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agent-b10.swf

This is the info page for
Flash #122142

(Click the ID number above for more basic data on this flash file.)


Text
Ammo

Ammo

mission succes rate

mission bonus rate

mission failure reduction

total mission earnings

<p align="left"><font face="Impact" size="26" color="#00ff00" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="left"><font face="Impact" size="26" color="#00ff00" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="left"><font face="Impact" size="26" color="#00ff00" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="left"><font face="Impact" size="26" color="#00ff00" letterSpacing="0.000000" kerning="1">1</font></p>

click to continue

$

MISSION SUMMARY

FREE GAMES

M

O

C

.

0

1

X

B

Ammo empty

Show text

Intelligence reports that target is wearing a white hat

PLAY TOP QUALITY GAMES AT BOX10.COM

GREAT GAMES FOR GREAT PLAYERS
ONLY AT BOX10.COM

JOIN 1000'S OF PLAYERS AT BOX10.COM

FREE GAMES

START GAME

Play

High Scores

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<p align="center"><font face="Impact" size="19" color="#000000" letterSpacing="0.000000" kerning="1">complete</font></p>

<p align="center"><font face="Impact" size="19" color="#000000" letterSpacing="0.000000" kerning="1">failed</font></p>

MUTE : ON

X

Play New

Continue

insert your name

or

Acc

$ 3000

Recharge

BUY

$ 5500

$ 9500

$ 14500

$ 20000

View

$ 1100

Zoom

Sturdiness

$ 2500

$ 3500

$ 100

<p align="center"></p>

STORE

<p align="center"></p>

<p align="left"><font face="impact" size="21" color="#ff0000" letterSpacing="2.000000" kerning="1"><b>1</b></font></p>

<p align="left"></p>

<p align="left"></p>

$

INFO

SSG 69

Acc - poor

Length - 140.2 cm

Recharge - poor

x

PSG 1

Length - 120.7 cm

M16

Acc - average

Length - 105 cm

Recharge - decent

Acc - high

Length - 121 cm

M40

M82A1 SARS

Length - 125 cm

Recharge - fast

TASCO 4x15

Zoom - 4x

View - Narrow

BUSHNELL 4x32

View - Medium

M2 SARS

Zoom - 6x

View - Wide

model sturdiness

STORE

EQUIPMENT

START

BRIEFING

<p align="center"><font face="impact" size="23" color="#ff0000" letterSpacing="0.000000" kerning="1">Remember to equip your new purchase!</font></p>

<p align="center"><font face="Arial" size="11" color="#000000" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="center"><font face="Arial" size="11" color="#000000" letterSpacing="0.000000" kerning="1">1</font></p>

EQUIPT

EQUIPT

<p align="center"><font face="Arial" size="11" color="#000000" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="left"><font face="impact" size="21" color="#ff0000" letterSpacing="2.000000" kerning="1"><b>1</b></font></p>

Yes

No

BRIEFING

OBJECTIVE

REQUIREMENTS

<p align="left"></p>

<p align="left"><font face="1st Sortie" size="19" color="#ffa300" letterSpacing="2.000000" kerning="1"><b>Greetings Agent &lt;Insert Name&gt;! We have enlisted your services to deal with a theft from our local factory. The secret recipe for our world famous ice cream has been stolen! You will be required to eliminate all those implicated in the crime to ensure our secret is safe! If this information gets into the wrong hands it could be catastrophic so please keep your wits about you at all times and use your undoubted sniper skills to the best of your ability.</b></font></p>

<p align="left"><font face="Arial" size="12" color="#ffa300" letterSpacing="2.000000" kerning="1"><b>Eliminate the thief as he makes his escape from the factory. The thief has been identified as former employee John Buck who is a well known chain smoker.</b></font></p>

<p align="left"><font face="Arial" size="12" color="#ffa300" letterSpacing="2.000000" kerning="1"><b>Eliminate John Buck</b></font></p><p align="left"><font face="Arial" size="12" color="#ffa300" letterSpacing="2.000000" kerning="1"><b>No civilian casualties</b></font></p><p align="left"></p>

GO!

Level -

<p align="left"></p>

Level Cleared

OK

Level Failed

gun sound

heart sound

You score :

<p align="center"><font face="Impact" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">2200202</font></p>

<p align="center"><font face="Impact" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1"><b><i>asdasdasda</i></b></font></p>

Submit  score

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High Scores

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

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Retry

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="center"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

<p align="right"><font face="Arial" size="21" color="#ffa300" letterSpacing="0.000000" kerning="1"><b>asdasd</b></font></p>

ActionScript [AS1/AS2]

Frame 1
function openLink(obj, item) { getURL ("http://www.box10.com/sniper-games.html", _blank); } stop(); var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); my_cm.customItems.push(new ContextMenuItem("Play more games by BOX10", openLink, true)); this.menu = my_cm; stop(); stop();
Frame 2
stop();
Frame 5
function playMusic(nama) { BagMusic = new Sound(); BagMusic.attachSound(nama); BagMusic.start(0, 100); BagMusic.setVolume(backgroundVolume); } function fxStart(nama) { fxSound = new Sound(); fxSound.attachSound(nama); fxSound.start(0, 1); fxSound.setVolume(fxVolume); } function soundBackground(nama) { soundB = new Sound(); soundB.attachSound(nama); soundB.start(0, 100); soundB.setVolume(backgroundVolume); } backgroundVolume = 60; fxVolume = 80; mute = false; soundMenu = false; _root.mySound = new Sound(); _root.mySound.setVolume(80); stop(); var saveFile = SharedObject.getLocal("agent10"); if (saveFile.data.indexNama == undefined) { saveFile.data.indexNama = true; saveFile.data.noPlay = 10; saveFile.data.player1 = "CPU"; saveFile.data.score1 = 20000; saveFile.data.player2 = "CPU"; saveFile.data.score2 = 18000; saveFile.data.player3 = "CPU"; saveFile.data.score3 = 16000; saveFile.data.player4 = "CPU"; saveFile.data.score4 = 14000; saveFile.data.player5 = "CPU"; saveFile.data.score5 = 12000; saveFile.data.player6 = "CPU"; saveFile.data.score6 = 10000; saveFile.data.player7 = "CPU"; saveFile.data.score7 = 8000; saveFile.data.player8 = "CPU"; saveFile.data.score8 = 6000; saveFile.data.player9 = "CPU"; saveFile.data.score9 = 4000; saveFile.data.player10 = "CPU"; saveFile.data.score10 = 2000; } stop(); jenisSenjata = "awp1"; jenisScope = "zoom1"; Have_awp1 = true; Have_awp2 = false; Have_awp3 = false; Have_awp4 = false; Have_awp5 = false; Have_zoom1 = true; Have_zoom2 = false; Have_zoom3 = false; Have_balance = false; balance = false; zoom = 1; ammo1 = 8; ammo2 = 0; money = 500; function sitelock(urls_allowed) { lock = true; domain_parts = _url.split("://"); real_domain = domain_parts[1].split("/"); domain.text = real_domain[0]; for (x in urls_allowed) { if (urls_allowed[x] == real_domain[0]) { lock = false; } } if (lock) { _global.SiteLock = true; } else { _global.SiteLock = false; } } urls_allowed = ["www.box10.com"]; _global.SiteLock = false; sitelock(urls_allowed);
Frame 6
function newGame() { saveFile.data.profile = nama_txt.text; if (saveFile.data.profile == "") { saveFile.data.profile = "B10"; } jenisSenjata = "awp1"; jenisScope = "scope1"; jenisPeluru = "pendek"; Have_awp1 = true; Have_awp2 = false; Have_awp3 = false; Have_awp4 = false; Have_awp5 = false; Have_zoom1 = true; Have_zoom2 = false; Have_zoom3 = false; Have_balance = false; balance = false; Level = 1; zoom = 1; headshoot = 0; miss = 0; ammo1 = 6; ammo2 = 0; money = 500; TotalEarn = 0; score = 0; _root.gotoAndStop("briefing"); saveGame(); } function traceData() { trace(saveFile.data.profile); trace(saveFile.data.jenisSenjata); trace(saveFile.data.jenisScope); trace(saveFile.data.balance); trace(saveFile.data.zoom); trace(saveFile.data.ammo1); trace(saveFile.data.ammo2); trace(saveFile.data.money); trace(saveFile.data.Have_awp1); trace(saveFile.data.Have_awp2); trace(saveFile.data.Have_awp3); trace(saveFile.data.Have_awp4); trace(saveFile.data.Have_awp5); trace(saveFile.data.Have_zoom1); trace(saveFile.data.Have_zoom2); trace(saveFile.data.Have_zoom3); trace(saveFile.data.Have_balance); } function loadgame() { nama_txt.text = saveFile.data.profile; jenisSenjata = saveFile.data.jenisSenjata; jenisScope = saveFile.data.jenisScope; jenisPeluru = saveFile.data.jenisPeluru; balance = saveFile.data.balance; ammo1 = saveFile.data.ammo1; ammo2 = saveFile.data.ammo2; money = saveFile.data.money; Have_awp1 = saveFile.data.Have_awp1; Have_awp2 = saveFile.data.Have_awp2; Have_awp3 = saveFile.data.Have_awp3; Have_awp4 = saveFile.data.Have_awp4; Have_awp5 = saveFile.data.Have_awp5; Have_zoom1 = saveFile.data.Have_zoom1; Have_zoom2 = saveFile.data.Have_zoom2; Have_zoom3 = saveFile.data.Have_zoom3; Have_balance = saveFile.data.Have_balance; Level = saveFile.data.Level; headshoot = saveFile.data.headshoot; miss = saveFile.data.miss; score = saveFile.data.score; TotalEarn = saveFile.data.totalEarn; } function saveGame() { saveFile.data.jenisSenjata = jenisSenjata; saveFile.data.jenisScope = jenisScope; saveFile.data.jenisPeluru = jenisPeluru; saveFile.data.balance = balance; saveFile.data.ammo1 = ammo1; saveFile.data.ammo2 = ammo2; saveFile.data.money = money; saveFile.data.Have_awp1 = Have_awp1; saveFile.data.Have_awp2 = Have_awp2; saveFile.data.Have_awp3 = Have_awp3; saveFile.data.Have_awp4 = Have_awp4; saveFile.data.Have_awp5 = Have_awp5; saveFile.data.Have_zoom1 = Have_zoom1; saveFile.data.Have_zoom2 = Have_zoom2; saveFile.data.Have_zoom3 = Have_zoom3; saveFile.data.Have_balance = Have_balance; saveFile.data.Level = Level; saveFile.data.headshoot = headshoot; saveFile.data.miss = miss; saveFile.data.totalEarn = TotalEarn; saveFile.data.score = score; trace("save ok "); } function loadGame() { if (saveFile.data.profile == undefined) { trace("no save"); } else { loadgame(); _root.gotoAndStop("briefing"); } } var saveFile = SharedObject.getLocal("agent10"); play_btn.onRollOver = function () { _root.fxStart("btnOver"); }; play_btn.onPress = function () { _root.fxStart("btnPress"); }; continue_btn.onRollOver = function () { _root.fxStart("btnOver"); }; continue_btn.onPress = function () { _root.fxStart("btnPress"); };
Frame 7
function startGame() { switch (Level) { case 1 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 2 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 3 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 4 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } return; case 5 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 6 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 7 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 8 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 9 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } } } info_pop._visible = false; function showPop(info) { trace_pop.gotoAndPlay(2); trace_pop.trace_txt.text = info; } function showInf(info) { info_pop._visible = true; info_pop.info_txt.text = info; e_btn.gotoAndStop(2); } function showMoneymin(total) { moneyMin.gotoAndPlay(2); moneyMin.box.money_txt.text = total; } function checkMoney() { money_txt.text = money; if (money > 3000) { if (Have_awp1) { Lockawp_1.gotoAndStop(2); } else { Lockawp_1.gotoAndStop(1); } if (Have_zoom1) { lockZoom_1.gotoAndStop(2); } else { lockZoom_1.gotoAndStop(1); } } else { Lockawp_1.gotoAndStop(2); lockZoom_1.gotoAndStop(2); } if ((money >= 3500) && (!_global.SiteLock)) { if (Have_zoom3) { lockZoom_3.gotoAndStop(2); } else { lockZoom_3.gotoAndStop(1); } } else { lockZoom_3.gotoAndStop(2); } if (money > 5500) { if (Have_awp2) { Lockawp_2.gotoAndStop(2); } else { Lockawp_2.gotoAndStop(1); } if (Have_balance) { LockBalance.gotoAndStop(2); } else { LockBalance.gotoAndStop(1); } } else { Lockawp_2.gotoAndStop(2); LockBalance.gotoAndStop(2); } if (money > 9500) { if (Have_awp3) { Lockawp_3.gotoAndStop(2); } else { Lockawp_3.gotoAndStop(1); } } else { Lockawp_3.gotoAndStop(2); } if (money > 14500) { if (Have_awp4) { Lockawp_4.gotoAndStop(2); } else { Lockawp_4.gotoAndStop(1); } } else { Lockawp_4.gotoAndStop(2); } if (_global.SiteLock) { lck_5.gotoAndStop(1); awp5_buy.enabled = false; lck_6.gotoAndStop(1); zoom3_buy.enabled = false; } else { lck_5.gotoAndStop(2); awp5_buy.enabled = true; lck_6.gotoAndStop(2); zoom3_buy.enabled = true; } if ((money > 20000) && (!_global.SiteLock)) { if (Have_awp5) { Lockawp_5.gotoAndStop(2); } else { Lockawp_5.gotoAndStop(1); } } else { Lockawp_5.gotoAndStop(2); } if (money > 2500) { if (Have_zoom2) { lockZoom_2.gotoAndStop(2); } else { lockZoom_2.gotoAndStop(1); } } else { lockZoom_2.gotoAndStop(2); } } info_pop._visible = false; oj = 0; while (oj < 6) { _root[("awp" + oj) + "_mc"]._visible = false; oj++; } zoom1_mc._visible = false; zoom2_mc._visible = false; zoom3_mc._visible = false; balance_mc._visible = false; ammo1_qty = 1; ammo2_qty = 1; awp1_buy.onPress = function () { if ((money >= 3000) && (!Have_awp1)) { _root.fxStart("money"); money = money - 3000; showMoneymin(3000); Have_awp1 = true; showPop("purchase"); showInf("Remember to equip your new purchase !"); } else if ((money >= 3000) && (Have_awp1)) { } else { showPop("not enough money"); } checkMoney(); }; awp2_buy.onPress = function () { if ((money >= 5500) && (!Have_awp2)) { _root.fxStart("money"); money = money - 5500; showMoneymin(5500); Have_awp2 = true; showPop("purchase"); showInf("Remember to equip your new purchase !"); } else if ((money >= 5500) && (Have_awp2)) { } else { showPop("not enough money"); } checkMoney(); }; awp3_buy.onPress = function () { if ((money >= 9500) && (!Have_awp3)) { _root.fxStart("money"); money = money - 9500; showMoneymin(9500); Have_awp3 = true; showPop("purchase"); showInf("Remember to equip your new purchase !"); } else if ((money >= 9500) && (Have_awp3)) { } else { showPop("not enough money"); } checkMoney(); }; awp4_buy.onPress = function () { if ((money >= 14500) && (!Have_awp4)) { _root.fxStart("money"); money = money - 14500; showMoneymin(14500); Have_awp4 = true; showPop("purchase"); showInf("Remember to equip your new purchase !"); } else if ((money >= 14500) && (Have_awp4)) { } else { showPop("not enough money"); } checkMoney(); }; awp5_buy.onPress = function () { if ((money >= 20000) && (!Have_awp5)) { _root.fxStart("money"); money = money - 20000; showMoneymin(20000); Have_awp5 = true; showPop("purchase"); showInf("Remember to equip your new purchase !"); } else if ((money >= 20000) && (Have_awp5)) { } else { showPop("not enough money"); } checkMoney(); }; zoom1_buy.onPress = function () { if ((money >= 1100) && (!Have_zoom1)) { _root.fxStart("money"); money = money - 1100; showMoneymin(1100); Have_zoom1 = true; showPop("purchase"); showInf("Remember to equip your new purchase !"); } else if ((money >= 1100) && (Have_zoom1)) { } else { showPop("not enough money"); } checkMoney(); }; zoom2_buy.onPress = function () { if ((money >= 2500) && (!Have_zoom2)) { _root.fxStart("money"); money = money - 2500; showMoneymin(2500); Have_zoom2 = true; showPop("purchase"); showInf("Remember to equip your new purchase !"); } else if ((money >= 1100) && (Have_zoom2)) { } else { showPop("not enough money"); } checkMoney(); }; zoom3_buy.onPress = function () { if ((money >= 3500) && (!Have_zoom3)) { _root.fxStart("money"); money = money - 3500; showMoneymin(3500); Have_zoom3 = true; showPop("purchase"); showInf("Remember to equip your new purchase !"); } else if ((money >= 3500) && (Have_zoom3)) { } else { showPop("not enough money"); } checkMoney(); }; balance_buy.onPress = function () { if ((money >= 5500) && (!Have_balance)) { _root.fxStart("money"); money = money - 5500; showMoneymin(5500); Have_balance = true; showPop("purchase"); showInf("Remember to equip your new purchase !"); } else if ((money >= 5500) && (Have_balance)) { } else { showPop("not enough money"); } checkMoney(); }; ammo1_buy.onPress = function () { totalPrice = 100 * ammo1_qty; if (money >= totalPrice) { money = money - totalPrice; showMoneymin(totalPrice); ammo1 = ammo1 + ammo1_qty; ammo1_qty = 1; showPop("purchase"); } else { ammo1_qty = 1; showPop("not enough money"); } checkMoney(); }; checkMoney();
Instance of Symbol 810 MovieClip "awp1_mc" in Frame 7
onClipEvent (load) { _visible = false; }
Instance of Symbol 813 MovieClip "awp2_mc" in Frame 7
onClipEvent (load) { _visible = false; }
Instance of Symbol 818 MovieClip "awp3_mc" in Frame 7
onClipEvent (load) { _visible = false; }
Instance of Symbol 822 MovieClip "awp4_mc" in Frame 7
onClipEvent (load) { _visible = false; }
Instance of Symbol 826 MovieClip "awp5_mc" in Frame 7
onClipEvent (load) { _visible = false; }
Instance of Symbol 831 MovieClip "zoom1_mc" in Frame 7
onClipEvent (load) { _visible = false; }
Instance of Symbol 835 MovieClip "zoom2_mc" in Frame 7
onClipEvent (load) { _visible = false; }
Instance of Symbol 840 MovieClip "zoom3_mc" in Frame 7
onClipEvent (load) { _visible = false; }
Instance of Symbol 843 MovieClip "balance_mc" in Frame 7
onClipEvent (load) { _visible = false; }
Instance of Symbol 854 MovieClip "info_pop" in Frame 7
onClipEvent (load) { _visible = false; }
Frame 8
function startGame() { switch (Level) { case 1 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 2 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 3 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 4 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } return; case 5 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 6 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 7 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 8 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 9 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); return; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } } } info_pop._visible = false; function showInfo() { pop_info.gun.gotoAndStop(jenisSenjata); pop_info.scope.gotoAndStop(jenisScope); pop_info.bullet.gotoAndStop(jenisPeluru); if (balance) { pop_info.balance.gotoAndStop(2); } else { pop_info.balance.gotoAndStop(1); } } function equipAwp(no) { if (_root["Have_awp" + no]) { jenisSenjata = "awp" + no; showInfo(); } } function equipZoom(no) { if (_root["Have_zoom" + no]) { jenisScope = "scope" + no; showInfo(); } } showInfo(); oj = 0; while (oj < 6) { _root[("awp" + oj) + "_mc"]._visible = false; oj++; } zoom1_mc._visible = false; zoom2_mc._visible = false; zoom3_mc._visible = false; balance_mc._visible = false; money_txt.text = money; i = 1; while (i < 6) { traceAwp = _root["Have_awp" + i]; if (traceAwp) { _root["awpLock_" + i].gotoAndStop(1); _root[("awp" + i) + "_equip"].enabled = true; } else { _root["awpLock_" + i].gotoAndStop(2); _root[("awp" + i) + "_equip"].enabled = false; } i++; } a = 1; while (a < 4) { traceZoom = _root["Have_zoom" + a]; if (traceZoom) { _root["zoomLock_" + a].gotoAndStop(1); _root[("zoom" + a) + "_btn"].enabled = true; } else { _root["zoomLock_" + a].gotoAndStop(2); _root[("zoom" + a) + "_btn"].enabled = false; } a++; } if (Have_balance) { balanceLock.gotoAndStop(1); balance_btn.enabled = true; } else { balanceLock.gotoAndStop(2); balance_btn.enabled = false; } if (ammo1 > 0) { ammoLock_1.gotoAndStop(1); ammo1_equip.enabled = true; } else { ammoLock_1.gotoAndStop(2); ammo1_equip.enabled = false; } if (ammo2 > 0) { ammoLock_2.gotoAndStop(1); ammo2_equip.enabled = true; } else { ammoLock_2.gotoAndStop(2); ammo2_equip.enabled = true; } ammo1_txt.text = ammo1; ammo2_txt.text = ammo2; ia = 1; while (ia < 6) { awpBtnno = _root[("awp" + ia) + "_yes"].no; awpBtn = _root[("awp" + ia) + "_yes"].yes; awpBtn.number = ia; awpBtn.onPress = function () { equipAwp(this.number); }; ia++; } ib = 1; while (ib < 4) { zoomBtn = _root[("zoom" + ib) + "_yes"].yes; zoomBtn.number = ib; zoomBtn.onPress = function () { equipZoom(this.number); showInfo(); }; ib++; } balance_yes.yes.onPress = function () { balance = true; showInfo(); }; balance_yes.no.onPress = function () { balance = false; showInfo(); };
Instance of Symbol 889 MovieClip "awp1_yes" in Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 889 MovieClip "awp2_yes" in Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 889 MovieClip "awp3_yes" in Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 889 MovieClip "awp4_yes" in Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 889 MovieClip "awp5_yes" in Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 889 MovieClip "zoom1_yes" in Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 889 MovieClip "zoom2_yes" in Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 889 MovieClip "zoom3_yes" in Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 889 MovieClip "balance_yes" in Frame 8
onClipEvent (load) { _visible = false; }
Frame 9
function startGame() { if ((ammo1 <= 0) && (money <= 50)) { _root.gotoAndStop("gameover"); } i = 0; while (i <= 20) { tampung = _root.createEmptyMovieClip("tampung" + i, 300 + i); _root["orang" + i] = tampung; _root["orang" + i].removeMovieClip(); i++; } switch (Level) { case 1 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); break; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 2 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); break; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 3 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); break; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 4 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); break; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } break; case 5 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); break; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 6 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); break; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 7 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); break; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 8 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); break; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } case 9 : if ((jenisSenjata != "") && (jenisScope != "")) { if (ammo1 > 0) { gotoAndStop ("listLevel"); break; } trace("ammo empty"); info_pop._visible = true; info_pop.info_txt.text = "Out of ammo"; } else { trace("equip some weapon"); info_pop._visible = true; info_pop.info_txt.text = "Check requirements"; } } } info_pop._visible = false; profile_txt.text = "Agent " + saveFile.data.profile; trace(_root.soundMenu); if (!_root.soundMenu) { _root.playMusic("menuSound"); _root.soundMenu = true; } trace(TotalEarn);
Frame 10
level_txt.text = Level; _root.BagMusic.stop(); _root.soundMenu = false;
Frame 12
deep_mc.removeMovieClip(); Mouse.show(); _root.boxLogo.removeMovieClip(); ammo_empty.removeMovieClip(); deep.removeMovieClip(); pagar.removeMovieClip(); rumah1.removeMovieClip(); object10.removeMovieClip(); _root.soundB.stop(); _root.BagMusic.stop(); _root.fxSound.stop(); _root.soundB.stop(); _root.BagMusic.stop();
Frame 13
Mouse.show(); _root.boxLogo.removeMovieClip(); ammo_empty.removeMovieClip(); deep.removeMovieClip(); pagar.removeMovieClip(); rumah1.removeMovieClip(); object10.removeMovieClip(); _root.fxSound.stop(); _root.soundB.stop(); _root.BagMusic.stop();
Frame 15
function setLevel() { switch (Level) { case 1 : _root.attachMovie("mission1_mc", "movie", 50, {_x:427, _y:198}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } }; break; case 2 : _root.attachMovie("mission2_mc", "movie", 50, {_x:349.15, _y:226}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "target"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "target"; movie.orang4.mati = false; movie.orang11.stop(); movie.orang11.mati = false; movie.orang12.stop(); movie.orang12.mati = false; movie.orang13.stop(); movie.orang13.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang11.play(); movie.orang12.play(); movie.orang13.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang11 = movie.orang11; Orang12 = movie.orang12; Orang13 = movie.orang13; traceB = _root.movie.bullet1; if (Orang11.sensor.hitTest(traceB.sensor) && (!Orang11.mati)) { Orang11.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang11.mati = true; } if (Orang12.sensor.hitTest(traceB.sensor) && (!Orang12.mati)) { Orang12.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang12.mati = true; } if (Orang13.sensor.hitTest(traceB.sensor) && (!Orang13.mati)) { Orang13.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang13.mati = true; } if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } }; break; case 3 : _root.attachMovie("mission3_mc", "movie", 50, {_x:119, _y:213}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang9 = movie.mobil1.body.orang2; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoottarget"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } if (Orang9.hitTest(traceB.sensor) && (!Orang9.mati)) { Orang9.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang9.mati = true; } }; break; case 4 : _root.attachMovie("mission4_mc", "movie", 50, {_x:415, _y:240}); movie.mulai = true; object10.stop; object10.body.mati = false; object11.stop; object11.body.mati = false; object12.stop; object12.body.mati = false; object13.stop; object13.body.mati = false; movie.onEnterFrame = function () { if (this.mulai) { object10.play(); object11.play(); object12.play(); object13.play(); } Orang1 = movie.object10.body.orang1; Orang2 = movie.object11.body.orang1; Orang3 = movie.object12.body.orang1; Orang4 = movie.object13.body.orang1; traceB = _root.movie.bullet1; if (Orang1.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang4.mati = true; } }; break; case 5 : _root.attachMovie("mission5_mc", "movie", 50, {_x:424, _y:280}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } }; break; case 6 : _root.attachMovie("mission6_mc", "movie", 50, {_x:356, _y:224}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.object1.stop(); movie.object1.body.orang1.mati = false; movie.object2.stop(); movie.object2.body.orang1.mati = false; movie.object3.stop(); movie.object3.body.orang1.mati = false; movie.object4.stop(); movie.object4.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.object1.play(); movie.object2.play(); movie.object3.play(); movie.object4.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.object1.body.orang1; Orang5 = movie.object2.body.orang1; Orang6 = movie.object3.body.orang1; Orang7 = movie.object4.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } }; break; case 8 : _root.attachMovie("mission8_mc", "movie", 50, {_x:261, _y:172}); movie.mulai = true; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.mobil3.stop(); movie.mobil3.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.mobil1.play(); movie.mobil2.play(); movie.mobil3.play(); this.mulai = false; } Orang1 = movie.mobil1.body.orang1; Orang2 = movie.mobil1.body.orang2; Orang3 = movie.mobil2.body.orang1; Orang4 = movie.mobil2.body.orang2; Orang5 = movie.mobil3.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } }; break; case 9 : _root.attachMovie("mission9_mc", "movie", 50, {_x:287, _y:285}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); } Orang1 = movie.orang1; Orang2 = movie.orang2; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } }; } _root.attachMovie("boxLogo", "boxLogo", 520, {_x:545, _y:25}); movie.attachMovie("aim", "aim", 500, {_x:350, _y:450}); movie.aim._width = movie.aim._width * 1.2; movie.aim._height = movie.aim._height * 1.2; _root.attachMovie("info", "info", 510, {_x:70.85, _y:453.7}); } function showText() { _root.attachMovie("textShow", "textShow", 530, {_x:6, _y:3}); } function showSummary(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); Mouse.show(); clearInterval(intID); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; inGame = false; movie.removeMovieClip(); info.removeMovieClip(); _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = 0; summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = totalEarn; summary.money = summary.money + totalEarn; money = money + totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); if (Level < 9) { _root.gotoAndStop("levelOK"); } else { headshoot = headshoot + 1; _root.gotoAndStop("finishGame"); } }; } function finishWOI() { switch (Level) { case 1 : price = 2600; break; case 2 : price = 2850; break; case 3 : price = 3200; break; case 4 : price = 3550; break; case 5 : price = 4100; break; case 6 : price = 4350; break; case 7 : price = 4900; break; case 8 : price = 5300; break; case 9 : price = 5500; } showSummary(price, 1); delayDie = 0; deleteFrame(); } function kalahWOI() { delayDie = 0; showSummary2(0, 0, 1); } function showSummary2(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); inGame = false; clearInterval(intID); _root.movie.removeMovieClip(); info.removeMovieClip(); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); Mouse.show(); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = -(250 * faiuler); summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = -totalEarn; summary.money = summary.money + totalEarn; trace(totalEarn); money = money - totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); _root.gotoAndStop("levelNO"); }; } function cekDie() { if (lvl4_win) { delayDie = delayDie + 0.1; if (delayDie >= 4) { _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; complete_snd.gotoAndPlay(2); finishWOI(); delayDie = 0; lvl4_win = false; } } if (lvl4_lose) { delayDie = delayDie + 0.1; if (delayDie >= 4) { failed_snd.gotoAndPlay(2); kalahWOI(); delayDie = 0; lvl4_lose = false; } } } function setSenjata() { if (jenisPeluru == "pendek") { info.ammo.text = ammo1; } switch (jenisSenjata) { case "awp1" : accuracy = 0.05; break; case "awp2" : accuracy = 0.05; break; case "awp3" : accuracy = 0.06; break; case "awp4" : accuracy = 0.07; break; case "awp5" : accuracy = 0.08; } trace(jenisScope); switch (jenisScope) { case "scope1" : movie.aim.scope.gotoAndStop(1); zoom = 1; return; case "scope2" : movie.aim.scope.gotoAndStop(2); zoom = 2; return; case "scope3" : movie.aim.scope.gotoAndStop(3); zoom = 3; } } function startGame() { onMouseDown = shot; setSenjata(); } function checkPeluru() { if (jenisPeluru == "pendek") { if (ammo1 < 1) { _root.attachMovie("ammo_empty", "ammo_empty", 550, {_x:320, _y:250}); delayCek = delayCek + 0.1; if (delayCek >= 10) { delayCek = 0; _root.failed_snd.gotoAndPlay(2); kalahWOI(); } } } else if (jenisPeluru == "panjang") { if (ammo2 < 1) { trace("ammo2 empty"); } } } function shot() { if (shotok && (inGame)) { if ((jenisPeluru == "pendek") & (ammo1 > 0)) { ammo1 = ammo1 - 1; info.ammo.text = ammo1; shootOut(); } else if ((jenisPeluru == "panjang") & (ammo2 > 0)) { ammo2 = ammo2 - 1; info.ammo.text = ammo2; shootOut(); } } } function shootOut() { if (noBullet >= 5) { noBullet = 0; } noBullet = noBullet + 1; _root.gun.gotoAndPlay(jenisSenjata); movie.aim.gotoAndPlay(jenisSenjata); tracex = movie.aim._x; tracey = movie.aim._y; tampung = _root.movie.attachMovie("bullet_hole", "bullet1", 100 + noBullet, {_x:tracex, _y:tracey}); tampung.dly = 3; tampung.onEnterFrame = function () { if (this.dly > 0) { this.dly = this.dly - 0.3; } if (this.dly <= 1) { this.removeMovieClip(); } }; shotok = false; } function aimBrain() { checkPeluru(); if ((zoom == 2) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.1; movie.aim._height = movie.aim._height * 1.1; checkZoom = false; } else if ((zoom == 3) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.3; movie.aim._height = movie.aim._height * 1.3; checkZoom = false; } if (!otherObject) { delayOB = delayOB + 0.1; if (delayOB > 1) { delayOB = 0; otherObject = true; } } shakeDelay = shakeDelay + 0.01; if ((shakeDelay > 1) or (shakeDelay > 0.2)) { shake = true; if (numberRandom == 2) { bug1 = bug1 + 1.4; bug2 = bug2 + 1.4; } else if (numberRandom == 1) { bug1 = bug1 - 1.4; bug2 = bug2 - 1.4; } } if (shakeDelay > 1.5) { shakeDelay = 0; shake = false; bug1 = 0; bug2 = 0; } if (shake) { numberRandom = random(4); } Mouse.hide(); var _local1 = accuracy; if (balance) { bug1 = bug1 / 2; bug2 = bug2 / 2; } movie.aim._x = movie.aim._x + (((movie._xmouse - movie.aim._x) + bug1) * _local1); movie.aim._y = movie.aim._y + (((movie._ymouse - movie.aim._y) + bug2) * _local1); } function mainLoop() { if (inGame) { aimBrain(); cekDie(); } } _root.soundBackground("citySound"); _root.playMusic("backGround"); setLevel(); shotok = true; noBullet = 0; zooming = false; bug1 = 0; bug2 = 0; shake = false; shakeDelay = 0; numberRandom = 0; checkZoom = true; delayOB = 0; startGame(); delayDie = 0; inGame = true; otherObject = true; missObject = 0; lvl4_win = false; lvl4_lose = false; delayCek = 0; checkZoom = true; intID = setInterval(mainLoop, 30);
Frame 16
function setLevel() { switch (Level) { case 1 : _root.attachMovie("mission1_mc", "movie", 50, {_x:427, _y:198}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } }; break; case 2 : _root.attachMovie("mission2_mc", "movie", 50, {_x:349.15, _y:226}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "target"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "target"; movie.orang4.mati = false; movie.orang11.stop(); movie.orang11.mati = false; movie.orang12.stop(); movie.orang12.mati = false; movie.orang13.stop(); movie.orang13.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang11.play(); movie.orang12.play(); movie.orang13.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang11 = movie.orang11; Orang12 = movie.orang12; Orang13 = movie.orang13; traceB = _root.movie.bullet1; if (Orang11.sensor.hitTest(traceB.sensor) && (!Orang11.mati)) { Orang11.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang11.mati = true; } if (Orang12.sensor.hitTest(traceB.sensor) && (!Orang12.mati)) { Orang12.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang12.mati = true; } if (Orang13.sensor.hitTest(traceB.sensor) && (!Orang13.mati)) { Orang13.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang13.mati = true; } if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } }; break; case 3 : _root.attachMovie("mission3_mc", "movie", 50, {_x:119, _y:213}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang9 = movie.mobil1.body.orang2; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoottarget"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } if (Orang9.hitTest(traceB.sensor) && (!Orang9.mati)) { Orang9.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang9.mati = true; } }; break; case 4 : _root.attachMovie("mission4_mc", "movie", 50, {_x:415, _y:240}); movie.mulai = true; object10.stop; object10.body.mati = false; object11.stop; object11.body.mati = false; object12.stop; object12.body.mati = false; object13.stop; object13.body.mati = false; movie.onEnterFrame = function () { if (this.mulai) { object10.play(); object11.play(); object12.play(); object13.play(); } Orang1 = movie.object10.body.orang1; Orang2 = movie.object11.body.orang1; Orang3 = movie.object12.body.orang1; Orang4 = movie.object13.body.orang1; traceB = _root.movie.bullet1; if (Orang1.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang4.mati = true; } }; break; case 5 : _root.attachMovie("mission5_mc", "movie", 50, {_x:424, _y:280}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } }; break; case 6 : _root.attachMovie("mission6_mc", "movie", 50, {_x:356, _y:224}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.object1.stop(); movie.object1.body.orang1.mati = false; movie.object2.stop(); movie.object2.body.orang1.mati = false; movie.object3.stop(); movie.object3.body.orang1.mati = false; movie.object4.stop(); movie.object4.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.object1.play(); movie.object2.play(); movie.object3.play(); movie.object4.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.object1.body.orang1; Orang5 = movie.object2.body.orang1; Orang6 = movie.object3.body.orang1; Orang7 = movie.object4.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } }; break; case 8 : _root.attachMovie("mission8_mc", "movie", 50, {_x:261, _y:172}); movie.mulai = true; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.mobil3.stop(); movie.mobil3.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.mobil1.play(); movie.mobil2.play(); movie.mobil3.play(); this.mulai = false; } Orang1 = movie.mobil1.body.orang1; Orang2 = movie.mobil1.body.orang2; Orang3 = movie.mobil2.body.orang1; Orang4 = movie.mobil2.body.orang2; Orang5 = movie.mobil3.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } }; break; case 9 : _root.attachMovie("mission9_mc", "movie", 50, {_x:287, _y:285}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); } Orang1 = movie.orang1; Orang2 = movie.orang2; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } }; } _root.attachMovie("boxLogo", "boxLogo", 520, {_x:545, _y:25}); movie.attachMovie("aim", "aim", 500, {_x:350, _y:450}); movie.aim._width = movie.aim._width * 1.2; movie.aim._height = movie.aim._height * 1.2; _root.attachMovie("info", "info", 510, {_x:70.85, _y:453.7}); } function showText() { _root.attachMovie("textShow", "textShow", 530, {_x:6, _y:3}); } function showSummary(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); Mouse.show(); clearInterval(intID); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; inGame = false; movie.removeMovieClip(); info.removeMovieClip(); _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = 0; summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = totalEarn; summary.money = summary.money + totalEarn; money = money + totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); if (Level < 9) { _root.gotoAndStop("levelOK"); } else { headshoot = headshoot + 1; _root.gotoAndStop("finishGame"); } }; } function finishWOI() { switch (Level) { case 1 : price = 2600; break; case 2 : price = 2850; break; case 3 : price = 3200; break; case 4 : price = 3550; break; case 5 : price = 4100; break; case 6 : price = 4350; break; case 7 : price = 4900; break; case 8 : price = 5300; break; case 9 : price = 5500; } showSummary(price, 1); delayDie = 0; deleteFrame(); } function kalahWOI() { delayDie = 0; showSummary2(0, 0, 1); } function showSummary2(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); inGame = false; clearInterval(intID); _root.movie.removeMovieClip(); info.removeMovieClip(); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); Mouse.show(); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = -(250 * faiuler); summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = -totalEarn; summary.money = summary.money + totalEarn; trace(totalEarn); money = money - totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); _root.gotoAndStop("levelNO"); }; } function cekDie() { if (lvl4_win) { delayDie = delayDie + 0.1; if (delayDie >= 4) { _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; complete_snd.gotoAndPlay(2); finishWOI(); delayDie = 0; lvl4_win = false; } } if (lvl4_lose) { delayDie = delayDie + 0.1; if (delayDie >= 4) { failed_snd.gotoAndPlay(2); kalahWOI(); delayDie = 0; lvl4_lose = false; } } } function setSenjata() { if (jenisPeluru == "pendek") { info.ammo.text = ammo1; } switch (jenisSenjata) { case "awp1" : accuracy = 0.05; break; case "awp2" : accuracy = 0.05; break; case "awp3" : accuracy = 0.06; break; case "awp4" : accuracy = 0.07; break; case "awp5" : accuracy = 0.08; } trace(jenisScope); switch (jenisScope) { case "scope1" : movie.aim.scope.gotoAndStop(1); zoom = 1; return; case "scope2" : movie.aim.scope.gotoAndStop(2); zoom = 2; return; case "scope3" : movie.aim.scope.gotoAndStop(3); zoom = 3; } } function startGame() { onMouseDown = shot; setSenjata(); } function checkPeluru() { if (jenisPeluru == "pendek") { if (ammo1 < 1) { _root.attachMovie("ammo_empty", "ammo_empty", 550, {_x:320, _y:250}); delayCek = delayCek + 0.1; if (delayCek >= 10) { delayCek = 0; _root.failed_snd.gotoAndPlay(2); kalahWOI(); } } } else if (jenisPeluru == "panjang") { if (ammo2 < 1) { trace("ammo2 empty"); } } } function shot() { if (shotok && (inGame)) { if ((jenisPeluru == "pendek") & (ammo1 > 0)) { ammo1 = ammo1 - 1; info.ammo.text = ammo1; shootOut(); } else if ((jenisPeluru == "panjang") & (ammo2 > 0)) { ammo2 = ammo2 - 1; info.ammo.text = ammo2; shootOut(); } } } function shootOut() { if (noBullet >= 5) { noBullet = 0; } noBullet = noBullet + 1; _root.gun.gotoAndPlay(jenisSenjata); movie.aim.gotoAndPlay(jenisSenjata); tracex = movie.aim._x; tracey = movie.aim._y; tampung = _root.movie.attachMovie("bullet_hole", "bullet1", 100 + noBullet, {_x:tracex, _y:tracey}); tampung.dly = 3; tampung.onEnterFrame = function () { if (this.dly > 0) { this.dly = this.dly - 0.3; } if (this.dly <= 1) { this.removeMovieClip(); } }; shotok = false; } function aimBrain() { checkPeluru(); if ((zoom == 2) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.1; movie.aim._height = movie.aim._height * 1.1; checkZoom = false; } else if ((zoom == 3) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.3; movie.aim._height = movie.aim._height * 1.3; checkZoom = false; } if (!otherObject) { delayOB = delayOB + 0.1; if (delayOB > 1) { delayOB = 0; otherObject = true; } } shakeDelay = shakeDelay + 0.01; if ((shakeDelay > 1) or (shakeDelay > 0.2)) { shake = true; if (numberRandom == 2) { bug1 = bug1 + 1.4; bug2 = bug2 + 1.4; } else if (numberRandom == 1) { bug1 = bug1 - 1.4; bug2 = bug2 - 1.4; } } if (shakeDelay > 1.5) { shakeDelay = 0; shake = false; bug1 = 0; bug2 = 0; } if (shake) { numberRandom = random(4); } Mouse.hide(); var _local1 = accuracy; if (balance) { bug1 = bug1 / 2; bug2 = bug2 / 2; } movie.aim._x = movie.aim._x + (((movie._xmouse - movie.aim._x) + bug1) * _local1); movie.aim._y = movie.aim._y + (((movie._ymouse - movie.aim._y) + bug2) * _local1); } function mainLoop() { if (inGame) { aimBrain(); cekDie(); } } _root.playMusic("backGround"); _root.soundBackground("garden"); setLevel(); shotok = true; noBullet = 0; zooming = false; bug1 = 0; bug2 = 0; shake = false; shakeDelay = 0; numberRandom = 0; checkZoom = true; delayOB = 0; startGame(); delayDie = 0; inGame = true; otherObject = true; missObject = 0; lvl4_win = false; lvl4_lose = false; delayCek = 0; checkZoom = true; intID = setInterval(mainLoop, 30);
Frame 17
function setLevel() { switch (Level) { case 1 : _root.attachMovie("mission1_mc", "movie", 50, {_x:427, _y:198}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } }; break; case 2 : _root.attachMovie("mission2_mc", "movie", 50, {_x:349.15, _y:226}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "target"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "target"; movie.orang4.mati = false; movie.orang11.stop(); movie.orang11.mati = false; movie.orang12.stop(); movie.orang12.mati = false; movie.orang13.stop(); movie.orang13.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang11.play(); movie.orang12.play(); movie.orang13.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang11 = movie.orang11; Orang12 = movie.orang12; Orang13 = movie.orang13; traceB = _root.movie.bullet1; if (Orang11.sensor.hitTest(traceB.sensor) && (!Orang11.mati)) { Orang11.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang11.mati = true; } if (Orang12.sensor.hitTest(traceB.sensor) && (!Orang12.mati)) { Orang12.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang12.mati = true; } if (Orang13.sensor.hitTest(traceB.sensor) && (!Orang13.mati)) { Orang13.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang13.mati = true; } if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } }; break; case 3 : _root.attachMovie("mission3_mc", "movie", 50, {_x:119, _y:213}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang9 = movie.mobil1.body.orang2; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoottarget"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } if (Orang9.hitTest(traceB.sensor) && (!Orang9.mati)) { Orang9.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang9.mati = true; } }; break; case 4 : _root.attachMovie("mission4_mc", "movie", 50, {_x:415, _y:240}); movie.mulai = true; object10.stop; object10.body.mati = false; object11.stop; object11.body.mati = false; object12.stop; object12.body.mati = false; object13.stop; object13.body.mati = false; movie.onEnterFrame = function () { if (this.mulai) { object10.play(); object11.play(); object12.play(); object13.play(); } Orang1 = movie.object10.body.orang1; Orang2 = movie.object11.body.orang1; Orang3 = movie.object12.body.orang1; Orang4 = movie.object13.body.orang1; traceB = _root.movie.bullet1; if (Orang1.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang4.mati = true; } }; break; case 5 : _root.attachMovie("mission5_mc", "movie", 50, {_x:424, _y:280}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } }; break; case 6 : _root.attachMovie("mission6_mc", "movie", 50, {_x:356, _y:224}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.object1.stop(); movie.object1.body.orang1.mati = false; movie.object2.stop(); movie.object2.body.orang1.mati = false; movie.object3.stop(); movie.object3.body.orang1.mati = false; movie.object4.stop(); movie.object4.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.object1.play(); movie.object2.play(); movie.object3.play(); movie.object4.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.object1.body.orang1; Orang5 = movie.object2.body.orang1; Orang6 = movie.object3.body.orang1; Orang7 = movie.object4.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } }; break; case 8 : _root.attachMovie("mission8_mc", "movie", 50, {_x:261, _y:172}); movie.mulai = true; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.mobil3.stop(); movie.mobil3.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.mobil1.play(); movie.mobil2.play(); movie.mobil3.play(); this.mulai = false; } Orang1 = movie.mobil1.body.orang1; Orang2 = movie.mobil1.body.orang2; Orang3 = movie.mobil2.body.orang1; Orang4 = movie.mobil2.body.orang2; Orang5 = movie.mobil3.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } }; break; case 9 : _root.attachMovie("mission9_mc", "movie", 50, {_x:287, _y:285}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); } Orang1 = movie.orang1; Orang2 = movie.orang2; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } }; } _root.attachMovie("boxLogo", "boxLogo", 520, {_x:545, _y:25}); movie.attachMovie("aim", "aim", 500, {_x:350, _y:450}); movie.aim._width = movie.aim._width * 1.2; movie.aim._height = movie.aim._height * 1.2; _root.attachMovie("info", "info", 510, {_x:70.85, _y:453.7}); } function showText() { _root.attachMovie("textShow", "textShow", 530, {_x:6, _y:3}); } function showSummary(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); Mouse.show(); clearInterval(intID); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; inGame = false; movie.removeMovieClip(); info.removeMovieClip(); _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = 0; summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = totalEarn; summary.money = summary.money + totalEarn; money = money + totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); if (Level < 9) { _root.gotoAndStop("levelOK"); } else { headshoot = headshoot + 1; _root.gotoAndStop("finishGame"); } }; } function finishWOI() { switch (Level) { case 1 : price = 2600; break; case 2 : price = 2850; break; case 3 : price = 3200; break; case 4 : price = 3550; break; case 5 : price = 4100; break; case 6 : price = 4350; break; case 7 : price = 4900; break; case 8 : price = 5300; break; case 9 : price = 5500; } showSummary(price, 1); delayDie = 0; deleteFrame(); } function kalahWOI() { delayDie = 0; showSummary2(0, 0, 1); } function showSummary2(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); inGame = false; clearInterval(intID); _root.movie.removeMovieClip(); info.removeMovieClip(); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); Mouse.show(); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = -(250 * faiuler); summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = -totalEarn; summary.money = summary.money + totalEarn; trace(totalEarn); money = money - totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); _root.gotoAndStop("levelNO"); }; } function cekDie() { if (lvl4_win) { delayDie = delayDie + 0.1; if (delayDie >= 4) { _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; complete_snd.gotoAndPlay(2); finishWOI(); delayDie = 0; lvl4_win = false; } } if (lvl4_lose) { delayDie = delayDie + 0.1; if (delayDie >= 4) { failed_snd.gotoAndPlay(2); kalahWOI(); delayDie = 0; lvl4_lose = false; } } } function setSenjata() { if (jenisPeluru == "pendek") { info.ammo.text = ammo1; } switch (jenisSenjata) { case "awp1" : accuracy = 0.05; break; case "awp2" : accuracy = 0.05; break; case "awp3" : accuracy = 0.06; break; case "awp4" : accuracy = 0.07; break; case "awp5" : accuracy = 0.08; } trace(jenisScope); switch (jenisScope) { case "scope1" : movie.aim.scope.gotoAndStop(1); zoom = 1; return; case "scope2" : movie.aim.scope.gotoAndStop(2); zoom = 2; return; case "scope3" : movie.aim.scope.gotoAndStop(3); zoom = 3; } } function startGame() { onMouseDown = shot; setSenjata(); } function checkPeluru() { if (jenisPeluru == "pendek") { if (ammo1 < 1) { _root.attachMovie("ammo_empty", "ammo_empty", 550, {_x:320, _y:250}); delayCek = delayCek + 0.1; if (delayCek >= 10) { delayCek = 0; _root.failed_snd.gotoAndPlay(2); kalahWOI(); } } } else if (jenisPeluru == "panjang") { if (ammo2 < 1) { trace("ammo2 empty"); } } } function shot() { if (shotok && (inGame)) { if ((jenisPeluru == "pendek") & (ammo1 > 0)) { ammo1 = ammo1 - 1; info.ammo.text = ammo1; shootOut(); } else if ((jenisPeluru == "panjang") & (ammo2 > 0)) { ammo2 = ammo2 - 1; info.ammo.text = ammo2; shootOut(); } } } function shootOut() { if (noBullet >= 5) { noBullet = 0; } noBullet = noBullet + 1; _root.gun.gotoAndPlay(jenisSenjata); movie.aim.gotoAndPlay(jenisSenjata); tracex = movie.aim._x; tracey = movie.aim._y; tampung = _root.movie.attachMovie("bullet_hole", "bullet1", 100 + noBullet, {_x:tracex, _y:tracey}); tampung.dly = 3; tampung.onEnterFrame = function () { if (this.dly > 0) { this.dly = this.dly - 0.3; } if (this.dly <= 1) { this.removeMovieClip(); } }; shotok = false; } function aimBrain() { checkPeluru(); if ((zoom == 2) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.1; movie.aim._height = movie.aim._height * 1.1; checkZoom = false; } else if ((zoom == 3) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.3; movie.aim._height = movie.aim._height * 1.3; checkZoom = false; } if (!otherObject) { delayOB = delayOB + 0.1; if (delayOB > 1) { delayOB = 0; otherObject = true; } } shakeDelay = shakeDelay + 0.01; if ((shakeDelay > 1) or (shakeDelay > 0.2)) { shake = true; if (numberRandom == 2) { bug1 = bug1 + 1.4; bug2 = bug2 + 1.4; } else if (numberRandom == 1) { bug1 = bug1 - 1.4; bug2 = bug2 - 1.4; } } if (shakeDelay > 1.5) { shakeDelay = 0; shake = false; bug1 = 0; bug2 = 0; } if (shake) { numberRandom = random(4); } Mouse.hide(); var _local1 = accuracy; if (balance) { bug1 = bug1 / 2; bug2 = bug2 / 2; } movie.aim._x = movie.aim._x + (((movie._xmouse - movie.aim._x) + bug1) * _local1); movie.aim._y = movie.aim._y + (((movie._ymouse - movie.aim._y) + bug2) * _local1); } function mainLoop() { if (inGame) { aimBrain(); cekDie(); } } _root.playMusic("backGround"); _root.soundBackground("citySound"); setLevel(); shotok = true; noBullet = 0; zooming = false; bug1 = 0; bug2 = 0; shake = false; shakeDelay = 0; numberRandom = 0; checkZoom = true; delayOB = 0; startGame(); delayDie = 0; inGame = true; otherObject = true; missObject = 0; lvl4_win = false; lvl4_lose = false; delayCek = 0; checkZoom = true; intID = setInterval(mainLoop, 30);
Frame 18
function setLevel() { switch (Level) { case 1 : _root.attachMovie("mission1_mc", "movie", 50, {_x:427, _y:198}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } }; break; case 2 : _root.attachMovie("mission2_mc", "movie", 50, {_x:349.15, _y:226}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "target"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "target"; movie.orang4.mati = false; movie.orang11.stop(); movie.orang11.mati = false; movie.orang12.stop(); movie.orang12.mati = false; movie.orang13.stop(); movie.orang13.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang11.play(); movie.orang12.play(); movie.orang13.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang11 = movie.orang11; Orang12 = movie.orang12; Orang13 = movie.orang13; traceB = _root.movie.bullet1; if (Orang11.sensor.hitTest(traceB.sensor) && (!Orang11.mati)) { Orang11.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang11.mati = true; } if (Orang12.sensor.hitTest(traceB.sensor) && (!Orang12.mati)) { Orang12.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang12.mati = true; } if (Orang13.sensor.hitTest(traceB.sensor) && (!Orang13.mati)) { Orang13.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang13.mati = true; } if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } }; break; case 3 : _root.attachMovie("mission3_mc", "movie", 50, {_x:119, _y:213}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang9 = movie.mobil1.body.orang2; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoottarget"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } if (Orang9.hitTest(traceB.sensor) && (!Orang9.mati)) { Orang9.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang9.mati = true; } }; break; case 4 : _root.attachMovie("mission4_mc", "movie", 50, {_x:415, _y:240}); movie.mulai = true; object10.stop; object10.body.mati = false; object11.stop; object11.body.mati = false; object12.stop; object12.body.mati = false; object13.stop; object13.body.mati = false; movie.onEnterFrame = function () { if (this.mulai) { object10.play(); object11.play(); object12.play(); object13.play(); } Orang1 = movie.object10.body.orang1; Orang2 = movie.object11.body.orang1; Orang3 = movie.object12.body.orang1; Orang4 = movie.object13.body.orang1; traceB = _root.movie.bullet1; if (Orang1.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang4.mati = true; } }; break; case 5 : _root.attachMovie("mission5_mc", "movie", 50, {_x:424, _y:280}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } }; break; case 6 : _root.attachMovie("mission6_mc", "movie", 50, {_x:356, _y:224}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.object1.stop(); movie.object1.body.orang1.mati = false; movie.object2.stop(); movie.object2.body.orang1.mati = false; movie.object3.stop(); movie.object3.body.orang1.mati = false; movie.object4.stop(); movie.object4.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.object1.play(); movie.object2.play(); movie.object3.play(); movie.object4.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.object1.body.orang1; Orang5 = movie.object2.body.orang1; Orang6 = movie.object3.body.orang1; Orang7 = movie.object4.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } }; break; case 8 : _root.attachMovie("mission8_mc", "movie", 50, {_x:261, _y:172}); movie.mulai = true; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.mobil3.stop(); movie.mobil3.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.mobil1.play(); movie.mobil2.play(); movie.mobil3.play(); this.mulai = false; } Orang1 = movie.mobil1.body.orang1; Orang2 = movie.mobil1.body.orang2; Orang3 = movie.mobil2.body.orang1; Orang4 = movie.mobil2.body.orang2; Orang5 = movie.mobil3.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } }; break; case 9 : _root.attachMovie("mission9_mc", "movie", 50, {_x:287, _y:285}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); } Orang1 = movie.orang1; Orang2 = movie.orang2; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } }; } _root.attachMovie("boxLogo", "boxLogo", 520, {_x:545, _y:25}); movie.attachMovie("aim", "aim", 500, {_x:350, _y:450}); movie.aim._width = movie.aim._width * 1.2; movie.aim._height = movie.aim._height * 1.2; _root.attachMovie("info", "info", 510, {_x:70.85, _y:453.7}); } function showText() { _root.attachMovie("textShow", "textShow", 530, {_x:6, _y:3}); } function showSummary(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); Mouse.show(); clearInterval(intID); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; inGame = false; movie.removeMovieClip(); info.removeMovieClip(); _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = 0; summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = totalEarn; summary.money = summary.money + totalEarn; money = money + totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); if (Level < 9) { _root.gotoAndStop("levelOK"); } else { headshoot = headshoot + 1; _root.gotoAndStop("finishGame"); } }; } function finishWOI() { switch (Level) { case 1 : price = 2600; break; case 2 : price = 2850; break; case 3 : price = 3200; break; case 4 : price = 3550; break; case 5 : price = 4100; break; case 6 : price = 4350; break; case 7 : price = 4900; break; case 8 : price = 5300; break; case 9 : price = 5500; } showSummary(price, 1); delayDie = 0; deleteFrame(); } function kalahWOI() { delayDie = 0; showSummary2(0, 0, 1); } function showSummary2(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); inGame = false; clearInterval(intID); _root.movie.removeMovieClip(); info.removeMovieClip(); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); Mouse.show(); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = -(250 * faiuler); summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = -totalEarn; summary.money = summary.money + totalEarn; trace(totalEarn); money = money - totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); _root.gotoAndStop("levelNO"); }; } function cekDie() { if (lvl4_win) { delayDie = delayDie + 0.1; if (delayDie >= 4) { _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; complete_snd.gotoAndPlay(2); finishWOI(); delayDie = 0; lvl4_win = false; } } if (lvl4_lose) { delayDie = delayDie + 0.1; if (delayDie >= 4) { failed_snd.gotoAndPlay(2); kalahWOI(); delayDie = 0; lvl4_lose = false; } } } function setSenjata() { if (jenisPeluru == "pendek") { info.ammo.text = ammo1; } switch (jenisSenjata) { case "awp1" : accuracy = 0.05; break; case "awp2" : accuracy = 0.05; break; case "awp3" : accuracy = 0.06; break; case "awp4" : accuracy = 0.07; break; case "awp5" : accuracy = 0.08; } trace(jenisScope); switch (jenisScope) { case "scope1" : movie.aim.scope.gotoAndStop(1); zoom = 1; return; case "scope2" : movie.aim.scope.gotoAndStop(2); zoom = 2; return; case "scope3" : movie.aim.scope.gotoAndStop(3); zoom = 3; } } function startGame() { onMouseDown = shot; setSenjata(); } function checkPeluru() { if (jenisPeluru == "pendek") { if (ammo1 < 1) { _root.attachMovie("ammo_empty", "ammo_empty", 550, {_x:320, _y:250}); delayCek = delayCek + 0.1; if (delayCek >= 10) { delayCek = 0; _root.failed_snd.gotoAndPlay(2); kalahWOI(); } } } else if (jenisPeluru == "panjang") { if (ammo2 < 1) { trace("ammo2 empty"); } } } function shot() { if (shotok && (inGame)) { if ((jenisPeluru == "pendek") & (ammo1 > 0)) { ammo1 = ammo1 - 1; info.ammo.text = ammo1; shootOut(); } else if ((jenisPeluru == "panjang") & (ammo2 > 0)) { ammo2 = ammo2 - 1; info.ammo.text = ammo2; shootOut(); } } } function shootOut() { if (noBullet >= 5) { noBullet = 0; } noBullet = noBullet + 1; _root.gun.gotoAndPlay(jenisSenjata); movie.aim.gotoAndPlay(jenisSenjata); tracex = movie.aim._x; tracey = movie.aim._y; tampung = _root.movie.attachMovie("bullet_hole", "bullet1", 100 + noBullet, {_x:tracex, _y:tracey}); tampung.dly = 3; tampung.onEnterFrame = function () { if (this.dly > 0) { this.dly = this.dly - 0.3; } if (this.dly <= 1) { this.removeMovieClip(); } }; shotok = false; } function aimBrain() { checkPeluru(); if ((zoom == 2) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.1; movie.aim._height = movie.aim._height * 1.1; checkZoom = false; } else if ((zoom == 3) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.3; movie.aim._height = movie.aim._height * 1.3; checkZoom = false; } if (!otherObject) { delayOB = delayOB + 0.1; if (delayOB > 1) { delayOB = 0; otherObject = true; } } shakeDelay = shakeDelay + 0.01; if ((shakeDelay > 1) or (shakeDelay > 0.2)) { shake = true; if (numberRandom == 2) { bug1 = bug1 + 1.4; bug2 = bug2 + 1.4; } else if (numberRandom == 1) { bug1 = bug1 - 1.4; bug2 = bug2 - 1.4; } } if (shakeDelay > 1.5) { shakeDelay = 0; shake = false; bug1 = 0; bug2 = 0; } if (shake) { numberRandom = random(4); } Mouse.hide(); var _local1 = accuracy; if (balance) { bug1 = bug1 / 2; bug2 = bug2 / 2; } movie.aim._x = movie.aim._x + (((movie._xmouse - movie.aim._x) + bug1) * _local1); movie.aim._y = movie.aim._y + (((movie._ymouse - movie.aim._y) + bug2) * _local1); } function mainLoop() { if (inGame) { aimBrain(); cekDie(); } } _root.playMusic("backGround"); _root.soundBackground("citySound"); setLevel(); shotok = true; noBullet = 0; zooming = false; bug1 = 0; bug2 = 0; shake = false; shakeDelay = 0; numberRandom = 0; checkZoom = true; delayOB = 0; startGame(); delayDie = 0; inGame = true; otherObject = true; missObject = 0; lvl4_win = false; lvl4_lose = false; delayCek = 0; checkZoom = true; intID = setInterval(mainLoop, 30);
Frame 19
function setLevel() { switch (Level) { case 1 : _root.attachMovie("mission1_mc", "movie", 50, {_x:427, _y:198}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } }; break; case 2 : _root.attachMovie("mission2_mc", "movie", 50, {_x:349.15, _y:226}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "target"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "target"; movie.orang4.mati = false; movie.orang11.stop(); movie.orang11.mati = false; movie.orang12.stop(); movie.orang12.mati = false; movie.orang13.stop(); movie.orang13.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang11.play(); movie.orang12.play(); movie.orang13.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang11 = movie.orang11; Orang12 = movie.orang12; Orang13 = movie.orang13; traceB = _root.movie.bullet1; if (Orang11.sensor.hitTest(traceB.sensor) && (!Orang11.mati)) { Orang11.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang11.mati = true; } if (Orang12.sensor.hitTest(traceB.sensor) && (!Orang12.mati)) { Orang12.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang12.mati = true; } if (Orang13.sensor.hitTest(traceB.sensor) && (!Orang13.mati)) { Orang13.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang13.mati = true; } if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } }; break; case 3 : _root.attachMovie("mission3_mc", "movie", 50, {_x:119, _y:213}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang9 = movie.mobil1.body.orang2; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoottarget"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } if (Orang9.hitTest(traceB.sensor) && (!Orang9.mati)) { Orang9.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang9.mati = true; } }; break; case 4 : _root.attachMovie("mission4_mc", "movie", 50, {_x:415, _y:240}); movie.mulai = true; object10.stop; object10.body.mati = false; object11.stop; object11.body.mati = false; object12.stop; object12.body.mati = false; object13.stop; object13.body.mati = false; movie.onEnterFrame = function () { if (this.mulai) { object10.play(); object11.play(); object12.play(); object13.play(); } Orang1 = movie.object10.body.orang1; Orang2 = movie.object11.body.orang1; Orang3 = movie.object12.body.orang1; Orang4 = movie.object13.body.orang1; traceB = _root.movie.bullet1; if (Orang1.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang4.mati = true; } }; break; case 5 : _root.attachMovie("mission5_mc", "movie", 50, {_x:424, _y:280}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } }; break; case 6 : _root.attachMovie("mission6_mc", "movie", 50, {_x:356, _y:224}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.object1.stop(); movie.object1.body.orang1.mati = false; movie.object2.stop(); movie.object2.body.orang1.mati = false; movie.object3.stop(); movie.object3.body.orang1.mati = false; movie.object4.stop(); movie.object4.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.object1.play(); movie.object2.play(); movie.object3.play(); movie.object4.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.object1.body.orang1; Orang5 = movie.object2.body.orang1; Orang6 = movie.object3.body.orang1; Orang7 = movie.object4.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } }; break; case 8 : _root.attachMovie("mission8_mc", "movie", 50, {_x:261, _y:172}); movie.mulai = true; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.mobil3.stop(); movie.mobil3.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.mobil1.play(); movie.mobil2.play(); movie.mobil3.play(); this.mulai = false; } Orang1 = movie.mobil1.body.orang1; Orang2 = movie.mobil1.body.orang2; Orang3 = movie.mobil2.body.orang1; Orang4 = movie.mobil2.body.orang2; Orang5 = movie.mobil3.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } }; break; case 9 : _root.attachMovie("mission9_mc", "movie", 50, {_x:287, _y:285}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); } Orang1 = movie.orang1; Orang2 = movie.orang2; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } }; } _root.attachMovie("boxLogo", "boxLogo", 520, {_x:545, _y:25}); movie.attachMovie("aim", "aim", 500, {_x:350, _y:450}); movie.aim._width = movie.aim._width * 1.2; movie.aim._height = movie.aim._height * 1.2; _root.attachMovie("info", "info", 510, {_x:70.85, _y:453.7}); } function showText() { _root.attachMovie("textShow", "textShow", 530, {_x:6, _y:3}); } function showSummary(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); Mouse.show(); clearInterval(intID); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; inGame = false; movie.removeMovieClip(); info.removeMovieClip(); _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = 0; summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = totalEarn; summary.money = summary.money + totalEarn; money = money + totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); if (Level < 9) { _root.gotoAndStop("levelOK"); } else { headshoot = headshoot + 1; _root.gotoAndStop("finishGame"); } }; } function finishWOI() { switch (Level) { case 1 : price = 2600; break; case 2 : price = 2850; break; case 3 : price = 3200; break; case 4 : price = 3550; break; case 5 : price = 4100; break; case 6 : price = 4350; break; case 7 : price = 4900; break; case 8 : price = 5300; break; case 9 : price = 5500; } showSummary(price, 1); delayDie = 0; deleteFrame(); } function kalahWOI() { delayDie = 0; showSummary2(0, 0, 1); } function showSummary2(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); inGame = false; clearInterval(intID); _root.movie.removeMovieClip(); info.removeMovieClip(); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); Mouse.show(); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = -(250 * faiuler); summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = -totalEarn; summary.money = summary.money + totalEarn; trace(totalEarn); money = money - totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); _root.gotoAndStop("levelNO"); }; } function cekDie() { if (lvl4_win) { delayDie = delayDie + 0.1; if (delayDie >= 4) { _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; complete_snd.gotoAndPlay(2); finishWOI(); delayDie = 0; lvl4_win = false; } } if (lvl4_lose) { delayDie = delayDie + 0.1; if (delayDie >= 4) { failed_snd.gotoAndPlay(2); kalahWOI(); delayDie = 0; lvl4_lose = false; } } } function setSenjata() { if (jenisPeluru == "pendek") { info.ammo.text = ammo1; } switch (jenisSenjata) { case "awp1" : accuracy = 0.05; break; case "awp2" : accuracy = 0.05; break; case "awp3" : accuracy = 0.06; break; case "awp4" : accuracy = 0.07; break; case "awp5" : accuracy = 0.08; } trace(jenisScope); switch (jenisScope) { case "scope1" : movie.aim.scope.gotoAndStop(1); zoom = 1; return; case "scope2" : movie.aim.scope.gotoAndStop(2); zoom = 2; return; case "scope3" : movie.aim.scope.gotoAndStop(3); zoom = 3; } } function startGame() { onMouseDown = shot; setSenjata(); } function checkPeluru() { if (jenisPeluru == "pendek") { if (ammo1 < 1) { _root.attachMovie("ammo_empty", "ammo_empty", 550, {_x:320, _y:250}); delayCek = delayCek + 0.1; if (delayCek >= 10) { delayCek = 0; _root.failed_snd.gotoAndPlay(2); kalahWOI(); } } } else if (jenisPeluru == "panjang") { if (ammo2 < 1) { trace("ammo2 empty"); } } } function shot() { if (shotok && (inGame)) { if ((jenisPeluru == "pendek") & (ammo1 > 0)) { ammo1 = ammo1 - 1; info.ammo.text = ammo1; shootOut(); } else if ((jenisPeluru == "panjang") & (ammo2 > 0)) { ammo2 = ammo2 - 1; info.ammo.text = ammo2; shootOut(); } } } function shootOut() { if (noBullet >= 5) { noBullet = 0; } noBullet = noBullet + 1; _root.gun.gotoAndPlay(jenisSenjata); movie.aim.gotoAndPlay(jenisSenjata); tracex = movie.aim._x; tracey = movie.aim._y; tampung = _root.movie.attachMovie("bullet_hole", "bullet1", 100 + noBullet, {_x:tracex, _y:tracey}); tampung.dly = 3; tampung.onEnterFrame = function () { if (this.dly > 0) { this.dly = this.dly - 0.3; } if (this.dly <= 1) { this.removeMovieClip(); } }; shotok = false; } function aimBrain() { checkPeluru(); if ((zoom == 2) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.1; movie.aim._height = movie.aim._height * 1.1; checkZoom = false; } else if ((zoom == 3) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.3; movie.aim._height = movie.aim._height * 1.3; checkZoom = false; } if (!otherObject) { delayOB = delayOB + 0.1; if (delayOB > 1) { delayOB = 0; otherObject = true; } } shakeDelay = shakeDelay + 0.01; if ((shakeDelay > 1) or (shakeDelay > 0.2)) { shake = true; if (numberRandom == 2) { bug1 = bug1 + 1.4; bug2 = bug2 + 1.4; } else if (numberRandom == 1) { bug1 = bug1 - 1.4; bug2 = bug2 - 1.4; } } if (shakeDelay > 1.5) { shakeDelay = 0; shake = false; bug1 = 0; bug2 = 0; } if (shake) { numberRandom = random(4); } Mouse.hide(); var _local1 = accuracy; if (balance) { bug1 = bug1 / 2; bug2 = bug2 / 2; } movie.aim._x = movie.aim._x + (((movie._xmouse - movie.aim._x) + bug1) * _local1); movie.aim._y = movie.aim._y + (((movie._ymouse - movie.aim._y) + bug2) * _local1); } function mainLoop() { if (inGame) { aimBrain(); cekDie(); } } _root.soundBackground("wind"); _root.playMusic("backGround"); setLevel(); shotok = true; noBullet = 0; zooming = false; bug1 = 0; bug2 = 0; shake = false; shakeDelay = 0; numberRandom = 0; checkZoom = true; delayOB = 0; startGame(); delayDie = 0; inGame = true; otherObject = true; missObject = 0; lvl4_win = false; lvl4_lose = false; delayCek = 0; checkZoom = true; intID = setInterval(mainLoop, 30);
Frame 20
function setLevel() { switch (Level) { case 1 : _root.attachMovie("mission1_mc", "movie", 50, {_x:427, _y:198}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } }; break; case 2 : _root.attachMovie("mission2_mc", "movie", 50, {_x:349.15, _y:226}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "target"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "target"; movie.orang4.mati = false; movie.orang11.stop(); movie.orang11.mati = false; movie.orang12.stop(); movie.orang12.mati = false; movie.orang13.stop(); movie.orang13.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang11.play(); movie.orang12.play(); movie.orang13.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang11 = movie.orang11; Orang12 = movie.orang12; Orang13 = movie.orang13; traceB = _root.movie.bullet1; if (Orang11.sensor.hitTest(traceB.sensor) && (!Orang11.mati)) { Orang11.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang11.mati = true; } if (Orang12.sensor.hitTest(traceB.sensor) && (!Orang12.mati)) { Orang12.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang12.mati = true; } if (Orang13.sensor.hitTest(traceB.sensor) && (!Orang13.mati)) { Orang13.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang13.mati = true; } if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } }; break; case 3 : _root.attachMovie("mission3_mc", "movie", 50, {_x:119, _y:213}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang9 = movie.mobil1.body.orang2; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoottarget"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } if (Orang9.hitTest(traceB.sensor) && (!Orang9.mati)) { Orang9.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang9.mati = true; } }; break; case 4 : _root.attachMovie("mission4_mc", "movie", 50, {_x:415, _y:240}); movie.mulai = true; object10.stop; object10.body.mati = false; object11.stop; object11.body.mati = false; object12.stop; object12.body.mati = false; object13.stop; object13.body.mati = false; movie.onEnterFrame = function () { if (this.mulai) { object10.play(); object11.play(); object12.play(); object13.play(); } Orang1 = movie.object10.body.orang1; Orang2 = movie.object11.body.orang1; Orang3 = movie.object12.body.orang1; Orang4 = movie.object13.body.orang1; traceB = _root.movie.bullet1; if (Orang1.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang4.mati = true; } }; break; case 5 : _root.attachMovie("mission5_mc", "movie", 50, {_x:424, _y:280}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } }; break; case 6 : _root.attachMovie("mission6_mc", "movie", 50, {_x:356, _y:224}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.object1.stop(); movie.object1.body.orang1.mati = false; movie.object2.stop(); movie.object2.body.orang1.mati = false; movie.object3.stop(); movie.object3.body.orang1.mati = false; movie.object4.stop(); movie.object4.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.object1.play(); movie.object2.play(); movie.object3.play(); movie.object4.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.object1.body.orang1; Orang5 = movie.object2.body.orang1; Orang6 = movie.object3.body.orang1; Orang7 = movie.object4.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } }; break; case 8 : _root.attachMovie("mission8_mc", "movie", 50, {_x:261, _y:172}); movie.mulai = true; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.mobil3.stop(); movie.mobil3.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.mobil1.play(); movie.mobil2.play(); movie.mobil3.play(); this.mulai = false; } Orang1 = movie.mobil1.body.orang1; Orang2 = movie.mobil1.body.orang2; Orang3 = movie.mobil2.body.orang1; Orang4 = movie.mobil2.body.orang2; Orang5 = movie.mobil3.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } }; break; case 9 : _root.attachMovie("mission9_mc", "movie", 50, {_x:287, _y:285}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); } Orang1 = movie.orang1; Orang2 = movie.orang2; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } }; } _root.attachMovie("boxLogo", "boxLogo", 520, {_x:545, _y:25}); movie.attachMovie("aim", "aim", 500, {_x:350, _y:450}); movie.aim._width = movie.aim._width * 1.2; movie.aim._height = movie.aim._height * 1.2; _root.attachMovie("info", "info", 510, {_x:70.85, _y:453.7}); } function showText() { _root.attachMovie("textShow", "textShow", 530, {_x:6, _y:3}); } function showSummary(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); Mouse.show(); clearInterval(intID); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; inGame = false; movie.removeMovieClip(); info.removeMovieClip(); _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = 0; summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = totalEarn; summary.money = summary.money + totalEarn; money = money + totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); if (Level < 9) { _root.gotoAndStop("levelOK"); } else { headshoot = headshoot + 1; _root.gotoAndStop("finishGame"); } }; } function finishWOI() { switch (Level) { case 1 : price = 2600; break; case 2 : price = 2850; break; case 3 : price = 3200; break; case 4 : price = 3550; break; case 5 : price = 4100; break; case 6 : price = 4350; break; case 7 : price = 4900; break; case 8 : price = 5300; break; case 9 : price = 5500; } showSummary(price, 1); delayDie = 0; deleteFrame(); } function kalahWOI() { delayDie = 0; showSummary2(0, 0, 1); } function showSummary2(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); inGame = false; clearInterval(intID); _root.movie.removeMovieClip(); info.removeMovieClip(); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); Mouse.show(); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = -(250 * faiuler); summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = -totalEarn; summary.money = summary.money + totalEarn; trace(totalEarn); money = money - totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); _root.gotoAndStop("levelNO"); }; } function cekDie() { if (lvl4_win) { delayDie = delayDie + 0.1; if (delayDie >= 4) { _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; complete_snd.gotoAndPlay(2); finishWOI(); delayDie = 0; lvl4_win = false; } } if (lvl4_lose) { delayDie = delayDie + 0.1; if (delayDie >= 4) { failed_snd.gotoAndPlay(2); kalahWOI(); delayDie = 0; lvl4_lose = false; } } } function setSenjata() { if (jenisPeluru == "pendek") { info.ammo.text = ammo1; } switch (jenisSenjata) { case "awp1" : accuracy = 0.05; break; case "awp2" : accuracy = 0.05; break; case "awp3" : accuracy = 0.06; break; case "awp4" : accuracy = 0.07; break; case "awp5" : accuracy = 0.08; } trace(jenisScope); switch (jenisScope) { case "scope1" : movie.aim.scope.gotoAndStop(1); zoom = 1; return; case "scope2" : movie.aim.scope.gotoAndStop(2); zoom = 2; return; case "scope3" : movie.aim.scope.gotoAndStop(3); zoom = 3; } } function startGame() { onMouseDown = shot; setSenjata(); } function checkPeluru() { if (jenisPeluru == "pendek") { if (ammo1 < 1) { _root.attachMovie("ammo_empty", "ammo_empty", 550, {_x:320, _y:250}); delayCek = delayCek + 0.1; if (delayCek >= 10) { delayCek = 0; _root.failed_snd.gotoAndPlay(2); kalahWOI(); } } } else if (jenisPeluru == "panjang") { if (ammo2 < 1) { trace("ammo2 empty"); } } } function shot() { if (shotok && (inGame)) { if ((jenisPeluru == "pendek") & (ammo1 > 0)) { ammo1 = ammo1 - 1; info.ammo.text = ammo1; shootOut(); } else if ((jenisPeluru == "panjang") & (ammo2 > 0)) { ammo2 = ammo2 - 1; info.ammo.text = ammo2; shootOut(); } } } function shootOut() { if (noBullet >= 5) { noBullet = 0; } noBullet = noBullet + 1; _root.gun.gotoAndPlay(jenisSenjata); movie.aim.gotoAndPlay(jenisSenjata); tracex = movie.aim._x; tracey = movie.aim._y; tampung = _root.movie.attachMovie("bullet_hole", "bullet1", 100 + noBullet, {_x:tracex, _y:tracey}); tampung.dly = 3; tampung.onEnterFrame = function () { if (this.dly > 0) { this.dly = this.dly - 0.3; } if (this.dly <= 1) { this.removeMovieClip(); } }; shotok = false; } function aimBrain() { checkPeluru(); if ((zoom == 2) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.1; movie.aim._height = movie.aim._height * 1.1; checkZoom = false; } else if ((zoom == 3) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.3; movie.aim._height = movie.aim._height * 1.3; checkZoom = false; } if (!otherObject) { delayOB = delayOB + 0.1; if (delayOB > 1) { delayOB = 0; otherObject = true; } } shakeDelay = shakeDelay + 0.01; if ((shakeDelay > 1) or (shakeDelay > 0.2)) { shake = true; if (numberRandom == 2) { bug1 = bug1 + 1.4; bug2 = bug2 + 1.4; } else if (numberRandom == 1) { bug1 = bug1 - 1.4; bug2 = bug2 - 1.4; } } if (shakeDelay > 1.5) { shakeDelay = 0; shake = false; bug1 = 0; bug2 = 0; } if (shake) { numberRandom = random(4); } Mouse.hide(); var _local1 = accuracy; if (balance) { bug1 = bug1 / 2; bug2 = bug2 / 2; } movie.aim._x = movie.aim._x + (((movie._xmouse - movie.aim._x) + bug1) * _local1); movie.aim._y = movie.aim._y + (((movie._ymouse - movie.aim._y) + bug2) * _local1); } function mainLoop() { if (inGame) { aimBrain(); cekDie(); } } _root.soundBackground("wind"); _root.playMusic("backGround"); setLevel(); shotok = true; noBullet = 0; zooming = false; bug1 = 0; bug2 = 0; shake = false; shakeDelay = 0; numberRandom = 0; checkZoom = true; delayOB = 0; startGame(); delayDie = 0; inGame = true; otherObject = true; missObject = 0; lvl4_win = false; lvl4_lose = false; delayCek = 0; checkZoom = true; intID = setInterval(mainLoop, 30);
Frame 21
function kalahWOI() { _root.failed_snd.gotoAndPlay(2); contain.body.stop(); delayDie = 0; deleteFrame(); showSummary2(0, 0, 1); Mouse.show(); } function showSummary2(earn, bonus, faiuler) { inGame = false; boxLogo.removeMovieClip(); _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); Mouse.show(); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = -(250 * faiuler); summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = -totalEarn; summary.money = summary.money + totalEarn; trace(totalEarn); money = money - totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); _root.gotoAndStop("levelNO"); }; } function cekDie() { if ((orang2.die && (orang4.bodyGuard)) or (orang2.die && (orang1.bodyGuard))) { delayDie = delayDie + 0.1; if (delayDie >= 5) { kalahWOI(); delayDie = 0; } } if (orang4.die && (cekOunce)) { orang2.posisi = "run"; orang1.posisi = "run"; orang2.gotoAndPlay(orang2.posisi); orang1.body.gotoAndPlay(orang1.posisi); cekOunce = false; } if (orang1.die && (cekOunce)) { orang4.posisi = "run"; orang4.body.gotoAndPlay(orang4.posisi); orang2.posisi = "run"; orang2.gotoAndPlay(orang2.posisi); cekOunce = false; } if (orang2.die && (!orang1.bodyGuard)) { if (!orang4.bodyGuard) { delayDie = delayDie + 0.1; if (delayDie >= 5) { finishWOI(); } } } if (orang3.die) { delayDie = delayDie + 0.1; if (delayDie >= 5) { kalahWOI(); delayDie = 0; } } } function deleteFrame() { object1.removeMovieClip(); object2.removeMovieClip(); aim.removeMovieClip(); info.removeMovieClip(); Mouse.show(); inGame = false; ox = 0; while (ox < 21) { bul = _root["bullet" + ox]; bul.removeMovieClip(); ox++; } ix = 0; while (ix < 20) { org = _root["orang" + ix]; org.removeMovieClip(); ix++; } clearInterval(intID); } function aimBrain() { checkPeluru(); if ((zoom == 2) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.1; movie.aim._height = movie.aim._height * 1.1; checkZoom = false; } else if ((zoom == 3) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.3; movie.aim._height = movie.aim._height * 1.3; checkZoom = false; } if (!otherObject) { delayOB = delayOB + 0.1; if (delayOB > 1) { delayOB = 0; otherObject = true; } } shakeDelay = shakeDelay + 0.01; if ((shakeDelay > 1) or (shakeDelay > 0.2)) { shake = true; if (numberRandom == 2) { bug1 = bug1 + 1.4; bug2 = bug2 + 1.4; } else if (numberRandom == 1) { bug1 = bug1 - 1.4; bug2 = bug2 - 1.4; } } if (shakeDelay > 1.5) { shakeDelay = 0; shake = false; bug1 = 0; bug2 = 0; } if (shake) { numberRandom = random(4); } Mouse.hide(); var _local2 = accuracy; if (balance) { bug1 = bug1 / 2; bug2 = bug2 / 2; } aim._x = aim._x + (((_root._xmouse - aim._x) + bug1) * _local2); aim._y = aim._y + (((_root._ymouse - aim._y) + bug2) * _local2); } function setSenjata() { if (jenisPeluru == "pendek") { info.ammo.text = ammo1; } else { info.ammo.text = ammo2; } switch (jenisSenjata) { case "awp1" : accuracy = 0.05; break; case "awp2" : accuracy = 0.05; break; case "awp3" : accuracy = 0.06; break; case "awp4" : accuracy = 0.07; break; case "awp5" : accuracy = 0.08; } switch (jenisScope) { case "scope1" : aim.scope.gotoAndStop(1); zoom = 1; return; case "scope2" : aim.scope.gotoAndStop(2); zoom = 2; return; case "scope3" : aim.scope.gotoAndStop(3); zoom = 3; } } function startGame() { onMouseDown = shot; setSenjata(); } function shot() { if (shotok && (inGame)) { if ((jenisPeluru == "pendek") & (ammo1 > 0)) { ammo1 = ammo1 - 1; info.ammo.text = ammo1; shootOut(); } else if ((jenisPeluru == "panjang") & (ammo2 > 0)) { ammo2 = ammo2 - 1; info.ammo.text = ammo2; shootOut(); } } } function shootOut() { if (noBullet >= 20) { noBullet = 0; } noBullet = noBullet + 1; _root.gun.gotoAndPlay(jenisSenjata); _root.aim.gotoAndPlay(jenisSenjata); tracex = _root.aim._x; tracey = _root.aim._y; px = 0; while (px < 10) { traceObject = object1.body["orang" + px]; traceObject2 = object2.body["orang" + px]; traceObject3 = object3.body["orang" + px]; traceObject4 = object4.body["orang" + px]; traceObject10 = object10.body["orang" + px]; traceObject5 = contain["orang" + px]; traceObject6 = contain.body["orang" + px]; traceObject7 = contain.body.heli["orang" + px]; if (traceObject7.hitTest(tracex, tracey, true)) { traceObject7.gotoAndPlay(2); traceObject7.die = true; } if (traceObject6.hitTest(tracex, tracey, true)) { contain.body.stop(); traceObject6.gotoAndPlay("headshoot"); traceObject6.die = true; } if (traceObject5.hitTest(tracex, tracey, true)) { traceObject5.body.gotoAndPlay("headshoot"); traceObject5.stop(); traceObject5.bodyGuard = false; traceObject5.die = true; } px++; } shotok = false; } function checkPeluru() { if (jenisPeluru == "pendek") { if (ammo1 < 1) { _root.attachMovie("ammo_empty", "ammo_empty", 550, {_x:370, _y:250}); delayCek = delayCek + 0.1; if (delayCek >= 10) { delayCek = 0; kalahWOI(); } } } else if (jenisPeluru == "panjang") { if (ammo2 < 1) { trace("ammo2 empty"); } } } function mainLoop() { if (inGame) { aimBrain(); cekDie(); } } function finishWOI() { switch (Level) { case 1 : price = 2600; break; case 2 : price = 2850; break; case 3 : price = 3200; break; case 4 : price = 3550; break; case 5 : price = 4100; break; case 6 : price = 4350; break; case 7 : price = 4900; break; case 8 : price = 5300; break; case 9 : price = 5500; } showSummary(price, 1, missObject); delayDie = 0; deleteFrame(); } function showSummary(earn, bonus, faiuler) { boxLogo.removeMovieClip(); Mouse.show(); _root.fxSound.stop(); _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); complete_snd.gotoAndPlay(2); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = 0; summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = totalEarn; summary.money = summary.money + totalEarn; money = money + totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); _root.gotoAndStop("levelOK"); }; } _root.soundBackground("wind"); _root.soundBackground("copter"); _root.playMusic("backGround"); _root.attachMovie("aim", "aim", 500, {_x:350, _y:450}); _root.attachMovie("boxLogo", "boxLogo", 520, {_x:545, _y:25}); aim._width = aim._width * 1.5; aim._height = aim._height * 1.5; _root.attachMovie("info", "info", 510, {_x:70.85, _y:453.7}); orang1 = contain.orang1; orang1.posisi = "guard"; orang1.die = false; orang1.targetS = true; orang1.bodyGuard = true; orang2 = contain.body.orang1; orang2.posisi = "target"; orang2.die = false; orang2.targetB = true; orang3 = contain.body.heli.orang1; orang3.posisi = "target"; orang3.die = false; orang4 = contain.orang4; orang4.posisi = "guard"; orang4.die = false; orang4.targetS = true; orang4.bodyGuard = true; ix = 1; while (ix < 5) { _root.createEmptyMovieClip("shadow" + ix, 300 + ix); _root["orang" + ix].swapDepths(_root["shadow" + ix]); ix++; } cekOunce = true; shotok = true; noBullet = 0; zooming = false; bug1 = 0; bug2 = 0; shake = false; shakeDelay = 0; numberRandom = 0; checkZoom = true; delayOB = 0; startGame(); delayDie = 0; inGame = true; otherObject = true; checkZoom = true; delayCek = 0; intID = setInterval(mainLoop, 30);
Frame 22
function setLevel() { switch (Level) { case 1 : _root.attachMovie("mission1_mc", "movie", 50, {_x:427, _y:198}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } }; break; case 2 : _root.attachMovie("mission2_mc", "movie", 50, {_x:349.15, _y:226}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "target"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "target"; movie.orang4.mati = false; movie.orang11.stop(); movie.orang11.mati = false; movie.orang12.stop(); movie.orang12.mati = false; movie.orang13.stop(); movie.orang13.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang11.play(); movie.orang12.play(); movie.orang13.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang11 = movie.orang11; Orang12 = movie.orang12; Orang13 = movie.orang13; traceB = _root.movie.bullet1; if (Orang11.sensor.hitTest(traceB.sensor) && (!Orang11.mati)) { Orang11.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang11.mati = true; } if (Orang12.sensor.hitTest(traceB.sensor) && (!Orang12.mati)) { Orang12.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang12.mati = true; } if (Orang13.sensor.hitTest(traceB.sensor) && (!Orang13.mati)) { Orang13.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang13.mati = true; } if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } }; break; case 3 : _root.attachMovie("mission3_mc", "movie", 50, {_x:119, _y:213}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang9 = movie.mobil1.body.orang2; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoottarget"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } if (Orang9.hitTest(traceB.sensor) && (!Orang9.mati)) { Orang9.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang9.mati = true; } }; break; case 4 : _root.attachMovie("mission4_mc", "movie", 50, {_x:415, _y:240}); movie.mulai = true; object10.stop; object10.body.mati = false; object11.stop; object11.body.mati = false; object12.stop; object12.body.mati = false; object13.stop; object13.body.mati = false; movie.onEnterFrame = function () { if (this.mulai) { object10.play(); object11.play(); object12.play(); object13.play(); } Orang1 = movie.object10.body.orang1; Orang2 = movie.object11.body.orang1; Orang3 = movie.object12.body.orang1; Orang4 = movie.object13.body.orang1; traceB = _root.movie.bullet1; if (Orang1.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang4.mati = true; } }; break; case 5 : _root.attachMovie("mission5_mc", "movie", 50, {_x:424, _y:280}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } }; break; case 6 : _root.attachMovie("mission6_mc", "movie", 50, {_x:356, _y:224}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.object1.stop(); movie.object1.body.orang1.mati = false; movie.object2.stop(); movie.object2.body.orang1.mati = false; movie.object3.stop(); movie.object3.body.orang1.mati = false; movie.object4.stop(); movie.object4.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.object1.play(); movie.object2.play(); movie.object3.play(); movie.object4.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.object1.body.orang1; Orang5 = movie.object2.body.orang1; Orang6 = movie.object3.body.orang1; Orang7 = movie.object4.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } }; break; case 8 : _root.attachMovie("mission8_mc", "movie", 50, {_x:261, _y:172}); movie.mulai = true; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.mobil3.stop(); movie.mobil3.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.mobil1.play(); movie.mobil2.play(); movie.mobil3.play(); this.mulai = false; } Orang1 = movie.mobil1.body.orang1; Orang2 = movie.mobil1.body.orang2; Orang3 = movie.mobil2.body.orang1; Orang4 = movie.mobil2.body.orang2; Orang5 = movie.mobil3.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } }; break; case 9 : _root.attachMovie("mission9_mc", "movie", 50, {_x:287, _y:285}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); } Orang1 = movie.orang1; Orang2 = movie.orang2; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } }; } _root.attachMovie("boxLogo", "boxLogo", 520, {_x:545, _y:25}); movie.attachMovie("aim", "aim", 500, {_x:350, _y:450}); movie.aim._width = movie.aim._width * 1.2; movie.aim._height = movie.aim._height * 1.2; _root.attachMovie("info", "info", 510, {_x:70.85, _y:453.7}); } function showText() { _root.attachMovie("textShow", "textShow", 530, {_x:6, _y:3}); } function showSummary(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); Mouse.show(); clearInterval(intID); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; inGame = false; movie.removeMovieClip(); info.removeMovieClip(); _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = 0; summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = totalEarn; summary.money = summary.money + totalEarn; money = money + totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); if (Level < 9) { _root.gotoAndStop("levelOK"); } else { headshoot = headshoot + 1; _root.gotoAndStop("finishGame"); } }; } function finishWOI() { switch (Level) { case 1 : price = 2600; break; case 2 : price = 2850; break; case 3 : price = 3200; break; case 4 : price = 3550; break; case 5 : price = 4100; break; case 6 : price = 4350; break; case 7 : price = 4900; break; case 8 : price = 5300; break; case 9 : price = 5500; } showSummary(price, 1); delayDie = 0; deleteFrame(); } function kalahWOI() { delayDie = 0; showSummary2(0, 0, 1); } function showSummary2(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); inGame = false; clearInterval(intID); _root.movie.removeMovieClip(); info.removeMovieClip(); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); Mouse.show(); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = -(250 * faiuler); summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = -totalEarn; summary.money = summary.money + totalEarn; trace(totalEarn); money = money - totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); _root.gotoAndStop("levelNO"); }; } function cekDie() { if (lvl4_win) { delayDie = delayDie + 0.1; if (delayDie >= 4) { _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; complete_snd.gotoAndPlay(2); finishWOI(); delayDie = 0; lvl4_win = false; } } if (lvl4_lose) { delayDie = delayDie + 0.1; if (delayDie >= 4) { failed_snd.gotoAndPlay(2); kalahWOI(); delayDie = 0; lvl4_lose = false; } } } function setSenjata() { if (jenisPeluru == "pendek") { info.ammo.text = ammo1; } switch (jenisSenjata) { case "awp1" : accuracy = 0.05; break; case "awp2" : accuracy = 0.05; break; case "awp3" : accuracy = 0.06; break; case "awp4" : accuracy = 0.07; break; case "awp5" : accuracy = 0.08; } trace(jenisScope); switch (jenisScope) { case "scope1" : movie.aim.scope.gotoAndStop(1); zoom = 1; return; case "scope2" : movie.aim.scope.gotoAndStop(2); zoom = 2; return; case "scope3" : movie.aim.scope.gotoAndStop(3); zoom = 3; } } function startGame() { onMouseDown = shot; setSenjata(); } function checkPeluru() { if (jenisPeluru == "pendek") { if (ammo1 < 1) { _root.attachMovie("ammo_empty", "ammo_empty", 550, {_x:320, _y:250}); delayCek = delayCek + 0.1; if (delayCek >= 10) { delayCek = 0; _root.failed_snd.gotoAndPlay(2); kalahWOI(); } } } else if (jenisPeluru == "panjang") { if (ammo2 < 1) { trace("ammo2 empty"); } } } function shot() { if (shotok && (inGame)) { if ((jenisPeluru == "pendek") & (ammo1 > 0)) { ammo1 = ammo1 - 1; info.ammo.text = ammo1; shootOut(); } else if ((jenisPeluru == "panjang") & (ammo2 > 0)) { ammo2 = ammo2 - 1; info.ammo.text = ammo2; shootOut(); } } } function shootOut() { if (noBullet >= 5) { noBullet = 0; } noBullet = noBullet + 1; _root.gun.gotoAndPlay(jenisSenjata); movie.aim.gotoAndPlay(jenisSenjata); tracex = movie.aim._x; tracey = movie.aim._y; tampung = _root.movie.attachMovie("bullet_hole", "bullet1", 100 + noBullet, {_x:tracex, _y:tracey}); tampung.dly = 3; tampung.onEnterFrame = function () { if (this.dly > 0) { this.dly = this.dly - 0.3; } if (this.dly <= 1) { this.removeMovieClip(); } }; shotok = false; } function aimBrain() { checkPeluru(); if ((zoom == 2) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.1; movie.aim._height = movie.aim._height * 1.1; checkZoom = false; } else if ((zoom == 3) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.3; movie.aim._height = movie.aim._height * 1.3; checkZoom = false; } if (!otherObject) { delayOB = delayOB + 0.1; if (delayOB > 1) { delayOB = 0; otherObject = true; } } shakeDelay = shakeDelay + 0.01; if ((shakeDelay > 1) or (shakeDelay > 0.2)) { shake = true; if (numberRandom == 2) { bug1 = bug1 + 1.4; bug2 = bug2 + 1.4; } else if (numberRandom == 1) { bug1 = bug1 - 1.4; bug2 = bug2 - 1.4; } } if (shakeDelay > 1.5) { shakeDelay = 0; shake = false; bug1 = 0; bug2 = 0; } if (shake) { numberRandom = random(4); } Mouse.hide(); var _local1 = accuracy; if (balance) { bug1 = bug1 / 2; bug2 = bug2 / 2; } movie.aim._x = movie.aim._x + (((movie._xmouse - movie.aim._x) + bug1) * _local1); movie.aim._y = movie.aim._y + (((movie._ymouse - movie.aim._y) + bug2) * _local1); } function mainLoop() { if (inGame) { aimBrain(); cekDie(); } } _root.soundBackground("train"); _root.playMusic("backGround"); _root.createEmptyMovieClip("shadow1", 400); _root.createEmptyMovieClip("shadow2", 401); setLevel(); shotok = true; noBullet = 0; zooming = false; bug1 = 0; bug2 = 0; shake = false; shakeDelay = 0; numberRandom = 0; checkZoom = true; delayOB = 0; startGame(); delayDie = 0; inGame = true; otherObject = true; missObject = 0; lvl4_win = false; lvl4_lose = false; delayCek = 0; checkZoom = true; intID = setInterval(mainLoop, 30);
Frame 23
function setLevel() { switch (Level) { case 1 : _root.attachMovie("mission1_mc", "movie", 50, {_x:427, _y:198}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } }; break; case 2 : _root.attachMovie("mission2_mc", "movie", 50, {_x:349.15, _y:226}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "target"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "target"; movie.orang4.mati = false; movie.orang11.stop(); movie.orang11.mati = false; movie.orang12.stop(); movie.orang12.mati = false; movie.orang13.stop(); movie.orang13.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang11.play(); movie.orang12.play(); movie.orang13.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang11 = movie.orang11; Orang12 = movie.orang12; Orang13 = movie.orang13; traceB = _root.movie.bullet1; if (Orang11.sensor.hitTest(traceB.sensor) && (!Orang11.mati)) { Orang11.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang11.mati = true; } if (Orang12.sensor.hitTest(traceB.sensor) && (!Orang12.mati)) { Orang12.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang12.mati = true; } if (Orang13.sensor.hitTest(traceB.sensor) && (!Orang13.mati)) { Orang13.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang13.mati = true; } if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } }; break; case 3 : _root.attachMovie("mission3_mc", "movie", 50, {_x:119, _y:213}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; Orang6 = movie.mobil1.body.orang1; Orang9 = movie.mobil1.body.orang2; Orang7 = movie.mobil2.body.orang1; Orang8 = movie.mobil2.body.orang2; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoottarget"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } if (Orang8.hitTest(traceB.sensor) && (!Orang8.mati)) { Orang8.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang8.mati = true; } if (Orang9.hitTest(traceB.sensor) && (!Orang9.mati)) { Orang9.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang9.mati = true; } }; break; case 4 : _root.attachMovie("mission4_mc", "movie", 50, {_x:415, _y:240}); movie.mulai = true; object10.stop; object10.body.mati = false; object11.stop; object11.body.mati = false; object12.stop; object12.body.mati = false; object13.stop; object13.body.mati = false; movie.onEnterFrame = function () { if (this.mulai) { object10.play(); object11.play(); object12.play(); object13.play(); } Orang1 = movie.object10.body.orang1; Orang2 = movie.object11.body.orang1; Orang3 = movie.object12.body.orang1; Orang4 = movie.object13.body.orang1; traceB = _root.movie.bullet1; if (Orang1.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang4.mati = true; } }; break; case 5 : _root.attachMovie("mission5_mc", "movie", 50, {_x:424, _y:280}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.orang4.stop(); movie.orang4.posisi = "walk"; movie.orang4.mati = false; movie.orang5.stop(); movie.orang5.posisi = "target"; movie.orang5.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.orang4.play(); movie.orang5.play(); movie.mobil1.play(); movie.mobil2.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.orang4; Orang5 = movie.orang5; traceB = _root.movie.bullet1; if (Orang1.body.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.posisi = "headshoot"; Orang1.stop(); Orang1.body.gotoAndPlay(Orang1.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang1.body.bodysensor.hitTest(traceB.sensor)) { Orang1.posisi = "run"; Orang1.body.gotoAndPlay(Orang1.posisi); traceB.removeMovieClip(); } if (Orang2.body.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.posisi = "headshoot"; Orang2.stop(); Orang2.body.gotoAndPlay(Orang2.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang2.body.bodysensor.hitTest(traceB.sensor)) { Orang2.posisi = "run"; Orang2.body.gotoAndPlay(Orang2.posisi); traceB.removeMovieClip(); } if (Orang3.body.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.posisi = "headshoot"; Orang3.stop(); Orang3.body.gotoAndPlay(Orang3.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang3.body.bodysensor.hitTest(traceB.sensor)) { Orang3.posisi = "run"; Orang3.body.gotoAndPlay(Orang3.posisi); traceB.removeMovieClip(); } if (Orang4.body.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.posisi = "headshoot"; Orang4.stop(); Orang4.body.gotoAndPlay(Orang4.posisi); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang4.body.bodysensor.hitTest(traceB.sensor)) { Orang4.posisi = "run"; Orang4.body.gotoAndPlay(Orang4.posisi); traceB.removeMovieClip(); } if (Orang5.body.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.posisi = "headshoot"; Orang5.stop(); Orang5.body.gotoAndPlay(Orang5.posisi); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang5.body.bodysensor.hitTest(traceB.sensor)) { Orang5.posisi = "run"; Orang5.body.gotoAndPlay(Orang5.posisi); traceB.removeMovieClip(); } }; break; case 6 : _root.attachMovie("mission6_mc", "movie", 50, {_x:356, _y:224}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.orang2.posisi = "walk"; movie.orang2.mati = false; movie.orang3.stop(); movie.orang3.posisi = "walk"; movie.orang3.mati = false; movie.object1.stop(); movie.object1.body.orang1.mati = false; movie.object2.stop(); movie.object2.body.orang1.mati = false; movie.object3.stop(); movie.object3.body.orang1.mati = false; movie.object4.stop(); movie.object4.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); movie.orang3.play(); movie.object1.play(); movie.object2.play(); movie.object3.play(); movie.object4.play(); this.mulai = false; } Orang1 = movie.orang1; Orang2 = movie.orang2; Orang3 = movie.orang3; Orang4 = movie.object1.body.orang1; Orang5 = movie.object2.body.orang1; Orang6 = movie.object3.body.orang1; Orang7 = movie.object4.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang5.mati = true; } if (Orang6.hitTest(traceB.sensor) && (!Orang6.mati)) { Orang6.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang6.mati = true; } if (Orang7.hitTest(traceB.sensor) && (!Orang7.mati)) { Orang7.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang7.mati = true; } }; break; case 8 : _root.attachMovie("mission8_mc", "movie", 50, {_x:261, _y:172}); movie.mulai = true; movie.mobil1.stop(); movie.mobil1.body.orang1.mati = false; movie.mobil1.body.orang2.mati = false; movie.mobil2.stop(); movie.mobil2.body.orang1.mati = false; movie.mobil2.body.orang2.mati = false; movie.mobil3.stop(); movie.mobil3.body.orang1.mati = false; movie.onEnterFrame = function () { if (this.mulai) { movie.mobil1.play(); movie.mobil2.play(); movie.mobil3.play(); this.mulai = false; } Orang1 = movie.mobil1.body.orang1; Orang2 = movie.mobil1.body.orang2; Orang3 = movie.mobil2.body.orang1; Orang4 = movie.mobil2.body.orang2; Orang5 = movie.mobil3.body.orang1; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } if (Orang3.sensor.hitTest(traceB.sensor) && (!Orang3.mati)) { Orang3.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang3.mati = true; } if (Orang4.sensor.hitTest(traceB.sensor) && (!Orang4.mati)) { Orang4.gotoAndPlay(2); lvl4_lose = true; traceB.removeMovieClip(); Orang4.mati = true; } if (Orang5.sensor.hitTest(traceB.sensor) && (!Orang5.mati)) { Orang5.gotoAndPlay(2); lvl4_win = true; traceB.removeMovieClip(); Orang5.mati = true; } }; break; case 9 : _root.attachMovie("mission9_mc", "movie", 50, {_x:287, _y:285}); movie.mulai = true; movie.orang1.stop(); movie.orang1.posisi = "walk"; movie.orang1.mati = false; movie.orang2.stop(); movie.onEnterFrame = function () { if (this.mulai) { movie.orang1.play(); movie.orang2.play(); } Orang1 = movie.orang1; Orang2 = movie.orang2; traceB = _root.movie.bullet1; if (Orang1.sensor.hitTest(traceB.sensor) && (!Orang1.mati)) { Orang1.gotoAndPlay("headshoot"); lvl4_win = true; traceB.removeMovieClip(); Orang1.mati = true; } if (Orang2.sensor.hitTest(traceB.sensor) && (!Orang2.mati)) { Orang2.gotoAndPlay("headshoot"); lvl4_lose = true; traceB.removeMovieClip(); Orang2.mati = true; } }; } _root.attachMovie("boxLogo", "boxLogo", 520, {_x:545, _y:25}); movie.attachMovie("aim", "aim", 500, {_x:350, _y:450}); movie.aim._width = movie.aim._width * 1.2; movie.aim._height = movie.aim._height * 1.2; _root.attachMovie("info", "info", 510, {_x:70.85, _y:453.7}); } function showText() { _root.attachMovie("textShow", "textShow", 530, {_x:6, _y:3}); } function showSummary(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); Mouse.show(); clearInterval(intID); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; inGame = false; movie.removeMovieClip(); info.removeMovieClip(); _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = 0; summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = totalEarn; summary.money = summary.money + totalEarn; money = money + totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); if (Level < 9) { _root.gotoAndStop("levelOK"); } else { headshoot = headshoot + 1; _root.gotoAndStop("finishGame"); } }; } function finishWOI() { switch (Level) { case 1 : price = 2600; break; case 2 : price = 2850; break; case 3 : price = 3200; break; case 4 : price = 3550; break; case 5 : price = 4100; break; case 6 : price = 4350; break; case 7 : price = 4900; break; case 8 : price = 5300; break; case 9 : price = 5500; } showSummary(price, 1); delayDie = 0; deleteFrame(); } function kalahWOI() { delayDie = 0; showSummary2(0, 0, 1); } function showSummary2(earn, bonus, faiuler) { boxLogo.removeMovieClip(); textShow.removeMovieClip(); inGame = false; clearInterval(intID); _root.movie.removeMovieClip(); info.removeMovieClip(); _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; _root.attachMovie("summary_mc", "summary", 800, {_x:322.3, _y:235.7}); Mouse.show(); summary.lvl_txt.text = Level; summary.earn_txt.text = earn; bns = 250 * bonus; flr = -(250 * faiuler); summary.bonus_txt.text = bns; summary.faiuler_txt.text = flr; totalEarn = (earn + bns) - flr; summary.total_txt.text = -totalEarn; summary.money = summary.money + totalEarn; trace(totalEarn); money = money - totalEarn; TotalEarn = TotalEarn + totalEarn; summary.ok_btn.onPress = function () { summary.removeMovieClip(); boxLogo.removeMovieClip(); _root.gotoAndStop("levelNO"); }; } function cekDie() { if (lvl4_win) { delayDie = delayDie + 0.1; if (delayDie >= 4) { _root.fxSound.stop; _root.BagMusic.stop; _root.soundB.stop; complete_snd.gotoAndPlay(2); finishWOI(); delayDie = 0; lvl4_win = false; } } if (lvl4_lose) { delayDie = delayDie + 0.1; if (delayDie >= 4) { failed_snd.gotoAndPlay(2); kalahWOI(); delayDie = 0; lvl4_lose = false; } } } function setSenjata() { if (jenisPeluru == "pendek") { info.ammo.text = ammo1; } switch (jenisSenjata) { case "awp1" : accuracy = 0.05; break; case "awp2" : accuracy = 0.05; break; case "awp3" : accuracy = 0.06; break; case "awp4" : accuracy = 0.07; break; case "awp5" : accuracy = 0.08; } trace(jenisScope); switch (jenisScope) { case "scope1" : movie.aim.scope.gotoAndStop(1); zoom = 1; return; case "scope2" : movie.aim.scope.gotoAndStop(2); zoom = 2; return; case "scope3" : movie.aim.scope.gotoAndStop(3); zoom = 3; } } function startGame() { onMouseDown = shot; setSenjata(); } function checkPeluru() { if (jenisPeluru == "pendek") { if (ammo1 < 1) { _root.attachMovie("ammo_empty", "ammo_empty", 550, {_x:320, _y:250}); delayCek = delayCek + 0.1; if (delayCek >= 10) { delayCek = 0; _root.failed_snd.gotoAndPlay(2); kalahWOI(); } } } else if (jenisPeluru == "panjang") { if (ammo2 < 1) { trace("ammo2 empty"); } } } function shot() { if (shotok && (inGame)) { if ((jenisPeluru == "pendek") & (ammo1 > 0)) { ammo1 = ammo1 - 1; info.ammo.text = ammo1; shootOut(); } else if ((jenisPeluru == "panjang") & (ammo2 > 0)) { ammo2 = ammo2 - 1; info.ammo.text = ammo2; shootOut(); } } } function shootOut() { if (noBullet >= 5) { noBullet = 0; } noBullet = noBullet + 1; _root.gun.gotoAndPlay(jenisSenjata); movie.aim.gotoAndPlay(jenisSenjata); tracex = movie.aim._x; tracey = movie.aim._y; tampung = _root.movie.attachMovie("bullet_hole", "bullet1", 100 + noBullet, {_x:tracex, _y:tracey}); tampung.dly = 3; tampung.onEnterFrame = function () { if (this.dly > 0) { this.dly = this.dly - 0.3; } if (this.dly <= 1) { this.removeMovieClip(); } }; shotok = false; } function aimBrain() { checkPeluru(); if ((zoom == 2) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.1; movie.aim._height = movie.aim._height * 1.1; checkZoom = false; } else if ((zoom == 3) && (checkZoom)) { movie.aim._width = movie.aim._width * 1.3; movie.aim._height = movie.aim._height * 1.3; checkZoom = false; } if (!otherObject) { delayOB = delayOB + 0.1; if (delayOB > 1) { delayOB = 0; otherObject = true; } } shakeDelay = shakeDelay + 0.01; if ((shakeDelay > 1) or (shakeDelay > 0.2)) { shake = true; if (numberRandom == 2) { bug1 = bug1 + 1.4; bug2 = bug2 + 1.4; } else if (numberRandom == 1) { bug1 = bug1 - 1.4; bug2 = bug2 - 1.4; } } if (shakeDelay > 1.5) { shakeDelay = 0; shake = false; bug1 = 0; bug2 = 0; } if (shake) { numberRandom = random(4); } Mouse.hide(); var _local1 = accuracy; if (balance) { bug1 = bug1 / 2; bug2 = bug2 / 2; } movie.aim._x = movie.aim._x + (((movie._xmouse - movie.aim._x) + bug1) * _local1); movie.aim._y = movie.aim._y + (((movie._ymouse - movie.aim._y) + bug2) * _local1); } function mainLoop() { if (inGame) { aimBrain(); cekDie(); } } _root.soundBackground("beach"); _root.playMusic("backGround"); setLevel(); shotok = true; noBullet = 0; zooming = false; bug1 = 0; bug2 = 0; shake = false; shakeDelay = 0; numberRandom = 0; checkZoom = true; delayOB = 0; startGame(); delayDie = 0; inGame = true; otherObject = true; missObject = 0; lvl4_win = false; lvl4_lose = false; delayCek = 0; checkZoom = true; intID = setInterval(mainLoop, 30);
Frame 24
earn = headshoot * 2000; bonus = headshoot * 500; missCount = miss * 500; total = (earn + bonus) - missCount; name_txt.text = saveFile.data.profile; score_txt.text = total; ammo_empty.removeMovieClip(); sudahSave = false; submit_btn.onPress = function () { tampungNo = saveFile.data.noPlay; tampungNo = tampungNo + 1; saveFile.data.noPlay = tampungNo; no = saveFile.data.noPlay; saveFile.data["player" + no] = name_txt.text; saveFile.data["score" + no] = total; saveFile.data.profile = undefined; gotoAndStop (36); }; _root.fxSound.stop(); _root.soundB.stop(); _root.BagMusic.stop(); i = 0; while (i <= 20) { tampung = _root.createEmptyMovieClip("tampung" + i, 300 + i); _root["orang" + i] = tampung; _root["orang" + i].removeMovieClip(); i++; }
Frame 25
function startNew() { maxLength = saveFile.data.noPlay; i = 1; while (i <= maxLength) { listPlayer[i][0] = saveFile.data["player" + i]; listPlayer[i][1] = saveFile.data["score" + i]; if (i >= maxLength) { cek(); } i++; } } function cek() { i = 1; while (i <= (maxLength - 1)) { minIndex = i; j = i + 1; while (j <= maxLength) { if (listPlayer[j][1] > listPlayer[minIndex][1]) { minIndex = j; } j++; } if (minIndex > i) { k = listPlayer[i][1]; listPlayer[i][1] = listPlayer[minIndex][1]; listPlayer[minIndex][1] = k; xnama = listPlayer[i][0]; listPlayer[i][0] = listPlayer[minIndex][0]; listPlayer[minIndex][0] = xnama; } i++; } } function showBoard() { i = 0; while (i < 11) { _root["nama_" + i].text = listPlayer[i][0]; _root["score_" + i].text = listPlayer[i][1]; i++; } } function loading() { dly = dly + 0.1; if (dly >= 5) { showBoard(); loading_mc._visible = false; } } listPlayer = new Array(); listPlayer = [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]; startNew(); dly = 0; setInterval(loading, 30);
Frame 26
_root.BagMusic.stop(); _root.soundMenu = false;
Frame 36
function startNew() { maxLength = saveFile.data.noPlay; i = 1; while (i <= maxLength) { listPlayer[i][0] = saveFile.data["player" + i]; listPlayer[i][1] = saveFile.data["score" + i]; if (i >= maxLength) { cek(); } i++; } } function cek() { i = 1; while (i <= (maxLength - 1)) { minIndex = i; j = i + 1; while (j <= maxLength) { if (listPlayer[j][1] > listPlayer[minIndex][1]) { minIndex = j; } j++; } if (minIndex > i) { k = listPlayer[i][1]; listPlayer[i][1] = listPlayer[minIndex][1]; listPlayer[minIndex][1] = k; xnama = listPlayer[i][0]; listPlayer[i][0] = listPlayer[minIndex][0]; listPlayer[minIndex][0] = xnama; } i++; } } function showBoard() { i = 0; while (i < 11) { _root["nama_" + i].text = listPlayer[i][0]; _root["score_" + i].text = listPlayer[i][1]; i++; } } function loading() { dly = dly + 0.1; if (dly >= 5) { showBoard(); loading_mc._visible = false; } } listPlayer = new Array(); listPlayer = [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]; startNew(); dly = 0; setInterval(loading, 30);
Symbol 35 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 30
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 15
stop();
Symbol 58 MovieClip [mobil_lvl4] Frame 199
if (_root.inGame) { _parent.removeMovieClip(); _root.setEnemy4(); clearInterval(intID); }
Symbol 66 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 21
stop();
Symbol 91 MovieClip [aim] Frame 1
stop(); _root.shotok = true;
Instance of Symbol 67 MovieClip "sensor" in Symbol 91 MovieClip [aim] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 91 MovieClip [aim] Frame 5
_root.fxStart("bullet");
Symbol 91 MovieClip [aim] Frame 10
_root.fxStart("Reload");
Symbol 91 MovieClip [aim] Frame 43
gotoAndStop (1);
Symbol 91 MovieClip [aim] Frame 49
_root.fxStart("bullet");
Symbol 91 MovieClip [aim] Frame 54
_root.fxStart("Reload2");
Symbol 91 MovieClip [aim] Frame 79
gotoAndStop (1);
Symbol 91 MovieClip [aim] Frame 84
_root.fxStart("bullet");
Symbol 91 MovieClip [aim] Frame 89
_root.fxStart("Reload2");
Symbol 91 MovieClip [aim] Frame 113
gotoAndStop (1);
Symbol 91 MovieClip [aim] Frame 123
_root.fxStart("Reload2");
Symbol 91 MovieClip [aim] Frame 145
gotoAndStop (1);
Symbol 91 MovieClip [aim] Frame 150
_root.fxStart("bullet");
Symbol 91 MovieClip [aim] Frame 154
_root.fxStart("Reload4");
Symbol 91 MovieClip [aim] Frame 171
gotoAndStop (1);
Symbol 96 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 20
stop();
Instance of Symbol 112 MovieClip "pop_info" in Symbol 116 MovieClip [info] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 138 Button
on (release) { getURL ("http://www.box10.com/shootem-up-games.html ", "_blank"); }
Symbol 172 MovieClip [summary_mc] Frame 1
stop();
Symbol 172 MovieClip [summary_mc] Frame 20
stop();
Symbol 193 MovieClip Frame 30
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 31
stop();
Symbol 261 MovieClip Frame 1
gotoAndPlay(_parent.posisi);
Instance of Symbol 40 MovieClip "sensor" in Symbol 261 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 40 MovieClip "bodysensor" in Symbol 261 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 261 MovieClip Frame 22
gotoAndPlay(_parent.posisi);
Symbol 261 MovieClip Frame 35
gotoAndPlay(_parent.posisi);
Symbol 261 MovieClip Frame 53
stop();
Instance of Symbol 40 MovieClip "bodysensor" in Symbol 261 MovieClip Frame 61
onClipEvent (load) { _visible = false; }
Instance of Symbol 40 MovieClip "sensor" in Symbol 261 MovieClip Frame 61
onClipEvent (load) { _visible = false; }
Symbol 261 MovieClip Frame 81
gotoAndPlay(_parent.posisi);
Symbol 262 MovieClip [orang5_level1] Frame 610
stop(); _root.lvl4_lose = true;
Symbol 266 MovieClip [orang1_level1] Frame 540
stop(); _parent.posisi = "walk"; gotoAndPlay (1);
Symbol 267 MovieClip Frame 562
stop(); _parent.posisi = "walk"; gotoAndPlay (1);
Symbol 268 MovieClip Frame 640
stop(); _parent.posisi = "walk"; gotoAndPlay (1);
Symbol 269 MovieClip Frame 1071
stop(); _parent.posisi = "walk"; gotoAndPlay (1);
Symbol 306 MovieClip Frame 30
stop();
Symbol 308 MovieClip Frame 1
gotoAndPlay(random(100) + 1);
Instance of Symbol 67 MovieClip "sensor" in Symbol 308 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 308 MovieClip Frame 363
gotoAndPlay (1);
Symbol 308 MovieClip Frame 372
stop();
Instance of Symbol 67 MovieClip "sensor" in Symbol 320 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 67 MovieClip "sensor" in Symbol 320 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 320 MovieClip Frame 363
gotoAndPlay (1);
Symbol 320 MovieClip Frame 372
stop();
Symbol 321 MovieClip Frame 610
stop(); _parent.posisi = "walk"; gotoAndPlay (1);
Instance of Symbol 268 MovieClip "orang2" in Symbol 323 MovieClip [mission2_mc] Frame 1
onClipEvent (load) { posisi = "walk"; hidup = true; this.body.gotoAndPlay(posisi); traceX = this._x; } onClipEvent (enterFrame) { i = 1; while (i <= 5) { traceB = _parent["bullet" + i]; if (this.body.sensor.hitTest(traceB.sensor) && (hidup)) { posisi = "headshoot"; this.stop(); this.body.gotoAndPlay(posisi); _root.lvl4_lose = true; traceB.removeMovieClip(); hidup = false; } if (this.body.bodysensor.hitTest(traceB.sensor)) { posisi = "run"; this.body.gotoAndPlay(posisi); traceB.removeMovieClip(); } i++; } }
Instance of Symbol 269 MovieClip "orang1" in Symbol 323 MovieClip [mission2_mc] Frame 1
onClipEvent (load) { posisi = "target"; hidup = true; this.body.gotoAndPlay(posisi); traceX = this._x; } onClipEvent (enterFrame) { i = 1; while (i <= 5) { traceB = _parent["bullet" + i]; if (this.body.sensor.hitTest(traceB.sensor) && (hidup)) { posisi = "headshoot"; this.stop(); this.body.gotoAndPlay(posisi); _root.lvl4_lose = true; traceB.removeMovieClip(); hidup = false; } if (this.body.bodysensor.hitTest(traceB.sensor)) { posisi = "run"; this.body.gotoAndPlay(posisi); traceB.removeMovieClip(); } i++; } }
Instance of Symbol 266 MovieClip [orang1_level1] "orang3" in Symbol 323 MovieClip [mission2_mc] Frame 1
onClipEvent (load) { posisi = "walk"; hidup = true; this.body.gotoAndPlay(posisi); traceX = this._x; } onClipEvent (enterFrame) { i = 1; while (i <= 5) { traceB = _parent["bullet" + i]; if (this.body.sensor.hitTest(traceB.sensor) && (hidup)) { posisi = "headshoot"; this.stop(); this.body.gotoAndPlay(posisi); _root.lvl4_lose = true; traceB.removeMovieClip(); hidup = false; } if (this.body.bodysensor.hitTest(traceB.sensor)) { posisi = "run"; this.body.gotoAndPlay(posisi); traceB.removeMovieClip(); } i++; } }
Instance of Symbol 321 MovieClip "orang4" in Symbol 323 MovieClip [mission2_mc] Frame 1
onClipEvent (load) { posisi = "target"; hidup = true; this.body.gotoAndPlay(posisi); traceX = this._x; } onClipEvent (enterFrame) { i = 1; while (i <= 5) { traceB = _parent["bullet" + i]; if (this.body.sensor.hitTest(traceB.sensor) && (hidup)) { posisi = "headshoot"; this.stop(); this.body.gotoAndPlay(posisi); _root.lvl4_lose = true; traceB.removeMovieClip(); hidup = false; } if (this.body.bodysensor.hitTest(traceB.sensor)) { posisi = "run"; this.body.gotoAndPlay(posisi); traceB.removeMovieClip(); } i++; } }
Symbol 385 MovieClip Frame 1
gotoAndPlay(_parent.posisi);
Instance of Symbol 40 MovieClip "sensor" in Symbol 385 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 385 MovieClip Frame 22
gotoAndPlay(_parent.posisi);
Symbol 385 MovieClip Frame 35
gotoAndPlay(_parent.posisi);
Symbol 385 MovieClip Frame 53
stop();
Instance of Symbol 40 MovieClip "sensor" in Symbol 385 MovieClip Frame 61
onClipEvent (load) { _visible = false; }
Symbol 385 MovieClip Frame 81
gotoAndPlay(_parent.posisi);
Symbol 385 MovieClip Frame 99
stop();
Symbol 401 MovieClip Frame 351
stop(); _root.showText();
Symbol 409 MovieClip Frame 1
gotoAndStop (2);
Symbol 411 MovieClip Frame 211
stop();
Symbol 412 MovieClip Frame 120
stop();
Symbol 412 MovieClip Frame 199
if (_root.inGame) { _parent.removeMovieClip(); _root.setEnemy4(); clearInterval(intID); }
Symbol 418 MovieClip Frame 1
gotoAndStop (5);
Symbol 426 MovieClip Frame 1
gotoAndStop (4);
Symbol 428 MovieClip Frame 450
stop(); if ((!_root.lvl4_win) && (!_parent.mati)) { _root.lvl4_lose = true; }
Symbol 434 MovieClip Frame 1
gotoAndPlay(random(150) + 1);
Symbol 434 MovieClip Frame 281
gotoAndPlay(random(496) + 281);
Symbol 435 MovieClip Frame 1
gotoAndPlay(random(150) + 1);
Symbol 435 MovieClip Frame 281
gotoAndPlay(random(496) + 281);
Symbol 448 MovieClip Frame 1
gotoAndPlay(random(150) + 1);
Symbol 448 MovieClip Frame 152
_root.fxStart("langkahkuda");
Symbol 453 MovieClip Frame 1
gotoAndPlay(random(150) + 1);
Symbol 453 MovieClip Frame 151
_root.fxStart("langkahkuda");
Symbol 453 MovieClip Frame 181
_root.fxStart("kudasound");
Symbol 459 MovieClip Frame 1
gotoAndPlay(random(150) + 1);
Symbol 459 MovieClip Frame 151
_root.fxStart("langkahkuda");
Symbol 486 MovieClip Frame 30
stop();
Symbol 487 MovieClip Frame 1
gotoAndPlay(random(200) + 1);
Instance of Symbol 67 MovieClip "sensor" in Symbol 487 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 487 MovieClip Frame 363
gotoAndPlay (1);
Symbol 487 MovieClip Frame 372
stop();
Symbol 504 MovieClip Frame 1
if (_name == "target") { gotoAndStop (2); } else { stop(); }
Symbol 516 MovieClip Frame 30
stop();
Symbol 517 MovieClip Frame 1
stop();
Symbol 517 MovieClip Frame 15
stop();
Symbol 518 MovieClip Frame 1
if (_name == "target") { gotoAndStop (2); } else { stop(); }
Symbol 519 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 15
stop();
Symbol 524 MovieClip Frame 227
stop();
Symbol 529 MovieClip Frame 93
_root.setJI();
Symbol 529 MovieClip Frame 241
stop();
Symbol 530 MovieClip Frame 1
stop();
Symbol 530 MovieClip Frame 15
stop();
Symbol 532 MovieClip Frame 440
stop(); _root.kalahWOI();
Symbol 585 MovieClip Frame 1
Symbol 585 MovieClip Frame 438
stop(); d = random(3); if (d == 2) { play(); } else { gotoAndPlay (400); }
Symbol 585 MovieClip Frame 520
gotoAndPlay (1);
Symbol 585 MovieClip Frame 525
stop();
Symbol 637 MovieClip Frame 1
gotoAndPlay (160);
Symbol 637 MovieClip Frame 239
d = random(3); if (d == 2) { play(); } else { gotoAndPlay (190); }
Symbol 637 MovieClip Frame 321
gotoAndPlay (1);
Symbol 637 MovieClip Frame 326
stop();
Symbol 644 MovieClip [textShow] Frame 249
stop();
Symbol 648 Button
on (release) { getURL ("http://www.box10.com/shootem-up-games.html ", "_blank"); }
Symbol 653 Button
on (release) { getURL ("http://www.box10.com/shootem-up-games.html", "_blank"); }
Symbol 660 MovieClip Frame 1
stop();
Symbol 660 MovieClip Frame 23
_parent._parent.startGame();
Symbol 665 MovieClip Frame 100
stop(); _parent.logored.play();
Instance of Symbol 665 MovieClip in Symbol 666 MovieClip Frame 1
onClipEvent (enterFrame) { frame = int((_root.getBytesLoaded() * 100) / _root.getBytesTotal()); if (frame > _currentframe) { play(); } else { stop(); } }
Symbol 669 Button
on (release) { _root.play(); }
Symbol 670 MovieClip Frame 9
function startGame() { but._visible = true; } stop(); but._visible = false;
Symbol 685 Button
on (release) { getURL ("http://www.box10.com/shootem-up-games.html ", "_blank"); }
Symbol 687 MovieClip Frame 155
_parent.play(); stop();
Symbol 688 MovieClip Frame 36
stop();
Symbol 688 MovieClip Frame 48
_root.play(); stop();
Symbol 689 Button
on (release) { getURL ("http://www.box10.com/", "_blank"); }
Symbol 697 Button
on (release) { _root.gotoAndStop("game"); }
Symbol 698 Button
on (release) { _root.gotoAndStop("leaderboard"); }
Symbol 699 Button
on (press) { getURL ("http://www.box10.com/sniper-games.html ", "_blank"); }
Symbol 704 MovieClip Frame 34
stop(); play_btn.onRollOver = function () { _root.fxStart("btnOver"); }; play_btn.onPress = function () { _root.fxStart("btnPress"); }; score_btn.onRollOver = function () { _root.fxStart("btnOver"); }; score_btn.onPress = function () { _root.fxStart("btnPress"); }; more_btn.onRollOver = function () { _root.fxStart("btnOver"); }; more_btn.onPress = function () { _root.fxStart("btnPress"); };
Symbol 707 MovieClip Frame 1
stop();
Symbol 709 MovieClip Frame 1
stop();
Symbol 712 Button
on (press) { if (_root.mute == false) { _root.mute = true; _root.fxVolume = 0; _root.backgroundVolume = 0; _root.musicBaground.stop(); _root.mute_mc.gotoAndPlay(2); } else { _root.mute = false; _root.fxVolume = 80; _root.backgroundVolume = 60; _root.mute_mc.gotoAndPlay(10); _root.playMusic(); } }
Symbol 717 MovieClip Frame 1
gotoAndStop (30);
Symbol 717 MovieClip Frame 5
stop();
Symbol 717 MovieClip Frame 14
stop();
Symbol 720 Button
on (release) { newGame(); }
Symbol 722 Button
on (release) { loadGame(); }
Symbol 740 Button
on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 771 Button
on (press) { if (ammo1_qty > 0) { ammo1_qty = ammo1_qty - 1; } }
Symbol 772 Button
on (press) { if (ammo1_qty < 8) { ammo1_qty = ammo1_qty + 1; } }
Symbol 776 MovieClip Frame 1
stop();
Symbol 779 MovieClip Frame 1
gotoAndStop (20);
Symbol 779 MovieClip Frame 20
stop(); stop();
Symbol 786 MovieClip Frame 1
stop();
Symbol 786 MovieClip Frame 23
stop();
Symbol 791 Button
on (press) { getURL ("http://www.box10.com/agent-b10.html", _blank); }
Symbol 792 MovieClip Frame 2
stop();
Symbol 793 Button
on (press) { awp1_mc._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 795 Button
on (press) { awp2_mc._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 796 Button
on (press) { awp3_mc._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 797 Button
on (press) { awp4_mc._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 798 Button
on (press) { awp5_mc._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 799 Button
on (press) { balance_mc._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 800 Button
on (press) { zoom3_mc._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 801 Button
on (press) { zoom2_mc._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 802 Button
on (press) { zoom1_mc._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 809 Button
on (press) { _visible = false; }
Symbol 844 Button
on (release) { gotoAndStop ("store"); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 845 Button
on (release) { gotoAndStop ("equipt"); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 846 Button
on (release) { gotoAndStop ("briefing"); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 847 Button
on (release) { startGame(); }
Symbol 856 MovieClip Frame 1
stop();
Symbol 874 Button
on (press) { awp1_yes._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 875 Button
on (press) { awp2_yes._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 877 Button
on (press) { awp3_yes._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 878 Button
on (press) { awp4_yes._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 879 Button
on (press) { awp5_yes._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 880 Button
on (press) { zoom1_yes._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 881 Button
on (press) { zoom2_yes._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 882 Button
on (press) { zoom3_yes._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 884 Button
on (press) { balance_yes._visible = true; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 886 Button
on (press) { _visible = false; } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 890 Button
on (release) { gotoAndStop ("store"); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 891 Button
on (release) { startGame(); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 904 MovieClip Frame 1
gotoAndStop(_root.Level); var saveFile = SharedObject.getLocal("agent10"); brf_text = (("Greetings Agent " + saveFile.data.profile) + " ") + "! We have enlisted your services to deal with a theft from our local factory. The secret recipe for our world famous ice cream has been stolen! You will be required to eliminate all those implicated in the crime to ensure our secret is safe! If this information gets into the wrong hands it could be catastrophic so please keep your wits about you at all times and use your undoubted sniper skills to the best of your ability."; briefing_txt.text = brf_text; objective_txt.text = "Eliminate the thief as he makes his escape from the factory. The thief has been identified as former employee John Buck who is a well known chain smoker."; req = "Eliminate John Buck No civilian casualties"; require_txt.text = req;
Symbol 904 MovieClip Frame 2
var saveFile = SharedObject.getLocal("agent10"); brf_text = (("Excellent work Agent " + saveFile.data.profile) + " ") + ". Unfortunately our intelligence suggests that John Buck was able to pass on our secret recipe to a colleague before you took him out. It is believed the recipe is now in the possession of an unidentified male. Our spies have followed him from the scene into the park where he is currently waiting, probably to meet up with another collaborator to pass on the document. Our spies noted that the target has a beard."; briefing_txt.text = brf_text; objective_txt.text = "Eliminate the target"; req = "No civilian casualties"; require_txt.text = req;
Symbol 904 MovieClip Frame 3
var saveFile = SharedObject.getLocal("agent10"); brf_text = "It seems that the previous target was either a decoy or an innocent. Our intelligence reports that the document is now in possession of a previous employee and close friend of John Buck. The man in question, Daryl O\u2019Donovan is a dangerous man with friends in high places, and a well known enemy of our corporation. He must be eliminated! He is currently working on a building site close to the docks. We have spies in the area to help identify him; further information will be given ASAP."; briefing_txt.text = brf_text; objective_txt.text = "Eliminate the target. Monitor the area closely until intelligence contact you to help identify him."; req = "No civilian casualties"; require_txt.text = req;
Symbol 904 MovieClip Frame 4
var saveFile = SharedObject.getLocal("agent10"); brf_text = "It seems that once again we were too late to stop these criminals in their tracks. Three henchmen who work for our arch rivals, Mangosoft were spotted leaving the site, each clutching a briefcase which could contain our document. They all must be eliminated, one by one. The first henchman, known only as Crazy Carl left the scene in a yellow car."; briefing_txt.text = brf_text; objective_txt.text = "Eliminate Crazy Carl before he escapes. You will only have one opportunity so make sure you take it."; req = "No civilian casualties Target must not escape."; require_txt.text = req;
Symbol 904 MovieClip Frame 5
var saveFile = SharedObject.getLocal("agent10"); brf_text = ("Congratulations Agent " + saveFile.data.profile) + ", the first henchman was successfully eliminated. Now we must move onto the second one. He has been identified as Ian Gullen, a very dangerous criminal who currently resides in the apartment block close to the park. We were unable to find out precisely which apartment is his, but he is well known chain smoker so should be easy to spot."; briefing_txt.text = brf_text; objective_txt.text = "Eliminate Ian Gullen"; req = "No civilian casualties"; require_txt.text = req;
Symbol 904 MovieClip Frame 6
var saveFile = SharedObject.getLocal("agent10"); brf_text = "Nice work agent! Now we move onto the third and final henchman, known only as \u201CThe Baz\u201D. He has been spotted heading towards the local racing track wearing sunglasses. You know what to do!"; briefing_txt.text = brf_text; objective_txt.text = "Eliminate \u201CThe Baz\u201D"; req = "No civilian casualties"; require_txt.text = req;
Symbol 904 MovieClip Frame 7
var saveFile = SharedObject.getLocal("agent10"); brf_text = "Top work agent. It seems it was all in vein though. The document has found its way into the hands of Mangosoft\u2019s number 2, who has been spotted heading towards the airport. He must be eliminated before he can escape. It won\u2019t be an easy mission though as he is being escorted by two armed guards. Make sure you take them out before you attack the target."; briefing_txt.text = brf_text; objective_txt.text = "Eliminate the guards Eliminate the target"; req = "Eliminate the guards first"; require_txt.text = req;
Symbol 904 MovieClip Frame 8
var saveFile = SharedObject.getLocal("agent10"); brf_text = "We have been informed that the document has been copied and is also in the possession of their top guy, Harry. He knows we are onto him though and has escaped the city. We have had sightings of him in the mountains, wearing some kind of multicoloured headgear. The reports are rather sketchy, but it\u2019s all we have to go on."; briefing_txt.text = brf_text; objective_txt.text = "Eliminate Harry"; req = "No civilian casualties."; require_txt.text = req;
Symbol 904 MovieClip Frame 9
var saveFile = SharedObject.getLocal("agent10"); brf_text = "Good work agent but our intelligence let us down, it was the wrong guy. Not to worry, our guys are onto it to make sure it doesn\u2019t make the press. There has been a confirmed sighting of Harry on a beach in Mexico. He is wearing a multicoloured bandanna as he relaxes, thinking he has outsmarted us! Take him down once and for all!"; briefing_txt.text = brf_text; objective_txt.text = "Eliminate Harry once and for all!"; req = "No civilian casualties."; require_txt.text = req;
Symbol 905 Button
on (release) { _root.fxStart("startGame"); _root.gotoAndStop("level" + Level); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 909 Button
on (release) { headshoot = headshoot + 1; Level = Level + 1; gotoAndStop ("briefing"); _root.saveGame(); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 912 Button
on (release) { miss = miss + 1; gotoAndStop ("briefing"); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 915 MovieClip Frame 1
stop();
Symbol 915 MovieClip Frame 2
_root.fxStart("PistolSound");
Symbol 915 MovieClip Frame 5
gotoAndStop (1);
Symbol 915 MovieClip Frame 6
_root.fxStart("awp2");
Symbol 915 MovieClip Frame 10
gotoAndStop (1);
Symbol 915 MovieClip Frame 11
_root.fxStart("awp3");
Symbol 915 MovieClip Frame 15
gotoAndStop (1);
Symbol 915 MovieClip Frame 16
_root.fxStart("awp4");
Symbol 915 MovieClip Frame 21
_root.fxStart("awp5");
Symbol 917 MovieClip Frame 1
_root.fxStart("jantung");
Symbol 917 MovieClip Frame 2
Symbol 983 MovieClip Frame 1
trace(posisi); gotoAndPlay(posisi);
Symbol 983 MovieClip Frame 22
gotoAndPlay(posisi);
Symbol 983 MovieClip Frame 35
gotoAndPlay(posisi);
Symbol 983 MovieClip Frame 53
stop();
Symbol 983 MovieClip Frame 81
gotoAndPlay(posisi);
Symbol 983 MovieClip Frame 102
gotoAndPlay(posisi);
Symbol 990 MovieClip Frame 1
stop();
Symbol 991 MovieClip Frame 211
heli.nextFrame();
Symbol 991 MovieClip Frame 291
stop(); _root.kalahWOI();
Symbol 1048 MovieClip Frame 1
gotoAndPlay(_parent.posisi);
Symbol 1048 MovieClip Frame 22
gotoAndPlay(_parent.posisi);
Symbol 1048 MovieClip Frame 35
gotoAndPlay(_parent.posisi);
Symbol 1048 MovieClip Frame 53
stop();
Symbol 1048 MovieClip Frame 81
gotoAndPlay(_parent.posisi);
Symbol 1048 MovieClip Frame 102
gotoAndPlay(_parent.posisi);
Symbol 1105 MovieClip Frame 1
gotoAndPlay(_parent.posisi);
Symbol 1105 MovieClip Frame 22
gotoAndPlay(_parent.posisi);
Symbol 1105 MovieClip Frame 35
gotoAndPlay(_parent.posisi);
Symbol 1105 MovieClip Frame 53
stop();
Symbol 1105 MovieClip Frame 81
gotoAndPlay(_parent.posisi);
Symbol 1105 MovieClip Frame 102
gotoAndPlay(_parent.posisi);
Symbol 1162 MovieClip Frame 1
gotoAndPlay ("stand");
Symbol 1162 MovieClip Frame 22
gotoAndPlay(_name);
Symbol 1162 MovieClip Frame 35
gotoAndPlay(_name);
Symbol 1162 MovieClip Frame 53
stop();
Symbol 1162 MovieClip Frame 81
gotoAndPlay ("target");
Symbol 1162 MovieClip Frame 102
gotoAndPlay ("stand");
Symbol 1163 MovieClip Frame 181
stop();
Symbol 1168 Button
on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 1170 Button
on (release) { getURL ("http://www.box10.com/shootem-up-games.html ", "_blank"); }
Symbol 1172 Button
on (press) { getURL ("http://www.box10.com/shootem-up-games.html ", " _blank"); }
Symbol 1175 Button
on (press) { getURL ("http://www.box10.com/shootem-up-games.html ", "_blank"); }
Symbol 1198 Button
on (release) { gotoAndStop ("menu"); }
Symbol 1199 Button
on (press) { getURL (" http://www.box10.com/sniper-games.html", _blank); }
Symbol 1249 Button
on (press) { getURL (" http://www.box10.com/sniper-games.html", " _blank"); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 1250 Button
on (press) { getURL ("http://www.box10.com/shootem-up-games.html ", "_blank"); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 1252 Button
on (press) { gotoAndStop ("menu"); } on (rollOver) { _root.fxStart("btnOver"); } on (press) { _root.fxStart("btnPress"); }
Symbol 1254 Button
on (press) { getURL ("http://www.box10.com/shootem-up-games.html ", " _blank"); }
Symbol 1255 Button
on (release) { gotoAndStop (1); }

Library Items

Symbol 1 Sound [wind]
Symbol 2 Sound [uzi]
Symbol 3 Sound [awp4]
Symbol 4 Sound [awp2]
Symbol 5 Sound [awp3]
Symbol 6 Sound [awp5]
Symbol 7 Sound [bullet]
Symbol 8 Sound [Reload4]
Symbol 9 Sound [awp6]
Symbol 10 Sound [money]
Symbol 11 Sound [btnPress]
Symbol 12 Sound [beach]
Symbol 13 Sound [langkahkuda]
Symbol 14 Sound [kudasound]
Symbol 15 Sound [asdasd]
Symbol 16 Sound [station]
Symbol 17 Sound [Reload]
Symbol 18 Sound [PistolSound]
Symbol 19 Sound [train]
Symbol 20 Sound [jantung2]
Symbol 21 Sound [asdd]
Symbol 22 Sound [copter]
Symbol 23 Sound [citySound]
Symbol 24 Sound [menuSound]
Symbol 25 Sound [garden]
Symbol 26 Sound [backGround]
Symbol 27 Sound [btnOver]Used by:861 874 875 877 878 879 880 881 882 884
Symbol 28 Sound [Sfailed]Used by:709
Symbol 29 Sound [Scomplete]Used by:707
Symbol 30 GraphicUsed by:35
Symbol 31 GraphicUsed by:35
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:30 31 32 33 34Used by:57
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38 195 459
Symbol 38 MovieClipUses:36 37Used by:56
Symbol 39 GraphicUsed by:40 60 67
Symbol 40 MovieClipUses:39Used by:56 261 385
Symbol 41 GraphicUsed by:55
Symbol 42 GraphicUsed by:55
Symbol 43 GraphicUsed by:55 193 306 486 516
Symbol 44 GraphicUsed by:55
Symbol 45 GraphicUsed by:55 193 516
Symbol 46 GraphicUsed by:55
Symbol 47 GraphicUsed by:55
Symbol 48 GraphicUsed by:55
Symbol 49 GraphicUsed by:55
Symbol 50 GraphicUsed by:55
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:41 42 43 44 45 46 47 48 49 50 51 52 53 54Used by:56
Symbol 56 MovieClipUses:38 40 55Used by:57 410 419 427
Symbol 57 MovieClipUses:35 56Used by:58 411 412 420
Symbol 58 MovieClip [mobil_lvl4]Uses:57
Symbol 59 GraphicUsed by:61 92
Symbol 60 MovieClipUses:39Used by:61
Symbol 61 MovieClip [bullet_hole]Uses:59 60
Symbol 62 GraphicUsed by:91
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:63 64 65Used by:91
Symbol 67 MovieClipUses:39Used by:91 308 320 487 517 519 530 585 637 983 1048 1105 1162
Symbol 68 GraphicUsed by:88
Symbol 69 GraphicUsed by:88
Symbol 70 GraphicUsed by:88
Symbol 71 GraphicUsed by:88
Symbol 72 GraphicUsed by:88
Symbol 73 GraphicUsed by:88
Symbol 74 GraphicUsed by:88
Symbol 75 GraphicUsed by:88
Symbol 76 GraphicUsed by:88
Symbol 77 GraphicUsed by:88
Symbol 78 GraphicUsed by:88
Symbol 79 GraphicUsed by:88
Symbol 80 GraphicUsed by:88
Symbol 81 GraphicUsed by:88
Symbol 82 GraphicUsed by:88
Symbol 83 GraphicUsed by:88
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87Used by:91
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClip [aim]Uses:62 66 67 88 90
Symbol 92 MovieClip [test]Uses:59
Symbol 93 GraphicUsed by:112 810 813 818 822 826 831 835 840 843  Timeline
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:94 95Used by:112 810 813 818 822 826 831 835 840 843  Timeline
Symbol 97 GraphicUsed by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:97 98 99Used by:112
Symbol 101 GraphicUsed by:106 810
Symbol 102 GraphicUsed by:106 813
Symbol 103 GraphicUsed by:106 818
Symbol 104 GraphicUsed by:106 822
Symbol 105 GraphicUsed by:106 826
Symbol 106 MovieClipUses:101 102 103 104 105Used by:112
Symbol 107 GraphicUsed by:109  Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:107 108Used by:112
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClipUses:93 96 100 106 109 111Used by:116  Timeline
Symbol 113 FontUsed by:114 115 714 914 916
Symbol 114 TextUses:113Used by:116
Symbol 115 EditableTextUses:113Used by:116
Symbol 116 MovieClip [info]Uses:112 114 115
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:172  Timeline
Symbol 119 GraphicUsed by:172  Timeline
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Symbol 1194 GraphicUses:1186 1187 1188 1189 1190 1191 1192 1193 1176 1177 1178 1179 1180 1181 1182 1183Used by:1195
Symbol 1195 MovieClipUses:1175 1194Used by:Timeline
Symbol 1196 GraphicUsed by:1197
Symbol 1197 MovieClipUses:1196Used by:Timeline
Symbol 1198 ButtonUses:695 696Used by:Timeline
Symbol 1199 ButtonUses:695 696Used by:Timeline
Symbol 1200 TextUses:700Used by:Timeline
Symbol 1201 TextUses:120Used by:Timeline
Symbol 1202 GraphicUsed by:Timeline
Symbol 1203 EditableTextUses:399Used by:Timeline
Symbol 1204 EditableTextUses:399Used by:Timeline
Symbol 1205 EditableTextUses:399Used by:Timeline
Symbol 1206 EditableTextUses:399Used by:Timeline
Symbol 1207 EditableTextUses:399Used by:Timeline
Symbol 1208 EditableTextUses:399Used by:Timeline
Symbol 1209 EditableTextUses:399Used by:Timeline
Symbol 1210 EditableTextUses:399Used by:Timeline
Symbol 1211 EditableTextUses:399Used by:Timeline
Symbol 1212 EditableTextUses:399Used by:Timeline
Symbol 1213 EditableTextUses:399Used by:Timeline
Symbol 1214 EditableTextUses:399Used by:Timeline
Symbol 1215 EditableTextUses:399Used by:Timeline
Symbol 1216 EditableTextUses:399Used by:Timeline
Symbol 1217 EditableTextUses:399Used by:Timeline
Symbol 1218 EditableTextUses:399Used by:Timeline
Symbol 1219 EditableTextUses:399Used by:Timeline
Symbol 1220 EditableTextUses:399Used by:Timeline
Symbol 1221 EditableTextUses:399Used by:Timeline
Symbol 1222 EditableTextUses:399Used by:Timeline
Symbol 1223 TextUses:700Used by:Timeline
Symbol 1224 GraphicUsed by:1226
Symbol 1225 TextUses:399Used by:1226
Symbol 1226 MovieClipUses:1224 1225Used by:Timeline
Symbol 1227 GraphicUsed by:Timeline
Symbol 1228 TextUses:724Used by:Timeline
Symbol 1229 TextUses:724Used by:Timeline
Symbol 1230 TextUses:724Used by:Timeline
Symbol 1231 TextUses:724Used by:Timeline
Symbol 1232 TextUses:724Used by:Timeline
Symbol 1233 TextUses:724Used by:Timeline
Symbol 1234 TextUses:724Used by:Timeline
Symbol 1235 TextUses:724Used by:Timeline
Symbol 1236 TextUses:724Used by:Timeline
Symbol 1237 TextUses:724Used by:Timeline
Symbol 1238 TextUses:724Used by:Timeline
Symbol 1239 TextUses:724Used by:Timeline
Symbol 1240 TextUses:724Used by:Timeline
Symbol 1241 TextUses:724Used by:Timeline
Symbol 1242 TextUses:724Used by:Timeline
Symbol 1243 TextUses:724Used by:Timeline
Symbol 1244 TextUses:724Used by:Timeline
Symbol 1245 TextUses:724Used by:Timeline
Symbol 1246 TextUses:724Used by:Timeline
Symbol 1247 TextUses:724Used by:Timeline
Symbol 1248 TextUses:724Used by:Timeline
Symbol 1249 ButtonUses:695 696Used by:Timeline
Symbol 1250 ButtonUses:695 696Used by:Timeline
Symbol 1251 TextUses:700Used by:Timeline
Symbol 1252 ButtonUses:695 696Used by:Timeline
Symbol 1253 TextUses:700Used by:Timeline
Symbol 1254 ButtonUses:171 138 139 141 143 144 146 148 150 161 162 163 164 165 166 167 168 169Used by:Timeline
Symbol 1255 ButtonUses:695 696Used by:Timeline
Symbol 1256 EditableTextUses:399Used by:Timeline
Symbol 1257 EditableTextUses:399Used by:Timeline
Symbol 1258 EditableTextUses:399Used by:Timeline
Symbol 1259 EditableTextUses:399Used by:Timeline
Symbol 1260 EditableTextUses:399Used by:Timeline
Symbol 1261 EditableTextUses:399Used by:Timeline
Symbol 1262 EditableTextUses:399Used by:Timeline
Symbol 1263 EditableTextUses:399Used by:Timeline
Symbol 1264 EditableTextUses:399Used by:Timeline
Symbol 1265 EditableTextUses:399Used by:Timeline
Symbol 1266 EditableTextUses:399Used by:Timeline
Symbol 1267 EditableTextUses:399Used by:Timeline
Symbol 1268 EditableTextUses:399Used by:Timeline
Symbol 1269 EditableTextUses:399Used by:Timeline
Symbol 1270 EditableTextUses:399Used by:Timeline
Symbol 1271 EditableTextUses:399Used by:Timeline
Symbol 1272 EditableTextUses:399Used by:Timeline
Symbol 1273 EditableTextUses:399Used by:Timeline
Symbol 1274 EditableTextUses:399Used by:Timeline
Symbol 1275 EditableTextUses:399Used by:Timeline
Streaming Sound 1Used by:Symbol 687 MovieClip

Instance Names

"complete_snd"Frame 5Symbol 707 MovieClip
"failed_snd"Frame 5Symbol 709 MovieClip
"mute_btn"Frame 5Symbol 712 Button
"mute_mc"Frame 5Symbol 717 MovieClip
"play_btn"Frame 6Symbol 720 Button
"continue_btn"Frame 6Symbol 722 Button
"nama_txt"Frame 6Symbol 727 EditableText
"awp1_buy"Frame 7Symbol 740 Button
"awp2_buy"Frame 7Symbol 740 Button
"awp3_buy"Frame 7Symbol 740 Button
"awp4_buy"Frame 7Symbol 740 Button
"awp5_buy"Frame 7Symbol 740 Button
"zoom1_buy"Frame 7Symbol 740 Button
"balance_buy"Frame 7Symbol 740 Button
"zoom2_buy"Frame 7Symbol 740 Button
"zoom3_buy"Frame 7Symbol 740 Button
"ammo1_buy"Frame 7Symbol 740 Button
"lockZoom_3"Frame 7Symbol 776 MovieClip
"trace_pop"Frame 7Symbol 779 MovieClip
"Lockawp_1"Frame 7Symbol 776 MovieClip
"Lockawp_2"Frame 7Symbol 776 MovieClip
"Lockawp_3"Frame 7Symbol 776 MovieClip
"Lockawp_4"Frame 7Symbol 776 MovieClip
"Lockawp_5"Frame 7Symbol 776 MovieClip
"lockZoom_2"Frame 7Symbol 776 MovieClip
"lockZoom_1"Frame 7Symbol 776 MovieClip
"LockBalance"Frame 7Symbol 776 MovieClip
"Lockammo_2"Frame 7Symbol 776 MovieClip
"money_txt"Frame 7Symbol 781 EditableText
"moneyMin"Frame 7Symbol 786 MovieClip
"lck_5"Frame 7Symbol 792 MovieClip
"lck_6"Frame 7Symbol 792 MovieClip
"info_awp1"Frame 7Symbol 793 Button
"info_awp2"Frame 7Symbol 795 Button
"info_awp3"Frame 7Symbol 796 Button
"info_awp4"Frame 7Symbol 797 Button
"info_awp5"Frame 7Symbol 798 Button
"info_balance"Frame 7Symbol 799 Button
"info_zoom3"Frame 7Symbol 800 Button
"info_zoom2"Frame 7Symbol 801 Button
"info_zoom1"Frame 7Symbol 802 Button
"awp1_mc"Frame 7Symbol 810 MovieClip
"awp2_mc"Frame 7Symbol 813 MovieClip
"awp3_mc"Frame 7Symbol 818 MovieClip
"awp4_mc"Frame 7Symbol 822 MovieClip
"awp5_mc"Frame 7Symbol 826 MovieClip
"zoom1_mc"Frame 7Symbol 831 MovieClip
"zoom2_mc"Frame 7Symbol 835 MovieClip
"zoom3_mc"Frame 7Symbol 840 MovieClip
"balance_mc"Frame 7Symbol 843 MovieClip
"store_btn"Frame 7Symbol 844 Button
"equip_btn"Frame 7Symbol 845 Button
"briefing_btn"Frame 7Symbol 846 Button
"info_pop"Frame 7Symbol 854 MovieClip
"e_btn"Frame 7Symbol 856 MovieClip
"awp1_cek"Frame 8Symbol 96 MovieClip
"ammo1_equip"Frame 8Symbol 861 Button
"awp2_cek"Frame 8Symbol 96 MovieClip
"ammo2_equip"Frame 8Symbol 861 Button
"ammo2_equip"Frame 8Symbol 861 Button
"awp3_cek"Frame 8Symbol 96 MovieClip
"ammo3_equip"Frame 8Symbol 861 Button
"ammo4_equip"Frame 8Symbol 861 Button
"awp4_cek"Frame 8Symbol 96 MovieClip
"awp5_cek"Frame 8Symbol 96 MovieClip
"ammo5_equip"Frame 8Symbol 861 Button
"zoom1_cek"Frame 8Symbol 96 MovieClip
"zoom1_equip"Frame 8Symbol 861 Button
"balance_cek"Frame 8Symbol 96 MovieClip
"zoom2_cek"Frame 8Symbol 96 MovieClip
"zoom2_equip"Frame 8Symbol 861 Button
"zoom3_equip"Frame 8Symbol 861 Button
"zoom3_cek"Frame 8Symbol 96 MovieClip
"ammo1_cek"Frame 8Symbol 96 MovieClip
"ammo1_equip"Frame 8Symbol 861 Button
"ammo2_equip"Frame 8Symbol 861 Button
"ammo2_cek"Frame 8Symbol 96 MovieClip
"balance_equip"Frame 8Symbol 861 Button
"awp1_equip"Frame 8Symbol 874 Button
"ammo2_equip"Frame 8Symbol 861 Button
"awp2_equip"Frame 8Symbol 875 Button
"awp3_equip"Frame 8Symbol 877 Button
"awp4_equip"Frame 8Symbol 878 Button
"awp5_equip"Frame 8Symbol 879 Button
"zoom1_btn"Frame 8Symbol 880 Button
"zoom2_btn"Frame 8Symbol 881 Button
"zoom3_btn"Frame 8Symbol 882 Button
"ammo1_txt"Frame 8Symbol 883 EditableText
"balance_btn"Frame 8Symbol 884 Button
"zoomLock_2"Frame 8Symbol 776 MovieClip
"awpLock_1"Frame 8Symbol 776 MovieClip
"awpLock_2"Frame 8Symbol 776 MovieClip
"awpLock_3"Frame 8Symbol 776 MovieClip
"awpLock_4"Frame 8Symbol 776 MovieClip
"awpLock_5"Frame 8Symbol 776 MovieClip
"zoomLock_1"Frame 8Symbol 776 MovieClip
"zoomLock_3"Frame 8Symbol 776 MovieClip
"balanceLock"Frame 8Symbol 776 MovieClip
"money_txt"Frame 8Symbol 885 EditableText
"awp1_yes"Frame 8Symbol 889 MovieClip
"awp2_yes"Frame 8Symbol 889 MovieClip
"awp3_yes"Frame 8Symbol 889 MovieClip
"awp4_yes"Frame 8Symbol 889 MovieClip
"awp5_yes"Frame 8Symbol 889 MovieClip
"zoom1_yes"Frame 8Symbol 889 MovieClip
"pop_info"Frame 8Symbol 112 MovieClip
"zoom2_yes"Frame 8Symbol 889 MovieClip
"zoom3_yes"Frame 8Symbol 889 MovieClip
"balance_yes"Frame 8Symbol 889 MovieClip
"profile_txt"Frame 9Symbol 899 EditableText
"level_txt"Frame 10Symbol 908 EditableText
"gun"Frame 15Symbol 915 MovieClip
"gun"Frame 15Symbol 917 MovieClip
"contain"Frame 21Symbol 1164 MovieClip
"score_txt"Frame 24Symbol 1166 EditableText
"name_txt"Frame 24Symbol 1167 EditableText
"submit_btn"Frame 24Symbol 1168 Button
"nama_1"Frame 25Symbol 1203 EditableText
"nama_2"Frame 25Symbol 1204 EditableText
"nama_3"Frame 25Symbol 1205 EditableText
"nama_4"Frame 25Symbol 1206 EditableText
"nama_5"Frame 25Symbol 1207 EditableText
"nama_6"Frame 25Symbol 1208 EditableText
"nama_7"Frame 25Symbol 1209 EditableText
"nama_8"Frame 25Symbol 1210 EditableText
"nama_9"Frame 25Symbol 1211 EditableText
"nama_10"Frame 25Symbol 1212 EditableText
"score_1"Frame 25Symbol 1213 EditableText
"score_2"Frame 25Symbol 1214 EditableText
"score_3"Frame 25Symbol 1215 EditableText
"score_4"Frame 25Symbol 1216 EditableText
"score_5"Frame 25Symbol 1217 EditableText
"score_6"Frame 25Symbol 1218 EditableText
"score_7"Frame 25Symbol 1219 EditableText
"score_8"Frame 25Symbol 1220 EditableText
"score_9"Frame 25Symbol 1221 EditableText
"score_10"Frame 25Symbol 1222 EditableText
"loading_mc"Frame 25Symbol 1226 MovieClip
"nama_1"Frame 36Symbol 1256 EditableText
"nama_2"Frame 36Symbol 1257 EditableText
"nama_3"Frame 36Symbol 1258 EditableText
"nama_4"Frame 36Symbol 1259 EditableText
"nama_5"Frame 36Symbol 1260 EditableText
"nama_6"Frame 36Symbol 1261 EditableText
"nama_7"Frame 36Symbol 1262 EditableText
"nama_8"Frame 36Symbol 1263 EditableText
"nama_9"Frame 36Symbol 1264 EditableText
"nama_10"Frame 36Symbol 1265 EditableText
"score_1"Frame 36Symbol 1266 EditableText
"score_2"Frame 36Symbol 1267 EditableText
"score_3"Frame 36Symbol 1268 EditableText
"score_4"Frame 36Symbol 1269 EditableText
"score_5"Frame 36Symbol 1270 EditableText
"score_6"Frame 36Symbol 1271 EditableText
"score_7"Frame 36Symbol 1272 EditableText
"score_8"Frame 36Symbol 1273 EditableText
"score_9"Frame 36Symbol 1274 EditableText
"score_10"Frame 36Symbol 1275 EditableText
"loading_mc"Frame 36Symbol 1226 MovieClip
"sensor"Symbol 56 MovieClip Frame 1Symbol 40 MovieClip
"car"Symbol 57 MovieClip Frame 1Symbol 35 MovieClip
"orang1"Symbol 57 MovieClip Frame 1Symbol 56 MovieClip
"body2"Symbol 58 MovieClip [mobil_lvl4] Frame 1Symbol 57 MovieClip
"body"Symbol 58 MovieClip [mobil_lvl4] Frame 101Symbol 57 MovieClip
"sensor"Symbol 61 MovieClip [bullet_hole] Frame 1Symbol 60 MovieClip
"scope"Symbol 91 MovieClip [aim] Frame 1Symbol 66 MovieClip
"sensor"Symbol 91 MovieClip [aim] Frame 1Symbol 67 MovieClip
"scope"Symbol 112 MovieClip Frame 1Symbol 100 MovieClip
"gun"Symbol 112 MovieClip Frame 1Symbol 106 MovieClip
"bullet"Symbol 112 MovieClip Frame 1Symbol 109 MovieClip
"balance"Symbol 112 MovieClip Frame 1Symbol 111 MovieClip
"pop_info"Symbol 116 MovieClip [info] Frame 1Symbol 112 MovieClip
"ammo"Symbol 116 MovieClip [info] Frame 1Symbol 115 EditableText
"earn_txt"Symbol 172 MovieClip [summary_mc] Frame 1Symbol 127 EditableText
"bonus_txt"Symbol 172 MovieClip [summary_mc] Frame 1Symbol 128 EditableText
"faiuler_txt"Symbol 172 MovieClip [summary_mc] Frame 1Symbol 129 EditableText
"total_txt"Symbol 172 MovieClip [summary_mc] Frame 1Symbol 130 EditableText
"ok_btn"Symbol 172 MovieClip [summary_mc] Frame 1Symbol 134 Button
"orang1"Symbol 197 MovieClip Frame 1Symbol 195 MovieClip
"body"Symbol 198 MovieClip [truk] Frame 1Symbol 197 MovieClip
"orang1"Symbol 200 MovieClip Frame 1Symbol 195 MovieClip
"orang2"Symbol 200 MovieClip Frame 1Symbol 195 MovieClip
"body"Symbol 201 MovieClip [mobil1] Frame 1Symbol 200 MovieClip
"sensor"Symbol 261 MovieClip Frame 2Symbol 40 MovieClip
"bodysensor"Symbol 261 MovieClip Frame 2Symbol 40 MovieClip
"bodysensor"Symbol 261 MovieClip Frame 61Symbol 40 MovieClip
"sensor"Symbol 261 MovieClip Frame 61Symbol 40 MovieClip
"body"Symbol 262 MovieClip [orang5_level1] Frame 1Symbol 261 MovieClip
"body"Symbol 266 MovieClip [orang1_level1] Frame 1Symbol 261 MovieClip
"body"Symbol 267 MovieClip Frame 1Symbol 261 MovieClip
"walk"Symbol 267 MovieClip Frame 562Symbol 261 MovieClip
"body"Symbol 268 MovieClip Frame 1Symbol 261 MovieClip
"walk"Symbol 268 MovieClip Frame 640Symbol 261 MovieClip
"body"Symbol 269 MovieClip Frame 1Symbol 261 MovieClip
"tembok"Symbol 270 MovieClip [mission1_mc] Frame 1Symbol 265 MovieClip
"orang1"Symbol 270 MovieClip [mission1_mc] Frame 1Symbol 266 MovieClip [orang1_level1]
"orang2"Symbol 270 MovieClip [mission1_mc] Frame 1Symbol 267 MovieClip
"orang4"Symbol 270 MovieClip [mission1_mc] Frame 1Symbol 268 MovieClip
"orang5"Symbol 270 MovieClip [mission1_mc] Frame 1Symbol 262 MovieClip [orang5_level1]
"orang3"Symbol 270 MovieClip [mission1_mc] Frame 1Symbol 269 MovieClip
"mobil2"Symbol 270 MovieClip [mission1_mc] Frame 1Symbol 201 MovieClip [mobil1]
"mobil1"Symbol 270 MovieClip [mission1_mc] Frame 1Symbol 198 MovieClip [truk]
"sensor"Symbol 308 MovieClip Frame 1Symbol 67 MovieClip
"sensor"Symbol 320 MovieClip Frame 1Symbol 67 MovieClip
"sensor"Symbol 320 MovieClip Frame 1Symbol 67 MovieClip
"body"Symbol 321 MovieClip Frame 1Symbol 261 MovieClip
"bag_mc"Symbol 323 MovieClip [mission2_mc] Frame 1Symbol 273 MovieClip
"orang12"Symbol 323 MovieClip [mission2_mc] Frame 1Symbol 308 MovieClip
"orang11"Symbol 323 MovieClip [mission2_mc] Frame 1Symbol 320 MovieClip
"orang13"Symbol 323 MovieClip [mission2_mc] Frame 1Symbol 308 MovieClip
"orang2"Symbol 323 MovieClip [mission2_mc] Frame 1Symbol 268 MovieClip
"orang1"Symbol 323 MovieClip [mission2_mc] Frame 1Symbol 269 MovieClip
"orang3"Symbol 323 MovieClip [mission2_mc] Frame 1Symbol 266 MovieClip [orang1_level1]
"orang4"Symbol 323 MovieClip [mission2_mc] Frame 1Symbol 321 MovieClip
"sensor"Symbol 385 MovieClip Frame 2Symbol 40 MovieClip
"sensor"Symbol 385 MovieClip Frame 61Symbol 40 MovieClip
"body"Symbol 386 MovieClip Frame 1Symbol 385 MovieClip
"target"Symbol 386 MovieClip Frame 1338Symbol 261 MovieClip
"body"Symbol 387 MovieClip Frame 1Symbol 385 MovieClip
"walk"Symbol 387 MovieClip Frame 475Symbol 261 MovieClip
"body"Symbol 388 MovieClip Frame 1Symbol 385 MovieClip
"walk"Symbol 388 MovieClip Frame 608Symbol 261 MovieClip
"body"Symbol 389 MovieClip Frame 1Symbol 385 MovieClip
"walk"Symbol 389 MovieClip Frame 475Symbol 261 MovieClip
"body"Symbol 390 MovieClip Frame 1Symbol 385 MovieClip
"walk"Symbol 390 MovieClip Frame 696Symbol 261 MovieClip
"orang1"Symbol 394 MovieClip Frame 1Symbol 195 MovieClip
"orang2"Symbol 394 MovieClip Frame 1Symbol 195 MovieClip
"body"Symbol 395 MovieClip Frame 1Symbol 394 MovieClip
"orang1"Symbol 397 MovieClip Frame 1Symbol 195 MovieClip
"orang2"Symbol 397 MovieClip Frame 1Symbol 195 MovieClip
"body"Symbol 398 MovieClip Frame 1Symbol 397 MovieClip
"bag_mc"Symbol 402 MovieClip [mission3_mc] Frame 1Symbol 325 MovieClip
"orang5"Symbol 402 MovieClip [mission3_mc] Frame 1Symbol 386 MovieClip
"orang1"Symbol 402 MovieClip [mission3_mc] Frame 1Symbol 387 MovieClip
"orang3"Symbol 402 MovieClip [mission3_mc] Frame 1Symbol 388 MovieClip
"orang4"Symbol 402 MovieClip [mission3_mc] Frame 1Symbol 389 MovieClip
"orang2"Symbol 402 MovieClip [mission3_mc] Frame 1Symbol 390 MovieClip
"pagar"Symbol 402 MovieClip [mission3_mc] Frame 1Symbol 392 MovieClip
"mobil2"Symbol 402 MovieClip [mission3_mc] Frame 1Symbol 395 MovieClip
"mobil1"Symbol 402 MovieClip [mission3_mc] Frame 1Symbol 398 MovieClip
"car"Symbol 410 MovieClip Frame 1Symbol 409 MovieClip
"orang1"Symbol 410 MovieClip Frame 1Symbol 56 MovieClip
"body"Symbol 411 MovieClip Frame 1Symbol 410 MovieClip
"body"Symbol 412 MovieClip Frame 1Symbol 57 MovieClip
"car"Symbol 419 MovieClip Frame 1Symbol 418 MovieClip
"orang1"Symbol 419 MovieClip Frame 1Symbol 56 MovieClip
"body"Symbol 420 MovieClip Frame 1Symbol 419 MovieClip
"body"Symbol 420 MovieClip Frame 321Symbol 57 MovieClip
"car"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"orang1"Symbol 427 MovieClip Frame 1Symbol 56 MovieClip
"body"Symbol 428 MovieClip Frame 1Symbol 427 MovieClip
"object11"Symbol 431 MovieClip [mission4_mc] Frame 1Symbol 411 MovieClip
"object10"Symbol 431 MovieClip [mission4_mc] Frame 1Symbol 412 MovieClip
"object12"Symbol 431 MovieClip [mission4_mc] Frame 1Symbol 420 MovieClip
"object13"Symbol 431 MovieClip [mission4_mc] Frame 1Symbol 428 MovieClip
"rumah1"Symbol 431 MovieClip [mission4_mc] Frame 1Symbol 430 MovieClip
"body"Symbol 434 MovieClip Frame 1Symbol 261 MovieClip
"walk"Symbol 434 MovieClip Frame 280Symbol 261 MovieClip
"walk"Symbol 434 MovieClip Frame 496Symbol 261 MovieClip
"body"Symbol 435 MovieClip Frame 1Symbol 261 MovieClip
"target"Symbol 435 MovieClip Frame 280Symbol 261 MovieClip
"target"Symbol 435 MovieClip Frame 496Symbol 261 MovieClip
"orang2"Symbol 436 MovieClip [mission5_mc] Frame 1Symbol 434 MovieClip
"orang1"Symbol 436 MovieClip [mission5_mc] Frame 1Symbol 434 MovieClip
"orang4"Symbol 436 MovieClip [mission5_mc] Frame 1Symbol 434 MovieClip
"orang5"Symbol 436 MovieClip [mission5_mc] Frame 1Symbol 435 MovieClip
"orang1"Symbol 446 MovieClip Frame 1Symbol 195 MovieClip
"body"Symbol 448 MovieClip Frame 1Symbol 446 MovieClip
"orang1"Symbol 451 MovieClip Frame 1Symbol 195 MovieClip
"body"Symbol 453 MovieClip Frame 1Symbol 451 MovieClip
"orang1"Symbol 458 MovieClip Frame 1Symbol 195 MovieClip
"body"Symbol 459 MovieClip Frame 1Symbol 458 MovieClip
"sensor"Symbol 487 MovieClip Frame 1Symbol 67 MovieClip
"orang1"Symbol 493 MovieClip Frame 1Symbol 195 MovieClip
"body"Symbol 494 MovieClip Frame 1Symbol 493 MovieClip
"object2"Symbol 495 MovieClip [mission6_mc] Frame 1Symbol 448 MovieClip
"object3"Symbol 495 MovieClip [mission6_mc] Frame 1Symbol 453 MovieClip
"object4"Symbol 495 MovieClip [mission6_mc] Frame 1Symbol 459 MovieClip
"orang3"Symbol 495 MovieClip [mission6_mc] Frame 1Symbol 308 MovieClip
"orang1"Symbol 495 MovieClip [mission6_mc] Frame 1Symbol 487 MovieClip
"orang2"Symbol 495 MovieClip [mission6_mc] Frame 1Symbol 308 MovieClip
"object1"Symbol 495 MovieClip [mission6_mc] Frame 1Symbol 494 MovieClip
"sensor"Symbol 517 MovieClip Frame 1Symbol 67 MovieClip
"sensor"Symbol 519 MovieClip Frame 1Symbol 67 MovieClip
"orang1"Symbol 520 MovieClip Frame 1Symbol 517 MovieClip
"orang2"Symbol 520 MovieClip Frame 1Symbol 519 MovieClip
"body"Symbol 524 MovieClip Frame 1Symbol 520 MovieClip
"orang1"Symbol 526 MovieClip Frame 1Symbol 517 MovieClip
"orang2"Symbol 526 MovieClip Frame 1Symbol 519 MovieClip
"body"Symbol 529 MovieClip Frame 1Symbol 526 MovieClip
"target"Symbol 530 MovieClip Frame 1Symbol 504 MovieClip
"sensor"Symbol 530 MovieClip Frame 1Symbol 67 MovieClip
"orang1"Symbol 531 MovieClip Frame 1Symbol 530 MovieClip
"body"Symbol 532 MovieClip Frame 1Symbol 531 MovieClip
"mobil1"Symbol 533 MovieClip [mission8_mc] Frame 1Symbol 524 MovieClip
"mobil2"Symbol 533 MovieClip [mission8_mc] Frame 1Symbol 529 MovieClip
"mobil3"Symbol 533 MovieClip [mission8_mc] Frame 1Symbol 532 MovieClip
"sensor"Symbol 585 MovieClip Frame 465Symbol 67 MovieClip
"sensor"Symbol 637 MovieClip Frame 266Symbol 67 MovieClip
"orang1"Symbol 639 MovieClip [mission9_mc] Frame 1Symbol 585 MovieClip
"orang2"Symbol 639 MovieClip [mission9_mc] Frame 1Symbol 637 MovieClip
"logored"Symbol 666 MovieClip Frame 1Symbol 660 MovieClip
"but"Symbol 670 MovieClip Frame 9Symbol 669 Button
"play_btn"Symbol 704 MovieClip Frame 34Symbol 697 Button
"score_btn"Symbol 704 MovieClip Frame 34Symbol 698 Button
"more_btn"Symbol 704 MovieClip Frame 34Symbol 699 Button
"trace_txt"Symbol 779 MovieClip Frame 2Symbol 778 EditableText
"money_txt"Symbol 785 MovieClip Frame 1Symbol 784 EditableText
"money_txt"Symbol 786 MovieClip Frame 1Symbol 782 EditableText
"box"Symbol 786 MovieClip Frame 2Symbol 785 MovieClip
"info_txt"Symbol 854 MovieClip Frame 1Symbol 853 EditableText
"yes"Symbol 889 MovieClip Frame 1Symbol 886 Button
"no"Symbol 889 MovieClip Frame 1Symbol 886 Button
"briefing_txt"Symbol 904 MovieClip Frame 1Symbol 901 EditableText
"objective_txt"Symbol 904 MovieClip Frame 1Symbol 902 EditableText
"require_txt"Symbol 904 MovieClip Frame 1Symbol 903 EditableText
"sensor"Symbol 983 MovieClip Frame 2Symbol 67 MovieClip
"sensor"Symbol 983 MovieClip Frame 61Symbol 67 MovieClip
"orang1"Symbol 990 MovieClip Frame 1Symbol 195 MovieClip
"orang1"Symbol 991 MovieClip Frame 1Symbol 983 MovieClip
"heli"Symbol 991 MovieClip Frame 1Symbol 990 MovieClip
"walk"Symbol 991 MovieClip Frame 211Symbol 261 MovieClip
"sensor"Symbol 1048 MovieClip Frame 2Symbol 67 MovieClip
"sensor"Symbol 1048 MovieClip Frame 61Symbol 67 MovieClip
"sensor"Symbol 1105 MovieClip Frame 2Symbol 67 MovieClip
"sensor"Symbol 1105 MovieClip Frame 61Symbol 67 MovieClip
"sensor"Symbol 1162 MovieClip Frame 2Symbol 67 MovieClip
"sensor"Symbol 1162 MovieClip Frame 61Symbol 67 MovieClip
"guard"Symbol 1163 MovieClip Frame 1Symbol 1048 MovieClip
"body"Symbol 1163 MovieClip Frame 3Symbol 1105 MovieClip
"guard"Symbol 1163 MovieClip Frame 180Symbol 1048 MovieClip
"body"Symbol 1163 MovieClip Frame 181Symbol 1162 MovieClip
"body"Symbol 1164 MovieClip Frame 1Symbol 991 MovieClip
"orang1"Symbol 1164 MovieClip Frame 1Symbol 1163 MovieClip
"orang4"Symbol 1164 MovieClip Frame 1Symbol 1163 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "wind"
ExportAssets (56)Timeline Frame 1Symbol 2 as "uzi"
ExportAssets (56)Timeline Frame 1Symbol 3 as "awp4"
ExportAssets (56)Timeline Frame 1Symbol 4 as "awp2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "awp3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "awp5"
ExportAssets (56)Timeline Frame 1Symbol 7 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Reload4"
ExportAssets (56)Timeline Frame 1Symbol 9 as "awp6"
ExportAssets (56)Timeline Frame 1Symbol 10 as "money"
ExportAssets (56)Timeline Frame 1Symbol 11 as "btnPress"
ExportAssets (56)Timeline Frame 1Symbol 12 as "beach"
ExportAssets (56)Timeline Frame 1Symbol 13 as "langkahkuda"
ExportAssets (56)Timeline Frame 1Symbol 14 as "kudasound"
ExportAssets (56)Timeline Frame 1Symbol 15 as "asdasd"
ExportAssets (56)Timeline Frame 1Symbol 16 as "station"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Reload"
ExportAssets (56)Timeline Frame 1Symbol 18 as "PistolSound"
ExportAssets (56)Timeline Frame 1Symbol 19 as "train"
ExportAssets (56)Timeline Frame 1Symbol 20 as "jantung2"
ExportAssets (56)Timeline Frame 1Symbol 21 as "asdd"
ExportAssets (56)Timeline Frame 1Symbol 22 as "copter"
ExportAssets (56)Timeline Frame 1Symbol 23 as "citySound"
ExportAssets (56)Timeline Frame 1Symbol 24 as "menuSound"
ExportAssets (56)Timeline Frame 1Symbol 25 as "garden"
ExportAssets (56)Timeline Frame 1Symbol 26 as "backGround"
ExportAssets (56)Timeline Frame 1Symbol 27 as "btnOver"
ExportAssets (56)Timeline Frame 1Symbol 28 as "Sfailed"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Scomplete"
ExportAssets (56)Timeline Frame 1Symbol 58 as "mobil_lvl4"
ExportAssets (56)Timeline Frame 1Symbol 61 as "bullet_hole"
ExportAssets (56)Timeline Frame 1Symbol 91 as "aim"
ExportAssets (56)Timeline Frame 1Symbol 92 as "test"
ExportAssets (56)Timeline Frame 1Symbol 116 as "info"
ExportAssets (56)Timeline Frame 1Symbol 172 as "summary_mc"
ExportAssets (56)Timeline Frame 1Symbol 176 as "ammo_empty"
ExportAssets (56)Timeline Frame 1Symbol 178 as "boxLogo"
ExportAssets (56)Timeline Frame 1Symbol 198 as "truk"
ExportAssets (56)Timeline Frame 1Symbol 201 as "mobil1"
ExportAssets (56)Timeline Frame 1Symbol 262 as "orang5_level1"
ExportAssets (56)Timeline Frame 1Symbol 266 as "orang1_level1"
ExportAssets (56)Timeline Frame 1Symbol 270 as "mission1_mc"
ExportAssets (56)Timeline Frame 1Symbol 323 as "mission2_mc"
ExportAssets (56)Timeline Frame 1Symbol 402 as "mission3_mc"
ExportAssets (56)Timeline Frame 1Symbol 431 as "mission4_mc"
ExportAssets (56)Timeline Frame 1Symbol 436 as "mission5_mc"
ExportAssets (56)Timeline Frame 1Symbol 495 as "mission6_mc"
ExportAssets (56)Timeline Frame 1Symbol 533 as "mission8_mc"
ExportAssets (56)Timeline Frame 1Symbol 639 as "mission9_mc"
ExportAssets (56)Timeline Frame 1Symbol 644 as "textShow"

Labels

"menu"Frame 5
"game"Frame 6
"store"Frame 7
"equipt"Frame 8
"briefing"Frame 9
"listLevel"Frame 10
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Created: 4/3 -2019 02:36:23 Last modified: 4/3 -2019 02:36:23 Server time: 05/05 -2024 10:36:27