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us-mint.swf

This is the info page for
Flash #122924

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ActionScript [AS3]
Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function GetNormals():Array{ return (m_normals); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(m_proxyId); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int; public function b2ShapeDef(){ type = b2Shape.e_unknownShape; filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:uint = proxyId; var _local4:uint = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = 0xFFFF; public static const b2_invalid:uint = 0xFFFF; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ var _local2:b2Proxy = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; var _local5:uint = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; var _local6:uint = (2 * m_proxyCount); var _local7:Array = new Array(); var _local8:Array = new Array(); ComputeBounds(_local7, _local8, _arg1); var _local9:int; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; var _local10:int; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; var _local4:b2Proxy = m_proxyPool[_arg1]; var _local5:int = (2 * m_proxyCount); var _local6:int; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; }; Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; var _local7:int; while (_local7 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]); _local7++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2Proxy = m_proxyPool[_arg1]; var _local14:b2BoundValues = new b2BoundValues(); ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2); var _local15:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - _local21) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; var _local3:int; var _local4:Array = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 < m_pairBufferCount) { _local1 = m_pairBuffer[_local2]; _local5 = Find(_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){ m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 = m_pairBuffer[_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 = m_pairBuffer[_local2]; RemovePair(_local1.proxyId1, _local1.proxyId2); _local2++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = Find(_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local5:uint = m_hashTable[_local4]; var _local6:b2Pair; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next = m_freePair; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0; m_freePair = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair = AddPair(_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 = m_pairBuffer[m_pairBufferCount]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2; m_pairBufferCount++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); var _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; var _local5:uint = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local6) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; var _local19:int; while (_local19 < m_constraintCount) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local1 = _local2.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); var _local12:Number = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local13:Number = (-(m_mass) * _local12); m_u.Set(_local9, _local10); var _local14:Number = (_local13 * m_u.x); var _local15:Number = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local15:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22 = m_body2.m_xf.R; var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local4:Number; var _local5:Number; var _local1:Number = 0; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5))); var _local7:Number = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); var _local6:Number = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); var _local5:Number = m_body2.m_mass; var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6); var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8)); m_beta = (_local8 / (_local7 + _local8)); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); var _local9:Number = (_arg1.dt * m_impulse.x); var _local10:Number = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = m_impulse.Length(); if (_local14 > m_maxForce){ m_impulse.Multiply((m_maxForce / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); var _local15:Number = (_arg1.dt * _local10); var _local16:Number = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = _local2.m_invMass; var _local5:Number = _local3.m_invMass; var _local6:Number = _local2.m_invI; var _local7:Number = _local3.m_invI; var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); var _local11:Number = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity); var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); var _local14:Number = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22 = m_body1.m_xf.R; var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local9:b2Mat22; var _local10:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = _local3.m_invMass; var _local6:Number = _local4.m_invMass; var _local7:Number = _local3.m_invI; var _local8:Number = _local4.m_invI; _local9 = _local3.m_xf.R; var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; var _local15:Number = (_local3.m_sweep.c.x + _local11); var _local16:Number = (_local3.m_sweep.c.y + _local12); var _local17:Number = (_local4.m_sweep.c.x + _local13); var _local18:Number = (_local4.m_sweep.c.y + _local14); var _local19:Number = (_local17 - _local15); var _local20:Number = (_local18 - _local16); _local9 = _local3.m_xf.R; var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); var _local23:Number = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local24:Number = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); var _local25:Number = b2Math.b2Abs(_local23); var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var _local27:Number = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local28:Number = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; _local4 = _local2.m_xf.R; var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local3:b2Mat22; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local23:Number = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local10:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); var _local15:Number = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local6:b2Mat22; var _local25:Number; var _local26:Number; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; var _local5:Number = 0; _local6 = _local3.m_xf.R; var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; var _local12:Number = (_local3.m_sweep.c.x + _local7); var _local13:Number = (_local3.m_sweep.c.y + _local8); var _local14:Number = (_local4.m_sweep.c.x + _local10); var _local15:Number = (_local4.m_sweep.c.y + _local11); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); var _local18:Number = _local3.m_invMass; var _local19:Number = _local4.m_invMass; var _local20:Number = _local3.m_invI; var _local21:Number = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); var _local22:Number = tImpulse.x; var _local23:Number = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); var _local24:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2Body { public var m_next:b2Body; public var m_xf:b2XForm; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:int = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape2; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; var _local5:b2Body = _local2.m_body; var _local6:b2Body = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_drawFlags:uint; public var m_lineThickness:Number;// = 1 public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; import Box2D.Collision.Shapes.*; public class b2DestructionListener { public function SayGoodbyeShape(_arg1:b2Shape):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 = m_joints[_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; Report(_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local5:b2Body; var _local6:Boolean; var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; var _local4:Number = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.Math.*; import Box2D.Common.*; import Box2D.Collision.Shapes.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; var _local3:b2Shape = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local4:b2Contact = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; var _local5:b2Joint = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; var _local6:int = m_bodyCount; var _local7:Array = new Array(_local6); var _local8:b2Body = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var _local9:int = m_bodyCount; var _local10:Array = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetPositionCorrection(_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ m_lock = true; var _local3:b2TimeStep = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = (m_inv_dt0 * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_inv_dt0 = _local3.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 75
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function getObjectLength(_arg1:Object):uint{ var _local3:String; var _local2:uint; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function concatObjects(... _args):Object{ var _local3:Object; var _local5:String; var _local2:Object = {}; var _local4:int; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } } }//package caurina.transitions
Section 76
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); }; --_arg1; return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2)); }; _arg1 = (_arg1 - 2); _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; --_arg1; return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } } }//package caurina.transitions
Section 77
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var valueComplete:Number; public var modifierFunction:Function; public var extra:Object; public var valueStart:Number; public var hasModifier:Boolean; public var arrayIndex:Number; public var originalValueComplete:Object; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){ valueStart = _arg1; valueComplete = _arg2; originalValueComplete = _arg3; arrayIndex = _arg4; extra = _arg5; isSpecialProperty = _arg6; hasModifier = Boolean(_arg7); modifierFunction = _arg7; modifierParameters = _arg8; } public function toString():String{ var _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("arrayIndex:" + String(arrayIndex))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("extra:" + String(extra))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("hasModifier:" + String(hasModifier))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 78
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var preProcess:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; preProcess = _arg4; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("preProcess:" + String(preProcess))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 79
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 80
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; parameters = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 81
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; public static var autoOverwrite:Boolean = true; private static var _engineExists:Boolean = false; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyModifierList:Object; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ if (!_inited){ init(); }; var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{ if (!_inited){ init(); }; var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5); _specialPropertyList[_arg1] = _local6; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Array; var _local8:Function; var _local9:TweenListObj; var _local10:Number; var _local11:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local4 = _arg1.concat(); } else { _local4 = [_arg1]; }; var _local5:Object = _arg2; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time; var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay; if (typeof(_local5.transition) == "string"){ _local11 = _local5.transition.toLowerCase(); _local8 = _transitionList[_local11]; } else { _local8 = _local5.transition; }; if (!Boolean(_local8)){ _local8 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local4.length) { if (_local5.useFrames == true){ _local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams); } else { _local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams); }; _local9.properties = null; _local9.onStart = _local5.onStart; _local9.onUpdate = _local5.onUpdate; _local9.onComplete = _local5.onComplete; _local9.onOverwrite = _local5.onOverwrite; _local9.onStartParams = _local5.onStartParams; _local9.onUpdateParams = _local5.onUpdateParams; _local9.onCompleteParams = _local5.onCompleteParams; _local9.onOverwriteParams = _local5.onOverwriteParams; _local9.onStartScope = _local5.onStartScope; _local9.onUpdateScope = _local5.onUpdateScope; _local9.onCompleteScope = _local5.onCompleteScope; _local9.onOverwriteScope = _local5.onOverwriteScope; _local9.onErrorScope = _local5.onErrorScope; _local9.isCaller = true; _local9.count = _local5.count; _local9.waitFrames = _local5.waitFrames; _tweenList.push(_local9); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = (_tweenList.length - 1); updateTweenByIndex(_local10); removeTweenByIndex(_local10); }; _local3++; }; return (true); } public static function pauseAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local5:SpecialPropertySplitter; var _local6:Array; var _local7:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){ if (_specialPropertySplitterList[_args[_local4]]){ _local5 = _specialPropertySplitterList[_args[_local4]]; _local6 = _local5.splitValues(_arg1, null); _local7 = 0; while (_local7 < _local6.length) { _local3.push(_local6[_local7].name); _local7++; }; } else { _local3.push(_args[_local4]); }; }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local5:uint; var _local6:String; var _local7:Boolean; var _local3:TweenListObj = _tweenList[_arg1]; var _local4:TweenListObj = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; var _local3:Number = getCurrentTweeningTime(_local2); _local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.33.74"); } public static function onEnterFrame(_arg1:Event):void{ updateTime(); updateFrame(); var _local2:Boolean; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; var cTime:Number = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(cTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; try { tTweening.onStart.apply(eventScope, tTweening.onStartParams); } catch(e2:Error) { handleError(tTweening, e2, "onStart"); }; }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; try { tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); } catch(e3:Error) { handleError(tTweening, e3, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; try { tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); } catch(e4:Error) { handleError(tTweening, e4, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _local3 = getCurrentTweeningTime(_tweenList[_local2]); _tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var eventScope:Object; var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; try { pTweening.onError.apply(eventScope, [pTweening.scope, pError]); } catch(metaError:Error) { printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace())); }; } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local13:Function; var _local14:Object; var _local15:TweenListObj; var _local16:Number; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local6 = _arg1.concat(); } else { _local6 = [_arg1]; }; var _local7:Object = TweenListObj.makePropertiesChain(_arg2); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time; var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay; var _local10:Array = new Array(); var _local11:Object = {overwrite:true, time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; var _local12:Object = new Object(); for (_local5 in _local7) { if (!_local11[_local5]){ if (_specialPropertySplitterList[_local5]){ _local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters); _local3 = 0; while (_local3 < _local17.length) { if (_specialPropertySplitterList[_local17[_local3].name]){ _local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters); _local4 = 0; while (_local4 < _local18.length) { _local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false}; _local4++; }; } else { _local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false}; }; _local3++; }; } else { if (_specialPropertyModifierList[_local5] != undefined){ _local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]); _local3 = 0; while (_local3 < _local19.length) { _local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue}; _local3++; }; } else { _local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]}; }; }; }; }; for (_local5 in _local10) { if (_specialPropertyList[_local5] != undefined){ _local10[_local5].isSpecialProperty = true; } else { if (_local6[0][_local5] == undefined){ printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property.")); }; }; }; for (_local5 in _local12) { if (_local10[_local5] != undefined){ _local10[_local5].modifierParameters = _local12[_local5].modifierParameters; _local10[_local5].modifierFunction = _local12[_local5].modifierFunction; }; }; if (typeof(_local7.transition) == "string"){ _local20 = _local7.transition.toLowerCase(); _local13 = _transitionList[_local20]; } else { _local13 = _local7.transition; }; if (!Boolean(_local13)){ _local13 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local6.length) { _local14 = new Object(); for (_local5 in _local10) { _local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters); }; if (_local7.useFrames == true){ _local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams); } else { _local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams); }; _local15.properties = _local14; _local15.onStart = _local7.onStart; _local15.onUpdate = _local7.onUpdate; _local15.onComplete = _local7.onComplete; _local15.onOverwrite = _local7.onOverwrite; _local15.onError = _local7.onError; _local15.onStartParams = _local7.onStartParams; _local15.onUpdateParams = _local7.onUpdateParams; _local15.onCompleteParams = _local7.onCompleteParams; _local15.onOverwriteParams = _local7.onOverwriteParams; _local15.onStartScope = _local7.onStartScope; _local15.onUpdateScope = _local7.onUpdateScope; _local15.onCompleteScope = _local7.onCompleteScope; _local15.onOverwriteScope = _local7.onOverwriteScope; _local15.onErrorScope = _local7.onErrorScope; _local15.rounded = _local7.rounded; _local15.skipUpdates = _local7.skipUpdates; if (((_local7.overwrite == undefined)) ? autoOverwrite : _local7.overwrite){ removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete); }; _tweenList.push(_local15); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local16 = (_tweenList.length - 1); updateTweenByIndex(_local16); removeTweenByIndex(_local16); }; _local3++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } public static function printError(_arg1:String):void{ trace(("## [Tweener] Error: " + _arg1)); } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local4:Boolean; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; if (!Boolean(_tweenList)){ return ([]); }; var _local4:Array = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ return (true); }; _local2++; }; return (false); } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = getCurrentTweeningTime(_local2); _local2.isPaused = true; return (true); } public static function getCurrentTweeningTime(_arg1:Object):Number{ return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; if (!Boolean(_tweenList)){ return (0); }; var _local3:Number = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var eventScope:Object; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; try { _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ if (!_inited){ init(); }; var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 82
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var hasStarted:Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; transitionParams = _arg6; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local3:String; var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; _local2.onStartScope = onStartScope; _local2.onUpdateScope = onUpdateScope; _local2.onCompleteScope = onCompleteScope; _local2.onOverwriteScope = onOverwriteScope; _local2.onErrorScope = onErrorScope; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local3:String; var _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); var _local2:Boolean; for (_local3 in properties) { if (!_local2){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local3].name)); _local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete)); _local1 = (_local1 + "]"); _local2 = false; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); _local1 = (_local1 + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ _local1 = (_local1 + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ _local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ _local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ _local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ _local1 = (_local1 + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; var _local2:Object = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 83
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.events.*; import flash.display.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var cpmstarLoader:Loader; private var contentspotid:String; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } } }//package CPMStar
Section 84
//MochiAd (mochi.as3.MochiAd) package mochi.as3 { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showClickAwayAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; var idx:Number = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var clip:Object; var mc:MovieClip; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!(clip is DisplayObject)){ trace("Warning: Object passed as container clip not a descendant of the DisplayObject type"); return (null); }; if (MovieClip(clip).stage == null){ trace("Warning: Container clip for ad is not attached to the stage"); return (null); }; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; var depth:Number = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); var wh:Array = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; var lv:URLVariables = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); if (!options.skip){ loader.load(req); }; mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local6:Array; var _local3:Object = _arg2.getBounds(_arg2.root); var _local4:Number = 0; var _local5:Number = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.right - _local3.left); _local5 = (_local3.top - _local3.bottom); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array = _arg2.split("."); var _local4:Number = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var complete:Boolean; var unloaded:Boolean; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }, progress_override:function (_arg1:Object):Number{ return (NaN); }, bar_offset:0}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; if (options.skip){ ad_timeout = 0; }; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); var fn:Function = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = (10 + options.bar_offset); bar.y = (h - 20); }; var bar_w:Number = ((w - bar.x) - 10); var bar_color:Number = options.color; delete options.color; var bar_background:Number = options.background; delete options.background; var bar_outline:Number = options.outline; delete options.outline; var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1); var backing:Object = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo(bar_w, 0); backing.lineTo(bar_w, 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2); var inside:Object = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo(bar_w, 0); inside.lineTo(bar_w, 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3); var outline:Object = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo(bar_w, 0); outline.lineTo(bar_w, 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; var progress:Number = Math.min(1, options.progress_override(clip)); var f:Function = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; if (!isNaN(progress)){ complete = (progress == 1); } else { if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){ complete = true; } else { if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local12:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; var _local1:Object = this.parent.parent.root; var _local2:Object = this.parent._mochiad_ctr; var _local3:Number = (getTimer() - this.started); var _local4:Boolean; var _local5:Number = _local1.loaderInfo.bytesTotal; var _local6:Number = _local1.loaderInfo.bytesLoaded; var _local7:Number = Math.min(1, options.progress_override(_local1)); if (_local7 == 1){ complete = true; }; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; var _local8:Number = ((100 * _local6) / _local5); if (!isNaN(_local7)){ _local8 = (100 * _local7); }; var _local9:Number = ((100 * _local3) / chk.ad_msec); var _local10:Object = this._mochiad_bar._inside; var _local11:Number = Math.min(100, Math.min(((_local8) || (0)), _local9)); _local11 = Math.max(this.last_pcnt, _local11); this.last_pcnt = _local11; _local10.scaleX = (_local11 * 0.01); options.ad_progress(_local11); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local8}); if (_local8 >= 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local12 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local12 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local8 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (unloaded){ MochiAd.unload(_local1); } else { if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var mc = _arg1; var f:Function = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package mochi.as3
Section 85
//MochiCoins (mochi.as3.MochiCoins) package mochi.as3 { public class MochiCoins { public static const STORE_HIDE:String = "StoreHide"; public static const NO_USER:String = "NoUser"; public static const IO_ERROR:String = "IOError"; public static const ITEM_NEW:String = "ItemNew"; public static const ITEM_OWNED:String = "ItemOwned"; public static const STORE_ITEMS:String = "StoreItems"; public static const ERROR:String = "Error"; public static const STORE_SHOW:String = "StoreShow"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static var _inventory:MochiInventory; public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function getStoreItems():void{ MochiServices.send("coins_getStoreItems"); } public static function get inventory():MochiInventory{ return (_inventory); } public static function showStore(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showStore", {options:_arg1}, null, null); } public static function requestFunding(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFunding", _arg1); } public static function showItem(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showItem call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showItem", {options:_arg1}, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showVideo(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showVideo call must pass an Object with an item key"); return; }; MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showVideo", {options:_arg1}, null, null); } addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _inventory = new MochiInventory(); }); addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _inventory = null; }); } }//package mochi.as3
Section 86
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Sibling:MochiDigits; private var Fragment:Number; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function reencode():void{ var _local1:uint = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function set value(_arg1:Number):void{ setValue(_arg1); } public function toString():String{ var _local1:String = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function get value():Number{ return (Number(this.toString())); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } } }//package mochi.as3
Section 87
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher) package mochi.as3 { public class MochiEventDispatcher { private var eventTable:Object; public function MochiEventDispatcher():void{ eventTable = {}; } public function triggerEvent(_arg1:String, _arg2:Object):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ return; }; for (_local3 in eventTable[_arg1]) { var _local6 = eventTable[_arg1]; _local6[_local3](_arg2); }; } public function removeEventListener(_arg1:String, _arg2:Function):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ eventTable[_arg1] = []; return; }; for (_local3 in eventTable[_arg1]) { if (eventTable[_arg1][_local3] != _arg2){ } else { eventTable[_arg1].splice(Number(_local3), 1); }; }; } public function addEventListener(_arg1:String, _arg2:Function):void{ removeEventListener(_arg1, _arg2); eventTable[_arg1].push(_arg2); } } }//package mochi.as3
Section 88
//MochiEvents (mochi.as3.MochiEvents) package mochi.as3 { import flash.display.*; public class MochiEvents { public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL"; public static const FORMAT_LONG:String = "LongForm"; public static const ALIGN_BOTTOM:String = "ALIGN_B"; public static const ACHIEVEMENT_RECEIVED:String = "AchievementReceived"; public static const FORMAT_SHORT:String = "ShortForm"; public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR"; public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR"; public static const ALIGN_TOP:String = "ALIGN_T"; public static const ALIGN_LEFT:String = "ALIGN_L"; public static const ALIGN_RIGHT:String = "ALIGN_R"; public static const ALIGN_TOP_LEFT:String = "ALIGN_TL"; public static const ALIGN_CENTER:String = "ALIGN_C"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); private static var gameStart:Number; private static var levelStart:Number; public static function endPlay():void{ MochiServices.send("events_clearRoundID", null, null, null); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function trackEvent(_arg1:String, _arg2=null):void{ MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function startSession(_arg1:String):void{ MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function setNotifications(_arg1:MovieClip, _arg2:Object):void{ var _local4:Object; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; _local3.clip = _arg1; MochiServices.send("events_setNotifications", _local3, null, null); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function startPlay(_arg1:String="gameplay"):void{ MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null); } } }//package mochi.as3
Section 89
//MochiInventory (mochi.as3.MochiInventory) package mochi.as3 { import flash.events.*; import flash.utils.*; public dynamic class MochiInventory extends Proxy { private var _timer:Timer; private var _names:Array; private var _syncID:Number; private var _consumableProperties:Object; private var _storeSync:Object; private var _outstandingID:Number; private var _syncPending:Boolean; public static const READY:String = "InvReady"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IoError"; private static const KEY_SALT:String = " syncMaint"; public static const WRITTEN:String = "InvWritten"; public static const NOT_READY:String = "InvNotReady"; public static const VALUE_ERROR:String = "InvValueError"; private static const CONSUMER_KEY:String = "MochiConsumables"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiInventory():void{ MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned); MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut); _storeSync = new Object(); _syncPending = false; _outstandingID = 0; _syncID = 0; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, sync); _timer.start(); if (MochiSocial.loggedIn){ loggedIn(); } else { loggedOut(); }; } private function newItems(_arg1:Object):void{ if (!this[(_arg1.id + KEY_SALT)]){ this[(_arg1.id + KEY_SALT)] = 0; }; if (!this[_arg1.id]){ this[_arg1.id] = 0; }; this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count); this[_arg1.id] = (this[_arg1.id] + _arg1.count); if (((_arg1.privateProperties) && (_arg1.privateProperties.consumable))){ if (!this[_arg1.privateProperties.tag]){ this[_arg1.privateProperties.tag] = 0; }; this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count)); }; } public function release():void{ MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (-1); }; if (_consumableProperties[_arg1]){ return (MochiDigits(_consumableProperties[_arg1]).value); }; return (undefined); } private function loggedIn(_arg1:Object=null):void{ MochiUserData.get(CONSUMER_KEY, getConsumableBag); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (false); }; if (_consumableProperties[_arg1] == undefined){ return (false); }; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1)); } private function putConsumableBag(_arg1:MochiUserData):void{ _syncPending = false; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); _outstandingID = -1; }; triggerEvent(WRITTEN, {}); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:MochiDigits; if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return; }; if (!(_arg2 is Number)){ triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2}); return; }; if (_consumableProperties[_arg1]){ _local3 = MochiDigits(_consumableProperties[_arg1]); if (_local3.value == _arg2){ return; }; _local3.value = _arg2; } else { _names.push(_arg1); _consumableProperties[_arg1] = new MochiDigits(_arg2); }; _syncID++; } private function itemOwned(_arg1:Object):void{ _storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count}; } private function sync(_arg1:Event=null):void{ var _local3:String; if (((_syncPending) || ((_syncID == _outstandingID)))){ return; }; _outstandingID = _syncID; var _local2:Object = {}; for (_local3 in _consumableProperties) { _local2[_local3] = MochiDigits(_consumableProperties[_local3]).value; }; MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag); _syncPending = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return (_names[(_arg1 - 1)]); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{ if (!_consumableProperties[_arg1]){ return (false); }; _names.splice(_names.indexOf(_arg1), 1); delete _consumableProperties[_arg1]; return (true); } private function getConsumableBag(_arg1:MochiUserData):void{ var _local2:String; var _local3:Number; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); return; }; _consumableProperties = {}; _names = new Array(); if (_arg1.data){ for (_local2 in _arg1.data) { _names.push(_local2); _consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]); }; }; for (_local2 in _storeSync) { _local3 = _storeSync[_local2].count; if (_consumableProperties[(_local2 + KEY_SALT)]){ _local3 = (_local3 - _consumableProperties[(_local2 + KEY_SALT)].value); }; if (_local3 == 0){ } else { newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties}); }; }; triggerEvent(READY, {}); } private function loggedOut(_arg1:Object=null):void{ _consumableProperties = null; } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } } }//package mochi.as3
Section 90
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiServices { public static const CONNECTED:String = "onConnected"; private static var _container:Object; private static var _connected:Boolean = false; private static var _queue:Array; private static var _swfVersion:String; private static var _preserved:Object; public static var netupAttempted:Boolean = false; private static var _sendChannel:LocalConnection; private static var _nextCallbackID:Number; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _services:String = "services.swf"; private static var _servURL:String = "http://www.mochiads.com/static/lib/services/"; public static var widget:Boolean = false; private static var _timer:Timer; private static var _sendChannelName:String; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); private static var _callbacks:Object; private static var _connecting:Boolean = false; private static var _mochiLocalConnection:MovieClip; private static var _listenChannelName:String = "__ms_"; public static var onError:Object; public static var netup:Boolean = true; private static var _mochiLC:String = "MochiLC.swf"; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function get connected():Boolean{ return (_connected); } private static function onReceive(_arg1:Object):void{ var methodName:String; var pkg = _arg1; var cb:String = pkg.callbackID; var cblst:Object = _callbacks[cb]; if (!cblst){ return; }; var method:* = cblst.callbackMethod; methodName = ""; var obj:Object = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete _callbacks[cb]; } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1)); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); }; if (_clip != null){ if (_callbacks != null){ _callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _nextCallbackID++; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local4:int; var _local14:Loader; var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; var _local6:Array = [0, 64, 0, 0, 0]; var _local7:MovieClip = new MovieClip(); var _local8:LocalConnection = new LocalConnection(); var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time)); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); var _local10:ByteArray = new ByteArray(); var _local11:ByteArray = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); var _local12:uint = ((_local3.length + _local11.length) + 4); var _local13:uint = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } private static function detach(_arg1:Event):void{ var _local2:LoaderInfo = LoaderInfo(_arg1.target); _local2.removeEventListener(Event.COMPLETE, detach); _local2.removeEventListener(IOErrorEvent.IO_ERROR, detach); _local2.removeEventListener(Event.COMPLETE, loadLCBridgeComplete); _local2.removeEventListener(IOErrorEvent.IO_ERROR, loadError); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } private static function loadLCBridgeComplete(_arg1:Event):void{ var _local2:Loader = LoaderInfo(_arg1.target).loader; _mochiLocalConnection = MovieClip(_local2.content); listen(); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _mochiLocalConnection.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function getVersion():String{ return ("3.9.1 as3"); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); } public static function warnID(_arg1:String, _arg2:Boolean):void{ _arg1 = _arg1.toLowerCase(); if (_arg1.length != 16){ trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length")); return; } else { if (_arg1 == "1e113c7239048b3f"){ if (_arg2){ trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); }; return; } else { if (_arg1 == "84993a1de4031cd8"){ if (_arg2){ trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); }; return; }; }; }; var _local3:Number = 0; while (_local3 < _arg1.length) { switch (_arg1.charAt(_local3)){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": case "a": case "b": case "c": case "d": case "e": case "f": break; default: trace(("WARNING: Board ID contains illegal characters: " + _arg1)); return; }; _local3++; }; } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (((_clip) && (_queue))){ while (_queue.length > 0) { _local2 = _queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _callbacks[_local2.callbackID]; }; delete _callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; } public static function get id():String{ return (_id); } private static function onEvent(_arg1:Object):void{ var _local2:String = _arg1.target; var _local3:String = _arg1.event; switch (_local2){ case "services": MochiServices.triggerEvent(_arg1.event, _arg1.args); break; case "events": MochiEvents.triggerEvent(_arg1.event, _arg1.args); break; case "coins": MochiCoins.triggerEvent(_arg1.event, _arg1.args); break; case "social": MochiSocial.triggerEvent(_arg1.event, _arg1.args); break; }; } private static function urlOptions(_arg1:Object):Object{ var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; var _local2:Object = {}; if (_arg1.stage){ _local3 = _arg1.stage.loaderInfo.parameters.mochiad_options; } else { _local3 = _arg1.loaderInfo.parameters.mochiad_options; }; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var avm1Click:DisplayObject; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; var vars:Object = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); var s = "?"; var i:Number = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://link.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); var _local2:Rectangle = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_clip.parent){ _clip.parent.removeChild(_clip); }; if (_arg1 != null){ if ((_arg1 is DisplayObjectContainer)){ _container = _arg1; }; }; if (_arg2){ if ((_container is DisplayObjectContainer)){ DisplayObjectContainer(_container).addChild(_clip); }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } private static function loadError(_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); } public static function get childClip():Object{ return (_clip); } private static function initComChannels():void{ if (!_connected){ trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _clip.onReceive = onReceive; _clip.onEvent = onEvent; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; while (_queue.length > 0) { _mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift()); }; }; } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } private static function listen():void{ _mochiLocalConnection.connect(_listenChannelName); _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; trace("Waiting for MochiAds services to connect..."); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } private static function loadLCBridge(_arg1:Object):void{ var _local2:Loader = new Loader(); var _local3:String = (_servURL + _mochiLC); var _local4:URLRequest = new URLRequest(_local3); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); _local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, loadLCBridgeComplete); _local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); _local2.load(_local4); _arg1.addChild(_local2); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(_arg2).servURL){ _servURL = urlOptions(_arg2).servURL; }; var _local3:String = (_servURL + _services); if (urlOptions(_arg2).servicesURL){ _local3 = urlOptions(_arg2).servicesURL; }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999)))); MochiServices.allowDomains(_local3); _clip = new MovieClip(); loadLCBridge(_clip); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); var _local4:URLRequest = new URLRequest(_local3); var _local5:URLVariables = new URLVariables(); _local5.listenLC = _listenChannelName; _local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options; _local5.api_version = getVersion(); if (widget){ _local5.widget = true; }; _local4.data = _local5; _loader.load(_local4); _clip.addChild(_loader); _sendChannel = new LocalConnection(); _queue = []; _nextCallbackID = 0; _callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } public static function get clip():Object{ return (_container); } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; warnID(id, false); if ((clip is DisplayObject)){ if (clip.stage == null){ trace("MochiServices connect requires the containing clip be attached to the stage"); }; if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function bringToTop(_arg1:Event=null):void{ var e = _arg1; if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); } else { _timer.stop(); _timer.removeEventListener(TimerEvent.TIMER, connectWait); _timer = null; }; } } }//package mochi.as3
Section 91
//MochiSocial (mochi.as3.MochiSocial) package mochi.as3 { public class MochiSocial { public static const LOGGED_IN:String = "LoggedIn"; public static const ACTION_CANCELED:String = "onCancel"; public static const PROPERTIES_SIZE:String = "PropertiesSize"; public static const IO_ERROR:String = "IOError"; public static const NO_USER:String = "NoUser"; public static const FRIEND_LIST:String = "FriendsList"; public static const PROFILE_DATA:String = "ProfileData"; public static const GAMEPLAY_DATA:String = "GameplayData"; public static const ACTION_COMPLETE:String = "onComplete"; public static const LOGIN_SHOW:String = "LoginShow"; public static const PROFILE_HIDE:String = "ProfileHide"; public static const USER_INFO:String = "UserInfo"; public static const PROPERTIES_SAVED:String = "PropertySaved"; public static const WIDGET_LOADED:String = "WidgetLoaded"; public static const ERROR:String = "Error"; public static const LOGGED_OUT:String = "LoggedOut"; public static const PROFILE_SHOW:String = "ProfileShow"; public static const LOGIN_HIDE:String = "LoginHide"; public static const LOGIN_SHOWN:String = "LoginShown"; public static var _user_info:Object = null; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static function requestFan(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestFan", _arg1); } public static function postToStream(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_postToStream", _arg1); } public static function getFriendsList(_arg1:Object=null):void{ MochiServices.send("social_getFriendsList", _arg1); } public static function requestLogin(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_requestLogin", _arg1); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function saveUserProperties(_arg1:Object):void{ MochiServices.send("social_saveUserProperties", _arg1); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function inviteFriends(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_inviteFriends", _arg1); } public static function get loggedIn():Boolean{ return (!((_user_info == null))); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function showLoginWidget(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("social_showLoginWidget", {options:_arg1}); } public static function getAPIURL():String{ if (!_user_info){ return (null); }; return (_user_info.api_url); } public static function hideLoginWidget():void{ MochiServices.send("social_hideLoginWidget"); } public static function getAPIToken():String{ if (!_user_info){ return (null); }; return (_user_info.api_token); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _user_info = _arg1; }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _user_info = null; }); } }//package mochi.as3
Section 92
//MochiUserData (mochi.as3.MochiUserData) package mochi.as3 { import flash.events.*; import flash.utils.*; import flash.net.*; public class MochiUserData extends EventDispatcher { public var callback:Function;// = null public var operation:String;// = null public var error:Event;// = null public var data;// = null public var _loader:URLLoader; public var key:String;// = null public function MochiUserData(_arg1:String="", _arg2:Function=null){ this.key = _arg1; this.callback = _arg2; } public function serialize(_arg1):ByteArray{ var _local2:ByteArray = new ByteArray(); _local2.objectEncoding = ObjectEncoding.AMF3; _local2.writeObject(_arg1); _local2.compress(); return (_local2); } public function errorHandler(_arg1:IOErrorEvent):void{ data = null; error = _arg1; if (callback != null){ performCallback(); } else { dispatchEvent(_arg1); }; close(); } public function putEvent(_arg1):void{ request("put", serialize(_arg1)); } public function deserialize(_arg1:ByteArray){ _arg1.objectEncoding = ObjectEncoding.AMF3; _arg1.uncompress(); return (_arg1.readObject()); } public function securityErrorHandler(_arg1:SecurityErrorEvent):void{ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString()))); } public function getEvent():void{ request("get", serialize(null)); } override public function toString():String{ return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]")); } public function performCallback():void{ try { callback(this); } catch(e:Error) { trace(("[MochiUserData] exception during callback: " + e)); }; } public function request(_arg1:String, _arg2:ByteArray):void{ var _operation = _arg1; var _data = _arg2; operation = _operation; var api_url:String = MochiSocial.getAPIURL(); var api_token:String = MochiSocial.getAPIToken(); if ((((api_url == null)) || ((api_token == null)))){ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in")); return; }; _loader = new URLLoader(); var args:URLVariables = new URLVariables(); args.op = _operation; args.key = key; var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString())); req.method = URLRequestMethod.POST; req.contentType = "application/x-mochi-userdata"; req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)]; req.data = _data; _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); try { _loader.load(req); } catch(e:SecurityError) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString()))); }; } public function completeHandler(_arg1:Event):void{ var event = _arg1; try { if (_loader.data.length){ data = deserialize(_loader.data); } else { data = null; }; } catch(e:Error) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString()))); return; }; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function close():void{ if (_loader){ _loader.removeEventListener(Event.COMPLETE, completeHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.close(); _loader = null; }; error = null; callback = null; } public static function get(_arg1:String, _arg2:Function):void{ var _local3:MochiUserData = new MochiUserData(_arg1, _arg2); _local3.getEvent(); } public static function put(_arg1:String, _arg2, _arg3:Function):void{ var _local4:MochiUserData = new MochiUserData(_arg1, _arg3); _local4.putEvent(_arg2); } } }//package mochi.as3
Section 93
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.5.0.12683"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 94
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.5.0.12683"; } }//package mx.core
Section 95
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.5.0.12683"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.left = _arg1; this.top = _arg2; this.right = _arg3; this.bottom = _arg4; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 96
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.5.0.12683"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 97
//FlexLoader (mx.core.FlexLoader) package mx.core { import flash.display.*; import mx.utils.*; public class FlexLoader extends Loader { mx_internal static const VERSION:String = "3.5.0.12683"; public function FlexLoader(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 98
//FlexMovieClip (mx.core.FlexMovieClip) package mx.core { import flash.display.*; import mx.utils.*; public class FlexMovieClip extends MovieClip { mx_internal static const VERSION:String = "3.5.0.12683"; public function FlexMovieClip(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 99
//FlexShape (mx.core.FlexShape) package mx.core { import flash.display.*; import mx.utils.*; public class FlexShape extends Shape { mx_internal static const VERSION:String = "3.5.0.12683"; public function FlexShape(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 100
//FlexVersion (mx.core.FlexVersion) package mx.core { import mx.resources.*; public class FlexVersion { public static const VERSION_2_0_1:uint = 33554433; public static const CURRENT_VERSION:uint = 50331648; public static const VERSION_3_0:uint = 50331648; public static const VERSION_2_0:uint = 33554432; public static const VERSION_ALREADY_READ:String = "versionAlreadyRead"; public static const VERSION_ALREADY_SET:String = "versionAlreadySet"; mx_internal static const VERSION:String = "3.5.0.12683"; private static var compatibilityVersionChanged:Boolean = false; private static var _compatibilityErrorFunction:Function; private static var _compatibilityVersion:uint = 50331648; private static var compatibilityVersionRead:Boolean = false; mx_internal static function changeCompatibilityVersionString(_arg1:String):void{ var _local2:Array = _arg1.split("."); var _local3:uint = parseInt(_local2[0]); var _local4:uint = parseInt(_local2[1]); var _local5:uint = parseInt(_local2[2]); _compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5); } public static function set compatibilityVersion(_arg1:uint):void{ var _local2:String; if (_arg1 == _compatibilityVersion){ return; }; if (compatibilityVersionChanged){ if (compatibilityErrorFunction == null){ _local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_SET); throw (new Error(_local2)); }; compatibilityErrorFunction(_arg1, VERSION_ALREADY_SET); }; if (compatibilityVersionRead){ if (compatibilityErrorFunction == null){ _local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_READ); throw (new Error(_local2)); }; compatibilityErrorFunction(_arg1, VERSION_ALREADY_READ); }; _compatibilityVersion = _arg1; compatibilityVersionChanged = true; } public static function get compatibilityVersion():uint{ compatibilityVersionRead = true; return (_compatibilityVersion); } public static function set compatibilityErrorFunction(_arg1:Function):void{ _compatibilityErrorFunction = _arg1; } public static function set compatibilityVersionString(_arg1:String):void{ var _local2:Array = _arg1.split("."); var _local3:uint = parseInt(_local2[0]); var _local4:uint = parseInt(_local2[1]); var _local5:uint = parseInt(_local2[2]); compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5); } public static function get compatibilityErrorFunction():Function{ return (_compatibilityErrorFunction); } public static function get compatibilityVersionString():String{ var _local1:uint = ((compatibilityVersion >> 24) & 0xFF); var _local2:uint = ((compatibilityVersion >> 16) & 0xFF); var _local3:uint = (compatibilityVersion & 0xFFFF); return (((((_local1.toString() + ".") + _local2.toString()) + ".") + _local3.toString())); } } }//package mx.core
Section 101
//FontAsset (mx.core.FontAsset) package mx.core { import flash.text.*; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "3.5.0.12683"; } }//package mx.core
Section 102
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 103
//IButton (mx.core.IButton) package mx.core { public interface IButton extends IUIComponent { function get emphasized():Boolean; function set emphasized(_arg1:Boolean):void; function callLater(_arg1:Function, _arg2:Array=null):void; } }//package mx.core
Section 104
//IChildList (mx.core.IChildList) package mx.core { import flash.display.*; import flash.geom.*; public interface IChildList { function get numChildren():int; function removeChild(_arg1:DisplayObject):DisplayObject; function getChildByName(_arg1:String):DisplayObject; function removeChildAt(_arg1:int):DisplayObject; function getChildIndex(_arg1:DisplayObject):int; function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject; function getObjectsUnderPoint(_arg1:Point):Array; function setChildIndex(_arg1:DisplayObject, _arg2:int):void; function getChildAt(_arg1:int):DisplayObject; function addChild(_arg1:DisplayObject):DisplayObject; function contains(_arg1:DisplayObject):Boolean; } }//package mx.core
Section 105
//IContainer (mx.core.IContainer) package mx.core { import flash.display.*; import flash.geom.*; import mx.managers.*; import flash.media.*; import flash.text.*; public interface IContainer extends IUIComponent { function set hitArea(_arg1:Sprite):void; function swapChildrenAt(_arg1:int, _arg2:int):void; function getChildByName(_arg1:String):DisplayObject; function get doubleClickEnabled():Boolean; function get graphics():Graphics; function get useHandCursor():Boolean; function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject; function set mouseChildren(_arg1:Boolean):void; function set creatingContentPane(_arg1:Boolean):void; function get textSnapshot():TextSnapshot; function getChildIndex(_arg1:DisplayObject):int; function set doubleClickEnabled(_arg1:Boolean):void; function getObjectsUnderPoint(_arg1:Point):Array; function get creatingContentPane():Boolean; function setChildIndex(_arg1:DisplayObject, _arg2:int):void; function get soundTransform():SoundTransform; function set useHandCursor(_arg1:Boolean):void; function get numChildren():int; function contains(_arg1:DisplayObject):Boolean; function get verticalScrollPosition():Number; function set defaultButton(_arg1:IFlexDisplayObject):void; function swapChildren(_arg1:DisplayObject, _arg2:DisplayObject):void; function set horizontalScrollPosition(_arg1:Number):void; function get focusManager():IFocusManager; function startDrag(_arg1:Boolean=false, _arg2:Rectangle=null):void; function set mouseEnabled(_arg1:Boolean):void; function getChildAt(_arg1:int):DisplayObject; function set soundTransform(_arg1:SoundTransform):void; function get tabChildren():Boolean; function get tabIndex():int; function set focusRect(_arg1:Object):void; function get hitArea():Sprite; function get mouseChildren():Boolean; function removeChildAt(_arg1:int):DisplayObject; function get defaultButton():IFlexDisplayObject; function stopDrag():void; function set tabEnabled(_arg1:Boolean):void; function get horizontalScrollPosition():Number; function get focusRect():Object; function get viewMetrics():EdgeMetrics; function set verticalScrollPosition(_arg1:Number):void; function get dropTarget():DisplayObject; function get mouseEnabled():Boolean; function set tabChildren(_arg1:Boolean):void; function set buttonMode(_arg1:Boolean):void; function get tabEnabled():Boolean; function get buttonMode():Boolean; function removeChild(_arg1:DisplayObject):DisplayObject; function set tabIndex(_arg1:int):void; function addChild(_arg1:DisplayObject):DisplayObject; function areInaccessibleObjectsUnderPoint(_arg1:Point):Boolean; } }//package mx.core
Section 106
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 107
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 108
//IFlexModuleFactory (mx.core.IFlexModuleFactory) package mx.core { import flash.utils.*; public interface IFlexModuleFactory { function get preloadedRSLs():Dictionary; function allowInsecureDomain(... _args):void; function create(... _args):Object; function allowDomain(... _args):void; function info():Object; } }//package mx.core
Section 109
//IInvalidating (mx.core.IInvalidating) package mx.core { public interface IInvalidating { function validateNow():void; function invalidateSize():void; function invalidateDisplayList():void; function invalidateProperties():void; } }//package mx.core
Section 110
//IProgrammaticSkin (mx.core.IProgrammaticSkin) package mx.core { public interface IProgrammaticSkin { function validateNow():void; function validateDisplayList():void; } }//package mx.core
Section 111
//IRawChildrenContainer (mx.core.IRawChildrenContainer) package mx.core { public interface IRawChildrenContainer { function get rawChildren():IChildList; } }//package mx.core
Section 112
//IRectangularBorder (mx.core.IRectangularBorder) package mx.core { import flash.geom.*; public interface IRectangularBorder extends IBorder { function get backgroundImageBounds():Rectangle; function get hasBackgroundImage():Boolean; function set backgroundImageBounds(_arg1:Rectangle):void; function layoutBackgroundImage():void; } }//package mx.core
Section 113
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 114
//ISWFBridgeGroup (mx.core.ISWFBridgeGroup) package mx.core { import flash.events.*; public interface ISWFBridgeGroup { function getChildBridgeProvider(_arg1:IEventDispatcher):ISWFBridgeProvider; function removeChildBridge(_arg1:IEventDispatcher):void; function get parentBridge():IEventDispatcher; function addChildBridge(_arg1:IEventDispatcher, _arg2:ISWFBridgeProvider):void; function set parentBridge(_arg1:IEventDispatcher):void; function containsBridge(_arg1:IEventDispatcher):Boolean; function getChildBridges():Array; } }//package mx.core
Section 115
//ISWFBridgeProvider (mx.core.ISWFBridgeProvider) package mx.core { import flash.events.*; public interface ISWFBridgeProvider { function get childAllowsParent():Boolean; function get swfBridge():IEventDispatcher; function get parentAllowsChild():Boolean; } }//package mx.core
Section 116
//IUIComponent (mx.core.IUIComponent) package mx.core { import flash.display.*; import mx.managers.*; public interface IUIComponent extends IFlexDisplayObject { function set focusPane(_arg1:Sprite):void; function get enabled():Boolean; function set enabled(_arg1:Boolean):void; function set isPopUp(_arg1:Boolean):void; function get explicitMinHeight():Number; function get percentWidth():Number; function get isPopUp():Boolean; function get owner():DisplayObjectContainer; function get percentHeight():Number; function get baselinePosition():Number; function owns(_arg1:DisplayObject):Boolean; function initialize():void; function get maxWidth():Number; function get minWidth():Number; function getExplicitOrMeasuredWidth():Number; function get explicitMaxWidth():Number; function get explicitMaxHeight():Number; function set percentHeight(_arg1:Number):void; function get minHeight():Number; function set percentWidth(_arg1:Number):void; function get document():Object; function get focusPane():Sprite; function getExplicitOrMeasuredHeight():Number; function set tweeningProperties(_arg1:Array):void; function set explicitWidth(_arg1:Number):void; function set measuredMinHeight(_arg1:Number):void; function get explicitMinWidth():Number; function get tweeningProperties():Array; function get maxHeight():Number; function set owner(_arg1:DisplayObjectContainer):void; function set includeInLayout(_arg1:Boolean):void; function setVisible(_arg1:Boolean, _arg2:Boolean=false):void; function parentChanged(_arg1:DisplayObjectContainer):void; function get explicitWidth():Number; function get measuredMinHeight():Number; function set measuredMinWidth(_arg1:Number):void; function set explicitHeight(_arg1:Number):void; function get includeInLayout():Boolean; function get measuredMinWidth():Number; function get explicitHeight():Number; function set systemManager(_arg1:ISystemManager):void; function set document(_arg1:Object):void; function get systemManager():ISystemManager; } }//package mx.core
Section 117
//MovieClipAsset (mx.core.MovieClipAsset) package mx.core { public class MovieClipAsset extends FlexMovieClip implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.5.0.12683"; public function MovieClipAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 118
//MovieClipLoaderAsset (mx.core.MovieClipLoaderAsset) package mx.core { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.system.*; public class MovieClipLoaderAsset extends MovieClipAsset implements IFlexAsset, IFlexDisplayObject { protected var initialHeight:Number;// = 0 private var loader:Loader;// = null private var initialized:Boolean;// = false protected var initialWidth:Number;// = 0 private var requestedHeight:Number; private var requestedWidth:Number; mx_internal static const VERSION:String = "3.5.0.12683"; public function MovieClipLoaderAsset(){ var _local1:LoaderContext = new LoaderContext(); _local1.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); if (("allowLoadBytesCodeExecution" in _local1)){ _local1["allowLoadBytesCodeExecution"] = true; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.loadBytes(movieClipData, _local1); addChild(loader); } override public function get width():Number{ if (!initialized){ return (initialWidth); }; return (super.width); } override public function set width(_arg1:Number):void{ if (!initialized){ requestedWidth = _arg1; } else { loader.width = _arg1; }; } override public function get measuredHeight():Number{ return (initialHeight); } private function completeHandler(_arg1:Event):void{ initialized = true; initialWidth = loader.width; initialHeight = loader.height; if (!isNaN(requestedWidth)){ loader.width = requestedWidth; }; if (!isNaN(requestedHeight)){ loader.height = requestedHeight; }; dispatchEvent(_arg1); } override public function set height(_arg1:Number):void{ if (!initialized){ requestedHeight = _arg1; } else { loader.height = _arg1; }; } override public function get measuredWidth():Number{ return (initialWidth); } override public function get height():Number{ if (!initialized){ return (initialHeight); }; return (super.height); } public function get movieClipData():ByteArray{ return (null); } } }//package mx.core
Section 119
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 120
//Singleton (mx.core.Singleton) package mx.core { public class Singleton { mx_internal static const VERSION:String = "3.5.0.12683"; private static var classMap:Object = {}; public static function registerClass(_arg1:String, _arg2:Class):void{ var _local3:Class = classMap[_arg1]; if (!_local3){ classMap[_arg1] = _arg2; }; } public static function getClass(_arg1:String):Class{ return (classMap[_arg1]); } public static function getInstance(_arg1:String):Object{ var _local2:Class = classMap[_arg1]; if (!_local2){ throw (new Error((("No class registered for interface '" + _arg1) + "'."))); }; return (_local2["getInstance"]()); } } }//package mx.core
Section 121
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "3.5.0.12683"; } }//package mx.core
Section 122
//UIComponentGlobals (mx.core.UIComponentGlobals) package mx.core { import flash.display.*; import flash.geom.*; import mx.managers.*; public class UIComponentGlobals { mx_internal static var callLaterSuspendCount:int = 0; mx_internal static var layoutManager:ILayoutManager; mx_internal static var nextFocusObject:InteractiveObject; mx_internal static var designTime:Boolean = false; mx_internal static var tempMatrix:Matrix = new Matrix(); mx_internal static var callLaterDispatcherCount:int = 0; private static var _catchCallLaterExceptions:Boolean = false; public static function set catchCallLaterExceptions(_arg1:Boolean):void{ _catchCallLaterExceptions = _arg1; } public static function get designMode():Boolean{ return (designTime); } public static function set designMode(_arg1:Boolean):void{ designTime = _arg1; } public static function get catchCallLaterExceptions():Boolean{ return (_catchCallLaterExceptions); } } }//package mx.core
Section 123
//ModuleEvent (mx.events.ModuleEvent) package mx.events { import flash.events.*; import mx.modules.*; public class ModuleEvent extends ProgressEvent { public var errorText:String; private var _module:IModuleInfo; public static const READY:String = "ready"; public static const ERROR:String = "error"; public static const PROGRESS:String = "progress"; mx_internal static const VERSION:String = "3.5.0.12683"; public static const SETUP:String = "setup"; public static const UNLOAD:String = "unload"; public function ModuleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null, _arg7:IModuleInfo=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; this._module = _arg7; } public function get module():IModuleInfo{ if (_module){ return (_module); }; return ((target as IModuleInfo)); } override public function clone():Event{ return (new ModuleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText, module)); } } }//package mx.events
Section 124
//ResourceEvent (mx.events.ResourceEvent) package mx.events { import flash.events.*; public class ResourceEvent extends ProgressEvent { public var errorText:String; mx_internal static const VERSION:String = "3.5.0.12683"; public static const COMPLETE:String = "complete"; public static const PROGRESS:String = "progress"; public static const ERROR:String = "error"; public function ResourceEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; } override public function clone():Event{ return (new ResourceEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText)); } } }//package mx.events
Section 125
//StyleEvent (mx.events.StyleEvent) package mx.events { import flash.events.*; public class StyleEvent extends ProgressEvent { public var errorText:String; mx_internal static const VERSION:String = "3.5.0.12683"; public static const COMPLETE:String = "complete"; public static const PROGRESS:String = "progress"; public static const ERROR:String = "error"; public function StyleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.errorText = _arg6; } override public function clone():Event{ return (new StyleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText)); } } }//package mx.events
Section 126
//RectangularDropShadow (mx.graphics.RectangularDropShadow) package mx.graphics { import flash.display.*; import mx.core.*; import flash.geom.*; import flash.filters.*; import mx.utils.*; public class RectangularDropShadow { private var leftShadow:BitmapData; private var _tlRadius:Number;// = 0 private var _trRadius:Number;// = 0 private var _angle:Number;// = 45 private var topShadow:BitmapData; private var _distance:Number;// = 4 private var rightShadow:BitmapData; private var _alpha:Number;// = 0.4 private var shadow:BitmapData; private var _brRadius:Number;// = 0 private var _blRadius:Number;// = 0 private var _color:int;// = 0 private var bottomShadow:BitmapData; private var changed:Boolean;// = true mx_internal static const VERSION:String = "3.5.0.12683"; public function get blRadius():Number{ return (_blRadius); } public function set brRadius(_arg1:Number):void{ if (_brRadius != _arg1){ _brRadius = _arg1; changed = true; }; } public function set color(_arg1:int):void{ if (_color != _arg1){ _color = _arg1; changed = true; }; } public function drawShadow(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; if (changed){ createShadowBitmaps(); changed = false; }; _arg4 = Math.ceil(_arg4); _arg5 = Math.ceil(_arg5); var _local6:int = (leftShadow) ? leftShadow.width : 0; var _local7:int = (rightShadow) ? rightShadow.width : 0; var _local8:int = (topShadow) ? topShadow.height : 0; var _local9:int = (bottomShadow) ? bottomShadow.height : 0; var _local10:int = (_local6 + _local7); var _local11:int = (_local8 + _local9); var _local12:Number = ((_arg5 + _local11) / 2); var _local13:Number = ((_arg4 + _local10) / 2); var _local14:Matrix = new Matrix(); if (((leftShadow) || (topShadow))){ _local15 = Math.min((tlRadius + _local10), _local13); _local16 = Math.min((tlRadius + _local11), _local12); _local14.tx = (_arg2 - _local6); _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((_arg2 - _local6), (_arg3 - _local8), _local15, _local16); _arg1.endFill(); }; if (((rightShadow) || (topShadow))){ _local17 = Math.min((trRadius + _local10), _local13); _local18 = Math.min((trRadius + _local11), _local12); _local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width); _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((((_arg2 + _arg4) + _local7) - _local17), (_arg3 - _local8), _local17, _local18); _arg1.endFill(); }; if (((leftShadow) || (bottomShadow))){ _local19 = Math.min((blRadius + _local10), _local13); _local20 = Math.min((blRadius + _local11), _local12); _local14.tx = (_arg2 - _local6); _local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((_arg2 - _local6), (((_arg3 + _arg5) + _local9) - _local20), _local19, _local20); _arg1.endFill(); }; if (((rightShadow) || (bottomShadow))){ _local21 = Math.min((brRadius + _local10), _local13); _local22 = Math.min((brRadius + _local11), _local12); _local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width); _local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height); _arg1.beginBitmapFill(shadow, _local14); _arg1.drawRect((((_arg2 + _arg4) + _local7) - _local21), (((_arg3 + _arg5) + _local9) - _local22), _local21, _local22); _arg1.endFill(); }; if (leftShadow){ _local14.tx = (_arg2 - _local6); _local14.ty = 0; _arg1.beginBitmapFill(leftShadow, _local14); _arg1.drawRect((_arg2 - _local6), ((_arg3 - _local8) + _local16), _local6, ((((_arg5 + _local8) + _local9) - _local16) - _local20)); _arg1.endFill(); }; if (rightShadow){ _local14.tx = (_arg2 + _arg4); _local14.ty = 0; _arg1.beginBitmapFill(rightShadow, _local14); _arg1.drawRect((_arg2 + _arg4), ((_arg3 - _local8) + _local18), _local7, ((((_arg5 + _local8) + _local9) - _local18) - _local22)); _arg1.endFill(); }; if (topShadow){ _local14.tx = 0; _local14.ty = (_arg3 - _local8); _arg1.beginBitmapFill(topShadow, _local14); _arg1.drawRect(((_arg2 - _local6) + _local15), (_arg3 - _local8), ((((_arg4 + _local6) + _local7) - _local15) - _local17), _local8); _arg1.endFill(); }; if (bottomShadow){ _local14.tx = 0; _local14.ty = (_arg3 + _arg5); _arg1.beginBitmapFill(bottomShadow, _local14); _arg1.drawRect(((_arg2 - _local6) + _local19), (_arg3 + _arg5), ((((_arg4 + _local6) + _local7) - _local19) - _local21), _local9); _arg1.endFill(); }; } public function get brRadius():Number{ return (_brRadius); } public function get angle():Number{ return (_angle); } private function createShadowBitmaps():void{ var _local1:Number = ((Math.max(tlRadius, blRadius) + (2 * distance)) + Math.max(trRadius, brRadius)); var _local2:Number = ((Math.max(tlRadius, trRadius) + (2 * distance)) + Math.max(blRadius, brRadius)); if ((((_local1 < 0)) || ((_local2 < 0)))){ return; }; var _local3:Shape = new FlexShape(); var _local4:Graphics = _local3.graphics; _local4.beginFill(0xFFFFFF); GraphicsUtil.drawRoundRectComplex(_local4, 0, 0, _local1, _local2, tlRadius, trRadius, blRadius, brRadius); _local4.endFill(); var _local5:BitmapData = new BitmapData(_local1, _local2, true, 0); _local5.draw(_local3, new Matrix()); var _local6:DropShadowFilter = new DropShadowFilter(distance, angle, color, alpha); _local6.knockout = true; var _local7:Rectangle = new Rectangle(0, 0, _local1, _local2); var _local8:Rectangle = _local5.generateFilterRect(_local7, _local6); var _local9:Number = (_local7.left - _local8.left); var _local10:Number = (_local8.right - _local7.right); var _local11:Number = (_local7.top - _local8.top); var _local12:Number = (_local8.bottom - _local7.bottom); shadow = new BitmapData(_local8.width, _local8.height); shadow.applyFilter(_local5, _local7, new Point(_local9, _local11), _local6); var _local13:Point = new Point(0, 0); var _local14:Rectangle = new Rectangle(); if (_local9 > 0){ _local14.x = 0; _local14.y = ((tlRadius + _local11) + _local12); _local14.width = _local9; _local14.height = 1; leftShadow = new BitmapData(_local9, 1); leftShadow.copyPixels(shadow, _local14, _local13); } else { leftShadow = null; }; if (_local10 > 0){ _local14.x = (shadow.width - _local10); _local14.y = ((trRadius + _local11) + _local12); _local14.width = _local10; _local14.height = 1; rightShadow = new BitmapData(_local10, 1); rightShadow.copyPixels(shadow, _local14, _local13); } else { rightShadow = null; }; if (_local11 > 0){ _local14.x = ((tlRadius + _local9) + _local10); _local14.y = 0; _local14.width = 1; _local14.height = _local11; topShadow = new BitmapData(1, _local11); topShadow.copyPixels(shadow, _local14, _local13); } else { topShadow = null; }; if (_local12 > 0){ _local14.x = ((blRadius + _local9) + _local10); _local14.y = (shadow.height - _local12); _local14.width = 1; _local14.height = _local12; bottomShadow = new BitmapData(1, _local12); bottomShadow.copyPixels(shadow, _local14, _local13); } else { bottomShadow = null; }; } public function get alpha():Number{ return (_alpha); } public function get color():int{ return (_color); } public function set angle(_arg1:Number):void{ if (_angle != _arg1){ _angle = _arg1; changed = true; }; } public function set trRadius(_arg1:Number):void{ if (_trRadius != _arg1){ _trRadius = _arg1; changed = true; }; } public function set tlRadius(_arg1:Number):void{ if (_tlRadius != _arg1){ _tlRadius = _arg1; changed = true; }; } public function get trRadius():Number{ return (_trRadius); } public function set distance(_arg1:Number):void{ if (_distance != _arg1){ _distance = _arg1; changed = true; }; } public function get distance():Number{ return (_distance); } public function get tlRadius():Number{ return (_tlRadius); } public function set alpha(_arg1:Number):void{ if (_alpha != _arg1){ _alpha = _arg1; changed = true; }; } public function set blRadius(_arg1:Number):void{ if (_blRadius != _arg1){ _blRadius = _arg1; changed = true; }; } } }//package mx.graphics
Section 127
//IFocusManager (mx.managers.IFocusManager) package mx.managers { import flash.events.*; import flash.display.*; import mx.core.*; public interface IFocusManager { function get focusPane():Sprite; function getFocus():IFocusManagerComponent; function deactivate():void; function set defaultButton(_arg1:IButton):void; function set focusPane(_arg1:Sprite):void; function set showFocusIndicator(_arg1:Boolean):void; function moveFocus(_arg1:String, _arg2:DisplayObject=null):void; function addSWFBridge(_arg1:IEventDispatcher, _arg2:DisplayObject):void; function removeSWFBridge(_arg1:IEventDispatcher):void; function get defaultButtonEnabled():Boolean; function findFocusManagerComponent(_arg1:InteractiveObject):IFocusManagerComponent; function get nextTabIndex():int; function get defaultButton():IButton; function get showFocusIndicator():Boolean; function setFocus(_arg1:IFocusManagerComponent):void; function activate():void; function showFocus():void; function set defaultButtonEnabled(_arg1:Boolean):void; function hideFocus():void; function getNextFocusManagerComponent(_arg1:Boolean=false):IFocusManagerComponent; } }//package mx.managers
Section 128
//IFocusManagerComponent (mx.managers.IFocusManagerComponent) package mx.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package mx.managers
Section 129
//IFocusManagerContainer (mx.managers.IFocusManagerContainer) package mx.managers { import flash.events.*; import flash.display.*; public interface IFocusManagerContainer extends IEventDispatcher { function set focusManager(_arg1:IFocusManager):void; function get focusManager():IFocusManager; function get systemManager():ISystemManager; function contains(_arg1:DisplayObject):Boolean; } }//package mx.managers
Section 130
//ILayoutManager (mx.managers.ILayoutManager) package mx.managers { import flash.events.*; public interface ILayoutManager extends IEventDispatcher { function validateNow():void; function validateClient(_arg1:ILayoutManagerClient, _arg2:Boolean=false):void; function isInvalid():Boolean; function invalidateDisplayList(_arg1:ILayoutManagerClient):void; function set usePhasedInstantiation(_arg1:Boolean):void; function invalidateSize(_arg1:ILayoutManagerClient):void; function get usePhasedInstantiation():Boolean; function invalidateProperties(_arg1:ILayoutManagerClient):void; } }//package mx.managers
Section 131
//ILayoutManagerClient (mx.managers.ILayoutManagerClient) package mx.managers { import flash.events.*; public interface ILayoutManagerClient extends IEventDispatcher { function get updateCompletePendingFlag():Boolean; function set updateCompletePendingFlag(_arg1:Boolean):void; function set initialized(_arg1:Boolean):void; function validateProperties():void; function validateDisplayList():void; function get nestLevel():int; function get initialized():Boolean; function get processedDescriptors():Boolean; function validateSize(_arg1:Boolean=false):void; function set nestLevel(_arg1:int):void; function set processedDescriptors(_arg1:Boolean):void; } }//package mx.managers
Section 132
//ISystemManager (mx.managers.ISystemManager) package mx.managers { import flash.events.*; import flash.display.*; import mx.core.*; import flash.geom.*; import flash.text.*; public interface ISystemManager extends IEventDispatcher, IChildList, IFlexModuleFactory { function set focusPane(_arg1:Sprite):void; function get toolTipChildren():IChildList; function useSWFBridge():Boolean; function isFontFaceEmbedded(_arg1:TextFormat):Boolean; function deployMouseShields(_arg1:Boolean):void; function get rawChildren():IChildList; function get topLevelSystemManager():ISystemManager; function dispatchEventFromSWFBridges(_arg1:Event, _arg2:IEventDispatcher=null, _arg3:Boolean=false, _arg4:Boolean=false):void; function getSandboxRoot():DisplayObject; function get swfBridgeGroup():ISWFBridgeGroup; function removeFocusManager(_arg1:IFocusManagerContainer):void; function addChildToSandboxRoot(_arg1:String, _arg2:DisplayObject):void; function get document():Object; function get focusPane():Sprite; function get loaderInfo():LoaderInfo; function addChildBridge(_arg1:IEventDispatcher, _arg2:DisplayObject):void; function getTopLevelRoot():DisplayObject; function removeChildBridge(_arg1:IEventDispatcher):void; function isDisplayObjectInABridgedApplication(_arg1:DisplayObject):Boolean; function get popUpChildren():IChildList; function get screen():Rectangle; function removeChildFromSandboxRoot(_arg1:String, _arg2:DisplayObject):void; function getDefinitionByName(_arg1:String):Object; function activate(_arg1:IFocusManagerContainer):void; function deactivate(_arg1:IFocusManagerContainer):void; function get cursorChildren():IChildList; function set document(_arg1:Object):void; function get embeddedFontList():Object; function set numModalWindows(_arg1:int):void; function isTopLevel():Boolean; function isTopLevelRoot():Boolean; function get numModalWindows():int; function addFocusManager(_arg1:IFocusManagerContainer):void; function get stage():Stage; function getVisibleApplicationRect(_arg1:Rectangle=null):Rectangle; } }//package mx.managers
Section 133
//SystemManagerGlobals (mx.managers.SystemManagerGlobals) package mx.managers { public class SystemManagerGlobals { public static var topLevelSystemManagers:Array = []; public static var changingListenersInOtherSystemManagers:Boolean; public static var bootstrapLoaderInfoURL:String; public static var showMouseCursor:Boolean; public static var dispatchingEventToOtherSystemManagers:Boolean; } }//package mx.managers
Section 134
//IModuleInfo (mx.modules.IModuleInfo) package mx.modules { import flash.events.*; import mx.core.*; import flash.utils.*; import flash.system.*; public interface IModuleInfo extends IEventDispatcher { function get ready():Boolean; function get loaded():Boolean; function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void; function release():void; function get error():Boolean; function get data():Object; function publish(_arg1:IFlexModuleFactory):void; function get factory():IFlexModuleFactory; function set data(_arg1:Object):void; function get url():String; function get setup():Boolean; function unload():void; } }//package mx.modules
Section 135
//ModuleManager (mx.modules.ModuleManager) package mx.modules { import mx.core.*; public class ModuleManager { mx_internal static const VERSION:String = "3.5.0.12683"; public static function getModule(_arg1:String):IModuleInfo{ return (getSingleton().getModule(_arg1)); } private static function getSingleton():Object{ if (!ModuleManagerGlobals.managerSingleton){ ModuleManagerGlobals.managerSingleton = new ModuleManagerImpl(); }; return (ModuleManagerGlobals.managerSingleton); } public static function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{ return (getSingleton().getAssociatedFactory(_arg1)); } } }//package mx.modules import flash.events.*; import flash.display.*; import mx.core.*; import flash.utils.*; import flash.system.*; import mx.events.*; import flash.net.*; class ModuleInfoProxy extends EventDispatcher implements IModuleInfo { private var _data:Object; private var info:ModuleInfo; private var referenced:Boolean;// = false private function ModuleInfoProxy(_arg1:ModuleInfo){ this.info = _arg1; _arg1.addEventListener(ModuleEvent.SETUP, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.ERROR, moduleEventHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.UNLOAD, moduleEventHandler, false, 0, true); } public function get loaded():Boolean{ return (info.loaded); } public function release():void{ if (referenced){ info.removeReference(); referenced = false; }; } public function get error():Boolean{ return (info.error); } public function get factory():IFlexModuleFactory{ return (info.factory); } public function publish(_arg1:IFlexModuleFactory):void{ info.publish(_arg1); } public function set data(_arg1:Object):void{ _data = _arg1; } public function get ready():Boolean{ return (info.ready); } public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void{ var _local4:ModuleEvent; info.resurrect(); if (!referenced){ info.addReference(); referenced = true; }; if (info.error){ dispatchEvent(new ModuleEvent(ModuleEvent.ERROR)); } else { if (info.loaded){ if (info.setup){ dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); if (info.ready){ _local4 = new ModuleEvent(ModuleEvent.PROGRESS); _local4.bytesLoaded = info.size; _local4.bytesTotal = info.size; dispatchEvent(_local4); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); }; }; } else { info.load(_arg1, _arg2, _arg3); }; }; } private function moduleEventHandler(_arg1:ModuleEvent):void{ dispatchEvent(_arg1); } public function get url():String{ return (info.url); } public function get data():Object{ return (_data); } public function get setup():Boolean{ return (info.setup); } public function unload():void{ info.unload(); info.removeEventListener(ModuleEvent.SETUP, moduleEventHandler); info.removeEventListener(ModuleEvent.PROGRESS, moduleEventHandler); info.removeEventListener(ModuleEvent.READY, moduleEventHandler); info.removeEventListener(ModuleEvent.ERROR, moduleEventHandler); info.removeEventListener(ModuleEvent.UNLOAD, moduleEventHandler); } } class ModuleManagerImpl extends EventDispatcher { private var moduleList:Object; private function ModuleManagerImpl(){ moduleList = {}; super(); } public function getModule(_arg1:String):IModuleInfo{ var _local2:ModuleInfo = (moduleList[_arg1] as ModuleInfo); if (!_local2){ _local2 = new ModuleInfo(_arg1); moduleList[_arg1] = _local2; }; return (new ModuleInfoProxy(_local2)); } public function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{ var m:Object; var info:ModuleInfo; var domain:ApplicationDomain; var cls:Class; var object = _arg1; var className:String = getQualifiedClassName(object); for each (m in moduleList) { info = (m as ModuleInfo); if (!info.ready){ } else { domain = info.applicationDomain; try { cls = Class(domain.getDefinition(className)); if ((object is cls)){ return (info.factory); }; } catch(error:Error) { }; }; }; return (null); } } class ModuleInfo extends EventDispatcher { private var _error:Boolean;// = false private var loader:Loader; private var factoryInfo:FactoryInfo; private var limbo:Dictionary; private var _loaded:Boolean;// = false private var _ready:Boolean;// = false private var numReferences:int;// = 0 private var _url:String; private var _setup:Boolean;// = false private function ModuleInfo(_arg1:String){ _url = _arg1; } private function clearLoader():void{ if (loader){ if (loader.contentLoaderInfo){ loader.contentLoaderInfo.removeEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressHandler); loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); }; try { if (loader.content){ loader.content.removeEventListener("ready", readyHandler); loader.content.removeEventListener("error", moduleErrorHandler); }; } catch(error:Error) { }; if (_loaded){ try { loader.close(); } catch(error:Error) { }; }; try { loader.unload(); } catch(error:Error) { }; loader = null; }; } public function get size():int{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.bytesTotal : 0); } public function get loaded():Boolean{ return ((limbo) ? false : _loaded); } public function release():void{ if (((_ready) && (!(limbo)))){ limbo = new Dictionary(true); limbo[factoryInfo] = 1; factoryInfo = null; } else { unload(); }; } public function get error():Boolean{ return ((limbo) ? false : _error); } public function get factory():IFlexModuleFactory{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.factory : null); } public function completeHandler(_arg1:Event):void{ var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = loader.contentLoaderInfo.bytesLoaded; _local2.bytesTotal = loader.contentLoaderInfo.bytesTotal; dispatchEvent(_local2); } public function publish(_arg1:IFlexModuleFactory):void{ if (factoryInfo){ return; }; if (_url.indexOf("published://") != 0){ return; }; factoryInfo = new FactoryInfo(); factoryInfo.factory = _arg1; _loaded = true; _setup = true; _ready = true; _error = false; dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); dispatchEvent(new ModuleEvent(ModuleEvent.PROGRESS)); dispatchEvent(new ModuleEvent(ModuleEvent.READY)); } public function initHandler(_arg1:Event):void{ var moduleEvent:ModuleEvent; var event = _arg1; factoryInfo = new FactoryInfo(); try { factoryInfo.factory = (loader.content as IFlexModuleFactory); } catch(error:Error) { }; if (!factoryInfo.factory){ moduleEvent = new ModuleEvent(ModuleEvent.ERROR, event.bubbles, event.cancelable); moduleEvent.bytesLoaded = 0; moduleEvent.bytesTotal = 0; moduleEvent.errorText = "SWF is not a loadable module"; dispatchEvent(moduleEvent); return; }; loader.content.addEventListener("ready", readyHandler); loader.content.addEventListener("error", moduleErrorHandler); try { factoryInfo.applicationDomain = loader.contentLoaderInfo.applicationDomain; } catch(error:Error) { }; _setup = true; dispatchEvent(new ModuleEvent(ModuleEvent.SETUP)); } public function resurrect():void{ var _local1:Object; if (((!(factoryInfo)) && (limbo))){ for (_local1 in limbo) { factoryInfo = (_local1 as FactoryInfo); break; }; limbo = null; }; if (!factoryInfo){ if (_loaded){ dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD)); }; loader = null; _loaded = false; _setup = false; _ready = false; _error = false; }; } public function errorHandler(_arg1:ErrorEvent):void{ _error = true; var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = 0; _local2.bytesTotal = 0; _local2.errorText = _arg1.text; dispatchEvent(_local2); } public function get ready():Boolean{ return ((limbo) ? false : _ready); } private function loadBytes(_arg1:ApplicationDomain, _arg2:ByteArray):void{ var _local3:LoaderContext = new LoaderContext(); _local3.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain); if (("allowLoadBytesCodeExecution" in _local3)){ _local3["allowLoadBytesCodeExecution"] = true; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); loader.loadBytes(_arg2, _local3); } public function removeReference():void{ numReferences--; if (numReferences == 0){ release(); }; } public function addReference():void{ numReferences++; } public function progressHandler(_arg1:ProgressEvent):void{ var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void{ if (_loaded){ return; }; _loaded = true; limbo = null; if (_arg3){ loadBytes(_arg1, _arg3); return; }; if (_url.indexOf("published://") == 0){ return; }; var _local4:URLRequest = new URLRequest(_url); var _local5:LoaderContext = new LoaderContext(); _local5.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain); _local5.securityDomain = _arg2; if ((((_arg2 == null)) && ((Security.sandboxType == Security.REMOTE)))){ _local5.securityDomain = SecurityDomain.currentDomain; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); loader.load(_local4, _local5); } public function get url():String{ return (_url); } public function get applicationDomain():ApplicationDomain{ return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.applicationDomain : null); } public function moduleErrorHandler(_arg1:Event):void{ var _local2:ModuleEvent; _ready = true; factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal; clearLoader(); if ((_arg1 is ModuleEvent)){ _local2 = ModuleEvent(_arg1); } else { _local2 = new ModuleEvent(ModuleEvent.ERROR); }; dispatchEvent(_local2); } public function readyHandler(_arg1:Event):void{ _ready = true; factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal; var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.READY); _local2.bytesLoaded = loader.contentLoaderInfo.bytesLoaded; _local2.bytesTotal = loader.contentLoaderInfo.bytesTotal; clearLoader(); dispatchEvent(_local2); } public function get setup():Boolean{ return ((limbo) ? false : _setup); } public function unload():void{ clearLoader(); if (_loaded){ dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD)); }; limbo = null; factoryInfo = null; _loaded = false; _setup = false; _ready = false; _error = false; } } class FactoryInfo { public var bytesTotal:int;// = 0 public var factory:IFlexModuleFactory; public var applicationDomain:ApplicationDomain; private function FactoryInfo(){ } }
Section 136
//ModuleManagerGlobals (mx.modules.ModuleManagerGlobals) package mx.modules { public class ModuleManagerGlobals { public static var managerSingleton:Object = null; } }//package mx.modules
Section 137
//IResourceBundle (mx.resources.IResourceBundle) package mx.resources { public interface IResourceBundle { function get content():Object; function get locale():String; function get bundleName():String; } }//package mx.resources
Section 138
//IResourceManager (mx.resources.IResourceManager) package mx.resources { import flash.events.*; import flash.system.*; public interface IResourceManager extends IEventDispatcher { function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher; function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean; function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class; function getLocales():Array; function removeResourceBundlesForLocale(_arg1:String):void; function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle; function get localeChain():Array; function getInt(_arg1:String, _arg2:String, _arg3:String=null):int; function update():void; function set localeChain(_arg1:Array):void; function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint; function addResourceBundle(_arg1:IResourceBundle):void; function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array; function getBundleNamesForLocale(_arg1:String):Array; function removeResourceBundle(_arg1:String, _arg2:String):void; function getObject(_arg1:String, _arg2:String, _arg3:String=null); function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String; function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void; function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void; function getPreferredLocaleChain():Array; function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle; function initializeLocaleChain(_arg1:Array):void; function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number; } }//package mx.resources
Section 139
//IResourceModule (mx.resources.IResourceModule) package mx.resources { public interface IResourceModule { function get resourceBundles():Array; } }//package mx.resources
Section 140
//LocaleSorter (mx.resources.LocaleSorter) package mx.resources { public class LocaleSorter { mx_internal static const VERSION:String = "3.5.0.12683"; private static function normalizeLocale(_arg1:String):String{ return (_arg1.toLowerCase().replace(/-/g, "_")); } public static function sortLocalesByPreference(_arg1:Array, _arg2:Array, _arg3:String=null, _arg4:Boolean=false):Array{ var result:Array; var hasLocale:Object; var i:int; var j:int; var k:int; var l:int; var locale:String; var plocale:LocaleID; var appLocales = _arg1; var systemPreferences = _arg2; var ultimateFallbackLocale = _arg3; var addAll = _arg4; var promote:Function = function (_arg1:String):void{ if (typeof(hasLocale[_arg1]) != "undefined"){ result.push(appLocales[hasLocale[_arg1]]); delete hasLocale[_arg1]; }; }; result = []; hasLocale = {}; var locales:Array = trimAndNormalize(appLocales); var preferenceLocales:Array = trimAndNormalize(systemPreferences); addUltimateFallbackLocale(preferenceLocales, ultimateFallbackLocale); j = 0; while (j < locales.length) { hasLocale[locales[j]] = j; j = (j + 1); }; i = 0; l = preferenceLocales.length; while (i < l) { plocale = LocaleID.fromString(preferenceLocales[i]); promote(preferenceLocales[i]); promote(plocale.toString()); while (plocale.transformToParent()) { promote(plocale.toString()); }; plocale = LocaleID.fromString(preferenceLocales[i]); j = 0; while (j < l) { locale = preferenceLocales[j]; if (plocale.isSiblingOf(LocaleID.fromString(locale))){ promote(locale); }; j = (j + 1); }; j = 0; k = locales.length; while (j < k) { locale = locales[j]; if (plocale.isSiblingOf(LocaleID.fromString(locale))){ promote(locale); }; j = (j + 1); }; i = (i + 1); }; if (addAll){ j = 0; k = locales.length; while (j < k) { promote(locales[j]); j = (j + 1); }; }; return (result); } private static function addUltimateFallbackLocale(_arg1:Array, _arg2:String):void{ var _local3:String; if (((!((_arg2 == null))) && (!((_arg2 == ""))))){ _local3 = normalizeLocale(_arg2); if (_arg1.indexOf(_local3) == -1){ _arg1.push(_local3); }; }; } private static function trimAndNormalize(_arg1:Array):Array{ var _local2:Array = []; var _local3:int; while (_local3 < _arg1.length) { _local2.push(normalizeLocale(_arg1[_local3])); _local3++; }; return (_local2); } } }//package mx.resources class LocaleID { private var privateLangs:Boolean;// = false private var script:String;// = "" private var variants:Array; private var privates:Array; private var extensions:Object; private var lang:String;// = "" private var region:String;// = "" private var extended_langs:Array; public static const STATE_PRIMARY_LANGUAGE:int = 0; public static const STATE_REGION:int = 3; public static const STATE_EXTENDED_LANGUAGES:int = 1; public static const STATE_EXTENSIONS:int = 5; public static const STATE_SCRIPT:int = 2; public static const STATE_VARIANTS:int = 4; public static const STATE_PRIVATES:int = 6; private function LocaleID(){ extended_langs = []; variants = []; extensions = {}; privates = []; super(); } public function equals(_arg1:LocaleID):Boolean{ return ((toString() == _arg1.toString())); } public function canonicalize():void{ var _local1:String; for (_local1 in extensions) { if (extensions.hasOwnProperty(_local1)){ if (extensions[_local1].length == 0){ delete extensions[_local1]; } else { extensions[_local1] = extensions[_local1].sort(); }; }; }; extended_langs = extended_langs.sort(); variants = variants.sort(); privates = privates.sort(); if (script == ""){ script = LocaleRegistry.getScriptByLang(lang); }; if ((((script == "")) && (!((region == ""))))){ script = LocaleRegistry.getScriptByLangAndRegion(lang, region); }; if ((((region == "")) && (!((script == ""))))){ region = LocaleRegistry.getDefaultRegionForLangAndScript(lang, script); }; } public function toString():String{ var _local2:String; var _local1:Array = [lang]; appendElements(_local1, extended_langs); if (script != ""){ _local1.push(script); }; if (region != ""){ _local1.push(region); }; appendElements(_local1, variants); for (_local2 in extensions) { if (extensions.hasOwnProperty(_local2)){ _local1.push(_local2); appendElements(_local1, extensions[_local2]); }; }; if (privates.length > 0){ _local1.push("x"); appendElements(_local1, privates); }; return (_local1.join("_")); } public function isSiblingOf(_arg1:LocaleID):Boolean{ return ((((lang == _arg1.lang)) && ((script == _arg1.script)))); } public function transformToParent():Boolean{ var _local2:String; var _local3:Array; var _local4:String; if (privates.length > 0){ privates.splice((privates.length - 1), 1); return (true); }; var _local1:String; for (_local2 in extensions) { if (extensions.hasOwnProperty(_local2)){ _local1 = _local2; }; }; if (_local1){ _local3 = extensions[_local1]; if (_local3.length == 1){ delete extensions[_local1]; return (true); }; _local3.splice((_local3.length - 1), 1); return (true); }; if (variants.length > 0){ variants.splice((variants.length - 1), 1); return (true); }; if (script != ""){ if (LocaleRegistry.getScriptByLang(lang) != ""){ script = ""; return (true); }; if (region == ""){ _local4 = LocaleRegistry.getDefaultRegionForLangAndScript(lang, script); if (_local4 != ""){ region = _local4; script = ""; return (true); }; }; }; if (region != ""){ if (!(((script == "")) && ((LocaleRegistry.getScriptByLang(lang) == "")))){ region = ""; return (true); }; }; if (extended_langs.length > 0){ extended_langs.splice((extended_langs.length - 1), 1); return (true); }; return (false); } private static function appendElements(_arg1:Array, _arg2:Array):void{ var _local3:uint; var _local4:uint = _arg2.length; while (_local3 < _local4) { _arg1.push(_arg2[_local3]); _local3++; }; } public static function fromString(_arg1:String):LocaleID{ var _local5:Array; var _local8:String; var _local9:int; var _local10:String; var _local2:LocaleID = new (LocaleID); var _local3:int = STATE_PRIMARY_LANGUAGE; var _local4:Array = _arg1.replace(/-/g, "_").split("_"); var _local6:int; var _local7:int = _local4.length; while (_local6 < _local7) { _local8 = _local4[_local6].toLowerCase(); if (_local3 == STATE_PRIMARY_LANGUAGE){ if (_local8 == "x"){ _local2.privateLangs = true; } else { if (_local8 == "i"){ _local2.lang = (_local2.lang + "i-"); } else { _local2.lang = (_local2.lang + _local8); _local3 = STATE_EXTENDED_LANGUAGES; }; }; } else { _local9 = _local8.length; if (_local9 == 0){ } else { _local10 = _local8.charAt(0).toLowerCase(); if ((((_local3 <= STATE_EXTENDED_LANGUAGES)) && ((_local9 == 3)))){ _local2.extended_langs.push(_local8); if (_local2.extended_langs.length == 3){ _local3 = STATE_SCRIPT; }; } else { if ((((_local3 <= STATE_SCRIPT)) && ((_local9 == 4)))){ _local2.script = _local8; _local3 = STATE_REGION; } else { if ((((_local3 <= STATE_REGION)) && ((((_local9 == 2)) || ((_local9 == 3)))))){ _local2.region = _local8; _local3 = STATE_VARIANTS; } else { if ((((_local3 <= STATE_VARIANTS)) && ((((((((_local10 >= "a")) && ((_local10 <= "z")))) && ((_local9 >= 5)))) || ((((((_local10 >= "0")) && ((_local10 <= "9")))) && ((_local9 >= 4)))))))){ _local2.variants.push(_local8); _local3 = STATE_VARIANTS; } else { if ((((_local3 < STATE_PRIVATES)) && ((_local9 == 1)))){ if (_local8 == "x"){ _local3 = STATE_PRIVATES; _local5 = _local2.privates; } else { _local3 = STATE_EXTENSIONS; _local5 = ((_local2.extensions[_local8]) || ([])); _local2.extensions[_local8] = _local5; }; } else { if (_local3 >= STATE_EXTENSIONS){ _local5.push(_local8); }; }; }; }; }; }; }; }; _local6++; }; _local2.canonicalize(); return (_local2); } } class LocaleRegistry { private static const SCRIPT_ID_BY_LANG:Object = {ab:5, af:1, am:2, ar:3, as:4, ay:1, be:5, bg:5, bn:4, bs:1, ca:1, ch:1, cs:1, cy:1, da:1, de:1, dv:6, dz:7, el:8, en:1, eo:1, es:1, et:1, eu:1, fa:3, fi:1, fj:1, fo:1, fr:1, frr:1, fy:1, ga:1, gl:1, gn:1, gu:9, gv:1, he:10, hi:11, hr:1, ht:1, hu:1, hy:12, id:1, in:1, is:1, it:1, iw:10, ja:13, ka:14, kk:5, kl:1, km:15, kn:16, ko:17, la:1, lb:1, ln:1, lo:18, lt:1, lv:1, mg:1, mh:1, mk:5, ml:19, mo:1, mr:11, ms:1, mt:1, my:20, na:1, nb:1, nd:1, ne:11, nl:1, nn:1, no:1, nr:1, ny:1, om:1, or:21, pa:22, pl:1, ps:3, pt:1, qu:1, rn:1, ro:1, ru:5, rw:1, sg:1, si:23, sk:1, sl:1, sm:1, so:1, sq:1, ss:1, st:1, sv:1, sw:1, ta:24, te:25, th:26, ti:2, tl:1, tn:1, to:1, tr:1, ts:1, uk:5, ur:3, ve:1, vi:1, wo:1, xh:1, yi:10, zu:1, cpe:1, dsb:1, frs:1, gsw:1, hsb:1, kok:11, mai:11, men:1, nds:1, niu:1, nqo:27, nso:1, son:1, tem:1, tkl:1, tmh:1, tpi:1, tvl:1, zbl:28}; private static const SCRIPTS:Array = ["", "latn", "ethi", "arab", "beng", "cyrl", "thaa", "tibt", "grek", "gujr", "hebr", "deva", "armn", "jpan", "geor", "khmr", "knda", "kore", "laoo", "mlym", "mymr", "orya", "guru", "sinh", "taml", "telu", "thai", "nkoo", "blis", "hans", "hant", "mong", "syrc"]; private static const DEFAULT_REGION_BY_LANG_AND_SCRIPT:Object = {bg:{5:"bg"}, ca:{1:"es"}, zh:{30:"tw", 29:"cn"}, cs:{1:"cz"}, da:{1:"dk"}, de:{1:"de"}, el:{8:"gr"}, en:{1:"us"}, es:{1:"es"}, fi:{1:"fi"}, fr:{1:"fr"}, he:{10:"il"}, hu:{1:"hu"}, is:{1:"is"}, it:{1:"it"}, ja:{13:"jp"}, ko:{17:"kr"}, nl:{1:"nl"}, nb:{1:"no"}, pl:{1:"pl"}, pt:{1:"br"}, ro:{1:"ro"}, ru:{5:"ru"}, hr:{1:"hr"}, sk:{1:"sk"}, sq:{1:"al"}, sv:{1:"se"}, th:{26:"th"}, tr:{1:"tr"}, ur:{3:"pk"}, id:{1:"id"}, uk:{5:"ua"}, be:{5:"by"}, sl:{1:"si"}, et:{1:"ee"}, lv:{1:"lv"}, lt:{1:"lt"}, fa:{3:"ir"}, vi:{1:"vn"}, hy:{12:"am"}, az:{1:"az", 5:"az"}, eu:{1:"es"}, mk:{5:"mk"}, af:{1:"za"}, ka:{14:"ge"}, fo:{1:"fo"}, hi:{11:"in"}, ms:{1:"my"}, kk:{5:"kz"}, ky:{5:"kg"}, sw:{1:"ke"}, uz:{1:"uz", 5:"uz"}, tt:{5:"ru"}, pa:{22:"in"}, gu:{9:"in"}, ta:{24:"in"}, te:{25:"in"}, kn:{16:"in"}, mr:{11:"in"}, sa:{11:"in"}, mn:{5:"mn"}, gl:{1:"es"}, kok:{11:"in"}, syr:{32:"sy"}, dv:{6:"mv"}, nn:{1:"no"}, sr:{1:"cs", 5:"cs"}, cy:{1:"gb"}, mi:{1:"nz"}, mt:{1:"mt"}, quz:{1:"bo"}, tn:{1:"za"}, xh:{1:"za"}, zu:{1:"za"}, nso:{1:"za"}, se:{1:"no"}, smj:{1:"no"}, sma:{1:"no"}, sms:{1:"fi"}, smn:{1:"fi"}, bs:{1:"ba"}}; private static const SCRIPT_BY_ID:Object = {latn:1, ethi:2, arab:3, beng:4, cyrl:5, thaa:6, tibt:7, grek:8, gujr:9, hebr:10, deva:11, armn:12, jpan:13, geor:14, khmr:15, knda:16, kore:17, laoo:18, mlym:19, mymr:20, orya:21, guru:22, sinh:23, taml:24, telu:25, thai:26, nkoo:27, blis:28, hans:29, hant:30, mong:31, syrc:32}; private static const SCRIPT_ID_BY_LANG_AND_REGION:Object = {zh:{cn:29, sg:29, tw:30, hk:30, mo:30}, mn:{cn:31, sg:5}, pa:{pk:3, in:22}, ha:{gh:1, ne:1}}; private function LocaleRegistry(){ } public static function getScriptByLangAndRegion(_arg1:String, _arg2:String):String{ var _local3:Object = SCRIPT_ID_BY_LANG_AND_REGION[_arg1]; if (_local3 == null){ return (""); }; var _local4:Object = _local3[_arg2]; if (_local4 == null){ return (""); }; return (SCRIPTS[int(_local4)].toLowerCase()); } public static function getScriptByLang(_arg1:String):String{ var _local2:Object = SCRIPT_ID_BY_LANG[_arg1]; if (_local2 == null){ return (""); }; return (SCRIPTS[int(_local2)].toLowerCase()); } public static function getDefaultRegionForLangAndScript(_arg1:String, _arg2:String):String{ var _local3:Object = DEFAULT_REGION_BY_LANG_AND_SCRIPT[_arg1]; var _local4:Object = SCRIPT_BY_ID[_arg2]; if ((((_local3 == null)) || ((_local4 == null)))){ return (""); }; return (((_local3[int(_local4)]) || (""))); } }
Section 141
//ResourceBundle (mx.resources.ResourceBundle) package mx.resources { import mx.core.*; import flash.system.*; import mx.utils.*; public class ResourceBundle implements IResourceBundle { mx_internal var _locale:String; private var _content:Object; mx_internal var _bundleName:String; mx_internal static const VERSION:String = "3.5.0.12683"; mx_internal static var backupApplicationDomain:ApplicationDomain; mx_internal static var locale:String; public function ResourceBundle(_arg1:String=null, _arg2:String=null){ _content = {}; super(); mx_internal::_locale = _arg1; mx_internal::_bundleName = _arg2; _content = getContent(); } protected function getContent():Object{ return ({}); } public function getString(_arg1:String):String{ return (String(_getObject(_arg1))); } public function get content():Object{ return (_content); } public function getBoolean(_arg1:String, _arg2:Boolean=true):Boolean{ var _local3:String = _getObject(_arg1).toLowerCase(); if (_local3 == "false"){ return (false); }; if (_local3 == "true"){ return (true); }; return (_arg2); } public function getStringArray(_arg1:String):Array{ var _local2:Array = _getObject(_arg1).split(","); var _local3:int = _local2.length; var _local4:int; while (_local4 < _local3) { _local2[_local4] = StringUtil.trim(_local2[_local4]); _local4++; }; return (_local2); } public function getObject(_arg1:String):Object{ return (_getObject(_arg1)); } private function _getObject(_arg1:String):Object{ var _local2:Object = content[_arg1]; if (!_local2){ throw (new Error(((("Key " + _arg1) + " was not found in resource bundle ") + bundleName))); }; return (_local2); } public function get locale():String{ return (mx_internal::_locale); } public function get bundleName():String{ return (mx_internal::_bundleName); } public function getNumber(_arg1:String):Number{ return (Number(_getObject(_arg1))); } private static function getClassByName(_arg1:String, _arg2:ApplicationDomain):Class{ var _local3:Class; if (_arg2.hasDefinition(_arg1)){ _local3 = (_arg2.getDefinition(_arg1) as Class); }; return (_local3); } public static function getResourceBundle(_arg1:String, _arg2:ApplicationDomain=null):ResourceBundle{ var _local3:String; var _local4:Class; var _local5:Object; var _local6:ResourceBundle; if (!_arg2){ _arg2 = ApplicationDomain.currentDomain; }; _local3 = (((mx_internal::locale + "$") + _arg1) + "_properties"); _local4 = getClassByName(_local3, _arg2); if (!_local4){ _local3 = (_arg1 + "_properties"); _local4 = getClassByName(_local3, _arg2); }; if (!_local4){ _local3 = _arg1; _local4 = getClassByName(_local3, _arg2); }; if (((!(_local4)) && (mx_internal::backupApplicationDomain))){ _local3 = (_arg1 + "_properties"); _local4 = getClassByName(_local3, mx_internal::backupApplicationDomain); if (!_local4){ _local3 = _arg1; _local4 = getClassByName(_local3, mx_internal::backupApplicationDomain); }; }; if (_local4){ _local5 = new (_local4); if ((_local5 is ResourceBundle)){ _local6 = ResourceBundle(_local5); return (_local6); }; }; throw (new Error(("Could not find resource bundle " + _arg1))); } } }//package mx.resources
Section 142
//ResourceManager (mx.resources.ResourceManager) package mx.resources { import mx.core.*; public class ResourceManager { mx_internal static const VERSION:String = "3.5.0.12683"; private static var implClassDependency:ResourceManagerImpl; private static var instance:IResourceManager; public static function getInstance():IResourceManager{ if (!instance){ try { instance = IResourceManager(Singleton.getInstance("mx.resources::IResourceManager")); } catch(e:Error) { instance = new ResourceManagerImpl(); }; }; return (instance); } } }//package mx.resources
Section 143
//ResourceManagerImpl (mx.resources.ResourceManagerImpl) package mx.resources { import flash.events.*; import mx.core.*; import flash.utils.*; import flash.system.*; import mx.modules.*; import mx.events.*; import mx.utils.*; public class ResourceManagerImpl extends EventDispatcher implements IResourceManager { private var resourceModules:Object; private var initializedForNonFrameworkApp:Boolean;// = false private var localeMap:Object; private var _localeChain:Array; mx_internal static const VERSION:String = "3.5.0.12683"; private static var instance:IResourceManager; public function ResourceManagerImpl(){ localeMap = {}; resourceModules = {}; super(); } public function get localeChain():Array{ return (_localeChain); } public function set localeChain(_arg1:Array):void{ _localeChain = _arg1; update(); } public function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (null); }; var _local5:* = _local4.content[_arg2]; var _local6:Array = String(_local5).split(","); var _local7:int = _local6.length; var _local8:int; while (_local8 < _local7) { _local6[_local8] = StringUtil.trim(_local6[_local8]); _local8++; }; return (_local6); } mx_internal function installCompiledResourceBundle(_arg1:ApplicationDomain, _arg2:String, _arg3:String):void{ var _local4:String; var _local5:String = _arg3; var _local6:int = _arg3.indexOf(":"); if (_local6 != -1){ _local4 = _arg3.substring(0, _local6); _local5 = _arg3.substring((_local6 + 1)); }; if (getResourceBundle(_arg2, _arg3)){ return; }; var _local7 = (((_arg2 + "$") + _local5) + "_properties"); if (_local4 != null){ _local7 = ((_local4 + ".") + _local7); }; var _local8:Class; if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; if (!_local8){ _local7 = _arg3; if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; }; if (!_local8){ _local7 = (_arg3 + "_properties"); if (_arg1.hasDefinition(_local7)){ _local8 = Class(_arg1.getDefinition(_local7)); }; }; if (!_local8){ throw (new Error((((("Could not find compiled resource bundle '" + _arg3) + "' for locale '") + _arg2) + "'."))); }; var _local9:ResourceBundle = ResourceBundle(new (_local8)); _local9.mx_internal::_locale = _arg2; _local9.mx_internal::_bundleName = _arg3; addResourceBundle(_local9); } public function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String{ var _local5:IResourceBundle = findBundle(_arg1, _arg2, _arg4); if (!_local5){ return (null); }; var _local6:String = String(_local5.content[_arg2]); if (_arg3){ _local6 = StringUtil.substitute(_local6, _arg3); }; return (_local6); } public function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{ var moduleInfo:IModuleInfo; var resourceEventDispatcher:ResourceEventDispatcher; var timer:Timer; var timerHandler:Function; var url = _arg1; var updateFlag = _arg2; var applicationDomain = _arg3; var securityDomain = _arg4; moduleInfo = ModuleManager.getModule(url); resourceEventDispatcher = new ResourceEventDispatcher(moduleInfo); var readyHandler:Function = function (_arg1:ModuleEvent):void{ var _local2:* = _arg1.module.factory.create(); resourceModules[_arg1.module.url].resourceModule = _local2; if (updateFlag){ update(); }; }; moduleInfo.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true); var errorHandler:Function = function (_arg1:ModuleEvent):void{ var _local3:ResourceEvent; var _local2:String = ("Unable to load resource module from " + url); if (resourceEventDispatcher.willTrigger(ResourceEvent.ERROR)){ _local3 = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local3.bytesLoaded = 0; _local3.bytesTotal = 0; _local3.errorText = _local2; resourceEventDispatcher.dispatchEvent(_local3); } else { throw (new Error(_local2)); }; }; moduleInfo.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true); resourceModules[url] = new ResourceModuleInfo(moduleInfo, readyHandler, errorHandler); timer = new Timer(0); timerHandler = function (_arg1:TimerEvent):void{ timer.removeEventListener(TimerEvent.TIMER, timerHandler); timer.stop(); moduleInfo.load(applicationDomain, securityDomain); }; timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true); timer.start(); return (resourceEventDispatcher); } public function getLocales():Array{ var _local2:String; var _local1:Array = []; for (_local2 in localeMap) { _local1.push(_local2); }; return (_local1); } public function removeResourceBundlesForLocale(_arg1:String):void{ delete localeMap[_arg1]; } public function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle{ var _local3:Object = localeMap[_arg1]; if (!_local3){ return (null); }; return (_local3[_arg2]); } private function dumpResourceModule(_arg1):void{ var _local2:ResourceBundle; var _local3:String; for each (_local2 in _arg1.resourceBundles) { trace(_local2.locale, _local2.bundleName); for (_local3 in _local2.content) { }; }; } public function addResourceBundle(_arg1:IResourceBundle):void{ var _local2:String = _arg1.locale; var _local3:String = _arg1.bundleName; if (!localeMap[_local2]){ localeMap[_local2] = {}; }; localeMap[_local2][_local3] = _arg1; } public function getObject(_arg1:String, _arg2:String, _arg3:String=null){ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (undefined); }; return (_local4.content[_arg2]); } public function getInt(_arg1:String, _arg2:String, _arg3:String=null):int{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (0); }; var _local5:* = _local4.content[_arg2]; return (int(_local5)); } private function findBundle(_arg1:String, _arg2:String, _arg3:String):IResourceBundle{ supportNonFrameworkApps(); return (((_arg3)!=null) ? getResourceBundle(_arg3, _arg1) : findResourceBundleWithResource(_arg1, _arg2)); } private function supportNonFrameworkApps():void{ if (initializedForNonFrameworkApp){ return; }; initializedForNonFrameworkApp = true; if (getLocales().length > 0){ return; }; var _local1:ApplicationDomain = ApplicationDomain.currentDomain; if (!_local1.hasDefinition("_CompiledResourceBundleInfo")){ return; }; var _local2:Class = Class(_local1.getDefinition("_CompiledResourceBundleInfo")); var _local3:Array = _local2.compiledLocales; var _local4:Array = _local2.compiledResourceBundleNames; installCompiledResourceBundles(_local1, _local3, _local4); localeChain = _local3; } public function getBundleNamesForLocale(_arg1:String):Array{ var _local3:String; var _local2:Array = []; for (_local3 in localeMap[_arg1]) { _local2.push(_local3); }; return (_local2); } public function getPreferredLocaleChain():Array{ return (LocaleSorter.sortLocalesByPreference(getLocales(), getSystemPreferredLocales(), null, true)); } public function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (NaN); }; var _local5:* = _local4.content[_arg2]; return (Number(_local5)); } public function update():void{ dispatchEvent(new Event(Event.CHANGE)); } public function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (null); }; var _local5:* = _local4.content[_arg2]; return ((_local5 as Class)); } public function removeResourceBundle(_arg1:String, _arg2:String):void{ delete localeMap[_arg1][_arg2]; if (getBundleNamesForLocale(_arg1).length == 0){ delete localeMap[_arg1]; }; } public function initializeLocaleChain(_arg1:Array):void{ localeChain = LocaleSorter.sortLocalesByPreference(_arg1, getSystemPreferredLocales(), null, true); } public function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle{ var _local5:String; var _local6:Object; var _local7:ResourceBundle; if (!_localeChain){ return (null); }; var _local3:int = _localeChain.length; var _local4:int; while (_local4 < _local3) { _local5 = localeChain[_local4]; _local6 = localeMap[_local5]; if (!_local6){ } else { _local7 = _local6[_arg1]; if (!_local7){ } else { if ((_arg2 in _local7.content)){ return (_local7); }; }; }; _local4++; }; return (null); } public function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (0); }; var _local5:* = _local4.content[_arg2]; return (uint(_local5)); } private function getSystemPreferredLocales():Array{ var _local1:Array; if (Capabilities["languages"]){ _local1 = Capabilities["languages"]; } else { _local1 = [Capabilities.language]; }; return (_local1); } public function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void{ var _local7:String; var _local8:int; var _local9:String; var _local4:int = (_arg2) ? _arg2.length : 0; var _local5:int = (_arg3) ? _arg3.length : 0; var _local6:int; while (_local6 < _local4) { _local7 = _arg2[_local6]; _local8 = 0; while (_local8 < _local5) { _local9 = _arg3[_local8]; mx_internal::installCompiledResourceBundle(_arg1, _local7, _local9); _local8++; }; _local6++; }; } public function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean{ var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3); if (!_local4){ return (false); }; var _local5:* = _local4.content[_arg2]; return ((String(_local5).toLowerCase() == "true")); } public function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void{ var _local4:Array; var _local5:int; var _local6:int; var _local7:String; var _local8:String; var _local3:ResourceModuleInfo = resourceModules[_arg1]; if (!_local3){ return; }; if (_local3.resourceModule){ _local4 = _local3.resourceModule.resourceBundles; if (_local4){ _local5 = _local4.length; _local6 = 0; while (_local6 < _local5) { _local7 = _local4[_local6].locale; _local8 = _local4[_local6].bundleName; removeResourceBundle(_local7, _local8); _local6++; }; }; }; resourceModules[_arg1] = null; delete resourceModules[_arg1]; _local3.moduleInfo.unload(); if (_arg2){ this.update(); }; } public static function getInstance():IResourceManager{ if (!instance){ instance = new (ResourceManagerImpl); }; return (instance); } } }//package mx.resources import flash.events.*; import mx.modules.*; import mx.events.*; class ResourceModuleInfo { public var resourceModule:IResourceModule; public var errorHandler:Function; public var readyHandler:Function; public var moduleInfo:IModuleInfo; private function ResourceModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){ this.moduleInfo = _arg1; this.readyHandler = _arg2; this.errorHandler = _arg3; } } class ResourceEventDispatcher extends EventDispatcher { private function ResourceEventDispatcher(_arg1:IModuleInfo){ _arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true); } private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.COMPLETE); dispatchEvent(_local2); } private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{ var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; _local2.errorText = _arg1.errorText; dispatchEvent(_local2); } }
Section 144
//HaloBorder (mx.skins.halo.HaloBorder) package mx.skins.halo { import flash.display.*; import mx.core.*; import mx.styles.*; import mx.skins.*; import mx.graphics.*; import mx.utils.*; public class HaloBorder extends RectangularBorder { mx_internal var radiusObj:Object; mx_internal var backgroundHole:Object; mx_internal var radius:Number; mx_internal var bRoundedCorners:Boolean; mx_internal var backgroundColor:Object; private var dropShadow:RectangularDropShadow; protected var _borderMetrics:EdgeMetrics; mx_internal var backgroundAlphaName:String; mx_internal static const VERSION:String = "3.5.0.12683"; private static var BORDER_WIDTHS:Object = {none:0, solid:1, inset:2, outset:2, alert:3, dropdown:2, menuBorder:1, comboNonEdit:2}; public function HaloBorder(){ BORDER_WIDTHS["default"] = 3; } override public function styleChanged(_arg1:String):void{ if ((((((((((_arg1 == null)) || ((_arg1 == "styleName")))) || ((_arg1 == "borderStyle")))) || ((_arg1 == "borderThickness")))) || ((_arg1 == "borderSides")))){ _borderMetrics = null; }; invalidateDisplayList(); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ if (((isNaN(_arg1)) || (isNaN(_arg2)))){ return; }; super.updateDisplayList(_arg1, _arg2); backgroundColor = getBackgroundColor(); bRoundedCorners = false; backgroundAlphaName = "backgroundAlpha"; backgroundHole = null; radius = 0; radiusObj = null; drawBorder(_arg1, _arg2); drawBackground(_arg1, _arg2); } mx_internal function drawBorder(_arg1:Number, _arg2:Number):void{ var _local5:Number; var _local6:uint; var _local7:uint; var _local8:String; var _local9:Number; var _local10:uint; var _local11:Boolean; var _local12:uint; var _local13:Array; var _local14:Array; var _local15:uint; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:Boolean; var _local20:Object; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Object; var _local27:Number; var _local28:Number; var _local29:IContainer; var _local30:EdgeMetrics; var _local31:Boolean; var _local32:Number; var _local33:Array; var _local34:uint; var _local35:Boolean; var _local36:Number; var _local3:String = getStyle("borderStyle"); var _local4:Array = getStyle("highlightAlphas"); var _local21:Boolean; var _local26:Graphics = graphics; _local26.clear(); if (_local3){ switch (_local3){ case "none": break; case "inset": _local7 = getStyle("borderColor"); _local22 = ColorUtil.adjustBrightness2(_local7, -40); _local23 = ColorUtil.adjustBrightness2(_local7, 25); _local24 = ColorUtil.adjustBrightness2(_local7, 40); _local25 = backgroundColor; if ((((_local25 === null)) || ((_local25 === "")))){ _local25 = _local7; }; draw3dBorder(_local23, _local22, _local24, Number(_local25), Number(_local25), Number(_local25)); break; case "outset": _local7 = getStyle("borderColor"); _local22 = ColorUtil.adjustBrightness2(_local7, -40); _local23 = ColorUtil.adjustBrightness2(_local7, -25); _local24 = ColorUtil.adjustBrightness2(_local7, 40); _local25 = backgroundColor; if ((((_local25 === null)) || ((_local25 === "")))){ _local25 = _local7; }; draw3dBorder(_local23, _local24, _local22, Number(_local25), Number(_local25), Number(_local25)); break; case "alert": case "default": if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ _local27 = getStyle("backgroundAlpha"); _local5 = getStyle("borderAlpha"); backgroundAlphaName = "borderAlpha"; radius = getStyle("cornerRadius"); bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true"); _local28 = (bRoundedCorners) ? radius : 0; drawDropShadow(0, 0, _arg1, _arg2, radius, radius, _local28, _local28); if (!bRoundedCorners){ radiusObj = {}; }; _local29 = (parent as IContainer); if (_local29){ _local30 = _local29.viewMetrics; backgroundHole = {x:_local30.left, y:_local30.top, w:Math.max(0, ((_arg1 - _local30.left) - _local30.right)), h:Math.max(0, ((_arg2 - _local30.top) - _local30.bottom)), r:0}; if ((((backgroundHole.w > 0)) && ((backgroundHole.h > 0)))){ if (_local27 != _local5){ drawDropShadow(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h, 0, 0, 0, 0); }; _local26.beginFill(Number(backgroundColor), _local27); _local26.drawRect(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h); _local26.endFill(); }; }; backgroundColor = getStyle("borderColor"); }; break; case "dropdown": _local12 = getStyle("dropdownBorderColor"); drawDropShadow(0, 0, _arg1, _arg2, 4, 0, 0, 4); drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, 5068126, 1); drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, [0xFFFFFF, 0xFFFFFF], [0.7, 0], verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1); drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3))); if (!isNaN(_local12)){ drawRoundRect(0, 0, (_arg1 + 1), _arg2, {tl:4, tr:0, br:0, bl:4}, _local12, 0.5); drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1); drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3))); }; backgroundColor = null; break; case "menuBorder": _local7 = getStyle("borderColor"); drawRoundRect(0, 0, _arg1, _arg2, 0, _local7, 1); drawDropShadow(1, 1, (_arg1 - 2), (_arg2 - 2), 0, 0, 0, 0); break; case "comboNonEdit": break; case "controlBar": if ((((_arg1 == 0)) || ((_arg2 == 0)))){ backgroundColor = null; break; }; _local14 = getStyle("footerColors"); _local31 = !((_local14 == null)); _local32 = getStyle("borderAlpha"); if (_local31){ _local26.lineStyle(0, ((_local14.length > 0)) ? _local14[1] : _local14[0], _local32); _local26.moveTo(0, 0); _local26.lineTo(_arg1, 0); _local26.lineStyle(0, 0, 0); if (((((parent) && (parent.parent))) && ((parent.parent is IStyleClient)))){ radius = IStyleClient(parent.parent).getStyle("cornerRadius"); _local32 = IStyleClient(parent.parent).getStyle("borderAlpha"); }; if (isNaN(radius)){ radius = 0; }; if (IStyleClient(parent.parent).getStyle("roundedBottomCorners").toString().toLowerCase() != "true"){ radius = 0; }; drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2)); if ((((_local14.length > 1)) && (!((_local14[0] == _local14[1]))))){ drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(1, 2, (_arg1 - 2), (_arg2 - 3), {tl:0, tr:0, bl:(radius - 1), br:(radius - 1)}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2)); }; }; backgroundColor = null; break; case "applicationControlBar": _local13 = getStyle("fillColors"); _local5 = getStyle("backgroundAlpha"); _local4 = getStyle("highlightAlphas"); _local33 = getStyle("fillAlphas"); _local11 = getStyle("docked"); _local34 = uint(backgroundColor); radius = getStyle("cornerRadius"); if (!radius){ radius = 0; }; drawDropShadow(0, 1, _arg1, (_arg2 - 1), radius, radius, radius, radius); if (((!((backgroundColor === null))) && (StyleManager.isValidStyleValue(backgroundColor)))){ drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local34, _local5, verticalGradientMatrix(0, 0, _arg1, _arg2)); }; drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local13, _local33, verticalGradientMatrix(0, 0, _arg1, _arg2)); drawRoundRect(0, 1, _arg1, ((_arg2 / 2) - 1), {tl:radius, tr:radius, bl:0, br:0}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, ((_arg2 / 2) - 1))); drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, 0.3, null, GradientType.LINEAR, null, {x:0, y:2, w:_arg1, h:(_arg2 - 2), r:{tl:radius, tr:radius, bl:0, br:0}}); backgroundColor = null; break; default: _local7 = getStyle("borderColor"); _local9 = getStyle("borderThickness"); _local8 = getStyle("borderSides"); _local35 = true; radius = getStyle("cornerRadius"); bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true"); _local36 = Math.max((radius - _local9), 0); _local20 = {x:_local9, y:_local9, w:(_arg1 - (_local9 * 2)), h:(_arg2 - (_local9 * 2)), r:_local36}; if (!bRoundedCorners){ radiusObj = {tl:radius, tr:radius, bl:0, br:0}; _local20.r = {tl:_local36, tr:_local36, bl:0, br:0}; }; if (_local8 != "left top right bottom"){ _local20.r = {tl:_local36, tr:_local36, bl:(bRoundedCorners) ? _local36 : 0, br:(bRoundedCorners) ? _local36 : 0}; radiusObj = {tl:radius, tr:radius, bl:(bRoundedCorners) ? radius : 0, br:(bRoundedCorners) ? radius : 0}; _local8 = _local8.toLowerCase(); if (_local8.indexOf("left") == -1){ _local20.x = 0; _local20.w = (_local20.w + _local9); _local20.r.tl = 0; _local20.r.bl = 0; radiusObj.tl = 0; radiusObj.bl = 0; _local35 = false; }; if (_local8.indexOf("top") == -1){ _local20.y = 0; _local20.h = (_local20.h + _local9); _local20.r.tl = 0; _local20.r.tr = 0; radiusObj.tl = 0; radiusObj.tr = 0; _local35 = false; }; if (_local8.indexOf("right") == -1){ _local20.w = (_local20.w + _local9); _local20.r.tr = 0; _local20.r.br = 0; radiusObj.tr = 0; radiusObj.br = 0; _local35 = false; }; if (_local8.indexOf("bottom") == -1){ _local20.h = (_local20.h + _local9); _local20.r.bl = 0; _local20.r.br = 0; radiusObj.bl = 0; radiusObj.br = 0; _local35 = false; }; }; if ((((radius == 0)) && (_local35))){ drawDropShadow(0, 0, _arg1, _arg2, 0, 0, 0, 0); _local26.beginFill(_local7); _local26.drawRect(0, 0, _arg1, _arg2); _local26.drawRect(_local9, _local9, (_arg1 - (2 * _local9)), (_arg2 - (2 * _local9))); _local26.endFill(); } else { if (radiusObj){ drawDropShadow(0, 0, _arg1, _arg2, radiusObj.tl, radiusObj.tr, radiusObj.br, radiusObj.bl); drawRoundRect(0, 0, _arg1, _arg2, radiusObj, _local7, 1, null, null, null, _local20); radiusObj.tl = Math.max((radius - _local9), 0); radiusObj.tr = Math.max((radius - _local9), 0); radiusObj.bl = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0; radiusObj.br = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0; } else { drawDropShadow(0, 0, _arg1, _arg2, radius, radius, radius, radius); drawRoundRect(0, 0, _arg1, _arg2, radius, _local7, 1, null, null, null, _local20); radius = Math.max((getStyle("cornerRadius") - _local9), 0); }; }; }; }; } mx_internal function drawBackground(_arg1:Number, _arg2:Number):void{ var _local4:Number; var _local5:Number; var _local6:EdgeMetrics; var _local7:Graphics; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Array; var _local12:Number; if (((((((!((backgroundColor === null))) && (!((backgroundColor === ""))))) || (getStyle("mouseShield")))) || (getStyle("mouseShieldChildren")))){ _local4 = Number(backgroundColor); _local5 = 1; _local6 = getBackgroundColorMetrics(); _local7 = graphics; if (((((isNaN(_local4)) || ((backgroundColor === "")))) || ((backgroundColor === null)))){ _local5 = 0; _local4 = 0xFFFFFF; } else { _local5 = getStyle(backgroundAlphaName); }; if (((!((radius == 0))) || (backgroundHole))){ _local8 = _local6.bottom; if (radiusObj){ _local9 = Math.max((radius - Math.max(_local6.top, _local6.left, _local6.right)), 0); _local10 = (bRoundedCorners) ? Math.max((radius - Math.max(_local6.bottom, _local6.left, _local6.right)), 0) : 0; radiusObj = {tl:_local9, tr:_local9, bl:_local10, br:_local10}; drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radiusObj, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole); } else { drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radius, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole); }; } else { _local7.beginFill(_local4, _local5); _local7.drawRect(_local6.left, _local6.top, ((_arg1 - _local6.right) - _local6.left), ((_arg2 - _local6.bottom) - _local6.top)); _local7.endFill(); }; }; var _local3:String = getStyle("borderStyle"); if ((((((FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0)) && ((((_local3 == "alert")) || ((_local3 == "default")))))) && ((getStyle("headerColors") == null)))){ _local11 = getStyle("highlightAlphas"); _local12 = (_local11) ? _local11[0] : 0.3; drawRoundRect(0, 0, _arg1, _arg2, {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, _local12, null, GradientType.LINEAR, null, {x:0, y:1, w:_arg1, h:(_arg2 - 1), r:{tl:radius, tr:radius, bl:0, br:0}}); }; } mx_internal function drawDropShadow(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ var _local11:Number; var _local12:Boolean; if ((((((((getStyle("dropShadowEnabled") == false)) || ((getStyle("dropShadowEnabled") == "false")))) || ((_arg3 == 0)))) || ((_arg4 == 0)))){ return; }; var _local9:Number = getStyle("shadowDistance"); var _local10:String = getStyle("shadowDirection"); if (getStyle("borderStyle") == "applicationControlBar"){ _local12 = getStyle("docked"); _local11 = (_local12) ? 90 : getDropShadowAngle(_local9, _local10); _local9 = Math.abs(_local9); } else { _local11 = getDropShadowAngle(_local9, _local10); _local9 = (Math.abs(_local9) + 2); }; if (!dropShadow){ dropShadow = new RectangularDropShadow(); }; dropShadow.distance = _local9; dropShadow.angle = _local11; dropShadow.color = getStyle("dropShadowColor"); dropShadow.alpha = 0.4; dropShadow.tlRadius = _arg5; dropShadow.trRadius = _arg6; dropShadow.blRadius = _arg8; dropShadow.brRadius = _arg7; dropShadow.drawShadow(graphics, _arg1, _arg2, _arg3, _arg4); } mx_internal function getBackgroundColor():Object{ var _local2:Object; var _local1:IUIComponent = (parent as IUIComponent); if (((_local1) && (!(_local1.enabled)))){ _local2 = getStyle("backgroundDisabledColor"); if (((!((_local2 === null))) && (StyleManager.isValidStyleValue(_local2)))){ return (_local2); }; }; return (getStyle("backgroundColor")); } mx_internal function draw3dBorder(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ var _local7:Number = width; var _local8:Number = height; drawDropShadow(0, 0, width, height, 0, 0, 0, 0); var _local9:Graphics = graphics; _local9.beginFill(_arg1); _local9.drawRect(0, 0, _local7, _local8); _local9.drawRect(1, 0, (_local7 - 2), _local8); _local9.endFill(); _local9.beginFill(_arg2); _local9.drawRect(1, 0, (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg3); _local9.drawRect(1, (_local8 - 1), (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg4); _local9.drawRect(1, 1, (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg5); _local9.drawRect(1, (_local8 - 2), (_local7 - 2), 1); _local9.endFill(); _local9.beginFill(_arg6); _local9.drawRect(1, 2, (_local7 - 2), (_local8 - 4)); _local9.drawRect(2, 2, (_local7 - 4), (_local8 - 4)); _local9.endFill(); } mx_internal function getBackgroundColorMetrics():EdgeMetrics{ return (borderMetrics); } mx_internal function getDropShadowAngle(_arg1:Number, _arg2:String):Number{ if (_arg2 == "left"){ return (((_arg1 >= 0)) ? 135 : 225); //unresolved jump }; if (_arg2 == "right"){ return (((_arg1 >= 0)) ? 45 : 315); //unresolved jump }; return (((_arg1 >= 0)) ? 90 : 270); } override public function get borderMetrics():EdgeMetrics{ var _local1:Number; var _local3:String; if (_borderMetrics){ return (_borderMetrics); }; var _local2:String = getStyle("borderStyle"); if ((((_local2 == "default")) || ((_local2 == "alert")))){ if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ _borderMetrics = new EdgeMetrics(0, 0, 0, 0); } else { return (EdgeMetrics.EMPTY); }; } else { if ((((_local2 == "controlBar")) || ((_local2 == "applicationControlBar")))){ _borderMetrics = new EdgeMetrics(1, 1, 1, 1); } else { if (_local2 == "solid"){ _local1 = getStyle("borderThickness"); if (isNaN(_local1)){ _local1 = 0; }; _borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1); _local3 = getStyle("borderSides"); if (_local3 != "left top right bottom"){ if (_local3.indexOf("left") == -1){ _borderMetrics.left = 0; }; if (_local3.indexOf("top") == -1){ _borderMetrics.top = 0; }; if (_local3.indexOf("right") == -1){ _borderMetrics.right = 0; }; if (_local3.indexOf("bottom") == -1){ _borderMetrics.bottom = 0; }; }; } else { _local1 = BORDER_WIDTHS[_local2]; if (isNaN(_local1)){ _local1 = 0; }; _borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1); }; }; }; return (_borderMetrics); } } }//package mx.skins.halo
Section 145
//HaloFocusRect (mx.skins.halo.HaloFocusRect) package mx.skins.halo { import flash.display.*; import mx.styles.*; import mx.skins.*; import mx.utils.*; public class HaloFocusRect extends ProgrammaticSkin implements IStyleClient { private var _focusColor:Number; mx_internal static const VERSION:String = "3.5.0.12683"; public function get inheritingStyles():Object{ return (styleName.inheritingStyles); } public function set inheritingStyles(_arg1:Object):void{ } public function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void{ } public function registerEffects(_arg1:Array):void{ } public function regenerateStyleCache(_arg1:Boolean):void{ } public function get styleDeclaration():CSSStyleDeclaration{ return (CSSStyleDeclaration(styleName)); } public function getClassStyleDeclarations():Array{ return ([]); } public function get className():String{ return ("HaloFocusRect"); } public function clearStyle(_arg1:String):void{ if (_arg1 == "focusColor"){ _focusColor = NaN; }; } public function setStyle(_arg1:String, _arg2):void{ if (_arg1 == "focusColor"){ _focusColor = _arg2; }; } public function set nonInheritingStyles(_arg1:Object):void{ } public function get nonInheritingStyles():Object{ return (styleName.nonInheritingStyles); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; super.updateDisplayList(_arg1, _arg2); var _local3:String = getStyle("focusBlendMode"); var _local4:Number = getStyle("focusAlpha"); var _local5:Number = getStyle("focusColor"); var _local6:Number = getStyle("cornerRadius"); var _local7:Number = getStyle("focusThickness"); var _local8:String = getStyle("focusRoundedCorners"); var _local9:Number = getStyle("themeColor"); var _local10:Number = _local5; if (isNaN(_local10)){ _local10 = _local9; }; var _local11:Graphics = graphics; _local11.clear(); if (_local3){ blendMode = _local3; }; if (((!((_local8 == "tl tr bl br"))) && ((_local6 > 0)))){ _local12 = 0; _local13 = 0; _local14 = 0; _local15 = 0; _local16 = (_local6 + _local7); if (_local8.indexOf("tl") >= 0){ _local12 = _local16; }; if (_local8.indexOf("tr") >= 0){ _local14 = _local16; }; if (_local8.indexOf("bl") >= 0){ _local13 = _local16; }; if (_local8.indexOf("br") >= 0){ _local15 = _local16; }; _local11.beginFill(_local10, _local4); GraphicsUtil.drawRoundRectComplex(_local11, 0, 0, _arg1, _arg2, _local12, _local14, _local13, _local15); _local12 = (_local12) ? _local6 : 0; _local14 = (_local14) ? _local6 : 0; _local13 = (_local13) ? _local6 : 0; _local15 = (_local15) ? _local6 : 0; GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15); _local11.endFill(); _local16 = (_local6 + (_local7 / 2)); _local12 = (_local12) ? _local16 : 0; _local14 = (_local14) ? _local16 : 0; _local13 = (_local13) ? _local16 : 0; _local15 = (_local15) ? _local16 : 0; _local11.beginFill(_local10, _local4); GraphicsUtil.drawRoundRectComplex(_local11, (_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local12, _local14, _local13, _local15); _local12 = (_local12) ? _local6 : 0; _local14 = (_local14) ? _local6 : 0; _local13 = (_local13) ? _local6 : 0; _local15 = (_local15) ? _local6 : 0; GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15); _local11.endFill(); } else { _local11.beginFill(_local10, _local4); _local17 = (((_local6 > 0)) ? (_local6 + _local7) : 0 * 2); _local11.drawRoundRect(0, 0, _arg1, _arg2, _local17, _local17); _local17 = (_local6 * 2); _local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17); _local11.endFill(); _local11.beginFill(_local10, _local4); _local17 = (((_local6 > 0)) ? (_local6 + (_local7 / 2)) : 0 * 2); _local11.drawRoundRect((_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local17, _local17); _local17 = (_local6 * 2); _local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17); _local11.endFill(); }; } override public function getStyle(_arg1:String){ return (((_arg1 == "focusColor")) ? _focusColor : super.getStyle(_arg1)); } public function set styleDeclaration(_arg1:CSSStyleDeclaration):void{ } } }//package mx.skins.halo
Section 146
//Border (mx.skins.Border) package mx.skins { import mx.core.*; public class Border extends ProgrammaticSkin implements IBorder { mx_internal static const VERSION:String = "3.5.0.12683"; public function get borderMetrics():EdgeMetrics{ return (EdgeMetrics.EMPTY); } } }//package mx.skins
Section 147
//ProgrammaticSkin (mx.skins.ProgrammaticSkin) package mx.skins { import flash.display.*; import mx.core.*; import mx.styles.*; import flash.geom.*; import mx.managers.*; import mx.utils.*; public class ProgrammaticSkin extends FlexShape implements IFlexDisplayObject, IInvalidating, ILayoutManagerClient, ISimpleStyleClient, IProgrammaticSkin { private var _initialized:Boolean;// = false private var _height:Number; private var invalidateDisplayListFlag:Boolean;// = false private var _styleName:IStyleClient; private var _nestLevel:int;// = 0 private var _processedDescriptors:Boolean;// = false private var _updateCompletePendingFlag:Boolean;// = true private var _width:Number; mx_internal static const VERSION:String = "3.5.0.12683"; private static var tempMatrix:Matrix = new Matrix(); public function ProgrammaticSkin(){ _width = measuredWidth; _height = measuredHeight; } public function getStyle(_arg1:String){ return ((_styleName) ? _styleName.getStyle(_arg1) : null); } protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ } public function get nestLevel():int{ return (_nestLevel); } public function set nestLevel(_arg1:int):void{ _nestLevel = _arg1; invalidateDisplayList(); } override public function get height():Number{ return (_height); } public function get updateCompletePendingFlag():Boolean{ return (_updateCompletePendingFlag); } protected function verticalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{ return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 90)); } public function validateSize(_arg1:Boolean=false):void{ } public function invalidateDisplayList():void{ if (((!(invalidateDisplayListFlag)) && ((nestLevel > 0)))){ invalidateDisplayListFlag = true; UIComponentGlobals.layoutManager.invalidateDisplayList(this); }; } public function set updateCompletePendingFlag(_arg1:Boolean):void{ _updateCompletePendingFlag = _arg1; } protected function horizontalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{ return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 0)); } override public function set height(_arg1:Number):void{ _height = _arg1; invalidateDisplayList(); } public function set processedDescriptors(_arg1:Boolean):void{ _processedDescriptors = _arg1; } public function validateDisplayList():void{ invalidateDisplayListFlag = false; updateDisplayList(width, height); } public function get measuredWidth():Number{ return (0); } override public function set width(_arg1:Number):void{ _width = _arg1; invalidateDisplayList(); } public function get measuredHeight():Number{ return (0); } public function set initialized(_arg1:Boolean):void{ _initialized = _arg1; } protected function drawRoundRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null, _arg6:Object=null, _arg7:Object=null, _arg8:Matrix=null, _arg9:String="linear", _arg10:Array=null, _arg11:Object=null):void{ var _local13:Number; var _local14:Array; var _local15:Object; var _local12:Graphics = graphics; if ((((_arg3 == 0)) || ((_arg4 == 0)))){ return; }; if (_arg6 !== null){ if ((_arg6 is uint)){ _local12.beginFill(uint(_arg6), Number(_arg7)); } else { if ((_arg6 is Array)){ _local14 = ((_arg7 is Array)) ? (_arg7 as Array) : [_arg7, _arg7]; if (!_arg10){ _arg10 = [0, 0xFF]; }; _local12.beginGradientFill(_arg9, (_arg6 as Array), _local14, _arg10, _arg8); }; }; }; if (!_arg5){ _local12.drawRect(_arg1, _arg2, _arg3, _arg4); } else { if ((_arg5 is Number)){ _local13 = (Number(_arg5) * 2); _local12.drawRoundRect(_arg1, _arg2, _arg3, _arg4, _local13, _local13); } else { GraphicsUtil.drawRoundRectComplex(_local12, _arg1, _arg2, _arg3, _arg4, _arg5.tl, _arg5.tr, _arg5.bl, _arg5.br); }; }; if (_arg11){ _local15 = _arg11.r; if ((_local15 is Number)){ _local13 = (Number(_local15) * 2); _local12.drawRoundRect(_arg11.x, _arg11.y, _arg11.w, _arg11.h, _local13, _local13); } else { GraphicsUtil.drawRoundRectComplex(_local12, _arg11.x, _arg11.y, _arg11.w, _arg11.h, _local15.tl, _local15.tr, _local15.bl, _local15.br); }; }; if (_arg6 !== null){ _local12.endFill(); }; } public function get processedDescriptors():Boolean{ return (_processedDescriptors); } public function set styleName(_arg1:Object):void{ if (_styleName != _arg1){ _styleName = (_arg1 as IStyleClient); invalidateDisplayList(); }; } public function setActualSize(_arg1:Number, _arg2:Number):void{ var _local3:Boolean; if (_width != _arg1){ _width = _arg1; _local3 = true; }; if (_height != _arg2){ _height = _arg2; _local3 = true; }; if (_local3){ invalidateDisplayList(); }; } public function styleChanged(_arg1:String):void{ invalidateDisplayList(); } override public function get width():Number{ return (_width); } public function invalidateProperties():void{ } public function get initialized():Boolean{ return (_initialized); } protected function rotatedGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Matrix{ tempMatrix.createGradientBox(_arg3, _arg4, ((_arg5 * Math.PI) / 180), _arg1, _arg2); return (tempMatrix); } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get styleName():Object{ return (_styleName); } public function validateNow():void{ if (invalidateDisplayListFlag){ validateDisplayList(); }; } public function invalidateSize():void{ } public function validateProperties():void{ } } }//package mx.skins
Section 148
//RectangularBorder (mx.skins.RectangularBorder) package mx.skins { import flash.events.*; import flash.display.*; import mx.core.*; import flash.utils.*; import mx.styles.*; import flash.system.*; import flash.geom.*; import mx.resources.*; import flash.net.*; public class RectangularBorder extends Border implements IRectangularBorder { private var backgroundImage:DisplayObject; private var backgroundImageHeight:Number; private var _backgroundImageBounds:Rectangle; private var backgroundImageStyle:Object; private var backgroundImageWidth:Number; private var resourceManager:IResourceManager; mx_internal static const VERSION:String = "3.5.0.12683"; public function RectangularBorder(){ resourceManager = ResourceManager.getInstance(); super(); addEventListener(Event.REMOVED, removedHandler); } public function layoutBackgroundImage():void{ var _local4:Number; var _local5:Number; var _local7:Number; var _local8:Number; var _local14:Number; var _local15:Graphics; var _local1:DisplayObject = parent; var _local2:EdgeMetrics = ((_local1 is IContainer)) ? IContainer(_local1).viewMetrics : borderMetrics; var _local3 = !((getStyle("backgroundAttachment") == "fixed")); if (_backgroundImageBounds){ _local4 = _backgroundImageBounds.width; _local5 = _backgroundImageBounds.height; } else { _local4 = ((width - _local2.left) - _local2.right); _local5 = ((height - _local2.top) - _local2.bottom); }; var _local6:Number = getBackgroundSize(); if (isNaN(_local6)){ _local7 = 1; _local8 = 1; } else { _local14 = (_local6 * 0.01); _local7 = ((_local14 * _local4) / backgroundImageWidth); _local8 = ((_local14 * _local5) / backgroundImageHeight); }; backgroundImage.scaleX = _local7; backgroundImage.scaleY = _local8; var _local9:Number = Math.round((0.5 * (_local4 - (backgroundImageWidth * _local7)))); var _local10:Number = Math.round((0.5 * (_local5 - (backgroundImageHeight * _local8)))); backgroundImage.x = _local2.left; backgroundImage.y = _local2.top; var _local11:Shape = Shape(backgroundImage.mask); _local11.x = _local2.left; _local11.y = _local2.top; if (((_local3) && ((_local1 is IContainer)))){ _local9 = (_local9 - IContainer(_local1).horizontalScrollPosition); _local10 = (_local10 - IContainer(_local1).verticalScrollPosition); }; backgroundImage.alpha = getStyle("backgroundAlpha"); backgroundImage.x = (backgroundImage.x + _local9); backgroundImage.y = (backgroundImage.y + _local10); var _local12:Number = ((width - _local2.left) - _local2.right); var _local13:Number = ((height - _local2.top) - _local2.bottom); if (((!((_local11.width == _local12))) || (!((_local11.height == _local13))))){ _local15 = _local11.graphics; _local15.clear(); _local15.beginFill(0xFFFFFF); _local15.drawRect(0, 0, _local12, _local13); _local15.endFill(); }; } public function set backgroundImageBounds(_arg1:Rectangle):void{ if (((((_backgroundImageBounds) && (_arg1))) && (_backgroundImageBounds.equals(_arg1)))){ return; }; _backgroundImageBounds = _arg1; invalidateDisplayList(); } private function getBackgroundSize():Number{ var _local3:int; var _local1:Number = NaN; var _local2:Object = getStyle("backgroundSize"); if (((_local2) && ((_local2 is String)))){ _local3 = _local2.indexOf("%"); if (_local3 != -1){ _local1 = Number(_local2.substr(0, _local3)); }; }; return (_local1); } private function removedHandler(_arg1:Event):void{ var _local2:IChildList; if (backgroundImage){ _local2 = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent); _local2.removeChild(backgroundImage.mask); _local2.removeChild(backgroundImage); backgroundImage = null; }; } private function initBackgroundImage(_arg1:DisplayObject):void{ backgroundImage = _arg1; if ((_arg1 is Loader)){ backgroundImageWidth = Loader(_arg1).contentLoaderInfo.width; backgroundImageHeight = Loader(_arg1).contentLoaderInfo.height; } else { backgroundImageWidth = backgroundImage.width; backgroundImageHeight = backgroundImage.height; if ((_arg1 is ISimpleStyleClient)){ ISimpleStyleClient(_arg1).styleName = styleName; }; }; var _local2:IChildList = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent); var _local3:Shape = new FlexShape(); _local3.name = "backgroundMask"; _local3.x = 0; _local3.y = 0; _local2.addChild(_local3); var _local4:int = _local2.getChildIndex(this); _local2.addChildAt(backgroundImage, (_local4 + 1)); backgroundImage.mask = _local3; } public function get backgroundImageBounds():Rectangle{ return (_backgroundImageBounds); } public function get hasBackgroundImage():Boolean{ return (!((backgroundImage == null))); } private function completeEventHandler(_arg1:Event):void{ if (!parent){ return; }; var _local2:DisplayObject = DisplayObject(LoaderInfo(_arg1.target).loader); initBackgroundImage(_local2); layoutBackgroundImage(); dispatchEvent(_arg1.clone()); } override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{ var cls:Class; var newStyleObj:DisplayObject; var loader:Loader; var loaderContext:LoaderContext; var message:String; var unscaledWidth = _arg1; var unscaledHeight = _arg2; if (!parent){ return; }; var newStyle:Object = getStyle("backgroundImage"); if (newStyle != backgroundImageStyle){ removedHandler(null); backgroundImageStyle = newStyle; if (((newStyle) && ((newStyle as Class)))){ cls = Class(newStyle); initBackgroundImage(new (cls)); } else { if (((newStyle) && ((newStyle is String)))){ try { cls = Class(getDefinitionByName(String(newStyle))); } catch(e:Error) { }; if (cls){ newStyleObj = new (cls); initBackgroundImage(newStyleObj); } else { loader = new FlexLoader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeEventHandler); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler); loader.contentLoaderInfo.addEventListener(ErrorEvent.ERROR, errorEventHandler); loaderContext = new LoaderContext(); loaderContext.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); loader.load(new URLRequest(String(newStyle)), loaderContext); }; } else { if (newStyle){ message = resourceManager.getString("skins", "notLoaded", [newStyle]); throw (new Error(message)); }; }; }; }; if (backgroundImage){ layoutBackgroundImage(); }; } private function errorEventHandler(_arg1:Event):void{ } } }//package mx.skins
Section 149
//CSSStyleDeclaration (mx.styles.CSSStyleDeclaration) package mx.styles { import flash.events.*; import flash.display.*; import mx.core.*; import flash.utils.*; import mx.managers.*; public class CSSStyleDeclaration extends EventDispatcher { mx_internal var effects:Array; protected var overrides:Object; public var defaultFactory:Function; public var factory:Function; mx_internal var selectorRefCount:int;// = 0 private var styleManager:IStyleManager2; private var clones:Dictionary; mx_internal static const VERSION:String = "3.5.0.12683"; private static const NOT_A_COLOR:uint = 4294967295; private static const FILTERMAP_PROP:String = "__reserved__filterMap"; public function CSSStyleDeclaration(_arg1:String=null){ clones = new Dictionary(true); super(); if (_arg1){ styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2); styleManager.setStyleDeclaration(_arg1, this, false); }; } mx_internal function addStyleToProtoChain(_arg1:Object, _arg2:DisplayObject, _arg3:Object=null):Object{ var p:String; var emptyObjectFactory:Function; var filteredChain:Object; var filterObjectFactory:Function; var i:String; var chain = _arg1; var target = _arg2; var filterMap = _arg3; var nodeAddedToChain:Boolean; var originalChain:Object = chain; if (filterMap){ chain = {}; }; if (defaultFactory != null){ defaultFactory.prototype = chain; chain = new defaultFactory(); nodeAddedToChain = true; }; if (factory != null){ factory.prototype = chain; chain = new factory(); nodeAddedToChain = true; }; if (overrides){ if ((((defaultFactory == null)) && ((factory == null)))){ emptyObjectFactory = function ():void{ }; emptyObjectFactory.prototype = chain; chain = new (emptyObjectFactory); nodeAddedToChain = true; }; for (p in overrides) { if (overrides[p] === undefined){ delete chain[p]; } else { chain[p] = overrides[p]; }; }; }; if (filterMap){ if (nodeAddedToChain){ filteredChain = {}; filterObjectFactory = function ():void{ }; filterObjectFactory.prototype = originalChain; filteredChain = new (filterObjectFactory); for (i in chain) { if (filterMap[i] != null){ filteredChain[filterMap[i]] = chain[i]; }; }; chain = filteredChain; chain[FILTERMAP_PROP] = filterMap; } else { chain = originalChain; }; }; if (nodeAddedToChain){ clones[chain] = 1; }; return (chain); } public function getStyle(_arg1:String){ var _local2:*; var _local3:*; if (overrides){ if ((((_arg1 in overrides)) && ((overrides[_arg1] === undefined)))){ return (undefined); }; _local3 = overrides[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; if (factory != null){ factory.prototype = {}; _local2 = new factory(); _local3 = _local2[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; if (defaultFactory != null){ defaultFactory.prototype = {}; _local2 = new defaultFactory(); _local3 = _local2[_arg1]; if (_local3 !== undefined){ return (_local3); }; }; return (undefined); } public function clearStyle(_arg1:String):void{ setStyle(_arg1, undefined); } public function setStyle(_arg1:String, _arg2):void{ var _local7:int; var _local8:Object; var _local3:Object = getStyle(_arg1); var _local4:Boolean; if ((((((((((selectorRefCount > 0)) && ((factory == null)))) && ((defaultFactory == null)))) && (!(overrides)))) && (!((_local3 === _arg2))))){ _local4 = true; }; if (_arg2 !== undefined){ setStyle(_arg1, _arg2); } else { if (_arg2 == _local3){ return; }; setStyle(_arg1, _arg2); }; var _local5:Array = SystemManagerGlobals.topLevelSystemManagers; var _local6:int = _local5.length; if (_local4){ _local7 = 0; while (_local7 < _local6) { _local8 = _local5[_local7]; _local8.regenerateStyleCache(true); _local7++; }; }; _local7 = 0; while (_local7 < _local6) { _local8 = _local5[_local7]; _local8.notifyStyleChangeInChildren(_arg1, true); _local7++; }; } private function clearStyleAttr(_arg1:String):void{ var _local2:*; if (!overrides){ overrides = {}; }; overrides[_arg1] = undefined; for (_local2 in clones) { delete _local2[_arg1]; }; } mx_internal function createProtoChainRoot():Object{ var _local1:Object = {}; if (defaultFactory != null){ defaultFactory.prototype = _local1; _local1 = new defaultFactory(); }; if (factory != null){ factory.prototype = _local1; _local1 = new factory(); }; clones[_local1] = 1; return (_local1); } mx_internal function clearOverride(_arg1:String):void{ if (((overrides) && (overrides[_arg1]))){ delete overrides[_arg1]; }; } mx_internal function setStyle(_arg1:String, _arg2):void{ var _local3:Object; var _local4:*; var _local5:Number; var _local6:Object; if (_arg2 === undefined){ clearStyleAttr(_arg1); return; }; if ((_arg2 is String)){ if (!styleManager){ styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2); }; _local5 = styleManager.getColorName(_arg2); if (_local5 != NOT_A_COLOR){ _arg2 = _local5; }; }; if (defaultFactory != null){ _local3 = new defaultFactory(); if (_local3[_arg1] !== _arg2){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; } else { if (overrides){ delete overrides[_arg1]; }; }; }; if (factory != null){ _local3 = new factory(); if (_local3[_arg1] !== _arg2){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; } else { if (overrides){ delete overrides[_arg1]; }; }; }; if ((((defaultFactory == null)) && ((factory == null)))){ if (!overrides){ overrides = {}; }; overrides[_arg1] = _arg2; }; for (_local4 in clones) { _local6 = _local4[FILTERMAP_PROP]; if (_local6){ if (_local6[_arg1] != null){ _local4[_local6[_arg1]] = _arg2; }; } else { _local4[_arg1] = _arg2; }; }; } } }//package mx.styles
Section 150
//ISimpleStyleClient (mx.styles.ISimpleStyleClient) package mx.styles { public interface ISimpleStyleClient { function set styleName(_arg1:Object):void; function styleChanged(_arg1:String):void; function get styleName():Object; } }//package mx.styles
Section 151
//IStyleClient (mx.styles.IStyleClient) package mx.styles { public interface IStyleClient extends ISimpleStyleClient { function regenerateStyleCache(_arg1:Boolean):void; function get className():String; function clearStyle(_arg1:String):void; function getClassStyleDeclarations():Array; function get inheritingStyles():Object; function set nonInheritingStyles(_arg1:Object):void; function setStyle(_arg1:String, _arg2):void; function get styleDeclaration():CSSStyleDeclaration; function set styleDeclaration(_arg1:CSSStyleDeclaration):void; function get nonInheritingStyles():Object; function set inheritingStyles(_arg1:Object):void; function getStyle(_arg1:String); function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void; function registerEffects(_arg1:Array):void; } }//package mx.styles
Section 152
//IStyleManager (mx.styles.IStyleManager) package mx.styles { import flash.events.*; public interface IStyleManager { function isColorName(_arg1:String):Boolean; function registerParentDisplayListInvalidatingStyle(_arg1:String):void; function registerInheritingStyle(_arg1:String):void; function set stylesRoot(_arg1:Object):void; function get typeSelectorCache():Object; function styleDeclarationsChanged():void; function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void; function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean; function isSizeInvalidatingStyle(_arg1:String):Boolean; function get inheritingStyles():Object; function isValidStyleValue(_arg1):Boolean; function isParentSizeInvalidatingStyle(_arg1:String):Boolean; function getColorName(_arg1:Object):uint; function set typeSelectorCache(_arg1:Object):void; function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void; function getColorNames(_arg1:Array):void; function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher; function isInheritingStyle(_arg1:String):Boolean; function set inheritingStyles(_arg1:Object):void; function get stylesRoot():Object; function initProtoChainRoots():void; function registerColorName(_arg1:String, _arg2:uint):void; function registerParentSizeInvalidatingStyle(_arg1:String):void; function registerSizeInvalidatingStyle(_arg1:String):void; function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void; function isInheritingTextFormatStyle(_arg1:String):Boolean; function getStyleDeclaration(_arg1:String):CSSStyleDeclaration; } }//package mx.styles
Section 153
//IStyleManager2 (mx.styles.IStyleManager2) package mx.styles { import flash.events.*; import flash.system.*; public interface IStyleManager2 extends IStyleManager { function get selectors():Array; function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher; } }//package mx.styles
Section 154
//IStyleModule (mx.styles.IStyleModule) package mx.styles { public interface IStyleModule { function unload():void; } }//package mx.styles
Section 155
//StyleManager (mx.styles.StyleManager) package mx.styles { import flash.events.*; import mx.core.*; import flash.system.*; public class StyleManager { mx_internal static const VERSION:String = "3.5.0.12683"; public static const NOT_A_COLOR:uint = 4294967295; private static var _impl:IStyleManager2; private static var implClassDependency:StyleManagerImpl; public static function isParentSizeInvalidatingStyle(_arg1:String):Boolean{ return (impl.isParentSizeInvalidatingStyle(_arg1)); } public static function registerInheritingStyle(_arg1:String):void{ impl.registerInheritingStyle(_arg1); } mx_internal static function set stylesRoot(_arg1:Object):void{ impl.stylesRoot = _arg1; } mx_internal static function get inheritingStyles():Object{ return (impl.inheritingStyles); } mx_internal static function styleDeclarationsChanged():void{ impl.styleDeclarationsChanged(); } public static function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{ impl.setStyleDeclaration(_arg1, _arg2, _arg3); } public static function registerParentDisplayListInvalidatingStyle(_arg1:String):void{ impl.registerParentDisplayListInvalidatingStyle(_arg1); } mx_internal static function get typeSelectorCache():Object{ return (impl.typeSelectorCache); } mx_internal static function set inheritingStyles(_arg1:Object):void{ impl.inheritingStyles = _arg1; } public static function isColorName(_arg1:String):Boolean{ return (impl.isColorName(_arg1)); } public static function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{ return (impl.isParentDisplayListInvalidatingStyle(_arg1)); } public static function isSizeInvalidatingStyle(_arg1:String):Boolean{ return (impl.isSizeInvalidatingStyle(_arg1)); } public static function getColorName(_arg1:Object):uint{ return (impl.getColorName(_arg1)); } mx_internal static function set typeSelectorCache(_arg1:Object):void{ impl.typeSelectorCache = _arg1; } public static function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{ impl.unloadStyleDeclarations(_arg1, _arg2); } public static function getColorNames(_arg1:Array):void{ impl.getColorNames(_arg1); } public static function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false, _arg4:ApplicationDomain=null, _arg5:SecurityDomain=null):IEventDispatcher{ return (impl.loadStyleDeclarations2(_arg1, _arg2, _arg4, _arg5)); } private static function get impl():IStyleManager2{ if (!_impl){ _impl = IStyleManager2(Singleton.getInstance("mx.styles::IStyleManager2")); }; return (_impl); } public static function isValidStyleValue(_arg1):Boolean{ return (impl.isValidStyleValue(_arg1)); } mx_internal static function get stylesRoot():Object{ return (impl.stylesRoot); } public static function isInheritingStyle(_arg1:String):Boolean{ return (impl.isInheritingStyle(_arg1)); } mx_internal static function initProtoChainRoots():void{ impl.initProtoChainRoots(); } public static function registerParentSizeInvalidatingStyle(_arg1:String):void{ impl.registerParentSizeInvalidatingStyle(_arg1); } public static function get selectors():Array{ return (impl.selectors); } public static function registerSizeInvalidatingStyle(_arg1:String):void{ impl.registerSizeInvalidatingStyle(_arg1); } public static function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{ impl.clearStyleDeclaration(_arg1, _arg2); } public static function registerColorName(_arg1:String, _arg2:uint):void{ impl.registerColorName(_arg1, _arg2); } public static function isInheritingTextFormatStyle(_arg1:String):Boolean{ return (impl.isInheritingTextFormatStyle(_arg1)); } public static function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{ return (impl.getStyleDeclaration(_arg1)); } } }//package mx.styles
Section 156
//StyleManagerImpl (mx.styles.StyleManagerImpl) package mx.styles { import flash.events.*; import mx.core.*; import flash.utils.*; import flash.system.*; import mx.modules.*; import mx.events.*; import mx.resources.*; import mx.managers.*; public class StyleManagerImpl implements IStyleManager2 { private var _stylesRoot:Object; private var _selectors:Object; private var styleModules:Object; private var _inheritingStyles:Object; private var resourceManager:IResourceManager; private var _typeSelectorCache:Object; mx_internal static const VERSION:String = "3.5.0.12683"; private static var parentSizeInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true}; private static var colorNames:Object = {transparent:"transparent", black:0, blue:0xFF, green:0x8000, gray:0x808080, silver:0xC0C0C0, lime:0xFF00, olive:0x808000, white:0xFFFFFF, yellow:0xFFFF00, maroon:0x800000, navy:128, red:0xFF0000, purple:0x800080, teal:0x8080, fuchsia:0xFF00FF, aqua:0xFFFF, magenta:0xFF00FF, cyan:0xFFFF, halogreen:8453965, haloblue:40447, haloorange:0xFFB600, halosilver:11455193}; private static var inheritingTextFormatStyles:Object = {align:true, bold:true, color:true, font:true, indent:true, italic:true, size:true}; private static var instance:IStyleManager2; private static var parentDisplayListInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true}; private static var sizeInvalidatingStyles:Object = {borderStyle:true, borderThickness:true, fontAntiAliasType:true, fontFamily:true, fontGridFitType:true, fontSharpness:true, fontSize:true, fontStyle:true, fontThickness:true, fontWeight:true, headerHeight:true, horizontalAlign:true, horizontalGap:true, kerning:true, leading:true, letterSpacing:true, paddingBottom:true, paddingLeft:true, paddingRight:true, paddingTop:true, strokeWidth:true, tabHeight:true, tabWidth:true, verticalAlign:true, verticalGap:true}; public function StyleManagerImpl(){ _selectors = {}; styleModules = {}; resourceManager = ResourceManager.getInstance(); _inheritingStyles = {}; _typeSelectorCache = {}; super(); } public function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{ _arg2.selectorRefCount++; _selectors[_arg1] = _arg2; typeSelectorCache = {}; if (_arg3){ styleDeclarationsChanged(); }; } public function registerParentDisplayListInvalidatingStyle(_arg1:String):void{ parentDisplayListInvalidatingStyles[_arg1] = true; } public function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{ var _local2:int; if (_arg1.charAt(0) != "."){ _local2 = _arg1.lastIndexOf("."); if (_local2 != -1){ _arg1 = _arg1.substr((_local2 + 1)); }; }; return (_selectors[_arg1]); } public function set typeSelectorCache(_arg1:Object):void{ _typeSelectorCache = _arg1; } public function isColorName(_arg1:String):Boolean{ return (!((colorNames[_arg1.toLowerCase()] === undefined))); } public function set inheritingStyles(_arg1:Object):void{ _inheritingStyles = _arg1; } public function getColorNames(_arg1:Array):void{ var _local4:uint; if (!_arg1){ return; }; var _local2:int = _arg1.length; var _local3:int; while (_local3 < _local2) { if (((!((_arg1[_local3] == null))) && (isNaN(_arg1[_local3])))){ _local4 = getColorName(_arg1[_local3]); if (_local4 != StyleManager.NOT_A_COLOR){ _arg1[_local3] = _local4; }; }; _local3++; }; } public function isInheritingTextFormatStyle(_arg1:String):Boolean{ return ((inheritingTextFormatStyles[_arg1] == true)); } public function registerParentSizeInvalidatingStyle(_arg1:String):void{ parentSizeInvalidatingStyles[_arg1] = true; } public function registerColorName(_arg1:String, _arg2:uint):void{ colorNames[_arg1.toLowerCase()] = _arg2; } public function isParentSizeInvalidatingStyle(_arg1:String):Boolean{ return ((parentSizeInvalidatingStyles[_arg1] == true)); } public function registerInheritingStyle(_arg1:String):void{ inheritingStyles[_arg1] = true; } public function set stylesRoot(_arg1:Object):void{ _stylesRoot = _arg1; } public function get typeSelectorCache():Object{ return (_typeSelectorCache); } public function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{ return ((parentDisplayListInvalidatingStyles[_arg1] == true)); } public function isSizeInvalidatingStyle(_arg1:String):Boolean{ return ((sizeInvalidatingStyles[_arg1] == true)); } public function styleDeclarationsChanged():void{ var _local4:Object; var _local1:Array = SystemManagerGlobals.topLevelSystemManagers; var _local2:int = _local1.length; var _local3:int; while (_local3 < _local2) { _local4 = _local1[_local3]; _local4.regenerateStyleCache(true); _local4.notifyStyleChangeInChildren(null, true); _local3++; }; } public function isValidStyleValue(_arg1):Boolean{ return (!((_arg1 === undefined))); } public function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher{ return (loadStyleDeclarations2(_arg1, _arg2)); } public function get inheritingStyles():Object{ return (_inheritingStyles); } public function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{ var _local4:IModuleInfo; var _local3:StyleModuleInfo = styleModules[_arg1]; if (_local3){ _local3.styleModule.unload(); _local4 = _local3.module; _local4.unload(); _local4.removeEventListener(ModuleEvent.READY, _local3.readyHandler); _local4.removeEventListener(ModuleEvent.ERROR, _local3.errorHandler); styleModules[_arg1] = null; }; if (_arg2){ styleDeclarationsChanged(); }; } public function getColorName(_arg1:Object):uint{ var _local2:Number; var _local3:*; if ((_arg1 is String)){ if (_arg1.charAt(0) == "#"){ _local2 = Number(("0x" + _arg1.slice(1))); return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2)); }; if ((((_arg1.charAt(1) == "x")) && ((_arg1.charAt(0) == "0")))){ _local2 = Number(_arg1); return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2)); }; _local3 = colorNames[_arg1.toLowerCase()]; if (_local3 === undefined){ return (StyleManager.NOT_A_COLOR); }; return (uint(_local3)); }; return (uint(_arg1)); } public function isInheritingStyle(_arg1:String):Boolean{ return ((inheritingStyles[_arg1] == true)); } public function get stylesRoot():Object{ return (_stylesRoot); } public function initProtoChainRoots():void{ if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){ delete _inheritingStyles["textDecoration"]; delete _inheritingStyles["leading"]; }; if (!stylesRoot){ stylesRoot = _selectors["global"].addStyleToProtoChain({}, null); }; } public function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{ var module:IModuleInfo; var styleEventDispatcher:StyleEventDispatcher; var timer:Timer; var timerHandler:Function; var url = _arg1; var update = _arg2; var applicationDomain = _arg3; var securityDomain = _arg4; module = ModuleManager.getModule(url); var readyHandler:Function = function (_arg1:ModuleEvent):void{ var _local2:IStyleModule = IStyleModule(_arg1.module.factory.create()); styleModules[_arg1.module.url].styleModule = _local2; if (update){ styleDeclarationsChanged(); }; }; module.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true); styleEventDispatcher = new StyleEventDispatcher(module); var errorHandler:Function = function (_arg1:ModuleEvent):void{ var _local3:StyleEvent; var _local2:String = resourceManager.getString("styles", "unableToLoad", [_arg1.errorText, url]); if (styleEventDispatcher.willTrigger(StyleEvent.ERROR)){ _local3 = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local3.bytesLoaded = 0; _local3.bytesTotal = 0; _local3.errorText = _local2; styleEventDispatcher.dispatchEvent(_local3); } else { throw (new Error(_local2)); }; }; module.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true); styleModules[url] = new StyleModuleInfo(module, readyHandler, errorHandler); timer = new Timer(0); timerHandler = function (_arg1:TimerEvent):void{ timer.removeEventListener(TimerEvent.TIMER, timerHandler); timer.stop(); module.load(applicationDomain, securityDomain); }; timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true); timer.start(); return (styleEventDispatcher); } public function registerSizeInvalidatingStyle(_arg1:String):void{ sizeInvalidatingStyles[_arg1] = true; } public function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{ var _local3:CSSStyleDeclaration = getStyleDeclaration(_arg1); if (((_local3) && ((_local3.selectorRefCount > 0)))){ _local3.selectorRefCount--; }; delete _selectors[_arg1]; if (_arg2){ styleDeclarationsChanged(); }; } public function get selectors():Array{ var _local2:String; var _local1:Array = []; for (_local2 in _selectors) { _local1.push(_local2); }; return (_local1); } public static function getInstance():IStyleManager2{ if (!instance){ instance = new (StyleManagerImpl); }; return (instance); } } }//package mx.styles import flash.events.*; import mx.modules.*; import mx.events.*; class StyleEventDispatcher extends EventDispatcher { private function StyleEventDispatcher(_arg1:IModuleInfo){ _arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true); _arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true); } private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.COMPLETE); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; dispatchEvent(_local2); } private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{ var _local2:StyleEvent = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable); _local2.bytesLoaded = _arg1.bytesLoaded; _local2.bytesTotal = _arg1.bytesTotal; _local2.errorText = _arg1.errorText; dispatchEvent(_local2); } } class StyleModuleInfo { public var errorHandler:Function; public var readyHandler:Function; public var module:IModuleInfo; public var styleModule:IStyleModule; private function StyleModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){ this.module = _arg1; this.readyHandler = _arg2; this.errorHandler = _arg3; } }
Section 157
//ColorUtil (mx.utils.ColorUtil) package mx.utils { public class ColorUtil { mx_internal static const VERSION:String = "3.5.0.12683"; public static function adjustBrightness2(_arg1:uint, _arg2:Number):uint{ var _local3:Number; var _local4:Number; var _local5:Number; if (_arg2 == 0){ return (_arg1); }; if (_arg2 < 0){ _arg2 = ((100 + _arg2) / 100); _local3 = (((_arg1 >> 16) & 0xFF) * _arg2); _local4 = (((_arg1 >> 8) & 0xFF) * _arg2); _local5 = ((_arg1 & 0xFF) * _arg2); } else { _arg2 = (_arg2 / 100); _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); _local3 = (_local3 + ((0xFF - _local3) * _arg2)); _local4 = (_local4 + ((0xFF - _local4) * _arg2)); _local5 = (_local5 + ((0xFF - _local5) * _arg2)); _local3 = Math.min(_local3, 0xFF); _local4 = Math.min(_local4, 0xFF); _local5 = Math.min(_local5, 0xFF); }; return ((((_local3 << 16) | (_local4 << 8)) | _local5)); } public static function rgbMultiply(_arg1:uint, _arg2:uint):uint{ var _local3:Number = ((_arg1 >> 16) & 0xFF); var _local4:Number = ((_arg1 >> 8) & 0xFF); var _local5:Number = (_arg1 & 0xFF); var _local6:Number = ((_arg2 >> 16) & 0xFF); var _local7:Number = ((_arg2 >> 8) & 0xFF); var _local8:Number = (_arg2 & 0xFF); return ((((((_local3 * _local6) / 0xFF) << 16) | (((_local4 * _local7) / 0xFF) << 8)) | ((_local5 * _local8) / 0xFF))); } public static function adjustBrightness(_arg1:uint, _arg2:Number):uint{ var _local3:Number = Math.max(Math.min((((_arg1 >> 16) & 0xFF) + _arg2), 0xFF), 0); var _local4:Number = Math.max(Math.min((((_arg1 >> 8) & 0xFF) + _arg2), 0xFF), 0); var _local5:Number = Math.max(Math.min(((_arg1 & 0xFF) + _arg2), 0xFF), 0); return ((((_local3 << 16) | (_local4 << 8)) | _local5)); } } }//package mx.utils
Section 158
//GraphicsUtil (mx.utils.GraphicsUtil) package mx.utils { import flash.display.*; public class GraphicsUtil { mx_internal static const VERSION:String = "3.5.0.12683"; public static function drawRoundRectComplex(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number):void{ var _local10:Number = (_arg2 + _arg4); var _local11:Number = (_arg3 + _arg5); var _local12:Number = ((_arg4 < _arg5)) ? (_arg4 * 2) : (_arg5 * 2); _arg6 = ((_arg6 < _local12)) ? _arg6 : _local12; _arg7 = ((_arg7 < _local12)) ? _arg7 : _local12; _arg8 = ((_arg8 < _local12)) ? _arg8 : _local12; _arg9 = ((_arg9 < _local12)) ? _arg9 : _local12; var _local13:Number = (_arg9 * 0.292893218813453); var _local14:Number = (_arg9 * 0.585786437626905); _arg1.moveTo(_local10, (_local11 - _arg9)); _arg1.curveTo(_local10, (_local11 - _local14), (_local10 - _local13), (_local11 - _local13)); _arg1.curveTo((_local10 - _local14), _local11, (_local10 - _arg9), _local11); _local13 = (_arg8 * 0.292893218813453); _local14 = (_arg8 * 0.585786437626905); _arg1.lineTo((_arg2 + _arg8), _local11); _arg1.curveTo((_arg2 + _local14), _local11, (_arg2 + _local13), (_local11 - _local13)); _arg1.curveTo(_arg2, (_local11 - _local14), _arg2, (_local11 - _arg8)); _local13 = (_arg6 * 0.292893218813453); _local14 = (_arg6 * 0.585786437626905); _arg1.lineTo(_arg2, (_arg3 + _arg6)); _arg1.curveTo(_arg2, (_arg3 + _local14), (_arg2 + _local13), (_arg3 + _local13)); _arg1.curveTo((_arg2 + _local14), _arg3, (_arg2 + _arg6), _arg3); _local13 = (_arg7 * 0.292893218813453); _local14 = (_arg7 * 0.585786437626905); _arg1.lineTo((_local10 - _arg7), _arg3); _arg1.curveTo((_local10 - _local14), _arg3, (_local10 - _local13), (_arg3 + _local13)); _arg1.curveTo(_local10, (_arg3 + _local14), _local10, (_arg3 + _arg7)); _arg1.lineTo(_local10, (_local11 - _arg9)); } } }//package mx.utils
Section 159
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.5.0.12683"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var result:String; var o:DisplayObject; var s:String; var indices:Array; var displayObject = _arg1; try { o = displayObject; while (o != null) { if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){ break; }; s = o.name; if ((o is IRepeaterClient)){ indices = IRepeaterClient(o).instanceIndices; if (indices){ s = (s + (("[" + indices.join("][")) + "]")); }; }; result = ((result == null)) ? s : ((s + ".") + result); o = o.parent; }; } catch(e:SecurityError) { }; return (result); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 160
//StringUtil (mx.utils.StringUtil) package mx.utils { public class StringUtil { mx_internal static const VERSION:String = "3.5.0.12683"; public static function trim(_arg1:String):String{ if (_arg1 == null){ return (""); }; var _local2:int; while (isWhitespace(_arg1.charAt(_local2))) { _local2++; }; var _local3:int = (_arg1.length - 1); while (isWhitespace(_arg1.charAt(_local3))) { _local3--; }; if (_local3 >= _local2){ return (_arg1.slice(_local2, (_local3 + 1))); }; return (""); } public static function isWhitespace(_arg1:String):Boolean{ switch (_arg1){ case " ": case "\t": case "\r": case "\n": case "\f": return (true); default: return (false); }; } public static function substitute(_arg1:String, ... _args):String{ var _local4:Array; if (_arg1 == null){ return (""); }; var _local3:uint = _args.length; if ((((_local3 == 1)) && ((_args[0] is Array)))){ _local4 = (_args[0] as Array); _local3 = _local4.length; } else { _local4 = _args; }; var _local5:int; while (_local5 < _local3) { _arg1 = _arg1.replace(new RegExp((("\\{" + _local5) + "\\}"), "g"), _local4[_local5]); _local5++; }; return (_arg1); } public static function trimArrayElements(_arg1:String, _arg2:String):String{ var _local3:Array; var _local4:int; var _local5:int; if (((!((_arg1 == ""))) && (!((_arg1 == null))))){ _local3 = _arg1.split(_arg2); _local4 = _local3.length; _local5 = 0; while (_local5 < _local4) { _local3[_local5] = StringUtil.trim(_local3[_local5]); _local5++; }; if (_local4 > 0){ _arg1 = _local3.join(_arg2); }; }; return (_arg1); } } }//package mx.utils
Section 161
//spAdPreRoll (Nitro.spAdPreRoll) package Nitro { public class spAdPreRoll extends spAdUnit { public function spAdPreRoll(){ spAPI.PreRollUnit = this; } public function serve(){ switch (spAPI.PreRoll){ case "mochiads": mochiPreRoll(spAPI.PreRollCode); break; case "mochiadsca": mochiMidRoll(spAPI.PreRollCode); break; case "cpmstar": cpmPreRoll(spAPI.PreRollCode); break; case "custom": customPreRoll(); break; }; } } }//package Nitro
Section 162
//spAdUnit (Nitro.spAdUnit) package Nitro { import flash.events.*; import flash.display.*; import mochi.as3.*; import CPMStar.*; import flash.net.*; import flash.system.*; public class spAdUnit extends MovieClip { public var bmp:Bitmap; public var adBox:MovieClip; public var bdata:BitmapData; public function spAdUnit(){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); } public function cpmPreRoll(_arg1:String){ var ad:DisplayObject; var idcode = _arg1; trace("AdUnit->cpmStar PreRoll"); bdata = new BitmapData(300, 250, false, 4278190080); bmp = new Bitmap(bdata); adBox = new MovieClip(); adBox.addChild(bmp); addChild(adBox); try { ad = new AdLoader(idcode); adBox.addChild(ad); } catch(e:Error) { trace("AdUnit->cpmStar loading error ..."); }; } public function mochiMidRoll(_arg1:String){ var idcode = _arg1; trace("AdUnit->mochiAds MidRoll"); bdata = new BitmapData(300, 250, false, 4278190080); bmp = new Bitmap(bdata); adBox = new MovieClip(); adBox.addChild(bmp); addChild(adBox); try { MochiAd.showClickAwayAd({clip:adBox, id:idcode}); } catch(e:Error) { trace("AdUnit->mochiAds loading error ..."); }; } public function customPreRoll(){ var adLoader:Loader; var url:String; bdata = new BitmapData(300, 250, false, 4278190080); bmp = new Bitmap(bdata); adBox = new MovieClip(); adBox.addChild(bmp); addChild(adBox); trace("AdUnit->customPreRoll"); try { adLoader = new Loader(); adLoader.contentLoaderInfo.addEventListener("ioError", customAdError); url = (((("http://content." + spAPI.Website) + "/adview/") + spAPI.GameID) + ".swf"); adLoader.load(new URLRequest(url)); adBox.addChild(adLoader); } catch(e:Error) { trace("AdUnit->customAd loading error ..."); }; } public function customAdError(_arg1:Event){ trace(("Error loading custom ad : " + _arg1)); } public function destroy(){ trace("spAdUnit->destroy"); try { if (adBox){ if (adBox.parent == this){ removeChild(adBox); }; }; } catch(e:Error) { }; } public function mochiPreRoll(_arg1:String){ var reso:String; var idcode = _arg1; trace("AdUnit->mochiAds PreRoll"); try { reso = String(((stage.width + "x") + stage.height)); trace(("reso = " + reso)); MochiAd.showPreGameAd({clip:root, id:idcode, res:reso}); } catch(e:Error) { trace("AdUnit->mochiAds loading error ..."); }; } } }//package Nitro
Section 163
//spAPI (Nitro.spAPI) package Nitro { import flash.events.*; import flash.display.*; import flash.net.*; import flash.system.*; public class spAPI { public static var SiteLocks:Array = []; public static var PreRollUnit:MovieClip; public static var NoAds:Boolean; public static var flcLoader:URLLoader; public static var Domain:String; public static var AdLocks:Array = []; public static var IP:String; public static var GameID:String; public static var PreRoll:String; public static var SiteLock:Boolean; public static var PreRollCode:String; public static var Website:String; public static function liveConnect(){ spAPI.PreRoll = "cpmstar"; spAPI.PreRollCode = "3256QDC204526"; spAPI.IP = "unknown"; if (spAPI.NoAds){ spAPI.PreRoll = "none"; }; var VARS:* = new URLVariables(); VARS.HOST = escape(spAPI.Domain); VARS.BUILD = escape(spAPI.Website); var url = (("http://flash.xlmedia.ca/game/" + spAPI.GameID) + "/gameplay.php"); var REQ:* = new URLRequest(url); REQ.data = VARS; REQ.method = "POST"; spAPI.flcLoader = new URLLoader(); spAPI.flcLoader.dataFormat = "variables"; spAPI.flcLoader.addEventListener("complete", spAPI.evtCompleted); spAPI.flcLoader.addEventListener("securityError", spAPI.evtError); spAPI.flcLoader.addEventListener("ioError", spAPI.evtError); try { spAPI.flcLoader.load(REQ); } catch(err:Error) { spAPI.evtError(); }; } public static function gameapi_onSecurityError(_arg1:Object=null){ } public static function adlock(_arg1:String){ spAPI.AdLocks.push(_arg1.toLowerCase()); } public static function init(){ var _local1:String; trace("spAPI->init"); Security.allowDomain("*"); Security.allowInsecureDomain("*"); spAPI.GameID = "usmint"; spAPI.Website = "gamesnitro.com"; var _local2:LocalConnection = new LocalConnection(); spAPI.Domain = _local2.domain; spAPI.Domain = spAPI.Domain.toLowerCase(); spAPI.adlock("kongregate.com"); spAPI.adlock("addictinggames.com"); spAPI.adlock("armorgames.com"); spAPI.adlock("kaisergames"); spAPI.NoAds = false; for each (_local1 in spAPI.AdLocks) { if (spAPI.Domain.indexOf(_local1) != -1){ spAPI.NoAds = true; }; }; spAPI.SiteLock = false; for each (_local1 in spAPI.SiteLocks) { if (spAPI.Domain.indexOf(_local1) != -1){ spAPI.SiteLock = true; spAPI.NoAds = true; }; }; if (!spAPI.SiteLock){ spAPI.liveConnect(); }; } public static function evtCompleted(_arg1:Object=null){ var e = _arg1; try { if (flcLoader){ if (flcLoader.data){ spAPI.PreRoll = spAPI.flcLoader.data.preroll; spAPI.PreRollCode = spAPI.flcLoader.data.prerollcode; if (spAPI.NoAds){ spAPI.PreRoll = "none"; }; spAPI.IP = spAPI.flcLoader.data.ip; }; }; } catch(err:Error) { trace(("Catch error retrieving response from LiveConnect : " + err.message)); }; if (spAPI.PreRollUnit){ spAPI.PreRollUnit.serve(); }; } public static function submitScore(_arg1:String, _arg2:Number, _arg3:String){ var _local4:*; var _local5:*; var _local6:Number; var _local7:String; trace(((((("spAPI->submitScore : " + _arg1) + ",") + _arg2) + ",") + _arg3)); _local6 = 99; _local5 = 0; while (_local5 < spAPI.GameID.length) { _local6 = (_local6 + spAPI.GameID.charCodeAt(_local5)); _local5++; }; _local5 = 0; while (_local5 < spAPI.IP.length) { _local6 = (_local6 + spAPI.IP.charCodeAt(_local5)); _local5++; }; _local5 = 0; while (_local5 < _arg3.length) { _local6 = (_local6 - _arg3.charCodeAt(_local5)); _local5++; }; _local4 = ((Math.ceil((_arg2 / 8)) + 21539) + _local6); _local7 = (("http://www." + spAPI.Website) + "/submitscore.php"); _local7 = (_local7 + ("?game=" + spAPI.GameID)); _local7 = (_local7 + ("&name=" + _arg1)); _local7 = (_local7 + ("&score=" + _arg2)); _local7 = (_local7 + ("&mode=" + _arg3)); _local7 = (_local7 + ("&key=" + _local4)); navigateToURL(new URLRequest(_local7), "_blank"); } public static function evtError(_arg1:Event=null){ trace("No response from LiveConnect -> continue with defaults ..."); if (spAPI.PreRollUnit){ spAPI.PreRollUnit.serve(); }; } public static function apiclick(_arg1:String){ var _local2:String; _local2 = (("http://www." + spAPI.Website) + "/apiclick.php"); _local2 = (_local2 + ("?game=" + spAPI.GameID)); _local2 = (_local2 + ("&host=" + spAPI.Domain)); _local2 = (_local2 + ("&tag=" + _arg1)); navigateToURL(new URLRequest(_local2), "_blank"); } public static function splashError(_arg1:Object=null){ trace("Unable to load sponsor splash ..."); } public static function gameapi_onAsyncError(_arg1:Object=null){ } public static function gameapi_onStatus(_arg1:StatusEvent){ } public static function sitelock(_arg1:String){ spAPI.SiteLocks.push(_arg1.toLowerCase()); } public static function achievement(_arg1:String){ var conn:LocalConnection; var aid = _arg1; trace(("spAPI->achivement : " + aid)); conn = new LocalConnection(); conn.addEventListener("status", spAPI.gameapi_onStatus); conn.addEventListener("securityError", spAPI.gameapi_onSecurityError); conn.addEventListener("asyncError", spAPI.gameapi_onAsyncError); try { conn.send("_spgameapi", "achievement", aid); } catch(e:Error) { trace(("Error : " + e)); }; } } }//package Nitro
Section 164
//BodyUserData (SunGlideGames.USMINT.Engine.BodyUserData) package SunGlideGames.USMINT.Engine { import flash.display.*; import Box2D.Dynamics.*; import Box2D.Dynamics.Joints.*; import flash.geom.*; import SunGlideGames.USMINT.Utils.*; public class BodyUserData extends Sprite { public var JustCooled:Boolean;// = false public var IsWrongPlace:Boolean;// = false public var MetToolTo:b2Body; public var MarkerStartPoint:Point; public var NeedToJoin:Boolean;// = false public var BodyType:Number;// = 0 public var AlreadyJoined:Boolean;// = false public var BodySize:Number;// = 0 public var IsCorrectPlace:Boolean;// = false public var Joint:b2MouseJoint; public var BodySprite:Sprite; public var BodyAngle:Number;// = 0 public var JustImpulsedBy:b2Body; public var MetTool:Boolean;// = false public var MarkerID:int;// = 0 public var AlreadyJoinedTo:b2Body; public var NeedToJoinTo:b2Body; public var BodySprite_back:Sprite; public function BodyUserData(_arg1:int, _arg2:Number){ var _local3:Bitmap; var _local4:Sprite; var _local5:Bitmap; var _local6:Sprite; var _local7:Bitmap; var _local8:Sprite; var _local9:Bitmap; var _local10:Sprite; var _local11:Sprite; var _local12:Bitmap; var _local13:Sprite; var _local14:Sprite; var _local15:Bitmap; var _local16:Sprite; var _local17:Sprite; var _local18:Bitmap; var _local19:Sprite; var _local20:Sprite; var _local21:Bitmap; var _local22:Sprite; var _local23:Sprite; var _local24:Bitmap; var _local25:Sprite; var _local26:Sprite; var _local27:Bitmap; var _local28:Sprite; var _local29:Sprite; var _local30:Sprite; var _local31:Bitmap; var _local32:Sprite; var _local33:Sprite; var _local34:Sprite; var _local35:Bitmap; var _local36:Sprite; var _local37:Sprite; var _local38:Sprite; var _local39:Bitmap; var _local40:Sprite; var _local41:Sprite; var _local42:Pen; var _local43:Sprite; var _local44:Bitmap; var _local45:Sprite; var _local46:Sprite; var _local47:Sprite; var _local48:Bitmap; var _local49:Sprite; var _local50:Sprite; var _local51:Sprite; var _local52:Bitmap; var _local53:Sprite; var _local54:Sprite; var _local55:Bitmap; var _local56:Sprite; var _local57:Sprite; var _local58:Bitmap; var _local59:Sprite; var _local60:Sprite; var _local61:Bitmap; var _local62:Sprite; var _local63:Sprite; var _local64:Bitmap; var _local65:Sprite; var _local66:Sprite; var _local67:Bitmap; var _local68:Sprite; var _local69:Sprite; var _local70:Bitmap; var _local71:Sprite; var _local72:Sprite; var _local73:Bitmap; var _local74:Sprite; var _local75:Sprite; var _local76:Bitmap; var _local77:Sprite; var _local78:Sprite; var _local79:Bitmap; var _local80:Sprite; var _local81:Sprite; var _local82:Bitmap; var _local83:Sprite; var _local84:Sprite; var _local85:Bitmap; var _local86:Sprite; var _local87:Sprite; var _local88:Bitmap; var _local89:Sprite; var _local90:Sprite; var _local91:Sprite; var _local92:Sprite; var _local93:Sprite; var _local94:Sprite; var _local95:Sprite; var _local96:Sprite; BodySprite = new Sprite(); BodySprite_back = new Sprite(); MarkerStartPoint = new Point(0, 0); super(); BodyType = _arg1; BodyAngle = _arg2; switch (_arg1){ case 11: _local3 = new Bitmap(); _local3 = new EmbedData_Class.GF_Coin_10_Asset(); _local3.smoothing = true; _local4 = new Sprite(); _local4.addChild(_local3); _local4.x = -17.5; _local4.y = -17.5; BodySprite.addChild(_local4); break; case 12: _local5 = new Bitmap(); _local5 = new EmbedData_Class.GF_Coin_25_Asset(); _local5.smoothing = true; _local6 = new Sprite(); _local6.addChild(_local5); _local6.x = -22; _local6.y = -22; BodySprite.addChild(_local6); break; case 13: _local7 = new Bitmap(); _local7 = new EmbedData_Class.GF_Coin_50_Asset(); _local7.smoothing = true; _local8 = new Sprite(); _local8.addChild(_local7); _local8.x = -27; _local8.y = -27; BodySprite.addChild(_local8); break; case 14: _local9 = new Bitmap(); _local9 = new EmbedData_Class.GF_BAG_10_Asset(); _local9.smoothing = true; _local10 = new Sprite(); _local10.addChild(_local9); _local10.x = -62; _local10.y = -37; BodySprite.addChild(_local10); _local11 = new Sprite(); _local11.addChild(new EmbedData_Class.GF_BAG_10_back_Asset()); _local11.x = -62; _local11.y = -37; BodySprite_back.addChild(_local11); break; case 15: _local12 = new Bitmap(); _local12 = new EmbedData_Class.GF_BAG_25_Asset(); _local12.smoothing = true; _local13 = new Sprite(); _local13.addChild(_local12); _local13.x = -77; _local13.y = -30; BodySprite.addChild(_local13); _local14 = new Sprite(); _local14.addChild(new EmbedData_Class.GF_BAG_25_back_Asset()); _local14.x = -77; _local14.y = -30; BodySprite_back.addChild(_local14); break; case 16: _local15 = new Bitmap(); _local15 = new EmbedData_Class.GF_BAG_50_Asset(); _local15.smoothing = true; _local16 = new Sprite(); _local16.addChild(_local15); _local16.x = -87; _local16.y = -32; BodySprite.addChild(_local16); _local17 = new Sprite(); _local17.addChild(new EmbedData_Class.GF_BAG_50_back_Asset()); _local17.x = -87; _local17.y = -32; BodySprite_back.addChild(_local17); break; case 21: _local18 = new Bitmap(); _local18 = new EmbedData_Class.LP_simpledot_Asset(); _local18.smoothing = true; _local19 = new Sprite(); _local19.addChild(_local18); _local20 = new Sprite(); _local20.graphics.beginFill(0, 0); _local20.graphics.drawCircle(15, 14, 5); _local20.graphics.endFill(); _local20.useHandCursor = true; _local20.buttonMode = true; _local20.mouseChildren = false; _local19.addChild(_local20); _local19.x = (_local19.x - 15); _local19.y = (_local19.y - 15); BodySprite.addChild(_local19); break; case 22: _local21 = new Bitmap(); _local21 = new EmbedData_Class.LP_simplemagnet_Asset(); _local21.smoothing = true; _local22 = new Sprite(); _local22.addChild(_local21); _local23 = new Sprite(); _local23.graphics.beginFill(0, 0); _local23.graphics.drawCircle(15, 15, 10); _local23.graphics.endFill(); _local23.useHandCursor = true; _local23.buttonMode = true; _local23.mouseChildren = false; _local22.addChild(_local23); _local22.x = (_local22.x - 15); _local22.y = (_local22.y - 15); BodySprite.addChild(_local22); break; case 23: _local24 = new Bitmap(); _local24 = new EmbedData_Class.LP_simplejumper_Asset(); _local24.smoothing = true; _local25 = new Sprite(); _local25.addChild(_local24); _local26 = new Sprite(); _local26.graphics.beginFill(0, 0); _local26.graphics.drawCircle(15, 15, 8); _local26.graphics.endFill(); _local26.useHandCursor = true; _local26.buttonMode = true; _local26.mouseChildren = false; _local25.addChild(_local26); _local25.x = (_local25.x - 14); _local25.y = (_local25.y - 14); BodySprite.addChild(_local25); break; case 31: _local27 = new Bitmap(); _local27 = new EmbedData_Class.LP_sticksimple_2_Asset(); _local27.smoothing = true; _local28 = new Sprite(); _local28.addChild(_local27); _local29 = new Sprite(); _local29.graphics.beginFill(0, 0); _local29.graphics.drawRect(1, 16, 38, 8); _local29.graphics.endFill(); _local29.useHandCursor = true; _local29.buttonMode = true; _local29.mouseChildren = false; _local28.addChild(_local29); _local28.x = (_local28.x - 20); _local28.y = (_local28.y - 20); _local30 = new Sprite(); _local30.addChild(_local28); _local30.rotation = _arg2; BodySprite.addChild(_local30); break; case 32: _local31 = new Bitmap(); _local31 = new EmbedData_Class.LP_stickmagnet_2_Asset(); _local31.smoothing = true; _local32 = new Sprite(); _local32.addChild(_local31); _local33 = new Sprite(); _local33.graphics.beginFill(0, 0); _local33.graphics.drawRect(1, 16, 37, 8); _local33.graphics.endFill(); _local33.useHandCursor = true; _local33.buttonMode = true; _local33.mouseChildren = false; _local32.addChild(_local33); _local32.x = (_local32.x - 20); _local32.y = (_local32.y - 20); _local34 = new Sprite(); _local34.addChild(_local32); _local34.rotation = _arg2; BodySprite.addChild(_local34); break; case 33: _local35 = new Bitmap(); _local35 = new EmbedData_Class.LP_stickjumper_2_Asset(); _local35.smoothing = true; _local36 = new Sprite(); _local36.addChild(_local35); _local37 = new Sprite(); _local37.graphics.beginFill(0, 0); _local37.graphics.drawRect(1, 16, 38, 8); _local37.graphics.endFill(); _local37.useHandCursor = true; _local37.buttonMode = true; _local37.mouseChildren = false; _local36.addChild(_local37); _local36.x = (_local36.x - 20); _local36.y = (_local36.y - 20); _local38 = new Sprite(); _local38.addChild(_local36); _local38.rotation = _arg2; BodySprite.addChild(_local38); break; case 41: _local39 = new Bitmap(); _local39 = new EmbedData_Class.LP_trianglesimple_2_Asset(); _local39.smoothing = true; _local40 = new Sprite(); _local40.addChild(_local39); _local41 = new Sprite(); _local42 = new Pen(_local41.graphics); _local42.lineStyle(1, 0, 0); _local42.beginFill(0, 0); _local42.drawTriangle(15, 0, 27, 27, 30, -75); _local42.endFill(); _local41.useHandCursor = true; _local41.buttonMode = true; _local41.mouseChildren = false; _local40.addChild(_local41); _local40.x = (_local40.x - 15); _local40.y = (_local40.y - 15); _local43 = new Sprite(); _local43.addChild(_local40); _local43.rotation = _arg2; BodySprite.addChild(_local43); break; case 42: _local44 = new Bitmap(); _local44 = new EmbedData_Class.LP_marker_Asset(); _local44.smoothing = true; _local45 = new Sprite(); _local45.addChild(_local44); _local46 = new Sprite(); _local46.graphics.beginFill(0, 0); _local46.graphics.drawCircle(15, 15, 10); _local46.graphics.endFill(); _local46.useHandCursor = true; _local46.buttonMode = true; _local46.mouseChildren = false; _local45.addChild(_local46); _local45.x = (_local45.x - 12); _local45.y = (_local45.y - 12); _local47 = new Sprite(); _local47.addChild(_local45); _local47.rotation = _arg2; BodySprite.addChild(_local47); break; case 43: _local48 = new Bitmap(); _local48 = new EmbedData_Class.LP_simple_arrow_Asset(); _local48.smoothing = true; _local49 = new Sprite(); _local49.addChild(_local48); _local50 = new Sprite(); _local50.graphics.beginFill(0, 0); _local50.graphics.drawCircle(15, 15, 8); _local50.graphics.endFill(); _local50.useHandCursor = true; _local50.buttonMode = true; _local50.mouseChildren = false; _local49.addChild(_local50); _local49.x = (_local49.x - 12); _local49.y = (_local49.y - 12); _local51 = new Sprite(); _local51.addChild(_local49); _local51.rotation = _arg2; BodySprite.addChild(_local51); break; case 51: _local52 = new Bitmap(); _local52 = new EmbedData_Class.LP_10green_Asset(); _local52.smoothing = true; _local53 = new Sprite(); _local53.addChild(_local52); _local54 = new Sprite(); _local54.graphics.beginFill(0, 0); _local54.graphics.drawCircle(15, 15, 10); _local54.graphics.endFill(); _local54.useHandCursor = true; _local54.buttonMode = true; _local54.mouseChildren = false; _local53.addChild(_local54); _local53.x = (_local53.x - 15); _local53.y = (_local53.y - 15); BodySprite.addChild(_local53); break; case 52: _local55 = new Bitmap(); _local55 = new EmbedData_Class.LP_25green_Asset(); _local55.smoothing = true; _local56 = new Sprite(); _local56.addChild(_local55); _local57 = new Sprite(); _local57.graphics.beginFill(0, 0); _local57.graphics.drawCircle(15, 15, 10); _local57.graphics.endFill(); _local57.useHandCursor = true; _local57.buttonMode = true; _local57.mouseChildren = false; _local56.addChild(_local57); _local56.x = (_local56.x - 15); _local56.y = (_local56.y - 15); BodySprite.addChild(_local56); break; case 53: _local58 = new Bitmap(); _local58 = new EmbedData_Class.LP_50green_Asset(); _local58.smoothing = true; _local59 = new Sprite(); _local59.addChild(_local58); _local60 = new Sprite(); _local60.graphics.beginFill(0, 0); _local60.graphics.drawCircle(15, 15, 10); _local60.graphics.endFill(); _local60.useHandCursor = true; _local60.buttonMode = true; _local60.mouseChildren = false; _local59.addChild(_local60); _local59.x = (_local59.x - 15); _local59.y = (_local59.y - 15); BodySprite.addChild(_local59); break; case 61: _local61 = new Bitmap(); _local61 = new EmbedData_Class.LP_10red_Asset(); _local61.smoothing = true; _local62 = new Sprite(); _local62.addChild(_local61); _local63 = new Sprite(); _local63.graphics.beginFill(0, 0); _local63.graphics.drawCircle(15, 15, 10); _local63.graphics.endFill(); _local63.useHandCursor = true; _local63.buttonMode = true; _local63.mouseChildren = false; _local62.addChild(_local63); _local62.x = (_local62.x - 15); _local62.y = (_local62.y - 15); BodySprite.addChild(_local62); break; case 62: _local64 = new Bitmap(); _local64 = new EmbedData_Class.LP_25red_Asset(); _local64.smoothing = true; _local65 = new Sprite(); _local65.addChild(_local64); _local66 = new Sprite(); _local66.graphics.beginFill(0, 0); _local66.graphics.drawCircle(15, 15, 10); _local66.graphics.endFill(); _local66.useHandCursor = true; _local66.buttonMode = true; _local66.mouseChildren = false; _local65.addChild(_local66); _local65.x = (_local65.x - 15); _local65.y = (_local65.y - 15); BodySprite.addChild(_local65); break; case 63: _local67 = new Bitmap(); _local67 = new EmbedData_Class.LP_50red_Asset(); _local67.smoothing = true; _local68 = new Sprite(); _local68.addChild(_local67); _local69 = new Sprite(); _local69.graphics.beginFill(0, 0); _local69.graphics.drawCircle(15, 15, 10); _local69.graphics.endFill(); _local69.useHandCursor = true; _local69.buttonMode = true; _local69.mouseChildren = false; _local68.addChild(_local69); _local68.x = (_local68.x - 15); _local68.y = (_local68.y - 15); BodySprite.addChild(_local68); break; case 71: _local70 = new Bitmap(); _local70 = new EmbedData_Class.GF_Wall_250_Asset(); _local70.smoothing = true; _local71 = new Sprite(); _local71.addChild(_local70); _local71.x = (_local71.x - 13); _local71.y = (_local71.y - 126); _local72 = new Sprite(); _local72.addChild(_local71); _local72.rotation = _arg2; BodySprite.addChild(_local72); break; case 81: _local73 = new Bitmap(); _local73 = new EmbedData_Class.GF_Wall_150_Asset(); _local73.smoothing = true; _local74 = new Sprite(); _local74.addChild(_local73); _local74.x = (_local74.x - 13); _local74.y = (_local74.y - 73); _local75 = new Sprite(); _local75.addChild(_local74); _local75.rotation = _arg2; BodySprite.addChild(_local75); break; case 91: _local76 = new Bitmap(); _local76 = new EmbedData_Class.GF_Wall_50_Asset(); _local76.smoothing = true; _local77 = new Sprite(); _local77.addChild(_local76); _local77.x = (_local77.x - 11); _local77.y = (_local77.y - 28); _local78 = new Sprite(); _local78.addChild(_local77); _local78.rotation = _arg2; BodySprite.addChild(_local78); break; case 100: _local79 = new Bitmap(); _local79 = new EmbedData_Class.GF_Chain_100_Asset(); _local79.smoothing = true; _local80 = new Sprite(); _local80.addChild(_local79); _local80.x = (_local80.x - 15); _local80.y = (_local80.y - 50); _local81 = new Sprite(); _local81.addChild(_local80); _local81.rotation = _arg2; BodySprite.addChild(_local81); break; case 101: _local82 = new Bitmap(); _local82 = new EmbedData_Class.GF_Chain_140_Asset(); _local82.smoothing = true; _local83 = new Sprite(); _local83.addChild(_local82); _local83.x = (_local83.x - 15); _local83.y = (_local83.y - 70); _local84 = new Sprite(); _local84.addChild(_local83); _local84.rotation = _arg2; BodySprite.addChild(_local84); break; case 102: _local85 = new Bitmap(); _local85 = new EmbedData_Class.GF_Chain_190_Asset(); _local85.smoothing = true; _local86 = new Sprite(); _local86.addChild(_local85); _local86.x = (_local86.x - 15); _local86.y = (_local86.y - 95); _local87 = new Sprite(); _local87.addChild(_local86); _local87.rotation = _arg2; BodySprite.addChild(_local87); break; case 103: _local88 = new Bitmap(); _local88 = new EmbedData_Class.GF_Chain_250_Asset(); _local88.smoothing = true; _local89 = new Sprite(); _local89.addChild(_local88); _local89.x = (_local89.x - 14); _local89.y = (_local89.y - 126); _local90 = new Sprite(); _local90.addChild(_local89); _local90.rotation = _arg2; BodySprite.addChild(_local90); break; case 200: _local91 = new Sprite(); _local91.addChild(new Cooler_pic()); _local91.x = (_local91.x - 45); _local91.y = (_local91.y - 30); _local92 = new Sprite(); _local92.addChild(_local91); _local92.rotation = _arg2; BodySprite.addChild(_local92); break; case 300: _local93 = new Sprite(); _local93.addChild(new EmbedData_Class.GF_JumperBIG_Asset()); _local93.x = (_local93.x - 26); _local93.y = (_local93.y - 26); _local94 = new Sprite(); _local94.addChild(_local93); _local94.rotation = _arg2; BodySprite.addChild(_local94); break; case 301: _local95 = new Sprite(); _local95.addChild(new EmbedData_Class.GF_MagnetBIG_Asset()); _local95.x = (_local95.x - 25); _local95.y = (_local95.y - 25); _local96 = new Sprite(); _local96.addChild(_local95); _local96.rotation = _arg2; BodySprite.addChild(_local96); break; }; } } }//package SunGlideGames.USMINT.Engine
Section 165
//ContactListener (SunGlideGames.USMINT.Engine.ContactListener) package SunGlideGames.USMINT.Engine { import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.Math.*; import SunGlideGames.USMINT.Utils.*; public class ContactListener extends b2ContactListener { public var contactStack:Array; public var MyContactPoint:b2ContactPoint; public var GameEventDispatcher:MainEventsDispatcher; public function ContactListener(){ MyContactPoint = new b2ContactPoint(); contactStack = new Array(); GameEventDispatcher = new MainEventsDispatcher(); super(); } override public function Add(_arg1:b2ContactPoint):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 13)))){ if (_arg1.shape2.GetBody().m_userData.BodyType == 43){ if (!_arg1.shape1.GetBody().m_userData.AlreadyJoined){ if (!_arg1.shape1.GetBody().m_userData.MetTool){ _arg1.shape1.GetBody().m_userData.MetTool = true; _arg1.shape1.GetBody().m_userData.NeedToJoin = true; _arg1.shape1.GetBody().m_userData.NeedToJoinTo = _arg1.shape2.GetBody(); _arg1.shape1.GetBody().m_userData.MetToolTo = _arg1.shape2.GetBody(); _arg1.shape1.GetBody().m_userData.AlreadyJoined = false; } else { if (((!((_arg1.shape1.GetBody().m_userData.MetToolTo == _arg1.shape2.GetBody()))) && (!((_arg1.shape1.GetBody().m_userData.JustImpulsedBy == _arg1.shape2.GetBody()))))){ _arg1.shape1.GetBody().m_userData.MetTool = true; _arg1.shape1.GetBody().m_userData.NeedToJoin = true; _arg1.shape1.GetBody().m_userData.NeedToJoinTo = _arg1.shape2.GetBody(); _arg1.shape1.GetBody().m_userData.MetToolTo = _arg1.shape2.GetBody(); _arg1.shape1.GetBody().m_userData.AlreadyJoined = false; }; }; }; }; }; if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 13)))){ if (_arg1.shape1.GetBody().m_userData.BodyType == 43){ if (!_arg1.shape2.GetBody().m_userData.AlreadyJoined){ if (!_arg1.shape2.GetBody().m_userData.MetTool){ _arg1.shape2.GetBody().m_userData.MetTool = true; _arg1.shape2.GetBody().m_userData.NeedToJoin = true; _arg1.shape2.GetBody().m_userData.NeedToJoinTo = _arg1.shape1.GetBody(); _arg1.shape2.GetBody().m_userData.MetToolTo = _arg1.shape1.GetBody(); _arg1.shape2.GetBody().m_userData.AlreadyJoined = false; } else { if (((!((_arg1.shape2.GetBody().m_userData.MetToolTo == _arg1.shape1.GetBody()))) && (!((_arg1.shape2.GetBody().m_userData.JustImpulsedBy == _arg1.shape1.GetBody()))))){ _arg1.shape2.GetBody().m_userData.MetTool = true; _arg1.shape2.GetBody().m_userData.NeedToJoin = true; _arg1.shape2.GetBody().m_userData.NeedToJoinTo = _arg1.shape1.GetBody(); _arg1.shape2.GetBody().m_userData.MetToolTo = _arg1.shape1.GetBody(); _arg1.shape2.GetBody().m_userData.AlreadyJoined = false; }; }; }; }; }; if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 13)))){ if (_arg1.shape2.GetBody().m_userData.BodyType == 42){ if (!_arg1.shape1.GetBody().m_userData.MarkerID){ _local2 = (((_arg1.shape1.GetBody().GetWorldCenter().x - _arg1.shape2.GetBody().GetWorldCenter().x) * (_arg1.shape1.GetBody().GetWorldCenter().x - _arg1.shape2.GetBody().GetWorldCenter().x)) + ((_arg1.shape1.GetBody().GetWorldCenter().y - _arg1.shape2.GetBody().GetWorldCenter().y) * (_arg1.shape1.GetBody().GetWorldCenter().y - _arg1.shape2.GetBody().GetWorldCenter().y))); _local3 = Math.pow(_local2, 0.5); if (_local3 < 0.15){ GameStat.MarkersToAdd++; _arg1.shape1.GetBody().m_userData.MarkerID = GameStat.MarkersToAdd; _arg1.shape1.GetBody().m_userData.MarkerStartPoint.x = _arg1.shape2.GetBody().GetWorldCenter().x; _arg1.shape1.GetBody().m_userData.MarkerStartPoint.y = _arg1.shape2.GetBody().GetWorldCenter().y; }; }; }; }; if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 13)))){ if (_arg1.shape1.GetBody().m_userData.BodyType == 42){ if (!_arg1.shape2.GetBody().m_userData.MarkerID){ _local4 = (((_arg1.shape1.GetBody().GetWorldCenter().x - _arg1.shape2.GetBody().GetWorldCenter().x) * (_arg1.shape1.GetBody().GetWorldCenter().x - _arg1.shape2.GetBody().GetWorldCenter().x)) + ((_arg1.shape1.GetBody().GetWorldCenter().y - _arg1.shape2.GetBody().GetWorldCenter().y) * (_arg1.shape1.GetBody().GetWorldCenter().y - _arg1.shape2.GetBody().GetWorldCenter().y))); _local5 = Math.pow(_local4, 0.5); if (_local5 < 0.15){ GameStat.MarkersToAdd++; _arg1.shape2.GetBody().m_userData.MarkerID = GameStat.MarkersToAdd; _arg1.shape2.GetBody().m_userData.MarkerStartPoint.x = _arg1.shape1.GetBody().GetWorldCenter().x; _arg1.shape2.GetBody().m_userData.MarkerStartPoint.y = _arg1.shape1.GetBody().GetWorldCenter().y; }; }; }; }; } override public function Result(_arg1:b2ContactResult):void{ if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 13)))){ if (!_arg1.shape1.GetBody().m_userData.AlreadyJoined){ if (_arg1.normalImpulse > 0.5){ if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 23)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 33)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 300)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_jumper_voice.play(35); }; } else { if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 22)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 32)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 301)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_magnet_voice.play(25); }; } else { if ((((((((_arg1.shape2.GetBody().m_userData.BodyType == 100)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 101)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 102)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 103)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_chain_voice.play(70); }; } else { if ((((((((((((((((((((_arg1.shape2.GetBody().m_userData.BodyType == 71)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 81)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 91)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 21)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 31)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 41)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 14)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 15)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 16)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 1001)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_rest_voice.play(100); }; }; }; }; }; }; }; }; if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 13)))){ if (!_arg1.shape2.GetBody().m_userData.AlreadyJoined){ if (_arg1.normalImpulse > 0.5){ if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 23)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 33)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 300)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_jumper_voice.play(35); }; } else { if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 22)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 32)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 301)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_magnet_voice.play(25); }; } else { if ((((((((_arg1.shape1.GetBody().m_userData.BodyType == 100)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 101)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 102)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 103)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_chain_voice.play(70); }; } else { if ((((((((((((((((((((_arg1.shape1.GetBody().m_userData.BodyType == 71)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 81)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 91)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 21)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 31)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 41)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 14)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 15)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 16)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 1001)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_rest_voice.play(100); }; }; }; }; }; }; }; }; if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 13)))){ if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 22)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 32)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 301)))){ _arg1.shape2.GetBody().m_linearVelocity = new b2Vec2(1E-7, 1E-7); }; } else { if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 13)))){ if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 22)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 32)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 301)))){ _arg1.shape1.GetBody().m_linearVelocity = new b2Vec2(1E-7, 1E-7); }; }; }; if (_arg1.shape1.GetBody().m_userData.BodyType == 11){ if (_arg1.shape2.GetBody().m_userData.BodyType == 141){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape1.GetBody().m_userData.IsCorrectPlace = true; _arg1.shape1.GetBody().PutToSleep(); _arg1.shape1.GetBody().m_userData.BodySprite.visible = false; } else { if ((((_arg1.shape2.GetBody().m_userData.BodyType == 151)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 161)))){ _arg1.shape1.GetBody().PutToSleep(); _arg1.shape1.GetBody().m_userData.BodySprite.visible = false; if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; }; }; }; if (_arg1.shape2.GetBody().m_userData.BodyType == 11){ if (_arg1.shape1.GetBody().m_userData.BodyType == 141){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape2.GetBody().m_userData.IsCorrectPlace = true; _arg1.shape2.GetBody().m_userData.BodySprite.visible = false; _arg1.shape2.GetBody().PutToSleep(); } else { if ((((_arg1.shape1.GetBody().m_userData.BodyType == 151)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 161)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape2.GetBody().PutToSleep(); _arg1.shape2.GetBody().m_userData.BodySprite.visible = false; }; }; }; if (_arg1.shape1.GetBody().m_userData.BodyType == 12){ if (_arg1.shape2.GetBody().m_userData.BodyType == 151){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape1.GetBody().m_userData.IsCorrectPlace = true; _arg1.shape1.GetBody().m_userData.BodySprite.visible = false; _arg1.shape1.GetBody().PutToSleep(); } else { if ((((_arg1.shape2.GetBody().m_userData.BodyType == 141)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 161)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape1.GetBody().PutToSleep(); _arg1.shape1.GetBody().m_userData.BodySprite.visible = false; }; }; }; if (_arg1.shape2.GetBody().m_userData.BodyType == 12){ if (_arg1.shape1.GetBody().m_userData.BodyType == 151){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape2.GetBody().m_userData.IsCorrectPlace = true; _arg1.shape2.GetBody().m_userData.BodySprite.visible = false; _arg1.shape2.GetBody().PutToSleep(); } else { if ((((_arg1.shape1.GetBody().m_userData.BodyType == 141)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 161)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape2.GetBody().PutToSleep(); _arg1.shape2.GetBody().m_userData.BodySprite.visible = false; }; }; }; if (_arg1.shape1.GetBody().m_userData.BodyType == 13){ if (_arg1.shape2.GetBody().m_userData.BodyType == 161){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape1.GetBody().m_userData.IsCorrectPlace = true; _arg1.shape1.GetBody().m_userData.BodySprite.visible = false; _arg1.shape1.GetBody().PutToSleep(); } else { if ((((_arg1.shape2.GetBody().m_userData.BodyType == 141)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 151)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape1.GetBody().PutToSleep(); _arg1.shape1.GetBody().m_userData.BodySprite.visible = false; }; }; }; if (_arg1.shape2.GetBody().m_userData.BodyType == 13){ if (_arg1.shape1.GetBody().m_userData.BodyType == 161){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape2.GetBody().m_userData.IsCorrectPlace = true; _arg1.shape2.GetBody().PutToSleep(); _arg1.shape2.GetBody().m_userData.BodySprite.visible = false; } else { if ((((_arg1.shape1.GetBody().m_userData.BodyType == 141)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 151)))){ if (GameStat.VolumeEnabled){ Sounds_static.coin_bag_voice.play(40); }; _arg1.shape2.GetBody().PutToSleep(); _arg1.shape2.GetBody().m_userData.BodySprite.visible = false; }; }; }; } } }//package SunGlideGames.USMINT.Engine
Section 166
//Cooler_pic (SunGlideGames.USMINT.Engine.Cooler_pic) package SunGlideGames.USMINT.Engine { import flash.events.*; import flash.display.*; import flash.utils.*; import SunGlideGames.USMINT.Utils.*; public class Cooler_pic extends Sprite { private var blink_timer:Timer; private var on_frame:Bitmap; private var off_frame:Bitmap; public function Cooler_pic(){ blink_timer = new Timer(200); super(); on_frame = new EmbedData_Class.GF_CoolerON_Asset(); on_frame.visible = false; off_frame = new EmbedData_Class.GF_CoolerOFF_Asset(); blink_timer.addEventListener(TimerEvent.TIMER, blink); this.addChild(off_frame); this.addChild(on_frame); blink_timer.start(); } public function clean():void{ blink_timer.removeEventListener(TimerEvent.TIMER, blink); } private function blink(_arg1:TimerEvent):void{ off_frame.visible = !(off_frame.visible); on_frame.visible = !(on_frame.visible); } } }//package SunGlideGames.USMINT.Engine
Section 167
//Engine (SunGlideGames.USMINT.Engine.Engine) package SunGlideGames.USMINT.Engine { import flash.events.*; import flash.display.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import SunGlideGames.USMINT.Levels.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import caurina.transitions.*; import flash.utils.*; import flash.geom.*; import SunGlideGames.USMINT.Utils.ascb.*; import flash.media.*; import SunGlideGames.USMINT.Interface.*; import SunGlideGames.USMINT.Utils.*; import flash.net.*; public class Engine extends Sprite { private var Demo_pointer:Sprite; private var boxGravity:b2Vec2; public var GameField:GameFieldClass; private var Demo_dragging:Sprite; private var Demo7Enabled:Boolean;// = true private var oldscores:Number;// = 0 private var DraggingSprite:Sprite; private var Level_duration_timer:Timer; private var demotimer_3_iterator:int;// = 0 private var volform:SoundTransform; private var InfoSprite:ToolInfoSprite; private var CheckTimer:Timer; private var BoxBag_10:b2Body; private var BoxSensor_10:b2Body; private var TubeEmitter_1:Timer; private var TubeEmitter_2:Timer; private var TubeEmitter_3:Timer; private var TubeEmitter_4:Timer; private var Markers:Array; public var Level:Levels; private var BoxBag_25:b2Body; private var demotimer_1:Timer; private var demotimer_3:Timer; private var oldtime:Number;// = 0 private var BoxSensor_25:b2Body; private var demotimer_7:Timer; private var TV:Array; private var boxPipelines:Array; private var boxWorld:b2World; private var EmitterIterator_1:int;// = 0 private var EmitterIterator_2:int;// = 0 private var EmitterIterator_3:int;// = 0 private var EmitterIterator_4:int;// = 0 private var demotimer_7_iterator:int;// = 0 private var Demo3Enabled:Boolean;// = true private var myContactListener:ContactListener; private var boxAABB:b2AABB; private var DemoSprite:Sprite; private var BoxBag_50:b2Body; private var Demo_modifiyer:ModifySprite; private var boxDoSleep:Boolean;// = true private var boxObjects:Array; private var CheckTimerIterator:int;// = 1 private var dbgSprite:Sprite; private var boxTools:Array; private var Demo_message_timer:Timer; private var Demo_message:Sprite; private var Demo1Enabled:Boolean;// = true private var BoxSensor_50:b2Body; private var game_const:GameConstants; private var demotimer_1_iterator:int;// = 0 private var oldlevel_tools:Array; private var _sharedObject:SharedObject; private var boxCoins:Array; public var StageInterface:StageInterfaceClass_2; public function Engine(){ CheckTimer = new Timer(200); TubeEmitter_1 = new Timer(20); TubeEmitter_2 = new Timer(20); TubeEmitter_3 = new Timer(20); TubeEmitter_4 = new Timer(20); game_const = new GameConstants(); Level_duration_timer = new Timer(1000); boxAABB = new b2AABB(); myContactListener = new ContactListener(); dbgSprite = new Sprite(); boxPipelines = new Array(); boxCoins = new Array(); boxTools = new Array(); boxObjects = new Array(); DraggingSprite = new Sprite(); Markers = new Array(); oldlevel_tools = new Array(); volform = new SoundTransform(); demotimer_1 = new Timer(500); demotimer_3 = new Timer(500); demotimer_7 = new Timer(500); Demo_message = new Sprite(); Demo_message_timer = new Timer(500); super(); _initGame(); _initBox(); _createListeners(); } private function _mouseUP(_arg1:MouseEvent):void{ if (GameStat.NowDragging){ if (this.contains(DraggingSprite)){ this.removeChild(DraggingSprite); }; GameStat.NowDragging = false; if (DraggingSprite.alpha < 1){ } else { if (GameStat.current_level_scores < GameStat.tools_cost[GameStat.ToolFromPanel]){ GameField.LevelLeftPanel.ScoresRedBlink(); if (GameStat.VolumeEnabled){ Sounds_static.warn_voice.play(25); }; } else { GameStat.current_level_scores = (GameStat.current_level_scores - GameStat.tools_cost[GameStat.ToolFromPanel]); GameField.LevelLeftPanel.panel_current_scores_text.text = ("" + GameStat.current_level_scores); if (GameStat.tools_cost[GameStat.ToolFromPanel]){ GameField.LevelLeftPanel.DecreaseScore(GameStat.tools_cost[GameStat.ToolFromPanel]); if (GameStat.VolumeEnabled){ Sounds_static.buy_voice.play(69); }; }; CreateToolAndPutItOnTheStage(GameStat.ToolFromPanel, 0, mouseX, mouseY); }; }; }; if (GameStat.DraggingModifyTool){ _uponMove(new MouseEvent(MouseEvent.MOUSE_UP)); }; } private function UI_GF_Tube_Click(_arg1:Event):void{ if (GameStat.VolumeEnabled){ Sounds_static.BUTTON1_voice.play(45); }; switch (GameStat.TubeToEmmit){ case 1: EmitterIterator_1 = 1; TubeEmitter_1.addEventListener(TimerEvent.TIMER, emmiter_1_onTimer); TubeEmitter_1.start(); break; case 2: EmitterIterator_2 = 1; TubeEmitter_2.addEventListener(TimerEvent.TIMER, emmiter_2_onTimer); TubeEmitter_2.start(); break; case 3: EmitterIterator_3 = 1; TubeEmitter_3.addEventListener(TimerEvent.TIMER, emmiter_3_onTimer); TubeEmitter_3.start(); break; case 4: EmitterIterator_4 = 1; TubeEmitter_4.addEventListener(TimerEvent.TIMER, emmiter_4_onTimer); TubeEmitter_4.start(); break; }; } private function UI_LS_Click(_arg1:Event):void{ trace("need to load level "); if (GameStat.levels_set[(GameStat.level_to_load - 1)] >= 0){ StageInterface.HideLevelSet(); _loadLevel(); }; } private function _downonMove(_arg1:MouseEvent):void{ var tool_id:int; var e = _arg1; GameStat.DraggingModifyTool = true; var i:int; while (i < boxTools.length) { if (GameStat.ModifyBody == boxTools[i]){ tool_id = i; }; i = (i + 1); }; GameStat.ModifyMoveOffsetX = (GameStat.ModifySpritePic.x - mouseX); GameStat.ModifyMoveOffsetY = (GameStat.ModifySpritePic.y - mouseY); GameStat.ModifyMoveOffsetAngle = GameStat.ModifyBody.m_userData.BodyAngle; GameStat.ModifyBody_angle = GameStat.ModifyBody.m_userData.BodyAngle; GameStat.ModifyToolInitialAng = GameStat.ModifyBody.m_userData.BodyAngle; GameStat.ModifyToolInitialPosX = GameStat.ModifyBody.m_userData.BodySprite.x; GameStat.ModifyToolInitialPosY = GameStat.ModifyBody.m_userData.BodySprite.y; trace("initial Y on down - ", GameStat.ModifyToolInitialPosY); try { boxWorld.DestroyBody(boxTools[tool_id]); boxTools.splice(tool_id, 1); } catch(e:Error) { trace("error catched1 ID: 001"); }; } private function UI_MM_Tutorial(_arg1:MouseEvent):void{ StageInterface.HideMainMenu(); StageInterface.ShowTutorial(); } private function _uponMove(_arg1:MouseEvent):void{ if (GameStat.DraggingModifyTool){ GameStat.ModifySpriteX = GameStat.ModifySpritePic.x; GameStat.ModifySpriteY = GameStat.ModifySpritePic.y; GameStat.DraggingModifyTool = false; if (GameField.contains(GameStat.ModifyBody.m_userData.BodySprite)){ GameField.removeChild(GameStat.ModifyBody.m_userData.BodySprite); }; if (GameField.contains(GameStat.ModifySpritePic)){ GameField.removeChild(GameStat.ModifySpritePic); }; if (GameStat.ModifyBody.m_userData.BodySprite.alpha == 1){ CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.ModifyBody_angle, GameStat.ModifySpriteX, GameStat.ModifySpriteY); } else { CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.ModifyBody_angle, GameStat.ModifyToolInitialPosX, GameStat.ModifyToolInitialPosY); GameStat.ModifySpritePic.x = GameStat.ModifyToolInitialPosX; GameStat.ModifySpritePic.y = GameStat.ModifyToolInitialPosY; GameStat.ModifySpriteX = GameStat.ModifySpritePic.x; GameStat.ModifySpriteY = GameStat.ModifySpritePic.y; GameStat.ModifySpritePic.alpha = 1; GameStat.ModifySpritePic.rotation = (GameStat.RotatingPicInitialAngle = GameStat.ModifySpritePic.rotation); }; GameStat.ModifyBody = boxTools[(boxTools.length - 1)]; GameField.addChild(GameStat.ModifySpritePic); }; } private function runDemo():void{ switch (GameStat.level_to_load){ case 0: break; case 1: if (Demo1Enabled){ GameStat.DemoEnabled = true; demotimer_1.start(); Demo_message.addChild(new EmbedData_Class.GF_DemoMessage_Asset()); Demo_message.x = 200; Demo_message.y = 460; Demo_message.visible = false; this.addChild(Demo_message); Demo_message_timer.start(); }; break; case 3: break; case 7: break; }; } private function LP_Tool_Over(_arg1:Event):void{ InfoSprite = new ToolInfoSprite(GameStat.OverOnTool); InfoSprite.x = (mouseX + 15); InfoSprite.y = (mouseY + 15); GameStat.ShowingInfoTool = true; this.addChild(InfoSprite); } private function rebuildLevel():void{ demotimer_1.removeEventListener(TimerEvent.TIMER, demo_1_ontimer); if (DemoSprite){ DemoSprite.visible = false; }; if (this.contains(Demo_message)){ this.removeChild(Demo_message); }; Demo_message_timer.reset(); Demo_message_timer.stop(); CheckTimer.reset(); CheckTimer.stop(); CheckTimerIterator = 1; CheckTimer.removeEventListener(TimerEvent.TIMER, check_timer_onTimer); _deleteOldDataFromTheLevel(); GameField.HideMainGameFiled(); _loadLevel(); } private function LP_Menu_Clicked(_arg1:Event):void{ if (GameStat.VolumeEnabled){ Sounds_static.BUTTON1_voice.play(45); }; GameStat.NeedToShowMM = true; GameStat.game_total_time = (GameStat.game_total_time + GameStat.level_time); _deleteOldDataFromTheLevel(); GameStat.CheckModeEnabled = false; GameStat.EditModeEnabled = false; GameField.HideMainGameFiled(); StageInterface.updateLevelSet(); StageInterface.ShowLevelSet(); Demo1Enabled = true; demotimer_1.reset(); demotimer_1_iterator = 0; demotimer_1.addEventListener(TimerEvent.TIMER, demo_1_ontimer); } private function UI_MM_ShowDemo(_arg1:Event):void{ StageInterface.setChildIndex(StageInterface.demo_screen, (StageInterface.numChildren - 1)); StageInterface.demo_screen.show(); } private function DLG_LF_GotoMenu(_arg1:Event):void{ Demo1Enabled = true; demotimer_1.reset(); demotimer_1_iterator = 0; demotimer_1.addEventListener(TimerEvent.TIMER, demo_1_ontimer); StageInterface.HideLevelFailed(); GameField.HideMainGameFiled(); StageInterface.updateLevelSet(); StageInterface.ShowLevelSet(); } private function emmiter_2_onTimer(_arg1:TimerEvent):void{ TubeEmitter_2.delay = 200; switch (EmitterIterator_2){ case 1: if (Level.tube2_config[1]){ _emmitCustomCoin(2, 1); EmitterIterator_2++; break; }; EmitterIterator_2++; case 2: if (Level.tube2_config[2]){ _emmitCustomCoin(2, 2); EmitterIterator_2++; break; }; EmitterIterator_2++; case 3: if (Level.tube2_config[3]){ _emmitCustomCoin(2, 3); EmitterIterator_2++; break; }; EmitterIterator_2++; case 4: EmitterIterator_2 = 1; TubeEmitter_2.stop(); TubeEmitter_2.removeEventListener(TimerEvent.TIMER, emmiter_2_onTimer); TubeEmitter_2.delay = 20; }; } private function emmiter_3_onTimer(_arg1:TimerEvent):void{ TubeEmitter_3.delay = 200; switch (EmitterIterator_3){ case 1: if (Level.tube3_config[1]){ _emmitCustomCoin(3, 1); EmitterIterator_3++; break; }; EmitterIterator_3++; case 2: if (Level.tube3_config[2]){ _emmitCustomCoin(3, 2); EmitterIterator_3++; break; }; EmitterIterator_3++; case 3: if (Level.tube3_config[3]){ _emmitCustomCoin(3, 3); EmitterIterator_3++; break; }; EmitterIterator_3++; case 4: EmitterIterator_3 = 1; TubeEmitter_3.stop(); TubeEmitter_3.removeEventListener(TimerEvent.TIMER, emmiter_3_onTimer); TubeEmitter_3.delay = 20; }; } private function emmiter_4_onTimer(_arg1:TimerEvent):void{ TubeEmitter_4.delay = 200; switch (EmitterIterator_4){ case 1: if (Level.tube4_config[1]){ _emmitCustomCoin(4, 1); EmitterIterator_4++; break; }; EmitterIterator_4++; case 2: if (Level.tube4_config[2]){ _emmitCustomCoin(4, 2); EmitterIterator_4++; break; }; EmitterIterator_4++; case 3: if (Level.tube4_config[3]){ _emmitCustomCoin(4, 3); EmitterIterator_4++; break; }; EmitterIterator_4++; case 4: EmitterIterator_4 = 1; TubeEmitter_4.stop(); TubeEmitter_4.removeEventListener(TimerEvent.TIMER, emmiter_4_onTimer); TubeEmitter_4.delay = 20; }; } private function _getBodyAtMouse(_arg1:Boolean=false):b2Body{ var _local9:b2Shape; var _local10:Boolean; var _local2:b2Vec2 = new b2Vec2(); _local2.Set((mouseX / 100), (mouseY / 100)); var _local3:b2AABB = new b2AABB(); _local3.lowerBound.Set(((mouseX / 100) - 0.001), ((mouseY / 100) - 0.001)); _local3.upperBound.Set(((mouseX / 100) + 0.001), ((mouseY / 100) + 0.001)); var _local4 = 100; var _local5:Array = new Array(); var _local6:int = boxWorld.Query(_local3, _local5, _local4); var _local7:b2Body; var _local8:int; while (_local8 < _local6) { if ((((_local5[_local8].GetBody().IsStatic() == false)) || (_arg1))){ _local9 = (_local5[_local8] as b2Shape); _local10 = (_local5[_local8] as b2Shape).TestPoint(_local9.GetBody().GetXForm(), _local2); if (_local10){ _local7 = _local9.GetBody(); break; }; }; _local8++; }; return (_local7); } private function LP_Button_Clicked(_arg1:Event):void{ if (GameStat.VolumeEnabled){ Sounds_static.BUTTON1_voice.play(45); }; GameField.LevelLeftPanel.Reset_button.downState = new EmbedData_Class.LP_BTN_reset_dis_Asset(); GameField.LevelLeftPanel.Reset_button.upState = new EmbedData_Class.LP_BTN_reset_dis_Asset(); GameField.LevelLeftPanel.Reset_button.hitTestState = new EmbedData_Class.LP_BTN_reset_dis_Asset(); GameField.LevelLeftPanel.Reset_button.overState = new EmbedData_Class.LP_BTN_reset_dis_Asset(); while (boxCoins.length) { if (GameField.contains(boxCoins[0].m_userData.BodySprite)){ GameField.removeChild(boxCoins[0].m_userData.BodySprite); }; boxWorld.DestroyBody(boxCoins[0]); boxCoins.splice(0, 1); }; Level_duration_timer.stop(); Level_duration_timer.reset(); GameField.Tube1.button.enabled = false; GameField.Tube2.button.enabled = false; GameField.Tube3.button.enabled = false; GameField.Tube4.button.enabled = false; GameStat.EditModeEnabled = false; GameStat.CheckModeEnabled = true; CheckTimer.stop(); CheckTimerIterator = 1; CheckTimer.addEventListener(TimerEvent.TIMER, check_timer_onTimer); CheckTimer.start(); } private function UI_MM_StartGame(_arg1:Event):void{ StageInterface.HideMainMenu(); StageInterface.ShowLevelSet(); } private function _emmitCustomCoin(_arg1:int, _arg2:int):void{ var _local3:Number; var _local4:Number; var _local5:b2BodyDef; var _local6:b2CircleDef; var _local7:b2CircleDef; var _local8:b2BodyDef; var _local9:b2CircleDef; var _local10:b2CircleDef; var _local11:b2BodyDef; var _local12:b2CircleDef; var _local13:b2CircleDef; if (GameStat.VolumeEnabled){ Sounds_static.coin_roll_voice.play(300); }; GameField.setChildIndex(GameField.Tube1, (GameField.numChildren - 1)); GameField.setChildIndex(GameField.Tube2, (GameField.numChildren - 1)); GameField.setChildIndex(GameField.Tube3, (GameField.numChildren - 1)); GameField.setChildIndex(GameField.Tube4, (GameField.numChildren - 1)); if (((GameStat.EditModeEnabled) || (GameStat.CheckModeEnabled))){ switch (_arg1){ case 1: _local3 = 170; _local4 = 25; break; case 2: _local3 = 270; _local4 = 25; break; case 3: _local3 = 430; _local4 = 25; break; case 4: _local3 = 530; _local4 = 25; break; }; switch (_arg2){ case 1: _local5 = new b2BodyDef(); _local6 = new b2CircleDef(); _local6.radius = 0.15; _local6.density = 1.4; _local6.friction = 0.1; _local6.restitution = 0; _local6.filter.categoryBits = 1; _local6.filter.maskBits = 368; _local7 = new b2CircleDef(); _local7.radius = 0.01; _local7.isSensor = true; _local7.density = 1; _local7.friction = 0.1; _local7.restitution = 0; _local7.filter.categoryBits = 4; _local7.filter.maskBits = 1112; _local5.position.Set((_local3 / 100), (_local4 / 100)); _local5.userData = new BodyUserData(11, 0); _local5.userData.BodySprite.x = _local3; _local5.userData.BodySprite.y = _local4; _local5.userData.BodySize = 0.15; GameField.addChild(_local5.userData.BodySprite); boxCoins.push(boxWorld.CreateBody(_local5)); boxCoins[(boxCoins.length - 1)].CreateShape(_local6); boxCoins[(boxCoins.length - 1)].CreateShape(_local7); boxCoins[(boxCoins.length - 1)].SetMassFromShapes(); break; case 2: _local8 = new b2BodyDef(); _local9 = new b2CircleDef(); _local9.radius = 0.21; _local9.density = 0.9; _local9.friction = 0.1; _local9.restitution = 0; _local9.filter.categoryBits = 2; _local9.filter.maskBits = 616; _local10 = new b2CircleDef(); _local10.radius = 0.025; _local10.isSensor = true; _local10.density = 1; _local10.friction = 0.1; _local10.restitution = 0; _local10.filter.categoryBits = 4; _local10.filter.maskBits = 1112; _local8.position.Set((_local3 / 100), (_local4 / 100)); _local8.userData = new BodyUserData(12, 0); _local8.userData.BodySprite.x = _local3; _local8.userData.BodySprite.y = _local4; _local8.userData.BodySize = 0.2; GameField.addChild(_local8.userData.BodySprite); boxCoins.push(boxWorld.CreateBody(_local8)); boxCoins[(boxCoins.length - 1)].CreateShape(_local9); boxCoins[(boxCoins.length - 1)].CreateShape(_local10); boxCoins[(boxCoins.length - 1)].SetMassFromShapes(); break; case 3: _local11 = new b2BodyDef(); _local12 = new b2CircleDef(); _local13 = new b2CircleDef(); _local13.radius = 0.025; _local13.isSensor = true; _local13.density = 1; _local13.friction = 0.1; _local13.restitution = 0; _local13.filter.categoryBits = 4; _local13.filter.maskBits = 1112; _local12.radius = 0.25; _local12.density = 0.8; _local12.friction = 0.1; _local12.restitution = 0; _local12.filter.categoryBits = 4; _local12.filter.maskBits = 1112; _local11.position.Set((_local3 / 100), (_local4 / 100)); _local11.userData = new BodyUserData(13, 0); _local11.userData.BodySprite.x = _local3; _local11.userData.BodySprite.y = _local4; _local11.userData.BodySize = 0.25; GameField.addChild(_local11.userData.BodySprite); boxCoins.push(boxWorld.CreateBody(_local11)); boxCoins[(boxCoins.length - 1)].CreateShape(_local12); boxCoins[(boxCoins.length - 1)].CreateShape(_local13); boxCoins[(boxCoins.length - 1)].SetMassFromShapes(); break; }; }; GameField.setChildIndex(GameField.Tube1, (GameField.numChildren - 1)); GameField.setChildIndex(GameField.Tube2, (GameField.numChildren - 1)); GameField.setChildIndex(GameField.Tube3, (GameField.numChildren - 1)); GameField.setChildIndex(GameField.Tube4, (GameField.numChildren - 1)); if (BoxBag_10){ GameField.setChildIndex(BoxBag_10.m_userData.BodySprite, (GameField.numChildren - 1)); }; if (BoxBag_25){ GameField.setChildIndex(BoxBag_25.m_userData.BodySprite, (GameField.numChildren - 1)); }; if (BoxBag_50){ GameField.setChildIndex(BoxBag_50.m_userData.BodySprite, (GameField.numChildren - 1)); }; } private function _deleteOldDataFromTheLevel():void{ GameStat.NeedToDeleteGameFiled = true; while (boxObjects.length) { if (GameField.contains(boxObjects[0].m_userData.BodySprite)){ GameField.removeChild(boxObjects[0].m_userData.BodySprite); }; boxWorld.DestroyBody(boxObjects[0]); boxObjects.splice(0, 1); }; while (boxCoins.length) { boxWorld.DestroyBody(boxCoins[0]); GameField.removeChild(boxCoins[0].m_userData.BodySprite); boxCoins.splice(0, 1); }; while (boxTools.length) { boxWorld.DestroyBody(boxTools[0]); GameField.removeChild(boxTools[0].m_userData.BodySprite); boxTools.splice(0, 1); }; if (BoxBag_10){ boxWorld.DestroyBody(BoxBag_10); boxWorld.DestroyBody(BoxSensor_10); GameField.removeChild(BoxBag_10.m_userData.BodySprite); GameField.removeChild(BoxBag_10.m_userData.BodySprite_back); BoxBag_10 = null; BoxSensor_10 = null; }; if (BoxBag_25){ boxWorld.DestroyBody(BoxBag_25); boxWorld.DestroyBody(BoxSensor_25); GameField.removeChild(BoxBag_25.m_userData.BodySprite); GameField.removeChild(BoxBag_25.m_userData.BodySprite_back); BoxBag_25 = null; BoxSensor_25 = null; }; if (BoxBag_50){ boxWorld.DestroyBody(BoxBag_50); boxWorld.DestroyBody(BoxSensor_50); GameField.removeChild(BoxBag_50.m_userData.BodySprite); GameField.removeChild(BoxBag_50.m_userData.BodySprite_back); BoxBag_50 = null; BoxSensor_50 = null; }; } private function emmiter_1_onTimer(_arg1:TimerEvent):void{ TubeEmitter_1.delay = 200; switch (EmitterIterator_1){ case 1: if (Level.tube1_config[1]){ _emmitCustomCoin(1, 1); trace("itarator1"); EmitterIterator_1++; break; }; EmitterIterator_1++; case 2: if (Level.tube1_config[2]){ _emmitCustomCoin(1, 2); EmitterIterator_1++; break; }; EmitterIterator_1++; case 3: if (Level.tube1_config[3]){ _emmitCustomCoin(1, 3); EmitterIterator_1++; break; }; EmitterIterator_1++; case 4: EmitterIterator_1 = 1; TubeEmitter_1.stop(); TubeEmitter_1.removeEventListener(TimerEvent.TIMER, emmiter_1_onTimer); TubeEmitter_1.delay = 20; }; } private function _myHitTest_3(_arg1:Sprite, _arg2:Sprite):Number{ var _local3:Matrix = new Matrix(Math.cos((_arg1.rotation / (180 / Math.PI))), Math.sin((_arg1.rotation / (180 / Math.PI))), -(Math.sin((_arg1.rotation / (180 / Math.PI)))), Math.cos((_arg1.rotation / (180 / Math.PI))), (_arg1.width / 2), (_arg1.height / 2)); var _local4:BitmapData = new BitmapData(_arg1.width, _arg1.height, true, 0); _local4.draw(_arg1, _local3); var _local5:Bitmap = new Bitmap(_local4); _local5.x = (_arg1.x - (_arg1.width / 2)); _local5.y = (_arg1.y - (_arg1.height / 2)); var _local6:BitmapData = new BitmapData(_arg2.width, _arg2.height, true, 0); _local6.draw(_arg2, new Matrix(1, 0, 0, 1, (_arg2.width / 2), (_arg2.height / 2))); var _local7:Bitmap = new Bitmap(_local6); _local7.x = (_arg2.x - (_arg2.width / 2)); _local7.y = (_arg2.y - (_arg2.height / 2)); if (_local4.hitTest(new Point(_local5.x, _local5.y), 100, _local6, new Point(_local7.x, _local7.y), 100)){ return (0.5); }; return (1); } private function _mouseUP_General(_arg1:MouseEvent):void{ GameStat.VolumeDragging = false; if (((GameStat.EditModeEnabled) && (GameStat.RotatingModifyTool))){ GameStat.RotatingModifyTool = false; if (GameField.contains(GameStat.ModifyBody.m_userData.BodySprite)){ GameField.removeChild(GameStat.ModifyBody.m_userData.BodySprite); }; if (GameField.contains(GameStat.ModifySpritePic)){ GameField.removeChild(GameStat.ModifySpritePic); }; if (GameStat.ModifyBody.m_userData.BodySprite.alpha == 1){ CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.ModifyBody_angle, GameStat.ModifyToolInitialPosX, GameStat.ModifyToolInitialPosY); } else { CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.RotatingInitialAngle, GameStat.ModifyToolInitialPosX, GameStat.ModifyToolInitialPosY); GameStat.ModifySpritePic.rotation = GameStat.RotatingPicInitialAngle; GameStat.ModifySpritePic.alpha = 1; GameStat.ModifyBody_angle = GameStat.RotatingInitialAngle; }; GameStat.ModifyBody = boxTools[(boxTools.length - 1)]; GameField.addChild(GameStat.ModifySpritePic); }; } private function _myHitTest(_arg1:Sprite, _arg2:Sprite):Number{ var _local3:BitmapData = new BitmapData(_arg1.width, _arg1.height, true, 0); _local3.draw(_arg1); var _local4:Bitmap = new Bitmap(_local3); _local4.x = _arg1.x; _local4.y = _arg1.y; var _local5:BitmapData = new BitmapData(_arg2.width, _arg2.height, true, 0); _local5.draw(_arg2, new Matrix(1, 0, 0, 1, (_arg2.width / 2), (_arg2.height / 2))); var _local6:Bitmap = new Bitmap(_local5); _local6.x = (_arg2.x - (_arg2.width / 2)); _local6.y = (_arg2.y - (_arg2.height / 2)); if (_local3.hitTest(new Point(_local4.x, _local4.y), 100, _local5, new Point(_local6.x, _local6.y), 100)){ return (0.5); }; return (1); } private function _myHitTest_2(_arg1:Sprite, _arg2:Sprite):Number{ var _local3:BitmapData = new BitmapData(_arg1.width, _arg1.height, true, 0); _local3.draw(_arg1, new Matrix(1, 0, 0, 1, (_arg1.width / 2), (_arg1.height / 2))); var _local4:Bitmap = new Bitmap(_local3); _local4.x = (_arg1.x - (_arg1.width / 2)); _local4.y = (_arg1.y - (_arg1.height / 2)); var _local5:BitmapData = new BitmapData(_arg2.width, _arg2.height, true, 0); _local5.draw(_arg2, new Matrix(1, 0, 0, 1, (_arg2.width / 2), (_arg2.height / 2))); var _local6:Bitmap = new Bitmap(_local5); _local6.x = (_arg2.x - (_arg2.width / 2)); _local6.y = (_arg2.y - (_arg2.height / 2)); if (_local3.hitTest(new Point(_local4.x, _local4.y), 100, _local5, new Point(_local6.x, _local6.y), 100)){ return (0.5); }; return (1); } private function _level_timer_OnTimer(_arg1:TimerEvent):void{ GameStat.level_time++; GameField.LevelLeftPanel.panel_level_time_text.text = ("" + DateFormat.formatSeconds(GameStat.level_time)); } private function _uponRotate(_arg1:MouseEvent):void{ if (GameStat.RotatingModifyTool){ GameStat.RotatingModifyTool = false; if (GameField.contains(GameStat.ModifyBody.m_userData.BodySprite)){ GameField.removeChild(GameStat.ModifyBody.m_userData.BodySprite); }; if (GameField.contains(GameStat.ModifySpritePic)){ GameField.removeChild(GameStat.ModifySpritePic); }; if (GameStat.ModifyBody.m_userData.BodySprite.alpha == 1){ CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.ModifyBody_angle, GameStat.ModifySpriteX, GameStat.ModifySpriteY); } else { CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.RotatingInitialAngle, GameStat.ModifySpriteX, GameStat.ModifySpriteY); GameStat.ModifySpritePic.alpha = 1; GameStat.ModifySpritePic.rotation = GameStat.RotatingPicInitialAngle; GameStat.ModifyBody_angle = GameStat.RotatingInitialAngle; }; GameStat.ModifyBody = boxTools[(boxTools.length - 1)]; GameField.addChild(GameStat.ModifySpritePic); }; } private function _levelPassed():void{ if (GameStat.DemoEnabled){ StageInterface.lp_level_scores_text.text = ("" + 10); StageInterface.lp_total_scores_text.text = ("" + 20); _deleteOldDataFromTheLevel(); GameStat.CheckModeEnabled = false; StageInterface.setChildIndex(StageInterface.LevelPassed, (StageInterface.numChildren - 1)); StageInterface.ShowLevelPassed(); return; }; GameStat.game_total_time = (GameStat.game_total_time + GameStat.level_time); if (GameStat.levels_set[(GameStat.level_to_load - 1)] < (GameStat.current_level_scores + GameStat.levels_scores[(GameStat.level_to_load - 1)])){ GameStat.levels_set[(GameStat.level_to_load - 1)] = (GameStat.current_level_scores + GameStat.levels_scores[(GameStat.level_to_load - 1)]); }; if (GameStat.levels_set[GameStat.level_to_load] < 0){ GameStat.levels_set[GameStat.level_to_load] = 0; }; GameStat.game_total_scores = 0; var _local1:int; while (_local1 < 32) { if (GameStat.levels_set[_local1] > 0){ GameStat.game_total_scores = (GameStat.game_total_scores + GameStat.levels_set[_local1]); }; _local1++; }; _deleteOldDataFromTheLevel(); GameStat.CheckModeEnabled = false; StageInterface.setChildIndex(StageInterface.LevelPassed, (StageInterface.numChildren - 1)); StageInterface.lp_level_scores_text.text = ("" + GameStat.current_level_scores); StageInterface.lp_total_scores_text.text = ("" + GameStat.game_total_scores); StageInterface.gf_total_scores_text.text = ("" + GameStat.game_total_scores); saveData(); if (GameStat.level_to_load == 32){ StageInterface.ShowGameFinished(); } else { StageInterface.ShowLevelPassed(); }; } private function LP_Tool_Clicked(_arg1:Event):void{ var _local2:GameConstants; var _local3:BodyUserData; if (GameStat.EditModeEnabled){ GameStat.NowDragging = true; _local2 = new GameConstants(); _local3 = new BodyUserData(_local2._getBodyTypebyToolID(GameStat.ToolFromPanel), 0); DraggingSprite = new Sprite(); DraggingSprite.addChild(_local3.BodySprite); DraggingSprite.alpha = 0.5; DraggingSprite.x = mouseX; DraggingSprite.y = mouseY; this.addChild(DraggingSprite); }; } private function demo_7_ontimer(_arg1:TimerEvent):void{ } private function _initBox():void{ boxAABB.lowerBound.Set(0, 0); boxAABB.upperBound.Set(7, 7); boxGravity = new b2Vec2(0, 8); boxWorld = new b2World(boxAABB, boxGravity, true); boxWorld.SetContactListener(myContactListener); var _local1:b2DebugDraw = new b2DebugDraw(); this.addChild(dbgSprite); _local1.m_sprite = dbgSprite; _local1.m_drawScale = 100; _local1.m_fillAlpha = 1; _local1.m_lineThickness = 1; _local1.m_drawFlags = 4294967055; boxWorld.SetDebugDraw(_local1); dbgSprite.visible = false; var _local2:b2BodyDef = new b2BodyDef(); _local2.userData = new BodyUserData(1, 0); var _local3:b2PolygonDef = new b2PolygonDef(); _local2.position.Set(1.02, 0); _local3.SetAsOrientedBox(1.2, 0.025, new b2Vec2(0, 0), (45 / (180 / Math.PI))); _local3.density = 1; _local3.friction = 0.1; _local3.restitution = 0.3; _local3.filter.categoryBits = 64; _local3.filter.maskBits = 127; var _local4:b2PolygonDef = new b2PolygonDef(); _local4.SetAsOrientedBox(0.6, 0.025, new b2Vec2(0.8, 0), (45 / (180 / Math.PI))); _local4.density = 1; _local4.friction = 0.1; _local4.restitution = 0.3; _local4.filter.categoryBits = 64; _local4.filter.maskBits = 127; boxPipelines.push(boxWorld.CreateBody(_local2)); boxPipelines[(boxPipelines.length - 1)].CreateShape(_local3); boxPipelines[(boxPipelines.length - 1)].CreateShape(_local4); var _local5:b2PolygonDef = new b2PolygonDef(); _local2.position.Set(2.02, 0); _local5.SetAsOrientedBox(1.2, 0.025, new b2Vec2(0, 0), (45 / (180 / Math.PI))); _local5.density = 1; _local5.friction = 0.1; _local5.restitution = 0.3; _local5.filter.categoryBits = 64; _local5.filter.maskBits = 127; var _local6:b2PolygonDef = new b2PolygonDef(); _local6.SetAsOrientedBox(0.6, 0.025, new b2Vec2(0.8, 0), (45 / (180 / Math.PI))); _local6.density = 1; _local6.friction = 0.1; _local6.restitution = 0.3; _local6.filter.categoryBits = 64; _local6.filter.maskBits = 127; boxPipelines.push(boxWorld.CreateBody(_local2)); boxPipelines[(boxPipelines.length - 1)].CreateShape(_local5); boxPipelines[(boxPipelines.length - 1)].CreateShape(_local6); var _local7:b2PolygonDef = new b2PolygonDef(); _local2.position.Set(4.98, 0); _local7.SetAsOrientedBox(1.2, 0.025, new b2Vec2(0, 0), (-45 / (180 / Math.PI))); _local7.density = 1; _local7.friction = 0.1; _local7.restitution = 0.3; _local7.filter.categoryBits = 64; _local7.filter.maskBits = 127; var _local8:b2PolygonDef = new b2PolygonDef(); _local8.SetAsOrientedBox(0.6, 0.025, new b2Vec2(-0.8, 0), (-45 / (180 / Math.PI))); _local8.density = 1; _local8.friction = 0.1; _local8.restitution = 0.3; _local8.filter.categoryBits = 64; _local8.filter.maskBits = 127; boxPipelines.push(boxWorld.CreateBody(_local2)); boxPipelines[(boxPipelines.length - 1)].CreateShape(_local7); boxPipelines[(boxPipelines.length - 1)].CreateShape(_local8); var _local9:b2PolygonDef = new b2PolygonDef(); _local2.position.Set(5.98, 0); _local9.SetAsOrientedBox(1.2, 0.025, new b2Vec2(0, 0), (-45 / (180 / Math.PI))); _local9.density = 1; _local9.friction = 0.1; _local9.restitution = 0.3; _local9.filter.categoryBits = 64; _local9.filter.maskBits = 127; var _local10:b2PolygonDef = new b2PolygonDef(); _local10.SetAsOrientedBox(0.6, 0.025, new b2Vec2(-0.8, 0), (-45 / (180 / Math.PI))); _local10.density = 1; _local10.friction = 0.1; _local10.restitution = 0.3; _local10.filter.categoryBits = 64; _local10.filter.maskBits = 127; boxPipelines.push(boxWorld.CreateBody(_local2)); boxPipelines[(boxPipelines.length - 1)].CreateShape(_local9); boxPipelines[(boxPipelines.length - 1)].CreateShape(_local10); var _local11:b2PolygonDef = new b2PolygonDef(); _local2.position.Set(0.95, 2.5); _local11.SetAsOrientedBox(2.5, 0.05, new b2Vec2(0, 0), (90 / (180 / Math.PI))); _local11.density = 1; _local11.friction = 0.1; _local11.restitution = 0.3; _local11.filter.categoryBits = 64; _local11.filter.maskBits = 127; boxPipelines.push(boxWorld.CreateBody(_local2)); boxPipelines[(boxPipelines.length - 1)].CreateShape(_local11); } private function _mouseDown(_arg1:MouseEvent):void{ var _local2:Number; var _local3:b2Body; var _local4:int; var _local5:Boolean; var _local6:int; if (GameStat.DemoEnabled){ GameStat.DemoEnabled = false; if (GameStat.level_to_load == 1){ demotimer_1.reset(); demotimer_1.stop(); demotimer_1_iterator = 0; Demo1Enabled = false; } else { if (GameStat.level_to_load == 3){ demotimer_3.reset(); demotimer_3.stop(); demotimer_3_iterator = 0; Demo3Enabled = false; } else { if (GameStat.level_to_load == 7){ demotimer_3.reset(); demotimer_3.stop(); demotimer_3_iterator = 0; Demo7Enabled = false; }; }; }; rebuildLevel(); }; if ((((((((mouseX > 40)) && ((mouseY > 460)))) && ((((mouseX < 87)) && ((mouseY < 480)))))) && (((GameStat.CheckModeEnabled) || (GameStat.EditModeEnabled))))){ GameStat.VolumeDragging = true; GameField.LevelLeftPanel.volumeBar.PointerSprite.x = (mouseX - 45); _local2 = ((mouseX - 40) / 87); SoundMixer.soundTransform = new SoundTransform(_local2); }; if (GameStat.EditModeEnabled){ if (GameStat.ModifyBodyIsOnStage){ if (!GameStat.ModifySpritePic.CursorIsOnModifyTool){ if (GameField.contains(GameStat.ModifySpritePic)){ GameField.removeChild(GameStat.ModifySpritePic); }; GameStat.ModifyBodyIsOnStage = false; } else { return; }; }; if (_getBodyAtMouse(true)){ _local3 = _getBodyAtMouse(true); if ((((_local3.m_userData.BodyType > 20)) && ((_local3.m_userData.BodyType < 64)))){ GameStat.ModifyBody = _local3; GameStat.ModifyBody_type = game_const._getToolIDbyBodyType(_local3.m_userData.BodyType); GameStat.ModifySpritePic = new ModifySprite(3); GameStat.ModifySpritePic.DelPic.addEventListener(MouseEvent.CLICK, _clickonDel); GameStat.ModifySpritePic.MovePic.addEventListener(MouseEvent.MOUSE_DOWN, _downonMove); GameStat.ModifySpritePic.MovePic.addEventListener(MouseEvent.MOUSE_UP, _uponMove); GameStat.ModifySpritePic.RotatePic.addEventListener(MouseEvent.MOUSE_DOWN, _downonRotate); GameStat.ModifySpritePic.x = GameStat.ModifyBody.m_userData.BodySprite.x; GameStat.ModifySpritePic.y = GameStat.ModifyBody.m_userData.BodySprite.y; GameStat.ModifySpriteX = GameStat.ModifySpritePic.x; GameStat.ModifySpriteY = GameStat.ModifySpritePic.y; GameStat.ModifyToolInitialAng = GameStat.ModifyBody.m_userData.BodyAngle; GameStat.ModifyToolInitialPosX = GameStat.ModifyBody.m_userData.BodySprite.x; GameStat.ModifyToolInitialPosY = GameStat.ModifyBody.m_userData.BodySprite.y; GameField.addChild(GameStat.ModifySpritePic); GameStat.ModifyBodyIsOnStage = true; }; if ((((((((_local3.m_userData.BodyType == 11)) || ((_local3.m_userData.BodyType == 12)))) || ((_local3.m_userData.BodyType == 13)))) && ((mouseY > 100)))){ _local4 = 0; _local5 = false; _local6 = 0; while (_local6 < boxCoins.length) { if (_local3 == boxCoins[_local6]){ _local5 = true; _local4 = _local6; }; _local6++; }; if (GameField.contains(boxCoins[_local4].m_userData.BodySprite)){ GameField.removeChild(boxCoins[_local4].m_userData.BodySprite); }; boxWorld.DestroyBody(boxCoins[_local4]); boxCoins.splice(_local4, 1); _local5 = false; }; }; }; } private function CreateToolAndPutItOnTheStage(_arg1:int, _arg2:Number, _arg3:Number, _arg4:Number):void{ var MinIndex:int; var im:int; var MinIndex1:int; var ic:int; var tool_id = _arg1; var _angle = _arg2; var _x = _arg3; var _y = _arg4; var holder_body:b2BodyDef = new b2BodyDef(); var holder_shape:b2CircleDef = new b2CircleDef(); var holder_shape1:b2PolygonDef = new b2PolygonDef(); switch (tool_id){ case 0: holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (5 / 100); holder_shape.density = 1; holder_shape.friction = 0.5; holder_shape.restitution = 0.3; holder_shape.filter.categoryBits = 64; holder_shape.filter.maskBits = 127; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(21, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; case 1: trace("simpel magnet is about to be added to the stage, x=", _x, " y=", _y); holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (10 / 100); holder_shape.density = 1; holder_shape.friction = 0.9; holder_shape.restitution = 0; holder_shape.filter.categoryBits = 64; holder_shape.filter.maskBits = 127; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(22, _angle); holder_body.isBullet = true; holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; case 2: holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (8 / 100); holder_shape.density = 1; holder_shape.friction = 0.9; holder_shape.restitution = 1; holder_shape.filter.categoryBits = 64; holder_shape.filter.maskBits = 127; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(23, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; case 3: holder_body = new b2BodyDef(); holder_shape1 = new b2PolygonDef(); holder_shape1.SetAsOrientedBox(0.19, 0.045, new b2Vec2(), (_angle / (180 / Math.PI))); holder_shape1.density = 1; holder_shape1.friction = 0.5; holder_shape1.restitution = 0.3; holder_shape1.filter.categoryBits = 64; holder_shape1.filter.maskBits = 127; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(31, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; holder_body.userData.BodyAngle = _angle; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape1); break; case 4: holder_body = new b2BodyDef(); holder_shape1 = new b2PolygonDef(); holder_shape1.SetAsOrientedBox(0.185, 0.045, new b2Vec2(), (_angle / (180 / Math.PI))); holder_shape1.density = 1; holder_shape1.friction = 0.5; holder_shape1.restitution = 0; holder_shape1.filter.categoryBits = 64; holder_shape1.filter.maskBits = 127; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(32, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; holder_body.userData.BodyAngle = _angle; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape1); break; case 5: holder_body = new b2BodyDef(); holder_shape1 = new b2PolygonDef(); holder_shape1.SetAsOrientedBox(0.19, 0.045, new b2Vec2(), (_angle / (180 / Math.PI))); holder_shape1.density = 1; holder_shape1.friction = 0.5; holder_shape1.restitution = 1; holder_shape1.filter.categoryBits = 64; holder_shape1.filter.maskBits = 127; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(33, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; holder_body.userData.BodyAngle = _angle; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape1); break; case 6: holder_body = new b2BodyDef(); holder_shape1 = new b2PolygonDef(); TV = new Array(); TV = _getTriangleVertices(0.15, _angle); holder_shape1.vertexCount = 3; holder_shape1.vertices[0].Set(TV[0].x, TV[0].y); holder_shape1.vertices[1].Set(TV[1].x, TV[1].y); holder_shape1.vertices[2].Set(TV[2].x, TV[2].y); holder_shape1.density = 1; holder_shape1.friction = 0.5; holder_shape1.restitution = 0.3; holder_shape1.filter.categoryBits = 64; holder_shape1.filter.maskBits = 127; holder_body.isBullet = true; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(41, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; holder_body.userData.BodyAngle = _angle; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape1); break; case 7: holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (11 / 100); holder_shape.density = 1; holder_shape.friction = 0.5; holder_shape.restitution = 0.3; holder_shape.filter.categoryBits = 64; holder_shape.filter.maskBits = 127; holder_shape.isSensor = true; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(42, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; holder_body.userData.BodyAngle = _angle; holder_body.userData.BodySize = 0.09; holder_body.isBullet = true; GameField.addChild(holder_body.userData.BodySprite); MinIndex = 600; im = 0; while (im < boxCoins.length) { try { if (GameField.getChildIndex(boxCoins[im].m_userData.BodySprite) < MinIndex){ MinIndex = GameField.getChildIndex(boxCoins[im].m_userData.BodySprite); }; } catch(error:Error) { trace("try error: 007"); }; im = (im + 1); }; if ((MinIndex < 600)){ GameField.setChildIndex(holder_body.userData.BodySprite, (MinIndex - 1)); }; boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; case 8: holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (9 / 100); holder_shape.density = 1; holder_shape.friction = 0.5; holder_shape.restitution = 0.3; holder_shape.filter.categoryBits = 64; holder_shape.filter.maskBits = 127; holder_shape.isSensor = true; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(43, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; holder_body.userData.BodyAngle = _angle; holder_body.userData.BodySize = 0.09; holder_body.isBullet = true; GameField.addChild(holder_body.userData.BodySprite); MinIndex1 = 600; ic = 0; while (ic < boxCoins.length) { try { if (GameField.getChildIndex(boxCoins[ic].m_userData.BodySprite) < MinIndex1){ MinIndex1 = GameField.getChildIndex(boxCoins[ic].m_userData.BodySprite); }; } catch(error:Error) { trace("try error: 007"); }; ic = (ic + 1); }; if ((MinIndex1 < 600)){ GameField.setChildIndex(holder_body.userData.BodySprite, (MinIndex1 - 1)); }; boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; case 14: holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (10 / 100); holder_shape.density = 1; holder_shape.friction = 0.5; holder_shape.restitution = 0.3; holder_shape.filter.categoryBits = 8; holder_shape.filter.maskBits = 70; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(51, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; case 13: holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (10 / 100); holder_shape.density = 1; holder_shape.friction = 0.5; holder_shape.restitution = 0.3; holder_shape.filter.categoryBits = 16; holder_shape.filter.maskBits = 69; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(52, _angle); holder_body.userData.BodySprite.x = (_x / 100); holder_body.userData.BodySprite.y = (_y / 100); GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; case 12: holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (10 / 100); holder_shape.density = 1; holder_shape.friction = 0.5; holder_shape.restitution = 0.3; holder_shape.filter.categoryBits = 32; holder_shape.filter.maskBits = 67; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(53, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; case 11: holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (10 / 100); holder_shape.density = 1; holder_shape.friction = 0.5; holder_shape.restitution = 0.3; holder_shape.filter.categoryBits = 0x0100; holder_shape.filter.maskBits = 1; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(61, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; case 10: holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (10 / 100); holder_shape.density = 1; holder_shape.friction = 0.5; holder_shape.restitution = 0.3; holder_shape.filter.categoryBits = 0x0200; holder_shape.filter.maskBits = 2; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(62, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; case 9: holder_body = new b2BodyDef(); holder_shape = new b2CircleDef(); holder_shape.radius = (10 / 100); holder_shape.density = 1; holder_shape.friction = 0.5; holder_shape.restitution = 0.3; holder_shape.filter.categoryBits = 0x0400; holder_shape.filter.maskBits = 4; holder_body.position.Set((_x / 100), (_y / 100)); holder_body.userData = new BodyUserData(63, _angle); holder_body.userData.BodySprite.x = _x; holder_body.userData.BodySprite.y = _y; GameField.addChild(holder_body.userData.BodySprite); boxTools.push(boxWorld.CreateBody(holder_body)); boxTools[(boxTools.length - 1)].CreateShape(holder_shape); break; }; } private function _createListeners():void{ StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.M_B_START, UI_MM_StartGame); StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.M_B_HELP, UI_MM_ShowDemo); StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.LS_LEVEL_CLICK, UI_LS_Click); StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.LS_HIDED, UI_LS_Hided); StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.DLG_LEVEL_PASSED_GOTOMENU, DLG_LP_GotoMenu); StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.DLG_LEVEL_PASSED_GOTONEXT, DLG_LP_GotoNext); StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.DLG_LEVEL_FAILED_GOTOMENU, DLG_LF_GotoMenu); StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.DLG_LEVEL_FAILED_GOTOAGAIN, DLG_LF_GotoAgain); Level_duration_timer.addEventListener(TimerEvent.TIMER, _level_timer_OnTimer); this.addEventListener(KeyboardEvent.KEY_DOWN, _keyPress); this.addEventListener(MouseEvent.MOUSE_UP, _mouseUP_General); this.addEventListener(MouseEvent.CLICK, _mouseclick); this.addEventListener(MouseEvent.MOUSE_DOWN, _mouseDown); this.addEventListener(MouseEvent.MOUSE_MOVE, _mousemove); this.addEventListener(MouseEvent.MOUSE_UP, _mouseUP); this.addEventListener(Event.ENTER_FRAME, _Idle); demotimer_1.addEventListener(TimerEvent.TIMER, demo_1_ontimer); Demo_message_timer.addEventListener(TimerEvent.TIMER, demo_message_blink); } private function DLG_LP_GotoMenu(_arg1:Event):void{ Demo1Enabled = true; demotimer_1.reset(); demotimer_1_iterator = 0; demotimer_1.addEventListener(TimerEvent.TIMER, demo_1_ontimer); if (GameStat.level_to_load == 32){ StageInterface.HideGameFinished(); } else { StageInterface.HideLevelPassed(); }; GameField.HideMainGameFiled(); StageInterface.updateLevelSet(); StageInterface.ShowLevelSet(); } private function demo_3_ontimer(_arg1:TimerEvent):void{ } private function _mousemove(_arg1:MouseEvent):void{ var _local2:Number; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:Number; var _local12:int; var _local13:int; var _local14:int; var _local15:int; if (GameStat.VolumeDragging){ if ((((mouseX > 43)) && ((mouseX < 87)))){ GameField.LevelLeftPanel.volumeBar.PointerSprite.x = (mouseX - 45); _local2 = ((mouseX - 43) / 51); SoundMixer.soundTransform = new SoundTransform(_local2); }; }; if (GameStat.ShowingInfoTool){ InfoSprite.x = (mouseX + 15); InfoSprite.y = (mouseY + 15); }; if (GameStat.NowDragging){ DraggingSprite.x = mouseX; DraggingSprite.y = mouseY; DraggingSprite.alpha = 1; if (((((((DraggingSprite.x - (DraggingSprite.width / 2)) < 110)) || (((DraggingSprite.x + (DraggingSprite.width / 2)) > 600)))) || (((((DraggingSprite.y - (DraggingSprite.height / 2)) < 90)) || (((DraggingSprite.y + (DraggingSprite.height / 2)) > 500)))))){ DraggingSprite.alpha = 0.5; }; if (BoxBag_10){ if (((DraggingSprite.hitTestObject(BoxBag_10.m_userData.BodySprite)) || (DraggingSprite.hitTestObject(BoxBag_10.m_userData.BodySprite_back)))){ if (DraggingSprite.alpha > 0.5){ DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_10.m_userData.BodySprite); }; if (DraggingSprite.alpha > 0.5){ DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_10.m_userData.BodySprite_back); }; }; }; if (BoxBag_25){ if (((DraggingSprite.hitTestObject(BoxBag_25.m_userData.BodySprite)) || (DraggingSprite.hitTestObject(BoxBag_25.m_userData.BodySprite_back)))){ if (DraggingSprite.alpha > 0.5){ DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_25.m_userData.BodySprite); }; if (DraggingSprite.alpha > 0.5){ DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_25.m_userData.BodySprite_back); }; }; }; if (BoxBag_50){ if (((DraggingSprite.hitTestObject(BoxBag_50.m_userData.BodySprite)) || (DraggingSprite.hitTestObject(BoxBag_50.m_userData.BodySprite_back)))){ if (DraggingSprite.alpha > 0.5){ DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_50.m_userData.BodySprite); }; if (DraggingSprite.alpha > 0.5){ DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_50.m_userData.BodySprite_back); }; }; }; _local3 = boxTools.length; _local4 = 0; while (_local4 < _local3) { if (DraggingSprite.hitTestObject(boxTools[_local4].m_userData.BodySprite)){ trace("hit with sragging sprite"); if (DraggingSprite.alpha > 0.5){ DraggingSprite.alpha = _myHitTest_2(DraggingSprite, boxTools[_local4].m_userData.BodySprite); }; }; _local4++; }; _local5 = boxObjects.length; _local6 = 0; while (_local6 < _local5) { if (DraggingSprite.hitTestObject(boxObjects[_local6].m_userData.BodySprite)){ if (DraggingSprite.alpha > 0.5){ DraggingSprite.alpha = _myHitTest_2(DraggingSprite, boxObjects[_local6].m_userData.BodySprite); }; }; _local6++; }; }; if (GameStat.DraggingModifyTool){ GameStat.ModifyBody.m_userData.BodySprite.alpha = 1; GameStat.ModifySpritePic.alpha = 1; _local7 = boxTools.length; _local8 = 0; while (_local8 < _local7) { if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(boxTools[_local8].m_userData.BodySprite)){ if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){ GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_2(GameStat.ModifyBody.m_userData.BodySprite, boxTools[_local8].m_userData.BodySprite); GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha; }; }; _local8++; }; _local9 = boxObjects.length; _local10 = 0; while (_local10 < _local9) { if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(boxObjects[_local10].m_userData.BodySprite)){ if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){ GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_2(GameStat.ModifyBody.m_userData.BodySprite, boxObjects[_local10].m_userData.BodySprite); GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha; }; }; _local10++; }; if (((((((GameStat.ModifyBody.m_userData.BodySprite.x - (GameStat.ModifyBody.m_userData.BodySprite.width / 2)) < 110)) || (((GameStat.ModifyBody.m_userData.BodySprite.x + (GameStat.ModifyBody.m_userData.BodySprite.width / 2)) > 600)))) || (((((GameStat.ModifyBody.m_userData.BodySprite.y - (GameStat.ModifyBody.m_userData.BodySprite.height / 2)) < 90)) || (((GameStat.ModifyBody.m_userData.BodySprite.y + (GameStat.ModifyBody.m_userData.BodySprite.height / 2)) > 500)))))){ GameStat.ModifyBody.m_userData.BodySprite.alpha = 0.5; GameStat.ModifySpritePic.alpha = 0.5; }; if (BoxBag_10){ if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_10.m_userData.BodySprite)){ if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){ GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_2(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_10.m_userData.BodySprite); GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha; }; }; }; if (BoxBag_25){ if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_25.m_userData.BodySprite)){ if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){ GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_2(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_25.m_userData.BodySprite); GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha; }; }; }; if (BoxBag_50){ if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_50.m_userData.BodySprite)){ if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){ GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_2(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_50.m_userData.BodySprite); GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha; }; }; }; GameStat.ModifySpritePic.x = (GameStat.ModifyMoveOffsetX + mouseX); GameStat.ModifySpritePic.y = (GameStat.ModifyMoveOffsetY + mouseY); GameStat.ModifyBody.m_userData.BodySprite.x = GameStat.ModifySpritePic.x; GameStat.ModifyBody.m_userData.BodySprite.y = GameStat.ModifySpritePic.y; GameStat.ModifySpriteX = GameStat.ModifySpritePic.x; GameStat.ModifySpriteY = GameStat.ModifySpritePic.y; GameStat.ModifyBody_angle = GameStat.ModifyBody.m_userData.BodyAngle; }; if (GameStat.RotatingModifyTool){ GameStat.ModifyBody.m_userData.BodySprite.alpha = 1; GameStat.ModifySpritePic.alpha = 1; _local11 = (Math.atan2(-((mouseX - GameStat.ModifyRotationOffsetX)), (mouseY - GameStat.ModifyRotationOffsetY)) * (180 / Math.PI)); GameStat.ModifySpritePic.rotation = (_local11 - 90); GameStat.ModifyBody.m_userData.BodySprite.rotation = (GameStat.ModifySpritePic.rotation - GameStat.ModifyBody_angle1); GameStat.ModifyBody_angle = (GameStat.ModifyBody.m_userData.BodyAngle + GameStat.ModifyBody.m_userData.BodySprite.rotation); _local12 = boxTools.length; _local13 = 0; while (_local13 < _local12) { if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(boxTools[_local13].m_userData.BodySprite)){ if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){ GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_3(GameStat.ModifyBody.m_userData.BodySprite, boxTools[_local13].m_userData.BodySprite); GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha; }; }; _local13++; }; _local14 = boxObjects.length; _local15 = 0; while (_local15 < _local14) { if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(boxObjects[_local15].m_userData.BodySprite)){ if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){ GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_3(GameStat.ModifyBody.m_userData.BodySprite, boxObjects[_local15].m_userData.BodySprite); GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha; }; }; _local15++; }; if (BoxBag_10){ if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_10.m_userData.BodySprite)){ if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){ GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_3(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_10.m_userData.BodySprite); GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha; }; }; }; if (BoxBag_25){ if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_25.m_userData.BodySprite)){ if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){ GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_3(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_25.m_userData.BodySprite); GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha; }; }; }; if (BoxBag_50){ if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_50.m_userData.BodySprite)){ if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){ GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_3(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_50.m_userData.BodySprite); GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha; }; }; }; }; } private function LP_Reset_Clicked(_arg1:Event):void{ var _local2:int; if (GameStat.EditModeEnabled){ if (GameStat.VolumeEnabled){ Sounds_static.BUTTON1_voice.play(45); }; while (boxCoins.length) { if (GameField.contains(boxCoins[0].m_userData.BodySprite)){ GameField.removeChild(boxCoins[0].m_userData.BodySprite); }; boxWorld.DestroyBody(boxCoins[0]); boxCoins.splice(0, 1); }; while (boxTools.length) { _local2 = game_const._getToolIDbyBodyType(boxTools[0].m_userData.BodyType); GameStat.current_level_scores = (GameStat.current_level_scores + GameStat.tools_cost[_local2]); GameField.LevelLeftPanel.panel_current_scores_text.text = ("" + GameStat.current_level_scores); if (GameField.contains(boxTools[0].m_userData.BodySprite)){ GameField.removeChild(boxTools[0].m_userData.BodySprite); }; boxWorld.DestroyBody(boxTools[0]); boxTools.splice(0, 1); }; }; } private function demo_1_ontimer(_arg1:TimerEvent):void{ var _local2:BodyUserData; demotimer_1_iterator++; switch (demotimer_1_iterator){ case 1: DemoSprite = new Sprite(); Demo_pointer = new Sprite(); Demo_pointer.addChild(new EmbedData_Class.GF_Mouse_Asset()); DemoSprite.addChild(Demo_pointer); DemoSprite.x = 200; DemoSprite.y = 100; this.addChild(DemoSprite); Tweener.addTween(DemoSprite, {x:415, y:40, time:1.3, transition:"easeOutQuint"}); break; case 3: GameField.Tube3.emulate_push(); GameStat.TubeToEmmit = 3; UI_GF_Tube_Click(new Event(MouseEvent.CLICK)); break; case 8: Tweener.addTween(DemoSprite, {x:23, y:101, time:1.5, transition:"easeOutQuint"}); break; case 11: _local2 = new BodyUserData(21, 0); Demo_dragging = new Sprite(); Demo_dragging.addChild(_local2.BodySprite); Demo_dragging.visible = false; DemoSprite.addChild(Demo_dragging); DemoSprite.setChildIndex(Demo_pointer, (DemoSprite.numChildren - 1)); Demo_dragging.visible = true; break; case 12: Tweener.addTween(DemoSprite, {x:310, y:200, time:1.3, transition:"easeOutQuint"}); break; case 14: Demo_dragging.visible = false; CreateToolAndPutItOnTheStage(0, 0, 310, 200); Tweener.addTween(DemoSprite, {x:415, y:40, time:1.3, transition:"easeOutQuint"}); break; case 16: GameField.Tube3.emulate_push(); GameStat.TubeToEmmit = 3; UI_GF_Tube_Click(new Event(MouseEvent.CLICK)); break; case 20: Tweener.addTween(DemoSprite, {x:310, y:200, time:1.3, transition:"easeOutQuint"}); break; case 23: Demo_modifiyer = new ModifySprite(3); Demo_modifiyer.visible = false; DemoSprite.addChild(Demo_modifiyer); DemoSprite.setChildIndex(Demo_pointer, (DemoSprite.numChildren - 1)); Demo_modifiyer.visible = true; break; case 25: Tweener.addTween(Demo_pointer, {x:30, y:0, time:1, transition:"easeOutQuint"}); break; case 27: Demo_dragging.visible = true; GameField.removeChild(boxTools[0].m_userData.BodySprite); boxWorld.DestroyBody(boxTools[0]); boxTools.splice(0, 1); Tweener.addTween(DemoSprite, {x:299, y:201, time:1, transition:"easeOutQuint"}); break; case 29: CreateToolAndPutItOnTheStage(0, 0, 299, 201); Demo_dragging.visible = false; Demo_modifiyer.visible = false; Tweener.addTween(DemoSprite, {x:385, y:40, time:1.3, transition:"easeOutQuint"}); break; case 31: GameField.Tube3.emulate_push(); GameStat.TubeToEmmit = 3; UI_GF_Tube_Click(new Event(MouseEvent.CLICK)); break; case 34: Tweener.addTween(DemoSprite, {x:20, y:380, time:2, transition:"easeOutQuint"}); break; case 37: GameField.emulate_push(); LP_Button_Clicked(new Event(MouseEvent.CLICK)); break; case 43: Tweener.addTween(DemoSprite, {x:400, y:260, time:1.3, transition:"easeOutQuint"}); break; case 46: this.removeChild(DemoSprite); demotimer_1_iterator = 0; StageInterface.HideLevelPassed(); GameField.HideMainGameFiled(); _loadLevel(); }; } private function _keyPress(_arg1:KeyboardEvent):void{ } private function _levelFailed():void{ oldscores = GameStat.current_level_scores; oldtime = GameStat.level_time; var _local1:int; while (_local1 < boxTools.length) { oldlevel_tools.push(boxTools[_local1]); _local1++; }; GameStat.game_total_time = (GameStat.game_total_time + GameStat.level_time); _deleteOldDataFromTheLevel(); GameStat.CheckModeEnabled = false; GameField.HideTubes(); StageInterface.setChildIndex(StageInterface.LevelFailed, (StageInterface.numChildren - 1)); StageInterface.lf_total_scores_text.text = ("" + GameStat.game_total_scores); StageInterface.ShowLevelFailed(); } private function _initGame():void{ GameStat.Init(); _sharedObject = SharedObject.getLocal("USMINT_game_data1"); if ((((_sharedObject.data.game_total_scores == 0)) || ((_sharedObject.data.game_total_scores == null)))){ GameStat.levels_set.push(0); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); GameStat.levels_set.push(-1); _sharedObject.data.game_total_scores = 0; } else { GameStat.levels_set = _sharedObject.data.levels_set; GameStat.game_total_scores = _sharedObject.data.game_total_scores; }; SoundMixer.soundTransform = volform; GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999); StageInterface = new StageInterfaceClass_2(); this.addChild(StageInterface); StageInterface.ShowMainMenu(false); } private function _downonRotate(_arg1:MouseEvent):void{ var tool_id:int; var e = _arg1; GameStat.RotatingModifyTool = true; var i:int; while (i < boxTools.length) { if (GameStat.ModifyBody == boxTools[i]){ tool_id = i; }; i = (i + 1); }; GameStat.ModifyRotationOffsetX = GameStat.ModifySpriteX; GameStat.ModifyRotationOffsetY = GameStat.ModifySpriteY; GameStat.ModifyBody_angle1 = GameStat.ModifySpritePic.rotation; GameStat.RotatingInitialAngle = GameStat.ModifyBody.m_userData.BodyAngle; GameStat.RotatingPicInitialAngle = GameStat.ModifySpritePic.rotation; GameStat.ModifyToolInitialPosX = GameStat.ModifyBody.m_userData.BodySprite.x; GameStat.ModifyToolInitialPosY = GameStat.ModifyBody.m_userData.BodySprite.y; try { boxWorld.DestroyBody(boxTools[tool_id]); boxTools.splice(tool_id, 1); } catch(e:Error) { trace("error catched1 ID: 002"); }; } private function DLG_LF_GotoAgain(_arg1:Event):void{ GameStat.RepeatedLevel = true; StageInterface.HideLevelFailed(); GameField.HideMainGameFiled(); _loadLevel(); } private function LP_Tool_Out(_arg1:Event):void{ GameStat.ShowingInfoTool = false; if (this.contains(InfoSprite)){ this.removeChild(InfoSprite); }; } private function LP_shown(_arg1:Event):void{ if (BoxBag_10){ BoxBag_10.m_userData.BodySprite.visible = true; }; if (BoxBag_25){ BoxBag_25.m_userData.BodySprite.visible = true; }; if (BoxBag_50){ BoxBag_50.m_userData.BodySprite.visible = true; }; var _local2:int; while (_local2 < boxObjects.length) { boxObjects[_local2].m_userData.BodySprite.visible = true; _local2++; }; } private function _mouseclick(_arg1:MouseEvent):void{ } private function check_timer_onTimer(_arg1:TimerEvent):void{ switch (CheckTimerIterator){ case 1: if (Level.tube1_config[1]){ _emmitCustomCoin(1, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 2: if (Level.tube1_config[2]){ _emmitCustomCoin(1, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 3: if (Level.tube1_config[3]){ _emmitCustomCoin(1, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 4: if (Level.tube2_config[1]){ _emmitCustomCoin(2, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 5: if (Level.tube2_config[2]){ _emmitCustomCoin(2, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 6: if (Level.tube2_config[3]){ _emmitCustomCoin(2, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 7: if (Level.tube3_config[1]){ _emmitCustomCoin(3, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 8: if (Level.tube3_config[2]){ _emmitCustomCoin(3, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 9: if (Level.tube3_config[3]){ _emmitCustomCoin(3, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 10: if (Level.tube4_config[1]){ _emmitCustomCoin(4, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 11: if (Level.tube4_config[2]){ _emmitCustomCoin(4, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 12: if (Level.tube4_config[3]){ _emmitCustomCoin(4, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 13: if (Level.tube1_config[1]){ _emmitCustomCoin(1, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 14: if (Level.tube1_config[2]){ _emmitCustomCoin(1, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 15: if (Level.tube1_config[3]){ _emmitCustomCoin(1, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 16: if (Level.tube2_config[1]){ _emmitCustomCoin(2, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 17: if (Level.tube2_config[2]){ _emmitCustomCoin(2, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 18: if (Level.tube2_config[3]){ _emmitCustomCoin(2, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 19: if (Level.tube3_config[1]){ _emmitCustomCoin(3, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 20: if (Level.tube3_config[2]){ _emmitCustomCoin(3, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 21: if (Level.tube3_config[3]){ _emmitCustomCoin(3, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 22: if (Level.tube4_config[1]){ _emmitCustomCoin(4, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 23: if (Level.tube4_config[2]){ _emmitCustomCoin(4, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 24: if (Level.tube4_config[3]){ _emmitCustomCoin(4, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 25: if (Level.tube1_config[1]){ _emmitCustomCoin(1, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 26: if (Level.tube1_config[2]){ _emmitCustomCoin(1, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 27: if (Level.tube1_config[3]){ _emmitCustomCoin(1, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 28: if (Level.tube2_config[1]){ _emmitCustomCoin(2, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 29: if (Level.tube2_config[2]){ _emmitCustomCoin(2, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 30: if (Level.tube2_config[3]){ _emmitCustomCoin(2, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 31: if (Level.tube3_config[1]){ _emmitCustomCoin(3, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 32: if (Level.tube3_config[2]){ _emmitCustomCoin(3, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 33: if (Level.tube3_config[3]){ _emmitCustomCoin(3, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 34: if (Level.tube4_config[1]){ _emmitCustomCoin(4, 1); CheckTimerIterator++; break; }; CheckTimerIterator++; case 35: if (Level.tube4_config[2]){ _emmitCustomCoin(4, 2); CheckTimerIterator++; break; }; CheckTimerIterator++; case 36: if (Level.tube4_config[3]){ _emmitCustomCoin(4, 3); CheckTimerIterator++; break; }; CheckTimerIterator++; case 37: CheckTimerIterator = 1; CheckTimer.stop(); CheckTimer.removeEventListener(TimerEvent.TIMER, check_timer_onTimer); break; }; } private function onFlushStatus(_arg1:NetStatusEvent):void{ switch (_arg1.info.code){ case "SharedObject.Flush.Success": trace("User granted permission -- value saved.\n"); break; case "SharedObject.Flush.Failed": trace("User denied permission -- value not saved.\n"); break; }; _sharedObject.removeEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); } private function _loadLevel():void{ var _local3:b2BodyDef; var _local4:b2PolygonDef; var _local5:b2PolygonDef; var _local6:b2PolygonDef; var _local7:b2PolygonDef; var _local8:b2PolygonDef; var _local9:b2PolygonDef; var _local10:b2PolygonDef; var _local11:b2PolygonDef; var _local12:b2BodyDef; var _local13:b2PolygonDef; var _local14:b2BodyDef; var _local15:b2PolygonDef; var _local16:b2PolygonDef; var _local17:b2PolygonDef; var _local18:b2PolygonDef; var _local19:b2PolygonDef; var _local20:b2PolygonDef; var _local21:b2PolygonDef; var _local22:b2BodyDef; var _local23:b2PolygonDef; var _local24:b2BodyDef; var _local25:b2PolygonDef; var _local26:b2PolygonDef; var _local27:b2PolygonDef; var _local28:b2PolygonDef; var _local29:b2PolygonDef; var _local30:b2PolygonDef; var _local31:b2PolygonDef; var _local32:b2BodyDef; var _local33:b2PolygonDef; var _local34:b2BodyDef; var _local35:b2PolygonDef; var _local36:b2BodyDef; var _local37:b2PolygonDef; var _local38:b2BodyDef; var _local39:b2PolygonDef; var _local40:b2BodyDef; var _local41:b2PolygonDef; var _local42:b2BodyDef; var _local43:b2PolygonDef; var _local44:b2BodyDef; var _local45:b2PolygonDef; var _local46:b2BodyDef; var _local47:b2PolygonDef; var _local48:b2BodyDef; var _local49:b2PolygonDef; var _local50:b2BodyDef; var _local51:b2PolygonDef; var _local52:b2BodyDef; var _local53:b2PolygonDef; var _local54:b2BodyDef; var _local55:b2PolygonDef; var _local56:b2BodyDef; var _local57:b2PolygonDef; var _local58:b2BodyDef; var _local59:b2CircleDef; var _local60:int; if (GameStat.VolumeEnabled){ Sounds_static.menu_slide_voice.play(100); }; while (Markers.length) { if (GameField.contains(Markers[0])){ GameField.MainBack.removeChild(Markers[0]); }; Markers.splice(0, 1); }; GameStat.MarkersToAdd = 0; GameStat.level_time = 0; Level_duration_timer.start(); Level = new Levels(GameStat.level_to_load); GameStat.current_level_scores = GameStat.levels_cost[(GameStat.level_to_load - 1)]; GameField = new GameFieldClass(Level); GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.GF_TUBE_CLICK, UI_GF_Tube_Click); GameField.LevelLeftPanel.GameEventDispatcher.addEventListener(MainEventsDispatcher.LP_TOOL_SELECTED, LP_Tool_Clicked); GameField.LevelLeftPanel.GameEventDispatcher.addEventListener(MainEventsDispatcher.LP_TOOL_OUT, LP_Tool_Out); GameField.LevelLeftPanel.GameEventDispatcher.addEventListener(MainEventsDispatcher.LP_TOOL_OVER, LP_Tool_Over); GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.LB_BUTTON_CLICK, LP_Button_Clicked); GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.LB_RESET_CLICK, LP_Reset_Clicked); GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.LB_MENU_CLICK, LP_Menu_Clicked); GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.GF_HIDING_FINISHED, GF_Hiding_Finished); GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.LP_SHOWN, LP_shown); GameField.ShowGameFiled(); var _local1:int = Level.static_objects.length; var _local2:int; while (_local2 < _local1) { switch (Level.static_objects[_local2].type){ case 1: _local3 = new b2BodyDef(); _local4 = new b2PolygonDef(); _local5 = new b2PolygonDef(); _local6 = new b2PolygonDef(); _local7 = new b2PolygonDef(); _local8 = new b2PolygonDef(); _local9 = new b2PolygonDef(); _local10 = new b2PolygonDef(); _local11 = new b2PolygonDef(); _local3.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local4.SetAsOrientedBox(0.03, 0.23, new b2Vec2(-0.29, 0.05), 0); _local5.SetAsOrientedBox(0.23, 0.02, new b2Vec2(0, 0.25), 0); _local6.SetAsOrientedBox(0.03, 0.23, new b2Vec2(0.29, 0.05), 0); _local7.SetAsOrientedBox(0.035, 0.035, new b2Vec2(0.32, -0.12), 0); _local8.SetAsOrientedBox(0.035, 0.035, new b2Vec2(-0.32, -0.12), 0); _local9.SetAsOrientedBox(0.035, 0.04, new b2Vec2(0.32, 0.08), 0); _local10.SetAsOrientedBox(0.035, 0.04, new b2Vec2(-0.32, 0.08), 0); _local11.SetAsOrientedBox(0.04, 0.035, new b2Vec2(0, 0.33), 0); _local7.filter.categoryBits = 64; _local7.filter.maskBits = 127; _local8.filter.categoryBits = 64; _local8.filter.maskBits = 127; _local9.filter.categoryBits = 64; _local9.filter.maskBits = 127; _local10.filter.categoryBits = 64; _local10.filter.maskBits = 127; _local11.filter.categoryBits = 64; _local11.filter.maskBits = 127; _local7.density = 10; _local7.friction = 0.1; _local7.restitution = 0.3; _local8.density = 10; _local8.friction = 0.1; _local8.restitution = 0.3; _local9.density = 10; _local9.friction = 0.1; _local9.restitution = 0.3; _local10.density = 10; _local10.friction = 0.1; _local10.restitution = 0.3; _local11.density = 10; _local11.friction = 0.1; _local11.restitution = 0.3; _local4.filter.categoryBits = 64; _local4.filter.maskBits = 127; _local5.filter.categoryBits = 64; _local5.filter.maskBits = 127; _local6.filter.categoryBits = 64; _local6.filter.maskBits = 127; _local4.density = 1; _local4.friction = 0.1; _local4.restitution = 0.3; _local5.density = 1; _local5.friction = 0.1; _local5.restitution = 0.3; _local6.density = 1; _local6.friction = 0.1; _local6.restitution = 0.3; _local3.userData = new BodyUserData(14, Level.static_objects[_local2].angle); _local3.userData.BodySprite_back.x = Level.static_objects[_local2].X; _local3.userData.BodySprite_back.y = Level.static_objects[_local2].Y; GameField.addChild(_local3.userData.BodySprite_back); GameField.addChild(_local3.userData.BodySprite); BoxBag_10 = boxWorld.CreateBody(_local3); BoxBag_10.CreateShape(_local4); BoxBag_10.CreateShape(_local5); BoxBag_10.CreateShape(_local6); BoxBag_10.CreateShape(_local7); BoxBag_10.CreateShape(_local8); BoxBag_10.CreateShape(_local9); BoxBag_10.CreateShape(_local10); BoxBag_10.CreateShape(_local11); _local12 = new b2BodyDef(); _local12.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local13 = new b2PolygonDef(); _local13.SetAsOrientedBox(0.02, 0.16, new b2Vec2(0, 0.19), (100 / (180 / Math.PI))); _local13.density = 1; _local13.friction = 0.1; _local13.restitution = 0; _local13.filter.categoryBits = 64; _local13.filter.maskBits = 127; _local12.userData = new BodyUserData(141, 0); BoxSensor_10 = boxWorld.CreateBody(_local12); BoxSensor_10.CreateShape(_local13); break; case 2: _local14 = new b2BodyDef(); _local15 = new b2PolygonDef(); _local16 = new b2PolygonDef(); _local17 = new b2PolygonDef(); _local14.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local15.SetAsOrientedBox(0.03, 0.27, new b2Vec2(-0.37, 0.05), 0); _local16.SetAsOrientedBox(0.23, 0.02, new b2Vec2(0, 0.33), 0); _local17.SetAsOrientedBox(0.03, 0.27, new b2Vec2(0.37, 0.05), 0); _local15.filter.categoryBits = 64; _local15.filter.maskBits = 127; _local16.filter.categoryBits = 64; _local16.filter.maskBits = 127; _local17.filter.categoryBits = 64; _local17.filter.maskBits = 127; _local15.density = 1; _local15.friction = 0.1; _local15.restitution = 0.3; _local16.density = 1; _local16.friction = 0.1; _local16.restitution = 0.3; _local17.density = 1; _local17.friction = 0.1; _local17.restitution = 0.3; _local18 = new b2PolygonDef(); _local19 = new b2PolygonDef(); _local20 = new b2PolygonDef(); _local21 = new b2PolygonDef(); _local18.SetAsOrientedBox(0.035, 0.035, new b2Vec2(0.4, -0.135), 0); _local19.SetAsOrientedBox(0.035, 0.035, new b2Vec2(-0.4, -0.135), 0); _local20.SetAsOrientedBox(0.035, 0.04, new b2Vec2(0.4, 0.08), 0); _local21.SetAsOrientedBox(0.035, 0.04, new b2Vec2(-0.38, 0.08), 0); _local18.filter.categoryBits = 64; _local18.filter.maskBits = 127; _local19.filter.categoryBits = 64; _local19.filter.maskBits = 127; _local20.filter.categoryBits = 64; _local20.filter.maskBits = 127; _local21.filter.categoryBits = 64; _local21.filter.maskBits = 127; _local18.density = 50; _local18.friction = 0; _local18.restitution = 0; _local19.density = 50; _local19.friction = 0; _local19.restitution = 0; _local20.density = 50; _local20.friction = 0; _local20.restitution = 0; _local21.density = 50; _local21.friction = 0; _local21.restitution = 0; _local14.userData = new BodyUserData(15, Level.static_objects[_local2].angle); _local14.userData.BodySprite_back.x = Level.static_objects[_local2].X; _local14.userData.BodySprite_back.y = Level.static_objects[_local2].Y; GameField.addChild(_local14.userData.BodySprite_back); GameField.addChild(_local14.userData.BodySprite); BoxBag_25 = boxWorld.CreateBody(_local14); BoxBag_25.CreateShape(_local15); BoxBag_25.CreateShape(_local16); BoxBag_25.CreateShape(_local17); BoxBag_25.CreateShape(_local18); BoxBag_25.CreateShape(_local19); BoxBag_25.CreateShape(_local20); BoxBag_25.CreateShape(_local21); _local22 = new b2BodyDef(); _local22.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local23 = new b2PolygonDef(); _local23.SetAsOrientedBox(0.02, 0.25, new b2Vec2(0, 0.2), (95 / (180 / Math.PI))); _local23.density = 1; _local23.friction = 0.1; _local23.restitution = 0; _local23.filter.categoryBits = 64; _local23.filter.maskBits = 127; _local22.userData = new BodyUserData(151, 0); BoxSensor_25 = boxWorld.CreateBody(_local22); BoxSensor_25.CreateShape(_local23); break; case 3: _local24 = new b2BodyDef(); _local25 = new b2PolygonDef(); _local26 = new b2PolygonDef(); _local27 = new b2PolygonDef(); _local24.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local25.SetAsOrientedBox(0.025, 0.31, new b2Vec2(-0.4, 0.1), 0); _local26.SetAsOrientedBox(0.35, 0.02, new b2Vec2(0, 0.41), 0); _local27.SetAsOrientedBox(0.025, 0.31, new b2Vec2(0.41, 0.1), 0); _local25.filter.categoryBits = 64; _local25.filter.maskBits = 127; _local26.filter.categoryBits = 64; _local26.filter.maskBits = 127; _local27.filter.categoryBits = 64; _local27.filter.maskBits = 127; _local25.density = 1; _local25.friction = 0.1; _local25.restitution = 0.3; _local26.density = 1; _local26.friction = 0.1; _local26.restitution = 0.3; _local27.density = 1; _local27.friction = 0.1; _local27.restitution = 0.3; _local28 = new b2PolygonDef(); _local29 = new b2PolygonDef(); _local30 = new b2PolygonDef(); _local31 = new b2PolygonDef(); _local28.SetAsOrientedBox(0.04, 0.04, new b2Vec2(0.47, -0.135), 0); _local29.SetAsOrientedBox(0.05, 0.05, new b2Vec2(-0.44, -0.133), 0); _local30.SetAsOrientedBox(0.045, 0.045, new b2Vec2(0.44, 0.15), 0); _local31.SetAsOrientedBox(0.045, 0.045, new b2Vec2(-0.42, 0.15), 0); _local28.filter.categoryBits = 64; _local28.filter.maskBits = 127; _local29.filter.categoryBits = 64; _local29.filter.maskBits = 127; _local30.filter.categoryBits = 64; _local30.filter.maskBits = 127; _local31.filter.categoryBits = 64; _local31.filter.maskBits = 127; _local28.density = 1; _local28.friction = 0.1; _local28.restitution = 0.3; _local29.density = 1; _local29.friction = 0.1; _local29.restitution = 0.3; _local30.density = 1; _local30.friction = 0.1; _local30.restitution = 0.3; _local31.density = 1; _local31.friction = 0.1; _local31.restitution = 0.3; _local24.userData = new BodyUserData(16, Level.static_objects[_local2].angle); _local24.userData.BodySprite_back.x = Level.static_objects[_local2].X; _local24.userData.BodySprite_back.y = Level.static_objects[_local2].Y; GameField.addChild(_local24.userData.BodySprite_back); GameField.addChild(_local24.userData.BodySprite); BoxBag_50 = boxWorld.CreateBody(_local24); BoxBag_50.CreateShape(_local25); BoxBag_50.CreateShape(_local26); BoxBag_50.CreateShape(_local27); BoxBag_50.CreateShape(_local28); BoxBag_50.CreateShape(_local29); BoxBag_50.CreateShape(_local30); BoxBag_50.CreateShape(_local31); _local32 = new b2BodyDef(); _local32.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local33 = new b2PolygonDef(); _local33.SetAsOrientedBox(0.02, 0.35, new b2Vec2(0, 0.3), (95 / (180 / Math.PI))); _local33.density = 1; _local33.friction = 0.1; _local33.restitution = 0; _local33.filter.categoryBits = 64; _local33.filter.maskBits = 127; _local32.userData = new BodyUserData(161, 0); BoxSensor_50 = boxWorld.CreateBody(_local32); BoxSensor_50.CreateShape(_local33); break; case 5: _local34 = new b2BodyDef(); _local35 = new b2PolygonDef(); _local34.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local35.SetAsOrientedBox(0.065, 1.25, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI))); _local35.filter.categoryBits = 64; _local35.filter.maskBits = 127; _local35.density = 1; _local35.friction = 0.1; _local35.restitution = 0.5; _local34.userData = new BodyUserData(71, Level.static_objects[_local2].angle); GameField.addChild(_local34.userData.BodySprite); boxObjects.push(boxWorld.CreateBody(_local34)); boxObjects[(boxObjects.length - 1)].CreateShape(_local35); break; case 6: _local36 = new b2BodyDef(); _local37 = new b2PolygonDef(); _local36.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local37.SetAsOrientedBox(0.065, 0.7, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI))); _local37.filter.categoryBits = 64; _local37.filter.maskBits = 127; _local37.density = 1; _local37.friction = 0.1; _local37.restitution = 0.5; _local36.userData = new BodyUserData(81, Level.static_objects[_local2].angle); GameField.addChild(_local36.userData.BodySprite); boxObjects.push(boxWorld.CreateBody(_local36)); boxObjects[(boxObjects.length - 1)].CreateShape(_local37); break; case 7: _local38 = new b2BodyDef(); _local39 = new b2PolygonDef(); _local38.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local39.SetAsOrientedBox(0.065, 0.25, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI))); _local39.filter.categoryBits = 64; _local39.filter.maskBits = 127; _local39.density = 1; _local39.friction = 0.1; _local39.restitution = 0.5; _local38.userData = new BodyUserData(91, Level.static_objects[_local2].angle); GameField.addChild(_local38.userData.BodySprite); boxObjects.push(boxWorld.CreateBody(_local38)); boxObjects[(boxObjects.length - 1)].CreateShape(_local39); break; case 8: _local40 = new b2BodyDef(); _local41 = new b2PolygonDef(); _local40.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local41.SetAsOrientedBox(0.045, 0.3, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI))); _local41.filter.categoryBits = 64; _local41.filter.maskBits = 127; _local41.density = 1; _local41.friction = 0.1; _local41.restitution = 0.1; _local40.userData = new BodyUserData(100, Level.static_objects[_local2].angle); GameField.addChild(_local40.userData.BodySprite); boxObjects.push(boxWorld.CreateBody(_local40)); boxObjects[(boxObjects.length - 1)].CreateShape(_local41); _local42 = new b2BodyDef(); _local43 = new b2PolygonDef(); _local42.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local43.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, 0.4), 0); _local43.filter.categoryBits = 64; _local43.filter.maskBits = 127; _local43.density = 1; _local43.friction = 0.1; _local43.restitution = 0.5; _local42.userData = new BodyUserData(1001, 0); _local42.angle = (Level.static_objects[_local2].angle / (180 / Math.PI)); boxObjects.push(boxWorld.CreateBody(_local42)); boxObjects[(boxObjects.length - 1)].CreateShape(_local43); _local43.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, -0.4), 0); boxObjects[(boxObjects.length - 1)].CreateShape(_local43); break; case 9: _local44 = new b2BodyDef(); _local45 = new b2PolygonDef(); _local44.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local45.SetAsOrientedBox(0.045, 0.5, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI))); _local45.filter.categoryBits = 64; _local45.filter.maskBits = 127; _local45.density = 1; _local45.friction = 0.1; _local45.restitution = 0.1; _local44.userData = new BodyUserData(101, Level.static_objects[_local2].angle); GameField.addChild(_local44.userData.BodySprite); boxObjects.push(boxWorld.CreateBody(_local44)); boxObjects[(boxObjects.length - 1)].CreateShape(_local45); _local46 = new b2BodyDef(); _local47 = new b2PolygonDef(); _local46.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local47.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, 0.6), 0); _local47.filter.categoryBits = 64; _local47.filter.maskBits = 127; _local47.density = 1; _local47.friction = 0.1; _local47.restitution = 0.5; _local46.userData = new BodyUserData(1001, 0); _local46.angle = (Level.static_objects[_local2].angle / (180 / Math.PI)); boxObjects.push(boxWorld.CreateBody(_local46)); boxObjects[(boxObjects.length - 1)].CreateShape(_local47); _local47.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, -0.6), 0); boxObjects[(boxObjects.length - 1)].CreateShape(_local47); break; case 10: _local48 = new b2BodyDef(); _local49 = new b2PolygonDef(); _local48.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local49.SetAsOrientedBox(0.045, 0.75, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI))); _local49.filter.categoryBits = 64; _local49.filter.maskBits = 127; _local49.density = 1; _local49.friction = 0.1; _local49.restitution = 0.1; _local48.userData = new BodyUserData(102, Level.static_objects[_local2].angle); GameField.addChild(_local48.userData.BodySprite); boxObjects.push(boxWorld.CreateBody(_local48)); boxObjects[(boxObjects.length - 1)].CreateShape(_local49); _local50 = new b2BodyDef(); _local51 = new b2PolygonDef(); _local50.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local51.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, 0.85), 0); _local51.filter.categoryBits = 64; _local51.filter.maskBits = 127; _local51.density = 1; _local51.friction = 0.1; _local51.restitution = 0.5; _local50.userData = new BodyUserData(1001, 0); _local50.angle = (Level.static_objects[_local2].angle / (180 / Math.PI)); boxObjects.push(boxWorld.CreateBody(_local50)); boxObjects[(boxObjects.length - 1)].CreateShape(_local51); _local51.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, -0.85), 0); boxObjects[(boxObjects.length - 1)].CreateShape(_local51); break; case 11: _local52 = new b2BodyDef(); _local53 = new b2PolygonDef(); _local52.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local53.SetAsOrientedBox(0.045, 1.05, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI))); _local53.filter.categoryBits = 64; _local53.filter.maskBits = 127; _local53.density = 1; _local53.friction = 0.1; _local53.restitution = 0.1; _local52.userData = new BodyUserData(103, Level.static_objects[_local2].angle); GameField.addChild(_local52.userData.BodySprite); boxObjects.push(boxWorld.CreateBody(_local52)); boxObjects[(boxObjects.length - 1)].CreateShape(_local53); _local54 = new b2BodyDef(); _local55 = new b2PolygonDef(); _local54.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local55.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, 1.15), 0); _local55.filter.categoryBits = 64; _local55.filter.maskBits = 127; _local55.density = 1; _local55.friction = 0.1; _local55.restitution = 0.5; _local54.userData = new BodyUserData(1001, 0); _local54.angle = (Level.static_objects[_local2].angle / (180 / Math.PI)); boxObjects.push(boxWorld.CreateBody(_local54)); boxObjects[(boxObjects.length - 1)].CreateShape(_local55); _local55.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, -1.15), 0); boxObjects[(boxObjects.length - 1)].CreateShape(_local55); break; case 12: _local56 = new b2BodyDef(); _local57 = new b2PolygonDef(); _local56.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local57.SetAsOrientedBox(0.04, 0.18, new b2Vec2(-0.06, -0.07), (0 / (180 / Math.PI))); _local57.filter.categoryBits = 64; _local57.filter.maskBits = 127; _local57.density = 1; _local57.friction = 0.1; _local57.restitution = 0.5; _local56.userData = new BodyUserData(200, Level.static_objects[_local2].angle); GameField.addChild(_local56.userData.BodySprite); boxObjects.push(boxWorld.CreateBody(_local56)); boxObjects[(boxObjects.length - 1)].CreateShape(_local57); _local57.SetAsOrientedBox(0.04, 0.18, new b2Vec2(0.08, -0.22), (90 / (180 / Math.PI))); boxObjects[(boxObjects.length - 1)].CreateShape(_local57); _local57.SetAsOrientedBox(0.09, 0.07, new b2Vec2(-0.06, -0.15), 0); boxObjects[(boxObjects.length - 1)].CreateShape(_local57); break; case 13: _local58 = new b2BodyDef(); _local59 = new b2CircleDef(); _local59.radius = (24 / 100); _local59.density = 1; _local59.friction = 0.9; _local59.restitution = 1; _local59.filter.categoryBits = 64; _local59.filter.maskBits = 127; _local58.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local58.userData = new BodyUserData(300, Level.static_objects[_local2].angle); _local58.userData.BodySprite.x = Level.static_objects[_local2].X; _local58.userData.BodySprite.y = Level.static_objects[_local2].Y; GameField.addChild(_local58.userData.BodySprite); boxObjects.push(boxWorld.CreateBody(_local58)); boxObjects[(boxObjects.length - 1)].CreateShape(_local59); break; case 14: _local58 = new b2BodyDef(); _local59 = new b2CircleDef(); _local59.radius = (23 / 100); _local59.density = 1; _local59.friction = 0.9; _local59.restitution = 0; _local59.filter.categoryBits = 64; _local59.filter.maskBits = 127; _local58.isBullet = true; _local58.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100)); _local58.userData = new BodyUserData(301, Level.static_objects[_local2].angle); _local58.userData.BodySprite.x = Level.static_objects[_local2].X; _local58.userData.BodySprite.y = Level.static_objects[_local2].Y; GameField.addChild(_local58.userData.BodySprite); boxObjects.push(boxWorld.CreateBody(_local58)); boxObjects[(boxObjects.length - 1)].CreateShape(_local59); break; }; _local2++; }; if (GameStat.RepeatedLevel){ trace("old data array size:", oldlevel_tools.length); _local60 = 0; while (_local60 < oldlevel_tools.length) { CreateToolAndPutItOnTheStage(game_const._getToolIDbyBodyType(oldlevel_tools[_local60].m_userData.BodyType), oldlevel_tools[_local60].m_userData.BodyAngle, oldlevel_tools[_local60].m_userData.BodySprite.x, oldlevel_tools[_local60].m_userData.BodySprite.y); _local60++; }; GameStat.RepeatedLevel = false; GameStat.current_level_scores = oldscores; GameField.LevelLeftPanel.panel_current_scores_text.text = ("" + oldscores); GameStat.level_time = oldtime; GameField.LevelLeftPanel.panel_level_time_text.text = ("" + DateFormat.formatSeconds(GameStat.level_time)); while (oldlevel_tools.length) { oldlevel_tools.splice(0, 1); }; }; StageInterface.addChild(GameField); StageInterface.setChildIndex(StageInterface.LevelSet, (StageInterface.numChildren - 1)); StageInterface.setChildIndex(GameField, 0); StageInterface.setChildIndex(StageInterface.LevelFailed, 0); StageInterface.setChildIndex(StageInterface.LevelPassed, 0); GameStat.EditModeEnabled = true; runDemo(); } private function _clickonDel(_arg1:MouseEvent):void{ var _local2:int; var _local3:int; while (_local3 < boxTools.length) { if (GameStat.ModifyBody == boxTools[_local3]){ _local2 = _local3; }; _local3++; }; var _local4:int = game_const._getToolIDbyBodyType(boxTools[_local2].m_userData.BodyType); GameStat.current_level_scores = (GameStat.current_level_scores + GameStat.tools_cost[_local4]); GameField.LevelLeftPanel.panel_current_scores_text.text = ("" + GameStat.current_level_scores); if (GameField.contains(boxTools[_local2].m_userData.BodySprite)){ GameField.removeChild(boxTools[_local2].m_userData.BodySprite); }; boxWorld.DestroyBody(boxTools[_local2]); boxTools.splice(_local2, 1); if (GameField.contains(GameStat.ModifySpritePic)){ GameField.removeChild(GameStat.ModifySpritePic); }; GameStat.ModifyBodyIsOnStage = false; } private function saveData():void{ _sharedObject = SharedObject.getLocal("USMINT_Game_data1"); _sharedObject.data.levels_set = GameStat.levels_set; _sharedObject.data.game_total_scores = GameStat.game_total_scores; var flushStatus:String; try { flushStatus = _sharedObject.flush(((20 * 0x0400) * 10)); } catch(error:Error) { trace("Error...Could not write SharedObject to disk\n"); }; if (flushStatus != null){ switch (flushStatus){ case SharedObjectFlushStatus.PENDING: trace("Requesting permission to save object...\n"); _sharedObject.addEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); break; case SharedObjectFlushStatus.FLUSHED: trace("Value flushed to disk.\n"); break; }; }; } private function demo_message_blink(_arg1:TimerEvent):void{ Demo_message.visible = !(Demo_message.visible); } public function _getTriangleVertices(_arg1:Number, _arg2:Number):Array{ var _local3:Number = ((_arg2 - 90) / (180 / Math.PI)); var _local4:Number = ((2 / 2.5) * Math.PI); var _local5:Number = (_arg1 / 2); var _local6:Number = ((3 * _arg1) / Math.sqrt(3)); var _local7:Point = new Point((_arg1 * Math.cos(_local3)), (_arg1 * Math.sin(_local3))); var _local8:Point = new Point((_arg1 * Math.cos((_local3 + _local4))), (_arg1 * Math.sin((_local3 + _local4)))); var _local9:Point = new Point((_arg1 * Math.cos((_local3 - _local4))), (_arg1 * Math.sin((_local3 - _local4)))); var _local10:Array = new Array(); _local10.push(_local7); _local10.push(_local8); _local10.push(_local9); return (_local10); } private function _Idle(_arg1:Event):void{ var _local2:b2Body; var _local3:int; var _local4:int; var _local5:b2MouseJointDef; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:int; boxWorld.Step((1 / 50), 10); _local2 = boxWorld.m_bodyList; while (_local2) { if ((_local2.m_userData is BodyUserData)){ if (_local2.m_userData.BodySprite){ _local2.m_userData.BodySprite.x = (_local2.GetPosition().x * 100); _local2.m_userData.BodySprite.y = (_local2.GetPosition().y * 100); _local2.m_userData.BodySprite.rotation = (_local2.GetAngle() * (180 / Math.PI)); }; }; _local2 = _local2.m_next; }; while (Markers.length < GameStat.MarkersToAdd) { Markers.push(new PathMarker()); GameField.MainBack.addChild(Markers[(Markers.length - 1)]); }; _local3 = 0; while (_local3 < Markers.length) { if (Markers[_local3].alpha){ Markers[_local3].alpha = (Markers[_local3].alpha - 0.0005); }; _local3++; }; if (GameStat.EditModeEnabled){ _local4 = 0; while (_local4 < boxCoins.length) { if (Level.cooler){ if ((((((boxCoins[_local4].m_userData.BodySprite.y > (Level.cooler - 10))) && ((boxCoins[_local4].m_userData.BodySprite.y < (Level.cooler + 10))))) && ((boxCoins[_local4].m_userData.BodySprite.x > 180)))){ if (!boxCoins[_local4].m_userData.JustCooled){ boxCoins[_local4].ApplyImpulse(new b2Vec2(((600 - boxCoins[_local4].m_userData.BodySprite.x) / 1000), 0), new b2Vec2(boxCoins[_local4].GetWorldCenter().x, boxCoins[_local4].GetWorldCenter().y)); boxCoins[_local4].m_userData.JustCooled = true; } else { boxCoins[_local4].m_userData.JustCooled = false; }; }; }; if (boxCoins[_local4].m_userData.MarkerID){ Markers[(boxCoins[_local4].m_userData.MarkerID - 1)].AddPoint(boxCoins[_local4].m_userData.BodySprite.x, boxCoins[_local4].m_userData.BodySprite.y, boxCoins[_local4].m_userData.BodyType); }; if (((boxCoins[_local4].IsSleeping()) || (boxCoins[_local4].IsFrozen()))){ if (GameField.contains(boxCoins[_local4].m_userData.BodySprite)){ GameField.removeChild(boxCoins[_local4].m_userData.BodySprite); }; boxWorld.DestroyBody(boxCoins[_local4]); boxCoins.splice(_local4, 1); break; }; if (boxCoins[_local4].m_userData.MetTool){ if (boxCoins[_local4].m_userData.NeedToJoin){ _local5 = new b2MouseJointDef(); _local5.body1 = boxCoins[_local4].m_userData.NeedToJoinTo; _local5.body2 = boxCoins[_local4]; _local5.target.Set(boxCoins[_local4].m_userData.NeedToJoinTo.GetWorldCenter().x, boxCoins[_local4].m_userData.NeedToJoinTo.GetWorldCenter().y); _local5.collideConnected = false; _local5.maxForce = (3000 * boxCoins[_local4].GetMass()); boxCoins[_local4].m_userData.Joint = (boxWorld.CreateJoint(_local5) as b2MouseJoint); boxCoins[_local4].m_userData.Joint.m_localAnchor = new b2Vec2(0, 0); boxCoins[_local4].m_angularVelocity = 0; boxCoins[_local4].m_userData.NeedToJoin = false; boxCoins[_local4].m_userData.AlreadyJoined = true; boxCoins[_local4].m_userData.AlreadyJoinedTo = boxCoins[_local4].m_userData.NeedToJoinTo; boxCoins[_local4].m_userData.NeedToJoinTo = null; } else { if (boxCoins[_local4].m_userData.AlreadyJoined){ if ((((Math.abs(boxCoins[_local4].m_linearVelocity.x) < 0.01)) && ((Math.abs(boxCoins[_local4].m_linearVelocity.y) < 0.01)))){ _local6 = (boxCoins[_local4].m_userData.AlreadyJoinedTo.m_userData.BodyAngle / (180 / Math.PI)); boxWorld.DestroyJoint(boxCoins[_local4].m_userData.Joint); boxCoins[_local4].ApplyImpulse(new b2Vec2((0.5 * Math.cos(_local6)), (0.5 * Math.sin(_local6))), new b2Vec2(boxCoins[_local4].GetWorldCenter().x, boxCoins[_local4].GetWorldCenter().y)); boxCoins[_local4].m_userData.JustImpulsedBy = boxCoins[_local4].m_userData.AlreadyJoinedTo; boxCoins[_local4].m_userData.AlreadyJoined = false; boxCoins[_local4].m_userData.NeedToJoin = false; boxCoins[_local4].m_userData.NeedToJoinTo = null; boxCoins[_local4].m_userData.AlreadyJoinedTo = null; if (GameStat.VolumeEnabled){ Sounds_static.arrow_out_voice.play(120); }; }; } else { _local7 = (((boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().x - boxCoins[_local4].GetWorldCenter().x) * (boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().x - boxCoins[_local4].GetWorldCenter().x)) + ((boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().y - boxCoins[_local4].GetWorldCenter().y) * (boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().y - boxCoins[_local4].GetWorldCenter().y))); _local8 = Math.pow(_local7, 0.5); if (_local8 > (boxCoins[_local4].m_userData.BodySize + boxCoins[_local4].m_userData.MetToolTo.m_userData.BodySize)){ boxCoins[_local4].m_userData.MetTool = false; boxCoins[_local4].m_userData.MetToolTo = null; boxCoins[_local4].m_userData.AlreadyJoined = false; boxCoins[_local4].m_userData.NeedToJoin = false; boxCoins[_local4].m_userData.NeedToJoinTo = null; boxCoins[_local4].m_userData.AlreadyJoinedTo = null; boxCoins[_local4].m_userData.JustImpulsedBy = null; }; }; }; }; _local4++; }; }; if (GameStat.CheckModeEnabled){ _local4 = 0; while (_local4 < boxCoins.length) { if (Level.cooler){ if ((((((boxCoins[_local4].m_userData.BodySprite.y > (Level.cooler - 10))) && ((boxCoins[_local4].m_userData.BodySprite.y < (Level.cooler + 10))))) && ((boxCoins[_local4].m_userData.BodySprite.x > 180)))){ if (!boxCoins[_local4].m_userData.JustCooled){ boxCoins[_local4].ApplyImpulse(new b2Vec2(((600 - boxCoins[_local4].m_userData.BodySprite.x) / 1000), 0), new b2Vec2(boxCoins[_local4].GetWorldCenter().x, boxCoins[_local4].GetWorldCenter().y)); boxCoins[_local4].m_userData.JustCooled = true; } else { boxCoins[_local4].m_userData.JustCooled = false; }; }; }; if (boxCoins[_local4].m_userData.MetTool){ if (boxCoins[_local4].m_userData.NeedToJoin){ _local5 = new b2MouseJointDef(); _local5.body1 = boxCoins[_local4].m_userData.NeedToJoinTo; _local5.body2 = boxCoins[_local4]; _local5.target.Set(boxCoins[_local4].m_userData.NeedToJoinTo.GetWorldCenter().x, boxCoins[_local4].m_userData.NeedToJoinTo.GetWorldCenter().y); _local5.collideConnected = false; _local5.maxForce = (3000 * boxCoins[_local4].GetMass()); boxCoins[_local4].m_userData.Joint = (boxWorld.CreateJoint(_local5) as b2MouseJoint); boxCoins[_local4].m_userData.Joint.m_localAnchor = new b2Vec2(0, 0); boxCoins[_local4].m_angularVelocity = 0; boxCoins[_local4].m_userData.NeedToJoin = false; boxCoins[_local4].m_userData.AlreadyJoined = true; boxCoins[_local4].m_userData.AlreadyJoinedTo = boxCoins[_local4].m_userData.NeedToJoinTo; boxCoins[_local4].m_userData.NeedToJoinTo = null; } else { if (boxCoins[_local4].m_userData.AlreadyJoined){ if ((((Math.abs(boxCoins[_local4].m_linearVelocity.x) < 0.01)) && ((Math.abs(boxCoins[_local4].m_linearVelocity.y) < 0.01)))){ _local6 = (boxCoins[_local4].m_userData.AlreadyJoinedTo.m_userData.BodyAngle / (180 / Math.PI)); boxWorld.DestroyJoint(boxCoins[_local4].m_userData.Joint); boxCoins[_local4].ApplyImpulse(new b2Vec2((0.5 * Math.cos(_local6)), (0.5 * Math.sin(_local6))), new b2Vec2(boxCoins[_local4].GetWorldCenter().x, boxCoins[_local4].GetWorldCenter().y)); boxCoins[_local4].m_userData.JustImpulsedBy = boxCoins[_local4].m_userData.AlreadyJoinedTo; boxCoins[_local4].m_userData.AlreadyJoined = false; boxCoins[_local4].m_userData.NeedToJoin = false; boxCoins[_local4].m_userData.NeedToJoinTo = null; boxCoins[_local4].m_userData.AlreadyJoinedTo = null; if (GameStat.VolumeEnabled){ Sounds_static.arrow_out_voice.play(120); }; }; } else { _local7 = (((boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().x - boxCoins[_local4].GetWorldCenter().x) * (boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().x - boxCoins[_local4].GetWorldCenter().x)) + ((boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().y - boxCoins[_local4].GetWorldCenter().y) * (boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().y - boxCoins[_local4].GetWorldCenter().y))); _local8 = Math.pow(_local7, 0.5); if (_local8 > (boxCoins[_local4].m_userData.BodySize + boxCoins[_local4].m_userData.MetToolTo.m_userData.BodySize)){ boxCoins[_local4].m_userData.MetTool = false; boxCoins[_local4].m_userData.MetToolTo = null; boxCoins[_local4].m_userData.AlreadyJoined = false; boxCoins[_local4].m_userData.NeedToJoin = false; boxCoins[_local4].m_userData.NeedToJoinTo = null; boxCoins[_local4].m_userData.AlreadyJoinedTo = null; boxCoins[_local4].m_userData.JustImpulsedBy = null; }; }; }; }; _local4++; }; _local9 = boxCoins.length; _local10 = true; _local11 = true; _local12 = 0; while (_local12 < boxCoins.length) { if (!((boxCoins[_local12].IsSleeping()) || (boxCoins[_local12].IsFrozen()))){ _local10 = false; }; if (!boxCoins[_local12].m_userData.IsCorrectPlace){ _local11 = false; }; _local12++; }; if (((_local10) && (_local9))){ if (_local11){ _levelPassed(); } else { _levelFailed(); }; }; }; } private function UI_LS_Hided(_arg1:Event):void{ } private function GF_Hiding_Finished(_arg1:Event):void{ StageInterface.lp_menu_button.visible = true; StageInterface.lp_next_button.visible = true; StageInterface.lf_again_button.visible = true; StageInterface.lf_menu_button.visible = true; if (GameStat.NeedToDeleteGameFiled){ GameStat.NeedToDeleteGameFiled = false; if (StageInterface.contains(GameField)){ StageInterface.removeChild(GameField); }; }; if (GameStat.NeedToShowMM){ GameStat.NeedToShowMM = false; StageInterface.ShowMainMenu(false); }; } private function DLG_LP_GotoNext(_arg1:Event):void{ GameStat.level_to_load++; StageInterface.HideLevelPassed(); GameField.HideMainGameFiled(); _loadLevel(); } private function UI_MM_Highscores(_arg1:MouseEvent):void{ StageInterface.HideMainMenu(); StageInterface.ShowHighscores(); } } }//package SunGlideGames.USMINT.Engine
Section 168
//ModifySprite (SunGlideGames.USMINT.Engine.ModifySprite) package SunGlideGames.USMINT.Engine { import flash.events.*; import flash.display.*; import SunGlideGames.USMINT.Utils.*; public class ModifySprite extends Sprite { private var _imageData:Sprite; public var RotatePic:Sprite; public var CursorIsOnModifyTool:Boolean;// = false public var MovePic:Sprite; public var DelPic:Sprite; public function ModifySprite(_arg1:Number){ DelPic = new Sprite(); MovePic = new Sprite(); RotatePic = new Sprite(); _imageData = new Sprite(); super(); var _local2:Bitmap = new Bitmap(); var _local3:Bitmap = new Bitmap(); var _local4:Bitmap = new Bitmap(); _local2 = new EmbedData_Class.GF_ModifyTool_Delete_Asset(); _local3 = new EmbedData_Class.GF_ModifyTool_Move_Asset(); _local4 = new EmbedData_Class.GF_ModifyTool_Rotate_Asset(); _local2.smoothing = true; _local3.smoothing = true; _local4.smoothing = true; DelPic.addChild(_local2); MovePic.addChild(_local3); RotatePic.addChild(_local4); DelPic.x = -10; DelPic.y = 20; MovePic.x = 20; MovePic.y = -10; RotatePic.x = -40; RotatePic.y = -10; _imageData.addChild(DelPic); _imageData.addChild(MovePic); _imageData.graphics.lineStyle(2, 1703705); _imageData.graphics.moveTo(0, 0); _imageData.graphics.lineTo(20, 0); _imageData.graphics.moveTo(0, 0); _imageData.graphics.lineTo(0, 20); if (_arg1 == 3){ _imageData.addChild(RotatePic); _imageData.graphics.moveTo(0, 0); _imageData.graphics.lineTo(-20, 0); }; this.addChild(_imageData); _imageData.addEventListener(MouseEvent.MOUSE_MOVE, mousemove); _imageData.addEventListener(MouseEvent.MOUSE_OUT, mouseover); } public function mouseover(_arg1:MouseEvent):void{ CursorIsOnModifyTool = false; } public function mousemove(_arg1:MouseEvent):void{ CursorIsOnModifyTool = true; } } }//package SunGlideGames.USMINT.Engine
Section 169
//PathMarker (SunGlideGames.USMINT.Engine.PathMarker) package SunGlideGames.USMINT.Engine { import flash.display.*; import SunGlideGames.USMINT.Utils.*; public class PathMarker extends Sprite { public var iterator:int;// = 0 public var startX:Number;// = 0 public var startY:Number;// = 0 public var AlreadyInitialized:Boolean;// = false public function AddPoint(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:uint; var _local5:Pen; switch (_arg3){ case 11: _local4 = 0xFF7400; break; case 12: _local4 = 16771586; break; case 13: _local4 = 0xFFFFFF; break; }; if (startX){ _local5 = new Pen(this.graphics); _local5.lineStyle(5, _local4, 1, true, "normal", "none", null, 3); _local5.drawLine(startX, startY, _arg1, _arg2); }; startX = _arg1; startY = _arg2; AlreadyInitialized = true; } } }//package SunGlideGames.USMINT.Engine
Section 170
//Demo_show (SunGlideGames.USMINT.Interface.Demo_show) package SunGlideGames.USMINT.Interface { import flash.events.*; import flash.display.*; import flash.utils.*; import SunGlideGames.USMINT.Utils.*; public class Demo_show extends Sprite { private var frame_2:Bitmap; private var frame_3:Bitmap; private var frame_5:Bitmap; private var demo_blink_timer:Timer; private var frame_4:Bitmap; private var current_frame:int;// = -1 private var frame_0:Bitmap; private var frame_1:Bitmap; public function Demo_show(){ demo_blink_timer = new Timer(80, 1); frame_0 = new EmbedData_Class.DEMO_frame_0_Asset(); frame_1 = new EmbedData_Class.DEMO_frame_1_Asset(); frame_2 = new EmbedData_Class.DEMO_frame_2_Asset(); frame_3 = new EmbedData_Class.DEMO_frame_3_Asset(); frame_4 = new EmbedData_Class.DEMO_frame_4_Asset(); frame_5 = new EmbedData_Class.DEMO_frame_5_Asset(); super(); this.addChild(new EmbedData_Class.DEMO_back_Asset()); this.addChild(frame_0); frame_0.visible = false; this.addChild(frame_1); frame_1.visible = false; this.addChild(frame_2); frame_2.visible = false; this.addChild(frame_3); frame_3.visible = false; this.addChild(frame_4); frame_4.visible = false; this.addChild(frame_5); frame_5.visible = false; this.visible = false; } private function on_time(_arg1:TimerEvent):void{ switch (current_frame){ case 0: frame_0.visible = !(frame_0.visible); break; case 1: frame_0.visible = false; frame_1.visible = !(frame_1.visible); break; case 2: frame_1.visible = false; frame_2.visible = !(frame_2.visible); break; case 3: frame_2.visible = false; frame_3.visible = !(frame_3.visible); break; case 4: frame_3.visible = false; frame_4.visible = !(frame_4.visible); break; case 5: frame_4.visible = false; frame_5.visible = !(frame_5.visible); break; }; } private function _switchFrame(_arg1:MouseEvent):void{ current_frame++; if (current_frame == 6){ this.visible = false; this.removeEventListener(MouseEvent.CLICK, _switchFrame); demo_blink_timer.stop(); this.demo_blink_timer.removeEventListener(TimerEvent.TIMER, on_time); current_frame = -1; } else { demo_blink_timer.reset(); demo_blink_timer.start(); }; } public function show():void{ current_frame = -1; this.visible = true; frame_0.visible = false; frame_1.visible = false; frame_2.visible = false; frame_3.visible = false; frame_4.visible = false; frame_5.visible = false; this.addEventListener(MouseEvent.CLICK, _switchFrame); this.demo_blink_timer.addEventListener(TimerEvent.TIMER, on_time); _switchFrame(new MouseEvent(MouseEvent.CLICK)); } } }//package SunGlideGames.USMINT.Interface
Section 171
//GameFieldClass (SunGlideGames.USMINT.Interface.GameFieldClass) package SunGlideGames.USMINT.Interface { import flash.events.*; import flash.display.*; import SunGlideGames.USMINT.Levels.*; import caurina.transitions.*; import flash.utils.*; import SunGlideGames.USMINT.Utils.*; import Nitro.*; public class GameFieldClass extends Sprite { public var LevelLeftPanel:LevelLeftPanelClass; public var Tube1:Tube; public var Tube2:Tube; public var Tube3:Tube; public var Tube4:Tube; private var GameFiledDelay_Timer:Timer; private var GameFiledMove_Timer:Timer; private var walkbut:SimpleButton; public var MainBack:Sprite; private var pushtimer:Timer; public var GameEventDispatcher:MainEventsDispatcher; public function GameFieldClass(_arg1:Levels){ GameEventDispatcher = new MainEventsDispatcher(); MainBack = new Sprite(); pushtimer = new Timer(100, 1); super(); MainBack.addChild(new EmbedData_Class.GF_background_Asset()); this.addChild(MainBack); this.y = 500; Tube1 = new Tube(_arg1.tube1_config, 1); Tube2 = new Tube(_arg1.tube2_config, 2); Tube3 = new Tube(_arg1.tube3_config, 3); Tube4 = new Tube(_arg1.tube4_config, 4); Tube1.button.addEventListener(MouseEvent.CLICK, button_1_click); Tube2.button.addEventListener(MouseEvent.CLICK, button_2_click); Tube3.button.addEventListener(MouseEvent.CLICK, button_3_click); Tube4.button.addEventListener(MouseEvent.CLICK, button_4_click); Tube1.y = 0; Tube2.y = 0; Tube3.y = 0; Tube4.y = 0; LevelLeftPanel = new LevelLeftPanelClass(_arg1); LevelLeftPanel.x = 0; this.addChild(LevelLeftPanel); var _local2:Bitmap = new EmbedData_Class.GF_Walk_button_Asset(); _local2.smoothing = true; walkbut = new SimpleButton(_local2, _local2, _local2, _local2); walkbut.x = 515; walkbut.y = 80; walkbut.rotation = -45; walkbut.addEventListener(MouseEvent.CLICK, click_on_walk); this.addChild(walkbut); this.addChild(Tube1.final_back); this.addChild(Tube2.final_back); this.addChild(Tube3.final_back); this.addChild(Tube4.final_back); this.addChild(Tube1); this.addChild(Tube2); this.addChild(Tube3); this.addChild(Tube4); } public function ShowGameFiled():void{ this.y = 500; Tweener.addTween(this, {x:0, y:0, time:0.5, transition:"easeOutCubic"}); GameStat.GameFiledAllowed = false; GameFiledMove_Timer = new Timer(5, 100); GameFiledMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, GameFiledShow_TimerComplete); GameFiledMove_Timer.start(); } public function ShowTubes():void{ } private function GameFiledHide_TimerComplete(_arg1:TimerEvent):void{ GameFiledMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, GameFiledHide_TimerComplete); LevelLeftPanel.MainButton.removeEventListener(MouseEvent.CLICK, clickOnButton); LevelLeftPanel.Reset_button.removeEventListener(MouseEvent.CLICK, clickOnReset); LevelLeftPanel.Menu_button.removeEventListener(MouseEvent.CLICK, clickOnMM); } private function GameFiledShow_TimerComplete(_arg1:TimerEvent):void{ GameFiledMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, GameFiledShow_TimerComplete); GameStat.GameFiledAllowed = true; LevelLeftPanel.MainButton.addEventListener(MouseEvent.CLICK, clickOnButton); LevelLeftPanel.Reset_button.addEventListener(MouseEvent.CLICK, clickOnReset); LevelLeftPanel.Menu_button.addEventListener(MouseEvent.CLICK, clickOnMM); } public function HideMainGameFiled():void{ GameStat.GameFiledAllowed = false; Tweener.addTween(this, {x:0, y:-500, time:0.5, transition:"easeOutCubic"}); GameFiledMove_Timer = new Timer(5, 100); GameFiledMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, GameFiledHide_TimerComplete); GameFiledMove_Timer.start(); } private function push_ontimer(_arg1:TimerEvent):void{ pushtimer.stop(); pushtimer.removeEventListener(TimerEvent.TIMER, push_ontimer); LevelLeftPanel.MainButton.upState = new EmbedData_Class.LP_button_DIS_Asset(); LevelLeftPanel.MainButton.downState = new EmbedData_Class.LP_button_DIS_Asset(); LevelLeftPanel.MainButton.overState = new EmbedData_Class.LP_button_DIS_Asset(); } private function clickOnReset(_arg1:MouseEvent):void{ GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LB_RESET_CLICK)); } public function button_1_click(_arg1:MouseEvent):void{ if (Tube1.button.enabled){ GameStat.TubeToEmmit = 1; GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.GF_TUBE_CLICK)); }; } public function button_2_click(_arg1:MouseEvent):void{ if (Tube2.button.enabled){ GameStat.TubeToEmmit = 2; GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.GF_TUBE_CLICK)); }; } public function button_3_click(_arg1:MouseEvent):void{ if (Tube3.button.enabled){ GameStat.TubeToEmmit = 3; GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.GF_TUBE_CLICK)); }; } private function clickOnButton(_arg1:MouseEvent):void{ if (LevelLeftPanel.MainButton.enabled){ if (GameStat.current_level_scores > -1){ LevelLeftPanel.MainButton.upState = new EmbedData_Class.LP_button_DIS_Asset(); LevelLeftPanel.MainButton.downState = new EmbedData_Class.LP_button_DIS_Asset(); LevelLeftPanel.MainButton.overState = new EmbedData_Class.LP_button_DIS_Asset(); GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LB_BUTTON_CLICK)); LevelLeftPanel.MainButton.enabled = false; }; }; } public function click_on_walk(_arg1:MouseEvent):void{ spAPI.apiclick("walkthrough"); } public function HideTubes():void{ } public function emulate_push():void{ LevelLeftPanel.MainButton.upState = new EmbedData_Class.LP_button_DOWN_Asset(); pushtimer.addEventListener(TimerEvent.TIMER, push_ontimer); pushtimer.start(); } public function button_4_click(_arg1:MouseEvent):void{ if (Tube4.button.enabled){ GameStat.TubeToEmmit = 4; GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.GF_TUBE_CLICK)); }; } private function clickOnMM(_arg1:MouseEvent):void{ GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LB_MENU_CLICK)); } } }//package SunGlideGames.USMINT.Interface
Section 172
//LevelLeftPanelClass (SunGlideGames.USMINT.Interface.LevelLeftPanelClass) package SunGlideGames.USMINT.Interface { import flash.events.*; import flash.display.*; import SunGlideGames.USMINT.Levels.*; import caurina.transitions.*; import flash.utils.*; import flash.media.*; import flash.text.*; import SunGlideGames.USMINT.Utils.*; public class LevelLeftPanelClass extends Sprite { public var panel_current_scores_text:TextField; public var Volume_ON:SimpleButton; public var panel_best_scores_text:TextField; private var DecreaseScore_text:TextField; public var volumeBar:VolumeBar; public var panel_level_id_text:TextField; public var tools_buttons:Array; private var ScoresBlink_timer:Timer; public var tools_pic:Array; public var panel_level_time_text:TextField; public var clicked_tool:int;// = 0 public var music_OFF:SimpleButton; public var music_ON:SimpleButton; private var DecreaseScore_timer:Timer; public var Reset_button:SimpleButton; public var CONST:GameConstants; public var Volume_OFF:SimpleButton; public var MainButton:SimpleButton; public var GameEventDispatcher:MainEventsDispatcher; public var Menu_button:SimpleButton; public function LevelLeftPanelClass(_arg1:Levels):void{ tools_pic = new Array(); tools_buttons = new Array(); GameEventDispatcher = new MainEventsDispatcher(); MainButton = new SimpleButton(new EmbedData_Class.LP_button_UP_Asset(), new EmbedData_Class.LP_button_UP_Asset(), new EmbedData_Class.LP_button_DOWN_Asset(), new EmbedData_Class.LP_button_UP_Asset()); Menu_button = new SimpleButton(new EmbedData_Class.LP_BTN_menu_off_Asset(), new EmbedData_Class.LP_BTN_menu_off_Asset(), new EmbedData_Class.LP_BTN_menu_on_Asset(), new EmbedData_Class.LP_BTN_menu_off_Asset()); Reset_button = new SimpleButton(new EmbedData_Class.LP_BTN_reset_off_Asset(), new EmbedData_Class.LP_BTN_reset_off_Asset(), new EmbedData_Class.LP_BTN_reset_on_Asset(), new EmbedData_Class.LP_BTN_reset_off_Asset()); Volume_ON = new SimpleButton(new EmbedData_Class.LP_BTN_volume_enabled_Asset(), new EmbedData_Class.LP_BTN_volume_enabled_Asset(), new EmbedData_Class.LP_BTN_volume_enabled_Asset(), new EmbedData_Class.LP_BTN_volume_enabled_Asset()); Volume_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_volume_disabled_Asset(), new EmbedData_Class.LP_BTN_volume_disabled_Asset(), new EmbedData_Class.LP_BTN_volume_disabled_Asset(), new EmbedData_Class.LP_BTN_volume_disabled_Asset()); music_ON = new SimpleButton(new EmbedData_Class.LP_BTN_music_enabled_Asset(), new EmbedData_Class.LP_BTN_music_enabled_Asset(), new EmbedData_Class.LP_BTN_music_enabled_Asset(), new EmbedData_Class.LP_BTN_music_enabled_Asset()); music_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_music_disabled_Asset(), new EmbedData_Class.LP_BTN_music_disabled_Asset(), new EmbedData_Class.LP_BTN_music_disabled_Asset(), new EmbedData_Class.LP_BTN_music_disabled_Asset()); volumeBar = new VolumeBar(); panel_level_id_text = new TextField(); panel_best_scores_text = new TextField(); panel_current_scores_text = new TextField(); panel_level_time_text = new TextField(); CONST = new GameConstants(); DecreaseScore_timer = new Timer(20, 50); DecreaseScore_text = new TextField(); ScoresBlink_timer = new Timer(100, 6); super(); if (_arg1.tools_config[0]){ tools_pic.push(new EmbedData_Class.LP_simpledot_Asset()); tools_pic[0].y = (tools_pic[0].y + 1); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[1]){ tools_pic.push(new EmbedData_Class.LP_simplemagnet_Asset()); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[2]){ tools_pic.push(new EmbedData_Class.LP_simplejumper_Asset()); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[3]){ tools_pic.push(new EmbedData_Class.LP_sticksimple_Asset()); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[4]){ tools_pic.push(new EmbedData_Class.LP_stickmagnet_Asset()); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[5]){ tools_pic.push(new EmbedData_Class.LP_stickjumper_Asset()); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[6]){ tools_pic.push(new EmbedData_Class.LP_trianglesimple_Asset()); tools_pic[6].y = (tools_pic[6].y + 1); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[7]){ tools_pic.push(new EmbedData_Class.LP_marker_Asset()); tools_pic[7].y = (tools_pic[7].y + 1); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[8]){ tools_pic.push(new EmbedData_Class.LP_simple_arrow_Asset()); tools_pic[8].y = (tools_pic[8].y + 1); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[9]){ tools_pic.push(new EmbedData_Class.LP_50red_Asset()); tools_pic[9].y = (tools_pic[9].y + 2); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[10]){ tools_pic.push(new EmbedData_Class.LP_25red_Asset()); tools_pic[10].y = (tools_pic[10].y + 2); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[11]){ tools_pic.push(new EmbedData_Class.LP_10red_Asset()); tools_pic[11].y = (tools_pic[11].y + 2); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[12]){ tools_pic.push(new EmbedData_Class.LP_50green_Asset()); tools_pic[12].y = (tools_pic[12].y + 2); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[13]){ tools_pic.push(new EmbedData_Class.LP_25green_Asset()); tools_pic[13].y = (tools_pic[13].y + 2); } else { tools_pic.push(new LockSmall()); }; if (_arg1.tools_config[14]){ tools_pic.push(new EmbedData_Class.LP_10green_Asset()); tools_pic[14].y = (tools_pic[14].y + 2); } else { tools_pic.push(new LockSmall()); }; this.addChild(new EmbedData_Class.Level_Panel_Asset()); MainButton.x = 16; MainButton.y = 345; this.addChild(MainButton); Menu_button.x = 4; Menu_button.y = 430; this.addChild(Menu_button); Reset_button.x = 48; Reset_button.y = 430; this.addChild(Reset_button); var _local2:int; while (_local2 < 15) { if ((tools_pic[_local2] is Bitmap)){ tools_pic[_local2].smoothing = true; }; tools_buttons.push(new SimpleButton(tools_pic[_local2], tools_pic[_local2], tools_pic[_local2], tools_pic[_local2])); tools_buttons[_local2].addEventListener(MouseEvent.MOUSE_DOWN, _clickOnTool); tools_buttons[_local2].addEventListener(MouseEvent.MOUSE_OVER, _overOnTool); tools_buttons[_local2].addEventListener(MouseEvent.MOUSE_OUT, _outOnTool); if (_arg1.tools_config[_local2]){ tools_buttons[_local2].enabled = true; } else { tools_buttons[_local2].enabled = false; }; this.addChild(tools_buttons[_local2]); _local2++; }; tools_buttons[0].x = 6; tools_buttons[0].y = (tools_buttons[0].y + 86); tools_buttons[1].x = 33; tools_buttons[1].y = (tools_buttons[1].y + 86); tools_buttons[2].x = 60; tools_buttons[2].y = (tools_buttons[2].y + 86); tools_buttons[3].x = 6; tools_buttons[3].y = (tools_buttons[3].y + 113); tools_buttons[4].x = 34; tools_buttons[4].y = (tools_buttons[4].y + 113); tools_buttons[5].x = 61; tools_buttons[5].y = (tools_buttons[5].y + 113); tools_buttons[6].x = 8; tools_buttons[6].y = (tools_buttons[6].y + 138); tools_buttons[7].x = 37; tools_buttons[7].y = (tools_buttons[7].y + 140); tools_buttons[8].x = 63; tools_buttons[8].y = (tools_buttons[8].y + 140); tools_buttons[9].x = 7; tools_buttons[9].y = (tools_buttons[9].y + 162); tools_buttons[10].x = 34; tools_buttons[10].y = (tools_buttons[10].y + 162); tools_buttons[11].x = 61; tools_buttons[11].y = (tools_buttons[11].y + 162); tools_buttons[12].x = 7; tools_buttons[12].y = (tools_buttons[12].y + 188); tools_buttons[13].x = 34; tools_buttons[13].y = (tools_buttons[13].y + 188); tools_buttons[14].x = 61; tools_buttons[14].y = (tools_buttons[14].y + 188); var _local3:int; while (_local3 < 15) { if (!_arg1.tools_config[_local3]){ if ((((((((((_local3 == 0)) || ((_local3 == 3)))) || ((_local3 == 6)))) || ((_local3 == 9)))) || ((_local3 == 12)))){ tools_buttons[_local3].x = 6; } else { if ((((((((((_local3 == 1)) || ((_local3 == 4)))) || ((_local3 == 7)))) || ((_local3 == 10)))) || ((_local3 == 13)))){ tools_buttons[_local3].x = 34; } else { if ((((((((((_local3 == 2)) || ((_local3 == 5)))) || ((_local3 == 8)))) || ((_local3 == 11)))) || ((_local3 == 14)))){ tools_buttons[_local3].x = 61; }; }; }; if (_local3 < 3){ tools_buttons[_local3].y = 86; } else { if (_local3 < 6){ tools_buttons[_local3].y = 112; } else { if (_local3 < 9){ tools_buttons[_local3].y = 138; } else { if (_local3 < 12){ tools_buttons[_local3].y = 164; } else { tools_buttons[_local3].y = 189; }; }; }; }; }; _local3++; }; panel_current_scores_text.width = 78; panel_current_scores_text.height = 25; panel_current_scores_text.embedFonts = true; panel_current_scores_text.embedFonts = true; panel_current_scores_text.antiAliasType = AntiAliasType.ADVANCED; panel_current_scores_text.defaultTextFormat = CONST.LS_format_4; panel_current_scores_text.selectable = false; panel_current_scores_text.mouseEnabled = false; panel_current_scores_text.text = GameStat.levels_cost[(GameStat.level_to_load - 1)]; panel_current_scores_text.x = 10; panel_current_scores_text.y = 306; this.addChild(panel_current_scores_text); panel_best_scores_text.width = 78; panel_best_scores_text.height = 25; panel_best_scores_text.embedFonts = true; panel_best_scores_text.antiAliasType = AntiAliasType.ADVANCED; panel_best_scores_text.defaultTextFormat = CONST.LS_format_4; panel_best_scores_text.selectable = false; panel_best_scores_text.mouseEnabled = false; panel_best_scores_text.text = ("" + GameStat.game_total_scores); panel_best_scores_text.x = 10; panel_best_scores_text.y = 253; this.addChild(panel_best_scores_text); panel_level_id_text.width = 30; panel_level_id_text.height = 30; panel_level_id_text.embedFonts = true; panel_level_id_text.antiAliasType = AntiAliasType.ADVANCED; panel_level_id_text.defaultTextFormat = CONST.LS_format_8; panel_level_id_text.selectable = false; panel_level_id_text.mouseEnabled = false; panel_level_id_text.text = ("" + GameStat.level_to_load); panel_level_id_text.x = 60; panel_level_id_text.y = 19; this.addChild(panel_level_id_text); panel_level_time_text.embedFonts = true; panel_level_time_text.width = 78; panel_level_time_text.height = 25; panel_level_time_text.antiAliasType = AntiAliasType.ADVANCED; panel_level_time_text.defaultTextFormat = CONST.LS_format_4; panel_level_time_text.selectable = false; panel_level_time_text.mouseEnabled = false; panel_level_time_text.text = "00:00"; panel_level_time_text.x = 10; panel_level_time_text.y = 46; this.addChild(panel_level_time_text); volumeBar.x = 35; volumeBar.y = 460; this.addChild(volumeBar); Volume_ON.x = 16; Volume_ON.y = 458; Volume_ON.addEventListener(MouseEvent.CLICK, _clickVolumeON); Volume_ON.visible = GameStat.VolumeEnabled; this.addChild(Volume_ON); Volume_OFF.x = 16; Volume_OFF.y = 458; Volume_OFF.addEventListener(MouseEvent.CLICK, _clickVolumeOFF); Volume_OFF.visible = !(GameStat.VolumeEnabled); this.addChild(Volume_OFF); music_ON.x = 0; music_ON.y = 457; music_ON.addEventListener(MouseEvent.CLICK, _clickMusicON); music_ON.visible = GameStat.MusicEnabled; this.addChild(music_ON); music_OFF.x = 0; music_OFF.y = 457; music_OFF.addEventListener(MouseEvent.CLICK, _clickMusicOFF); music_OFF.visible = !(GameStat.MusicEnabled); this.addChild(music_OFF); } public function _clickOnTool(_arg1:MouseEvent):void{ var _local2:int; while (_local2 < 15) { if (_arg1.target == tools_buttons[_local2]){ if (_arg1.target.enabled){ GameStat.ToolFromPanel = _local2; GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LP_TOOL_SELECTED)); }; }; _local2++; }; } public function DecreaseScore(_arg1:int):void{ DecreaseScore_text.width = 78; DecreaseScore_text.height = 25; DecreaseScore_text.embedFonts = true; DecreaseScore_text.embedFonts = true; DecreaseScore_text.antiAliasType = AntiAliasType.ADVANCED; DecreaseScore_text.defaultTextFormat = CONST.LS_format_7; DecreaseScore_text.selectable = false; DecreaseScore_text.mouseEnabled = false; DecreaseScore_text.filters = [CONST.LS_shadow_4]; DecreaseScore_text.text = ("-" + _arg1); DecreaseScore_text.x = 10; DecreaseScore_text.y = 306; DecreaseScore_text.alpha = 1; this.addChild(DecreaseScore_text); DecreaseScore_timer.stop(); DecreaseScore_timer.reset(); Tweener.addTween(DecreaseScore_text, {x:10, y:0x0100, time:1, transition:"easeOutCubic"}); DecreaseScore_timer.addEventListener(TimerEvent.TIMER, decrease_show_timer); DecreaseScore_timer.addEventListener(TimerEvent.TIMER_COMPLETE, decrease_show_timer_complete); DecreaseScore_timer.start(); } private function _outOnTool(_arg1:MouseEvent):void{ if (GameStat.ShowingInfoTool){ GameStat.OverOnTool = 0; GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LP_TOOL_OUT)); }; } private function blink_timer(_arg1:TimerEvent):void{ if (panel_current_scores_text.textColor == 0xFFFFFF){ trace("changing the color"); panel_current_scores_text.textColor = 0xFF0000; } else { trace("changing the color else case"); panel_current_scores_text.textColor = 0xFFFFFF; }; } private function _overOnTool(_arg1:MouseEvent):void{ var _local2:int; if (!GameStat.ShowingInfoTool){ _local2 = 0; while (_local2 < 15) { if (_arg1.target == tools_buttons[_local2]){ if (_arg1.target.enabled){ GameStat.OverOnTool = _local2; GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LP_TOOL_OVER)); }; }; _local2++; }; }; } public function ScoresRedBlink():void{ panel_current_scores_text.textColor = 0xFFFFFF; ScoresBlink_timer.stop(); ScoresBlink_timer.reset(); ScoresBlink_timer.addEventListener(TimerEvent.TIMER, blink_timer); ScoresBlink_timer.addEventListener(TimerEvent.TIMER_COMPLETE, blink_timer_complete); ScoresBlink_timer.start(); } private function _clickVolumeON(_arg1:MouseEvent):void{ Volume_ON.visible = false; Volume_OFF.visible = true; GameStat.VolumeEnabled = false; SoundMixer.stopAll(); } private function _clickMusicOFF(_arg1:MouseEvent):void{ music_ON.visible = true; music_OFF.visible = false; GameStat.MusicEnabled = true; if (GameStat.VolumeEnabled){ GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999); }; } private function blink_timer_complete(_arg1:TimerEvent):void{ ScoresBlink_timer.stop(); ScoresBlink_timer.removeEventListener(TimerEvent.TIMER, blink_timer); ScoresBlink_timer.removeEventListener(TimerEvent.TIMER_COMPLETE, blink_timer_complete); } private function decrease_show_timer(_arg1:TimerEvent):void{ if (DecreaseScore_text.alpha > 0){ DecreaseScore_text.alpha = (DecreaseScore_text.alpha - 0.04); }; } private function decrease_show_timer_complete(_arg1:TimerEvent):void{ DecreaseScore_timer.stop(); DecreaseScore_timer.removeEventListener(TimerEvent.TIMER, decrease_show_timer); DecreaseScore_timer.removeEventListener(TimerEvent.TIMER_COMPLETE, decrease_show_timer_complete); this.removeChild(DecreaseScore_text); } private function _clickVolumeOFF(_arg1:MouseEvent):void{ Volume_OFF.visible = false; Volume_ON.visible = true; GameStat.VolumeEnabled = true; if (GameStat.MusicEnabled){ GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999); }; } private function _clickMusicON(_arg1:MouseEvent):void{ music_ON.visible = false; music_OFF.visible = true; GameStat.music_s_ch.stop(); GameStat.MusicEnabled = false; } } }//package SunGlideGames.USMINT.Interface
Section 173
//LevelPanel (SunGlideGames.USMINT.Interface.LevelPanel) package SunGlideGames.USMINT.Interface { import flash.display.*; import SunGlideGames.USMINT.Utils.*; public class LevelPanel extends Sprite { private var Panel_sprite:Sprite; public function LevelPanel(_arg1:Boolean){ Panel_sprite = new Sprite(); super(); if (!_arg1){ Panel_sprite.addChild(new EmbedData_Class.LS_panel_Asset()); } else { Panel_sprite.addChild(new EmbedData_Class.LS_panel_hard_Asset()); }; this.addChild(Panel_sprite); } } }//package SunGlideGames.USMINT.Interface
Section 174
//LevelPlate (SunGlideGames.USMINT.Interface.LevelPlate) package SunGlideGames.USMINT.Interface { import flash.display.*; import flash.text.*; import SunGlideGames.USMINT.Utils.*; public class LevelPlate extends Sprite { private var CONST:GameConstants; private var level_text:TextField; private var Plate_sprite:Sprite; public var levelID:Number;// = 0 public function LevelPlate(_arg1:Number, _arg2:Number){ var _local3:Sprite; Plate_sprite = new Sprite(); CONST = new GameConstants(); super(); levelID = _arg2; Plate_sprite.addChild(new EmbedData_Class.LS_level_plate_Asset()); switch (_arg1){ case -1: _local3 = new Sprite(); _local3.addChild(new EmbedData_Class.LS_lock_Asset()); Plate_sprite.addChild(_local3); break; case 0: level_text = new TextField(); if (_arg2 < 10){ level_text.x = (level_text.x + 15); } else { level_text.x = (level_text.x + 8); }; level_text.y = (level_text.y + 3); level_text.embedFonts = true; level_text.antiAliasType = AntiAliasType.ADVANCED; level_text.autoSize = TextFieldAutoSize.LEFT; level_text.defaultTextFormat = CONST.LS_format_1; level_text.selectable = false; level_text.mouseEnabled = false; level_text.text = ("" + _arg2); Plate_sprite.addChild(level_text); break; case 1: level_text = new TextField(); if (_arg2 < 10){ level_text.x = (level_text.x + 15); } else { level_text.x = (level_text.x + 8); }; level_text.y = (level_text.y + 3); level_text.embedFonts = true; level_text.antiAliasType = AntiAliasType.ADVANCED; level_text.autoSize = TextFieldAutoSize.LEFT; level_text.defaultTextFormat = CONST.LS_format_2; level_text.selectable = false; level_text.mouseEnabled = false; level_text.text = ("" + _arg2); Plate_sprite.addChild(level_text); break; }; this.addChild(Plate_sprite); } } }//package SunGlideGames.USMINT.Interface
Section 175
//LockSmall (SunGlideGames.USMINT.Interface.LockSmall) package SunGlideGames.USMINT.Interface { import flash.display.*; import SunGlideGames.USMINT.Utils.*; public class LockSmall extends Sprite { public function LockSmall(){ this.addChild(new EmbedData_Class.LS_lock_2_Asset()); } } }//package SunGlideGames.USMINT.Interface
Section 176
//StageInterfaceClass_2 (SunGlideGames.USMINT.Interface.StageInterfaceClass_2) package SunGlideGames.USMINT.Interface { import flash.events.*; import flash.display.*; import caurina.transitions.*; import flash.utils.*; import flash.media.*; import flash.text.*; import SunGlideGames.USMINT.Utils.*; import flash.net.*; import Nitro.*; public class StageInterfaceClass_2 extends Sprite { public var lp_menu_button_f:SimpleButton; public var lp_total_scores_text:TextField; public var Menu_B_More:SimpleButton; public var LS_easy_plates_array:Array; private var LSMove_Timer:Timer; public var upload_scores:SimpleButton; private var MenuMove_Timer:Timer; public var MM_Volume_ON:SimpleButton; public var LS_easy_panel:Sprite; private var CONST:GameConstants; public var Menu_B_Start:SimpleButton; public var demo_screen:Demo_show; public var Menu_B_Add:SimpleButton; public var Background:Sprite; public var LevelsSet:Sprite; public var lp_level_scores_text:TextField; public var MM_music_OFF:SimpleButton; public var lp_submit_name_text:TextField; public var LevelSet:Sprite; private var LSDelay_Timer:Timer; public var Highscores:Sprite; public var MailTOButton:SimpleButton; public var LS_hard_panel:Sprite; private var MenuDelay_Timer:Timer; public var Menu_logo:Sprite; public var LS_Volume_ON:SimpleButton; public var GameEventDispatcher:MainEventsDispatcher; public var LS_medium_panel:Sprite; public var Menu_B_Score:SimpleButton; public var ls_B_back:SimpleButton; public var LS_music_OFF:SimpleButton; public var Tutorial:Sprite; public var LS_medium_plates_array:Array; public var lf_total_scores_text:TextField; public var Menu_B_Walk:SimpleButton; public var Menu_Logo:SimpleButton; public var lf_again_button:SimpleButton; public var UploadScores:Sprite; public var GameFinished:Sprite; public var lp_upload_scores:SimpleButton; public var LS_Volume_OFF:SimpleButton; public var gf_total_scores_text:TextField; public var lp_upload_button:SimpleButton; public var LevelFailed:Sprite; public var lp_next_button:SimpleButton; public var MM_Volume_OFF:SimpleButton; public var lf_menu_button:SimpleButton; public var LS_hard_plates_array:Array; public var lp_menu_button:SimpleButton; public var MainMenu:Sprite; public var Menu_pics:Sprite; public var LevelSet_logo:Sprite; public var LS_music_ON:SimpleButton; public var LevelPassed:Sprite; public var submit_name_text:TextField; public var Menu_B_Help:SimpleButton; public var MM_music_ON:SimpleButton; public function StageInterfaceClass_2(){ var _local15:Number; var _local16:Number; var _local17:Number; Background = new Sprite(); Menu_logo = new Sprite(); Menu_pics = new Sprite(); GameEventDispatcher = new MainEventsDispatcher(); CONST = new GameConstants(); MainMenu = new Sprite(); Tutorial = new Sprite(); LevelsSet = new Sprite(); Highscores = new Sprite(); LevelPassed = new Sprite(); LevelFailed = new Sprite(); GameFinished = new Sprite(); UploadScores = new Sprite(); LevelSet = new Sprite(); LevelSet_logo = new Sprite(); LS_easy_panel = new Sprite(); LS_easy_plates_array = new Array(); LS_medium_panel = new Sprite(); LS_medium_plates_array = new Array(); LS_hard_panel = new Sprite(); LS_hard_plates_array = new Array(); lp_total_scores_text = new TextField(); gf_total_scores_text = new TextField(); lp_level_scores_text = new TextField(); lf_total_scores_text = new TextField(); submit_name_text = new TextField(); lp_submit_name_text = new TextField(); upload_scores = new SimpleButton(new EmbedData_Class.DLG_upload_button_off(), new EmbedData_Class.DLG_upload_button_off(), new EmbedData_Class.DLG_upload_button_on(), new EmbedData_Class.DLG_upload_button_off()); lp_upload_scores = new SimpleButton(new EmbedData_Class.DLG_upload_button_off(), new EmbedData_Class.DLG_upload_button_off(), new EmbedData_Class.DLG_upload_button_on(), new EmbedData_Class.DLG_upload_button_off()); ls_B_back = new SimpleButton(new EmbedData_Class.LS_B_back_off_Asset(), new EmbedData_Class.LS_B_back_off_Asset(), new EmbedData_Class.LS_B_back_on_Asset(), new EmbedData_Class.LS_B_back_off_Asset()); demo_screen = new Demo_show(); MM_Volume_ON = new SimpleButton(new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset()); MM_Volume_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset()); MM_music_ON = new SimpleButton(new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset()); MM_music_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset()); LS_Volume_ON = new SimpleButton(new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset()); LS_Volume_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset()); LS_music_ON = new SimpleButton(new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset()); LS_music_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset()); super(); this.addChild(demo_screen); MainMenu.addChild(new EmbedData_Class.Background_Asset()); Menu_logo.addChild(new EmbedData_Class.BackLogo_Asset()); Menu_pics.addChild(new EmbedData_Class.Menu_Pics_Asset()); MainMenu.addChild(Menu_pics); Menu_B_Start = new SimpleButton(new EmbedData_Class.Menu_B_Start_off_Asset(), new EmbedData_Class.Menu_B_Start_on_Asset(), new EmbedData_Class.Menu_B_Start_on_Asset(), new EmbedData_Class.Menu_B_Start_off_Asset()); Menu_Logo = new SimpleButton(new EmbedData_Class.BackLogo_Asset(), new EmbedData_Class.BackLogo_Asset(), new EmbedData_Class.BackLogo_Asset(), new EmbedData_Class.BackLogo_Asset()); Menu_B_Help = new SimpleButton(new EmbedData_Class.Menu_B_Help_off_Asset(), new EmbedData_Class.Menu_B_Help_on_Asset(), new EmbedData_Class.Menu_B_Help_on_Asset(), new EmbedData_Class.Menu_B_Help_off_Asset()); Menu_B_Score = new SimpleButton(new EmbedData_Class.Menu_B_Score_off_Asset(), new EmbedData_Class.Menu_B_Score_on_Asset(), new EmbedData_Class.Menu_B_Score_on_Asset(), new EmbedData_Class.Menu_B_Score_off_Asset()); Menu_B_Walk = new SimpleButton(new EmbedData_Class.Menu_B_walk_off_Asset(), new EmbedData_Class.Menu_B_walk_on_Asset(), new EmbedData_Class.Menu_B_walk_on_Asset(), new EmbedData_Class.Menu_B_walk_off_Asset()); Menu_B_Add = new SimpleButton(new EmbedData_Class.Menu_B_add_site_Asset(), new EmbedData_Class.Menu_B_add_site_Asset(), new EmbedData_Class.Menu_B_add_site_Asset(), new EmbedData_Class.Menu_B_add_site_Asset()); Menu_B_More = new SimpleButton(new EmbedData_Class.Menu_B_more_games_off_Asset(), new EmbedData_Class.Menu_B_more_games_on_Asset(), new EmbedData_Class.Menu_B_more_games_on_Asset(), new EmbedData_Class.Menu_B_more_games_off_Asset()); Menu_B_Start.x = 350; Menu_B_Start.y = 220; Menu_B_Help.x = 350; Menu_B_Help.y = 320; Menu_B_Score.x = 350; Menu_B_Score.y = 270; Menu_B_Walk.x = 350; Menu_B_Walk.y = 370; Menu_B_Add.x = 105; Menu_B_Add.y = 450; Menu_B_More.x = 350; Menu_B_More.y = 420; Menu_Logo.x = 265; Menu_Logo.y = 170; MainMenu.addChild(Menu_B_Start); MainMenu.addChild(Menu_B_Score); MainMenu.addChild(Menu_B_Help); MainMenu.addChild(Menu_B_Walk); MainMenu.addChild(Menu_B_Add); MainMenu.addChild(Menu_B_More); MainMenu.addChild(Menu_Logo); Menu_B_Start.addEventListener(MouseEvent.CLICK, MM_start_click); Menu_B_Help.addEventListener(MouseEvent.CLICK, MM_help_click); Menu_B_Score.addEventListener(MouseEvent.CLICK, MM_score_click); Menu_B_Walk.addEventListener(MouseEvent.CLICK, MM_walk_click); Menu_B_Add.addEventListener(MouseEvent.CLICK, MM_add_click); Menu_B_More.addEventListener(MouseEvent.CLICK, MM_more_click); Menu_Logo.addEventListener(MouseEvent.CLICK, MM_logo_click); MM_Volume_ON.x = 60; MM_Volume_ON.y = 440; MM_Volume_ON.addEventListener(MouseEvent.CLICK, MM_clickVolumeON); MM_Volume_ON.visible = GameStat.VolumeEnabled; MainMenu.addChild(MM_Volume_ON); MM_Volume_OFF.x = 60; MM_Volume_OFF.y = 440; MM_Volume_OFF.addEventListener(MouseEvent.CLICK, MM_clickVolumeOFF); MM_Volume_OFF.visible = !(GameStat.VolumeEnabled); MainMenu.addChild(MM_Volume_OFF); MM_music_ON.x = 15; MM_music_ON.y = 437; MM_music_ON.addEventListener(MouseEvent.CLICK, MM_clickMusicON); MM_music_ON.visible = GameStat.MusicEnabled; MainMenu.addChild(MM_music_ON); MM_music_OFF.x = 15; MM_music_OFF.y = 437; MM_music_OFF.addEventListener(MouseEvent.CLICK, MM_clickMusicOFF); MM_music_OFF.visible = !(GameStat.MusicEnabled); MainMenu.addChild(MM_music_OFF); MailTOButton = new SimpleButton(new EmbedData_Class.mailto_off_PNG(), new EmbedData_Class.mailto_off_PNG(), new EmbedData_Class.mailto_off_PNG(), new EmbedData_Class.mailto_off_PNG()); MailTOButton.addEventListener(MouseEvent.CLICK, clickOmMailTO); MailTOButton.x = 447; MailTOButton.y = 13; MainMenu.addChild(MailTOButton); this.addChild(MainMenu); LevelSet.addChild(new EmbedData_Class.Background_Asset()); LS_easy_panel.addChild(new LevelPanel(false)); LS_easy_panel.x = 35; LS_easy_panel.y = 55; ls_B_back.addEventListener(MouseEvent.CLICK, LS_back_click); ls_B_back.x = 170; ls_B_back.y = 5; LevelSet.addChild(ls_B_back); var _local1:int; while (_local1 < 12) { _local15 = 0; if (GameStat.levels_set[_local1] < 0){ LS_easy_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1)))); } else { if (GameStat.levels_set[_local1] > 0){ LS_easy_plates_array.push(new SimpleButton(new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1)))); } else { LS_easy_plates_array.push(new SimpleButton(new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1)))); }; }; if (_local1 < 6){ LS_easy_plates_array[_local1].y = 13; LS_easy_plates_array[_local1].x = (120 + (_local1 * 64)); } else { LS_easy_plates_array[_local1].y = 64; LS_easy_plates_array[_local1].x = (120 + ((_local1 - 6) * 64)); }; LS_easy_panel.addChild(LS_easy_plates_array[_local1]); _local1++; }; var _local2:Sprite = new Sprite(); _local2.addChild(new EmbedData_Class.LS_easy_marker_Asset()); _local2.x = 23; _local2.y = 37; LS_easy_panel.addChild(_local2); LevelSet.addChild(LS_easy_panel); LS_medium_panel.addChild(new LevelPanel(false)); LS_medium_panel.x = 35; LS_medium_panel.y = 182; var _local3:int; while (_local3 < 12) { _local16 = 0; if (GameStat.levels_set[(_local3 + 12)] < 0){ LS_medium_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13)))); } else { if (GameStat.levels_set[(_local3 + 12)] > 0){ LS_medium_plates_array.push(new SimpleButton(new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13)))); } else { _local16 = 1; LS_medium_plates_array.push(new SimpleButton(new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13)))); }; }; if (_local3 < 6){ LS_medium_plates_array[_local3].y = 13; LS_medium_plates_array[_local3].x = (120 + (_local3 * 64)); } else { LS_medium_plates_array[_local3].y = 64; LS_medium_plates_array[_local3].x = (120 + ((_local3 - 6) * 64)); }; LS_medium_panel.addChild(LS_medium_plates_array[_local3]); _local3++; }; var _local4:Sprite = new Sprite(); _local4.addChild(new EmbedData_Class.LS_medium_marker_Asset()); _local4.x = 15; _local4.y = 30; LS_medium_panel.addChild(_local4); LevelSet.addChild(LS_medium_panel); LS_hard_panel.addChild(new LevelPanel(true)); LS_hard_panel.x = 35; LS_hard_panel.y = 309; var _local5:int; while (_local5 < 8) { _local17 = 0; if (GameStat.levels_set[(_local5 + 24)] < 0){ LS_hard_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25)))); } else { if (GameStat.levels_set[(_local5 + 24)] > 0){ _local17 = 2; LS_hard_plates_array.push(new SimpleButton(new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25)))); } else { _local17 = 1; LS_hard_plates_array.push(new SimpleButton(new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25)))); }; }; if (_local5 < 4){ LS_hard_plates_array[_local5].y = 13; LS_hard_plates_array[_local5].x = (120 + (_local5 * 64)); } else { LS_hard_plates_array[_local5].y = 64; LS_hard_plates_array[_local5].x = (120 + ((_local5 - 4) * 64)); }; LS_hard_panel.addChild(LS_hard_plates_array[_local5]); _local5++; }; var _local6:Sprite = new Sprite(); _local6.addChild(new EmbedData_Class.LS_hard_marker_Asset()); _local6.x = 7; _local6.y = 22; LS_hard_panel.addChild(_local6); LevelSet.addChild(LS_hard_panel); LevelSet.y = 500; LS_Volume_ON.x = 60; LS_Volume_ON.y = 440; LS_Volume_ON.addEventListener(MouseEvent.CLICK, LS_clickVolumeON); LS_Volume_ON.visible = GameStat.VolumeEnabled; LevelSet.addChild(LS_Volume_ON); LS_Volume_OFF.x = 60; LS_Volume_OFF.y = 440; LS_Volume_OFF.addEventListener(MouseEvent.CLICK, LS_clickVolumeOFF); LS_Volume_OFF.visible = !(GameStat.VolumeEnabled); LevelSet.addChild(LS_Volume_OFF); LS_music_ON.x = 15; LS_music_ON.y = 437; LS_music_ON.addEventListener(MouseEvent.CLICK, LS_clickMusicON); LS_music_ON.visible = GameStat.MusicEnabled; LevelSet.addChild(LS_music_ON); LS_music_OFF.x = 15; LS_music_OFF.y = 437; LS_music_OFF.addEventListener(MouseEvent.CLICK, LS_clickMusicOFF); LS_music_OFF.visible = !(GameStat.MusicEnabled); LevelSet.addChild(LS_music_OFF); this.addChild(LevelSet); var _local7:Sprite = new Sprite(); _local7.graphics.beginFill(0, 0); _local7.graphics.drawRect(0, 0, 600, 500); _local7.graphics.endFill(); var _local8:Sprite = new Sprite(); _local8.addChild(new EmbedData_Class.DLG_gamefinished_back()); GameFinished.addChild(_local7); _local7.addChild(_local8); _local8.x = 250; _local8.y = 170; lp_menu_button_f = new SimpleButton(new EmbedData_Class.DLG_levelpassed_MenuUP(), new EmbedData_Class.DLG_levelpassed_MenuUP(), new EmbedData_Class.DLG_levelpassed_MenuDOWN(), new EmbedData_Class.DLG_levelpassed_MenuUP()); lp_menu_button_f.addEventListener(MouseEvent.CLICK, lp_menu_button_click); lp_menu_button_f.x = 80; lp_menu_button_f.y = 95; _local8.addChild(lp_menu_button_f); GameFinished.visible = false; gf_total_scores_text.embedFonts = true; gf_total_scores_text.antiAliasType = AntiAliasType.ADVANCED; gf_total_scores_text.autoSize = TextFieldAutoSize.LEFT; gf_total_scores_text.defaultTextFormat = CONST.LS_format_6; gf_total_scores_text.selectable = false; gf_total_scores_text.mouseEnabled = false; gf_total_scores_text.filters = [CONST.LS_glow_6]; gf_total_scores_text.text = "NONE"; gf_total_scores_text.x = 142; gf_total_scores_text.y = 73; _local8.addChild(gf_total_scores_text); var _local9:Sprite = new Sprite(); _local9.addChild(new EmbedData_Class.DLG_upload_score_back()); _local9.x = 250; _local9.y = 300; upload_scores.x = 40; upload_scores.y = 62; upload_scores.addEventListener(MouseEvent.CLICK, lp_upload_button_click); _local9.addChild(upload_scores); submit_name_text.embedFonts = true; submit_name_text.antiAliasType = AntiAliasType.ADVANCED; submit_name_text.type = TextFieldType.INPUT; submit_name_text.width = 180; submit_name_text.height = 20; submit_name_text.defaultTextFormat = CONST.LS_format_6; submit_name_text.selectable = true; submit_name_text.mouseEnabled = true; submit_name_text.filters = [CONST.LS_glow_6]; submit_name_text.x = 35; submit_name_text.y = 29; _local9.addChild(submit_name_text); GameFinished.addChild(_local9); this.addChild(GameFinished); var _local10:Sprite = new Sprite(); _local10.graphics.beginFill(0, 0); _local10.graphics.drawRect(0, 0, 600, 500); _local10.graphics.endFill(); var _local11:Sprite = new Sprite(); _local11.addChild(new EmbedData_Class.DLG_levelpassed_back()); LevelPassed.addChild(_local10); _local10.addChild(_local11); _local11.x = 250; _local11.y = 170; lp_next_button = new SimpleButton(new EmbedData_Class.DLG_levelpassed_NextUP(), new EmbedData_Class.DLG_levelpassed_NextUP(), new EmbedData_Class.DLG_levelpassed_NextDOWN(), new EmbedData_Class.DLG_levelpassed_NextUP()); lp_next_button.addEventListener(MouseEvent.CLICK, lp_next_button_click); lp_next_button.x = 125; lp_next_button.y = 87; _local11.addChild(lp_next_button); lp_menu_button = new SimpleButton(new EmbedData_Class.DLG_levelpassed_MenuUP(), new EmbedData_Class.DLG_levelpassed_MenuUP(), new EmbedData_Class.DLG_levelpassed_MenuDOWN(), new EmbedData_Class.DLG_levelpassed_MenuUP()); lp_menu_button.addEventListener(MouseEvent.CLICK, lp_menu_button_click); lp_menu_button.x = 30; lp_menu_button.y = 87; _local11.addChild(lp_menu_button); LevelPassed.visible = false; lp_total_scores_text.embedFonts = true; lp_total_scores_text.embedFonts = true; lp_total_scores_text.antiAliasType = AntiAliasType.ADVANCED; lp_total_scores_text.autoSize = TextFieldAutoSize.LEFT; lp_total_scores_text.defaultTextFormat = CONST.LS_format_6; lp_total_scores_text.selectable = false; lp_total_scores_text.mouseEnabled = false; lp_total_scores_text.filters = [CONST.LS_glow_6]; lp_total_scores_text.text = "NONE"; lp_total_scores_text.x = 145; lp_total_scores_text.y = 65; _local11.addChild(lp_total_scores_text); lp_level_scores_text.embedFonts = true; lp_level_scores_text.embedFonts = true; lp_level_scores_text.antiAliasType = AntiAliasType.ADVANCED; lp_level_scores_text.autoSize = TextFieldAutoSize.LEFT; lp_level_scores_text.defaultTextFormat = CONST.LS_format_6; lp_level_scores_text.selectable = false; lp_level_scores_text.mouseEnabled = false; lp_level_scores_text.filters = [CONST.LS_glow_6]; lp_level_scores_text.text = "NONE"; lp_level_scores_text.x = 146; lp_level_scores_text.y = 48; _local11.addChild(lp_level_scores_text); var _local12:Sprite = new Sprite(); _local12.addChild(new EmbedData_Class.DLG_upload_score_back()); _local12.x = 250; _local12.y = 300; lp_upload_scores.x = 50; lp_upload_scores.y = 62; lp_upload_scores.addEventListener(MouseEvent.CLICK, lp2_upload_button_click); _local12.addChild(lp_upload_scores); lp_submit_name_text.embedFonts = true; lp_submit_name_text.antiAliasType = AntiAliasType.ADVANCED; lp_submit_name_text.type = TextFieldType.INPUT; lp_submit_name_text.width = 180; lp_submit_name_text.height = 20; lp_submit_name_text.defaultTextFormat = CONST.LS_format_6; lp_submit_name_text.selectable = true; lp_submit_name_text.mouseEnabled = true; lp_submit_name_text.filters = [CONST.LS_glow_6]; lp_submit_name_text.x = 35; lp_submit_name_text.y = 29; _local12.addChild(lp_submit_name_text); LevelPassed.addChild(_local12); this.addChild(LevelPassed); var _local13:Sprite = new Sprite(); _local13.graphics.beginFill(0, 0); _local13.graphics.drawRect(0, 0, 600, 500); _local13.graphics.endFill(); LevelFailed.addChild(_local13); var _local14:Sprite = new Sprite(); _local14.addChild(new EmbedData_Class.DLG_levelfailed_back()); _local13.addChild(_local14); _local14.x = 250; _local14.y = 170; lf_again_button = new SimpleButton(new EmbedData_Class.DLG_levelfailed_AgainUP(), new EmbedData_Class.DLG_levelfailed_AgainUP(), new EmbedData_Class.DLG_levelfailed_AgainDOWN(), new EmbedData_Class.DLG_levelfailed_AgainUP()); lf_again_button.addEventListener(MouseEvent.CLICK, lf_again_button_click); lf_again_button.x = 125; lf_again_button.y = 87; _local14.addChild(lf_again_button); lf_menu_button = new SimpleButton(new EmbedData_Class.DLG_levelfailed_MenuUP(), new EmbedData_Class.DLG_levelfailed_MenuUP(), new EmbedData_Class.DLG_levelfailed_MenuDOWN(), new EmbedData_Class.DLG_levelfailed_MenuUP()); lf_menu_button.addEventListener(MouseEvent.CLICK, lf_menu_button_click); lf_menu_button.x = 30; lf_menu_button.y = 87; _local14.addChild(lf_menu_button); LevelFailed.visible = false; lf_total_scores_text.embedFonts = true; lf_total_scores_text.antiAliasType = AntiAliasType.ADVANCED; lf_total_scores_text.autoSize = TextFieldAutoSize.LEFT; lf_total_scores_text.defaultTextFormat = CONST.LS_format_6; lf_total_scores_text.selectable = false; lf_total_scores_text.mouseEnabled = false; lf_total_scores_text.filters = [CONST.LS_glow_6]; lf_total_scores_text.text = "NONE"; lf_total_scores_text.x = 150; lf_total_scores_text.y = 56; _local14.addChild(lf_total_scores_text); this.addChild(LevelFailed); } private function MM_logo_click(_arg1:MouseEvent):void{ spAPI.apiclick("menu"); } public function HideGameFinished():void{ Tweener.addTween(GameFinished, {x:0, y:-500, time:0.5, transition:"easeOutCubic"}); } private function MM_help_click(_arg1:MouseEvent):void{ if (GameStat.MainMenuAllowed){ GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.M_B_HELP)); }; } public function lp_next_button_click(_arg1:MouseEvent):void{ GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.DLG_LEVEL_PASSED_GOTONEXT)); } private function LS_clickVolumeOFF(_arg1:MouseEvent):void{ LS_Volume_OFF.visible = false; LS_Volume_ON.visible = true; GameStat.VolumeEnabled = true; if (GameStat.MusicEnabled){ GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999); }; } private function MenuHide_TimerComplete(_arg1:TimerEvent):void{ MenuMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, MenuHide_TimerComplete); } public function HideLevelFailed():void{ Tweener.addTween(LevelFailed, {x:0, y:-500, time:0.5, transition:"easeOutCubic"}); } public function updateLevelSet():void{ var _local7:Number; var _local8:Number; var _local9:Number; LevelSet.removeChild(LS_easy_panel); LevelSet.removeChild(LS_medium_panel); LevelSet.removeChild(LS_hard_panel); ls_B_back.removeEventListener(MouseEvent.CLICK, LS_back_click); LevelSet.removeChild(ls_B_back); this.removeChild(LevelSet); LevelSet = new Sprite(); LS_easy_plates_array = new Array(); LS_medium_plates_array = new Array(); LS_hard_plates_array = new Array(); LS_easy_panel = new Sprite(); LS_medium_panel = new Sprite(); LS_hard_panel = new Sprite(); LevelSet.addChild(new EmbedData_Class.Background_Asset()); LevelSet.addChild(LS_music_ON); LevelSet.addChild(LS_music_OFF); LevelSet.addChild(LS_Volume_ON); LevelSet.addChild(LS_Volume_OFF); LS_music_ON.visible = GameStat.MusicEnabled; LS_music_OFF.visible = !(GameStat.MusicEnabled); LS_Volume_ON.visible = GameStat.VolumeEnabled; LS_Volume_OFF.visible = !(GameStat.VolumeEnabled); LS_easy_panel.addChild(new LevelPanel(false)); LS_easy_panel.x = 35; LS_easy_panel.y = 55; ls_B_back.addEventListener(MouseEvent.CLICK, LS_back_click); ls_B_back.x = 170; ls_B_back.y = 5; LevelSet.addChild(ls_B_back); var _local1:int; while (_local1 < 12) { _local7 = 0; if (GameStat.levels_set[_local1] < 0){ LS_easy_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1)))); } else { if (GameStat.levels_set[_local1] > 0){ LS_easy_plates_array.push(new SimpleButton(new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1)))); } else { LS_easy_plates_array.push(new SimpleButton(new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1)))); }; }; if (_local1 < 6){ LS_easy_plates_array[_local1].y = 13; LS_easy_plates_array[_local1].x = (120 + (_local1 * 64)); } else { LS_easy_plates_array[_local1].y = 64; LS_easy_plates_array[_local1].x = (120 + ((_local1 - 6) * 64)); }; LS_easy_panel.addChild(LS_easy_plates_array[_local1]); _local1++; }; var _local2:Sprite = new Sprite(); _local2.addChild(new EmbedData_Class.LS_easy_marker_Asset()); _local2.x = 23; _local2.y = 37; LS_easy_panel.addChild(_local2); LevelSet.addChild(LS_easy_panel); LS_medium_panel.addChild(new LevelPanel(false)); LS_medium_panel.x = 35; LS_medium_panel.y = 182; var _local3:int; while (_local3 < 12) { _local8 = 0; if (GameStat.levels_set[(_local3 + 12)] < 0){ LS_medium_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13)))); } else { if (GameStat.levels_set[(_local3 + 12)] > 0){ LS_medium_plates_array.push(new SimpleButton(new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13)))); } else { _local8 = 1; LS_medium_plates_array.push(new SimpleButton(new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13)))); }; }; if (_local3 < 6){ LS_medium_plates_array[_local3].y = 13; LS_medium_plates_array[_local3].x = (120 + (_local3 * 64)); } else { LS_medium_plates_array[_local3].y = 64; LS_medium_plates_array[_local3].x = (120 + ((_local3 - 6) * 64)); }; LS_medium_panel.addChild(LS_medium_plates_array[_local3]); _local3++; }; var _local4:Sprite = new Sprite(); _local4.addChild(new EmbedData_Class.LS_medium_marker_Asset()); _local4.x = 15; _local4.y = 30; LS_medium_panel.addChild(_local4); LevelSet.addChild(LS_medium_panel); LS_hard_panel.addChild(new LevelPanel(true)); LS_hard_panel.x = 35; LS_hard_panel.y = 309; var _local5:int; while (_local5 < 8) { _local9 = 0; if (GameStat.levels_set[(_local5 + 24)] < 0){ LS_hard_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25)))); } else { if (GameStat.levels_set[(_local5 + 24)] > 0){ _local9 = 2; LS_hard_plates_array.push(new SimpleButton(new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25)))); } else { _local9 = 1; LS_hard_plates_array.push(new SimpleButton(new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25)))); }; }; if (_local5 < 4){ LS_hard_plates_array[_local5].y = 13; LS_hard_plates_array[_local5].x = (120 + (_local5 * 64)); } else { LS_hard_plates_array[_local5].y = 64; LS_hard_plates_array[_local5].x = (120 + ((_local5 - 4) * 64)); }; LS_hard_panel.addChild(LS_hard_plates_array[_local5]); _local5++; }; var _local6:Sprite = new Sprite(); _local6.addChild(new EmbedData_Class.LS_hard_marker_Asset()); _local6.x = 7; _local6.y = 22; LS_hard_panel.addChild(_local6); LevelSet.addChild(LS_hard_panel); LevelSet.y = 500; this.addChild(LevelSet); } private function LSHide_TimerComplete(_arg1:TimerEvent):void{ LSMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, LSHide_TimerComplete); var _local2:int; while (_local2 < 12) { LS_easy_plates_array[_local2].removeEventListener(MouseEvent.CLICK, LS_easy_click); _local2++; }; var _local3:int; while (_local2 < 12) { LS_medium_plates_array[_local3].removeEventListener(MouseEvent.CLICK, LS_medium_click); _local3++; }; var _local4:int; while (_local4 < 8) { LS_hard_plates_array[_local4].removeEventListener(MouseEvent.CLICK, LS_hard_click); _local4++; }; } public function lp2_upload_button_click(_arg1:MouseEvent):void{ if (lp_submit_name_text.text == ""){ spAPI.submitScore("noname", GameStat.game_total_scores, "difficultymode"); } else { spAPI.submitScore(lp_submit_name_text.text, GameStat.game_total_scores, "difficultymode"); }; } private function MM_more_click(_arg1:MouseEvent):void{ spAPI.apiclick("moregames"); } public function HideMainMenu():void{ GameStat.MainMenuAllowed = false; Tweener.addTween(MainMenu, {x:0, y:-500, time:0.5, transition:"easeOutCubic"}); MenuMove_Timer = new Timer(5, 100); MenuMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, MenuHide_TimerComplete); MenuMove_Timer.start(); } public function ShowHighscores():void{ } public function ShowGameFinished():void{ GameFinished.x = 0; GameFinished.y = 0; GameFinished.visible = true; this.setChildIndex(GameFinished, (this.numChildren - 1)); trace("show GameFinished"); } public function lp_menu_button_click(_arg1:MouseEvent):void{ GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.DLG_LEVEL_PASSED_GOTOMENU)); } private function MM_start_click(_arg1:MouseEvent):void{ if (GameStat.MainMenuAllowed){ GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.M_B_START)); }; } public function HideLevelPassed():void{ Tweener.addTween(LevelPassed, {x:0, y:-500, time:0.5, transition:"easeOutCubic"}); } private function MM_clickMusicOFF(_arg1:MouseEvent):void{ MM_music_ON.visible = true; MM_music_OFF.visible = false; GameStat.MusicEnabled = true; if (GameStat.VolumeEnabled){ GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999); }; } private function MM_clickMusicON(_arg1:MouseEvent):void{ MM_music_ON.visible = false; MM_music_OFF.visible = true; GameStat.MusicEnabled = false; GameStat.music_s_ch.stop(); } private function LS_clickMusicOFF(_arg1:MouseEvent):void{ LS_music_ON.visible = true; LS_music_OFF.visible = false; GameStat.MusicEnabled = true; if (GameStat.VolumeEnabled){ GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999); }; } private function LS_clickVolumeON(_arg1:MouseEvent):void{ LS_Volume_ON.visible = false; LS_Volume_OFF.visible = true; GameStat.VolumeEnabled = false; SoundMixer.stopAll(); } public function ShowLevelSet():void{ LS_music_ON.visible = GameStat.MusicEnabled; LS_music_OFF.visible = !(GameStat.MusicEnabled); LS_Volume_ON.visible = GameStat.VolumeEnabled; LS_Volume_OFF.visible = !(GameStat.VolumeEnabled); GameStat.LS_Allowed = false; LevelSet.y = 500; Tweener.addTween(LevelSet, {x:0, y:0, time:0.5, transition:"easeOutCubic"}); LSMove_Timer = new Timer(5, 100); LSMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, LSShow_TimerComplete); LSMove_Timer.start(); if (GameStat.VolumeEnabled){ Sounds_static.menu_slide_voice.play(100); }; } private function MM_score_click(_arg1:MouseEvent):void{ if (GameStat.MainMenuAllowed){ spAPI.apiclick("scores"); }; } public function ShowLevelFailed():void{ LevelFailed.x = 0; LevelFailed.y = 0; LevelFailed.visible = true; this.setChildIndex(LevelFailed, (this.numChildren - 1)); } private function MM_walk_click(_arg1:MouseEvent):void{ spAPI.apiclick("walkthrough"); } private function clickOmMailTO(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("mailto:sunglide@gmail.com"), "_blank"); } private function MenuShow_TimerComplete(_arg1:TimerEvent):void{ MenuMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, MenuShow_TimerComplete); GameStat.MainMenuAllowed = true; } public function lf_menu_button_click(_arg1:MouseEvent):void{ GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.DLG_LEVEL_FAILED_GOTOMENU)); } public function lf_again_button_click(_arg1:MouseEvent):void{ GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.DLG_LEVEL_FAILED_GOTOAGAIN)); } public function lp_upload_button_click(_arg1:MouseEvent):void{ if (submit_name_text.text == ""){ spAPI.submitScore("noname", GameStat.game_total_scores, "difficultymode"); } else { spAPI.submitScore(submit_name_text.text, GameStat.game_total_scores, "difficultymode"); }; } private function LSShow_TimerComplete(_arg1:TimerEvent):void{ LSMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, LSShow_TimerComplete); GameStat.LS_Allowed = true; var _local2:int; while (_local2 < 12) { LS_easy_plates_array[_local2].addEventListener(MouseEvent.CLICK, LS_easy_click); _local2++; }; var _local3:int; while (_local3 < 12) { LS_medium_plates_array[_local3].addEventListener(MouseEvent.CLICK, LS_medium_click); _local3++; }; var _local4:int; while (_local4 < 8) { LS_hard_plates_array[_local4].addEventListener(MouseEvent.CLICK, LS_hard_click); _local4++; }; } public function ShowTutorial():void{ } private function MM_add_click(_arg1:MouseEvent):void{ spAPI.apiclick("freecontent"); } public function ShowLevelPassed():void{ LevelPassed.x = 0; LevelPassed.y = 0; LevelPassed.visible = true; this.setChildIndex(LevelPassed, (this.numChildren - 1)); trace("show LevelPassed"); } public function HideLevelSet():void{ GameStat.LS_Allowed = false; LSMove_Timer = new Timer(5, 100); Tweener.addTween(LevelSet, {x:0, y:-500, time:0.5, transition:"easeOutCubic"}); LSMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, LSHide_TimerComplete); LSMove_Timer.start(); } private function MM_clickVolumeON(_arg1:MouseEvent):void{ MM_Volume_ON.visible = false; MM_Volume_OFF.visible = true; GameStat.VolumeEnabled = false; SoundMixer.stopAll(); } private function LS_easy_click(_arg1:MouseEvent):void{ GameStat.level_to_load = _arg1.target.upState.levelID; GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LS_LEVEL_CLICK)); } private function MM_clickVolumeOFF(_arg1:MouseEvent):void{ MM_Volume_OFF.visible = false; MM_Volume_ON.visible = true; GameStat.VolumeEnabled = true; if (GameStat.MusicEnabled){ GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999); }; } private function LS_clickMusicON(_arg1:MouseEvent):void{ LS_music_ON.visible = false; LS_music_OFF.visible = true; GameStat.MusicEnabled = false; GameStat.music_s_ch.stop(); } private function LS_back_click(_arg1:MouseEvent):void{ if (GameStat.LS_Allowed){ HideLevelSet(); ShowMainMenu(true); }; } private function LS_hard_click(_arg1:MouseEvent):void{ GameStat.level_to_load = _arg1.target.upState.levelID; GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LS_LEVEL_CLICK)); } public function ShowMainMenu(_arg1:Boolean):void{ if (_arg1){ if (GameStat.VolumeEnabled){ Sounds_static.menu_slide_voice.play(100); }; MainMenu.y = 500; Tweener.addTween(MainMenu, {x:0, y:0, time:0.5, transition:"easeOutCubic"}); GameStat.MainMenuAllowed = false; MenuMove_Timer = new Timer(5, 100); MenuMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, MenuShow_TimerComplete); MenuMove_Timer.start(); }; MM_music_ON.visible = GameStat.MusicEnabled; MM_music_OFF.visible = !(GameStat.MusicEnabled); MM_Volume_ON.visible = GameStat.VolumeEnabled; MM_Volume_OFF.visible = !(GameStat.VolumeEnabled); } private function LS_medium_click(_arg1:MouseEvent):void{ GameStat.level_to_load = _arg1.target.upState.levelID; GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LS_LEVEL_CLICK)); } } }//package SunGlideGames.USMINT.Interface
Section 177
//ToolInfoSprite (SunGlideGames.USMINT.Interface.ToolInfoSprite) package SunGlideGames.USMINT.Interface { import flash.display.*; import flash.text.*; import SunGlideGames.USMINT.Utils.*; public class ToolInfoSprite extends Sprite { public var CONST:GameConstants; public var cost_text:TextField; public function ToolInfoSprite(_arg1:int){ cost_text = new TextField(); CONST = new GameConstants(); super(); cost_text.border = true; cost_text.background = true; cost_text.backgroundColor = 6455304; cost_text.embedFonts = true; cost_text.embedFonts = true; cost_text.antiAliasType = AntiAliasType.ADVANCED; cost_text.x = 0; cost_text.y = 0; cost_text.alpha = 1; cost_text.defaultTextFormat = CONST.LS_format_4; cost_text.selectable = false; cost_text.mouseEnabled = false; cost_text.autoSize = TextFieldAutoSize.LEFT; switch (_arg1){ case 0: cost_text.text = (((("Metal rivet " + "\n") + "Cost: ") + GameStat.tools_cost[GameStat.OverOnTool]) + "$"); this.addChild(cost_text); break; case 1: cost_text.text = (((("Magnet " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Coins will stick"); this.addChild(cost_text); break; case 2: cost_text.text = (((("Spring " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Coins will rebound"); this.addChild(cost_text); break; case 3: cost_text.text = (((("Simple metal brick " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Can be rotated"); this.addChild(cost_text); break; case 4: cost_text.text = (((("Magnet " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Can be rotated"); this.addChild(cost_text); break; case 5: cost_text.text = (((("Spring " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Can be rotated"); this.addChild(cost_text); break; case 6: cost_text.text = (((((("Metal triangle " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Beat coins in opposite directions") + "\n") + "Can be rotated"); this.addChild(cost_text); break; case 7: cost_text.text = (((("Marker " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Shows coins trajectory"); this.addChild(cost_text); break; case 8: cost_text.text = (((((("Launcher " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Throw coins into specified") + "\n") + "direction. Can be rotated"); this.addChild(cost_text); break; case 9: cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Stops only '5 cent' coins "); this.addChild(cost_text); break; case 10: cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Stops only '2 cent' coins "); this.addChild(cost_text); break; case 11: cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Stops only '1 cent' coins "); this.addChild(cost_text); break; case 12: cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Pass only '5 cent' coins "); this.addChild(cost_text); break; case 13: cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Pass only '2 cent' coins "); this.addChild(cost_text); break; case 14: cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Pass only '1 cent' coins "); this.addChild(cost_text); break; }; } } }//package SunGlideGames.USMINT.Interface
Section 178
//Tube (SunGlideGames.USMINT.Interface.Tube) package SunGlideGames.USMINT.Interface { import flash.events.*; import flash.display.*; import flash.utils.*; import SunGlideGames.USMINT.Utils.*; public class Tube extends Sprite { public var body:Sprite; private var indicators:Array; public var back:Sprite; private var pushtimer:Timer; private var final_sprite:Sprite; public var final_back:Sprite; public var bit_on:Bitmap; public var button:SimpleButton; public var initially_enabled:int;// = 0 public var bit_off:Bitmap; public function Tube(_arg1:Array, _arg2:int){ var _local3:Bitmap; final_sprite = new Sprite(); final_back = new Sprite(); body = new Sprite(); indicators = new Array(); back = new Sprite(); bit_on = new Bitmap(); bit_off = new Bitmap(); pushtimer = new Timer(100, 1); super(); body.addChild(new EmbedData_Class.GF_tube_left_Asset()); back.addChild(new EmbedData_Class.GF_tube_back_Asset()); final_sprite.addChild(body); final_back.addChild(back); if (_arg1[0]){ initially_enabled = 1; bit_on = new EmbedData_Class.GF_TubeButton_on_Asset(); bit_off = new EmbedData_Class.GF_TubeButton_off_Asset(); bit_on.smoothing = true; bit_off.smoothing = true; button = new SimpleButton(bit_off, bit_off, bit_on, bit_on); body.addChild(button); if (_arg1[1]){ indicators.push(new EmbedData_Class.GF_TubeIndicator_10_Asset()); if (_arg2 > 2){ indicators[(indicators.length - 1)].scaleY = -1; indicators[(indicators.length - 1)].y = (indicators[(indicators.length - 1)].y + indicators[(indicators.length - 1)].height); }; indicators[(indicators.length - 1)].smoothing = true; body.addChild(indicators[(indicators.length - 1)]); }; if (_arg1[2]){ indicators.push(new EmbedData_Class.GF_TubeIndicator_25_Asset()); if (_arg2 > 2){ indicators[(indicators.length - 1)].scaleY = -1; indicators[(indicators.length - 1)].y = (indicators[(indicators.length - 1)].y + indicators[(indicators.length - 1)].height); }; indicators[(indicators.length - 1)].smoothing = true; body.addChild(indicators[(indicators.length - 1)]); }; if (_arg1[3]){ indicators.push(new EmbedData_Class.GF_TubeIndicator_50_Asset()); if (_arg2 > 2){ indicators[(indicators.length - 1)].scaleY = -1; indicators[(indicators.length - 1)].y = (indicators[(indicators.length - 1)].y + indicators[(indicators.length - 1)].height); }; indicators[(indicators.length - 1)].smoothing = true; body.addChild(indicators[(indicators.length - 1)]); }; } else { _local3 = new Bitmap(); _local3 = new EmbedData_Class.GF_TubeButton_dis_Asset(); _local3.smoothing = true; button = new SimpleButton(_local3, _local3, _local3, _local3); button.enabled = false; body.addChild(button); }; set_positions(_arg2); } private function push_ontimer(_arg1:TimerEvent):void{ pushtimer.stop(); pushtimer.removeEventListener(TimerEvent.TIMER, push_ontimer); button.upState = bit_off; } private function set_positions(_arg1:int):void{ body.x = (body.x + 5); body.y = (body.y + 5); back.x = (back.x + 5); back.y = (back.y + 5); switch (indicators.length){ case 1: indicators[0].x = (indicators[0].x + 50); indicators[0].y = (indicators[0].y + 30); break; case 2: indicators[0].x = (indicators[0].x + 50); indicators[0].y = (indicators[0].y + 20); indicators[1].x = (indicators[1].x + 50); indicators[1].y = (indicators[1].y + 40); break; case 3: indicators[0].x = (indicators[0].x + 50); indicators[0].y = (indicators[0].y + 15); indicators[1].x = (indicators[1].x + 50); indicators[1].y = (indicators[1].y + 30); indicators[2].x = (indicators[2].x + 50); indicators[2].y = (indicators[2].y + 45); break; }; button.x = (button.x + 75); button.y = (button.y + 29); switch (_arg1){ case 1: body.rotation = 45; back.rotation = 45; final_sprite.x = (final_sprite.x + 145); final_sprite.y = (final_sprite.y - 55); final_back.x = (final_back.x + 145); final_back.y = (final_back.y - 55); break; case 2: body.rotation = 45; back.rotation = 45; final_sprite.x = (final_sprite.x + 245); final_sprite.y = (final_sprite.y - 55); final_back.x = (final_back.x + 245); final_back.y = (final_back.y - 55); break; case 3: body.rotation = 45; back.rotation = 45; final_sprite.x = (final_sprite.x + 454); final_sprite.y = (final_sprite.y - 54); final_sprite.scaleX = -1; final_back.x = (final_back.x + 454); final_back.y = (final_back.y - 54); final_back.scaleX = -1; break; case 4: body.rotation = 45; back.rotation = 45; final_sprite.x = (final_sprite.x + 554); final_sprite.y = (final_sprite.y - 54); final_sprite.scaleX = -1; final_back.x = (final_back.x + 554); final_back.y = (final_back.y - 54); final_back.scaleX = -1; break; }; this.addChild(final_sprite); } public function emulate_push():void{ button.upState = bit_on; pushtimer.addEventListener(TimerEvent.TIMER, push_ontimer); pushtimer.start(); } } }//package SunGlideGames.USMINT.Interface
Section 179
//VolumeBar (SunGlideGames.USMINT.Interface.VolumeBar) package SunGlideGames.USMINT.Interface { import flash.events.*; import flash.display.*; import SunGlideGames.USMINT.Utils.*; public class VolumeBar extends Sprite { public var PointerSprite:SimpleButton; public var Value:Number;// = 0 private var offset:Number;// = 0 public var LocalEventDispatcher:MainEventsDispatcher; private var LineSprite:Sprite; public var drag_started:Boolean;// = false public function VolumeBar(){ LocalEventDispatcher = new MainEventsDispatcher(); PointerSprite = new SimpleButton(new EmbedData_Class.LP_BAR_volume_pointer_Asset(), new EmbedData_Class.LP_BAR_volume_pointer_Asset(), new EmbedData_Class.LP_BAR_volume_pointer_Asset(), new EmbedData_Class.LP_BAR_volume_pointer_Asset()); super(); LineSprite = new Sprite(); LineSprite.addChild(new EmbedData_Class.LP_BAR_volume_line_Asset()); LineSprite.y = (LineSprite.y + 8); PointerSprite.y = (PointerSprite.y + 2); this.addChild(LineSprite); PointerSprite.y = (PointerSprite.y - 5); PointerSprite.x = (PointerSprite.x + 35); this.addChild(PointerSprite); } private function _mouseUP(_arg1:MouseEvent):void{ drag_started = false; } private function _mouseDown(_arg1:MouseEvent):void{ drag_started = true; offset = (mouseX - PointerSprite.x); } private function _setValue(_arg1:Number):void{ } private function _mouseOUT(_arg1:MouseEvent):void{ drag_started = false; } private function _mouseMove(_arg1:MouseEvent):void{ if (drag_started){ if (((((mouseX - offset) > 0)) && (((mouseX - offset) < 45)))){ PointerSprite.x = (mouseX - offset); }; }; } } }//package SunGlideGames.USMINT.Interface
Section 180
//Levels (SunGlideGames.USMINT.Levels.Levels) package SunGlideGames.USMINT.Levels { import flash.display.*; public class Levels extends Sprite { public var static_objects:Array; public var tools_config:Array; public var tube4_config:Array; public var tube3_config:Array; public var tube2_config:Array; public var tube1_config:Array; public var cooler:int;// = 0 public function Levels(_arg1:Number){ static_objects = new Array(); tube1_config = new Array(); tube2_config = new Array(); tube3_config = new Array(); tube4_config = new Array(); tools_config = new Array(); super(); switch (_arg1){ case 0: break; case 1: tube1_config.push(0); tube1_config.push(0); tube1_config.push(0); tube1_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube3_config.push(1); tube3_config.push(0); tube3_config.push(0); tube3_config.push(1); tube4_config.push(0); tube4_config.push(0); tube4_config.push(0); tube4_config.push(0); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(3, 350, 420, 0)); static_objects.push(new Static_Object_Config(11, 160, 260, 0)); static_objects.push(new Static_Object_Config(11, 540, 260, 0)); break; case 2: tube1_config.push(1); tube1_config.push(0); tube1_config.push(1); tube1_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube4_config.push(1); tube4_config.push(0); tube4_config.push(1); tube4_config.push(0); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(2, 435, 425, 0)); static_objects.push(new Static_Object_Config(5, 160, 300, -10)); static_objects.push(new Static_Object_Config(5, 540, 300, 10)); static_objects.push(new Static_Object_Config(7, 150, 120, 25)); static_objects.push(new Static_Object_Config(7, 550, 120, -25)); break; case 3: tube1_config.push(1); tube1_config.push(0); tube1_config.push(1); tube1_config.push(0); tube2_config.push(1); tube2_config.push(0); tube2_config.push(1); tube2_config.push(0); tube3_config.push(1); tube3_config.push(0); tube3_config.push(1); tube3_config.push(0); tube4_config.push(1); tube4_config.push(0); tube4_config.push(1); tube4_config.push(0); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(2, 350, 350, 0)); static_objects.push(new Static_Object_Config(5, 160, 220, 0)); static_objects.push(new Static_Object_Config(5, 540, 220, 0)); static_objects.push(new Static_Object_Config(9, 350, 220, 90)); static_objects.push(new Static_Object_Config(8, 190, 450, 90)); static_objects.push(new Static_Object_Config(8, 510, 450, 90)); break; case 4: tube1_config.push(1); tube1_config.push(0); tube1_config.push(1); tube1_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube4_config.push(1); tube4_config.push(0); tube4_config.push(0); tube4_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(2, 460, 450, 0)); static_objects.push(new Static_Object_Config(3, 240, 450, 0)); static_objects.push(new Static_Object_Config(11, 160, 300, 0)); static_objects.push(new Static_Object_Config(11, 540, 300, 0)); static_objects.push(new Static_Object_Config(9, 350, 200, 0)); static_objects.push(new Static_Object_Config(9, 350, 410, 0)); static_objects.push(new Static_Object_Config(14, 300, 370, 0)); static_objects.push(new Static_Object_Config(14, 400, 370, 0)); break; case 5: tube1_config.push(1); tube1_config.push(0); tube1_config.push(0); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(0); tube2_config.push(0); tube3_config.push(1); tube3_config.push(0); tube3_config.push(1); tube3_config.push(0); tube4_config.push(1); tube4_config.push(0); tube4_config.push(0); tube4_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(1, 350, 460, 0)); static_objects.push(new Static_Object_Config(2, 350, 350, 0)); static_objects.push(new Static_Object_Config(3, 350, 220, 0)); static_objects.push(new Static_Object_Config(5, 150, 270, 0)); static_objects.push(new Static_Object_Config(5, 550, 270, 0)); static_objects.push(new Static_Object_Config(13, 150, 420, 0)); static_objects.push(new Static_Object_Config(13, 200, 450, 0)); static_objects.push(new Static_Object_Config(13, 260, 460, 0)); static_objects.push(new Static_Object_Config(13, 440, 460, 0)); static_objects.push(new Static_Object_Config(13, 500, 450, 0)); static_objects.push(new Static_Object_Config(13, 550, 420, 0)); break; case 6: tube1_config.push(1); tube1_config.push(0); tube1_config.push(0); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(0); tube2_config.push(0); tube3_config.push(1); tube3_config.push(0); tube3_config.push(1); tube3_config.push(0); tube4_config.push(1); tube4_config.push(0); tube4_config.push(0); tube4_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(1, 450, 450, 0)); static_objects.push(new Static_Object_Config(2, 350, 360, 0)); static_objects.push(new Static_Object_Config(3, 200, 300, 0)); static_objects.push(new Static_Object_Config(11, 550, 270, 0)); static_objects.push(new Static_Object_Config(12, 145, 170, 0)); cooler = 150; break; case 7: tube1_config.push(0); tube1_config.push(0); tube1_config.push(0); tube1_config.push(0); tube2_config.push(1); tube2_config.push(1); tube2_config.push(0); tube2_config.push(1); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube4_config.push(0); tube4_config.push(0); tube4_config.push(0); tube4_config.push(0); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(1, 200, 400, 0)); static_objects.push(new Static_Object_Config(3, 500, 400, 0)); static_objects.push(new Static_Object_Config(13, 250, 200, 0)); static_objects.push(new Static_Object_Config(13, 450, 200, 0)); static_objects.push(new Static_Object_Config(13, 350, 350, 0)); break; case 8: tube1_config.push(1); tube1_config.push(1); tube1_config.push(0); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(0); tube2_config.push(0); tube3_config.push(1); tube3_config.push(0); tube3_config.push(0); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(0); tube4_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(1, 190, 420, 0)); static_objects.push(new Static_Object_Config(3, 500, 400, 0)); static_objects.push(new Static_Object_Config(5, 200, 150, -45)); static_objects.push(new Static_Object_Config(5, 500, 150, 45)); break; case 9: tube1_config.push(1); tube1_config.push(0); tube1_config.push(1); tube1_config.push(1); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube4_config.push(1); tube4_config.push(1); tube4_config.push(0); tube4_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(1, 180, 450, 0)); static_objects.push(new Static_Object_Config(2, 510, 450, 0)); static_objects.push(new Static_Object_Config(3, 350, 380, 0)); static_objects.push(new Static_Object_Config(14, 280, 210, 0)); static_objects.push(new Static_Object_Config(14, 420, 210, 0)); static_objects.push(new Static_Object_Config(14, 350, 110, 0)); static_objects.push(new Static_Object_Config(11, 150, 270, 0)); static_objects.push(new Static_Object_Config(11, 550, 270, 0)); break; case 10: tube1_config.push(1); tube1_config.push(1); tube1_config.push(0); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(0); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(0); tube4_config.push(1); tube4_config.push(0); tube4_config.push(1); tube4_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(1, 350, 460, 0)); static_objects.push(new Static_Object_Config(2, 350, 350, 0)); static_objects.push(new Static_Object_Config(3, 350, 220, 0)); static_objects.push(new Static_Object_Config(5, 150, 270, 0)); static_objects.push(new Static_Object_Config(5, 550, 270, 0)); static_objects.push(new Static_Object_Config(6, 220, 450, -60)); static_objects.push(new Static_Object_Config(6, 480, 450, 60)); break; case 11: tube1_config.push(1); tube1_config.push(0); tube1_config.push(0); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(0); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(0); tube4_config.push(1); tube4_config.push(0); tube4_config.push(0); tube4_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(1, 200, 450, 0)); static_objects.push(new Static_Object_Config(3, 350, 435, 0)); static_objects.push(new Static_Object_Config(2, 480, 445, 0)); static_objects.push(new Static_Object_Config(11, 150, 270, 0)); static_objects.push(new Static_Object_Config(11, 550, 270, 0)); static_objects.push(new Static_Object_Config(6, 290, 200, -15)); static_objects.push(new Static_Object_Config(6, 410, 200, 15)); break; case 12: tube1_config.push(1); tube1_config.push(1); tube1_config.push(0); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(0); tube2_config.push(0); tube3_config.push(1); tube3_config.push(1); tube3_config.push(0); tube3_config.push(0); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(0); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(1, 350, 190, 0)); static_objects.push(new Static_Object_Config(3, 520, 430, 0)); static_objects.push(new Static_Object_Config(2, 180, 425, 0)); static_objects.push(new Static_Object_Config(5, 150, 220, 15)); static_objects.push(new Static_Object_Config(5, 550, 220, -15)); static_objects.push(new Static_Object_Config(11, 350, 345, 0)); static_objects.push(new Static_Object_Config(14, 350, 80, 0)); break; case 13: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 200, 450, 0)); static_objects.push(new Static_Object_Config(3, 350, 425, 0)); static_objects.push(new Static_Object_Config(2, 520, 445, 0)); break; case 14: tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); static_objects.push(new Static_Object_Config(1, 520, 450, 0)); static_objects.push(new Static_Object_Config(3, 200, 425, 0)); static_objects.push(new Static_Object_Config(2, 360, 445, 0)); static_objects.push(new Static_Object_Config(7, 135, 180, 90)); static_objects.push(new Static_Object_Config(7, 245, 180, 90)); static_objects.push(new Static_Object_Config(7, 355, 180, 90)); static_objects.push(new Static_Object_Config(7, 465, 180, 90)); static_objects.push(new Static_Object_Config(7, 575, 180, 90)); static_objects.push(new Static_Object_Config(8, 200, 280, 90)); static_objects.push(new Static_Object_Config(8, 350, 280, 90)); static_objects.push(new Static_Object_Config(8, 500, 280, 90)); break; case 15: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 200, 450, 0)); static_objects.push(new Static_Object_Config(3, 350, 425, 0)); static_objects.push(new Static_Object_Config(2, 520, 445, 0)); static_objects.push(new Static_Object_Config(12, 145, 240, 0)); cooler = 200; break; case 16: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tube1_config.push(1); tube1_config.push(0); tube1_config.push(1); tube1_config.push(0); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(0); tube4_config.push(0); static_objects.push(new Static_Object_Config(6, 270, 200, 240)); static_objects.push(new Static_Object_Config(6, 440, 200, -60)); static_objects.push(new Static_Object_Config(11, 120, 270, 0)); static_objects.push(new Static_Object_Config(11, 585, 270, 0)); static_objects.push(new Static_Object_Config(1, 165, 435, 0)); static_objects.push(new Static_Object_Config(3, 350, 300, 0)); static_objects.push(new Static_Object_Config(2, 530, 445, 0)); break; case 17: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube2_config.push(0); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(0); tube4_config.push(0); tube4_config.push(0); tube4_config.push(0); static_objects.push(new Static_Object_Config(8, 400, 190, -70)); static_objects.push(new Static_Object_Config(9, 387, 310, -70)); static_objects.push(new Static_Object_Config(10, 376, 414, -70)); static_objects.push(new Static_Object_Config(1, 500, 460, 0)); static_objects.push(new Static_Object_Config(2, 500, 350, 0)); static_objects.push(new Static_Object_Config(3, 500, 220, 0)); break; case 18: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(0); tube2_config.push(1); tube2_config.push(0); tube3_config.push(1); tube3_config.push(1); tube3_config.push(0); tube3_config.push(0); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(8, 250, 190, -70)); static_objects.push(new Static_Object_Config(9, 237, 310, -70)); static_objects.push(new Static_Object_Config(10, 226, 414, -70)); static_objects.push(new Static_Object_Config(8, 450, 190, 250)); static_objects.push(new Static_Object_Config(9, 461, 310, 250)); static_objects.push(new Static_Object_Config(10, 476, 414, 250)); static_objects.push(new Static_Object_Config(1, 350, 460, 0)); static_objects.push(new Static_Object_Config(2, 350, 350, 0)); static_objects.push(new Static_Object_Config(3, 350, 220, 0)); break; case 19: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube3_config.push(0); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 200, 450, 0)); static_objects.push(new Static_Object_Config(3, 350, 425, 0)); static_objects.push(new Static_Object_Config(2, 520, 445, 0)); break; case 20: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(0); tube2_config.push(0); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 390, 410, 0)); static_objects.push(new Static_Object_Config(2, 310, 400, 0)); static_objects.push(new Static_Object_Config(3, 216, 385, 0)); static_objects.push(new Static_Object_Config(7, 135, 368, 90)); static_objects.push(new Static_Object_Config(6, 515, 400, 90)); break; case 21: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(0); tube3_config.push(1); tube3_config.push(0); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 200, 450, 0)); static_objects.push(new Static_Object_Config(3, 350, 425, 0)); static_objects.push(new Static_Object_Config(2, 520, 445, 0)); static_objects.push(new Static_Object_Config(13, 200, 245, 0)); static_objects.push(new Static_Object_Config(13, 350, 245, 0)); static_objects.push(new Static_Object_Config(13, 500, 245, 0)); break; case 22: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(0); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(3, 460, 410, 0)); static_objects.push(new Static_Object_Config(2, 330, 420, 0)); static_objects.push(new Static_Object_Config(1, 230, 430, 0)); static_objects.push(new Static_Object_Config(13, 550, 120, 0)); static_objects.push(new Static_Object_Config(13, 550, 200, 0)); static_objects.push(new Static_Object_Config(13, 550, 280, 0)); static_objects.push(new Static_Object_Config(13, 550, 360, 0)); static_objects.push(new Static_Object_Config(13, 150, 120, 0)); static_objects.push(new Static_Object_Config(13, 150, 200, 0)); static_objects.push(new Static_Object_Config(13, 150, 280, 0)); static_objects.push(new Static_Object_Config(13, 150, 360, 0)); break; case 23: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(0); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(3, 460, 410, 0)); static_objects.push(new Static_Object_Config(2, 330, 420, 0)); static_objects.push(new Static_Object_Config(1, 230, 430, 0)); static_objects.push(new Static_Object_Config(14, 550, 120, 0)); static_objects.push(new Static_Object_Config(14, 550, 200, 0)); static_objects.push(new Static_Object_Config(14, 550, 280, 0)); static_objects.push(new Static_Object_Config(14, 550, 360, 0)); static_objects.push(new Static_Object_Config(13, 150, 120, 0)); static_objects.push(new Static_Object_Config(13, 150, 280, 0)); static_objects.push(new Static_Object_Config(13, 150, 360, 0)); static_objects.push(new Static_Object_Config(12, 145, 220, 0)); cooler = 180; break; case 24: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(0); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(2, 520, 435, 0)); static_objects.push(new Static_Object_Config(3, 350, 330, 0)); static_objects.push(new Static_Object_Config(1, 170, 430, 0)); static_objects.push(new Static_Object_Config(13, 350, 210, 0)); static_objects.push(new Static_Object_Config(14, 520, 340, 0)); static_objects.push(new Static_Object_Config(14, 170, 340, 0)); break; case 25: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 200, 450, 0)); static_objects.push(new Static_Object_Config(3, 350, 425, 0)); static_objects.push(new Static_Object_Config(2, 520, 445, 0)); break; case 26: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 200, 450, 0)); static_objects.push(new Static_Object_Config(3, 350, 425, 0)); static_objects.push(new Static_Object_Config(2, 520, 445, 0)); static_objects.push(new Static_Object_Config(9, 350, 230, 0)); break; case 27: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 200, 450, 0)); static_objects.push(new Static_Object_Config(3, 350, 425, 0)); static_objects.push(new Static_Object_Config(2, 520, 445, 0)); static_objects.push(new Static_Object_Config(5, 230, 160, -45)); static_objects.push(new Static_Object_Config(5, 470, 160, 225)); break; case 28: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 170, 160, 0)); static_objects.push(new Static_Object_Config(2, 170, 270, 0)); static_objects.push(new Static_Object_Config(3, 170, 400, 0)); static_objects.push(new Static_Object_Config(13, 560, 120, 0)); static_objects.push(new Static_Object_Config(13, 560, 200, 0)); static_objects.push(new Static_Object_Config(13, 560, 280, 0)); static_objects.push(new Static_Object_Config(13, 560, 360, 0)); static_objects.push(new Static_Object_Config(13, 560, 360, 0)); static_objects.push(new Static_Object_Config(13, 500, 440, 0)); static_objects.push(new Static_Object_Config(13, 430, 440, 0)); static_objects.push(new Static_Object_Config(13, 360, 440, 0)); static_objects.push(new Static_Object_Config(13, 290, 440, 0)); break; case 29: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 520, 450, 0)); static_objects.push(new Static_Object_Config(3, 200, 425, 0)); static_objects.push(new Static_Object_Config(2, 360, 445, 0)); static_objects.push(new Static_Object_Config(12, 145, 210, 0)); cooler = 180; break; case 30: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 200, 450, 0)); static_objects.push(new Static_Object_Config(3, 510, 425, 0)); static_objects.push(new Static_Object_Config(2, 340, 445, 0)); break; case 31: tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 200, 450, 0)); static_objects.push(new Static_Object_Config(3, 350, 425, 0)); static_objects.push(new Static_Object_Config(2, 520, 445, 0)); break; case 32: tools_config.push(1); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(0); tools_config.push(1); tools_config.push(0); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tools_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube1_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube2_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube3_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); tube4_config.push(1); static_objects.push(new Static_Object_Config(1, 520, 450, 0)); static_objects.push(new Static_Object_Config(3, 200, 425, 0)); static_objects.push(new Static_Object_Config(2, 360, 445, 0)); break; }; } } }//package SunGlideGames.USMINT.Levels
Section 181
//Static_Object_Config (SunGlideGames.USMINT.Levels.Static_Object_Config) package SunGlideGames.USMINT.Levels { import flash.display.*; public class Static_Object_Config extends Sprite { public var angle:int;// = 0 public var X:int;// = 0 public var Y:int;// = 0 public var type:int;// = 0 public function Static_Object_Config(_arg1:int, _arg2:int, _arg3:int, _arg4:int){ type = _arg1; angle = _arg4; X = _arg2; Y = _arg3; } } }//package SunGlideGames.USMINT.Levels
Section 182
//DateFormat (SunGlideGames.USMINT.Utils.ascb.DateFormat) package SunGlideGames.USMINT.Utils.ascb { public class DateFormat { private var _sMask:String; public static const DAYSINMONTH:Array = [31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31]; public static const MONTHS_ABBREVIATED:Array = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]; public static const DAYS_ABBREVIATED:Array = ["Sun", "Mon", "Tues", "Wed", "Thurs", "Fri", "Sat"]; public static const MONTHS:Array = ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"]; public static const DAYS:Array = ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"]; public function DateFormat(_arg1:String){ _sMask = _arg1; } public function set mask(_arg1:String):void{ _sMask = _arg1; } private function getMaskElements(_arg1:Boolean=false):Array{ var _local4:Array; var _local7:Number; var _local2:Array = _sMask.split("'"); var _local3:Array = new Array(); var _local5:RegExp = new RegExp("[a-zA-Z]"); var _local6:Number = 0; while (_local6 < _local2.length) { if ((_local6 % 2) != 0){ _local3.push({type:"quoted", element:_local2[_local6]}); } else { _local4 = _local2[_local6].split(""); _local7 = 0; while (_local7 < _local4.length) { if (((_local5.test(_local4[_local7])) && (_arg1))){ _local3.push({type:"regular", element:_local4[_local7]}); } else { if (!_arg1){ _local3.push({type:"regular", element:_local4[_local7]}); }; }; _local7++; }; }; _local6++; }; return (_local3); } public function parse(_arg1:String):Date{ var _local3:Number; var _local6:Array; var _local8:String; var _local9:String; var _local11:String; var _local12:String; var _local13:Number; var _local14:Number; var _local2:Array = getMaskElements(true); var _local4:Number = 0; while (_local4 < _local2.length) { _local3 = _arg1.indexOf(_local2[_local4].element); if (_local2[_local4].type == "quoted"){ if (_local3 != -1){ _arg1 = ((_arg1.substring(0, _local3) + " ") + _arg1.substring((_local3 + _local2[_local4].element.length))); _local2.splice(_local4, 1); _local4--; }; }; _local4++; }; var _local5:RegExp = new RegExp("[^a-zA-Z0-9]+"); _local6 = _arg1.split(_local5); var _local7:Date = new Date(0, 0, 0, 0, 0, 0, 0); var _local10:Number = 0; while (_local10 < _local2.length) { _local9 = String(_local6.shift()); switch (_local2[_local10].element){ case "a": case "A": _local8 = _local9.toLowerCase(); break; case "d": _local7.setDate(parseInt(_local9)); break; case "F": _local11 = _local6.shift().toLowerCase(); _local13 = 0; while (_local13 < _slot1.MONTHS.length) { if (_local11 == _slot1.MONTHS[_local13].toLowerCase()){ _local7.setMonth(_local13); break; }; _local13++; }; break; case "g": case "G": case "h": case "H": _local7.setHours(parseInt(_local9)); break; case "i": _local7.setMinutes(parseInt(_local9)); break; case "j": _local7.setDate(parseInt(_local9)); break; case "m": case "n": _local7.setMonth((parseInt(_local9) - 1)); break; case "M": _local12 = _local9.toLowerCase(); _local14 = 0; while (_local14 < _slot1.MONTHS_ABBREVIATED.length) { if (_slot1.MONTHS_ABBREVIATED[_local14].toLowerCase() == _local12){ _local7.setMonth(_local14); break; }; _local14++; }; break; case "s": _local7.setSeconds(parseInt(_local9)); break; case "y": _local7.setFullYear((2000 + parseInt(_local9))); break; case "Y": _local7.setFullYear(parseInt(_local9)); break; }; _local10++; }; if (_local8 == "pm"){ if (_local7.getHours() < 12){ _local7.setHours((_local7.getHours() + 12)); }; } else { if (_local8 == "am"){ if (_local7.getHours() == 12){ _local7.setHours(0); }; }; }; return (_local7); } public function get mask():String{ return (_sMask); } public function format(_arg1:Date):String{ var _local5:Number; var _local6:NumberFormat; var _local7:Number; var _local8:NumberFormat; var _local9:NumberFormat; var _local10:NumberFormat; var _local11:NumberFormat; var _local2:Array = getMaskElements(); var _local3:Array = new Array(); var _local4:Number = 0; while (_local4 < _local2.length) { switch (_local2[_local4].element){ case "a": if (_arg1.getHours() < 12){ _local3.push("am"); } else { _local3.push("pm"); }; break; case "A": if (_arg1.getHours() < 12){ _local3.push("AM"); } else { _local3.push("PM"); }; break; case "d": _local3.push(_arg1.getDate()); break; case "D": _local3.push(_slot1.DAYS_ABBREVIATED[_arg1.getDay()]); break; case "F": _local3.push(_slot1.MONTHS[_arg1.getMonth()]); break; case "g": _local5 = _arg1.getHours(); if (_local5 == 12){ _local3.push(12); } else { if (_local5 <= 12){ _local3.push(_local5); } else { _local3.push((_local5 - 12)); }; }; break; case "G": _local3.push(_arg1.getHours()); break; case "h": _local6 = new NumberFormat("00"); _local7 = _arg1.getHours(); if (_local7 == 12){ _local3.push(12); } else { if (_local7 <= 12){ _local3.push(_local6.format(_local7)); } else { _local3.push(_local6.format((_local7 - 12))); }; }; break; case "H": _local8 = new NumberFormat("00"); _local3.push(_local8.format(_arg1.getHours())); break; case "i": _local9 = new NumberFormat("00"); _local3.push(_local9.format(_arg1.getMinutes())); break; case "j": _local3.push(_arg1.getDate()); break; case "l": _local3.push(_slot1.DAYS[_arg1.getDay()]); break; case "m": _local10 = new NumberFormat("00"); _local3.push(_local10.format((_arg1.getMonth() + 1))); break; case "M": _local3.push(_slot1.MONTHS_ABBREVIATED[_arg1.getMonth()]); break; case "n": _local3.push((_arg1.getMonth() + 1)); break; case "s": _local11 = new NumberFormat("00"); _local3.push(_local11.format(_arg1.getSeconds())); break; case "t": _local3.push(_slot1.DAYSINMONTH[_arg1.getMonth()]); break; case "w": _local3.push(_arg1.getDay()); break; case "y": _local3.push(String(_arg1.getFullYear()).substring(2)); break; case "Y": _local3.push(_arg1.getFullYear()); break; case "\\": _local3.push((_local2[_local4].element + ((_local2[(_local4 + 1)].element)==undefined) ? "" : _local2[(_local4 + 1)].element)); _local4++; break; default: _local3.push(_local2[_local4].element); }; _local4++; }; return (_local3.join("")); } public static function formatMilliseconds(_arg1:Number):String{ var _local2:Number = (_arg1 / 1000); return (formatSeconds(_local2)); } public static function formatSeconds(_arg1:Number):String{ var _local2:NumberFormat = new NumberFormat("00"); var _local3:String = _local2.format(Math.floor((_arg1 / 60))); var _local4:String = _local2.format(Math.round((_arg1 - (parseInt(_local3) * 60)))); return (((_local3 + ":") + _local4)); } } }//package SunGlideGames.USMINT.Utils.ascb
Section 183
//Locale (SunGlideGames.USMINT.Utils.ascb.Locale) package SunGlideGames.USMINT.Utils.ascb { import flash.system.*; public class Locale { private var _sVariant:String; private var _sLanguage:String; public static const GERMAN:String = "de"; public static const CHINESE:String = "zh"; public static const ENGLISH:String = "en"; public static const SPANISH:String = "es"; public static const UK:String = "UK"; public static const US:String = "US"; public static const FRENCH:String = "fr"; public static const JAPANESE:String = "jp"; private static var __sLanguage:String; private static var __sVariant:String; public function Locale(_arg1:String=null, _arg2:String=null){ _sLanguage = _arg1; _sVariant = _arg2; } public function set language(_arg1:String):void{ _sLanguage = _arg1; } public function get variant():String{ if (_sVariant == null){ if (Locale.svariant == null){ if (Capabilities.language.length > 2){ _sVariant = Capabilities.language.substr(3); } else { if (language == ENGLISH){ if (new Date().getTimezoneOffset() > 120){ _sVariant = US; } else { _sVariant = UK; }; } else { if (language == SPANISH){ if (new Date().getTimezoneOffset() > 120){ _sVariant = "MX"; } else { _sVariant = "ES"; }; }; }; }; } else { _sVariant = Locale.svariant; }; }; return (_sVariant); } public function reset():void{ _sLanguage = null; _sVariant = null; } public function set languageVariant(_arg1:String):void{ var _local2:Array = _arg1.split("-"); _sLanguage = _local2[0]; _sVariant = _local2[1]; } public function set variant(_arg1:String):void{ _sVariant = _arg1; } public function get languageVariant():String{ var _local1:String = language; if (variant != null){ _local1 = (_local1 + ("-" + variant)); }; return (_local1); } public function get language():String{ if (_sLanguage == null){ if (Locale.slanguage == null){ _sLanguage = Capabilities.language.substr(0, 2); } else { _sLanguage = Locale.slanguage; }; }; return (_sLanguage); } public static function sreset():void{ __sLanguage = null; __sVariant = null; } public static function get slanguage():String{ return (__sLanguage); } public static function set slanguage(_arg1:String):void{ __sLanguage = _arg1; } public static function set svariant(_arg1:String):void{ __sVariant = _arg1; } public static function get svariant():String{ return (__sVariant); } public static function get slanguageVariant():String{ var _local1:String = slanguage; if (svariant != null){ _local1 = (_local1 + ("-" + svariant)); }; return (_local1); } public static function set slanguageVariant(_arg1:String):void{ var _local2:Array = _arg1.split("-"); __sLanguage = _local2[0]; __sVariant = _local2[1]; } } }//package SunGlideGames.USMINT.Utils.ascb
Section 184
//NumberFormat (SunGlideGames.USMINT.Utils.ascb.NumberFormat) package SunGlideGames.USMINT.Utils.ascb { public class NumberFormat { private var _sMask:String; public function NumberFormat(_arg1:String=null){ _sMask = _arg1; } public function parse(_arg1:String, _arg2:Number, _arg3:Boolean, _arg4:Locale):Number{ if (_arg4 == null){ _arg4 = new Locale(); }; var _local5:Object = getSymbols(_arg3, _arg4); var _local6:Array = _arg1.split(""); if (isNaN(_arg2)){ if (_local6[0] == "O"){ if (_local6[1] == "x"){ _arg2 = 16; } else { _arg2 = 8; }; } else { if (_local6[0] == "#"){ _arg2 = 16; } else { _arg2 = (isNaN(_arg2)) ? 10 : _arg2; }; }; }; var _local7:Number = 0; while (_local7 < _local6.length) { switch (_local6[_local7]){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": break; case _local5.decimal: _local6[_local7] = "."; break; default: if (_arg2 > 10){ if ((((((_local6[_local7].charCodeAt(0) > 64)) && ((_local6[_local7].charCodeAt(0) < 91)))) || ((((_local6[_local7].charCodeAt(0) > 96)) && ((_local6[_local7].charCodeAt(0) < 123)))))){ break; }; }; _local6.splice(_local7, 1); _local7--; }; _local7++; }; if (_arg2 == 10){ return (Number(_local6.join(""))); }; return (parseInt(_local6.join(""), _arg2)); } private function getSymbols(_arg1:Boolean, _arg2:Locale):Object{ var _local3:Object = new Object(); switch (_arg2.languageVariant){ case "en-US": _local3.currency = "$"; _local3.group = ","; _local3.decimal = "."; _local3.before = true; break; case "en-UK": _local3.currency = "£"; _local3.group = ","; _local3.decimal = "."; _local3.before = true; break; case "es-MX": _local3.currency = "$"; _local3.group = ","; _local3.decimal = "."; _local3.before = true; break; case "es-ES": _local3.currency = "€"; _local3.group = "."; _local3.decimal = ","; _local3.before = false; break; case "fr": _local3.currency = "€"; _local3.group = "."; _local3.decimal = ","; _local3.before = false; break; case "sv": _local3.currency = "kr"; _local3.group = (_arg1) ? "," : " "; _local3.decimal = "."; _local3.before = false; break; case "jp": _local3.currency = " 5"; _local3.group = ","; _local3.decimal = "."; _local3.before = true; break; case "nl": _local3.currency = "€"; _local3.group = "."; _local3.decimal = ","; _local3.before = true; break; default: _local3.currency = "€"; _local3.group = "."; _local3.decimal = ","; _local3.before = true; break; }; return (_local3); } public function format(_arg1:Number, _arg2:Object=null, _arg3:Object=null):String{ var _local4:String; var _local10:Number; var _local11:String; var _local12:String; var _local13:Object; var _local14:Locale; var _local15:Locale; var _local16:Number; var _local17:Number; var _local18:Array; var _local19:Array; var _local20:Array; var _local21:Number; var _local22:Number; var _local23:Boolean; var _local24:Array; var _local25:Number; if (typeof(_arg2) == "number"){ _local10 = Number(_arg2); _local11 = _arg1.toString(_local10); _local12 = ""; if (_local10 == 16){ _local12 = "0x"; }; if (_local10 == 8){ _local12 = "0"; }; if (_arg3 != null){ _local12 = String(_arg3); }; return ((_local12 + _local11.toUpperCase())); }; var _local5 = ","; var _local6 = "."; if (((!((_arg2 == null))) && (_arg2.hasOwnProperty("group")))){ _local13 = _arg2; } else { _local14 = Locale(_arg2); if (_local14 == null){ _local14 = new Locale(); }; _local15 = Locale(_local14); _local13 = getSymbols(false, _local15); }; _local5 = _local13.decimal; _local6 = _local13.group; var _local7:Array = String(_arg1).split("."); var _local8:Array = _local7[0].split(""); var _local9:Array = ((_local7.length)>1) ? _local7[1].split("") : new Array(); if (_sMask == null){ _local16 = 1; _local8.reverse(); _local17 = 0; while (_local17 < _local8.length) { if (_local16 > 3){ _local16 = 0; _local8.splice(_local17, 0, _local6); }; _local16++; _local17++; }; _local8.reverse(); _local4 = _local8.join(""); if (_local7[1] != null){ _local4 = (_local4 + (_local5 + _local7[1])); }; } else { _local18 = _sMask.split(""); _local17 = 0; while (_local17 < _local18.length) { if (((((!((_local18[_local17] == "0"))) && (!((_local18[_local17] == "#"))))) && (!((_local18[_local17] == "."))))){ _local18.splice(_local17, 1); _local17--; }; _local17++; }; _local18 = _local18.join("").split("."); _local19 = _local18[0].split(""); _local20 = ((_local18.length)>1) ? _local18[1].split("") : new Array(); _local16 = _local19.length; _local21 = 0; _local22 = 0; _local4 = ""; if (_local16 < _local8.length){ _local17 = 0; while (_local17 < (_local8.length - _local16)) { _local4 = (_local4 + _local8[_local17]); _local21++; _local17++; }; } else { if (_local16 > _local8.length){ _local17 = 0; while (_local17 < (_local16 - _local8.length)) { if (_local19[_local17] == "0"){ _local4 = (_local4 + "0"); } else { if (_local19[_local17] == "#"){ _local4 = (_local4 + " "); }; }; _local22++; _local17++; }; }; }; _local23 = false; _local17 = _local22; while (_local17 < _local19.length) { if ((((_local19[_local17] == "0")) || ((_local19[_local17] == "#")))){ _local4 = (_local4 + ((_local8[_local21])==undefined) ? "" : _local8[_local21]); _local21++; }; _local17++; }; _local18 = _sMask.split("."); _local18 = _local18[0].split(""); _local24 = _local4.split(""); _local23 = false; _local17 = 0; while (_local17 < _local18.length) { if (((((!((_local18[_local17] == "0"))) && (!((_local18[_local17] == "#"))))) && (!((_local18[_local17] == "."))))){ if (_local23){ _local24.splice(_local17, 0, _local6); } else { _local24.splice(_local17, 0, " "); }; }; if (((!((_local24[_local17] == " "))) && (!((_local24[_local17] == "0"))))){ _local23 = true; }; _local17++; }; _local4 = _local24.join(""); if (_local20.length > 0){ _local4 = (_local4 + _local5); }; _local17 = 0; while (_local17 < _local20.length) { if (_local9[_local17] == null){ if (_local20[_local17] == "0"){ _local4 = (_local4 + "0"); } else { if (_local20[_local17] == "#"){ _local4 = (_local4 + " "); }; }; } else { _local25 = Number(((_local9[_local17] + "") + _local9[(_local17 + 1)])); if ((((_local17 == (_local20.length - 1))) && (!(isNaN(_local25))))){ _local4 = (_local4 + String(Math.round((_local25 / 10)))); } else { _local4 = (_local4 + _local9[_local17]); }; }; _local17++; }; }; return (_local4); } public function set mask(_arg1:String):void{ _sMask = _arg1; } public function currencyFormat(_arg1:Number, _arg2:Object=null):String{ var _local15:Object; var _local16:Number; var _local4:Locale = ((arguments[1] is Locale)) ? arguments[1] : new Locale(); if (((!((_arg2 == null))) && (_arg2.hasOwnProperty("group")))){ _local15 = _arg2; } else { _local15 = getSymbols(true, _local4); }; var _local5:String = _local15.currency; var _local6:String = _local15.group; var _local7:String = _local15.decimal; var _local8:String = _sMask; _sMask = null; var _local9:Locale = new Locale(); _local9.language = "en"; _local9.variant = "US"; var _local10:String = format(_arg1, _local9); _sMask = _local8; var _local11:Array = _local10.split("."); if (_local11[1] == undefined){ _local11[1] = "00"; } else { _local11[1] = Number(_local11[1]); _local16 = String(_local11[1]).length; if (_local16 > 2){ _local11[1] = (_local11[1] / Math.pow(10, (_local16 - 2))); _local11[1] = Math.round(_local11[1]); }; }; _local10 = _local11.join("."); var _local12:Array = _local10.split(""); var _local13:Number = 0; while (_local13 < _local12.length) { if (_local12[_local13] == ","){ _local12[_local13] = _local6; } else { if (_local12[_local13] == "."){ _local12[_local13] = _local7; }; }; _local13++; }; var _local14:String = (((_local15.before) ? _local5 : "" + _local12.join("")) + (_local15.before) ? "" : _local5); return (_local14); } public function get mask():String{ return (_sMask); } } }//package SunGlideGames.USMINT.Utils.ascb
Section 185
//EmbedData_Class (SunGlideGames.USMINT.Utils.EmbedData_Class) package SunGlideGames.USMINT.Utils { import flash.display.*; public class EmbedData_Class extends Sprite { public static var GF_BAG_50_Asset:Class = EmbedData_Class_GF_BAG_50_Asset; public static var GF_TubeIndicator_10_Asset:Class = EmbedData_Class_GF_TubeIndicator_10_Asset; public static var LP_BTN_volume_OFF_big_Asset:Class = EmbedData_Class_LP_BTN_volume_OFF_big_Asset; public static var LP_stickmagnet_2_Asset:Class = EmbedData_Class_LP_stickmagnet_2_Asset; public static var DLG_levelpassed_NextUP:Class = EmbedData_Class_DLG_levelpassed_NextUP; public static var Menu_Pics_Asset:Class = EmbedData_Class_Menu_Pics_Asset; public static var Menu_B_more_games_on_Asset:Class = EmbedData_Class_Menu_B_more_games_on_Asset; public static var LS_panel_Asset:Class = EmbedData_Class_LS_panel_Asset; public static var LP_BTN_menu_off_Asset:Class = EmbedData_Class_LP_BTN_menu_off_Asset; public static var DEMO_frame_5_Asset:Class = EmbedData_Class_DEMO_frame_5_Asset; public static var LP_trianglesimple_2_Asset:Class = EmbedData_Class_LP_trianglesimple_2_Asset; public static var GF_BAG_10_back_Asset:Class = EmbedData_Class_GF_BAG_10_back_Asset; public static var LP_button_DOWN_Asset:Class = EmbedData_Class_LP_button_DOWN_Asset; public static var LP_10red_Asset:Class = EmbedData_Class_LP_10red_Asset; public static var Menu_B_walk_on_Asset:Class = EmbedData_Class_Menu_B_walk_on_Asset; public static var Menu_B_Start_on_Asset:Class = EmbedData_Class_Menu_B_Start_on_Asset; public static var DLG_levelfailed_ContUP:Class = EmbedData_Class_DLG_levelfailed_ContUP; public static var GF_BAG_50_back_Asset:Class = EmbedData_Class_GF_BAG_50_back_Asset; public static var LP_simpledot_Asset:Class = EmbedData_Class_LP_simpledot_Asset; public static var DLG_levelfailed_ContDOWN:Class = EmbedData_Class_DLG_levelfailed_ContDOWN; public static var GF_JumperBIG_Asset:Class = EmbedData_Class_GF_JumperBIG_Asset; public static var GF_TubeButton_on_Asset:Class = EmbedData_Class_GF_TubeButton_on_Asset; public static var GF_Coin_25_Asset:Class = EmbedData_Class_GF_Coin_25_Asset; public static var LP_simplejumper_Asset:Class = EmbedData_Class_LP_simplejumper_Asset; public static var LP_sticksimple_2_Asset:Class = EmbedData_Class_LP_sticksimple_2_Asset; public static var LP_button_DIS_Asset:Class = EmbedData_Class_LP_button_DIS_Asset; public static var DEMO_frame_2_Asset:Class = EmbedData_Class_DEMO_frame_2_Asset; public static var Level_Panel_Asset:Class = EmbedData_Class_Level_Panel_Asset; public static var LP_BTN_volume_disabled_Asset:Class = EmbedData_Class_LP_BTN_volume_disabled_Asset; public static var LS_medium_marker_Asset:Class = EmbedData_Class_LS_medium_marker_Asset; public static var LP_BTN_reset_on_Asset:Class = EmbedData_Class_LP_BTN_reset_on_Asset; public static var LP_stickmagnet_Asset:Class = EmbedData_Class_LP_stickmagnet_Asset; public static var DLG_upload_button_off:Class = EmbedData_Class_DLG_upload_button_off; public static var DLG_gamefinished_back:Class = EmbedData_Class_DLG_gamefinished_back; public static var DLG_levelfailed_AgainDOWN:Class = EmbedData_Class_DLG_levelfailed_AgainDOWN; public static var GF_ModifyTool_Move_Asset:Class = EmbedData_Class_GF_ModifyTool_Move_Asset; public static var LS_lock_Asset:Class = EmbedData_Class_LS_lock_Asset; public static var LP_BTN_music_ON_big_Asset:Class = EmbedData_Class_LP_BTN_music_ON_big_Asset; public static var LP_BTN_volume_enabled_Asset:Class = EmbedData_Class_LP_BTN_volume_enabled_Asset; public static var GF_BAG_10_Asset:Class = EmbedData_Class_GF_BAG_10_Asset; public static var LP_25red_Asset:Class = EmbedData_Class_LP_25red_Asset; public static var mailto_off_PNG:Class = EmbedData_Class_mailto_off_PNG; public static var LP_BTN_menu_on_Asset:Class = EmbedData_Class_LP_BTN_menu_on_Asset; public static var Menu_B_add_site_Asset:Class = EmbedData_Class_Menu_B_add_site_Asset; public static var LP_sticksimple_Asset:Class = EmbedData_Class_LP_sticksimple_Asset; public static var Background_Asset:Class = EmbedData_Class_Background_Asset; public static var DLG_levelpassed_NextDOWN:Class = EmbedData_Class_DLG_levelpassed_NextDOWN; public static var GF_Coin_50_Asset:Class = EmbedData_Class_GF_Coin_50_Asset; public static var LS_hard_marker_Asset:Class = EmbedData_Class_LS_hard_marker_Asset; public static var GF_Wall_150_Asset:Class = EmbedData_Class_GF_Wall_150_Asset; public static var Top_Panel_Asset:Class = EmbedData_Class_Top_Panel_Asset; public static var GF_tube_back_Asset:Class = EmbedData_Class_GF_tube_back_Asset; public static var LP_simple_arrow_Asset:Class = EmbedData_Class_LP_simple_arrow_Asset; public static var GF_Walk_button_Asset:Class = EmbedData_Class_GF_Walk_button_Asset; public static var DLG_upload_button_on:Class = EmbedData_Class_DLG_upload_button_on; public static var LP_trianglejumper_Asset:Class = EmbedData_Class_LP_trianglejumper_Asset; public static var DLG_levelpassed_back:Class = EmbedData_Class_DLG_levelpassed_back; public static var LS_B_back_on_Asset:Class = EmbedData_Class_LS_B_back_on_Asset; public static var DEMO_frame_4_Asset:Class = EmbedData_Class_DEMO_frame_4_Asset; public static var DLG_levelfailed_AgainUP:Class = EmbedData_Class_DLG_levelfailed_AgainUP; public static var GF_Chain_250_Asset:Class = EmbedData_Class_GF_Chain_250_Asset; public static var DLG_levelpassed_UploadUP:Class = EmbedData_Class_DLG_levelpassed_UploadUP; public static var LS_easy_marker_Asset:Class = EmbedData_Class_LS_easy_marker_Asset; public static var LP_stickjumper_2_Asset:Class = EmbedData_Class_LP_stickjumper_2_Asset; public static var LP_25green_Asset:Class = EmbedData_Class_LP_25green_Asset; public static var Menu_B_Help_off_Asset:Class = EmbedData_Class_Menu_B_Help_off_Asset; public static var GF_Chain_140_Asset:Class = EmbedData_Class_GF_Chain_140_Asset; public static var LP_BAR_volume_pointer_Asset:Class = EmbedData_Class_LP_BAR_volume_pointer_Asset; public static var DLG_levelpassed_MenuDOWN:Class = EmbedData_Class_DLG_levelpassed_MenuDOWN; public static var DEMO_frame_1_Asset:Class = EmbedData_Class_DEMO_frame_1_Asset; public static var GF_MagnetBIG_Asset:Class = EmbedData_Class_GF_MagnetBIG_Asset; public static var LP_simplemagnet_Asset:Class = EmbedData_Class_LP_simplemagnet_Asset; public static var DLG_levelfailed_MenuUP:Class = EmbedData_Class_DLG_levelfailed_MenuUP; public static var GF_Coin_10_Asset:Class = EmbedData_Class_GF_Coin_10_Asset; public static var LP_BTN_music_OFF_big_Asset:Class = EmbedData_Class_LP_BTN_music_OFF_big_Asset; public static var DLG_levelfailed_back:Class = EmbedData_Class_DLG_levelfailed_back; public static var LS_lock_2_Asset:Class = EmbedData_Class_LS_lock_2_Asset; public static var GF_TubeIndicator_25_Asset:Class = EmbedData_Class_GF_TubeIndicator_25_Asset; public static var LP_50red_Asset:Class = EmbedData_Class_LP_50red_Asset; public static var GF_TubeButton_dis_Asset:Class = EmbedData_Class_GF_TubeButton_dis_Asset; public static var LP_BTN_volume_ON_big_Asset:Class = EmbedData_Class_LP_BTN_volume_ON_big_Asset; public static var GF_ModifyTool_Rotate_Asset:Class = EmbedData_Class_GF_ModifyTool_Rotate_Asset; public static var GF_Mouse_Asset:Class = EmbedData_Class_GF_Mouse_Asset; public static var LP_BAR_volume_line_Asset:Class = EmbedData_Class_LP_BAR_volume_line_Asset; public static var LP_BTN_music_disabled_Asset:Class = EmbedData_Class_LP_BTN_music_disabled_Asset; public static var LS_panel_hard_Asset:Class = EmbedData_Class_LS_panel_hard_Asset; public static var DEMO_back_Asset:Class = EmbedData_Class_DEMO_back_Asset; public static var GF_TubeButton_off_Asset:Class = EmbedData_Class_GF_TubeButton_off_Asset; public static var GF_Chain_190_Asset:Class = EmbedData_Class_GF_Chain_190_Asset; public static var Menu_B_walk_off_Asset:Class = EmbedData_Class_Menu_B_walk_off_Asset; public static var LP_marker_Asset:Class = EmbedData_Class_LP_marker_Asset; public static var GF_CoolerOFF_Asset:Class = EmbedData_Class_GF_CoolerOFF_Asset; public static var LS_level_plate_Asset:Class = EmbedData_Class_LS_level_plate_Asset; public static var LP_BTN_music_enabled_Asset:Class = EmbedData_Class_LP_BTN_music_enabled_Asset; public static var GF_BAG_25_back_Asset:Class = EmbedData_Class_GF_BAG_25_back_Asset; public static var GF_TubeIndicator_50_Asset:Class = EmbedData_Class_GF_TubeIndicator_50_Asset; public static var LP_stickjumper_Asset:Class = EmbedData_Class_LP_stickjumper_Asset; public static var GF_Chain_100_Asset:Class = EmbedData_Class_GF_Chain_100_Asset; public static var DLG_levelpassed_MenuUP:Class = EmbedData_Class_DLG_levelpassed_MenuUP; public static var Menu_B_Start_off_Asset:Class = EmbedData_Class_Menu_B_Start_off_Asset; public static var GF_Wall_50_Asset:Class = EmbedData_Class_GF_Wall_50_Asset; public static var GF_ModifyTool_Delete_Asset:Class = EmbedData_Class_GF_ModifyTool_Delete_Asset; public static var Menu_B_Help_on_Asset:Class = EmbedData_Class_Menu_B_Help_on_Asset; public static var DEMO_frame_3_Asset:Class = EmbedData_Class_DEMO_frame_3_Asset; public static var LP_10green_Asset:Class = EmbedData_Class_LP_10green_Asset; public static var LP_50green_Asset:Class = EmbedData_Class_LP_50green_Asset; public static var BackLogo_Asset:Class = EmbedData_Class_BackLogo_Asset; public static var GF_CoolerON_Asset:Class = EmbedData_Class_GF_CoolerON_Asset; public static var GF_Wall_250_Asset:Class = EmbedData_Class_GF_Wall_250_Asset; public static var GF_BAG_25_Asset:Class = EmbedData_Class_GF_BAG_25_Asset; public static var LP_BTN_reset_dis_Asset:Class = EmbedData_Class_LP_BTN_reset_dis_Asset; public static var Menu_B_Score_off_Asset:Class = EmbedData_Class_Menu_B_Score_off_Asset; public static var Menu_B_more_games_off_Asset:Class = EmbedData_Class_Menu_B_more_games_off_Asset; public static var LP_BTN_reset_off_Asset:Class = EmbedData_Class_LP_BTN_reset_off_Asset; public static var GF_tube_left_Asset:Class = EmbedData_Class_GF_tube_left_Asset; public static var DEMO_frame_0_Asset:Class = EmbedData_Class_DEMO_frame_0_Asset; public static var LP_button_UP_Asset:Class = EmbedData_Class_LP_button_UP_Asset; public static var DLG_levelfailed_MenuDOWN:Class = EmbedData_Class_DLG_levelfailed_MenuDOWN; public static var GF_background_Asset:Class = EmbedData_Class_GF_background_Asset; public static var LP_trianglesimple_Asset:Class = EmbedData_Class_LP_trianglesimple_Asset; public static var DLG_levelpassed_UploadDOWN:Class = EmbedData_Class_DLG_levelpassed_UploadDOWN; public static var DLG_upload_score_back:Class = EmbedData_Class_DLG_upload_score_back; public static var GF_DemoMessage_Asset:Class = EmbedData_Class_GF_DemoMessage_Asset; public static var Menu_B_Score_on_Asset:Class = EmbedData_Class_Menu_B_Score_on_Asset; public static var LS_B_back_off_Asset:Class = EmbedData_Class_LS_B_back_off_Asset; public static function StopSound(_arg1:int):void{ } public static function PlaySound(_arg1:int):void{ } public static function StopAll(_arg1:int):void{ } } }//package SunGlideGames.USMINT.Utils
Section 186
//EmbedData_Class_Background_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Background_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Background_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 187
//EmbedData_Class_BackLogo_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_BackLogo_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_BackLogo_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 188
//EmbedData_Class_DEMO_back_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_back_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DEMO_back_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 189
//EmbedData_Class_DEMO_frame_0_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_0_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DEMO_frame_0_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 190
//EmbedData_Class_DEMO_frame_1_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_1_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DEMO_frame_1_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 191
//EmbedData_Class_DEMO_frame_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_2_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DEMO_frame_2_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 192
//EmbedData_Class_DEMO_frame_3_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_3_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DEMO_frame_3_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 193
//EmbedData_Class_DEMO_frame_4_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_4_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DEMO_frame_4_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 194
//EmbedData_Class_DEMO_frame_5_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_5_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DEMO_frame_5_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 195
//EmbedData_Class_DLG_gamefinished_back (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_gamefinished_back) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_gamefinished_back extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 196
//EmbedData_Class_DLG_levelfailed_AgainDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_AgainDOWN) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelfailed_AgainDOWN extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 197
//EmbedData_Class_DLG_levelfailed_AgainUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_AgainUP) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelfailed_AgainUP extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 198
//EmbedData_Class_DLG_levelfailed_back (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_back) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelfailed_back extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 199
//EmbedData_Class_DLG_levelfailed_ContDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_ContDOWN) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelfailed_ContDOWN extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 200
//EmbedData_Class_DLG_levelfailed_ContUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_ContUP) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelfailed_ContUP extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 201
//EmbedData_Class_DLG_levelfailed_MenuDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_MenuDOWN) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelfailed_MenuDOWN extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 202
//EmbedData_Class_DLG_levelfailed_MenuUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_MenuUP) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelfailed_MenuUP extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 203
//EmbedData_Class_DLG_levelpassed_back (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_back) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelpassed_back extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 204
//EmbedData_Class_DLG_levelpassed_MenuDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_MenuDOWN) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelpassed_MenuDOWN extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 205
//EmbedData_Class_DLG_levelpassed_MenuUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_MenuUP) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelpassed_MenuUP extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 206
//EmbedData_Class_DLG_levelpassed_NextDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_NextDOWN) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelpassed_NextDOWN extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 207
//EmbedData_Class_DLG_levelpassed_NextUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_NextUP) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelpassed_NextUP extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 208
//EmbedData_Class_DLG_levelpassed_UploadDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_UploadDOWN) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelpassed_UploadDOWN extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 209
//EmbedData_Class_DLG_levelpassed_UploadUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_UploadUP) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_levelpassed_UploadUP extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 210
//EmbedData_Class_DLG_upload_button_off (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_upload_button_off) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_upload_button_off extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 211
//EmbedData_Class_DLG_upload_button_on (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_upload_button_on) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_upload_button_on extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 212
//EmbedData_Class_DLG_upload_score_back (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_upload_score_back) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_DLG_upload_score_back extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 213
//EmbedData_Class_GF_background_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_background_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_background_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 214
//EmbedData_Class_GF_BAG_10_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_10_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_BAG_10_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 215
//EmbedData_Class_GF_BAG_10_back_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_10_back_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_BAG_10_back_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 216
//EmbedData_Class_GF_BAG_25_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_25_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_BAG_25_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 217
//EmbedData_Class_GF_BAG_25_back_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_25_back_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_BAG_25_back_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 218
//EmbedData_Class_GF_BAG_50_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_50_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_BAG_50_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 219
//EmbedData_Class_GF_BAG_50_back_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_50_back_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_BAG_50_back_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 220
//EmbedData_Class_GF_Chain_100_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Chain_100_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Chain_100_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 221
//EmbedData_Class_GF_Chain_140_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Chain_140_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Chain_140_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 222
//EmbedData_Class_GF_Chain_190_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Chain_190_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Chain_190_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 223
//EmbedData_Class_GF_Chain_250_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Chain_250_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Chain_250_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 224
//EmbedData_Class_GF_Coin_10_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Coin_10_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Coin_10_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 225
//EmbedData_Class_GF_Coin_25_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Coin_25_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Coin_25_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 226
//EmbedData_Class_GF_Coin_50_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Coin_50_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Coin_50_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 227
//EmbedData_Class_GF_CoolerOFF_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_CoolerOFF_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_CoolerOFF_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 228
//EmbedData_Class_GF_CoolerON_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_CoolerON_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_CoolerON_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 229
//EmbedData_Class_GF_DemoMessage_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_DemoMessage_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_DemoMessage_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 230
//EmbedData_Class_GF_JumperBIG_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_JumperBIG_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_JumperBIG_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 231
//EmbedData_Class_GF_MagnetBIG_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_MagnetBIG_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_MagnetBIG_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 232
//EmbedData_Class_GF_ModifyTool_Delete_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_ModifyTool_Delete_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_ModifyTool_Delete_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 233
//EmbedData_Class_GF_ModifyTool_Move_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_ModifyTool_Move_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_ModifyTool_Move_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 234
//EmbedData_Class_GF_ModifyTool_Rotate_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_ModifyTool_Rotate_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_ModifyTool_Rotate_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 235
//EmbedData_Class_GF_Mouse_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Mouse_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Mouse_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 236
//EmbedData_Class_GF_tube_back_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_tube_back_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_tube_back_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 237
//EmbedData_Class_GF_tube_left_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_tube_left_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_tube_left_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 238
//EmbedData_Class_GF_TubeButton_dis_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeButton_dis_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_TubeButton_dis_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 239
//EmbedData_Class_GF_TubeButton_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeButton_off_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_TubeButton_off_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 240
//EmbedData_Class_GF_TubeButton_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeButton_on_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_TubeButton_on_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 241
//EmbedData_Class_GF_TubeIndicator_10_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeIndicator_10_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_TubeIndicator_10_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 242
//EmbedData_Class_GF_TubeIndicator_25_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeIndicator_25_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_TubeIndicator_25_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 243
//EmbedData_Class_GF_TubeIndicator_50_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeIndicator_50_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_TubeIndicator_50_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 244
//EmbedData_Class_GF_Walk_button_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Walk_button_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Walk_button_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 245
//EmbedData_Class_GF_Wall_150_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Wall_150_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Wall_150_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 246
//EmbedData_Class_GF_Wall_250_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Wall_250_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Wall_250_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 247
//EmbedData_Class_GF_Wall_50_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Wall_50_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_GF_Wall_50_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 248
//EmbedData_Class_Level_Panel_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Level_Panel_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Level_Panel_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 249
//EmbedData_Class_LP_10green_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_10green_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_10green_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 250
//EmbedData_Class_LP_10red_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_10red_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_10red_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 251
//EmbedData_Class_LP_25green_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_25green_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_25green_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 252
//EmbedData_Class_LP_25red_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_25red_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_25red_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 253
//EmbedData_Class_LP_50green_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_50green_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_50green_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 254
//EmbedData_Class_LP_50red_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_50red_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_50red_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 255
//EmbedData_Class_LP_BAR_volume_line_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BAR_volume_line_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BAR_volume_line_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 256
//EmbedData_Class_LP_BAR_volume_pointer_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BAR_volume_pointer_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BAR_volume_pointer_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 257
//EmbedData_Class_LP_BTN_menu_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_menu_off_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_menu_off_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 258
//EmbedData_Class_LP_BTN_menu_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_menu_on_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_menu_on_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 259
//EmbedData_Class_LP_BTN_music_disabled_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_music_disabled_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_music_disabled_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 260
//EmbedData_Class_LP_BTN_music_enabled_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_music_enabled_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_music_enabled_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 261
//EmbedData_Class_LP_BTN_music_OFF_big_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_music_OFF_big_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_music_OFF_big_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 262
//EmbedData_Class_LP_BTN_music_ON_big_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_music_ON_big_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_music_ON_big_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 263
//EmbedData_Class_LP_BTN_reset_dis_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_reset_dis_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_reset_dis_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 264
//EmbedData_Class_LP_BTN_reset_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_reset_off_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_reset_off_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 265
//EmbedData_Class_LP_BTN_reset_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_reset_on_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_reset_on_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 266
//EmbedData_Class_LP_BTN_volume_disabled_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_disabled_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_volume_disabled_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 267
//EmbedData_Class_LP_BTN_volume_enabled_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_enabled_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_volume_enabled_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 268
//EmbedData_Class_LP_BTN_volume_OFF_big_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_OFF_big_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_volume_OFF_big_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 269
//EmbedData_Class_LP_BTN_volume_ON_big_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_ON_big_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_BTN_volume_ON_big_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 270
//EmbedData_Class_LP_button_DIS_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_button_DIS_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_button_DIS_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 271
//EmbedData_Class_LP_button_DOWN_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_button_DOWN_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_button_DOWN_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 272
//EmbedData_Class_LP_button_UP_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_button_UP_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_button_UP_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 273
//EmbedData_Class_LP_marker_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_marker_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_marker_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 274
//EmbedData_Class_LP_simple_arrow_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simple_arrow_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_simple_arrow_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 275
//EmbedData_Class_LP_simpledot_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simpledot_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_simpledot_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 276
//EmbedData_Class_LP_simplejumper_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simplejumper_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_simplejumper_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 277
//EmbedData_Class_LP_simplemagnet_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simplemagnet_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_simplemagnet_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 278
//EmbedData_Class_LP_stickjumper_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickjumper_2_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_stickjumper_2_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 279
//EmbedData_Class_LP_stickjumper_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickjumper_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_stickjumper_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 280
//EmbedData_Class_LP_stickmagnet_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickmagnet_2_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_stickmagnet_2_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 281
//EmbedData_Class_LP_stickmagnet_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickmagnet_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_stickmagnet_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 282
//EmbedData_Class_LP_sticksimple_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_sticksimple_2_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_sticksimple_2_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 283
//EmbedData_Class_LP_sticksimple_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_sticksimple_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_sticksimple_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 284
//EmbedData_Class_LP_trianglejumper_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_trianglejumper_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_trianglejumper_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 285
//EmbedData_Class_LP_trianglesimple_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_trianglesimple_2_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_trianglesimple_2_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 286
//EmbedData_Class_LP_trianglesimple_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_trianglesimple_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LP_trianglesimple_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 287
//EmbedData_Class_LS_B_back_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_B_back_off_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LS_B_back_off_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 288
//EmbedData_Class_LS_B_back_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_B_back_on_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LS_B_back_on_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 289
//EmbedData_Class_LS_easy_marker_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_easy_marker_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LS_easy_marker_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 290
//EmbedData_Class_LS_hard_marker_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_hard_marker_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LS_hard_marker_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 291
//EmbedData_Class_LS_level_plate_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_level_plate_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LS_level_plate_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 292
//EmbedData_Class_LS_lock_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_lock_2_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LS_lock_2_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 293
//EmbedData_Class_LS_lock_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_lock_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LS_lock_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 294
//EmbedData_Class_LS_medium_marker_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_medium_marker_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LS_medium_marker_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 295
//EmbedData_Class_LS_panel_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_panel_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LS_panel_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 296
//EmbedData_Class_LS_panel_hard_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_panel_hard_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_LS_panel_hard_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 297
//EmbedData_Class_mailto_off_PNG (SunGlideGames.USMINT.Utils.EmbedData_Class_mailto_off_PNG) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_mailto_off_PNG extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 298
//EmbedData_Class_Menu_B_add_site_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_add_site_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_add_site_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 299
//EmbedData_Class_Menu_B_Help_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Help_off_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_Help_off_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 300
//EmbedData_Class_Menu_B_Help_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Help_on_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_Help_on_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 301
//EmbedData_Class_Menu_B_more_games_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_more_games_off_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_more_games_off_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 302
//EmbedData_Class_Menu_B_more_games_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_more_games_on_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_more_games_on_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 303
//EmbedData_Class_Menu_B_Score_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Score_off_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_Score_off_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 304
//EmbedData_Class_Menu_B_Score_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Score_on_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_Score_on_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 305
//EmbedData_Class_Menu_B_Start_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Start_off_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_Start_off_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 306
//EmbedData_Class_Menu_B_Start_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Start_on_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_Start_on_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 307
//EmbedData_Class_Menu_B_walk_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_walk_off_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_walk_off_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 308
//EmbedData_Class_Menu_B_walk_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_walk_on_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_B_walk_on_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 309
//EmbedData_Class_Menu_Pics_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_Pics_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Menu_Pics_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 310
//EmbedData_Class_Top_Panel_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Top_Panel_Asset) package SunGlideGames.USMINT.Utils { import mx.core.*; public class EmbedData_Class_Top_Panel_Asset extends BitmapAsset { } }//package SunGlideGames.USMINT.Utils
Section 311
//GameConstants (SunGlideGames.USMINT.Utils.GameConstants) package SunGlideGames.USMINT.Utils { import flash.display.*; import flash.text.*; import flash.filters.*; public class GameConstants extends Sprite { public var LS_shadow_1:DropShadowFilter; public var LS_shadow_2:DropShadowFilter; public var LS_shadow_4:DropShadowFilter; public var LS_shadow_5:DropShadowFilter; public var LS_format_4_1:TextFormat; public var LS_format_1:TextFormat; public var LS_format_2:TextFormat; public var LS_format_3:TextFormat; public var LS_format_4:TextFormat; public var LS_format_5:TextFormat; public var LS_format_6:TextFormat; public var LS_format_7:TextFormat; public var LS_format_8:TextFormat; public var LS_glow_1:GlowFilter; public var LS_glow_2:GlowFilter; public var LS_glow_4:GlowFilter; public var LS_glow_5:GlowFilter; public var LS_glow_6:GlowFilter; public function GameConstants(){ LS_glow_1 = new GlowFilter(0xEEEEEE, 1, 2, 2, 15, BitmapFilterQuality.HIGH); LS_shadow_1 = new DropShadowFilter(4, 45, 0, 0.5, 6, 6, 1, BitmapFilterQuality.HIGH); LS_format_1 = new TextFormat(); LS_glow_2 = new GlowFilter(0xAAAAAA, 1, 2, 2, 15, BitmapFilterQuality.HIGH); LS_shadow_2 = new DropShadowFilter(4, 45, 0, 0.5, 6, 6, 1, BitmapFilterQuality.HIGH); LS_format_2 = new TextFormat(); LS_format_3 = new TextFormat(); LS_glow_4 = new GlowFilter(0xAAAAAA, 1, 2, 2, 15, BitmapFilterQuality.HIGH); LS_shadow_4 = new DropShadowFilter(4, 45, 0, 0.5, 6, 6, 1, BitmapFilterQuality.HIGH); LS_format_4 = new TextFormat(); LS_format_4_1 = new TextFormat(); LS_glow_5 = new GlowFilter(0xAAAAAA, 1, 2, 2, 15, BitmapFilterQuality.HIGH); LS_shadow_5 = new DropShadowFilter(1, 118, 0xFFFFFF, 0.75, 0, 0, 1, BitmapFilterQuality.HIGH); LS_format_5 = new TextFormat(); LS_format_6 = new TextFormat(); LS_glow_6 = new GlowFilter(0, 1, 1.1, 1.1, 5, BitmapFilterQuality.HIGH); LS_format_7 = new TextFormat(); LS_format_8 = new TextFormat(); super(); LS_format_1.font = "MyriadPro"; LS_format_1.color = 0xFFFFFF; LS_format_1.size = 32; LS_format_2.font = "MyriadPro"; LS_format_2.color = 12498345; LS_format_2.size = 32; LS_format_3.font = "MyriadPro"; LS_format_3.size = 14; LS_format_4.font = "MyriadPro"; LS_format_4.color = 0xFFFFFF; LS_format_4.size = 18; LS_format_4.align = "center"; LS_format_4_1.font = "MyriadPro"; LS_format_4_1.color = 0xFF0000; LS_format_4_1.size = 19; LS_format_4_1.align = "center"; LS_format_5.font = "MyriadPro"; LS_format_5.color = 0; LS_format_5.size = 22; LS_format_5.align = "center"; LS_format_6.font = "BellGothicStd-Black"; LS_format_6.color = 14803884; LS_format_6.size = 16; LS_format_7.font = "BellGothicStd-Black"; LS_format_7.color = 0xFF0000; LS_format_7.size = 16; LS_format_7.align = "center"; LS_format_8.font = "MyriadPro"; LS_format_8.color = 0xFFFFFF; LS_format_8.size = 19; LS_format_8.align = "center"; } public function _getBodyTypebyToolID(_arg1:int):int{ switch (_arg1){ case 0: return (21); case 1: return (22); case 2: return (23); case 3: return (31); case 4: return (32); case 5: return (33); case 6: return (41); case 7: return (42); case 8: return (43); case 14: return (51); case 13: return (52); case 12: return (53); case 11: return (61); case 10: return (62); case 9: return (63); }; return (0); } public function _getToolIDbyBodyType(_arg1:int):int{ switch (_arg1){ case 21: return (0); case 22: return (1); case 23: return (2); case 31: return (3); case 32: return (4); case 33: return (5); case 41: return (6); case 42: return (7); case 43: return (8); case 51: return (14); case 52: return (13); case 53: return (12); case 61: return (11); case 62: return (10); case 63: return (9); }; return (0); } } }//package SunGlideGames.USMINT.Utils
Section 312
//GameStat (SunGlideGames.USMINT.Utils.GameStat) package SunGlideGames.USMINT.Utils { import flash.display.*; import Box2D.Dynamics.*; import flash.media.*; import SunGlideGames.USMINT.Engine.*; public class GameStat extends Sprite { public static var RotatingPicInitialAngle:Number = 0; public static var RotatingModifyTool:Boolean = false; public static var RepeatedLevel:Boolean = false; public static var CheckModeEnabled:Boolean = false; public static var NeedToDeleteGameFiled:Boolean = false; public static var NowDragging:Boolean = false; public static var ModifyToolInitialAng:Number = 0; public static var OverOnTool:int = 0; public static var ModifyMoveOffsetAngle:Number = 0; public static var DraggingModifyTool:Boolean = false; public static var current_level_scores:int = 0; public static var ShowingInfoTool:Boolean = false; public static var MarkersToAdd:int = 0; public static var GameFiledAllowed:Boolean = true; public static var game_total_time:int = 0; public static var NeedToLoadLevel:Boolean = false; public static var level_to_load:Number = 0; public static var ModifyBody_angle:Number = 0; public static var MusicEnabled:Boolean = true; public static var RotatingInitialAngle:Number = 0; public static var RotatingInitialAngle1:Number = 0; public static var music_s_ch:SoundChannel = new SoundChannel(); public static var ModifyRotationOffsetX:Number = 0; public static var ModifyRotationOffsetY:Number = 0; public static var levels_set:Array = new Array(); public static var NeedToShowLevelFailed:Boolean = false; public static var EditModeEnabled:Boolean = false; public static var NeedToShowMM:Boolean = false; public static var ModifyBodyIsOnStage:Boolean = false; public static var ModifyBody:b2Body; public static var levels_cost:Array = new Array(); public static var ToolFromPanel:int = 0; public static var VolumeEnabled:Boolean = true; public static var game_total_scores:int = 0; public static var level_time:int = 0; public static var MainMenuAllowed:Boolean = true; public static var TubeToEmmit:int = 0; public static var tools_cost:Array = new Array(); public static var DemoEnabled:Boolean = false; public static var ModifyBody_angle1:Number = 0; public static var NeedToShowLevelPassed:Boolean = false; public static var NeedToShowMM_2:Boolean = false; public static var ModifySpritePic:ModifySprite; public static var LS_Allowed:Boolean = true; public static var ModifyPhantom:Sprite = new Sprite(); public static var ModifySpriteAngle:Number; public static var VolumeDragging:Boolean = false; public static var ModifyMoveOffsetX:Number = 0; public static var ModifyMoveOffsetY:Number = 0; public static var levels_scores:Array = new Array(); public static var ModifyToolInitialPosX:Number = 0; public static var ModifyToolInitialPosY:Number = 0; public static var ModifySpriteX:Number; public static var ModifySpriteY:Number; public static var ModifyBody_type:Number = 0; public static function Init():void{ tools_cost.push(5); tools_cost.push(10); tools_cost.push(10); tools_cost.push(25); tools_cost.push(25); tools_cost.push(25); tools_cost.push(100); tools_cost.push(0); tools_cost.push(100); tools_cost.push(500); tools_cost.push(500); tools_cost.push(500); tools_cost.push(500); tools_cost.push(500); tools_cost.push(500); levels_cost.push(10); levels_cost.push(25); levels_cost.push(75); levels_cost.push(100); levels_cost.push(150); levels_cost.push(300); levels_cost.push(350); levels_cost.push(450); levels_cost.push(500); levels_cost.push(550); levels_cost.push(600); levels_cost.push(700); levels_cost.push(1000); levels_cost.push(1100); levels_cost.push(1200); levels_cost.push(1500); levels_cost.push(1800); levels_cost.push(2500); levels_cost.push(2000); levels_cost.push(2100); levels_cost.push(2200); levels_cost.push(2300); levels_cost.push(2400); levels_cost.push(2500); levels_cost.push(4000); levels_cost.push(5500); levels_cost.push(5000); levels_cost.push(5500); levels_cost.push(6000); levels_cost.push(6500); levels_cost.push(7000); levels_cost.push(10000); levels_scores.push(10); levels_scores.push(20); levels_scores.push(50); levels_scores.push(75); levels_scores.push(100); levels_scores.push(125); levels_scores.push(150); levels_scores.push(250); levels_scores.push(300); levels_scores.push(350); levels_scores.push(400); levels_scores.push(450); levels_scores.push(500); levels_scores.push(550); levels_scores.push(600); levels_scores.push(650); levels_scores.push(700); levels_scores.push(750); levels_scores.push(1000); levels_scores.push(1050); levels_scores.push(1100); levels_scores.push(1150); levels_scores.push(1200); levels_scores.push(1250); levels_scores.push(1500); levels_scores.push(1550); levels_scores.push(1600); levels_scores.push(1650); levels_scores.push(1700); levels_scores.push(2000); levels_scores.push(2500); levels_scores.push(3000); } public static function PrintStatus():void{ trace(levels_set); trace(level_to_load); trace(EditModeEnabled); trace(TubeToEmmit); trace(CheckModeEnabled); trace(NowDragging); trace(ToolFromPanel); trace(ModifyBody); trace(ModifySpritePic); trace(ModifySpriteX); trace(ModifySpriteY); trace(ModifySpriteAngle); trace(ModifyBodyIsOnStage); trace(ModifyBody_angle); trace(ModifyBody_angle1); trace(ModifyBody_type); trace(ModifyPhantom); trace(ModifyMoveOffsetX); trace(ModifyMoveOffsetY); trace(ModifyMoveOffsetAngle); trace(ModifyRotationOffsetX); trace(ModifyRotationOffsetY); trace(DraggingModifyTool); trace(RotatingModifyTool); trace(NeedToDeleteGameFiled); trace(NeedToShowLevelPassed); trace(NeedToShowLevelFailed); } } }//package SunGlideGames.USMINT.Utils
Section 313
//MainEventsDispatcher (SunGlideGames.USMINT.Utils.MainEventsDispatcher) package SunGlideGames.USMINT.Utils { import flash.events.*; public class MainEventsDispatcher extends EventDispatcher { public static var M_B_SCORE:String = "msc"; public static var LB_BUTTON_CLICK:String = "lpbc"; public static var LS_HIDED:String = "lsh"; public static var GF_TUBE_CLICK:String = "gft1"; public static var LB_RESET_CLICK:String = "lprc"; public static var M_B_HELP:String = "mh"; public static var M_B_START:String = "ms"; public static var LS_LEVEL_CLICK:String = "lc"; public static var DLG_LEVEL_PASSED_GOTOMENU:String = "lpm"; public static var GF_HIDING_FINISHED:String = "gfh"; public static var LP_TOOL_SELECTED:String = "lpts"; public static var LP_TOOL_OVER:String = "a"; public static var DLG_LEVEL_FAILED_GOTOMENU:String = "lfm"; public static var LB_MENU_CLICK:String = "lpmc"; public static var DLG_LEVEL_FAILED_GOTOAGAIN:String = "lfa"; public static var DLG_LEVEL_PASSED_GOTONEXT:String = "lpn"; public static var LP_TOOL_OUT:String = "b"; public static var LP_SHOWN:String = "lpsh"; public function MainEventsDispatcher(_arg1:IEventDispatcher=null){ } } }//package SunGlideGames.USMINT.Utils
Section 314
//MochiBot (SunGlideGames.USMINT.Utils.MochiBot) package SunGlideGames.USMINT.Utils { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package SunGlideGames.USMINT.Utils
Section 315
//Pen (SunGlideGames.USMINT.Utils.Pen) package SunGlideGames.USMINT.Utils { import flash.display.*; import flash.geom.*; public class Pen { private var _bLineStyleSet:Boolean; private var _gTarget:Graphics; public function Pen(_arg1:Graphics){ _gTarget = _arg1; } public function curveTo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ if (!_bLineStyleSet){ lineStyle(); }; _gTarget.curveTo(_arg1, _arg2, _arg3, _arg4); } public function drawCurve(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ if (!_bLineStyleSet){ lineStyle(); }; _gTarget.moveTo(_arg1, _arg2); _gTarget.curveTo(_arg3, _arg4, _arg5, _arg6); } public function beginFill(_arg1:Number, _arg2:Number=1):void{ _gTarget.beginFill(_arg1, _arg2); } public function lineGradientStyle(_arg1:String, _arg2:Array, _arg3:Array, _arg4:Array, _arg5:Matrix=null, _arg6:String="pad", _arg7:String="rgb", _arg8:Number=0):void{ if (!_bLineStyleSet){ lineStyle(); }; _gTarget.lineGradientStyle(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function lineTo(_arg1:Number, _arg2:Number):void{ if (!_bLineStyleSet){ lineStyle(); }; _gTarget.lineTo(_arg1, _arg2); } public function get target():Graphics{ return (_gTarget); } public function clear():void{ _gTarget.clear(); _bLineStyleSet = false; } public function drawRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ if (!_bLineStyleSet){ lineStyle(); }; _gTarget.drawRect(_arg1, _arg2, _arg3, _arg4); } public function drawLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ if (!_bLineStyleSet){ lineStyle(); }; _gTarget.moveTo(_arg1, _arg2); _gTarget.lineTo(_arg3, _arg4); } public function beginBitmapFill(_arg1:BitmapData, _arg2:Matrix=null, _arg3:Boolean=true, _arg4:Boolean=false):void{ _gTarget.beginBitmapFill(_arg1, _arg2, _arg3, _arg4); } public function beginGradientFill(_arg1:String, _arg2:Array, _arg3:Array, _arg4:Array, _arg5:Matrix=null, _arg6:String="pad", _arg7:String="rgb", _arg8:Number=0):void{ _gTarget.beginGradientFill(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function lineStyle(_arg1:Number=1, _arg2:Number=0, _arg3:Number=1, _arg4:Boolean=false, _arg5:String="normal", _arg6:String=null, _arg7:String=null, _arg8:Number=3):void{ _gTarget.lineStyle(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); _bLineStyleSet = true; } public function set target(_arg1:Graphics):void{ _gTarget = _arg1; } public function drawRoundRectComplex(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ if (!_bLineStyleSet){ lineStyle(); }; _gTarget.drawRoundRectComplex(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function moveTo(_arg1:Number, _arg2:Number):void{ _gTarget.moveTo(_arg1, _arg2); } public function drawArc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Boolean=false):void{ var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; if (_arg4 > 360){ _arg4 = 360; }; _arg4 = ((Math.PI / 180) * _arg4); var _local7:Number = (_arg4 / 8); var _local8:Number = (_arg3 / Math.cos((_local7 / 2))); _arg5 = (_arg5 * (Math.PI / 180)); var _local9:Number = _arg5; var _local14:Number = (_arg1 + (Math.cos(_arg5) * _arg3)); var _local15:Number = (_arg2 + (Math.sin(_arg5) * _arg3)); if (_arg6){ moveTo(_arg1, _arg2); lineTo(_local14, _local15); } else { moveTo(_local14, _local15); }; var _local16:Number = 0; while (_local16 < 8) { _local9 = (_local9 + _local7); _local10 = (_arg1 + (Math.cos((_local9 - (_local7 / 2))) * _local8)); _local11 = (_arg2 + (Math.sin((_local9 - (_local7 / 2))) * _local8)); _local12 = (_arg1 + (Math.cos(_local9) * _arg3)); _local13 = (_arg2 + (Math.sin(_local9) * _arg3)); curveTo(_local10, _local11, _local12, _local13); _local16++; }; if (_arg6){ lineTo(_arg1, _arg2); }; } public function drawRegularPolygon(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):void{ _arg5 = ((_arg5 * Math.PI) / 180); var _local6:Number = ((2 * Math.PI) / _arg3); var _local7:Number = ((_arg4 / 2) / Math.sin((_local6 / 2))); var _local8:Number = ((Math.cos(_arg5) * _local7) + _arg1); var _local9:Number = ((Math.sin(_arg5) * _local7) + _arg2); moveTo(_local8, _local9); var _local10:Number = 1; while (_local10 <= _arg3) { _local8 = ((Math.cos(((_local6 * _local10) + _arg5)) * _local7) + _arg1); _local9 = ((Math.sin(((_local6 * _local10) + _arg5)) * _local7) + _arg2); lineTo(_local8, _local9); _local10++; }; } public function drawCircle(_arg1:Number, _arg2:Number, _arg3:Number):void{ if (!_bLineStyleSet){ lineStyle(); }; _gTarget.drawCircle(_arg1, _arg2, _arg3); } public function drawRoundRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ if (!_bLineStyleSet){ lineStyle(); }; _gTarget.drawRoundRect(_arg1, _arg2, _arg3, _arg4, _arg5); } public function drawStar(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number=0):void{ if (_arg3 < 3){ return; }; var _local7:Number = ((Math.PI * 2) / _arg3); _arg6 = ((Math.PI * (_arg6 - 90)) / 180); var _local8:Number = _arg6; var _local9:Number = (_arg1 + (Math.cos((_local8 + (_local7 / 2))) * _arg4)); var _local10:Number = (_arg2 + (Math.sin((_local8 + (_local7 / 2))) * _arg4)); moveTo(_local9, _local10); _local8 = (_local8 + _local7); var _local11:Number = 0; while (_local11 < _arg3) { _local9 = (_arg1 + (Math.cos(_local8) * _arg5)); _local10 = (_arg2 + (Math.sin(_local8) * _arg5)); lineTo(_local9, _local10); _local9 = (_arg1 + (Math.cos((_local8 + (_local7 / 2))) * _arg4)); _local10 = (_arg2 + (Math.sin((_local8 + (_local7 / 2))) * _arg4)); lineTo(_local9, _local10); _local8 = (_local8 + _local7); _local11++; }; } public function drawEllipse(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local5:Number = (Math.PI / 4); var _local6:Number = 0; var _local7:Number = (_arg3 / Math.cos((_local5 / 2))); var _local8:Number = (_arg4 / Math.cos((_local5 / 2))); moveTo((_arg1 + _arg3), _arg2); var _local13:Number = 0; while (_local13 < 8) { _local6 = (_local6 + _local5); _local9 = (_arg1 + (Math.cos((_local6 - (_local5 / 2))) * _local7)); _local10 = (_arg2 + (Math.sin((_local6 - (_local5 / 2))) * _local8)); _local11 = (_arg1 + (Math.cos(_local6) * _arg3)); _local12 = (_arg2 + (Math.sin(_local6) * _arg4)); this.curveTo(_local9, _local10, _local11, _local12); _local13++; }; } public function drawTriangle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number=0):void{ _arg6 = ((_arg6 * Math.PI) / 180); _arg5 = ((_arg5 * Math.PI) / 180); var _local7:Number = (Math.cos((_arg5 - _arg6)) * _arg3); var _local8:Number = (Math.sin((_arg5 - _arg6)) * _arg3); var _local9:Number = (Math.cos(-(_arg6)) * _arg4); var _local10:Number = (Math.sin(-(_arg6)) * _arg4); var _local11:Number = 0; var _local12:Number = 0; drawLine((-(_local11) + _arg1), (-(_local12) + _arg2), ((_local9 - _local11) + _arg1), ((_local10 - _local12) + _arg2)); lineTo(((_local7 - _local11) + _arg1), ((_local8 - _local12) + _arg2)); lineTo((-(_local11) + _arg1), (-(_local12) + _arg2)); } public function drawSlice(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ drawArc(_arg4, _arg5, _arg2, _arg1, _arg3, true); } public function endFill():void{ _gTarget.endFill(); } } }//package SunGlideGames.USMINT.Utils
Section 316
//Sounds_static (SunGlideGames.USMINT.Utils.Sounds_static) package SunGlideGames.USMINT.Utils { import flash.display.*; import flash.media.*; public class Sounds_static extends Sprite { private static var Cls010:Class = Sounds_static_Cls010; public static var coin_chain_voice:Sound = new Cls010(); private static var Cls012:Class = Sounds_static_Cls012; public static var coin_magnet_voice:Sound = new Cls007(); public static var coin_bag_voice:Sound = new Cls002(); public static var arrow_in_voice:Sound = new Cls003(); private static var Cls011:Class = Sounds_static_Cls011; public static var main_voice:Sound = new Cls000(); public static var BUTTON1_voice:Sound = new Cls005(); public static var warn_voice:Sound = new Cls011(); public static var buy_voice:Sound = new Cls012(); public static var coin_jumper_voice:Sound = new Cls006(); public static var menu_slide_voice:Sound = new Cls001(); public static var arrow_out_voice:Sound = new Cls004(); public static var coin_roll_voice:Sound = new Cls008(); private static var Cls000:Class = Sounds_static_Cls000; private static var Cls001:Class = Sounds_static_Cls001; public static var Cls002:Class = Sounds_static_Cls002; private static var Cls003:Class = Sounds_static_Cls003; private static var Cls004:Class = Sounds_static_Cls004; private static var Cls005:Class = Sounds_static_Cls005; private static var Cls006:Class = Sounds_static_Cls006; private static var Cls007:Class = Sounds_static_Cls007; private static var Cls008:Class = Sounds_static_Cls008; private static var Cls009:Class = Sounds_static_Cls009; public static var transform:SoundTransform = new SoundTransform(); public static var coin_rest_voice:Sound = new Cls009(); } }//package SunGlideGames.USMINT.Utils
Section 317
//Sounds_static_Cls000 (SunGlideGames.USMINT.Utils.Sounds_static_Cls000) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls000 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 318
//Sounds_static_Cls001 (SunGlideGames.USMINT.Utils.Sounds_static_Cls001) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls001 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 319
//Sounds_static_Cls002 (SunGlideGames.USMINT.Utils.Sounds_static_Cls002) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls002 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 320
//Sounds_static_Cls003 (SunGlideGames.USMINT.Utils.Sounds_static_Cls003) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls003 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 321
//Sounds_static_Cls004 (SunGlideGames.USMINT.Utils.Sounds_static_Cls004) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls004 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 322
//Sounds_static_Cls005 (SunGlideGames.USMINT.Utils.Sounds_static_Cls005) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls005 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 323
//Sounds_static_Cls006 (SunGlideGames.USMINT.Utils.Sounds_static_Cls006) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls006 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 324
//Sounds_static_Cls007 (SunGlideGames.USMINT.Utils.Sounds_static_Cls007) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls007 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 325
//Sounds_static_Cls008 (SunGlideGames.USMINT.Utils.Sounds_static_Cls008) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls008 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 326
//Sounds_static_Cls009 (SunGlideGames.USMINT.Utils.Sounds_static_Cls009) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls009 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 327
//Sounds_static_Cls010 (SunGlideGames.USMINT.Utils.Sounds_static_Cls010) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls010 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 328
//Sounds_static_Cls011 (SunGlideGames.USMINT.Utils.Sounds_static_Cls011) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls011 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 329
//Sounds_static_Cls012 (SunGlideGames.USMINT.Utils.Sounds_static_Cls012) package SunGlideGames.USMINT.Utils { import mx.core.*; public class Sounds_static_Cls012 extends SoundAsset { } }//package SunGlideGames.USMINT.Utils
Section 330
//_activeButtonStyleStyle (_activeButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _activeButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".activeButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 331
//_activeTabStyleStyle (_activeTabStyleStyle) package { import mx.core.*; import mx.styles.*; public class _activeTabStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeTabStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".activeTabStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 332
//_alertButtonStyleStyle (_alertButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _alertButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".alertButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".alertButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 734012; }; }; } } }//package
Section 333
//_comboDropdownStyle (_comboDropdownStyle) package { import mx.core.*; import mx.styles.*; public class _comboDropdownStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".comboDropdown"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".comboDropdown", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.shadowDirection = "center"; this.fontWeight = "normal"; this.dropShadowEnabled = true; this.leading = 0; this.backgroundColor = 0xFFFFFF; this.shadowDistance = 1; this.cornerRadius = 0; this.borderThickness = 0; this.paddingLeft = 5; this.paddingRight = 5; }; }; } } }//package
Section 334
//_dataGridStylesStyle (_dataGridStylesStyle) package { import mx.core.*; import mx.styles.*; public class _dataGridStylesStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dataGridStyles"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".dataGridStyles", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 335
//_dateFieldPopupStyle (_dateFieldPopupStyle) package { import mx.core.*; import mx.styles.*; public class _dateFieldPopupStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dateFieldPopup"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".dateFieldPopup", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.dropShadowEnabled = true; this.backgroundColor = 0xFFFFFF; this.borderThickness = 0; }; }; } } }//package
Section 336
//_errorTipStyle (_errorTipStyle) package { import mx.core.*; import mx.styles.*; public class _errorTipStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".errorTip"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".errorTip", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; this.borderStyle = "errorTipRight"; this.paddingTop = 4; this.borderColor = 13510953; this.color = 0xFFFFFF; this.fontSize = 9; this.shadowColor = 0; this.paddingLeft = 4; this.paddingBottom = 4; this.paddingRight = 4; }; }; } } }//package
Section 337
//_globalStyle (_globalStyle) package { import mx.core.*; import mx.styles.*; import mx.skins.halo.*; public class _globalStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration("global"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration("global", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fillColor = 0xFFFFFF; this.kerning = false; this.iconColor = 0x111111; this.textRollOverColor = 2831164; this.horizontalAlign = "left"; this.shadowCapColor = 14015965; this.backgroundAlpha = 1; this.filled = true; this.textDecoration = "none"; this.roundedBottomCorners = true; this.fontThickness = 0; this.focusBlendMode = "normal"; this.fillColors = [0xFFFFFF, 0xCCCCCC, 0xFFFFFF, 0xEEEEEE]; this.horizontalGap = 8; this.borderCapColor = 9542041; this.buttonColor = 7305079; this.indentation = 17; this.selectionDisabledColor = 0xDDDDDD; this.closeDuration = 250; this.embedFonts = false; this.paddingTop = 0; this.letterSpacing = 0; this.focusAlpha = 0.4; this.bevel = true; this.fontSize = 10; this.shadowColor = 0xEEEEEE; this.borderAlpha = 1; this.paddingLeft = 0; this.fontWeight = "normal"; this.indicatorGap = 14; this.focusSkin = HaloFocusRect; this.dropShadowEnabled = false; this.leading = 2; this.borderSkin = HaloBorder; this.fontSharpness = 0; this.modalTransparencyDuration = 100; this.borderThickness = 1; this.backgroundSize = "auto"; this.borderStyle = "inset"; this.borderColor = 12040892; this.fontAntiAliasType = "advanced"; this.errorColor = 0xFF0000; this.shadowDistance = 2; this.horizontalGridLineColor = 0xF7F7F7; this.stroked = false; this.modalTransparencyColor = 0xDDDDDD; this.cornerRadius = 0; this.verticalAlign = "top"; this.textIndent = 0; this.fillAlphas = [0.6, 0.4, 0.75, 0.65]; this.verticalGridLineColor = 14015965; this.themeColor = 40447; this.version = "3.0.0"; this.shadowDirection = "center"; this.modalTransparency = 0.5; this.repeatInterval = 35; this.openDuration = 250; this.textAlign = "left"; this.fontFamily = "Verdana"; this.textSelectedColor = 2831164; this.paddingBottom = 0; this.strokeWidth = 1; this.fontGridFitType = "pixel"; this.horizontalGridLines = false; this.useRollOver = true; this.verticalGridLines = true; this.repeatDelay = 500; this.fontStyle = "normal"; this.dropShadowColor = 0; this.focusThickness = 2; this.verticalGap = 6; this.disabledColor = 11187123; this.paddingRight = 0; this.focusRoundedCorners = "tl tr bl br"; this.borderSides = "left top right bottom"; this.disabledIconColor = 0x999999; this.modalTransparencyBlur = 3; this.color = 734012; this.selectionDuration = 250; this.highlightAlphas = [0.3, 0]; }; }; } } }//package
Section 338
//_headerDateTextStyle (_headerDateTextStyle) package { import mx.core.*; import mx.styles.*; public class _headerDateTextStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDateText"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".headerDateText", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; this.textAlign = "center"; }; }; } } }//package
Section 339
//_headerDragProxyStyleStyle (_headerDragProxyStyleStyle) package { import mx.core.*; import mx.styles.*; public class _headerDragProxyStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDragProxyStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".headerDragProxyStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 340
//_linkButtonStyleStyle (_linkButtonStyleStyle) package { import mx.core.*; import mx.styles.*; public class _linkButtonStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".linkButtonStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".linkButtonStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.paddingTop = 2; this.paddingLeft = 2; this.paddingBottom = 2; this.paddingRight = 2; }; }; } } }//package
Section 341
//_opaquePanelStyle (_opaquePanelStyle) package { import mx.core.*; import mx.styles.*; public class _opaquePanelStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".opaquePanel"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".opaquePanel", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.borderColor = 0xFFFFFF; this.backgroundColor = 0xFFFFFF; this.headerColors = [0xE7E7E7, 0xD9D9D9]; this.footerColors = [0xE7E7E7, 0xC7C7C7]; this.borderAlpha = 1; }; }; } } }//package
Section 342
//_plainStyle (_plainStyle) package { import mx.core.*; import mx.styles.*; public class _plainStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".plain"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".plain", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.paddingTop = 0; this.backgroundColor = 0xFFFFFF; this.backgroundImage = ""; this.horizontalAlign = "left"; this.paddingLeft = 0; this.paddingBottom = 0; this.paddingRight = 0; }; }; } } }//package
Section 343
//_popUpMenuStyle (_popUpMenuStyle) package { import mx.core.*; import mx.styles.*; public class _popUpMenuStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".popUpMenu"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".popUpMenu", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "normal"; this.textAlign = "left"; }; }; } } }//package
Section 344
//_richTextEditorTextAreaStyleStyle (_richTextEditorTextAreaStyleStyle) package { import mx.core.*; import mx.styles.*; public class _richTextEditorTextAreaStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".richTextEditorTextAreaStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".richTextEditorTextAreaStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 345
//_swatchPanelTextFieldStyle (_swatchPanelTextFieldStyle) package { import mx.core.*; import mx.styles.*; public class _swatchPanelTextFieldStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".swatchPanelTextField"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".swatchPanelTextField", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.borderStyle = "inset"; this.borderColor = 14015965; this.highlightColor = 12897484; this.backgroundColor = 0xFFFFFF; this.shadowCapColor = 14015965; this.shadowColor = 14015965; this.paddingLeft = 5; this.buttonColor = 7305079; this.borderCapColor = 9542041; this.paddingRight = 5; }; }; } } }//package
Section 346
//_textAreaHScrollBarStyleStyle (_textAreaHScrollBarStyleStyle) package { import mx.core.*; import mx.styles.*; public class _textAreaHScrollBarStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaHScrollBarStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".textAreaHScrollBarStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 347
//_textAreaVScrollBarStyleStyle (_textAreaVScrollBarStyleStyle) package { import mx.core.*; import mx.styles.*; public class _textAreaVScrollBarStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaVScrollBarStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".textAreaVScrollBarStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ }; }; } } }//package
Section 348
//_todayStyleStyle (_todayStyleStyle) package { import mx.core.*; import mx.styles.*; public class _todayStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".todayStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".todayStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 0xFFFFFF; this.textAlign = "center"; }; }; } } }//package
Section 349
//_weekDayStyleStyle (_weekDayStyleStyle) package { import mx.core.*; import mx.styles.*; public class _weekDayStyleStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".weekDayStyle"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".weekDayStyle", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; this.textAlign = "center"; }; }; } } }//package
Section 350
//_windowStatusStyle (_windowStatusStyle) package { import mx.core.*; import mx.styles.*; public class _windowStatusStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStatus"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".windowStatus", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.color = 0x666666; }; }; } } }//package
Section 351
//_windowStylesStyle (_windowStylesStyle) package { import mx.core.*; import mx.styles.*; public class _windowStylesStyle { public static function init(_arg1:IFlexModuleFactory):void{ var fbs = _arg1; var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStyles"); if (!style){ style = new CSSStyleDeclaration(); StyleManager.setStyleDeclaration(".windowStyles", style, false); }; if (style.defaultFactory == null){ style.defaultFactory = function ():void{ this.fontWeight = "bold"; }; }; } } }//package
Section 352
//en_US$core_properties (en_US$core_properties) package { import mx.resources.*; public class en_US$core_properties extends ResourceBundle { public function en_US$core_properties(){ super("en_US", "core"); } override protected function getContent():Object{ var _local1:Object = {multipleChildSets_ClassAndInstance:"Multiple sets of visual children have been specified for this component (component definition and component instance).", truncationIndicator:"...", notExecuting:"Repeater is not executing.", versionAlreadyRead:"Compatibility version has already been read.", multipleChildSets_ClassAndSubclass:"Multiple sets of visual children have been specified for this component (base component definition and derived component definition).", viewSource:"View Source", badFile:"File does not exist.", stateUndefined:"Undefined state '{0}'.", versionAlreadySet:"Compatibility version has already been set."}; return (_local1); } } }//package
Section 353
//en_US$skins_properties (en_US$skins_properties) package { import mx.resources.*; public class en_US$skins_properties extends ResourceBundle { public function en_US$skins_properties(){ super("en_US", "skins"); } override protected function getContent():Object{ var _local1:Object = {notLoaded:"Unable to load '{0}'."}; return (_local1); } } }//package
Section 354
//en_US$styles_properties (en_US$styles_properties) package { import mx.resources.*; public class en_US$styles_properties extends ResourceBundle { public function en_US$styles_properties(){ super("en_US", "styles"); } override protected function getContent():Object{ var _local1:Object = {unableToLoad:"Unable to load style({0}): {1}."}; return (_local1); } } }//package
Section 355
//MyFactory (MyFactory) package { import flash.events.*; import flash.display.*; import flash.utils.*; import SunGlideGames.USMINT.Utils.*; import flash.filters.*; import Nitro.*; import flash.text.*; import flash.net.*; public class MyFactory extends MovieClip { private var BYTESRATIO:Number; private var LS_shadow_4:DropShadowFilter; private var BYTESLOADED:Number;// = 0 private var Adv:spAdPreRoll; private var play_button:SimpleButton; private var LS_format_4:TextFormat; private var PREROLLTIMER:Number;// = 0 private var logo:SimpleButton; private var LS_format_5:TextFormat; private var background:Sprite; private var BYTESTOTAL:Number;// = 1 private var PCT:Number; public var font4:String;// = "MyFactory_font4" private var LS_glow_4:GlowFilter; private var percentage_txt:TextField; private var PREROLLTIME:Number; private var SplashNitro:Class; public var MailTOButton:SimpleButton; private var PREROLLRATIO:Number;// = 0 private var mailto_off_PNG:Class; private var splash_timer:Timer; private var loading_txt:TextField; private var LS_bevel_4:BevelFilter; private var SplashClip:MovieClip; public static var Loader_play_off_Asset:Class = MyFactory_Loader_play_off_Asset; public static var Preload_Logo_Asset:Class = MyFactory_Preload_Logo_Asset; public static var Preload_Back_Asset:Class = MyFactory_Preload_Back_Asset; public static var Loader_play_on_Asset:Class = MyFactory_Loader_play_on_Asset; public function MyFactory(){ PREROLLTIME = (8 * stage.frameRate); background = new Sprite(); loading_txt = new TextField(); percentage_txt = new TextField(); SplashNitro = MyFactory_SplashNitro; splash_timer = new Timer(7000, 1); logo = new SimpleButton(new Preload_Logo_Asset(), new Preload_Logo_Asset(), new Preload_Logo_Asset(), new Preload_Logo_Asset()); play_button = new SimpleButton(new Loader_play_off_Asset(), new Loader_play_off_Asset(), new Loader_play_on_Asset(), new Loader_play_off_Asset()); LS_bevel_4 = new BevelFilter(2, 45, 0xFFFFFF, 1, 0, 1, 250, 250, 1, 1, "inner", false); LS_glow_4 = new GlowFilter(5655366, 1, 2, 2, 15, BitmapFilterQuality.HIGH); LS_shadow_4 = new DropShadowFilter(4, 45, 0, 0.5, 6, 6, 1, BitmapFilterQuality.HIGH); LS_format_4 = new TextFormat(); LS_format_5 = new TextFormat(); Adv = new spAdPreRoll(); mailto_off_PNG = MyFactory_mailto_off_PNG; super(); spAPI.adlock("kongregate.com"); spAPI.init(); graphics.beginFill(0, 1); graphics.drawRect(0, 0, 600, 600); graphics.endFill(); MochiBot.track(this, "c588f707"); background.addChild(new Preload_Back_Asset()); logo.addEventListener(MouseEvent.CLICK, click_on_logo); background.addChild(logo); logo.x = 0; logo.y = -7; Adv.x = 150; Adv.y = 180; background.addChild(Adv); addChild(background); LS_format_4.font = "AGFriquer-Roman"; LS_format_4.color = 15915165; LS_format_4.size = 32; LS_format_4.align = "center"; LS_format_5.font = "AGFriquer-Roman"; LS_format_5.color = 15915165; LS_format_5.size = 40; LS_format_5.align = "center"; loading_txt.embedFonts = true; loading_txt.width = 180; loading_txt.height = 50; loading_txt.antiAliasType = AntiAliasType.ADVANCED; loading_txt.defaultTextFormat = LS_format_4; loading_txt.selectable = false; loading_txt.mouseEnabled = false; loading_txt.filters = [LS_glow_4, LS_bevel_4, LS_shadow_4]; loading_txt.text = "LOADING"; loading_txt.x = 145; loading_txt.y = 450; background.addChild(loading_txt); percentage_txt.embedFonts = true; percentage_txt.width = 180; percentage_txt.height = 80; percentage_txt.antiAliasType = AntiAliasType.ADVANCED; percentage_txt.defaultTextFormat = LS_format_5; percentage_txt.selectable = false; percentage_txt.mouseEnabled = false; percentage_txt.filters = [LS_glow_4, LS_bevel_4, LS_shadow_4]; percentage_txt.text = "0%"; percentage_txt.x = 295; percentage_txt.y = 445; background.addChild(percentage_txt); MailTOButton = new SimpleButton(new mailto_off_PNG(), new mailto_off_PNG(), new mailto_off_PNG(), new mailto_off_PNG()); MailTOButton.addEventListener(MouseEvent.CLICK, clickOmMailTO); MailTOButton.x = 447; MailTOButton.y = 13; addChild(MailTOButton); stop(); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function init():void{ var _local2:Object; var _local1:Class = Class(getDefinitionByName("USMint_05")); if (_local1){ _local2 = new (_local1); addChild((_local2 as DisplayObject)); }; } private function clickOmMailTO(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("mailto:sunglide@gmail.com"), "_blank"); } public function onEnterFrame(_arg1:Event):void{ var _local2:Number; BYTESLOADED = loaderInfo.bytesLoaded; BYTESTOTAL = loaderInfo.bytesTotal; if (BYTESTOTAL > 0){ BYTESRATIO = (BYTESLOADED / BYTESTOTAL); } else { BYTESRATIO = 0; }; PREROLLTIMER++; PREROLLRATIO = (PREROLLTIMER / PREROLLTIME); PCT = Math.min(PREROLLRATIO, BYTESRATIO); if (PCT < 1){ _local2 = PCT; percentage_txt.text = (("" + Math.ceil((_local2 * 100))) + "%"); } else { removeEventListener(Event.ENTER_FRAME, onEnterFrame); percentage_txt.visible = false; loading_txt.visible = false; play_button.x = 200; play_button.y = 440; play_button.addEventListener(MouseEvent.CLICK, click_on_play); addChild(play_button); }; } private function splash_timer_ontime(_arg1:TimerEvent):void{ removeChild(SplashClip); splash_timer.removeEventListener(TimerEvent.TIMER_COMPLETE, splash_timer_ontime); nextFrame(); init(); } private function click_on_splash(_arg1:MouseEvent):void{ spAPI.apiclick("splash"); } private function click_on_logo(_arg1:MouseEvent):void{ spAPI.apiclick("loader"); } private function splash_init():void{ splash_timer.addEventListener(TimerEvent.TIMER_COMPLETE, splash_timer_ontime); splash_timer.start(); SplashClip = new SplashNitro(); SplashClip.addEventListener(MouseEvent.CLICK, click_on_splash); addChild(SplashClip); } private function click_on_play(_arg1:MouseEvent):void{ removeChild(background); removeChild(MailTOButton); play_button.removeEventListener(MouseEvent.CLICK, click_on_play); removeChild(play_button); nextFrame(); splash_init(); } } }//package
Section 356
//MyFactory_font4 (MyFactory_font4) package { import mx.core.*; public class MyFactory_font4 extends FontAsset { } }//package
Section 357
//MyFactory_Loader_play_off_Asset (MyFactory_Loader_play_off_Asset) package { import mx.core.*; public class MyFactory_Loader_play_off_Asset extends BitmapAsset { } }//package
Section 358
//MyFactory_Loader_play_on_Asset (MyFactory_Loader_play_on_Asset) package { import mx.core.*; public class MyFactory_Loader_play_on_Asset extends BitmapAsset { } }//package
Section 359
//MyFactory_mailto_off_PNG (MyFactory_mailto_off_PNG) package { import mx.core.*; public class MyFactory_mailto_off_PNG extends BitmapAsset { } }//package
Section 360
//MyFactory_Preload_Back_Asset (MyFactory_Preload_Back_Asset) package { import mx.core.*; public class MyFactory_Preload_Back_Asset extends BitmapAsset { } }//package
Section 361
//MyFactory_Preload_Logo_Asset (MyFactory_Preload_Logo_Asset) package { import mx.core.*; public class MyFactory_Preload_Logo_Asset extends BitmapAsset { } }//package
Section 362
//MyFactory_SplashNitro (MyFactory_SplashNitro) package { import mx.core.*; import flash.utils.*; public class MyFactory_SplashNitro extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function MyFactory_SplashNitro(){ dataClass = MyFactory_SplashNitro_dataClass; super(); initialWidth = (12000 / 20); initialHeight = (10000 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package
Section 363
//MyFactory_SplashNitro_dataClass (MyFactory_SplashNitro_dataClass) package { import mx.core.*; public class MyFactory_SplashNitro_dataClass extends ByteArrayAsset { } }//package
Section 364
//USMint_05 (USMint_05) package { import SunGlideGames.USMINT.Engine.*; public class USMint_05 extends Engine { public var font1:String;// = "USMint_05_font1" public var font2:String;// = "USMint_05_font2" public var font3:String;// = "USMint_05_font3" public var font4:String;// = "USMint_05_font4" } }//package
Section 365
//USMint_05_font1 (USMint_05_font1) package { import mx.core.*; public class USMint_05_font1 extends FontAsset { } }//package
Section 366
//USMint_05_font2 (USMint_05_font2) package { import mx.core.*; public class USMint_05_font2 extends FontAsset { } }//package
Section 367
//USMint_05_font3 (USMint_05_font3) package { import mx.core.*; public class USMint_05_font3 extends FontAsset { } }//package
Section 368
//USMint_05_font4 (USMint_05_font4) package { import mx.core.*; public class USMint_05_font4 extends FontAsset { } }//package

Library Items

Symbol 1 Bitmap {MyFactory_Loader_play_off_Asset}
Symbol 2 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_BackLogo_Asset}
Symbol 3 Bitmap {MyFactory_Preload_Back_Asset}
Symbol 4 Bitmap {MyFactory_Loader_play_on_Asset}
Symbol 5 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_mailto_off_PNG}
Symbol 6 BinaryData {MyFactory_SplashNitro_dataClass}
Symbol 7 Font {USMint_05_font4}
Symbol 8 MovieClip {MyFactory_SplashNitro}
Symbol 9 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls003} [SunGlideGames.USMINT.Utils.Sounds_static_Cls003]
Symbol 10 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls004} [SunGlideGames.USMINT.Utils.Sounds_static_Cls004]
Symbol 11 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls005} [SunGlideGames.USMINT.Utils.Sounds_static_Cls005]
Symbol 12 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls006} [SunGlideGames.USMINT.Utils.Sounds_static_Cls006]
Symbol 13 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls007} [SunGlideGames.USMINT.Utils.Sounds_static_Cls007]
Symbol 14 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls008} [SunGlideGames.USMINT.Utils.Sounds_static_Cls008]
Symbol 15 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls009} [SunGlideGames.USMINT.Utils.Sounds_static_Cls009]
Symbol 16 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls012} [SunGlideGames.USMINT.Utils.Sounds_static_Cls012]
Symbol 17 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls011} [SunGlideGames.USMINT.Utils.Sounds_static_Cls011]
Symbol 18 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls010} [SunGlideGames.USMINT.Utils.Sounds_static_Cls010]
Symbol 19 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls000} [SunGlideGames.USMINT.Utils.Sounds_static_Cls000]
Symbol 20 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls002} [SunGlideGames.USMINT.Utils.Sounds_static_Cls002]
Symbol 21 Sound {SunGlideGames.USMINT.Utils.Sounds_static_Cls001} [SunGlideGames.USMINT.Utils.Sounds_static_Cls001]
Symbol 22 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_music_OFF_big_Asset}
Symbol 23 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_ModifyTool_Delete_Asset}
Symbol 24 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_10green_Asset}
Symbol 25 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_music_disabled_Asset}
Symbol 26 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_10_Asset}
Symbol 27 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Help_on_Asset}
Symbol 28 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_50_back_Asset}
Symbol 29 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Wall_150_Asset}
Symbol 30 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_NextUP}
Symbol 31 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_UploadDOWN}
Symbol 32 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_25green_Asset}
Symbol 33 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_MagnetBIG_Asset}
Symbol 34 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_background_Asset}
Symbol 35 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_gamefinished_back}
Symbol 36 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_ON_big_Asset}
Symbol 37 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Help_off_Asset}
Symbol 38 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_more_games_on_Asset}
Symbol 39 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_Pics_Asset}
Symbol 40 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickmagnet_Asset}
Symbol 41 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Score_on_Asset}
Symbol 42 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_back}
Symbol 43 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_menu_off_Asset}
Symbol 44 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_1_Asset}
Symbol 45 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickmagnet_2_Asset}
Symbol 46 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_DemoMessage_Asset}
Symbol 47 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Chain_190_Asset}
Symbol 48 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeIndicator_50_Asset}
Symbol 49 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_menu_on_Asset}
Symbol 50 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_AgainUP}
Symbol 51 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LS_panel_Asset}
Symbol 52 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_JumperBIG_Asset}
Symbol 53 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LS_medium_marker_Asset}
Symbol 54 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Coin_50_Asset}
Symbol 55 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_CoolerOFF_Asset}
Symbol 56 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LS_easy_marker_Asset}
Symbol 57 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_CoolerON_Asset}
Symbol 58 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LS_level_plate_Asset}
Symbol 59 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_reset_off_Asset}
Symbol 60 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_OFF_big_Asset}
Symbol 61 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_50green_Asset}
Symbol 62 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_4_Asset}
Symbol 63 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeButton_on_Asset}
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Symbol 65 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_button_DIS_Asset}
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Symbol 77 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_25_Asset}
Symbol 78 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_0_Asset}
Symbol 79 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_more_games_off_Asset}
Symbol 80 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_trianglesimple_Asset}
Symbol 81 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BAR_volume_pointer_Asset}
Symbol 82 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_Background_Asset}
Symbol 83 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeIndicator_25_Asset}
Symbol 84 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simple_arrow_Asset}
Symbol 85 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickjumper_Asset}
Symbol 86 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simplejumper_Asset}
Symbol 87 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_sticksimple_2_Asset}
Symbol 88 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_AgainDOWN}
Symbol 89 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LS_lock_Asset}
Symbol 90 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LS_panel_hard_Asset}
Symbol 91 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickjumper_2_Asset}
Symbol 92 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeIndicator_10_Asset}
Symbol 93 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_back}
Symbol 94 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_upload_button_on}
Symbol 95 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Mouse_Asset}
Symbol 96 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_enabled_Asset}
Symbol 97 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_MenuDOWN}
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Symbol 99 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_10_back_Asset}
Symbol 100 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Walk_button_Asset}
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Symbol 104 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_Level_Panel_Asset}
Symbol 105 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_ContDOWN}
Symbol 106 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Start_off_Asset}
Symbol 107 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Wall_50_Asset}
Symbol 108 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_25red_Asset}
Symbol 109 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simplemagnet_Asset}
Symbol 110 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Start_on_Asset}
Symbol 111 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Wall_250_Asset}
Symbol 112 Bitmap {SunGlideGames.USMINT.Utils.EmbedData_Class_GF_tube_back_Asset}
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Labels

"MyFactory"Frame 1
"USMint_05"Frame 2




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Created: 3/3 -2019 06:06:29 Last modified: 3/3 -2019 06:06:29 Server time: 12/05 -2024 04:09:30