Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_coreVertices:Array;
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetNormals():Array{
return (m_normals);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_restitution:Number;
public var m_userData;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var friction:Number;// = 0.2
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var type:int;
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_bounds:Array;
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = 0xFFFF;
public static const b2_invalid:uint = 0xFFFF;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
public function get key():uint{
return (_key);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var friction:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - _local21) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var pointCount:int;// = 0
public var normal:b2Vec2;
public var points:Array;
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxyId1:uint;
public var userData;// = null
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_hashTable:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local6) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var id:b2ContactID;
public var v:b2Vec2;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var a:Number;
public var c:b2Vec2;
public var a0:Number;
public var c0:b2Vec2;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var y:Number;
public var x:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var prev:b2ContactEdge;
public var contact:b2Contact;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactResult {
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var normal:b2Vec2;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_u:b2Vec2;
public var m_mass:Number;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var length:Number;
public var dampingRatio:Number;
public var localAnchor2:b2Vec2;
public var frequencyHz:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground2:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_revolute2:b2RevoluteJoint;
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_constant:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular1:Number;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var body2:b2Body;
public var type:int;
public var userData;
public var collideConnected:Boolean;
public var body1:b2Body;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
public var joint:b2Joint;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K1:b2Mat22;
private var K:b2Mat22;
public var m_beta:Number;
public var m_mass:b2Mat22;
private var K2:b2Mat22;
public var m_target:b2Vec2;
public var m_gamma:Number;
public var m_impulse:b2Vec2;
public var m_C:b2Vec2;
public var m_localAnchor:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var timeStep:Number;
public var target:b2Vec2;
public var maxForce:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_torque:Number;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_angularMass:Number;
public var m_maxMotorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_upperTranslation:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_limitState1:int;
public var m_limitState2:int;
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_maxLength1:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_constant:Number;
public var m_positionImpulse:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_u2:b2Vec2;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength1:Number;
public var maxLength2:Number;
public var length1:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var ratio:Number;
public var length2:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_pivotMass:b2Mat22;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public var m_maxMotorTorque:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var enableMotor:Boolean;
public var referenceAngle:Number;
public var motorSpeed:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2Body {
public var m_next:b2Body;
public var m_xf:b2XForm;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2BodyDef {
public var angularDamping:Number;
public var angle:Number;
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var fixedRotation:Boolean;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape2;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_drawFlags:uint;
public var m_lineThickness:Number;// = 1
public var m_drawScale:Number;// = 1
public var m_sprite:Sprite;
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class b2DestructionListener {
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Island {
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//AuxFunctions (caurina.transitions.AuxFunctions)
package caurina.transitions {
public class AuxFunctions {
public static function getObjectLength(_arg1:Object):uint{
var _local3:String;
var _local2:uint;
for (_local3 in _arg1) {
_local2++;
};
return (_local2);
}
public static function numberToG(_arg1:Number):Number{
return (((_arg1 & 0xFF00) >> 8));
}
public static function numberToB(_arg1:Number):Number{
return ((_arg1 & 0xFF));
}
public static function numberToR(_arg1:Number):Number{
return (((_arg1 & 0xFF0000) >> 16));
}
public static function concatObjects(... _args):Object{
var _local3:Object;
var _local5:String;
var _local2:Object = {};
var _local4:int;
while (_local4 < _args.length) {
_local3 = _args[_local4];
for (_local5 in _local3) {
if (_local3[_local5] == null){
delete _local2[_local5];
} else {
_local2[_local5] = _local3[_local5];
};
};
_local4++;
};
return (_local2);
}
}
}//package caurina.transitions
Section 76
//Equations (caurina.transitions.Equations)
package caurina.transitions {
public class Equations {
public function Equations(){
trace("Equations is a static class and should not be instantiated.");
}
public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
};
--_arg1;
return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2));
}
public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2));
};
return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2));
}
public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2));
};
_arg1 = (_arg1 - 2);
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2));
}
public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2));
}
public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2));
}
public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2));
}
public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function init():void{
Tweener.registerTransition("easenone", easeNone);
Tweener.registerTransition("linear", easeNone);
Tweener.registerTransition("easeinquad", easeInQuad);
Tweener.registerTransition("easeoutquad", easeOutQuad);
Tweener.registerTransition("easeinoutquad", easeInOutQuad);
Tweener.registerTransition("easeoutinquad", easeOutInQuad);
Tweener.registerTransition("easeincubic", easeInCubic);
Tweener.registerTransition("easeoutcubic", easeOutCubic);
Tweener.registerTransition("easeinoutcubic", easeInOutCubic);
Tweener.registerTransition("easeoutincubic", easeOutInCubic);
Tweener.registerTransition("easeinquart", easeInQuart);
Tweener.registerTransition("easeoutquart", easeOutQuart);
Tweener.registerTransition("easeinoutquart", easeInOutQuart);
Tweener.registerTransition("easeoutinquart", easeOutInQuart);
Tweener.registerTransition("easeinquint", easeInQuint);
Tweener.registerTransition("easeoutquint", easeOutQuint);
Tweener.registerTransition("easeinoutquint", easeInOutQuint);
Tweener.registerTransition("easeoutinquint", easeOutInQuint);
Tweener.registerTransition("easeinsine", easeInSine);
Tweener.registerTransition("easeoutsine", easeOutSine);
Tweener.registerTransition("easeinoutsine", easeInOutSine);
Tweener.registerTransition("easeoutinsine", easeOutInSine);
Tweener.registerTransition("easeincirc", easeInCirc);
Tweener.registerTransition("easeoutcirc", easeOutCirc);
Tweener.registerTransition("easeinoutcirc", easeInOutCirc);
Tweener.registerTransition("easeoutincirc", easeOutInCirc);
Tweener.registerTransition("easeinexpo", easeInExpo);
Tweener.registerTransition("easeoutexpo", easeOutExpo);
Tweener.registerTransition("easeinoutexpo", easeInOutExpo);
Tweener.registerTransition("easeoutinexpo", easeOutInExpo);
Tweener.registerTransition("easeinelastic", easeInElastic);
Tweener.registerTransition("easeoutelastic", easeOutElastic);
Tweener.registerTransition("easeinoutelastic", easeInOutElastic);
Tweener.registerTransition("easeoutinelastic", easeOutInElastic);
Tweener.registerTransition("easeinback", easeInBack);
Tweener.registerTransition("easeoutback", easeOutBack);
Tweener.registerTransition("easeinoutback", easeInOutBack);
Tweener.registerTransition("easeoutinback", easeOutInBack);
Tweener.registerTransition("easeinbounce", easeInBounce);
Tweener.registerTransition("easeoutbounce", easeOutBounce);
Tweener.registerTransition("easeinoutbounce", easeInOutBounce);
Tweener.registerTransition("easeoutinbounce", easeOutInBounce);
}
public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2));
}
public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001)));
}
public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2));
}
public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2));
}
public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2));
}
public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2));
}
public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2));
}
public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
--_arg1;
return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
}
public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2));
}
public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
}
public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 == 0){
return (_arg2);
};
if (_arg1 == _arg4){
return ((_arg2 + _arg3));
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005)));
};
--_arg1;
return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2));
}
public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2));
}
public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2));
}
public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
}
}//package caurina.transitions
Section 77
//PropertyInfoObj (caurina.transitions.PropertyInfoObj)
package caurina.transitions {
public class PropertyInfoObj {
public var modifierParameters:Array;
public var isSpecialProperty:Boolean;
public var valueComplete:Number;
public var modifierFunction:Function;
public var extra:Object;
public var valueStart:Number;
public var hasModifier:Boolean;
public var arrayIndex:Number;
public var originalValueComplete:Object;
public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){
valueStart = _arg1;
valueComplete = _arg2;
originalValueComplete = _arg3;
arrayIndex = _arg4;
extra = _arg5;
isSpecialProperty = _arg6;
hasModifier = Boolean(_arg7);
modifierFunction = _arg7;
modifierParameters = _arg8;
}
public function toString():String{
var _local1 = "\n[PropertyInfoObj ";
_local1 = (_local1 + ("valueStart:" + String(valueStart)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("valueComplete:" + String(valueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("arrayIndex:" + String(arrayIndex)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("extra:" + String(extra)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("hasModifier:" + String(hasModifier)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierFunction:" + String(modifierFunction)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierParameters:" + String(modifierParameters)));
_local1 = (_local1 + "]\n");
return (_local1);
}
public function clone():PropertyInfoObj{
var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters);
return (_local1);
}
}
}//package caurina.transitions
Section 78
//SpecialProperty (caurina.transitions.SpecialProperty)
package caurina.transitions {
public class SpecialProperty {
public var parameters:Array;
public var getValue:Function;
public var preProcess:Function;
public var setValue:Function;
public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){
getValue = _arg1;
setValue = _arg2;
parameters = _arg3;
preProcess = _arg4;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialProperty ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("setValue:" + String(setValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("preProcess:" + String(preProcess)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 79
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier)
package caurina.transitions {
public class SpecialPropertyModifier {
public var getValue:Function;
public var modifyValues:Function;
public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){
modifyValues = _arg1;
getValue = _arg2;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialPropertyModifier ");
_local1 = (_local1 + ("modifyValues:" + String(modifyValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 80
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter)
package caurina.transitions {
public class SpecialPropertySplitter {
public var parameters:Array;
public var splitValues:Function;
public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){
splitValues = _arg1;
parameters = _arg2;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialPropertySplitter ");
_local1 = (_local1 + ("splitValues:" + String(splitValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 81
//Tweener (caurina.transitions.Tweener)
package caurina.transitions {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Tweener {
private static var _timeScale:Number = 1;
private static var _currentTimeFrame:Number;
private static var _specialPropertySplitterList:Object;
public static var autoOverwrite:Boolean = true;
private static var _engineExists:Boolean = false;
private static var _currentTime:Number;
private static var _tweenList:Array;
private static var _specialPropertyModifierList:Object;
private static var _specialPropertyList:Object;
private static var _transitionList:Object;
private static var _inited:Boolean = false;
private static var __tweener_controller__:MovieClip;
public function Tweener(){
trace("Tweener is a static class and should not be instantiated.");
}
public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{
if (!_inited){
init();
};
var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3);
_specialPropertyModifierList[_arg1] = _local4;
}
public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{
if (!_inited){
init();
};
var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5);
_specialPropertyList[_arg1] = _local6;
}
public static function init(... _args):void{
_inited = true;
_transitionList = new Object();
Equations.init();
_specialPropertyList = new Object();
_specialPropertyModifierList = new Object();
_specialPropertySplitterList = new Object();
}
private static function updateTweens():Boolean{
var _local1:int;
if (_tweenList.length == 0){
return (false);
};
_local1 = 0;
while (_local1 < _tweenList.length) {
if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){
if (!updateTweenByIndex(_local1)){
removeTweenByIndex(_local1);
};
if (_tweenList[_local1] == null){
removeTweenByIndex(_local1, true);
_local1--;
};
};
_local1++;
};
return (true);
}
public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Array;
var _local8:Function;
var _local9:TweenListObj;
var _local10:Number;
var _local11:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local4 = _arg1.concat();
} else {
_local4 = [_arg1];
};
var _local5:Object = _arg2;
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time;
var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay;
if (typeof(_local5.transition) == "string"){
_local11 = _local5.transition.toLowerCase();
_local8 = _transitionList[_local11];
} else {
_local8 = _local5.transition;
};
if (!Boolean(_local8)){
_local8 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local4.length) {
if (_local5.useFrames == true){
_local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams);
} else {
_local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams);
};
_local9.properties = null;
_local9.onStart = _local5.onStart;
_local9.onUpdate = _local5.onUpdate;
_local9.onComplete = _local5.onComplete;
_local9.onOverwrite = _local5.onOverwrite;
_local9.onStartParams = _local5.onStartParams;
_local9.onUpdateParams = _local5.onUpdateParams;
_local9.onCompleteParams = _local5.onCompleteParams;
_local9.onOverwriteParams = _local5.onOverwriteParams;
_local9.onStartScope = _local5.onStartScope;
_local9.onUpdateScope = _local5.onUpdateScope;
_local9.onCompleteScope = _local5.onCompleteScope;
_local9.onOverwriteScope = _local5.onOverwriteScope;
_local9.onErrorScope = _local5.onErrorScope;
_local9.isCaller = true;
_local9.count = _local5.count;
_local9.waitFrames = _local5.waitFrames;
_tweenList.push(_local9);
if ((((_local6 == 0)) && ((_local7 == 0)))){
_local10 = (_tweenList.length - 1);
updateTweenByIndex(_local10);
removeTweenByIndex(_local10);
};
_local3++;
};
return (true);
}
public static function pauseAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
pauseTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function removeTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local5:SpecialPropertySplitter;
var _local6:Array;
var _local7:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){
if (_specialPropertySplitterList[_args[_local4]]){
_local5 = _specialPropertySplitterList[_args[_local4]];
_local6 = _local5.splitValues(_arg1, null);
_local7 = 0;
while (_local7 < _local6.length) {
_local3.push(_local6[_local7].name);
_local7++;
};
} else {
_local3.push(_args[_local4]);
};
};
_local4++;
};
return (affectTweens(removeTweenByIndex, _arg1, _local3));
}
public static function updateFrame():void{
_currentTimeFrame++;
}
public static function splitTweens(_arg1:Number, _arg2:Array):uint{
var _local5:uint;
var _local6:String;
var _local7:Boolean;
var _local3:TweenListObj = _tweenList[_arg1];
var _local4:TweenListObj = _local3.clone(false);
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2[_local5];
if (Boolean(_local3.properties[_local6])){
_local3.properties[_local6] = undefined;
delete _local3.properties[_local6];
};
_local5++;
};
for (_local6 in _local4.properties) {
_local7 = false;
_local5 = 0;
while (_local5 < _arg2.length) {
if (_arg2[_local5] == _local6){
_local7 = true;
break;
};
_local5++;
};
if (!_local7){
_local4.properties[_local6] = undefined;
delete _local4.properties[_local6];
};
};
_tweenList.push(_local4);
return ((_tweenList.length - 1));
}
public static function resumeTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj = _tweenList[_arg1];
if ((((_local2 == null)) || (!(_local2.isPaused)))){
return (false);
};
var _local3:Number = getCurrentTweeningTime(_local2);
_local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused));
_local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused));
_local2.timePaused = undefined;
_local2.isPaused = false;
return (true);
}
public static function getVersion():String{
return ("AS3 1.33.74");
}
public static function onEnterFrame(_arg1:Event):void{
updateTime();
updateFrame();
var _local2:Boolean;
_local2 = updateTweens();
if (!_local2){
stopEngine();
};
}
public static function updateTime():void{
_currentTime = getTimer();
}
private static function updateTweenByIndex(_arg1:Number):Boolean{
var tTweening:TweenListObj;
var mustUpdate:Boolean;
var nv:Number;
var t:Number;
var b:Number;
var c:Number;
var d:Number;
var pName:String;
var eventScope:Object;
var tScope:Object;
var tProperty:Object;
var pv:Number;
var i = _arg1;
tTweening = _tweenList[i];
if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){
return (false);
};
var isOver:Boolean;
var cTime:Number = getCurrentTweeningTime(tTweening);
if (cTime >= tTweening.timeStart){
tScope = tTweening.scope;
if (tTweening.isCaller){
do {
t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1));
b = tTweening.timeStart;
c = (tTweening.timeComplete - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d);
} while (!(cTime >= nv));
} else {
mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates)));
if (cTime >= tTweening.timeComplete){
isOver = true;
mustUpdate = true;
};
if (!tTweening.hasStarted){
if (Boolean(tTweening.onStart)){
eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope;
try {
tTweening.onStart.apply(eventScope, tTweening.onStartParams);
} catch(e2:Error) {
handleError(tTweening, e2, "onStart");
};
};
for (pName in tTweening.properties) {
if (tTweening.properties[pName].isSpecialProperty){
if (Boolean(_specialPropertyList[pName].preProcess)){
tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra);
};
pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
pv = tScope[pName];
};
tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv;
};
mustUpdate = true;
tTweening.hasStarted = true;
};
if (mustUpdate){
for (pName in tTweening.properties) {
tProperty = tTweening.properties[pName];
if (isOver){
nv = tProperty.valueComplete;
} else {
if (tProperty.hasModifier){
t = (cTime - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams);
nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters);
} else {
t = (cTime - tTweening.timeStart);
b = tProperty.valueStart;
c = (tProperty.valueComplete - tProperty.valueStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d, tTweening.transitionParams);
};
};
if (tTweening.rounded){
nv = Math.round(nv);
};
if (tProperty.isSpecialProperty){
_specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
tScope[pName] = nv;
};
};
tTweening.updatesSkipped = 0;
if (Boolean(tTweening.onUpdate)){
eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope;
try {
tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams);
} catch(e3:Error) {
handleError(tTweening, e3, "onUpdate");
};
};
} else {
tTweening.updatesSkipped++;
};
};
if (((isOver) && (Boolean(tTweening.onComplete)))){
eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope;
try {
tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams);
} catch(e4:Error) {
handleError(tTweening, e4, "onComplete");
};
};
return (!(isOver));
};
return (true);
}
public static function setTimeScale(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
if (isNaN(_arg1)){
_arg1 = 1;
};
if (_arg1 < 1E-5){
_arg1 = 1E-5;
};
if (_arg1 != _timeScale){
if (_tweenList != null){
_local2 = 0;
while (_local2 < _tweenList.length) {
_local3 = getCurrentTweeningTime(_tweenList[_local2]);
_tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1));
_tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1));
if (_tweenList[_local2].timePaused != undefined){
_tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1));
};
_local2++;
};
};
_timeScale = _arg1;
};
}
public static function resumeAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
resumeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{
var eventScope:Object;
var pTweening = _arg1;
var pError = _arg2;
var pCallBackName = _arg3;
if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){
eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope;
try {
pTweening.onError.apply(eventScope, [pTweening.scope, pError]);
} catch(metaError:Error) {
printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace()));
};
} else {
if (!Boolean(pTweening.onError)){
printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace()));
};
};
}
private static function startEngine():void{
_engineExists = true;
_tweenList = new Array();
__tweener_controller__ = new MovieClip();
__tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
_currentTimeFrame = 0;
updateTime();
}
public static function removeAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
removeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Number;
var _local5:String;
var _local6:Array;
var _local13:Function;
var _local14:Object;
var _local15:TweenListObj;
var _local16:Number;
var _local17:Array;
var _local18:Array;
var _local19:Array;
var _local20:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local6 = _arg1.concat();
} else {
_local6 = [_arg1];
};
var _local7:Object = TweenListObj.makePropertiesChain(_arg2);
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time;
var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay;
var _local10:Array = new Array();
var _local11:Object = {overwrite:true, time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true};
var _local12:Object = new Object();
for (_local5 in _local7) {
if (!_local11[_local5]){
if (_specialPropertySplitterList[_local5]){
_local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters);
_local3 = 0;
while (_local3 < _local17.length) {
if (_specialPropertySplitterList[_local17[_local3].name]){
_local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters);
_local4 = 0;
while (_local4 < _local18.length) {
_local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false};
_local4++;
};
} else {
_local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false};
};
_local3++;
};
} else {
if (_specialPropertyModifierList[_local5] != undefined){
_local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]);
_local3 = 0;
while (_local3 < _local19.length) {
_local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue};
_local3++;
};
} else {
_local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]};
};
};
};
};
for (_local5 in _local10) {
if (_specialPropertyList[_local5] != undefined){
_local10[_local5].isSpecialProperty = true;
} else {
if (_local6[0][_local5] == undefined){
printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property."));
};
};
};
for (_local5 in _local12) {
if (_local10[_local5] != undefined){
_local10[_local5].modifierParameters = _local12[_local5].modifierParameters;
_local10[_local5].modifierFunction = _local12[_local5].modifierFunction;
};
};
if (typeof(_local7.transition) == "string"){
_local20 = _local7.transition.toLowerCase();
_local13 = _transitionList[_local20];
} else {
_local13 = _local7.transition;
};
if (!Boolean(_local13)){
_local13 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local6.length) {
_local14 = new Object();
for (_local5 in _local10) {
_local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters);
};
if (_local7.useFrames == true){
_local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams);
} else {
_local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams);
};
_local15.properties = _local14;
_local15.onStart = _local7.onStart;
_local15.onUpdate = _local7.onUpdate;
_local15.onComplete = _local7.onComplete;
_local15.onOverwrite = _local7.onOverwrite;
_local15.onError = _local7.onError;
_local15.onStartParams = _local7.onStartParams;
_local15.onUpdateParams = _local7.onUpdateParams;
_local15.onCompleteParams = _local7.onCompleteParams;
_local15.onOverwriteParams = _local7.onOverwriteParams;
_local15.onStartScope = _local7.onStartScope;
_local15.onUpdateScope = _local7.onUpdateScope;
_local15.onCompleteScope = _local7.onCompleteScope;
_local15.onOverwriteScope = _local7.onOverwriteScope;
_local15.onErrorScope = _local7.onErrorScope;
_local15.rounded = _local7.rounded;
_local15.skipUpdates = _local7.skipUpdates;
if (((_local7.overwrite == undefined)) ? autoOverwrite : _local7.overwrite){
removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete);
};
_tweenList.push(_local15);
if ((((_local8 == 0)) && ((_local9 == 0)))){
_local16 = (_tweenList.length - 1);
updateTweenByIndex(_local16);
removeTweenByIndex(_local16);
};
_local3++;
};
return (true);
}
public static function registerTransition(_arg1:String, _arg2:Function):void{
if (!_inited){
init();
};
_transitionList[_arg1] = _arg2;
}
public static function printError(_arg1:String):void{
trace(("## [Tweener] Error: " + _arg1));
}
private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{
var _local5:uint;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local4:Boolean;
if (!Boolean(_tweenList)){
return (false);
};
_local5 = 0;
while (_local5 < _tweenList.length) {
if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){
if (_arg3.length == 0){
_arg1(_local5);
_local4 = true;
} else {
_local6 = new Array();
_local7 = 0;
while (_local7 < _arg3.length) {
if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){
_local6.push(_arg3[_local7]);
};
_local7++;
};
if (_local6.length > 0){
_local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties);
if (_local8 == _local6.length){
_arg1(_local5);
_local4 = true;
} else {
_local9 = splitTweens(_local5, _local6);
_arg1(_local9);
_local4 = true;
};
};
};
};
_local5++;
};
return (_local4);
}
public static function getTweens(_arg1:Object):Array{
var _local2:uint;
var _local3:String;
if (!Boolean(_tweenList)){
return ([]);
};
var _local4:Array = new Array();
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
for (_local3 in _tweenList[_local2].properties) {
_local4.push(_local3);
};
};
_local2++;
};
return (_local4);
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
return (true);
};
_local2++;
};
return (false);
}
public static function pauseTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj = _tweenList[_arg1];
if ((((_local2 == null)) || (_local2.isPaused))){
return (false);
};
_local2.timePaused = getCurrentTweeningTime(_local2);
_local2.isPaused = true;
return (true);
}
public static function getCurrentTweeningTime(_arg1:Object):Number{
return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime);
}
public static function getTweenCount(_arg1:Object):Number{
var _local2:uint;
if (!Boolean(_tweenList)){
return (0);
};
var _local3:Number = 0;
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
_local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties));
};
_local2++;
};
return (_local3);
}
private static function stopEngine():void{
_engineExists = false;
_tweenList = null;
_currentTime = 0;
_currentTimeFrame = 0;
__tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
__tweener_controller__ = null;
}
public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{
var removedLocally:Boolean;
var i:uint;
var pName:String;
var eventScope:Object;
var p_scope = _arg1;
var p_properties = _arg2;
var p_timeStart = _arg3;
var p_timeComplete = _arg4;
var removed:Boolean;
var tl:uint = _tweenList.length;
i = 0;
while (i < tl) {
if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){
if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){
removedLocally = false;
for (pName in _tweenList[i].properties) {
if (Boolean(p_properties[pName])){
if (Boolean(_tweenList[i].onOverwrite)){
eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope;
try {
_tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams);
} catch(e:Error) {
handleError(_tweenList[i], e, "onOverwrite");
};
};
_tweenList[i].properties[pName] = undefined;
delete _tweenList[i].properties[pName];
removedLocally = true;
removed = true;
};
};
if (removedLocally){
if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){
removeTweenByIndex(i);
};
};
};
};
i = (i + 1);
};
return (removed);
}
public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{
if (!_inited){
init();
};
var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3);
_specialPropertySplitterList[_arg1] = _local4;
}
public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{
_tweenList[_arg1] = null;
if (_arg2){
_tweenList.splice(_arg1, 1);
};
return (true);
}
public static function resumeTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(resumeTweenByIndex, _arg1, _local3));
}
public static function pauseTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && ((_local3.indexOf(_args[_local4]) == -1)))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(pauseTweenByIndex, _arg1, _local3));
}
}
}//package caurina.transitions
Section 82
//TweenListObj (caurina.transitions.TweenListObj)
package caurina.transitions {
public class TweenListObj {
public var hasStarted:Boolean;
public var onUpdate:Function;
public var useFrames:Boolean;
public var count:Number;
public var onOverwriteParams:Array;
public var timeStart:Number;
public var timeComplete:Number;
public var onStartParams:Array;
public var onUpdateScope:Object;
public var rounded:Boolean;
public var onUpdateParams:Array;
public var properties:Object;
public var onComplete:Function;
public var transitionParams:Object;
public var updatesSkipped:Number;
public var onStart:Function;
public var onOverwriteScope:Object;
public var skipUpdates:Number;
public var onStartScope:Object;
public var scope:Object;
public var isCaller:Boolean;
public var timePaused:Number;
public var transition:Function;
public var onCompleteParams:Array;
public var onError:Function;
public var timesCalled:Number;
public var onErrorScope:Object;
public var onOverwrite:Function;
public var isPaused:Boolean;
public var waitFrames:Boolean;
public var onCompleteScope:Object;
public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){
scope = _arg1;
timeStart = _arg2;
timeComplete = _arg3;
useFrames = _arg4;
transition = _arg5;
transitionParams = _arg6;
properties = new Object();
isPaused = false;
timePaused = undefined;
isCaller = false;
updatesSkipped = 0;
timesCalled = 0;
skipUpdates = 0;
hasStarted = false;
}
public function clone(_arg1:Boolean):TweenListObj{
var _local3:String;
var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams);
_local2.properties = new Array();
for (_local3 in properties) {
_local2.properties[_local3] = properties[_local3].clone();
};
_local2.skipUpdates = skipUpdates;
_local2.updatesSkipped = updatesSkipped;
if (!_arg1){
_local2.onStart = onStart;
_local2.onUpdate = onUpdate;
_local2.onComplete = onComplete;
_local2.onOverwrite = onOverwrite;
_local2.onError = onError;
_local2.onStartParams = onStartParams;
_local2.onUpdateParams = onUpdateParams;
_local2.onCompleteParams = onCompleteParams;
_local2.onOverwriteParams = onOverwriteParams;
_local2.onStartScope = onStartScope;
_local2.onUpdateScope = onUpdateScope;
_local2.onCompleteScope = onCompleteScope;
_local2.onOverwriteScope = onOverwriteScope;
_local2.onErrorScope = onErrorScope;
};
_local2.rounded = rounded;
_local2.isPaused = isPaused;
_local2.timePaused = timePaused;
_local2.isCaller = isCaller;
_local2.count = count;
_local2.timesCalled = timesCalled;
_local2.waitFrames = waitFrames;
_local2.hasStarted = hasStarted;
return (_local2);
}
public function toString():String{
var _local3:String;
var _local1 = "\n[TweenListObj ";
_local1 = (_local1 + ("scope:" + String(scope)));
_local1 = (_local1 + ", properties:");
var _local2:Boolean;
for (_local3 in properties) {
if (!_local2){
_local1 = (_local1 + ",");
};
_local1 = (_local1 + ("[name:" + properties[_local3].name));
_local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart));
_local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete));
_local1 = (_local1 + "]");
_local2 = false;
};
_local1 = (_local1 + (", timeStart:" + String(timeStart)));
_local1 = (_local1 + (", timeComplete:" + String(timeComplete)));
_local1 = (_local1 + (", useFrames:" + String(useFrames)));
_local1 = (_local1 + (", transition:" + String(transition)));
_local1 = (_local1 + (", transitionParams:" + String(transitionParams)));
if (skipUpdates){
_local1 = (_local1 + (", skipUpdates:" + String(skipUpdates)));
};
if (updatesSkipped){
_local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped)));
};
if (Boolean(onStart)){
_local1 = (_local1 + (", onStart:" + String(onStart)));
};
if (Boolean(onUpdate)){
_local1 = (_local1 + (", onUpdate:" + String(onUpdate)));
};
if (Boolean(onComplete)){
_local1 = (_local1 + (", onComplete:" + String(onComplete)));
};
if (Boolean(onOverwrite)){
_local1 = (_local1 + (", onOverwrite:" + String(onOverwrite)));
};
if (Boolean(onError)){
_local1 = (_local1 + (", onError:" + String(onError)));
};
if (onStartParams){
_local1 = (_local1 + (", onStartParams:" + String(onStartParams)));
};
if (onUpdateParams){
_local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams)));
};
if (onCompleteParams){
_local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams)));
};
if (onOverwriteParams){
_local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams)));
};
if (onStartScope){
_local1 = (_local1 + (", onStartScope:" + String(onStartScope)));
};
if (onUpdateScope){
_local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope)));
};
if (onCompleteScope){
_local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope)));
};
if (onOverwriteScope){
_local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope)));
};
if (onErrorScope){
_local1 = (_local1 + (", onErrorScope:" + String(onErrorScope)));
};
if (rounded){
_local1 = (_local1 + (", rounded:" + String(rounded)));
};
if (isPaused){
_local1 = (_local1 + (", isPaused:" + String(isPaused)));
};
if (timePaused){
_local1 = (_local1 + (", timePaused:" + String(timePaused)));
};
if (isCaller){
_local1 = (_local1 + (", isCaller:" + String(isCaller)));
};
if (count){
_local1 = (_local1 + (", count:" + String(count)));
};
if (timesCalled){
_local1 = (_local1 + (", timesCalled:" + String(timesCalled)));
};
if (waitFrames){
_local1 = (_local1 + (", waitFrames:" + String(waitFrames)));
};
if (hasStarted){
_local1 = (_local1 + (", hasStarted:" + String(hasStarted)));
};
_local1 = (_local1 + "]\n");
return (_local1);
}
public static function makePropertiesChain(_arg1:Object):Object{
var _local3:Object;
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local2:Object = _arg1.base;
if (_local2){
_local3 = {};
if ((_local2 is Array)){
_local4 = [];
_local8 = 0;
while (_local8 < _local2.length) {
_local4.push(_local2[_local8]);
_local8++;
};
} else {
_local4 = [_local2];
};
_local4.push(_arg1);
_local6 = _local4.length;
_local7 = 0;
while (_local7 < _local6) {
if (_local4[_local7]["base"]){
_local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]);
} else {
_local5 = _local4[_local7];
};
_local3 = AuxFunctions.concatObjects(_local3, _local5);
_local7++;
};
if (_local3["base"]){
delete _local3["base"];
};
return (_local3);
//unresolved jump
};
return (_arg1);
}
}
}//package caurina.transitions
Section 83
//AdLoader (CPMStar.AdLoader)
package CPMStar {
import flash.events.*;
import flash.display.*;
import flash.net.*;
import flash.system.*;
public class AdLoader extends Sprite {
private var cpmstarLoader:Loader;
private var contentspotid:String;
public function AdLoader(_arg1:String){
this.contentspotid = _arg1;
addEventListener(Event.ADDED, addedHandler);
}
private function dispatchHandler(_arg1:Event):void{
dispatchEvent(_arg1);
}
private function addedHandler(_arg1:Event):void{
removeEventListener(Event.ADDED, addedHandler);
Security.allowDomain("server.cpmstar.com");
var _local2 = "http://server.cpmstar.com/adviewas3.swf";
var _local3:DisplayObjectContainer = parent;
cpmstarLoader = new Loader();
cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler);
cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler);
cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid)));
addChild(cpmstarLoader);
}
}
}//package CPMStar
Section 84
//MochiAd (mochi.as3.MochiAd)
package mochi.as3 {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class MochiAd {
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function showClickAwayAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:5500, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{
}, ad_finished:function ():void{
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
return;
};
var _local1:Object = this.parent._mochiad_ctr;
var _local2:Number = (getTimer() - this.started);
var _local3:Boolean;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
_local3 = true;
chk.started = getTimer();
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (this.root == null){
_local3 = true;
};
if (_local3){
delete this.onEnterFrame;
};
};
doOnEnterFrame(chk);
}
public static function _isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function _allowDomains(_arg1:String):String{
var _local2:String = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType == "application"){
return (_local2);
};
Security.allowDomain("*");
Security.allowDomain(_local2);
Security.allowInsecureDomain("*");
Security.allowInsecureDomain(_local2);
return (_local2);
}
public static function unload(_arg1:Object):Boolean{
if (((_arg1.clip) && (_arg1.clip._mochiad))){
_arg1 = _arg1.clip;
};
if (_arg1.origFrameRate != undefined){
_arg1.stage.frameRate = _arg1.origFrameRate;
};
if (!_arg1._mochiad){
return (false);
};
if (_arg1._mochiad._containerLCName != undefined){
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"});
};
if (_arg1._mochiad.onUnload){
_arg1._mochiad.onUnload();
};
delete _arg1._mochiad_loaded;
delete _arg1._mochiad;
return (true);
}
public static function showInterLevelAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
var ad_msec:Number = 11000;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time:Number = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = (_arg1 - 250);
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
var _local1:Object = this.parent._mochiad_ctr;
var _local2:Number = (getTimer() - this.started);
var _local3:Boolean;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (_local2 > chk.ad_msec){
_local3 = true;
};
if (_local3){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function _parseOptions(_arg1:Object, _arg2:Object):Object{
var _local4:String;
var _local5:Array;
var _local6:Number;
var _local7:Array;
var _local3:Object = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
if (_arg1){
for (_local4 in _arg1) {
_local3[_local4] = _arg1[_local4];
};
};
if (_local3.clip == undefined){
throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite."));
};
_arg1 = _local3.clip.loaderInfo.parameters.mochiad_options;
if (_arg1){
_local5 = _arg1.split("&");
_local6 = 0;
while (_local6 < _local5.length) {
_local7 = _local5[_local6].split("=");
_local3[unescape(_local7[0])] = unescape(_local7[1]);
_local6++;
};
};
if (_local3.id == "test"){
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
};
return (_local3);
}
public static function _cleanup(_arg1:Object):void{
var k:String;
var lc:LocalConnection;
var f:Function;
var mc = _arg1;
if (("lc" in mc)){
lc = mc.lc;
f = function ():void{
try {
lc.client = null;
lc.close();
} catch(e:Error) {
};
};
setTimeout(f, 0);
};
var idx:Number = DisplayObjectContainer(mc).numChildren;
while (idx > 0) {
idx = (idx - 1);
DisplayObjectContainer(mc).removeChildAt(idx);
};
for (k in mc) {
delete mc[k];
};
}
public static function load(_arg1:Object):MovieClip{
var clip:Object;
var mc:MovieClip;
var k:String;
var server:String;
var hostname:String;
var lc:LocalConnection;
var name:String;
var loader:Loader;
var g:Function;
var req:URLRequest;
var v:Object;
var options = _arg1;
var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = MochiAd._parseOptions(options, DEFAULTS);
options.swfv = 9;
options.mav = MochiAd.getVersion();
clip = options.clip;
if (!(clip is DisplayObject)){
trace("Warning: Object passed as container clip not a descendant of the DisplayObject type");
return (null);
};
if (MovieClip(clip).stage == null){
trace("Warning: Container clip for ad is not attached to the stage");
return (null);
};
if (!MochiAd._isNetworkAvailable()){
return (null);
};
try {
if (clip._mochiad_loaded){
return (null);
};
} catch(e:Error) {
throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
var depth:Number = options.depth;
delete options.depth;
mc = createEmptyMovieClip(clip, "_mochiad", depth);
var wh:Array = MochiAd._getRes(options, clip);
options.res = ((wh[0] + "x") + wh[1]);
options.server = (options.server + options.id);
delete options.id;
clip._mochiad_loaded = true;
if (clip.loaderInfo.loaderURL.indexOf("http") == 0){
options.as3_swf = clip.loaderInfo.loaderURL;
} else {
trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal");
};
var lv:URLVariables = new URLVariables();
for (k in options) {
v = options[k];
if (!(v is Function)){
lv[k] = v;
};
};
server = lv.server;
delete lv.server;
hostname = _allowDomains(server);
lc = new LocalConnection();
lc.client = mc;
name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_");
lc.allowDomain("*", "localhost");
lc.allowInsecureDomain("*", "localhost");
lc.connect(name);
mc.lc = lc;
mc.lcName = name;
lv.lc = name;
lv.st = getTimer();
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
loader = new Loader();
g = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
MochiAd.unload(clip);
};
loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g);
req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime()));
req.contentType = "application/x-www-form-urlencoded";
req.method = URLRequestMethod.POST;
req.data = lv;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{
trace("[MochiAds] Blocked URL");
});
if (!options.skip){
loader.load(req);
};
mc.addChild(loader);
mc._mochiad_ctr = loader;
return (mc);
}
public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{
var _local4:Array = _arg2.split(".");
var _local5:Number = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
if (typeof(_arg1[_local4[_local5]]) == "function"){
return (_arg1[_local4[_local5]].apply(_arg1, _arg3));
};
return (undefined);
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{
var _local4:MovieClip = new MovieClip();
if (((false) && (_arg3))){
_arg1.addChildAt(_local4, _arg3);
} else {
_arg1.addChild(_local4);
};
_arg1[_arg2] = _local4;
_local4["_name"] = _arg2;
return (_local4);
}
public static function _getRes(_arg1:Object, _arg2:Object):Array{
var _local6:Array;
var _local3:Object = _arg2.getBounds(_arg2.root);
var _local4:Number = 0;
var _local5:Number = 0;
if (typeof(_arg1.res) != "undefined"){
_local6 = _arg1.res.split("x");
_local4 = parseFloat(_local6[0]);
_local5 = parseFloat(_local6[1]);
} else {
_local4 = (_local3.right - _local3.left);
_local5 = (_local3.top - _local3.bottom);
};
if ((((_local4 == 0)) || ((_local5 == 0)))){
_local4 = _arg2.stage.stageWidth;
_local5 = _arg2.stage.stageHeight;
};
return ([_local4, _local5]);
}
public static function adShowing(_arg1:Object):void{
_arg1.origFrameRate = _arg1.stage.frameRate;
_arg1.stage.frameRate = 30;
}
public static function getValue(_arg1:Object, _arg2:String):Object{
var _local3:Array = _arg2.split(".");
var _local4:Number = 0;
while (_local4 < (_local3.length - 1)) {
if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local3[_local4]];
_local4++;
};
return (_arg1[_local3[_local4]]);
}
public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{
var _local4:Object;
var _local5:Object;
switch (_arg3.id){
case "setValue":
MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value);
break;
case "getValue":
_local4 = MochiAd.getValue(_arg1, _arg3.objectName);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4);
break;
case "runMethod":
_local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5);
break;
default:
trace(("[mochiads rpc] unknown rpc id: " + _arg3.id));
};
}
public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Array = _arg2.split(".");
var _local5:Number = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return;
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
_arg1[_local4[_local5]] = _arg3;
}
public static function showPreGameAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var complete:Boolean;
var unloaded:Boolean;
var sendHostProgress:Boolean;
var fn:Function;
var r:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:5500, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}, ad_progress:function (_arg1:Number):void{
}, progress_override:function (_arg1:Object):Number{
return (NaN);
}, bar_offset:0};
options = MochiAd._parseOptions(options, DEFAULTS);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){
options.ad_started();
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
return;
};
clip = options.clip;
var ad_msec:Number = 11000;
var ad_timeout:Number = options.ad_timeout;
if (options.skip){
ad_timeout = 0;
};
delete options.ad_timeout;
var fadeout_time:Number = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
var fn:Function = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.x = (w * -0.5);
chk.y = (h * -0.5);
var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4);
if (options.no_progress_bar){
bar.visible = false;
delete options.no_progress_bar;
} else {
bar.x = (10 + options.bar_offset);
bar.y = (h - 20);
};
var bar_w:Number = ((w - bar.x) - 10);
var bar_color:Number = options.color;
delete options.color;
var bar_background:Number = options.background;
delete options.background;
var bar_outline:Number = options.outline;
delete options.outline;
var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1);
var backing:Object = backing_mc.graphics;
backing.beginFill(bar_background);
backing.moveTo(0, 0);
backing.lineTo(bar_w, 0);
backing.lineTo(bar_w, 10);
backing.lineTo(0, 10);
backing.lineTo(0, 0);
backing.endFill();
var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2);
var inside:Object = inside_mc.graphics;
inside.beginFill(bar_color);
inside.moveTo(0, 0);
inside.lineTo(bar_w, 0);
inside.lineTo(bar_w, 10);
inside.lineTo(0, 10);
inside.lineTo(0, 0);
inside.endFill();
inside_mc.scaleX = 0;
var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3);
var outline:Object = outline_mc.graphics;
outline.lineStyle(0, bar_outline, 100);
outline.moveTo(0, 0);
outline.lineTo(bar_w, 0);
outline.lineTo(bar_w, 10);
outline.lineTo(0, 10);
outline.lineTo(0, 0);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
complete = false;
unloaded = false;
var progress:Number = Math.min(1, options.progress_override(clip));
var f:Function = function (_arg1:Event):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
complete = true;
if (unloaded){
MochiAd.unload(clip);
};
};
if (!isNaN(progress)){
complete = (progress == 1);
} else {
if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){
complete = true;
} else {
if ((clip.root is MovieClip)){
r = (clip.root as MovieClip);
if (r.framesLoaded >= r.totalFrames){
complete = true;
} else {
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
};
} else {
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
};
};
};
mc.unloadAd = function ():void{
unloaded = true;
if (complete){
MochiAd.unload(clip);
};
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = _arg1;
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
mc.rpcTestFn = function (_arg1:String):Object{
trace(("[MOCHIAD rpcTestFn] " + _arg1));
return (_arg1);
};
sendHostProgress = false;
mc.sendHostLoadProgress = function (_arg1:String):void{
sendHostProgress = true;
};
chk["onEnterFrame"] = function ():void{
var _local12:Number;
if (((!(this.parent)) || (!(this.parent.parent)))){
delete this["onEnterFrame"];
return;
};
var _local1:Object = this.parent.parent.root;
var _local2:Object = this.parent._mochiad_ctr;
var _local3:Number = (getTimer() - this.started);
var _local4:Boolean;
var _local5:Number = _local1.loaderInfo.bytesTotal;
var _local6:Number = _local1.loaderInfo.bytesLoaded;
var _local7:Number = Math.min(1, options.progress_override(_local1));
if (_local7 == 1){
complete = true;
};
if (complete){
_local6 = Math.max(1, _local6);
_local5 = _local6;
};
var _local8:Number = ((100 * _local6) / _local5);
if (!isNaN(_local7)){
_local8 = (100 * _local7);
};
var _local9:Number = ((100 * _local3) / chk.ad_msec);
var _local10:Object = this._mochiad_bar._inside;
var _local11:Number = Math.min(100, Math.min(((_local8) || (0)), _local9));
_local11 = Math.max(this.last_pcnt, _local11);
this.last_pcnt = _local11;
_local10.scaleX = (_local11 * 0.01);
options.ad_progress(_local11);
if (sendHostProgress){
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local8});
if (_local8 >= 100){
sendHostProgress = false;
};
};
if (!chk.showing){
_local12 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local12 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if ((((_local3 > chk.ad_timeout)) && ((_local8 == 100)))){
options.ad_failed();
_local4 = true;
};
};
};
if (_local3 > chk.ad_msec){
_local4 = true;
};
if (((complete) && (_local4))){
if (unloaded){
MochiAd.unload(_local1);
} else {
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
};
};
};
};
doOnEnterFrame(chk);
}
public static function showPreloaderAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
MochiAd.showPreGameAd(_arg1);
}
public static function showTimedAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
MochiAd.showInterLevelAd(_arg1);
}
public static function doOnEnterFrame(_arg1:MovieClip):void{
var mc = _arg1;
var f:Function = function (_arg1:Object):void{
if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){
mc.onEnterFrame();
} else {
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
};
mc.addEventListener(Event.ENTER_FRAME, f);
}
}
}//package mochi.as3
Section 85
//MochiCoins (mochi.as3.MochiCoins)
package mochi.as3 {
public class MochiCoins {
public static const STORE_HIDE:String = "StoreHide";
public static const NO_USER:String = "NoUser";
public static const IO_ERROR:String = "IOError";
public static const ITEM_NEW:String = "ItemNew";
public static const ITEM_OWNED:String = "ItemOwned";
public static const STORE_ITEMS:String = "StoreItems";
public static const ERROR:String = "Error";
public static const STORE_SHOW:String = "StoreShow";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static var _inventory:MochiInventory;
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function getStoreItems():void{
MochiServices.send("coins_getStoreItems");
}
public static function get inventory():MochiInventory{
return (_inventory);
}
public static function showStore(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showStore", {options:_arg1}, null, null);
}
public static function requestFunding(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestFunding", _arg1);
}
public static function showItem(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showItem call must pass an Object with an item key");
return;
};
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showItem", {options:_arg1}, null, null);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function showVideo(_arg1:Object=null):void{
if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){
trace("ERROR: showVideo call must pass an Object with an item key");
return;
};
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("coins_showVideo", {options:_arg1}, null, null);
}
addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_inventory = new MochiInventory();
});
addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_inventory = null;
});
}
}//package mochi.as3
Section 86
//MochiDigits (mochi.as3.MochiDigits)
package mochi.as3 {
public final class MochiDigits {
private var Sibling:MochiDigits;
private var Fragment:Number;
private var Encoder:Number;
public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{
Encoder = 0;
setValue(_arg1, _arg2);
}
public function reencode():void{
var _local1:uint = int((2147483647 * Math.random()));
Fragment = (Fragment ^ (_local1 ^ Encoder));
Encoder = _local1;
}
public function set value(_arg1:Number):void{
setValue(_arg1);
}
public function toString():String{
var _local1:String = String.fromCharCode((Fragment ^ Encoder));
if (Sibling != null){
_local1 = (_local1 + Sibling.toString());
};
return (_local1);
}
public function setValue(_arg1:Number=0, _arg2:uint=0):void{
var _local3:String = _arg1.toString();
var _temp1 = _arg2;
_arg2 = (_arg2 + 1);
Fragment = (_local3.charCodeAt(_temp1) ^ Encoder);
if (_arg2 < _local3.length){
Sibling = new MochiDigits(_arg1, _arg2);
} else {
Sibling = null;
};
reencode();
}
public function get value():Number{
return (Number(this.toString()));
}
public function addValue(_arg1:Number):void{
value = (value + _arg1);
}
}
}//package mochi.as3
Section 87
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher)
package mochi.as3 {
public class MochiEventDispatcher {
private var eventTable:Object;
public function MochiEventDispatcher():void{
eventTable = {};
}
public function triggerEvent(_arg1:String, _arg2:Object):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
return;
};
for (_local3 in eventTable[_arg1]) {
var _local6 = eventTable[_arg1];
_local6[_local3](_arg2);
};
}
public function removeEventListener(_arg1:String, _arg2:Function):void{
var _local3:Object;
if (eventTable[_arg1] == undefined){
eventTable[_arg1] = [];
return;
};
for (_local3 in eventTable[_arg1]) {
if (eventTable[_arg1][_local3] != _arg2){
} else {
eventTable[_arg1].splice(Number(_local3), 1);
};
};
}
public function addEventListener(_arg1:String, _arg2:Function):void{
removeEventListener(_arg1, _arg2);
eventTable[_arg1].push(_arg2);
}
}
}//package mochi.as3
Section 88
//MochiEvents (mochi.as3.MochiEvents)
package mochi.as3 {
import flash.display.*;
public class MochiEvents {
public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL";
public static const FORMAT_LONG:String = "LongForm";
public static const ALIGN_BOTTOM:String = "ALIGN_B";
public static const ACHIEVEMENT_RECEIVED:String = "AchievementReceived";
public static const FORMAT_SHORT:String = "ShortForm";
public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR";
public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR";
public static const ALIGN_TOP:String = "ALIGN_T";
public static const ALIGN_LEFT:String = "ALIGN_L";
public static const ALIGN_RIGHT:String = "ALIGN_R";
public static const ALIGN_TOP_LEFT:String = "ALIGN_TL";
public static const ALIGN_CENTER:String = "ALIGN_C";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
private static var gameStart:Number;
private static var levelStart:Number;
public static function endPlay():void{
MochiServices.send("events_clearRoundID", null, null, null);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function trackEvent(_arg1:String, _arg2=null):void{
MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function startSession(_arg1:String):void{
MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function setNotifications(_arg1:MovieClip, _arg2:Object):void{
var _local4:Object;
var _local3:Object = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
_local3.clip = _arg1;
MochiServices.send("events_setNotifications", _local3, null, null);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function startPlay(_arg1:String="gameplay"):void{
MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null);
}
}
}//package mochi.as3
Section 89
//MochiInventory (mochi.as3.MochiInventory)
package mochi.as3 {
import flash.events.*;
import flash.utils.*;
public dynamic class MochiInventory extends Proxy {
private var _timer:Timer;
private var _names:Array;
private var _syncID:Number;
private var _consumableProperties:Object;
private var _storeSync:Object;
private var _outstandingID:Number;
private var _syncPending:Boolean;
public static const READY:String = "InvReady";
public static const ERROR:String = "Error";
public static const IO_ERROR:String = "IoError";
private static const KEY_SALT:String = " syncMaint";
public static const WRITTEN:String = "InvWritten";
public static const NOT_READY:String = "InvNotReady";
public static const VALUE_ERROR:String = "InvValueError";
private static const CONSUMER_KEY:String = "MochiConsumables";
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public function MochiInventory():void{
MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned);
MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut);
_storeSync = new Object();
_syncPending = false;
_outstandingID = 0;
_syncID = 0;
_timer = new Timer(1000);
_timer.addEventListener(TimerEvent.TIMER, sync);
_timer.start();
if (MochiSocial.loggedIn){
loggedIn();
} else {
loggedOut();
};
}
private function newItems(_arg1:Object):void{
if (!this[(_arg1.id + KEY_SALT)]){
this[(_arg1.id + KEY_SALT)] = 0;
};
if (!this[_arg1.id]){
this[_arg1.id] = 0;
};
this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count);
this[_arg1.id] = (this[_arg1.id] + _arg1.count);
if (((_arg1.privateProperties) && (_arg1.privateProperties.consumable))){
if (!this[_arg1.privateProperties.tag]){
this[_arg1.privateProperties.tag] = 0;
};
this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count));
};
}
public function release():void{
MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems);
MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn);
MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (-1);
};
if (_consumableProperties[_arg1]){
return (MochiDigits(_consumableProperties[_arg1]).value);
};
return (undefined);
}
private function loggedIn(_arg1:Object=null):void{
MochiUserData.get(CONSUMER_KEY, getConsumableBag);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return (false);
};
if (_consumableProperties[_arg1] == undefined){
return (false);
};
return (true);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{
return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1));
}
private function putConsumableBag(_arg1:MochiUserData):void{
_syncPending = false;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
_outstandingID = -1;
};
triggerEvent(WRITTEN, {});
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
var _local3:MochiDigits;
if (_consumableProperties == null){
triggerEvent(ERROR, {type:NOT_READY});
return;
};
if (!(_arg2 is Number)){
triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2});
return;
};
if (_consumableProperties[_arg1]){
_local3 = MochiDigits(_consumableProperties[_arg1]);
if (_local3.value == _arg2){
return;
};
_local3.value = _arg2;
} else {
_names.push(_arg1);
_consumableProperties[_arg1] = new MochiDigits(_arg2);
};
_syncID++;
}
private function itemOwned(_arg1:Object):void{
_storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count};
}
private function sync(_arg1:Event=null):void{
var _local3:String;
if (((_syncPending) || ((_syncID == _outstandingID)))){
return;
};
_outstandingID = _syncID;
var _local2:Object = {};
for (_local3 in _consumableProperties) {
_local2[_local3] = MochiDigits(_consumableProperties[_local3]).value;
};
MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag);
_syncPending = true;
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{
return (_names[(_arg1 - 1)]);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{
if (!_consumableProperties[_arg1]){
return (false);
};
_names.splice(_names.indexOf(_arg1), 1);
delete _consumableProperties[_arg1];
return (true);
}
private function getConsumableBag(_arg1:MochiUserData):void{
var _local2:String;
var _local3:Number;
if (_arg1.error){
triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error});
return;
};
_consumableProperties = {};
_names = new Array();
if (_arg1.data){
for (_local2 in _arg1.data) {
_names.push(_local2);
_consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]);
};
};
for (_local2 in _storeSync) {
_local3 = _storeSync[_local2].count;
if (_consumableProperties[(_local2 + KEY_SALT)]){
_local3 = (_local3 - _consumableProperties[(_local2 + KEY_SALT)].value);
};
if (_local3 == 0){
} else {
newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties});
};
};
triggerEvent(READY, {});
}
private function loggedOut(_arg1:Object=null):void{
_consumableProperties = null;
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
}
}//package mochi.as3
Section 90
//MochiServices (mochi.as3.MochiServices)
package mochi.as3 {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class MochiServices {
public static const CONNECTED:String = "onConnected";
private static var _container:Object;
private static var _connected:Boolean = false;
private static var _queue:Array;
private static var _swfVersion:String;
private static var _preserved:Object;
public static var netupAttempted:Boolean = false;
private static var _sendChannel:LocalConnection;
private static var _nextCallbackID:Number;
private static var _clip:MovieClip;
private static var _loader:Loader;
private static var _id:String;
private static var _services:String = "services.swf";
private static var _servURL:String = "http://www.mochiads.com/static/lib/services/";
public static var widget:Boolean = false;
private static var _timer:Timer;
private static var _sendChannelName:String;
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
private static var _callbacks:Object;
private static var _connecting:Boolean = false;
private static var _mochiLocalConnection:MovieClip;
private static var _listenChannelName:String = "__ms_";
public static var onError:Object;
public static var netup:Boolean = true;
private static var _mochiLC:String = "MochiLC.swf";
public static function isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function get connected():Boolean{
return (_connected);
}
private static function onReceive(_arg1:Object):void{
var methodName:String;
var pkg = _arg1;
var cb:String = pkg.callbackID;
var cblst:Object = _callbacks[cb];
if (!cblst){
return;
};
var method:* = cblst.callbackMethod;
methodName = "";
var obj:Object = cblst.callbackObject;
if (((obj) && ((typeof(method) == "string")))){
methodName = method;
if (obj[method] != null){
method = obj[method];
} else {
trace((("Error: Method " + method) + " does not exist."));
};
};
if (method != undefined){
try {
method.apply(obj, pkg.args);
} catch(error:Error) {
trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString()));
};
} else {
if (obj != null){
try {
obj(pkg.args);
} catch(error:Error) {
trace(("Error invoking method on object: " + error.toString()));
};
};
};
delete _callbacks[cb];
}
public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{
if (_connected){
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
} else {
if ((((_clip == null)) || (!(_connecting)))){
trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1));
handleError(_arg2, _arg3, _arg4);
flush(true);
return;
};
_queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID});
};
if (_clip != null){
if (_callbacks != null){
_callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4};
_nextCallbackID++;
};
};
}
private static function init(_arg1:String, _arg2:Object):void{
_id = _arg1;
if (_arg2 != null){
_container = _arg2;
loadCommunicator(_arg1, _container);
};
}
private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{
var _local4:int;
var _local14:Loader;
var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23];
var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3];
var _local6:Array = [0, 64, 0, 0, 0];
var _local7:MovieClip = new MovieClip();
var _local8:LocalConnection = new LocalConnection();
var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time));
_local8 = new LocalConnection();
_local7.lc = _local8;
_local7.click = _arg2;
_local8.client = _local7;
_local8.connect(_local9);
var _local10:ByteArray = new ByteArray();
var _local11:ByteArray = new ByteArray();
_local11.endian = Endian.LITTLE_ENDIAN;
_local11.writeShort(1);
_local11.writeUTFBytes(((_arg1 + " ") + _local9));
_local11.writeByte(0);
var _local12:uint = ((_local3.length + _local11.length) + 4);
var _local13:uint = (_local12 + 35);
_local10.endian = Endian.LITTLE_ENDIAN;
_local10.writeUTFBytes("FWS");
_local10.writeByte(8);
_local10.writeUnsignedInt(_local13);
for each (_local4 in _local5) {
_local10.writeByte(_local4);
};
_local10.writeUnsignedInt(_local12);
_local10.writeByte(136);
_local10.writeShort(_local11.length);
_local10.writeBytes(_local11);
for each (_local4 in _local3) {
_local10.writeByte(_local4);
};
for each (_local4 in _local6) {
_local10.writeByte(_local4);
};
_local14 = new Loader();
_local14.loadBytes(_local10);
_local7.addChild(_local14);
return (_local7);
}
private static function detach(_arg1:Event):void{
var _local2:LoaderInfo = LoaderInfo(_arg1.target);
_local2.removeEventListener(Event.COMPLETE, detach);
_local2.removeEventListener(IOErrorEvent.IO_ERROR, detach);
_local2.removeEventListener(Event.COMPLETE, loadLCBridgeComplete);
_local2.removeEventListener(IOErrorEvent.IO_ERROR, loadError);
}
public static function stayOnTop():void{
_container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true);
if (_clip != null){
_clip.visible = true;
};
}
private static function loadLCBridgeComplete(_arg1:Event):void{
var _local2:Loader = LoaderInfo(_arg1.target).loader;
_mochiLocalConnection = MovieClip(_local2.content);
listen();
}
public static function disconnect():void{
if (((_connected) || (_connecting))){
if (_clip != null){
if (_clip.parent != null){
if ((_clip.parent is Sprite)){
Sprite(_clip.parent).removeChild(_clip);
_clip = null;
};
};
};
_connecting = (_connected = false);
flush(true);
try {
_mochiLocalConnection.close();
} catch(error:Error) {
};
};
if (_timer != null){
try {
_timer.stop();
_timer.removeEventListener(TimerEvent.TIMER, connectWait);
_timer = null;
} catch(error:Error) {
};
};
}
public static function allowDomains(_arg1:String):String{
var _local2:String;
if (Security.sandboxType != "application"){
Security.allowDomain("*");
Security.allowInsecureDomain("*");
};
if (_arg1.indexOf("http://") != -1){
_local2 = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType != "application"){
Security.allowDomain(_local2);
Security.allowInsecureDomain(_local2);
};
};
return (_local2);
}
public static function getVersion():String{
return ("3.9.1 as3");
}
public static function doClose():void{
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
}
public static function warnID(_arg1:String, _arg2:Boolean):void{
_arg1 = _arg1.toLowerCase();
if (_arg1.length != 16){
trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length"));
return;
} else {
if (_arg1 == "1e113c7239048b3f"){
if (_arg2){
trace("WARNING: Using testing board ID");
} else {
trace("WARNING: Using testing board ID as game ID");
};
return;
} else {
if (_arg1 == "84993a1de4031cd8"){
if (_arg2){
trace("WARNING: Using testing game ID as board ID");
} else {
trace("WARNING: Using testing game ID");
};
return;
};
};
};
var _local3:Number = 0;
while (_local3 < _arg1.length) {
switch (_arg1.charAt(_local3)){
case "0":
case "1":
case "2":
case "3":
case "4":
case "5":
case "6":
case "7":
case "8":
case "9":
case "a":
case "b":
case "c":
case "d":
case "e":
case "f":
break;
default:
trace(("WARNING: Board ID contains illegal characters: " + _arg1));
return;
};
_local3++;
};
}
private static function flush(_arg1:Boolean):void{
var _local2:Object;
var _local3:Object;
if (((_clip) && (_queue))){
while (_queue.length > 0) {
_local2 = _queue.shift();
_local3 = null;
if (_local2 != null){
if (_local2.callbackID != null){
_local3 = _callbacks[_local2.callbackID];
};
delete _callbacks[_local2.callbackID];
if (((_arg1) && (!((_local3 == null))))){
handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod);
};
};
};
};
}
public static function get id():String{
return (_id);
}
private static function onEvent(_arg1:Object):void{
var _local2:String = _arg1.target;
var _local3:String = _arg1.event;
switch (_local2){
case "services":
MochiServices.triggerEvent(_arg1.event, _arg1.args);
break;
case "events":
MochiEvents.triggerEvent(_arg1.event, _arg1.args);
break;
case "coins":
MochiCoins.triggerEvent(_arg1.event, _arg1.args);
break;
case "social":
MochiSocial.triggerEvent(_arg1.event, _arg1.args);
break;
};
}
private static function urlOptions(_arg1:Object):Object{
var _local3:String;
var _local4:Array;
var _local5:Number;
var _local6:Array;
var _local2:Object = {};
if (_arg1.stage){
_local3 = _arg1.stage.loaderInfo.parameters.mochiad_options;
} else {
_local3 = _arg1.loaderInfo.parameters.mochiad_options;
};
if (_local3){
_local4 = _local3.split("&");
_local5 = 0;
while (_local5 < _local4.length) {
_local6 = _local4[_local5].split("=");
_local2[unescape(_local6[0])] = unescape(_local6[1]);
_local5++;
};
};
return (_local2);
}
public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{
var avm1Click:DisplayObject;
var x:String;
var req:URLRequest;
var loader:Loader;
var setURL:Function;
var err:Function;
var complete:Function;
var url = _arg1;
var burl = _arg2;
var btn = _arg3;
var onClick = _arg4;
var vars:Object = new Object();
vars["mav"] = getVersion();
vars["swfv"] = "9";
vars["swfurl"] = btn.loaderInfo.loaderURL;
vars["fv"] = Capabilities.version;
vars["os"] = Capabilities.os;
vars["lang"] = Capabilities.language;
vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY);
var s = "?";
var i:Number = 0;
for (x in vars) {
if (i != 0){
s = (s + "&");
};
i = (i + 1);
s = (((s + x) + "=") + escape(vars[x]));
};
req = new URLRequest("http://link.mochiads.com/linkping.swf");
loader = new Loader();
setURL = function (_arg1:String):void{
if (avm1Click){
btn.removeChild(avm1Click);
};
avm1Click = clickMovie(_arg1, onClick);
var _local2:Rectangle = btn.getBounds(btn);
btn.addChild(avm1Click);
avm1Click.x = _local2.x;
avm1Click.y = _local2.y;
avm1Click.scaleX = (0.01 * _local2.width);
avm1Click.scaleY = (0.01 * _local2.height);
};
err = function (_arg1:Object):void{
netup = false;
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
setURL(burl);
};
complete = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
if (netup){
setURL((url + s));
} else {
setURL(burl);
};
if (!((netupAttempted) || (_connected))){
netupAttempted = true;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete);
loader.load(req);
};
}
public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{
if (_clip.parent){
_clip.parent.removeChild(_clip);
};
if (_arg1 != null){
if ((_arg1 is DisplayObjectContainer)){
_container = _arg1;
};
};
if (_arg2){
if ((_container is DisplayObjectContainer)){
DisplayObjectContainer(_container).addChild(_clip);
};
};
}
private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{
var args = _arg1;
var callbackObject = _arg2;
var callbackMethod = _arg3;
if (args != null){
if (args.onError != null){
args.onError.apply(null, ["NotConnected"]);
};
if (((!((args.options == null))) && (!((args.options.onError == null))))){
args.options.onError.apply(null, ["NotConnected"]);
};
};
if (callbackMethod != null){
args = {};
args.error = true;
args.errorCode = "NotConnected";
if (((!((callbackObject == null))) && ((callbackMethod is String)))){
try {
var _local5 = callbackObject;
_local5[callbackMethod](args);
} catch(error:Error) {
};
} else {
if (callbackMethod != null){
try {
callbackMethod.apply(args);
} catch(error:Error) {
};
};
};
};
}
private static function loadError(_arg1:Object):void{
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load.");
MochiServices.disconnect();
MochiServices.onError("IOError");
}
public static function get childClip():Object{
return (_clip);
}
private static function initComChannels():void{
if (!_connected){
trace("[SERVICES_API] connected!");
_connecting = false;
_connected = true;
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL});
_clip.onReceive = onReceive;
_clip.onEvent = onEvent;
_clip.onError = function ():void{
MochiServices.onError("IOError");
};
while (_queue.length > 0) {
_mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift());
};
};
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
private static function listen():void{
_mochiLocalConnection.connect(_listenChannelName);
_clip.handshake = function (_arg1:Object):void{
MochiServices.comChannelName = _arg1.newChannel;
};
trace("Waiting for MochiAds services to connect...");
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
private static function loadLCBridge(_arg1:Object):void{
var _local2:Loader = new Loader();
var _local3:String = (_servURL + _mochiLC);
var _local4:URLRequest = new URLRequest(_local3);
_local2.contentLoaderInfo.addEventListener(Event.COMPLETE, detach);
_local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach);
_local2.contentLoaderInfo.addEventListener(Event.COMPLETE, loadLCBridgeComplete);
_local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
_local2.load(_local4);
_arg1.addChild(_local2);
}
public static function set comChannelName(_arg1:String):void{
if (_arg1 != null){
if (_arg1.length > 3){
_sendChannelName = (_arg1 + "_fromgame");
initComChannels();
};
};
}
private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{
if (_clip != null){
return (_clip);
};
if (!MochiServices.isNetworkAvailable()){
return (null);
};
if (urlOptions(_arg2).servURL){
_servURL = urlOptions(_arg2).servURL;
};
var _local3:String = (_servURL + _services);
if (urlOptions(_arg2).servicesURL){
_local3 = urlOptions(_arg2).servicesURL;
};
_listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999))));
MochiServices.allowDomains(_local3);
_clip = new MovieClip();
loadLCBridge(_clip);
_loader = new Loader();
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, detach);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, detach);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);
var _local4:URLRequest = new URLRequest(_local3);
var _local5:URLVariables = new URLVariables();
_local5.listenLC = _listenChannelName;
_local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options;
_local5.api_version = getVersion();
if (widget){
_local5.widget = true;
};
_local4.data = _local5;
_loader.load(_local4);
_clip.addChild(_loader);
_sendChannel = new LocalConnection();
_queue = [];
_nextCallbackID = 0;
_callbacks = {};
_timer = new Timer(10000, 1);
_timer.addEventListener(TimerEvent.TIMER, connectWait);
_timer.start();
return (_clip);
}
public static function get clip():Object{
return (_container);
}
public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{
var id = _arg1;
var clip = _arg2;
var onError = _arg3;
warnID(id, false);
if ((clip is DisplayObject)){
if (clip.stage == null){
trace("MochiServices connect requires the containing clip be attached to the stage");
};
if (((!(_connected)) && ((_clip == null)))){
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
};
} else {
trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage.");
};
if (onError != null){
MochiServices.onError = onError;
} else {
if (MochiServices.onError == null){
MochiServices.onError = function (_arg1:String):void{
trace(_arg1);
};
};
};
}
public static function bringToTop(_arg1:Event=null):void{
var e = _arg1;
if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){
try {
if (MochiServices.clip.numChildren > 1){
MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1));
};
} catch(errorObject:Error) {
trace("Warning: Depth sort error.");
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
};
};
}
public static function connectWait(_arg1:TimerEvent):void{
if (!_connected){
_clip._mochiad_ctr_failed = true;
trace("MochiServices could not load. (timeout)");
MochiServices.disconnect();
MochiServices.onError("IOError");
} else {
_timer.stop();
_timer.removeEventListener(TimerEvent.TIMER, connectWait);
_timer = null;
};
}
}
}//package mochi.as3
Section 91
//MochiSocial (mochi.as3.MochiSocial)
package mochi.as3 {
public class MochiSocial {
public static const LOGGED_IN:String = "LoggedIn";
public static const ACTION_CANCELED:String = "onCancel";
public static const PROPERTIES_SIZE:String = "PropertiesSize";
public static const IO_ERROR:String = "IOError";
public static const NO_USER:String = "NoUser";
public static const FRIEND_LIST:String = "FriendsList";
public static const PROFILE_DATA:String = "ProfileData";
public static const GAMEPLAY_DATA:String = "GameplayData";
public static const ACTION_COMPLETE:String = "onComplete";
public static const LOGIN_SHOW:String = "LoginShow";
public static const PROFILE_HIDE:String = "ProfileHide";
public static const USER_INFO:String = "UserInfo";
public static const PROPERTIES_SAVED:String = "PropertySaved";
public static const WIDGET_LOADED:String = "WidgetLoaded";
public static const ERROR:String = "Error";
public static const LOGGED_OUT:String = "LoggedOut";
public static const PROFILE_SHOW:String = "ProfileShow";
public static const LOGIN_HIDE:String = "LoginHide";
public static const LOGIN_SHOWN:String = "LoginShown";
public static var _user_info:Object = null;
private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher();
public static function requestFan(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestFan", _arg1);
}
public static function postToStream(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_postToStream", _arg1);
}
public static function getFriendsList(_arg1:Object=null):void{
MochiServices.send("social_getFriendsList", _arg1);
}
public static function requestLogin(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_requestLogin", _arg1);
}
public static function getVersion():String{
return (MochiServices.getVersion());
}
public static function saveUserProperties(_arg1:Object):void{
MochiServices.send("social_saveUserProperties", _arg1);
}
public static function triggerEvent(_arg1:String, _arg2:Object):void{
_dispatcher.triggerEvent(_arg1, _arg2);
}
public static function removeEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.removeEventListener(_arg1, _arg2);
}
public static function inviteFriends(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_inviteFriends", _arg1);
}
public static function get loggedIn():Boolean{
return (!((_user_info == null)));
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
_dispatcher.addEventListener(_arg1, _arg2);
}
public static function showLoginWidget(_arg1:Object=null):void{
MochiServices.setContainer();
MochiServices.bringToTop();
MochiServices.send("social_showLoginWidget", {options:_arg1});
}
public static function getAPIURL():String{
if (!_user_info){
return (null);
};
return (_user_info.api_url);
}
public static function hideLoginWidget():void{
MochiServices.send("social_hideLoginWidget");
}
public static function getAPIToken():String{
if (!_user_info){
return (null);
};
return (_user_info.api_token);
}
MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{
_user_info = _arg1;
});
MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{
_user_info = null;
});
}
}//package mochi.as3
Section 92
//MochiUserData (mochi.as3.MochiUserData)
package mochi.as3 {
import flash.events.*;
import flash.utils.*;
import flash.net.*;
public class MochiUserData extends EventDispatcher {
public var callback:Function;// = null
public var operation:String;// = null
public var error:Event;// = null
public var data;// = null
public var _loader:URLLoader;
public var key:String;// = null
public function MochiUserData(_arg1:String="", _arg2:Function=null){
this.key = _arg1;
this.callback = _arg2;
}
public function serialize(_arg1):ByteArray{
var _local2:ByteArray = new ByteArray();
_local2.objectEncoding = ObjectEncoding.AMF3;
_local2.writeObject(_arg1);
_local2.compress();
return (_local2);
}
public function errorHandler(_arg1:IOErrorEvent):void{
data = null;
error = _arg1;
if (callback != null){
performCallback();
} else {
dispatchEvent(_arg1);
};
close();
}
public function putEvent(_arg1):void{
request("put", serialize(_arg1));
}
public function deserialize(_arg1:ByteArray){
_arg1.objectEncoding = ObjectEncoding.AMF3;
_arg1.uncompress();
return (_arg1.readObject());
}
public function securityErrorHandler(_arg1:SecurityErrorEvent):void{
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString())));
}
public function getEvent():void{
request("get", serialize(null));
}
override public function toString():String{
return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]"));
}
public function performCallback():void{
try {
callback(this);
} catch(e:Error) {
trace(("[MochiUserData] exception during callback: " + e));
};
}
public function request(_arg1:String, _arg2:ByteArray):void{
var _operation = _arg1;
var _data = _arg2;
operation = _operation;
var api_url:String = MochiSocial.getAPIURL();
var api_token:String = MochiSocial.getAPIToken();
if ((((api_url == null)) || ((api_token == null)))){
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in"));
return;
};
_loader = new URLLoader();
var args:URLVariables = new URLVariables();
args.op = _operation;
args.key = key;
var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString()));
req.method = URLRequestMethod.POST;
req.contentType = "application/x-mochi-userdata";
req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)];
req.data = _data;
_loader.dataFormat = URLLoaderDataFormat.BINARY;
_loader.addEventListener(Event.COMPLETE, completeHandler);
_loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
try {
_loader.load(req);
} catch(e:SecurityError) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString())));
};
}
public function completeHandler(_arg1:Event):void{
var event = _arg1;
try {
if (_loader.data.length){
data = deserialize(_loader.data);
} else {
data = null;
};
} catch(e:Error) {
errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString())));
return;
};
if (callback != null){
performCallback();
} else {
dispatchEvent(event);
};
close();
}
public function close():void{
if (_loader){
_loader.removeEventListener(Event.COMPLETE, completeHandler);
_loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler);
_loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
_loader.close();
_loader = null;
};
error = null;
callback = null;
}
public static function get(_arg1:String, _arg2:Function):void{
var _local3:MochiUserData = new MochiUserData(_arg1, _arg2);
_local3.getEvent();
}
public static function put(_arg1:String, _arg2, _arg3:Function):void{
var _local4:MochiUserData = new MochiUserData(_arg1, _arg3);
_local4.putEvent(_arg2);
}
}
}//package mochi.as3
Section 93
//BitmapAsset (mx.core.BitmapAsset)
package mx.core {
import flash.display.*;
public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject {
mx_internal static const VERSION:String = "3.5.0.12683";
public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
public function get measuredWidth():Number{
if (bitmapData){
return (bitmapData.width);
};
return (0);
}
public function get measuredHeight():Number{
if (bitmapData){
return (bitmapData.height);
};
return (0);
}
public function setActualSize(_arg1:Number, _arg2:Number):void{
width = _arg1;
height = _arg2;
}
public function move(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
}
}
}//package mx.core
Section 94
//ByteArrayAsset (mx.core.ByteArrayAsset)
package mx.core {
import flash.utils.*;
public class ByteArrayAsset extends ByteArray implements IFlexAsset {
mx_internal static const VERSION:String = "3.5.0.12683";
}
}//package mx.core
Section 95
//EdgeMetrics (mx.core.EdgeMetrics)
package mx.core {
public class EdgeMetrics {
public var top:Number;
public var left:Number;
public var bottom:Number;
public var right:Number;
mx_internal static const VERSION:String = "3.5.0.12683";
public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0);
;
public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){
this.left = _arg1;
this.top = _arg2;
this.right = _arg3;
this.bottom = _arg4;
}
public function clone():EdgeMetrics{
return (new EdgeMetrics(left, top, right, bottom));
}
}
}//package mx.core
Section 96
//FlexBitmap (mx.core.FlexBitmap)
package mx.core {
import flash.display.*;
import mx.utils.*;
public class FlexBitmap extends Bitmap {
mx_internal static const VERSION:String = "3.5.0.12683";
public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){
var bitmapData = _arg1;
var pixelSnapping = _arg2;
var smoothing = _arg3;
super(bitmapData, pixelSnapping, smoothing);
try {
name = NameUtil.createUniqueName(this);
} catch(e:Error) {
};
}
override public function toString():String{
return (NameUtil.displayObjectToString(this));
}
}
}//package mx.core
Section 97
//FlexLoader (mx.core.FlexLoader)
package mx.core {
import flash.display.*;
import mx.utils.*;
public class FlexLoader extends Loader {
mx_internal static const VERSION:String = "3.5.0.12683";
public function FlexLoader(){
super();
try {
name = NameUtil.createUniqueName(this);
} catch(e:Error) {
};
}
override public function toString():String{
return (NameUtil.displayObjectToString(this));
}
}
}//package mx.core
Section 98
//FlexMovieClip (mx.core.FlexMovieClip)
package mx.core {
import flash.display.*;
import mx.utils.*;
public class FlexMovieClip extends MovieClip {
mx_internal static const VERSION:String = "3.5.0.12683";
public function FlexMovieClip(){
super();
try {
name = NameUtil.createUniqueName(this);
} catch(e:Error) {
};
}
override public function toString():String{
return (NameUtil.displayObjectToString(this));
}
}
}//package mx.core
Section 99
//FlexShape (mx.core.FlexShape)
package mx.core {
import flash.display.*;
import mx.utils.*;
public class FlexShape extends Shape {
mx_internal static const VERSION:String = "3.5.0.12683";
public function FlexShape(){
super();
try {
name = NameUtil.createUniqueName(this);
} catch(e:Error) {
};
}
override public function toString():String{
return (NameUtil.displayObjectToString(this));
}
}
}//package mx.core
Section 100
//FlexVersion (mx.core.FlexVersion)
package mx.core {
import mx.resources.*;
public class FlexVersion {
public static const VERSION_2_0_1:uint = 33554433;
public static const CURRENT_VERSION:uint = 50331648;
public static const VERSION_3_0:uint = 50331648;
public static const VERSION_2_0:uint = 33554432;
public static const VERSION_ALREADY_READ:String = "versionAlreadyRead";
public static const VERSION_ALREADY_SET:String = "versionAlreadySet";
mx_internal static const VERSION:String = "3.5.0.12683";
private static var compatibilityVersionChanged:Boolean = false;
private static var _compatibilityErrorFunction:Function;
private static var _compatibilityVersion:uint = 50331648;
private static var compatibilityVersionRead:Boolean = false;
mx_internal static function changeCompatibilityVersionString(_arg1:String):void{
var _local2:Array = _arg1.split(".");
var _local3:uint = parseInt(_local2[0]);
var _local4:uint = parseInt(_local2[1]);
var _local5:uint = parseInt(_local2[2]);
_compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5);
}
public static function set compatibilityVersion(_arg1:uint):void{
var _local2:String;
if (_arg1 == _compatibilityVersion){
return;
};
if (compatibilityVersionChanged){
if (compatibilityErrorFunction == null){
_local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_SET);
throw (new Error(_local2));
};
compatibilityErrorFunction(_arg1, VERSION_ALREADY_SET);
};
if (compatibilityVersionRead){
if (compatibilityErrorFunction == null){
_local2 = ResourceManager.getInstance().getString("core", VERSION_ALREADY_READ);
throw (new Error(_local2));
};
compatibilityErrorFunction(_arg1, VERSION_ALREADY_READ);
};
_compatibilityVersion = _arg1;
compatibilityVersionChanged = true;
}
public static function get compatibilityVersion():uint{
compatibilityVersionRead = true;
return (_compatibilityVersion);
}
public static function set compatibilityErrorFunction(_arg1:Function):void{
_compatibilityErrorFunction = _arg1;
}
public static function set compatibilityVersionString(_arg1:String):void{
var _local2:Array = _arg1.split(".");
var _local3:uint = parseInt(_local2[0]);
var _local4:uint = parseInt(_local2[1]);
var _local5:uint = parseInt(_local2[2]);
compatibilityVersion = (((_local3 << 24) + (_local4 << 16)) + _local5);
}
public static function get compatibilityErrorFunction():Function{
return (_compatibilityErrorFunction);
}
public static function get compatibilityVersionString():String{
var _local1:uint = ((compatibilityVersion >> 24) & 0xFF);
var _local2:uint = ((compatibilityVersion >> 16) & 0xFF);
var _local3:uint = (compatibilityVersion & 0xFFFF);
return (((((_local1.toString() + ".") + _local2.toString()) + ".") + _local3.toString()));
}
}
}//package mx.core
Section 101
//FontAsset (mx.core.FontAsset)
package mx.core {
import flash.text.*;
public class FontAsset extends Font implements IFlexAsset {
mx_internal static const VERSION:String = "3.5.0.12683";
}
}//package mx.core
Section 102
//IBorder (mx.core.IBorder)
package mx.core {
public interface IBorder {
function get borderMetrics():EdgeMetrics;
}
}//package mx.core
Section 103
//IButton (mx.core.IButton)
package mx.core {
public interface IButton extends IUIComponent {
function get emphasized():Boolean;
function set emphasized(_arg1:Boolean):void;
function callLater(_arg1:Function, _arg2:Array=null):void;
}
}//package mx.core
Section 104
//IChildList (mx.core.IChildList)
package mx.core {
import flash.display.*;
import flash.geom.*;
public interface IChildList {
function get numChildren():int;
function removeChild(_arg1:DisplayObject):DisplayObject;
function getChildByName(_arg1:String):DisplayObject;
function removeChildAt(_arg1:int):DisplayObject;
function getChildIndex(_arg1:DisplayObject):int;
function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject;
function getObjectsUnderPoint(_arg1:Point):Array;
function setChildIndex(_arg1:DisplayObject, _arg2:int):void;
function getChildAt(_arg1:int):DisplayObject;
function addChild(_arg1:DisplayObject):DisplayObject;
function contains(_arg1:DisplayObject):Boolean;
}
}//package mx.core
Section 105
//IContainer (mx.core.IContainer)
package mx.core {
import flash.display.*;
import flash.geom.*;
import mx.managers.*;
import flash.media.*;
import flash.text.*;
public interface IContainer extends IUIComponent {
function set hitArea(_arg1:Sprite):void;
function swapChildrenAt(_arg1:int, _arg2:int):void;
function getChildByName(_arg1:String):DisplayObject;
function get doubleClickEnabled():Boolean;
function get graphics():Graphics;
function get useHandCursor():Boolean;
function addChildAt(_arg1:DisplayObject, _arg2:int):DisplayObject;
function set mouseChildren(_arg1:Boolean):void;
function set creatingContentPane(_arg1:Boolean):void;
function get textSnapshot():TextSnapshot;
function getChildIndex(_arg1:DisplayObject):int;
function set doubleClickEnabled(_arg1:Boolean):void;
function getObjectsUnderPoint(_arg1:Point):Array;
function get creatingContentPane():Boolean;
function setChildIndex(_arg1:DisplayObject, _arg2:int):void;
function get soundTransform():SoundTransform;
function set useHandCursor(_arg1:Boolean):void;
function get numChildren():int;
function contains(_arg1:DisplayObject):Boolean;
function get verticalScrollPosition():Number;
function set defaultButton(_arg1:IFlexDisplayObject):void;
function swapChildren(_arg1:DisplayObject, _arg2:DisplayObject):void;
function set horizontalScrollPosition(_arg1:Number):void;
function get focusManager():IFocusManager;
function startDrag(_arg1:Boolean=false, _arg2:Rectangle=null):void;
function set mouseEnabled(_arg1:Boolean):void;
function getChildAt(_arg1:int):DisplayObject;
function set soundTransform(_arg1:SoundTransform):void;
function get tabChildren():Boolean;
function get tabIndex():int;
function set focusRect(_arg1:Object):void;
function get hitArea():Sprite;
function get mouseChildren():Boolean;
function removeChildAt(_arg1:int):DisplayObject;
function get defaultButton():IFlexDisplayObject;
function stopDrag():void;
function set tabEnabled(_arg1:Boolean):void;
function get horizontalScrollPosition():Number;
function get focusRect():Object;
function get viewMetrics():EdgeMetrics;
function set verticalScrollPosition(_arg1:Number):void;
function get dropTarget():DisplayObject;
function get mouseEnabled():Boolean;
function set tabChildren(_arg1:Boolean):void;
function set buttonMode(_arg1:Boolean):void;
function get tabEnabled():Boolean;
function get buttonMode():Boolean;
function removeChild(_arg1:DisplayObject):DisplayObject;
function set tabIndex(_arg1:int):void;
function addChild(_arg1:DisplayObject):DisplayObject;
function areInaccessibleObjectsUnderPoint(_arg1:Point):Boolean;
}
}//package mx.core
Section 106
//IFlexAsset (mx.core.IFlexAsset)
package mx.core {
public interface IFlexAsset {
}
}//package mx.core
Section 107
//IFlexDisplayObject (mx.core.IFlexDisplayObject)
package mx.core {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import flash.accessibility.*;
public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher {
function get visible():Boolean;
function get rotation():Number;
function localToGlobal(_arg1:Point):Point;
function get name():String;
function set width(_arg1:Number):void;
function get measuredHeight():Number;
function get blendMode():String;
function get scale9Grid():Rectangle;
function set name(_arg1:String):void;
function set scaleX(_arg1:Number):void;
function set scaleY(_arg1:Number):void;
function get measuredWidth():Number;
function get accessibilityProperties():AccessibilityProperties;
function set scrollRect(_arg1:Rectangle):void;
function get cacheAsBitmap():Boolean;
function globalToLocal(_arg1:Point):Point;
function get height():Number;
function set blendMode(_arg1:String):void;
function get parent():DisplayObjectContainer;
function getBounds(_arg1:DisplayObject):Rectangle;
function get opaqueBackground():Object;
function set scale9Grid(_arg1:Rectangle):void;
function setActualSize(_arg1:Number, _arg2:Number):void;
function set alpha(_arg1:Number):void;
function set accessibilityProperties(_arg1:AccessibilityProperties):void;
function get width():Number;
function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean;
function set cacheAsBitmap(_arg1:Boolean):void;
function get scaleX():Number;
function get scaleY():Number;
function get scrollRect():Rectangle;
function get mouseX():Number;
function get mouseY():Number;
function set height(_arg1:Number):void;
function set mask(_arg1:DisplayObject):void;
function getRect(_arg1:DisplayObject):Rectangle;
function get alpha():Number;
function set transform(_arg1:Transform):void;
function move(_arg1:Number, _arg2:Number):void;
function get loaderInfo():LoaderInfo;
function get root():DisplayObject;
function hitTestObject(_arg1:DisplayObject):Boolean;
function set opaqueBackground(_arg1:Object):void;
function set visible(_arg1:Boolean):void;
function get mask():DisplayObject;
function set x(_arg1:Number):void;
function set y(_arg1:Number):void;
function get transform():Transform;
function set filters(_arg1:Array):void;
function get x():Number;
function get y():Number;
function get filters():Array;
function set rotation(_arg1:Number):void;
function get stage():Stage;
}
}//package mx.core
Section 108
//IFlexModuleFactory (mx.core.IFlexModuleFactory)
package mx.core {
import flash.utils.*;
public interface IFlexModuleFactory {
function get preloadedRSLs():Dictionary;
function allowInsecureDomain(... _args):void;
function create(... _args):Object;
function allowDomain(... _args):void;
function info():Object;
}
}//package mx.core
Section 109
//IInvalidating (mx.core.IInvalidating)
package mx.core {
public interface IInvalidating {
function validateNow():void;
function invalidateSize():void;
function invalidateDisplayList():void;
function invalidateProperties():void;
}
}//package mx.core
Section 110
//IProgrammaticSkin (mx.core.IProgrammaticSkin)
package mx.core {
public interface IProgrammaticSkin {
function validateNow():void;
function validateDisplayList():void;
}
}//package mx.core
Section 111
//IRawChildrenContainer (mx.core.IRawChildrenContainer)
package mx.core {
public interface IRawChildrenContainer {
function get rawChildren():IChildList;
}
}//package mx.core
Section 112
//IRectangularBorder (mx.core.IRectangularBorder)
package mx.core {
import flash.geom.*;
public interface IRectangularBorder extends IBorder {
function get backgroundImageBounds():Rectangle;
function get hasBackgroundImage():Boolean;
function set backgroundImageBounds(_arg1:Rectangle):void;
function layoutBackgroundImage():void;
}
}//package mx.core
Section 113
//IRepeaterClient (mx.core.IRepeaterClient)
package mx.core {
public interface IRepeaterClient {
function get instanceIndices():Array;
function set instanceIndices(_arg1:Array):void;
function get isDocument():Boolean;
function set repeaters(_arg1:Array):void;
function initializeRepeaterArrays(_arg1:IRepeaterClient):void;
function get repeaters():Array;
function set repeaterIndices(_arg1:Array):void;
function get repeaterIndices():Array;
}
}//package mx.core
Section 114
//ISWFBridgeGroup (mx.core.ISWFBridgeGroup)
package mx.core {
import flash.events.*;
public interface ISWFBridgeGroup {
function getChildBridgeProvider(_arg1:IEventDispatcher):ISWFBridgeProvider;
function removeChildBridge(_arg1:IEventDispatcher):void;
function get parentBridge():IEventDispatcher;
function addChildBridge(_arg1:IEventDispatcher, _arg2:ISWFBridgeProvider):void;
function set parentBridge(_arg1:IEventDispatcher):void;
function containsBridge(_arg1:IEventDispatcher):Boolean;
function getChildBridges():Array;
}
}//package mx.core
Section 115
//ISWFBridgeProvider (mx.core.ISWFBridgeProvider)
package mx.core {
import flash.events.*;
public interface ISWFBridgeProvider {
function get childAllowsParent():Boolean;
function get swfBridge():IEventDispatcher;
function get parentAllowsChild():Boolean;
}
}//package mx.core
Section 116
//IUIComponent (mx.core.IUIComponent)
package mx.core {
import flash.display.*;
import mx.managers.*;
public interface IUIComponent extends IFlexDisplayObject {
function set focusPane(_arg1:Sprite):void;
function get enabled():Boolean;
function set enabled(_arg1:Boolean):void;
function set isPopUp(_arg1:Boolean):void;
function get explicitMinHeight():Number;
function get percentWidth():Number;
function get isPopUp():Boolean;
function get owner():DisplayObjectContainer;
function get percentHeight():Number;
function get baselinePosition():Number;
function owns(_arg1:DisplayObject):Boolean;
function initialize():void;
function get maxWidth():Number;
function get minWidth():Number;
function getExplicitOrMeasuredWidth():Number;
function get explicitMaxWidth():Number;
function get explicitMaxHeight():Number;
function set percentHeight(_arg1:Number):void;
function get minHeight():Number;
function set percentWidth(_arg1:Number):void;
function get document():Object;
function get focusPane():Sprite;
function getExplicitOrMeasuredHeight():Number;
function set tweeningProperties(_arg1:Array):void;
function set explicitWidth(_arg1:Number):void;
function set measuredMinHeight(_arg1:Number):void;
function get explicitMinWidth():Number;
function get tweeningProperties():Array;
function get maxHeight():Number;
function set owner(_arg1:DisplayObjectContainer):void;
function set includeInLayout(_arg1:Boolean):void;
function setVisible(_arg1:Boolean, _arg2:Boolean=false):void;
function parentChanged(_arg1:DisplayObjectContainer):void;
function get explicitWidth():Number;
function get measuredMinHeight():Number;
function set measuredMinWidth(_arg1:Number):void;
function set explicitHeight(_arg1:Number):void;
function get includeInLayout():Boolean;
function get measuredMinWidth():Number;
function get explicitHeight():Number;
function set systemManager(_arg1:ISystemManager):void;
function set document(_arg1:Object):void;
function get systemManager():ISystemManager;
}
}//package mx.core
Section 117
//MovieClipAsset (mx.core.MovieClipAsset)
package mx.core {
public class MovieClipAsset extends FlexMovieClip implements IFlexAsset, IFlexDisplayObject, IBorder {
private var _measuredHeight:Number;
private var _measuredWidth:Number;
mx_internal static const VERSION:String = "3.5.0.12683";
public function MovieClipAsset(){
_measuredWidth = width;
_measuredHeight = height;
}
public function get measuredWidth():Number{
return (_measuredWidth);
}
public function get measuredHeight():Number{
return (_measuredHeight);
}
public function setActualSize(_arg1:Number, _arg2:Number):void{
width = _arg1;
height = _arg2;
}
public function move(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
}
public function get borderMetrics():EdgeMetrics{
if (scale9Grid == null){
return (EdgeMetrics.EMPTY);
};
return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom))));
}
}
}//package mx.core
Section 118
//MovieClipLoaderAsset (mx.core.MovieClipLoaderAsset)
package mx.core {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import flash.system.*;
public class MovieClipLoaderAsset extends MovieClipAsset implements IFlexAsset, IFlexDisplayObject {
protected var initialHeight:Number;// = 0
private var loader:Loader;// = null
private var initialized:Boolean;// = false
protected var initialWidth:Number;// = 0
private var requestedHeight:Number;
private var requestedWidth:Number;
mx_internal static const VERSION:String = "3.5.0.12683";
public function MovieClipLoaderAsset(){
var _local1:LoaderContext = new LoaderContext();
_local1.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain);
if (("allowLoadBytesCodeExecution" in _local1)){
_local1["allowLoadBytesCodeExecution"] = true;
};
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
loader.loadBytes(movieClipData, _local1);
addChild(loader);
}
override public function get width():Number{
if (!initialized){
return (initialWidth);
};
return (super.width);
}
override public function set width(_arg1:Number):void{
if (!initialized){
requestedWidth = _arg1;
} else {
loader.width = _arg1;
};
}
override public function get measuredHeight():Number{
return (initialHeight);
}
private function completeHandler(_arg1:Event):void{
initialized = true;
initialWidth = loader.width;
initialHeight = loader.height;
if (!isNaN(requestedWidth)){
loader.width = requestedWidth;
};
if (!isNaN(requestedHeight)){
loader.height = requestedHeight;
};
dispatchEvent(_arg1);
}
override public function set height(_arg1:Number):void{
if (!initialized){
requestedHeight = _arg1;
} else {
loader.height = _arg1;
};
}
override public function get measuredWidth():Number{
return (initialWidth);
}
override public function get height():Number{
if (!initialized){
return (initialHeight);
};
return (super.height);
}
public function get movieClipData():ByteArray{
return (null);
}
}
}//package mx.core
Section 119
//mx_internal (mx.core.mx_internal)
package mx.core {
public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal";
}//package mx.core
Section 120
//Singleton (mx.core.Singleton)
package mx.core {
public class Singleton {
mx_internal static const VERSION:String = "3.5.0.12683";
private static var classMap:Object = {};
public static function registerClass(_arg1:String, _arg2:Class):void{
var _local3:Class = classMap[_arg1];
if (!_local3){
classMap[_arg1] = _arg2;
};
}
public static function getClass(_arg1:String):Class{
return (classMap[_arg1]);
}
public static function getInstance(_arg1:String):Object{
var _local2:Class = classMap[_arg1];
if (!_local2){
throw (new Error((("No class registered for interface '" + _arg1) + "'.")));
};
return (_local2["getInstance"]());
}
}
}//package mx.core
Section 121
//SoundAsset (mx.core.SoundAsset)
package mx.core {
import flash.media.*;
public class SoundAsset extends Sound implements IFlexAsset {
mx_internal static const VERSION:String = "3.5.0.12683";
}
}//package mx.core
Section 122
//UIComponentGlobals (mx.core.UIComponentGlobals)
package mx.core {
import flash.display.*;
import flash.geom.*;
import mx.managers.*;
public class UIComponentGlobals {
mx_internal static var callLaterSuspendCount:int = 0;
mx_internal static var layoutManager:ILayoutManager;
mx_internal static var nextFocusObject:InteractiveObject;
mx_internal static var designTime:Boolean = false;
mx_internal static var tempMatrix:Matrix = new Matrix();
mx_internal static var callLaterDispatcherCount:int = 0;
private static var _catchCallLaterExceptions:Boolean = false;
public static function set catchCallLaterExceptions(_arg1:Boolean):void{
_catchCallLaterExceptions = _arg1;
}
public static function get designMode():Boolean{
return (designTime);
}
public static function set designMode(_arg1:Boolean):void{
designTime = _arg1;
}
public static function get catchCallLaterExceptions():Boolean{
return (_catchCallLaterExceptions);
}
}
}//package mx.core
Section 123
//ModuleEvent (mx.events.ModuleEvent)
package mx.events {
import flash.events.*;
import mx.modules.*;
public class ModuleEvent extends ProgressEvent {
public var errorText:String;
private var _module:IModuleInfo;
public static const READY:String = "ready";
public static const ERROR:String = "error";
public static const PROGRESS:String = "progress";
mx_internal static const VERSION:String = "3.5.0.12683";
public static const SETUP:String = "setup";
public static const UNLOAD:String = "unload";
public function ModuleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null, _arg7:IModuleInfo=null){
super(_arg1, _arg2, _arg3, _arg4, _arg5);
this.errorText = _arg6;
this._module = _arg7;
}
public function get module():IModuleInfo{
if (_module){
return (_module);
};
return ((target as IModuleInfo));
}
override public function clone():Event{
return (new ModuleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText, module));
}
}
}//package mx.events
Section 124
//ResourceEvent (mx.events.ResourceEvent)
package mx.events {
import flash.events.*;
public class ResourceEvent extends ProgressEvent {
public var errorText:String;
mx_internal static const VERSION:String = "3.5.0.12683";
public static const COMPLETE:String = "complete";
public static const PROGRESS:String = "progress";
public static const ERROR:String = "error";
public function ResourceEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){
super(_arg1, _arg2, _arg3, _arg4, _arg5);
this.errorText = _arg6;
}
override public function clone():Event{
return (new ResourceEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText));
}
}
}//package mx.events
Section 125
//StyleEvent (mx.events.StyleEvent)
package mx.events {
import flash.events.*;
public class StyleEvent extends ProgressEvent {
public var errorText:String;
mx_internal static const VERSION:String = "3.5.0.12683";
public static const COMPLETE:String = "complete";
public static const PROGRESS:String = "progress";
public static const ERROR:String = "error";
public function StyleEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:uint=0, _arg5:uint=0, _arg6:String=null){
super(_arg1, _arg2, _arg3, _arg4, _arg5);
this.errorText = _arg6;
}
override public function clone():Event{
return (new StyleEvent(type, bubbles, cancelable, bytesLoaded, bytesTotal, errorText));
}
}
}//package mx.events
Section 126
//RectangularDropShadow (mx.graphics.RectangularDropShadow)
package mx.graphics {
import flash.display.*;
import mx.core.*;
import flash.geom.*;
import flash.filters.*;
import mx.utils.*;
public class RectangularDropShadow {
private var leftShadow:BitmapData;
private var _tlRadius:Number;// = 0
private var _trRadius:Number;// = 0
private var _angle:Number;// = 45
private var topShadow:BitmapData;
private var _distance:Number;// = 4
private var rightShadow:BitmapData;
private var _alpha:Number;// = 0.4
private var shadow:BitmapData;
private var _brRadius:Number;// = 0
private var _blRadius:Number;// = 0
private var _color:int;// = 0
private var bottomShadow:BitmapData;
private var changed:Boolean;// = true
mx_internal static const VERSION:String = "3.5.0.12683";
public function get blRadius():Number{
return (_blRadius);
}
public function set brRadius(_arg1:Number):void{
if (_brRadius != _arg1){
_brRadius = _arg1;
changed = true;
};
}
public function set color(_arg1:int):void{
if (_color != _arg1){
_color = _arg1;
changed = true;
};
}
public function drawShadow(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
if (changed){
createShadowBitmaps();
changed = false;
};
_arg4 = Math.ceil(_arg4);
_arg5 = Math.ceil(_arg5);
var _local6:int = (leftShadow) ? leftShadow.width : 0;
var _local7:int = (rightShadow) ? rightShadow.width : 0;
var _local8:int = (topShadow) ? topShadow.height : 0;
var _local9:int = (bottomShadow) ? bottomShadow.height : 0;
var _local10:int = (_local6 + _local7);
var _local11:int = (_local8 + _local9);
var _local12:Number = ((_arg5 + _local11) / 2);
var _local13:Number = ((_arg4 + _local10) / 2);
var _local14:Matrix = new Matrix();
if (((leftShadow) || (topShadow))){
_local15 = Math.min((tlRadius + _local10), _local13);
_local16 = Math.min((tlRadius + _local11), _local12);
_local14.tx = (_arg2 - _local6);
_local14.ty = (_arg3 - _local8);
_arg1.beginBitmapFill(shadow, _local14);
_arg1.drawRect((_arg2 - _local6), (_arg3 - _local8), _local15, _local16);
_arg1.endFill();
};
if (((rightShadow) || (topShadow))){
_local17 = Math.min((trRadius + _local10), _local13);
_local18 = Math.min((trRadius + _local11), _local12);
_local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width);
_local14.ty = (_arg3 - _local8);
_arg1.beginBitmapFill(shadow, _local14);
_arg1.drawRect((((_arg2 + _arg4) + _local7) - _local17), (_arg3 - _local8), _local17, _local18);
_arg1.endFill();
};
if (((leftShadow) || (bottomShadow))){
_local19 = Math.min((blRadius + _local10), _local13);
_local20 = Math.min((blRadius + _local11), _local12);
_local14.tx = (_arg2 - _local6);
_local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height);
_arg1.beginBitmapFill(shadow, _local14);
_arg1.drawRect((_arg2 - _local6), (((_arg3 + _arg5) + _local9) - _local20), _local19, _local20);
_arg1.endFill();
};
if (((rightShadow) || (bottomShadow))){
_local21 = Math.min((brRadius + _local10), _local13);
_local22 = Math.min((brRadius + _local11), _local12);
_local14.tx = (((_arg2 + _arg4) + _local7) - shadow.width);
_local14.ty = (((_arg3 + _arg5) + _local9) - shadow.height);
_arg1.beginBitmapFill(shadow, _local14);
_arg1.drawRect((((_arg2 + _arg4) + _local7) - _local21), (((_arg3 + _arg5) + _local9) - _local22), _local21, _local22);
_arg1.endFill();
};
if (leftShadow){
_local14.tx = (_arg2 - _local6);
_local14.ty = 0;
_arg1.beginBitmapFill(leftShadow, _local14);
_arg1.drawRect((_arg2 - _local6), ((_arg3 - _local8) + _local16), _local6, ((((_arg5 + _local8) + _local9) - _local16) - _local20));
_arg1.endFill();
};
if (rightShadow){
_local14.tx = (_arg2 + _arg4);
_local14.ty = 0;
_arg1.beginBitmapFill(rightShadow, _local14);
_arg1.drawRect((_arg2 + _arg4), ((_arg3 - _local8) + _local18), _local7, ((((_arg5 + _local8) + _local9) - _local18) - _local22));
_arg1.endFill();
};
if (topShadow){
_local14.tx = 0;
_local14.ty = (_arg3 - _local8);
_arg1.beginBitmapFill(topShadow, _local14);
_arg1.drawRect(((_arg2 - _local6) + _local15), (_arg3 - _local8), ((((_arg4 + _local6) + _local7) - _local15) - _local17), _local8);
_arg1.endFill();
};
if (bottomShadow){
_local14.tx = 0;
_local14.ty = (_arg3 + _arg5);
_arg1.beginBitmapFill(bottomShadow, _local14);
_arg1.drawRect(((_arg2 - _local6) + _local19), (_arg3 + _arg5), ((((_arg4 + _local6) + _local7) - _local19) - _local21), _local9);
_arg1.endFill();
};
}
public function get brRadius():Number{
return (_brRadius);
}
public function get angle():Number{
return (_angle);
}
private function createShadowBitmaps():void{
var _local1:Number = ((Math.max(tlRadius, blRadius) + (2 * distance)) + Math.max(trRadius, brRadius));
var _local2:Number = ((Math.max(tlRadius, trRadius) + (2 * distance)) + Math.max(blRadius, brRadius));
if ((((_local1 < 0)) || ((_local2 < 0)))){
return;
};
var _local3:Shape = new FlexShape();
var _local4:Graphics = _local3.graphics;
_local4.beginFill(0xFFFFFF);
GraphicsUtil.drawRoundRectComplex(_local4, 0, 0, _local1, _local2, tlRadius, trRadius, blRadius, brRadius);
_local4.endFill();
var _local5:BitmapData = new BitmapData(_local1, _local2, true, 0);
_local5.draw(_local3, new Matrix());
var _local6:DropShadowFilter = new DropShadowFilter(distance, angle, color, alpha);
_local6.knockout = true;
var _local7:Rectangle = new Rectangle(0, 0, _local1, _local2);
var _local8:Rectangle = _local5.generateFilterRect(_local7, _local6);
var _local9:Number = (_local7.left - _local8.left);
var _local10:Number = (_local8.right - _local7.right);
var _local11:Number = (_local7.top - _local8.top);
var _local12:Number = (_local8.bottom - _local7.bottom);
shadow = new BitmapData(_local8.width, _local8.height);
shadow.applyFilter(_local5, _local7, new Point(_local9, _local11), _local6);
var _local13:Point = new Point(0, 0);
var _local14:Rectangle = new Rectangle();
if (_local9 > 0){
_local14.x = 0;
_local14.y = ((tlRadius + _local11) + _local12);
_local14.width = _local9;
_local14.height = 1;
leftShadow = new BitmapData(_local9, 1);
leftShadow.copyPixels(shadow, _local14, _local13);
} else {
leftShadow = null;
};
if (_local10 > 0){
_local14.x = (shadow.width - _local10);
_local14.y = ((trRadius + _local11) + _local12);
_local14.width = _local10;
_local14.height = 1;
rightShadow = new BitmapData(_local10, 1);
rightShadow.copyPixels(shadow, _local14, _local13);
} else {
rightShadow = null;
};
if (_local11 > 0){
_local14.x = ((tlRadius + _local9) + _local10);
_local14.y = 0;
_local14.width = 1;
_local14.height = _local11;
topShadow = new BitmapData(1, _local11);
topShadow.copyPixels(shadow, _local14, _local13);
} else {
topShadow = null;
};
if (_local12 > 0){
_local14.x = ((blRadius + _local9) + _local10);
_local14.y = (shadow.height - _local12);
_local14.width = 1;
_local14.height = _local12;
bottomShadow = new BitmapData(1, _local12);
bottomShadow.copyPixels(shadow, _local14, _local13);
} else {
bottomShadow = null;
};
}
public function get alpha():Number{
return (_alpha);
}
public function get color():int{
return (_color);
}
public function set angle(_arg1:Number):void{
if (_angle != _arg1){
_angle = _arg1;
changed = true;
};
}
public function set trRadius(_arg1:Number):void{
if (_trRadius != _arg1){
_trRadius = _arg1;
changed = true;
};
}
public function set tlRadius(_arg1:Number):void{
if (_tlRadius != _arg1){
_tlRadius = _arg1;
changed = true;
};
}
public function get trRadius():Number{
return (_trRadius);
}
public function set distance(_arg1:Number):void{
if (_distance != _arg1){
_distance = _arg1;
changed = true;
};
}
public function get distance():Number{
return (_distance);
}
public function get tlRadius():Number{
return (_tlRadius);
}
public function set alpha(_arg1:Number):void{
if (_alpha != _arg1){
_alpha = _arg1;
changed = true;
};
}
public function set blRadius(_arg1:Number):void{
if (_blRadius != _arg1){
_blRadius = _arg1;
changed = true;
};
}
}
}//package mx.graphics
Section 127
//IFocusManager (mx.managers.IFocusManager)
package mx.managers {
import flash.events.*;
import flash.display.*;
import mx.core.*;
public interface IFocusManager {
function get focusPane():Sprite;
function getFocus():IFocusManagerComponent;
function deactivate():void;
function set defaultButton(_arg1:IButton):void;
function set focusPane(_arg1:Sprite):void;
function set showFocusIndicator(_arg1:Boolean):void;
function moveFocus(_arg1:String, _arg2:DisplayObject=null):void;
function addSWFBridge(_arg1:IEventDispatcher, _arg2:DisplayObject):void;
function removeSWFBridge(_arg1:IEventDispatcher):void;
function get defaultButtonEnabled():Boolean;
function findFocusManagerComponent(_arg1:InteractiveObject):IFocusManagerComponent;
function get nextTabIndex():int;
function get defaultButton():IButton;
function get showFocusIndicator():Boolean;
function setFocus(_arg1:IFocusManagerComponent):void;
function activate():void;
function showFocus():void;
function set defaultButtonEnabled(_arg1:Boolean):void;
function hideFocus():void;
function getNextFocusManagerComponent(_arg1:Boolean=false):IFocusManagerComponent;
}
}//package mx.managers
Section 128
//IFocusManagerComponent (mx.managers.IFocusManagerComponent)
package mx.managers {
public interface IFocusManagerComponent {
function set focusEnabled(_arg1:Boolean):void;
function drawFocus(_arg1:Boolean):void;
function setFocus():void;
function get focusEnabled():Boolean;
function get tabEnabled():Boolean;
function get tabIndex():int;
function get mouseFocusEnabled():Boolean;
}
}//package mx.managers
Section 129
//IFocusManagerContainer (mx.managers.IFocusManagerContainer)
package mx.managers {
import flash.events.*;
import flash.display.*;
public interface IFocusManagerContainer extends IEventDispatcher {
function set focusManager(_arg1:IFocusManager):void;
function get focusManager():IFocusManager;
function get systemManager():ISystemManager;
function contains(_arg1:DisplayObject):Boolean;
}
}//package mx.managers
Section 130
//ILayoutManager (mx.managers.ILayoutManager)
package mx.managers {
import flash.events.*;
public interface ILayoutManager extends IEventDispatcher {
function validateNow():void;
function validateClient(_arg1:ILayoutManagerClient, _arg2:Boolean=false):void;
function isInvalid():Boolean;
function invalidateDisplayList(_arg1:ILayoutManagerClient):void;
function set usePhasedInstantiation(_arg1:Boolean):void;
function invalidateSize(_arg1:ILayoutManagerClient):void;
function get usePhasedInstantiation():Boolean;
function invalidateProperties(_arg1:ILayoutManagerClient):void;
}
}//package mx.managers
Section 131
//ILayoutManagerClient (mx.managers.ILayoutManagerClient)
package mx.managers {
import flash.events.*;
public interface ILayoutManagerClient extends IEventDispatcher {
function get updateCompletePendingFlag():Boolean;
function set updateCompletePendingFlag(_arg1:Boolean):void;
function set initialized(_arg1:Boolean):void;
function validateProperties():void;
function validateDisplayList():void;
function get nestLevel():int;
function get initialized():Boolean;
function get processedDescriptors():Boolean;
function validateSize(_arg1:Boolean=false):void;
function set nestLevel(_arg1:int):void;
function set processedDescriptors(_arg1:Boolean):void;
}
}//package mx.managers
Section 132
//ISystemManager (mx.managers.ISystemManager)
package mx.managers {
import flash.events.*;
import flash.display.*;
import mx.core.*;
import flash.geom.*;
import flash.text.*;
public interface ISystemManager extends IEventDispatcher, IChildList, IFlexModuleFactory {
function set focusPane(_arg1:Sprite):void;
function get toolTipChildren():IChildList;
function useSWFBridge():Boolean;
function isFontFaceEmbedded(_arg1:TextFormat):Boolean;
function deployMouseShields(_arg1:Boolean):void;
function get rawChildren():IChildList;
function get topLevelSystemManager():ISystemManager;
function dispatchEventFromSWFBridges(_arg1:Event, _arg2:IEventDispatcher=null, _arg3:Boolean=false, _arg4:Boolean=false):void;
function getSandboxRoot():DisplayObject;
function get swfBridgeGroup():ISWFBridgeGroup;
function removeFocusManager(_arg1:IFocusManagerContainer):void;
function addChildToSandboxRoot(_arg1:String, _arg2:DisplayObject):void;
function get document():Object;
function get focusPane():Sprite;
function get loaderInfo():LoaderInfo;
function addChildBridge(_arg1:IEventDispatcher, _arg2:DisplayObject):void;
function getTopLevelRoot():DisplayObject;
function removeChildBridge(_arg1:IEventDispatcher):void;
function isDisplayObjectInABridgedApplication(_arg1:DisplayObject):Boolean;
function get popUpChildren():IChildList;
function get screen():Rectangle;
function removeChildFromSandboxRoot(_arg1:String, _arg2:DisplayObject):void;
function getDefinitionByName(_arg1:String):Object;
function activate(_arg1:IFocusManagerContainer):void;
function deactivate(_arg1:IFocusManagerContainer):void;
function get cursorChildren():IChildList;
function set document(_arg1:Object):void;
function get embeddedFontList():Object;
function set numModalWindows(_arg1:int):void;
function isTopLevel():Boolean;
function isTopLevelRoot():Boolean;
function get numModalWindows():int;
function addFocusManager(_arg1:IFocusManagerContainer):void;
function get stage():Stage;
function getVisibleApplicationRect(_arg1:Rectangle=null):Rectangle;
}
}//package mx.managers
Section 133
//SystemManagerGlobals (mx.managers.SystemManagerGlobals)
package mx.managers {
public class SystemManagerGlobals {
public static var topLevelSystemManagers:Array = [];
public static var changingListenersInOtherSystemManagers:Boolean;
public static var bootstrapLoaderInfoURL:String;
public static var showMouseCursor:Boolean;
public static var dispatchingEventToOtherSystemManagers:Boolean;
}
}//package mx.managers
Section 134
//IModuleInfo (mx.modules.IModuleInfo)
package mx.modules {
import flash.events.*;
import mx.core.*;
import flash.utils.*;
import flash.system.*;
public interface IModuleInfo extends IEventDispatcher {
function get ready():Boolean;
function get loaded():Boolean;
function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void;
function release():void;
function get error():Boolean;
function get data():Object;
function publish(_arg1:IFlexModuleFactory):void;
function get factory():IFlexModuleFactory;
function set data(_arg1:Object):void;
function get url():String;
function get setup():Boolean;
function unload():void;
}
}//package mx.modules
Section 135
//ModuleManager (mx.modules.ModuleManager)
package mx.modules {
import mx.core.*;
public class ModuleManager {
mx_internal static const VERSION:String = "3.5.0.12683";
public static function getModule(_arg1:String):IModuleInfo{
return (getSingleton().getModule(_arg1));
}
private static function getSingleton():Object{
if (!ModuleManagerGlobals.managerSingleton){
ModuleManagerGlobals.managerSingleton = new ModuleManagerImpl();
};
return (ModuleManagerGlobals.managerSingleton);
}
public static function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{
return (getSingleton().getAssociatedFactory(_arg1));
}
}
}//package mx.modules
import flash.events.*;
import flash.display.*;
import mx.core.*;
import flash.utils.*;
import flash.system.*;
import mx.events.*;
import flash.net.*;
class ModuleInfoProxy extends EventDispatcher implements IModuleInfo {
private var _data:Object;
private var info:ModuleInfo;
private var referenced:Boolean;// = false
private function ModuleInfoProxy(_arg1:ModuleInfo){
this.info = _arg1;
_arg1.addEventListener(ModuleEvent.SETUP, moduleEventHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.PROGRESS, moduleEventHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.READY, moduleEventHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.ERROR, moduleEventHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.UNLOAD, moduleEventHandler, false, 0, true);
}
public function get loaded():Boolean{
return (info.loaded);
}
public function release():void{
if (referenced){
info.removeReference();
referenced = false;
};
}
public function get error():Boolean{
return (info.error);
}
public function get factory():IFlexModuleFactory{
return (info.factory);
}
public function publish(_arg1:IFlexModuleFactory):void{
info.publish(_arg1);
}
public function set data(_arg1:Object):void{
_data = _arg1;
}
public function get ready():Boolean{
return (info.ready);
}
public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void{
var _local4:ModuleEvent;
info.resurrect();
if (!referenced){
info.addReference();
referenced = true;
};
if (info.error){
dispatchEvent(new ModuleEvent(ModuleEvent.ERROR));
} else {
if (info.loaded){
if (info.setup){
dispatchEvent(new ModuleEvent(ModuleEvent.SETUP));
if (info.ready){
_local4 = new ModuleEvent(ModuleEvent.PROGRESS);
_local4.bytesLoaded = info.size;
_local4.bytesTotal = info.size;
dispatchEvent(_local4);
dispatchEvent(new ModuleEvent(ModuleEvent.READY));
};
};
} else {
info.load(_arg1, _arg2, _arg3);
};
};
}
private function moduleEventHandler(_arg1:ModuleEvent):void{
dispatchEvent(_arg1);
}
public function get url():String{
return (info.url);
}
public function get data():Object{
return (_data);
}
public function get setup():Boolean{
return (info.setup);
}
public function unload():void{
info.unload();
info.removeEventListener(ModuleEvent.SETUP, moduleEventHandler);
info.removeEventListener(ModuleEvent.PROGRESS, moduleEventHandler);
info.removeEventListener(ModuleEvent.READY, moduleEventHandler);
info.removeEventListener(ModuleEvent.ERROR, moduleEventHandler);
info.removeEventListener(ModuleEvent.UNLOAD, moduleEventHandler);
}
}
class ModuleManagerImpl extends EventDispatcher {
private var moduleList:Object;
private function ModuleManagerImpl(){
moduleList = {};
super();
}
public function getModule(_arg1:String):IModuleInfo{
var _local2:ModuleInfo = (moduleList[_arg1] as ModuleInfo);
if (!_local2){
_local2 = new ModuleInfo(_arg1);
moduleList[_arg1] = _local2;
};
return (new ModuleInfoProxy(_local2));
}
public function getAssociatedFactory(_arg1:Object):IFlexModuleFactory{
var m:Object;
var info:ModuleInfo;
var domain:ApplicationDomain;
var cls:Class;
var object = _arg1;
var className:String = getQualifiedClassName(object);
for each (m in moduleList) {
info = (m as ModuleInfo);
if (!info.ready){
} else {
domain = info.applicationDomain;
try {
cls = Class(domain.getDefinition(className));
if ((object is cls)){
return (info.factory);
};
} catch(error:Error) {
};
};
};
return (null);
}
}
class ModuleInfo extends EventDispatcher {
private var _error:Boolean;// = false
private var loader:Loader;
private var factoryInfo:FactoryInfo;
private var limbo:Dictionary;
private var _loaded:Boolean;// = false
private var _ready:Boolean;// = false
private var numReferences:int;// = 0
private var _url:String;
private var _setup:Boolean;// = false
private function ModuleInfo(_arg1:String){
_url = _arg1;
}
private function clearLoader():void{
if (loader){
if (loader.contentLoaderInfo){
loader.contentLoaderInfo.removeEventListener(Event.INIT, initHandler);
loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, completeHandler);
loader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressHandler);
loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler);
loader.contentLoaderInfo.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler);
};
try {
if (loader.content){
loader.content.removeEventListener("ready", readyHandler);
loader.content.removeEventListener("error", moduleErrorHandler);
};
} catch(error:Error) {
};
if (_loaded){
try {
loader.close();
} catch(error:Error) {
};
};
try {
loader.unload();
} catch(error:Error) {
};
loader = null;
};
}
public function get size():int{
return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.bytesTotal : 0);
}
public function get loaded():Boolean{
return ((limbo) ? false : _loaded);
}
public function release():void{
if (((_ready) && (!(limbo)))){
limbo = new Dictionary(true);
limbo[factoryInfo] = 1;
factoryInfo = null;
} else {
unload();
};
}
public function get error():Boolean{
return ((limbo) ? false : _error);
}
public function get factory():IFlexModuleFactory{
return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.factory : null);
}
public function completeHandler(_arg1:Event):void{
var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = loader.contentLoaderInfo.bytesLoaded;
_local2.bytesTotal = loader.contentLoaderInfo.bytesTotal;
dispatchEvent(_local2);
}
public function publish(_arg1:IFlexModuleFactory):void{
if (factoryInfo){
return;
};
if (_url.indexOf("published://") != 0){
return;
};
factoryInfo = new FactoryInfo();
factoryInfo.factory = _arg1;
_loaded = true;
_setup = true;
_ready = true;
_error = false;
dispatchEvent(new ModuleEvent(ModuleEvent.SETUP));
dispatchEvent(new ModuleEvent(ModuleEvent.PROGRESS));
dispatchEvent(new ModuleEvent(ModuleEvent.READY));
}
public function initHandler(_arg1:Event):void{
var moduleEvent:ModuleEvent;
var event = _arg1;
factoryInfo = new FactoryInfo();
try {
factoryInfo.factory = (loader.content as IFlexModuleFactory);
} catch(error:Error) {
};
if (!factoryInfo.factory){
moduleEvent = new ModuleEvent(ModuleEvent.ERROR, event.bubbles, event.cancelable);
moduleEvent.bytesLoaded = 0;
moduleEvent.bytesTotal = 0;
moduleEvent.errorText = "SWF is not a loadable module";
dispatchEvent(moduleEvent);
return;
};
loader.content.addEventListener("ready", readyHandler);
loader.content.addEventListener("error", moduleErrorHandler);
try {
factoryInfo.applicationDomain = loader.contentLoaderInfo.applicationDomain;
} catch(error:Error) {
};
_setup = true;
dispatchEvent(new ModuleEvent(ModuleEvent.SETUP));
}
public function resurrect():void{
var _local1:Object;
if (((!(factoryInfo)) && (limbo))){
for (_local1 in limbo) {
factoryInfo = (_local1 as FactoryInfo);
break;
};
limbo = null;
};
if (!factoryInfo){
if (_loaded){
dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD));
};
loader = null;
_loaded = false;
_setup = false;
_ready = false;
_error = false;
};
}
public function errorHandler(_arg1:ErrorEvent):void{
_error = true;
var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.ERROR, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = 0;
_local2.bytesTotal = 0;
_local2.errorText = _arg1.text;
dispatchEvent(_local2);
}
public function get ready():Boolean{
return ((limbo) ? false : _ready);
}
private function loadBytes(_arg1:ApplicationDomain, _arg2:ByteArray):void{
var _local3:LoaderContext = new LoaderContext();
_local3.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain);
if (("allowLoadBytesCodeExecution" in _local3)){
_local3["allowLoadBytesCodeExecution"] = true;
};
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler);
loader.loadBytes(_arg2, _local3);
}
public function removeReference():void{
numReferences--;
if (numReferences == 0){
release();
};
}
public function addReference():void{
numReferences++;
}
public function progressHandler(_arg1:ProgressEvent):void{
var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
dispatchEvent(_local2);
}
public function load(_arg1:ApplicationDomain=null, _arg2:SecurityDomain=null, _arg3:ByteArray=null):void{
if (_loaded){
return;
};
_loaded = true;
limbo = null;
if (_arg3){
loadBytes(_arg1, _arg3);
return;
};
if (_url.indexOf("published://") == 0){
return;
};
var _local4:URLRequest = new URLRequest(_url);
var _local5:LoaderContext = new LoaderContext();
_local5.applicationDomain = (_arg1) ? _arg1 : new ApplicationDomain(ApplicationDomain.currentDomain);
_local5.securityDomain = _arg2;
if ((((_arg2 == null)) && ((Security.sandboxType == Security.REMOTE)))){
_local5.securityDomain = SecurityDomain.currentDomain;
};
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT, initHandler);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler);
loader.load(_local4, _local5);
}
public function get url():String{
return (_url);
}
public function get applicationDomain():ApplicationDomain{
return ((((!(limbo)) && (factoryInfo))) ? factoryInfo.applicationDomain : null);
}
public function moduleErrorHandler(_arg1:Event):void{
var _local2:ModuleEvent;
_ready = true;
factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal;
clearLoader();
if ((_arg1 is ModuleEvent)){
_local2 = ModuleEvent(_arg1);
} else {
_local2 = new ModuleEvent(ModuleEvent.ERROR);
};
dispatchEvent(_local2);
}
public function readyHandler(_arg1:Event):void{
_ready = true;
factoryInfo.bytesTotal = loader.contentLoaderInfo.bytesTotal;
var _local2:ModuleEvent = new ModuleEvent(ModuleEvent.READY);
_local2.bytesLoaded = loader.contentLoaderInfo.bytesLoaded;
_local2.bytesTotal = loader.contentLoaderInfo.bytesTotal;
clearLoader();
dispatchEvent(_local2);
}
public function get setup():Boolean{
return ((limbo) ? false : _setup);
}
public function unload():void{
clearLoader();
if (_loaded){
dispatchEvent(new ModuleEvent(ModuleEvent.UNLOAD));
};
limbo = null;
factoryInfo = null;
_loaded = false;
_setup = false;
_ready = false;
_error = false;
}
}
class FactoryInfo {
public var bytesTotal:int;// = 0
public var factory:IFlexModuleFactory;
public var applicationDomain:ApplicationDomain;
private function FactoryInfo(){
}
}
Section 136
//ModuleManagerGlobals (mx.modules.ModuleManagerGlobals)
package mx.modules {
public class ModuleManagerGlobals {
public static var managerSingleton:Object = null;
}
}//package mx.modules
Section 137
//IResourceBundle (mx.resources.IResourceBundle)
package mx.resources {
public interface IResourceBundle {
function get content():Object;
function get locale():String;
function get bundleName():String;
}
}//package mx.resources
Section 138
//IResourceManager (mx.resources.IResourceManager)
package mx.resources {
import flash.events.*;
import flash.system.*;
public interface IResourceManager extends IEventDispatcher {
function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher;
function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean;
function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class;
function getLocales():Array;
function removeResourceBundlesForLocale(_arg1:String):void;
function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle;
function get localeChain():Array;
function getInt(_arg1:String, _arg2:String, _arg3:String=null):int;
function update():void;
function set localeChain(_arg1:Array):void;
function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint;
function addResourceBundle(_arg1:IResourceBundle):void;
function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array;
function getBundleNamesForLocale(_arg1:String):Array;
function removeResourceBundle(_arg1:String, _arg2:String):void;
function getObject(_arg1:String, _arg2:String, _arg3:String=null);
function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String;
function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void;
function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void;
function getPreferredLocaleChain():Array;
function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle;
function initializeLocaleChain(_arg1:Array):void;
function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number;
}
}//package mx.resources
Section 139
//IResourceModule (mx.resources.IResourceModule)
package mx.resources {
public interface IResourceModule {
function get resourceBundles():Array;
}
}//package mx.resources
Section 140
//LocaleSorter (mx.resources.LocaleSorter)
package mx.resources {
public class LocaleSorter {
mx_internal static const VERSION:String = "3.5.0.12683";
private static function normalizeLocale(_arg1:String):String{
return (_arg1.toLowerCase().replace(/-/g, "_"));
}
public static function sortLocalesByPreference(_arg1:Array, _arg2:Array, _arg3:String=null, _arg4:Boolean=false):Array{
var result:Array;
var hasLocale:Object;
var i:int;
var j:int;
var k:int;
var l:int;
var locale:String;
var plocale:LocaleID;
var appLocales = _arg1;
var systemPreferences = _arg2;
var ultimateFallbackLocale = _arg3;
var addAll = _arg4;
var promote:Function = function (_arg1:String):void{
if (typeof(hasLocale[_arg1]) != "undefined"){
result.push(appLocales[hasLocale[_arg1]]);
delete hasLocale[_arg1];
};
};
result = [];
hasLocale = {};
var locales:Array = trimAndNormalize(appLocales);
var preferenceLocales:Array = trimAndNormalize(systemPreferences);
addUltimateFallbackLocale(preferenceLocales, ultimateFallbackLocale);
j = 0;
while (j < locales.length) {
hasLocale[locales[j]] = j;
j = (j + 1);
};
i = 0;
l = preferenceLocales.length;
while (i < l) {
plocale = LocaleID.fromString(preferenceLocales[i]);
promote(preferenceLocales[i]);
promote(plocale.toString());
while (plocale.transformToParent()) {
promote(plocale.toString());
};
plocale = LocaleID.fromString(preferenceLocales[i]);
j = 0;
while (j < l) {
locale = preferenceLocales[j];
if (plocale.isSiblingOf(LocaleID.fromString(locale))){
promote(locale);
};
j = (j + 1);
};
j = 0;
k = locales.length;
while (j < k) {
locale = locales[j];
if (plocale.isSiblingOf(LocaleID.fromString(locale))){
promote(locale);
};
j = (j + 1);
};
i = (i + 1);
};
if (addAll){
j = 0;
k = locales.length;
while (j < k) {
promote(locales[j]);
j = (j + 1);
};
};
return (result);
}
private static function addUltimateFallbackLocale(_arg1:Array, _arg2:String):void{
var _local3:String;
if (((!((_arg2 == null))) && (!((_arg2 == ""))))){
_local3 = normalizeLocale(_arg2);
if (_arg1.indexOf(_local3) == -1){
_arg1.push(_local3);
};
};
}
private static function trimAndNormalize(_arg1:Array):Array{
var _local2:Array = [];
var _local3:int;
while (_local3 < _arg1.length) {
_local2.push(normalizeLocale(_arg1[_local3]));
_local3++;
};
return (_local2);
}
}
}//package mx.resources
class LocaleID {
private var privateLangs:Boolean;// = false
private var script:String;// = ""
private var variants:Array;
private var privates:Array;
private var extensions:Object;
private var lang:String;// = ""
private var region:String;// = ""
private var extended_langs:Array;
public static const STATE_PRIMARY_LANGUAGE:int = 0;
public static const STATE_REGION:int = 3;
public static const STATE_EXTENDED_LANGUAGES:int = 1;
public static const STATE_EXTENSIONS:int = 5;
public static const STATE_SCRIPT:int = 2;
public static const STATE_VARIANTS:int = 4;
public static const STATE_PRIVATES:int = 6;
private function LocaleID(){
extended_langs = [];
variants = [];
extensions = {};
privates = [];
super();
}
public function equals(_arg1:LocaleID):Boolean{
return ((toString() == _arg1.toString()));
}
public function canonicalize():void{
var _local1:String;
for (_local1 in extensions) {
if (extensions.hasOwnProperty(_local1)){
if (extensions[_local1].length == 0){
delete extensions[_local1];
} else {
extensions[_local1] = extensions[_local1].sort();
};
};
};
extended_langs = extended_langs.sort();
variants = variants.sort();
privates = privates.sort();
if (script == ""){
script = LocaleRegistry.getScriptByLang(lang);
};
if ((((script == "")) && (!((region == ""))))){
script = LocaleRegistry.getScriptByLangAndRegion(lang, region);
};
if ((((region == "")) && (!((script == ""))))){
region = LocaleRegistry.getDefaultRegionForLangAndScript(lang, script);
};
}
public function toString():String{
var _local2:String;
var _local1:Array = [lang];
appendElements(_local1, extended_langs);
if (script != ""){
_local1.push(script);
};
if (region != ""){
_local1.push(region);
};
appendElements(_local1, variants);
for (_local2 in extensions) {
if (extensions.hasOwnProperty(_local2)){
_local1.push(_local2);
appendElements(_local1, extensions[_local2]);
};
};
if (privates.length > 0){
_local1.push("x");
appendElements(_local1, privates);
};
return (_local1.join("_"));
}
public function isSiblingOf(_arg1:LocaleID):Boolean{
return ((((lang == _arg1.lang)) && ((script == _arg1.script))));
}
public function transformToParent():Boolean{
var _local2:String;
var _local3:Array;
var _local4:String;
if (privates.length > 0){
privates.splice((privates.length - 1), 1);
return (true);
};
var _local1:String;
for (_local2 in extensions) {
if (extensions.hasOwnProperty(_local2)){
_local1 = _local2;
};
};
if (_local1){
_local3 = extensions[_local1];
if (_local3.length == 1){
delete extensions[_local1];
return (true);
};
_local3.splice((_local3.length - 1), 1);
return (true);
};
if (variants.length > 0){
variants.splice((variants.length - 1), 1);
return (true);
};
if (script != ""){
if (LocaleRegistry.getScriptByLang(lang) != ""){
script = "";
return (true);
};
if (region == ""){
_local4 = LocaleRegistry.getDefaultRegionForLangAndScript(lang, script);
if (_local4 != ""){
region = _local4;
script = "";
return (true);
};
};
};
if (region != ""){
if (!(((script == "")) && ((LocaleRegistry.getScriptByLang(lang) == "")))){
region = "";
return (true);
};
};
if (extended_langs.length > 0){
extended_langs.splice((extended_langs.length - 1), 1);
return (true);
};
return (false);
}
private static function appendElements(_arg1:Array, _arg2:Array):void{
var _local3:uint;
var _local4:uint = _arg2.length;
while (_local3 < _local4) {
_arg1.push(_arg2[_local3]);
_local3++;
};
}
public static function fromString(_arg1:String):LocaleID{
var _local5:Array;
var _local8:String;
var _local9:int;
var _local10:String;
var _local2:LocaleID = new (LocaleID);
var _local3:int = STATE_PRIMARY_LANGUAGE;
var _local4:Array = _arg1.replace(/-/g, "_").split("_");
var _local6:int;
var _local7:int = _local4.length;
while (_local6 < _local7) {
_local8 = _local4[_local6].toLowerCase();
if (_local3 == STATE_PRIMARY_LANGUAGE){
if (_local8 == "x"){
_local2.privateLangs = true;
} else {
if (_local8 == "i"){
_local2.lang = (_local2.lang + "i-");
} else {
_local2.lang = (_local2.lang + _local8);
_local3 = STATE_EXTENDED_LANGUAGES;
};
};
} else {
_local9 = _local8.length;
if (_local9 == 0){
} else {
_local10 = _local8.charAt(0).toLowerCase();
if ((((_local3 <= STATE_EXTENDED_LANGUAGES)) && ((_local9 == 3)))){
_local2.extended_langs.push(_local8);
if (_local2.extended_langs.length == 3){
_local3 = STATE_SCRIPT;
};
} else {
if ((((_local3 <= STATE_SCRIPT)) && ((_local9 == 4)))){
_local2.script = _local8;
_local3 = STATE_REGION;
} else {
if ((((_local3 <= STATE_REGION)) && ((((_local9 == 2)) || ((_local9 == 3)))))){
_local2.region = _local8;
_local3 = STATE_VARIANTS;
} else {
if ((((_local3 <= STATE_VARIANTS)) && ((((((((_local10 >= "a")) && ((_local10 <= "z")))) && ((_local9 >= 5)))) || ((((((_local10 >= "0")) && ((_local10 <= "9")))) && ((_local9 >= 4)))))))){
_local2.variants.push(_local8);
_local3 = STATE_VARIANTS;
} else {
if ((((_local3 < STATE_PRIVATES)) && ((_local9 == 1)))){
if (_local8 == "x"){
_local3 = STATE_PRIVATES;
_local5 = _local2.privates;
} else {
_local3 = STATE_EXTENSIONS;
_local5 = ((_local2.extensions[_local8]) || ([]));
_local2.extensions[_local8] = _local5;
};
} else {
if (_local3 >= STATE_EXTENSIONS){
_local5.push(_local8);
};
};
};
};
};
};
};
};
_local6++;
};
_local2.canonicalize();
return (_local2);
}
}
class LocaleRegistry {
private static const SCRIPT_ID_BY_LANG:Object = {ab:5, af:1, am:2, ar:3, as:4, ay:1, be:5, bg:5, bn:4, bs:1, ca:1, ch:1, cs:1, cy:1, da:1, de:1, dv:6, dz:7, el:8, en:1, eo:1, es:1, et:1, eu:1, fa:3, fi:1, fj:1, fo:1, fr:1, frr:1, fy:1, ga:1, gl:1, gn:1, gu:9, gv:1, he:10, hi:11, hr:1, ht:1, hu:1, hy:12, id:1, in:1, is:1, it:1, iw:10, ja:13, ka:14, kk:5, kl:1, km:15, kn:16, ko:17, la:1, lb:1, ln:1, lo:18, lt:1, lv:1, mg:1, mh:1, mk:5, ml:19, mo:1, mr:11, ms:1, mt:1, my:20, na:1, nb:1, nd:1, ne:11, nl:1, nn:1, no:1, nr:1, ny:1, om:1, or:21, pa:22, pl:1, ps:3, pt:1, qu:1, rn:1, ro:1, ru:5, rw:1, sg:1, si:23, sk:1, sl:1, sm:1, so:1, sq:1, ss:1, st:1, sv:1, sw:1, ta:24, te:25, th:26, ti:2, tl:1, tn:1, to:1, tr:1, ts:1, uk:5, ur:3, ve:1, vi:1, wo:1, xh:1, yi:10, zu:1, cpe:1, dsb:1, frs:1, gsw:1, hsb:1, kok:11, mai:11, men:1, nds:1, niu:1, nqo:27, nso:1, son:1, tem:1, tkl:1, tmh:1, tpi:1, tvl:1, zbl:28};
private static const SCRIPTS:Array = ["", "latn", "ethi", "arab", "beng", "cyrl", "thaa", "tibt", "grek", "gujr", "hebr", "deva", "armn", "jpan", "geor", "khmr", "knda", "kore", "laoo", "mlym", "mymr", "orya", "guru", "sinh", "taml", "telu", "thai", "nkoo", "blis", "hans", "hant", "mong", "syrc"];
private static const DEFAULT_REGION_BY_LANG_AND_SCRIPT:Object = {bg:{5:"bg"}, ca:{1:"es"}, zh:{30:"tw", 29:"cn"}, cs:{1:"cz"}, da:{1:"dk"}, de:{1:"de"}, el:{8:"gr"}, en:{1:"us"}, es:{1:"es"}, fi:{1:"fi"}, fr:{1:"fr"}, he:{10:"il"}, hu:{1:"hu"}, is:{1:"is"}, it:{1:"it"}, ja:{13:"jp"}, ko:{17:"kr"}, nl:{1:"nl"}, nb:{1:"no"}, pl:{1:"pl"}, pt:{1:"br"}, ro:{1:"ro"}, ru:{5:"ru"}, hr:{1:"hr"}, sk:{1:"sk"}, sq:{1:"al"}, sv:{1:"se"}, th:{26:"th"}, tr:{1:"tr"}, ur:{3:"pk"}, id:{1:"id"}, uk:{5:"ua"}, be:{5:"by"}, sl:{1:"si"}, et:{1:"ee"}, lv:{1:"lv"}, lt:{1:"lt"}, fa:{3:"ir"}, vi:{1:"vn"}, hy:{12:"am"}, az:{1:"az", 5:"az"}, eu:{1:"es"}, mk:{5:"mk"}, af:{1:"za"}, ka:{14:"ge"}, fo:{1:"fo"}, hi:{11:"in"}, ms:{1:"my"}, kk:{5:"kz"}, ky:{5:"kg"}, sw:{1:"ke"}, uz:{1:"uz", 5:"uz"}, tt:{5:"ru"}, pa:{22:"in"}, gu:{9:"in"}, ta:{24:"in"}, te:{25:"in"}, kn:{16:"in"}, mr:{11:"in"}, sa:{11:"in"}, mn:{5:"mn"}, gl:{1:"es"}, kok:{11:"in"}, syr:{32:"sy"}, dv:{6:"mv"}, nn:{1:"no"}, sr:{1:"cs", 5:"cs"}, cy:{1:"gb"}, mi:{1:"nz"}, mt:{1:"mt"}, quz:{1:"bo"}, tn:{1:"za"}, xh:{1:"za"}, zu:{1:"za"}, nso:{1:"za"}, se:{1:"no"}, smj:{1:"no"}, sma:{1:"no"}, sms:{1:"fi"}, smn:{1:"fi"}, bs:{1:"ba"}};
private static const SCRIPT_BY_ID:Object = {latn:1, ethi:2, arab:3, beng:4, cyrl:5, thaa:6, tibt:7, grek:8, gujr:9, hebr:10, deva:11, armn:12, jpan:13, geor:14, khmr:15, knda:16, kore:17, laoo:18, mlym:19, mymr:20, orya:21, guru:22, sinh:23, taml:24, telu:25, thai:26, nkoo:27, blis:28, hans:29, hant:30, mong:31, syrc:32};
private static const SCRIPT_ID_BY_LANG_AND_REGION:Object = {zh:{cn:29, sg:29, tw:30, hk:30, mo:30}, mn:{cn:31, sg:5}, pa:{pk:3, in:22}, ha:{gh:1, ne:1}};
private function LocaleRegistry(){
}
public static function getScriptByLangAndRegion(_arg1:String, _arg2:String):String{
var _local3:Object = SCRIPT_ID_BY_LANG_AND_REGION[_arg1];
if (_local3 == null){
return ("");
};
var _local4:Object = _local3[_arg2];
if (_local4 == null){
return ("");
};
return (SCRIPTS[int(_local4)].toLowerCase());
}
public static function getScriptByLang(_arg1:String):String{
var _local2:Object = SCRIPT_ID_BY_LANG[_arg1];
if (_local2 == null){
return ("");
};
return (SCRIPTS[int(_local2)].toLowerCase());
}
public static function getDefaultRegionForLangAndScript(_arg1:String, _arg2:String):String{
var _local3:Object = DEFAULT_REGION_BY_LANG_AND_SCRIPT[_arg1];
var _local4:Object = SCRIPT_BY_ID[_arg2];
if ((((_local3 == null)) || ((_local4 == null)))){
return ("");
};
return (((_local3[int(_local4)]) || ("")));
}
}
Section 141
//ResourceBundle (mx.resources.ResourceBundle)
package mx.resources {
import mx.core.*;
import flash.system.*;
import mx.utils.*;
public class ResourceBundle implements IResourceBundle {
mx_internal var _locale:String;
private var _content:Object;
mx_internal var _bundleName:String;
mx_internal static const VERSION:String = "3.5.0.12683";
mx_internal static var backupApplicationDomain:ApplicationDomain;
mx_internal static var locale:String;
public function ResourceBundle(_arg1:String=null, _arg2:String=null){
_content = {};
super();
mx_internal::_locale = _arg1;
mx_internal::_bundleName = _arg2;
_content = getContent();
}
protected function getContent():Object{
return ({});
}
public function getString(_arg1:String):String{
return (String(_getObject(_arg1)));
}
public function get content():Object{
return (_content);
}
public function getBoolean(_arg1:String, _arg2:Boolean=true):Boolean{
var _local3:String = _getObject(_arg1).toLowerCase();
if (_local3 == "false"){
return (false);
};
if (_local3 == "true"){
return (true);
};
return (_arg2);
}
public function getStringArray(_arg1:String):Array{
var _local2:Array = _getObject(_arg1).split(",");
var _local3:int = _local2.length;
var _local4:int;
while (_local4 < _local3) {
_local2[_local4] = StringUtil.trim(_local2[_local4]);
_local4++;
};
return (_local2);
}
public function getObject(_arg1:String):Object{
return (_getObject(_arg1));
}
private function _getObject(_arg1:String):Object{
var _local2:Object = content[_arg1];
if (!_local2){
throw (new Error(((("Key " + _arg1) + " was not found in resource bundle ") + bundleName)));
};
return (_local2);
}
public function get locale():String{
return (mx_internal::_locale);
}
public function get bundleName():String{
return (mx_internal::_bundleName);
}
public function getNumber(_arg1:String):Number{
return (Number(_getObject(_arg1)));
}
private static function getClassByName(_arg1:String, _arg2:ApplicationDomain):Class{
var _local3:Class;
if (_arg2.hasDefinition(_arg1)){
_local3 = (_arg2.getDefinition(_arg1) as Class);
};
return (_local3);
}
public static function getResourceBundle(_arg1:String, _arg2:ApplicationDomain=null):ResourceBundle{
var _local3:String;
var _local4:Class;
var _local5:Object;
var _local6:ResourceBundle;
if (!_arg2){
_arg2 = ApplicationDomain.currentDomain;
};
_local3 = (((mx_internal::locale + "$") + _arg1) + "_properties");
_local4 = getClassByName(_local3, _arg2);
if (!_local4){
_local3 = (_arg1 + "_properties");
_local4 = getClassByName(_local3, _arg2);
};
if (!_local4){
_local3 = _arg1;
_local4 = getClassByName(_local3, _arg2);
};
if (((!(_local4)) && (mx_internal::backupApplicationDomain))){
_local3 = (_arg1 + "_properties");
_local4 = getClassByName(_local3, mx_internal::backupApplicationDomain);
if (!_local4){
_local3 = _arg1;
_local4 = getClassByName(_local3, mx_internal::backupApplicationDomain);
};
};
if (_local4){
_local5 = new (_local4);
if ((_local5 is ResourceBundle)){
_local6 = ResourceBundle(_local5);
return (_local6);
};
};
throw (new Error(("Could not find resource bundle " + _arg1)));
}
}
}//package mx.resources
Section 142
//ResourceManager (mx.resources.ResourceManager)
package mx.resources {
import mx.core.*;
public class ResourceManager {
mx_internal static const VERSION:String = "3.5.0.12683";
private static var implClassDependency:ResourceManagerImpl;
private static var instance:IResourceManager;
public static function getInstance():IResourceManager{
if (!instance){
try {
instance = IResourceManager(Singleton.getInstance("mx.resources::IResourceManager"));
} catch(e:Error) {
instance = new ResourceManagerImpl();
};
};
return (instance);
}
}
}//package mx.resources
Section 143
//ResourceManagerImpl (mx.resources.ResourceManagerImpl)
package mx.resources {
import flash.events.*;
import mx.core.*;
import flash.utils.*;
import flash.system.*;
import mx.modules.*;
import mx.events.*;
import mx.utils.*;
public class ResourceManagerImpl extends EventDispatcher implements IResourceManager {
private var resourceModules:Object;
private var initializedForNonFrameworkApp:Boolean;// = false
private var localeMap:Object;
private var _localeChain:Array;
mx_internal static const VERSION:String = "3.5.0.12683";
private static var instance:IResourceManager;
public function ResourceManagerImpl(){
localeMap = {};
resourceModules = {};
super();
}
public function get localeChain():Array{
return (_localeChain);
}
public function set localeChain(_arg1:Array):void{
_localeChain = _arg1;
update();
}
public function getStringArray(_arg1:String, _arg2:String, _arg3:String=null):Array{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (null);
};
var _local5:* = _local4.content[_arg2];
var _local6:Array = String(_local5).split(",");
var _local7:int = _local6.length;
var _local8:int;
while (_local8 < _local7) {
_local6[_local8] = StringUtil.trim(_local6[_local8]);
_local8++;
};
return (_local6);
}
mx_internal function installCompiledResourceBundle(_arg1:ApplicationDomain, _arg2:String, _arg3:String):void{
var _local4:String;
var _local5:String = _arg3;
var _local6:int = _arg3.indexOf(":");
if (_local6 != -1){
_local4 = _arg3.substring(0, _local6);
_local5 = _arg3.substring((_local6 + 1));
};
if (getResourceBundle(_arg2, _arg3)){
return;
};
var _local7 = (((_arg2 + "$") + _local5) + "_properties");
if (_local4 != null){
_local7 = ((_local4 + ".") + _local7);
};
var _local8:Class;
if (_arg1.hasDefinition(_local7)){
_local8 = Class(_arg1.getDefinition(_local7));
};
if (!_local8){
_local7 = _arg3;
if (_arg1.hasDefinition(_local7)){
_local8 = Class(_arg1.getDefinition(_local7));
};
};
if (!_local8){
_local7 = (_arg3 + "_properties");
if (_arg1.hasDefinition(_local7)){
_local8 = Class(_arg1.getDefinition(_local7));
};
};
if (!_local8){
throw (new Error((((("Could not find compiled resource bundle '" + _arg3) + "' for locale '") + _arg2) + "'.")));
};
var _local9:ResourceBundle = ResourceBundle(new (_local8));
_local9.mx_internal::_locale = _arg2;
_local9.mx_internal::_bundleName = _arg3;
addResourceBundle(_local9);
}
public function getString(_arg1:String, _arg2:String, _arg3:Array=null, _arg4:String=null):String{
var _local5:IResourceBundle = findBundle(_arg1, _arg2, _arg4);
if (!_local5){
return (null);
};
var _local6:String = String(_local5.content[_arg2]);
if (_arg3){
_local6 = StringUtil.substitute(_local6, _arg3);
};
return (_local6);
}
public function loadResourceModule(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{
var moduleInfo:IModuleInfo;
var resourceEventDispatcher:ResourceEventDispatcher;
var timer:Timer;
var timerHandler:Function;
var url = _arg1;
var updateFlag = _arg2;
var applicationDomain = _arg3;
var securityDomain = _arg4;
moduleInfo = ModuleManager.getModule(url);
resourceEventDispatcher = new ResourceEventDispatcher(moduleInfo);
var readyHandler:Function = function (_arg1:ModuleEvent):void{
var _local2:* = _arg1.module.factory.create();
resourceModules[_arg1.module.url].resourceModule = _local2;
if (updateFlag){
update();
};
};
moduleInfo.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true);
var errorHandler:Function = function (_arg1:ModuleEvent):void{
var _local3:ResourceEvent;
var _local2:String = ("Unable to load resource module from " + url);
if (resourceEventDispatcher.willTrigger(ResourceEvent.ERROR)){
_local3 = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable);
_local3.bytesLoaded = 0;
_local3.bytesTotal = 0;
_local3.errorText = _local2;
resourceEventDispatcher.dispatchEvent(_local3);
} else {
throw (new Error(_local2));
};
};
moduleInfo.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true);
resourceModules[url] = new ResourceModuleInfo(moduleInfo, readyHandler, errorHandler);
timer = new Timer(0);
timerHandler = function (_arg1:TimerEvent):void{
timer.removeEventListener(TimerEvent.TIMER, timerHandler);
timer.stop();
moduleInfo.load(applicationDomain, securityDomain);
};
timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true);
timer.start();
return (resourceEventDispatcher);
}
public function getLocales():Array{
var _local2:String;
var _local1:Array = [];
for (_local2 in localeMap) {
_local1.push(_local2);
};
return (_local1);
}
public function removeResourceBundlesForLocale(_arg1:String):void{
delete localeMap[_arg1];
}
public function getResourceBundle(_arg1:String, _arg2:String):IResourceBundle{
var _local3:Object = localeMap[_arg1];
if (!_local3){
return (null);
};
return (_local3[_arg2]);
}
private function dumpResourceModule(_arg1):void{
var _local2:ResourceBundle;
var _local3:String;
for each (_local2 in _arg1.resourceBundles) {
trace(_local2.locale, _local2.bundleName);
for (_local3 in _local2.content) {
};
};
}
public function addResourceBundle(_arg1:IResourceBundle):void{
var _local2:String = _arg1.locale;
var _local3:String = _arg1.bundleName;
if (!localeMap[_local2]){
localeMap[_local2] = {};
};
localeMap[_local2][_local3] = _arg1;
}
public function getObject(_arg1:String, _arg2:String, _arg3:String=null){
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (undefined);
};
return (_local4.content[_arg2]);
}
public function getInt(_arg1:String, _arg2:String, _arg3:String=null):int{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (0);
};
var _local5:* = _local4.content[_arg2];
return (int(_local5));
}
private function findBundle(_arg1:String, _arg2:String, _arg3:String):IResourceBundle{
supportNonFrameworkApps();
return (((_arg3)!=null) ? getResourceBundle(_arg3, _arg1) : findResourceBundleWithResource(_arg1, _arg2));
}
private function supportNonFrameworkApps():void{
if (initializedForNonFrameworkApp){
return;
};
initializedForNonFrameworkApp = true;
if (getLocales().length > 0){
return;
};
var _local1:ApplicationDomain = ApplicationDomain.currentDomain;
if (!_local1.hasDefinition("_CompiledResourceBundleInfo")){
return;
};
var _local2:Class = Class(_local1.getDefinition("_CompiledResourceBundleInfo"));
var _local3:Array = _local2.compiledLocales;
var _local4:Array = _local2.compiledResourceBundleNames;
installCompiledResourceBundles(_local1, _local3, _local4);
localeChain = _local3;
}
public function getBundleNamesForLocale(_arg1:String):Array{
var _local3:String;
var _local2:Array = [];
for (_local3 in localeMap[_arg1]) {
_local2.push(_local3);
};
return (_local2);
}
public function getPreferredLocaleChain():Array{
return (LocaleSorter.sortLocalesByPreference(getLocales(), getSystemPreferredLocales(), null, true));
}
public function getNumber(_arg1:String, _arg2:String, _arg3:String=null):Number{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (NaN);
};
var _local5:* = _local4.content[_arg2];
return (Number(_local5));
}
public function update():void{
dispatchEvent(new Event(Event.CHANGE));
}
public function getClass(_arg1:String, _arg2:String, _arg3:String=null):Class{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (null);
};
var _local5:* = _local4.content[_arg2];
return ((_local5 as Class));
}
public function removeResourceBundle(_arg1:String, _arg2:String):void{
delete localeMap[_arg1][_arg2];
if (getBundleNamesForLocale(_arg1).length == 0){
delete localeMap[_arg1];
};
}
public function initializeLocaleChain(_arg1:Array):void{
localeChain = LocaleSorter.sortLocalesByPreference(_arg1, getSystemPreferredLocales(), null, true);
}
public function findResourceBundleWithResource(_arg1:String, _arg2:String):IResourceBundle{
var _local5:String;
var _local6:Object;
var _local7:ResourceBundle;
if (!_localeChain){
return (null);
};
var _local3:int = _localeChain.length;
var _local4:int;
while (_local4 < _local3) {
_local5 = localeChain[_local4];
_local6 = localeMap[_local5];
if (!_local6){
} else {
_local7 = _local6[_arg1];
if (!_local7){
} else {
if ((_arg2 in _local7.content)){
return (_local7);
};
};
};
_local4++;
};
return (null);
}
public function getUint(_arg1:String, _arg2:String, _arg3:String=null):uint{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (0);
};
var _local5:* = _local4.content[_arg2];
return (uint(_local5));
}
private function getSystemPreferredLocales():Array{
var _local1:Array;
if (Capabilities["languages"]){
_local1 = Capabilities["languages"];
} else {
_local1 = [Capabilities.language];
};
return (_local1);
}
public function installCompiledResourceBundles(_arg1:ApplicationDomain, _arg2:Array, _arg3:Array):void{
var _local7:String;
var _local8:int;
var _local9:String;
var _local4:int = (_arg2) ? _arg2.length : 0;
var _local5:int = (_arg3) ? _arg3.length : 0;
var _local6:int;
while (_local6 < _local4) {
_local7 = _arg2[_local6];
_local8 = 0;
while (_local8 < _local5) {
_local9 = _arg3[_local8];
mx_internal::installCompiledResourceBundle(_arg1, _local7, _local9);
_local8++;
};
_local6++;
};
}
public function getBoolean(_arg1:String, _arg2:String, _arg3:String=null):Boolean{
var _local4:IResourceBundle = findBundle(_arg1, _arg2, _arg3);
if (!_local4){
return (false);
};
var _local5:* = _local4.content[_arg2];
return ((String(_local5).toLowerCase() == "true"));
}
public function unloadResourceModule(_arg1:String, _arg2:Boolean=true):void{
var _local4:Array;
var _local5:int;
var _local6:int;
var _local7:String;
var _local8:String;
var _local3:ResourceModuleInfo = resourceModules[_arg1];
if (!_local3){
return;
};
if (_local3.resourceModule){
_local4 = _local3.resourceModule.resourceBundles;
if (_local4){
_local5 = _local4.length;
_local6 = 0;
while (_local6 < _local5) {
_local7 = _local4[_local6].locale;
_local8 = _local4[_local6].bundleName;
removeResourceBundle(_local7, _local8);
_local6++;
};
};
};
resourceModules[_arg1] = null;
delete resourceModules[_arg1];
_local3.moduleInfo.unload();
if (_arg2){
this.update();
};
}
public static function getInstance():IResourceManager{
if (!instance){
instance = new (ResourceManagerImpl);
};
return (instance);
}
}
}//package mx.resources
import flash.events.*;
import mx.modules.*;
import mx.events.*;
class ResourceModuleInfo {
public var resourceModule:IResourceModule;
public var errorHandler:Function;
public var readyHandler:Function;
public var moduleInfo:IModuleInfo;
private function ResourceModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){
this.moduleInfo = _arg1;
this.readyHandler = _arg2;
this.errorHandler = _arg3;
}
}
class ResourceEventDispatcher extends EventDispatcher {
private function ResourceEventDispatcher(_arg1:IModuleInfo){
_arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true);
}
private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{
var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
dispatchEvent(_local2);
}
private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{
var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.COMPLETE);
dispatchEvent(_local2);
}
private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{
var _local2:ResourceEvent = new ResourceEvent(ResourceEvent.ERROR, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
_local2.errorText = _arg1.errorText;
dispatchEvent(_local2);
}
}
Section 144
//HaloBorder (mx.skins.halo.HaloBorder)
package mx.skins.halo {
import flash.display.*;
import mx.core.*;
import mx.styles.*;
import mx.skins.*;
import mx.graphics.*;
import mx.utils.*;
public class HaloBorder extends RectangularBorder {
mx_internal var radiusObj:Object;
mx_internal var backgroundHole:Object;
mx_internal var radius:Number;
mx_internal var bRoundedCorners:Boolean;
mx_internal var backgroundColor:Object;
private var dropShadow:RectangularDropShadow;
protected var _borderMetrics:EdgeMetrics;
mx_internal var backgroundAlphaName:String;
mx_internal static const VERSION:String = "3.5.0.12683";
private static var BORDER_WIDTHS:Object = {none:0, solid:1, inset:2, outset:2, alert:3, dropdown:2, menuBorder:1, comboNonEdit:2};
public function HaloBorder(){
BORDER_WIDTHS["default"] = 3;
}
override public function styleChanged(_arg1:String):void{
if ((((((((((_arg1 == null)) || ((_arg1 == "styleName")))) || ((_arg1 == "borderStyle")))) || ((_arg1 == "borderThickness")))) || ((_arg1 == "borderSides")))){
_borderMetrics = null;
};
invalidateDisplayList();
}
override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{
if (((isNaN(_arg1)) || (isNaN(_arg2)))){
return;
};
super.updateDisplayList(_arg1, _arg2);
backgroundColor = getBackgroundColor();
bRoundedCorners = false;
backgroundAlphaName = "backgroundAlpha";
backgroundHole = null;
radius = 0;
radiusObj = null;
drawBorder(_arg1, _arg2);
drawBackground(_arg1, _arg2);
}
mx_internal function drawBorder(_arg1:Number, _arg2:Number):void{
var _local5:Number;
var _local6:uint;
var _local7:uint;
var _local8:String;
var _local9:Number;
var _local10:uint;
var _local11:Boolean;
var _local12:uint;
var _local13:Array;
var _local14:Array;
var _local15:uint;
var _local16:uint;
var _local17:uint;
var _local18:uint;
var _local19:Boolean;
var _local20:Object;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Object;
var _local27:Number;
var _local28:Number;
var _local29:IContainer;
var _local30:EdgeMetrics;
var _local31:Boolean;
var _local32:Number;
var _local33:Array;
var _local34:uint;
var _local35:Boolean;
var _local36:Number;
var _local3:String = getStyle("borderStyle");
var _local4:Array = getStyle("highlightAlphas");
var _local21:Boolean;
var _local26:Graphics = graphics;
_local26.clear();
if (_local3){
switch (_local3){
case "none":
break;
case "inset":
_local7 = getStyle("borderColor");
_local22 = ColorUtil.adjustBrightness2(_local7, -40);
_local23 = ColorUtil.adjustBrightness2(_local7, 25);
_local24 = ColorUtil.adjustBrightness2(_local7, 40);
_local25 = backgroundColor;
if ((((_local25 === null)) || ((_local25 === "")))){
_local25 = _local7;
};
draw3dBorder(_local23, _local22, _local24, Number(_local25), Number(_local25), Number(_local25));
break;
case "outset":
_local7 = getStyle("borderColor");
_local22 = ColorUtil.adjustBrightness2(_local7, -40);
_local23 = ColorUtil.adjustBrightness2(_local7, -25);
_local24 = ColorUtil.adjustBrightness2(_local7, 40);
_local25 = backgroundColor;
if ((((_local25 === null)) || ((_local25 === "")))){
_local25 = _local7;
};
draw3dBorder(_local23, _local24, _local22, Number(_local25), Number(_local25), Number(_local25));
break;
case "alert":
case "default":
if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){
_local27 = getStyle("backgroundAlpha");
_local5 = getStyle("borderAlpha");
backgroundAlphaName = "borderAlpha";
radius = getStyle("cornerRadius");
bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true");
_local28 = (bRoundedCorners) ? radius : 0;
drawDropShadow(0, 0, _arg1, _arg2, radius, radius, _local28, _local28);
if (!bRoundedCorners){
radiusObj = {};
};
_local29 = (parent as IContainer);
if (_local29){
_local30 = _local29.viewMetrics;
backgroundHole = {x:_local30.left, y:_local30.top, w:Math.max(0, ((_arg1 - _local30.left) - _local30.right)), h:Math.max(0, ((_arg2 - _local30.top) - _local30.bottom)), r:0};
if ((((backgroundHole.w > 0)) && ((backgroundHole.h > 0)))){
if (_local27 != _local5){
drawDropShadow(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h, 0, 0, 0, 0);
};
_local26.beginFill(Number(backgroundColor), _local27);
_local26.drawRect(backgroundHole.x, backgroundHole.y, backgroundHole.w, backgroundHole.h);
_local26.endFill();
};
};
backgroundColor = getStyle("borderColor");
};
break;
case "dropdown":
_local12 = getStyle("dropdownBorderColor");
drawDropShadow(0, 0, _arg1, _arg2, 4, 0, 0, 4);
drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, 5068126, 1);
drawRoundRect(0, 0, _arg1, _arg2, {tl:4, tr:0, br:0, bl:4}, [0xFFFFFF, 0xFFFFFF], [0.7, 0], verticalGradientMatrix(0, 0, _arg1, _arg2));
drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1);
drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3)));
if (!isNaN(_local12)){
drawRoundRect(0, 0, (_arg1 + 1), _arg2, {tl:4, tr:0, br:0, bl:4}, _local12, 0.5);
drawRoundRect(1, 1, (_arg1 - 1), (_arg2 - 2), {tl:3, tr:0, br:0, bl:3}, 0xFFFFFF, 1);
drawRoundRect(1, 2, (_arg1 - 1), (_arg2 - 3), {tl:3, tr:0, br:0, bl:3}, [0xEEEEEE, 0xFFFFFF], 1, verticalGradientMatrix(0, 0, (_arg1 - 1), (_arg2 - 3)));
};
backgroundColor = null;
break;
case "menuBorder":
_local7 = getStyle("borderColor");
drawRoundRect(0, 0, _arg1, _arg2, 0, _local7, 1);
drawDropShadow(1, 1, (_arg1 - 2), (_arg2 - 2), 0, 0, 0, 0);
break;
case "comboNonEdit":
break;
case "controlBar":
if ((((_arg1 == 0)) || ((_arg2 == 0)))){
backgroundColor = null;
break;
};
_local14 = getStyle("footerColors");
_local31 = !((_local14 == null));
_local32 = getStyle("borderAlpha");
if (_local31){
_local26.lineStyle(0, ((_local14.length > 0)) ? _local14[1] : _local14[0], _local32);
_local26.moveTo(0, 0);
_local26.lineTo(_arg1, 0);
_local26.lineStyle(0, 0, 0);
if (((((parent) && (parent.parent))) && ((parent.parent is IStyleClient)))){
radius = IStyleClient(parent.parent).getStyle("cornerRadius");
_local32 = IStyleClient(parent.parent).getStyle("borderAlpha");
};
if (isNaN(radius)){
radius = 0;
};
if (IStyleClient(parent.parent).getStyle("roundedBottomCorners").toString().toLowerCase() != "true"){
radius = 0;
};
drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2));
if ((((_local14.length > 1)) && (!((_local14[0] == _local14[1]))))){
drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:0, tr:0, bl:radius, br:radius}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, _arg2));
drawRoundRect(1, 2, (_arg1 - 2), (_arg2 - 3), {tl:0, tr:0, bl:(radius - 1), br:(radius - 1)}, _local14, _local32, verticalGradientMatrix(0, 0, _arg1, _arg2));
};
};
backgroundColor = null;
break;
case "applicationControlBar":
_local13 = getStyle("fillColors");
_local5 = getStyle("backgroundAlpha");
_local4 = getStyle("highlightAlphas");
_local33 = getStyle("fillAlphas");
_local11 = getStyle("docked");
_local34 = uint(backgroundColor);
radius = getStyle("cornerRadius");
if (!radius){
radius = 0;
};
drawDropShadow(0, 1, _arg1, (_arg2 - 1), radius, radius, radius, radius);
if (((!((backgroundColor === null))) && (StyleManager.isValidStyleValue(backgroundColor)))){
drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local34, _local5, verticalGradientMatrix(0, 0, _arg1, _arg2));
};
drawRoundRect(0, 1, _arg1, (_arg2 - 1), radius, _local13, _local33, verticalGradientMatrix(0, 0, _arg1, _arg2));
drawRoundRect(0, 1, _arg1, ((_arg2 / 2) - 1), {tl:radius, tr:radius, bl:0, br:0}, [0xFFFFFF, 0xFFFFFF], _local4, verticalGradientMatrix(0, 0, _arg1, ((_arg2 / 2) - 1)));
drawRoundRect(0, 1, _arg1, (_arg2 - 1), {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, 0.3, null, GradientType.LINEAR, null, {x:0, y:2, w:_arg1, h:(_arg2 - 2), r:{tl:radius, tr:radius, bl:0, br:0}});
backgroundColor = null;
break;
default:
_local7 = getStyle("borderColor");
_local9 = getStyle("borderThickness");
_local8 = getStyle("borderSides");
_local35 = true;
radius = getStyle("cornerRadius");
bRoundedCorners = (getStyle("roundedBottomCorners").toString().toLowerCase() == "true");
_local36 = Math.max((radius - _local9), 0);
_local20 = {x:_local9, y:_local9, w:(_arg1 - (_local9 * 2)), h:(_arg2 - (_local9 * 2)), r:_local36};
if (!bRoundedCorners){
radiusObj = {tl:radius, tr:radius, bl:0, br:0};
_local20.r = {tl:_local36, tr:_local36, bl:0, br:0};
};
if (_local8 != "left top right bottom"){
_local20.r = {tl:_local36, tr:_local36, bl:(bRoundedCorners) ? _local36 : 0, br:(bRoundedCorners) ? _local36 : 0};
radiusObj = {tl:radius, tr:radius, bl:(bRoundedCorners) ? radius : 0, br:(bRoundedCorners) ? radius : 0};
_local8 = _local8.toLowerCase();
if (_local8.indexOf("left") == -1){
_local20.x = 0;
_local20.w = (_local20.w + _local9);
_local20.r.tl = 0;
_local20.r.bl = 0;
radiusObj.tl = 0;
radiusObj.bl = 0;
_local35 = false;
};
if (_local8.indexOf("top") == -1){
_local20.y = 0;
_local20.h = (_local20.h + _local9);
_local20.r.tl = 0;
_local20.r.tr = 0;
radiusObj.tl = 0;
radiusObj.tr = 0;
_local35 = false;
};
if (_local8.indexOf("right") == -1){
_local20.w = (_local20.w + _local9);
_local20.r.tr = 0;
_local20.r.br = 0;
radiusObj.tr = 0;
radiusObj.br = 0;
_local35 = false;
};
if (_local8.indexOf("bottom") == -1){
_local20.h = (_local20.h + _local9);
_local20.r.bl = 0;
_local20.r.br = 0;
radiusObj.bl = 0;
radiusObj.br = 0;
_local35 = false;
};
};
if ((((radius == 0)) && (_local35))){
drawDropShadow(0, 0, _arg1, _arg2, 0, 0, 0, 0);
_local26.beginFill(_local7);
_local26.drawRect(0, 0, _arg1, _arg2);
_local26.drawRect(_local9, _local9, (_arg1 - (2 * _local9)), (_arg2 - (2 * _local9)));
_local26.endFill();
} else {
if (radiusObj){
drawDropShadow(0, 0, _arg1, _arg2, radiusObj.tl, radiusObj.tr, radiusObj.br, radiusObj.bl);
drawRoundRect(0, 0, _arg1, _arg2, radiusObj, _local7, 1, null, null, null, _local20);
radiusObj.tl = Math.max((radius - _local9), 0);
radiusObj.tr = Math.max((radius - _local9), 0);
radiusObj.bl = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0;
radiusObj.br = (bRoundedCorners) ? Math.max((radius - _local9), 0) : 0;
} else {
drawDropShadow(0, 0, _arg1, _arg2, radius, radius, radius, radius);
drawRoundRect(0, 0, _arg1, _arg2, radius, _local7, 1, null, null, null, _local20);
radius = Math.max((getStyle("cornerRadius") - _local9), 0);
};
};
};
};
}
mx_internal function drawBackground(_arg1:Number, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
var _local6:EdgeMetrics;
var _local7:Graphics;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Array;
var _local12:Number;
if (((((((!((backgroundColor === null))) && (!((backgroundColor === ""))))) || (getStyle("mouseShield")))) || (getStyle("mouseShieldChildren")))){
_local4 = Number(backgroundColor);
_local5 = 1;
_local6 = getBackgroundColorMetrics();
_local7 = graphics;
if (((((isNaN(_local4)) || ((backgroundColor === "")))) || ((backgroundColor === null)))){
_local5 = 0;
_local4 = 0xFFFFFF;
} else {
_local5 = getStyle(backgroundAlphaName);
};
if (((!((radius == 0))) || (backgroundHole))){
_local8 = _local6.bottom;
if (radiusObj){
_local9 = Math.max((radius - Math.max(_local6.top, _local6.left, _local6.right)), 0);
_local10 = (bRoundedCorners) ? Math.max((radius - Math.max(_local6.bottom, _local6.left, _local6.right)), 0) : 0;
radiusObj = {tl:_local9, tr:_local9, bl:_local10, br:_local10};
drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radiusObj, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole);
} else {
drawRoundRect(_local6.left, _local6.top, (width - (_local6.left + _local6.right)), (height - (_local6.top + _local8)), radius, _local4, _local5, null, GradientType.LINEAR, null, backgroundHole);
};
} else {
_local7.beginFill(_local4, _local5);
_local7.drawRect(_local6.left, _local6.top, ((_arg1 - _local6.right) - _local6.left), ((_arg2 - _local6.bottom) - _local6.top));
_local7.endFill();
};
};
var _local3:String = getStyle("borderStyle");
if ((((((FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0)) && ((((_local3 == "alert")) || ((_local3 == "default")))))) && ((getStyle("headerColors") == null)))){
_local11 = getStyle("highlightAlphas");
_local12 = (_local11) ? _local11[0] : 0.3;
drawRoundRect(0, 0, _arg1, _arg2, {tl:radius, tr:radius, bl:0, br:0}, 0xFFFFFF, _local12, null, GradientType.LINEAR, null, {x:0, y:1, w:_arg1, h:(_arg2 - 1), r:{tl:radius, tr:radius, bl:0, br:0}});
};
}
mx_internal function drawDropShadow(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{
var _local11:Number;
var _local12:Boolean;
if ((((((((getStyle("dropShadowEnabled") == false)) || ((getStyle("dropShadowEnabled") == "false")))) || ((_arg3 == 0)))) || ((_arg4 == 0)))){
return;
};
var _local9:Number = getStyle("shadowDistance");
var _local10:String = getStyle("shadowDirection");
if (getStyle("borderStyle") == "applicationControlBar"){
_local12 = getStyle("docked");
_local11 = (_local12) ? 90 : getDropShadowAngle(_local9, _local10);
_local9 = Math.abs(_local9);
} else {
_local11 = getDropShadowAngle(_local9, _local10);
_local9 = (Math.abs(_local9) + 2);
};
if (!dropShadow){
dropShadow = new RectangularDropShadow();
};
dropShadow.distance = _local9;
dropShadow.angle = _local11;
dropShadow.color = getStyle("dropShadowColor");
dropShadow.alpha = 0.4;
dropShadow.tlRadius = _arg5;
dropShadow.trRadius = _arg6;
dropShadow.blRadius = _arg8;
dropShadow.brRadius = _arg7;
dropShadow.drawShadow(graphics, _arg1, _arg2, _arg3, _arg4);
}
mx_internal function getBackgroundColor():Object{
var _local2:Object;
var _local1:IUIComponent = (parent as IUIComponent);
if (((_local1) && (!(_local1.enabled)))){
_local2 = getStyle("backgroundDisabledColor");
if (((!((_local2 === null))) && (StyleManager.isValidStyleValue(_local2)))){
return (_local2);
};
};
return (getStyle("backgroundColor"));
}
mx_internal function draw3dBorder(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{
var _local7:Number = width;
var _local8:Number = height;
drawDropShadow(0, 0, width, height, 0, 0, 0, 0);
var _local9:Graphics = graphics;
_local9.beginFill(_arg1);
_local9.drawRect(0, 0, _local7, _local8);
_local9.drawRect(1, 0, (_local7 - 2), _local8);
_local9.endFill();
_local9.beginFill(_arg2);
_local9.drawRect(1, 0, (_local7 - 2), 1);
_local9.endFill();
_local9.beginFill(_arg3);
_local9.drawRect(1, (_local8 - 1), (_local7 - 2), 1);
_local9.endFill();
_local9.beginFill(_arg4);
_local9.drawRect(1, 1, (_local7 - 2), 1);
_local9.endFill();
_local9.beginFill(_arg5);
_local9.drawRect(1, (_local8 - 2), (_local7 - 2), 1);
_local9.endFill();
_local9.beginFill(_arg6);
_local9.drawRect(1, 2, (_local7 - 2), (_local8 - 4));
_local9.drawRect(2, 2, (_local7 - 4), (_local8 - 4));
_local9.endFill();
}
mx_internal function getBackgroundColorMetrics():EdgeMetrics{
return (borderMetrics);
}
mx_internal function getDropShadowAngle(_arg1:Number, _arg2:String):Number{
if (_arg2 == "left"){
return (((_arg1 >= 0)) ? 135 : 225);
//unresolved jump
};
if (_arg2 == "right"){
return (((_arg1 >= 0)) ? 45 : 315);
//unresolved jump
};
return (((_arg1 >= 0)) ? 90 : 270);
}
override public function get borderMetrics():EdgeMetrics{
var _local1:Number;
var _local3:String;
if (_borderMetrics){
return (_borderMetrics);
};
var _local2:String = getStyle("borderStyle");
if ((((_local2 == "default")) || ((_local2 == "alert")))){
if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){
_borderMetrics = new EdgeMetrics(0, 0, 0, 0);
} else {
return (EdgeMetrics.EMPTY);
};
} else {
if ((((_local2 == "controlBar")) || ((_local2 == "applicationControlBar")))){
_borderMetrics = new EdgeMetrics(1, 1, 1, 1);
} else {
if (_local2 == "solid"){
_local1 = getStyle("borderThickness");
if (isNaN(_local1)){
_local1 = 0;
};
_borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1);
_local3 = getStyle("borderSides");
if (_local3 != "left top right bottom"){
if (_local3.indexOf("left") == -1){
_borderMetrics.left = 0;
};
if (_local3.indexOf("top") == -1){
_borderMetrics.top = 0;
};
if (_local3.indexOf("right") == -1){
_borderMetrics.right = 0;
};
if (_local3.indexOf("bottom") == -1){
_borderMetrics.bottom = 0;
};
};
} else {
_local1 = BORDER_WIDTHS[_local2];
if (isNaN(_local1)){
_local1 = 0;
};
_borderMetrics = new EdgeMetrics(_local1, _local1, _local1, _local1);
};
};
};
return (_borderMetrics);
}
}
}//package mx.skins.halo
Section 145
//HaloFocusRect (mx.skins.halo.HaloFocusRect)
package mx.skins.halo {
import flash.display.*;
import mx.styles.*;
import mx.skins.*;
import mx.utils.*;
public class HaloFocusRect extends ProgrammaticSkin implements IStyleClient {
private var _focusColor:Number;
mx_internal static const VERSION:String = "3.5.0.12683";
public function get inheritingStyles():Object{
return (styleName.inheritingStyles);
}
public function set inheritingStyles(_arg1:Object):void{
}
public function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void{
}
public function registerEffects(_arg1:Array):void{
}
public function regenerateStyleCache(_arg1:Boolean):void{
}
public function get styleDeclaration():CSSStyleDeclaration{
return (CSSStyleDeclaration(styleName));
}
public function getClassStyleDeclarations():Array{
return ([]);
}
public function get className():String{
return ("HaloFocusRect");
}
public function clearStyle(_arg1:String):void{
if (_arg1 == "focusColor"){
_focusColor = NaN;
};
}
public function setStyle(_arg1:String, _arg2):void{
if (_arg1 == "focusColor"){
_focusColor = _arg2;
};
}
public function set nonInheritingStyles(_arg1:Object):void{
}
public function get nonInheritingStyles():Object{
return (styleName.nonInheritingStyles);
}
override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
super.updateDisplayList(_arg1, _arg2);
var _local3:String = getStyle("focusBlendMode");
var _local4:Number = getStyle("focusAlpha");
var _local5:Number = getStyle("focusColor");
var _local6:Number = getStyle("cornerRadius");
var _local7:Number = getStyle("focusThickness");
var _local8:String = getStyle("focusRoundedCorners");
var _local9:Number = getStyle("themeColor");
var _local10:Number = _local5;
if (isNaN(_local10)){
_local10 = _local9;
};
var _local11:Graphics = graphics;
_local11.clear();
if (_local3){
blendMode = _local3;
};
if (((!((_local8 == "tl tr bl br"))) && ((_local6 > 0)))){
_local12 = 0;
_local13 = 0;
_local14 = 0;
_local15 = 0;
_local16 = (_local6 + _local7);
if (_local8.indexOf("tl") >= 0){
_local12 = _local16;
};
if (_local8.indexOf("tr") >= 0){
_local14 = _local16;
};
if (_local8.indexOf("bl") >= 0){
_local13 = _local16;
};
if (_local8.indexOf("br") >= 0){
_local15 = _local16;
};
_local11.beginFill(_local10, _local4);
GraphicsUtil.drawRoundRectComplex(_local11, 0, 0, _arg1, _arg2, _local12, _local14, _local13, _local15);
_local12 = (_local12) ? _local6 : 0;
_local14 = (_local14) ? _local6 : 0;
_local13 = (_local13) ? _local6 : 0;
_local15 = (_local15) ? _local6 : 0;
GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15);
_local11.endFill();
_local16 = (_local6 + (_local7 / 2));
_local12 = (_local12) ? _local16 : 0;
_local14 = (_local14) ? _local16 : 0;
_local13 = (_local13) ? _local16 : 0;
_local15 = (_local15) ? _local16 : 0;
_local11.beginFill(_local10, _local4);
GraphicsUtil.drawRoundRectComplex(_local11, (_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local12, _local14, _local13, _local15);
_local12 = (_local12) ? _local6 : 0;
_local14 = (_local14) ? _local6 : 0;
_local13 = (_local13) ? _local6 : 0;
_local15 = (_local15) ? _local6 : 0;
GraphicsUtil.drawRoundRectComplex(_local11, _local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local12, _local14, _local13, _local15);
_local11.endFill();
} else {
_local11.beginFill(_local10, _local4);
_local17 = (((_local6 > 0)) ? (_local6 + _local7) : 0 * 2);
_local11.drawRoundRect(0, 0, _arg1, _arg2, _local17, _local17);
_local17 = (_local6 * 2);
_local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17);
_local11.endFill();
_local11.beginFill(_local10, _local4);
_local17 = (((_local6 > 0)) ? (_local6 + (_local7 / 2)) : 0 * 2);
_local11.drawRoundRect((_local7 / 2), (_local7 / 2), (_arg1 - _local7), (_arg2 - _local7), _local17, _local17);
_local17 = (_local6 * 2);
_local11.drawRoundRect(_local7, _local7, (_arg1 - (2 * _local7)), (_arg2 - (2 * _local7)), _local17, _local17);
_local11.endFill();
};
}
override public function getStyle(_arg1:String){
return (((_arg1 == "focusColor")) ? _focusColor : super.getStyle(_arg1));
}
public function set styleDeclaration(_arg1:CSSStyleDeclaration):void{
}
}
}//package mx.skins.halo
Section 146
//Border (mx.skins.Border)
package mx.skins {
import mx.core.*;
public class Border extends ProgrammaticSkin implements IBorder {
mx_internal static const VERSION:String = "3.5.0.12683";
public function get borderMetrics():EdgeMetrics{
return (EdgeMetrics.EMPTY);
}
}
}//package mx.skins
Section 147
//ProgrammaticSkin (mx.skins.ProgrammaticSkin)
package mx.skins {
import flash.display.*;
import mx.core.*;
import mx.styles.*;
import flash.geom.*;
import mx.managers.*;
import mx.utils.*;
public class ProgrammaticSkin extends FlexShape implements IFlexDisplayObject, IInvalidating, ILayoutManagerClient, ISimpleStyleClient, IProgrammaticSkin {
private var _initialized:Boolean;// = false
private var _height:Number;
private var invalidateDisplayListFlag:Boolean;// = false
private var _styleName:IStyleClient;
private var _nestLevel:int;// = 0
private var _processedDescriptors:Boolean;// = false
private var _updateCompletePendingFlag:Boolean;// = true
private var _width:Number;
mx_internal static const VERSION:String = "3.5.0.12683";
private static var tempMatrix:Matrix = new Matrix();
public function ProgrammaticSkin(){
_width = measuredWidth;
_height = measuredHeight;
}
public function getStyle(_arg1:String){
return ((_styleName) ? _styleName.getStyle(_arg1) : null);
}
protected function updateDisplayList(_arg1:Number, _arg2:Number):void{
}
public function get nestLevel():int{
return (_nestLevel);
}
public function set nestLevel(_arg1:int):void{
_nestLevel = _arg1;
invalidateDisplayList();
}
override public function get height():Number{
return (_height);
}
public function get updateCompletePendingFlag():Boolean{
return (_updateCompletePendingFlag);
}
protected function verticalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{
return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 90));
}
public function validateSize(_arg1:Boolean=false):void{
}
public function invalidateDisplayList():void{
if (((!(invalidateDisplayListFlag)) && ((nestLevel > 0)))){
invalidateDisplayListFlag = true;
UIComponentGlobals.layoutManager.invalidateDisplayList(this);
};
}
public function set updateCompletePendingFlag(_arg1:Boolean):void{
_updateCompletePendingFlag = _arg1;
}
protected function horizontalGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix{
return (rotatedGradientMatrix(_arg1, _arg2, _arg3, _arg4, 0));
}
override public function set height(_arg1:Number):void{
_height = _arg1;
invalidateDisplayList();
}
public function set processedDescriptors(_arg1:Boolean):void{
_processedDescriptors = _arg1;
}
public function validateDisplayList():void{
invalidateDisplayListFlag = false;
updateDisplayList(width, height);
}
public function get measuredWidth():Number{
return (0);
}
override public function set width(_arg1:Number):void{
_width = _arg1;
invalidateDisplayList();
}
public function get measuredHeight():Number{
return (0);
}
public function set initialized(_arg1:Boolean):void{
_initialized = _arg1;
}
protected function drawRoundRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null, _arg6:Object=null, _arg7:Object=null, _arg8:Matrix=null, _arg9:String="linear", _arg10:Array=null, _arg11:Object=null):void{
var _local13:Number;
var _local14:Array;
var _local15:Object;
var _local12:Graphics = graphics;
if ((((_arg3 == 0)) || ((_arg4 == 0)))){
return;
};
if (_arg6 !== null){
if ((_arg6 is uint)){
_local12.beginFill(uint(_arg6), Number(_arg7));
} else {
if ((_arg6 is Array)){
_local14 = ((_arg7 is Array)) ? (_arg7 as Array) : [_arg7, _arg7];
if (!_arg10){
_arg10 = [0, 0xFF];
};
_local12.beginGradientFill(_arg9, (_arg6 as Array), _local14, _arg10, _arg8);
};
};
};
if (!_arg5){
_local12.drawRect(_arg1, _arg2, _arg3, _arg4);
} else {
if ((_arg5 is Number)){
_local13 = (Number(_arg5) * 2);
_local12.drawRoundRect(_arg1, _arg2, _arg3, _arg4, _local13, _local13);
} else {
GraphicsUtil.drawRoundRectComplex(_local12, _arg1, _arg2, _arg3, _arg4, _arg5.tl, _arg5.tr, _arg5.bl, _arg5.br);
};
};
if (_arg11){
_local15 = _arg11.r;
if ((_local15 is Number)){
_local13 = (Number(_local15) * 2);
_local12.drawRoundRect(_arg11.x, _arg11.y, _arg11.w, _arg11.h, _local13, _local13);
} else {
GraphicsUtil.drawRoundRectComplex(_local12, _arg11.x, _arg11.y, _arg11.w, _arg11.h, _local15.tl, _local15.tr, _local15.bl, _local15.br);
};
};
if (_arg6 !== null){
_local12.endFill();
};
}
public function get processedDescriptors():Boolean{
return (_processedDescriptors);
}
public function set styleName(_arg1:Object):void{
if (_styleName != _arg1){
_styleName = (_arg1 as IStyleClient);
invalidateDisplayList();
};
}
public function setActualSize(_arg1:Number, _arg2:Number):void{
var _local3:Boolean;
if (_width != _arg1){
_width = _arg1;
_local3 = true;
};
if (_height != _arg2){
_height = _arg2;
_local3 = true;
};
if (_local3){
invalidateDisplayList();
};
}
public function styleChanged(_arg1:String):void{
invalidateDisplayList();
}
override public function get width():Number{
return (_width);
}
public function invalidateProperties():void{
}
public function get initialized():Boolean{
return (_initialized);
}
protected function rotatedGradientMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Matrix{
tempMatrix.createGradientBox(_arg3, _arg4, ((_arg5 * Math.PI) / 180), _arg1, _arg2);
return (tempMatrix);
}
public function move(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
}
public function get styleName():Object{
return (_styleName);
}
public function validateNow():void{
if (invalidateDisplayListFlag){
validateDisplayList();
};
}
public function invalidateSize():void{
}
public function validateProperties():void{
}
}
}//package mx.skins
Section 148
//RectangularBorder (mx.skins.RectangularBorder)
package mx.skins {
import flash.events.*;
import flash.display.*;
import mx.core.*;
import flash.utils.*;
import mx.styles.*;
import flash.system.*;
import flash.geom.*;
import mx.resources.*;
import flash.net.*;
public class RectangularBorder extends Border implements IRectangularBorder {
private var backgroundImage:DisplayObject;
private var backgroundImageHeight:Number;
private var _backgroundImageBounds:Rectangle;
private var backgroundImageStyle:Object;
private var backgroundImageWidth:Number;
private var resourceManager:IResourceManager;
mx_internal static const VERSION:String = "3.5.0.12683";
public function RectangularBorder(){
resourceManager = ResourceManager.getInstance();
super();
addEventListener(Event.REMOVED, removedHandler);
}
public function layoutBackgroundImage():void{
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
var _local14:Number;
var _local15:Graphics;
var _local1:DisplayObject = parent;
var _local2:EdgeMetrics = ((_local1 is IContainer)) ? IContainer(_local1).viewMetrics : borderMetrics;
var _local3 = !((getStyle("backgroundAttachment") == "fixed"));
if (_backgroundImageBounds){
_local4 = _backgroundImageBounds.width;
_local5 = _backgroundImageBounds.height;
} else {
_local4 = ((width - _local2.left) - _local2.right);
_local5 = ((height - _local2.top) - _local2.bottom);
};
var _local6:Number = getBackgroundSize();
if (isNaN(_local6)){
_local7 = 1;
_local8 = 1;
} else {
_local14 = (_local6 * 0.01);
_local7 = ((_local14 * _local4) / backgroundImageWidth);
_local8 = ((_local14 * _local5) / backgroundImageHeight);
};
backgroundImage.scaleX = _local7;
backgroundImage.scaleY = _local8;
var _local9:Number = Math.round((0.5 * (_local4 - (backgroundImageWidth * _local7))));
var _local10:Number = Math.round((0.5 * (_local5 - (backgroundImageHeight * _local8))));
backgroundImage.x = _local2.left;
backgroundImage.y = _local2.top;
var _local11:Shape = Shape(backgroundImage.mask);
_local11.x = _local2.left;
_local11.y = _local2.top;
if (((_local3) && ((_local1 is IContainer)))){
_local9 = (_local9 - IContainer(_local1).horizontalScrollPosition);
_local10 = (_local10 - IContainer(_local1).verticalScrollPosition);
};
backgroundImage.alpha = getStyle("backgroundAlpha");
backgroundImage.x = (backgroundImage.x + _local9);
backgroundImage.y = (backgroundImage.y + _local10);
var _local12:Number = ((width - _local2.left) - _local2.right);
var _local13:Number = ((height - _local2.top) - _local2.bottom);
if (((!((_local11.width == _local12))) || (!((_local11.height == _local13))))){
_local15 = _local11.graphics;
_local15.clear();
_local15.beginFill(0xFFFFFF);
_local15.drawRect(0, 0, _local12, _local13);
_local15.endFill();
};
}
public function set backgroundImageBounds(_arg1:Rectangle):void{
if (((((_backgroundImageBounds) && (_arg1))) && (_backgroundImageBounds.equals(_arg1)))){
return;
};
_backgroundImageBounds = _arg1;
invalidateDisplayList();
}
private function getBackgroundSize():Number{
var _local3:int;
var _local1:Number = NaN;
var _local2:Object = getStyle("backgroundSize");
if (((_local2) && ((_local2 is String)))){
_local3 = _local2.indexOf("%");
if (_local3 != -1){
_local1 = Number(_local2.substr(0, _local3));
};
};
return (_local1);
}
private function removedHandler(_arg1:Event):void{
var _local2:IChildList;
if (backgroundImage){
_local2 = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent);
_local2.removeChild(backgroundImage.mask);
_local2.removeChild(backgroundImage);
backgroundImage = null;
};
}
private function initBackgroundImage(_arg1:DisplayObject):void{
backgroundImage = _arg1;
if ((_arg1 is Loader)){
backgroundImageWidth = Loader(_arg1).contentLoaderInfo.width;
backgroundImageHeight = Loader(_arg1).contentLoaderInfo.height;
} else {
backgroundImageWidth = backgroundImage.width;
backgroundImageHeight = backgroundImage.height;
if ((_arg1 is ISimpleStyleClient)){
ISimpleStyleClient(_arg1).styleName = styleName;
};
};
var _local2:IChildList = ((parent is IRawChildrenContainer)) ? IRawChildrenContainer(parent).rawChildren : IChildList(parent);
var _local3:Shape = new FlexShape();
_local3.name = "backgroundMask";
_local3.x = 0;
_local3.y = 0;
_local2.addChild(_local3);
var _local4:int = _local2.getChildIndex(this);
_local2.addChildAt(backgroundImage, (_local4 + 1));
backgroundImage.mask = _local3;
}
public function get backgroundImageBounds():Rectangle{
return (_backgroundImageBounds);
}
public function get hasBackgroundImage():Boolean{
return (!((backgroundImage == null)));
}
private function completeEventHandler(_arg1:Event):void{
if (!parent){
return;
};
var _local2:DisplayObject = DisplayObject(LoaderInfo(_arg1.target).loader);
initBackgroundImage(_local2);
layoutBackgroundImage();
dispatchEvent(_arg1.clone());
}
override protected function updateDisplayList(_arg1:Number, _arg2:Number):void{
var cls:Class;
var newStyleObj:DisplayObject;
var loader:Loader;
var loaderContext:LoaderContext;
var message:String;
var unscaledWidth = _arg1;
var unscaledHeight = _arg2;
if (!parent){
return;
};
var newStyle:Object = getStyle("backgroundImage");
if (newStyle != backgroundImageStyle){
removedHandler(null);
backgroundImageStyle = newStyle;
if (((newStyle) && ((newStyle as Class)))){
cls = Class(newStyle);
initBackgroundImage(new (cls));
} else {
if (((newStyle) && ((newStyle is String)))){
try {
cls = Class(getDefinitionByName(String(newStyle)));
} catch(e:Error) {
};
if (cls){
newStyleObj = new (cls);
initBackgroundImage(newStyleObj);
} else {
loader = new FlexLoader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeEventHandler);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler);
loader.contentLoaderInfo.addEventListener(ErrorEvent.ERROR, errorEventHandler);
loaderContext = new LoaderContext();
loaderContext.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain);
loader.load(new URLRequest(String(newStyle)), loaderContext);
};
} else {
if (newStyle){
message = resourceManager.getString("skins", "notLoaded", [newStyle]);
throw (new Error(message));
};
};
};
};
if (backgroundImage){
layoutBackgroundImage();
};
}
private function errorEventHandler(_arg1:Event):void{
}
}
}//package mx.skins
Section 149
//CSSStyleDeclaration (mx.styles.CSSStyleDeclaration)
package mx.styles {
import flash.events.*;
import flash.display.*;
import mx.core.*;
import flash.utils.*;
import mx.managers.*;
public class CSSStyleDeclaration extends EventDispatcher {
mx_internal var effects:Array;
protected var overrides:Object;
public var defaultFactory:Function;
public var factory:Function;
mx_internal var selectorRefCount:int;// = 0
private var styleManager:IStyleManager2;
private var clones:Dictionary;
mx_internal static const VERSION:String = "3.5.0.12683";
private static const NOT_A_COLOR:uint = 4294967295;
private static const FILTERMAP_PROP:String = "__reserved__filterMap";
public function CSSStyleDeclaration(_arg1:String=null){
clones = new Dictionary(true);
super();
if (_arg1){
styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2);
styleManager.setStyleDeclaration(_arg1, this, false);
};
}
mx_internal function addStyleToProtoChain(_arg1:Object, _arg2:DisplayObject, _arg3:Object=null):Object{
var p:String;
var emptyObjectFactory:Function;
var filteredChain:Object;
var filterObjectFactory:Function;
var i:String;
var chain = _arg1;
var target = _arg2;
var filterMap = _arg3;
var nodeAddedToChain:Boolean;
var originalChain:Object = chain;
if (filterMap){
chain = {};
};
if (defaultFactory != null){
defaultFactory.prototype = chain;
chain = new defaultFactory();
nodeAddedToChain = true;
};
if (factory != null){
factory.prototype = chain;
chain = new factory();
nodeAddedToChain = true;
};
if (overrides){
if ((((defaultFactory == null)) && ((factory == null)))){
emptyObjectFactory = function ():void{
};
emptyObjectFactory.prototype = chain;
chain = new (emptyObjectFactory);
nodeAddedToChain = true;
};
for (p in overrides) {
if (overrides[p] === undefined){
delete chain[p];
} else {
chain[p] = overrides[p];
};
};
};
if (filterMap){
if (nodeAddedToChain){
filteredChain = {};
filterObjectFactory = function ():void{
};
filterObjectFactory.prototype = originalChain;
filteredChain = new (filterObjectFactory);
for (i in chain) {
if (filterMap[i] != null){
filteredChain[filterMap[i]] = chain[i];
};
};
chain = filteredChain;
chain[FILTERMAP_PROP] = filterMap;
} else {
chain = originalChain;
};
};
if (nodeAddedToChain){
clones[chain] = 1;
};
return (chain);
}
public function getStyle(_arg1:String){
var _local2:*;
var _local3:*;
if (overrides){
if ((((_arg1 in overrides)) && ((overrides[_arg1] === undefined)))){
return (undefined);
};
_local3 = overrides[_arg1];
if (_local3 !== undefined){
return (_local3);
};
};
if (factory != null){
factory.prototype = {};
_local2 = new factory();
_local3 = _local2[_arg1];
if (_local3 !== undefined){
return (_local3);
};
};
if (defaultFactory != null){
defaultFactory.prototype = {};
_local2 = new defaultFactory();
_local3 = _local2[_arg1];
if (_local3 !== undefined){
return (_local3);
};
};
return (undefined);
}
public function clearStyle(_arg1:String):void{
setStyle(_arg1, undefined);
}
public function setStyle(_arg1:String, _arg2):void{
var _local7:int;
var _local8:Object;
var _local3:Object = getStyle(_arg1);
var _local4:Boolean;
if ((((((((((selectorRefCount > 0)) && ((factory == null)))) && ((defaultFactory == null)))) && (!(overrides)))) && (!((_local3 === _arg2))))){
_local4 = true;
};
if (_arg2 !== undefined){
setStyle(_arg1, _arg2);
} else {
if (_arg2 == _local3){
return;
};
setStyle(_arg1, _arg2);
};
var _local5:Array = SystemManagerGlobals.topLevelSystemManagers;
var _local6:int = _local5.length;
if (_local4){
_local7 = 0;
while (_local7 < _local6) {
_local8 = _local5[_local7];
_local8.regenerateStyleCache(true);
_local7++;
};
};
_local7 = 0;
while (_local7 < _local6) {
_local8 = _local5[_local7];
_local8.notifyStyleChangeInChildren(_arg1, true);
_local7++;
};
}
private function clearStyleAttr(_arg1:String):void{
var _local2:*;
if (!overrides){
overrides = {};
};
overrides[_arg1] = undefined;
for (_local2 in clones) {
delete _local2[_arg1];
};
}
mx_internal function createProtoChainRoot():Object{
var _local1:Object = {};
if (defaultFactory != null){
defaultFactory.prototype = _local1;
_local1 = new defaultFactory();
};
if (factory != null){
factory.prototype = _local1;
_local1 = new factory();
};
clones[_local1] = 1;
return (_local1);
}
mx_internal function clearOverride(_arg1:String):void{
if (((overrides) && (overrides[_arg1]))){
delete overrides[_arg1];
};
}
mx_internal function setStyle(_arg1:String, _arg2):void{
var _local3:Object;
var _local4:*;
var _local5:Number;
var _local6:Object;
if (_arg2 === undefined){
clearStyleAttr(_arg1);
return;
};
if ((_arg2 is String)){
if (!styleManager){
styleManager = (Singleton.getInstance("mx.styles::IStyleManager2") as IStyleManager2);
};
_local5 = styleManager.getColorName(_arg2);
if (_local5 != NOT_A_COLOR){
_arg2 = _local5;
};
};
if (defaultFactory != null){
_local3 = new defaultFactory();
if (_local3[_arg1] !== _arg2){
if (!overrides){
overrides = {};
};
overrides[_arg1] = _arg2;
} else {
if (overrides){
delete overrides[_arg1];
};
};
};
if (factory != null){
_local3 = new factory();
if (_local3[_arg1] !== _arg2){
if (!overrides){
overrides = {};
};
overrides[_arg1] = _arg2;
} else {
if (overrides){
delete overrides[_arg1];
};
};
};
if ((((defaultFactory == null)) && ((factory == null)))){
if (!overrides){
overrides = {};
};
overrides[_arg1] = _arg2;
};
for (_local4 in clones) {
_local6 = _local4[FILTERMAP_PROP];
if (_local6){
if (_local6[_arg1] != null){
_local4[_local6[_arg1]] = _arg2;
};
} else {
_local4[_arg1] = _arg2;
};
};
}
}
}//package mx.styles
Section 150
//ISimpleStyleClient (mx.styles.ISimpleStyleClient)
package mx.styles {
public interface ISimpleStyleClient {
function set styleName(_arg1:Object):void;
function styleChanged(_arg1:String):void;
function get styleName():Object;
}
}//package mx.styles
Section 151
//IStyleClient (mx.styles.IStyleClient)
package mx.styles {
public interface IStyleClient extends ISimpleStyleClient {
function regenerateStyleCache(_arg1:Boolean):void;
function get className():String;
function clearStyle(_arg1:String):void;
function getClassStyleDeclarations():Array;
function get inheritingStyles():Object;
function set nonInheritingStyles(_arg1:Object):void;
function setStyle(_arg1:String, _arg2):void;
function get styleDeclaration():CSSStyleDeclaration;
function set styleDeclaration(_arg1:CSSStyleDeclaration):void;
function get nonInheritingStyles():Object;
function set inheritingStyles(_arg1:Object):void;
function getStyle(_arg1:String);
function notifyStyleChangeInChildren(_arg1:String, _arg2:Boolean):void;
function registerEffects(_arg1:Array):void;
}
}//package mx.styles
Section 152
//IStyleManager (mx.styles.IStyleManager)
package mx.styles {
import flash.events.*;
public interface IStyleManager {
function isColorName(_arg1:String):Boolean;
function registerParentDisplayListInvalidatingStyle(_arg1:String):void;
function registerInheritingStyle(_arg1:String):void;
function set stylesRoot(_arg1:Object):void;
function get typeSelectorCache():Object;
function styleDeclarationsChanged():void;
function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void;
function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean;
function isSizeInvalidatingStyle(_arg1:String):Boolean;
function get inheritingStyles():Object;
function isValidStyleValue(_arg1):Boolean;
function isParentSizeInvalidatingStyle(_arg1:String):Boolean;
function getColorName(_arg1:Object):uint;
function set typeSelectorCache(_arg1:Object):void;
function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void;
function getColorNames(_arg1:Array):void;
function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher;
function isInheritingStyle(_arg1:String):Boolean;
function set inheritingStyles(_arg1:Object):void;
function get stylesRoot():Object;
function initProtoChainRoots():void;
function registerColorName(_arg1:String, _arg2:uint):void;
function registerParentSizeInvalidatingStyle(_arg1:String):void;
function registerSizeInvalidatingStyle(_arg1:String):void;
function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void;
function isInheritingTextFormatStyle(_arg1:String):Boolean;
function getStyleDeclaration(_arg1:String):CSSStyleDeclaration;
}
}//package mx.styles
Section 153
//IStyleManager2 (mx.styles.IStyleManager2)
package mx.styles {
import flash.events.*;
import flash.system.*;
public interface IStyleManager2 extends IStyleManager {
function get selectors():Array;
function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher;
}
}//package mx.styles
Section 154
//IStyleModule (mx.styles.IStyleModule)
package mx.styles {
public interface IStyleModule {
function unload():void;
}
}//package mx.styles
Section 155
//StyleManager (mx.styles.StyleManager)
package mx.styles {
import flash.events.*;
import mx.core.*;
import flash.system.*;
public class StyleManager {
mx_internal static const VERSION:String = "3.5.0.12683";
public static const NOT_A_COLOR:uint = 4294967295;
private static var _impl:IStyleManager2;
private static var implClassDependency:StyleManagerImpl;
public static function isParentSizeInvalidatingStyle(_arg1:String):Boolean{
return (impl.isParentSizeInvalidatingStyle(_arg1));
}
public static function registerInheritingStyle(_arg1:String):void{
impl.registerInheritingStyle(_arg1);
}
mx_internal static function set stylesRoot(_arg1:Object):void{
impl.stylesRoot = _arg1;
}
mx_internal static function get inheritingStyles():Object{
return (impl.inheritingStyles);
}
mx_internal static function styleDeclarationsChanged():void{
impl.styleDeclarationsChanged();
}
public static function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{
impl.setStyleDeclaration(_arg1, _arg2, _arg3);
}
public static function registerParentDisplayListInvalidatingStyle(_arg1:String):void{
impl.registerParentDisplayListInvalidatingStyle(_arg1);
}
mx_internal static function get typeSelectorCache():Object{
return (impl.typeSelectorCache);
}
mx_internal static function set inheritingStyles(_arg1:Object):void{
impl.inheritingStyles = _arg1;
}
public static function isColorName(_arg1:String):Boolean{
return (impl.isColorName(_arg1));
}
public static function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{
return (impl.isParentDisplayListInvalidatingStyle(_arg1));
}
public static function isSizeInvalidatingStyle(_arg1:String):Boolean{
return (impl.isSizeInvalidatingStyle(_arg1));
}
public static function getColorName(_arg1:Object):uint{
return (impl.getColorName(_arg1));
}
mx_internal static function set typeSelectorCache(_arg1:Object):void{
impl.typeSelectorCache = _arg1;
}
public static function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{
impl.unloadStyleDeclarations(_arg1, _arg2);
}
public static function getColorNames(_arg1:Array):void{
impl.getColorNames(_arg1);
}
public static function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false, _arg4:ApplicationDomain=null, _arg5:SecurityDomain=null):IEventDispatcher{
return (impl.loadStyleDeclarations2(_arg1, _arg2, _arg4, _arg5));
}
private static function get impl():IStyleManager2{
if (!_impl){
_impl = IStyleManager2(Singleton.getInstance("mx.styles::IStyleManager2"));
};
return (_impl);
}
public static function isValidStyleValue(_arg1):Boolean{
return (impl.isValidStyleValue(_arg1));
}
mx_internal static function get stylesRoot():Object{
return (impl.stylesRoot);
}
public static function isInheritingStyle(_arg1:String):Boolean{
return (impl.isInheritingStyle(_arg1));
}
mx_internal static function initProtoChainRoots():void{
impl.initProtoChainRoots();
}
public static function registerParentSizeInvalidatingStyle(_arg1:String):void{
impl.registerParentSizeInvalidatingStyle(_arg1);
}
public static function get selectors():Array{
return (impl.selectors);
}
public static function registerSizeInvalidatingStyle(_arg1:String):void{
impl.registerSizeInvalidatingStyle(_arg1);
}
public static function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{
impl.clearStyleDeclaration(_arg1, _arg2);
}
public static function registerColorName(_arg1:String, _arg2:uint):void{
impl.registerColorName(_arg1, _arg2);
}
public static function isInheritingTextFormatStyle(_arg1:String):Boolean{
return (impl.isInheritingTextFormatStyle(_arg1));
}
public static function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{
return (impl.getStyleDeclaration(_arg1));
}
}
}//package mx.styles
Section 156
//StyleManagerImpl (mx.styles.StyleManagerImpl)
package mx.styles {
import flash.events.*;
import mx.core.*;
import flash.utils.*;
import flash.system.*;
import mx.modules.*;
import mx.events.*;
import mx.resources.*;
import mx.managers.*;
public class StyleManagerImpl implements IStyleManager2 {
private var _stylesRoot:Object;
private var _selectors:Object;
private var styleModules:Object;
private var _inheritingStyles:Object;
private var resourceManager:IResourceManager;
private var _typeSelectorCache:Object;
mx_internal static const VERSION:String = "3.5.0.12683";
private static var parentSizeInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true};
private static var colorNames:Object = {transparent:"transparent", black:0, blue:0xFF, green:0x8000, gray:0x808080, silver:0xC0C0C0, lime:0xFF00, olive:0x808000, white:0xFFFFFF, yellow:0xFFFF00, maroon:0x800000, navy:128, red:0xFF0000, purple:0x800080, teal:0x8080, fuchsia:0xFF00FF, aqua:0xFFFF, magenta:0xFF00FF, cyan:0xFFFF, halogreen:8453965, haloblue:40447, haloorange:0xFFB600, halosilver:11455193};
private static var inheritingTextFormatStyles:Object = {align:true, bold:true, color:true, font:true, indent:true, italic:true, size:true};
private static var instance:IStyleManager2;
private static var parentDisplayListInvalidatingStyles:Object = {bottom:true, horizontalCenter:true, left:true, right:true, top:true, verticalCenter:true, baseline:true};
private static var sizeInvalidatingStyles:Object = {borderStyle:true, borderThickness:true, fontAntiAliasType:true, fontFamily:true, fontGridFitType:true, fontSharpness:true, fontSize:true, fontStyle:true, fontThickness:true, fontWeight:true, headerHeight:true, horizontalAlign:true, horizontalGap:true, kerning:true, leading:true, letterSpacing:true, paddingBottom:true, paddingLeft:true, paddingRight:true, paddingTop:true, strokeWidth:true, tabHeight:true, tabWidth:true, verticalAlign:true, verticalGap:true};
public function StyleManagerImpl(){
_selectors = {};
styleModules = {};
resourceManager = ResourceManager.getInstance();
_inheritingStyles = {};
_typeSelectorCache = {};
super();
}
public function setStyleDeclaration(_arg1:String, _arg2:CSSStyleDeclaration, _arg3:Boolean):void{
_arg2.selectorRefCount++;
_selectors[_arg1] = _arg2;
typeSelectorCache = {};
if (_arg3){
styleDeclarationsChanged();
};
}
public function registerParentDisplayListInvalidatingStyle(_arg1:String):void{
parentDisplayListInvalidatingStyles[_arg1] = true;
}
public function getStyleDeclaration(_arg1:String):CSSStyleDeclaration{
var _local2:int;
if (_arg1.charAt(0) != "."){
_local2 = _arg1.lastIndexOf(".");
if (_local2 != -1){
_arg1 = _arg1.substr((_local2 + 1));
};
};
return (_selectors[_arg1]);
}
public function set typeSelectorCache(_arg1:Object):void{
_typeSelectorCache = _arg1;
}
public function isColorName(_arg1:String):Boolean{
return (!((colorNames[_arg1.toLowerCase()] === undefined)));
}
public function set inheritingStyles(_arg1:Object):void{
_inheritingStyles = _arg1;
}
public function getColorNames(_arg1:Array):void{
var _local4:uint;
if (!_arg1){
return;
};
var _local2:int = _arg1.length;
var _local3:int;
while (_local3 < _local2) {
if (((!((_arg1[_local3] == null))) && (isNaN(_arg1[_local3])))){
_local4 = getColorName(_arg1[_local3]);
if (_local4 != StyleManager.NOT_A_COLOR){
_arg1[_local3] = _local4;
};
};
_local3++;
};
}
public function isInheritingTextFormatStyle(_arg1:String):Boolean{
return ((inheritingTextFormatStyles[_arg1] == true));
}
public function registerParentSizeInvalidatingStyle(_arg1:String):void{
parentSizeInvalidatingStyles[_arg1] = true;
}
public function registerColorName(_arg1:String, _arg2:uint):void{
colorNames[_arg1.toLowerCase()] = _arg2;
}
public function isParentSizeInvalidatingStyle(_arg1:String):Boolean{
return ((parentSizeInvalidatingStyles[_arg1] == true));
}
public function registerInheritingStyle(_arg1:String):void{
inheritingStyles[_arg1] = true;
}
public function set stylesRoot(_arg1:Object):void{
_stylesRoot = _arg1;
}
public function get typeSelectorCache():Object{
return (_typeSelectorCache);
}
public function isParentDisplayListInvalidatingStyle(_arg1:String):Boolean{
return ((parentDisplayListInvalidatingStyles[_arg1] == true));
}
public function isSizeInvalidatingStyle(_arg1:String):Boolean{
return ((sizeInvalidatingStyles[_arg1] == true));
}
public function styleDeclarationsChanged():void{
var _local4:Object;
var _local1:Array = SystemManagerGlobals.topLevelSystemManagers;
var _local2:int = _local1.length;
var _local3:int;
while (_local3 < _local2) {
_local4 = _local1[_local3];
_local4.regenerateStyleCache(true);
_local4.notifyStyleChangeInChildren(null, true);
_local3++;
};
}
public function isValidStyleValue(_arg1):Boolean{
return (!((_arg1 === undefined)));
}
public function loadStyleDeclarations(_arg1:String, _arg2:Boolean=true, _arg3:Boolean=false):IEventDispatcher{
return (loadStyleDeclarations2(_arg1, _arg2));
}
public function get inheritingStyles():Object{
return (_inheritingStyles);
}
public function unloadStyleDeclarations(_arg1:String, _arg2:Boolean=true):void{
var _local4:IModuleInfo;
var _local3:StyleModuleInfo = styleModules[_arg1];
if (_local3){
_local3.styleModule.unload();
_local4 = _local3.module;
_local4.unload();
_local4.removeEventListener(ModuleEvent.READY, _local3.readyHandler);
_local4.removeEventListener(ModuleEvent.ERROR, _local3.errorHandler);
styleModules[_arg1] = null;
};
if (_arg2){
styleDeclarationsChanged();
};
}
public function getColorName(_arg1:Object):uint{
var _local2:Number;
var _local3:*;
if ((_arg1 is String)){
if (_arg1.charAt(0) == "#"){
_local2 = Number(("0x" + _arg1.slice(1)));
return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2));
};
if ((((_arg1.charAt(1) == "x")) && ((_arg1.charAt(0) == "0")))){
_local2 = Number(_arg1);
return ((isNaN(_local2)) ? StyleManager.NOT_A_COLOR : uint(_local2));
};
_local3 = colorNames[_arg1.toLowerCase()];
if (_local3 === undefined){
return (StyleManager.NOT_A_COLOR);
};
return (uint(_local3));
};
return (uint(_arg1));
}
public function isInheritingStyle(_arg1:String):Boolean{
return ((inheritingStyles[_arg1] == true));
}
public function get stylesRoot():Object{
return (_stylesRoot);
}
public function initProtoChainRoots():void{
if (FlexVersion.compatibilityVersion < FlexVersion.VERSION_3_0){
delete _inheritingStyles["textDecoration"];
delete _inheritingStyles["leading"];
};
if (!stylesRoot){
stylesRoot = _selectors["global"].addStyleToProtoChain({}, null);
};
}
public function loadStyleDeclarations2(_arg1:String, _arg2:Boolean=true, _arg3:ApplicationDomain=null, _arg4:SecurityDomain=null):IEventDispatcher{
var module:IModuleInfo;
var styleEventDispatcher:StyleEventDispatcher;
var timer:Timer;
var timerHandler:Function;
var url = _arg1;
var update = _arg2;
var applicationDomain = _arg3;
var securityDomain = _arg4;
module = ModuleManager.getModule(url);
var readyHandler:Function = function (_arg1:ModuleEvent):void{
var _local2:IStyleModule = IStyleModule(_arg1.module.factory.create());
styleModules[_arg1.module.url].styleModule = _local2;
if (update){
styleDeclarationsChanged();
};
};
module.addEventListener(ModuleEvent.READY, readyHandler, false, 0, true);
styleEventDispatcher = new StyleEventDispatcher(module);
var errorHandler:Function = function (_arg1:ModuleEvent):void{
var _local3:StyleEvent;
var _local2:String = resourceManager.getString("styles", "unableToLoad", [_arg1.errorText, url]);
if (styleEventDispatcher.willTrigger(StyleEvent.ERROR)){
_local3 = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable);
_local3.bytesLoaded = 0;
_local3.bytesTotal = 0;
_local3.errorText = _local2;
styleEventDispatcher.dispatchEvent(_local3);
} else {
throw (new Error(_local2));
};
};
module.addEventListener(ModuleEvent.ERROR, errorHandler, false, 0, true);
styleModules[url] = new StyleModuleInfo(module, readyHandler, errorHandler);
timer = new Timer(0);
timerHandler = function (_arg1:TimerEvent):void{
timer.removeEventListener(TimerEvent.TIMER, timerHandler);
timer.stop();
module.load(applicationDomain, securityDomain);
};
timer.addEventListener(TimerEvent.TIMER, timerHandler, false, 0, true);
timer.start();
return (styleEventDispatcher);
}
public function registerSizeInvalidatingStyle(_arg1:String):void{
sizeInvalidatingStyles[_arg1] = true;
}
public function clearStyleDeclaration(_arg1:String, _arg2:Boolean):void{
var _local3:CSSStyleDeclaration = getStyleDeclaration(_arg1);
if (((_local3) && ((_local3.selectorRefCount > 0)))){
_local3.selectorRefCount--;
};
delete _selectors[_arg1];
if (_arg2){
styleDeclarationsChanged();
};
}
public function get selectors():Array{
var _local2:String;
var _local1:Array = [];
for (_local2 in _selectors) {
_local1.push(_local2);
};
return (_local1);
}
public static function getInstance():IStyleManager2{
if (!instance){
instance = new (StyleManagerImpl);
};
return (instance);
}
}
}//package mx.styles
import flash.events.*;
import mx.modules.*;
import mx.events.*;
class StyleEventDispatcher extends EventDispatcher {
private function StyleEventDispatcher(_arg1:IModuleInfo){
_arg1.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler, false, 0, true);
_arg1.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler, false, 0, true);
}
private function moduleInfo_progressHandler(_arg1:ModuleEvent):void{
var _local2:StyleEvent = new StyleEvent(StyleEvent.PROGRESS, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
dispatchEvent(_local2);
}
private function moduleInfo_readyHandler(_arg1:ModuleEvent):void{
var _local2:StyleEvent = new StyleEvent(StyleEvent.COMPLETE);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
dispatchEvent(_local2);
}
private function moduleInfo_errorHandler(_arg1:ModuleEvent):void{
var _local2:StyleEvent = new StyleEvent(StyleEvent.ERROR, _arg1.bubbles, _arg1.cancelable);
_local2.bytesLoaded = _arg1.bytesLoaded;
_local2.bytesTotal = _arg1.bytesTotal;
_local2.errorText = _arg1.errorText;
dispatchEvent(_local2);
}
}
class StyleModuleInfo {
public var errorHandler:Function;
public var readyHandler:Function;
public var module:IModuleInfo;
public var styleModule:IStyleModule;
private function StyleModuleInfo(_arg1:IModuleInfo, _arg2:Function, _arg3:Function){
this.module = _arg1;
this.readyHandler = _arg2;
this.errorHandler = _arg3;
}
}
Section 157
//ColorUtil (mx.utils.ColorUtil)
package mx.utils {
public class ColorUtil {
mx_internal static const VERSION:String = "3.5.0.12683";
public static function adjustBrightness2(_arg1:uint, _arg2:Number):uint{
var _local3:Number;
var _local4:Number;
var _local5:Number;
if (_arg2 == 0){
return (_arg1);
};
if (_arg2 < 0){
_arg2 = ((100 + _arg2) / 100);
_local3 = (((_arg1 >> 16) & 0xFF) * _arg2);
_local4 = (((_arg1 >> 8) & 0xFF) * _arg2);
_local5 = ((_arg1 & 0xFF) * _arg2);
} else {
_arg2 = (_arg2 / 100);
_local3 = ((_arg1 >> 16) & 0xFF);
_local4 = ((_arg1 >> 8) & 0xFF);
_local5 = (_arg1 & 0xFF);
_local3 = (_local3 + ((0xFF - _local3) * _arg2));
_local4 = (_local4 + ((0xFF - _local4) * _arg2));
_local5 = (_local5 + ((0xFF - _local5) * _arg2));
_local3 = Math.min(_local3, 0xFF);
_local4 = Math.min(_local4, 0xFF);
_local5 = Math.min(_local5, 0xFF);
};
return ((((_local3 << 16) | (_local4 << 8)) | _local5));
}
public static function rgbMultiply(_arg1:uint, _arg2:uint):uint{
var _local3:Number = ((_arg1 >> 16) & 0xFF);
var _local4:Number = ((_arg1 >> 8) & 0xFF);
var _local5:Number = (_arg1 & 0xFF);
var _local6:Number = ((_arg2 >> 16) & 0xFF);
var _local7:Number = ((_arg2 >> 8) & 0xFF);
var _local8:Number = (_arg2 & 0xFF);
return ((((((_local3 * _local6) / 0xFF) << 16) | (((_local4 * _local7) / 0xFF) << 8)) | ((_local5 * _local8) / 0xFF)));
}
public static function adjustBrightness(_arg1:uint, _arg2:Number):uint{
var _local3:Number = Math.max(Math.min((((_arg1 >> 16) & 0xFF) + _arg2), 0xFF), 0);
var _local4:Number = Math.max(Math.min((((_arg1 >> 8) & 0xFF) + _arg2), 0xFF), 0);
var _local5:Number = Math.max(Math.min(((_arg1 & 0xFF) + _arg2), 0xFF), 0);
return ((((_local3 << 16) | (_local4 << 8)) | _local5));
}
}
}//package mx.utils
Section 158
//GraphicsUtil (mx.utils.GraphicsUtil)
package mx.utils {
import flash.display.*;
public class GraphicsUtil {
mx_internal static const VERSION:String = "3.5.0.12683";
public static function drawRoundRectComplex(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number):void{
var _local10:Number = (_arg2 + _arg4);
var _local11:Number = (_arg3 + _arg5);
var _local12:Number = ((_arg4 < _arg5)) ? (_arg4 * 2) : (_arg5 * 2);
_arg6 = ((_arg6 < _local12)) ? _arg6 : _local12;
_arg7 = ((_arg7 < _local12)) ? _arg7 : _local12;
_arg8 = ((_arg8 < _local12)) ? _arg8 : _local12;
_arg9 = ((_arg9 < _local12)) ? _arg9 : _local12;
var _local13:Number = (_arg9 * 0.292893218813453);
var _local14:Number = (_arg9 * 0.585786437626905);
_arg1.moveTo(_local10, (_local11 - _arg9));
_arg1.curveTo(_local10, (_local11 - _local14), (_local10 - _local13), (_local11 - _local13));
_arg1.curveTo((_local10 - _local14), _local11, (_local10 - _arg9), _local11);
_local13 = (_arg8 * 0.292893218813453);
_local14 = (_arg8 * 0.585786437626905);
_arg1.lineTo((_arg2 + _arg8), _local11);
_arg1.curveTo((_arg2 + _local14), _local11, (_arg2 + _local13), (_local11 - _local13));
_arg1.curveTo(_arg2, (_local11 - _local14), _arg2, (_local11 - _arg8));
_local13 = (_arg6 * 0.292893218813453);
_local14 = (_arg6 * 0.585786437626905);
_arg1.lineTo(_arg2, (_arg3 + _arg6));
_arg1.curveTo(_arg2, (_arg3 + _local14), (_arg2 + _local13), (_arg3 + _local13));
_arg1.curveTo((_arg2 + _local14), _arg3, (_arg2 + _arg6), _arg3);
_local13 = (_arg7 * 0.292893218813453);
_local14 = (_arg7 * 0.585786437626905);
_arg1.lineTo((_local10 - _arg7), _arg3);
_arg1.curveTo((_local10 - _local14), _arg3, (_local10 - _local13), (_arg3 + _local13));
_arg1.curveTo(_local10, (_arg3 + _local14), _local10, (_arg3 + _arg7));
_arg1.lineTo(_local10, (_local11 - _arg9));
}
}
}//package mx.utils
Section 159
//NameUtil (mx.utils.NameUtil)
package mx.utils {
import flash.display.*;
import mx.core.*;
import flash.utils.*;
public class NameUtil {
mx_internal static const VERSION:String = "3.5.0.12683";
private static var counter:int = 0;
public static function displayObjectToString(_arg1:DisplayObject):String{
var result:String;
var o:DisplayObject;
var s:String;
var indices:Array;
var displayObject = _arg1;
try {
o = displayObject;
while (o != null) {
if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){
break;
};
s = o.name;
if ((o is IRepeaterClient)){
indices = IRepeaterClient(o).instanceIndices;
if (indices){
s = (s + (("[" + indices.join("][")) + "]"));
};
};
result = ((result == null)) ? s : ((s + ".") + result);
o = o.parent;
};
} catch(e:SecurityError) {
};
return (result);
}
public static function createUniqueName(_arg1:Object):String{
if (!_arg1){
return (null);
};
var _local2:String = getQualifiedClassName(_arg1);
var _local3:int = _local2.indexOf("::");
if (_local3 != -1){
_local2 = _local2.substr((_local3 + 2));
};
var _local4:int = _local2.charCodeAt((_local2.length - 1));
if ((((_local4 >= 48)) && ((_local4 <= 57)))){
_local2 = (_local2 + "_");
};
return ((_local2 + counter++));
}
}
}//package mx.utils
Section 160
//StringUtil (mx.utils.StringUtil)
package mx.utils {
public class StringUtil {
mx_internal static const VERSION:String = "3.5.0.12683";
public static function trim(_arg1:String):String{
if (_arg1 == null){
return ("");
};
var _local2:int;
while (isWhitespace(_arg1.charAt(_local2))) {
_local2++;
};
var _local3:int = (_arg1.length - 1);
while (isWhitespace(_arg1.charAt(_local3))) {
_local3--;
};
if (_local3 >= _local2){
return (_arg1.slice(_local2, (_local3 + 1)));
};
return ("");
}
public static function isWhitespace(_arg1:String):Boolean{
switch (_arg1){
case " ":
case "\t":
case "\r":
case "\n":
case "\f":
return (true);
default:
return (false);
};
}
public static function substitute(_arg1:String, ... _args):String{
var _local4:Array;
if (_arg1 == null){
return ("");
};
var _local3:uint = _args.length;
if ((((_local3 == 1)) && ((_args[0] is Array)))){
_local4 = (_args[0] as Array);
_local3 = _local4.length;
} else {
_local4 = _args;
};
var _local5:int;
while (_local5 < _local3) {
_arg1 = _arg1.replace(new RegExp((("\\{" + _local5) + "\\}"), "g"), _local4[_local5]);
_local5++;
};
return (_arg1);
}
public static function trimArrayElements(_arg1:String, _arg2:String):String{
var _local3:Array;
var _local4:int;
var _local5:int;
if (((!((_arg1 == ""))) && (!((_arg1 == null))))){
_local3 = _arg1.split(_arg2);
_local4 = _local3.length;
_local5 = 0;
while (_local5 < _local4) {
_local3[_local5] = StringUtil.trim(_local3[_local5]);
_local5++;
};
if (_local4 > 0){
_arg1 = _local3.join(_arg2);
};
};
return (_arg1);
}
}
}//package mx.utils
Section 161
//spAdPreRoll (Nitro.spAdPreRoll)
package Nitro {
public class spAdPreRoll extends spAdUnit {
public function spAdPreRoll(){
spAPI.PreRollUnit = this;
}
public function serve(){
switch (spAPI.PreRoll){
case "mochiads":
mochiPreRoll(spAPI.PreRollCode);
break;
case "mochiadsca":
mochiMidRoll(spAPI.PreRollCode);
break;
case "cpmstar":
cpmPreRoll(spAPI.PreRollCode);
break;
case "custom":
customPreRoll();
break;
};
}
}
}//package Nitro
Section 162
//spAdUnit (Nitro.spAdUnit)
package Nitro {
import flash.events.*;
import flash.display.*;
import mochi.as3.*;
import CPMStar.*;
import flash.net.*;
import flash.system.*;
public class spAdUnit extends MovieClip {
public var bmp:Bitmap;
public var adBox:MovieClip;
public var bdata:BitmapData;
public function spAdUnit(){
Security.allowDomain("*");
Security.allowInsecureDomain("*");
}
public function cpmPreRoll(_arg1:String){
var ad:DisplayObject;
var idcode = _arg1;
trace("AdUnit->cpmStar PreRoll");
bdata = new BitmapData(300, 250, false, 4278190080);
bmp = new Bitmap(bdata);
adBox = new MovieClip();
adBox.addChild(bmp);
addChild(adBox);
try {
ad = new AdLoader(idcode);
adBox.addChild(ad);
} catch(e:Error) {
trace("AdUnit->cpmStar loading error ...");
};
}
public function mochiMidRoll(_arg1:String){
var idcode = _arg1;
trace("AdUnit->mochiAds MidRoll");
bdata = new BitmapData(300, 250, false, 4278190080);
bmp = new Bitmap(bdata);
adBox = new MovieClip();
adBox.addChild(bmp);
addChild(adBox);
try {
MochiAd.showClickAwayAd({clip:adBox, id:idcode});
} catch(e:Error) {
trace("AdUnit->mochiAds loading error ...");
};
}
public function customPreRoll(){
var adLoader:Loader;
var url:String;
bdata = new BitmapData(300, 250, false, 4278190080);
bmp = new Bitmap(bdata);
adBox = new MovieClip();
adBox.addChild(bmp);
addChild(adBox);
trace("AdUnit->customPreRoll");
try {
adLoader = new Loader();
adLoader.contentLoaderInfo.addEventListener("ioError", customAdError);
url = (((("http://content." + spAPI.Website) + "/adview/") + spAPI.GameID) + ".swf");
adLoader.load(new URLRequest(url));
adBox.addChild(adLoader);
} catch(e:Error) {
trace("AdUnit->customAd loading error ...");
};
}
public function customAdError(_arg1:Event){
trace(("Error loading custom ad : " + _arg1));
}
public function destroy(){
trace("spAdUnit->destroy");
try {
if (adBox){
if (adBox.parent == this){
removeChild(adBox);
};
};
} catch(e:Error) {
};
}
public function mochiPreRoll(_arg1:String){
var reso:String;
var idcode = _arg1;
trace("AdUnit->mochiAds PreRoll");
try {
reso = String(((stage.width + "x") + stage.height));
trace(("reso = " + reso));
MochiAd.showPreGameAd({clip:root, id:idcode, res:reso});
} catch(e:Error) {
trace("AdUnit->mochiAds loading error ...");
};
}
}
}//package Nitro
Section 163
//spAPI (Nitro.spAPI)
package Nitro {
import flash.events.*;
import flash.display.*;
import flash.net.*;
import flash.system.*;
public class spAPI {
public static var SiteLocks:Array = [];
public static var PreRollUnit:MovieClip;
public static var NoAds:Boolean;
public static var flcLoader:URLLoader;
public static var Domain:String;
public static var AdLocks:Array = [];
public static var IP:String;
public static var GameID:String;
public static var PreRoll:String;
public static var SiteLock:Boolean;
public static var PreRollCode:String;
public static var Website:String;
public static function liveConnect(){
spAPI.PreRoll = "cpmstar";
spAPI.PreRollCode = "3256QDC204526";
spAPI.IP = "unknown";
if (spAPI.NoAds){
spAPI.PreRoll = "none";
};
var VARS:* = new URLVariables();
VARS.HOST = escape(spAPI.Domain);
VARS.BUILD = escape(spAPI.Website);
var url = (("http://flash.xlmedia.ca/game/" + spAPI.GameID) + "/gameplay.php");
var REQ:* = new URLRequest(url);
REQ.data = VARS;
REQ.method = "POST";
spAPI.flcLoader = new URLLoader();
spAPI.flcLoader.dataFormat = "variables";
spAPI.flcLoader.addEventListener("complete", spAPI.evtCompleted);
spAPI.flcLoader.addEventListener("securityError", spAPI.evtError);
spAPI.flcLoader.addEventListener("ioError", spAPI.evtError);
try {
spAPI.flcLoader.load(REQ);
} catch(err:Error) {
spAPI.evtError();
};
}
public static function gameapi_onSecurityError(_arg1:Object=null){
}
public static function adlock(_arg1:String){
spAPI.AdLocks.push(_arg1.toLowerCase());
}
public static function init(){
var _local1:String;
trace("spAPI->init");
Security.allowDomain("*");
Security.allowInsecureDomain("*");
spAPI.GameID = "usmint";
spAPI.Website = "gamesnitro.com";
var _local2:LocalConnection = new LocalConnection();
spAPI.Domain = _local2.domain;
spAPI.Domain = spAPI.Domain.toLowerCase();
spAPI.adlock("kongregate.com");
spAPI.adlock("addictinggames.com");
spAPI.adlock("armorgames.com");
spAPI.adlock("kaisergames");
spAPI.NoAds = false;
for each (_local1 in spAPI.AdLocks) {
if (spAPI.Domain.indexOf(_local1) != -1){
spAPI.NoAds = true;
};
};
spAPI.SiteLock = false;
for each (_local1 in spAPI.SiteLocks) {
if (spAPI.Domain.indexOf(_local1) != -1){
spAPI.SiteLock = true;
spAPI.NoAds = true;
};
};
if (!spAPI.SiteLock){
spAPI.liveConnect();
};
}
public static function evtCompleted(_arg1:Object=null){
var e = _arg1;
try {
if (flcLoader){
if (flcLoader.data){
spAPI.PreRoll = spAPI.flcLoader.data.preroll;
spAPI.PreRollCode = spAPI.flcLoader.data.prerollcode;
if (spAPI.NoAds){
spAPI.PreRoll = "none";
};
spAPI.IP = spAPI.flcLoader.data.ip;
};
};
} catch(err:Error) {
trace(("Catch error retrieving response from LiveConnect : " + err.message));
};
if (spAPI.PreRollUnit){
spAPI.PreRollUnit.serve();
};
}
public static function submitScore(_arg1:String, _arg2:Number, _arg3:String){
var _local4:*;
var _local5:*;
var _local6:Number;
var _local7:String;
trace(((((("spAPI->submitScore : " + _arg1) + ",") + _arg2) + ",") + _arg3));
_local6 = 99;
_local5 = 0;
while (_local5 < spAPI.GameID.length) {
_local6 = (_local6 + spAPI.GameID.charCodeAt(_local5));
_local5++;
};
_local5 = 0;
while (_local5 < spAPI.IP.length) {
_local6 = (_local6 + spAPI.IP.charCodeAt(_local5));
_local5++;
};
_local5 = 0;
while (_local5 < _arg3.length) {
_local6 = (_local6 - _arg3.charCodeAt(_local5));
_local5++;
};
_local4 = ((Math.ceil((_arg2 / 8)) + 21539) + _local6);
_local7 = (("http://www." + spAPI.Website) + "/submitscore.php");
_local7 = (_local7 + ("?game=" + spAPI.GameID));
_local7 = (_local7 + ("&name=" + _arg1));
_local7 = (_local7 + ("&score=" + _arg2));
_local7 = (_local7 + ("&mode=" + _arg3));
_local7 = (_local7 + ("&key=" + _local4));
navigateToURL(new URLRequest(_local7), "_blank");
}
public static function evtError(_arg1:Event=null){
trace("No response from LiveConnect -> continue with defaults ...");
if (spAPI.PreRollUnit){
spAPI.PreRollUnit.serve();
};
}
public static function apiclick(_arg1:String){
var _local2:String;
_local2 = (("http://www." + spAPI.Website) + "/apiclick.php");
_local2 = (_local2 + ("?game=" + spAPI.GameID));
_local2 = (_local2 + ("&host=" + spAPI.Domain));
_local2 = (_local2 + ("&tag=" + _arg1));
navigateToURL(new URLRequest(_local2), "_blank");
}
public static function splashError(_arg1:Object=null){
trace("Unable to load sponsor splash ...");
}
public static function gameapi_onAsyncError(_arg1:Object=null){
}
public static function gameapi_onStatus(_arg1:StatusEvent){
}
public static function sitelock(_arg1:String){
spAPI.SiteLocks.push(_arg1.toLowerCase());
}
public static function achievement(_arg1:String){
var conn:LocalConnection;
var aid = _arg1;
trace(("spAPI->achivement : " + aid));
conn = new LocalConnection();
conn.addEventListener("status", spAPI.gameapi_onStatus);
conn.addEventListener("securityError", spAPI.gameapi_onSecurityError);
conn.addEventListener("asyncError", spAPI.gameapi_onAsyncError);
try {
conn.send("_spgameapi", "achievement", aid);
} catch(e:Error) {
trace(("Error : " + e));
};
}
}
}//package Nitro
Section 164
//BodyUserData (SunGlideGames.USMINT.Engine.BodyUserData)
package SunGlideGames.USMINT.Engine {
import flash.display.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import flash.geom.*;
import SunGlideGames.USMINT.Utils.*;
public class BodyUserData extends Sprite {
public var JustCooled:Boolean;// = false
public var IsWrongPlace:Boolean;// = false
public var MetToolTo:b2Body;
public var MarkerStartPoint:Point;
public var NeedToJoin:Boolean;// = false
public var BodyType:Number;// = 0
public var AlreadyJoined:Boolean;// = false
public var BodySize:Number;// = 0
public var IsCorrectPlace:Boolean;// = false
public var Joint:b2MouseJoint;
public var BodySprite:Sprite;
public var BodyAngle:Number;// = 0
public var JustImpulsedBy:b2Body;
public var MetTool:Boolean;// = false
public var MarkerID:int;// = 0
public var AlreadyJoinedTo:b2Body;
public var NeedToJoinTo:b2Body;
public var BodySprite_back:Sprite;
public function BodyUserData(_arg1:int, _arg2:Number){
var _local3:Bitmap;
var _local4:Sprite;
var _local5:Bitmap;
var _local6:Sprite;
var _local7:Bitmap;
var _local8:Sprite;
var _local9:Bitmap;
var _local10:Sprite;
var _local11:Sprite;
var _local12:Bitmap;
var _local13:Sprite;
var _local14:Sprite;
var _local15:Bitmap;
var _local16:Sprite;
var _local17:Sprite;
var _local18:Bitmap;
var _local19:Sprite;
var _local20:Sprite;
var _local21:Bitmap;
var _local22:Sprite;
var _local23:Sprite;
var _local24:Bitmap;
var _local25:Sprite;
var _local26:Sprite;
var _local27:Bitmap;
var _local28:Sprite;
var _local29:Sprite;
var _local30:Sprite;
var _local31:Bitmap;
var _local32:Sprite;
var _local33:Sprite;
var _local34:Sprite;
var _local35:Bitmap;
var _local36:Sprite;
var _local37:Sprite;
var _local38:Sprite;
var _local39:Bitmap;
var _local40:Sprite;
var _local41:Sprite;
var _local42:Pen;
var _local43:Sprite;
var _local44:Bitmap;
var _local45:Sprite;
var _local46:Sprite;
var _local47:Sprite;
var _local48:Bitmap;
var _local49:Sprite;
var _local50:Sprite;
var _local51:Sprite;
var _local52:Bitmap;
var _local53:Sprite;
var _local54:Sprite;
var _local55:Bitmap;
var _local56:Sprite;
var _local57:Sprite;
var _local58:Bitmap;
var _local59:Sprite;
var _local60:Sprite;
var _local61:Bitmap;
var _local62:Sprite;
var _local63:Sprite;
var _local64:Bitmap;
var _local65:Sprite;
var _local66:Sprite;
var _local67:Bitmap;
var _local68:Sprite;
var _local69:Sprite;
var _local70:Bitmap;
var _local71:Sprite;
var _local72:Sprite;
var _local73:Bitmap;
var _local74:Sprite;
var _local75:Sprite;
var _local76:Bitmap;
var _local77:Sprite;
var _local78:Sprite;
var _local79:Bitmap;
var _local80:Sprite;
var _local81:Sprite;
var _local82:Bitmap;
var _local83:Sprite;
var _local84:Sprite;
var _local85:Bitmap;
var _local86:Sprite;
var _local87:Sprite;
var _local88:Bitmap;
var _local89:Sprite;
var _local90:Sprite;
var _local91:Sprite;
var _local92:Sprite;
var _local93:Sprite;
var _local94:Sprite;
var _local95:Sprite;
var _local96:Sprite;
BodySprite = new Sprite();
BodySprite_back = new Sprite();
MarkerStartPoint = new Point(0, 0);
super();
BodyType = _arg1;
BodyAngle = _arg2;
switch (_arg1){
case 11:
_local3 = new Bitmap();
_local3 = new EmbedData_Class.GF_Coin_10_Asset();
_local3.smoothing = true;
_local4 = new Sprite();
_local4.addChild(_local3);
_local4.x = -17.5;
_local4.y = -17.5;
BodySprite.addChild(_local4);
break;
case 12:
_local5 = new Bitmap();
_local5 = new EmbedData_Class.GF_Coin_25_Asset();
_local5.smoothing = true;
_local6 = new Sprite();
_local6.addChild(_local5);
_local6.x = -22;
_local6.y = -22;
BodySprite.addChild(_local6);
break;
case 13:
_local7 = new Bitmap();
_local7 = new EmbedData_Class.GF_Coin_50_Asset();
_local7.smoothing = true;
_local8 = new Sprite();
_local8.addChild(_local7);
_local8.x = -27;
_local8.y = -27;
BodySprite.addChild(_local8);
break;
case 14:
_local9 = new Bitmap();
_local9 = new EmbedData_Class.GF_BAG_10_Asset();
_local9.smoothing = true;
_local10 = new Sprite();
_local10.addChild(_local9);
_local10.x = -62;
_local10.y = -37;
BodySprite.addChild(_local10);
_local11 = new Sprite();
_local11.addChild(new EmbedData_Class.GF_BAG_10_back_Asset());
_local11.x = -62;
_local11.y = -37;
BodySprite_back.addChild(_local11);
break;
case 15:
_local12 = new Bitmap();
_local12 = new EmbedData_Class.GF_BAG_25_Asset();
_local12.smoothing = true;
_local13 = new Sprite();
_local13.addChild(_local12);
_local13.x = -77;
_local13.y = -30;
BodySprite.addChild(_local13);
_local14 = new Sprite();
_local14.addChild(new EmbedData_Class.GF_BAG_25_back_Asset());
_local14.x = -77;
_local14.y = -30;
BodySprite_back.addChild(_local14);
break;
case 16:
_local15 = new Bitmap();
_local15 = new EmbedData_Class.GF_BAG_50_Asset();
_local15.smoothing = true;
_local16 = new Sprite();
_local16.addChild(_local15);
_local16.x = -87;
_local16.y = -32;
BodySprite.addChild(_local16);
_local17 = new Sprite();
_local17.addChild(new EmbedData_Class.GF_BAG_50_back_Asset());
_local17.x = -87;
_local17.y = -32;
BodySprite_back.addChild(_local17);
break;
case 21:
_local18 = new Bitmap();
_local18 = new EmbedData_Class.LP_simpledot_Asset();
_local18.smoothing = true;
_local19 = new Sprite();
_local19.addChild(_local18);
_local20 = new Sprite();
_local20.graphics.beginFill(0, 0);
_local20.graphics.drawCircle(15, 14, 5);
_local20.graphics.endFill();
_local20.useHandCursor = true;
_local20.buttonMode = true;
_local20.mouseChildren = false;
_local19.addChild(_local20);
_local19.x = (_local19.x - 15);
_local19.y = (_local19.y - 15);
BodySprite.addChild(_local19);
break;
case 22:
_local21 = new Bitmap();
_local21 = new EmbedData_Class.LP_simplemagnet_Asset();
_local21.smoothing = true;
_local22 = new Sprite();
_local22.addChild(_local21);
_local23 = new Sprite();
_local23.graphics.beginFill(0, 0);
_local23.graphics.drawCircle(15, 15, 10);
_local23.graphics.endFill();
_local23.useHandCursor = true;
_local23.buttonMode = true;
_local23.mouseChildren = false;
_local22.addChild(_local23);
_local22.x = (_local22.x - 15);
_local22.y = (_local22.y - 15);
BodySprite.addChild(_local22);
break;
case 23:
_local24 = new Bitmap();
_local24 = new EmbedData_Class.LP_simplejumper_Asset();
_local24.smoothing = true;
_local25 = new Sprite();
_local25.addChild(_local24);
_local26 = new Sprite();
_local26.graphics.beginFill(0, 0);
_local26.graphics.drawCircle(15, 15, 8);
_local26.graphics.endFill();
_local26.useHandCursor = true;
_local26.buttonMode = true;
_local26.mouseChildren = false;
_local25.addChild(_local26);
_local25.x = (_local25.x - 14);
_local25.y = (_local25.y - 14);
BodySprite.addChild(_local25);
break;
case 31:
_local27 = new Bitmap();
_local27 = new EmbedData_Class.LP_sticksimple_2_Asset();
_local27.smoothing = true;
_local28 = new Sprite();
_local28.addChild(_local27);
_local29 = new Sprite();
_local29.graphics.beginFill(0, 0);
_local29.graphics.drawRect(1, 16, 38, 8);
_local29.graphics.endFill();
_local29.useHandCursor = true;
_local29.buttonMode = true;
_local29.mouseChildren = false;
_local28.addChild(_local29);
_local28.x = (_local28.x - 20);
_local28.y = (_local28.y - 20);
_local30 = new Sprite();
_local30.addChild(_local28);
_local30.rotation = _arg2;
BodySprite.addChild(_local30);
break;
case 32:
_local31 = new Bitmap();
_local31 = new EmbedData_Class.LP_stickmagnet_2_Asset();
_local31.smoothing = true;
_local32 = new Sprite();
_local32.addChild(_local31);
_local33 = new Sprite();
_local33.graphics.beginFill(0, 0);
_local33.graphics.drawRect(1, 16, 37, 8);
_local33.graphics.endFill();
_local33.useHandCursor = true;
_local33.buttonMode = true;
_local33.mouseChildren = false;
_local32.addChild(_local33);
_local32.x = (_local32.x - 20);
_local32.y = (_local32.y - 20);
_local34 = new Sprite();
_local34.addChild(_local32);
_local34.rotation = _arg2;
BodySprite.addChild(_local34);
break;
case 33:
_local35 = new Bitmap();
_local35 = new EmbedData_Class.LP_stickjumper_2_Asset();
_local35.smoothing = true;
_local36 = new Sprite();
_local36.addChild(_local35);
_local37 = new Sprite();
_local37.graphics.beginFill(0, 0);
_local37.graphics.drawRect(1, 16, 38, 8);
_local37.graphics.endFill();
_local37.useHandCursor = true;
_local37.buttonMode = true;
_local37.mouseChildren = false;
_local36.addChild(_local37);
_local36.x = (_local36.x - 20);
_local36.y = (_local36.y - 20);
_local38 = new Sprite();
_local38.addChild(_local36);
_local38.rotation = _arg2;
BodySprite.addChild(_local38);
break;
case 41:
_local39 = new Bitmap();
_local39 = new EmbedData_Class.LP_trianglesimple_2_Asset();
_local39.smoothing = true;
_local40 = new Sprite();
_local40.addChild(_local39);
_local41 = new Sprite();
_local42 = new Pen(_local41.graphics);
_local42.lineStyle(1, 0, 0);
_local42.beginFill(0, 0);
_local42.drawTriangle(15, 0, 27, 27, 30, -75);
_local42.endFill();
_local41.useHandCursor = true;
_local41.buttonMode = true;
_local41.mouseChildren = false;
_local40.addChild(_local41);
_local40.x = (_local40.x - 15);
_local40.y = (_local40.y - 15);
_local43 = new Sprite();
_local43.addChild(_local40);
_local43.rotation = _arg2;
BodySprite.addChild(_local43);
break;
case 42:
_local44 = new Bitmap();
_local44 = new EmbedData_Class.LP_marker_Asset();
_local44.smoothing = true;
_local45 = new Sprite();
_local45.addChild(_local44);
_local46 = new Sprite();
_local46.graphics.beginFill(0, 0);
_local46.graphics.drawCircle(15, 15, 10);
_local46.graphics.endFill();
_local46.useHandCursor = true;
_local46.buttonMode = true;
_local46.mouseChildren = false;
_local45.addChild(_local46);
_local45.x = (_local45.x - 12);
_local45.y = (_local45.y - 12);
_local47 = new Sprite();
_local47.addChild(_local45);
_local47.rotation = _arg2;
BodySprite.addChild(_local47);
break;
case 43:
_local48 = new Bitmap();
_local48 = new EmbedData_Class.LP_simple_arrow_Asset();
_local48.smoothing = true;
_local49 = new Sprite();
_local49.addChild(_local48);
_local50 = new Sprite();
_local50.graphics.beginFill(0, 0);
_local50.graphics.drawCircle(15, 15, 8);
_local50.graphics.endFill();
_local50.useHandCursor = true;
_local50.buttonMode = true;
_local50.mouseChildren = false;
_local49.addChild(_local50);
_local49.x = (_local49.x - 12);
_local49.y = (_local49.y - 12);
_local51 = new Sprite();
_local51.addChild(_local49);
_local51.rotation = _arg2;
BodySprite.addChild(_local51);
break;
case 51:
_local52 = new Bitmap();
_local52 = new EmbedData_Class.LP_10green_Asset();
_local52.smoothing = true;
_local53 = new Sprite();
_local53.addChild(_local52);
_local54 = new Sprite();
_local54.graphics.beginFill(0, 0);
_local54.graphics.drawCircle(15, 15, 10);
_local54.graphics.endFill();
_local54.useHandCursor = true;
_local54.buttonMode = true;
_local54.mouseChildren = false;
_local53.addChild(_local54);
_local53.x = (_local53.x - 15);
_local53.y = (_local53.y - 15);
BodySprite.addChild(_local53);
break;
case 52:
_local55 = new Bitmap();
_local55 = new EmbedData_Class.LP_25green_Asset();
_local55.smoothing = true;
_local56 = new Sprite();
_local56.addChild(_local55);
_local57 = new Sprite();
_local57.graphics.beginFill(0, 0);
_local57.graphics.drawCircle(15, 15, 10);
_local57.graphics.endFill();
_local57.useHandCursor = true;
_local57.buttonMode = true;
_local57.mouseChildren = false;
_local56.addChild(_local57);
_local56.x = (_local56.x - 15);
_local56.y = (_local56.y - 15);
BodySprite.addChild(_local56);
break;
case 53:
_local58 = new Bitmap();
_local58 = new EmbedData_Class.LP_50green_Asset();
_local58.smoothing = true;
_local59 = new Sprite();
_local59.addChild(_local58);
_local60 = new Sprite();
_local60.graphics.beginFill(0, 0);
_local60.graphics.drawCircle(15, 15, 10);
_local60.graphics.endFill();
_local60.useHandCursor = true;
_local60.buttonMode = true;
_local60.mouseChildren = false;
_local59.addChild(_local60);
_local59.x = (_local59.x - 15);
_local59.y = (_local59.y - 15);
BodySprite.addChild(_local59);
break;
case 61:
_local61 = new Bitmap();
_local61 = new EmbedData_Class.LP_10red_Asset();
_local61.smoothing = true;
_local62 = new Sprite();
_local62.addChild(_local61);
_local63 = new Sprite();
_local63.graphics.beginFill(0, 0);
_local63.graphics.drawCircle(15, 15, 10);
_local63.graphics.endFill();
_local63.useHandCursor = true;
_local63.buttonMode = true;
_local63.mouseChildren = false;
_local62.addChild(_local63);
_local62.x = (_local62.x - 15);
_local62.y = (_local62.y - 15);
BodySprite.addChild(_local62);
break;
case 62:
_local64 = new Bitmap();
_local64 = new EmbedData_Class.LP_25red_Asset();
_local64.smoothing = true;
_local65 = new Sprite();
_local65.addChild(_local64);
_local66 = new Sprite();
_local66.graphics.beginFill(0, 0);
_local66.graphics.drawCircle(15, 15, 10);
_local66.graphics.endFill();
_local66.useHandCursor = true;
_local66.buttonMode = true;
_local66.mouseChildren = false;
_local65.addChild(_local66);
_local65.x = (_local65.x - 15);
_local65.y = (_local65.y - 15);
BodySprite.addChild(_local65);
break;
case 63:
_local67 = new Bitmap();
_local67 = new EmbedData_Class.LP_50red_Asset();
_local67.smoothing = true;
_local68 = new Sprite();
_local68.addChild(_local67);
_local69 = new Sprite();
_local69.graphics.beginFill(0, 0);
_local69.graphics.drawCircle(15, 15, 10);
_local69.graphics.endFill();
_local69.useHandCursor = true;
_local69.buttonMode = true;
_local69.mouseChildren = false;
_local68.addChild(_local69);
_local68.x = (_local68.x - 15);
_local68.y = (_local68.y - 15);
BodySprite.addChild(_local68);
break;
case 71:
_local70 = new Bitmap();
_local70 = new EmbedData_Class.GF_Wall_250_Asset();
_local70.smoothing = true;
_local71 = new Sprite();
_local71.addChild(_local70);
_local71.x = (_local71.x - 13);
_local71.y = (_local71.y - 126);
_local72 = new Sprite();
_local72.addChild(_local71);
_local72.rotation = _arg2;
BodySprite.addChild(_local72);
break;
case 81:
_local73 = new Bitmap();
_local73 = new EmbedData_Class.GF_Wall_150_Asset();
_local73.smoothing = true;
_local74 = new Sprite();
_local74.addChild(_local73);
_local74.x = (_local74.x - 13);
_local74.y = (_local74.y - 73);
_local75 = new Sprite();
_local75.addChild(_local74);
_local75.rotation = _arg2;
BodySprite.addChild(_local75);
break;
case 91:
_local76 = new Bitmap();
_local76 = new EmbedData_Class.GF_Wall_50_Asset();
_local76.smoothing = true;
_local77 = new Sprite();
_local77.addChild(_local76);
_local77.x = (_local77.x - 11);
_local77.y = (_local77.y - 28);
_local78 = new Sprite();
_local78.addChild(_local77);
_local78.rotation = _arg2;
BodySprite.addChild(_local78);
break;
case 100:
_local79 = new Bitmap();
_local79 = new EmbedData_Class.GF_Chain_100_Asset();
_local79.smoothing = true;
_local80 = new Sprite();
_local80.addChild(_local79);
_local80.x = (_local80.x - 15);
_local80.y = (_local80.y - 50);
_local81 = new Sprite();
_local81.addChild(_local80);
_local81.rotation = _arg2;
BodySprite.addChild(_local81);
break;
case 101:
_local82 = new Bitmap();
_local82 = new EmbedData_Class.GF_Chain_140_Asset();
_local82.smoothing = true;
_local83 = new Sprite();
_local83.addChild(_local82);
_local83.x = (_local83.x - 15);
_local83.y = (_local83.y - 70);
_local84 = new Sprite();
_local84.addChild(_local83);
_local84.rotation = _arg2;
BodySprite.addChild(_local84);
break;
case 102:
_local85 = new Bitmap();
_local85 = new EmbedData_Class.GF_Chain_190_Asset();
_local85.smoothing = true;
_local86 = new Sprite();
_local86.addChild(_local85);
_local86.x = (_local86.x - 15);
_local86.y = (_local86.y - 95);
_local87 = new Sprite();
_local87.addChild(_local86);
_local87.rotation = _arg2;
BodySprite.addChild(_local87);
break;
case 103:
_local88 = new Bitmap();
_local88 = new EmbedData_Class.GF_Chain_250_Asset();
_local88.smoothing = true;
_local89 = new Sprite();
_local89.addChild(_local88);
_local89.x = (_local89.x - 14);
_local89.y = (_local89.y - 126);
_local90 = new Sprite();
_local90.addChild(_local89);
_local90.rotation = _arg2;
BodySprite.addChild(_local90);
break;
case 200:
_local91 = new Sprite();
_local91.addChild(new Cooler_pic());
_local91.x = (_local91.x - 45);
_local91.y = (_local91.y - 30);
_local92 = new Sprite();
_local92.addChild(_local91);
_local92.rotation = _arg2;
BodySprite.addChild(_local92);
break;
case 300:
_local93 = new Sprite();
_local93.addChild(new EmbedData_Class.GF_JumperBIG_Asset());
_local93.x = (_local93.x - 26);
_local93.y = (_local93.y - 26);
_local94 = new Sprite();
_local94.addChild(_local93);
_local94.rotation = _arg2;
BodySprite.addChild(_local94);
break;
case 301:
_local95 = new Sprite();
_local95.addChild(new EmbedData_Class.GF_MagnetBIG_Asset());
_local95.x = (_local95.x - 25);
_local95.y = (_local95.y - 25);
_local96 = new Sprite();
_local96.addChild(_local95);
_local96.rotation = _arg2;
BodySprite.addChild(_local96);
break;
};
}
}
}//package SunGlideGames.USMINT.Engine
Section 165
//ContactListener (SunGlideGames.USMINT.Engine.ContactListener)
package SunGlideGames.USMINT.Engine {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import SunGlideGames.USMINT.Utils.*;
public class ContactListener extends b2ContactListener {
public var contactStack:Array;
public var MyContactPoint:b2ContactPoint;
public var GameEventDispatcher:MainEventsDispatcher;
public function ContactListener(){
MyContactPoint = new b2ContactPoint();
contactStack = new Array();
GameEventDispatcher = new MainEventsDispatcher();
super();
}
override public function Add(_arg1:b2ContactPoint):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 13)))){
if (_arg1.shape2.GetBody().m_userData.BodyType == 43){
if (!_arg1.shape1.GetBody().m_userData.AlreadyJoined){
if (!_arg1.shape1.GetBody().m_userData.MetTool){
_arg1.shape1.GetBody().m_userData.MetTool = true;
_arg1.shape1.GetBody().m_userData.NeedToJoin = true;
_arg1.shape1.GetBody().m_userData.NeedToJoinTo = _arg1.shape2.GetBody();
_arg1.shape1.GetBody().m_userData.MetToolTo = _arg1.shape2.GetBody();
_arg1.shape1.GetBody().m_userData.AlreadyJoined = false;
} else {
if (((!((_arg1.shape1.GetBody().m_userData.MetToolTo == _arg1.shape2.GetBody()))) && (!((_arg1.shape1.GetBody().m_userData.JustImpulsedBy == _arg1.shape2.GetBody()))))){
_arg1.shape1.GetBody().m_userData.MetTool = true;
_arg1.shape1.GetBody().m_userData.NeedToJoin = true;
_arg1.shape1.GetBody().m_userData.NeedToJoinTo = _arg1.shape2.GetBody();
_arg1.shape1.GetBody().m_userData.MetToolTo = _arg1.shape2.GetBody();
_arg1.shape1.GetBody().m_userData.AlreadyJoined = false;
};
};
};
};
};
if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 13)))){
if (_arg1.shape1.GetBody().m_userData.BodyType == 43){
if (!_arg1.shape2.GetBody().m_userData.AlreadyJoined){
if (!_arg1.shape2.GetBody().m_userData.MetTool){
_arg1.shape2.GetBody().m_userData.MetTool = true;
_arg1.shape2.GetBody().m_userData.NeedToJoin = true;
_arg1.shape2.GetBody().m_userData.NeedToJoinTo = _arg1.shape1.GetBody();
_arg1.shape2.GetBody().m_userData.MetToolTo = _arg1.shape1.GetBody();
_arg1.shape2.GetBody().m_userData.AlreadyJoined = false;
} else {
if (((!((_arg1.shape2.GetBody().m_userData.MetToolTo == _arg1.shape1.GetBody()))) && (!((_arg1.shape2.GetBody().m_userData.JustImpulsedBy == _arg1.shape1.GetBody()))))){
_arg1.shape2.GetBody().m_userData.MetTool = true;
_arg1.shape2.GetBody().m_userData.NeedToJoin = true;
_arg1.shape2.GetBody().m_userData.NeedToJoinTo = _arg1.shape1.GetBody();
_arg1.shape2.GetBody().m_userData.MetToolTo = _arg1.shape1.GetBody();
_arg1.shape2.GetBody().m_userData.AlreadyJoined = false;
};
};
};
};
};
if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 13)))){
if (_arg1.shape2.GetBody().m_userData.BodyType == 42){
if (!_arg1.shape1.GetBody().m_userData.MarkerID){
_local2 = (((_arg1.shape1.GetBody().GetWorldCenter().x - _arg1.shape2.GetBody().GetWorldCenter().x) * (_arg1.shape1.GetBody().GetWorldCenter().x - _arg1.shape2.GetBody().GetWorldCenter().x)) + ((_arg1.shape1.GetBody().GetWorldCenter().y - _arg1.shape2.GetBody().GetWorldCenter().y) * (_arg1.shape1.GetBody().GetWorldCenter().y - _arg1.shape2.GetBody().GetWorldCenter().y)));
_local3 = Math.pow(_local2, 0.5);
if (_local3 < 0.15){
GameStat.MarkersToAdd++;
_arg1.shape1.GetBody().m_userData.MarkerID = GameStat.MarkersToAdd;
_arg1.shape1.GetBody().m_userData.MarkerStartPoint.x = _arg1.shape2.GetBody().GetWorldCenter().x;
_arg1.shape1.GetBody().m_userData.MarkerStartPoint.y = _arg1.shape2.GetBody().GetWorldCenter().y;
};
};
};
};
if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 13)))){
if (_arg1.shape1.GetBody().m_userData.BodyType == 42){
if (!_arg1.shape2.GetBody().m_userData.MarkerID){
_local4 = (((_arg1.shape1.GetBody().GetWorldCenter().x - _arg1.shape2.GetBody().GetWorldCenter().x) * (_arg1.shape1.GetBody().GetWorldCenter().x - _arg1.shape2.GetBody().GetWorldCenter().x)) + ((_arg1.shape1.GetBody().GetWorldCenter().y - _arg1.shape2.GetBody().GetWorldCenter().y) * (_arg1.shape1.GetBody().GetWorldCenter().y - _arg1.shape2.GetBody().GetWorldCenter().y)));
_local5 = Math.pow(_local4, 0.5);
if (_local5 < 0.15){
GameStat.MarkersToAdd++;
_arg1.shape2.GetBody().m_userData.MarkerID = GameStat.MarkersToAdd;
_arg1.shape2.GetBody().m_userData.MarkerStartPoint.x = _arg1.shape1.GetBody().GetWorldCenter().x;
_arg1.shape2.GetBody().m_userData.MarkerStartPoint.y = _arg1.shape1.GetBody().GetWorldCenter().y;
};
};
};
};
}
override public function Result(_arg1:b2ContactResult):void{
if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 13)))){
if (!_arg1.shape1.GetBody().m_userData.AlreadyJoined){
if (_arg1.normalImpulse > 0.5){
if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 23)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 33)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 300)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_jumper_voice.play(35);
};
} else {
if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 22)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 32)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 301)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_magnet_voice.play(25);
};
} else {
if ((((((((_arg1.shape2.GetBody().m_userData.BodyType == 100)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 101)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 102)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 103)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_chain_voice.play(70);
};
} else {
if ((((((((((((((((((((_arg1.shape2.GetBody().m_userData.BodyType == 71)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 81)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 91)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 21)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 31)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 41)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 14)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 15)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 16)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 1001)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_rest_voice.play(100);
};
};
};
};
};
};
};
};
if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 13)))){
if (!_arg1.shape2.GetBody().m_userData.AlreadyJoined){
if (_arg1.normalImpulse > 0.5){
if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 23)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 33)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 300)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_jumper_voice.play(35);
};
} else {
if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 22)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 32)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 301)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_magnet_voice.play(25);
};
} else {
if ((((((((_arg1.shape1.GetBody().m_userData.BodyType == 100)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 101)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 102)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 103)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_chain_voice.play(70);
};
} else {
if ((((((((((((((((((((_arg1.shape1.GetBody().m_userData.BodyType == 71)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 81)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 91)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 21)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 31)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 41)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 14)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 15)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 16)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 1001)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_rest_voice.play(100);
};
};
};
};
};
};
};
};
if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 13)))){
if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 22)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 32)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 301)))){
_arg1.shape2.GetBody().m_linearVelocity = new b2Vec2(1E-7, 1E-7);
};
} else {
if ((((((_arg1.shape1.GetBody().m_userData.BodyType == 11)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 12)))) || ((_arg1.shape1.GetBody().m_userData.BodyType == 13)))){
if ((((((_arg1.shape2.GetBody().m_userData.BodyType == 22)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 32)))) || ((_arg1.shape2.GetBody().m_userData.BodyType == 301)))){
_arg1.shape1.GetBody().m_linearVelocity = new b2Vec2(1E-7, 1E-7);
};
};
};
if (_arg1.shape1.GetBody().m_userData.BodyType == 11){
if (_arg1.shape2.GetBody().m_userData.BodyType == 141){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape1.GetBody().m_userData.IsCorrectPlace = true;
_arg1.shape1.GetBody().PutToSleep();
_arg1.shape1.GetBody().m_userData.BodySprite.visible = false;
} else {
if ((((_arg1.shape2.GetBody().m_userData.BodyType == 151)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 161)))){
_arg1.shape1.GetBody().PutToSleep();
_arg1.shape1.GetBody().m_userData.BodySprite.visible = false;
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
};
};
};
if (_arg1.shape2.GetBody().m_userData.BodyType == 11){
if (_arg1.shape1.GetBody().m_userData.BodyType == 141){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape2.GetBody().m_userData.IsCorrectPlace = true;
_arg1.shape2.GetBody().m_userData.BodySprite.visible = false;
_arg1.shape2.GetBody().PutToSleep();
} else {
if ((((_arg1.shape1.GetBody().m_userData.BodyType == 151)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 161)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape2.GetBody().PutToSleep();
_arg1.shape2.GetBody().m_userData.BodySprite.visible = false;
};
};
};
if (_arg1.shape1.GetBody().m_userData.BodyType == 12){
if (_arg1.shape2.GetBody().m_userData.BodyType == 151){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape1.GetBody().m_userData.IsCorrectPlace = true;
_arg1.shape1.GetBody().m_userData.BodySprite.visible = false;
_arg1.shape1.GetBody().PutToSleep();
} else {
if ((((_arg1.shape2.GetBody().m_userData.BodyType == 141)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 161)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape1.GetBody().PutToSleep();
_arg1.shape1.GetBody().m_userData.BodySprite.visible = false;
};
};
};
if (_arg1.shape2.GetBody().m_userData.BodyType == 12){
if (_arg1.shape1.GetBody().m_userData.BodyType == 151){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape2.GetBody().m_userData.IsCorrectPlace = true;
_arg1.shape2.GetBody().m_userData.BodySprite.visible = false;
_arg1.shape2.GetBody().PutToSleep();
} else {
if ((((_arg1.shape1.GetBody().m_userData.BodyType == 141)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 161)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape2.GetBody().PutToSleep();
_arg1.shape2.GetBody().m_userData.BodySprite.visible = false;
};
};
};
if (_arg1.shape1.GetBody().m_userData.BodyType == 13){
if (_arg1.shape2.GetBody().m_userData.BodyType == 161){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape1.GetBody().m_userData.IsCorrectPlace = true;
_arg1.shape1.GetBody().m_userData.BodySprite.visible = false;
_arg1.shape1.GetBody().PutToSleep();
} else {
if ((((_arg1.shape2.GetBody().m_userData.BodyType == 141)) || ((_arg1.shape2.GetBody().m_userData.BodyType == 151)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape1.GetBody().PutToSleep();
_arg1.shape1.GetBody().m_userData.BodySprite.visible = false;
};
};
};
if (_arg1.shape2.GetBody().m_userData.BodyType == 13){
if (_arg1.shape1.GetBody().m_userData.BodyType == 161){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape2.GetBody().m_userData.IsCorrectPlace = true;
_arg1.shape2.GetBody().PutToSleep();
_arg1.shape2.GetBody().m_userData.BodySprite.visible = false;
} else {
if ((((_arg1.shape1.GetBody().m_userData.BodyType == 141)) || ((_arg1.shape1.GetBody().m_userData.BodyType == 151)))){
if (GameStat.VolumeEnabled){
Sounds_static.coin_bag_voice.play(40);
};
_arg1.shape2.GetBody().PutToSleep();
_arg1.shape2.GetBody().m_userData.BodySprite.visible = false;
};
};
};
}
}
}//package SunGlideGames.USMINT.Engine
Section 166
//Cooler_pic (SunGlideGames.USMINT.Engine.Cooler_pic)
package SunGlideGames.USMINT.Engine {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import SunGlideGames.USMINT.Utils.*;
public class Cooler_pic extends Sprite {
private var blink_timer:Timer;
private var on_frame:Bitmap;
private var off_frame:Bitmap;
public function Cooler_pic(){
blink_timer = new Timer(200);
super();
on_frame = new EmbedData_Class.GF_CoolerON_Asset();
on_frame.visible = false;
off_frame = new EmbedData_Class.GF_CoolerOFF_Asset();
blink_timer.addEventListener(TimerEvent.TIMER, blink);
this.addChild(off_frame);
this.addChild(on_frame);
blink_timer.start();
}
public function clean():void{
blink_timer.removeEventListener(TimerEvent.TIMER, blink);
}
private function blink(_arg1:TimerEvent):void{
off_frame.visible = !(off_frame.visible);
on_frame.visible = !(on_frame.visible);
}
}
}//package SunGlideGames.USMINT.Engine
Section 167
//Engine (SunGlideGames.USMINT.Engine.Engine)
package SunGlideGames.USMINT.Engine {
import flash.events.*;
import flash.display.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import SunGlideGames.USMINT.Levels.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import caurina.transitions.*;
import flash.utils.*;
import flash.geom.*;
import SunGlideGames.USMINT.Utils.ascb.*;
import flash.media.*;
import SunGlideGames.USMINT.Interface.*;
import SunGlideGames.USMINT.Utils.*;
import flash.net.*;
public class Engine extends Sprite {
private var Demo_pointer:Sprite;
private var boxGravity:b2Vec2;
public var GameField:GameFieldClass;
private var Demo_dragging:Sprite;
private var Demo7Enabled:Boolean;// = true
private var oldscores:Number;// = 0
private var DraggingSprite:Sprite;
private var Level_duration_timer:Timer;
private var demotimer_3_iterator:int;// = 0
private var volform:SoundTransform;
private var InfoSprite:ToolInfoSprite;
private var CheckTimer:Timer;
private var BoxBag_10:b2Body;
private var BoxSensor_10:b2Body;
private var TubeEmitter_1:Timer;
private var TubeEmitter_2:Timer;
private var TubeEmitter_3:Timer;
private var TubeEmitter_4:Timer;
private var Markers:Array;
public var Level:Levels;
private var BoxBag_25:b2Body;
private var demotimer_1:Timer;
private var demotimer_3:Timer;
private var oldtime:Number;// = 0
private var BoxSensor_25:b2Body;
private var demotimer_7:Timer;
private var TV:Array;
private var boxPipelines:Array;
private var boxWorld:b2World;
private var EmitterIterator_1:int;// = 0
private var EmitterIterator_2:int;// = 0
private var EmitterIterator_3:int;// = 0
private var EmitterIterator_4:int;// = 0
private var demotimer_7_iterator:int;// = 0
private var Demo3Enabled:Boolean;// = true
private var myContactListener:ContactListener;
private var boxAABB:b2AABB;
private var DemoSprite:Sprite;
private var BoxBag_50:b2Body;
private var Demo_modifiyer:ModifySprite;
private var boxDoSleep:Boolean;// = true
private var boxObjects:Array;
private var CheckTimerIterator:int;// = 1
private var dbgSprite:Sprite;
private var boxTools:Array;
private var Demo_message_timer:Timer;
private var Demo_message:Sprite;
private var Demo1Enabled:Boolean;// = true
private var BoxSensor_50:b2Body;
private var game_const:GameConstants;
private var demotimer_1_iterator:int;// = 0
private var oldlevel_tools:Array;
private var _sharedObject:SharedObject;
private var boxCoins:Array;
public var StageInterface:StageInterfaceClass_2;
public function Engine(){
CheckTimer = new Timer(200);
TubeEmitter_1 = new Timer(20);
TubeEmitter_2 = new Timer(20);
TubeEmitter_3 = new Timer(20);
TubeEmitter_4 = new Timer(20);
game_const = new GameConstants();
Level_duration_timer = new Timer(1000);
boxAABB = new b2AABB();
myContactListener = new ContactListener();
dbgSprite = new Sprite();
boxPipelines = new Array();
boxCoins = new Array();
boxTools = new Array();
boxObjects = new Array();
DraggingSprite = new Sprite();
Markers = new Array();
oldlevel_tools = new Array();
volform = new SoundTransform();
demotimer_1 = new Timer(500);
demotimer_3 = new Timer(500);
demotimer_7 = new Timer(500);
Demo_message = new Sprite();
Demo_message_timer = new Timer(500);
super();
_initGame();
_initBox();
_createListeners();
}
private function _mouseUP(_arg1:MouseEvent):void{
if (GameStat.NowDragging){
if (this.contains(DraggingSprite)){
this.removeChild(DraggingSprite);
};
GameStat.NowDragging = false;
if (DraggingSprite.alpha < 1){
} else {
if (GameStat.current_level_scores < GameStat.tools_cost[GameStat.ToolFromPanel]){
GameField.LevelLeftPanel.ScoresRedBlink();
if (GameStat.VolumeEnabled){
Sounds_static.warn_voice.play(25);
};
} else {
GameStat.current_level_scores = (GameStat.current_level_scores - GameStat.tools_cost[GameStat.ToolFromPanel]);
GameField.LevelLeftPanel.panel_current_scores_text.text = ("" + GameStat.current_level_scores);
if (GameStat.tools_cost[GameStat.ToolFromPanel]){
GameField.LevelLeftPanel.DecreaseScore(GameStat.tools_cost[GameStat.ToolFromPanel]);
if (GameStat.VolumeEnabled){
Sounds_static.buy_voice.play(69);
};
};
CreateToolAndPutItOnTheStage(GameStat.ToolFromPanel, 0, mouseX, mouseY);
};
};
};
if (GameStat.DraggingModifyTool){
_uponMove(new MouseEvent(MouseEvent.MOUSE_UP));
};
}
private function UI_GF_Tube_Click(_arg1:Event):void{
if (GameStat.VolumeEnabled){
Sounds_static.BUTTON1_voice.play(45);
};
switch (GameStat.TubeToEmmit){
case 1:
EmitterIterator_1 = 1;
TubeEmitter_1.addEventListener(TimerEvent.TIMER, emmiter_1_onTimer);
TubeEmitter_1.start();
break;
case 2:
EmitterIterator_2 = 1;
TubeEmitter_2.addEventListener(TimerEvent.TIMER, emmiter_2_onTimer);
TubeEmitter_2.start();
break;
case 3:
EmitterIterator_3 = 1;
TubeEmitter_3.addEventListener(TimerEvent.TIMER, emmiter_3_onTimer);
TubeEmitter_3.start();
break;
case 4:
EmitterIterator_4 = 1;
TubeEmitter_4.addEventListener(TimerEvent.TIMER, emmiter_4_onTimer);
TubeEmitter_4.start();
break;
};
}
private function UI_LS_Click(_arg1:Event):void{
trace("need to load level ");
if (GameStat.levels_set[(GameStat.level_to_load - 1)] >= 0){
StageInterface.HideLevelSet();
_loadLevel();
};
}
private function _downonMove(_arg1:MouseEvent):void{
var tool_id:int;
var e = _arg1;
GameStat.DraggingModifyTool = true;
var i:int;
while (i < boxTools.length) {
if (GameStat.ModifyBody == boxTools[i]){
tool_id = i;
};
i = (i + 1);
};
GameStat.ModifyMoveOffsetX = (GameStat.ModifySpritePic.x - mouseX);
GameStat.ModifyMoveOffsetY = (GameStat.ModifySpritePic.y - mouseY);
GameStat.ModifyMoveOffsetAngle = GameStat.ModifyBody.m_userData.BodyAngle;
GameStat.ModifyBody_angle = GameStat.ModifyBody.m_userData.BodyAngle;
GameStat.ModifyToolInitialAng = GameStat.ModifyBody.m_userData.BodyAngle;
GameStat.ModifyToolInitialPosX = GameStat.ModifyBody.m_userData.BodySprite.x;
GameStat.ModifyToolInitialPosY = GameStat.ModifyBody.m_userData.BodySprite.y;
trace("initial Y on down - ", GameStat.ModifyToolInitialPosY);
try {
boxWorld.DestroyBody(boxTools[tool_id]);
boxTools.splice(tool_id, 1);
} catch(e:Error) {
trace("error catched1 ID: 001");
};
}
private function UI_MM_Tutorial(_arg1:MouseEvent):void{
StageInterface.HideMainMenu();
StageInterface.ShowTutorial();
}
private function _uponMove(_arg1:MouseEvent):void{
if (GameStat.DraggingModifyTool){
GameStat.ModifySpriteX = GameStat.ModifySpritePic.x;
GameStat.ModifySpriteY = GameStat.ModifySpritePic.y;
GameStat.DraggingModifyTool = false;
if (GameField.contains(GameStat.ModifyBody.m_userData.BodySprite)){
GameField.removeChild(GameStat.ModifyBody.m_userData.BodySprite);
};
if (GameField.contains(GameStat.ModifySpritePic)){
GameField.removeChild(GameStat.ModifySpritePic);
};
if (GameStat.ModifyBody.m_userData.BodySprite.alpha == 1){
CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.ModifyBody_angle, GameStat.ModifySpriteX, GameStat.ModifySpriteY);
} else {
CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.ModifyBody_angle, GameStat.ModifyToolInitialPosX, GameStat.ModifyToolInitialPosY);
GameStat.ModifySpritePic.x = GameStat.ModifyToolInitialPosX;
GameStat.ModifySpritePic.y = GameStat.ModifyToolInitialPosY;
GameStat.ModifySpriteX = GameStat.ModifySpritePic.x;
GameStat.ModifySpriteY = GameStat.ModifySpritePic.y;
GameStat.ModifySpritePic.alpha = 1;
GameStat.ModifySpritePic.rotation = (GameStat.RotatingPicInitialAngle = GameStat.ModifySpritePic.rotation);
};
GameStat.ModifyBody = boxTools[(boxTools.length - 1)];
GameField.addChild(GameStat.ModifySpritePic);
};
}
private function runDemo():void{
switch (GameStat.level_to_load){
case 0:
break;
case 1:
if (Demo1Enabled){
GameStat.DemoEnabled = true;
demotimer_1.start();
Demo_message.addChild(new EmbedData_Class.GF_DemoMessage_Asset());
Demo_message.x = 200;
Demo_message.y = 460;
Demo_message.visible = false;
this.addChild(Demo_message);
Demo_message_timer.start();
};
break;
case 3:
break;
case 7:
break;
};
}
private function LP_Tool_Over(_arg1:Event):void{
InfoSprite = new ToolInfoSprite(GameStat.OverOnTool);
InfoSprite.x = (mouseX + 15);
InfoSprite.y = (mouseY + 15);
GameStat.ShowingInfoTool = true;
this.addChild(InfoSprite);
}
private function rebuildLevel():void{
demotimer_1.removeEventListener(TimerEvent.TIMER, demo_1_ontimer);
if (DemoSprite){
DemoSprite.visible = false;
};
if (this.contains(Demo_message)){
this.removeChild(Demo_message);
};
Demo_message_timer.reset();
Demo_message_timer.stop();
CheckTimer.reset();
CheckTimer.stop();
CheckTimerIterator = 1;
CheckTimer.removeEventListener(TimerEvent.TIMER, check_timer_onTimer);
_deleteOldDataFromTheLevel();
GameField.HideMainGameFiled();
_loadLevel();
}
private function LP_Menu_Clicked(_arg1:Event):void{
if (GameStat.VolumeEnabled){
Sounds_static.BUTTON1_voice.play(45);
};
GameStat.NeedToShowMM = true;
GameStat.game_total_time = (GameStat.game_total_time + GameStat.level_time);
_deleteOldDataFromTheLevel();
GameStat.CheckModeEnabled = false;
GameStat.EditModeEnabled = false;
GameField.HideMainGameFiled();
StageInterface.updateLevelSet();
StageInterface.ShowLevelSet();
Demo1Enabled = true;
demotimer_1.reset();
demotimer_1_iterator = 0;
demotimer_1.addEventListener(TimerEvent.TIMER, demo_1_ontimer);
}
private function UI_MM_ShowDemo(_arg1:Event):void{
StageInterface.setChildIndex(StageInterface.demo_screen, (StageInterface.numChildren - 1));
StageInterface.demo_screen.show();
}
private function DLG_LF_GotoMenu(_arg1:Event):void{
Demo1Enabled = true;
demotimer_1.reset();
demotimer_1_iterator = 0;
demotimer_1.addEventListener(TimerEvent.TIMER, demo_1_ontimer);
StageInterface.HideLevelFailed();
GameField.HideMainGameFiled();
StageInterface.updateLevelSet();
StageInterface.ShowLevelSet();
}
private function emmiter_2_onTimer(_arg1:TimerEvent):void{
TubeEmitter_2.delay = 200;
switch (EmitterIterator_2){
case 1:
if (Level.tube2_config[1]){
_emmitCustomCoin(2, 1);
EmitterIterator_2++;
break;
};
EmitterIterator_2++;
case 2:
if (Level.tube2_config[2]){
_emmitCustomCoin(2, 2);
EmitterIterator_2++;
break;
};
EmitterIterator_2++;
case 3:
if (Level.tube2_config[3]){
_emmitCustomCoin(2, 3);
EmitterIterator_2++;
break;
};
EmitterIterator_2++;
case 4:
EmitterIterator_2 = 1;
TubeEmitter_2.stop();
TubeEmitter_2.removeEventListener(TimerEvent.TIMER, emmiter_2_onTimer);
TubeEmitter_2.delay = 20;
};
}
private function emmiter_3_onTimer(_arg1:TimerEvent):void{
TubeEmitter_3.delay = 200;
switch (EmitterIterator_3){
case 1:
if (Level.tube3_config[1]){
_emmitCustomCoin(3, 1);
EmitterIterator_3++;
break;
};
EmitterIterator_3++;
case 2:
if (Level.tube3_config[2]){
_emmitCustomCoin(3, 2);
EmitterIterator_3++;
break;
};
EmitterIterator_3++;
case 3:
if (Level.tube3_config[3]){
_emmitCustomCoin(3, 3);
EmitterIterator_3++;
break;
};
EmitterIterator_3++;
case 4:
EmitterIterator_3 = 1;
TubeEmitter_3.stop();
TubeEmitter_3.removeEventListener(TimerEvent.TIMER, emmiter_3_onTimer);
TubeEmitter_3.delay = 20;
};
}
private function emmiter_4_onTimer(_arg1:TimerEvent):void{
TubeEmitter_4.delay = 200;
switch (EmitterIterator_4){
case 1:
if (Level.tube4_config[1]){
_emmitCustomCoin(4, 1);
EmitterIterator_4++;
break;
};
EmitterIterator_4++;
case 2:
if (Level.tube4_config[2]){
_emmitCustomCoin(4, 2);
EmitterIterator_4++;
break;
};
EmitterIterator_4++;
case 3:
if (Level.tube4_config[3]){
_emmitCustomCoin(4, 3);
EmitterIterator_4++;
break;
};
EmitterIterator_4++;
case 4:
EmitterIterator_4 = 1;
TubeEmitter_4.stop();
TubeEmitter_4.removeEventListener(TimerEvent.TIMER, emmiter_4_onTimer);
TubeEmitter_4.delay = 20;
};
}
private function _getBodyAtMouse(_arg1:Boolean=false):b2Body{
var _local9:b2Shape;
var _local10:Boolean;
var _local2:b2Vec2 = new b2Vec2();
_local2.Set((mouseX / 100), (mouseY / 100));
var _local3:b2AABB = new b2AABB();
_local3.lowerBound.Set(((mouseX / 100) - 0.001), ((mouseY / 100) - 0.001));
_local3.upperBound.Set(((mouseX / 100) + 0.001), ((mouseY / 100) + 0.001));
var _local4 = 100;
var _local5:Array = new Array();
var _local6:int = boxWorld.Query(_local3, _local5, _local4);
var _local7:b2Body;
var _local8:int;
while (_local8 < _local6) {
if ((((_local5[_local8].GetBody().IsStatic() == false)) || (_arg1))){
_local9 = (_local5[_local8] as b2Shape);
_local10 = (_local5[_local8] as b2Shape).TestPoint(_local9.GetBody().GetXForm(), _local2);
if (_local10){
_local7 = _local9.GetBody();
break;
};
};
_local8++;
};
return (_local7);
}
private function LP_Button_Clicked(_arg1:Event):void{
if (GameStat.VolumeEnabled){
Sounds_static.BUTTON1_voice.play(45);
};
GameField.LevelLeftPanel.Reset_button.downState = new EmbedData_Class.LP_BTN_reset_dis_Asset();
GameField.LevelLeftPanel.Reset_button.upState = new EmbedData_Class.LP_BTN_reset_dis_Asset();
GameField.LevelLeftPanel.Reset_button.hitTestState = new EmbedData_Class.LP_BTN_reset_dis_Asset();
GameField.LevelLeftPanel.Reset_button.overState = new EmbedData_Class.LP_BTN_reset_dis_Asset();
while (boxCoins.length) {
if (GameField.contains(boxCoins[0].m_userData.BodySprite)){
GameField.removeChild(boxCoins[0].m_userData.BodySprite);
};
boxWorld.DestroyBody(boxCoins[0]);
boxCoins.splice(0, 1);
};
Level_duration_timer.stop();
Level_duration_timer.reset();
GameField.Tube1.button.enabled = false;
GameField.Tube2.button.enabled = false;
GameField.Tube3.button.enabled = false;
GameField.Tube4.button.enabled = false;
GameStat.EditModeEnabled = false;
GameStat.CheckModeEnabled = true;
CheckTimer.stop();
CheckTimerIterator = 1;
CheckTimer.addEventListener(TimerEvent.TIMER, check_timer_onTimer);
CheckTimer.start();
}
private function UI_MM_StartGame(_arg1:Event):void{
StageInterface.HideMainMenu();
StageInterface.ShowLevelSet();
}
private function _emmitCustomCoin(_arg1:int, _arg2:int):void{
var _local3:Number;
var _local4:Number;
var _local5:b2BodyDef;
var _local6:b2CircleDef;
var _local7:b2CircleDef;
var _local8:b2BodyDef;
var _local9:b2CircleDef;
var _local10:b2CircleDef;
var _local11:b2BodyDef;
var _local12:b2CircleDef;
var _local13:b2CircleDef;
if (GameStat.VolumeEnabled){
Sounds_static.coin_roll_voice.play(300);
};
GameField.setChildIndex(GameField.Tube1, (GameField.numChildren - 1));
GameField.setChildIndex(GameField.Tube2, (GameField.numChildren - 1));
GameField.setChildIndex(GameField.Tube3, (GameField.numChildren - 1));
GameField.setChildIndex(GameField.Tube4, (GameField.numChildren - 1));
if (((GameStat.EditModeEnabled) || (GameStat.CheckModeEnabled))){
switch (_arg1){
case 1:
_local3 = 170;
_local4 = 25;
break;
case 2:
_local3 = 270;
_local4 = 25;
break;
case 3:
_local3 = 430;
_local4 = 25;
break;
case 4:
_local3 = 530;
_local4 = 25;
break;
};
switch (_arg2){
case 1:
_local5 = new b2BodyDef();
_local6 = new b2CircleDef();
_local6.radius = 0.15;
_local6.density = 1.4;
_local6.friction = 0.1;
_local6.restitution = 0;
_local6.filter.categoryBits = 1;
_local6.filter.maskBits = 368;
_local7 = new b2CircleDef();
_local7.radius = 0.01;
_local7.isSensor = true;
_local7.density = 1;
_local7.friction = 0.1;
_local7.restitution = 0;
_local7.filter.categoryBits = 4;
_local7.filter.maskBits = 1112;
_local5.position.Set((_local3 / 100), (_local4 / 100));
_local5.userData = new BodyUserData(11, 0);
_local5.userData.BodySprite.x = _local3;
_local5.userData.BodySprite.y = _local4;
_local5.userData.BodySize = 0.15;
GameField.addChild(_local5.userData.BodySprite);
boxCoins.push(boxWorld.CreateBody(_local5));
boxCoins[(boxCoins.length - 1)].CreateShape(_local6);
boxCoins[(boxCoins.length - 1)].CreateShape(_local7);
boxCoins[(boxCoins.length - 1)].SetMassFromShapes();
break;
case 2:
_local8 = new b2BodyDef();
_local9 = new b2CircleDef();
_local9.radius = 0.21;
_local9.density = 0.9;
_local9.friction = 0.1;
_local9.restitution = 0;
_local9.filter.categoryBits = 2;
_local9.filter.maskBits = 616;
_local10 = new b2CircleDef();
_local10.radius = 0.025;
_local10.isSensor = true;
_local10.density = 1;
_local10.friction = 0.1;
_local10.restitution = 0;
_local10.filter.categoryBits = 4;
_local10.filter.maskBits = 1112;
_local8.position.Set((_local3 / 100), (_local4 / 100));
_local8.userData = new BodyUserData(12, 0);
_local8.userData.BodySprite.x = _local3;
_local8.userData.BodySprite.y = _local4;
_local8.userData.BodySize = 0.2;
GameField.addChild(_local8.userData.BodySprite);
boxCoins.push(boxWorld.CreateBody(_local8));
boxCoins[(boxCoins.length - 1)].CreateShape(_local9);
boxCoins[(boxCoins.length - 1)].CreateShape(_local10);
boxCoins[(boxCoins.length - 1)].SetMassFromShapes();
break;
case 3:
_local11 = new b2BodyDef();
_local12 = new b2CircleDef();
_local13 = new b2CircleDef();
_local13.radius = 0.025;
_local13.isSensor = true;
_local13.density = 1;
_local13.friction = 0.1;
_local13.restitution = 0;
_local13.filter.categoryBits = 4;
_local13.filter.maskBits = 1112;
_local12.radius = 0.25;
_local12.density = 0.8;
_local12.friction = 0.1;
_local12.restitution = 0;
_local12.filter.categoryBits = 4;
_local12.filter.maskBits = 1112;
_local11.position.Set((_local3 / 100), (_local4 / 100));
_local11.userData = new BodyUserData(13, 0);
_local11.userData.BodySprite.x = _local3;
_local11.userData.BodySprite.y = _local4;
_local11.userData.BodySize = 0.25;
GameField.addChild(_local11.userData.BodySprite);
boxCoins.push(boxWorld.CreateBody(_local11));
boxCoins[(boxCoins.length - 1)].CreateShape(_local12);
boxCoins[(boxCoins.length - 1)].CreateShape(_local13);
boxCoins[(boxCoins.length - 1)].SetMassFromShapes();
break;
};
};
GameField.setChildIndex(GameField.Tube1, (GameField.numChildren - 1));
GameField.setChildIndex(GameField.Tube2, (GameField.numChildren - 1));
GameField.setChildIndex(GameField.Tube3, (GameField.numChildren - 1));
GameField.setChildIndex(GameField.Tube4, (GameField.numChildren - 1));
if (BoxBag_10){
GameField.setChildIndex(BoxBag_10.m_userData.BodySprite, (GameField.numChildren - 1));
};
if (BoxBag_25){
GameField.setChildIndex(BoxBag_25.m_userData.BodySprite, (GameField.numChildren - 1));
};
if (BoxBag_50){
GameField.setChildIndex(BoxBag_50.m_userData.BodySprite, (GameField.numChildren - 1));
};
}
private function _deleteOldDataFromTheLevel():void{
GameStat.NeedToDeleteGameFiled = true;
while (boxObjects.length) {
if (GameField.contains(boxObjects[0].m_userData.BodySprite)){
GameField.removeChild(boxObjects[0].m_userData.BodySprite);
};
boxWorld.DestroyBody(boxObjects[0]);
boxObjects.splice(0, 1);
};
while (boxCoins.length) {
boxWorld.DestroyBody(boxCoins[0]);
GameField.removeChild(boxCoins[0].m_userData.BodySprite);
boxCoins.splice(0, 1);
};
while (boxTools.length) {
boxWorld.DestroyBody(boxTools[0]);
GameField.removeChild(boxTools[0].m_userData.BodySprite);
boxTools.splice(0, 1);
};
if (BoxBag_10){
boxWorld.DestroyBody(BoxBag_10);
boxWorld.DestroyBody(BoxSensor_10);
GameField.removeChild(BoxBag_10.m_userData.BodySprite);
GameField.removeChild(BoxBag_10.m_userData.BodySprite_back);
BoxBag_10 = null;
BoxSensor_10 = null;
};
if (BoxBag_25){
boxWorld.DestroyBody(BoxBag_25);
boxWorld.DestroyBody(BoxSensor_25);
GameField.removeChild(BoxBag_25.m_userData.BodySprite);
GameField.removeChild(BoxBag_25.m_userData.BodySprite_back);
BoxBag_25 = null;
BoxSensor_25 = null;
};
if (BoxBag_50){
boxWorld.DestroyBody(BoxBag_50);
boxWorld.DestroyBody(BoxSensor_50);
GameField.removeChild(BoxBag_50.m_userData.BodySprite);
GameField.removeChild(BoxBag_50.m_userData.BodySprite_back);
BoxBag_50 = null;
BoxSensor_50 = null;
};
}
private function emmiter_1_onTimer(_arg1:TimerEvent):void{
TubeEmitter_1.delay = 200;
switch (EmitterIterator_1){
case 1:
if (Level.tube1_config[1]){
_emmitCustomCoin(1, 1);
trace("itarator1");
EmitterIterator_1++;
break;
};
EmitterIterator_1++;
case 2:
if (Level.tube1_config[2]){
_emmitCustomCoin(1, 2);
EmitterIterator_1++;
break;
};
EmitterIterator_1++;
case 3:
if (Level.tube1_config[3]){
_emmitCustomCoin(1, 3);
EmitterIterator_1++;
break;
};
EmitterIterator_1++;
case 4:
EmitterIterator_1 = 1;
TubeEmitter_1.stop();
TubeEmitter_1.removeEventListener(TimerEvent.TIMER, emmiter_1_onTimer);
TubeEmitter_1.delay = 20;
};
}
private function _myHitTest_3(_arg1:Sprite, _arg2:Sprite):Number{
var _local3:Matrix = new Matrix(Math.cos((_arg1.rotation / (180 / Math.PI))), Math.sin((_arg1.rotation / (180 / Math.PI))), -(Math.sin((_arg1.rotation / (180 / Math.PI)))), Math.cos((_arg1.rotation / (180 / Math.PI))), (_arg1.width / 2), (_arg1.height / 2));
var _local4:BitmapData = new BitmapData(_arg1.width, _arg1.height, true, 0);
_local4.draw(_arg1, _local3);
var _local5:Bitmap = new Bitmap(_local4);
_local5.x = (_arg1.x - (_arg1.width / 2));
_local5.y = (_arg1.y - (_arg1.height / 2));
var _local6:BitmapData = new BitmapData(_arg2.width, _arg2.height, true, 0);
_local6.draw(_arg2, new Matrix(1, 0, 0, 1, (_arg2.width / 2), (_arg2.height / 2)));
var _local7:Bitmap = new Bitmap(_local6);
_local7.x = (_arg2.x - (_arg2.width / 2));
_local7.y = (_arg2.y - (_arg2.height / 2));
if (_local4.hitTest(new Point(_local5.x, _local5.y), 100, _local6, new Point(_local7.x, _local7.y), 100)){
return (0.5);
};
return (1);
}
private function _mouseUP_General(_arg1:MouseEvent):void{
GameStat.VolumeDragging = false;
if (((GameStat.EditModeEnabled) && (GameStat.RotatingModifyTool))){
GameStat.RotatingModifyTool = false;
if (GameField.contains(GameStat.ModifyBody.m_userData.BodySprite)){
GameField.removeChild(GameStat.ModifyBody.m_userData.BodySprite);
};
if (GameField.contains(GameStat.ModifySpritePic)){
GameField.removeChild(GameStat.ModifySpritePic);
};
if (GameStat.ModifyBody.m_userData.BodySprite.alpha == 1){
CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.ModifyBody_angle, GameStat.ModifyToolInitialPosX, GameStat.ModifyToolInitialPosY);
} else {
CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.RotatingInitialAngle, GameStat.ModifyToolInitialPosX, GameStat.ModifyToolInitialPosY);
GameStat.ModifySpritePic.rotation = GameStat.RotatingPicInitialAngle;
GameStat.ModifySpritePic.alpha = 1;
GameStat.ModifyBody_angle = GameStat.RotatingInitialAngle;
};
GameStat.ModifyBody = boxTools[(boxTools.length - 1)];
GameField.addChild(GameStat.ModifySpritePic);
};
}
private function _myHitTest(_arg1:Sprite, _arg2:Sprite):Number{
var _local3:BitmapData = new BitmapData(_arg1.width, _arg1.height, true, 0);
_local3.draw(_arg1);
var _local4:Bitmap = new Bitmap(_local3);
_local4.x = _arg1.x;
_local4.y = _arg1.y;
var _local5:BitmapData = new BitmapData(_arg2.width, _arg2.height, true, 0);
_local5.draw(_arg2, new Matrix(1, 0, 0, 1, (_arg2.width / 2), (_arg2.height / 2)));
var _local6:Bitmap = new Bitmap(_local5);
_local6.x = (_arg2.x - (_arg2.width / 2));
_local6.y = (_arg2.y - (_arg2.height / 2));
if (_local3.hitTest(new Point(_local4.x, _local4.y), 100, _local5, new Point(_local6.x, _local6.y), 100)){
return (0.5);
};
return (1);
}
private function _myHitTest_2(_arg1:Sprite, _arg2:Sprite):Number{
var _local3:BitmapData = new BitmapData(_arg1.width, _arg1.height, true, 0);
_local3.draw(_arg1, new Matrix(1, 0, 0, 1, (_arg1.width / 2), (_arg1.height / 2)));
var _local4:Bitmap = new Bitmap(_local3);
_local4.x = (_arg1.x - (_arg1.width / 2));
_local4.y = (_arg1.y - (_arg1.height / 2));
var _local5:BitmapData = new BitmapData(_arg2.width, _arg2.height, true, 0);
_local5.draw(_arg2, new Matrix(1, 0, 0, 1, (_arg2.width / 2), (_arg2.height / 2)));
var _local6:Bitmap = new Bitmap(_local5);
_local6.x = (_arg2.x - (_arg2.width / 2));
_local6.y = (_arg2.y - (_arg2.height / 2));
if (_local3.hitTest(new Point(_local4.x, _local4.y), 100, _local5, new Point(_local6.x, _local6.y), 100)){
return (0.5);
};
return (1);
}
private function _level_timer_OnTimer(_arg1:TimerEvent):void{
GameStat.level_time++;
GameField.LevelLeftPanel.panel_level_time_text.text = ("" + DateFormat.formatSeconds(GameStat.level_time));
}
private function _uponRotate(_arg1:MouseEvent):void{
if (GameStat.RotatingModifyTool){
GameStat.RotatingModifyTool = false;
if (GameField.contains(GameStat.ModifyBody.m_userData.BodySprite)){
GameField.removeChild(GameStat.ModifyBody.m_userData.BodySprite);
};
if (GameField.contains(GameStat.ModifySpritePic)){
GameField.removeChild(GameStat.ModifySpritePic);
};
if (GameStat.ModifyBody.m_userData.BodySprite.alpha == 1){
CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.ModifyBody_angle, GameStat.ModifySpriteX, GameStat.ModifySpriteY);
} else {
CreateToolAndPutItOnTheStage(GameStat.ModifyBody_type, GameStat.RotatingInitialAngle, GameStat.ModifySpriteX, GameStat.ModifySpriteY);
GameStat.ModifySpritePic.alpha = 1;
GameStat.ModifySpritePic.rotation = GameStat.RotatingPicInitialAngle;
GameStat.ModifyBody_angle = GameStat.RotatingInitialAngle;
};
GameStat.ModifyBody = boxTools[(boxTools.length - 1)];
GameField.addChild(GameStat.ModifySpritePic);
};
}
private function _levelPassed():void{
if (GameStat.DemoEnabled){
StageInterface.lp_level_scores_text.text = ("" + 10);
StageInterface.lp_total_scores_text.text = ("" + 20);
_deleteOldDataFromTheLevel();
GameStat.CheckModeEnabled = false;
StageInterface.setChildIndex(StageInterface.LevelPassed, (StageInterface.numChildren - 1));
StageInterface.ShowLevelPassed();
return;
};
GameStat.game_total_time = (GameStat.game_total_time + GameStat.level_time);
if (GameStat.levels_set[(GameStat.level_to_load - 1)] < (GameStat.current_level_scores + GameStat.levels_scores[(GameStat.level_to_load - 1)])){
GameStat.levels_set[(GameStat.level_to_load - 1)] = (GameStat.current_level_scores + GameStat.levels_scores[(GameStat.level_to_load - 1)]);
};
if (GameStat.levels_set[GameStat.level_to_load] < 0){
GameStat.levels_set[GameStat.level_to_load] = 0;
};
GameStat.game_total_scores = 0;
var _local1:int;
while (_local1 < 32) {
if (GameStat.levels_set[_local1] > 0){
GameStat.game_total_scores = (GameStat.game_total_scores + GameStat.levels_set[_local1]);
};
_local1++;
};
_deleteOldDataFromTheLevel();
GameStat.CheckModeEnabled = false;
StageInterface.setChildIndex(StageInterface.LevelPassed, (StageInterface.numChildren - 1));
StageInterface.lp_level_scores_text.text = ("" + GameStat.current_level_scores);
StageInterface.lp_total_scores_text.text = ("" + GameStat.game_total_scores);
StageInterface.gf_total_scores_text.text = ("" + GameStat.game_total_scores);
saveData();
if (GameStat.level_to_load == 32){
StageInterface.ShowGameFinished();
} else {
StageInterface.ShowLevelPassed();
};
}
private function LP_Tool_Clicked(_arg1:Event):void{
var _local2:GameConstants;
var _local3:BodyUserData;
if (GameStat.EditModeEnabled){
GameStat.NowDragging = true;
_local2 = new GameConstants();
_local3 = new BodyUserData(_local2._getBodyTypebyToolID(GameStat.ToolFromPanel), 0);
DraggingSprite = new Sprite();
DraggingSprite.addChild(_local3.BodySprite);
DraggingSprite.alpha = 0.5;
DraggingSprite.x = mouseX;
DraggingSprite.y = mouseY;
this.addChild(DraggingSprite);
};
}
private function demo_7_ontimer(_arg1:TimerEvent):void{
}
private function _initBox():void{
boxAABB.lowerBound.Set(0, 0);
boxAABB.upperBound.Set(7, 7);
boxGravity = new b2Vec2(0, 8);
boxWorld = new b2World(boxAABB, boxGravity, true);
boxWorld.SetContactListener(myContactListener);
var _local1:b2DebugDraw = new b2DebugDraw();
this.addChild(dbgSprite);
_local1.m_sprite = dbgSprite;
_local1.m_drawScale = 100;
_local1.m_fillAlpha = 1;
_local1.m_lineThickness = 1;
_local1.m_drawFlags = 4294967055;
boxWorld.SetDebugDraw(_local1);
dbgSprite.visible = false;
var _local2:b2BodyDef = new b2BodyDef();
_local2.userData = new BodyUserData(1, 0);
var _local3:b2PolygonDef = new b2PolygonDef();
_local2.position.Set(1.02, 0);
_local3.SetAsOrientedBox(1.2, 0.025, new b2Vec2(0, 0), (45 / (180 / Math.PI)));
_local3.density = 1;
_local3.friction = 0.1;
_local3.restitution = 0.3;
_local3.filter.categoryBits = 64;
_local3.filter.maskBits = 127;
var _local4:b2PolygonDef = new b2PolygonDef();
_local4.SetAsOrientedBox(0.6, 0.025, new b2Vec2(0.8, 0), (45 / (180 / Math.PI)));
_local4.density = 1;
_local4.friction = 0.1;
_local4.restitution = 0.3;
_local4.filter.categoryBits = 64;
_local4.filter.maskBits = 127;
boxPipelines.push(boxWorld.CreateBody(_local2));
boxPipelines[(boxPipelines.length - 1)].CreateShape(_local3);
boxPipelines[(boxPipelines.length - 1)].CreateShape(_local4);
var _local5:b2PolygonDef = new b2PolygonDef();
_local2.position.Set(2.02, 0);
_local5.SetAsOrientedBox(1.2, 0.025, new b2Vec2(0, 0), (45 / (180 / Math.PI)));
_local5.density = 1;
_local5.friction = 0.1;
_local5.restitution = 0.3;
_local5.filter.categoryBits = 64;
_local5.filter.maskBits = 127;
var _local6:b2PolygonDef = new b2PolygonDef();
_local6.SetAsOrientedBox(0.6, 0.025, new b2Vec2(0.8, 0), (45 / (180 / Math.PI)));
_local6.density = 1;
_local6.friction = 0.1;
_local6.restitution = 0.3;
_local6.filter.categoryBits = 64;
_local6.filter.maskBits = 127;
boxPipelines.push(boxWorld.CreateBody(_local2));
boxPipelines[(boxPipelines.length - 1)].CreateShape(_local5);
boxPipelines[(boxPipelines.length - 1)].CreateShape(_local6);
var _local7:b2PolygonDef = new b2PolygonDef();
_local2.position.Set(4.98, 0);
_local7.SetAsOrientedBox(1.2, 0.025, new b2Vec2(0, 0), (-45 / (180 / Math.PI)));
_local7.density = 1;
_local7.friction = 0.1;
_local7.restitution = 0.3;
_local7.filter.categoryBits = 64;
_local7.filter.maskBits = 127;
var _local8:b2PolygonDef = new b2PolygonDef();
_local8.SetAsOrientedBox(0.6, 0.025, new b2Vec2(-0.8, 0), (-45 / (180 / Math.PI)));
_local8.density = 1;
_local8.friction = 0.1;
_local8.restitution = 0.3;
_local8.filter.categoryBits = 64;
_local8.filter.maskBits = 127;
boxPipelines.push(boxWorld.CreateBody(_local2));
boxPipelines[(boxPipelines.length - 1)].CreateShape(_local7);
boxPipelines[(boxPipelines.length - 1)].CreateShape(_local8);
var _local9:b2PolygonDef = new b2PolygonDef();
_local2.position.Set(5.98, 0);
_local9.SetAsOrientedBox(1.2, 0.025, new b2Vec2(0, 0), (-45 / (180 / Math.PI)));
_local9.density = 1;
_local9.friction = 0.1;
_local9.restitution = 0.3;
_local9.filter.categoryBits = 64;
_local9.filter.maskBits = 127;
var _local10:b2PolygonDef = new b2PolygonDef();
_local10.SetAsOrientedBox(0.6, 0.025, new b2Vec2(-0.8, 0), (-45 / (180 / Math.PI)));
_local10.density = 1;
_local10.friction = 0.1;
_local10.restitution = 0.3;
_local10.filter.categoryBits = 64;
_local10.filter.maskBits = 127;
boxPipelines.push(boxWorld.CreateBody(_local2));
boxPipelines[(boxPipelines.length - 1)].CreateShape(_local9);
boxPipelines[(boxPipelines.length - 1)].CreateShape(_local10);
var _local11:b2PolygonDef = new b2PolygonDef();
_local2.position.Set(0.95, 2.5);
_local11.SetAsOrientedBox(2.5, 0.05, new b2Vec2(0, 0), (90 / (180 / Math.PI)));
_local11.density = 1;
_local11.friction = 0.1;
_local11.restitution = 0.3;
_local11.filter.categoryBits = 64;
_local11.filter.maskBits = 127;
boxPipelines.push(boxWorld.CreateBody(_local2));
boxPipelines[(boxPipelines.length - 1)].CreateShape(_local11);
}
private function _mouseDown(_arg1:MouseEvent):void{
var _local2:Number;
var _local3:b2Body;
var _local4:int;
var _local5:Boolean;
var _local6:int;
if (GameStat.DemoEnabled){
GameStat.DemoEnabled = false;
if (GameStat.level_to_load == 1){
demotimer_1.reset();
demotimer_1.stop();
demotimer_1_iterator = 0;
Demo1Enabled = false;
} else {
if (GameStat.level_to_load == 3){
demotimer_3.reset();
demotimer_3.stop();
demotimer_3_iterator = 0;
Demo3Enabled = false;
} else {
if (GameStat.level_to_load == 7){
demotimer_3.reset();
demotimer_3.stop();
demotimer_3_iterator = 0;
Demo7Enabled = false;
};
};
};
rebuildLevel();
};
if ((((((((mouseX > 40)) && ((mouseY > 460)))) && ((((mouseX < 87)) && ((mouseY < 480)))))) && (((GameStat.CheckModeEnabled) || (GameStat.EditModeEnabled))))){
GameStat.VolumeDragging = true;
GameField.LevelLeftPanel.volumeBar.PointerSprite.x = (mouseX - 45);
_local2 = ((mouseX - 40) / 87);
SoundMixer.soundTransform = new SoundTransform(_local2);
};
if (GameStat.EditModeEnabled){
if (GameStat.ModifyBodyIsOnStage){
if (!GameStat.ModifySpritePic.CursorIsOnModifyTool){
if (GameField.contains(GameStat.ModifySpritePic)){
GameField.removeChild(GameStat.ModifySpritePic);
};
GameStat.ModifyBodyIsOnStage = false;
} else {
return;
};
};
if (_getBodyAtMouse(true)){
_local3 = _getBodyAtMouse(true);
if ((((_local3.m_userData.BodyType > 20)) && ((_local3.m_userData.BodyType < 64)))){
GameStat.ModifyBody = _local3;
GameStat.ModifyBody_type = game_const._getToolIDbyBodyType(_local3.m_userData.BodyType);
GameStat.ModifySpritePic = new ModifySprite(3);
GameStat.ModifySpritePic.DelPic.addEventListener(MouseEvent.CLICK, _clickonDel);
GameStat.ModifySpritePic.MovePic.addEventListener(MouseEvent.MOUSE_DOWN, _downonMove);
GameStat.ModifySpritePic.MovePic.addEventListener(MouseEvent.MOUSE_UP, _uponMove);
GameStat.ModifySpritePic.RotatePic.addEventListener(MouseEvent.MOUSE_DOWN, _downonRotate);
GameStat.ModifySpritePic.x = GameStat.ModifyBody.m_userData.BodySprite.x;
GameStat.ModifySpritePic.y = GameStat.ModifyBody.m_userData.BodySprite.y;
GameStat.ModifySpriteX = GameStat.ModifySpritePic.x;
GameStat.ModifySpriteY = GameStat.ModifySpritePic.y;
GameStat.ModifyToolInitialAng = GameStat.ModifyBody.m_userData.BodyAngle;
GameStat.ModifyToolInitialPosX = GameStat.ModifyBody.m_userData.BodySprite.x;
GameStat.ModifyToolInitialPosY = GameStat.ModifyBody.m_userData.BodySprite.y;
GameField.addChild(GameStat.ModifySpritePic);
GameStat.ModifyBodyIsOnStage = true;
};
if ((((((((_local3.m_userData.BodyType == 11)) || ((_local3.m_userData.BodyType == 12)))) || ((_local3.m_userData.BodyType == 13)))) && ((mouseY > 100)))){
_local4 = 0;
_local5 = false;
_local6 = 0;
while (_local6 < boxCoins.length) {
if (_local3 == boxCoins[_local6]){
_local5 = true;
_local4 = _local6;
};
_local6++;
};
if (GameField.contains(boxCoins[_local4].m_userData.BodySprite)){
GameField.removeChild(boxCoins[_local4].m_userData.BodySprite);
};
boxWorld.DestroyBody(boxCoins[_local4]);
boxCoins.splice(_local4, 1);
_local5 = false;
};
};
};
}
private function CreateToolAndPutItOnTheStage(_arg1:int, _arg2:Number, _arg3:Number, _arg4:Number):void{
var MinIndex:int;
var im:int;
var MinIndex1:int;
var ic:int;
var tool_id = _arg1;
var _angle = _arg2;
var _x = _arg3;
var _y = _arg4;
var holder_body:b2BodyDef = new b2BodyDef();
var holder_shape:b2CircleDef = new b2CircleDef();
var holder_shape1:b2PolygonDef = new b2PolygonDef();
switch (tool_id){
case 0:
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (5 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.5;
holder_shape.restitution = 0.3;
holder_shape.filter.categoryBits = 64;
holder_shape.filter.maskBits = 127;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(21, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
case 1:
trace("simpel magnet is about to be added to the stage, x=", _x, " y=", _y);
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (10 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.9;
holder_shape.restitution = 0;
holder_shape.filter.categoryBits = 64;
holder_shape.filter.maskBits = 127;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(22, _angle);
holder_body.isBullet = true;
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
case 2:
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (8 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.9;
holder_shape.restitution = 1;
holder_shape.filter.categoryBits = 64;
holder_shape.filter.maskBits = 127;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(23, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
case 3:
holder_body = new b2BodyDef();
holder_shape1 = new b2PolygonDef();
holder_shape1.SetAsOrientedBox(0.19, 0.045, new b2Vec2(), (_angle / (180 / Math.PI)));
holder_shape1.density = 1;
holder_shape1.friction = 0.5;
holder_shape1.restitution = 0.3;
holder_shape1.filter.categoryBits = 64;
holder_shape1.filter.maskBits = 127;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(31, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
holder_body.userData.BodyAngle = _angle;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape1);
break;
case 4:
holder_body = new b2BodyDef();
holder_shape1 = new b2PolygonDef();
holder_shape1.SetAsOrientedBox(0.185, 0.045, new b2Vec2(), (_angle / (180 / Math.PI)));
holder_shape1.density = 1;
holder_shape1.friction = 0.5;
holder_shape1.restitution = 0;
holder_shape1.filter.categoryBits = 64;
holder_shape1.filter.maskBits = 127;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(32, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
holder_body.userData.BodyAngle = _angle;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape1);
break;
case 5:
holder_body = new b2BodyDef();
holder_shape1 = new b2PolygonDef();
holder_shape1.SetAsOrientedBox(0.19, 0.045, new b2Vec2(), (_angle / (180 / Math.PI)));
holder_shape1.density = 1;
holder_shape1.friction = 0.5;
holder_shape1.restitution = 1;
holder_shape1.filter.categoryBits = 64;
holder_shape1.filter.maskBits = 127;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(33, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
holder_body.userData.BodyAngle = _angle;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape1);
break;
case 6:
holder_body = new b2BodyDef();
holder_shape1 = new b2PolygonDef();
TV = new Array();
TV = _getTriangleVertices(0.15, _angle);
holder_shape1.vertexCount = 3;
holder_shape1.vertices[0].Set(TV[0].x, TV[0].y);
holder_shape1.vertices[1].Set(TV[1].x, TV[1].y);
holder_shape1.vertices[2].Set(TV[2].x, TV[2].y);
holder_shape1.density = 1;
holder_shape1.friction = 0.5;
holder_shape1.restitution = 0.3;
holder_shape1.filter.categoryBits = 64;
holder_shape1.filter.maskBits = 127;
holder_body.isBullet = true;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(41, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
holder_body.userData.BodyAngle = _angle;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape1);
break;
case 7:
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (11 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.5;
holder_shape.restitution = 0.3;
holder_shape.filter.categoryBits = 64;
holder_shape.filter.maskBits = 127;
holder_shape.isSensor = true;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(42, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
holder_body.userData.BodyAngle = _angle;
holder_body.userData.BodySize = 0.09;
holder_body.isBullet = true;
GameField.addChild(holder_body.userData.BodySprite);
MinIndex = 600;
im = 0;
while (im < boxCoins.length) {
try {
if (GameField.getChildIndex(boxCoins[im].m_userData.BodySprite) < MinIndex){
MinIndex = GameField.getChildIndex(boxCoins[im].m_userData.BodySprite);
};
} catch(error:Error) {
trace("try error: 007");
};
im = (im + 1);
};
if ((MinIndex < 600)){
GameField.setChildIndex(holder_body.userData.BodySprite, (MinIndex - 1));
};
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
case 8:
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (9 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.5;
holder_shape.restitution = 0.3;
holder_shape.filter.categoryBits = 64;
holder_shape.filter.maskBits = 127;
holder_shape.isSensor = true;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(43, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
holder_body.userData.BodyAngle = _angle;
holder_body.userData.BodySize = 0.09;
holder_body.isBullet = true;
GameField.addChild(holder_body.userData.BodySprite);
MinIndex1 = 600;
ic = 0;
while (ic < boxCoins.length) {
try {
if (GameField.getChildIndex(boxCoins[ic].m_userData.BodySprite) < MinIndex1){
MinIndex1 = GameField.getChildIndex(boxCoins[ic].m_userData.BodySprite);
};
} catch(error:Error) {
trace("try error: 007");
};
ic = (ic + 1);
};
if ((MinIndex1 < 600)){
GameField.setChildIndex(holder_body.userData.BodySprite, (MinIndex1 - 1));
};
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
case 14:
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (10 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.5;
holder_shape.restitution = 0.3;
holder_shape.filter.categoryBits = 8;
holder_shape.filter.maskBits = 70;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(51, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
case 13:
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (10 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.5;
holder_shape.restitution = 0.3;
holder_shape.filter.categoryBits = 16;
holder_shape.filter.maskBits = 69;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(52, _angle);
holder_body.userData.BodySprite.x = (_x / 100);
holder_body.userData.BodySprite.y = (_y / 100);
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
case 12:
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (10 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.5;
holder_shape.restitution = 0.3;
holder_shape.filter.categoryBits = 32;
holder_shape.filter.maskBits = 67;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(53, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
case 11:
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (10 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.5;
holder_shape.restitution = 0.3;
holder_shape.filter.categoryBits = 0x0100;
holder_shape.filter.maskBits = 1;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(61, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
case 10:
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (10 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.5;
holder_shape.restitution = 0.3;
holder_shape.filter.categoryBits = 0x0200;
holder_shape.filter.maskBits = 2;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(62, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
case 9:
holder_body = new b2BodyDef();
holder_shape = new b2CircleDef();
holder_shape.radius = (10 / 100);
holder_shape.density = 1;
holder_shape.friction = 0.5;
holder_shape.restitution = 0.3;
holder_shape.filter.categoryBits = 0x0400;
holder_shape.filter.maskBits = 4;
holder_body.position.Set((_x / 100), (_y / 100));
holder_body.userData = new BodyUserData(63, _angle);
holder_body.userData.BodySprite.x = _x;
holder_body.userData.BodySprite.y = _y;
GameField.addChild(holder_body.userData.BodySprite);
boxTools.push(boxWorld.CreateBody(holder_body));
boxTools[(boxTools.length - 1)].CreateShape(holder_shape);
break;
};
}
private function _createListeners():void{
StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.M_B_START, UI_MM_StartGame);
StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.M_B_HELP, UI_MM_ShowDemo);
StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.LS_LEVEL_CLICK, UI_LS_Click);
StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.LS_HIDED, UI_LS_Hided);
StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.DLG_LEVEL_PASSED_GOTOMENU, DLG_LP_GotoMenu);
StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.DLG_LEVEL_PASSED_GOTONEXT, DLG_LP_GotoNext);
StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.DLG_LEVEL_FAILED_GOTOMENU, DLG_LF_GotoMenu);
StageInterface.GameEventDispatcher.addEventListener(MainEventsDispatcher.DLG_LEVEL_FAILED_GOTOAGAIN, DLG_LF_GotoAgain);
Level_duration_timer.addEventListener(TimerEvent.TIMER, _level_timer_OnTimer);
this.addEventListener(KeyboardEvent.KEY_DOWN, _keyPress);
this.addEventListener(MouseEvent.MOUSE_UP, _mouseUP_General);
this.addEventListener(MouseEvent.CLICK, _mouseclick);
this.addEventListener(MouseEvent.MOUSE_DOWN, _mouseDown);
this.addEventListener(MouseEvent.MOUSE_MOVE, _mousemove);
this.addEventListener(MouseEvent.MOUSE_UP, _mouseUP);
this.addEventListener(Event.ENTER_FRAME, _Idle);
demotimer_1.addEventListener(TimerEvent.TIMER, demo_1_ontimer);
Demo_message_timer.addEventListener(TimerEvent.TIMER, demo_message_blink);
}
private function DLG_LP_GotoMenu(_arg1:Event):void{
Demo1Enabled = true;
demotimer_1.reset();
demotimer_1_iterator = 0;
demotimer_1.addEventListener(TimerEvent.TIMER, demo_1_ontimer);
if (GameStat.level_to_load == 32){
StageInterface.HideGameFinished();
} else {
StageInterface.HideLevelPassed();
};
GameField.HideMainGameFiled();
StageInterface.updateLevelSet();
StageInterface.ShowLevelSet();
}
private function demo_3_ontimer(_arg1:TimerEvent):void{
}
private function _mousemove(_arg1:MouseEvent):void{
var _local2:Number;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:int;
var _local9:int;
var _local10:int;
var _local11:Number;
var _local12:int;
var _local13:int;
var _local14:int;
var _local15:int;
if (GameStat.VolumeDragging){
if ((((mouseX > 43)) && ((mouseX < 87)))){
GameField.LevelLeftPanel.volumeBar.PointerSprite.x = (mouseX - 45);
_local2 = ((mouseX - 43) / 51);
SoundMixer.soundTransform = new SoundTransform(_local2);
};
};
if (GameStat.ShowingInfoTool){
InfoSprite.x = (mouseX + 15);
InfoSprite.y = (mouseY + 15);
};
if (GameStat.NowDragging){
DraggingSprite.x = mouseX;
DraggingSprite.y = mouseY;
DraggingSprite.alpha = 1;
if (((((((DraggingSprite.x - (DraggingSprite.width / 2)) < 110)) || (((DraggingSprite.x + (DraggingSprite.width / 2)) > 600)))) || (((((DraggingSprite.y - (DraggingSprite.height / 2)) < 90)) || (((DraggingSprite.y + (DraggingSprite.height / 2)) > 500)))))){
DraggingSprite.alpha = 0.5;
};
if (BoxBag_10){
if (((DraggingSprite.hitTestObject(BoxBag_10.m_userData.BodySprite)) || (DraggingSprite.hitTestObject(BoxBag_10.m_userData.BodySprite_back)))){
if (DraggingSprite.alpha > 0.5){
DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_10.m_userData.BodySprite);
};
if (DraggingSprite.alpha > 0.5){
DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_10.m_userData.BodySprite_back);
};
};
};
if (BoxBag_25){
if (((DraggingSprite.hitTestObject(BoxBag_25.m_userData.BodySprite)) || (DraggingSprite.hitTestObject(BoxBag_25.m_userData.BodySprite_back)))){
if (DraggingSprite.alpha > 0.5){
DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_25.m_userData.BodySprite);
};
if (DraggingSprite.alpha > 0.5){
DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_25.m_userData.BodySprite_back);
};
};
};
if (BoxBag_50){
if (((DraggingSprite.hitTestObject(BoxBag_50.m_userData.BodySprite)) || (DraggingSprite.hitTestObject(BoxBag_50.m_userData.BodySprite_back)))){
if (DraggingSprite.alpha > 0.5){
DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_50.m_userData.BodySprite);
};
if (DraggingSprite.alpha > 0.5){
DraggingSprite.alpha = _myHitTest_2(DraggingSprite, BoxBag_50.m_userData.BodySprite_back);
};
};
};
_local3 = boxTools.length;
_local4 = 0;
while (_local4 < _local3) {
if (DraggingSprite.hitTestObject(boxTools[_local4].m_userData.BodySprite)){
trace("hit with sragging sprite");
if (DraggingSprite.alpha > 0.5){
DraggingSprite.alpha = _myHitTest_2(DraggingSprite, boxTools[_local4].m_userData.BodySprite);
};
};
_local4++;
};
_local5 = boxObjects.length;
_local6 = 0;
while (_local6 < _local5) {
if (DraggingSprite.hitTestObject(boxObjects[_local6].m_userData.BodySprite)){
if (DraggingSprite.alpha > 0.5){
DraggingSprite.alpha = _myHitTest_2(DraggingSprite, boxObjects[_local6].m_userData.BodySprite);
};
};
_local6++;
};
};
if (GameStat.DraggingModifyTool){
GameStat.ModifyBody.m_userData.BodySprite.alpha = 1;
GameStat.ModifySpritePic.alpha = 1;
_local7 = boxTools.length;
_local8 = 0;
while (_local8 < _local7) {
if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(boxTools[_local8].m_userData.BodySprite)){
if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){
GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_2(GameStat.ModifyBody.m_userData.BodySprite, boxTools[_local8].m_userData.BodySprite);
GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha;
};
};
_local8++;
};
_local9 = boxObjects.length;
_local10 = 0;
while (_local10 < _local9) {
if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(boxObjects[_local10].m_userData.BodySprite)){
if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){
GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_2(GameStat.ModifyBody.m_userData.BodySprite, boxObjects[_local10].m_userData.BodySprite);
GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha;
};
};
_local10++;
};
if (((((((GameStat.ModifyBody.m_userData.BodySprite.x - (GameStat.ModifyBody.m_userData.BodySprite.width / 2)) < 110)) || (((GameStat.ModifyBody.m_userData.BodySprite.x + (GameStat.ModifyBody.m_userData.BodySprite.width / 2)) > 600)))) || (((((GameStat.ModifyBody.m_userData.BodySprite.y - (GameStat.ModifyBody.m_userData.BodySprite.height / 2)) < 90)) || (((GameStat.ModifyBody.m_userData.BodySprite.y + (GameStat.ModifyBody.m_userData.BodySprite.height / 2)) > 500)))))){
GameStat.ModifyBody.m_userData.BodySprite.alpha = 0.5;
GameStat.ModifySpritePic.alpha = 0.5;
};
if (BoxBag_10){
if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_10.m_userData.BodySprite)){
if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){
GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_2(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_10.m_userData.BodySprite);
GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha;
};
};
};
if (BoxBag_25){
if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_25.m_userData.BodySprite)){
if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){
GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_2(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_25.m_userData.BodySprite);
GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha;
};
};
};
if (BoxBag_50){
if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_50.m_userData.BodySprite)){
if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){
GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_2(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_50.m_userData.BodySprite);
GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha;
};
};
};
GameStat.ModifySpritePic.x = (GameStat.ModifyMoveOffsetX + mouseX);
GameStat.ModifySpritePic.y = (GameStat.ModifyMoveOffsetY + mouseY);
GameStat.ModifyBody.m_userData.BodySprite.x = GameStat.ModifySpritePic.x;
GameStat.ModifyBody.m_userData.BodySprite.y = GameStat.ModifySpritePic.y;
GameStat.ModifySpriteX = GameStat.ModifySpritePic.x;
GameStat.ModifySpriteY = GameStat.ModifySpritePic.y;
GameStat.ModifyBody_angle = GameStat.ModifyBody.m_userData.BodyAngle;
};
if (GameStat.RotatingModifyTool){
GameStat.ModifyBody.m_userData.BodySprite.alpha = 1;
GameStat.ModifySpritePic.alpha = 1;
_local11 = (Math.atan2(-((mouseX - GameStat.ModifyRotationOffsetX)), (mouseY - GameStat.ModifyRotationOffsetY)) * (180 / Math.PI));
GameStat.ModifySpritePic.rotation = (_local11 - 90);
GameStat.ModifyBody.m_userData.BodySprite.rotation = (GameStat.ModifySpritePic.rotation - GameStat.ModifyBody_angle1);
GameStat.ModifyBody_angle = (GameStat.ModifyBody.m_userData.BodyAngle + GameStat.ModifyBody.m_userData.BodySprite.rotation);
_local12 = boxTools.length;
_local13 = 0;
while (_local13 < _local12) {
if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(boxTools[_local13].m_userData.BodySprite)){
if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){
GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_3(GameStat.ModifyBody.m_userData.BodySprite, boxTools[_local13].m_userData.BodySprite);
GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha;
};
};
_local13++;
};
_local14 = boxObjects.length;
_local15 = 0;
while (_local15 < _local14) {
if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(boxObjects[_local15].m_userData.BodySprite)){
if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){
GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_3(GameStat.ModifyBody.m_userData.BodySprite, boxObjects[_local15].m_userData.BodySprite);
GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha;
};
};
_local15++;
};
if (BoxBag_10){
if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_10.m_userData.BodySprite)){
if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){
GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_3(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_10.m_userData.BodySprite);
GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha;
};
};
};
if (BoxBag_25){
if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_25.m_userData.BodySprite)){
if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){
GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_3(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_25.m_userData.BodySprite);
GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha;
};
};
};
if (BoxBag_50){
if (GameStat.ModifyBody.m_userData.BodySprite.hitTestObject(BoxBag_50.m_userData.BodySprite)){
if (GameStat.ModifyBody.m_userData.BodySprite.alpha > 0.5){
GameStat.ModifyBody.m_userData.BodySprite.alpha = _myHitTest_3(GameStat.ModifyBody.m_userData.BodySprite, BoxBag_50.m_userData.BodySprite);
GameStat.ModifySpritePic.alpha = GameStat.ModifyBody.m_userData.BodySprite.alpha;
};
};
};
};
}
private function LP_Reset_Clicked(_arg1:Event):void{
var _local2:int;
if (GameStat.EditModeEnabled){
if (GameStat.VolumeEnabled){
Sounds_static.BUTTON1_voice.play(45);
};
while (boxCoins.length) {
if (GameField.contains(boxCoins[0].m_userData.BodySprite)){
GameField.removeChild(boxCoins[0].m_userData.BodySprite);
};
boxWorld.DestroyBody(boxCoins[0]);
boxCoins.splice(0, 1);
};
while (boxTools.length) {
_local2 = game_const._getToolIDbyBodyType(boxTools[0].m_userData.BodyType);
GameStat.current_level_scores = (GameStat.current_level_scores + GameStat.tools_cost[_local2]);
GameField.LevelLeftPanel.panel_current_scores_text.text = ("" + GameStat.current_level_scores);
if (GameField.contains(boxTools[0].m_userData.BodySprite)){
GameField.removeChild(boxTools[0].m_userData.BodySprite);
};
boxWorld.DestroyBody(boxTools[0]);
boxTools.splice(0, 1);
};
};
}
private function demo_1_ontimer(_arg1:TimerEvent):void{
var _local2:BodyUserData;
demotimer_1_iterator++;
switch (demotimer_1_iterator){
case 1:
DemoSprite = new Sprite();
Demo_pointer = new Sprite();
Demo_pointer.addChild(new EmbedData_Class.GF_Mouse_Asset());
DemoSprite.addChild(Demo_pointer);
DemoSprite.x = 200;
DemoSprite.y = 100;
this.addChild(DemoSprite);
Tweener.addTween(DemoSprite, {x:415, y:40, time:1.3, transition:"easeOutQuint"});
break;
case 3:
GameField.Tube3.emulate_push();
GameStat.TubeToEmmit = 3;
UI_GF_Tube_Click(new Event(MouseEvent.CLICK));
break;
case 8:
Tweener.addTween(DemoSprite, {x:23, y:101, time:1.5, transition:"easeOutQuint"});
break;
case 11:
_local2 = new BodyUserData(21, 0);
Demo_dragging = new Sprite();
Demo_dragging.addChild(_local2.BodySprite);
Demo_dragging.visible = false;
DemoSprite.addChild(Demo_dragging);
DemoSprite.setChildIndex(Demo_pointer, (DemoSprite.numChildren - 1));
Demo_dragging.visible = true;
break;
case 12:
Tweener.addTween(DemoSprite, {x:310, y:200, time:1.3, transition:"easeOutQuint"});
break;
case 14:
Demo_dragging.visible = false;
CreateToolAndPutItOnTheStage(0, 0, 310, 200);
Tweener.addTween(DemoSprite, {x:415, y:40, time:1.3, transition:"easeOutQuint"});
break;
case 16:
GameField.Tube3.emulate_push();
GameStat.TubeToEmmit = 3;
UI_GF_Tube_Click(new Event(MouseEvent.CLICK));
break;
case 20:
Tweener.addTween(DemoSprite, {x:310, y:200, time:1.3, transition:"easeOutQuint"});
break;
case 23:
Demo_modifiyer = new ModifySprite(3);
Demo_modifiyer.visible = false;
DemoSprite.addChild(Demo_modifiyer);
DemoSprite.setChildIndex(Demo_pointer, (DemoSprite.numChildren - 1));
Demo_modifiyer.visible = true;
break;
case 25:
Tweener.addTween(Demo_pointer, {x:30, y:0, time:1, transition:"easeOutQuint"});
break;
case 27:
Demo_dragging.visible = true;
GameField.removeChild(boxTools[0].m_userData.BodySprite);
boxWorld.DestroyBody(boxTools[0]);
boxTools.splice(0, 1);
Tweener.addTween(DemoSprite, {x:299, y:201, time:1, transition:"easeOutQuint"});
break;
case 29:
CreateToolAndPutItOnTheStage(0, 0, 299, 201);
Demo_dragging.visible = false;
Demo_modifiyer.visible = false;
Tweener.addTween(DemoSprite, {x:385, y:40, time:1.3, transition:"easeOutQuint"});
break;
case 31:
GameField.Tube3.emulate_push();
GameStat.TubeToEmmit = 3;
UI_GF_Tube_Click(new Event(MouseEvent.CLICK));
break;
case 34:
Tweener.addTween(DemoSprite, {x:20, y:380, time:2, transition:"easeOutQuint"});
break;
case 37:
GameField.emulate_push();
LP_Button_Clicked(new Event(MouseEvent.CLICK));
break;
case 43:
Tweener.addTween(DemoSprite, {x:400, y:260, time:1.3, transition:"easeOutQuint"});
break;
case 46:
this.removeChild(DemoSprite);
demotimer_1_iterator = 0;
StageInterface.HideLevelPassed();
GameField.HideMainGameFiled();
_loadLevel();
};
}
private function _keyPress(_arg1:KeyboardEvent):void{
}
private function _levelFailed():void{
oldscores = GameStat.current_level_scores;
oldtime = GameStat.level_time;
var _local1:int;
while (_local1 < boxTools.length) {
oldlevel_tools.push(boxTools[_local1]);
_local1++;
};
GameStat.game_total_time = (GameStat.game_total_time + GameStat.level_time);
_deleteOldDataFromTheLevel();
GameStat.CheckModeEnabled = false;
GameField.HideTubes();
StageInterface.setChildIndex(StageInterface.LevelFailed, (StageInterface.numChildren - 1));
StageInterface.lf_total_scores_text.text = ("" + GameStat.game_total_scores);
StageInterface.ShowLevelFailed();
}
private function _initGame():void{
GameStat.Init();
_sharedObject = SharedObject.getLocal("USMINT_game_data1");
if ((((_sharedObject.data.game_total_scores == 0)) || ((_sharedObject.data.game_total_scores == null)))){
GameStat.levels_set.push(0);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
GameStat.levels_set.push(-1);
_sharedObject.data.game_total_scores = 0;
} else {
GameStat.levels_set = _sharedObject.data.levels_set;
GameStat.game_total_scores = _sharedObject.data.game_total_scores;
};
SoundMixer.soundTransform = volform;
GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999);
StageInterface = new StageInterfaceClass_2();
this.addChild(StageInterface);
StageInterface.ShowMainMenu(false);
}
private function _downonRotate(_arg1:MouseEvent):void{
var tool_id:int;
var e = _arg1;
GameStat.RotatingModifyTool = true;
var i:int;
while (i < boxTools.length) {
if (GameStat.ModifyBody == boxTools[i]){
tool_id = i;
};
i = (i + 1);
};
GameStat.ModifyRotationOffsetX = GameStat.ModifySpriteX;
GameStat.ModifyRotationOffsetY = GameStat.ModifySpriteY;
GameStat.ModifyBody_angle1 = GameStat.ModifySpritePic.rotation;
GameStat.RotatingInitialAngle = GameStat.ModifyBody.m_userData.BodyAngle;
GameStat.RotatingPicInitialAngle = GameStat.ModifySpritePic.rotation;
GameStat.ModifyToolInitialPosX = GameStat.ModifyBody.m_userData.BodySprite.x;
GameStat.ModifyToolInitialPosY = GameStat.ModifyBody.m_userData.BodySprite.y;
try {
boxWorld.DestroyBody(boxTools[tool_id]);
boxTools.splice(tool_id, 1);
} catch(e:Error) {
trace("error catched1 ID: 002");
};
}
private function DLG_LF_GotoAgain(_arg1:Event):void{
GameStat.RepeatedLevel = true;
StageInterface.HideLevelFailed();
GameField.HideMainGameFiled();
_loadLevel();
}
private function LP_Tool_Out(_arg1:Event):void{
GameStat.ShowingInfoTool = false;
if (this.contains(InfoSprite)){
this.removeChild(InfoSprite);
};
}
private function LP_shown(_arg1:Event):void{
if (BoxBag_10){
BoxBag_10.m_userData.BodySprite.visible = true;
};
if (BoxBag_25){
BoxBag_25.m_userData.BodySprite.visible = true;
};
if (BoxBag_50){
BoxBag_50.m_userData.BodySprite.visible = true;
};
var _local2:int;
while (_local2 < boxObjects.length) {
boxObjects[_local2].m_userData.BodySprite.visible = true;
_local2++;
};
}
private function _mouseclick(_arg1:MouseEvent):void{
}
private function check_timer_onTimer(_arg1:TimerEvent):void{
switch (CheckTimerIterator){
case 1:
if (Level.tube1_config[1]){
_emmitCustomCoin(1, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 2:
if (Level.tube1_config[2]){
_emmitCustomCoin(1, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 3:
if (Level.tube1_config[3]){
_emmitCustomCoin(1, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 4:
if (Level.tube2_config[1]){
_emmitCustomCoin(2, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 5:
if (Level.tube2_config[2]){
_emmitCustomCoin(2, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 6:
if (Level.tube2_config[3]){
_emmitCustomCoin(2, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 7:
if (Level.tube3_config[1]){
_emmitCustomCoin(3, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 8:
if (Level.tube3_config[2]){
_emmitCustomCoin(3, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 9:
if (Level.tube3_config[3]){
_emmitCustomCoin(3, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 10:
if (Level.tube4_config[1]){
_emmitCustomCoin(4, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 11:
if (Level.tube4_config[2]){
_emmitCustomCoin(4, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 12:
if (Level.tube4_config[3]){
_emmitCustomCoin(4, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 13:
if (Level.tube1_config[1]){
_emmitCustomCoin(1, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 14:
if (Level.tube1_config[2]){
_emmitCustomCoin(1, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 15:
if (Level.tube1_config[3]){
_emmitCustomCoin(1, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 16:
if (Level.tube2_config[1]){
_emmitCustomCoin(2, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 17:
if (Level.tube2_config[2]){
_emmitCustomCoin(2, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 18:
if (Level.tube2_config[3]){
_emmitCustomCoin(2, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 19:
if (Level.tube3_config[1]){
_emmitCustomCoin(3, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 20:
if (Level.tube3_config[2]){
_emmitCustomCoin(3, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 21:
if (Level.tube3_config[3]){
_emmitCustomCoin(3, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 22:
if (Level.tube4_config[1]){
_emmitCustomCoin(4, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 23:
if (Level.tube4_config[2]){
_emmitCustomCoin(4, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 24:
if (Level.tube4_config[3]){
_emmitCustomCoin(4, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 25:
if (Level.tube1_config[1]){
_emmitCustomCoin(1, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 26:
if (Level.tube1_config[2]){
_emmitCustomCoin(1, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 27:
if (Level.tube1_config[3]){
_emmitCustomCoin(1, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 28:
if (Level.tube2_config[1]){
_emmitCustomCoin(2, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 29:
if (Level.tube2_config[2]){
_emmitCustomCoin(2, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 30:
if (Level.tube2_config[3]){
_emmitCustomCoin(2, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 31:
if (Level.tube3_config[1]){
_emmitCustomCoin(3, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 32:
if (Level.tube3_config[2]){
_emmitCustomCoin(3, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 33:
if (Level.tube3_config[3]){
_emmitCustomCoin(3, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 34:
if (Level.tube4_config[1]){
_emmitCustomCoin(4, 1);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 35:
if (Level.tube4_config[2]){
_emmitCustomCoin(4, 2);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 36:
if (Level.tube4_config[3]){
_emmitCustomCoin(4, 3);
CheckTimerIterator++;
break;
};
CheckTimerIterator++;
case 37:
CheckTimerIterator = 1;
CheckTimer.stop();
CheckTimer.removeEventListener(TimerEvent.TIMER, check_timer_onTimer);
break;
};
}
private function onFlushStatus(_arg1:NetStatusEvent):void{
switch (_arg1.info.code){
case "SharedObject.Flush.Success":
trace("User granted permission -- value saved.\n");
break;
case "SharedObject.Flush.Failed":
trace("User denied permission -- value not saved.\n");
break;
};
_sharedObject.removeEventListener(NetStatusEvent.NET_STATUS, onFlushStatus);
}
private function _loadLevel():void{
var _local3:b2BodyDef;
var _local4:b2PolygonDef;
var _local5:b2PolygonDef;
var _local6:b2PolygonDef;
var _local7:b2PolygonDef;
var _local8:b2PolygonDef;
var _local9:b2PolygonDef;
var _local10:b2PolygonDef;
var _local11:b2PolygonDef;
var _local12:b2BodyDef;
var _local13:b2PolygonDef;
var _local14:b2BodyDef;
var _local15:b2PolygonDef;
var _local16:b2PolygonDef;
var _local17:b2PolygonDef;
var _local18:b2PolygonDef;
var _local19:b2PolygonDef;
var _local20:b2PolygonDef;
var _local21:b2PolygonDef;
var _local22:b2BodyDef;
var _local23:b2PolygonDef;
var _local24:b2BodyDef;
var _local25:b2PolygonDef;
var _local26:b2PolygonDef;
var _local27:b2PolygonDef;
var _local28:b2PolygonDef;
var _local29:b2PolygonDef;
var _local30:b2PolygonDef;
var _local31:b2PolygonDef;
var _local32:b2BodyDef;
var _local33:b2PolygonDef;
var _local34:b2BodyDef;
var _local35:b2PolygonDef;
var _local36:b2BodyDef;
var _local37:b2PolygonDef;
var _local38:b2BodyDef;
var _local39:b2PolygonDef;
var _local40:b2BodyDef;
var _local41:b2PolygonDef;
var _local42:b2BodyDef;
var _local43:b2PolygonDef;
var _local44:b2BodyDef;
var _local45:b2PolygonDef;
var _local46:b2BodyDef;
var _local47:b2PolygonDef;
var _local48:b2BodyDef;
var _local49:b2PolygonDef;
var _local50:b2BodyDef;
var _local51:b2PolygonDef;
var _local52:b2BodyDef;
var _local53:b2PolygonDef;
var _local54:b2BodyDef;
var _local55:b2PolygonDef;
var _local56:b2BodyDef;
var _local57:b2PolygonDef;
var _local58:b2BodyDef;
var _local59:b2CircleDef;
var _local60:int;
if (GameStat.VolumeEnabled){
Sounds_static.menu_slide_voice.play(100);
};
while (Markers.length) {
if (GameField.contains(Markers[0])){
GameField.MainBack.removeChild(Markers[0]);
};
Markers.splice(0, 1);
};
GameStat.MarkersToAdd = 0;
GameStat.level_time = 0;
Level_duration_timer.start();
Level = new Levels(GameStat.level_to_load);
GameStat.current_level_scores = GameStat.levels_cost[(GameStat.level_to_load - 1)];
GameField = new GameFieldClass(Level);
GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.GF_TUBE_CLICK, UI_GF_Tube_Click);
GameField.LevelLeftPanel.GameEventDispatcher.addEventListener(MainEventsDispatcher.LP_TOOL_SELECTED, LP_Tool_Clicked);
GameField.LevelLeftPanel.GameEventDispatcher.addEventListener(MainEventsDispatcher.LP_TOOL_OUT, LP_Tool_Out);
GameField.LevelLeftPanel.GameEventDispatcher.addEventListener(MainEventsDispatcher.LP_TOOL_OVER, LP_Tool_Over);
GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.LB_BUTTON_CLICK, LP_Button_Clicked);
GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.LB_RESET_CLICK, LP_Reset_Clicked);
GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.LB_MENU_CLICK, LP_Menu_Clicked);
GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.GF_HIDING_FINISHED, GF_Hiding_Finished);
GameField.GameEventDispatcher.addEventListener(MainEventsDispatcher.LP_SHOWN, LP_shown);
GameField.ShowGameFiled();
var _local1:int = Level.static_objects.length;
var _local2:int;
while (_local2 < _local1) {
switch (Level.static_objects[_local2].type){
case 1:
_local3 = new b2BodyDef();
_local4 = new b2PolygonDef();
_local5 = new b2PolygonDef();
_local6 = new b2PolygonDef();
_local7 = new b2PolygonDef();
_local8 = new b2PolygonDef();
_local9 = new b2PolygonDef();
_local10 = new b2PolygonDef();
_local11 = new b2PolygonDef();
_local3.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local4.SetAsOrientedBox(0.03, 0.23, new b2Vec2(-0.29, 0.05), 0);
_local5.SetAsOrientedBox(0.23, 0.02, new b2Vec2(0, 0.25), 0);
_local6.SetAsOrientedBox(0.03, 0.23, new b2Vec2(0.29, 0.05), 0);
_local7.SetAsOrientedBox(0.035, 0.035, new b2Vec2(0.32, -0.12), 0);
_local8.SetAsOrientedBox(0.035, 0.035, new b2Vec2(-0.32, -0.12), 0);
_local9.SetAsOrientedBox(0.035, 0.04, new b2Vec2(0.32, 0.08), 0);
_local10.SetAsOrientedBox(0.035, 0.04, new b2Vec2(-0.32, 0.08), 0);
_local11.SetAsOrientedBox(0.04, 0.035, new b2Vec2(0, 0.33), 0);
_local7.filter.categoryBits = 64;
_local7.filter.maskBits = 127;
_local8.filter.categoryBits = 64;
_local8.filter.maskBits = 127;
_local9.filter.categoryBits = 64;
_local9.filter.maskBits = 127;
_local10.filter.categoryBits = 64;
_local10.filter.maskBits = 127;
_local11.filter.categoryBits = 64;
_local11.filter.maskBits = 127;
_local7.density = 10;
_local7.friction = 0.1;
_local7.restitution = 0.3;
_local8.density = 10;
_local8.friction = 0.1;
_local8.restitution = 0.3;
_local9.density = 10;
_local9.friction = 0.1;
_local9.restitution = 0.3;
_local10.density = 10;
_local10.friction = 0.1;
_local10.restitution = 0.3;
_local11.density = 10;
_local11.friction = 0.1;
_local11.restitution = 0.3;
_local4.filter.categoryBits = 64;
_local4.filter.maskBits = 127;
_local5.filter.categoryBits = 64;
_local5.filter.maskBits = 127;
_local6.filter.categoryBits = 64;
_local6.filter.maskBits = 127;
_local4.density = 1;
_local4.friction = 0.1;
_local4.restitution = 0.3;
_local5.density = 1;
_local5.friction = 0.1;
_local5.restitution = 0.3;
_local6.density = 1;
_local6.friction = 0.1;
_local6.restitution = 0.3;
_local3.userData = new BodyUserData(14, Level.static_objects[_local2].angle);
_local3.userData.BodySprite_back.x = Level.static_objects[_local2].X;
_local3.userData.BodySprite_back.y = Level.static_objects[_local2].Y;
GameField.addChild(_local3.userData.BodySprite_back);
GameField.addChild(_local3.userData.BodySprite);
BoxBag_10 = boxWorld.CreateBody(_local3);
BoxBag_10.CreateShape(_local4);
BoxBag_10.CreateShape(_local5);
BoxBag_10.CreateShape(_local6);
BoxBag_10.CreateShape(_local7);
BoxBag_10.CreateShape(_local8);
BoxBag_10.CreateShape(_local9);
BoxBag_10.CreateShape(_local10);
BoxBag_10.CreateShape(_local11);
_local12 = new b2BodyDef();
_local12.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local13 = new b2PolygonDef();
_local13.SetAsOrientedBox(0.02, 0.16, new b2Vec2(0, 0.19), (100 / (180 / Math.PI)));
_local13.density = 1;
_local13.friction = 0.1;
_local13.restitution = 0;
_local13.filter.categoryBits = 64;
_local13.filter.maskBits = 127;
_local12.userData = new BodyUserData(141, 0);
BoxSensor_10 = boxWorld.CreateBody(_local12);
BoxSensor_10.CreateShape(_local13);
break;
case 2:
_local14 = new b2BodyDef();
_local15 = new b2PolygonDef();
_local16 = new b2PolygonDef();
_local17 = new b2PolygonDef();
_local14.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local15.SetAsOrientedBox(0.03, 0.27, new b2Vec2(-0.37, 0.05), 0);
_local16.SetAsOrientedBox(0.23, 0.02, new b2Vec2(0, 0.33), 0);
_local17.SetAsOrientedBox(0.03, 0.27, new b2Vec2(0.37, 0.05), 0);
_local15.filter.categoryBits = 64;
_local15.filter.maskBits = 127;
_local16.filter.categoryBits = 64;
_local16.filter.maskBits = 127;
_local17.filter.categoryBits = 64;
_local17.filter.maskBits = 127;
_local15.density = 1;
_local15.friction = 0.1;
_local15.restitution = 0.3;
_local16.density = 1;
_local16.friction = 0.1;
_local16.restitution = 0.3;
_local17.density = 1;
_local17.friction = 0.1;
_local17.restitution = 0.3;
_local18 = new b2PolygonDef();
_local19 = new b2PolygonDef();
_local20 = new b2PolygonDef();
_local21 = new b2PolygonDef();
_local18.SetAsOrientedBox(0.035, 0.035, new b2Vec2(0.4, -0.135), 0);
_local19.SetAsOrientedBox(0.035, 0.035, new b2Vec2(-0.4, -0.135), 0);
_local20.SetAsOrientedBox(0.035, 0.04, new b2Vec2(0.4, 0.08), 0);
_local21.SetAsOrientedBox(0.035, 0.04, new b2Vec2(-0.38, 0.08), 0);
_local18.filter.categoryBits = 64;
_local18.filter.maskBits = 127;
_local19.filter.categoryBits = 64;
_local19.filter.maskBits = 127;
_local20.filter.categoryBits = 64;
_local20.filter.maskBits = 127;
_local21.filter.categoryBits = 64;
_local21.filter.maskBits = 127;
_local18.density = 50;
_local18.friction = 0;
_local18.restitution = 0;
_local19.density = 50;
_local19.friction = 0;
_local19.restitution = 0;
_local20.density = 50;
_local20.friction = 0;
_local20.restitution = 0;
_local21.density = 50;
_local21.friction = 0;
_local21.restitution = 0;
_local14.userData = new BodyUserData(15, Level.static_objects[_local2].angle);
_local14.userData.BodySprite_back.x = Level.static_objects[_local2].X;
_local14.userData.BodySprite_back.y = Level.static_objects[_local2].Y;
GameField.addChild(_local14.userData.BodySprite_back);
GameField.addChild(_local14.userData.BodySprite);
BoxBag_25 = boxWorld.CreateBody(_local14);
BoxBag_25.CreateShape(_local15);
BoxBag_25.CreateShape(_local16);
BoxBag_25.CreateShape(_local17);
BoxBag_25.CreateShape(_local18);
BoxBag_25.CreateShape(_local19);
BoxBag_25.CreateShape(_local20);
BoxBag_25.CreateShape(_local21);
_local22 = new b2BodyDef();
_local22.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local23 = new b2PolygonDef();
_local23.SetAsOrientedBox(0.02, 0.25, new b2Vec2(0, 0.2), (95 / (180 / Math.PI)));
_local23.density = 1;
_local23.friction = 0.1;
_local23.restitution = 0;
_local23.filter.categoryBits = 64;
_local23.filter.maskBits = 127;
_local22.userData = new BodyUserData(151, 0);
BoxSensor_25 = boxWorld.CreateBody(_local22);
BoxSensor_25.CreateShape(_local23);
break;
case 3:
_local24 = new b2BodyDef();
_local25 = new b2PolygonDef();
_local26 = new b2PolygonDef();
_local27 = new b2PolygonDef();
_local24.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local25.SetAsOrientedBox(0.025, 0.31, new b2Vec2(-0.4, 0.1), 0);
_local26.SetAsOrientedBox(0.35, 0.02, new b2Vec2(0, 0.41), 0);
_local27.SetAsOrientedBox(0.025, 0.31, new b2Vec2(0.41, 0.1), 0);
_local25.filter.categoryBits = 64;
_local25.filter.maskBits = 127;
_local26.filter.categoryBits = 64;
_local26.filter.maskBits = 127;
_local27.filter.categoryBits = 64;
_local27.filter.maskBits = 127;
_local25.density = 1;
_local25.friction = 0.1;
_local25.restitution = 0.3;
_local26.density = 1;
_local26.friction = 0.1;
_local26.restitution = 0.3;
_local27.density = 1;
_local27.friction = 0.1;
_local27.restitution = 0.3;
_local28 = new b2PolygonDef();
_local29 = new b2PolygonDef();
_local30 = new b2PolygonDef();
_local31 = new b2PolygonDef();
_local28.SetAsOrientedBox(0.04, 0.04, new b2Vec2(0.47, -0.135), 0);
_local29.SetAsOrientedBox(0.05, 0.05, new b2Vec2(-0.44, -0.133), 0);
_local30.SetAsOrientedBox(0.045, 0.045, new b2Vec2(0.44, 0.15), 0);
_local31.SetAsOrientedBox(0.045, 0.045, new b2Vec2(-0.42, 0.15), 0);
_local28.filter.categoryBits = 64;
_local28.filter.maskBits = 127;
_local29.filter.categoryBits = 64;
_local29.filter.maskBits = 127;
_local30.filter.categoryBits = 64;
_local30.filter.maskBits = 127;
_local31.filter.categoryBits = 64;
_local31.filter.maskBits = 127;
_local28.density = 1;
_local28.friction = 0.1;
_local28.restitution = 0.3;
_local29.density = 1;
_local29.friction = 0.1;
_local29.restitution = 0.3;
_local30.density = 1;
_local30.friction = 0.1;
_local30.restitution = 0.3;
_local31.density = 1;
_local31.friction = 0.1;
_local31.restitution = 0.3;
_local24.userData = new BodyUserData(16, Level.static_objects[_local2].angle);
_local24.userData.BodySprite_back.x = Level.static_objects[_local2].X;
_local24.userData.BodySprite_back.y = Level.static_objects[_local2].Y;
GameField.addChild(_local24.userData.BodySprite_back);
GameField.addChild(_local24.userData.BodySprite);
BoxBag_50 = boxWorld.CreateBody(_local24);
BoxBag_50.CreateShape(_local25);
BoxBag_50.CreateShape(_local26);
BoxBag_50.CreateShape(_local27);
BoxBag_50.CreateShape(_local28);
BoxBag_50.CreateShape(_local29);
BoxBag_50.CreateShape(_local30);
BoxBag_50.CreateShape(_local31);
_local32 = new b2BodyDef();
_local32.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local33 = new b2PolygonDef();
_local33.SetAsOrientedBox(0.02, 0.35, new b2Vec2(0, 0.3), (95 / (180 / Math.PI)));
_local33.density = 1;
_local33.friction = 0.1;
_local33.restitution = 0;
_local33.filter.categoryBits = 64;
_local33.filter.maskBits = 127;
_local32.userData = new BodyUserData(161, 0);
BoxSensor_50 = boxWorld.CreateBody(_local32);
BoxSensor_50.CreateShape(_local33);
break;
case 5:
_local34 = new b2BodyDef();
_local35 = new b2PolygonDef();
_local34.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local35.SetAsOrientedBox(0.065, 1.25, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI)));
_local35.filter.categoryBits = 64;
_local35.filter.maskBits = 127;
_local35.density = 1;
_local35.friction = 0.1;
_local35.restitution = 0.5;
_local34.userData = new BodyUserData(71, Level.static_objects[_local2].angle);
GameField.addChild(_local34.userData.BodySprite);
boxObjects.push(boxWorld.CreateBody(_local34));
boxObjects[(boxObjects.length - 1)].CreateShape(_local35);
break;
case 6:
_local36 = new b2BodyDef();
_local37 = new b2PolygonDef();
_local36.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local37.SetAsOrientedBox(0.065, 0.7, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI)));
_local37.filter.categoryBits = 64;
_local37.filter.maskBits = 127;
_local37.density = 1;
_local37.friction = 0.1;
_local37.restitution = 0.5;
_local36.userData = new BodyUserData(81, Level.static_objects[_local2].angle);
GameField.addChild(_local36.userData.BodySprite);
boxObjects.push(boxWorld.CreateBody(_local36));
boxObjects[(boxObjects.length - 1)].CreateShape(_local37);
break;
case 7:
_local38 = new b2BodyDef();
_local39 = new b2PolygonDef();
_local38.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local39.SetAsOrientedBox(0.065, 0.25, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI)));
_local39.filter.categoryBits = 64;
_local39.filter.maskBits = 127;
_local39.density = 1;
_local39.friction = 0.1;
_local39.restitution = 0.5;
_local38.userData = new BodyUserData(91, Level.static_objects[_local2].angle);
GameField.addChild(_local38.userData.BodySprite);
boxObjects.push(boxWorld.CreateBody(_local38));
boxObjects[(boxObjects.length - 1)].CreateShape(_local39);
break;
case 8:
_local40 = new b2BodyDef();
_local41 = new b2PolygonDef();
_local40.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local41.SetAsOrientedBox(0.045, 0.3, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI)));
_local41.filter.categoryBits = 64;
_local41.filter.maskBits = 127;
_local41.density = 1;
_local41.friction = 0.1;
_local41.restitution = 0.1;
_local40.userData = new BodyUserData(100, Level.static_objects[_local2].angle);
GameField.addChild(_local40.userData.BodySprite);
boxObjects.push(boxWorld.CreateBody(_local40));
boxObjects[(boxObjects.length - 1)].CreateShape(_local41);
_local42 = new b2BodyDef();
_local43 = new b2PolygonDef();
_local42.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local43.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, 0.4), 0);
_local43.filter.categoryBits = 64;
_local43.filter.maskBits = 127;
_local43.density = 1;
_local43.friction = 0.1;
_local43.restitution = 0.5;
_local42.userData = new BodyUserData(1001, 0);
_local42.angle = (Level.static_objects[_local2].angle / (180 / Math.PI));
boxObjects.push(boxWorld.CreateBody(_local42));
boxObjects[(boxObjects.length - 1)].CreateShape(_local43);
_local43.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, -0.4), 0);
boxObjects[(boxObjects.length - 1)].CreateShape(_local43);
break;
case 9:
_local44 = new b2BodyDef();
_local45 = new b2PolygonDef();
_local44.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local45.SetAsOrientedBox(0.045, 0.5, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI)));
_local45.filter.categoryBits = 64;
_local45.filter.maskBits = 127;
_local45.density = 1;
_local45.friction = 0.1;
_local45.restitution = 0.1;
_local44.userData = new BodyUserData(101, Level.static_objects[_local2].angle);
GameField.addChild(_local44.userData.BodySprite);
boxObjects.push(boxWorld.CreateBody(_local44));
boxObjects[(boxObjects.length - 1)].CreateShape(_local45);
_local46 = new b2BodyDef();
_local47 = new b2PolygonDef();
_local46.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local47.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, 0.6), 0);
_local47.filter.categoryBits = 64;
_local47.filter.maskBits = 127;
_local47.density = 1;
_local47.friction = 0.1;
_local47.restitution = 0.5;
_local46.userData = new BodyUserData(1001, 0);
_local46.angle = (Level.static_objects[_local2].angle / (180 / Math.PI));
boxObjects.push(boxWorld.CreateBody(_local46));
boxObjects[(boxObjects.length - 1)].CreateShape(_local47);
_local47.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, -0.6), 0);
boxObjects[(boxObjects.length - 1)].CreateShape(_local47);
break;
case 10:
_local48 = new b2BodyDef();
_local49 = new b2PolygonDef();
_local48.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local49.SetAsOrientedBox(0.045, 0.75, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI)));
_local49.filter.categoryBits = 64;
_local49.filter.maskBits = 127;
_local49.density = 1;
_local49.friction = 0.1;
_local49.restitution = 0.1;
_local48.userData = new BodyUserData(102, Level.static_objects[_local2].angle);
GameField.addChild(_local48.userData.BodySprite);
boxObjects.push(boxWorld.CreateBody(_local48));
boxObjects[(boxObjects.length - 1)].CreateShape(_local49);
_local50 = new b2BodyDef();
_local51 = new b2PolygonDef();
_local50.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local51.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, 0.85), 0);
_local51.filter.categoryBits = 64;
_local51.filter.maskBits = 127;
_local51.density = 1;
_local51.friction = 0.1;
_local51.restitution = 0.5;
_local50.userData = new BodyUserData(1001, 0);
_local50.angle = (Level.static_objects[_local2].angle / (180 / Math.PI));
boxObjects.push(boxWorld.CreateBody(_local50));
boxObjects[(boxObjects.length - 1)].CreateShape(_local51);
_local51.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, -0.85), 0);
boxObjects[(boxObjects.length - 1)].CreateShape(_local51);
break;
case 11:
_local52 = new b2BodyDef();
_local53 = new b2PolygonDef();
_local52.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local53.SetAsOrientedBox(0.045, 1.05, new b2Vec2(0, 0), (Level.static_objects[_local2].angle / (180 / Math.PI)));
_local53.filter.categoryBits = 64;
_local53.filter.maskBits = 127;
_local53.density = 1;
_local53.friction = 0.1;
_local53.restitution = 0.1;
_local52.userData = new BodyUserData(103, Level.static_objects[_local2].angle);
GameField.addChild(_local52.userData.BodySprite);
boxObjects.push(boxWorld.CreateBody(_local52));
boxObjects[(boxObjects.length - 1)].CreateShape(_local53);
_local54 = new b2BodyDef();
_local55 = new b2PolygonDef();
_local54.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local55.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, 1.15), 0);
_local55.filter.categoryBits = 64;
_local55.filter.maskBits = 127;
_local55.density = 1;
_local55.friction = 0.1;
_local55.restitution = 0.5;
_local54.userData = new BodyUserData(1001, 0);
_local54.angle = (Level.static_objects[_local2].angle / (180 / Math.PI));
boxObjects.push(boxWorld.CreateBody(_local54));
boxObjects[(boxObjects.length - 1)].CreateShape(_local55);
_local55.SetAsOrientedBox(0.09, 0.09, new b2Vec2(0, -1.15), 0);
boxObjects[(boxObjects.length - 1)].CreateShape(_local55);
break;
case 12:
_local56 = new b2BodyDef();
_local57 = new b2PolygonDef();
_local56.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local57.SetAsOrientedBox(0.04, 0.18, new b2Vec2(-0.06, -0.07), (0 / (180 / Math.PI)));
_local57.filter.categoryBits = 64;
_local57.filter.maskBits = 127;
_local57.density = 1;
_local57.friction = 0.1;
_local57.restitution = 0.5;
_local56.userData = new BodyUserData(200, Level.static_objects[_local2].angle);
GameField.addChild(_local56.userData.BodySprite);
boxObjects.push(boxWorld.CreateBody(_local56));
boxObjects[(boxObjects.length - 1)].CreateShape(_local57);
_local57.SetAsOrientedBox(0.04, 0.18, new b2Vec2(0.08, -0.22), (90 / (180 / Math.PI)));
boxObjects[(boxObjects.length - 1)].CreateShape(_local57);
_local57.SetAsOrientedBox(0.09, 0.07, new b2Vec2(-0.06, -0.15), 0);
boxObjects[(boxObjects.length - 1)].CreateShape(_local57);
break;
case 13:
_local58 = new b2BodyDef();
_local59 = new b2CircleDef();
_local59.radius = (24 / 100);
_local59.density = 1;
_local59.friction = 0.9;
_local59.restitution = 1;
_local59.filter.categoryBits = 64;
_local59.filter.maskBits = 127;
_local58.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local58.userData = new BodyUserData(300, Level.static_objects[_local2].angle);
_local58.userData.BodySprite.x = Level.static_objects[_local2].X;
_local58.userData.BodySprite.y = Level.static_objects[_local2].Y;
GameField.addChild(_local58.userData.BodySprite);
boxObjects.push(boxWorld.CreateBody(_local58));
boxObjects[(boxObjects.length - 1)].CreateShape(_local59);
break;
case 14:
_local58 = new b2BodyDef();
_local59 = new b2CircleDef();
_local59.radius = (23 / 100);
_local59.density = 1;
_local59.friction = 0.9;
_local59.restitution = 0;
_local59.filter.categoryBits = 64;
_local59.filter.maskBits = 127;
_local58.isBullet = true;
_local58.position.Set((Level.static_objects[_local2].X / 100), (Level.static_objects[_local2].Y / 100));
_local58.userData = new BodyUserData(301, Level.static_objects[_local2].angle);
_local58.userData.BodySprite.x = Level.static_objects[_local2].X;
_local58.userData.BodySprite.y = Level.static_objects[_local2].Y;
GameField.addChild(_local58.userData.BodySprite);
boxObjects.push(boxWorld.CreateBody(_local58));
boxObjects[(boxObjects.length - 1)].CreateShape(_local59);
break;
};
_local2++;
};
if (GameStat.RepeatedLevel){
trace("old data array size:", oldlevel_tools.length);
_local60 = 0;
while (_local60 < oldlevel_tools.length) {
CreateToolAndPutItOnTheStage(game_const._getToolIDbyBodyType(oldlevel_tools[_local60].m_userData.BodyType), oldlevel_tools[_local60].m_userData.BodyAngle, oldlevel_tools[_local60].m_userData.BodySprite.x, oldlevel_tools[_local60].m_userData.BodySprite.y);
_local60++;
};
GameStat.RepeatedLevel = false;
GameStat.current_level_scores = oldscores;
GameField.LevelLeftPanel.panel_current_scores_text.text = ("" + oldscores);
GameStat.level_time = oldtime;
GameField.LevelLeftPanel.panel_level_time_text.text = ("" + DateFormat.formatSeconds(GameStat.level_time));
while (oldlevel_tools.length) {
oldlevel_tools.splice(0, 1);
};
};
StageInterface.addChild(GameField);
StageInterface.setChildIndex(StageInterface.LevelSet, (StageInterface.numChildren - 1));
StageInterface.setChildIndex(GameField, 0);
StageInterface.setChildIndex(StageInterface.LevelFailed, 0);
StageInterface.setChildIndex(StageInterface.LevelPassed, 0);
GameStat.EditModeEnabled = true;
runDemo();
}
private function _clickonDel(_arg1:MouseEvent):void{
var _local2:int;
var _local3:int;
while (_local3 < boxTools.length) {
if (GameStat.ModifyBody == boxTools[_local3]){
_local2 = _local3;
};
_local3++;
};
var _local4:int = game_const._getToolIDbyBodyType(boxTools[_local2].m_userData.BodyType);
GameStat.current_level_scores = (GameStat.current_level_scores + GameStat.tools_cost[_local4]);
GameField.LevelLeftPanel.panel_current_scores_text.text = ("" + GameStat.current_level_scores);
if (GameField.contains(boxTools[_local2].m_userData.BodySprite)){
GameField.removeChild(boxTools[_local2].m_userData.BodySprite);
};
boxWorld.DestroyBody(boxTools[_local2]);
boxTools.splice(_local2, 1);
if (GameField.contains(GameStat.ModifySpritePic)){
GameField.removeChild(GameStat.ModifySpritePic);
};
GameStat.ModifyBodyIsOnStage = false;
}
private function saveData():void{
_sharedObject = SharedObject.getLocal("USMINT_Game_data1");
_sharedObject.data.levels_set = GameStat.levels_set;
_sharedObject.data.game_total_scores = GameStat.game_total_scores;
var flushStatus:String;
try {
flushStatus = _sharedObject.flush(((20 * 0x0400) * 10));
} catch(error:Error) {
trace("Error...Could not write SharedObject to disk\n");
};
if (flushStatus != null){
switch (flushStatus){
case SharedObjectFlushStatus.PENDING:
trace("Requesting permission to save object...\n");
_sharedObject.addEventListener(NetStatusEvent.NET_STATUS, onFlushStatus);
break;
case SharedObjectFlushStatus.FLUSHED:
trace("Value flushed to disk.\n");
break;
};
};
}
private function demo_message_blink(_arg1:TimerEvent):void{
Demo_message.visible = !(Demo_message.visible);
}
public function _getTriangleVertices(_arg1:Number, _arg2:Number):Array{
var _local3:Number = ((_arg2 - 90) / (180 / Math.PI));
var _local4:Number = ((2 / 2.5) * Math.PI);
var _local5:Number = (_arg1 / 2);
var _local6:Number = ((3 * _arg1) / Math.sqrt(3));
var _local7:Point = new Point((_arg1 * Math.cos(_local3)), (_arg1 * Math.sin(_local3)));
var _local8:Point = new Point((_arg1 * Math.cos((_local3 + _local4))), (_arg1 * Math.sin((_local3 + _local4))));
var _local9:Point = new Point((_arg1 * Math.cos((_local3 - _local4))), (_arg1 * Math.sin((_local3 - _local4))));
var _local10:Array = new Array();
_local10.push(_local7);
_local10.push(_local8);
_local10.push(_local9);
return (_local10);
}
private function _Idle(_arg1:Event):void{
var _local2:b2Body;
var _local3:int;
var _local4:int;
var _local5:b2MouseJointDef;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:int;
boxWorld.Step((1 / 50), 10);
_local2 = boxWorld.m_bodyList;
while (_local2) {
if ((_local2.m_userData is BodyUserData)){
if (_local2.m_userData.BodySprite){
_local2.m_userData.BodySprite.x = (_local2.GetPosition().x * 100);
_local2.m_userData.BodySprite.y = (_local2.GetPosition().y * 100);
_local2.m_userData.BodySprite.rotation = (_local2.GetAngle() * (180 / Math.PI));
};
};
_local2 = _local2.m_next;
};
while (Markers.length < GameStat.MarkersToAdd) {
Markers.push(new PathMarker());
GameField.MainBack.addChild(Markers[(Markers.length - 1)]);
};
_local3 = 0;
while (_local3 < Markers.length) {
if (Markers[_local3].alpha){
Markers[_local3].alpha = (Markers[_local3].alpha - 0.0005);
};
_local3++;
};
if (GameStat.EditModeEnabled){
_local4 = 0;
while (_local4 < boxCoins.length) {
if (Level.cooler){
if ((((((boxCoins[_local4].m_userData.BodySprite.y > (Level.cooler - 10))) && ((boxCoins[_local4].m_userData.BodySprite.y < (Level.cooler + 10))))) && ((boxCoins[_local4].m_userData.BodySprite.x > 180)))){
if (!boxCoins[_local4].m_userData.JustCooled){
boxCoins[_local4].ApplyImpulse(new b2Vec2(((600 - boxCoins[_local4].m_userData.BodySprite.x) / 1000), 0), new b2Vec2(boxCoins[_local4].GetWorldCenter().x, boxCoins[_local4].GetWorldCenter().y));
boxCoins[_local4].m_userData.JustCooled = true;
} else {
boxCoins[_local4].m_userData.JustCooled = false;
};
};
};
if (boxCoins[_local4].m_userData.MarkerID){
Markers[(boxCoins[_local4].m_userData.MarkerID - 1)].AddPoint(boxCoins[_local4].m_userData.BodySprite.x, boxCoins[_local4].m_userData.BodySprite.y, boxCoins[_local4].m_userData.BodyType);
};
if (((boxCoins[_local4].IsSleeping()) || (boxCoins[_local4].IsFrozen()))){
if (GameField.contains(boxCoins[_local4].m_userData.BodySprite)){
GameField.removeChild(boxCoins[_local4].m_userData.BodySprite);
};
boxWorld.DestroyBody(boxCoins[_local4]);
boxCoins.splice(_local4, 1);
break;
};
if (boxCoins[_local4].m_userData.MetTool){
if (boxCoins[_local4].m_userData.NeedToJoin){
_local5 = new b2MouseJointDef();
_local5.body1 = boxCoins[_local4].m_userData.NeedToJoinTo;
_local5.body2 = boxCoins[_local4];
_local5.target.Set(boxCoins[_local4].m_userData.NeedToJoinTo.GetWorldCenter().x, boxCoins[_local4].m_userData.NeedToJoinTo.GetWorldCenter().y);
_local5.collideConnected = false;
_local5.maxForce = (3000 * boxCoins[_local4].GetMass());
boxCoins[_local4].m_userData.Joint = (boxWorld.CreateJoint(_local5) as b2MouseJoint);
boxCoins[_local4].m_userData.Joint.m_localAnchor = new b2Vec2(0, 0);
boxCoins[_local4].m_angularVelocity = 0;
boxCoins[_local4].m_userData.NeedToJoin = false;
boxCoins[_local4].m_userData.AlreadyJoined = true;
boxCoins[_local4].m_userData.AlreadyJoinedTo = boxCoins[_local4].m_userData.NeedToJoinTo;
boxCoins[_local4].m_userData.NeedToJoinTo = null;
} else {
if (boxCoins[_local4].m_userData.AlreadyJoined){
if ((((Math.abs(boxCoins[_local4].m_linearVelocity.x) < 0.01)) && ((Math.abs(boxCoins[_local4].m_linearVelocity.y) < 0.01)))){
_local6 = (boxCoins[_local4].m_userData.AlreadyJoinedTo.m_userData.BodyAngle / (180 / Math.PI));
boxWorld.DestroyJoint(boxCoins[_local4].m_userData.Joint);
boxCoins[_local4].ApplyImpulse(new b2Vec2((0.5 * Math.cos(_local6)), (0.5 * Math.sin(_local6))), new b2Vec2(boxCoins[_local4].GetWorldCenter().x, boxCoins[_local4].GetWorldCenter().y));
boxCoins[_local4].m_userData.JustImpulsedBy = boxCoins[_local4].m_userData.AlreadyJoinedTo;
boxCoins[_local4].m_userData.AlreadyJoined = false;
boxCoins[_local4].m_userData.NeedToJoin = false;
boxCoins[_local4].m_userData.NeedToJoinTo = null;
boxCoins[_local4].m_userData.AlreadyJoinedTo = null;
if (GameStat.VolumeEnabled){
Sounds_static.arrow_out_voice.play(120);
};
};
} else {
_local7 = (((boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().x - boxCoins[_local4].GetWorldCenter().x) * (boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().x - boxCoins[_local4].GetWorldCenter().x)) + ((boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().y - boxCoins[_local4].GetWorldCenter().y) * (boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().y - boxCoins[_local4].GetWorldCenter().y)));
_local8 = Math.pow(_local7, 0.5);
if (_local8 > (boxCoins[_local4].m_userData.BodySize + boxCoins[_local4].m_userData.MetToolTo.m_userData.BodySize)){
boxCoins[_local4].m_userData.MetTool = false;
boxCoins[_local4].m_userData.MetToolTo = null;
boxCoins[_local4].m_userData.AlreadyJoined = false;
boxCoins[_local4].m_userData.NeedToJoin = false;
boxCoins[_local4].m_userData.NeedToJoinTo = null;
boxCoins[_local4].m_userData.AlreadyJoinedTo = null;
boxCoins[_local4].m_userData.JustImpulsedBy = null;
};
};
};
};
_local4++;
};
};
if (GameStat.CheckModeEnabled){
_local4 = 0;
while (_local4 < boxCoins.length) {
if (Level.cooler){
if ((((((boxCoins[_local4].m_userData.BodySprite.y > (Level.cooler - 10))) && ((boxCoins[_local4].m_userData.BodySprite.y < (Level.cooler + 10))))) && ((boxCoins[_local4].m_userData.BodySprite.x > 180)))){
if (!boxCoins[_local4].m_userData.JustCooled){
boxCoins[_local4].ApplyImpulse(new b2Vec2(((600 - boxCoins[_local4].m_userData.BodySprite.x) / 1000), 0), new b2Vec2(boxCoins[_local4].GetWorldCenter().x, boxCoins[_local4].GetWorldCenter().y));
boxCoins[_local4].m_userData.JustCooled = true;
} else {
boxCoins[_local4].m_userData.JustCooled = false;
};
};
};
if (boxCoins[_local4].m_userData.MetTool){
if (boxCoins[_local4].m_userData.NeedToJoin){
_local5 = new b2MouseJointDef();
_local5.body1 = boxCoins[_local4].m_userData.NeedToJoinTo;
_local5.body2 = boxCoins[_local4];
_local5.target.Set(boxCoins[_local4].m_userData.NeedToJoinTo.GetWorldCenter().x, boxCoins[_local4].m_userData.NeedToJoinTo.GetWorldCenter().y);
_local5.collideConnected = false;
_local5.maxForce = (3000 * boxCoins[_local4].GetMass());
boxCoins[_local4].m_userData.Joint = (boxWorld.CreateJoint(_local5) as b2MouseJoint);
boxCoins[_local4].m_userData.Joint.m_localAnchor = new b2Vec2(0, 0);
boxCoins[_local4].m_angularVelocity = 0;
boxCoins[_local4].m_userData.NeedToJoin = false;
boxCoins[_local4].m_userData.AlreadyJoined = true;
boxCoins[_local4].m_userData.AlreadyJoinedTo = boxCoins[_local4].m_userData.NeedToJoinTo;
boxCoins[_local4].m_userData.NeedToJoinTo = null;
} else {
if (boxCoins[_local4].m_userData.AlreadyJoined){
if ((((Math.abs(boxCoins[_local4].m_linearVelocity.x) < 0.01)) && ((Math.abs(boxCoins[_local4].m_linearVelocity.y) < 0.01)))){
_local6 = (boxCoins[_local4].m_userData.AlreadyJoinedTo.m_userData.BodyAngle / (180 / Math.PI));
boxWorld.DestroyJoint(boxCoins[_local4].m_userData.Joint);
boxCoins[_local4].ApplyImpulse(new b2Vec2((0.5 * Math.cos(_local6)), (0.5 * Math.sin(_local6))), new b2Vec2(boxCoins[_local4].GetWorldCenter().x, boxCoins[_local4].GetWorldCenter().y));
boxCoins[_local4].m_userData.JustImpulsedBy = boxCoins[_local4].m_userData.AlreadyJoinedTo;
boxCoins[_local4].m_userData.AlreadyJoined = false;
boxCoins[_local4].m_userData.NeedToJoin = false;
boxCoins[_local4].m_userData.NeedToJoinTo = null;
boxCoins[_local4].m_userData.AlreadyJoinedTo = null;
if (GameStat.VolumeEnabled){
Sounds_static.arrow_out_voice.play(120);
};
};
} else {
_local7 = (((boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().x - boxCoins[_local4].GetWorldCenter().x) * (boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().x - boxCoins[_local4].GetWorldCenter().x)) + ((boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().y - boxCoins[_local4].GetWorldCenter().y) * (boxCoins[_local4].m_userData.MetToolTo.GetWorldCenter().y - boxCoins[_local4].GetWorldCenter().y)));
_local8 = Math.pow(_local7, 0.5);
if (_local8 > (boxCoins[_local4].m_userData.BodySize + boxCoins[_local4].m_userData.MetToolTo.m_userData.BodySize)){
boxCoins[_local4].m_userData.MetTool = false;
boxCoins[_local4].m_userData.MetToolTo = null;
boxCoins[_local4].m_userData.AlreadyJoined = false;
boxCoins[_local4].m_userData.NeedToJoin = false;
boxCoins[_local4].m_userData.NeedToJoinTo = null;
boxCoins[_local4].m_userData.AlreadyJoinedTo = null;
boxCoins[_local4].m_userData.JustImpulsedBy = null;
};
};
};
};
_local4++;
};
_local9 = boxCoins.length;
_local10 = true;
_local11 = true;
_local12 = 0;
while (_local12 < boxCoins.length) {
if (!((boxCoins[_local12].IsSleeping()) || (boxCoins[_local12].IsFrozen()))){
_local10 = false;
};
if (!boxCoins[_local12].m_userData.IsCorrectPlace){
_local11 = false;
};
_local12++;
};
if (((_local10) && (_local9))){
if (_local11){
_levelPassed();
} else {
_levelFailed();
};
};
};
}
private function UI_LS_Hided(_arg1:Event):void{
}
private function GF_Hiding_Finished(_arg1:Event):void{
StageInterface.lp_menu_button.visible = true;
StageInterface.lp_next_button.visible = true;
StageInterface.lf_again_button.visible = true;
StageInterface.lf_menu_button.visible = true;
if (GameStat.NeedToDeleteGameFiled){
GameStat.NeedToDeleteGameFiled = false;
if (StageInterface.contains(GameField)){
StageInterface.removeChild(GameField);
};
};
if (GameStat.NeedToShowMM){
GameStat.NeedToShowMM = false;
StageInterface.ShowMainMenu(false);
};
}
private function DLG_LP_GotoNext(_arg1:Event):void{
GameStat.level_to_load++;
StageInterface.HideLevelPassed();
GameField.HideMainGameFiled();
_loadLevel();
}
private function UI_MM_Highscores(_arg1:MouseEvent):void{
StageInterface.HideMainMenu();
StageInterface.ShowHighscores();
}
}
}//package SunGlideGames.USMINT.Engine
Section 168
//ModifySprite (SunGlideGames.USMINT.Engine.ModifySprite)
package SunGlideGames.USMINT.Engine {
import flash.events.*;
import flash.display.*;
import SunGlideGames.USMINT.Utils.*;
public class ModifySprite extends Sprite {
private var _imageData:Sprite;
public var RotatePic:Sprite;
public var CursorIsOnModifyTool:Boolean;// = false
public var MovePic:Sprite;
public var DelPic:Sprite;
public function ModifySprite(_arg1:Number){
DelPic = new Sprite();
MovePic = new Sprite();
RotatePic = new Sprite();
_imageData = new Sprite();
super();
var _local2:Bitmap = new Bitmap();
var _local3:Bitmap = new Bitmap();
var _local4:Bitmap = new Bitmap();
_local2 = new EmbedData_Class.GF_ModifyTool_Delete_Asset();
_local3 = new EmbedData_Class.GF_ModifyTool_Move_Asset();
_local4 = new EmbedData_Class.GF_ModifyTool_Rotate_Asset();
_local2.smoothing = true;
_local3.smoothing = true;
_local4.smoothing = true;
DelPic.addChild(_local2);
MovePic.addChild(_local3);
RotatePic.addChild(_local4);
DelPic.x = -10;
DelPic.y = 20;
MovePic.x = 20;
MovePic.y = -10;
RotatePic.x = -40;
RotatePic.y = -10;
_imageData.addChild(DelPic);
_imageData.addChild(MovePic);
_imageData.graphics.lineStyle(2, 1703705);
_imageData.graphics.moveTo(0, 0);
_imageData.graphics.lineTo(20, 0);
_imageData.graphics.moveTo(0, 0);
_imageData.graphics.lineTo(0, 20);
if (_arg1 == 3){
_imageData.addChild(RotatePic);
_imageData.graphics.moveTo(0, 0);
_imageData.graphics.lineTo(-20, 0);
};
this.addChild(_imageData);
_imageData.addEventListener(MouseEvent.MOUSE_MOVE, mousemove);
_imageData.addEventListener(MouseEvent.MOUSE_OUT, mouseover);
}
public function mouseover(_arg1:MouseEvent):void{
CursorIsOnModifyTool = false;
}
public function mousemove(_arg1:MouseEvent):void{
CursorIsOnModifyTool = true;
}
}
}//package SunGlideGames.USMINT.Engine
Section 169
//PathMarker (SunGlideGames.USMINT.Engine.PathMarker)
package SunGlideGames.USMINT.Engine {
import flash.display.*;
import SunGlideGames.USMINT.Utils.*;
public class PathMarker extends Sprite {
public var iterator:int;// = 0
public var startX:Number;// = 0
public var startY:Number;// = 0
public var AlreadyInitialized:Boolean;// = false
public function AddPoint(_arg1:int, _arg2:int, _arg3:int):void{
var _local4:uint;
var _local5:Pen;
switch (_arg3){
case 11:
_local4 = 0xFF7400;
break;
case 12:
_local4 = 16771586;
break;
case 13:
_local4 = 0xFFFFFF;
break;
};
if (startX){
_local5 = new Pen(this.graphics);
_local5.lineStyle(5, _local4, 1, true, "normal", "none", null, 3);
_local5.drawLine(startX, startY, _arg1, _arg2);
};
startX = _arg1;
startY = _arg2;
AlreadyInitialized = true;
}
}
}//package SunGlideGames.USMINT.Engine
Section 170
//Demo_show (SunGlideGames.USMINT.Interface.Demo_show)
package SunGlideGames.USMINT.Interface {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import SunGlideGames.USMINT.Utils.*;
public class Demo_show extends Sprite {
private var frame_2:Bitmap;
private var frame_3:Bitmap;
private var frame_5:Bitmap;
private var demo_blink_timer:Timer;
private var frame_4:Bitmap;
private var current_frame:int;// = -1
private var frame_0:Bitmap;
private var frame_1:Bitmap;
public function Demo_show(){
demo_blink_timer = new Timer(80, 1);
frame_0 = new EmbedData_Class.DEMO_frame_0_Asset();
frame_1 = new EmbedData_Class.DEMO_frame_1_Asset();
frame_2 = new EmbedData_Class.DEMO_frame_2_Asset();
frame_3 = new EmbedData_Class.DEMO_frame_3_Asset();
frame_4 = new EmbedData_Class.DEMO_frame_4_Asset();
frame_5 = new EmbedData_Class.DEMO_frame_5_Asset();
super();
this.addChild(new EmbedData_Class.DEMO_back_Asset());
this.addChild(frame_0);
frame_0.visible = false;
this.addChild(frame_1);
frame_1.visible = false;
this.addChild(frame_2);
frame_2.visible = false;
this.addChild(frame_3);
frame_3.visible = false;
this.addChild(frame_4);
frame_4.visible = false;
this.addChild(frame_5);
frame_5.visible = false;
this.visible = false;
}
private function on_time(_arg1:TimerEvent):void{
switch (current_frame){
case 0:
frame_0.visible = !(frame_0.visible);
break;
case 1:
frame_0.visible = false;
frame_1.visible = !(frame_1.visible);
break;
case 2:
frame_1.visible = false;
frame_2.visible = !(frame_2.visible);
break;
case 3:
frame_2.visible = false;
frame_3.visible = !(frame_3.visible);
break;
case 4:
frame_3.visible = false;
frame_4.visible = !(frame_4.visible);
break;
case 5:
frame_4.visible = false;
frame_5.visible = !(frame_5.visible);
break;
};
}
private function _switchFrame(_arg1:MouseEvent):void{
current_frame++;
if (current_frame == 6){
this.visible = false;
this.removeEventListener(MouseEvent.CLICK, _switchFrame);
demo_blink_timer.stop();
this.demo_blink_timer.removeEventListener(TimerEvent.TIMER, on_time);
current_frame = -1;
} else {
demo_blink_timer.reset();
demo_blink_timer.start();
};
}
public function show():void{
current_frame = -1;
this.visible = true;
frame_0.visible = false;
frame_1.visible = false;
frame_2.visible = false;
frame_3.visible = false;
frame_4.visible = false;
frame_5.visible = false;
this.addEventListener(MouseEvent.CLICK, _switchFrame);
this.demo_blink_timer.addEventListener(TimerEvent.TIMER, on_time);
_switchFrame(new MouseEvent(MouseEvent.CLICK));
}
}
}//package SunGlideGames.USMINT.Interface
Section 171
//GameFieldClass (SunGlideGames.USMINT.Interface.GameFieldClass)
package SunGlideGames.USMINT.Interface {
import flash.events.*;
import flash.display.*;
import SunGlideGames.USMINT.Levels.*;
import caurina.transitions.*;
import flash.utils.*;
import SunGlideGames.USMINT.Utils.*;
import Nitro.*;
public class GameFieldClass extends Sprite {
public var LevelLeftPanel:LevelLeftPanelClass;
public var Tube1:Tube;
public var Tube2:Tube;
public var Tube3:Tube;
public var Tube4:Tube;
private var GameFiledDelay_Timer:Timer;
private var GameFiledMove_Timer:Timer;
private var walkbut:SimpleButton;
public var MainBack:Sprite;
private var pushtimer:Timer;
public var GameEventDispatcher:MainEventsDispatcher;
public function GameFieldClass(_arg1:Levels){
GameEventDispatcher = new MainEventsDispatcher();
MainBack = new Sprite();
pushtimer = new Timer(100, 1);
super();
MainBack.addChild(new EmbedData_Class.GF_background_Asset());
this.addChild(MainBack);
this.y = 500;
Tube1 = new Tube(_arg1.tube1_config, 1);
Tube2 = new Tube(_arg1.tube2_config, 2);
Tube3 = new Tube(_arg1.tube3_config, 3);
Tube4 = new Tube(_arg1.tube4_config, 4);
Tube1.button.addEventListener(MouseEvent.CLICK, button_1_click);
Tube2.button.addEventListener(MouseEvent.CLICK, button_2_click);
Tube3.button.addEventListener(MouseEvent.CLICK, button_3_click);
Tube4.button.addEventListener(MouseEvent.CLICK, button_4_click);
Tube1.y = 0;
Tube2.y = 0;
Tube3.y = 0;
Tube4.y = 0;
LevelLeftPanel = new LevelLeftPanelClass(_arg1);
LevelLeftPanel.x = 0;
this.addChild(LevelLeftPanel);
var _local2:Bitmap = new EmbedData_Class.GF_Walk_button_Asset();
_local2.smoothing = true;
walkbut = new SimpleButton(_local2, _local2, _local2, _local2);
walkbut.x = 515;
walkbut.y = 80;
walkbut.rotation = -45;
walkbut.addEventListener(MouseEvent.CLICK, click_on_walk);
this.addChild(walkbut);
this.addChild(Tube1.final_back);
this.addChild(Tube2.final_back);
this.addChild(Tube3.final_back);
this.addChild(Tube4.final_back);
this.addChild(Tube1);
this.addChild(Tube2);
this.addChild(Tube3);
this.addChild(Tube4);
}
public function ShowGameFiled():void{
this.y = 500;
Tweener.addTween(this, {x:0, y:0, time:0.5, transition:"easeOutCubic"});
GameStat.GameFiledAllowed = false;
GameFiledMove_Timer = new Timer(5, 100);
GameFiledMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, GameFiledShow_TimerComplete);
GameFiledMove_Timer.start();
}
public function ShowTubes():void{
}
private function GameFiledHide_TimerComplete(_arg1:TimerEvent):void{
GameFiledMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, GameFiledHide_TimerComplete);
LevelLeftPanel.MainButton.removeEventListener(MouseEvent.CLICK, clickOnButton);
LevelLeftPanel.Reset_button.removeEventListener(MouseEvent.CLICK, clickOnReset);
LevelLeftPanel.Menu_button.removeEventListener(MouseEvent.CLICK, clickOnMM);
}
private function GameFiledShow_TimerComplete(_arg1:TimerEvent):void{
GameFiledMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, GameFiledShow_TimerComplete);
GameStat.GameFiledAllowed = true;
LevelLeftPanel.MainButton.addEventListener(MouseEvent.CLICK, clickOnButton);
LevelLeftPanel.Reset_button.addEventListener(MouseEvent.CLICK, clickOnReset);
LevelLeftPanel.Menu_button.addEventListener(MouseEvent.CLICK, clickOnMM);
}
public function HideMainGameFiled():void{
GameStat.GameFiledAllowed = false;
Tweener.addTween(this, {x:0, y:-500, time:0.5, transition:"easeOutCubic"});
GameFiledMove_Timer = new Timer(5, 100);
GameFiledMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, GameFiledHide_TimerComplete);
GameFiledMove_Timer.start();
}
private function push_ontimer(_arg1:TimerEvent):void{
pushtimer.stop();
pushtimer.removeEventListener(TimerEvent.TIMER, push_ontimer);
LevelLeftPanel.MainButton.upState = new EmbedData_Class.LP_button_DIS_Asset();
LevelLeftPanel.MainButton.downState = new EmbedData_Class.LP_button_DIS_Asset();
LevelLeftPanel.MainButton.overState = new EmbedData_Class.LP_button_DIS_Asset();
}
private function clickOnReset(_arg1:MouseEvent):void{
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LB_RESET_CLICK));
}
public function button_1_click(_arg1:MouseEvent):void{
if (Tube1.button.enabled){
GameStat.TubeToEmmit = 1;
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.GF_TUBE_CLICK));
};
}
public function button_2_click(_arg1:MouseEvent):void{
if (Tube2.button.enabled){
GameStat.TubeToEmmit = 2;
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.GF_TUBE_CLICK));
};
}
public function button_3_click(_arg1:MouseEvent):void{
if (Tube3.button.enabled){
GameStat.TubeToEmmit = 3;
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.GF_TUBE_CLICK));
};
}
private function clickOnButton(_arg1:MouseEvent):void{
if (LevelLeftPanel.MainButton.enabled){
if (GameStat.current_level_scores > -1){
LevelLeftPanel.MainButton.upState = new EmbedData_Class.LP_button_DIS_Asset();
LevelLeftPanel.MainButton.downState = new EmbedData_Class.LP_button_DIS_Asset();
LevelLeftPanel.MainButton.overState = new EmbedData_Class.LP_button_DIS_Asset();
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LB_BUTTON_CLICK));
LevelLeftPanel.MainButton.enabled = false;
};
};
}
public function click_on_walk(_arg1:MouseEvent):void{
spAPI.apiclick("walkthrough");
}
public function HideTubes():void{
}
public function emulate_push():void{
LevelLeftPanel.MainButton.upState = new EmbedData_Class.LP_button_DOWN_Asset();
pushtimer.addEventListener(TimerEvent.TIMER, push_ontimer);
pushtimer.start();
}
public function button_4_click(_arg1:MouseEvent):void{
if (Tube4.button.enabled){
GameStat.TubeToEmmit = 4;
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.GF_TUBE_CLICK));
};
}
private function clickOnMM(_arg1:MouseEvent):void{
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LB_MENU_CLICK));
}
}
}//package SunGlideGames.USMINT.Interface
Section 172
//LevelLeftPanelClass (SunGlideGames.USMINT.Interface.LevelLeftPanelClass)
package SunGlideGames.USMINT.Interface {
import flash.events.*;
import flash.display.*;
import SunGlideGames.USMINT.Levels.*;
import caurina.transitions.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import SunGlideGames.USMINT.Utils.*;
public class LevelLeftPanelClass extends Sprite {
public var panel_current_scores_text:TextField;
public var Volume_ON:SimpleButton;
public var panel_best_scores_text:TextField;
private var DecreaseScore_text:TextField;
public var volumeBar:VolumeBar;
public var panel_level_id_text:TextField;
public var tools_buttons:Array;
private var ScoresBlink_timer:Timer;
public var tools_pic:Array;
public var panel_level_time_text:TextField;
public var clicked_tool:int;// = 0
public var music_OFF:SimpleButton;
public var music_ON:SimpleButton;
private var DecreaseScore_timer:Timer;
public var Reset_button:SimpleButton;
public var CONST:GameConstants;
public var Volume_OFF:SimpleButton;
public var MainButton:SimpleButton;
public var GameEventDispatcher:MainEventsDispatcher;
public var Menu_button:SimpleButton;
public function LevelLeftPanelClass(_arg1:Levels):void{
tools_pic = new Array();
tools_buttons = new Array();
GameEventDispatcher = new MainEventsDispatcher();
MainButton = new SimpleButton(new EmbedData_Class.LP_button_UP_Asset(), new EmbedData_Class.LP_button_UP_Asset(), new EmbedData_Class.LP_button_DOWN_Asset(), new EmbedData_Class.LP_button_UP_Asset());
Menu_button = new SimpleButton(new EmbedData_Class.LP_BTN_menu_off_Asset(), new EmbedData_Class.LP_BTN_menu_off_Asset(), new EmbedData_Class.LP_BTN_menu_on_Asset(), new EmbedData_Class.LP_BTN_menu_off_Asset());
Reset_button = new SimpleButton(new EmbedData_Class.LP_BTN_reset_off_Asset(), new EmbedData_Class.LP_BTN_reset_off_Asset(), new EmbedData_Class.LP_BTN_reset_on_Asset(), new EmbedData_Class.LP_BTN_reset_off_Asset());
Volume_ON = new SimpleButton(new EmbedData_Class.LP_BTN_volume_enabled_Asset(), new EmbedData_Class.LP_BTN_volume_enabled_Asset(), new EmbedData_Class.LP_BTN_volume_enabled_Asset(), new EmbedData_Class.LP_BTN_volume_enabled_Asset());
Volume_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_volume_disabled_Asset(), new EmbedData_Class.LP_BTN_volume_disabled_Asset(), new EmbedData_Class.LP_BTN_volume_disabled_Asset(), new EmbedData_Class.LP_BTN_volume_disabled_Asset());
music_ON = new SimpleButton(new EmbedData_Class.LP_BTN_music_enabled_Asset(), new EmbedData_Class.LP_BTN_music_enabled_Asset(), new EmbedData_Class.LP_BTN_music_enabled_Asset(), new EmbedData_Class.LP_BTN_music_enabled_Asset());
music_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_music_disabled_Asset(), new EmbedData_Class.LP_BTN_music_disabled_Asset(), new EmbedData_Class.LP_BTN_music_disabled_Asset(), new EmbedData_Class.LP_BTN_music_disabled_Asset());
volumeBar = new VolumeBar();
panel_level_id_text = new TextField();
panel_best_scores_text = new TextField();
panel_current_scores_text = new TextField();
panel_level_time_text = new TextField();
CONST = new GameConstants();
DecreaseScore_timer = new Timer(20, 50);
DecreaseScore_text = new TextField();
ScoresBlink_timer = new Timer(100, 6);
super();
if (_arg1.tools_config[0]){
tools_pic.push(new EmbedData_Class.LP_simpledot_Asset());
tools_pic[0].y = (tools_pic[0].y + 1);
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[1]){
tools_pic.push(new EmbedData_Class.LP_simplemagnet_Asset());
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[2]){
tools_pic.push(new EmbedData_Class.LP_simplejumper_Asset());
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[3]){
tools_pic.push(new EmbedData_Class.LP_sticksimple_Asset());
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[4]){
tools_pic.push(new EmbedData_Class.LP_stickmagnet_Asset());
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[5]){
tools_pic.push(new EmbedData_Class.LP_stickjumper_Asset());
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[6]){
tools_pic.push(new EmbedData_Class.LP_trianglesimple_Asset());
tools_pic[6].y = (tools_pic[6].y + 1);
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[7]){
tools_pic.push(new EmbedData_Class.LP_marker_Asset());
tools_pic[7].y = (tools_pic[7].y + 1);
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[8]){
tools_pic.push(new EmbedData_Class.LP_simple_arrow_Asset());
tools_pic[8].y = (tools_pic[8].y + 1);
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[9]){
tools_pic.push(new EmbedData_Class.LP_50red_Asset());
tools_pic[9].y = (tools_pic[9].y + 2);
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[10]){
tools_pic.push(new EmbedData_Class.LP_25red_Asset());
tools_pic[10].y = (tools_pic[10].y + 2);
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[11]){
tools_pic.push(new EmbedData_Class.LP_10red_Asset());
tools_pic[11].y = (tools_pic[11].y + 2);
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[12]){
tools_pic.push(new EmbedData_Class.LP_50green_Asset());
tools_pic[12].y = (tools_pic[12].y + 2);
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[13]){
tools_pic.push(new EmbedData_Class.LP_25green_Asset());
tools_pic[13].y = (tools_pic[13].y + 2);
} else {
tools_pic.push(new LockSmall());
};
if (_arg1.tools_config[14]){
tools_pic.push(new EmbedData_Class.LP_10green_Asset());
tools_pic[14].y = (tools_pic[14].y + 2);
} else {
tools_pic.push(new LockSmall());
};
this.addChild(new EmbedData_Class.Level_Panel_Asset());
MainButton.x = 16;
MainButton.y = 345;
this.addChild(MainButton);
Menu_button.x = 4;
Menu_button.y = 430;
this.addChild(Menu_button);
Reset_button.x = 48;
Reset_button.y = 430;
this.addChild(Reset_button);
var _local2:int;
while (_local2 < 15) {
if ((tools_pic[_local2] is Bitmap)){
tools_pic[_local2].smoothing = true;
};
tools_buttons.push(new SimpleButton(tools_pic[_local2], tools_pic[_local2], tools_pic[_local2], tools_pic[_local2]));
tools_buttons[_local2].addEventListener(MouseEvent.MOUSE_DOWN, _clickOnTool);
tools_buttons[_local2].addEventListener(MouseEvent.MOUSE_OVER, _overOnTool);
tools_buttons[_local2].addEventListener(MouseEvent.MOUSE_OUT, _outOnTool);
if (_arg1.tools_config[_local2]){
tools_buttons[_local2].enabled = true;
} else {
tools_buttons[_local2].enabled = false;
};
this.addChild(tools_buttons[_local2]);
_local2++;
};
tools_buttons[0].x = 6;
tools_buttons[0].y = (tools_buttons[0].y + 86);
tools_buttons[1].x = 33;
tools_buttons[1].y = (tools_buttons[1].y + 86);
tools_buttons[2].x = 60;
tools_buttons[2].y = (tools_buttons[2].y + 86);
tools_buttons[3].x = 6;
tools_buttons[3].y = (tools_buttons[3].y + 113);
tools_buttons[4].x = 34;
tools_buttons[4].y = (tools_buttons[4].y + 113);
tools_buttons[5].x = 61;
tools_buttons[5].y = (tools_buttons[5].y + 113);
tools_buttons[6].x = 8;
tools_buttons[6].y = (tools_buttons[6].y + 138);
tools_buttons[7].x = 37;
tools_buttons[7].y = (tools_buttons[7].y + 140);
tools_buttons[8].x = 63;
tools_buttons[8].y = (tools_buttons[8].y + 140);
tools_buttons[9].x = 7;
tools_buttons[9].y = (tools_buttons[9].y + 162);
tools_buttons[10].x = 34;
tools_buttons[10].y = (tools_buttons[10].y + 162);
tools_buttons[11].x = 61;
tools_buttons[11].y = (tools_buttons[11].y + 162);
tools_buttons[12].x = 7;
tools_buttons[12].y = (tools_buttons[12].y + 188);
tools_buttons[13].x = 34;
tools_buttons[13].y = (tools_buttons[13].y + 188);
tools_buttons[14].x = 61;
tools_buttons[14].y = (tools_buttons[14].y + 188);
var _local3:int;
while (_local3 < 15) {
if (!_arg1.tools_config[_local3]){
if ((((((((((_local3 == 0)) || ((_local3 == 3)))) || ((_local3 == 6)))) || ((_local3 == 9)))) || ((_local3 == 12)))){
tools_buttons[_local3].x = 6;
} else {
if ((((((((((_local3 == 1)) || ((_local3 == 4)))) || ((_local3 == 7)))) || ((_local3 == 10)))) || ((_local3 == 13)))){
tools_buttons[_local3].x = 34;
} else {
if ((((((((((_local3 == 2)) || ((_local3 == 5)))) || ((_local3 == 8)))) || ((_local3 == 11)))) || ((_local3 == 14)))){
tools_buttons[_local3].x = 61;
};
};
};
if (_local3 < 3){
tools_buttons[_local3].y = 86;
} else {
if (_local3 < 6){
tools_buttons[_local3].y = 112;
} else {
if (_local3 < 9){
tools_buttons[_local3].y = 138;
} else {
if (_local3 < 12){
tools_buttons[_local3].y = 164;
} else {
tools_buttons[_local3].y = 189;
};
};
};
};
};
_local3++;
};
panel_current_scores_text.width = 78;
panel_current_scores_text.height = 25;
panel_current_scores_text.embedFonts = true;
panel_current_scores_text.embedFonts = true;
panel_current_scores_text.antiAliasType = AntiAliasType.ADVANCED;
panel_current_scores_text.defaultTextFormat = CONST.LS_format_4;
panel_current_scores_text.selectable = false;
panel_current_scores_text.mouseEnabled = false;
panel_current_scores_text.text = GameStat.levels_cost[(GameStat.level_to_load - 1)];
panel_current_scores_text.x = 10;
panel_current_scores_text.y = 306;
this.addChild(panel_current_scores_text);
panel_best_scores_text.width = 78;
panel_best_scores_text.height = 25;
panel_best_scores_text.embedFonts = true;
panel_best_scores_text.antiAliasType = AntiAliasType.ADVANCED;
panel_best_scores_text.defaultTextFormat = CONST.LS_format_4;
panel_best_scores_text.selectable = false;
panel_best_scores_text.mouseEnabled = false;
panel_best_scores_text.text = ("" + GameStat.game_total_scores);
panel_best_scores_text.x = 10;
panel_best_scores_text.y = 253;
this.addChild(panel_best_scores_text);
panel_level_id_text.width = 30;
panel_level_id_text.height = 30;
panel_level_id_text.embedFonts = true;
panel_level_id_text.antiAliasType = AntiAliasType.ADVANCED;
panel_level_id_text.defaultTextFormat = CONST.LS_format_8;
panel_level_id_text.selectable = false;
panel_level_id_text.mouseEnabled = false;
panel_level_id_text.text = ("" + GameStat.level_to_load);
panel_level_id_text.x = 60;
panel_level_id_text.y = 19;
this.addChild(panel_level_id_text);
panel_level_time_text.embedFonts = true;
panel_level_time_text.width = 78;
panel_level_time_text.height = 25;
panel_level_time_text.antiAliasType = AntiAliasType.ADVANCED;
panel_level_time_text.defaultTextFormat = CONST.LS_format_4;
panel_level_time_text.selectable = false;
panel_level_time_text.mouseEnabled = false;
panel_level_time_text.text = "00:00";
panel_level_time_text.x = 10;
panel_level_time_text.y = 46;
this.addChild(panel_level_time_text);
volumeBar.x = 35;
volumeBar.y = 460;
this.addChild(volumeBar);
Volume_ON.x = 16;
Volume_ON.y = 458;
Volume_ON.addEventListener(MouseEvent.CLICK, _clickVolumeON);
Volume_ON.visible = GameStat.VolumeEnabled;
this.addChild(Volume_ON);
Volume_OFF.x = 16;
Volume_OFF.y = 458;
Volume_OFF.addEventListener(MouseEvent.CLICK, _clickVolumeOFF);
Volume_OFF.visible = !(GameStat.VolumeEnabled);
this.addChild(Volume_OFF);
music_ON.x = 0;
music_ON.y = 457;
music_ON.addEventListener(MouseEvent.CLICK, _clickMusicON);
music_ON.visible = GameStat.MusicEnabled;
this.addChild(music_ON);
music_OFF.x = 0;
music_OFF.y = 457;
music_OFF.addEventListener(MouseEvent.CLICK, _clickMusicOFF);
music_OFF.visible = !(GameStat.MusicEnabled);
this.addChild(music_OFF);
}
public function _clickOnTool(_arg1:MouseEvent):void{
var _local2:int;
while (_local2 < 15) {
if (_arg1.target == tools_buttons[_local2]){
if (_arg1.target.enabled){
GameStat.ToolFromPanel = _local2;
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LP_TOOL_SELECTED));
};
};
_local2++;
};
}
public function DecreaseScore(_arg1:int):void{
DecreaseScore_text.width = 78;
DecreaseScore_text.height = 25;
DecreaseScore_text.embedFonts = true;
DecreaseScore_text.embedFonts = true;
DecreaseScore_text.antiAliasType = AntiAliasType.ADVANCED;
DecreaseScore_text.defaultTextFormat = CONST.LS_format_7;
DecreaseScore_text.selectable = false;
DecreaseScore_text.mouseEnabled = false;
DecreaseScore_text.filters = [CONST.LS_shadow_4];
DecreaseScore_text.text = ("-" + _arg1);
DecreaseScore_text.x = 10;
DecreaseScore_text.y = 306;
DecreaseScore_text.alpha = 1;
this.addChild(DecreaseScore_text);
DecreaseScore_timer.stop();
DecreaseScore_timer.reset();
Tweener.addTween(DecreaseScore_text, {x:10, y:0x0100, time:1, transition:"easeOutCubic"});
DecreaseScore_timer.addEventListener(TimerEvent.TIMER, decrease_show_timer);
DecreaseScore_timer.addEventListener(TimerEvent.TIMER_COMPLETE, decrease_show_timer_complete);
DecreaseScore_timer.start();
}
private function _outOnTool(_arg1:MouseEvent):void{
if (GameStat.ShowingInfoTool){
GameStat.OverOnTool = 0;
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LP_TOOL_OUT));
};
}
private function blink_timer(_arg1:TimerEvent):void{
if (panel_current_scores_text.textColor == 0xFFFFFF){
trace("changing the color");
panel_current_scores_text.textColor = 0xFF0000;
} else {
trace("changing the color else case");
panel_current_scores_text.textColor = 0xFFFFFF;
};
}
private function _overOnTool(_arg1:MouseEvent):void{
var _local2:int;
if (!GameStat.ShowingInfoTool){
_local2 = 0;
while (_local2 < 15) {
if (_arg1.target == tools_buttons[_local2]){
if (_arg1.target.enabled){
GameStat.OverOnTool = _local2;
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LP_TOOL_OVER));
};
};
_local2++;
};
};
}
public function ScoresRedBlink():void{
panel_current_scores_text.textColor = 0xFFFFFF;
ScoresBlink_timer.stop();
ScoresBlink_timer.reset();
ScoresBlink_timer.addEventListener(TimerEvent.TIMER, blink_timer);
ScoresBlink_timer.addEventListener(TimerEvent.TIMER_COMPLETE, blink_timer_complete);
ScoresBlink_timer.start();
}
private function _clickVolumeON(_arg1:MouseEvent):void{
Volume_ON.visible = false;
Volume_OFF.visible = true;
GameStat.VolumeEnabled = false;
SoundMixer.stopAll();
}
private function _clickMusicOFF(_arg1:MouseEvent):void{
music_ON.visible = true;
music_OFF.visible = false;
GameStat.MusicEnabled = true;
if (GameStat.VolumeEnabled){
GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999);
};
}
private function blink_timer_complete(_arg1:TimerEvent):void{
ScoresBlink_timer.stop();
ScoresBlink_timer.removeEventListener(TimerEvent.TIMER, blink_timer);
ScoresBlink_timer.removeEventListener(TimerEvent.TIMER_COMPLETE, blink_timer_complete);
}
private function decrease_show_timer(_arg1:TimerEvent):void{
if (DecreaseScore_text.alpha > 0){
DecreaseScore_text.alpha = (DecreaseScore_text.alpha - 0.04);
};
}
private function decrease_show_timer_complete(_arg1:TimerEvent):void{
DecreaseScore_timer.stop();
DecreaseScore_timer.removeEventListener(TimerEvent.TIMER, decrease_show_timer);
DecreaseScore_timer.removeEventListener(TimerEvent.TIMER_COMPLETE, decrease_show_timer_complete);
this.removeChild(DecreaseScore_text);
}
private function _clickVolumeOFF(_arg1:MouseEvent):void{
Volume_OFF.visible = false;
Volume_ON.visible = true;
GameStat.VolumeEnabled = true;
if (GameStat.MusicEnabled){
GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999);
};
}
private function _clickMusicON(_arg1:MouseEvent):void{
music_ON.visible = false;
music_OFF.visible = true;
GameStat.music_s_ch.stop();
GameStat.MusicEnabled = false;
}
}
}//package SunGlideGames.USMINT.Interface
Section 173
//LevelPanel (SunGlideGames.USMINT.Interface.LevelPanel)
package SunGlideGames.USMINT.Interface {
import flash.display.*;
import SunGlideGames.USMINT.Utils.*;
public class LevelPanel extends Sprite {
private var Panel_sprite:Sprite;
public function LevelPanel(_arg1:Boolean){
Panel_sprite = new Sprite();
super();
if (!_arg1){
Panel_sprite.addChild(new EmbedData_Class.LS_panel_Asset());
} else {
Panel_sprite.addChild(new EmbedData_Class.LS_panel_hard_Asset());
};
this.addChild(Panel_sprite);
}
}
}//package SunGlideGames.USMINT.Interface
Section 174
//LevelPlate (SunGlideGames.USMINT.Interface.LevelPlate)
package SunGlideGames.USMINT.Interface {
import flash.display.*;
import flash.text.*;
import SunGlideGames.USMINT.Utils.*;
public class LevelPlate extends Sprite {
private var CONST:GameConstants;
private var level_text:TextField;
private var Plate_sprite:Sprite;
public var levelID:Number;// = 0
public function LevelPlate(_arg1:Number, _arg2:Number){
var _local3:Sprite;
Plate_sprite = new Sprite();
CONST = new GameConstants();
super();
levelID = _arg2;
Plate_sprite.addChild(new EmbedData_Class.LS_level_plate_Asset());
switch (_arg1){
case -1:
_local3 = new Sprite();
_local3.addChild(new EmbedData_Class.LS_lock_Asset());
Plate_sprite.addChild(_local3);
break;
case 0:
level_text = new TextField();
if (_arg2 < 10){
level_text.x = (level_text.x + 15);
} else {
level_text.x = (level_text.x + 8);
};
level_text.y = (level_text.y + 3);
level_text.embedFonts = true;
level_text.antiAliasType = AntiAliasType.ADVANCED;
level_text.autoSize = TextFieldAutoSize.LEFT;
level_text.defaultTextFormat = CONST.LS_format_1;
level_text.selectable = false;
level_text.mouseEnabled = false;
level_text.text = ("" + _arg2);
Plate_sprite.addChild(level_text);
break;
case 1:
level_text = new TextField();
if (_arg2 < 10){
level_text.x = (level_text.x + 15);
} else {
level_text.x = (level_text.x + 8);
};
level_text.y = (level_text.y + 3);
level_text.embedFonts = true;
level_text.antiAliasType = AntiAliasType.ADVANCED;
level_text.autoSize = TextFieldAutoSize.LEFT;
level_text.defaultTextFormat = CONST.LS_format_2;
level_text.selectable = false;
level_text.mouseEnabled = false;
level_text.text = ("" + _arg2);
Plate_sprite.addChild(level_text);
break;
};
this.addChild(Plate_sprite);
}
}
}//package SunGlideGames.USMINT.Interface
Section 175
//LockSmall (SunGlideGames.USMINT.Interface.LockSmall)
package SunGlideGames.USMINT.Interface {
import flash.display.*;
import SunGlideGames.USMINT.Utils.*;
public class LockSmall extends Sprite {
public function LockSmall(){
this.addChild(new EmbedData_Class.LS_lock_2_Asset());
}
}
}//package SunGlideGames.USMINT.Interface
Section 176
//StageInterfaceClass_2 (SunGlideGames.USMINT.Interface.StageInterfaceClass_2)
package SunGlideGames.USMINT.Interface {
import flash.events.*;
import flash.display.*;
import caurina.transitions.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import SunGlideGames.USMINT.Utils.*;
import flash.net.*;
import Nitro.*;
public class StageInterfaceClass_2 extends Sprite {
public var lp_menu_button_f:SimpleButton;
public var lp_total_scores_text:TextField;
public var Menu_B_More:SimpleButton;
public var LS_easy_plates_array:Array;
private var LSMove_Timer:Timer;
public var upload_scores:SimpleButton;
private var MenuMove_Timer:Timer;
public var MM_Volume_ON:SimpleButton;
public var LS_easy_panel:Sprite;
private var CONST:GameConstants;
public var Menu_B_Start:SimpleButton;
public var demo_screen:Demo_show;
public var Menu_B_Add:SimpleButton;
public var Background:Sprite;
public var LevelsSet:Sprite;
public var lp_level_scores_text:TextField;
public var MM_music_OFF:SimpleButton;
public var lp_submit_name_text:TextField;
public var LevelSet:Sprite;
private var LSDelay_Timer:Timer;
public var Highscores:Sprite;
public var MailTOButton:SimpleButton;
public var LS_hard_panel:Sprite;
private var MenuDelay_Timer:Timer;
public var Menu_logo:Sprite;
public var LS_Volume_ON:SimpleButton;
public var GameEventDispatcher:MainEventsDispatcher;
public var LS_medium_panel:Sprite;
public var Menu_B_Score:SimpleButton;
public var ls_B_back:SimpleButton;
public var LS_music_OFF:SimpleButton;
public var Tutorial:Sprite;
public var LS_medium_plates_array:Array;
public var lf_total_scores_text:TextField;
public var Menu_B_Walk:SimpleButton;
public var Menu_Logo:SimpleButton;
public var lf_again_button:SimpleButton;
public var UploadScores:Sprite;
public var GameFinished:Sprite;
public var lp_upload_scores:SimpleButton;
public var LS_Volume_OFF:SimpleButton;
public var gf_total_scores_text:TextField;
public var lp_upload_button:SimpleButton;
public var LevelFailed:Sprite;
public var lp_next_button:SimpleButton;
public var MM_Volume_OFF:SimpleButton;
public var lf_menu_button:SimpleButton;
public var LS_hard_plates_array:Array;
public var lp_menu_button:SimpleButton;
public var MainMenu:Sprite;
public var Menu_pics:Sprite;
public var LevelSet_logo:Sprite;
public var LS_music_ON:SimpleButton;
public var LevelPassed:Sprite;
public var submit_name_text:TextField;
public var Menu_B_Help:SimpleButton;
public var MM_music_ON:SimpleButton;
public function StageInterfaceClass_2(){
var _local15:Number;
var _local16:Number;
var _local17:Number;
Background = new Sprite();
Menu_logo = new Sprite();
Menu_pics = new Sprite();
GameEventDispatcher = new MainEventsDispatcher();
CONST = new GameConstants();
MainMenu = new Sprite();
Tutorial = new Sprite();
LevelsSet = new Sprite();
Highscores = new Sprite();
LevelPassed = new Sprite();
LevelFailed = new Sprite();
GameFinished = new Sprite();
UploadScores = new Sprite();
LevelSet = new Sprite();
LevelSet_logo = new Sprite();
LS_easy_panel = new Sprite();
LS_easy_plates_array = new Array();
LS_medium_panel = new Sprite();
LS_medium_plates_array = new Array();
LS_hard_panel = new Sprite();
LS_hard_plates_array = new Array();
lp_total_scores_text = new TextField();
gf_total_scores_text = new TextField();
lp_level_scores_text = new TextField();
lf_total_scores_text = new TextField();
submit_name_text = new TextField();
lp_submit_name_text = new TextField();
upload_scores = new SimpleButton(new EmbedData_Class.DLG_upload_button_off(), new EmbedData_Class.DLG_upload_button_off(), new EmbedData_Class.DLG_upload_button_on(), new EmbedData_Class.DLG_upload_button_off());
lp_upload_scores = new SimpleButton(new EmbedData_Class.DLG_upload_button_off(), new EmbedData_Class.DLG_upload_button_off(), new EmbedData_Class.DLG_upload_button_on(), new EmbedData_Class.DLG_upload_button_off());
ls_B_back = new SimpleButton(new EmbedData_Class.LS_B_back_off_Asset(), new EmbedData_Class.LS_B_back_off_Asset(), new EmbedData_Class.LS_B_back_on_Asset(), new EmbedData_Class.LS_B_back_off_Asset());
demo_screen = new Demo_show();
MM_Volume_ON = new SimpleButton(new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset());
MM_Volume_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset());
MM_music_ON = new SimpleButton(new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset());
MM_music_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset());
LS_Volume_ON = new SimpleButton(new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset(), new EmbedData_Class.LP_BTN_volume_ON_big_Asset());
LS_Volume_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset(), new EmbedData_Class.LP_BTN_volume_OFF_big_Asset());
LS_music_ON = new SimpleButton(new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset(), new EmbedData_Class.LP_BTN_music_ON_big_Asset());
LS_music_OFF = new SimpleButton(new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset(), new EmbedData_Class.LP_BTN_music_OFF_big_Asset());
super();
this.addChild(demo_screen);
MainMenu.addChild(new EmbedData_Class.Background_Asset());
Menu_logo.addChild(new EmbedData_Class.BackLogo_Asset());
Menu_pics.addChild(new EmbedData_Class.Menu_Pics_Asset());
MainMenu.addChild(Menu_pics);
Menu_B_Start = new SimpleButton(new EmbedData_Class.Menu_B_Start_off_Asset(), new EmbedData_Class.Menu_B_Start_on_Asset(), new EmbedData_Class.Menu_B_Start_on_Asset(), new EmbedData_Class.Menu_B_Start_off_Asset());
Menu_Logo = new SimpleButton(new EmbedData_Class.BackLogo_Asset(), new EmbedData_Class.BackLogo_Asset(), new EmbedData_Class.BackLogo_Asset(), new EmbedData_Class.BackLogo_Asset());
Menu_B_Help = new SimpleButton(new EmbedData_Class.Menu_B_Help_off_Asset(), new EmbedData_Class.Menu_B_Help_on_Asset(), new EmbedData_Class.Menu_B_Help_on_Asset(), new EmbedData_Class.Menu_B_Help_off_Asset());
Menu_B_Score = new SimpleButton(new EmbedData_Class.Menu_B_Score_off_Asset(), new EmbedData_Class.Menu_B_Score_on_Asset(), new EmbedData_Class.Menu_B_Score_on_Asset(), new EmbedData_Class.Menu_B_Score_off_Asset());
Menu_B_Walk = new SimpleButton(new EmbedData_Class.Menu_B_walk_off_Asset(), new EmbedData_Class.Menu_B_walk_on_Asset(), new EmbedData_Class.Menu_B_walk_on_Asset(), new EmbedData_Class.Menu_B_walk_off_Asset());
Menu_B_Add = new SimpleButton(new EmbedData_Class.Menu_B_add_site_Asset(), new EmbedData_Class.Menu_B_add_site_Asset(), new EmbedData_Class.Menu_B_add_site_Asset(), new EmbedData_Class.Menu_B_add_site_Asset());
Menu_B_More = new SimpleButton(new EmbedData_Class.Menu_B_more_games_off_Asset(), new EmbedData_Class.Menu_B_more_games_on_Asset(), new EmbedData_Class.Menu_B_more_games_on_Asset(), new EmbedData_Class.Menu_B_more_games_off_Asset());
Menu_B_Start.x = 350;
Menu_B_Start.y = 220;
Menu_B_Help.x = 350;
Menu_B_Help.y = 320;
Menu_B_Score.x = 350;
Menu_B_Score.y = 270;
Menu_B_Walk.x = 350;
Menu_B_Walk.y = 370;
Menu_B_Add.x = 105;
Menu_B_Add.y = 450;
Menu_B_More.x = 350;
Menu_B_More.y = 420;
Menu_Logo.x = 265;
Menu_Logo.y = 170;
MainMenu.addChild(Menu_B_Start);
MainMenu.addChild(Menu_B_Score);
MainMenu.addChild(Menu_B_Help);
MainMenu.addChild(Menu_B_Walk);
MainMenu.addChild(Menu_B_Add);
MainMenu.addChild(Menu_B_More);
MainMenu.addChild(Menu_Logo);
Menu_B_Start.addEventListener(MouseEvent.CLICK, MM_start_click);
Menu_B_Help.addEventListener(MouseEvent.CLICK, MM_help_click);
Menu_B_Score.addEventListener(MouseEvent.CLICK, MM_score_click);
Menu_B_Walk.addEventListener(MouseEvent.CLICK, MM_walk_click);
Menu_B_Add.addEventListener(MouseEvent.CLICK, MM_add_click);
Menu_B_More.addEventListener(MouseEvent.CLICK, MM_more_click);
Menu_Logo.addEventListener(MouseEvent.CLICK, MM_logo_click);
MM_Volume_ON.x = 60;
MM_Volume_ON.y = 440;
MM_Volume_ON.addEventListener(MouseEvent.CLICK, MM_clickVolumeON);
MM_Volume_ON.visible = GameStat.VolumeEnabled;
MainMenu.addChild(MM_Volume_ON);
MM_Volume_OFF.x = 60;
MM_Volume_OFF.y = 440;
MM_Volume_OFF.addEventListener(MouseEvent.CLICK, MM_clickVolumeOFF);
MM_Volume_OFF.visible = !(GameStat.VolumeEnabled);
MainMenu.addChild(MM_Volume_OFF);
MM_music_ON.x = 15;
MM_music_ON.y = 437;
MM_music_ON.addEventListener(MouseEvent.CLICK, MM_clickMusicON);
MM_music_ON.visible = GameStat.MusicEnabled;
MainMenu.addChild(MM_music_ON);
MM_music_OFF.x = 15;
MM_music_OFF.y = 437;
MM_music_OFF.addEventListener(MouseEvent.CLICK, MM_clickMusicOFF);
MM_music_OFF.visible = !(GameStat.MusicEnabled);
MainMenu.addChild(MM_music_OFF);
MailTOButton = new SimpleButton(new EmbedData_Class.mailto_off_PNG(), new EmbedData_Class.mailto_off_PNG(), new EmbedData_Class.mailto_off_PNG(), new EmbedData_Class.mailto_off_PNG());
MailTOButton.addEventListener(MouseEvent.CLICK, clickOmMailTO);
MailTOButton.x = 447;
MailTOButton.y = 13;
MainMenu.addChild(MailTOButton);
this.addChild(MainMenu);
LevelSet.addChild(new EmbedData_Class.Background_Asset());
LS_easy_panel.addChild(new LevelPanel(false));
LS_easy_panel.x = 35;
LS_easy_panel.y = 55;
ls_B_back.addEventListener(MouseEvent.CLICK, LS_back_click);
ls_B_back.x = 170;
ls_B_back.y = 5;
LevelSet.addChild(ls_B_back);
var _local1:int;
while (_local1 < 12) {
_local15 = 0;
if (GameStat.levels_set[_local1] < 0){
LS_easy_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1))));
} else {
if (GameStat.levels_set[_local1] > 0){
LS_easy_plates_array.push(new SimpleButton(new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1))));
} else {
LS_easy_plates_array.push(new SimpleButton(new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1))));
};
};
if (_local1 < 6){
LS_easy_plates_array[_local1].y = 13;
LS_easy_plates_array[_local1].x = (120 + (_local1 * 64));
} else {
LS_easy_plates_array[_local1].y = 64;
LS_easy_plates_array[_local1].x = (120 + ((_local1 - 6) * 64));
};
LS_easy_panel.addChild(LS_easy_plates_array[_local1]);
_local1++;
};
var _local2:Sprite = new Sprite();
_local2.addChild(new EmbedData_Class.LS_easy_marker_Asset());
_local2.x = 23;
_local2.y = 37;
LS_easy_panel.addChild(_local2);
LevelSet.addChild(LS_easy_panel);
LS_medium_panel.addChild(new LevelPanel(false));
LS_medium_panel.x = 35;
LS_medium_panel.y = 182;
var _local3:int;
while (_local3 < 12) {
_local16 = 0;
if (GameStat.levels_set[(_local3 + 12)] < 0){
LS_medium_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13))));
} else {
if (GameStat.levels_set[(_local3 + 12)] > 0){
LS_medium_plates_array.push(new SimpleButton(new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13))));
} else {
_local16 = 1;
LS_medium_plates_array.push(new SimpleButton(new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13))));
};
};
if (_local3 < 6){
LS_medium_plates_array[_local3].y = 13;
LS_medium_plates_array[_local3].x = (120 + (_local3 * 64));
} else {
LS_medium_plates_array[_local3].y = 64;
LS_medium_plates_array[_local3].x = (120 + ((_local3 - 6) * 64));
};
LS_medium_panel.addChild(LS_medium_plates_array[_local3]);
_local3++;
};
var _local4:Sprite = new Sprite();
_local4.addChild(new EmbedData_Class.LS_medium_marker_Asset());
_local4.x = 15;
_local4.y = 30;
LS_medium_panel.addChild(_local4);
LevelSet.addChild(LS_medium_panel);
LS_hard_panel.addChild(new LevelPanel(true));
LS_hard_panel.x = 35;
LS_hard_panel.y = 309;
var _local5:int;
while (_local5 < 8) {
_local17 = 0;
if (GameStat.levels_set[(_local5 + 24)] < 0){
LS_hard_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25))));
} else {
if (GameStat.levels_set[(_local5 + 24)] > 0){
_local17 = 2;
LS_hard_plates_array.push(new SimpleButton(new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25))));
} else {
_local17 = 1;
LS_hard_plates_array.push(new SimpleButton(new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25))));
};
};
if (_local5 < 4){
LS_hard_plates_array[_local5].y = 13;
LS_hard_plates_array[_local5].x = (120 + (_local5 * 64));
} else {
LS_hard_plates_array[_local5].y = 64;
LS_hard_plates_array[_local5].x = (120 + ((_local5 - 4) * 64));
};
LS_hard_panel.addChild(LS_hard_plates_array[_local5]);
_local5++;
};
var _local6:Sprite = new Sprite();
_local6.addChild(new EmbedData_Class.LS_hard_marker_Asset());
_local6.x = 7;
_local6.y = 22;
LS_hard_panel.addChild(_local6);
LevelSet.addChild(LS_hard_panel);
LevelSet.y = 500;
LS_Volume_ON.x = 60;
LS_Volume_ON.y = 440;
LS_Volume_ON.addEventListener(MouseEvent.CLICK, LS_clickVolumeON);
LS_Volume_ON.visible = GameStat.VolumeEnabled;
LevelSet.addChild(LS_Volume_ON);
LS_Volume_OFF.x = 60;
LS_Volume_OFF.y = 440;
LS_Volume_OFF.addEventListener(MouseEvent.CLICK, LS_clickVolumeOFF);
LS_Volume_OFF.visible = !(GameStat.VolumeEnabled);
LevelSet.addChild(LS_Volume_OFF);
LS_music_ON.x = 15;
LS_music_ON.y = 437;
LS_music_ON.addEventListener(MouseEvent.CLICK, LS_clickMusicON);
LS_music_ON.visible = GameStat.MusicEnabled;
LevelSet.addChild(LS_music_ON);
LS_music_OFF.x = 15;
LS_music_OFF.y = 437;
LS_music_OFF.addEventListener(MouseEvent.CLICK, LS_clickMusicOFF);
LS_music_OFF.visible = !(GameStat.MusicEnabled);
LevelSet.addChild(LS_music_OFF);
this.addChild(LevelSet);
var _local7:Sprite = new Sprite();
_local7.graphics.beginFill(0, 0);
_local7.graphics.drawRect(0, 0, 600, 500);
_local7.graphics.endFill();
var _local8:Sprite = new Sprite();
_local8.addChild(new EmbedData_Class.DLG_gamefinished_back());
GameFinished.addChild(_local7);
_local7.addChild(_local8);
_local8.x = 250;
_local8.y = 170;
lp_menu_button_f = new SimpleButton(new EmbedData_Class.DLG_levelpassed_MenuUP(), new EmbedData_Class.DLG_levelpassed_MenuUP(), new EmbedData_Class.DLG_levelpassed_MenuDOWN(), new EmbedData_Class.DLG_levelpassed_MenuUP());
lp_menu_button_f.addEventListener(MouseEvent.CLICK, lp_menu_button_click);
lp_menu_button_f.x = 80;
lp_menu_button_f.y = 95;
_local8.addChild(lp_menu_button_f);
GameFinished.visible = false;
gf_total_scores_text.embedFonts = true;
gf_total_scores_text.antiAliasType = AntiAliasType.ADVANCED;
gf_total_scores_text.autoSize = TextFieldAutoSize.LEFT;
gf_total_scores_text.defaultTextFormat = CONST.LS_format_6;
gf_total_scores_text.selectable = false;
gf_total_scores_text.mouseEnabled = false;
gf_total_scores_text.filters = [CONST.LS_glow_6];
gf_total_scores_text.text = "NONE";
gf_total_scores_text.x = 142;
gf_total_scores_text.y = 73;
_local8.addChild(gf_total_scores_text);
var _local9:Sprite = new Sprite();
_local9.addChild(new EmbedData_Class.DLG_upload_score_back());
_local9.x = 250;
_local9.y = 300;
upload_scores.x = 40;
upload_scores.y = 62;
upload_scores.addEventListener(MouseEvent.CLICK, lp_upload_button_click);
_local9.addChild(upload_scores);
submit_name_text.embedFonts = true;
submit_name_text.antiAliasType = AntiAliasType.ADVANCED;
submit_name_text.type = TextFieldType.INPUT;
submit_name_text.width = 180;
submit_name_text.height = 20;
submit_name_text.defaultTextFormat = CONST.LS_format_6;
submit_name_text.selectable = true;
submit_name_text.mouseEnabled = true;
submit_name_text.filters = [CONST.LS_glow_6];
submit_name_text.x = 35;
submit_name_text.y = 29;
_local9.addChild(submit_name_text);
GameFinished.addChild(_local9);
this.addChild(GameFinished);
var _local10:Sprite = new Sprite();
_local10.graphics.beginFill(0, 0);
_local10.graphics.drawRect(0, 0, 600, 500);
_local10.graphics.endFill();
var _local11:Sprite = new Sprite();
_local11.addChild(new EmbedData_Class.DLG_levelpassed_back());
LevelPassed.addChild(_local10);
_local10.addChild(_local11);
_local11.x = 250;
_local11.y = 170;
lp_next_button = new SimpleButton(new EmbedData_Class.DLG_levelpassed_NextUP(), new EmbedData_Class.DLG_levelpassed_NextUP(), new EmbedData_Class.DLG_levelpassed_NextDOWN(), new EmbedData_Class.DLG_levelpassed_NextUP());
lp_next_button.addEventListener(MouseEvent.CLICK, lp_next_button_click);
lp_next_button.x = 125;
lp_next_button.y = 87;
_local11.addChild(lp_next_button);
lp_menu_button = new SimpleButton(new EmbedData_Class.DLG_levelpassed_MenuUP(), new EmbedData_Class.DLG_levelpassed_MenuUP(), new EmbedData_Class.DLG_levelpassed_MenuDOWN(), new EmbedData_Class.DLG_levelpassed_MenuUP());
lp_menu_button.addEventListener(MouseEvent.CLICK, lp_menu_button_click);
lp_menu_button.x = 30;
lp_menu_button.y = 87;
_local11.addChild(lp_menu_button);
LevelPassed.visible = false;
lp_total_scores_text.embedFonts = true;
lp_total_scores_text.embedFonts = true;
lp_total_scores_text.antiAliasType = AntiAliasType.ADVANCED;
lp_total_scores_text.autoSize = TextFieldAutoSize.LEFT;
lp_total_scores_text.defaultTextFormat = CONST.LS_format_6;
lp_total_scores_text.selectable = false;
lp_total_scores_text.mouseEnabled = false;
lp_total_scores_text.filters = [CONST.LS_glow_6];
lp_total_scores_text.text = "NONE";
lp_total_scores_text.x = 145;
lp_total_scores_text.y = 65;
_local11.addChild(lp_total_scores_text);
lp_level_scores_text.embedFonts = true;
lp_level_scores_text.embedFonts = true;
lp_level_scores_text.antiAliasType = AntiAliasType.ADVANCED;
lp_level_scores_text.autoSize = TextFieldAutoSize.LEFT;
lp_level_scores_text.defaultTextFormat = CONST.LS_format_6;
lp_level_scores_text.selectable = false;
lp_level_scores_text.mouseEnabled = false;
lp_level_scores_text.filters = [CONST.LS_glow_6];
lp_level_scores_text.text = "NONE";
lp_level_scores_text.x = 146;
lp_level_scores_text.y = 48;
_local11.addChild(lp_level_scores_text);
var _local12:Sprite = new Sprite();
_local12.addChild(new EmbedData_Class.DLG_upload_score_back());
_local12.x = 250;
_local12.y = 300;
lp_upload_scores.x = 50;
lp_upload_scores.y = 62;
lp_upload_scores.addEventListener(MouseEvent.CLICK, lp2_upload_button_click);
_local12.addChild(lp_upload_scores);
lp_submit_name_text.embedFonts = true;
lp_submit_name_text.antiAliasType = AntiAliasType.ADVANCED;
lp_submit_name_text.type = TextFieldType.INPUT;
lp_submit_name_text.width = 180;
lp_submit_name_text.height = 20;
lp_submit_name_text.defaultTextFormat = CONST.LS_format_6;
lp_submit_name_text.selectable = true;
lp_submit_name_text.mouseEnabled = true;
lp_submit_name_text.filters = [CONST.LS_glow_6];
lp_submit_name_text.x = 35;
lp_submit_name_text.y = 29;
_local12.addChild(lp_submit_name_text);
LevelPassed.addChild(_local12);
this.addChild(LevelPassed);
var _local13:Sprite = new Sprite();
_local13.graphics.beginFill(0, 0);
_local13.graphics.drawRect(0, 0, 600, 500);
_local13.graphics.endFill();
LevelFailed.addChild(_local13);
var _local14:Sprite = new Sprite();
_local14.addChild(new EmbedData_Class.DLG_levelfailed_back());
_local13.addChild(_local14);
_local14.x = 250;
_local14.y = 170;
lf_again_button = new SimpleButton(new EmbedData_Class.DLG_levelfailed_AgainUP(), new EmbedData_Class.DLG_levelfailed_AgainUP(), new EmbedData_Class.DLG_levelfailed_AgainDOWN(), new EmbedData_Class.DLG_levelfailed_AgainUP());
lf_again_button.addEventListener(MouseEvent.CLICK, lf_again_button_click);
lf_again_button.x = 125;
lf_again_button.y = 87;
_local14.addChild(lf_again_button);
lf_menu_button = new SimpleButton(new EmbedData_Class.DLG_levelfailed_MenuUP(), new EmbedData_Class.DLG_levelfailed_MenuUP(), new EmbedData_Class.DLG_levelfailed_MenuDOWN(), new EmbedData_Class.DLG_levelfailed_MenuUP());
lf_menu_button.addEventListener(MouseEvent.CLICK, lf_menu_button_click);
lf_menu_button.x = 30;
lf_menu_button.y = 87;
_local14.addChild(lf_menu_button);
LevelFailed.visible = false;
lf_total_scores_text.embedFonts = true;
lf_total_scores_text.antiAliasType = AntiAliasType.ADVANCED;
lf_total_scores_text.autoSize = TextFieldAutoSize.LEFT;
lf_total_scores_text.defaultTextFormat = CONST.LS_format_6;
lf_total_scores_text.selectable = false;
lf_total_scores_text.mouseEnabled = false;
lf_total_scores_text.filters = [CONST.LS_glow_6];
lf_total_scores_text.text = "NONE";
lf_total_scores_text.x = 150;
lf_total_scores_text.y = 56;
_local14.addChild(lf_total_scores_text);
this.addChild(LevelFailed);
}
private function MM_logo_click(_arg1:MouseEvent):void{
spAPI.apiclick("menu");
}
public function HideGameFinished():void{
Tweener.addTween(GameFinished, {x:0, y:-500, time:0.5, transition:"easeOutCubic"});
}
private function MM_help_click(_arg1:MouseEvent):void{
if (GameStat.MainMenuAllowed){
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.M_B_HELP));
};
}
public function lp_next_button_click(_arg1:MouseEvent):void{
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.DLG_LEVEL_PASSED_GOTONEXT));
}
private function LS_clickVolumeOFF(_arg1:MouseEvent):void{
LS_Volume_OFF.visible = false;
LS_Volume_ON.visible = true;
GameStat.VolumeEnabled = true;
if (GameStat.MusicEnabled){
GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999);
};
}
private function MenuHide_TimerComplete(_arg1:TimerEvent):void{
MenuMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, MenuHide_TimerComplete);
}
public function HideLevelFailed():void{
Tweener.addTween(LevelFailed, {x:0, y:-500, time:0.5, transition:"easeOutCubic"});
}
public function updateLevelSet():void{
var _local7:Number;
var _local8:Number;
var _local9:Number;
LevelSet.removeChild(LS_easy_panel);
LevelSet.removeChild(LS_medium_panel);
LevelSet.removeChild(LS_hard_panel);
ls_B_back.removeEventListener(MouseEvent.CLICK, LS_back_click);
LevelSet.removeChild(ls_B_back);
this.removeChild(LevelSet);
LevelSet = new Sprite();
LS_easy_plates_array = new Array();
LS_medium_plates_array = new Array();
LS_hard_plates_array = new Array();
LS_easy_panel = new Sprite();
LS_medium_panel = new Sprite();
LS_hard_panel = new Sprite();
LevelSet.addChild(new EmbedData_Class.Background_Asset());
LevelSet.addChild(LS_music_ON);
LevelSet.addChild(LS_music_OFF);
LevelSet.addChild(LS_Volume_ON);
LevelSet.addChild(LS_Volume_OFF);
LS_music_ON.visible = GameStat.MusicEnabled;
LS_music_OFF.visible = !(GameStat.MusicEnabled);
LS_Volume_ON.visible = GameStat.VolumeEnabled;
LS_Volume_OFF.visible = !(GameStat.VolumeEnabled);
LS_easy_panel.addChild(new LevelPanel(false));
LS_easy_panel.x = 35;
LS_easy_panel.y = 55;
ls_B_back.addEventListener(MouseEvent.CLICK, LS_back_click);
ls_B_back.x = 170;
ls_B_back.y = 5;
LevelSet.addChild(ls_B_back);
var _local1:int;
while (_local1 < 12) {
_local7 = 0;
if (GameStat.levels_set[_local1] < 0){
LS_easy_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1)), new LevelPlate(-1, (_local1 + 1))));
} else {
if (GameStat.levels_set[_local1] > 0){
LS_easy_plates_array.push(new SimpleButton(new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1)), new LevelPlate(1, (_local1 + 1))));
} else {
LS_easy_plates_array.push(new SimpleButton(new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1)), new LevelPlate(0, (_local1 + 1))));
};
};
if (_local1 < 6){
LS_easy_plates_array[_local1].y = 13;
LS_easy_plates_array[_local1].x = (120 + (_local1 * 64));
} else {
LS_easy_plates_array[_local1].y = 64;
LS_easy_plates_array[_local1].x = (120 + ((_local1 - 6) * 64));
};
LS_easy_panel.addChild(LS_easy_plates_array[_local1]);
_local1++;
};
var _local2:Sprite = new Sprite();
_local2.addChild(new EmbedData_Class.LS_easy_marker_Asset());
_local2.x = 23;
_local2.y = 37;
LS_easy_panel.addChild(_local2);
LevelSet.addChild(LS_easy_panel);
LS_medium_panel.addChild(new LevelPanel(false));
LS_medium_panel.x = 35;
LS_medium_panel.y = 182;
var _local3:int;
while (_local3 < 12) {
_local8 = 0;
if (GameStat.levels_set[(_local3 + 12)] < 0){
LS_medium_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13)), new LevelPlate(-1, (_local3 + 13))));
} else {
if (GameStat.levels_set[(_local3 + 12)] > 0){
LS_medium_plates_array.push(new SimpleButton(new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13)), new LevelPlate(1, (_local3 + 13))));
} else {
_local8 = 1;
LS_medium_plates_array.push(new SimpleButton(new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13)), new LevelPlate(0, (_local3 + 13))));
};
};
if (_local3 < 6){
LS_medium_plates_array[_local3].y = 13;
LS_medium_plates_array[_local3].x = (120 + (_local3 * 64));
} else {
LS_medium_plates_array[_local3].y = 64;
LS_medium_plates_array[_local3].x = (120 + ((_local3 - 6) * 64));
};
LS_medium_panel.addChild(LS_medium_plates_array[_local3]);
_local3++;
};
var _local4:Sprite = new Sprite();
_local4.addChild(new EmbedData_Class.LS_medium_marker_Asset());
_local4.x = 15;
_local4.y = 30;
LS_medium_panel.addChild(_local4);
LevelSet.addChild(LS_medium_panel);
LS_hard_panel.addChild(new LevelPanel(true));
LS_hard_panel.x = 35;
LS_hard_panel.y = 309;
var _local5:int;
while (_local5 < 8) {
_local9 = 0;
if (GameStat.levels_set[(_local5 + 24)] < 0){
LS_hard_plates_array.push(new SimpleButton(new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25)), new LevelPlate(-1, (_local5 + 25))));
} else {
if (GameStat.levels_set[(_local5 + 24)] > 0){
_local9 = 2;
LS_hard_plates_array.push(new SimpleButton(new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25)), new LevelPlate(1, (_local5 + 25))));
} else {
_local9 = 1;
LS_hard_plates_array.push(new SimpleButton(new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25)), new LevelPlate(0, (_local5 + 25))));
};
};
if (_local5 < 4){
LS_hard_plates_array[_local5].y = 13;
LS_hard_plates_array[_local5].x = (120 + (_local5 * 64));
} else {
LS_hard_plates_array[_local5].y = 64;
LS_hard_plates_array[_local5].x = (120 + ((_local5 - 4) * 64));
};
LS_hard_panel.addChild(LS_hard_plates_array[_local5]);
_local5++;
};
var _local6:Sprite = new Sprite();
_local6.addChild(new EmbedData_Class.LS_hard_marker_Asset());
_local6.x = 7;
_local6.y = 22;
LS_hard_panel.addChild(_local6);
LevelSet.addChild(LS_hard_panel);
LevelSet.y = 500;
this.addChild(LevelSet);
}
private function LSHide_TimerComplete(_arg1:TimerEvent):void{
LSMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, LSHide_TimerComplete);
var _local2:int;
while (_local2 < 12) {
LS_easy_plates_array[_local2].removeEventListener(MouseEvent.CLICK, LS_easy_click);
_local2++;
};
var _local3:int;
while (_local2 < 12) {
LS_medium_plates_array[_local3].removeEventListener(MouseEvent.CLICK, LS_medium_click);
_local3++;
};
var _local4:int;
while (_local4 < 8) {
LS_hard_plates_array[_local4].removeEventListener(MouseEvent.CLICK, LS_hard_click);
_local4++;
};
}
public function lp2_upload_button_click(_arg1:MouseEvent):void{
if (lp_submit_name_text.text == ""){
spAPI.submitScore("noname", GameStat.game_total_scores, "difficultymode");
} else {
spAPI.submitScore(lp_submit_name_text.text, GameStat.game_total_scores, "difficultymode");
};
}
private function MM_more_click(_arg1:MouseEvent):void{
spAPI.apiclick("moregames");
}
public function HideMainMenu():void{
GameStat.MainMenuAllowed = false;
Tweener.addTween(MainMenu, {x:0, y:-500, time:0.5, transition:"easeOutCubic"});
MenuMove_Timer = new Timer(5, 100);
MenuMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, MenuHide_TimerComplete);
MenuMove_Timer.start();
}
public function ShowHighscores():void{
}
public function ShowGameFinished():void{
GameFinished.x = 0;
GameFinished.y = 0;
GameFinished.visible = true;
this.setChildIndex(GameFinished, (this.numChildren - 1));
trace("show GameFinished");
}
public function lp_menu_button_click(_arg1:MouseEvent):void{
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.DLG_LEVEL_PASSED_GOTOMENU));
}
private function MM_start_click(_arg1:MouseEvent):void{
if (GameStat.MainMenuAllowed){
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.M_B_START));
};
}
public function HideLevelPassed():void{
Tweener.addTween(LevelPassed, {x:0, y:-500, time:0.5, transition:"easeOutCubic"});
}
private function MM_clickMusicOFF(_arg1:MouseEvent):void{
MM_music_ON.visible = true;
MM_music_OFF.visible = false;
GameStat.MusicEnabled = true;
if (GameStat.VolumeEnabled){
GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999);
};
}
private function MM_clickMusicON(_arg1:MouseEvent):void{
MM_music_ON.visible = false;
MM_music_OFF.visible = true;
GameStat.MusicEnabled = false;
GameStat.music_s_ch.stop();
}
private function LS_clickMusicOFF(_arg1:MouseEvent):void{
LS_music_ON.visible = true;
LS_music_OFF.visible = false;
GameStat.MusicEnabled = true;
if (GameStat.VolumeEnabled){
GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999);
};
}
private function LS_clickVolumeON(_arg1:MouseEvent):void{
LS_Volume_ON.visible = false;
LS_Volume_OFF.visible = true;
GameStat.VolumeEnabled = false;
SoundMixer.stopAll();
}
public function ShowLevelSet():void{
LS_music_ON.visible = GameStat.MusicEnabled;
LS_music_OFF.visible = !(GameStat.MusicEnabled);
LS_Volume_ON.visible = GameStat.VolumeEnabled;
LS_Volume_OFF.visible = !(GameStat.VolumeEnabled);
GameStat.LS_Allowed = false;
LevelSet.y = 500;
Tweener.addTween(LevelSet, {x:0, y:0, time:0.5, transition:"easeOutCubic"});
LSMove_Timer = new Timer(5, 100);
LSMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, LSShow_TimerComplete);
LSMove_Timer.start();
if (GameStat.VolumeEnabled){
Sounds_static.menu_slide_voice.play(100);
};
}
private function MM_score_click(_arg1:MouseEvent):void{
if (GameStat.MainMenuAllowed){
spAPI.apiclick("scores");
};
}
public function ShowLevelFailed():void{
LevelFailed.x = 0;
LevelFailed.y = 0;
LevelFailed.visible = true;
this.setChildIndex(LevelFailed, (this.numChildren - 1));
}
private function MM_walk_click(_arg1:MouseEvent):void{
spAPI.apiclick("walkthrough");
}
private function clickOmMailTO(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("mailto:sunglide@gmail.com"), "_blank");
}
private function MenuShow_TimerComplete(_arg1:TimerEvent):void{
MenuMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, MenuShow_TimerComplete);
GameStat.MainMenuAllowed = true;
}
public function lf_menu_button_click(_arg1:MouseEvent):void{
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.DLG_LEVEL_FAILED_GOTOMENU));
}
public function lf_again_button_click(_arg1:MouseEvent):void{
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.DLG_LEVEL_FAILED_GOTOAGAIN));
}
public function lp_upload_button_click(_arg1:MouseEvent):void{
if (submit_name_text.text == ""){
spAPI.submitScore("noname", GameStat.game_total_scores, "difficultymode");
} else {
spAPI.submitScore(submit_name_text.text, GameStat.game_total_scores, "difficultymode");
};
}
private function LSShow_TimerComplete(_arg1:TimerEvent):void{
LSMove_Timer.removeEventListener(TimerEvent.TIMER_COMPLETE, LSShow_TimerComplete);
GameStat.LS_Allowed = true;
var _local2:int;
while (_local2 < 12) {
LS_easy_plates_array[_local2].addEventListener(MouseEvent.CLICK, LS_easy_click);
_local2++;
};
var _local3:int;
while (_local3 < 12) {
LS_medium_plates_array[_local3].addEventListener(MouseEvent.CLICK, LS_medium_click);
_local3++;
};
var _local4:int;
while (_local4 < 8) {
LS_hard_plates_array[_local4].addEventListener(MouseEvent.CLICK, LS_hard_click);
_local4++;
};
}
public function ShowTutorial():void{
}
private function MM_add_click(_arg1:MouseEvent):void{
spAPI.apiclick("freecontent");
}
public function ShowLevelPassed():void{
LevelPassed.x = 0;
LevelPassed.y = 0;
LevelPassed.visible = true;
this.setChildIndex(LevelPassed, (this.numChildren - 1));
trace("show LevelPassed");
}
public function HideLevelSet():void{
GameStat.LS_Allowed = false;
LSMove_Timer = new Timer(5, 100);
Tweener.addTween(LevelSet, {x:0, y:-500, time:0.5, transition:"easeOutCubic"});
LSMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, LSHide_TimerComplete);
LSMove_Timer.start();
}
private function MM_clickVolumeON(_arg1:MouseEvent):void{
MM_Volume_ON.visible = false;
MM_Volume_OFF.visible = true;
GameStat.VolumeEnabled = false;
SoundMixer.stopAll();
}
private function LS_easy_click(_arg1:MouseEvent):void{
GameStat.level_to_load = _arg1.target.upState.levelID;
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LS_LEVEL_CLICK));
}
private function MM_clickVolumeOFF(_arg1:MouseEvent):void{
MM_Volume_OFF.visible = false;
MM_Volume_ON.visible = true;
GameStat.VolumeEnabled = true;
if (GameStat.MusicEnabled){
GameStat.music_s_ch = Sounds_static.main_voice.play(0, 9999);
};
}
private function LS_clickMusicON(_arg1:MouseEvent):void{
LS_music_ON.visible = false;
LS_music_OFF.visible = true;
GameStat.MusicEnabled = false;
GameStat.music_s_ch.stop();
}
private function LS_back_click(_arg1:MouseEvent):void{
if (GameStat.LS_Allowed){
HideLevelSet();
ShowMainMenu(true);
};
}
private function LS_hard_click(_arg1:MouseEvent):void{
GameStat.level_to_load = _arg1.target.upState.levelID;
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LS_LEVEL_CLICK));
}
public function ShowMainMenu(_arg1:Boolean):void{
if (_arg1){
if (GameStat.VolumeEnabled){
Sounds_static.menu_slide_voice.play(100);
};
MainMenu.y = 500;
Tweener.addTween(MainMenu, {x:0, y:0, time:0.5, transition:"easeOutCubic"});
GameStat.MainMenuAllowed = false;
MenuMove_Timer = new Timer(5, 100);
MenuMove_Timer.addEventListener(TimerEvent.TIMER_COMPLETE, MenuShow_TimerComplete);
MenuMove_Timer.start();
};
MM_music_ON.visible = GameStat.MusicEnabled;
MM_music_OFF.visible = !(GameStat.MusicEnabled);
MM_Volume_ON.visible = GameStat.VolumeEnabled;
MM_Volume_OFF.visible = !(GameStat.VolumeEnabled);
}
private function LS_medium_click(_arg1:MouseEvent):void{
GameStat.level_to_load = _arg1.target.upState.levelID;
GameEventDispatcher.dispatchEvent(new Event(MainEventsDispatcher.LS_LEVEL_CLICK));
}
}
}//package SunGlideGames.USMINT.Interface
Section 177
//ToolInfoSprite (SunGlideGames.USMINT.Interface.ToolInfoSprite)
package SunGlideGames.USMINT.Interface {
import flash.display.*;
import flash.text.*;
import SunGlideGames.USMINT.Utils.*;
public class ToolInfoSprite extends Sprite {
public var CONST:GameConstants;
public var cost_text:TextField;
public function ToolInfoSprite(_arg1:int){
cost_text = new TextField();
CONST = new GameConstants();
super();
cost_text.border = true;
cost_text.background = true;
cost_text.backgroundColor = 6455304;
cost_text.embedFonts = true;
cost_text.embedFonts = true;
cost_text.antiAliasType = AntiAliasType.ADVANCED;
cost_text.x = 0;
cost_text.y = 0;
cost_text.alpha = 1;
cost_text.defaultTextFormat = CONST.LS_format_4;
cost_text.selectable = false;
cost_text.mouseEnabled = false;
cost_text.autoSize = TextFieldAutoSize.LEFT;
switch (_arg1){
case 0:
cost_text.text = (((("Metal rivet " + "\n") + "Cost: ") + GameStat.tools_cost[GameStat.OverOnTool]) + "$");
this.addChild(cost_text);
break;
case 1:
cost_text.text = (((("Magnet " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Coins will stick");
this.addChild(cost_text);
break;
case 2:
cost_text.text = (((("Spring " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Coins will rebound");
this.addChild(cost_text);
break;
case 3:
cost_text.text = (((("Simple metal brick " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Can be rotated");
this.addChild(cost_text);
break;
case 4:
cost_text.text = (((("Magnet " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Can be rotated");
this.addChild(cost_text);
break;
case 5:
cost_text.text = (((("Spring " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Can be rotated");
this.addChild(cost_text);
break;
case 6:
cost_text.text = (((((("Metal triangle " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Beat coins in opposite directions") + "\n") + "Can be rotated");
this.addChild(cost_text);
break;
case 7:
cost_text.text = (((("Marker " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Shows coins trajectory");
this.addChild(cost_text);
break;
case 8:
cost_text.text = (((((("Launcher " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Throw coins into specified") + "\n") + "direction. Can be rotated");
this.addChild(cost_text);
break;
case 9:
cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Stops only '5 cent' coins ");
this.addChild(cost_text);
break;
case 10:
cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Stops only '2 cent' coins ");
this.addChild(cost_text);
break;
case 11:
cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Stops only '1 cent' coins ");
this.addChild(cost_text);
break;
case 12:
cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Pass only '5 cent' coins ");
this.addChild(cost_text);
break;
case 13:
cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Pass only '2 cent' coins ");
this.addChild(cost_text);
break;
case 14:
cost_text.text = (((("Filter " + GameStat.tools_cost[GameStat.OverOnTool]) + "$") + "\n") + "Pass only '1 cent' coins ");
this.addChild(cost_text);
break;
};
}
}
}//package SunGlideGames.USMINT.Interface
Section 178
//Tube (SunGlideGames.USMINT.Interface.Tube)
package SunGlideGames.USMINT.Interface {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import SunGlideGames.USMINT.Utils.*;
public class Tube extends Sprite {
public var body:Sprite;
private var indicators:Array;
public var back:Sprite;
private var pushtimer:Timer;
private var final_sprite:Sprite;
public var final_back:Sprite;
public var bit_on:Bitmap;
public var button:SimpleButton;
public var initially_enabled:int;// = 0
public var bit_off:Bitmap;
public function Tube(_arg1:Array, _arg2:int){
var _local3:Bitmap;
final_sprite = new Sprite();
final_back = new Sprite();
body = new Sprite();
indicators = new Array();
back = new Sprite();
bit_on = new Bitmap();
bit_off = new Bitmap();
pushtimer = new Timer(100, 1);
super();
body.addChild(new EmbedData_Class.GF_tube_left_Asset());
back.addChild(new EmbedData_Class.GF_tube_back_Asset());
final_sprite.addChild(body);
final_back.addChild(back);
if (_arg1[0]){
initially_enabled = 1;
bit_on = new EmbedData_Class.GF_TubeButton_on_Asset();
bit_off = new EmbedData_Class.GF_TubeButton_off_Asset();
bit_on.smoothing = true;
bit_off.smoothing = true;
button = new SimpleButton(bit_off, bit_off, bit_on, bit_on);
body.addChild(button);
if (_arg1[1]){
indicators.push(new EmbedData_Class.GF_TubeIndicator_10_Asset());
if (_arg2 > 2){
indicators[(indicators.length - 1)].scaleY = -1;
indicators[(indicators.length - 1)].y = (indicators[(indicators.length - 1)].y + indicators[(indicators.length - 1)].height);
};
indicators[(indicators.length - 1)].smoothing = true;
body.addChild(indicators[(indicators.length - 1)]);
};
if (_arg1[2]){
indicators.push(new EmbedData_Class.GF_TubeIndicator_25_Asset());
if (_arg2 > 2){
indicators[(indicators.length - 1)].scaleY = -1;
indicators[(indicators.length - 1)].y = (indicators[(indicators.length - 1)].y + indicators[(indicators.length - 1)].height);
};
indicators[(indicators.length - 1)].smoothing = true;
body.addChild(indicators[(indicators.length - 1)]);
};
if (_arg1[3]){
indicators.push(new EmbedData_Class.GF_TubeIndicator_50_Asset());
if (_arg2 > 2){
indicators[(indicators.length - 1)].scaleY = -1;
indicators[(indicators.length - 1)].y = (indicators[(indicators.length - 1)].y + indicators[(indicators.length - 1)].height);
};
indicators[(indicators.length - 1)].smoothing = true;
body.addChild(indicators[(indicators.length - 1)]);
};
} else {
_local3 = new Bitmap();
_local3 = new EmbedData_Class.GF_TubeButton_dis_Asset();
_local3.smoothing = true;
button = new SimpleButton(_local3, _local3, _local3, _local3);
button.enabled = false;
body.addChild(button);
};
set_positions(_arg2);
}
private function push_ontimer(_arg1:TimerEvent):void{
pushtimer.stop();
pushtimer.removeEventListener(TimerEvent.TIMER, push_ontimer);
button.upState = bit_off;
}
private function set_positions(_arg1:int):void{
body.x = (body.x + 5);
body.y = (body.y + 5);
back.x = (back.x + 5);
back.y = (back.y + 5);
switch (indicators.length){
case 1:
indicators[0].x = (indicators[0].x + 50);
indicators[0].y = (indicators[0].y + 30);
break;
case 2:
indicators[0].x = (indicators[0].x + 50);
indicators[0].y = (indicators[0].y + 20);
indicators[1].x = (indicators[1].x + 50);
indicators[1].y = (indicators[1].y + 40);
break;
case 3:
indicators[0].x = (indicators[0].x + 50);
indicators[0].y = (indicators[0].y + 15);
indicators[1].x = (indicators[1].x + 50);
indicators[1].y = (indicators[1].y + 30);
indicators[2].x = (indicators[2].x + 50);
indicators[2].y = (indicators[2].y + 45);
break;
};
button.x = (button.x + 75);
button.y = (button.y + 29);
switch (_arg1){
case 1:
body.rotation = 45;
back.rotation = 45;
final_sprite.x = (final_sprite.x + 145);
final_sprite.y = (final_sprite.y - 55);
final_back.x = (final_back.x + 145);
final_back.y = (final_back.y - 55);
break;
case 2:
body.rotation = 45;
back.rotation = 45;
final_sprite.x = (final_sprite.x + 245);
final_sprite.y = (final_sprite.y - 55);
final_back.x = (final_back.x + 245);
final_back.y = (final_back.y - 55);
break;
case 3:
body.rotation = 45;
back.rotation = 45;
final_sprite.x = (final_sprite.x + 454);
final_sprite.y = (final_sprite.y - 54);
final_sprite.scaleX = -1;
final_back.x = (final_back.x + 454);
final_back.y = (final_back.y - 54);
final_back.scaleX = -1;
break;
case 4:
body.rotation = 45;
back.rotation = 45;
final_sprite.x = (final_sprite.x + 554);
final_sprite.y = (final_sprite.y - 54);
final_sprite.scaleX = -1;
final_back.x = (final_back.x + 554);
final_back.y = (final_back.y - 54);
final_back.scaleX = -1;
break;
};
this.addChild(final_sprite);
}
public function emulate_push():void{
button.upState = bit_on;
pushtimer.addEventListener(TimerEvent.TIMER, push_ontimer);
pushtimer.start();
}
}
}//package SunGlideGames.USMINT.Interface
Section 179
//VolumeBar (SunGlideGames.USMINT.Interface.VolumeBar)
package SunGlideGames.USMINT.Interface {
import flash.events.*;
import flash.display.*;
import SunGlideGames.USMINT.Utils.*;
public class VolumeBar extends Sprite {
public var PointerSprite:SimpleButton;
public var Value:Number;// = 0
private var offset:Number;// = 0
public var LocalEventDispatcher:MainEventsDispatcher;
private var LineSprite:Sprite;
public var drag_started:Boolean;// = false
public function VolumeBar(){
LocalEventDispatcher = new MainEventsDispatcher();
PointerSprite = new SimpleButton(new EmbedData_Class.LP_BAR_volume_pointer_Asset(), new EmbedData_Class.LP_BAR_volume_pointer_Asset(), new EmbedData_Class.LP_BAR_volume_pointer_Asset(), new EmbedData_Class.LP_BAR_volume_pointer_Asset());
super();
LineSprite = new Sprite();
LineSprite.addChild(new EmbedData_Class.LP_BAR_volume_line_Asset());
LineSprite.y = (LineSprite.y + 8);
PointerSprite.y = (PointerSprite.y + 2);
this.addChild(LineSprite);
PointerSprite.y = (PointerSprite.y - 5);
PointerSprite.x = (PointerSprite.x + 35);
this.addChild(PointerSprite);
}
private function _mouseUP(_arg1:MouseEvent):void{
drag_started = false;
}
private function _mouseDown(_arg1:MouseEvent):void{
drag_started = true;
offset = (mouseX - PointerSprite.x);
}
private function _setValue(_arg1:Number):void{
}
private function _mouseOUT(_arg1:MouseEvent):void{
drag_started = false;
}
private function _mouseMove(_arg1:MouseEvent):void{
if (drag_started){
if (((((mouseX - offset) > 0)) && (((mouseX - offset) < 45)))){
PointerSprite.x = (mouseX - offset);
};
};
}
}
}//package SunGlideGames.USMINT.Interface
Section 180
//Levels (SunGlideGames.USMINT.Levels.Levels)
package SunGlideGames.USMINT.Levels {
import flash.display.*;
public class Levels extends Sprite {
public var static_objects:Array;
public var tools_config:Array;
public var tube4_config:Array;
public var tube3_config:Array;
public var tube2_config:Array;
public var tube1_config:Array;
public var cooler:int;// = 0
public function Levels(_arg1:Number){
static_objects = new Array();
tube1_config = new Array();
tube2_config = new Array();
tube3_config = new Array();
tube4_config = new Array();
tools_config = new Array();
super();
switch (_arg1){
case 0:
break;
case 1:
tube1_config.push(0);
tube1_config.push(0);
tube1_config.push(0);
tube1_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(1);
tube4_config.push(0);
tube4_config.push(0);
tube4_config.push(0);
tube4_config.push(0);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(3, 350, 420, 0));
static_objects.push(new Static_Object_Config(11, 160, 260, 0));
static_objects.push(new Static_Object_Config(11, 540, 260, 0));
break;
case 2:
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(1);
tube1_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(0);
tube4_config.push(1);
tube4_config.push(0);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(2, 435, 425, 0));
static_objects.push(new Static_Object_Config(5, 160, 300, -10));
static_objects.push(new Static_Object_Config(5, 540, 300, 10));
static_objects.push(new Static_Object_Config(7, 150, 120, 25));
static_objects.push(new Static_Object_Config(7, 550, 120, -25));
break;
case 3:
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(1);
tube1_config.push(0);
tube2_config.push(1);
tube2_config.push(0);
tube2_config.push(1);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(0);
tube3_config.push(1);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(0);
tube4_config.push(1);
tube4_config.push(0);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(2, 350, 350, 0));
static_objects.push(new Static_Object_Config(5, 160, 220, 0));
static_objects.push(new Static_Object_Config(5, 540, 220, 0));
static_objects.push(new Static_Object_Config(9, 350, 220, 90));
static_objects.push(new Static_Object_Config(8, 190, 450, 90));
static_objects.push(new Static_Object_Config(8, 510, 450, 90));
break;
case 4:
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(1);
tube1_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(0);
tube4_config.push(0);
tube4_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(2, 460, 450, 0));
static_objects.push(new Static_Object_Config(3, 240, 450, 0));
static_objects.push(new Static_Object_Config(11, 160, 300, 0));
static_objects.push(new Static_Object_Config(11, 540, 300, 0));
static_objects.push(new Static_Object_Config(9, 350, 200, 0));
static_objects.push(new Static_Object_Config(9, 350, 410, 0));
static_objects.push(new Static_Object_Config(14, 300, 370, 0));
static_objects.push(new Static_Object_Config(14, 400, 370, 0));
break;
case 5:
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(0);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(0);
tube3_config.push(1);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(0);
tube4_config.push(0);
tube4_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(1, 350, 460, 0));
static_objects.push(new Static_Object_Config(2, 350, 350, 0));
static_objects.push(new Static_Object_Config(3, 350, 220, 0));
static_objects.push(new Static_Object_Config(5, 150, 270, 0));
static_objects.push(new Static_Object_Config(5, 550, 270, 0));
static_objects.push(new Static_Object_Config(13, 150, 420, 0));
static_objects.push(new Static_Object_Config(13, 200, 450, 0));
static_objects.push(new Static_Object_Config(13, 260, 460, 0));
static_objects.push(new Static_Object_Config(13, 440, 460, 0));
static_objects.push(new Static_Object_Config(13, 500, 450, 0));
static_objects.push(new Static_Object_Config(13, 550, 420, 0));
break;
case 6:
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(0);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(0);
tube3_config.push(1);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(0);
tube4_config.push(0);
tube4_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(1, 450, 450, 0));
static_objects.push(new Static_Object_Config(2, 350, 360, 0));
static_objects.push(new Static_Object_Config(3, 200, 300, 0));
static_objects.push(new Static_Object_Config(11, 550, 270, 0));
static_objects.push(new Static_Object_Config(12, 145, 170, 0));
cooler = 150;
break;
case 7:
tube1_config.push(0);
tube1_config.push(0);
tube1_config.push(0);
tube1_config.push(0);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube2_config.push(1);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube4_config.push(0);
tube4_config.push(0);
tube4_config.push(0);
tube4_config.push(0);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(1, 200, 400, 0));
static_objects.push(new Static_Object_Config(3, 500, 400, 0));
static_objects.push(new Static_Object_Config(13, 250, 200, 0));
static_objects.push(new Static_Object_Config(13, 450, 200, 0));
static_objects.push(new Static_Object_Config(13, 350, 350, 0));
break;
case 8:
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(0);
tube4_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(1, 190, 420, 0));
static_objects.push(new Static_Object_Config(3, 500, 400, 0));
static_objects.push(new Static_Object_Config(5, 200, 150, -45));
static_objects.push(new Static_Object_Config(5, 500, 150, 45));
break;
case 9:
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(0);
tube4_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(1, 180, 450, 0));
static_objects.push(new Static_Object_Config(2, 510, 450, 0));
static_objects.push(new Static_Object_Config(3, 350, 380, 0));
static_objects.push(new Static_Object_Config(14, 280, 210, 0));
static_objects.push(new Static_Object_Config(14, 420, 210, 0));
static_objects.push(new Static_Object_Config(14, 350, 110, 0));
static_objects.push(new Static_Object_Config(11, 150, 270, 0));
static_objects.push(new Static_Object_Config(11, 550, 270, 0));
break;
case 10:
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(0);
tube4_config.push(1);
tube4_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(1, 350, 460, 0));
static_objects.push(new Static_Object_Config(2, 350, 350, 0));
static_objects.push(new Static_Object_Config(3, 350, 220, 0));
static_objects.push(new Static_Object_Config(5, 150, 270, 0));
static_objects.push(new Static_Object_Config(5, 550, 270, 0));
static_objects.push(new Static_Object_Config(6, 220, 450, -60));
static_objects.push(new Static_Object_Config(6, 480, 450, 60));
break;
case 11:
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(0);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(0);
tube4_config.push(0);
tube4_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(1, 200, 450, 0));
static_objects.push(new Static_Object_Config(3, 350, 435, 0));
static_objects.push(new Static_Object_Config(2, 480, 445, 0));
static_objects.push(new Static_Object_Config(11, 150, 270, 0));
static_objects.push(new Static_Object_Config(11, 550, 270, 0));
static_objects.push(new Static_Object_Config(6, 290, 200, -15));
static_objects.push(new Static_Object_Config(6, 410, 200, 15));
break;
case 12:
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(0);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(0);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(1, 350, 190, 0));
static_objects.push(new Static_Object_Config(3, 520, 430, 0));
static_objects.push(new Static_Object_Config(2, 180, 425, 0));
static_objects.push(new Static_Object_Config(5, 150, 220, 15));
static_objects.push(new Static_Object_Config(5, 550, 220, -15));
static_objects.push(new Static_Object_Config(11, 350, 345, 0));
static_objects.push(new Static_Object_Config(14, 350, 80, 0));
break;
case 13:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 200, 450, 0));
static_objects.push(new Static_Object_Config(3, 350, 425, 0));
static_objects.push(new Static_Object_Config(2, 520, 445, 0));
break;
case 14:
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
static_objects.push(new Static_Object_Config(1, 520, 450, 0));
static_objects.push(new Static_Object_Config(3, 200, 425, 0));
static_objects.push(new Static_Object_Config(2, 360, 445, 0));
static_objects.push(new Static_Object_Config(7, 135, 180, 90));
static_objects.push(new Static_Object_Config(7, 245, 180, 90));
static_objects.push(new Static_Object_Config(7, 355, 180, 90));
static_objects.push(new Static_Object_Config(7, 465, 180, 90));
static_objects.push(new Static_Object_Config(7, 575, 180, 90));
static_objects.push(new Static_Object_Config(8, 200, 280, 90));
static_objects.push(new Static_Object_Config(8, 350, 280, 90));
static_objects.push(new Static_Object_Config(8, 500, 280, 90));
break;
case 15:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 200, 450, 0));
static_objects.push(new Static_Object_Config(3, 350, 425, 0));
static_objects.push(new Static_Object_Config(2, 520, 445, 0));
static_objects.push(new Static_Object_Config(12, 145, 240, 0));
cooler = 200;
break;
case 16:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tube1_config.push(1);
tube1_config.push(0);
tube1_config.push(1);
tube1_config.push(0);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(0);
tube4_config.push(0);
static_objects.push(new Static_Object_Config(6, 270, 200, 240));
static_objects.push(new Static_Object_Config(6, 440, 200, -60));
static_objects.push(new Static_Object_Config(11, 120, 270, 0));
static_objects.push(new Static_Object_Config(11, 585, 270, 0));
static_objects.push(new Static_Object_Config(1, 165, 435, 0));
static_objects.push(new Static_Object_Config(3, 350, 300, 0));
static_objects.push(new Static_Object_Config(2, 530, 445, 0));
break;
case 17:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(0);
tube4_config.push(0);
tube4_config.push(0);
tube4_config.push(0);
static_objects.push(new Static_Object_Config(8, 400, 190, -70));
static_objects.push(new Static_Object_Config(9, 387, 310, -70));
static_objects.push(new Static_Object_Config(10, 376, 414, -70));
static_objects.push(new Static_Object_Config(1, 500, 460, 0));
static_objects.push(new Static_Object_Config(2, 500, 350, 0));
static_objects.push(new Static_Object_Config(3, 500, 220, 0));
break;
case 18:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube2_config.push(1);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(0);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(8, 250, 190, -70));
static_objects.push(new Static_Object_Config(9, 237, 310, -70));
static_objects.push(new Static_Object_Config(10, 226, 414, -70));
static_objects.push(new Static_Object_Config(8, 450, 190, 250));
static_objects.push(new Static_Object_Config(9, 461, 310, 250));
static_objects.push(new Static_Object_Config(10, 476, 414, 250));
static_objects.push(new Static_Object_Config(1, 350, 460, 0));
static_objects.push(new Static_Object_Config(2, 350, 350, 0));
static_objects.push(new Static_Object_Config(3, 350, 220, 0));
break;
case 19:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 200, 450, 0));
static_objects.push(new Static_Object_Config(3, 350, 425, 0));
static_objects.push(new Static_Object_Config(2, 520, 445, 0));
break;
case 20:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 390, 410, 0));
static_objects.push(new Static_Object_Config(2, 310, 400, 0));
static_objects.push(new Static_Object_Config(3, 216, 385, 0));
static_objects.push(new Static_Object_Config(7, 135, 368, 90));
static_objects.push(new Static_Object_Config(6, 515, 400, 90));
break;
case 21:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(0);
tube3_config.push(1);
tube3_config.push(0);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 200, 450, 0));
static_objects.push(new Static_Object_Config(3, 350, 425, 0));
static_objects.push(new Static_Object_Config(2, 520, 445, 0));
static_objects.push(new Static_Object_Config(13, 200, 245, 0));
static_objects.push(new Static_Object_Config(13, 350, 245, 0));
static_objects.push(new Static_Object_Config(13, 500, 245, 0));
break;
case 22:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(0);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(3, 460, 410, 0));
static_objects.push(new Static_Object_Config(2, 330, 420, 0));
static_objects.push(new Static_Object_Config(1, 230, 430, 0));
static_objects.push(new Static_Object_Config(13, 550, 120, 0));
static_objects.push(new Static_Object_Config(13, 550, 200, 0));
static_objects.push(new Static_Object_Config(13, 550, 280, 0));
static_objects.push(new Static_Object_Config(13, 550, 360, 0));
static_objects.push(new Static_Object_Config(13, 150, 120, 0));
static_objects.push(new Static_Object_Config(13, 150, 200, 0));
static_objects.push(new Static_Object_Config(13, 150, 280, 0));
static_objects.push(new Static_Object_Config(13, 150, 360, 0));
break;
case 23:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(3, 460, 410, 0));
static_objects.push(new Static_Object_Config(2, 330, 420, 0));
static_objects.push(new Static_Object_Config(1, 230, 430, 0));
static_objects.push(new Static_Object_Config(14, 550, 120, 0));
static_objects.push(new Static_Object_Config(14, 550, 200, 0));
static_objects.push(new Static_Object_Config(14, 550, 280, 0));
static_objects.push(new Static_Object_Config(14, 550, 360, 0));
static_objects.push(new Static_Object_Config(13, 150, 120, 0));
static_objects.push(new Static_Object_Config(13, 150, 280, 0));
static_objects.push(new Static_Object_Config(13, 150, 360, 0));
static_objects.push(new Static_Object_Config(12, 145, 220, 0));
cooler = 180;
break;
case 24:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(0);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(2, 520, 435, 0));
static_objects.push(new Static_Object_Config(3, 350, 330, 0));
static_objects.push(new Static_Object_Config(1, 170, 430, 0));
static_objects.push(new Static_Object_Config(13, 350, 210, 0));
static_objects.push(new Static_Object_Config(14, 520, 340, 0));
static_objects.push(new Static_Object_Config(14, 170, 340, 0));
break;
case 25:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 200, 450, 0));
static_objects.push(new Static_Object_Config(3, 350, 425, 0));
static_objects.push(new Static_Object_Config(2, 520, 445, 0));
break;
case 26:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 200, 450, 0));
static_objects.push(new Static_Object_Config(3, 350, 425, 0));
static_objects.push(new Static_Object_Config(2, 520, 445, 0));
static_objects.push(new Static_Object_Config(9, 350, 230, 0));
break;
case 27:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 200, 450, 0));
static_objects.push(new Static_Object_Config(3, 350, 425, 0));
static_objects.push(new Static_Object_Config(2, 520, 445, 0));
static_objects.push(new Static_Object_Config(5, 230, 160, -45));
static_objects.push(new Static_Object_Config(5, 470, 160, 225));
break;
case 28:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 170, 160, 0));
static_objects.push(new Static_Object_Config(2, 170, 270, 0));
static_objects.push(new Static_Object_Config(3, 170, 400, 0));
static_objects.push(new Static_Object_Config(13, 560, 120, 0));
static_objects.push(new Static_Object_Config(13, 560, 200, 0));
static_objects.push(new Static_Object_Config(13, 560, 280, 0));
static_objects.push(new Static_Object_Config(13, 560, 360, 0));
static_objects.push(new Static_Object_Config(13, 560, 360, 0));
static_objects.push(new Static_Object_Config(13, 500, 440, 0));
static_objects.push(new Static_Object_Config(13, 430, 440, 0));
static_objects.push(new Static_Object_Config(13, 360, 440, 0));
static_objects.push(new Static_Object_Config(13, 290, 440, 0));
break;
case 29:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 520, 450, 0));
static_objects.push(new Static_Object_Config(3, 200, 425, 0));
static_objects.push(new Static_Object_Config(2, 360, 445, 0));
static_objects.push(new Static_Object_Config(12, 145, 210, 0));
cooler = 180;
break;
case 30:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 200, 450, 0));
static_objects.push(new Static_Object_Config(3, 510, 425, 0));
static_objects.push(new Static_Object_Config(2, 340, 445, 0));
break;
case 31:
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 200, 450, 0));
static_objects.push(new Static_Object_Config(3, 350, 425, 0));
static_objects.push(new Static_Object_Config(2, 520, 445, 0));
break;
case 32:
tools_config.push(1);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(0);
tools_config.push(1);
tools_config.push(0);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tools_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube1_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube2_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube3_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
tube4_config.push(1);
static_objects.push(new Static_Object_Config(1, 520, 450, 0));
static_objects.push(new Static_Object_Config(3, 200, 425, 0));
static_objects.push(new Static_Object_Config(2, 360, 445, 0));
break;
};
}
}
}//package SunGlideGames.USMINT.Levels
Section 181
//Static_Object_Config (SunGlideGames.USMINT.Levels.Static_Object_Config)
package SunGlideGames.USMINT.Levels {
import flash.display.*;
public class Static_Object_Config extends Sprite {
public var angle:int;// = 0
public var X:int;// = 0
public var Y:int;// = 0
public var type:int;// = 0
public function Static_Object_Config(_arg1:int, _arg2:int, _arg3:int, _arg4:int){
type = _arg1;
angle = _arg4;
X = _arg2;
Y = _arg3;
}
}
}//package SunGlideGames.USMINT.Levels
Section 182
//DateFormat (SunGlideGames.USMINT.Utils.ascb.DateFormat)
package SunGlideGames.USMINT.Utils.ascb {
public class DateFormat {
private var _sMask:String;
public static const DAYSINMONTH:Array = [31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31];
public static const MONTHS_ABBREVIATED:Array = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"];
public static const DAYS_ABBREVIATED:Array = ["Sun", "Mon", "Tues", "Wed", "Thurs", "Fri", "Sat"];
public static const MONTHS:Array = ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"];
public static const DAYS:Array = ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"];
public function DateFormat(_arg1:String){
_sMask = _arg1;
}
public function set mask(_arg1:String):void{
_sMask = _arg1;
}
private function getMaskElements(_arg1:Boolean=false):Array{
var _local4:Array;
var _local7:Number;
var _local2:Array = _sMask.split("'");
var _local3:Array = new Array();
var _local5:RegExp = new RegExp("[a-zA-Z]");
var _local6:Number = 0;
while (_local6 < _local2.length) {
if ((_local6 % 2) != 0){
_local3.push({type:"quoted", element:_local2[_local6]});
} else {
_local4 = _local2[_local6].split("");
_local7 = 0;
while (_local7 < _local4.length) {
if (((_local5.test(_local4[_local7])) && (_arg1))){
_local3.push({type:"regular", element:_local4[_local7]});
} else {
if (!_arg1){
_local3.push({type:"regular", element:_local4[_local7]});
};
};
_local7++;
};
};
_local6++;
};
return (_local3);
}
public function parse(_arg1:String):Date{
var _local3:Number;
var _local6:Array;
var _local8:String;
var _local9:String;
var _local11:String;
var _local12:String;
var _local13:Number;
var _local14:Number;
var _local2:Array = getMaskElements(true);
var _local4:Number = 0;
while (_local4 < _local2.length) {
_local3 = _arg1.indexOf(_local2[_local4].element);
if (_local2[_local4].type == "quoted"){
if (_local3 != -1){
_arg1 = ((_arg1.substring(0, _local3) + " ") + _arg1.substring((_local3 + _local2[_local4].element.length)));
_local2.splice(_local4, 1);
_local4--;
};
};
_local4++;
};
var _local5:RegExp = new RegExp("[^a-zA-Z0-9]+");
_local6 = _arg1.split(_local5);
var _local7:Date = new Date(0, 0, 0, 0, 0, 0, 0);
var _local10:Number = 0;
while (_local10 < _local2.length) {
_local9 = String(_local6.shift());
switch (_local2[_local10].element){
case "a":
case "A":
_local8 = _local9.toLowerCase();
break;
case "d":
_local7.setDate(parseInt(_local9));
break;
case "F":
_local11 = _local6.shift().toLowerCase();
_local13 = 0;
while (_local13 < _slot1.MONTHS.length) {
if (_local11 == _slot1.MONTHS[_local13].toLowerCase()){
_local7.setMonth(_local13);
break;
};
_local13++;
};
break;
case "g":
case "G":
case "h":
case "H":
_local7.setHours(parseInt(_local9));
break;
case "i":
_local7.setMinutes(parseInt(_local9));
break;
case "j":
_local7.setDate(parseInt(_local9));
break;
case "m":
case "n":
_local7.setMonth((parseInt(_local9) - 1));
break;
case "M":
_local12 = _local9.toLowerCase();
_local14 = 0;
while (_local14 < _slot1.MONTHS_ABBREVIATED.length) {
if (_slot1.MONTHS_ABBREVIATED[_local14].toLowerCase() == _local12){
_local7.setMonth(_local14);
break;
};
_local14++;
};
break;
case "s":
_local7.setSeconds(parseInt(_local9));
break;
case "y":
_local7.setFullYear((2000 + parseInt(_local9)));
break;
case "Y":
_local7.setFullYear(parseInt(_local9));
break;
};
_local10++;
};
if (_local8 == "pm"){
if (_local7.getHours() < 12){
_local7.setHours((_local7.getHours() + 12));
};
} else {
if (_local8 == "am"){
if (_local7.getHours() == 12){
_local7.setHours(0);
};
};
};
return (_local7);
}
public function get mask():String{
return (_sMask);
}
public function format(_arg1:Date):String{
var _local5:Number;
var _local6:NumberFormat;
var _local7:Number;
var _local8:NumberFormat;
var _local9:NumberFormat;
var _local10:NumberFormat;
var _local11:NumberFormat;
var _local2:Array = getMaskElements();
var _local3:Array = new Array();
var _local4:Number = 0;
while (_local4 < _local2.length) {
switch (_local2[_local4].element){
case "a":
if (_arg1.getHours() < 12){
_local3.push("am");
} else {
_local3.push("pm");
};
break;
case "A":
if (_arg1.getHours() < 12){
_local3.push("AM");
} else {
_local3.push("PM");
};
break;
case "d":
_local3.push(_arg1.getDate());
break;
case "D":
_local3.push(_slot1.DAYS_ABBREVIATED[_arg1.getDay()]);
break;
case "F":
_local3.push(_slot1.MONTHS[_arg1.getMonth()]);
break;
case "g":
_local5 = _arg1.getHours();
if (_local5 == 12){
_local3.push(12);
} else {
if (_local5 <= 12){
_local3.push(_local5);
} else {
_local3.push((_local5 - 12));
};
};
break;
case "G":
_local3.push(_arg1.getHours());
break;
case "h":
_local6 = new NumberFormat("00");
_local7 = _arg1.getHours();
if (_local7 == 12){
_local3.push(12);
} else {
if (_local7 <= 12){
_local3.push(_local6.format(_local7));
} else {
_local3.push(_local6.format((_local7 - 12)));
};
};
break;
case "H":
_local8 = new NumberFormat("00");
_local3.push(_local8.format(_arg1.getHours()));
break;
case "i":
_local9 = new NumberFormat("00");
_local3.push(_local9.format(_arg1.getMinutes()));
break;
case "j":
_local3.push(_arg1.getDate());
break;
case "l":
_local3.push(_slot1.DAYS[_arg1.getDay()]);
break;
case "m":
_local10 = new NumberFormat("00");
_local3.push(_local10.format((_arg1.getMonth() + 1)));
break;
case "M":
_local3.push(_slot1.MONTHS_ABBREVIATED[_arg1.getMonth()]);
break;
case "n":
_local3.push((_arg1.getMonth() + 1));
break;
case "s":
_local11 = new NumberFormat("00");
_local3.push(_local11.format(_arg1.getSeconds()));
break;
case "t":
_local3.push(_slot1.DAYSINMONTH[_arg1.getMonth()]);
break;
case "w":
_local3.push(_arg1.getDay());
break;
case "y":
_local3.push(String(_arg1.getFullYear()).substring(2));
break;
case "Y":
_local3.push(_arg1.getFullYear());
break;
case "\\":
_local3.push((_local2[_local4].element + ((_local2[(_local4 + 1)].element)==undefined) ? "" : _local2[(_local4 + 1)].element));
_local4++;
break;
default:
_local3.push(_local2[_local4].element);
};
_local4++;
};
return (_local3.join(""));
}
public static function formatMilliseconds(_arg1:Number):String{
var _local2:Number = (_arg1 / 1000);
return (formatSeconds(_local2));
}
public static function formatSeconds(_arg1:Number):String{
var _local2:NumberFormat = new NumberFormat("00");
var _local3:String = _local2.format(Math.floor((_arg1 / 60)));
var _local4:String = _local2.format(Math.round((_arg1 - (parseInt(_local3) * 60))));
return (((_local3 + ":") + _local4));
}
}
}//package SunGlideGames.USMINT.Utils.ascb
Section 183
//Locale (SunGlideGames.USMINT.Utils.ascb.Locale)
package SunGlideGames.USMINT.Utils.ascb {
import flash.system.*;
public class Locale {
private var _sVariant:String;
private var _sLanguage:String;
public static const GERMAN:String = "de";
public static const CHINESE:String = "zh";
public static const ENGLISH:String = "en";
public static const SPANISH:String = "es";
public static const UK:String = "UK";
public static const US:String = "US";
public static const FRENCH:String = "fr";
public static const JAPANESE:String = "jp";
private static var __sLanguage:String;
private static var __sVariant:String;
public function Locale(_arg1:String=null, _arg2:String=null){
_sLanguage = _arg1;
_sVariant = _arg2;
}
public function set language(_arg1:String):void{
_sLanguage = _arg1;
}
public function get variant():String{
if (_sVariant == null){
if (Locale.svariant == null){
if (Capabilities.language.length > 2){
_sVariant = Capabilities.language.substr(3);
} else {
if (language == ENGLISH){
if (new Date().getTimezoneOffset() > 120){
_sVariant = US;
} else {
_sVariant = UK;
};
} else {
if (language == SPANISH){
if (new Date().getTimezoneOffset() > 120){
_sVariant = "MX";
} else {
_sVariant = "ES";
};
};
};
};
} else {
_sVariant = Locale.svariant;
};
};
return (_sVariant);
}
public function reset():void{
_sLanguage = null;
_sVariant = null;
}
public function set languageVariant(_arg1:String):void{
var _local2:Array = _arg1.split("-");
_sLanguage = _local2[0];
_sVariant = _local2[1];
}
public function set variant(_arg1:String):void{
_sVariant = _arg1;
}
public function get languageVariant():String{
var _local1:String = language;
if (variant != null){
_local1 = (_local1 + ("-" + variant));
};
return (_local1);
}
public function get language():String{
if (_sLanguage == null){
if (Locale.slanguage == null){
_sLanguage = Capabilities.language.substr(0, 2);
} else {
_sLanguage = Locale.slanguage;
};
};
return (_sLanguage);
}
public static function sreset():void{
__sLanguage = null;
__sVariant = null;
}
public static function get slanguage():String{
return (__sLanguage);
}
public static function set slanguage(_arg1:String):void{
__sLanguage = _arg1;
}
public static function set svariant(_arg1:String):void{
__sVariant = _arg1;
}
public static function get svariant():String{
return (__sVariant);
}
public static function get slanguageVariant():String{
var _local1:String = slanguage;
if (svariant != null){
_local1 = (_local1 + ("-" + svariant));
};
return (_local1);
}
public static function set slanguageVariant(_arg1:String):void{
var _local2:Array = _arg1.split("-");
__sLanguage = _local2[0];
__sVariant = _local2[1];
}
}
}//package SunGlideGames.USMINT.Utils.ascb
Section 184
//NumberFormat (SunGlideGames.USMINT.Utils.ascb.NumberFormat)
package SunGlideGames.USMINT.Utils.ascb {
public class NumberFormat {
private var _sMask:String;
public function NumberFormat(_arg1:String=null){
_sMask = _arg1;
}
public function parse(_arg1:String, _arg2:Number, _arg3:Boolean, _arg4:Locale):Number{
if (_arg4 == null){
_arg4 = new Locale();
};
var _local5:Object = getSymbols(_arg3, _arg4);
var _local6:Array = _arg1.split("");
if (isNaN(_arg2)){
if (_local6[0] == "O"){
if (_local6[1] == "x"){
_arg2 = 16;
} else {
_arg2 = 8;
};
} else {
if (_local6[0] == "#"){
_arg2 = 16;
} else {
_arg2 = (isNaN(_arg2)) ? 10 : _arg2;
};
};
};
var _local7:Number = 0;
while (_local7 < _local6.length) {
switch (_local6[_local7]){
case "0":
case "1":
case "2":
case "3":
case "4":
case "5":
case "6":
case "7":
case "8":
case "9":
break;
case _local5.decimal:
_local6[_local7] = ".";
break;
default:
if (_arg2 > 10){
if ((((((_local6[_local7].charCodeAt(0) > 64)) && ((_local6[_local7].charCodeAt(0) < 91)))) || ((((_local6[_local7].charCodeAt(0) > 96)) && ((_local6[_local7].charCodeAt(0) < 123)))))){
break;
};
};
_local6.splice(_local7, 1);
_local7--;
};
_local7++;
};
if (_arg2 == 10){
return (Number(_local6.join("")));
};
return (parseInt(_local6.join(""), _arg2));
}
private function getSymbols(_arg1:Boolean, _arg2:Locale):Object{
var _local3:Object = new Object();
switch (_arg2.languageVariant){
case "en-US":
_local3.currency = "$";
_local3.group = ",";
_local3.decimal = ".";
_local3.before = true;
break;
case "en-UK":
_local3.currency = "£";
_local3.group = ",";
_local3.decimal = ".";
_local3.before = true;
break;
case "es-MX":
_local3.currency = "$";
_local3.group = ",";
_local3.decimal = ".";
_local3.before = true;
break;
case "es-ES":
_local3.currency = "€";
_local3.group = ".";
_local3.decimal = ",";
_local3.before = false;
break;
case "fr":
_local3.currency = "€";
_local3.group = ".";
_local3.decimal = ",";
_local3.before = false;
break;
case "sv":
_local3.currency = "kr";
_local3.group = (_arg1) ? "," : " ";
_local3.decimal = ".";
_local3.before = false;
break;
case "jp":
_local3.currency = " 5";
_local3.group = ",";
_local3.decimal = ".";
_local3.before = true;
break;
case "nl":
_local3.currency = "€";
_local3.group = ".";
_local3.decimal = ",";
_local3.before = true;
break;
default:
_local3.currency = "€";
_local3.group = ".";
_local3.decimal = ",";
_local3.before = true;
break;
};
return (_local3);
}
public function format(_arg1:Number, _arg2:Object=null, _arg3:Object=null):String{
var _local4:String;
var _local10:Number;
var _local11:String;
var _local12:String;
var _local13:Object;
var _local14:Locale;
var _local15:Locale;
var _local16:Number;
var _local17:Number;
var _local18:Array;
var _local19:Array;
var _local20:Array;
var _local21:Number;
var _local22:Number;
var _local23:Boolean;
var _local24:Array;
var _local25:Number;
if (typeof(_arg2) == "number"){
_local10 = Number(_arg2);
_local11 = _arg1.toString(_local10);
_local12 = "";
if (_local10 == 16){
_local12 = "0x";
};
if (_local10 == 8){
_local12 = "0";
};
if (_arg3 != null){
_local12 = String(_arg3);
};
return ((_local12 + _local11.toUpperCase()));
};
var _local5 = ",";
var _local6 = ".";
if (((!((_arg2 == null))) && (_arg2.hasOwnProperty("group")))){
_local13 = _arg2;
} else {
_local14 = Locale(_arg2);
if (_local14 == null){
_local14 = new Locale();
};
_local15 = Locale(_local14);
_local13 = getSymbols(false, _local15);
};
_local5 = _local13.decimal;
_local6 = _local13.group;
var _local7:Array = String(_arg1).split(".");
var _local8:Array = _local7[0].split("");
var _local9:Array = ((_local7.length)>1) ? _local7[1].split("") : new Array();
if (_sMask == null){
_local16 = 1;
_local8.reverse();
_local17 = 0;
while (_local17 < _local8.length) {
if (_local16 > 3){
_local16 = 0;
_local8.splice(_local17, 0, _local6);
};
_local16++;
_local17++;
};
_local8.reverse();
_local4 = _local8.join("");
if (_local7[1] != null){
_local4 = (_local4 + (_local5 + _local7[1]));
};
} else {
_local18 = _sMask.split("");
_local17 = 0;
while (_local17 < _local18.length) {
if (((((!((_local18[_local17] == "0"))) && (!((_local18[_local17] == "#"))))) && (!((_local18[_local17] == "."))))){
_local18.splice(_local17, 1);
_local17--;
};
_local17++;
};
_local18 = _local18.join("").split(".");
_local19 = _local18[0].split("");
_local20 = ((_local18.length)>1) ? _local18[1].split("") : new Array();
_local16 = _local19.length;
_local21 = 0;
_local22 = 0;
_local4 = "";
if (_local16 < _local8.length){
_local17 = 0;
while (_local17 < (_local8.length - _local16)) {
_local4 = (_local4 + _local8[_local17]);
_local21++;
_local17++;
};
} else {
if (_local16 > _local8.length){
_local17 = 0;
while (_local17 < (_local16 - _local8.length)) {
if (_local19[_local17] == "0"){
_local4 = (_local4 + "0");
} else {
if (_local19[_local17] == "#"){
_local4 = (_local4 + " ");
};
};
_local22++;
_local17++;
};
};
};
_local23 = false;
_local17 = _local22;
while (_local17 < _local19.length) {
if ((((_local19[_local17] == "0")) || ((_local19[_local17] == "#")))){
_local4 = (_local4 + ((_local8[_local21])==undefined) ? "" : _local8[_local21]);
_local21++;
};
_local17++;
};
_local18 = _sMask.split(".");
_local18 = _local18[0].split("");
_local24 = _local4.split("");
_local23 = false;
_local17 = 0;
while (_local17 < _local18.length) {
if (((((!((_local18[_local17] == "0"))) && (!((_local18[_local17] == "#"))))) && (!((_local18[_local17] == "."))))){
if (_local23){
_local24.splice(_local17, 0, _local6);
} else {
_local24.splice(_local17, 0, " ");
};
};
if (((!((_local24[_local17] == " "))) && (!((_local24[_local17] == "0"))))){
_local23 = true;
};
_local17++;
};
_local4 = _local24.join("");
if (_local20.length > 0){
_local4 = (_local4 + _local5);
};
_local17 = 0;
while (_local17 < _local20.length) {
if (_local9[_local17] == null){
if (_local20[_local17] == "0"){
_local4 = (_local4 + "0");
} else {
if (_local20[_local17] == "#"){
_local4 = (_local4 + " ");
};
};
} else {
_local25 = Number(((_local9[_local17] + "") + _local9[(_local17 + 1)]));
if ((((_local17 == (_local20.length - 1))) && (!(isNaN(_local25))))){
_local4 = (_local4 + String(Math.round((_local25 / 10))));
} else {
_local4 = (_local4 + _local9[_local17]);
};
};
_local17++;
};
};
return (_local4);
}
public function set mask(_arg1:String):void{
_sMask = _arg1;
}
public function currencyFormat(_arg1:Number, _arg2:Object=null):String{
var _local15:Object;
var _local16:Number;
var _local4:Locale = ((arguments[1] is Locale)) ? arguments[1] : new Locale();
if (((!((_arg2 == null))) && (_arg2.hasOwnProperty("group")))){
_local15 = _arg2;
} else {
_local15 = getSymbols(true, _local4);
};
var _local5:String = _local15.currency;
var _local6:String = _local15.group;
var _local7:String = _local15.decimal;
var _local8:String = _sMask;
_sMask = null;
var _local9:Locale = new Locale();
_local9.language = "en";
_local9.variant = "US";
var _local10:String = format(_arg1, _local9);
_sMask = _local8;
var _local11:Array = _local10.split(".");
if (_local11[1] == undefined){
_local11[1] = "00";
} else {
_local11[1] = Number(_local11[1]);
_local16 = String(_local11[1]).length;
if (_local16 > 2){
_local11[1] = (_local11[1] / Math.pow(10, (_local16 - 2)));
_local11[1] = Math.round(_local11[1]);
};
};
_local10 = _local11.join(".");
var _local12:Array = _local10.split("");
var _local13:Number = 0;
while (_local13 < _local12.length) {
if (_local12[_local13] == ","){
_local12[_local13] = _local6;
} else {
if (_local12[_local13] == "."){
_local12[_local13] = _local7;
};
};
_local13++;
};
var _local14:String = (((_local15.before) ? _local5 : "" + _local12.join("")) + (_local15.before) ? "" : _local5);
return (_local14);
}
public function get mask():String{
return (_sMask);
}
}
}//package SunGlideGames.USMINT.Utils.ascb
Section 185
//EmbedData_Class (SunGlideGames.USMINT.Utils.EmbedData_Class)
package SunGlideGames.USMINT.Utils {
import flash.display.*;
public class EmbedData_Class extends Sprite {
public static var GF_BAG_50_Asset:Class = EmbedData_Class_GF_BAG_50_Asset;
public static var GF_TubeIndicator_10_Asset:Class = EmbedData_Class_GF_TubeIndicator_10_Asset;
public static var LP_BTN_volume_OFF_big_Asset:Class = EmbedData_Class_LP_BTN_volume_OFF_big_Asset;
public static var LP_stickmagnet_2_Asset:Class = EmbedData_Class_LP_stickmagnet_2_Asset;
public static var DLG_levelpassed_NextUP:Class = EmbedData_Class_DLG_levelpassed_NextUP;
public static var Menu_Pics_Asset:Class = EmbedData_Class_Menu_Pics_Asset;
public static var Menu_B_more_games_on_Asset:Class = EmbedData_Class_Menu_B_more_games_on_Asset;
public static var LS_panel_Asset:Class = EmbedData_Class_LS_panel_Asset;
public static var LP_BTN_menu_off_Asset:Class = EmbedData_Class_LP_BTN_menu_off_Asset;
public static var DEMO_frame_5_Asset:Class = EmbedData_Class_DEMO_frame_5_Asset;
public static var LP_trianglesimple_2_Asset:Class = EmbedData_Class_LP_trianglesimple_2_Asset;
public static var GF_BAG_10_back_Asset:Class = EmbedData_Class_GF_BAG_10_back_Asset;
public static var LP_button_DOWN_Asset:Class = EmbedData_Class_LP_button_DOWN_Asset;
public static var LP_10red_Asset:Class = EmbedData_Class_LP_10red_Asset;
public static var Menu_B_walk_on_Asset:Class = EmbedData_Class_Menu_B_walk_on_Asset;
public static var Menu_B_Start_on_Asset:Class = EmbedData_Class_Menu_B_Start_on_Asset;
public static var DLG_levelfailed_ContUP:Class = EmbedData_Class_DLG_levelfailed_ContUP;
public static var GF_BAG_50_back_Asset:Class = EmbedData_Class_GF_BAG_50_back_Asset;
public static var LP_simpledot_Asset:Class = EmbedData_Class_LP_simpledot_Asset;
public static var DLG_levelfailed_ContDOWN:Class = EmbedData_Class_DLG_levelfailed_ContDOWN;
public static var GF_JumperBIG_Asset:Class = EmbedData_Class_GF_JumperBIG_Asset;
public static var GF_TubeButton_on_Asset:Class = EmbedData_Class_GF_TubeButton_on_Asset;
public static var GF_Coin_25_Asset:Class = EmbedData_Class_GF_Coin_25_Asset;
public static var LP_simplejumper_Asset:Class = EmbedData_Class_LP_simplejumper_Asset;
public static var LP_sticksimple_2_Asset:Class = EmbedData_Class_LP_sticksimple_2_Asset;
public static var LP_button_DIS_Asset:Class = EmbedData_Class_LP_button_DIS_Asset;
public static var DEMO_frame_2_Asset:Class = EmbedData_Class_DEMO_frame_2_Asset;
public static var Level_Panel_Asset:Class = EmbedData_Class_Level_Panel_Asset;
public static var LP_BTN_volume_disabled_Asset:Class = EmbedData_Class_LP_BTN_volume_disabled_Asset;
public static var LS_medium_marker_Asset:Class = EmbedData_Class_LS_medium_marker_Asset;
public static var LP_BTN_reset_on_Asset:Class = EmbedData_Class_LP_BTN_reset_on_Asset;
public static var LP_stickmagnet_Asset:Class = EmbedData_Class_LP_stickmagnet_Asset;
public static var DLG_upload_button_off:Class = EmbedData_Class_DLG_upload_button_off;
public static var DLG_gamefinished_back:Class = EmbedData_Class_DLG_gamefinished_back;
public static var DLG_levelfailed_AgainDOWN:Class = EmbedData_Class_DLG_levelfailed_AgainDOWN;
public static var GF_ModifyTool_Move_Asset:Class = EmbedData_Class_GF_ModifyTool_Move_Asset;
public static var LS_lock_Asset:Class = EmbedData_Class_LS_lock_Asset;
public static var LP_BTN_music_ON_big_Asset:Class = EmbedData_Class_LP_BTN_music_ON_big_Asset;
public static var LP_BTN_volume_enabled_Asset:Class = EmbedData_Class_LP_BTN_volume_enabled_Asset;
public static var GF_BAG_10_Asset:Class = EmbedData_Class_GF_BAG_10_Asset;
public static var LP_25red_Asset:Class = EmbedData_Class_LP_25red_Asset;
public static var mailto_off_PNG:Class = EmbedData_Class_mailto_off_PNG;
public static var LP_BTN_menu_on_Asset:Class = EmbedData_Class_LP_BTN_menu_on_Asset;
public static var Menu_B_add_site_Asset:Class = EmbedData_Class_Menu_B_add_site_Asset;
public static var LP_sticksimple_Asset:Class = EmbedData_Class_LP_sticksimple_Asset;
public static var Background_Asset:Class = EmbedData_Class_Background_Asset;
public static var DLG_levelpassed_NextDOWN:Class = EmbedData_Class_DLG_levelpassed_NextDOWN;
public static var GF_Coin_50_Asset:Class = EmbedData_Class_GF_Coin_50_Asset;
public static var LS_hard_marker_Asset:Class = EmbedData_Class_LS_hard_marker_Asset;
public static var GF_Wall_150_Asset:Class = EmbedData_Class_GF_Wall_150_Asset;
public static var Top_Panel_Asset:Class = EmbedData_Class_Top_Panel_Asset;
public static var GF_tube_back_Asset:Class = EmbedData_Class_GF_tube_back_Asset;
public static var LP_simple_arrow_Asset:Class = EmbedData_Class_LP_simple_arrow_Asset;
public static var GF_Walk_button_Asset:Class = EmbedData_Class_GF_Walk_button_Asset;
public static var DLG_upload_button_on:Class = EmbedData_Class_DLG_upload_button_on;
public static var LP_trianglejumper_Asset:Class = EmbedData_Class_LP_trianglejumper_Asset;
public static var DLG_levelpassed_back:Class = EmbedData_Class_DLG_levelpassed_back;
public static var LS_B_back_on_Asset:Class = EmbedData_Class_LS_B_back_on_Asset;
public static var DEMO_frame_4_Asset:Class = EmbedData_Class_DEMO_frame_4_Asset;
public static var DLG_levelfailed_AgainUP:Class = EmbedData_Class_DLG_levelfailed_AgainUP;
public static var GF_Chain_250_Asset:Class = EmbedData_Class_GF_Chain_250_Asset;
public static var DLG_levelpassed_UploadUP:Class = EmbedData_Class_DLG_levelpassed_UploadUP;
public static var LS_easy_marker_Asset:Class = EmbedData_Class_LS_easy_marker_Asset;
public static var LP_stickjumper_2_Asset:Class = EmbedData_Class_LP_stickjumper_2_Asset;
public static var LP_25green_Asset:Class = EmbedData_Class_LP_25green_Asset;
public static var Menu_B_Help_off_Asset:Class = EmbedData_Class_Menu_B_Help_off_Asset;
public static var GF_Chain_140_Asset:Class = EmbedData_Class_GF_Chain_140_Asset;
public static var LP_BAR_volume_pointer_Asset:Class = EmbedData_Class_LP_BAR_volume_pointer_Asset;
public static var DLG_levelpassed_MenuDOWN:Class = EmbedData_Class_DLG_levelpassed_MenuDOWN;
public static var DEMO_frame_1_Asset:Class = EmbedData_Class_DEMO_frame_1_Asset;
public static var GF_MagnetBIG_Asset:Class = EmbedData_Class_GF_MagnetBIG_Asset;
public static var LP_simplemagnet_Asset:Class = EmbedData_Class_LP_simplemagnet_Asset;
public static var DLG_levelfailed_MenuUP:Class = EmbedData_Class_DLG_levelfailed_MenuUP;
public static var GF_Coin_10_Asset:Class = EmbedData_Class_GF_Coin_10_Asset;
public static var LP_BTN_music_OFF_big_Asset:Class = EmbedData_Class_LP_BTN_music_OFF_big_Asset;
public static var DLG_levelfailed_back:Class = EmbedData_Class_DLG_levelfailed_back;
public static var LS_lock_2_Asset:Class = EmbedData_Class_LS_lock_2_Asset;
public static var GF_TubeIndicator_25_Asset:Class = EmbedData_Class_GF_TubeIndicator_25_Asset;
public static var LP_50red_Asset:Class = EmbedData_Class_LP_50red_Asset;
public static var GF_TubeButton_dis_Asset:Class = EmbedData_Class_GF_TubeButton_dis_Asset;
public static var LP_BTN_volume_ON_big_Asset:Class = EmbedData_Class_LP_BTN_volume_ON_big_Asset;
public static var GF_ModifyTool_Rotate_Asset:Class = EmbedData_Class_GF_ModifyTool_Rotate_Asset;
public static var GF_Mouse_Asset:Class = EmbedData_Class_GF_Mouse_Asset;
public static var LP_BAR_volume_line_Asset:Class = EmbedData_Class_LP_BAR_volume_line_Asset;
public static var LP_BTN_music_disabled_Asset:Class = EmbedData_Class_LP_BTN_music_disabled_Asset;
public static var LS_panel_hard_Asset:Class = EmbedData_Class_LS_panel_hard_Asset;
public static var DEMO_back_Asset:Class = EmbedData_Class_DEMO_back_Asset;
public static var GF_TubeButton_off_Asset:Class = EmbedData_Class_GF_TubeButton_off_Asset;
public static var GF_Chain_190_Asset:Class = EmbedData_Class_GF_Chain_190_Asset;
public static var Menu_B_walk_off_Asset:Class = EmbedData_Class_Menu_B_walk_off_Asset;
public static var LP_marker_Asset:Class = EmbedData_Class_LP_marker_Asset;
public static var GF_CoolerOFF_Asset:Class = EmbedData_Class_GF_CoolerOFF_Asset;
public static var LS_level_plate_Asset:Class = EmbedData_Class_LS_level_plate_Asset;
public static var LP_BTN_music_enabled_Asset:Class = EmbedData_Class_LP_BTN_music_enabled_Asset;
public static var GF_BAG_25_back_Asset:Class = EmbedData_Class_GF_BAG_25_back_Asset;
public static var GF_TubeIndicator_50_Asset:Class = EmbedData_Class_GF_TubeIndicator_50_Asset;
public static var LP_stickjumper_Asset:Class = EmbedData_Class_LP_stickjumper_Asset;
public static var GF_Chain_100_Asset:Class = EmbedData_Class_GF_Chain_100_Asset;
public static var DLG_levelpassed_MenuUP:Class = EmbedData_Class_DLG_levelpassed_MenuUP;
public static var Menu_B_Start_off_Asset:Class = EmbedData_Class_Menu_B_Start_off_Asset;
public static var GF_Wall_50_Asset:Class = EmbedData_Class_GF_Wall_50_Asset;
public static var GF_ModifyTool_Delete_Asset:Class = EmbedData_Class_GF_ModifyTool_Delete_Asset;
public static var Menu_B_Help_on_Asset:Class = EmbedData_Class_Menu_B_Help_on_Asset;
public static var DEMO_frame_3_Asset:Class = EmbedData_Class_DEMO_frame_3_Asset;
public static var LP_10green_Asset:Class = EmbedData_Class_LP_10green_Asset;
public static var LP_50green_Asset:Class = EmbedData_Class_LP_50green_Asset;
public static var BackLogo_Asset:Class = EmbedData_Class_BackLogo_Asset;
public static var GF_CoolerON_Asset:Class = EmbedData_Class_GF_CoolerON_Asset;
public static var GF_Wall_250_Asset:Class = EmbedData_Class_GF_Wall_250_Asset;
public static var GF_BAG_25_Asset:Class = EmbedData_Class_GF_BAG_25_Asset;
public static var LP_BTN_reset_dis_Asset:Class = EmbedData_Class_LP_BTN_reset_dis_Asset;
public static var Menu_B_Score_off_Asset:Class = EmbedData_Class_Menu_B_Score_off_Asset;
public static var Menu_B_more_games_off_Asset:Class = EmbedData_Class_Menu_B_more_games_off_Asset;
public static var LP_BTN_reset_off_Asset:Class = EmbedData_Class_LP_BTN_reset_off_Asset;
public static var GF_tube_left_Asset:Class = EmbedData_Class_GF_tube_left_Asset;
public static var DEMO_frame_0_Asset:Class = EmbedData_Class_DEMO_frame_0_Asset;
public static var LP_button_UP_Asset:Class = EmbedData_Class_LP_button_UP_Asset;
public static var DLG_levelfailed_MenuDOWN:Class = EmbedData_Class_DLG_levelfailed_MenuDOWN;
public static var GF_background_Asset:Class = EmbedData_Class_GF_background_Asset;
public static var LP_trianglesimple_Asset:Class = EmbedData_Class_LP_trianglesimple_Asset;
public static var DLG_levelpassed_UploadDOWN:Class = EmbedData_Class_DLG_levelpassed_UploadDOWN;
public static var DLG_upload_score_back:Class = EmbedData_Class_DLG_upload_score_back;
public static var GF_DemoMessage_Asset:Class = EmbedData_Class_GF_DemoMessage_Asset;
public static var Menu_B_Score_on_Asset:Class = EmbedData_Class_Menu_B_Score_on_Asset;
public static var LS_B_back_off_Asset:Class = EmbedData_Class_LS_B_back_off_Asset;
public static function StopSound(_arg1:int):void{
}
public static function PlaySound(_arg1:int):void{
}
public static function StopAll(_arg1:int):void{
}
}
}//package SunGlideGames.USMINT.Utils
Section 186
//EmbedData_Class_Background_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Background_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Background_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 187
//EmbedData_Class_BackLogo_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_BackLogo_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_BackLogo_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 188
//EmbedData_Class_DEMO_back_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_back_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DEMO_back_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 189
//EmbedData_Class_DEMO_frame_0_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_0_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DEMO_frame_0_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 190
//EmbedData_Class_DEMO_frame_1_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_1_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DEMO_frame_1_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 191
//EmbedData_Class_DEMO_frame_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_2_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DEMO_frame_2_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 192
//EmbedData_Class_DEMO_frame_3_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_3_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DEMO_frame_3_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 193
//EmbedData_Class_DEMO_frame_4_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_4_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DEMO_frame_4_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 194
//EmbedData_Class_DEMO_frame_5_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_DEMO_frame_5_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DEMO_frame_5_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 195
//EmbedData_Class_DLG_gamefinished_back (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_gamefinished_back)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_gamefinished_back extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 196
//EmbedData_Class_DLG_levelfailed_AgainDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_AgainDOWN)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelfailed_AgainDOWN extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 197
//EmbedData_Class_DLG_levelfailed_AgainUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_AgainUP)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelfailed_AgainUP extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 198
//EmbedData_Class_DLG_levelfailed_back (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_back)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelfailed_back extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 199
//EmbedData_Class_DLG_levelfailed_ContDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_ContDOWN)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelfailed_ContDOWN extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 200
//EmbedData_Class_DLG_levelfailed_ContUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_ContUP)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelfailed_ContUP extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 201
//EmbedData_Class_DLG_levelfailed_MenuDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_MenuDOWN)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelfailed_MenuDOWN extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 202
//EmbedData_Class_DLG_levelfailed_MenuUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelfailed_MenuUP)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelfailed_MenuUP extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 203
//EmbedData_Class_DLG_levelpassed_back (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_back)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelpassed_back extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 204
//EmbedData_Class_DLG_levelpassed_MenuDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_MenuDOWN)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelpassed_MenuDOWN extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 205
//EmbedData_Class_DLG_levelpassed_MenuUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_MenuUP)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelpassed_MenuUP extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 206
//EmbedData_Class_DLG_levelpassed_NextDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_NextDOWN)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelpassed_NextDOWN extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 207
//EmbedData_Class_DLG_levelpassed_NextUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_NextUP)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelpassed_NextUP extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 208
//EmbedData_Class_DLG_levelpassed_UploadDOWN (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_UploadDOWN)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelpassed_UploadDOWN extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 209
//EmbedData_Class_DLG_levelpassed_UploadUP (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_levelpassed_UploadUP)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_levelpassed_UploadUP extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 210
//EmbedData_Class_DLG_upload_button_off (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_upload_button_off)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_upload_button_off extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 211
//EmbedData_Class_DLG_upload_button_on (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_upload_button_on)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_upload_button_on extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 212
//EmbedData_Class_DLG_upload_score_back (SunGlideGames.USMINT.Utils.EmbedData_Class_DLG_upload_score_back)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_DLG_upload_score_back extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 213
//EmbedData_Class_GF_background_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_background_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_background_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 214
//EmbedData_Class_GF_BAG_10_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_10_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_BAG_10_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 215
//EmbedData_Class_GF_BAG_10_back_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_10_back_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_BAG_10_back_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 216
//EmbedData_Class_GF_BAG_25_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_25_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_BAG_25_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 217
//EmbedData_Class_GF_BAG_25_back_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_25_back_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_BAG_25_back_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 218
//EmbedData_Class_GF_BAG_50_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_50_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_BAG_50_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 219
//EmbedData_Class_GF_BAG_50_back_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_BAG_50_back_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_BAG_50_back_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 220
//EmbedData_Class_GF_Chain_100_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Chain_100_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Chain_100_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 221
//EmbedData_Class_GF_Chain_140_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Chain_140_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Chain_140_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 222
//EmbedData_Class_GF_Chain_190_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Chain_190_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Chain_190_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 223
//EmbedData_Class_GF_Chain_250_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Chain_250_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Chain_250_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 224
//EmbedData_Class_GF_Coin_10_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Coin_10_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Coin_10_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 225
//EmbedData_Class_GF_Coin_25_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Coin_25_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Coin_25_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 226
//EmbedData_Class_GF_Coin_50_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Coin_50_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Coin_50_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 227
//EmbedData_Class_GF_CoolerOFF_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_CoolerOFF_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_CoolerOFF_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 228
//EmbedData_Class_GF_CoolerON_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_CoolerON_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_CoolerON_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 229
//EmbedData_Class_GF_DemoMessage_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_DemoMessage_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_DemoMessage_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 230
//EmbedData_Class_GF_JumperBIG_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_JumperBIG_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_JumperBIG_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 231
//EmbedData_Class_GF_MagnetBIG_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_MagnetBIG_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_MagnetBIG_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 232
//EmbedData_Class_GF_ModifyTool_Delete_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_ModifyTool_Delete_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_ModifyTool_Delete_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 233
//EmbedData_Class_GF_ModifyTool_Move_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_ModifyTool_Move_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_ModifyTool_Move_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 234
//EmbedData_Class_GF_ModifyTool_Rotate_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_ModifyTool_Rotate_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_ModifyTool_Rotate_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 235
//EmbedData_Class_GF_Mouse_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Mouse_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Mouse_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 236
//EmbedData_Class_GF_tube_back_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_tube_back_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_tube_back_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 237
//EmbedData_Class_GF_tube_left_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_tube_left_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_tube_left_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 238
//EmbedData_Class_GF_TubeButton_dis_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeButton_dis_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_TubeButton_dis_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 239
//EmbedData_Class_GF_TubeButton_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeButton_off_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_TubeButton_off_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 240
//EmbedData_Class_GF_TubeButton_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeButton_on_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_TubeButton_on_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 241
//EmbedData_Class_GF_TubeIndicator_10_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeIndicator_10_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_TubeIndicator_10_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 242
//EmbedData_Class_GF_TubeIndicator_25_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeIndicator_25_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_TubeIndicator_25_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 243
//EmbedData_Class_GF_TubeIndicator_50_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_TubeIndicator_50_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_TubeIndicator_50_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 244
//EmbedData_Class_GF_Walk_button_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Walk_button_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Walk_button_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 245
//EmbedData_Class_GF_Wall_150_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Wall_150_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Wall_150_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 246
//EmbedData_Class_GF_Wall_250_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Wall_250_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Wall_250_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 247
//EmbedData_Class_GF_Wall_50_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_GF_Wall_50_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_GF_Wall_50_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 248
//EmbedData_Class_Level_Panel_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Level_Panel_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Level_Panel_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 249
//EmbedData_Class_LP_10green_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_10green_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_10green_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 250
//EmbedData_Class_LP_10red_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_10red_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_10red_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 251
//EmbedData_Class_LP_25green_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_25green_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_25green_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 252
//EmbedData_Class_LP_25red_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_25red_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_25red_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 253
//EmbedData_Class_LP_50green_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_50green_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_50green_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 254
//EmbedData_Class_LP_50red_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_50red_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_50red_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 255
//EmbedData_Class_LP_BAR_volume_line_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BAR_volume_line_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BAR_volume_line_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 256
//EmbedData_Class_LP_BAR_volume_pointer_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BAR_volume_pointer_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BAR_volume_pointer_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 257
//EmbedData_Class_LP_BTN_menu_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_menu_off_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_menu_off_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 258
//EmbedData_Class_LP_BTN_menu_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_menu_on_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_menu_on_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 259
//EmbedData_Class_LP_BTN_music_disabled_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_music_disabled_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_music_disabled_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 260
//EmbedData_Class_LP_BTN_music_enabled_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_music_enabled_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_music_enabled_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 261
//EmbedData_Class_LP_BTN_music_OFF_big_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_music_OFF_big_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_music_OFF_big_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 262
//EmbedData_Class_LP_BTN_music_ON_big_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_music_ON_big_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_music_ON_big_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 263
//EmbedData_Class_LP_BTN_reset_dis_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_reset_dis_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_reset_dis_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 264
//EmbedData_Class_LP_BTN_reset_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_reset_off_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_reset_off_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 265
//EmbedData_Class_LP_BTN_reset_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_reset_on_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_reset_on_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 266
//EmbedData_Class_LP_BTN_volume_disabled_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_disabled_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_volume_disabled_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 267
//EmbedData_Class_LP_BTN_volume_enabled_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_enabled_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_volume_enabled_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 268
//EmbedData_Class_LP_BTN_volume_OFF_big_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_OFF_big_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_volume_OFF_big_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 269
//EmbedData_Class_LP_BTN_volume_ON_big_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_BTN_volume_ON_big_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_BTN_volume_ON_big_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 270
//EmbedData_Class_LP_button_DIS_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_button_DIS_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_button_DIS_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 271
//EmbedData_Class_LP_button_DOWN_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_button_DOWN_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_button_DOWN_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 272
//EmbedData_Class_LP_button_UP_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_button_UP_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_button_UP_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 273
//EmbedData_Class_LP_marker_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_marker_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_marker_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 274
//EmbedData_Class_LP_simple_arrow_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simple_arrow_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_simple_arrow_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 275
//EmbedData_Class_LP_simpledot_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simpledot_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_simpledot_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 276
//EmbedData_Class_LP_simplejumper_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simplejumper_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_simplejumper_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 277
//EmbedData_Class_LP_simplemagnet_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_simplemagnet_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_simplemagnet_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 278
//EmbedData_Class_LP_stickjumper_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickjumper_2_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_stickjumper_2_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 279
//EmbedData_Class_LP_stickjumper_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickjumper_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_stickjumper_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 280
//EmbedData_Class_LP_stickmagnet_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickmagnet_2_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_stickmagnet_2_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 281
//EmbedData_Class_LP_stickmagnet_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_stickmagnet_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_stickmagnet_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 282
//EmbedData_Class_LP_sticksimple_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_sticksimple_2_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_sticksimple_2_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 283
//EmbedData_Class_LP_sticksimple_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_sticksimple_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_sticksimple_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 284
//EmbedData_Class_LP_trianglejumper_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_trianglejumper_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_trianglejumper_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 285
//EmbedData_Class_LP_trianglesimple_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_trianglesimple_2_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_trianglesimple_2_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 286
//EmbedData_Class_LP_trianglesimple_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LP_trianglesimple_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LP_trianglesimple_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 287
//EmbedData_Class_LS_B_back_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_B_back_off_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LS_B_back_off_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 288
//EmbedData_Class_LS_B_back_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_B_back_on_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LS_B_back_on_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 289
//EmbedData_Class_LS_easy_marker_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_easy_marker_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LS_easy_marker_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 290
//EmbedData_Class_LS_hard_marker_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_hard_marker_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LS_hard_marker_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 291
//EmbedData_Class_LS_level_plate_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_level_plate_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LS_level_plate_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 292
//EmbedData_Class_LS_lock_2_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_lock_2_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LS_lock_2_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 293
//EmbedData_Class_LS_lock_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_lock_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LS_lock_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 294
//EmbedData_Class_LS_medium_marker_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_medium_marker_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LS_medium_marker_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 295
//EmbedData_Class_LS_panel_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_panel_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LS_panel_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 296
//EmbedData_Class_LS_panel_hard_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_LS_panel_hard_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_LS_panel_hard_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 297
//EmbedData_Class_mailto_off_PNG (SunGlideGames.USMINT.Utils.EmbedData_Class_mailto_off_PNG)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_mailto_off_PNG extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 298
//EmbedData_Class_Menu_B_add_site_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_add_site_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_add_site_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 299
//EmbedData_Class_Menu_B_Help_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Help_off_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_Help_off_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 300
//EmbedData_Class_Menu_B_Help_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Help_on_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_Help_on_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 301
//EmbedData_Class_Menu_B_more_games_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_more_games_off_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_more_games_off_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 302
//EmbedData_Class_Menu_B_more_games_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_more_games_on_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_more_games_on_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 303
//EmbedData_Class_Menu_B_Score_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Score_off_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_Score_off_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 304
//EmbedData_Class_Menu_B_Score_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Score_on_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_Score_on_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 305
//EmbedData_Class_Menu_B_Start_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Start_off_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_Start_off_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 306
//EmbedData_Class_Menu_B_Start_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_Start_on_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_Start_on_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 307
//EmbedData_Class_Menu_B_walk_off_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_walk_off_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_walk_off_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 308
//EmbedData_Class_Menu_B_walk_on_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_B_walk_on_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_B_walk_on_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 309
//EmbedData_Class_Menu_Pics_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Menu_Pics_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Menu_Pics_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 310
//EmbedData_Class_Top_Panel_Asset (SunGlideGames.USMINT.Utils.EmbedData_Class_Top_Panel_Asset)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class EmbedData_Class_Top_Panel_Asset extends BitmapAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 311
//GameConstants (SunGlideGames.USMINT.Utils.GameConstants)
package SunGlideGames.USMINT.Utils {
import flash.display.*;
import flash.text.*;
import flash.filters.*;
public class GameConstants extends Sprite {
public var LS_shadow_1:DropShadowFilter;
public var LS_shadow_2:DropShadowFilter;
public var LS_shadow_4:DropShadowFilter;
public var LS_shadow_5:DropShadowFilter;
public var LS_format_4_1:TextFormat;
public var LS_format_1:TextFormat;
public var LS_format_2:TextFormat;
public var LS_format_3:TextFormat;
public var LS_format_4:TextFormat;
public var LS_format_5:TextFormat;
public var LS_format_6:TextFormat;
public var LS_format_7:TextFormat;
public var LS_format_8:TextFormat;
public var LS_glow_1:GlowFilter;
public var LS_glow_2:GlowFilter;
public var LS_glow_4:GlowFilter;
public var LS_glow_5:GlowFilter;
public var LS_glow_6:GlowFilter;
public function GameConstants(){
LS_glow_1 = new GlowFilter(0xEEEEEE, 1, 2, 2, 15, BitmapFilterQuality.HIGH);
LS_shadow_1 = new DropShadowFilter(4, 45, 0, 0.5, 6, 6, 1, BitmapFilterQuality.HIGH);
LS_format_1 = new TextFormat();
LS_glow_2 = new GlowFilter(0xAAAAAA, 1, 2, 2, 15, BitmapFilterQuality.HIGH);
LS_shadow_2 = new DropShadowFilter(4, 45, 0, 0.5, 6, 6, 1, BitmapFilterQuality.HIGH);
LS_format_2 = new TextFormat();
LS_format_3 = new TextFormat();
LS_glow_4 = new GlowFilter(0xAAAAAA, 1, 2, 2, 15, BitmapFilterQuality.HIGH);
LS_shadow_4 = new DropShadowFilter(4, 45, 0, 0.5, 6, 6, 1, BitmapFilterQuality.HIGH);
LS_format_4 = new TextFormat();
LS_format_4_1 = new TextFormat();
LS_glow_5 = new GlowFilter(0xAAAAAA, 1, 2, 2, 15, BitmapFilterQuality.HIGH);
LS_shadow_5 = new DropShadowFilter(1, 118, 0xFFFFFF, 0.75, 0, 0, 1, BitmapFilterQuality.HIGH);
LS_format_5 = new TextFormat();
LS_format_6 = new TextFormat();
LS_glow_6 = new GlowFilter(0, 1, 1.1, 1.1, 5, BitmapFilterQuality.HIGH);
LS_format_7 = new TextFormat();
LS_format_8 = new TextFormat();
super();
LS_format_1.font = "MyriadPro";
LS_format_1.color = 0xFFFFFF;
LS_format_1.size = 32;
LS_format_2.font = "MyriadPro";
LS_format_2.color = 12498345;
LS_format_2.size = 32;
LS_format_3.font = "MyriadPro";
LS_format_3.size = 14;
LS_format_4.font = "MyriadPro";
LS_format_4.color = 0xFFFFFF;
LS_format_4.size = 18;
LS_format_4.align = "center";
LS_format_4_1.font = "MyriadPro";
LS_format_4_1.color = 0xFF0000;
LS_format_4_1.size = 19;
LS_format_4_1.align = "center";
LS_format_5.font = "MyriadPro";
LS_format_5.color = 0;
LS_format_5.size = 22;
LS_format_5.align = "center";
LS_format_6.font = "BellGothicStd-Black";
LS_format_6.color = 14803884;
LS_format_6.size = 16;
LS_format_7.font = "BellGothicStd-Black";
LS_format_7.color = 0xFF0000;
LS_format_7.size = 16;
LS_format_7.align = "center";
LS_format_8.font = "MyriadPro";
LS_format_8.color = 0xFFFFFF;
LS_format_8.size = 19;
LS_format_8.align = "center";
}
public function _getBodyTypebyToolID(_arg1:int):int{
switch (_arg1){
case 0:
return (21);
case 1:
return (22);
case 2:
return (23);
case 3:
return (31);
case 4:
return (32);
case 5:
return (33);
case 6:
return (41);
case 7:
return (42);
case 8:
return (43);
case 14:
return (51);
case 13:
return (52);
case 12:
return (53);
case 11:
return (61);
case 10:
return (62);
case 9:
return (63);
};
return (0);
}
public function _getToolIDbyBodyType(_arg1:int):int{
switch (_arg1){
case 21:
return (0);
case 22:
return (1);
case 23:
return (2);
case 31:
return (3);
case 32:
return (4);
case 33:
return (5);
case 41:
return (6);
case 42:
return (7);
case 43:
return (8);
case 51:
return (14);
case 52:
return (13);
case 53:
return (12);
case 61:
return (11);
case 62:
return (10);
case 63:
return (9);
};
return (0);
}
}
}//package SunGlideGames.USMINT.Utils
Section 312
//GameStat (SunGlideGames.USMINT.Utils.GameStat)
package SunGlideGames.USMINT.Utils {
import flash.display.*;
import Box2D.Dynamics.*;
import flash.media.*;
import SunGlideGames.USMINT.Engine.*;
public class GameStat extends Sprite {
public static var RotatingPicInitialAngle:Number = 0;
public static var RotatingModifyTool:Boolean = false;
public static var RepeatedLevel:Boolean = false;
public static var CheckModeEnabled:Boolean = false;
public static var NeedToDeleteGameFiled:Boolean = false;
public static var NowDragging:Boolean = false;
public static var ModifyToolInitialAng:Number = 0;
public static var OverOnTool:int = 0;
public static var ModifyMoveOffsetAngle:Number = 0;
public static var DraggingModifyTool:Boolean = false;
public static var current_level_scores:int = 0;
public static var ShowingInfoTool:Boolean = false;
public static var MarkersToAdd:int = 0;
public static var GameFiledAllowed:Boolean = true;
public static var game_total_time:int = 0;
public static var NeedToLoadLevel:Boolean = false;
public static var level_to_load:Number = 0;
public static var ModifyBody_angle:Number = 0;
public static var MusicEnabled:Boolean = true;
public static var RotatingInitialAngle:Number = 0;
public static var RotatingInitialAngle1:Number = 0;
public static var music_s_ch:SoundChannel = new SoundChannel();
public static var ModifyRotationOffsetX:Number = 0;
public static var ModifyRotationOffsetY:Number = 0;
public static var levels_set:Array = new Array();
public static var NeedToShowLevelFailed:Boolean = false;
public static var EditModeEnabled:Boolean = false;
public static var NeedToShowMM:Boolean = false;
public static var ModifyBodyIsOnStage:Boolean = false;
public static var ModifyBody:b2Body;
public static var levels_cost:Array = new Array();
public static var ToolFromPanel:int = 0;
public static var VolumeEnabled:Boolean = true;
public static var game_total_scores:int = 0;
public static var level_time:int = 0;
public static var MainMenuAllowed:Boolean = true;
public static var TubeToEmmit:int = 0;
public static var tools_cost:Array = new Array();
public static var DemoEnabled:Boolean = false;
public static var ModifyBody_angle1:Number = 0;
public static var NeedToShowLevelPassed:Boolean = false;
public static var NeedToShowMM_2:Boolean = false;
public static var ModifySpritePic:ModifySprite;
public static var LS_Allowed:Boolean = true;
public static var ModifyPhantom:Sprite = new Sprite();
public static var ModifySpriteAngle:Number;
public static var VolumeDragging:Boolean = false;
public static var ModifyMoveOffsetX:Number = 0;
public static var ModifyMoveOffsetY:Number = 0;
public static var levels_scores:Array = new Array();
public static var ModifyToolInitialPosX:Number = 0;
public static var ModifyToolInitialPosY:Number = 0;
public static var ModifySpriteX:Number;
public static var ModifySpriteY:Number;
public static var ModifyBody_type:Number = 0;
public static function Init():void{
tools_cost.push(5);
tools_cost.push(10);
tools_cost.push(10);
tools_cost.push(25);
tools_cost.push(25);
tools_cost.push(25);
tools_cost.push(100);
tools_cost.push(0);
tools_cost.push(100);
tools_cost.push(500);
tools_cost.push(500);
tools_cost.push(500);
tools_cost.push(500);
tools_cost.push(500);
tools_cost.push(500);
levels_cost.push(10);
levels_cost.push(25);
levels_cost.push(75);
levels_cost.push(100);
levels_cost.push(150);
levels_cost.push(300);
levels_cost.push(350);
levels_cost.push(450);
levels_cost.push(500);
levels_cost.push(550);
levels_cost.push(600);
levels_cost.push(700);
levels_cost.push(1000);
levels_cost.push(1100);
levels_cost.push(1200);
levels_cost.push(1500);
levels_cost.push(1800);
levels_cost.push(2500);
levels_cost.push(2000);
levels_cost.push(2100);
levels_cost.push(2200);
levels_cost.push(2300);
levels_cost.push(2400);
levels_cost.push(2500);
levels_cost.push(4000);
levels_cost.push(5500);
levels_cost.push(5000);
levels_cost.push(5500);
levels_cost.push(6000);
levels_cost.push(6500);
levels_cost.push(7000);
levels_cost.push(10000);
levels_scores.push(10);
levels_scores.push(20);
levels_scores.push(50);
levels_scores.push(75);
levels_scores.push(100);
levels_scores.push(125);
levels_scores.push(150);
levels_scores.push(250);
levels_scores.push(300);
levels_scores.push(350);
levels_scores.push(400);
levels_scores.push(450);
levels_scores.push(500);
levels_scores.push(550);
levels_scores.push(600);
levels_scores.push(650);
levels_scores.push(700);
levels_scores.push(750);
levels_scores.push(1000);
levels_scores.push(1050);
levels_scores.push(1100);
levels_scores.push(1150);
levels_scores.push(1200);
levels_scores.push(1250);
levels_scores.push(1500);
levels_scores.push(1550);
levels_scores.push(1600);
levels_scores.push(1650);
levels_scores.push(1700);
levels_scores.push(2000);
levels_scores.push(2500);
levels_scores.push(3000);
}
public static function PrintStatus():void{
trace(levels_set);
trace(level_to_load);
trace(EditModeEnabled);
trace(TubeToEmmit);
trace(CheckModeEnabled);
trace(NowDragging);
trace(ToolFromPanel);
trace(ModifyBody);
trace(ModifySpritePic);
trace(ModifySpriteX);
trace(ModifySpriteY);
trace(ModifySpriteAngle);
trace(ModifyBodyIsOnStage);
trace(ModifyBody_angle);
trace(ModifyBody_angle1);
trace(ModifyBody_type);
trace(ModifyPhantom);
trace(ModifyMoveOffsetX);
trace(ModifyMoveOffsetY);
trace(ModifyMoveOffsetAngle);
trace(ModifyRotationOffsetX);
trace(ModifyRotationOffsetY);
trace(DraggingModifyTool);
trace(RotatingModifyTool);
trace(NeedToDeleteGameFiled);
trace(NeedToShowLevelPassed);
trace(NeedToShowLevelFailed);
}
}
}//package SunGlideGames.USMINT.Utils
Section 313
//MainEventsDispatcher (SunGlideGames.USMINT.Utils.MainEventsDispatcher)
package SunGlideGames.USMINT.Utils {
import flash.events.*;
public class MainEventsDispatcher extends EventDispatcher {
public static var M_B_SCORE:String = "msc";
public static var LB_BUTTON_CLICK:String = "lpbc";
public static var LS_HIDED:String = "lsh";
public static var GF_TUBE_CLICK:String = "gft1";
public static var LB_RESET_CLICK:String = "lprc";
public static var M_B_HELP:String = "mh";
public static var M_B_START:String = "ms";
public static var LS_LEVEL_CLICK:String = "lc";
public static var DLG_LEVEL_PASSED_GOTOMENU:String = "lpm";
public static var GF_HIDING_FINISHED:String = "gfh";
public static var LP_TOOL_SELECTED:String = "lpts";
public static var LP_TOOL_OVER:String = "a";
public static var DLG_LEVEL_FAILED_GOTOMENU:String = "lfm";
public static var LB_MENU_CLICK:String = "lpmc";
public static var DLG_LEVEL_FAILED_GOTOAGAIN:String = "lfa";
public static var DLG_LEVEL_PASSED_GOTONEXT:String = "lpn";
public static var LP_TOOL_OUT:String = "b";
public static var LP_SHOWN:String = "lpsh";
public function MainEventsDispatcher(_arg1:IEventDispatcher=null){
}
}
}//package SunGlideGames.USMINT.Utils
Section 314
//MochiBot (SunGlideGames.USMINT.Utils.MochiBot)
package SunGlideGames.USMINT.Utils {
import flash.display.*;
import flash.net.*;
import flash.system.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
if (Security.sandboxType == "localWithFile"){
return (null);
};
var _local3:MochiBot = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
var _local4 = "http://core.mochibot.com/my/core.swf";
var _local5:URLVariables = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
var _local6:String = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
var _local7:URLRequest = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
var _local8:Loader = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package SunGlideGames.USMINT.Utils
Section 315
//Pen (SunGlideGames.USMINT.Utils.Pen)
package SunGlideGames.USMINT.Utils {
import flash.display.*;
import flash.geom.*;
public class Pen {
private var _bLineStyleSet:Boolean;
private var _gTarget:Graphics;
public function Pen(_arg1:Graphics){
_gTarget = _arg1;
}
public function curveTo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
if (!_bLineStyleSet){
lineStyle();
};
_gTarget.curveTo(_arg1, _arg2, _arg3, _arg4);
}
public function drawCurve(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{
if (!_bLineStyleSet){
lineStyle();
};
_gTarget.moveTo(_arg1, _arg2);
_gTarget.curveTo(_arg3, _arg4, _arg5, _arg6);
}
public function beginFill(_arg1:Number, _arg2:Number=1):void{
_gTarget.beginFill(_arg1, _arg2);
}
public function lineGradientStyle(_arg1:String, _arg2:Array, _arg3:Array, _arg4:Array, _arg5:Matrix=null, _arg6:String="pad", _arg7:String="rgb", _arg8:Number=0):void{
if (!_bLineStyleSet){
lineStyle();
};
_gTarget.lineGradientStyle(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
}
public function lineTo(_arg1:Number, _arg2:Number):void{
if (!_bLineStyleSet){
lineStyle();
};
_gTarget.lineTo(_arg1, _arg2);
}
public function get target():Graphics{
return (_gTarget);
}
public function clear():void{
_gTarget.clear();
_bLineStyleSet = false;
}
public function drawRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
if (!_bLineStyleSet){
lineStyle();
};
_gTarget.drawRect(_arg1, _arg2, _arg3, _arg4);
}
public function drawLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
if (!_bLineStyleSet){
lineStyle();
};
_gTarget.moveTo(_arg1, _arg2);
_gTarget.lineTo(_arg3, _arg4);
}
public function beginBitmapFill(_arg1:BitmapData, _arg2:Matrix=null, _arg3:Boolean=true, _arg4:Boolean=false):void{
_gTarget.beginBitmapFill(_arg1, _arg2, _arg3, _arg4);
}
public function beginGradientFill(_arg1:String, _arg2:Array, _arg3:Array, _arg4:Array, _arg5:Matrix=null, _arg6:String="pad", _arg7:String="rgb", _arg8:Number=0):void{
_gTarget.beginGradientFill(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
}
public function lineStyle(_arg1:Number=1, _arg2:Number=0, _arg3:Number=1, _arg4:Boolean=false, _arg5:String="normal", _arg6:String=null, _arg7:String=null, _arg8:Number=3):void{
_gTarget.lineStyle(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
_bLineStyleSet = true;
}
public function set target(_arg1:Graphics):void{
_gTarget = _arg1;
}
public function drawRoundRectComplex(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{
if (!_bLineStyleSet){
lineStyle();
};
_gTarget.drawRoundRectComplex(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
}
public function moveTo(_arg1:Number, _arg2:Number):void{
_gTarget.moveTo(_arg1, _arg2);
}
public function drawArc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Boolean=false):void{
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
if (_arg4 > 360){
_arg4 = 360;
};
_arg4 = ((Math.PI / 180) * _arg4);
var _local7:Number = (_arg4 / 8);
var _local8:Number = (_arg3 / Math.cos((_local7 / 2)));
_arg5 = (_arg5 * (Math.PI / 180));
var _local9:Number = _arg5;
var _local14:Number = (_arg1 + (Math.cos(_arg5) * _arg3));
var _local15:Number = (_arg2 + (Math.sin(_arg5) * _arg3));
if (_arg6){
moveTo(_arg1, _arg2);
lineTo(_local14, _local15);
} else {
moveTo(_local14, _local15);
};
var _local16:Number = 0;
while (_local16 < 8) {
_local9 = (_local9 + _local7);
_local10 = (_arg1 + (Math.cos((_local9 - (_local7 / 2))) * _local8));
_local11 = (_arg2 + (Math.sin((_local9 - (_local7 / 2))) * _local8));
_local12 = (_arg1 + (Math.cos(_local9) * _arg3));
_local13 = (_arg2 + (Math.sin(_local9) * _arg3));
curveTo(_local10, _local11, _local12, _local13);
_local16++;
};
if (_arg6){
lineTo(_arg1, _arg2);
};
}
public function drawRegularPolygon(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0):void{
_arg5 = ((_arg5 * Math.PI) / 180);
var _local6:Number = ((2 * Math.PI) / _arg3);
var _local7:Number = ((_arg4 / 2) / Math.sin((_local6 / 2)));
var _local8:Number = ((Math.cos(_arg5) * _local7) + _arg1);
var _local9:Number = ((Math.sin(_arg5) * _local7) + _arg2);
moveTo(_local8, _local9);
var _local10:Number = 1;
while (_local10 <= _arg3) {
_local8 = ((Math.cos(((_local6 * _local10) + _arg5)) * _local7) + _arg1);
_local9 = ((Math.sin(((_local6 * _local10) + _arg5)) * _local7) + _arg2);
lineTo(_local8, _local9);
_local10++;
};
}
public function drawCircle(_arg1:Number, _arg2:Number, _arg3:Number):void{
if (!_bLineStyleSet){
lineStyle();
};
_gTarget.drawCircle(_arg1, _arg2, _arg3);
}
public function drawRoundRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{
if (!_bLineStyleSet){
lineStyle();
};
_gTarget.drawRoundRect(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function drawStar(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number=0):void{
if (_arg3 < 3){
return;
};
var _local7:Number = ((Math.PI * 2) / _arg3);
_arg6 = ((Math.PI * (_arg6 - 90)) / 180);
var _local8:Number = _arg6;
var _local9:Number = (_arg1 + (Math.cos((_local8 + (_local7 / 2))) * _arg4));
var _local10:Number = (_arg2 + (Math.sin((_local8 + (_local7 / 2))) * _arg4));
moveTo(_local9, _local10);
_local8 = (_local8 + _local7);
var _local11:Number = 0;
while (_local11 < _arg3) {
_local9 = (_arg1 + (Math.cos(_local8) * _arg5));
_local10 = (_arg2 + (Math.sin(_local8) * _arg5));
lineTo(_local9, _local10);
_local9 = (_arg1 + (Math.cos((_local8 + (_local7 / 2))) * _arg4));
_local10 = (_arg2 + (Math.sin((_local8 + (_local7 / 2))) * _arg4));
lineTo(_local9, _local10);
_local8 = (_local8 + _local7);
_local11++;
};
}
public function drawEllipse(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local5:Number = (Math.PI / 4);
var _local6:Number = 0;
var _local7:Number = (_arg3 / Math.cos((_local5 / 2)));
var _local8:Number = (_arg4 / Math.cos((_local5 / 2)));
moveTo((_arg1 + _arg3), _arg2);
var _local13:Number = 0;
while (_local13 < 8) {
_local6 = (_local6 + _local5);
_local9 = (_arg1 + (Math.cos((_local6 - (_local5 / 2))) * _local7));
_local10 = (_arg2 + (Math.sin((_local6 - (_local5 / 2))) * _local8));
_local11 = (_arg1 + (Math.cos(_local6) * _arg3));
_local12 = (_arg2 + (Math.sin(_local6) * _arg4));
this.curveTo(_local9, _local10, _local11, _local12);
_local13++;
};
}
public function drawTriangle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number=0):void{
_arg6 = ((_arg6 * Math.PI) / 180);
_arg5 = ((_arg5 * Math.PI) / 180);
var _local7:Number = (Math.cos((_arg5 - _arg6)) * _arg3);
var _local8:Number = (Math.sin((_arg5 - _arg6)) * _arg3);
var _local9:Number = (Math.cos(-(_arg6)) * _arg4);
var _local10:Number = (Math.sin(-(_arg6)) * _arg4);
var _local11:Number = 0;
var _local12:Number = 0;
drawLine((-(_local11) + _arg1), (-(_local12) + _arg2), ((_local9 - _local11) + _arg1), ((_local10 - _local12) + _arg2));
lineTo(((_local7 - _local11) + _arg1), ((_local8 - _local12) + _arg2));
lineTo((-(_local11) + _arg1), (-(_local12) + _arg2));
}
public function drawSlice(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{
drawArc(_arg4, _arg5, _arg2, _arg1, _arg3, true);
}
public function endFill():void{
_gTarget.endFill();
}
}
}//package SunGlideGames.USMINT.Utils
Section 316
//Sounds_static (SunGlideGames.USMINT.Utils.Sounds_static)
package SunGlideGames.USMINT.Utils {
import flash.display.*;
import flash.media.*;
public class Sounds_static extends Sprite {
private static var Cls010:Class = Sounds_static_Cls010;
public static var coin_chain_voice:Sound = new Cls010();
private static var Cls012:Class = Sounds_static_Cls012;
public static var coin_magnet_voice:Sound = new Cls007();
public static var coin_bag_voice:Sound = new Cls002();
public static var arrow_in_voice:Sound = new Cls003();
private static var Cls011:Class = Sounds_static_Cls011;
public static var main_voice:Sound = new Cls000();
public static var BUTTON1_voice:Sound = new Cls005();
public static var warn_voice:Sound = new Cls011();
public static var buy_voice:Sound = new Cls012();
public static var coin_jumper_voice:Sound = new Cls006();
public static var menu_slide_voice:Sound = new Cls001();
public static var arrow_out_voice:Sound = new Cls004();
public static var coin_roll_voice:Sound = new Cls008();
private static var Cls000:Class = Sounds_static_Cls000;
private static var Cls001:Class = Sounds_static_Cls001;
public static var Cls002:Class = Sounds_static_Cls002;
private static var Cls003:Class = Sounds_static_Cls003;
private static var Cls004:Class = Sounds_static_Cls004;
private static var Cls005:Class = Sounds_static_Cls005;
private static var Cls006:Class = Sounds_static_Cls006;
private static var Cls007:Class = Sounds_static_Cls007;
private static var Cls008:Class = Sounds_static_Cls008;
private static var Cls009:Class = Sounds_static_Cls009;
public static var transform:SoundTransform = new SoundTransform();
public static var coin_rest_voice:Sound = new Cls009();
}
}//package SunGlideGames.USMINT.Utils
Section 317
//Sounds_static_Cls000 (SunGlideGames.USMINT.Utils.Sounds_static_Cls000)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls000 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 318
//Sounds_static_Cls001 (SunGlideGames.USMINT.Utils.Sounds_static_Cls001)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls001 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 319
//Sounds_static_Cls002 (SunGlideGames.USMINT.Utils.Sounds_static_Cls002)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls002 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 320
//Sounds_static_Cls003 (SunGlideGames.USMINT.Utils.Sounds_static_Cls003)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls003 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 321
//Sounds_static_Cls004 (SunGlideGames.USMINT.Utils.Sounds_static_Cls004)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls004 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 322
//Sounds_static_Cls005 (SunGlideGames.USMINT.Utils.Sounds_static_Cls005)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls005 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 323
//Sounds_static_Cls006 (SunGlideGames.USMINT.Utils.Sounds_static_Cls006)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls006 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 324
//Sounds_static_Cls007 (SunGlideGames.USMINT.Utils.Sounds_static_Cls007)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls007 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 325
//Sounds_static_Cls008 (SunGlideGames.USMINT.Utils.Sounds_static_Cls008)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls008 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 326
//Sounds_static_Cls009 (SunGlideGames.USMINT.Utils.Sounds_static_Cls009)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls009 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 327
//Sounds_static_Cls010 (SunGlideGames.USMINT.Utils.Sounds_static_Cls010)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls010 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 328
//Sounds_static_Cls011 (SunGlideGames.USMINT.Utils.Sounds_static_Cls011)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls011 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 329
//Sounds_static_Cls012 (SunGlideGames.USMINT.Utils.Sounds_static_Cls012)
package SunGlideGames.USMINT.Utils {
import mx.core.*;
public class Sounds_static_Cls012 extends SoundAsset {
}
}//package SunGlideGames.USMINT.Utils
Section 330
//_activeButtonStyleStyle (_activeButtonStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _activeButtonStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeButtonStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".activeButtonStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
};
};
}
}
}//package
Section 331
//_activeTabStyleStyle (_activeTabStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _activeTabStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".activeTabStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".activeTabStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
};
};
}
}
}//package
Section 332
//_alertButtonStyleStyle (_alertButtonStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _alertButtonStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".alertButtonStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".alertButtonStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.color = 734012;
};
};
}
}
}//package
Section 333
//_comboDropdownStyle (_comboDropdownStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _comboDropdownStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".comboDropdown");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".comboDropdown", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.shadowDirection = "center";
this.fontWeight = "normal";
this.dropShadowEnabled = true;
this.leading = 0;
this.backgroundColor = 0xFFFFFF;
this.shadowDistance = 1;
this.cornerRadius = 0;
this.borderThickness = 0;
this.paddingLeft = 5;
this.paddingRight = 5;
};
};
}
}
}//package
Section 334
//_dataGridStylesStyle (_dataGridStylesStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _dataGridStylesStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dataGridStyles");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".dataGridStyles", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
};
};
}
}
}//package
Section 335
//_dateFieldPopupStyle (_dateFieldPopupStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _dateFieldPopupStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".dateFieldPopup");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".dateFieldPopup", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.dropShadowEnabled = true;
this.backgroundColor = 0xFFFFFF;
this.borderThickness = 0;
};
};
}
}
}//package
Section 336
//_errorTipStyle (_errorTipStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _errorTipStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".errorTip");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".errorTip", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
this.borderStyle = "errorTipRight";
this.paddingTop = 4;
this.borderColor = 13510953;
this.color = 0xFFFFFF;
this.fontSize = 9;
this.shadowColor = 0;
this.paddingLeft = 4;
this.paddingBottom = 4;
this.paddingRight = 4;
};
};
}
}
}//package
Section 337
//_globalStyle (_globalStyle)
package {
import mx.core.*;
import mx.styles.*;
import mx.skins.halo.*;
public class _globalStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration("global");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration("global", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fillColor = 0xFFFFFF;
this.kerning = false;
this.iconColor = 0x111111;
this.textRollOverColor = 2831164;
this.horizontalAlign = "left";
this.shadowCapColor = 14015965;
this.backgroundAlpha = 1;
this.filled = true;
this.textDecoration = "none";
this.roundedBottomCorners = true;
this.fontThickness = 0;
this.focusBlendMode = "normal";
this.fillColors = [0xFFFFFF, 0xCCCCCC, 0xFFFFFF, 0xEEEEEE];
this.horizontalGap = 8;
this.borderCapColor = 9542041;
this.buttonColor = 7305079;
this.indentation = 17;
this.selectionDisabledColor = 0xDDDDDD;
this.closeDuration = 250;
this.embedFonts = false;
this.paddingTop = 0;
this.letterSpacing = 0;
this.focusAlpha = 0.4;
this.bevel = true;
this.fontSize = 10;
this.shadowColor = 0xEEEEEE;
this.borderAlpha = 1;
this.paddingLeft = 0;
this.fontWeight = "normal";
this.indicatorGap = 14;
this.focusSkin = HaloFocusRect;
this.dropShadowEnabled = false;
this.leading = 2;
this.borderSkin = HaloBorder;
this.fontSharpness = 0;
this.modalTransparencyDuration = 100;
this.borderThickness = 1;
this.backgroundSize = "auto";
this.borderStyle = "inset";
this.borderColor = 12040892;
this.fontAntiAliasType = "advanced";
this.errorColor = 0xFF0000;
this.shadowDistance = 2;
this.horizontalGridLineColor = 0xF7F7F7;
this.stroked = false;
this.modalTransparencyColor = 0xDDDDDD;
this.cornerRadius = 0;
this.verticalAlign = "top";
this.textIndent = 0;
this.fillAlphas = [0.6, 0.4, 0.75, 0.65];
this.verticalGridLineColor = 14015965;
this.themeColor = 40447;
this.version = "3.0.0";
this.shadowDirection = "center";
this.modalTransparency = 0.5;
this.repeatInterval = 35;
this.openDuration = 250;
this.textAlign = "left";
this.fontFamily = "Verdana";
this.textSelectedColor = 2831164;
this.paddingBottom = 0;
this.strokeWidth = 1;
this.fontGridFitType = "pixel";
this.horizontalGridLines = false;
this.useRollOver = true;
this.verticalGridLines = true;
this.repeatDelay = 500;
this.fontStyle = "normal";
this.dropShadowColor = 0;
this.focusThickness = 2;
this.verticalGap = 6;
this.disabledColor = 11187123;
this.paddingRight = 0;
this.focusRoundedCorners = "tl tr bl br";
this.borderSides = "left top right bottom";
this.disabledIconColor = 0x999999;
this.modalTransparencyBlur = 3;
this.color = 734012;
this.selectionDuration = 250;
this.highlightAlphas = [0.3, 0];
};
};
}
}
}//package
Section 338
//_headerDateTextStyle (_headerDateTextStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _headerDateTextStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDateText");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".headerDateText", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
this.textAlign = "center";
};
};
}
}
}//package
Section 339
//_headerDragProxyStyleStyle (_headerDragProxyStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _headerDragProxyStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".headerDragProxyStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".headerDragProxyStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
};
};
}
}
}//package
Section 340
//_linkButtonStyleStyle (_linkButtonStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _linkButtonStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".linkButtonStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".linkButtonStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.paddingTop = 2;
this.paddingLeft = 2;
this.paddingBottom = 2;
this.paddingRight = 2;
};
};
}
}
}//package
Section 341
//_opaquePanelStyle (_opaquePanelStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _opaquePanelStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".opaquePanel");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".opaquePanel", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.borderColor = 0xFFFFFF;
this.backgroundColor = 0xFFFFFF;
this.headerColors = [0xE7E7E7, 0xD9D9D9];
this.footerColors = [0xE7E7E7, 0xC7C7C7];
this.borderAlpha = 1;
};
};
}
}
}//package
Section 342
//_plainStyle (_plainStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _plainStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".plain");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".plain", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.paddingTop = 0;
this.backgroundColor = 0xFFFFFF;
this.backgroundImage = "";
this.horizontalAlign = "left";
this.paddingLeft = 0;
this.paddingBottom = 0;
this.paddingRight = 0;
};
};
}
}
}//package
Section 343
//_popUpMenuStyle (_popUpMenuStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _popUpMenuStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".popUpMenu");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".popUpMenu", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "normal";
this.textAlign = "left";
};
};
}
}
}//package
Section 344
//_richTextEditorTextAreaStyleStyle (_richTextEditorTextAreaStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _richTextEditorTextAreaStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".richTextEditorTextAreaStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".richTextEditorTextAreaStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
};
};
}
}
}//package
Section 345
//_swatchPanelTextFieldStyle (_swatchPanelTextFieldStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _swatchPanelTextFieldStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".swatchPanelTextField");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".swatchPanelTextField", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.borderStyle = "inset";
this.borderColor = 14015965;
this.highlightColor = 12897484;
this.backgroundColor = 0xFFFFFF;
this.shadowCapColor = 14015965;
this.shadowColor = 14015965;
this.paddingLeft = 5;
this.buttonColor = 7305079;
this.borderCapColor = 9542041;
this.paddingRight = 5;
};
};
}
}
}//package
Section 346
//_textAreaHScrollBarStyleStyle (_textAreaHScrollBarStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _textAreaHScrollBarStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaHScrollBarStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".textAreaHScrollBarStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
};
};
}
}
}//package
Section 347
//_textAreaVScrollBarStyleStyle (_textAreaVScrollBarStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _textAreaVScrollBarStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".textAreaVScrollBarStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".textAreaVScrollBarStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
};
};
}
}
}//package
Section 348
//_todayStyleStyle (_todayStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _todayStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".todayStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".todayStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.color = 0xFFFFFF;
this.textAlign = "center";
};
};
}
}
}//package
Section 349
//_weekDayStyleStyle (_weekDayStyleStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _weekDayStyleStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".weekDayStyle");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".weekDayStyle", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
this.textAlign = "center";
};
};
}
}
}//package
Section 350
//_windowStatusStyle (_windowStatusStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _windowStatusStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStatus");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".windowStatus", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.color = 0x666666;
};
};
}
}
}//package
Section 351
//_windowStylesStyle (_windowStylesStyle)
package {
import mx.core.*;
import mx.styles.*;
public class _windowStylesStyle {
public static function init(_arg1:IFlexModuleFactory):void{
var fbs = _arg1;
var style:CSSStyleDeclaration = StyleManager.getStyleDeclaration(".windowStyles");
if (!style){
style = new CSSStyleDeclaration();
StyleManager.setStyleDeclaration(".windowStyles", style, false);
};
if (style.defaultFactory == null){
style.defaultFactory = function ():void{
this.fontWeight = "bold";
};
};
}
}
}//package
Section 352
//en_US$core_properties (en_US$core_properties)
package {
import mx.resources.*;
public class en_US$core_properties extends ResourceBundle {
public function en_US$core_properties(){
super("en_US", "core");
}
override protected function getContent():Object{
var _local1:Object = {multipleChildSets_ClassAndInstance:"Multiple sets of visual children have been specified for this component (component definition and component instance).", truncationIndicator:"...", notExecuting:"Repeater is not executing.", versionAlreadyRead:"Compatibility version has already been read.", multipleChildSets_ClassAndSubclass:"Multiple sets of visual children have been specified for this component (base component definition and derived component definition).", viewSource:"View Source", badFile:"File does not exist.", stateUndefined:"Undefined state '{0}'.", versionAlreadySet:"Compatibility version has already been set."};
return (_local1);
}
}
}//package
Section 353
//en_US$skins_properties (en_US$skins_properties)
package {
import mx.resources.*;
public class en_US$skins_properties extends ResourceBundle {
public function en_US$skins_properties(){
super("en_US", "skins");
}
override protected function getContent():Object{
var _local1:Object = {notLoaded:"Unable to load '{0}'."};
return (_local1);
}
}
}//package
Section 354
//en_US$styles_properties (en_US$styles_properties)
package {
import mx.resources.*;
public class en_US$styles_properties extends ResourceBundle {
public function en_US$styles_properties(){
super("en_US", "styles");
}
override protected function getContent():Object{
var _local1:Object = {unableToLoad:"Unable to load style({0}): {1}."};
return (_local1);
}
}
}//package
Section 355
//MyFactory (MyFactory)
package {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
import SunGlideGames.USMINT.Utils.*;
import flash.filters.*;
import Nitro.*;
import flash.text.*;
import flash.net.*;
public class MyFactory extends MovieClip {
private var BYTESRATIO:Number;
private var LS_shadow_4:DropShadowFilter;
private var BYTESLOADED:Number;// = 0
private var Adv:spAdPreRoll;
private var play_button:SimpleButton;
private var LS_format_4:TextFormat;
private var PREROLLTIMER:Number;// = 0
private var logo:SimpleButton;
private var LS_format_5:TextFormat;
private var background:Sprite;
private var BYTESTOTAL:Number;// = 1
private var PCT:Number;
public var font4:String;// = "MyFactory_font4"
private var LS_glow_4:GlowFilter;
private var percentage_txt:TextField;
private var PREROLLTIME:Number;
private var SplashNitro:Class;
public var MailTOButton:SimpleButton;
private var PREROLLRATIO:Number;// = 0
private var mailto_off_PNG:Class;
private var splash_timer:Timer;
private var loading_txt:TextField;
private var LS_bevel_4:BevelFilter;
private var SplashClip:MovieClip;
public static var Loader_play_off_Asset:Class = MyFactory_Loader_play_off_Asset;
public static var Preload_Logo_Asset:Class = MyFactory_Preload_Logo_Asset;
public static var Preload_Back_Asset:Class = MyFactory_Preload_Back_Asset;
public static var Loader_play_on_Asset:Class = MyFactory_Loader_play_on_Asset;
public function MyFactory(){
PREROLLTIME = (8 * stage.frameRate);
background = new Sprite();
loading_txt = new TextField();
percentage_txt = new TextField();
SplashNitro = MyFactory_SplashNitro;
splash_timer = new Timer(7000, 1);
logo = new SimpleButton(new Preload_Logo_Asset(), new Preload_Logo_Asset(), new Preload_Logo_Asset(), new Preload_Logo_Asset());
play_button = new SimpleButton(new Loader_play_off_Asset(), new Loader_play_off_Asset(), new Loader_play_on_Asset(), new Loader_play_off_Asset());
LS_bevel_4 = new BevelFilter(2, 45, 0xFFFFFF, 1, 0, 1, 250, 250, 1, 1, "inner", false);
LS_glow_4 = new GlowFilter(5655366, 1, 2, 2, 15, BitmapFilterQuality.HIGH);
LS_shadow_4 = new DropShadowFilter(4, 45, 0, 0.5, 6, 6, 1, BitmapFilterQuality.HIGH);
LS_format_4 = new TextFormat();
LS_format_5 = new TextFormat();
Adv = new spAdPreRoll();
mailto_off_PNG = MyFactory_mailto_off_PNG;
super();
spAPI.adlock("kongregate.com");
spAPI.init();
graphics.beginFill(0, 1);
graphics.drawRect(0, 0, 600, 600);
graphics.endFill();
MochiBot.track(this, "c588f707");
background.addChild(new Preload_Back_Asset());
logo.addEventListener(MouseEvent.CLICK, click_on_logo);
background.addChild(logo);
logo.x = 0;
logo.y = -7;
Adv.x = 150;
Adv.y = 180;
background.addChild(Adv);
addChild(background);
LS_format_4.font = "AGFriquer-Roman";
LS_format_4.color = 15915165;
LS_format_4.size = 32;
LS_format_4.align = "center";
LS_format_5.font = "AGFriquer-Roman";
LS_format_5.color = 15915165;
LS_format_5.size = 40;
LS_format_5.align = "center";
loading_txt.embedFonts = true;
loading_txt.width = 180;
loading_txt.height = 50;
loading_txt.antiAliasType = AntiAliasType.ADVANCED;
loading_txt.defaultTextFormat = LS_format_4;
loading_txt.selectable = false;
loading_txt.mouseEnabled = false;
loading_txt.filters = [LS_glow_4, LS_bevel_4, LS_shadow_4];
loading_txt.text = "LOADING";
loading_txt.x = 145;
loading_txt.y = 450;
background.addChild(loading_txt);
percentage_txt.embedFonts = true;
percentage_txt.width = 180;
percentage_txt.height = 80;
percentage_txt.antiAliasType = AntiAliasType.ADVANCED;
percentage_txt.defaultTextFormat = LS_format_5;
percentage_txt.selectable = false;
percentage_txt.mouseEnabled = false;
percentage_txt.filters = [LS_glow_4, LS_bevel_4, LS_shadow_4];
percentage_txt.text = "0%";
percentage_txt.x = 295;
percentage_txt.y = 445;
background.addChild(percentage_txt);
MailTOButton = new SimpleButton(new mailto_off_PNG(), new mailto_off_PNG(), new mailto_off_PNG(), new mailto_off_PNG());
MailTOButton.addEventListener(MouseEvent.CLICK, clickOmMailTO);
MailTOButton.x = 447;
MailTOButton.y = 13;
addChild(MailTOButton);
stop();
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function init():void{
var _local2:Object;
var _local1:Class = Class(getDefinitionByName("USMint_05"));
if (_local1){
_local2 = new (_local1);
addChild((_local2 as DisplayObject));
};
}
private function clickOmMailTO(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("mailto:sunglide@gmail.com"), "_blank");
}
public function onEnterFrame(_arg1:Event):void{
var _local2:Number;
BYTESLOADED = loaderInfo.bytesLoaded;
BYTESTOTAL = loaderInfo.bytesTotal;
if (BYTESTOTAL > 0){
BYTESRATIO = (BYTESLOADED / BYTESTOTAL);
} else {
BYTESRATIO = 0;
};
PREROLLTIMER++;
PREROLLRATIO = (PREROLLTIMER / PREROLLTIME);
PCT = Math.min(PREROLLRATIO, BYTESRATIO);
if (PCT < 1){
_local2 = PCT;
percentage_txt.text = (("" + Math.ceil((_local2 * 100))) + "%");
} else {
removeEventListener(Event.ENTER_FRAME, onEnterFrame);
percentage_txt.visible = false;
loading_txt.visible = false;
play_button.x = 200;
play_button.y = 440;
play_button.addEventListener(MouseEvent.CLICK, click_on_play);
addChild(play_button);
};
}
private function splash_timer_ontime(_arg1:TimerEvent):void{
removeChild(SplashClip);
splash_timer.removeEventListener(TimerEvent.TIMER_COMPLETE, splash_timer_ontime);
nextFrame();
init();
}
private function click_on_splash(_arg1:MouseEvent):void{
spAPI.apiclick("splash");
}
private function click_on_logo(_arg1:MouseEvent):void{
spAPI.apiclick("loader");
}
private function splash_init():void{
splash_timer.addEventListener(TimerEvent.TIMER_COMPLETE, splash_timer_ontime);
splash_timer.start();
SplashClip = new SplashNitro();
SplashClip.addEventListener(MouseEvent.CLICK, click_on_splash);
addChild(SplashClip);
}
private function click_on_play(_arg1:MouseEvent):void{
removeChild(background);
removeChild(MailTOButton);
play_button.removeEventListener(MouseEvent.CLICK, click_on_play);
removeChild(play_button);
nextFrame();
splash_init();
}
}
}//package
Section 356
//MyFactory_font4 (MyFactory_font4)
package {
import mx.core.*;
public class MyFactory_font4 extends FontAsset {
}
}//package
Section 357
//MyFactory_Loader_play_off_Asset (MyFactory_Loader_play_off_Asset)
package {
import mx.core.*;
public class MyFactory_Loader_play_off_Asset extends BitmapAsset {
}
}//package
Section 358
//MyFactory_Loader_play_on_Asset (MyFactory_Loader_play_on_Asset)
package {
import mx.core.*;
public class MyFactory_Loader_play_on_Asset extends BitmapAsset {
}
}//package
Section 359
//MyFactory_mailto_off_PNG (MyFactory_mailto_off_PNG)
package {
import mx.core.*;
public class MyFactory_mailto_off_PNG extends BitmapAsset {
}
}//package
Section 360
//MyFactory_Preload_Back_Asset (MyFactory_Preload_Back_Asset)
package {
import mx.core.*;
public class MyFactory_Preload_Back_Asset extends BitmapAsset {
}
}//package
Section 361
//MyFactory_Preload_Logo_Asset (MyFactory_Preload_Logo_Asset)
package {
import mx.core.*;
public class MyFactory_Preload_Logo_Asset extends BitmapAsset {
}
}//package
Section 362
//MyFactory_SplashNitro (MyFactory_SplashNitro)
package {
import mx.core.*;
import flash.utils.*;
public class MyFactory_SplashNitro extends MovieClipLoaderAsset {
public var dataClass:Class;
private static var bytes:ByteArray = null;
public function MyFactory_SplashNitro(){
dataClass = MyFactory_SplashNitro_dataClass;
super();
initialWidth = (12000 / 20);
initialHeight = (10000 / 20);
}
override public function get movieClipData():ByteArray{
if (bytes == null){
bytes = ByteArray(new dataClass());
};
return (bytes);
}
}
}//package
Section 363
//MyFactory_SplashNitro_dataClass (MyFactory_SplashNitro_dataClass)
package {
import mx.core.*;
public class MyFactory_SplashNitro_dataClass extends ByteArrayAsset {
}
}//package
Section 364
//USMint_05 (USMint_05)
package {
import SunGlideGames.USMINT.Engine.*;
public class USMint_05 extends Engine {
public var font1:String;// = "USMint_05_font1"
public var font2:String;// = "USMint_05_font2"
public var font3:String;// = "USMint_05_font3"
public var font4:String;// = "USMint_05_font4"
}
}//package
Section 365
//USMint_05_font1 (USMint_05_font1)
package {
import mx.core.*;
public class USMint_05_font1 extends FontAsset {
}
}//package
Section 366
//USMint_05_font2 (USMint_05_font2)
package {
import mx.core.*;
public class USMint_05_font2 extends FontAsset {
}
}//package
Section 367
//USMint_05_font3 (USMint_05_font3)
package {
import mx.core.*;
public class USMint_05_font3 extends FontAsset {
}
}//package
Section 368
//USMint_05_font4 (USMint_05_font4)
package {
import mx.core.*;
public class USMint_05_font4 extends FontAsset {
}
}//package