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228123
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/18888851?noj=FRM18888851-12DC" width="1" height="1"></div>

run-2-live.swf

This is the info page for
Flash #122948

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"></p>

RUN

LIVE

PLAY

Stolen Stolen Stolen Stolen Stolen Stolen Stolen

GAME IS STOLEN

mrfuby blogspot com

.

F*@^^!!

NEW GAME

NEW GAME

CONTINUE

CONTINUE

MORE GAMES

MORE GAMES

Submit Score

Submit Score

RUN

LIVE

OPTIONS

Quality :

LOW

MEDIUM

HIGH

BEST

Quality corrects automatically

<p align="left"></p>

Volume :

Use the left mouse button

to JuMp

upgrade your skills

to survive and excel

Esc

Use Esc - to get

to the main menu

For every 3 second-run you can accelerate
to the maximum 140% of your initial speed.
For every level of this skill you gain extra %
to your acceleration.

Acceleration:

Cost : 4 Points

+ 75 %

+ 30 %

+ 50 %

<SKIP>

Combo Jump :
TO JUMP MORE THAN ONCE, UPGRADE YOUR
JUMPING SKILL

Jumping ...

x1

x2

x3

Cost : 5 Points

Speed Up ...

CAUTION! Dangerous side effects.

Cost : 2 Points

each new dose of
A GREEN SHOT
will make you FASTER

Meta-Physic ...

each new dose of
A BLUE SHOT
will make you stronger

CAUTION! Dangerous side effects.

Cost : 3 Points

+ 20p

+ 5p

+ 10p

+ 4p

+ 5p

for each complete level
you will get points.
use your points to
upgrade your skills

Level 2

EARN POINTS:

Chapter One :
Dead & dangerous

We don't always recall everything we know,
but there is a light inside of us,
which helps us to remember

Hmmm....

+

or

0

0

Upgrades Menu

Level

Points

MAX

Each new dose of
A BLUE SHOT
will make you
stronger

each new dose of a
GREEN SHOT
will make you
FASTER

TO JUMP MORE
THAN ONCE,
UPGRADE YOUR
JUMPING SKILL

For every 3
second-run you can
accelerate to the
maximum 140% of
your initial speed.
For every level of
this skill you gain
extra % to your
acceleration.

Level 1

ZOMBIES GTFO

GAME IS AWESOME GAME IS AWESOME GAME IS AWESOME

JUMP !

JUMP !

Wait..

JUMP AGAIN!

Chapter One :
Dead & Dangerous

Avoid your enemies.
They can run, jump, fly, or be static.
They can also appear unexpectedly.
Be carefull

0

0

Level 3

0

0

Level 4

0

0

level 5

0

0

Level 6

0

0

Level 7

0

0

Level 8

0

0

Level 9

0

0

Level 10

0

0

Level 11

0

0

Level 12

0

0

Level 13

0

0

Level 14

0

0

Level 15

0

0

the end

game created by mr.fuby

ActionScript [AS1/AS2]

Symbol 6 Button
on (press) { _root.hero.gameZone.mus.setVolume(25); }
Symbol 8 Button
on (press) { _root.hero.gameZone.mus.setVolume(0); }
Symbol 9 Button
on (press) { _root.hero.gameZone.mus.setVolume(35); }
Symbol 10 Button
on (press) { _root.hero.gameZone.mus.setVolume(50); }
Symbol 11 Button
on (press) { _root.hero.gameZone.mus.setVolume(100); }
Symbol 12 Button
on (press) { _root.hero.gameZone.mus.setVolume(75); }
Symbol 15 Button
on (press) { _root.hero.gameZone.gotoAndStop(6); }
Symbol 16 MovieClip Frame 1
stop();
Symbol 16 MovieClip Frame 2
stop();
Symbol 19 Button
on (release) { getURL (" http://www.dwarfgames.com/?utm_source=ingame&utm_medium=sponsoredgames&utm_campaign=run2live", "_blank"); }
Symbol 20 MovieClip [camera] Frame 1
function init() { var _local1 = Stage.scaleMode; Stage.scaleMode = "exactFit"; w = Stage.width; h = Stage.height; Stage.scaleMode = _local1; recalcParentMatrix(); cameraStep(); onEnterFrame = cameraStep; onUnload = resetStage; } function recalcParentMatrix() { mc = _parent; if (level) { var _local5 = level - 1; } else { var _local5 = 1000; } while (((_local5--) && (mc)) && (mc != _root)) { var _local4 = new flash.geom.Transform(mc); if (!parentM) { parentM = _local4.matrix; } else { parentM.concat(_local4.matrix); } mc = mc._parent; } cameraTrans = new flash.geom.Transform(this); topLevelTrans = new flash.geom.Transform(mc); resetM = topLevelTrans.matrix; resetTopLevelColor = topLevelTrans.colorTransform; } function cameraStep() { topLevelTrans.colorTransform = cameraTrans.colorTransform; curM = cameraTrans.matrix; if (parentM) { curM.concat(parentM); } curM.invert(); curM.translate(w / 2, h / 2); topLevelTrans.matrix = curM; } function resetStage() { topLevelTrans.matrix = resetM; topLevelTrans.colorTransform = resetTopLevelColor; } var level = 0; cameraFrame._visible = false; init();
Instance of Symbol 16 MovieClip "CameraMenu" in Symbol 20 MovieClip [camera] Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.CameraMenuOn < 1) { this.gotoAndStop(1); } if (_root.hero.gameZone.CameraMenuOn > 0) { this.gotoAndStop(2); } }
Symbol 22 MovieClip [p5] Frame 1
_visible = false;
Symbol 44 Button
on (press) { _root.hero.gameZone.gotoAndPlay(3); }
Symbol 45 MovieClip Frame 282
stop();
Symbol 68 MovieClip Frame 19
stop();
Symbol 70 MovieClip Frame 60
stop(); _root.hero.gameZone.gotoAndPlay(3);
Symbol 89 MovieClip Frame 1
this.onRelease = function () { _root.getURL("http://www.dwarfgames.com/"); };
Symbol 89 MovieClip Frame 301
_root.hero.gameZone.gotoAndPlay(4);
Symbol 91 MovieClip Frame 16
stop();
Symbol 132 MovieClip Frame 1
stop();
Instance of Symbol 110 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 29; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 119 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 128 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 23; }
Instance of Symbol 128 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 128 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x - 26; }
Symbol 135 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 1; _root.hero.gameZone.my_game_data.data.pointlvl = 10; _root.hero.gameZone.gotoAndStop(8); }
Symbol 138 Button
on (press) { if (_root.hero.gameZone.my_game_data.data.gamelvl == 2) { _root.hero.gameZone.gotoAndStop(26); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 3) { _root.hero.gameZone.gotoAndStop(26); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 4) { _root.hero.gameZone.gotoAndStop(30); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 5) { _root.hero.gameZone.gotoAndStop(34); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 6) { _root.hero.gameZone.gotoAndStop(38); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 7) { _root.hero.gameZone.gotoAndStop(42); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 8) { _root.hero.gameZone.gotoAndStop(46); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 9) { _root.hero.gameZone.gotoAndStop(50); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 10) { _root.hero.gameZone.gotoAndStop(54); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 11) { _root.hero.gameZone.gotoAndStop(58); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 12) { _root.hero.gameZone.gotoAndStop(62); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 13) { _root.hero.gameZone.gotoAndStop(66); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 14) { _root.hero.gameZone.gotoAndStop(70); } if (_root.hero.gameZone.my_game_data.data.gamelvl == 15) { _root.hero.gameZone.gotoAndStop(74); } }
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
stop();
Symbol 142 Button
on (release) { getURL ("http://www.dwarfgames.com/?utm_source=ingame&utm_medium=sponsoredgames&utm_campaign=run2live", "_blank"); }
Symbol 145 Button
on (press) { var o = {n:[15, 6, 15, 0, 2, 8, 2, 13, 2, 5, 6, 13, 5, 6, 14, 4], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:my_game_data.data.GameRunScores}); }
Instance of Symbol 139 MovieClip in Symbol 146 MovieClip Frame 52
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.gamelvl < 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 146 MovieClip Frame 90
stop();
Symbol 153 MovieClip Frame 65
stop();
Instance of Symbol 152 MovieClip in Symbol 153 MovieClip Frame 65
onClipEvent (enterFrame) { this._alpha = this._alpha + 1; if (this._alpha > 95) { this._alpha = this._alpha + 0; } }
Symbol 157 Button
on (press) { _root.hero.gameZone._quality = "LOW"; }
Symbol 159 Button
on (press) { _root.hero.gameZone._quality = "MEDIUM"; }
Symbol 161 Button
on (press) { _root.hero.gameZone._quality = "HIGH"; }
Symbol 163 Button
on (press) { _root.hero.gameZone._quality = "BEST"; }
Symbol 169 Button
on (press) { _root.hero.gameZone.prevFrame(); }
Symbol 198 Button
on (press) { _root.hero.gameZone.nextFrame(); }
Symbol 218 Button
on (press) { _root.hero.gameZone.gotoAndStop(14); }
Symbol 263 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_3 = _root.hero.gameZone.my_game_data.data.skill_3 + 1; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl - 5; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 266 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_3 = _root.hero.gameZone.my_game_data.data.skill_3 - 1; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl + 5; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 2
stop();
Symbol 273 MovieClip Frame 1
stop();
Instance of Symbol 268 MovieClip in Symbol 273 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 273 MovieClip Frame 2
stop();
Symbol 273 MovieClip Frame 3
stop();
Symbol 274 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_2 = _root.hero.gameZone.my_game_data.data.skill_2 + 0.2; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl - 2; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 275 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_2 = _root.hero.gameZone.my_game_data.data.skill_2 - 0.2; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl + 2; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 2
stop();
Symbol 277 MovieClip Frame 1
stop();
Instance of Symbol 276 MovieClip in Symbol 277 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 == 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } trace(_root.hero.gameZone.my_game_data.data.skill_2); }
Symbol 277 MovieClip Frame 2
stop();
Symbol 277 MovieClip Frame 3
stop();
Symbol 278 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_1 = _root.hero.gameZone.my_game_data.data.skill_1 - 0.1; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl - 3; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 279 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_1 = _root.hero.gameZone.my_game_data.data.skill_1 + 0.1; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl + 3; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 280 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 2
stop();
Symbol 281 MovieClip Frame 1
stop();
Instance of Symbol 280 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 > 0.9) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 281 MovieClip Frame 2
stop();
Symbol 281 MovieClip Frame 3
stop();
Symbol 282 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_4 = _root.hero.gameZone.my_game_data.data.skill_4 + 0.4; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl - 4; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 283 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_4 = _root.hero.gameZone.my_game_data.data.skill_4 - 0.4; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl + 4; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 284 MovieClip Frame 1
stop();
Symbol 284 MovieClip Frame 2
stop();
Symbol 285 MovieClip Frame 1
stop();
Instance of Symbol 284 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 < 1.4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 285 MovieClip Frame 2
stop();
Symbol 285 MovieClip Frame 3
stop();
Symbol 288 MovieClip Frame 15
stop();
Symbol 289 MovieClip Frame 1
stop();
Symbol 289 MovieClip Frame 2
stop();
Symbol 292 MovieClip Frame 15
stop();
Symbol 293 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 2
stop();
Symbol 296 MovieClip Frame 15
stop();
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 2
stop();
Symbol 300 MovieClip Frame 15
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 2
stop();
Symbol 321 MovieClip Frame 1
_parent.addBox(this);
Symbol 350 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 2
stop();
Symbol 359 MovieClip Frame 1
_visible = false;
Symbol 370 MovieClip Frame 1
stop();
Symbol 370 MovieClip Frame 2
stop();
Symbol 370 MovieClip Frame 3
stop();
Symbol 370 MovieClip Frame 4
stop();
Instance of Symbol 370 MovieClip in Symbol 371 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 6) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.skill_2 > 6.6) { this.gotoAndStop(3); } if (_root.hero.gameZone.my_game_data.data.skill_2 > 7.2) { this.gotoAndStop(4); } }
Symbol 372 MovieClip Frame 1
onEnterFrame = function () { _root.hero.gameZone.Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; };
Symbol 372 MovieClip Frame 19
onEnterFrame = function () { Uskorenie = _root.hero.gameZone.my_game_data.data.skill_4 - (_root.hero.gameZone.my_game_data.data.skill_4 / 4); _root.hero.gameZone.Runspeed = _root.hero.gameZone.my_game_data.data.skill_2 + Uskorenie; };
Symbol 372 MovieClip Frame 34
onEnterFrame = function () { Uskorenie = _root.hero.gameZone.my_game_data.data.skill_4 - (_root.hero.gameZone.my_game_data.data.skill_4 / 3); _root.hero.gameZone.Runspeed = _root.hero.gameZone.my_game_data.data.skill_2 + Uskorenie; };
Symbol 372 MovieClip Frame 43
onEnterFrame = function () { Uskorenie = _root.hero.gameZone.my_game_data.data.skill_4 - (_root.hero.gameZone.my_game_data.data.skill_4 / 2); _root.hero.gameZone.Runspeed = _root.hero.gameZone.my_game_data.data.skill_2 + Uskorenie; };
Symbol 372 MovieClip Frame 53
onEnterFrame = function () { Uskorenie = _root.hero.gameZone.my_game_data.data.skill_4; _root.hero.gameZone.Runspeed = _root.hero.gameZone.my_game_data.data.skill_2 + Uskorenie; }; stop();
Symbol 383 MovieClip Frame 6
stop();
Symbol 402 MovieClip Frame 1
_parent.addBonus(this); stop();
Symbol 402 MovieClip Frame 19
stop();
Instance of Symbol 441 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 30; }
Instance of Symbol 441 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 30; }
Instance of Symbol 484 MovieClip in Symbol 485 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 7; }
Symbol 488 Button
on (press) { _root.hero.gameZone.gotoAndStop(6); }
Symbol 489 MovieClip Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("bbe49a56", this, 10301, true); mochi.as2.MochiServices.connect("9ca5c7d804dbbb1f"); var CPMStarContentSpotID = "2946Q20EB180C"; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=2946Q20EB180C"); stop(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Run 2 Live", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; var CameraMenuOn; CameraMenuOn = 0;
Symbol 489 MovieClip Frame 3
stop();
Symbol 489 MovieClip Frame 4
stop();
Symbol 489 MovieClip Frame 5
fscommand ("allowscale", "false"); mus = new Sound(); mus.attachSound("music3"); mus.start(0, 1000); CameraMenuOn = 0; var my_game_data = SharedObject.getLocal("nameSharedObject"); my_game_data.data.skill_1 = 1; my_game_data.data.skill_2 = 5; my_game_data.data.skill_3 = 1; my_game_data.data.skill_4 = 1.3; my_game_data.data.gamelvl = 1; my_game_data.data.pointlvl = 10; my_game_data.data.GameRunScores = 0;
Symbol 489 MovieClip Frame 6
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 27 MovieClip [fps_counter] "fps_counter" in Symbol 489 MovieClip Frame 6
onClipEvent (load) { fps = 0; avg = 0; fpscounter = 0; averagecounter = 0; avg_text = "0.0"; full_fps = 30; sec = 1000; startTimer = getTimer(); startTime = startTimer; } onClipEvent (enterFrame) { thisTimer = getTimer(); averagecounter++; avg = String(int((averagecounter * 1000) / (thisTimer - startTime))); if ((thisTimer - startTimer) >= sec) { fps = fpscounter; fpscounter = 0; startTimer = getTimer(); } else { fpscounter++; } avg_text = avg.substring(0, 2) + avg.substring(2, 3); desplay.text = avg_text; if (avg_text > 29) { _quality = "HIGH"; } else if ((7 < avg_text) < 25) { _quality = "MEDIUM"; } else if (avg_text < 5) { _quality = "LOW"; } _root.hero.gameZone.optionsQuality.text = _quality; }
Symbol 489 MovieClip Frame 7
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 7
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 8
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 91 MovieClip "fadeff" in Symbol 489 MovieClip Frame 8
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Instance of Symbol 200 MovieClip in Symbol 489 MovieClip Frame 8
onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.hero.gameZone.gotoAndStop(6); } }
Symbol 489 MovieClip Frame 9
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 9
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 10
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Symbol 489 MovieClip Frame 11
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 11
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 12
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Symbol 489 MovieClip Frame 13
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 91 MovieClip "fadeff" in Symbol 489 MovieClip Frame 13
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 489 MovieClip Frame 14
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 14
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 15
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 91 MovieClip "fadeff" in Symbol 489 MovieClip Frame 15
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 489 MovieClip Frame 16
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 16
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 16
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 16
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 16
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 16
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 17
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0;
Instance of Symbol 91 MovieClip "fadeff" in Symbol 489 MovieClip Frame 17
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 489 MovieClip Frame 18
var GameScoreArr = []; GameScoreArr = [length]; GameScoreArr = []; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; stop(); var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 350 MovieClip in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 18
onClipEvent (enterFrame) { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.GameScoreArr[0])) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 10; } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.GameScoreArr[1])) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 10; } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.GameScoreArr[2])) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 10; } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.GameScoreArr[3])) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 10; } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.GameScoreArr[4])) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 10; } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.GameScoreArr[5])) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 10; } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.GameScoreArr[6])) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 10; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Symbol 489 MovieClip Frame 19
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 2; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 7; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + 25; play();
Instance of Symbol 91 MovieClip "fadeff" in Symbol 489 MovieClip Frame 19
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 489 MovieClip Frame 20
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 20
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 21
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 21
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 21
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 21
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 21
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 91 MovieClip "fadeff" in Symbol 489 MovieClip Frame 21
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 489 MovieClip Frame 22
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { this._x = this._x - 2; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { this._x = this._x - 2; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (enterFrame) { this._x = this._x - 4; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 22
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Symbol 489 MovieClip Frame 23
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); onEnterFrame = function () { my_game_data.data.gamelvl = 3; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (70 + random(10)); play(); };
Instance of Symbol 200 MovieClip in Symbol 489 MovieClip Frame 23
onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.hero.gameZone.gotoAndStop(6); } }
Symbol 489 MovieClip Frame 24
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 24
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 25
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 25
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 25
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 25
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 25
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 26
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 26
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Symbol 489 MovieClip Frame 27
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); onEnterFrame = function () { my_game_data.data.gamelvl = 4; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (30 + random(20)); play(); };
Symbol 489 MovieClip Frame 28
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 28
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 29
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 29
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 29
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 29
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 29
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 30
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { this._x = this._x - 1; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { this._x = this._x - 1; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (load) { this._x = this._x - 1; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 30
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Symbol 489 MovieClip Frame 31
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); onEnterFrame = function () { my_game_data.data.gamelvl = 5; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 10; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (40 + random(50)); play(); };
Symbol 489 MovieClip Frame 32
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 32
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 33
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 33
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 33
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 33
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 33
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 34
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); this._x = this._x - 1; }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); this._x = this._x - 1; }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 230) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); this._x = this._x - 1; }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); this._x = this._x - 1; }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); this._x = this._x - 1; }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 230) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 34
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Symbol 489 MovieClip Frame 35
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 6; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 4; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (120 + random(40));
Symbol 489 MovieClip Frame 36
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 36
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 37
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 37
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 37
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 37
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 37
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 38
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = this._x + 15; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = this._x + 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = this._x + 11; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = this._x + 15; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = this._x + 15; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 442 MovieClip in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = this._x + 13; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Symbol 489 MovieClip Frame 39
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 7; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 3; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (150 + random(90));
Instance of Symbol 200 MovieClip in Symbol 489 MovieClip Frame 39
onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.hero.gameZone.gotoAndStop(6); } }
Symbol 489 MovieClip Frame 40
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 40
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 41
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 41
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 41
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 41
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 41
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 42
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 20; } if (this._alpha < 10) { this._x = -3000; } }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { this._x = this._x + 15; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { this._x = this._x - 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 300) { this._x = this._x - 13; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 42
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Symbol 489 MovieClip Frame 43
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 8; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (180 + random(60));
Symbol 489 MovieClip Frame 44
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 44
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 45
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 45
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 45
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 45
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 45
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 46
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 150) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 150) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 150) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 150) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 150) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 150) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 46
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Symbol 489 MovieClip Frame 47
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 9; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (180 + random(40));
Symbol 489 MovieClip Frame 48
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 48
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 49
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 49
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 49
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 49
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 49
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 50
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { this._x = this._x - 8; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { this._x = this._x + 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 442 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 50
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Symbol 489 MovieClip Frame 51
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 10; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 3; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (200 + random(20));
Symbol 489 MovieClip Frame 52
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 52
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 53
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 53
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 53
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 53
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 53
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 54
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 460 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 460 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 460 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 460 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 460 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 462 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 462 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 462 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 462 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 462 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 462 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 462 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 462 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 462 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 460 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 460 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 460 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 450) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 450) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 450) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 450) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { this._x = this._x + 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 54
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 54
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Symbol 489 MovieClip Frame 55
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 11; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 4; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (140 + random(50));
Symbol 489 MovieClip Frame 56
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 56
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 57
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 57
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 57
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 57
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 57
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 58
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { this._x = this._x + 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 58
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Symbol 489 MovieClip Frame 59
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 12; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 3; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (400 + random(100));
Symbol 489 MovieClip Frame 60
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 60
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 61
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 61
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 61
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 61
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 61
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 62
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 270) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 270) { this._x = this._x - 8; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 270) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 270) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 270) { this._x = this._x - 8; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 270) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 270) { this._x = this._x - 8; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { this._x = this._x - 3; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 330) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 430) { this._x = this._x - 9; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 62
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 62
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Symbol 489 MovieClip Frame 63
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 13; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 4; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (320 + random(40));
Symbol 489 MovieClip Frame 64
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 64
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 65
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 65
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 65
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 65
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 65
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 66
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { this._x = this._x + 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 10; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 8; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 10; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 10; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 8; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { this._x = this._x - 2; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (enterFrame) { this._x = this._x - 4; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Symbol 489 MovieClip Frame 67
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 14; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (420 + random(60));
Symbol 489 MovieClip Frame 68
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 68
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 69
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 69
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 69
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 69
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 69
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 70
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 321 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); this._x = this._x - 1; }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 9; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } }
Symbol 489 MovieClip Frame 71
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 15; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (580 + random(200));
Symbol 489 MovieClip Frame 72
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 72
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 489 MovieClip Frame 73
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 273 MovieClip in Symbol 489 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 277 MovieClip in Symbol 489 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 281 MovieClip in Symbol 489 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 285 MovieClip in Symbol 489 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 4) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this.gotoAndStop(1); } } }
Instance of Symbol 289 MovieClip in Symbol 489 MovieClip Frame 73
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 293 MovieClip in Symbol 489 MovieClip Frame 73
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 297 MovieClip in Symbol 489 MovieClip Frame 73
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 301 MovieClip in Symbol 489 MovieClip Frame 73
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Symbol 489 MovieClip Frame 74
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_4; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 306 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_3; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_2; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 312 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 315 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 310 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { if ((_root.hero.gameZone.hero._x > -2020) && (_root.hero.gameZone.hero._x < 2000)) { this._x = this._x + _root.hero.gameZone.BG_1; } else { this._x = this._x + 0; } }
Instance of Symbol 422 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x + 10; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 425 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 404 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 485 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 485 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 6; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 485 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 485 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 485 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 485 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (load) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 384 MovieClip "hero" in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); _x = 0; _y = 133; updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } trace(_root.hero.gameZone.q); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x - 4; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 409 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x - 7; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x - 4; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x - 4; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x - 4; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 414 MovieClip in Symbol 489 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = this._x - 4; _root.hero.gameZone.EnemyArr.push(this); }
Symbol 489 MovieClip Frame 75
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 15; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 10;
Symbol 489 MovieClip Frame 76
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 152 MovieClip in Symbol 489 MovieClip Frame 76
onClipEvent (enterFrame) { this._alpha = this._alpha + 1; }
Instance of Symbol 91 MovieClip in Symbol 489 MovieClip Frame 76
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 491 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 492 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.9.1 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.onLoadComplete = function (target_mc) { target_mc.MochiServices = mochi.as2.MochiServices; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError.apply(null, [errorCode]); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "services" : mochi.as2.MochiServices.triggerEvent(pkg.event, pkg.args); break; case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiCoins.triggerEvent(pkg.event, pkg.args); break; case "social" : mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; var _local6; if (_root._url.indexOf("mochiad_options") != -1) { var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1; _local6 = _root._url.substr(_local2, _root._url.length); } else if (_root.mochiad_options) { _local6 = _root.mochiad_options; } if (_local6) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://link.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static var CONNECTED = "onConnected"; static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 493 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function setNotifications(clip, style) { var _local2 = {}; for (var _local3 in style) { _local2[_local3] = style[_local3]; } _local2.clip = clip; mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startPlay(tag) { if (tag == undefined) { tag = "gameplay"; } mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null); } static function endPlay() { mochi.as2.MochiServices.send("events_clearRoundID", null, null, null); } static function trackEvent(tag, value) { mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null); } static var ACHIEVEMENT_RECEIVED = "AchievementReceived"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 494 MovieClip [__Packages.mochi.as2.MochiCoins] Frame 0
class mochi.as2.MochiCoins { function MochiCoins () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showStore(options) { mochi.as2.MochiServices.send("coins_showStore", {options:options}, null, null); } static function showItem(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showItem call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showItem", {options:options}, null, null); } static function showVideo(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showVideo call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showVideo", {options:options}, null, null); } static function getStoreItems() { mochi.as2.MochiServices.send("coins_getStoreItems"); } static function requestFunding(properties) { mochi.as2.MochiServices.send("social_requestFunding", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var STORE_SHOW = "StoreShow"; static var STORE_HIDE = "StoreHide"; static var ITEM_OWNED = "ItemOwned"; static var ITEM_NEW = "ItemNew"; static var STORE_ITEMS = "StoreItems"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 495 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial { function MochiSocial () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("social_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("social_hideLoginWidget"); } static function requestLogin(properties) { mochi.as2.MochiServices.send("social_requestLogin", properties); } static function getFriendsList(properties) { mochi.as2.MochiServices.send("social_getFriendsList", properties); } static function postToStream(properties) { mochi.as2.MochiServices.send("social_postToStream", properties); } static function inviteFriends(properties) { mochi.as2.MochiServices.send("social_inviteFriends", properties); } static function requestFan(properties) { mochi.as2.MochiServices.send("social_requestFan", properties); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("social_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var LOGIN_SHOWN = "LoginShown"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var FRIEND_LIST = "FriendsList"; static var PROFILE_DATA = "ProfileData"; static var GAMEPLAY_DATA = "GameplayData"; static var ACTION_CANCELED = "onCancel"; static var ACTION_COMPLETE = "onComplete"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 496 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiServices.warnID(boardID, true); mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { options.clip = mochi.as2.MochiServices.clip; if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!"); trace("make sure MochiServices.connect is called as early in the application runtime as possible."); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.as2.MochiServices.warnID(options.boardID, true); trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 497 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }

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Symbol 489 MovieClipUses:33 34 38 45 46 48 50 52 53 60 70 89 91 132 146 153 27 154 155 157 159 161 163 164 165 6 8 9 10 166 11 12 129 169 170 171 186 189 190 191 194 195 196 197 198 200 201 206 207 208 209 211 212 213 214 218 219 220 221 223 177 224 225 226 227 228 173 185 229 230 231 232 233 234 182 235 236 237 238 239 240 241 244 245 246 247 248 249 250 251 252 175 253 254 255 256 257 258 259 273 277 281 285 289 293 297 301 302 145 306 310 312 315 317 320 321 322 324 326 329 337 343 350 24 309 351 357 384 385 387 391 331 392 393 394 395 396 399 402 404 409 414 416 417 418 419 420 422 425 426 427 428 429 430 431 432 433 434 435 436 437 438 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 460 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 485 152 486 487 488Used by:490
Symbol 490 MovieClipUses:489Used by:Timeline
Symbol 491 MovieClip [__Packages.mochi.as2.MochiEventDispatcher]
Symbol 492 MovieClip [__Packages.mochi.as2.MochiServices]
Symbol 493 MovieClip [__Packages.mochi.as2.MochiEvents]
Symbol 494 MovieClip [__Packages.mochi.as2.MochiCoins]
Symbol 495 MovieClip [__Packages.mochi.as2.MochiSocial]
Symbol 496 MovieClip [__Packages.mochi.as2.MochiScores]
Symbol 497 MovieClip [__Packages.mochi.as2.MochiDigits]
Streaming Sound 1Used by:Symbol 89 MovieClip

Instance Names

"hero"Frame 1Symbol 490 MovieClip
"MenuCameraInside"Frame 1Symbol 20 MovieClip [camera]
"CameraMenu"Symbol 20 MovieClip [camera] Frame 1Symbol 16 MovieClip
"desplay"Symbol 27 MovieClip [fps_counter] Frame 1Symbol 26 EditableText
"p1"Symbol 384 MovieClip Frame 1Symbol 359 MovieClip
"p3"Symbol 384 MovieClip Frame 1Symbol 359 MovieClip
"p4"Symbol 384 MovieClip Frame 1Symbol 359 MovieClip
"p2"Symbol 384 MovieClip Frame 1Symbol 359 MovieClip
"p5"Symbol 384 MovieClip Frame 1Symbol 22 MovieClip [p5]
"loader_mc"Symbol 489 MovieClip Frame 1Symbol 45 MovieClip
"adBox"Symbol 489 MovieClip Frame 1Symbol 50 MovieClip
"fadeff"Symbol 489 MovieClip Frame 5Symbol 91 MovieClip
"fps_counter"Symbol 489 MovieClip Frame 6Symbol 27 MovieClip [fps_counter]
"optionsQuality"Symbol 489 MovieClip Frame 7Symbol 165 EditableText
"fadeff"Symbol 489 MovieClip Frame 8Symbol 91 MovieClip
"fadeff"Symbol 489 MovieClip Frame 10Symbol 91 MovieClip
"fadeff"Symbol 489 MovieClip Frame 12Symbol 91 MovieClip
"fadeff"Symbol 489 MovieClip Frame 13Symbol 91 MovieClip
"fadeff"Symbol 489 MovieClip Frame 15Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 16Symbol 254 EditableText
"pointcount"Symbol 489 MovieClip Frame 16Symbol 255 EditableText
"fadeff"Symbol 489 MovieClip Frame 17Symbol 91 MovieClip
"zombie_atack"Symbol 489 MovieClip Frame 18Symbol 24 MovieClip [zombies ubivajut]
"exit_door"Symbol 489 MovieClip Frame 18Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 18Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 19Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 21Symbol 395 EditableText
"pointcount"Symbol 489 MovieClip Frame 21Symbol 396 EditableText
"fadeff"Symbol 489 MovieClip Frame 21Symbol 91 MovieClip
"zombie_atack"Symbol 489 MovieClip Frame 22Symbol 24 MovieClip [zombies ubivajut]
"exit_door"Symbol 489 MovieClip Frame 22Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 22Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 23Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 25Symbol 419 EditableText
"pointcount"Symbol 489 MovieClip Frame 25Symbol 420 EditableText
"fadeff"Symbol 489 MovieClip Frame 25Symbol 91 MovieClip
"zombie_atack"Symbol 489 MovieClip Frame 26Symbol 24 MovieClip [zombies ubivajut]
"exit_door"Symbol 489 MovieClip Frame 26Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 26Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 27Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 29Symbol 428 EditableText
"pointcount"Symbol 489 MovieClip Frame 29Symbol 429 EditableText
"fadeff"Symbol 489 MovieClip Frame 29Symbol 91 MovieClip
"zombie_atack"Symbol 489 MovieClip Frame 30Symbol 24 MovieClip [zombies ubivajut]
"exit_door"Symbol 489 MovieClip Frame 30Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 30Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 31Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 33Symbol 432 EditableText
"pointcount"Symbol 489 MovieClip Frame 33Symbol 433 EditableText
"fadeff"Symbol 489 MovieClip Frame 33Symbol 91 MovieClip
"zombie_atack"Symbol 489 MovieClip Frame 34Symbol 24 MovieClip [zombies ubivajut]
"exit_door"Symbol 489 MovieClip Frame 34Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 34Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 35Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 37Symbol 437 EditableText
"pointcount"Symbol 489 MovieClip Frame 37Symbol 438 EditableText
"fadeff"Symbol 489 MovieClip Frame 37Symbol 91 MovieClip
"exit_door"Symbol 489 MovieClip Frame 38Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 38Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 39Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 41Symbol 445 EditableText
"pointcount"Symbol 489 MovieClip Frame 41Symbol 446 EditableText
"fadeff"Symbol 489 MovieClip Frame 41Symbol 91 MovieClip
"exit_door"Symbol 489 MovieClip Frame 42Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 42Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 43Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 45Symbol 449 EditableText
"pointcount"Symbol 489 MovieClip Frame 45Symbol 450 EditableText
"fadeff"Symbol 489 MovieClip Frame 45Symbol 91 MovieClip
"exit_door"Symbol 489 MovieClip Frame 46Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 46Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 47Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 49Symbol 453 EditableText
"pointcount"Symbol 489 MovieClip Frame 49Symbol 454 EditableText
"fadeff"Symbol 489 MovieClip Frame 49Symbol 91 MovieClip
"exit_door"Symbol 489 MovieClip Frame 50Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 50Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 51Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 53Symbol 457 EditableText
"pointcount"Symbol 489 MovieClip Frame 53Symbol 458 EditableText
"fadeff"Symbol 489 MovieClip Frame 53Symbol 91 MovieClip
"exit_door"Symbol 489 MovieClip Frame 54Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 54Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 55Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 57Symbol 465 EditableText
"pointcount"Symbol 489 MovieClip Frame 57Symbol 466 EditableText
"fadeff"Symbol 489 MovieClip Frame 57Symbol 91 MovieClip
"zombie_atack"Symbol 489 MovieClip Frame 58Symbol 24 MovieClip [zombies ubivajut]
"exit_door"Symbol 489 MovieClip Frame 58Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 58Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 59Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 61Symbol 469 EditableText
"pointcount"Symbol 489 MovieClip Frame 61Symbol 470 EditableText
"fadeff"Symbol 489 MovieClip Frame 61Symbol 91 MovieClip
"exit_door"Symbol 489 MovieClip Frame 62Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 62Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 63Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 65Symbol 473 EditableText
"pointcount"Symbol 489 MovieClip Frame 65Symbol 474 EditableText
"fadeff"Symbol 489 MovieClip Frame 65Symbol 91 MovieClip
"zombie_atack"Symbol 489 MovieClip Frame 66Symbol 24 MovieClip [zombies ubivajut]
"exit_door"Symbol 489 MovieClip Frame 66Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 66Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 67Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 69Symbol 477 EditableText
"pointcount"Symbol 489 MovieClip Frame 69Symbol 478 EditableText
"fadeff"Symbol 489 MovieClip Frame 69Symbol 91 MovieClip
"zombie_atack"Symbol 489 MovieClip Frame 70Symbol 24 MovieClip [zombies ubivajut]
"exit_door"Symbol 489 MovieClip Frame 70Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 70Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 71Symbol 91 MovieClip
"levelcount"Symbol 489 MovieClip Frame 73Symbol 481 EditableText
"pointcount"Symbol 489 MovieClip Frame 73Symbol 482 EditableText
"fadeff"Symbol 489 MovieClip Frame 73Symbol 91 MovieClip
"zombie_atack"Symbol 489 MovieClip Frame 74Symbol 24 MovieClip [zombies ubivajut]
"exit_door"Symbol 489 MovieClip Frame 74Symbol 357 MovieClip
"hero"Symbol 489 MovieClip Frame 74Symbol 384 MovieClip
"fadeff"Symbol 489 MovieClip Frame 75Symbol 91 MovieClip
"gameZone"Symbol 490 MovieClip Frame 1Symbol 489 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "music3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "camera"
ExportAssets (56)Timeline Frame 1Symbol 22 as "p5"
ExportAssets (56)Timeline Frame 1Symbol 24 as "zombies ubivajut"
ExportAssets (56)Timeline Frame 1Symbol 27 as "fps_counter"
ExportAssets (56)Timeline Frame 1Symbol 491 as "__Packages.mochi.as2.MochiEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 492 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 493 as "__Packages.mochi.as2.MochiEvents"
ExportAssets (56)Timeline Frame 1Symbol 494 as "__Packages.mochi.as2.MochiCoins"
ExportAssets (56)Timeline Frame 1Symbol 495 as "__Packages.mochi.as2.MochiSocial"
ExportAssets (56)Timeline Frame 1Symbol 496 as "__Packages.mochi.as2.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 497 as "__Packages.mochi.as2.MochiDigits"

Labels

"Q"Symbol 489 MovieClip Frame 7
"Tutorial\"Symbol 489 MovieClip Frame 8
"1"Symbol 489 MovieClip Frame 15
"2"Symbol 489 MovieClip Frame 19
"3"Symbol 489 MovieClip Frame 23
"4"Symbol 489 MovieClip Frame 27
"5"Symbol 489 MovieClip Frame 31
"6"Symbol 489 MovieClip Frame 35
"7"Symbol 489 MovieClip Frame 39
"8"Symbol 489 MovieClip Frame 43
"9"Symbol 489 MovieClip Frame 47
"10"Symbol 489 MovieClip Frame 51
"11"Symbol 489 MovieClip Frame 55
"12"Symbol 489 MovieClip Frame 59
"13"Symbol 489 MovieClip Frame 63
"14"Symbol 489 MovieClip Frame 67
"15"Symbol 489 MovieClip Frame 71
"16"Symbol 489 MovieClip Frame 75




http://swfchan.com/25/122948/info.shtml
Created: 3/3 -2019 05:29:14 Last modified: 3/3 -2019 05:29:14 Server time: 12/05 -2024 02:59:49