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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/99027248?noj=FRM99027248-3DC" width="1" height="1"></div>

farm-wars.swf

This is the info page for
Flash #122362

(Click the ID number above for more basic data on this flash file.)


Text
Day 1

<p align="left"><font face="Coaster" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">MORE GAMES</font></p>

$1000

$1000

$xxx,xxx,xxx

<p align="center"><font face="Coaster" size="25" color="#006b33" letterSpacing="0.000000" kerning="1">NEXT LEVEL</font></p>

$100

$100

$100

5

5

5

<p align="center"><font face="Coaster" size="36" color="#bfe385" letterSpacing="0.000000" kerning="0"><b>PLAY</b></font></p>

<p align="center"><font face="Coaster" size="36" color="#bfe385" letterSpacing="0.000000" kerning="0"><b>PLAY</b></font></p>

<p align="center"><font face="Coaster" size="50" color="#bfe385" letterSpacing="0.000000" kerning="1">PLAY NOW</font></p>

New Quality Games Every Day

12,646,1212,646,12

12,646,1212,646,12

122,415

1,028

24

122,415

1,028

24

12/12

12/12

<p align="left"><font face="Orator Std" size="10" color="#01040f" letterSpacing="0.000000" kerning="0"><b>999/999</b></font></p><p align="left"></p><p align="left"></p>

ENEMIES LEFT

100/100

100/100

x9

x3

$100

$100

$100

5

5

5

<p align="left"><font face="Coaster" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">MAIN MENU</font></p>

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = _global || (_level0._root); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { getURL (u, "_level" + lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function onEnterFrame() { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domainpl = domain.substring(domEnd, domain.length); if (on_frame == 1) { bytes_loaded = Math.round(_root.getBytesLoaded()); bytes_total = Math.round(_root.getBytesTotal()); getPercent = bytes_loaded / bytes_total; bar._xscale = getPercent * 100; if (bytes_loaded == bytes_total) { playb.play(); on_frame = 2; } } } stop(); on_frame = 1; trace(intro._x); trace(intro._y); intro._x = 1000; intro._y = 1000; __com_mochibot__("bf0b60a6", this, 10301, true); var CPMStarContentSpotID = "3092Q6B8066D1"; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=3092Q6B8066D1"); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); item3 = new ContextMenuItem("Play More Games", itemHandler3); myMenu.customItems.push(item3); _root.menu = myMenu;
Instance of Symbol 591 MovieClip "playb" in Frame 1
on (press) { _root.play(); }
Frame 2
function makeButton(button) { button.onRollOver = function () { button._alpha = 100; }; button.onRollOut = function () { button._alpha = 20; }; } stop(); Mouse.show(); buttonsM = new Array(q1, q2, q3, q4); i = buttonsM.length - 1; while (i >= 0) { buttonsM[i]._alpha = 20; makeButton(buttonsM[i]); i--; } q1.onRelease = function () { gotoAndStop (3); }; q2.onRelease = function () { gotoAndStop (4); }; q3.onRelease = function () { getURL ("http://www.4v4.com", "_blank"); }; q4.onRelease = function () { gotoAndStop (5); }; sObject = SharedObject.getLocal("saveFile"); level = 1; kills = 0; score = 0; money = 500; health = 100; maxHealth = 100; gunEquipped = 1; engs = 0; mercs = 0; ownGun = new Array(1, 0, 0, 0, 0, 0, 0); clipSizeLevel = new Array(0, 0, 0, 0, 0, 0, 0); reloadTimeLevel = new Array(0, 0, 0, 0, 0, 0, 0); gunStrengthLevel = new Array(0, 0, 0, 0, 0, 0, 0); if (sObject.data.level != undefined) { level = sObject.data.level; } if (sObject.data.kills != undefined) { kills = sObject.data.kills; } if (sObject.data.score != undefined) { score = sObject.data.score; } if (sObject.data.money != undefined) { money = sObject.data.money; } if (sObject.data.health != undefined) { health = sObject.data.health; } if (sObject.data.maxHealth != undefined) { maxHealth = sObject.data.maxHealth; } if (sObject.data.gunEquipped != undefined) { gunEquipped = sObject.data.gunEquipped; } if (sObject.data.engs != undefined) { engs = sObject.data.engs; } if (sObject.data.mercs != undefined) { mercs = sObject.data.mercs; } i = 0; while (i <= ownGun.length) { if (sObject.data.ownGun[i] != undefined) { ownGun[i] = sObject.data.ownGun[i]; } i++; } i = 0; while (i <= clipSizeLevel.length) { if (sObject.data.clipSizeLevel[i] != undefined) { clipSizeLevel[i] = sObject.data.clipSizeLevel[i]; } i++; } i = 0; while (i <= reloadTimeLevel.length) { if (sObject.data.reloadTimeLevel[i] != undefined) { reloadTimeLevel[i] = sObject.data.reloadTimeLevel[i]; } i++; } i = 0; while (i <= gunStrengthLevel.length) { if (sObject.data.gunStrengthLevel[i] != undefined) { gunStrengthLevel[i] = sObject.data.gunStrengthLevel[i]; } i++; }
Instance of Symbol 626 MovieClip "intro" in Frame 2
on (release) { getURL (("http://www.4v4.com/?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=ingame", "_blank"); }
Frame 3
function bossMake(n) { trace("make boss"); } function penguinMake(n) { if ((n != 2) && (n != 7)) { pen.p.b1.gotoAndStop(n); pen.p.a1.gotoAndStop(n); pen.p.a2.gotoAndStop(n); pen.p.f1.gotoAndStop(n); pen.p.f2.gotoAndStop(n); pen.p.h1.gotoAndStop(n); pen.ph.gotoAndStop(n); } } function penguinMake2(i, n) { if ((n != 2) && (n != 7)) { penguins[i].p.b1.gotoAndStop(n); penguins[i].p.a1.gotoAndStop(n); penguins[i].p.a2.gotoAndStop(n); penguins[i].p.f1.gotoAndStop(n); penguins[i].p.f2.gotoAndStop(n); penguins[i].p.h1.gotoAndStop(n); } } function onEnterFrame() { if (penguins.length != penguinHealth.length) { penguinHealth.splice(penguins.length, 1); } if (Paused == 0) { if ((!shop1._x) >= 0) { health = health + (engs / 100); if (health >= maxHealth) { health = maxHealth; } wg2.healthN = (Math.floor(health) + "/") + maxHealth; wg2.healthN2 = (Math.floor(health) + "/") + maxHealth; yourHealth._xscale = (health / maxHealth) * 100; } shaker(); tX = hole._x + hole.gun._x; tY = hole._y + hole.gun._y; if (penguins[0] != null) { tX2 = penguins[0]._x - tX; tY2 = penguins[0]._y - tY; var rads = Math.atan2(tY2, tX2); hole.gun._rotation = (rads * 180) / 3.14159265359; } var theTimes = mercs; if (theTimes > 0) { theTimes = theTimes - 1; mercShotDelay1 = mercShotDelay1 - 1; if (mercs >= 2) { mercShotDelay2 = mercShotDelay2 - 1; } if (mercs >= 3) { mercShotDelay3 = mercShotDelay3 - 1; } if (((mercShotDelay1 <= 0) || (mercShotDelay2 <= 0)) || (mercShotDelay3 <= 0)) { if (mercShotDelay1 <= 0) { mercShotDelay1 = 19; pickersa = 0; holes[pickersa].gun.gShot.gotoAndStop(randRange(2, 4)); } if (mercShotDelay2 <= 0) { mercShotDelay2 = 9; pickersa = 1; holes[pickersa].gun.gShot.gotoAndStop(randRange(2, 4)); } if (mercShotDelay3 <= 0) { mercShotDelay3 = 4; pickersa = 2; holes[pickersa].gun.gShot.gotoAndStop(randRange(2, 4)); } createEmptyMovieClip("trianglea", 930559); with (trianglea) { lineStyle(1, 16777215); moveTo(holes[pickersa]._x, holes[pickersa]._y); lineTo(penguins[0]._x, penguins[0]._y); } trianglea.onEnterFrame = function () { trianglea._alpha = trianglea._alpha - (trianglea._alpha / 2); if (trianglea._alpha <= 5) { trianglea.removeMovieClip(); } }; penguinHealth[0] = penguinHealth[0] - 2; if (muted == 0) { hit2.start(); hit2.start(); hit2.start(); hit2.start(); } bloodType = randRange(1, 4); if (bloodType == 1) { blood = _root.attachMovie("y1", "Blood" + depth, depth); } if (bloodType == 2) { blood = _root.attachMovie("y2", "Blood" + depth, depth); } if (bloodType == 3) { blood = _root.attachMovie("y3", "Blood" + depth, depth); } if (bloodType == 4) { blood = _root.attachMovie("y4", "Blood" + depth, depth); } depth++; blood._x = penguins[0]._x; blood._y = penguins[0]._y; blood._xscale = (blood._yscale = 75); depth2++; healthBars[0].g._xscale = (100 / originalHealth[penguinType[0] - 1]) * penguinHealth[0]; if ((penguinHealth[0] <= 0) && (penguinHealth[0] != undefined)) { removePenguin(); } } } tX = hole2._x + hole2.gun._x; tY = hole2._y + hole2.gun._y; if (penguins[0] != null) { tX2 = penguins[0]._x - tX; tY2 = penguins[0]._y - tY; var rads = Math.atan2(tY2, tX2); hole2.gun._rotation = (rads * 180) / 3.14159265359; } tX = hole3._x + hole3.gun._x; tY = hole3._y + hole3.gun._y; if (penguins[0] != null) { tX2 = penguins[0]._x - tX; tY2 = penguins[0]._y - tY; var rads = Math.atan2(tY2, tX2); hole3.gun._rotation = (rads * 180) / 3.14159265359; } var qx = (_xmouse - gun._x); var qy = (_ymouse - gun._y); var radians2 = Math.atan2(qy, qx); gun._rotation = (radians2 * 180) / 3.14159265359; p.tt._rotation = gun._rotation + 360; addEnemy = randRange(1, enComeSpeed[level - 1]); if (bossesPerLevel[level - 1] > 0) { bossesPerLevel[level - 1] = bossesPerLevel[level - 1] - 1; createBoss(); penguinsOnStage = penguinsOnStage + 1; bosslevel = 1; } if ((((addEnemy == 1) || (penguins.length == 0)) && (penguinsPerLevel[level - 1] > 0)) && (((bosslevel && (penguinsPerLevel[level - 1] > 1)) || (bosslevel && (penguinsOnStage < 1))) || (!bosslevel))) { penguinsPerLevel[level - 1] = penguinsPerLevel[level - 1] - 1; createEnemy(); eLeft = penguinsPerLevel[level - 1] + penguins.length; penguinsOnStage = penguinsOnStage + 1; } penguinMovement(); shoot(); } else { i = penguins.length - 1; while (i >= 0) { penguins[i].p.stop(); i--; } } cursorMovement(); } function cursorMovement() { var _local2 = _xmouse - aim._x; var _local1 = _ymouse - aim._y; aim._x = aim._x + (_local2 / 2); aim._y = aim._y + (_local1 / 2); } function updateStats() { es = "X" + engs; ms = "X" + mercs; other.moneyTxt = money; other.moneyTxt2 = money; scorer.scoreTxt = score; scorer.scoreTxt2 = score; other.killsTxt = kills; other.killsTxt2 = kills; other.levelTxt = level; other.levelTxt2 = level; other.ammoTxt = ammo[gunEquipped - 1]; other.ammoTxt2 = ammo[gunEquipped - 1]; wg.clipTxt = (leftInClip + "/") + clipSize[gunEquipped - 1]; wg.clipTxt2 = (leftInClip + "/") + clipSize[gunEquipped - 1]; } function removePenguin2() { penguins[i].removeMovieClip(); healthBars[i].removeMovieClip(); penguins.splice(i, 1); healthBars.splice(i, 1); penguinType.splice(i, 1); penguinHealth.splice(i, 1); } function removePenguin() { if (i == -1) { i = 0; } if (penguins[i] != undefined) { if (muted == 0) { if (penguinType[i] == 1) { death1.start(); } else if (penguinType[i] == 3) { death3.start(); } else if (penguinType[i] == 4) { death4.start(); } else if (penguinType[i] == 5) { death5.start(); } else if (penguinType[i] == 6) { death6.start(); } else if (penguinType[i] == 7) { death7.start(); } else if (penguinType[i] == 2) { death2.start(); } } kills = kills + 1; score = score + penguinScore[penguinType[i] - 1]; money = money + penguinMoney[penguinType[i] - 1]; updateStats(); penguinsOnStage = penguinsOnStage - 1; penguins[i].gotoAndStop(2); penguinMake2(i, penguinType[i]); if (((penguinType[i] == 2) || (penguinType[i] == 3)) || (penguinType[i] == 7)) { if (muted == 0) { expa.start(); } depth++; } moner = attachMovie("moneyMC", "money" + depth, depth); depth++; moner._x = randRange(_xmouse - 20, _xmouse + 20); moner._y = randRange(_ymouse - 20, _ymouse + 20); moner.moneyMC.mon = "$" + penguinMoney[penguinType[i] - 1]; moner.moneyMC.mon2 = "$" + penguinMoney[penguinType[i] - 1]; healthBars[i].removeMovieClip(); penguins.splice(i, 1); healthBars.splice(i, 1); penguinType.splice(i, 1); penguinHealth.splice(i, 1); if ((penguinsOnStage <= 0) && (penguinsPerLevel[level - 1] < 1)) { if (level == 25) { gotoAndStop (6); i = penguins.length - 1; while (i >= 0) { removePenguin2(); i--; } song.stop(); aim.removeMovieClip(); gun.removeMovieClip(); hole.removeMovieClip(); hole2.removeMovieClip(); hole3.removeMovieClip(); Mouse.show(); } else { shop(); Paused = 1; } } eLeft = penguinsPerLevel[level - 1] + penguins.length; } } function shop() { wariofire.start(); trace("loadshop"); shop1 = attachMovie("shopScreen", "shop1", 999523); shop1.shop.pText._alpha = 0; shop1._x = Stage.width / 2; shop1._y = Stage.height / 2; gunButtons = new Array(shop1.shop.g1, shop1.shop.g2, shop1.shop.g3, shop1.shop.g4, shop1.shop.g5, shop1.shop.g6, shop1.shop.g7); gunButtons[gunEquipped - 1]._alpha = 20; shop1.shop.left1.infobox1.gotoAndStop(gunEquipped); gunSelected = gunEquipped - 1; shop1.shop.aa1 = "$" + (ammoCost[gunSelected] * 100); shop1.shop.sss1 = Strengths[gunSelected][gunStrengthLevel[gunSelected]]; shop1.shop.ss1 = "$" + StrengthCosts[gunSelected][gunStrengthLevel[gunSelected]]; shop1.shop.ccc1 = ClipSizes[gunSelected][clipSizeLevel[gunSelected]]; shop1.shop.cc1 = "$" + ClipSizeCosts[gunSelected][clipSizeLevel[gunSelected]]; shop1.shop.fff1 = Reloads[gunSelected][reloadTimeLevel[gunSelected]]; shop1.shop.ff1 = "$" + ReloadCosts[gunSelected][reloadTimeLevel[gunSelected]]; upButtons = new Array(shop1.shop.u1, shop1.shop.u2, shop1.shop.u3, shop1.shop.u4); createHighlights(); shop1.shop.shopMoney = "$" + money; shop1.shop.b1.onRelease = function () { if ((money >= (ammoCost[gunSelected] * 100)) && (ownGun[gunSelected] == 1)) { money = money - (ammoCost[gunSelected] * 100); ammo[gunSelected] = ammo[gunSelected] + 100; } shop1.shop.aa1 = "$" + (ammoCost[gunSelected] * 100); shop1.shop.shopMoney = "$" + money; }; shop1.shop.b2.onRelease = function () { if (((money >= ReloadCosts[gunSelected][reloadTimeLevel[gunSelected]]) && (ownGun[gunSelected] == 1)) && (ReloadCosts[gunSelected][reloadTimeLevel[gunSelected]] != "Maxed")) { money = money - ReloadCosts[gunSelected][reloadTimeLevel[gunSelected]]; reloadTimeLevel[gunSelected] = reloadTimeLevel[gunSelected] + 1; } reloadTime[gunSelected] = Reloads[gunSelected][reloadTimeLevel[gunSelected]]; shop1.shop.fff1 = Reloads[gunSelected][reloadTimeLevel[gunSelected]]; shop1.shop.ff1 = "$" + ReloadCosts[gunSelected][reloadTimeLevel[gunSelected]]; shop1.shop.shopMoney = "$" + money; }; shop1.shop.b3.onRelease = function () { if (((money >= StrengthCosts[gunSelected][gunStrengthLevel[gunSelected]]) && (ownGun[gunSelected] == 1)) && (StrengthCosts[gunSelected][gunStrengthLevel[gunSelected]] != "Maxed")) { money = money - StrengthCosts[gunSelected][gunStrengthLevel[gunSelected]]; gunStrengthLevel[gunSelected] = gunStrengthLevel[gunSelected] + 1; } gunStrength[gunSelected] = Strengths[gunSelected][gunStrengthLevel[gunSelected]]; shop1.shop.sss1 = Strengths[gunSelected][gunStrengthLevel[gunSelected]]; shop1.shop.ss1 = "$" + StrengthCosts[gunSelected][gunStrengthLevel[gunSelected]]; shop1.shop.shopMoney = "$" + money; }; shop1.shop.b4.onRelease = function () { if (((money >= ClipSizeCosts[gunSelected][clipSizeLevel[gunSelected]]) && (ownGun[gunSelected] == 1)) && (ClipSizeCosts[gunSelected][clipSizeLevel[gunSelected]] != "Maxed")) { money = money - ClipSizeCosts[gunSelected][clipSizeLevel[gunSelected]]; clipSizeLevel[gunSelected] = clipSizeLevel[gunSelected] + 1; } clipSize[gunSelected] = ClipSizes[gunSelected][clipSizeLevel[gunSelected]]; shop1.shop.ccc1 = ClipSizes[gunSelected][clipSizeLevel[gunSelected]]; shop1.shop.cc1 = "$" + ClipSizeCosts[gunSelected][clipSizeLevel[gunSelected]]; shop1.shop.shopMoney = "$" + money; }; shop1.shop.b5.onRelease = function () { if (rightSelector == 0) { if (money >= Math.floor((maxHealth - health) * 10)) { money = money - Math.floor((maxHealth - health) * 10); health = maxHealth; wg2.healthN = (Math.floor(health) + "/") + maxHealth; wg2.healthN2 = (Math.floor(health) + "/") + maxHealth; yourHealth._xscale = (health / maxHealth) * 100; shop1.shop.aa2 = maxHealth - health; shop1.shop.pp2 = (maxHealth - health) * 10; } } if (rightSelector == 1) { if (money >= ((maxHealth - 90) * 10)) { money = money - ((maxHealth - 90) * 10); maxHealth = maxHealth + 10; health = health + 10; wg2.healthN = (Math.floor(health) + "/") + maxHealth; wg2.healthN2 = (Math.floor(health) + "/") + maxHealth; yourHealth._xscale = (health / maxHealth) * 100; shop1.shop.aa2 = maxHealth + 10; shop1.shop.pp2 = (maxHealth - 90) * 10; } } if (rightSelector == 2) { if ((money >= mercCosts[mercs]) && (mercCosts[mercs] != "Maxed")) { money = money - mercCosts[mercs]; mercs = mercs + 1; if (mercs == 1) { hole._alpha = 100; } if (mercs == 2) { hole2._alpha = 100; } if (mercs == 3) { hole3._alpha = 100; } updateStats(); shop1.shop.aa2 = mercs; shop1.shop.pp2 = mercCosts[mercs]; } } if (rightSelector == 3) { if ((money >= engCosts[engs]) && (engCosts[engs] != "Maxed")) { money = money - engCosts[engs]; engs = engs + 1; updateStats(); shop1.shop.aa2 = engs; shop1.shop.pp2 = engCosts[engs]; } } shop1.shop.shopMoney = "$" + money; }; i = gBlood.length - 1; for(;;){ if (i < 0) { return(undefined); } gBlood[i].removeMovieClip(); gBlood.splice(i, 1); i--; }; } function createHighlights() { createHover4(shop1.shop.buyGun); createHover3(shop1.shop.b1); createHover3(shop1.shop.b2); createHover3(shop1.shop.b3); createHover3(shop1.shop.b4); createHover3(shop1.shop.b5); createHover5(shop1.shop.finished); createHovera5(shop1.shop.mg); shop1.shop.pur.gotoAndStop(ownGun[0] + 1); i = gunButtons.length - 1; while (i >= 0) { createHover(gunButtons[i], i); i--; } i = upButtons.length - 1; for(;;){ if (i < 0) { return(undefined); } createHover2(upButtons[i], i); i--; }; } function createHover(button, i) { button.onRollOver = function () { deSelectWeps(); if (button._alpha <= 15) { button._alpha = 10; } }; button.onRollOut = function () { deSelectWeps(); }; button.onRelease = function () { if (button._alpha >= 15) { button._alpha = 10; } if (button._alpha <= 15) { t = gunButtons.length - 1; while (t >= 0) { gunButtons[t]._alpha = 0; t--; } button._alpha = 20; if (ownGun[i] == 1) { shop1.shop.pText._alpha = 0; } else { shop1.shop.pText._alpha = 100; } shop1.shop.aa1 = "$" + (ammoCost[i] * 100); shop1.shop.sss1 = Strengths[i][gunStrengthLevel[i]]; shop1.shop.ss1 = "$" + StrengthCosts[i][gunStrengthLevel[i]]; shop1.shop.ccc1 = ClipSizes[i][clipSizeLevel[i]]; shop1.shop.cc1 = "$" + ClipSizeCosts[i][clipSizeLevel[i]]; shop1.shop.fff1 = Reloads[i][reloadTimeLevel[i]]; shop1.shop.ff1 = "$" + ReloadCosts[i][reloadTimeLevel[i]]; } gunSelected = i; shop1.shop.left1.infobox1.gotoAndStop(i + 1); shop1.shop.pur.gotoAndStop(ownGun[i] + 1); }; } function createHover2(button, i) { button.onRollOver = function () { deSelectUps(); if (button._alpha <= 15) { button._alpha = 10; } }; button.onRollOut = function () { deSelectUps(); }; button.onRelease = function () { if (button._alpha >= 15) { button._alpha = 0; } if (button._alpha <= 15) { t = upButtons.length - 1; while (t >= 0) { upButtons[t]._alpha = 0; t--; } button._alpha = 20; rightSelector = i; if (i == 0) { shop1.shop.aa2 = maxHealth - health; shop1.shop.pp2 = (maxHealth - health) * 10; shop1.shop.ee2 = "Full Health"; } if (i == 1) { shop1.shop.aa2 = maxHealth + 10; shop1.shop.pp2 = (maxHealth - 90) * 10; shop1.shop.ee2 = "Higher Max Health"; } if (i == 2) { shop1.shop.aa2 = mercs; shop1.shop.pp2 = mercCosts[mercs]; shop1.shop.ee2 = "Assistance in Battle"; } if (i == 3) { shop1.shop.aa2 = engs; shop1.shop.pp2 = engCosts[engs]; shop1.shop.ee2 = "Healing in Battle"; } } shop1.shop.right.infobox.gotoAndStop(i + 1); }; } function createHover3(button) { button.onRollOver = function () { button._alpha = 20; }; button.onRollOut = function () { button._alpha = 10; }; button.onRelease = function () { }; } function createHover4(button) { button.onRollOver = function () { if (ownGun[gunSelected] != 1) { button._alpha = 20; } }; button.onRollOut = function () { button._alpha = 10; }; button.onRelease = function () { if ((ownGun[gunSelected] != 1) && (money >= gunCosts[gunSelected])) { ammo[gunEquipped - 1] = ammo[gunEquipped - 1] + leftInClip; money = money - gunCosts[gunSelected]; shop1.shop.shopMoney = "$" + money; ownGun[gunSelected] = 1; shop1.shop.pText._alpha = 0; shop1.shop.pur.gotoAndStop(ownGun[gunSelected] + 1); leftInClip = clipSize[gunSelected]; if (gunSelected >= gunEquipped) { gunEquipped = gunSelected + 1; gun.tGun.gotoAndStop(gunEquipped); } shop1.shop.shopMoney = "$" + money; } }; } function createHover5(button) { button.onRollOver = function () { button._alpha = 10; }; button.onRollOut = function () { button._alpha = 0; }; button.onRelease = function () { level = level + 1; updateStats(); shop1.removeMovieClip(); d.d1.d2 = "Day " + level; d.gotoAndPlay(1); leftInClip = clipSize[gunEquipped - 1]; Paused = 0; sObject.data.level = level; sObject.flush(); sObject.data.kills = kills; sObject.flush(); sObject.data.score = score; sObject.flush(); sObject.data.money = money; sObject.flush(); sObject.data.health = health; sObject.flush(); sObject.data.maxHealth = maxHealth; sObject.flush(); sObject.data.gunEquipped = gunEquipped; sObject.flush(); sObject.data.engs = engs; sObject.flush(); sObject.data.mercs = mercs; sObject.flush(); sObject.data.ownGun = ownGun; sObject.flush(); sObject.data.clipSizeLevel = clipSizeLevel; sObject.flush(); sObject.data.reloadTimeLevel = reloadTimeLevel; sObject.flush(); sObject.data.gunStrengthLevel = gunStrengthLevel; sObject.flush(); penguinsPerLevel[level - 1] = penguinsPerLevel2[level - 1]; bossesPerLevel[level - 1] = bossesPerLevel2[level - 1]; eLeft = penguinsPerLevel[level - 1]; i = penguins.length - 1; for(;;){ if (i < 0) { return(undefined); } removePenguin(); i--; }; }; } function createHovera5(button) { button.onRollOver = function () { button._alpha = 10; }; button.onRollOut = function () { button._alpha = 0; }; button.onRelease = function () { getURL (("http://www.4v4.com/?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=ingame", "_blank"); }; } function createHover6(button) { button.onRollOver = function () { button._alpha = 100; }; button.onRollOut = function () { button._alpha = 75; }; button.onRelease = function () { level = level + 1; updateStats(); shop1.removeMovieClip(); d.d1.d2 = "Day " + level; d.gotoAndPlay(1); Paused = 0; }; } function createHover7(button) { button.onRollOver = function () { button._alpha = 100; }; button.onRollOut = function () { button._alpha = 75; }; button.onRelease = function () { shop1.shop.confirm._alpha = 0; shop1.shop.confirm._x = -1000; }; } function deSelectWeps() { i = gunButtons.length - 1; for(;;){ if (i < 0) { return(undefined); } if (gunButtons[i]._alpha <= 15) { gunButtons[i]._alpha = 0; } i--; }; } function deSelectUps() { i = upButtons.length - 1; for(;;){ if (i < 0) { return(undefined); } if (upButtons[i]._alpha <= 15) { upButtons[i]._alpha = 0; } i--; }; } function createBoss() { enType = bossAllowed[level - 1]; hb = attachMovie("healthBar", "healthBar" + depth, depth); depth++; healthBars.push(hb); if (enType == 8) { yrange = randRange(375, 475); pen = attachMovie("boss8", "penguin" + depth, (yrange * 1000) + depth); depth++; pen._x = (-pen._width) / 2; pen._y = yrange; penguinHealth.push(500); } if (enType == 9) { yrange = randRange(375, 475); pen = attachMovie("boss9", "penguin" + depth, (yrange * 1000) + depth); depth++; pen._x = (-pen._width) / 2; pen._y = yrange; penguinHealth.push(1500); } if (enType == 10) { yrange = randRange(375, 475); pen = attachMovie("boss10", "penguin" + depth, (yrange * 1000) + depth); depth++; pen._x = (-pen._width) / 2; pen._y = yrange; penguinHealth.push(2000); } bossMake(enType); hb._x = pen._x; hb._y = pen._y - 30; penguins.push(pen); penguinType.push(8); } function createEnemy() { trace("create en " + enType); enType = randRange(1, pensAllowed[level - 1]); hb = attachMovie("healthBar", "healthBar" + depth, depth); depth++; healthBars.push(hb); if (enType == 1) { yrange = randRange(375, 475); pen = attachMovie("penguin1", "penguin" + depth, (yrange * 1000) + depth); depth++; pen._x = (-pen._width) / 2; pen._y = yrange; penguinHealth.push(5); } if (enType == 2) { yrange = randRange(150, 300); pen = attachMovie("penguin2", "penguin" + depth, (yrange * 1000) + depth); depth++; pen._x = (-pen._width) / 2; pen._y = yrange; penguinHealth.push(15); } if (enType == 3) { yrange = randRange(375, 475); pen = attachMovie("penguin1", "penguin" + depth, (yrange * 1000) + depth); depth++; pen._x = (-pen._width) / 2; pen._y = yrange; penguinHealth.push(15); } if (enType == 4) { yrange = randRange(375, 475); pen = attachMovie("penguin1", "penguin" + depth, (yrange * 1000) + depth); depth++; pen._x = (-pen._width) / 2; pen._y = yrange; penguinHealth.push(20); } if (enType == 5) { yrange = randRange(375, 475); pen = attachMovie("penguin1", "penguin" + depth, (yrange * 1000) + depth); depth++; pen._x = (-pen._width) / 2; pen._y = yrange; penguinHealth.push(50); } if (enType == 6) { yrange = randRange(375, 475); pen = attachMovie("penguin1", "penguin" + depth, (yrange * 1000) + depth); depth++; pen._x = (-pen._width) / 2; pen._y = yrange; penguinHealth.push(70); } if (enType == 7) { yrange = randRange(150, 300); pen = attachMovie("penguin3", "penguin" + depth, (yrange * 1000) + depth); depth++; pen._x = (-pen._width) / 2; pen._y = yrange; penguinHealth.push(100); } penguinMake(enType); hb._x = pen._x; hb._y = pen._y - 30; penguins.push(pen); penguinType.push(enType); } function gameoverbrt() { GameOverScreen.removeMovieClip(); health = maxHealth; Paused = 0; score = Math.floor(score * 0.8); i = penguins.length - 1; level--; shop(); Paused = 1; for(;;){ if (i < 0) { return(undefined); } removePenguin(); i--; }; } function penguinMovement() { i = penguins.length - 1; for(;;){ if (i < 0) { return(undefined); } if ((((penguins[i]._currentframe == 3) && (penguinType[i] != 6)) && (penguins[i].p._currentframe == 15)) || (((penguins[i]._currentframe == 3) && (penguins[i].p._currentframe == 80)) && (penguinType[i] == 6))) { if (penguinType[i] == 6) { health = health - 5; } else if (penguinType[i] == 4) { health = health - 2; } else { health = health - 1; } if (health <= 0) { gameoversound.start(); attachMovie("GameOverScreen", "GameOverScreen", 993999); GameOverScreen._x = Stage.width / 2; GameOverScreen._y = Stage.height / 2; Paused = 1; GameOverScreen.an.a1.onRelease = function () { GameOverScreen.removeMovieClip(); health = maxHealth; Paused = 0; score = Math.floor(score * 0.8); i = penguins.length - 1; level--; shop(); Paused = 1; for(;;){ if (i < 0) { return(undefined); } removePenguin(); i--; }; }; GameOverScreen.a2.onRollOver = function () { GameOverScreen.a2.gotoAndPlay(2); }; GameOverScreen.a2.onRollOut = function () { GameOverScreen.a2.gotoAndStop(1); }; GameOverScreen.a2.onRelease = function () { i = penguins.length - 1; while (i >= 0) { removePenguin2(); i--; } hole.removeMovieClip(); aim.removeMovieClip(); gun.removeMovieClip(); song.stop(); hole2.removeMovieClip(); hole3.removeMovieClip(); GameOverScreen.removeMovieClip(); gotoAndStop (2); }; GameOverScreen.a3.onRollOver = function () { GameOverScreen.a3.gotoAndPlay(2); }; GameOverScreen.a3.onRollOut = function () { GameOverScreen.a3.gotoAndStop(1); }; GameOverScreen.a3.onRelease = function () { getURL (("http://www.4v4.com/?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=ingame", "_blank"); }; } wg2.healthN = (Math.floor(health) + "/") + maxHealth; wg2.healthN2 = (Math.floor(health) + "/") + maxHealth; yourHealth._xscale = (health / maxHealth) * 100; } if ((hill.hitTest(penguins[i]._x + (penguins[i]._width / 2), penguins[i]._y + (penguins[i]._height / 2), true) || (hill.hitTest(penguins[i]._x + penguins[i], penguins[i]._y + penguins[i]._height, true) && (penguinType[i] == 8))) || (hill.hitTest(penguins[i]._x + penguins[i], penguins[i]._y + penguins[i]._height, true) && (penguinType[i] == 9))) { if (penguinType[i] == 8) { health = health - 150; if (health <= 0) { gameoversound.start(); attachMovie("GameOverScreen", "GameOverScreen", 993999); GameOverScreen._x = Stage.width / 2; GameOverScreen._y = Stage.height / 2; Paused = 1; GameOverScreen.a1.onRollOver = function () { GameOverScreen.a1.gotoAndPlay(2); }; GameOverScreen.a1.onRollOut = function () { GameOverScreen.a1.gotoAndStop(1); }; GameOverScreen.a1.onRelease = function () { GameOverScreen.removeMovieClip(); health = maxHealth; Paused = 0; score = Math.floor(score * 0.8); i = penguins.length - 1; level--; shop(); Paused = 1; for(;;){ if (i < 0) { return(undefined); } removePenguin(); i--; }; }; GameOverScreen.a2.onRollOver = function () { GameOverScreen.a2.gotoAndPlay(2); }; GameOverScreen.a2.onRollOut = function () { GameOverScreen.a2.gotoAndStop(1); }; GameOverScreen.a2.onRelease = function () { i = penguins.length - 1; while (i >= 0) { removePenguin2(); i--; } hole.removeMovieClip(); aim.removeMovieClip(); gun.removeMovieClip(); song.stop(); hole2.removeMovieClip(); hole3.removeMovieClip(); GameOverScreen.removeMovieClip(); gotoAndStop (2); }; GameOverScreen.a3.onRollOver = function () { GameOverScreen.a3.gotoAndPlay(2); }; GameOverScreen.a3.onRollOut = function () { GameOverScreen.a3.gotoAndStop(1); }; GameOverScreen.a3.onRelease = function () { getURL (("http://www.4v4.com/?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=ingame", "_blank"); }; } wg2.healthN = (Math.floor(health) + "/") + maxHealth; wg2.healthN2 = (Math.floor(health) + "/") + maxHealth; yourHealth._xscale = (health / maxHealth) * 100; penguins[i].gotoAndStop(2); removePenguin(); } else if (penguinType[i] == 9) { health = health - 150; if (health <= 0) { gameoversound.start(); attachMovie("GameOverScreen", "GameOverScreen", 993999); GameOverScreen._x = Stage.width / 2; GameOverScreen._y = Stage.height / 2; Paused = 1; GameOverScreen.a1.onRollOver = function () { GameOverScreen.a1.gotoAndPlay(2); }; GameOverScreen.a1.onRollOut = function () { GameOverScreen.a1.gotoAndStop(1); }; GameOverScreen.a1.onRelease = function () { GameOverScreen.removeMovieClip(); health = maxHealth; Paused = 0; score = Math.floor(score * 0.8); i = penguins.length - 1; level--; shop(); Paused = 1; for(;;){ if (i < 0) { return(undefined); } removePenguin(); i--; }; }; GameOverScreen.a2.onRollOver = function () { GameOverScreen.a2.gotoAndPlay(2); }; GameOverScreen.a2.onRollOut = function () { GameOverScreen.a2.gotoAndStop(1); }; GameOverScreen.a2.onRelease = function () { i = penguins.length - 1; while (i >= 0) { removePenguin2(); i--; } hole.removeMovieClip(); aim.removeMovieClip(); gun.removeMovieClip(); song.stop(); hole2.removeMovieClip(); hole3.removeMovieClip(); GameOverScreen.removeMovieClip(); gotoAndStop (2); }; GameOverScreen.a3.onRollOver = function () { GameOverScreen.a3.gotoAndPlay(2); }; GameOverScreen.a3.onRollOut = function () { GameOverScreen.a3.gotoAndStop(1); }; GameOverScreen.a3.onRelease = function () { getURL (("http://www.4v4.com/?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=ingame", "_blank"); }; } wg2.healthN = (Math.floor(health) + "/") + maxHealth; wg2.healthN2 = (Math.floor(health) + "/") + maxHealth; yourHealth._xscale = (health / maxHealth) * 100; penguins[i].gotoAndStop(2); removePenguin(); } else if (penguinType[i] == 10) { health = health - 150; if (health <= 0) { gameoversound.start(); attachMovie("GameOverScreen", "GameOverScreen", 993999); GameOverScreen._x = Stage.width / 2; GameOverScreen._y = Stage.height / 2; Paused = 1; GameOverScreen.a1.onRollOver = function () { GameOverScreen.a1.gotoAndPlay(2); }; GameOverScreen.a1.onRollOut = function () { GameOverScreen.a1.gotoAndStop(1); }; GameOverScreen.a1.onRelease = function () { GameOverScreen.removeMovieClip(); health = maxHealth; Paused = 0; score = Math.floor(score * 0.8); i = penguins.length - 1; level--; shop(); Paused = 1; for(;;){ if (i < 0) { return(undefined); } removePenguin(); i--; }; }; GameOverScreen.a2.onRollOver = function () { GameOverScreen.a2.gotoAndPlay(2); }; GameOverScreen.a2.onRollOut = function () { GameOverScreen.a2.gotoAndStop(1); }; GameOverScreen.a2.onRelease = function () { i = penguins.length - 1; while (i >= 0) { removePenguin2(); i--; } hole.removeMovieClip(); aim.removeMovieClip(); gun.removeMovieClip(); song.stop(); hole2.removeMovieClip(); hole3.removeMovieClip(); GameOverScreen.removeMovieClip(); gotoAndStop (2); }; GameOverScreen.a3.onRollOver = function () { GameOverScreen.a3.gotoAndPlay(2); }; GameOverScreen.a3.onRollOut = function () { GameOverScreen.a3.gotoAndStop(1); }; GameOverScreen.a3.onRelease = function () { getURL (("http://www.4v4.com/?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=ingame", "_blank"); }; } wg2.healthN = (Math.floor(health) + "/") + maxHealth; wg2.healthN2 = (Math.floor(health) + "/") + maxHealth; yourHealth._xscale = (health / maxHealth) * 100; penguins[i].gotoAndStop(2); removePenguin(); } else if (penguinType[i] == 11) { health = health - 150; if (health <= 0) { gameoversound.start(); attachMovie("GameOverScreen", "GameOverScreen", 993999); GameOverScreen._x = Stage.width / 2; GameOverScreen._y = Stage.height / 2; Paused = 1; GameOverScreen.a1.onRollOver = function () { GameOverScreen.a1.gotoAndPlay(2); }; GameOverScreen.a1.onRollOut = function () { GameOverScreen.a1.gotoAndStop(1); }; GameOverScreen.a1.onRelease = function () { GameOverScreen.removeMovieClip(); health = maxHealth; Paused = 0; score = Math.floor(score * 0.8); i = penguins.length - 1; level--; shop(); Paused = 1; for(;;){ if (i < 0) { return(undefined); } removePenguin(); i--; }; }; GameOverScreen.a2.onRollOver = function () { GameOverScreen.a2.gotoAndPlay(2); }; GameOverScreen.a2.onRollOut = function () { GameOverScreen.a2.gotoAndStop(1); }; GameOverScreen.a2.onRelease = function () { i = penguins.length - 1; while (i >= 0) { removePenguin2(); i--; } hole.removeMovieClip(); aim.removeMovieClip(); gun.removeMovieClip(); song.stop(); hole2.removeMovieClip(); hole3.removeMovieClip(); GameOverScreen.removeMovieClip(); gotoAndStop (2); }; GameOverScreen.a3.onRollOver = function () { GameOverScreen.a3.gotoAndPlay(2); }; GameOverScreen.a3.onRollOut = function () { GameOverScreen.a3.gotoAndStop(1); }; GameOverScreen.a3.onRelease = function () { getURL (("http://www.4v4.com/?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=ingame", "_blank"); }; } wg2.healthN = (Math.floor(health) + "/") + maxHealth; wg2.healthN2 = (Math.floor(health) + "/") + maxHealth; yourHealth._xscale = (health / maxHealth) * 100; penguins[i].gotoAndStop(2); removePenguin(); } else if (((penguinType[i] == 2) || (penguinType[i] == 3)) || (penguinType[i] == 7)) { health = health - 5; if (health <= 0) { gameoversound.start(); attachMovie("GameOverScreen", "GameOverScreen", 993999); GameOverScreen._x = Stage.width / 2; GameOverScreen._y = Stage.height / 2; Paused = 1; GameOverScreen.a1.onRollOver = function () { GameOverScreen.a1.gotoAndPlay(2); }; GameOverScreen.a1.onRollOut = function () { GameOverScreen.a1.gotoAndStop(1); }; GameOverScreen.a1.onRelease = function () { GameOverScreen.removeMovieClip(); health = maxHealth; Paused = 0; score = Math.floor(score * 0.8); i = penguins.length - 1; level--; shop(); Paused = 1; for(;;){ if (i < 0) { return(undefined); } removePenguin(); i--; }; }; GameOverScreen.a2.onRollOver = function () { GameOverScreen.a2.gotoAndPlay(2); }; GameOverScreen.a2.onRollOut = function () { GameOverScreen.a2.gotoAndStop(1); }; GameOverScreen.a2.onRelease = function () { i = penguins.length - 1; while (i >= 0) { removePenguin2(); i--; } hole.removeMovieClip(); aim.removeMovieClip(); gun.removeMovieClip(); song.stop(); hole2.removeMovieClip(); hole3.removeMovieClip(); GameOverScreen.removeMovieClip(); gotoAndStop (2); }; GameOverScreen.a3.onRollOver = function () { GameOverScreen.a3.gotoAndPlay(2); }; GameOverScreen.a3.onRollOut = function () { GameOverScreen.a3.gotoAndStop(1); }; GameOverScreen.a3.onRelease = function () { getURL (("http://www.4v4.com/?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=ingame", "_blank"); }; } wg2.healthN = (Math.floor(health) + "/") + maxHealth; wg2.healthN2 = (Math.floor(health) + "/") + maxHealth; yourHealth._xscale = (health / maxHealth) * 100; penguins[i].gotoAndStop(2); removePenguin(); } else { penguins[i].gotoAndStop(3); penguinMake2(i, penguinType[i]); } } else if (penguinType[i] == 8) { penguins[i]._x = penguins[i]._x + (penSpeedNorm / 10); } else if (penguinType[i] == 9) { penguins[i]._x = penguins[i]._x + (penSpeedNorm / 20); } else if (penguinType[i] == 10) { penguins[i]._x = penguins[i]._x + (penSpeedNorm / 10); } else if (penguinType[i] == 11) { penguins[i]._x = penguins[i]._x + (penSpeedNorm / 10); } else if (penguinType[i] == 4) { penguins[i]._x = penguins[i]._x + (penSpeedNorm / 2); } else if (penguinType[i] == 7) { penguins[i]._x = penguins[i]._x + penSpeedNorm; } else if (penguinType[i] == 5) { penguins[i]._x = penguins[i]._x + (penSpeedNorm / 3); } else if (penguinType[i] == 6) { penguins[i]._x = penguins[i]._x + (penSpeedNorm / 6); } else { penguins[i]._x = penguins[i]._x + penSpeedNorm; } healthBars[i]._x = penguins[i]._x; healthBars[i]._y = penguins[i]._y - 30; if (penguinType[i] == 5) { healthBars[i]._y = penguins[i]._y - 50; } if ((penguins[i]._x - (penguins[i]._width / 2)) >= Stage.width) { removePenguin(); } i--; }; } function gBloodGo() { i = gBlood.length - 1; for(;;){ if (i < 0) { return(undefined); } gBlood[i]._alpha = gBlood[i]._alpha - 5; if (gBlood[i]._alpha <= 0) { gBlood[i].removeMovieClip(); gBlood.splice(i, 1); } i--; }; } function shoot() { gunDelay = gunDelay - 1; if ((gunDelay >= 0) && (leftInClip == clipSize[gunEquipped - 1])) { yourClip._xscale = 100 - ((gunDelay / reloadTime[gunEquipped - 1]) * 100); updateStats(); } if ((gunDelay <= 0) && (clipTxt == 0)) { updateStats(); } if (((((mDown == 1) && (gunDelay <= 0)) && (penguins.length > 0)) && ((ammo[gunEquipped - 1] + leftInClip) > 0)) || ((gunEquipped == 5) && (moreShots != 0))) { if ((gunEquipped == 5) && (moreShots == 0)) { moreShots = 1; } else if (moreShots == 1) { moreShots = 2; gun._rotation = gun._rotation + 2; } else if (moreShots == 2) { moreShots = 0; gun._rotation = gun._rotation - 2; } if (muted == 0) { pistol.start(); } leftInClip = leftInClip - 1; if (shake == 0) { shake = 1; } yourClip._xscale = (leftInClip / clipSize[gunEquipped - 1]) * 100; updateStats(); gun.gShot.gotoAndStop(randRange(2, 4)); gunDelay = gunShotDelay[gunEquipped - 1]; if (leftInClip <= 0) { leftInClip = clipSize[gunEquipped - 1]; ammo[gunEquipped - 1] = ammo[gunEquipped - 1] - clipSize[gunEquipped - 1]; if (ammo[gunEquipped - 1] < 0) { leftInClip = leftInClip + ammo[gunEquipped - 1]; ammo[gunEquipped - 1] = 0; } if ((leftInClip <= 0) && (ammo[gunEquipped - 1] <= 0)) { gunEquipped = gunEquipped - 1; } gunDelay = reloadTime[gunEquipped - 1]; if (muted == 0) { reload.start(); reload.start(); reload.start(); } } if (isAutomatic[gunEquipped - 1] == 0) { mDown = 0; } createEmptyMovieClip("triangle", 900555); with (triangle) { lineStyle(1, 16777215); moveTo(gun._x, gun._y); var xmoveAdd = (Math.cos((gun._rotation * 3.14159265359) / 180) * 10); var ymoveAdd = (Math.sin((gun._rotation * 3.14159265359) / 180) * 10); var currentX = gun._x; var currentY = gun._y; t = 100; while (t >= 0) { if (gunEquipped == 6) { t = -7; } currentX = currentX + xmoveAdd; currentY = currentY + ymoveAdd; lineTo(currentX, currentY); i = penguins.length - 1; while (i >= 0) { if (penguins[i].ph.hitTest(currentX, currentY, true) && (penguins[i]._alpha >= 80)) { penguinHealth[i] = penguinHealth[i] - gunStrength[gunEquipped - 1]; healthBars[i].g._xscale = (100 / originalHealth[penguinType[i] - 1]) * penguinHealth[i]; if ((penguinHealth[i] <= 0) && (penguinHealth[i] != undefined)) { removePenguin(); } } if (penguins[i].hitTest(currentX, currentY, true) && (penguins[i]._alpha >= 80)) { t = -6; penguinHealth[i] = penguinHealth[i] - gunStrength[gunEquipped - 1]; if (muted == 0) { hit2.start(); hit2.start(); hit2.start(); hit2.start(); } bloodType = randRange(1, 4); if (bloodType == 1) { blood = _root.attachMovie("y1", "Blood" + depth, depth); } if (bloodType == 2) { blood = _root.attachMovie("y2", "Blood" + depth, depth); } if (bloodType == 3) { blood = _root.attachMovie("y3", "Blood" + depth, depth); } if (bloodType == 4) { blood = _root.attachMovie("y4", "Blood" + depth, depth); } depth++; blood._x = currentX; blood._y = currentY; blood._xscale = (blood._yscale = 75); depth2++; healthBars[i].g._xscale = (100 / originalHealth[penguinType[i] - 1]) * penguinHealth[i]; if ((penguinHealth[i] <= 0) && (penguinHealth[i] != undefined)) { removePenguin(); } } i--; } t--; } if (((t != -7) && (floor.hitTest(_xmouse, _ymouse, true))) || ((t != -7) && (gunEquipped == 6))) { triangle.removeMovieClip(); createEmptyMovieClip("triangle", 900555); if (gunEquipped == 6) { expz = _root.attachMovie("Explosion2", "exp" + depth, depth); depth++; expz._x = _xmouse; expz._y = _ymouse; i = penguins.length - 1; while (i >= 0) { if (expz.hitTest(penguins[i])) { penguinHealth[i] = penguinHealth[i] - gunStrength[gunEquipped - 1]; healthBars[i].g._xscale = (100 / originalHealth[penguinType[i] - 1]) * penguinHealth[i]; if ((penguinHealth[i] <= 0) && (penguinHealth[i] != undefined)) { if (((penguinType[i] == 2) || (penguinType[i] == 3)) || (penguinType[i] == 7)) { expz.removeMovieClip(); } removePenguin(); } } i--; } } with (triangle) { lineStyle(1, 16777215); moveTo(gun._x, gun._y); if ((gunEquipped == 5) && (moreShots == 2)) { lineTo(_xmouse + 25, _ymouse); } else if ((gunEquipped == 5) && (moreShots == 0)) { lineTo(_xmouse - 25, _ymouse); } else { lineTo(_xmouse, _ymouse); } } fs = _root.attachMovie("floorShot", "floor" + depth, depth); depth++; fs._x = _xmouse; fs._y = _ymouse; fs.gotoAndStop(randRange(1, 3)); } if ((t != -7) && (!floor.hitTest(_xmouse, _ymouse))) { triangle.removeMovieClip(); createEmptyMovieClip("triangle", 900555); with (triangle) { lineStyle(1, 16777215); moveTo(gun._x, gun._y); xmoveAdd = Math.cos((gun._rotation * 3.14159265359) / 180) * 10; ymoveAdd = Math.sin((gun._rotation * 3.14159265359) / 180) * 10; currentX = gun._x; currentY = gun._y; t = 100; while (t >= 0) { currentX = currentX + xmoveAdd; currentY = currentY + ymoveAdd; lineTo(currentX, currentY); if (floor.hitTest(currentX, currentY)) { fs = _root.attachMovie("floorShot", "floor" + depth, depth); depth++; fs._x = currentX; fs._y = currentY; fs.gotoAndStop(randRange(1, 3)); t = -5; } t--; } } } } triangle.onEnterFrame = function () { triangle._alpha = triangle._alpha - (triangle._alpha / 2); if (triangle._alpha <= 5) { triangle.removeMovieClip(); } }; } } function shaker() { if (shake != 0) { if (shake == 1) { shake = shake + 1; _root._x = _root._x + 2; _root._y = _root._y + 2; return(undefined); } if (shake == 2) { shake = shake + 1; _root._y = _root._y - 3; _root._x = _root._x - 3; return(undefined); } if (shake == 3) { shake = 0; _root._x = _root._x + 1; _root._y = _root._y + 1; } } } function randRange(smallNum, bigNum) { return(Math.floor(Math.random() * ((bigNum - smallNum) + 1)) + smallNum); } depth = 50000; depth2 = 100; addEnemy = 0; enComeSpeed = new Array(140, 130, 120, 110, 100, 95, 90, 85, 80, 75, 70, 65, 60, 55, 50, 47, 45, 42, 40, 37, 35, 32, 30, 27, 25, 20); Mouse.hide(); aim.swapDepths(999901); penguinsOnStage = 0; gun.swapDepths(900557); Paused = 0; saved.swapDepths(5453); hole._alpha = 0; hole2._alpha = 0; hole3._alpha = 0; if (sObject.data.level == undefined) { saved.removeMovieClip(); } else { Paused = 1; saved.con.onRollOver = function () { saved.con.gotoAndStop(2); }; saved.con.onRollOut = function () { saved.con.gotoAndStop(1); }; saved.ng.onRollOver = function () { saved.ng.gotoAndStop(2); }; saved.ng.onRollOut = function () { saved.ng.gotoAndStop(1); }; saved.ng.onRelease = function () { level = 1; kills = 0; score = 0; money = 500; health = 100; maxHealth = 100; gunEquipped = 1; engs = 0; mercs = 0; ownGun = new Array(1, 0, 0, 0, 0, 0, 0); clipSizeLevel = new Array(0, 0, 0, 0, 0, 0, 0); reloadTimeLevel = new Array(0, 0, 0, 0, 0, 0, 0); gunStrengthLevel = new Array(0, 0, 0, 0, 0, 0, 0); Paused = 0; saved.removeMovieClip(); updateStats(); }; saved.con.onRelease = function () { Paused = 0; saved.removeMovieClip(); updateStats(); if (mercs >= 1) { hole._alpha = 100; } if (mercs >= 2) { hole2._alpha = 100; } if (mercs >= 3) { hole3._alpha = 100; } gun.tGun.gotoAndStop(gunEquipped); }; } var song = new Sound(); song.attachSound("110364_Battle_Theme.mp3"); song.start(0, 99); song.setVolume(50); var pistol = new Sound(); pistol.attachSound("pistol.wav"); pistol.setVolume(50); var gameoversound = new Sound(); gameoversound.attachSound("gameover.wav"); var death1 = new Sound(); death1.attachSound("chickdown"); var death2 = new Sound(); death2.attachSound("birddown"); var death3 = new Sound(); death3.attachSound("pigdown"); var death4 = new Sound(); death4.attachSound("birddown"); var death5 = new Sound(); death5.attachSound("sheepdown"); var death6 = new Sound(); death6.attachSound("cowdown"); var death7 = new Sound(); death7.attachSound("birddown"); var wariofire = new Sound(); wariofire.attachSound("birddown"); var hit2 = new Sound(); hit2.attachSound("hit2.wav"); hit2.setVolume(50); var reload = new Sound(); reload.attachSound("reload.wav"); var expa = new Sound(); expa.attachSound("exp.wav"); keyListener = new Object(); muted = 0; sound1.onRelease = function () { if (muted == 1) { muted = 0; song.start(0, 99); sound1.sound1.gotoAndStop(1); return(undefined); } muted = 1; song.stop(); sound1.sound1.gotoAndStop(2); }; qbtn.onRelease = function () { if (_quality == "HIGH") { _quality = "MEDIUM"; return(undefined); } if (_quality == "MEDIUM") { _quality = "LOW"; return(undefined); } if (_quality == "LOW") { _quality = "HIGH"; } }; keyListener.onKeyDown = function () { num = Key.getAscii(); if (num == 109) { if (muted == 1) { muted = 0; song.start(0, 99); sound1.sound1.gotoAndStop(1); } else { muted = 1; song.stop(); sound1.sound1.gotoAndStop(2); } } if (num == 49) { gunEquipped = 1; leftInClip = 0; gun.tGun.gotoAndStop(gunEquipped); yourClip._xscale = (leftInClip / clipSize[gunEquipped - 1]) * 100; updateStats(); num = 114; } if (num == 50) { if (ownGun[1] == 1) { gunEquipped = 2; leftInClip = 0; gun.tGun.gotoAndStop(gunEquipped); yourClip._xscale = (leftInClip / clipSize[gunEquipped - 1]) * 100; updateStats(); num = 114; } else { yg.gotoAndPlay(2); } } if (num == 51) { if (ownGun[2] == 1) { gunEquipped = 3; leftInClip = 0; gun.tGun.gotoAndStop(gunEquipped); yourClip._xscale = (leftInClip / clipSize[gunEquipped - 1]) * 100; updateStats(); num = 114; } else { yg.gotoAndPlay(2); } } if (num == 52) { if (ownGun[3] == 1) { gunEquipped = 4; leftInClip = 0; gun.tGun.gotoAndStop(gunEquipped); yourClip._xscale = (leftInClip / clipSize[gunEquipped - 1]) * 100; updateStats(); num = 114; } else { yg.gotoAndPlay(2); } } if (num == 53) { if (ownGun[4] == 1) { gunEquipped = 5; leftInClip = 0; gun.tGun.gotoAndStop(gunEquipped); yourClip._xscale = (leftInClip / clipSize[gunEquipped - 1]) * 100; updateStats(); num = 114; } else { yg.gotoAndPlay(2); } } if (num == 54) { if (ownGun[5] == 1) { gunEquipped = 6; leftInClip = 0; gun.tGun.gotoAndStop(gunEquipped); yourClip._xscale = (leftInClip / clipSize[gunEquipped - 1]) * 100; updateStats(); num = 114; } else { yg.gotoAndPlay(2); } } if (num == 55) { if (ownGun[6] == 1) { gunEquipped = 7; leftInClip = 0; gun.tGun.gotoAndStop(gunEquipped); yourClip._xscale = (leftInClip / clipSize[gunEquipped - 1]) * 100; updateStats(); num = 114; } else { yg.gotoAndPlay(2); } } if (num == 114) { leftInClip = clipSize[gunEquipped - 1]; ammo[gunEquipped - 1] = ammo[gunEquipped - 1] - clipSize[gunEquipped - 1]; gunDelay = reloadTime[gunEquipped - 1]; if (muted == 0) { reload.start(); reload.start(); reload.start(); } } if ((num == 112) || ((num == 32) && ((!shop1._x) > 0))) { if (Paused == 1) { Paused = 0; paused2.removeMovieClip(); i = penguins.length - 1; while (i >= 0) { penguins[i].p.play(); i--; } return(undefined); } if (Paused == 0) { Paused = 1; attachMovie("paused", "paused2", 1000500); paused2._x = Stage.width / 2; paused2._y = Stage.height / 2; } } }; Key.addListener(keyListener); clipSize = new Array(12, 100, 150, 5, 25, 2, 250); reloadTime = new Array(90, 90, 90, 90, 90, 90, 90); ammo = new Array(999999, 999999, 999999, 999999, 999999, 999999, 999999); gunStrength = new Array(2, 1, 1, 10, 6, 50, 5); gunShotDelay = new Array(7, 5, 3, 10, 5, 20, 2); isAutomatic = new Array(0, 1, 1, 0, 0, 0, 1); clipSizeCostStart = new Array(100, 0, 0, 0, 0, 0, 0); reloadTimeCostStart = new Array(35, 0, 0, 0, 0, 0, 0); gunStrengthCostStart = new Array(1, 0, 0, 0, 0, 0, 0); ammoCost = new Array(0, 1, 2, 3, 10, 8, 25, 5); Reload1 = new Array(90, 60, 30); Strength1 = new Array(2, 3, 4); ClipSize1 = new Array(12, 18, 25); Reload1Cost = new Array(100, 200, "Maxed"); Strength1Cost = new Array(200, 500, "Maxed"); ClipSize1Cost = new Array(50, 100, "Maxed"); Reload2 = new Array(90, 60, 30); Strength2 = new Array(1, 1.2, 1.4, 1.6, 1.8, 2); ClipSize2 = new Array(100, 200, 300); Reload2Cost = new Array(100, 200, "Maxed"); Strength2Cost = new Array(200, 300, 400, 500, 600, "Maxed"); ClipSize2Cost = new Array(50, 100, "Maxed"); Reload3 = new Array(90, 60, 30); Strength3 = new Array(1, 1.2, 1.4, 1.6, 1.8, 2); ClipSize3 = new Array(150, 300, 500); Reload3Cost = new Array(200, 400, "Maxed"); Strength3Cost = new Array(500, 750, 1000, 1250, 1500, "Maxed"); ClipSize3Cost = new Array(100, 200, "Maxed"); Reload4 = new Array(90, 60, 30); Strength4 = new Array(10, 15, 20); ClipSize4 = new Array(5, 10, 20); Reload4Cost = new Array(1000, 2000, "Maxed"); Strength4Cost = new Array(1000, 2000, "Maxed"); ClipSize4Cost = new Array(1000, 2000, "Maxed"); Reload5 = new Array(90, 60, 30); Strength5 = new Array(6, 8, 10); ClipSize5 = new Array(30, 60, 90); Reload5Cost = new Array(2500, 5000, "Maxed"); Strength5Cost = new Array(5000, 10000, "Maxed"); ClipSize5Cost = new Array(2000, 3000, "Maxed"); Reload6 = new Array(90, 60, 30); Strength6 = new Array(50, 75, 100); ClipSize6 = new Array(4, 6, 8); Reload6Cost = new Array(7500, 15000, "Maxed"); Strength6Cost = new Array(7500, 15000, "Maxed"); ClipSize6Cost = new Array(5000, 10000, "Maxed"); Reload7 = new Array(90, 60, 30); Strength7 = new Array(5, 6, 7, 8, 9, 10); ClipSize7 = new Array(250, 500, 1000); Reload7Cost = new Array(10000, 20000, "Maxed"); Strength7Cost = new Array(10000, 20000, 30000, 40000, 50000, "Maxed"); ClipSize7Cost = new Array(10000, 20000, "Maxed"); Reloads = new Array(Reload1, Reload2, Reload3, Reload4, Reload5, Reload6, Reload7); Strengths = new Array(Strength1, Strength2, Strength3, Strength4, Strength5, Strength6, Strength7); ClipSizes = new Array(ClipSize1, ClipSize2, ClipSize3, ClipSize4, ClipSize5, ClipSize6, ClipSize7); ReloadCosts = new Array(Reload1Cost, Reload2Cost, Reload3Cost, Reload4Cost, Reload5Cost, Reload6Cost, Reload7Cost); StrengthCosts = new Array(Strength1Cost, Strength2Cost, Strength3Cost, Strength4Cost, Strength5Cost, Strength6Cost, Strength7Cost); ClipSizeCosts = new Array(ClipSize1Cost, ClipSize2Cost, ClipSize3Cost, ClipSize4Cost, ClipSize5Cost, ClipSize6Cost, ClipSize7Cost); shake = 0; tX = 0; tY = 0; tX2 = 0; tY2 = 0; mercShotDelay1 = 20; mercShotDelay2 = 21; mercShotDelay3 = 22; holes = new Array(hole, hole2, hole3); pickersa = 0; hole.swapDepths(931559); hole2.swapDepths(932559); hole3.swapDepths(933559); enType = 1; penguins = new Array(); penguinType = new Array(); penguinHealth = new Array(); healthBars = new Array(); penguinMoney = new Array(10, 25, 40, 100, 200, 300, 500, 500); penguinScore = new Array(10, 25, 40, 70, 120, 180, 250, 250); gunCosts = new Array(0, 500, 2000, 5000, 15000, 30000, 50000); updateStats(); mercCosts = new Array(1500, 8000, 25000, "Maxed"); engCosts = new Array(500, 1000, 1500, 2000, 3000, 4000, 5000, 7500, 10000, "Maxed"); gunSelected = 0; rightSelector = 0; gun.tGun.gotoAndStop(1); bossAllowed = new Array(0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 10); pensAllowed = new Array(1, 2, 2, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7); bossesPerLevel = new Array(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); bossesPerLevel2 = new Array(0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); penguinsPerLevel = new Array(15, 20, 25, 30, 45, 50, 55, 60, 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, 115, 120, 125, 130, 135, 140, 150); penguinsPerLevel2 = new Array(15, 20, 25, 30, 45, 50, 55, 60, 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, 115, 120, 125, 130, 135, 140, 150); penSpeedNorm = 2; mDown = 0; onMouseDown = function () { mDown = 1; if (_currentframe == 3) { Mouse.hide(); } }; onMouseUp = function () { mDown = 0; }; gunDelay = 0; originalHealth = new Array(5, 15, 15, 20, 50, 70, 100, 500, 1000, 1500); leftInClip = clipSize[gunEquipped - 1]; gBlood = new Array(); updateStats(); moreShots = 0;
Frame 4
function createHover10(button) { button.onRollOver = function () { button._alpha = 10; }; button.onRollOut = function () { button._alpha = 0; }; button.onRelease = function () { gotoAndStop (2); }; } createHover10(finished2);
Frame 5
function createHover10(button) { button.onRollOver = function () { button._alpha = 10; }; button.onRollOut = function () { button._alpha = 0; }; button.onRelease = function () { gotoAndStop (2); }; } createHover10(finished2);
Frame 6
function createHover10(button) { button.onRollOver = function () { button._alpha = 10; }; button.onRollOut = function () { button._alpha = 0; }; button.onRelease = function () { gotoAndStop (2); }; } stop(); Mouse.show(); createHover10(finished2);
Symbol 33 MovieClip [Blood3] Frame 33
_parent.removeMovieClip();
Symbol 55 MovieClip [Blood4] Frame 40
_parent.removeMovieClip();
Symbol 136 MovieClip [Explosion] Frame 29
_parent.removeMovieClip();
Symbol 141 MovieClip [dayMovie] Frame 100
stop();
Symbol 155 MovieClip [Blood1] Frame 25
_parent.removeMovieClip();
Symbol 156 MovieClip [y1] Frame 1
stop();
Symbol 173 MovieClip [Blood2] Frame 32
_parent.removeMovieClip();
Symbol 194 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 20
stop();
Symbol 197 MovieClip [boss10] Frame 1
stop();
Symbol 201 MovieClip Frame 20
stop();
Symbol 203 MovieClip [boss9] Frame 1
stop();
Symbol 207 MovieClip Frame 20
stop();
Symbol 209 MovieClip [boss8] Frame 1
stop();
Symbol 217 MovieClip Frame 12
stop();
Symbol 225 Button
on (release) { gotoAndPlay (2); _root.music.stop(); }
Symbol 226 MovieClip Frame 11
stop();
Symbol 228 Button
on (release) { gotoAndPlay (1); _root.music.start(0, 99); }
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 2
stop();
Symbol 241 MovieClip [ng] Frame 1
stop();
Symbol 244 MovieClip [con] Frame 1
stop();
Symbol 268 MovieClip [yhnptgy] Frame 1
stop();
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 11
stop();
Symbol 303 Button
on (release) { getURL (("http://www.4v4.com/?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=ingame", "_blank"); }
Instance of Symbol 277 MovieClip "a1" in Symbol 304 MovieClip Frame 1
on (press) { _root.gameoverbrt(); }
Symbol 305 MovieClip [GameOverScreen] Frame 15
stop();
Symbol 310 MovieClip [moneyMC] Frame 20
this.removeMovieClip();
Symbol 319 MovieClip [headShot] Frame 20
this.removeMovieClip();
Symbol 326 MovieClip Frame 20
stop();
Symbol 327 MovieClip Frame 5
_parent.removeMovieClip();
Symbol 328 MovieClip [penguin3] Frame 1
stop();
Symbol 346 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 347 MovieClip [penguin2] Frame 1
stop();
Symbol 363 MovieClip Frame 14
_parent.removeMovieClip();
Symbol 377 MovieClip Frame 12
_parent.removeMovieClip();
Symbol 392 MovieClip Frame 14
_parent.removeMovieClip();
Symbol 407 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 418 MovieClip Frame 11
_parent.gotoAndStop(1);
Symbol 428 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 429 MovieClip [gunshots] Frame 1
stop();
Symbol 429 MovieClip [gunshots] Frame 2
stop();
Symbol 441 MovieClip Frame 1
stop();
Symbol 483 MovieClip Frame 1
stop();
Symbol 495 MovieClip Frame 1
stop();
Symbol 495 MovieClip Frame 2
stop();
Symbol 495 MovieClip Frame 4
stop();
Symbol 512 MovieClip Frame 1
stop();
Symbol 541 MovieClip [shopScreen] Frame 20
stop();
Symbol 549 MovieClip [aim] Frame 1
stop();
Symbol 555 MovieClip Frame 1
stop();
Symbol 561 MovieClip Frame 1
stop();
Symbol 567 MovieClip Frame 1
stop();
Symbol 573 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 1
stop();
Symbol 582 MovieClip Frame 70
_parent.removeMovieClip();
Symbol 584 MovieClip [penguin1] Frame 1
stop();
Symbol 587 Button
on (release) { getURL ("http://www.4v4.com", "_blank"); }
Symbol 591 MovieClip Frame 1
stop();
Symbol 591 MovieClip Frame 67
stop();
Symbol 597 Button
on (press) { getURL (("http://www.4v4.com/games-for-your-website.html?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=addforyourwebsite", "_blank"); }
Symbol 610 MovieClip Frame 1
stop();
Symbol 625 MovieClip Frame 80
stop();
Symbol 626 MovieClip Frame 218
stop();
Symbol 684 Button
on (release) { getURL (("http://www.4v4.com/?utm_medium=brandedgames_external&utm_campaign=farm-wars&utm_source=" + _root.domainpl) + "&utm_content=ingame", "_blank"); }

Library Items

Symbol 1 Sound [110364_Battle_Theme.mp3]
Symbol 2 Sound [chickdown]
Symbol 3 Sound [sheepdown]
Symbol 4 Sound [pigdown]
Symbol 5 Sound [cowdown]
Symbol 6 Sound [birddown]
Symbol 7 Sound [pistol.wav]Used by:610
Symbol 8 Sound [reload.wav]Used by:610
Symbol 9 Sound [pistol2.wav]Used by:610
Symbol 10 Sound [hit2.wav]Used by:610
Symbol 11 Sound [exp.wav]Used by:610
Symbol 12 Sound [death.wav]Used by:610
Symbol 13 GraphicUsed by:33
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:33 55 155 173
Symbol 16 GraphicUsed by:33
Symbol 17 GraphicUsed by:33
Symbol 18 GraphicUsed by:33
Symbol 19 GraphicUsed by:33
Symbol 20 GraphicUsed by:33
Symbol 21 GraphicUsed by:33
Symbol 22 GraphicUsed by:33
Symbol 23 GraphicUsed by:33
Symbol 24 GraphicUsed by:33
Symbol 25 GraphicUsed by:33
Symbol 26 GraphicUsed by:33
Symbol 27 GraphicUsed by:33
Symbol 28 GraphicUsed by:33
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [Blood3]Uses:13 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32Used by:34
Symbol 34 MovieClip [y3]Uses:33
Symbol 35 GraphicUsed by:55
Symbol 36 GraphicUsed by:55
Symbol 37 GraphicUsed by:55
Symbol 38 GraphicUsed by:55
Symbol 39 GraphicUsed by:55
Symbol 40 GraphicUsed by:55
Symbol 41 GraphicUsed by:55
Symbol 42 GraphicUsed by:55
Symbol 43 GraphicUsed by:55
Symbol 44 GraphicUsed by:55
Symbol 45 GraphicUsed by:55
Symbol 46 GraphicUsed by:55
Symbol 47 GraphicUsed by:55
Symbol 48 GraphicUsed by:55
Symbol 49 GraphicUsed by:55
Symbol 50 GraphicUsed by:55
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [Blood4]Uses:35 15 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54Used by:56
Symbol 56 MovieClip [y4]Uses:55
Symbol 57 MovieClip [bloody]
Symbol 58 GraphicUsed by:136 630
Symbol 59 GraphicUsed by:136
Symbol 60 GraphicUsed by:136
Symbol 61 GraphicUsed by:136
Symbol 62 GraphicUsed by:136
Symbol 63 GraphicUsed by:136
Symbol 64 GraphicUsed by:136
Symbol 65 GraphicUsed by:136
Symbol 66 GraphicUsed by:136
Symbol 67 GraphicUsed by:136
Symbol 68 GraphicUsed by:136
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:136
Symbol 71 GraphicUsed by:83
Symbol 72 GraphicUsed by:83
Symbol 73 GraphicUsed by:83
Symbol 74 GraphicUsed by:83
Symbol 75 GraphicUsed by:83
Symbol 76 GraphicUsed by:83
Symbol 77 GraphicUsed by:83
Symbol 78 GraphicUsed by:83
Symbol 79 GraphicUsed by:83
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:71 72 73 74 75 76 77 78 79 80 81 82Used by:136
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:136
Symbol 86 GraphicUsed by:136
Symbol 87 GraphicUsed by:136
Symbol 88 GraphicUsed by:136
Symbol 89 GraphicUsed by:136
Symbol 90 GraphicUsed by:136
Symbol 91 GraphicUsed by:136
Symbol 92 GraphicUsed by:136
Symbol 93 GraphicUsed by:136
Symbol 94 GraphicUsed by:136
Symbol 95 GraphicUsed by:136
Symbol 96 GraphicUsed by:136
Symbol 97 GraphicUsed by:136
Symbol 98 GraphicUsed by:136
Symbol 99 GraphicUsed by:136
Symbol 100 GraphicUsed by:136
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Symbol 106 GraphicUsed by:136
Symbol 107 GraphicUsed by:136
Symbol 108 GraphicUsed by:136
Symbol 109 GraphicUsed by:136
Symbol 110 GraphicUsed by:136
Symbol 111 GraphicUsed by:136
Symbol 112 GraphicUsed by:136
Symbol 113 GraphicUsed by:136
Symbol 114 GraphicUsed by:136
Symbol 115 GraphicUsed by:136
Symbol 116 GraphicUsed by:136
Symbol 117 GraphicUsed by:136
Symbol 118 GraphicUsed by:136
Symbol 119 GraphicUsed by:136
Symbol 120 GraphicUsed by:136
Symbol 121 GraphicUsed by:136
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Symbol 123 GraphicUsed by:136
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Symbol 128 GraphicUsed by:136
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Symbol 130 GraphicUsed by:136
Symbol 131 GraphicUsed by:136
Symbol 132 GraphicUsed by:136
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
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Symbol 137 MovieClip [Explosion2]Uses:136
Symbol 138 FontUsed by:139 677 679
Symbol 139 EditableTextUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:141
Symbol 141 MovieClip [dayMovie]Uses:140
Symbol 142 GraphicUsed by:155
Symbol 143 GraphicUsed by:155
Symbol 144 GraphicUsed by:155
Symbol 145 GraphicUsed by:155
Symbol 146 GraphicUsed by:155
Symbol 147 GraphicUsed by:155
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Symbol 150 GraphicUsed by:155
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Symbol 152 GraphicUsed by:155
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [Blood1]Uses:142 15 143 144 145 146 147 148 149 150 151 152 153 154Used by:156
Symbol 156 MovieClip [y1]Uses:155
Symbol 157 GraphicUsed by:173
Symbol 158 GraphicUsed by:173
Symbol 159 GraphicUsed by:173
Symbol 160 GraphicUsed by:173
Symbol 161 GraphicUsed by:173
Symbol 162 GraphicUsed by:173
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Symbol 164 GraphicUsed by:173
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Symbol 167 GraphicUsed by:173
Symbol 168 GraphicUsed by:173
Symbol 169 GraphicUsed by:173
Symbol 170 GraphicUsed by:173
Symbol 171 GraphicUsed by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClip [Blood2]Uses:157 15 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172Used by:174
Symbol 174 MovieClip [y2]Uses:173
Symbol 175 GraphicUsed by:189
Symbol 176 GraphicUsed by:189
Symbol 177 GraphicUsed by:189
Symbol 178 GraphicUsed by:189
Symbol 179 GraphicUsed by:189
Symbol 180 GraphicUsed by:189
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Symbol 186 GraphicUsed by:189
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Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:175 176 177 178 179 180 181 182 183 184 185 186 187 188Used by:192 200 205
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:189 190 191Used by:195 196 197
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:197 203 209 584
Symbol 195 MovieClipUses:192Used by:196 197
Symbol 196 MovieClipUses:192 195Used by:197
Symbol 197 MovieClip [boss10]Uses:192 194 196 195 136
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200 205
Symbol 200 MovieClipUses:189 198 199Used by:201 202 203
Symbol 201 MovieClipUses:200Used by:203
Symbol 202 MovieClipUses:200Used by:203
Symbol 203 MovieClip [boss9]Uses:200 194 201 202 136
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:189 204 199Used by:206 208 209
Symbol 206 MovieClipUses:205Used by:207
Symbol 207 MovieClipUses:206Used by:209
Symbol 208 MovieClipUses:205Used by:209
Symbol 209 MovieClip [boss8]Uses:205 194 207 208 136
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:229
Symbol 212 GraphicUsed by:213 446 499 500 501 535 536
Symbol 213 MovieClipUses:212Used by:214 215
Symbol 214 MovieClipUses:213Used by:216
Symbol 215 MovieClipUses:213Used by:216
Symbol 216 MovieClipUses:214 215Used by:217 226
Symbol 217 MovieClipUses:216Used by:229
Symbol 218 GraphicUsed by:229
Symbol 219 GraphicUsed by:229
Symbol 220 GraphicUsed by:229
Symbol 221 GraphicUsed by:229
Symbol 222 GraphicUsed by:229
Symbol 223 GraphicUsed by:229
Symbol 224 GraphicUsed by:225 228
Symbol 225 ButtonUses:224Used by:229
Symbol 226 MovieClipUses:216Used by:229
Symbol 227 GraphicUsed by:229
Symbol 228 ButtonUses:224Used by:229
Symbol 229 MovieClipUses:211 217 218 219 220 221 222 223 225 226 227 228Used by:238
Symbol 230 GraphicUsed by:237 542
Symbol 231 GraphicUsed by:237
Symbol 232 GraphicUsed by:237
Symbol 233 GraphicUsed by:237
Symbol 234 GraphicUsed by:237
Symbol 235 GraphicUsed by:237
Symbol 236 GraphicUsed by:237 483 540 592  Timeline
Symbol 237 MovieClipUses:230 231 232 233 234 235 236Used by:238
Symbol 238 MovieClip [sound_contr]Uses:229 237Used by:Timeline
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClip [ng]Uses:239 240Used by:681
Symbol 242 GraphicUsed by:244
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClip [con]Uses:242 243Used by:681
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:247
Symbol 247 MovieClip [paused]Uses:246Used by:Timeline
Symbol 248 GraphicUsed by:267
Symbol 249 GraphicUsed by:267
Symbol 250 GraphicUsed by:267
Symbol 251 GraphicUsed by:267
Symbol 252 GraphicUsed by:267
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Symbol 267 MovieClipUses:248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266Used by:268
Symbol 268 MovieClip [yhnptgy]Uses:267Used by:Timeline
Symbol 269 GraphicUsed by:305
Symbol 270 GraphicUsed by:304
Symbol 271 FontUsed by:272 513 612 706
Symbol 272 EditableTextUses:271Used by:304
Symbol 273 GraphicUsed by:277
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:277
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:273 275 276Used by:304
Symbol 278 GraphicUsed by:303
Symbol 279 GraphicUsed by:281
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:279 280Used by:303 587 625 684
Symbol 282 BitmapUsed by:283 616
Symbol 283 GraphicUses:282Used by:287 293
Symbol 284 GraphicUsed by:287 293
Symbol 285 GraphicUsed by:287 292 293
Symbol 286 GraphicUsed by:287 293
Symbol 287 MovieClipUses:283 284 285 286Used by:303 587 625 684
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:292 625
Symbol 290 GraphicUsed by:292
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:289 290 285 291Used by:303 587 625 684
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Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:303 587 625 684
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:303 587 625 684
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:301
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:299 300Used by:303 587 625 684
Symbol 302 GraphicUsed by:303 587 684
Symbol 303 ButtonUses:278 281 287 292 293 295 297 301 302Used by:304 540  Timeline
Symbol 304 MovieClipUses:270 272 277 303Used by:305
Symbol 305 MovieClip [GameOverScreen]Uses:269 304Used by:Timeline
Symbol 306 FontUsed by:307 308 505 506 507 530 531 532 533 534 624 664 686 687 688 689 690 691
Symbol 307 EditableTextUses:306Used by:309
Symbol 308 EditableTextUses:306Used by:309
Symbol 309 MovieClipUses:307 308Used by:310
Symbol 310 MovieClip [moneyMC]Uses:309Used by:Timeline
Symbol 311 GraphicUsed by:318
Symbol 312 GraphicUsed by:318
Symbol 313 GraphicUsed by:318
Symbol 314 GraphicUsed by:318
Symbol 315 GraphicUsed by:318
Symbol 316 GraphicUsed by:318  Timeline
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:311 312 313 314 315 316 317Used by:319
Symbol 319 MovieClip [headShot]Uses:318Used by:Timeline
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:328
Symbol 322 GraphicUsed by:323 342
Symbol 323 MovieClipUses:322Used by:328
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:326
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Symbol 327 MovieClipUses:326Used by:328
Symbol 328 MovieClip [penguin3]Uses:321 323 327Used by:Timeline
Symbol 329 GraphicUsed by:339
Symbol 330 GraphicUsed by:339
Symbol 331 GraphicUsed by:339
Symbol 332 GraphicUsed by:339
Symbol 333 GraphicUsed by:339
Symbol 334 GraphicUsed by:339
Symbol 335 GraphicUsed by:339
Symbol 336 GraphicUsed by:339
Symbol 337 GraphicUsed by:339
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:329 330 331 332 333 334 335 336 337 338Used by:340
Symbol 340 MovieClipUses:339Used by:341
Symbol 341 MovieClipUses:340Used by:347
Symbol 342 MovieClipUses:322Used by:343
Symbol 343 MovieClipUses:342Used by:347
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:346
Symbol 346 MovieClipUses:345Used by:347
Symbol 347 MovieClip [penguin2]Uses:341 343 346Used by:Timeline
Symbol 348 GraphicUsed by:363
Symbol 349 GraphicUsed by:363
Symbol 350 GraphicUsed by:363
Symbol 351 GraphicUsed by:363
Symbol 352 GraphicUsed by:363
Symbol 353 GraphicUsed by:363
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Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:348 349 350 351 352 353 354 355 356 357 358 359 360 361 362Used by:393
Symbol 364 GraphicUsed by:377
Symbol 365 GraphicUsed by:377
Symbol 366 GraphicUsed by:377
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Symbol 369 GraphicUsed by:377
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Symbol 371 GraphicUsed by:377
Symbol 372 GraphicUsed by:377
Symbol 373 GraphicUsed by:377
Symbol 374 GraphicUsed by:377
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Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:364 365 366 367 368 369 370 371 372 373 374 375 376Used by:393
Symbol 378 GraphicUsed by:392
Symbol 379 GraphicUsed by:392
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Symbol 386 GraphicUsed by:392
Symbol 387 GraphicUsed by:392
Symbol 388 GraphicUsed by:392
Symbol 389 GraphicUsed by:392
Symbol 390 GraphicUsed by:392
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:378 379 380 381 382 383 384 385 386 387 388 389 390 391Used by:393
Symbol 393 MovieClip [floorShot]Uses:363 377 392Used by:Timeline
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClip [gun1]Uses:394Used by:Timeline
Symbol 396 GraphicUsed by:407
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:397Used by:407 418 428
Symbol 399 GraphicUsed by:407
Symbol 400 GraphicUsed by:407
Symbol 401 GraphicUsed by:407
Symbol 402 GraphicUsed by:407
Symbol 403 GraphicUsed by:407
Symbol 404 GraphicUsed by:407
Symbol 405 GraphicUsed by:407
Symbol 406 GraphicUsed by:407 428
Symbol 407 MovieClipUses:396 398 399 400 401 402 403 404 405 406Used by:429
Symbol 408 GraphicUsed by:418
Symbol 409 GraphicUsed by:418
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Symbol 411 GraphicUsed by:418
Symbol 412 GraphicUsed by:418
Symbol 413 GraphicUsed by:418
Symbol 414 GraphicUsed by:418
Symbol 415 GraphicUsed by:418
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Symbol 417 GraphicUsed by:418
Symbol 418 MovieClipUses:408 398 409 410 411 412 413 414 415 416 417Used by:429
Symbol 419 GraphicUsed by:428
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Symbol 421 MovieClipUses:420Used by:428
Symbol 422 GraphicUsed by:428
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Symbol 424 GraphicUsed by:428
Symbol 425 GraphicUsed by:428
Symbol 426 GraphicUsed by:428
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClipUses:419 421 398 422 423 424 425 426 427 406Used by:429
Symbol 429 MovieClip [gunshots]Uses:407 418 428Used by:443 640
Symbol 430 GraphicUsed by:441
Symbol 431 GraphicUsed by:441
Symbol 432 GraphicUsed by:441
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClip [gun3]Uses:433Used by:441  Timeline
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:441
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:441
Symbol 439 BitmapUsed by:440
Symbol 440 GraphicUses:439Used by:441
Symbol 441 MovieClipUses:430 431 432 434 436 438 440Used by:443
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClip [gun2]Uses:441 429 442Used by:Timeline
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClip [gun4]Uses:444Used by:Timeline
Symbol 446 MovieClip [fBtnjkghjk]Uses:212Used by:540  Timeline
Symbol 447 GraphicUsed by:540
Symbol 448 GraphicUsed by:484
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClipUses:449Used by:484
Symbol 451 GraphicUsed by:483
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Symbol 454 GraphicUsed by:483
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Symbol 465 GraphicUsed by:483
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Symbol 468 GraphicUsed by:483
Symbol 469 GraphicUsed by:483
Symbol 470 GraphicUsed by:483
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Symbol 477 GraphicUsed by:483
Symbol 478 GraphicUsed by:483
Symbol 479 GraphicUsed by:483
Symbol 480 GraphicUsed by:483
Symbol 481 GraphicUsed by:483
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClipUses:451 452 453 454 455 456 236 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482Used by:484  Timeline
Symbol 484 MovieClipUses:448 450 483Used by:540
Symbol 485 GraphicUsed by:497
Symbol 486 GraphicUsed by:495
Symbol 487 GraphicUsed by:495
Symbol 488 GraphicUsed by:495
Symbol 489 GraphicUsed by:495
Symbol 490 GraphicUsed by:495
Symbol 491 GraphicUsed by:495
Symbol 492 GraphicUsed by:495
Symbol 493 GraphicUsed by:495
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClipUses:486 487 488 489 490 491 492 493 494Used by:497
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClipUses:485 495 496Used by:540
Symbol 498 GraphicUsed by:540  Timeline
Symbol 499 MovieClipUses:212Used by:540
Symbol 500 MovieClipUses:212Used by:540
Symbol 501 MovieClipUses:212Used by:540
Symbol 502 GraphicUsed by:540
Symbol 503 FontUsed by:504
Symbol 504 EditableTextUses:503Used by:540
Symbol 505 EditableTextUses:306Used by:540
Symbol 506 EditableTextUses:306Used by:540
Symbol 507 EditableTextUses:306Used by:540
Symbol 508 GraphicUsed by:540  Timeline
Symbol 509 GraphicUsed by:540  Timeline
Symbol 510 GraphicUsed by:540  Timeline
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClipUses:511Used by:540  Timeline
Symbol 513 EditableTextUses:271Used by:540
Symbol 514 GraphicUsed by:540
Symbol 515 GraphicUsed by:540  Timeline
Symbol 516 GraphicUsed by:540  Timeline
Symbol 517 GraphicUsed by:540  Timeline
Symbol 518 GraphicUsed by:540  Timeline
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Symbol 520 GraphicUsed by:540  Timeline
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Symbol 524 GraphicUsed by:540  Timeline
Symbol 525 GraphicUsed by:540  Timeline
Symbol 526 GraphicUsed by:540  Timeline
Symbol 527 GraphicUsed by:540  Timeline
Symbol 528 FontUsed by:529
Symbol 529 EditableTextUses:528Used by:540
Symbol 530 EditableTextUses:306Used by:540
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Symbol 532 EditableTextUses:306Used by:540
Symbol 533 EditableTextUses:306Used by:540
Symbol 534 EditableTextUses:306Used by:540
Symbol 535 MovieClipUses:212Used by:540  Timeline
Symbol 536 MovieClipUses:212Used by:540  Timeline
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClipUses:537Used by:540
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClipUses:447 484 497 498 499 500 501 502 504 505 506 507 508 509 510 512 513 446 303 514 515 516 517 518 519 520 521 522 523 524 525 526 527 236 529 530 531 532 533 534 535 536 538 539Used by:541
Symbol 541 MovieClip [shopScreen]Uses:540Used by:Timeline
Symbol 542 MovieClipUses:230Used by:545
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClipUses:543Used by:545
Symbol 545 MovieClip [healthBar]Uses:542 544Used by:Timeline
Symbol 546 GraphicUsed by:547
Symbol 547 MovieClipUses:546Used by:549
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClip [aim]Uses:547 548Used by:Timeline
Symbol 550 GraphicUsed by:555 580
Symbol 551 GraphicUsed by:555
Symbol 552 GraphicUsed by:555
Symbol 553 GraphicUsed by:555
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:550 551 552 553 554Used by:581 582 583
Symbol 556 GraphicUsed by:561
Symbol 557 GraphicUsed by:561
Symbol 558 GraphicUsed by:561
Symbol 559 GraphicUsed by:561
Symbol 560 GraphicUsed by:561
Symbol 561 MovieClipUses:556 557 558 559 560Used by:581 582 583
Symbol 562 GraphicUsed by:567
Symbol 563 GraphicUsed by:567
Symbol 564 GraphicUsed by:567
Symbol 565 GraphicUsed by:567
Symbol 566 GraphicUsed by:567
Symbol 567 MovieClipUses:562 563 564 565 566Used by:581 582 583
Symbol 568 GraphicUsed by:573
Symbol 569 GraphicUsed by:573
Symbol 570 GraphicUsed by:573
Symbol 571 GraphicUsed by:573
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClipUses:568 569 570 571 572Used by:581 582 583
Symbol 574 BitmapUsed by:575
Symbol 575 GraphicUses:574Used by:580
Symbol 576 GraphicUsed by:580
Symbol 577 GraphicUsed by:580
Symbol 578 GraphicUsed by:580
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClipUses:550 575 576 577 578 579Used by:581 582 583
Symbol 581 MovieClipUses:555 561 567 573 580Used by:584
Symbol 582 MovieClipUses:555 561 567 573 580Used by:584
Symbol 583 MovieClipUses:555 561 567 573 580Used by:584
Symbol 584 MovieClip [penguin1]Uses:581 194 582 583Used by:Timeline
Symbol 585 GraphicUsed by:586
Symbol 586 MovieClip [bar]Uses:585Used by:Timeline
Symbol 587 ButtonUses:281 287 292 293 295 297 301 302Used by:Timeline
Symbol 588 FontUsed by:589 590
Symbol 589 EditableTextUses:588Used by:591
Symbol 590 EditableTextUses:588Used by:591
Symbol 591 MovieClipUses:589 590Used by:Timeline
Symbol 592 MovieClipUses:236Used by:Timeline
Symbol 593 GraphicUsed by:Timeline
Symbol 594 GraphicUsed by:595
Symbol 595 MovieClipUses:594Used by:Timeline
Symbol 596 GraphicUsed by:597
Symbol 597 ButtonUses:596Used by:Timeline
Symbol 598 GraphicUsed by:599
Symbol 599 MovieClipUses:598Used by:Timeline
Symbol 600 SoundUsed by:610
Symbol 601 SoundUsed by:610
Symbol 602 SoundUsed by:610
Symbol 603 SoundUsed by:610
Symbol 604 SoundUsed by:610
Symbol 605 SoundUsed by:610
Symbol 606 SoundUsed by:610
Symbol 607 SoundUsed by:610
Symbol 608 SoundUsed by:610
Symbol 609 SoundUsed by:610
Symbol 610 MovieClipUses:600 601 602 603 12 11 604 10 605 606 9 8 607 7 608 609Used by:Timeline
Symbol 611 GraphicUsed by:626
Symbol 612 EditableTextUses:271Used by:614
Symbol 613 GraphicUsed by:614
Symbol 614 ButtonUses:612 613Used by:626
Symbol 615 SoundUsed by:625
Symbol 616 GraphicUses:282Used by:625
Symbol 617 BitmapUsed by:618
Symbol 618 GraphicUses:617Used by:619
Symbol 619 MovieClipUses:618Used by:625
Symbol 620 BitmapUsed by:621
Symbol 621 GraphicUses:620Used by:625
Symbol 622 BitmapUsed by:623
Symbol 623 GraphicUses:622Used by:625
Symbol 624 TextUses:306Used by:625
Symbol 625 MovieClipUses:281 295 297 301 615 616 289 619 621 287 292 293 623 624Used by:626
Symbol 626 MovieClipUses:611 614 625Used by:Timeline
Symbol 627 GraphicUsed by:Timeline
Symbol 628 GraphicUsed by:629
Symbol 629 MovieClipUses:628Used by:Timeline
Symbol 630 MovieClipUses:58Used by:Timeline
Symbol 631 GraphicUsed by:632
Symbol 632 MovieClipUses:631Used by:Timeline
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClipUses:633Used by:Timeline
Symbol 635 GraphicUsed by:Timeline
Symbol 636 GraphicUsed by:637
Symbol 637 MovieClipUses:636Used by:641
Symbol 638 GraphicUsed by:640
Symbol 639 GraphicUsed by:640
Symbol 640 MovieClipUses:638 429 639Used by:641
Symbol 641 MovieClipUses:637 640Used by:Timeline
Symbol 642 BitmapUsed by:648
Symbol 643 BitmapUsed by:648
Symbol 644 BitmapUsed by:648
Symbol 645 BitmapUsed by:648
Symbol 646 BitmapUsed by:648
Symbol 647 BitmapUsed by:648
Symbol 648 GraphicUses:642 643 644 645 646 647Used by:Timeline
Symbol 649 GraphicUsed by:650
Symbol 650 MovieClipUses:649Used by:Timeline
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Symbol 652 FontUsed by:653 654 656 657 658 659 660 661 665 673 674
Symbol 653 EditableTextUses:652Used by:655
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Symbol 655 MovieClipUses:653 654Used by:Timeline
Symbol 656 EditableTextUses:652Used by:662
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Symbol 658 EditableTextUses:652Used by:662
Symbol 659 EditableTextUses:652Used by:662
Symbol 660 EditableTextUses:652Used by:662
Symbol 661 EditableTextUses:652Used by:662
Symbol 662 MovieClipUses:656 657 658 659 660 661Used by:Timeline
Symbol 663 GraphicUsed by:Timeline
Symbol 664 EditableTextUses:306Used by:666
Symbol 665 EditableTextUses:652Used by:666
Symbol 666 MovieClipUses:664 665Used by:Timeline
Symbol 667 GraphicUsed by:668
Symbol 668 MovieClipUses:667Used by:Timeline
Symbol 669 FontUsed by:670
Symbol 670 EditableTextUses:669 671Used by:Timeline
Symbol 671 FontUsed by:670 672
Symbol 672 TextUses:671Used by:Timeline
Symbol 673 EditableTextUses:652Used by:675
Symbol 674 EditableTextUses:652Used by:675
Symbol 675 MovieClipUses:673 674Used by:Timeline
Symbol 676 GraphicUsed by:Timeline
Symbol 677 EditableTextUses:138Used by:Timeline
Symbol 678 GraphicUsed by:Timeline
Symbol 679 EditableTextUses:138Used by:Timeline
Symbol 680 GraphicUsed by:681
Symbol 681 MovieClipUses:680 244 241Used by:Timeline
Symbol 682 GraphicUsed by:683
Symbol 683 MovieClipUses:682Used by:Timeline
Symbol 684 ButtonUses:281 287 292 293 295 297 301 302Used by:Timeline
Symbol 685 GraphicUsed by:Timeline
Symbol 686 EditableTextUses:306Used by:Timeline
Symbol 687 EditableTextUses:306Used by:Timeline
Symbol 688 EditableTextUses:306Used by:Timeline
Symbol 689 EditableTextUses:306Used by:Timeline
Symbol 690 EditableTextUses:306Used by:Timeline
Symbol 691 EditableTextUses:306Used by:Timeline
Symbol 692 GraphicUsed by:Timeline
Symbol 693 GraphicUsed by:Timeline
Symbol 694 GraphicUsed by:Timeline
Symbol 695 BitmapUsed by:696
Symbol 696 GraphicUses:695Used by:Timeline
Symbol 697 GraphicUsed by:Timeline
Symbol 698 GraphicUsed by:Timeline
Symbol 699 GraphicUsed by:Timeline
Symbol 700 GraphicUsed by:Timeline
Symbol 701 GraphicUsed by:Timeline
Symbol 702 GraphicUsed by:Timeline
Symbol 703 GraphicUsed by:Timeline
Symbol 704 GraphicUsed by:Timeline
Symbol 705 GraphicUsed by:Timeline
Symbol 706 EditableTextUses:271Used by:707
Symbol 707 MovieClipUses:706Used by:Timeline

Instance Names

"bar"Frame 1Symbol 586 MovieClip [bar]
"playb"Frame 1Symbol 591 MovieClip
"adBox"Frame 1Symbol 592 MovieClip
"q1"Frame 2Symbol 595 MovieClip
"q2"Frame 2Symbol 599 MovieClip
"intro"Frame 2Symbol 626 MovieClip
"floor"Frame 3Symbol 630 MovieClip
"yourClip"Frame 3Symbol 632 MovieClip
"yourHealth"Frame 3Symbol 634 MovieClip
"aim"Frame 3Symbol 549 MovieClip [aim]
"gun"Frame 3Symbol 443 MovieClip [gun2]
"hole"Frame 3Symbol 641 MovieClip
"hole2"Frame 3Symbol 641 MovieClip
"hole3"Frame 3Symbol 641 MovieClip
"hill"Frame 3Symbol 650 MovieClip
"scorer"Frame 3Symbol 655 MovieClip
"other"Frame 3Symbol 662 MovieClip
"wg"Frame 3Symbol 666 MovieClip
"yg"Frame 3Symbol 268 MovieClip [yhnptgy]
"wg2"Frame 3Symbol 675 MovieClip
"saved"Frame 3Symbol 681 MovieClip
"sound1"Frame 3Symbol 238 MovieClip [sound_contr]
"qbtn"Frame 3Symbol 683 MovieClip
"infobox"Frame 4Symbol 483 MovieClip
"b2"Frame 4Symbol 535 MovieClip
"b3"Frame 4Symbol 535 MovieClip
"b4"Frame 4Symbol 535 MovieClip
"pur"Frame 4Symbol 512 MovieClip
"buyGun"Frame 4Symbol 536 MovieClip
"finished2"Frame 4Symbol 446 MovieClip [fBtnjkghjk]
"d1"Symbol 141 MovieClip [dayMovie] Frame 1Symbol 140 MovieClip
"ph"Symbol 197 MovieClip [boss10] Frame 1Symbol 194 MovieClip
"ph"Symbol 203 MovieClip [boss9] Frame 1Symbol 194 MovieClip
"ph"Symbol 209 MovieClip [boss8] Frame 1Symbol 194 MovieClip
"sound1"Symbol 238 MovieClip [sound_contr] Frame 1Symbol 229 MovieClip
"a1"Symbol 304 MovieClip Frame 1Symbol 277 MovieClip
"a3"Symbol 304 MovieClip Frame 1Symbol 277 MovieClip
"an"Symbol 305 MovieClip [GameOverScreen] Frame 1Symbol 304 MovieClip
"moneyMC"Symbol 310 MovieClip [moneyMC] Frame 1Symbol 309 MovieClip
"ph"Symbol 328 MovieClip [penguin3] Frame 1Symbol 323 MovieClip
"ph"Symbol 347 MovieClip [penguin2] Frame 1Symbol 343 MovieClip
"tGun"Symbol 443 MovieClip [gun2] Frame 1Symbol 441 MovieClip
"gShot"Symbol 443 MovieClip [gun2] Frame 1Symbol 429 MovieClip [gunshots]
"infobox1"Symbol 484 MovieClip Frame 1Symbol 483 MovieClip
"infobox"Symbol 497 MovieClip Frame 1Symbol 495 MovieClip
"left1"Symbol 540 MovieClip Frame 1Symbol 484 MovieClip
"right"Symbol 540 MovieClip Frame 1Symbol 497 MovieClip
"g1"Symbol 540 MovieClip Frame 1Symbol 499 MovieClip
"g2"Symbol 540 MovieClip Frame 1Symbol 499 MovieClip
"g3"Symbol 540 MovieClip Frame 1Symbol 499 MovieClip
"g4"Symbol 540 MovieClip Frame 1Symbol 499 MovieClip
"g5"Symbol 540 MovieClip Frame 1Symbol 499 MovieClip
"g6"Symbol 540 MovieClip Frame 1Symbol 499 MovieClip
"g7"Symbol 540 MovieClip Frame 1Symbol 499 MovieClip
"u1"Symbol 540 MovieClip Frame 1Symbol 500 MovieClip
"u2"Symbol 540 MovieClip Frame 1Symbol 500 MovieClip
"u3"Symbol 540 MovieClip Frame 1Symbol 501 MovieClip
"u4"Symbol 540 MovieClip Frame 1Symbol 501 MovieClip
"pur"Symbol 540 MovieClip Frame 1Symbol 512 MovieClip
"finished"Symbol 540 MovieClip Frame 1Symbol 446 MovieClip [fBtnjkghjk]
"b2"Symbol 540 MovieClip Frame 1Symbol 535 MovieClip
"b3"Symbol 540 MovieClip Frame 1Symbol 535 MovieClip
"b4"Symbol 540 MovieClip Frame 1Symbol 535 MovieClip
"b5"Symbol 540 MovieClip Frame 1Symbol 535 MovieClip
"buyGun"Symbol 540 MovieClip Frame 1Symbol 536 MovieClip
"pText"Symbol 540 MovieClip Frame 1Symbol 538 MovieClip
"shop"Symbol 541 MovieClip [shopScreen] Frame 1Symbol 540 MovieClip
"r"Symbol 545 MovieClip [healthBar] Frame 1Symbol 542 MovieClip
"g"Symbol 545 MovieClip [healthBar] Frame 1Symbol 544 MovieClip
"f2"Symbol 581 MovieClip Frame 1Symbol 555 MovieClip
"a2"Symbol 581 MovieClip Frame 1Symbol 561 MovieClip
"b1"Symbol 581 MovieClip Frame 1Symbol 567 MovieClip
"h1"Symbol 581 MovieClip Frame 1Symbol 573 MovieClip
"a1"Symbol 581 MovieClip Frame 1Symbol 561 MovieClip
"f1"Symbol 581 MovieClip Frame 1Symbol 580 MovieClip
"f2"Symbol 582 MovieClip Frame 1Symbol 555 MovieClip
"a2"Symbol 582 MovieClip Frame 1Symbol 561 MovieClip
"b1"Symbol 582 MovieClip Frame 1Symbol 567 MovieClip
"h1"Symbol 582 MovieClip Frame 1Symbol 573 MovieClip
"a1"Symbol 582 MovieClip Frame 1Symbol 561 MovieClip
"f1"Symbol 582 MovieClip Frame 1Symbol 580 MovieClip
"f2"Symbol 583 MovieClip Frame 1Symbol 555 MovieClip
"a2"Symbol 583 MovieClip Frame 1Symbol 561 MovieClip
"b1"Symbol 583 MovieClip Frame 1Symbol 567 MovieClip
"h1"Symbol 583 MovieClip Frame 1Symbol 573 MovieClip
"a1"Symbol 583 MovieClip Frame 1Symbol 561 MovieClip
"f1"Symbol 583 MovieClip Frame 1Symbol 580 MovieClip
"p"Symbol 584 MovieClip [penguin1] Frame 1Symbol 581 MovieClip
"ph"Symbol 584 MovieClip [penguin1] Frame 1Symbol 194 MovieClip
"p"Symbol 584 MovieClip [penguin1] Frame 2Symbol 582 MovieClip
"p"Symbol 584 MovieClip [penguin1] Frame 3Symbol 583 MovieClip
"gShot"Symbol 640 MovieClip Frame 1Symbol 429 MovieClip [gunshots]
"gun"Symbol 641 MovieClip Frame 1Symbol 640 MovieClip
"con"Symbol 681 MovieClip Frame 1Symbol 244 MovieClip [con]
"ng"Symbol 681 MovieClip Frame 1Symbol 241 MovieClip [ng]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "110364_Battle_Theme.mp3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "chickdown"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sheepdown"
ExportAssets (56)Timeline Frame 1Symbol 4 as "pigdown"
ExportAssets (56)Timeline Frame 1Symbol 5 as "cowdown"
ExportAssets (56)Timeline Frame 1Symbol 6 as "birddown"
ExportAssets (56)Timeline Frame 1Symbol 7 as "pistol.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "reload.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "pistol2.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "hit2.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "exp.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "death.wav"
ExportAssets (56)Timeline Frame 1Symbol 33 as "Blood3"
ExportAssets (56)Timeline Frame 1Symbol 34 as "y3"
ExportAssets (56)Timeline Frame 1Symbol 55 as "Blood4"
ExportAssets (56)Timeline Frame 1Symbol 56 as "y4"
ExportAssets (56)Timeline Frame 1Symbol 57 as "bloody"
ExportAssets (56)Timeline Frame 1Symbol 136 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 137 as "Explosion2"
ExportAssets (56)Timeline Frame 1Symbol 141 as "dayMovie"
ExportAssets (56)Timeline Frame 1Symbol 155 as "Blood1"
ExportAssets (56)Timeline Frame 1Symbol 156 as "y1"
ExportAssets (56)Timeline Frame 1Symbol 173 as "Blood2"
ExportAssets (56)Timeline Frame 1Symbol 174 as "y2"
ExportAssets (56)Timeline Frame 1Symbol 197 as "boss10"
ExportAssets (56)Timeline Frame 1Symbol 203 as "boss9"
ExportAssets (56)Timeline Frame 1Symbol 209 as "boss8"
ExportAssets (56)Timeline Frame 1Symbol 238 as "sound_contr"
ExportAssets (56)Timeline Frame 1Symbol 241 as "ng"
ExportAssets (56)Timeline Frame 1Symbol 244 as "con"
ExportAssets (56)Timeline Frame 1Symbol 247 as "paused"
ExportAssets (56)Timeline Frame 1Symbol 268 as "yhnptgy"
ExportAssets (56)Timeline Frame 1Symbol 305 as "GameOverScreen"
ExportAssets (56)Timeline Frame 1Symbol 310 as "moneyMC"
ExportAssets (56)Timeline Frame 1Symbol 319 as "headShot"
ExportAssets (56)Timeline Frame 1Symbol 328 as "penguin3"
ExportAssets (56)Timeline Frame 1Symbol 347 as "penguin2"
ExportAssets (56)Timeline Frame 1Symbol 393 as "floorShot"
ExportAssets (56)Timeline Frame 1Symbol 395 as "gun1"
ExportAssets (56)Timeline Frame 1Symbol 429 as "gunshots"
ExportAssets (56)Timeline Frame 1Symbol 434 as "gun3"
ExportAssets (56)Timeline Frame 1Symbol 443 as "gun2"
ExportAssets (56)Timeline Frame 1Symbol 445 as "gun4"
ExportAssets (56)Timeline Frame 1Symbol 446 as "fBtnjkghjk"
ExportAssets (56)Timeline Frame 1Symbol 541 as "shopScreen"
ExportAssets (56)Timeline Frame 1Symbol 545 as "healthBar"
ExportAssets (56)Timeline Frame 1Symbol 549 as "aim"
ExportAssets (56)Timeline Frame 1Symbol 584 as "penguin1"
ExportAssets (56)Timeline Frame 1Symbol 586 as "bar"

Labels

#"score_submit"Frame 6

Dynamic Text Variables

d2Symbol 139 EditableText"Day 1"
monSymbol 307 EditableText"$1000"
mon2Symbol 308 EditableText"$1000"
shopMoneySymbol 504 EditableText"$xxx,xxx,xxx"
aa2Symbol 505 EditableText""
pp2Symbol 506 EditableText""
ee2Symbol 507 EditableText""
ff1Symbol 529 EditableText"$100"
ss1Symbol 530 EditableText"$100"
cc1Symbol 531 EditableText"$100"
fff1Symbol 532 EditableText"5"
sss1Symbol 533 EditableText"5"
ccc1Symbol 534 EditableText"5"
scoreTxt2Symbol 653 EditableText"12,646,1212,646,12"
scoreTxtSymbol 654 EditableText"12,646,1212,646,12"
moneyTxtSymbol 656 EditableText"122,415"
killsTxtSymbol 657 EditableText"1,028"
levelTxtSymbol 658 EditableText"24"
moneyTxt2Symbol 659 EditableText"122,415"
killsTxt2Symbol 660 EditableText"1,028"
levelTxt2Symbol 661 EditableText"24"
clipTxt2Symbol 664 EditableText"12/12"
clipTxtSymbol 665 EditableText"12/12"
eLeftSymbol 670 EditableText"<p align="left"><font face="Orator Std" size="10" color="#01040f" letterSpacing="0.000000" kerning="0"><b>999/999</b></font></p><p align="left"></p><p align="left"></p>"
healthN2Symbol 673 EditableText"100/100"
healthNSymbol 674 EditableText"100/100"
esSymbol 677 EditableText"x9"
msSymbol 679 EditableText"x3"
ff1Symbol 686 EditableText"$100"
ss1Symbol 687 EditableText"$100"
cc1Symbol 688 EditableText"$100"
fff1Symbol 689 EditableText"5"
sss1Symbol 690 EditableText"5"
ccc1Symbol 691 EditableText"5"




http://swfchan.com/25/122362/info.shtml
Created: 4/3 -2019 00:27:42 Last modified: 4/3 -2019 00:27:42 Server time: 03/05 -2024 14:11:31