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The-Abduction.swf

This is the info page for
Flash #122876

(Click the ID number above for more basic data on this flash file.)


Text
Copyright Toon8

SPACE

B

V

Abduction

Abduction

The

The

Credits

Credits

START

Rules

Rules

START

SCORE

SCORE

SHIELD

DISTANCE

DISTANCE

BOMBE

BOMBE

tmp

SCORE

DISTANCE

BOMBE

tmp

SCORE

DISTANCE

BOMBE

tmp

ActionScript [AS1/AS2]

Frame 2
if (_framesloaded == _totalframes) { gotoAndPlay(_currentframe + 2); } else { play(); }
Frame 3
prevFrame();
Frame 4
play();
Frame 5
Object.prototype.getMovieFPS = function () { if (switchFrame == null) { switchFrame = true; } (switchFrame ? ((movieTimer = getTimer())) : ((movieSpeed = 1000 / (getTimer() - movieTimer)))); switchFrame = !switchFrame; return(int(movieSpeed)); }; touche._visible = false;
Frame 6
function afficheTexte(x, y, contenu) { this.attachMovie("InfoClip", "info", _global.texteDepth); with (this.info) { createTextField("texte2", 1, x - 1, y - 1, 550, 0); createTextField("texte1", 2, x, y, 550, 0); with (texte1) { background = false; border = false; autoSize = "center"; selectable = false; text = contenu; } with (texte2) { background = false; border = false; autoSize = "center"; selectable = false; text = contenu; } texte2.setTextFormat(_global.txtFormat1); texte1.setTextFormat(_global.txtFormat0); } this.info.attachMovie("BlancClip", "blanc", 3); with (this.info.blanc) { _width = 550; _height = _parent.texte1._height; _x = x; _y = y + (_height / 2); } this.info.saveTime = _global.fotemps; } function effaceTexte() { if (this.info) { var tempoFondu = 8; if (_global.fotemps < (this.info.saveTime + tempoFondu)) { this.info.blanc._height = this.info.texte1._height - (((_global.fotemps - this.info.saveTime) * this.info.texte1._height) / (tempoFondu - 1)); } else if ((_global.fotemps > ((this.info.saveTime + tempoFondu) + 24)) && (!this.info.fin)) { this.info.saveTime2 = _global.fotemps; this.info.fin++; } else if (_global.fotemps < (this.info.saveTime2 + tempoFondu)) { this.info.blanc._height = ((_global.fotemps - this.info.saveTime2) * this.info.texte1._height) / (tempoFondu - 1); if (this.info.blanc._height == this.info.texte1._height) { this.info.removeMovieClip(); } } delete tempoFondu; } } _quality = "medium"; _global.fotemps = 0; _global.distance = 0; _root.score = 0; _global.texteDepth = 2200; _global.lifeBarDepth = 2100; _global.powerBarDepth = 2000; _global.traineeEauDepth = 1900; _global.EauBasDepth = 1800; _global.bullesEauDepth = 1700; _global.vaisseauDepth = 1600; _global.traineeDepth = 1500; _global.bossDepth = 1400; _global.ennemiDepth = 1300; _global.tirVaisseauDepth = 1200; _global.tirEnnemiDepth = 1100; _global.bonusDepth = 1000; _global.eclaboussureDepth = 900; _global.bouclierDepth = 800; _global.traineeVaisseauDepth = 700; _global.decorsDepth = 600; _global.maxTirEnnemi = 20; _global.tabTirEnnemi = new Array(); _global.maxTirVaisseau = 10; _global.tabTirVaisseau = new Array(); _global.txtFormat0 = new TextFormat(); with (_global.txtFormat0) { _global.txtFormat0.font = "Impact"; _global.txtFormat0.size = 50; _global.txtFormat0.color = 16777215 /* 0xFFFFFF */; _global.txtFormat0.align = "center"; } _global.txtFormat1 = new TextFormat(); with (_global.txtFormat1) { _global.txtFormat1.font = "Impact"; _global.txtFormat1.size = 50; _global.txtFormat1.color = 0; _global.txtFormat1.align = "center"; } MovieClip.prototype.killer = function () { for (var a in this) { this[a].removeMovieClip(); delete this[a]; } delete a; };
Frame 7
Vague = function () { this.vitesse = 0; }; Vague.prototype = new MovieClip(); Object.registerClass("VagueClip", Vague); Vague.prototype.onEnterFrame = function () { this._x = this._x - this.vitesse; if (this._x < -300) { this._x = 850; } };
Frame 8
Vaisseau = function () { this._xscale = 80; this._yscale = this._xscale; this._x = 275; this._y = 200; this.vitesse = 20; this.AnimPlayHaut = false; this.AnimPlayBas = false; this.vie = 1000; this.power = 100; this.maxTirdebase = 10; this.tempsDernierTirdebase = 0; this.delaiEntreDeuxTirdebase = 100; this.nbrBombe = 10; this.tempsDerniereBombe = 0; this.delaiEntreDeuxBombe = 500; this.mort = false; this.touche = -1; }; Vaisseau.prototype = new MovieClip(); Object.registerClass("VaisseauClip", Vaisseau); Vaisseau.prototype.blesse = function () { if (this.touche != -1) { if (_global.fotemps < (this.touche + 10)) { this._x = this._x + (5 * Math.cos(((random(360) * 2) * Math.PI) / 360)); this._y = this._y - (5 * Math.cos(((random(360) * 2) * Math.PI) / 360)); this._alpha = random(100); } else { this.touche = -1; this._alpha = 100; } } }; Vaisseau.prototype.onEnterFrame = function () { if (this.vie > 0) { this.move(); this.afficheTrainee(); this.protect(); this.tirnormal(); this.blesse(); this.lachebombe(); this.testTirEnnemi(); } else if (this.mort == false) { this.gotoAndPlay("Mort"); this.mort = true; } if (_global.level == 1) { this.afficheTraineeEau(); } if (_global.level == 3) { this.afficheTraineeFumee(); } }; Vaisseau.prototype.testTirEnnemi = function () { var len = _global.tabTirEnnemi.length; var j = 0; while (j < len) { var i = _global.tabTirEnnemi[j]; var clip = this._parent.tirEnnemiClip["tirEnnemi" + i]; if (clip._currentframe < 3) { if (this.hitTest(clip)) { if (!this.bouclier) { this._parent.score = this._parent.score - 100; this.vie = this.vie - clip.degats; this.touche = _global.fotemps; } clip.angle = Math.PI; clip.play(); } } j++; } }; Vaisseau.prototype.move = function () { if (Key.isDown(37)) { if (this._x > 40) { this._x = this._x - this.vitesse; } } if (Key.isDown(39)) { if (this._x < 550) { this._x = this._x + this.vitesse; } } if (Key.isDown(38)) { if (this._y > 20) { this._y = this._y - this.vitesse; } if (this.AnimPlayHaut == false) { this.gotoAndPlay("NormalHaut"); } this.AnimPlayHaut = true; } else if (this.AnimPlayHaut == true) { this.gotoAndPlay("HautNormal"); this.AnimPlayHaut = false; } if (Key.isDown(40)) { if (this._y < 330) { this._y = this._y + this.vitesse; } if (this.AnimPlayBas == false) { this.gotoAndPlay("NormalBas"); } this.AnimPlayBas = true; } else if (this.AnimPlayBas == true) { this.gotoAndPlay("HautNormal"); this.AnimPlayBas = false; } }; Vaisseau.prototype.afficheTrainee = function () { if (!this._parent.trainee) { this._parent.attachMovie("TraineeClip", "trainee", _global.traineeDepth); } this._parent.trainee._x = this._x; this._parent.trainee._y = this._y; }; Vaisseau.prototype.afficheTraineeEau = function () { if (this._y > 300) { if (!this._parent.traineeEau) { this._parent.attachMovie("TraineeEauClip", "traineeEau", _global.traineeEauDepth); this._parent.traineeEau._y = 380; this._parent.traineeEau._alpha = 60; } this._parent.traineeEau._x = this._x; this._parent.traineeEau._height = this._y - 300; this._parent.traineeEau._width = 150; this._y = this._y - random((this._y - 300) / 5); } else { this._parent.traineeEau.removeMovieClip(); } }; Vaisseau.prototype.afficheTraineeFumee = function () { if (this._y > 300) { if (!this._parent.traineeFumee) { this._parent.attachMovie("TraineeFumeeClip", "traineeFumee", _global.traineeEauDepth); this._parent.traineeFumee._y = 380; this._parent.traineeFumee._alpha = 60; } this._parent.traineeFumee._x = this._x; this._parent.traineeFumee._height = this._y - 300; this._parent.traineeFumee._width = 150; this._y = this._y - random((this._y - 300) / 5); } else { this._parent.traineeFumee.removeMovieClip(); } }; Vaisseau.prototype.protect = function () { if (Key.isDown(66) && (this.power > 0)) { if (!this.bouclier) { this.attachMovie("BouclierClip", "bouclier", _global.bouclierDepth); this.bouclier._x = -20; this.bouclier._y = -10; } this.power--; } else { this.bouclier.removeMovieClip(); } }; Vaisseau.prototype.tirnormal = function () { if (Key.isDown(32)) { if (getTimer() > (this.tempsDuDernierTirdebase + this.delaiEntreDeuxTirdebase)) { this.tempsDuDernierTirdebase = getTimer(); var i = 0; while (this._parent.tirVaisseauClip["tirVaisseau" + i]) { i++; if (i == _global.maxTirVaisseau) { return(0); } } this._parent.tirVaisseauClip.attachMovie("TirdebaseRClip", "tirVaisseau" + i, _global.tirVaisseauDepth + i); var clip = this._parent.tirVaisseauClip["tirVaisseau" + i]; clip.angle = 0; clip._x = this._x + 5; clip._y = this._y; } } }; Vaisseau.prototype.lachebombe = function () { if (Key.isDown(86)) { if ((getTimer() > (this.tempsDerniereBombe + this.delaiEntreDeuxBombe)) && (this.nbrBombe > 0)) { this.tempsDerniereBombe = getTimer(); var i = 0; while (this._parent.tirVaisseauClip["tirVaisseau" + i]) { i++; if (i == _global.maxTirVaisseau) { return(0); } } this._parent.tirVaisseauClip.attachMovie("BombeClip", "tirVaisseau" + i, _global.tirVaisseauDepth + i); var clip = this._parent.tirVaisseauClip["tirVaisseau" + i]; clip._x = this._x - 5; clip._y = this._y; clip.num = i; this.nbrBombe--; } } };
Frame 9
Sprite = function () { this.vitesse = 0; this.trajectoire = "nothing"; }; Sprite.prototype = new MovieClip(); Sprite.prototype.onEnterFrame = function () { this.move(); }; Sprite.prototype.move = function () { switch (this.trajectoire) { case "sinus" : this.moveSinus(); break; case "cercle" : this.moveCercle(); break; case "droite" : this.moveDroite(); break; case "atan" : this.moveATan(); break; } if (this._x < -50) { this.removeMovieClip(); } }; Sprite.prototype.moveDroite = function () { this._x = this._x + (this.vitesse * Math.cos(this.angle)); this._y = this._y + (this.vitesse * Math.sin(this.angle)); }; Sprite.prototype.moveCercle = function () { this.savex = this.savex + (this.vitesse * -1); this.savey = this.savey + (this.vitesse * 1.22460635382238E-16); this._x = this.savex + (this.rayonx * Math.cos((this.angle = this.angle + 0.1))); this._y = this.savey + (this.rayony * Math.sin(this.angle)); }; Sprite.prototype.moveSinus = function () { this._x = this._x + (this.vitesse * Math.cos(this.angle)); this._y = this.savey + (Math.sin((this._x * Math.PI) / 180) * 50); }; Sprite.prototype.moveATan = function () { this._x = this._x + (this.vitesse * Math.cos(this.angle)); this._y = this.savey + (Math.atan((this._x - 580) / this.largeur) * this.hauteur); };
Frame 10
Tirdebase = function () { super(); this.typeTir = "tirdebase"; this.trajectoire = "droite"; this.angle = Math.PI; this.vitesse = 40; this.degats = 50; }; Tirdebase.prototype = new Sprite(); Object.registerClass("TirdebaseRClip", Tirdebase); Object.registerClass("TirdebaseBClip", Tirdebase); Object.registerClass("TirCourbeClip", TirdeBase); Object.registerClass("TirDirigeClip", TirdeBase); Tirdebase.prototype.onEnterFrame = function () { super.onEnterFrame(); if ((((this._x > 600) || (this._x < 0)) || (this._y < -50)) || (this._y > 450)) { this.removeMovieClip(); } }; Bombe = function () { super(); this.typeTir = "bombe"; this.trajectoire = "droite"; this.vitesse = 20; this.angle = (Math.PI/2); this.degats = 100; }; Bombe.prototype = new Sprite(); Object.registerClass("BombeClip", Bombe); Bombe.prototype.onEnterFrame = function () { super.onEnterFrame(); this._rotation = this._rotation + 5; if (this._y > 350) { this._parent.attachMovie("EclaboussureClip", "eclatboussure" + this.num, _global.eclaboussureDepth + this.num); this._parent["eclatboussure" + this.num]._x = this._x; this._parent["eclatboussure" + this.num]._y = this._y; this.removeMovieClip(); } };
Frame 11
Ennemi = function () { super(); this.touche = false; this.saveToucheTime = -1000; this.vie = 100; }; Ennemi.prototype = new Sprite(); Ennemi.prototype.onEnterFrame = function () { super.onEnterFrame(); if (this.vie > 0) { this.tirnormal(); this.testTirVaisseau(); this.clignote(); } }; Ennemi.prototype.testTirVaisseau = function () { var len = _global.tabTirVaisseau.length; var j = 0; while (j < len) { var i = _global.tabTirVaisseau[j]; clip = this._parent.tirVaisseauClip["tirVaisseau" + i]; if (clip.touche != true) { if (this.hitTest(clip._x, clip._y, false)) { clip.touche = true; this.vie = this.vie - clip.degats; this._parent.score = this._parent.score + 300; if (this.vie < 1) { this.vitesse = 30; this.trajectoire = "droite"; this.angle = Math.PI; this._alpha = 100; this.saveToucheTime = -5000; this.play(); } else { this.touche = true; } clip.angle = Math.PI; clip.play(); } } j++; } }; Ennemi.prototype.clignote = function () { if (this.touche == true) { this.saveToucheTime = getTimer(); } if (getTimer() < (this.saveToucheTime + 500)) { this._alpha = 50 + (50 * Math.cos(this.tmp++)); this.touche = false; } else { this._alpha = 100; } }; Ennemi.prototype.chercheTirLibre = function () { var i = 0; while (this._parent.tirEnnemiClip["tirEnnemi" + i]) { i++; if (i == _global.maxTirEnnemi) { return(-1); } } return(i); };
Frame 12
Monstre1 = function () { super(); this.vitesse = 10; this.vie = 100; }; Monstre1.prototype = new Ennemi(); Object.registerClass("Monstre1Clip", Monstre1); Monstre1.prototype.onEnterFrame = function () { super.onEnterFrame(); this._rotation = 180 + ((this.angle * 360) / (Math.PI*2)); }; Monstre1.prototype.tirnormal = function () { if (((_global.temps % 2) == 0) && (random(10) == 0)) { i = this.chercheTirLibre(); if (i == -1) { return(0); } this._parent.tirEnnemiClip.attachMovie("TirdebaseBClip", "tirEnnemi" + i, _global.tirEnnemiDepth + i); var clip = this._parent.tirEnnemiClip["tirEnnemi" + i]; clip._x = this._x + (25 * Math.cos(this.angle)); clip._y = this._y + (25 * Math.sin(this.angle)); clip.angle = this.angle; clip._rotation = this._rotation; } };
Frame 13
Monstre2 = function () { super(); this.vitesse = 10; this.vie = 300; this.saveCalc = 57.2957795130823; }; Monstre2.prototype = new Ennemi(); Object.registerClass("Monstre2Clip", Monstre2); Monstre2.prototype.onEnterFrame = function () { super.onEnterFrame(); this.teta = Math.atan2(this._parent.vesso._y - this._y, this._parent.vesso._x - this._x); this._rotation = this.teta * this.saveCalc; }; Monstre2.prototype.tirnormal = function () { if (((_global.temps % 2) == 0) && (random(10) == 0)) { i = this.chercheTirLibre(); if (i == -1) { return(0); } this._parent.tirEnnemiClip.attachMovie("TirCourbeClip", "tirEnnemi" + i, _global.tirEnnemiDepth + i); var clip = this._parent.tirEnnemiClip["tirEnnemi" + i]; clip._x = this._x; clip._y = this._y; clip.angle = this.teta; clip._rotation = this._rotation + 180; } };
Frame 14
Monstre3 = function () { super(); this.vitesse = 10; this.vie = 300; }; Monstre3.prototype = new Ennemi(); Object.registerClass("Monstre3Clip", Monstre3); Monstre3.prototype.tirnormal = function () { if (((_global.temps % 2) == 0) && (random(10) == 0)) { var x = 30; var j = 0; while (j < 3) { i = this.chercheTirLibre(); if (i == -1) { return(0); } this._parent.tirEnnemiClip.attachMovie("TirCourbeClip", "tirEnnemi" + i, _global.tirEnnemiDepth + i); var clip = this._parent.tirEnnemiClip["tirEnnemi" + i]; clip._x = this._x - x; clip._y = this._y; x = x + 20; j++; } } };
Frame 15
Monstre4 = function () { super(); this.vitesse = 10; this.vie = 2000; }; Monstre4.prototype = new Ennemi(); Object.registerClass("Monstre4Clip", Monstre4); Monstre4.prototype.onEnterFrame = function () { super.onEnterFrame(); this._rotation = this._rotation + 8; }; Monstre4.prototype.tirnormal = function () { if (random(3) == 0) { var teta = (((this._rotation * 2) * Math.PI) / 360); var j = 0; while (j < 8) { var i = this.chercheTirLibre(); if (i == -1) { return(0); } this._parent.tirEnnemiClip.attachMovie("TirDirigeClip", "tirEnnemi" + i, _global.tirEnnemiDepth + i); var clip = this._parent.tirEnnemiClip["tirEnnemi" + i]; clip._x = this._x + ((this._width / 2) * Math.cos(teta)); clip._y = this._y + ((this._height / 2) * Math.sin(teta)); clip.angle = Math.atan2(clip._y - this._y, clip._x - this._x); clip.vitesse = 15; teta = teta + (Math.PI/4); j++; } } };
Frame 16
Boss1 = function () { super(); this._x = 800; this._y = 200; this.vie = 5000; this.tombe = false; this.trajectoire = "cercle"; this.vitesse = 5; this.savex = this._x; this.savey = this._y; this.rayonx = 0; this.rayony = 20; this.attachMovie("LifeBossBarClip", "lifeBossBar", 1); this.lifeBossBar.init(-100, 130, 100, 10, "0xFF0000", "0xFFFFFF"); }; Boss1.prototype = new Ennemi(); Object.registerClass("Boss1ClipHaut", Boss1); Boss1.prototype.onEnterFrame = function () { if ((this._x == 400) && (!this.bossStop)) { this.bossStop++; this.vitesse = 0; } if (this.vie > 0) { this.move(); this.tirnormal(); this.testTirVaisseau(); this.clignote(); } else { this.explose(); this._parent.score = this._parent.score + 500; if (this.tombe) { this._x = this._x + -5; this._rotation = this._rotation - 0.2; this._y = this._y + 1; if (this._x < -250) { this.removeMovieClip(); } } } }; Boss1.prototype.testTirVaisseau = function (bool) { var j = 0; while (j < _global.tabTirVaisseau.length) { var i = _global.tabTirVaisseau[j]; clip = this._parent.tirVaisseauClip["tirVaisseau" + i]; if (clip._currentframe < 3) { if (this.hitTest(clip._x, clip._y, true)) { this.vie = this.vie - clip.degats; clip.vitesse = 0; this._parent.score = this._parent.score + 500; this.touche = true; clip.play(); } } j++; } }; Boss1.prototype.explose = function () { this._alpha = 100; this.numExp++; this.attachMovie("ExplosionClip", "explosion" + this.numExp, this.numExp); clip = this["explosion" + this.numExp]; clip._x = random(250) * Math.cos((Math.random() * Math.PI) * 2); clip._y = random(150) * Math.sin((Math.random() * Math.PI) * 2); clip._xscale = random(100) + 50; clip._yscale = clip._xscale; clip._rotation = random(500); if (this.numExp > 40) { this.savey = this._y; this.tombe = true; } }; Boss1.prototype.tirnormal = function () { if (random(5) == 0) { var r = random(6); if (r < 4) { i = this.chercheTirLibre(); if (i == -1) { return(0); } this._parent.tirEnnemiClip.attachMovie("TirDirigeClip", "tirEnnemi" + i, _global.tirEnnemiDepth + i); var clip = this._parent.tirEnnemiClip["tirEnnemi" + i]; if (r == 0) { clip._x = this._x - 170; clip._y = this._y + 50; } else if (r == 1) { clip._x = this._x + 100; clip._y = this._y - 90; } else if (r == 2) { clip._x = this._x - 95; clip._y = this._y + 40; } else if (r == 3) { clip._x = this._x + 40; clip._y = this._y - 50; } clip.angle = Math.atan2(this._parent.vesso._y - clip._y, this._parent.vesso._x - clip._x); clip.vitesse = 15; } else { var angle = Math.atan2(this._parent.vesso._y - this._y, this._parent.vesso._x - this._x); var j = 0; while (j < 3) { i = this.chercheTirLibre(); if (i == -1) { return(0); } this._parent.tirEnnemiClip.attachMovie("TirDirigeClip", "tirEnnemi" + i, _global.tirEnnemiDepth + i); var clip = this._parent.tirEnnemiClip["tirEnnemi" + i]; if (r == 4) { if (j == 0) { clip._x = this._x - 25; clip._y = this._y + 10; } if (j == 1) { clip._x = this._x - 25; clip._y = this._y + 25; } if (j == 2) { clip._x = this._x - 25; clip._y = this._y + 40; } } else if (r == 5) { if (j == 0) { clip._x = this._x + 55; clip._y = this._y + 5; } if (j == 1) { clip._x = this._x + 70; clip._y = this._y - 5; } if (j == 2) { clip._x = this._x + 85; clip._y = this._y - 10; } } clip.angle = angle; clip.vitesse = 15; j++; } } } };
Frame 17
Bonus = function () { super(); this._x = 580; this._y = random(300) + 50; this.vitesse = 5; this.trajectoire = "sinus"; this.angle = Math.PI; this.savey = this._y; }; Bonus.prototype = new Sprite(); Bonus.prototype.onEnterFrame = function () { super.onEnterFrame(); if (this.hitTest(this._parent.vesso)) { this.bonifie(); this.removeMovieClip(); } }; BonusBouclier = function () { super(); }; BonusBouclier.prototype = new Bonus(); Object.registerClass("BonusBouclierClip", BonusBouclier); BonusBouclier.prototype.bonifie = function () { this._parent.vesso.power = 100; }; BonusBombe = function () { super(); }; BonusBombe.prototype = new Bonus(); Object.registerClass("BonusBombeClip", BonusBombe); BonusBombe.prototype.bonifie = function () { this._parent.vesso.nbrBombe = this._parent.vesso.nbrBombe + 5; }; BonusVie = function () { super(); }; BonusVie.prototype = new Bonus(); Object.registerClass("BonusVieClip", BonusVie); BonusVie.prototype.bonifie = function () { this._parent.vesso.vie = 1000; };
Frame 18
ScrollBar = function () { this._x = 0; this._y = 0; this.largeur = 100; this.hauteur = 20; this.donneeMax = 100; }; ScrollBar.prototype = new MovieClip(); ScrollBar.prototype.onEnterFrame = function () { if (this.donnee > -1) { this.afficheBar(); } }; ScrollBar.prototype.traceBar = function () { this.beginFill(this.colorBar, 80); this.moveTo(0, 0); this.lineTo((this.donnee * this.largeur) / this.donneeMax, 0); this.lineTo((this.donnee * this.largeur) / this.donneeMax, this.hauteur); this.lineTo(0, this.hauteur); this.lineTo(0, 0); this.endFill(); }; ScrollBar.prototype.traceContour = function () { this.lineStyle(1, this.colorline, 50); this.moveTo(0, 0); this.lineTo(this.largeur, 0); this.lineTo(this.largeur, this.hauteur); this.lineTo(0, this.hauteur); this.lineTo(0, 0); }; ScrollBar.prototype.afficheBar = function () { this.clear(); this.traceBar(); this.traceContour(); }; ScrollBar.prototype.init = function (x, y, larg, haut, col, colLine) { this._x = x; this._y = y; this.largeur = larg; this.hauteur = haut; this.colorBar = col; this.colorline = colLine; }; PowerScrollBar = function () { super(); }; PowerScrollBar.prototype = new ScrollBar(); Object.registerClass("PowerBarClip", PowerScrollBar); PowerScrollBar.prototype.onEnterFrame = function () { super.onEnterFrame(); this.donnee = this._parent.vesso.power; }; LifeScrollBar = function () { super(); this.donneeMax = 1000; }; LifeScrollBar.prototype = new ScrollBar(); Object.registerClass("LifeBarClip", LifeScrollBar); LifeScrollBar.prototype.onEnterFrame = function () { super.onEnterFrame(); this.donnee = this._parent.vesso.vie; }; LifeBossScrollBar = function () { super(); this.donneeMax = 5000; }; LifeBossScrollBar.prototype = new ScrollBar(); Object.registerClass("LifeBossBarClip", LifeBossScrollBar); LifeBossScrollBar.prototype.onEnterFrame = function () { super.onEnterFrame(); this.donnee = this._parent.vie; }; ScrollBar.prototype.traceContour = function () { this.lineStyle(2, this.colorline, 50); var i = 0; while (i <= this.largeur) { this.moveTo(i, 0); this.lineTo(i, this.hauteur); i = i + (this.largeur / 10); } this.moveTo(0, 0); this.lineTo(this.largeur, 0); this.moveTo(this.largeur, this.hauteur); this.lineTo(0, this.hauteur); };
Frame 24
stop();
Frame 29
gotoAndPlay (30);
Frame 30
Frame 31
_global.level = 1; _global.fotemps = 0; _global.temps = 0; this.attachMovie("VagueClip", "vague00", _global.decorsDepth + 1); this.vague00.vitesse = 40; this.vague00._yscale = 120; this.vague00._x = 0; this.vague00._y = 340; this.attachMovie("VagueClip", "vague01", _global.decorsDepth + 2); this.vague01.vitesse = 40; this.vague01._yscale = 120; this.vague01._x = 600; this.vague01._y = 340; this.attachMovie("VagueClip", "vague10", _global.decorsDepth + 3); this.vague10.vitesse = 30; this.vague10._yscale = 80; this.vague10._x = 0; this.vague10._y = 240; this.vague10._alpha = 40; this.attachMovie("VagueClip", "vague11", _global.decorsDepth + 4); this.vague11.vitesse = 30; this.vague11._yscale = 80; this.vague11._x = 600; this.vague11._y = 240; this.vague11._alpha = 40; this.attachMovie("EauBasClip", "eauBas", _global.EauBasDepth); this.eauBas._y = 320; this.attachMovie("VaisseauClip", "vesso", _global.vaisseauDepth); this.attachMovie("LifeBarClip", "lifeBar", _global.lifeBarDepth); this.lifeBar.init(5, 70, 60, 10, "0xD81400", "0xFFFFFF"); this.attachMovie("PowerBarClip", "powerBar", _global.powerBarDepth); this.powerBar.init(140, 35, 60, 10, "0x0000FF", "0xFFFFFF"); this.createEmptyMovieClip("tirEnnemiClip", _global.tirEnnemiDepth); this.createEmptyMovieClip("tirVaisseauClip", _global.tirVaisseauDepth); this.nivo = new Object();
Frame 32
this.nivo.m11++; this.nivo.m12++; this.nivo.m13++; this.nivo.m14++; this.nivo.m15++; this.nivo.m16++; this.nivo.m17++; this.nivo.m18++; this.nivo.m19++; this.nivo.m20++; this.nivo.m21++; this.nivo.boss01++; _global.fotemps = 720;
Frame 37
if ((_global.temps > 0) && (!this.nivo.texteIntro)) { this.nivo.texteIntro++; this.saveTime = 10000; this.salvenum = 0; this.afficheTexte(0, 180, "Level 1"); } if ((_global.temps > 31) && (!this.nivo.m00)) { this.nivo.m00++; var x = 580; var y = 150; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 10; clip.trajectoire = "droite"; clip.angle = Math.PI; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 4; } if ((_global.temps > 34) && (!this.nivo.m01)) { this.nivo.m01++; var x = 580; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = 100; clip.vitesse = 10; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 100; x = x + 80; i++; } this.salvenum = this.salvenum + 3; } if ((_global.temps > 34) && (!this.nivo.m02)) { this.nivo.m02++; var x = 580; var i = 0; while (i < 3) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = 300; clip.vitesse = 10; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 300; x = x + 80; i++; } this.salvenum = this.salvenum + 3; } if ((_global.temps > 36) && (!this.nivo.m03)) { this.nivo.m03++; var x = 580; var i = 0; while (i < 8) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = 200; clip.vitesse = 10; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 200; x = x + 80; i++; } this.salvenum = this.salvenum + 10; } if ((_global.temps > 40) && (!this.nivo.m04)) { this.nivo.m04++; var x = 580; var y = 350; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 10; clip.trajectoire = "droite"; clip.angle = 3.53429173528852; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 43) && (!this.nivo.m05)) { this.nivo.m05++; var x = 580; var y = 50; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 10; clip.trajectoire = "droite"; clip.angle = 2.74889357189107; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 47) && (!this.nivo.m06)) { this.nivo.m06++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 200; clip.vitesse = 5; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 47) && (!this.nivo.m07)) { this.nivo.m07++; var angle = 0; var i = 0; while (i < 2) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip.vitesse = 5; clip.trajectoire = "cercle"; clip._x = 580; clip.savex = 580; clip.savey = 80; clip.rayonx = 25; clip.rayony = 25; clip.angle = angle; angle = angle + Math.PI; i++; } this.salvenum = this.salvenum + 2; } if ((_global.temps > 47) && (!this.nivo.m08)) { this.nivo.m08++; var angle = 0; var i = 0; while (i < 2) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip.vitesse = 5; clip.trajectoire = "cercle"; clip._x = 580; clip.savex = 580; clip.savey = 320; clip.rayonx = 25; clip.rayony = 25; clip.angle = angle; angle = angle + Math.PI; i++; } this.salvenum = this.salvenum + 2; } if ((_global.temps > 51) && (!this.nivo.m09)) { this.nivo.m09++; var x = 580; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip.vitesse = 10; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = 100; x = x + 80; i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 54) && (!this.nivo.m10)) { this.nivo.m10++; var x = 580; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip.vitesse = 10; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = -100; x = x + 80; i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 57) && (!this.nivo.m11)) { this.nivo.m11++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 100; clip.vitesse = 3; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 100; this.salvenum = this.salvenum + 1; } if ((_global.temps > 27) && (!this.nivo.m12)) { this.nivo.m12++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 300; clip.vitesse = 3; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 300; this.salvenum = this.salvenum + 1; } if ((_global.temps > 27) && (!this.nivo.m13)) { this.nivo.m13++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip._y = 200; clip.vitesse = 3; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 200; this.salvenum = this.salvenum + 1; } if ((_global.temps > 32) && (!this.nivo.m14)) { afficheTexte(0, 320, "Mini Boss : Crazy Wheel"); this.nivo.m14++; this.attachMovie("Monstre4Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 200; clip.vitesse = 2; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 42) && (!this.nivo.m15)) { this.nivo.m15++; var angle = 0; var i = 0; while (i < 6) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip.vitesse = 5; clip.trajectoire = "cercle"; clip._x = 580; clip.savex = 580; clip.savey = 200; clip.rayonx = 50; clip.rayony = 150; clip.angle = angle; angle = angle + 1.0471975511966; i++; } this.salvenum = this.salvenum + 6; } if ((_global.temps > 45) && (!this.nivo.m16)) { this.nivo.m16++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip.vitesse = 4; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = 100; this.salvenum = this.salvenum + 1; } if ((_global.temps > 46) && (!this.nivo.m17)) { this.nivo.m17++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip.vitesse = 4; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = -100; this.salvenum = this.salvenum + 1; } if ((_global.temps > 47) && (!this.nivo.m18)) { this.nivo.m18++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip._y = 200; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 52) && (!this.nivo.m19)) { this.nivo.m19++; var x = 580; var y = 100; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 4; } if ((_global.temps > 52) && (!this.nivo.m20)) { this.nivo.m20++; var x = 580; var y = 300; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 4; } if ((_global.temps > 53) && (!this.nivo.m21)) { this.nivo.m21++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 200; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 20) && (!this.nivo.bonusBombe01)) { this.nivo.bonusBombe01++; this.attachMovie("BonusBombeClip", "superbonus", _global.bonusDepth); } if ((_global.temps > 40) && (!this.nivo.bonusBouclier01)) { this.nivo.bonusBouclier01++; this.attachMovie("BonusBouclierClip", "superbonus1", _global.bonusDepth + 1); } if ((_global.temps > 40) && (!this.nivo.bonusVie01)) { this.nivo.bonusVie01++; this.attachMovie("BonusVieClip", "superbonus2", _global.bonusDepth + 2); } if ((_global.temps > 60) && (!this.nivo.bonusBouclier02)) { this.nivo.bonusBouclier02++; this.attachMovie("BonusBouclierClip", "superbonus", _global.bonusDepth); } if (_global.temps > 60) { if (!this.nivo.boss01) { afficheTexte(0, 320, "Boss : Dead Cruiser"); this.nivo.boss01++; this.attachMovie("Boss1ClipHaut", "boss", _global.bossDepth); } else if ((!this.boss) && (!this.nivo.finNivo)) { this.nivo.finNivo++; afficheTexte(0, 180, "Level 1 Completed"); this.saveTime = _global.temps; } else if (_global.temps > (this.saveTime + 3)) { this.tirEnnemiClip.removeMovieClip(); this.tirVaisseauClip.removeMovieClip(); this.vesso.removeMovieClip(); this.vague00.removeMovieClip(); this.vague01.removeMovieClip(); this.vague10.removeMovieClip(); this.vague11.removeMovieClip(); this.lifeBar.removeMovieClip(); this.powerBar.removeMovieClip(); this.eauBas.removeMovieClip(); this.traineeEau.removeMovieClip(); delete this.nivo; this.gotoAndPlay("FL1"); } }
Frame 38
_global.fotemps++; _global.temps = Math.round(_global.fotemps / 24); if (_global.temps < 60) { _global.distance = 60000 - Math.round((_global.fotemps / 24) * 1000); } else { _global.distance = 0; } distance = _global.distance; temps = _global.temps; _global.tabTirVaisseau = new Array(); var i = 0; while (i < _global.maxTirVaisseau) { if (this.tirVaisseauClip["tirVaisseau" + i]) { _global.tabTirVaisseau.push(i); } i++; } _global.tabTirEnnemi = new Array(); var i = 0; while (i < _global.maxTirEnnemi) { if (this.tirEnnemiClip["tirEnnemi" + i]) { _global.tabTirEnnemi.push(i); } i++; } this.effaceTexte(); this.gotoAndPlay(this._currentframe - 1);
Frame 46
_global.level = 2; _global.fotemps = 0; _global.temps = 0; this.attachMovie("VaisseauClip", "vesso", _global.vaisseauDepth); this.attachMovie("LifeBarClip", "lifeBar", _global.lifeBarDepth); this.lifeBar.init(5, 70, 60, 10, "0xD81400", "0xFFFFFF"); this.attachMovie("PowerBarClip", "powerBar", _global.powerBarDepth); this.powerBar.init(140, 35, 60, 10, "0x0000FF", "0xFFFFFF"); this.createEmptyMovieClip("tirEnnemiClip", _global.tirEnnemiDepth); this.createEmptyMovieClip("tirVaisseauClip", _global.tirVaisseauDepth); this.nivo = new Object();
Frame 47
this.nivo.m00++; this.nivo.m01++; this.nivo.m02++; this.nivo.m03++; this.nivo.m04++; this.nivo.m07++; this.nivo.m08++; this.nivo.m09++; this.nivo.m10++; this.nivo.m11++; this.nivo.m14++; _global.fotemps = 720;
Frame 53
if ((_global.temps > 0) && (!this.nivo.texteIntro)) { this.nivo.texteIntro++; this.saveTime = 10000; this.salvenum = 0; this.afficheTexte(0, 180, "Level 2"); } if ((_global.temps > 1) && (!this.nivo.m00)) { this.nivo.m00++; var x = 580; var y = 200; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 10; clip.trajectoire = "droite"; clip.angle = Math.PI; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 4; } if ((_global.temps > 4) && (!this.nivo.m01)) { this.nivo.m01++; var x = 580; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = 100; clip.vitesse = 10; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 100; x = x + 80; i++; } this.salvenum = this.salvenum + 3; } if ((_global.temps > 4) && (!this.nivo.m02)) { this.nivo.m02++; var x = 580; var i = 0; while (i < 3) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = 300; clip.vitesse = 10; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 300; x = x + 80; i++; } this.salvenum = this.salvenum + 3; } if ((_global.temps > 6) && (!this.nivo.m03)) { this.nivo.m03++; var x = 580; var i = 0; while (i < 8) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = 200; clip.vitesse = 10; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 200; x = x + 80; i++; } this.salvenum = this.salvenum + 10; } if ((_global.temps > 10) && (!this.nivo.m04)) { this.nivo.m04++; var x = 580; var y = 350; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 10; clip.trajectoire = "droite"; clip.angle = 3.53429173528852; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 35) && (!this.nivo.m05)) { this.nivo.m05++; var x = 580; var y = 50; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 10; clip.trajectoire = "droite"; clip.angle = 2.74889357189107; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 17) && (!this.nivo.m06)) { this.nivo.m06++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 200; clip.vitesse = 5; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 17) && (!this.nivo.m07)) { this.nivo.m07++; var angle = 0; var i = 0; while (i < 2) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip.vitesse = 5; clip.trajectoire = "cercle"; clip._x = 580; clip.savex = 580; clip.savey = 80; clip.rayonx = 25; clip.rayony = 25; clip.angle = angle; angle = angle + Math.PI; i++; } this.salvenum = this.salvenum + 2; } if ((_global.temps > 17) && (!this.nivo.m08)) { this.nivo.m08++; var angle = 0; var i = 0; while (i < 2) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip.vitesse = 5; clip.trajectoire = "cercle"; clip._x = 580; clip.savex = 580; clip.savey = 320; clip.rayonx = 25; clip.rayony = 25; clip.angle = angle; angle = angle + Math.PI; i++; } this.salvenum = this.salvenum + 2; } if ((_global.temps > 21) && (!this.nivo.m09)) { this.nivo.m09++; var x = 580; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip.vitesse = 10; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = 100; x = x + 80; i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 24) && (!this.nivo.m10)) { this.nivo.m10++; var x = 580; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip.vitesse = 10; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = -100; x = x + 80; i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 27) && (!this.nivo.m11)) { this.nivo.m11++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 100; clip.vitesse = 3; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 100; this.salvenum = this.salvenum + 1; } if ((_global.temps > 31) && (!this.nivo.m12)) { this.nivo.m12++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 300; clip.vitesse = 3; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 300; this.salvenum = this.salvenum + 1; } if ((_global.temps > 33) && (!this.nivo.m13)) { this.nivo.m13++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip._y = 200; clip.vitesse = 3; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 200; this.salvenum = this.salvenum + 1; } if ((_global.temps > 32) && (!this.nivo.m14)) { afficheTexte(0, 320, "Mini Boss : Crazy Wheel"); this.nivo.m14++; this.attachMovie("Monstre4Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 200; clip.vitesse = 2; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 42) && (!this.nivo.m15)) { this.nivo.m15++; var angle = 0; var i = 0; while (i < 6) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip.vitesse = 5; clip.trajectoire = "cercle"; clip._x = 580; clip.savex = 580; clip.savey = 200; clip.rayonx = 50; clip.rayony = 150; clip.angle = angle; angle = angle + 1.0471975511966; i++; } this.salvenum = this.salvenum + 6; } if ((_global.temps > 45) && (!this.nivo.m16)) { this.nivo.m16++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip.vitesse = 4; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = 100; this.salvenum = this.salvenum + 1; } if ((_global.temps > 46) && (!this.nivo.m17)) { this.nivo.m17++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip.vitesse = 4; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = -100; this.salvenum = this.salvenum + 1; } if ((_global.temps > 47) && (!this.nivo.m18)) { this.nivo.m18++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip._y = 200; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 52) && (!this.nivo.m19)) { this.nivo.m19++; var x = 580; var y = 100; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 4; } if ((_global.temps > 52) && (!this.nivo.m20)) { this.nivo.m20++; var x = 580; var y = 300; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 4; } if ((_global.temps > 53) && (!this.nivo.m21)) { this.nivo.m21++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 200; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 20) && (!this.nivo.bonusBombe01)) { this.nivo.bonusBombe01++; this.attachMovie("BonusBombeClip", "superbonus", _global.bonusDepth); } if ((_global.temps > 40) && (!this.nivo.bonusBouclier01)) { this.nivo.bonusBouclier01++; this.attachMovie("BonusBouclierClip", "superbonus1", _global.bonusDepth + 1); } if ((_global.temps > 40) && (!this.nivo.bonusVie01)) { this.nivo.bonusVie01++; this.attachMovie("BonusVieClip", "superbonus2", _global.bonusDepth + 2); } if ((_global.temps > 60) && (!this.nivo.bonusBouclier02)) { this.nivo.bonusBouclier02++; this.attachMovie("BonusBouclierClip", "superbonus", _global.bonusDepth); } if (_global.temps > 60) { if (!this.nivo.boss01) { afficheTexte(0, 320, "Mini Boss : Crazy Wheel"); this.nivo.boss01++; this.attachMovie("Monstre4Clip", "boss", _global.bossDepth); this.boss._x = 580; this.boss._y = 200; this.boss.vitesse = 2; this.boss.trajectoire = "droite"; this.boss.angle = Math.PI; } else if ((!this.boss) && (!this.nivo.finNivo)) { this.nivo.finNivo++; afficheTexte(0, 180, "Level 2 Completed"); this.saveTime = _global.temps; } else if (_global.temps > (this.saveTime + 3)) { this.tirEnnemiClip.removeMovieClip(); this.tirVaisseauClip.removeMovieClip(); this.vesso.removeMovieClip(); this.lifeBar.removeMovieClip(); this.powerBar.removeMovieClip(); this.eauBas.removeMovieClip(); delete this.nivo; this.gotoAndPlay("FL2"); } }
Frame 54
_global.fotemps++; _global.temps = Math.round(_global.fotemps / 24); if (_global.temps < 60) { _global.distance = 60000 - Math.round((_global.fotemps / 24) * 1000); } else { _global.distance = 0; } distance = _global.distance; temps = _global.temps; _global.tabTirVaisseau = new Array(); var i = 0; while (i < _global.maxTirVaisseau) { if (this.tirVaisseauClip["tirVaisseau" + i]) { _global.tabTirVaisseau.push(i); } i++; } _global.tabTirEnnemi = new Array(); var i = 0; while (i < _global.maxTirEnnemi) { if (this.tirEnnemiClip["tirEnnemi" + i]) { _global.tabTirEnnemi.push(i); } i++; } this.effaceTexte(); this.gotoAndPlay(this._currentframe - 1);
Frame 62
_global.level = 3; _global.fotemps = 0; _global.temps = 0; this.attachMovie("VaisseauClip", "vesso", _global.vaisseauDepth); this.attachMovie("LifeBarClip", "lifeBar", _global.lifeBarDepth); this.lifeBar.init(5, 70, 60, 10, "0xD81400", "0xFFFFFF"); this.attachMovie("PowerBarClip", "powerBar", _global.powerBarDepth); this.powerBar.init(140, 35, 60, 10, "0x0000FF", "0xFFFFFF"); this.createEmptyMovieClip("tirEnnemiClip", _global.tirEnnemiDepth); this.createEmptyMovieClip("tirVaisseauClip", _global.tirVaisseauDepth); this.nivo = new Object();
Frame 63
Frame 69
if ((_global.temps > 0) && (!this.nivo.texteIntro)) { this.nivo.texteIntro++; this.saveTime = 10000; this.salvenum = 0; this.afficheTexte(0, 180, "Level 3"); } if ((_global.temps > 1) && (!this.nivo.m00)) { this.nivo.m00++; var x = 580; var y = 200; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 10; clip.trajectoire = "droite"; clip.angle = Math.PI; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 4; } if ((_global.temps > 4) && (!this.nivo.m01)) { this.nivo.m01++; var x = 580; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = 100; clip.vitesse = 10; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 100; x = x + 80; i++; } this.salvenum = this.salvenum + 3; } if ((_global.temps > 4) && (!this.nivo.m02)) { this.nivo.m02++; var x = 580; var i = 0; while (i < 3) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = 300; clip.vitesse = 10; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 300; x = x + 80; i++; } this.salvenum = this.salvenum + 3; } if ((_global.temps > 6) && (!this.nivo.m03)) { this.nivo.m03++; var x = 580; var i = 0; while (i < 8) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = 200; clip.vitesse = 10; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 200; x = x + 80; i++; } this.salvenum = this.salvenum + 10; } if ((_global.temps > 10) && (!this.nivo.m04)) { this.nivo.m04++; var x = 580; var y = 350; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 10; clip.trajectoire = "droite"; clip.angle = 3.53429173528852; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 13) && (!this.nivo.m05)) { this.nivo.m05++; var x = 580; var y = 50; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 10; clip.trajectoire = "droite"; clip.angle = 2.74889357189107; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 17) && (!this.nivo.m06)) { this.nivo.m06++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 200; clip.vitesse = 5; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 17) && (!this.nivo.m07)) { this.nivo.m07++; var angle = 0; var i = 0; while (i < 2) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip.vitesse = 5; clip.trajectoire = "cercle"; clip._x = 580; clip.savex = 580; clip.savey = 80; clip.rayonx = 25; clip.rayony = 25; clip.angle = angle; angle = angle + Math.PI; i++; } this.salvenum = this.salvenum + 2; } if ((_global.temps > 17) && (!this.nivo.m08)) { this.nivo.m08++; var angle = 0; var i = 0; while (i < 2) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip.vitesse = 5; clip.trajectoire = "cercle"; clip._x = 580; clip.savex = 580; clip.savey = 320; clip.rayonx = 25; clip.rayony = 25; clip.angle = angle; angle = angle + Math.PI; i++; } this.salvenum = this.salvenum + 2; } if ((_global.temps > 21) && (!this.nivo.m09)) { this.nivo.m09++; var x = 580; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip.vitesse = 10; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = 100; x = x + 80; i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 24) && (!this.nivo.m10)) { this.nivo.m10++; var x = 580; var i = 0; while (i < 5) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip.vitesse = 10; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = -100; x = x + 80; i++; } this.salvenum = this.salvenum + 5; } if ((_global.temps > 27) && (!this.nivo.m11)) { this.nivo.m11++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 100; clip.vitesse = 3; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 100; this.salvenum = this.salvenum + 1; } if ((_global.temps > 27) && (!this.nivo.m12)) { this.nivo.m12++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 300; clip.vitesse = 3; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 300; this.salvenum = this.salvenum + 1; } if ((_global.temps > 27) && (!this.nivo.m13)) { this.nivo.m13++; this.attachMovie("Monstre3Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip._y = 200; clip.vitesse = 3; clip.trajectoire = "sinus"; clip.angle = Math.PI; clip.savey = 200; this.salvenum = this.salvenum + 1; } if ((_global.temps > 32) && (!this.nivo.m14)) { afficheTexte(0, 320, "Mini Boss : Crazy Wheel"); this.nivo.m14++; this.attachMovie("Monstre4Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 200; clip.vitesse = 2; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 42) && (!this.nivo.m15)) { this.nivo.m15++; var angle = 0; var i = 0; while (i < 6) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip.vitesse = 5; clip.trajectoire = "cercle"; clip._x = 580; clip.savex = 580; clip.savey = 200; clip.rayonx = 50; clip.rayony = 150; clip.angle = angle; angle = angle + 1.0471975511966; i++; } this.salvenum = this.salvenum + 6; } if ((_global.temps > 45) && (!this.nivo.m16)) { this.nivo.m16++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip.vitesse = 4; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = 100; this.salvenum = this.salvenum + 1; } if ((_global.temps > 46) && (!this.nivo.m17)) { this.nivo.m17++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip.vitesse = 4; clip.trajectoire = "atan"; clip.angle = Math.PI; clip.savey = 200; clip.largeur = 200; clip.hauteur = -100; this.salvenum = this.salvenum + 1; } if ((_global.temps > 47) && (!this.nivo.m18)) { this.nivo.m18++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 600; clip._y = 200; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 52) && (!this.nivo.m19)) { this.nivo.m19++; var x = 580; var y = 100; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 4; } if ((_global.temps > 52) && (!this.nivo.m20)) { this.nivo.m20++; var x = 580; var y = 300; var i = 0; while (i < 4) { this.attachMovie("Monstre1Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = x; clip._y = y; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; x = x - (80 * Math.cos(clip.angle)); y = y - (80 * Math.sin(clip.angle)); i++; } this.salvenum = this.salvenum + 4; } if ((_global.temps > 53) && (!this.nivo.m21)) { this.nivo.m21++; this.attachMovie("Monstre2Clip", ("ennemi" + this.salvenum) + i, (_global.ennemiDepth + this.salvenum) + i); clip = this[("ennemi" + this.salvenum) + i]; clip._x = 580; clip._y = 200; clip.vitesse = 4; clip.trajectoire = "droite"; clip.angle = Math.PI; this.salvenum = this.salvenum + 1; } if ((_global.temps > 20) && (!this.nivo.bonusBombe01)) { this.nivo.bonusBombe01++; this.attachMovie("BonusBombeClip", "superbonus", _global.bonusDepth); } if ((_global.temps > 40) && (!this.nivo.bonusBouclier01)) { this.nivo.bonusBouclier01++; this.attachMovie("BonusBouclierClip", "superbonus1", _global.bonusDepth + 1); } if ((_global.temps > 40) && (!this.nivo.bonusVie01)) { this.nivo.bonusVie01++; this.attachMovie("BonusVieClip", "superbonus2", _global.bonusDepth + 2); } if ((_global.temps > 60) && (!this.nivo.bonusBouclier02)) { this.nivo.bonusBouclier02++; this.attachMovie("BonusBouclierClip", "superbonus", _global.bonusDepth); } if (_global.temps > 60) { if (!this.nivo.boss01) { afficheTexte(0, 320, "Boss : Dead Cruiser"); this.nivo.boss01++; this.attachMovie("Boss1ClipHaut", "boss", _global.bossDepth); } else if ((!this.boss) && (!this.nivo.finNivo)) { this.nivo.finNivo++; afficheTexte(0, 180, "Congratulations"); this.saveTime = _global.temps; } else if (_global.temps > (this.saveTime + 3)) { this.tirEnnemiClip.removeMovieClip(); this.tirVaisseauClip.removeMovieClip(); this.vesso.removeMovieClip(); this.lifeBar.removeMovieClip(); this.powerBar.removeMovieClip(); this.traineeFumee.removeMovieClip(); delete this.nivo; this.gotoAndPlay("FL3"); } }
Frame 70
_global.fotemps++; _global.temps = Math.round(_global.fotemps / 24); if (_global.temps < 60) { _global.distance = 60000 - Math.round((_global.fotemps / 24) * 1000); } else { _global.distance = 0; } distance = _global.distance; temps = _global.temps; _global.tabTirVaisseau = new Array(); var i = 0; while (i < _global.maxTirVaisseau) { if (this.tirVaisseauClip["tirVaisseau" + i]) { _global.tabTirVaisseau.push(i); } i++; } _global.tabTirEnnemi = new Array(); var i = 0; while (i < _global.maxTirEnnemi) { if (this.tirEnnemiClip["tirEnnemi" + i]) { _global.tabTirEnnemi.push(i); } i++; } this.effaceTexte(); this.gotoAndPlay(this._currentframe - 1);
Frame 77
gotoAndPlay (5);
Symbol 31 MovieClip [ExplosionClip] Frame 16
this.removeMovieClip();
Symbol 32 MovieClip [VaisseauClip] Frame 1
stop();
Symbol 32 MovieClip [VaisseauClip] Frame 5
stop();
Symbol 32 MovieClip [VaisseauClip] Frame 9
gotoAndStop (1);
Symbol 32 MovieClip [VaisseauClip] Frame 13
stop();
Symbol 32 MovieClip [VaisseauClip] Frame 17
gotoAndStop (1);
Symbol 32 MovieClip [VaisseauClip] Frame 34
this._parent.afficheTexte(0, 180, "Game Over"); this.removeMovieClip();
Symbol 45 MovieClip [TirdebaseRClip] Frame 2
stop();
Symbol 45 MovieClip [TirdebaseRClip] Frame 18
this.removeMovieClip();
Symbol 49 MovieClip [EclaboussureClip] Frame 15
this.removeMovieClip();
Symbol 51 MovieClip [BombeClip] Frame 1
stop();
Symbol 51 MovieClip [BombeClip] Frame 17
this.removeMovieClip();
Symbol 54 MovieClip [TirdebaseBClip] Frame 2
stop();
Symbol 54 MovieClip [TirdebaseBClip] Frame 18
this.removeMovieClip();
Symbol 56 MovieClip [TirCourbeClip] Frame 1
stop();
Symbol 56 MovieClip [TirCourbeClip] Frame 17
this.removeMovieClip();
Symbol 62 MovieClip [Monstre4Clip] Frame 1
stop();
Symbol 62 MovieClip [Monstre4Clip] Frame 17
this.removeMovieClip();
Symbol 67 MovieClip [Monstre3Clip] Frame 1
stop();
Symbol 67 MovieClip [Monstre3Clip] Frame 17
this.removeMovieClip();
Symbol 72 MovieClip [Monstre2Clip] Frame 1
stop();
Symbol 72 MovieClip [Monstre2Clip] Frame 17
this.removeMovieClip();
Symbol 74 MovieClip [Monstre1Clip] Frame 1
stop();
Symbol 74 MovieClip [Monstre1Clip] Frame 17
this.removeMovieClip();
Symbol 78 MovieClip [TirDirigeClip] Frame 2
stop();
Symbol 78 MovieClip [TirDirigeClip] Frame 18
this.removeMovieClip();
Symbol 111 Button [Reset]
on (release) { _global.fotemps = 0; _global.distance = 0; gotoAndPlay (62); _root.killer(); _root.score = 0; }
Symbol 112 Button [Reset]
on (release) { _global.fotemps = 0; _global.distance = 0; gotoAndPlay (46); _root.killer(); _root.score = 0; }
Symbol 113 Button [Reset]
on (release) { _global.fotemps = 0; _global.distance = 0; gotoAndPlay (30); _root.killer(); _root.score = 0; }
Symbol 144 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 2
stop();
Symbol 179 Button
on (release) { gotoAndPlay (2); touche.gotoAndStop(2); }
Symbol 183 Button
on (release) { gotoAndPlay (2); touche.gotoAndStop(1); }
Symbol 184 Button
on (release) { if (touche._currentframe == 2) { gotoAndPlay (11); } else { touche.gotoAndStop(2); } }
Symbol 185 Button
on (release) { if (touche._currentframe == 1) { gotoAndPlay (11); } else { touche.gotoAndStop(1); } }
Symbol 186 MovieClip Frame 1
this.touche.vesso.removeMovieClip(); this.onEnterFrame = function () { }; stop();
Symbol 186 MovieClip Frame 10
this.onEnterFrame = function () { if (touche._currentframe == 1) { if (!this.touche.vesso) { this.touche.createEmptyMovieClip("tirEnnemiClip", _global.tirEnnemiDepth); this.touche.createEmptyMovieClip("tirVaisseauClip", _global.tirVaisseauDepth); this.touche.attachMovie("VaisseauClip", "vesso", _global.vaisseauDepth); this.touche.vesso._x = 50; this.touche.vesso._y = 50; } if (this.touche.vesso._x > 210) { this.touche.vesso._x = 210; } if (this.touche.vesso._y > 150) { this.touche.vesso._y = 150; } } if (touche._currentframe == 2) { if (this.touche.vesso) { this.touche.vesso.removeMovieClip(); } } }; stop(); stop();
Symbol 186 MovieClip Frame 11
this.touche.vesso.removeMovieClip(); this.onEnterFrame = function () { };
Symbol 186 MovieClip Frame 20
stop();
Symbol 189 Button
on (release) { stopAllSounds(); play(); }
Symbol 211 MovieClip Frame 7
stop();

Library Items

Symbol 1 MovieClip [PowerBarClip]
Symbol 2 MovieClip [LifeBarClip]
Symbol 3 GraphicUsed by:32
Symbol 4 GraphicUsed by:32
Symbol 5 GraphicUsed by:14 211
Symbol 6 GraphicUsed by:14
Symbol 7 GraphicUsed by:14
Symbol 8 GraphicUsed by:14
Symbol 9 GraphicUsed by:14
Symbol 10 GraphicUsed by:14
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:5 6 7 8 9 10 11 12 13Used by:32
Symbol 15 GraphicUsed by:32
Symbol 16 GraphicUsed by:31
Symbol 17 GraphicUsed by:31
Symbol 18 GraphicUsed by:31
Symbol 19 GraphicUsed by:31
Symbol 20 GraphicUsed by:31
Symbol 21 GraphicUsed by:31
Symbol 22 GraphicUsed by:31
Symbol 23 GraphicUsed by:31
Symbol 24 GraphicUsed by:31
Symbol 25 GraphicUsed by:31
Symbol 26 GraphicUsed by:31
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [ExplosionClip]Uses:16 17 18 19 20 21 22 23 24 25 26 27 28 29 30Used by:32 45 51 54 56 62 67 72 74 78
Symbol 32 MovieClip [VaisseauClip]Uses:3 4 14 15 31
Symbol 33 GraphicUsed by:37
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [TraineeFumeeClip]Uses:33 34 35 36
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [TraineeEauClip]Uses:38 39 40 41
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [TirdebaseRClip]Uses:43 44 31
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [BouclierClip]Uses:46
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClip [EclaboussureClip]Uses:48
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip [BombeClip]Uses:50 31
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [TirdebaseBClip]Uses:52 53 31
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [TirCourbeClip]Uses:55 31
Symbol 57 GraphicUsed by:62
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62 67 72 100
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [Monstre4Clip]Uses:57 58 59 60 61 31
Symbol 63 GraphicUsed by:67 98
Symbol 64 GraphicUsed by:67 72 74
Symbol 65 GraphicUsed by:67 72 74 96 98 100
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip [Monstre3Clip]Uses:63 64 65 66 60 31
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:68 69Used by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip [Monstre2Clip]Uses:70 71 64 65 60 31
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [Monstre1Clip]Uses:64 65 73 31
Symbol 75 MovieClip [LifeBossBarClip]
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip [TirDirigeClip]Uses:76 77 31
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:81
Symbol 81 MovieClip [BullesClip]Uses:80
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClip [Boss1ClipHaut]Uses:83
Symbol 85 GraphicUsed by:86 214
Symbol 86 MovieClip [VagueClip]Uses:85
Symbol 87 BitmapUsed by:88 219 220
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClip [NuageClip]Uses:88
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [EauBasClip]Uses:90
Symbol 92 GraphicUsed by:96 98
Symbol 93 GraphicUsed by:96 98 100
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip [BonusVieClip]Uses:92 65 93 94 95
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [BonusBouclierClip]Uses:92 65 93 97 63
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [BonusBombeClip]Uses:65 93 60 99
Symbol 101 GraphicUsed by:102 111 112 113
Symbol 102 Button [Reset]Uses:101
Symbol 103 MovieClip [InfoClip]
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClip [BlancClip]Uses:104
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:106 107 108Used by:110
Symbol 110 MovieClip [TraineeClip]Uses:109
Symbol 111 Button [Reset]Uses:101Used by:Timeline
Symbol 112 Button [Reset]Uses:101Used by:Timeline
Symbol 113 Button [Reset]Uses:101Used by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 GraphicUsed by:120
Symbol 116 GraphicUsed by:120
Symbol 117 GraphicUsed by:120
Symbol 118 GraphicUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:115 116 117 118 119Used by:Timeline
Symbol 121 GraphicUsed by:Timeline
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:Timeline
Symbol 124 GraphicUsed by:Timeline
Symbol 125 FontUsed by:126 160 162 163
Symbol 126 TextUses:125Used by:Timeline
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:Timeline
Symbol 129 GraphicUsed by:143
Symbol 130 GraphicUsed by:143
Symbol 131 GraphicUsed by:143
Symbol 132 GraphicUsed by:143
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:143
Symbol 135 GraphicUsed by:143
Symbol 136 GraphicUsed by:143
Symbol 137 GraphicUsed by:143
Symbol 138 GraphicUsed by:143
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:139 140Used by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:129 130 131 132 134 135 136 137 138 141 142Used by:144
Symbol 144 MovieClipUses:143Used by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 GraphicUsed by:Timeline
Symbol 151 GraphicUsed by:Timeline
Symbol 152 GraphicUsed by:Timeline
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:153 154Used by:166
Symbol 156 GraphicUsed by:157 158
Symbol 157 MovieClipUses:156Used by:166
Symbol 158 MovieClipUses:156Used by:166
Symbol 159 GraphicUsed by:166
Symbol 160 TextUses:125Used by:166
Symbol 161 GraphicUsed by:166
Symbol 162 TextUses:125Used by:166
Symbol 163 TextUses:125Used by:166
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:166
Symbol 166 MovieClipUses:155 157 158 159 160 161 162 163 165Used by:186
Symbol 167 GraphicUsed by:186
Symbol 168 FontUsed by:169 170 171 172 173 175 177 180 182 188 192 195 197 199
Symbol 169 TextUses:168Used by:186
Symbol 170 TextUses:168Used by:186
Symbol 171 TextUses:168Used by:186
Symbol 172 TextUses:168Used by:186
Symbol 173 TextUses:168Used by:179 184
Symbol 174 GraphicUsed by:179 184
Symbol 175 TextUses:168Used by:179 184
Symbol 176 GraphicUsed by:179 183 184 185 189
Symbol 177 TextUses:168Used by:179 183 184 185 189
Symbol 178 SoundUsed by:179 183 184 185 189
Symbol 179 ButtonUses:173 174 175 176 177 178Used by:186
Symbol 180 TextUses:168Used by:183 185
Symbol 181 GraphicUsed by:183 185
Symbol 182 TextUses:168Used by:183 185
Symbol 183 ButtonUses:180 181 182 176 177 178Used by:186
Symbol 184 ButtonUses:173 174 175 176 177 178Used by:186
Symbol 185 ButtonUses:180 181 182 176 177 178Used by:186
Symbol 186 MovieClipUses:166 167 169 170 171 172 179 183 184 185Used by:Timeline
Symbol 187 GraphicUsed by:189
Symbol 188 TextUses:168Used by:189
Symbol 189 ButtonUses:177 187 188 176 178Used by:Timeline
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:218  Timeline
Symbol 192 TextUses:168Used by:Timeline
Symbol 193 FontUsed by:194 196 198 200 225 226 227 228 236 237 238 239
Symbol 194 EditableTextUses:193Used by:Timeline
Symbol 195 TextUses:168Used by:Timeline
Symbol 196 EditableTextUses:193Used by:Timeline
Symbol 197 TextUses:168Used by:Timeline
Symbol 198 EditableTextUses:193Used by:Timeline
Symbol 199 TextUses:168Used by:Timeline
Symbol 200 EditableTextUses:193Used by:Timeline
Symbol 201 GraphicUsed by:Timeline
Symbol 202 GraphicUsed by:211
Symbol 203 GraphicUsed by:211
Symbol 204 GraphicUsed by:211
Symbol 205 GraphicUsed by:211
Symbol 206 GraphicUsed by:211
Symbol 207 GraphicUsed by:211
Symbol 208 GraphicUsed by:211
Symbol 209 ShapeTweeningUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:202 203 204 205 206 5 207 208 209 210Used by:Timeline
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:Timeline
Symbol 214 MovieClipUses:85Used by:218
Symbol 215 GraphicUsed by:216 217
Symbol 216 MovieClipUses:215Used by:218
Symbol 217 MovieClipUses:215Used by:218
Symbol 218 MovieClipUses:191 214 216 217Used by:Timeline
Symbol 219 GraphicUses:87Used by:Timeline
Symbol 220 GraphicUses:87Used by:221 222 223
Symbol 221 MovieClipUses:220Used by:224
Symbol 222 MovieClipUses:220Used by:224
Symbol 223 MovieClipUses:220Used by:224
Symbol 224 MovieClipUses:221 222 223Used by:Timeline
Symbol 225 EditableTextUses:193Used by:Timeline
Symbol 226 EditableTextUses:193Used by:Timeline
Symbol 227 EditableTextUses:193Used by:Timeline
Symbol 228 EditableTextUses:193Used by:Timeline
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:Timeline
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClipUses:232Used by:Timeline
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:Timeline
Symbol 236 EditableTextUses:193Used by:Timeline
Symbol 237 EditableTextUses:193Used by:Timeline
Symbol 238 EditableTextUses:193Used by:Timeline
Symbol 239 EditableTextUses:193Used by:Timeline

Instance Names

"megaboss1"Frame 5Symbol 144 MovieClip
"menu"Frame 5Symbol 186 MovieClip
"boust"Symbol 110 MovieClip [TraineeClip] Frame 1Symbol 109 MovieClip
"toon8"Symbol 166 MovieClip Frame 2Symbol 165 MovieClip
"touche"Symbol 186 MovieClip Frame 1Symbol 166 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "PowerBarClip"
ExportAssets (56)Timeline Frame 1Symbol 2 as "LifeBarClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 32 as "VaisseauClip"
ExportAssets (56)Timeline Frame 1Symbol 37 as "TraineeFumeeClip"
ExportAssets (56)Timeline Frame 1Symbol 42 as "TraineeEauClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 45 as "TirdebaseRClip"
ExportAssets (56)Timeline Frame 1Symbol 47 as "BouclierClip"
ExportAssets (56)Timeline Frame 1Symbol 49 as "EclaboussureClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 51 as "BombeClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 54 as "TirdebaseBClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 56 as "TirCourbeClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 62 as "Monstre4Clip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 67 as "Monstre3Clip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 72 as "Monstre2Clip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 74 as "Monstre1Clip"
ExportAssets (56)Timeline Frame 1Symbol 75 as "LifeBossBarClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 78 as "TirDirigeClip"
ExportAssets (56)Timeline Frame 1Symbol 81 as "BullesClip"
ExportAssets (56)Timeline Frame 1Symbol 84 as "Boss1ClipHaut"
ExportAssets (56)Timeline Frame 1Symbol 86 as "VagueClip"
ExportAssets (56)Timeline Frame 1Symbol 89 as "NuageClip"
ExportAssets (56)Timeline Frame 1Symbol 91 as "EauBasClip"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ExplosionClip"
ExportAssets (56)Timeline Frame 1Symbol 96 as "BonusVieClip"
ExportAssets (56)Timeline Frame 1Symbol 98 as "BonusBouclierClip"
ExportAssets (56)Timeline Frame 1Symbol 100 as "BonusBombeClip"
ExportAssets (56)Timeline Frame 1Symbol 102 as "Reset"
ExportAssets (56)Timeline Frame 1Symbol 103 as "InfoClip"
ExportAssets (56)Timeline Frame 1Symbol 105 as "BlancClip"
ExportAssets (56)Timeline Frame 1Symbol 110 as "TraineeClip"
ExportAssets (56)Timeline Frame 1Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 1Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 1Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 30Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 31Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 32Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 33Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 34Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 35Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 36Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 37Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 38Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 39Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 40Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 41Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 42Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 43Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 44Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 45Symbol 113 as "Reset"
ExportAssets (56)Timeline Frame 46Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 47Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 48Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 49Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 50Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 51Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 52Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 53Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 54Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 55Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 56Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 57Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 58Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 59Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 60Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 61Symbol 112 as "Reset"
ExportAssets (56)Timeline Frame 62Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 63Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 64Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 65Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 66Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 67Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 68Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 69Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 70Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 71Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 72Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 73Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 74Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 75Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 76Symbol 111 as "Reset"
ExportAssets (56)Timeline Frame 77Symbol 111 as "Reset"

Labels

"Classes"Frame 5
"Level1"Frame 30
"FL1"Frame 39
"Level2"Frame 46
"FL2"Frame 55
"Level3"Frame 62
"FL3"Frame 71
"Pause"Symbol 32 MovieClip [VaisseauClip] Frame 1
"NormalBas"Symbol 32 MovieClip [VaisseauClip] Frame 2
"BasNormal"Symbol 32 MovieClip [VaisseauClip] Frame 6
"NormalHaut"Symbol 32 MovieClip [VaisseauClip] Frame 10
"HautNormal"Symbol 32 MovieClip [VaisseauClip] Frame 14
"Mort"Symbol 32 MovieClip [VaisseauClip] Frame 18
"Monte"Symbol 186 MovieClip Frame 2
"Baisse"Symbol 186 MovieClip Frame 11

Dynamic Text Variables

scoreSymbol 194 EditableText"SCORE"
distanceSymbol 196 EditableText"DISTANCE"
vesso.nbrBombeSymbol 198 EditableText"BOMBE"
tempsSymbol 200 EditableText"tmp"
scoreSymbol 225 EditableText"SCORE"
distanceSymbol 226 EditableText"DISTANCE"
vesso.nbrBombeSymbol 227 EditableText"BOMBE"
tempsSymbol 228 EditableText"tmp"
scoreSymbol 236 EditableText"SCORE"
distanceSymbol 237 EditableText"DISTANCE"
vesso.nbrBombeSymbol 238 EditableText"BOMBE"
tempsSymbol 239 EditableText"tmp"




http://swfchan.com/25/122876/info.shtml
Created: 3/3 -2019 07:21:32 Last modified: 3/3 -2019 07:21:32 Server time: 08/05 -2024 18:48:31