClip
"pointst"Symbol 291 MovieClip {Barra} Frame 1Symbol 279 EditableText
"lvlt"Symbol 291 MovieClip {Barra} Frame 1Symbol 281 EditableText
"minimap"Symbol 291 MovieClip {Barra} Frame 1Symbol 283 MovieClip
"popup"Symbol 291 MovieClip {Barra} Frame 1Symbol 286 MovieClip
"prog"Symbol 291 MovieClip {Barra} Frame 1Symbol 290 MovieClip
"armaslvlu"Symbol 312 MovieClip {LvlUMenu} Frame 1Symbol 298 MovieClip {ma2_fla.ButtonWeapons_15}
"lifelvlu"Symbol 312 MovieClip {LvlUMenu} Frame 1Symbol 304 MovieClip {ma2_fla.ButtonLife_16}
"powerlvlu"Symbol 312 MovieClip {LvlUMenu} Frame 1Symbol 310 MovieClip {ma2_fla.ButtonPower_17}
"empezar"Symbol 340 MovieClip {PauseMenu} Frame 1Symbol 315 MovieClip {ma2_fla.ButtonContinue_7}
"sound"Symbol 340 MovieClip {PauseMenu} Frame 1Symbol 320 MovieClip {ma2_fla.ButtonSound_8}
"q1"Symbol 340 MovieClip {PauseMenu} Frame 1Symbol 326 MovieClip {ma2_fla.Q1_9}
"q2"Symbol 340 MovieClip {PauseMenu} Frame 1Symbol 329 MovieClip {ma2_fla.Q2_10}
"q3"Symbol 340 MovieClip {PauseMenu} Frame 1Symbol 332 MovieClip {ma2_fla.Q3_11}
"bmenu"Symbol 340 MovieClip {PauseMenu} Frame 1Symbol 335 MovieClip {ma2_fla.ButtonMainMenu_12}
"music"Symbol 340 MovieClip {PauseMenu} Frame 1Symbol 339 MovieClip {ma2_fla.ButtonMusic_13}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




http://swfchan.com/25/121580/info.shtml
Created: 4/3 -2019 08:55:57 Last modified: 4/3 -2019 08:55:57 Server time: 07/05 -2024 01:34:46