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massive-tank-attack.swf

This is the info page for
Flash #123013

(Click the ID number above for more basic data on this flash file.)


Text
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Play

Help

HELP

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HELP

Use Arrow Keys to move the truck

Use Mouse to aim and shoot the enemies

Aim of the game is to destroy all the enemies and find
the key                                to go to next level.
In each level, you can find the cash                      to
collect which will add the bonus points to your score.
You will lose the life once the enemies bullet hits you.
Please find them first and destroy it.

You can regain your energy by collecting this.

New weapons will be available for each level.

Start

Sorry, You have failed
to collect the Missile

Bonus Points

Missile Collected
Successfully!

Level

Life

Distance

Enemies

Health

Bonus

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Find the missile to play next level

GREAT! All targets Destroyed!

Next Level

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Total Score :

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Level Score :

Level Completed!

Try Again

Sorry, Try Again!

Submit

NEXT LEVEL

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Play Again

Game Over!

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ActionScript [AS3]

Section 1
//MainTimeline (Massive_fla.MainTimeline) package Massive_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var shootRocketVol:SoundTransform; public var energySndChannel:SoundChannel; public var HorizSpeed_2:Number; public var VertMaxDist_3:Number; public var bonusClip:MovieClip; public var tankLeft:TextField; public var bar:MovieClip; public var currentRotation:Number; public var gunRotationArray:Array; public var mainArray:Array; public var flobzoo:SimpleButton; public var distNum:Number; public var leftKeyPressed:Boolean; public var shootVol:SoundTransform; public var radians2:Number; public var nextLevelBtn:SimpleButton; public var explosionSndChannel:SoundChannel; public var playerWeapon:Object; public var a; public var preLoadSound:preLoadSnd; public var i:Number; public var k:int; public var o:Object; public var scoreutils_mc:MovieClip; public var acceleration:Number; public var enemy_tempWeapon10:Object; public var playmore:SimpleButton; public var dx:Number; public var currentDistance:int; public var globalVolume:Number; public var explosionSnd1:explosionSnd; public var carDestroyed:Boolean; public var enemyLength:int; public var total_score_count:int; public var dy:Number; public var shootSnd1:shootSnd; public var cashVol:SoundTransform; public var energyArray:Array; public var rightDisabled:Boolean; public var bonusLeft:TextField; public var playmore2:SimpleButton; public var playmore3:SimpleButton; public var playmore4:SimpleButton; public var playmore5:SimpleButton; public var shootSndChannel:SoundChannel; public var enemy_playerWeapon10:Object; public var hitCollision:Boolean; public var enemy_tempWeapon1:Object; public var enemy_tempWeapon2:Object; public var enemy_tempWeapon4:Object; public var enemy_tempWeapon5:Object; public var enemy_tempWeapon6:Object; public var enemy_tempWeapon7:Object; public var speedX:Number; public var enemy_tempWeapon3:Object; public var enemy_tempWeapon8:Object; public var speedY:Number; public var cloneEnemyArray:Array; public var enemy_tempWeapon9:Object; public var gunArray:Array; public var ik; public var energyVol:SoundTransform; public var CashBonusArray:Array; public var armorClip:MovieClip; public var carSpeedSign:String; public var repairLeft:TextField; public var msucceed:MovieClip; public var carMaxSpeed:Number; public var txtBox:TextField; public var bgClip:MovieClip; public var timerDelay:Timer; public var distNum2Array:Array; public var mLoader1:Loader; public var mLoader2:Loader; public var enemy_weaponDatabase:Array; public var timeDelayMouseValueX:Number; public var timeDelayMouseValueY:Number; public var cloneGunArray:Array; public var explosionVol:SoundTransform; public var VertSpeed:Number; public var ctLevel:TextField; public var initialY:Number; public var initialX:Number; public var initVol:SoundTransform; public var mainEnemyBulletArray:Array; public var playmore1_new:MovieClip; public var CurrentLevel:int; public var holder:Number; public var enemyCarRotationArray:Array; public var cashSnd1:cashSnd; public var BonusPoints:int; public var frtCar_Vertbar_hit_plus_0:Boolean; public var frtCar_Vertbar_hit_plus_1:Boolean; public var frtCar_Vertbar_hit_plus_2:Boolean; public var upKeyPressed:Boolean; public var bgSoundChannel:SoundChannel; public var backPos2:Boolean; public var backPos3:Boolean; public var backPos4:Boolean; public var backPos5:Boolean; public var backPos7:Boolean; public var backPos1:Boolean; public var backPos6:Boolean; public var enemy_bullets:Boolean; public var backPos8:Boolean; public var carIsMoving:Boolean; public var totalEnemyArray:Array; public var gunXArray:Array; public var shootRocketSnd1Channel:SoundChannel; public var globalSndFrame:Number; public var totalgame_score:TextField; public var timeDelayEventValue:Number; public var currentSpeed:Number; public var moreGamesBtn:MovieClip; public var perHundred:int; public var distArrayEnemies:Array; public var shootRocketSnd1:shootRocketSnd; public var soundbox:MovieClip; public var totalEnemies:int; public var currentEnergyNum:int; public var clickBtnpre:SimpleButton; public var radians:Number; public var bulletArray:Array; public var timeDelayRestart:Number; public var hitArray:Array; public var spaceKeypressed:Boolean; public var bulletLength:int; public var energySnd1:energySnd; public var play_again:SimpleButton; public var VertMaxDist:Number; public var activateguns:Boolean; public var playbtn:SimpleButton; public var vv; public var frtCar_Vertbar_hit_plus_180:Boolean; public var totalEnergyArray:Array; public var gunYArray:Array; public var apiLoader:URLLoader; public var tryOnce:Boolean; public var currentLevel_score:TextField; public var spacebarKeyCode:Boolean; public var shootEnemySndChannel:SoundChannel; public var cashArray:Array; public var mfailed:MovieClip; public var cashSndChannel:SoundChannel; public var HorizMaxDist:Number; public var enemy_playerWeapon2:Object; public var enemy_playerWeapon3:Object; public var enemy_playerWeapon4:Object; public var enemy_playerWeapon5:Object; public var enemy_playerWeapon6:Object; public var enemy_playerWeapon7:Object; public var enemy_playerWeapon1:Object; public var downKeyPressed:Boolean; public var enemy_playerWeapon8:Object; public var enemy_playerWeaponArray:Array; public var mRequest1:URLRequest; public var mRequest2:URLRequest; public var CloneEnemyLength:int; public var HorizSpeed:Number; public var enableGun1:Boolean; public var currentEnemyTank:int; public var progressClip:MovieClip; public var fenceClip:MovieClip; public var tempWeapon2:Object; public var tempWeapon3:Object; public var enemy_playerWeapon9:Object; public var tempWeapon1:Object; public var currentCashBonus:int; public var carHorizantal_1:Boolean; public var carHorizantal_2:Boolean; public var carHorizantal_3:Boolean; public var carHorizantal_4:Boolean; public var timerId:Number; public var HorizMaxDist_2:Number; public var smallRatio:int; public var HandleMouse:int; public var distanceNum:Number; public var startgame:Boolean; public var playBtn_new:SimpleButton; public var rotationSpeed:Number; public var helpbtn:SimpleButton; public var total_timeDelay:Number; public var congratsClip:MovieClip; public var GamePoints:int; public var globalCarTurnSpeed:Number; public var actualDistance:int; public var bgClipOver:MovieClip; public var leftDisabled:Boolean; public var submit_score:SimpleButton; public var SCORE_LIB_URL; public var enemyArray:Array; public var player_mc:MovieClip; public var weaponDatabase:Array; public var VertSpeed_3:Number; public var enemy_player_mc:MovieClip; public var mouseClicked:Boolean; public var currentLevelScore:int; public var bgSound:bgsound; public var healthClip:MovieClip; public var car:MovieClip; public var try_again:SimpleButton; public var moreGamesBtn2:MovieClip; public var succeedOnce:Boolean; public var rightKeyPressed:Boolean; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10); } public function level3Dynamic(){ if ((((VertMaxDist_3 < 200)) && ((VertSpeed_3 > 0)))){ VertMaxDist_3 = (VertMaxDist_3 + VertSpeed_3); bgClip.oppStatic_3.y = (bgClip.oppStatic_3.y + VertSpeed_3); bgClip.oppStatic_4.y = (bgClip.oppStatic_4.y + VertSpeed_3); }; if (VertMaxDist_3 >= 200){ VertSpeed_3 = -1; }; if (VertSpeed_3 < 0){ VertMaxDist_3 = (VertMaxDist_3 + VertSpeed_3); bgClip.oppStatic_3.y = (bgClip.oppStatic_3.y + VertSpeed_3); bgClip.oppStatic_4.y = (bgClip.oppStatic_4.y + VertSpeed_3); }; if (VertMaxDist_3 < 0){ VertSpeed_3 = 1; }; } public function checkEnemyHit(_arg1:MovieClip):void{ var _local3:MovieClip; var _local2:int; while (_local2 < enemyLength) { _local3 = new MovieClip(); bgClip.addChild(_local3); _local3 = enemyArray[_local2]; if (((((_local3.hitTestObject(_arg1)) && ((_arg1.useOnce == false)))) && ((_local3.destroyThis == false)))){ _local3.life = (_local3.life - 25); _arg1.useOnce = true; destroyBullet(_arg1); if (_local3.life <= 0){ _local3.destroyThis = true; destroyEnemy(_local3); } else { _local3.carClip.realCar.gotoAndPlay("blink"); }; }; _local2++; }; } public function rotatePlayer(){ player_mc.rotation = (Math.atan2((mouseY - player_mc.y), (mouseX - player_mc.x)) * radians2); } public function playFnGame1_new(_arg1:Event):void{ this.gotoAndPlay("startgame"); } public function playNext(_arg1:MouseEvent):void{ CurrentLevel++; gotoAndStop("startgame"); } function frame10(){ stop(); } public function playmoregameFn1_new(_arg1:Event):void{ var e = _arg1; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var btnUrl:* = (("http://www.onlyfungames.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=Onlyfungames%20-%20Massive%20Tank%20Attack&utm_medium=game"); var request:URLRequest = new URLRequest(btnUrl); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } function frame1(){ stop(); if (Security){ o = Security; if (o.sandboxType != "localWithFile"){ apiLoader = new URLLoader(); apiLoader.load(new URLRequest("http://www.britetrade.com/api/gameplay.php?key=165b9857e39e47b6f4b51739f4ad9cab&id=78")); }; }; clickBtnpre.addEventListener(MouseEvent.CLICK, outLink1); addEventListener(Event.ENTER_FRAME, loading); } function frame2(){ stop(); preLoadSound = new preLoadSnd(); } function frame4(){ playBtn_new.addEventListener(MouseEvent.MOUSE_DOWN, playFnGame1_new); } function frame7(){ GamePoints = (totalEnemyArray[(CurrentLevel - 1)] * 100); currentLevelScore = (BonusPoints + GamePoints); trace(("currentLevelScore = " + currentLevelScore)); currentLevel_score.text = ("" + currentLevelScore); total_score_count = (total_score_count + currentLevelScore); trace(("total_score_count = " + total_score_count)); totalgame_score.text = ("" + total_score_count); nextLevelBtn.addEventListener(MouseEvent.MOUSE_DOWN, playNext); playmore2.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn2); } function frame9(){ if (Security){ if (Security.sandboxType != "localWithFile"){ mLoader2 = new Loader(); mRequest2 = new URLRequest(SCORE_LIB_URL); mLoader2.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader2.load(mRequest2); }; }; currentLevel_score.text = ("" + currentLevelScore); total_score_count = (total_score_count + currentLevelScore); totalgame_score.text = ("" + total_score_count); play_again.addEventListener(MouseEvent.CLICK, call_first); playmore5.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn5); moreGamesBtn.buttonMode = true; moreGamesBtn.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn7); } function frame3(){ stop(); currentLevelScore = 0; CurrentLevel = 1; total_score_count = 0; playbtn.addEventListener(MouseEvent.MOUSE_DOWN, init); helpbtn.addEventListener(MouseEvent.MOUSE_DOWN, init1); flobzoo.addEventListener(MouseEvent.MOUSE_DOWN, flobzooFn); playmore.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn); soundbox = new ctrl(); addChild(soundbox); soundbox.x = 675; soundbox.y = 20; soundbox.buttonMode = true; globalSndFrame = 1; globalVolume = 0.5; bgSound = new bgsound(); bgSoundChannel = bgSound.play(0, 10000); initVol = new SoundTransform(); initVol.volume = 0.1; bgSoundChannel.soundTransform = initVol; soundbox.addEventListener(MouseEvent.MOUSE_DOWN, playcontrol); if (globalSndFrame == 1){ playFn(); } else { if (globalSndFrame == 2){ pauseFn(); }; }; shootRocketSnd1 = new shootRocketSnd(); shootRocketVol = new SoundTransform(); shootRocketVol.volume = 0.7; shootSnd1 = new shootSnd(); shootVol = new SoundTransform(); shootVol.volume = 0.7; energySnd1 = new energySnd(); energyVol = new SoundTransform(); energyVol.volume = 0.7; explosionSnd1 = new explosionSnd(); explosionVol = new SoundTransform(); explosionVol.volume = 0.7; cashSnd1 = new cashSnd(); cashVol = new SoundTransform(); cashVol.volume = 0.7; if (Security){ if (Security.sandboxType != "localWithFile"){ Security.allowDomain("*"); SCORE_LIB_URL = "http://api.britetrade.com/highscore/ScoreUtilsAS3.swf "; }; }; } function frame6(){ stop(); timeDelayRestart = 0; timeDelayEventValue = 1; carIsMoving = false; total_timeDelay = 30; playmore1_new.buttonMode = true; playmore1_new.addEventListener(MouseEvent.MOUSE_DOWN, moreGameNew); flobzoo.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn1_new); BonusPoints = 0; GamePoints = 0; ctLevel.text = ("" + CurrentLevel); totalEnemyArray = new Array(9, 10, 10); CashBonusArray = new Array(7, 9, 7); totalEnergyArray = new Array(1, 2, 2); carSpeedSign = " "; succeedOnce = false; totalEnemies = totalEnemyArray[(CurrentLevel - 1)]; currentCashBonus = CashBonusArray[(CurrentLevel - 1)]; bonusLeft.text = (" " + currentCashBonus); currentEnemyTank = totalEnemies; tankLeft.text = (" " + currentEnemyTank); currentEnergyNum = totalEnergyArray[(CurrentLevel - 1)]; repairLeft.text = (" " + currentEnergyNum); car.life = 100; hitArray = new Array(); hitArray.push(bgClip.hit1); hitArray.push(bgClip.fenceClip); ik = 1; while (ik <= totalEnemies) { hitArray.push(bgClip[("oppStatic_" + ik)]); ik++; }; vv = 0; while (vv < hitArray.length) { hitArray[vv].hitOnce = false; vv++; }; initialX = player_mc.x; initialY = player_mc.y; carDestroyed = false; spaceKeypressed = false; spacebarKeyCode = false; bgClip.id = 1; hitCollision = false; globalCarTurnSpeed = 2; rightDisabled = false; leftDisabled = false; frtCar_Vertbar_hit_plus_0 = false; frtCar_Vertbar_hit_plus_180 = false; frtCar_Vertbar_hit_plus_1 = false; frtCar_Vertbar_hit_plus_2 = false; carHorizantal_1 = false; carHorizantal_2 = false; carHorizantal_3 = false; carHorizantal_4 = false; carMaxSpeed = 3; speedX = 0; speedY = 0; rotationSpeed = 4; acceleration = 0.3; currentSpeed = 0; backPos1 = false; backPos2 = false; backPos3 = false; backPos4 = false; backPos5 = false; backPos6 = false; backPos7 = false; backPos8 = false; timerId = 0; stage.addEventListener(KeyboardEvent.KEY_UP, KeyUP); stage.addEventListener(KeyboardEvent.KEY_DOWN, KeyDown); actualDistance = dist(car, bgClip.endClip); smallRatio = Math.round((actualDistance / 100)); stage.addEventListener(Event.ENTER_FRAME, Main); energyArray = new Array(); createEnergy(currentEnergyNum); cashArray = new Array(); createCash(currentCashBonus); HandleMouse = 0; tryOnce = false; dx = 0; dy = 0; distanceNum = 0; distArrayEnemies = new Array(); a = 0; while (a < totalEnemies) { distNum = dist(car, bgClip[("oppStatic_" + (a + 1))]); distArrayEnemies.push(distNum); a++; }; enemy_weaponDatabase = new Array(); enemyCarRotationArray = new Array(); enableGun1 = false; enemy_tempWeapon1 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun1"}; enemy_weaponDatabase.push(enemy_tempWeapon1); enemy_tempWeapon2 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun2"}; enemy_weaponDatabase.push(enemy_tempWeapon2); enemy_tempWeapon3 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun3"}; enemy_weaponDatabase.push(enemy_tempWeapon3); enemy_tempWeapon4 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun4"}; enemy_weaponDatabase.push(enemy_tempWeapon4); enemy_tempWeapon5 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun5"}; enemy_weaponDatabase.push(enemy_tempWeapon5); enemy_tempWeapon6 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun6"}; enemy_weaponDatabase.push(enemy_tempWeapon6); enemy_tempWeapon7 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun7"}; enemy_weaponDatabase.push(enemy_tempWeapon7); enemy_tempWeapon8 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun8"}; enemy_weaponDatabase.push(enemy_tempWeapon8); enemy_tempWeapon9 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun9"}; enemy_weaponDatabase.push(enemy_tempWeapon9); enemy_tempWeapon10 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun10"}; enemy_weaponDatabase.push(enemy_tempWeapon10); enemy_playerWeaponArray = new Array(); enemy_playerWeapon1 = new Object(); enemy_playerWeapon2 = new Object(); enemy_playerWeapon3 = new Object(); enemy_playerWeapon4 = new Object(); enemy_playerWeapon5 = new Object(); enemy_playerWeapon6 = new Object(); enemy_playerWeapon7 = new Object(); enemy_playerWeapon8 = new Object(); enemy_playerWeapon9 = new Object(); enemy_playerWeaponArray.push(enemy_playerWeapon1); enemy_playerWeaponArray.push(enemy_playerWeapon2); enemy_playerWeaponArray.push(enemy_playerWeapon3); enemy_playerWeaponArray.push(enemy_playerWeapon4); enemy_playerWeaponArray.push(enemy_playerWeapon5); enemy_playerWeaponArray.push(enemy_playerWeapon6); enemy_playerWeaponArray.push(enemy_playerWeapon7); enemy_playerWeaponArray.push(enemy_playerWeapon8); enemy_playerWeaponArray.push(enemy_playerWeapon9); if (CurrentLevel >= 2){ enemy_playerWeapon10 = new Object(); enemy_playerWeaponArray.push(enemy_playerWeapon10); }; weaponDatabase = new Array(); activateguns = false; gunXArray = new Array(); gunYArray = new Array(); mainArray = new Array(); k = 1; while (k <= totalEnemies) { mainEnemyBulletArray = new Array(); mainArray.push(mainEnemyBulletArray); k++; }; gunRotationArray = new Array(); if (CurrentLevel == 1){ tempWeapon1 = {itemName:"Machine Gun", bulletNumber:1, bulletOffset:2, bulletSpeed:30, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:200, reloadTimer:0}; weaponDatabase.push(tempWeapon1); }; if (CurrentLevel == 2){ tempWeapon2 = {itemName:"Machine Gun", bulletNumber:1, bulletOffset:2, bulletSpeed:30, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:200, reloadTimer:0}; weaponDatabase.push(tempWeapon2); }; if (CurrentLevel == 3){ tempWeapon3 = {itemName:"Machine Gun", bulletNumber:1, bulletOffset:2, bulletSpeed:30, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:200, reloadTimer:0}; weaponDatabase.push(tempWeapon3); }; bulletArray = new Array(); enemyArray = new Array(); gunArray = new Array(); cloneEnemyArray = new Array(); CloneEnemyLength = cloneEnemyArray.length; cloneGunArray = new Array(); playerWeapon = new Object(); mouseClicked = false; enemy_bullets = true; radians = (Math.PI / 180); radians2 = (180 / Math.PI); loadWeapon("Machine Gun"); createEnemy(totalEnemies); HorizSpeed = 1; HorizMaxDist = 0; VertSpeed = 1; VertMaxDist = 0; HorizSpeed_2 = 1; HorizMaxDist_2 = 0; VertSpeed_3 = 1; VertMaxDist_3 = 0; stage.addEventListener(MouseEvent.MOUSE_DOWN, m_down); stage.addEventListener(MouseEvent.MOUSE_UP, m_up); stage.addEventListener(Event.ENTER_FRAME, main_meth); distNum2Array = new Array(); stage.addEventListener(Event.ENTER_FRAME, enemy_main_meth); } function frame8(){ if (Security){ if (Security.sandboxType != "localWithFile"){ mLoader1 = new Loader(); mRequest1 = new URLRequest(SCORE_LIB_URL); mLoader1.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader1.load(mRequest1); }; }; moreGamesBtn2.buttonMode = true; moreGamesBtn2.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn8); try_again.addEventListener(MouseEvent.MOUSE_DOWN, continue_again1); playmore3.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn3); } public function enemy_createBullet(_arg1):void{ var _local2:Number; var _local3:Number; var _local6:bullet; var _local4:int = enemy_playerWeaponArray[(_arg1 - 1)].bulletNumber; var _local5:int; while (_local5 < _local4) { _local6 = new bullet(); bgClip.addChild(_local6); _local6.gotoAndStop(CurrentLevel); _local6.x = (gunXArray[(_arg1 - 1)] + (enemy_playerWeaponArray[(_arg1 - 1)].barrelLength * Math.cos((enemyCarRotationArray[(_arg1 - 1)] * radians)))); _local6.y = (gunYArray[(_arg1 - 1)] + (enemy_playerWeaponArray[(_arg1 - 1)].barrelLength * Math.sin((enemyCarRotationArray[(_arg1 - 1)] * radians)))); if (CurrentLevel == 1){ shootEnemySndChannel = shootSnd1.play(); shootEnemySndChannel.soundTransform = shootVol; } else { if (CurrentLevel >= 2){ shootRocketSnd1Channel = shootRocketSnd1.play(); shootEnemySndChannel.soundTransform = shootRocketVol; }; }; _local6.useOnce = false; _local2 = ((Math.random() * enemy_playerWeaponArray[(_arg1 - 1)].bulletOffset) - (enemy_playerWeaponArray[(_arg1 - 1)].bulletOffset / 2)); _local3 = ((enemyCarRotationArray[(_arg1 - 1)] + _local2) * radians); _local6.xSpeed = (Math.cos(_local3) * enemy_playerWeaponArray[(_arg1 - 1)].bulletSpeed); _local6.ySpeed = (Math.sin(_local3) * enemy_playerWeaponArray[(_arg1 - 1)].bulletSpeed); _local6.lifeTimer = setInterval(enemy_destroyBullet, enemy_playerWeaponArray[(_arg1 - 1)].bulletMaxAge, _local6, (_arg1 - 1)); _local6.rotation = enemyCarRotationArray[(_arg1 - 1)]; mainArray[(_arg1 - 1)][_local5] = _local6; _local5++; }; enemy_startReloading(_arg1); } function frame5(){ stop(); startgame = false; bgClip.gotoAndStop(CurrentLevel); bgClipOver.gotoAndStop(CurrentLevel); player_mc.gotoAndStop(CurrentLevel); soundbox.x = 25; soundbox.y = 28; gotoAndStop("playgame"); } public function outLink1(_arg1:MouseEvent):void{ var _local2:LocalConnection = new LocalConnection(); var _local3:String = _local2.domain; var _local4:* = (("http://www.onlyfungames.com/?utm_source=" + _local3) + "&utm_medium=game&utm_campaign=Onlyfungames%20-%20Massive%20Tank%20Battle&utm_medium="); navigateToURL(new URLRequest((_local4 + "preloader")), "blank"); } public function flobzooFn(_arg1:Event):void{ var e = _arg1; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var btnUrl:* = (("http://www.onlyfungames.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=Onlyfungames%20-%20Massive%20Tank%20Attack&utm_medium=game"); var request:URLRequest = new URLRequest(btnUrl); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } public function enemy_main_meth(_arg1:Event){ var _local3:*; var _local4:int; var _local5:MovieClip; var _local6:Point; if (startgame == true){ enemy_Hold(); enemy_fireWeapon(); enemy_updateBullets(totalEnemies); }; var _local2:int; while (_local2 < gunArray.length) { _local3 = dist(car, bgClip[("oppStatic_" + (_local2 + 1))]); distNum2Array[_local2] = _local3; if (distNum2Array[_local2] < 400){ _local4 = gunArray.length; _local5 = new MovieClip(); bgClip.addChild(_local5); _local5 = gunArray[_local2]; _local6 = new Point(stage.x, stage.y); _local6 = _local5.localToGlobal(_local6); _local5.rotation = (Math.atan2((player_mc.y - _local6.y), (player_mc.x - _local6.x)) * radians2); gunRotationArray[_local2] = _local5.rotation; }; _local2++; }; if (activateguns == true){ if (CurrentLevel == 1){ level1Dynamic(); } else { if (CurrentLevel == 2){ level2Dynamic(); } else { if (CurrentLevel == 3){ level3Dynamic(); }; }; }; }; } public function main_meth(_arg1:Event){ currentRotation = player_mc.rotation; rotatePlayer(); updateBullets(); } public function checkPlayerHit(_arg1:MovieClip, _arg2:Number):void{ var _local3:*; if (((car.hitTestObject(_arg1)) && ((_arg1.useOnce == false)))){ if (CurrentLevel == 1){ car.life = (car.life - 10); }; if (CurrentLevel == 2){ car.life = (car.life - 15); }; if (CurrentLevel >= 3){ car.life = (car.life - 20); }; _arg1.useOnce = true; enemy_destroyBullet(_arg1, _arg2); car.blink.gotoAndPlay("playScreen"); _local3 = car.life; if (car.life <= 0){ destroyCar(_arg2); _local3 = 1; }; armorClip.gotoAndStop(_local3); }; } public function enemy_fireWeapon():void{ var _local1:int; var _local2:int; var _local4:*; var _local3 = 1; while (_local3 <= enemyLength) { _local2 = (totalEnemies - enemyLength); _local1 = (_local2 + _local3); if (enemy_playerWeaponArray[(_local1 - 1)].reloadComplete){ enemyCarRotationArray[(_local1 - 1)] = gunRotationArray[(_local1 - 1)]; if (String(enemyCarRotationArray[(_local1 - 1)]) != "undefined"){ _local4 = dist(car, bgClip[("oppStatic_" + _local1)]); distArrayEnemies[(_local1 - 1)] = _local4; if (distArrayEnemies[(_local1 - 1)] < 400){ enemy_createBullet(_local1); }; }; }; _local3++; }; } public function init(_arg1:MouseEvent):void{ gotoAndStop("startgame"); } public function KeyUP(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.DOWN){ downKeyPressed = false; carIsMoving = false; timeDelayEventFalse(); }; if (_arg1.keyCode == Keyboard.LEFT){ leftKeyPressed = false; carIsMoving = false; timeDelayEventFalse(); }; if (_arg1.keyCode == Keyboard.UP){ upKeyPressed = false; carIsMoving = false; timeDelayEventFalse(); }; if (_arg1.keyCode == Keyboard.RIGHT){ rightKeyPressed = false; carIsMoving = false; timeDelayEventFalse(); }; if (_arg1.keyCode == Keyboard.SPACE){ spaceKeypressed = false; carIsMoving = false; timeDelayEventFalse(); }; } public function createBullet():void{ var _local2:Number; var _local3:Number; var _local6:bullet; var _local1:Point = new Point(player_mc.x, player_mc.y); var _local4:int; var _local5:int = playerWeapon.bulletNumber; while (_local4 < _local5) { _local6 = new bullet(); bgClip.addChild(_local6); bulletArray.push(_local6); bulletLength = bulletArray.length; _local6.gotoAndStop(CurrentLevel); _local1 = bgClip.globalToLocal(_local1); _local6.useOnce = false; _local6.x = (_local1.x + (playerWeapon.barrelLength * Math.cos((currentRotation * radians)))); _local6.y = (_local1.y + (playerWeapon.barrelLength * Math.sin((currentRotation * radians)))); _local2 = ((Math.random() * playerWeapon.bulletOffset) - (playerWeapon.bulletOffset / 2)); _local3 = ((currentRotation + _local2) * radians); _local6.xSpeed = (Math.cos(_local3) * playerWeapon.bulletSpeed); _local6.ySpeed = (Math.sin(_local3) * playerWeapon.bulletSpeed); _local6.lifeTimer = setInterval(destroyBullet, playerWeapon.bulletMaxAge, _local6); _local6.rotation = currentRotation; _local4++; }; startReloading(); } public function init1(_arg1:MouseEvent):void{ gotoAndStop("help"); } public function enemy_destroyBullet(_arg1:MovieClip, _arg2:int):void{ var _local5:MovieClip; var _local3:int = mainArray[_arg2].length; var _local4:int; while (_local4 < _local3) { _local5 = new MovieClip(); bgClip.addChild(_local5); _local5 = mainArray[_arg2][_local4]; if (_local5.name == _arg1.name){ mainArray[_arg2].splice(_local4, 1); clearInterval(_local5.lifeTimer); bgClip.removeChild(_local5); }; _local4++; }; } public function timeDelayEventTrue(){ timeDelayEventValue = 1; timeDelayRestart = 0; timerDelay.stop(); total_timeDelay = 30; stage.addEventListener(Event.ENTER_FRAME, Main); stage.addEventListener(Event.ENTER_FRAME, main_meth); stage.addEventListener(Event.ENTER_FRAME, enemy_main_meth); } public function loading(_arg1:Event){ var _local2:* = stage.loaderInfo.bytesTotal; var _local3:* = stage.loaderInfo.bytesLoaded; var _local4:* = Math.round(((_local3 * 100) / _local2)); txtBox.text = (_local4 + ""); if (_local3 >= _local2){ gotoAndStop("logoAnim"); removeEventListener(Event.ENTER_FRAME, loading); }; } public function m_down(_arg1:Event):void{ if (currentFrame == 6){ mouseClicked = true; if (CurrentLevel == 1){ shootSndChannel = shootSnd1.play(); shootSndChannel.soundTransform = shootVol; } else { if (CurrentLevel >= 2){ shootRocketSnd1Channel = shootRocketSnd1.play(); shootEnemySndChannel.soundTransform = shootRocketVol; }; }; if (playerWeapon.reloadComplete){ player_mc.run_mc.gotoAndPlay("movearm"); createBullet(); }; }; } public function gunReloaded(){ clearInterval(playerWeapon.reloadTimer); playerWeapon.reloadComplete = true; } public function pauseFn(){ var _local1:SoundTransform = new SoundTransform(); _local1.volume = 0; globalVolume = _local1.volume; bgSoundChannel.soundTransform = _local1; soundbox.gotoAndStop(2); globalSndFrame = 2; } public function startReloading(){ playerWeapon.reloadComplete = false; playerWeapon.reloadTimer = setInterval(gunReloaded, playerWeapon.reloadSpeed); } public function destroyCar(_arg1:Number):void{ playerWeapon.reloadComplete = false; clearInterval(playerWeapon.reloadTimer); var _local2:int; while (_local2 < totalEnemies) { enemy_playerWeaponArray[_local2].reloadComplete = false; clearInterval(enemy_playerWeaponArray[_local2].reloadTimer); _local2++; }; car.gotoAndStop(2); mfailed.gotoAndPlay(2); carDestroyed = true; player_mc.x = initialX; player_mc.y = initialY; var _local3:int; while (_local3 < gunArray.length) { clearInterval(gunArray[_local3].intervalID); _local3++; }; explosionSndChannel = explosionSnd1.play(); explosionSndChannel.soundTransform = explosionVol; stage.removeEventListener(Event.ENTER_FRAME, Main); stage.removeEventListener(Event.ENTER_FRAME, main_meth); stage.removeEventListener(Event.ENTER_FRAME, enemy_main_meth); } public function destroyBullet(_arg1:MovieClip):void{ var _local3:MovieClip; var _local2:int; while (_local2 < bulletLength) { _local3 = new MovieClip(); bgClip.addChild(_local3); _local3 = bulletArray[_local2]; if (_local3 == _arg1){ bulletArray.splice(_local2, 1); bulletLength--; clearInterval(_local3.lifeTimer); bgClip.removeChild(_local3); }; _local2++; }; } public function call_first(_arg1:Event):void{ CurrentLevel = 1; this.removeChild(this.scoreutils_mc); gotoAndPlay("startgame"); } public function dist(_arg1:MovieClip, _arg2:MovieClip){ var _local3:Point = new Point(stage.x, stage.y); _local3 = _arg2.localToGlobal(_local3); dx = (_arg1.x - _local3.x); dy = (_arg1.y - _local3.y); distanceNum = Math.round(Math.sqrt(((dx * dx) + (dy * dy)))); return (distanceNum); } public function load_meth(_arg1:Event):void{ loadWeapon("Machine Gun"); } public function Main(_arg1:Event):void{ currentDistance = dist(car, bgClip.endClip); perHundred = ((actualDistance - currentDistance) / smallRatio); progressClip.gotoAndStop(Math.round(perHundred)); if (checkCollision(car, bgClip.endClip) == true){ progressClip.gotoAndStop(perHundred); stage.removeEventListener(Event.ENTER_FRAME, Main); stage.removeEventListener(Event.ENTER_FRAME, main_meth); stage.removeEventListener(Event.ENTER_FRAME, enemy_main_meth); succeedOnce = true; congratsClip.gotoAndStop(1); if (CurrentLevel < 3){ msucceed.gotoAndPlay(2); } else { gotoAndStop("gameover"); }; }; if (carDestroyed == false){ player_mc.x = car.x; player_mc.y = car.y; }; if (((upKeyPressed) && ((currentSpeed < carMaxSpeed)))){ currentSpeed = (currentSpeed + acceleration); }; if (((downKeyPressed) && ((currentSpeed > -3)))){ currentSpeed = (currentSpeed - acceleration); }; if (((leftKeyPressed) && ((leftDisabled == false)))){ if (rightDisabled == true){ rightDisabled = false; }; car.rotation = (car.rotation - (rotationSpeed * (currentSpeed / carMaxSpeed))); if (car.wheels1.rotation > -30){ car.wheels1.rotation = (car.wheels1.rotation - 5); }; if (car.wheels2.rotation > -30){ car.wheels2.rotation = (car.wheels2.rotation - 5); }; }; if (((rightKeyPressed) && ((rightDisabled == false)))){ if (leftDisabled == true){ leftDisabled = false; }; car.rotation = (car.rotation + (rotationSpeed * (currentSpeed / carMaxSpeed))); if ((((car.wheels1.rotation >= -30)) && ((car.wheels1.rotation < 30)))){ car.wheels1.rotation = (car.wheels1.rotation + 5); }; if ((((car.wheels2.rotation >= -30)) && ((car.wheels2.rotation < 30)))){ car.wheels2.rotation = (car.wheels2.rotation + 5); }; }; if (((!(upKeyPressed)) && (!(downKeyPressed)))){ if (currentSpeed > 0){ currentSpeed = (currentSpeed - 0.25); } else { if (currentSpeed < -1){ currentSpeed = (currentSpeed + 0.25); } else { currentSpeed = 0; }; }; }; if (!leftKeyPressed){ if (car.wheels1.rotation < 0){ car.wheels1.rotation = (car.wheels1.rotation + 5); car.wheels2.rotation = (car.wheels2.rotation + 5); }; }; if (!rightKeyPressed){ if (car.wheels1.rotation > 0){ car.wheels1.rotation = (car.wheels1.rotation - 5); car.wheels2.rotation = (car.wheels2.rotation - 5); }; }; checkCorners(); } public function rotateGun(_arg1:MovieClip):void{ var _local4:MovieClip; var _local5:Point; var _local2:int = gunArray.length; var _local3:int; while (_local3 < _local2) { _local4 = new MovieClip(); bgClip.addChild(_local4); _local4 = gunArray[_local3]; _local5 = new Point(stage.x, stage.y); _local5 = _local4.localToGlobal(_local5); _local4.rotation = (Math.atan2((player_mc.y - _local5.y), (player_mc.x - _local5.x)) * radians2); gunRotationArray[_local3] = _local4.rotation; _local3++; }; } public function timeDelayEventFalse(){ if (timeDelayEventValue == 1){ var countDelay:Function = function (_arg1:Event):void{ if (total_timeDelay > 0){ total_timeDelay--; trace(total_timeDelay); if (total_timeDelay == 0){ timerDelay.stop(); timeDelayMouseValueX = mouseX; timeDelayMouseValueY = mouseY; stage.removeEventListener(Event.ENTER_FRAME, Main); stage.removeEventListener(Event.ENTER_FRAME, main_meth); stage.removeEventListener(Event.ENTER_FRAME, enemy_main_meth); stage.addEventListener(MouseEvent.MOUSE_MOVE, TimeDelayChecking); timeDelayRestart = 1; }; }; }; timeDelayEventValue = 2; timerDelay = new Timer(1000, total_timeDelay); timerDelay.addEventListener(TimerEvent.TIMER, countDelay); timerDelay.start(); }; } public function playmoregameFn(_arg1:Event):void{ var e = _arg1; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var btnUrl:* = (("http://www.onlyfungames.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=Onlyfungames%20-%20Massive%20Tank%20Battle&utm_medium="); var request:URLRequest = new URLRequest(btnUrl); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } public function horiCheck(){ if (carHorizantal_1 == true){ if ((((car.rotation <= 180)) && ((car.rotation > 90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = 90; carHorizantal_1 = false; }; }; if (carHorizantal_2 == true){ if ((((car.rotation < -90)) && ((car.rotation > -180)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = -90; carHorizantal_2 = false; }; }; if (carHorizantal_3 == true){ if ((((car.rotation < 90)) && ((car.rotation > 1)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = 90; carHorizantal_3 = false; }; }; if (carHorizantal_4 == true){ if ((((car.rotation <= 0)) && ((car.rotation > -90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = -90; carHorizantal_4 = false; }; }; if (((carHorizantal_4) && (frtCar_Vertbar_hit_plus_1)) == true){ frtCar_Vertbar_hit_plus_1 = false; leftDisabled = false; rightDisabled = false; backPos3 = false; }; if (((carHorizantal_1) && (frtCar_Vertbar_hit_plus_0)) == true){ carHorizantal_1 = false; leftDisabled = false; rightDisabled = false; }; if (backPos3 == true){ if ((((car.rotation <= 180)) && ((car.rotation > 90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { backPos3 = false; car.rotation = 90; }; }; if (backPos5 == true){ if ((((car.rotation < 90)) && ((car.rotation >= 0)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { backPos5 = false; car.rotation = 90; }; }; if (backPos6 == true){ if ((((car.rotation < -90)) && ((car.rotation > -180)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = -90; backPos6 = false; }; }; if (backPos1 == true){ if ((((car.rotation < 0)) && ((car.rotation > -90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = -90; backPos1 = false; }; }; if (((backPos5) && (frtCar_Vertbar_hit_plus_0)) == true){ backPos5 = false; }; if (((backPos3) && (frtCar_Vertbar_hit_plus_180)) == true){ backPos3 = false; }; if (((backPos6) && (carHorizantal_2)) == true){ backPos6 = false; }; if (((backPos1) && (frtCar_Vertbar_hit_plus_1)) == true){ frtCar_Vertbar_hit_plus_1 = false; }; } public function enemy_updateBullets(_arg1):void{ var _local3:int; var _local4:int; var _local5:MovieClip; var _local2:int; while (_local2 < _arg1) { _local3 = mainArray[_local2].length; _local4 = 0; while (_local4 < _local3) { _local5 = new MovieClip(); bgClip.addChild(_local5); _local5 = mainArray[_local2][_local4]; mainArray[_local2][_local4].x = (_local5.x + _local5.xSpeed); _local5.y = (_local5.y + _local5.ySpeed); checkPlayerHit(_local5, _local2); _local4++; }; _local2++; }; } public function createCash(_arg1:Number):void{ var _local3:cash; var _local2 = 1; while (_local2 <= _arg1) { _local3 = new cash(); bgClip.addChild(_local3); _local3.x = bgClip[("cashPt_" + _local2)].x; _local3.y = bgClip[("cashPt_" + _local2)].y; bgClip[("cashPt_" + _local2)].visible = false; _local3.hit = false; cashArray.push(_local3); _local2++; }; } public function level1Dynamic(){ if ((((HorizMaxDist < 400)) && ((HorizSpeed > 0)))){ HorizMaxDist = (HorizMaxDist + HorizSpeed); bgClip.oppStatic_2.x = (bgClip.oppStatic_2.x + HorizSpeed); bgClip.oppStatic_3.x = (bgClip.oppStatic_3.x + HorizSpeed); }; if (HorizMaxDist >= 400){ HorizSpeed = -1; }; if (HorizSpeed < 0){ HorizMaxDist = (HorizMaxDist + HorizSpeed); bgClip.oppStatic_2.x = (bgClip.oppStatic_2.x + HorizSpeed); bgClip.oppStatic_3.x = (bgClip.oppStatic_3.x + HorizSpeed); }; if (HorizMaxDist < 0){ HorizSpeed = 1; }; if ((((VertMaxDist < 300)) && ((VertSpeed > 0)))){ VertMaxDist = (VertMaxDist + VertSpeed); bgClip.oppStatic_4.y = (bgClip.oppStatic_4.y + VertSpeed); bgClip.oppStatic_5.y = (bgClip.oppStatic_5.y + VertSpeed); }; if (VertMaxDist >= 300){ VertSpeed = -1; }; if (VertSpeed < 0){ VertMaxDist = (VertMaxDist + VertSpeed); bgClip.oppStatic_4.y = (bgClip.oppStatic_4.y + VertSpeed); bgClip.oppStatic_5.y = (bgClip.oppStatic_5.y + VertSpeed); }; if (VertMaxDist < 0){ VertSpeed = 1; }; } public function playmoregameFn3(_arg1:Event):void{ var e = _arg1; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var btnUrl:* = (("http://www.onlyfungames.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=Onlyfungames%20-%20Massive%20Tank%20Battle&utm_medium="); var request:URLRequest = new URLRequest(btnUrl); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } public function playmoregameFn7(_arg1:Event):void{ var e = _arg1; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var btnUrl:* = (("http://www.onlyfungames.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=Onlyfungames%20-%20Massive%20Tank%20Attack&utm_medium=game"); var request:URLRequest = new URLRequest(btnUrl); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } public function playmoregameFn8(_arg1:Event):void{ var e = _arg1; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var btnUrl:* = (("http://www.onlyfungames.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=Onlyfungames%20-%20Massive%20Tank%20Attack&utm_medium=game"); var request:URLRequest = new URLRequest(btnUrl); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } public function playmoregameFn2(_arg1:Event):void{ var e = _arg1; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var btnUrl:* = (("http://www.onlyfungames.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=Onlyfungames%20-%20Massive%20Tank%20Attack&utm_medium=game"); var request:URLRequest = new URLRequest(btnUrl); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } public function playmoregameFn5(_arg1:Event):void{ var e = _arg1; var url = "http://www.onlyfungames.com"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } public function checkCorners(){ var _local6:MovieClip; var _local7:*; var _local8:int; var _local9:int; var _local1:int; while (_local1 < energyArray.length) { if (((checkCollision(car, energyArray[_local1])) && ((energyArray[_local1].hit == false)))){ energyArray[_local1].hit = true; healthClip.gotoAndPlay(2); _local6 = new MovieClip(); bgClip.addChild(_local6); _local6 = energyArray[_local1]; if (CurrentLevel == 1){ car.life = (car.life + 25); }; if (CurrentLevel == 2){ car.life = (car.life + 35); }; if (CurrentLevel == 3){ car.life = (car.life + 45); }; _local7 = car.life; if (car.life >= 100){ _local7 = 100; }; trace(("car.life = " + car.life)); _local8 = (100 + car.life); BonusPoints = (BonusPoints + _local8); trace(("BonusPoints when energy is picked = " + BonusPoints)); armorClip.gotoAndStop(_local7); _local6.gotoAndStop(2); energySndChannel = energySnd1.play(); energySndChannel.soundTransform = energyVol; currentEnergyNum--; repairLeft.text = (" " + currentEnergyNum); }; _local1++; }; var _local2:int; var _local3:MovieClip = new MovieClip(); while (_local2 < cashArray.length) { if (((checkCollision(car, cashArray[_local2])) && ((cashArray[_local2].hit == false)))){ _local9 = (200 + car.life); BonusPoints = (BonusPoints + _local9); trace(("BonusPoints when cash is picked = " + BonusPoints)); cashArray[_local2].hit = true; bonusClip.gotoAndPlay(2); bgClip.addChild(_local3); _local3 = cashArray[_local2]; _local3.gotoAndStop(2); cashSndChannel = cashSnd1.play(); cashSndChannel.soundTransform = cashVol; currentCashBonus--; bonusLeft.text = (" " + currentCashBonus); }; _local2++; }; var _local4:int; while (_local4 < hitArray.length) { if ((((checkCollision(car, hitArray[_local4]) == true)) && ((hitArray[_local4].hitOnce == false)))){ if (upKeyPressed == true){ downKeyPressed = false; } else { if (downKeyPressed == true){ upKeyPressed = false; }; }; currentSpeed = (((currentSpeed * -2) + currentSpeed) / 1.8); if (currentSpeed > 0){ carSpeedSign = "plus"; } else { if (currentSpeed <= 0){ carSpeedSign = "minus"; }; }; if (carSpeedSign == "plus"){ if (currentSpeed <= 1){ currentSpeed = 1; }; }; if (carSpeedSign == "minus"){ if (currentSpeed >= -1){ currentSpeed = -1; }; }; }; if (checkCollision(car, hitArray[_local4]) == false){ hitArray[_local4].hitOnce = false; }; _local4++; }; var _local5 = 1; while (_local5 <= 2) { if (((checkCollision(car, bgClip.bg[("Hz" + _local5)])) || (checkCollision(car, bgClip.bg[("Vz" + _local5)]))) == false){ speedX = (bgClip.y - ((Math.cos(((car.rotation * Math.PI) / 180)) * currentSpeed) * -1)); speedY = (bgClip.x - (Math.sin(((car.rotation * Math.PI) / 180)) * currentSpeed)); bgClip.x = speedY; bgClip.y = speedX; bgClipOver.x = speedY; bgClipOver.y = speedX; }; if (((checkCollision(car, bgClip.bg[("Hz" + _local5)])) || (checkCollision(car, bgClip.bg[("Vz" + _local5)]))) == true){ currentSpeed = ((currentSpeed / carMaxSpeed) * -0.2); if (_local5 == 1){ if (checkCollision(car, bgClip.bg[("Hz" + _local5)]) == true){ if ((((((car.rotation < 90)) && ((car.rotation >= 0)))) && ((backPos5 == false)))){ backPos5 = true; }; if ((((((car.rotation < 0)) && ((car.rotation > -90)))) && ((backPos1 == false)))){ backPos1 = true; }; if ((((((car.rotation <= 180)) && ((car.rotation > 90)))) && ((carHorizantal_1 == false)))){ carHorizantal_1 = true; }; if ((((((car.rotation < -90)) && ((car.rotation > -180)))) && ((carHorizantal_2 == false)))){ carHorizantal_2 = true; }; bgClip.y = (bgClip.y + 0.8); bgClipOver.y = (bgClipOver.y + 0.8); car.y = (car.y - 0.8); }; if (checkCollision(car, bgClip.bg[("Vz" + _local5)]) == true){ if ((((((car.rotation <= 180)) && ((car.rotation > 90)))) && ((backPos4 == false)))){ backPos4 = true; }; if ((((((car.rotation < 90)) && ((car.rotation > 0)))) && ((backPos2 == false)))){ backPos2 = true; }; if ((((((car.rotation < -90)) && ((car.rotation > -180)))) && ((frtCar_Vertbar_hit_plus_2 == false)))){ frtCar_Vertbar_hit_plus_2 = true; }; if ((((((car.rotation < 0)) && ((car.rotation >= -90)))) && ((frtCar_Vertbar_hit_plus_1 == false)))){ frtCar_Vertbar_hit_plus_1 = true; }; bgClip.x = (bgClip.x - 0.8); bgClipOver.x = (bgClipOver.x - 0.8); car.x = (car.x + 1.2); }; }; if (_local5 == 2){ if (checkCollision(car, bgClip.bg[("Hz" + _local5)]) == true){ if ((((((car.rotation <= 180)) && ((car.rotation > 90)))) && ((backPos3 == false)))){ backPos3 = true; }; if ((((((car.rotation < -90)) && ((car.rotation > -180)))) && ((backPos6 == false)))){ backPos6 = true; }; if ((((((car.rotation < 90)) && ((car.rotation > 1)))) && ((carHorizantal_3 == false)))){ carHorizantal_3 = true; }; if ((((((car.rotation <= 0)) && ((car.rotation > -90)))) && ((carHorizantal_4 == false)))){ carHorizantal_4 = true; }; bgClip.y = (bgClip.y - 0.8); bgClipOver.y = (bgClipOver.y - -0.8); car.y = (car.y + 0.8); }; if (checkCollision(car, bgClip.bg[("Vz" + _local5)]) == true){ if ((((((car.rotation < 0)) && ((car.rotation > -90)))) && ((backPos7 == false)))){ backPos7 = true; }; if ((((((car.rotation < -90)) && ((car.rotation > -180)))) && ((backPos8 == false)))){ backPos8 = true; }; if ((((((car.rotation <= 90)) && ((car.rotation > 0)))) && ((frtCar_Vertbar_hit_plus_0 == false)))){ frtCar_Vertbar_hit_plus_0 = true; }; if ((((((car.rotation <= 180)) && ((car.rotation > 90)))) && ((frtCar_Vertbar_hit_plus_180 == false)))){ frtCar_Vertbar_hit_plus_180 = true; }; bgClip.x = (bgClip.x + 0.8); bgClipOver.x = (bgClipOver.x + 0.8); car.x = (car.x - 0.8); }; }; }; horiCheck(); verticalCheck(); _local5++; }; } public function TimeDelayChecking(_arg1:MouseEvent){ if (((!((timeDelayMouseValueX == mouseX))) || (!((timeDelayMouseValueY == mouseY))))){ timeDelayEventTrue(); timeDelayEventFalse(); stage.removeEventListener(MouseEvent.MOUSE_MOVE, TimeDelayChecking); }; } public function createEnergy(_arg1:Number):void{ var _local3:energy; var _local2 = 1; while (_local2 <= _arg1) { _local3 = new energy(); bgClip.addChild(_local3); _local3.x = bgClip[("energyPt_" + _local2)].x; _local3.y = bgClip[("energyPt_" + _local2)].y; bgClip[("energyPt_" + _local2)].visible = false; _local3.hit = false; energyArray.push(_local3); _local2++; }; } public function loadWeapon(_arg1:String):void{ var _local3:String; gunReloaded(); var _local2:int; while (_local2 < weaponDatabase.length) { _local3 = weaponDatabase[_local2].itemName; if (_local3 == _arg1){ playerWeapon = weaponDatabase[_local2]; return; }; _local2++; }; } public function updateBullets():void{ var _local2:MovieClip; var _local1:* = 0; while (_local1 < bulletLength) { _local2 = new MovieClip(); bgClip.addChild(_local2); _local2 = bulletArray[_local1]; _local2.x = (_local2.x + _local2.xSpeed); _local2.y = (_local2.y + _local2.ySpeed); checkEnemyHit(_local2); _local1++; }; } public function checkCollision(_arg1:DisplayObject, _arg2:DisplayObject){ if (_arg1.hitTestObject(_arg2)){ return (true); }; return (false); } public function enemy_startReloading(_arg1){ enemy_playerWeaponArray[(_arg1 - 1)].reloadComplete = false; enemy_playerWeaponArray[(_arg1 - 1)].reloadTimer = setInterval(enemy_gunReloaded, enemy_playerWeaponArray[(_arg1 - 1)].reloadSpeed, (_arg1 - 1)); } public function playFn(){ var _local1:SoundTransform = new SoundTransform(); _local1.volume = 0.5; globalVolume = _local1.volume; bgSoundChannel.soundTransform = _local1; soundbox.gotoAndStop(1); globalSndFrame = 1; } public function enemy_Hold():void{ var _local1 = 1; while (_local1 <= CloneEnemyLength) { cloneEnemyArray[(_local1 - 1)].x = bgClip[("oppStatic_" + _local1)].x; cloneEnemyArray[(_local1 - 1)].y = bgClip[("oppStatic_" + _local1)].y; gunArray[(_local1 - 1)].x = cloneEnemyArray[(_local1 - 1)].x; gunArray[(_local1 - 1)].y = cloneEnemyArray[(_local1 - 1)].y; gunXArray[(_local1 - 1)] = gunArray[(_local1 - 1)].x; gunYArray[(_local1 - 1)] = gunArray[(_local1 - 1)].y; _local1++; }; } public function level2Dynamic(){ if ((((HorizMaxDist_2 < 200)) && ((HorizSpeed_2 > 0)))){ HorizMaxDist_2 = (HorizMaxDist_2 + HorizSpeed_2); bgClip.oppStatic_6.x = (bgClip.oppStatic_6.x + HorizSpeed_2); bgClip.oppStatic_7.x = (bgClip.oppStatic_7.x + HorizSpeed_2); }; if (HorizMaxDist_2 >= 200){ HorizSpeed_2 = -1; }; if (HorizSpeed_2 < 0){ HorizMaxDist_2 = (HorizMaxDist_2 + HorizSpeed_2); bgClip.oppStatic_6.x = (bgClip.oppStatic_6.x + HorizSpeed_2); bgClip.oppStatic_7.x = (bgClip.oppStatic_7.x + HorizSpeed_2); }; if (HorizMaxDist_2 < 0){ HorizSpeed_2 = 1; }; } public function moreGameNew(_arg1:Event):void{ var e = _arg1; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var btnUrl:* = (("http://www.onlyfungames.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=Onlyfungames%20-%20Massive%20Tank%20Attack&utm_medium=game"); var request:URLRequest = new URLRequest(btnUrl); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } public function verticalCheck(){ if (frtCar_Vertbar_hit_plus_0 == true){ if ((((car.rotation > 0)) && ((car.rotation <= 90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = 0; frtCar_Vertbar_hit_plus_0 = false; }; }; if (frtCar_Vertbar_hit_plus_1 == true){ if ((((car.rotation <= -1)) && ((car.rotation >= -90)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = 0; frtCar_Vertbar_hit_plus_1 = false; }; }; if (frtCar_Vertbar_hit_plus_180 == true){ if ((((car.rotation <= 180)) && ((car.rotation > 90)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = 180; frtCar_Vertbar_hit_plus_180 = false; }; }; if (frtCar_Vertbar_hit_plus_2 == true){ if ((((car.rotation < -90)) && ((car.rotation > -180)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = 180; frtCar_Vertbar_hit_plus_2 = false; }; }; if (((frtCar_Vertbar_hit_plus_2) && (carHorizantal_2)) == true){ frtCar_Vertbar_hit_plus_2 = false; leftDisabled = false; rightDisabled = false; }; if (((carHorizantal_1) && (frtCar_Vertbar_hit_plus_180)) == true){ frtCar_Vertbar_hit_plus_180 = false; leftDisabled = false; rightDisabled = false; }; if (((frtCar_Vertbar_hit_plus_0) && (carHorizantal_3)) == true){ frtCar_Vertbar_hit_plus_0 = false; leftDisabled = false; rightDisabled = false; backPos2 = false; backPos6 = false; }; if (backPos4 == true){ if ((((car.rotation > 90)) && ((car.rotation <= 180)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = 90; backPos4 = false; }; }; if (backPos2 == true){ if ((((car.rotation > 0)) && ((car.rotation < 90)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = 90; backPos2 = false; }; }; if (backPos7 == true){ if ((((car.rotation < 0)) && ((car.rotation > -90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = -90; backPos7 = false; }; }; if (backPos8 == true){ if ((((car.rotation < -90)) && ((car.rotation > -180)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = -90; backPos8 = false; }; }; if (((backPos1) && (frtCar_Vertbar_hit_plus_0)) == true){ frtCar_Vertbar_hit_plus_0 = false; }; } public function enemy_gunReloaded(_arg1){ clearInterval(enemy_playerWeaponArray[_arg1].reloadTimer); enemy_playerWeaponArray[_arg1].reloadComplete = true; } public function continue_again1(_arg1:Event):void{ this.removeChild(this.scoreutils_mc); gotoAndPlay("startgame"); } public function KeyDown(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.DOWN){ downKeyPressed = true; carIsMoving = true; if (timeDelayEventValue == 2){ timerDelay.stop(); timeDelayEventValue = 1; total_timeDelay = 30; }; if (timeDelayRestart == 1){ timeDelayEventTrue(); }; }; if (_arg1.keyCode == Keyboard.LEFT){ leftKeyPressed = true; carIsMoving = true; if (timeDelayEventValue == 2){ timerDelay.stop(); timeDelayEventValue = 1; total_timeDelay = 30; }; if (timeDelayRestart == 1){ timeDelayEventTrue(); }; }; if (_arg1.keyCode == Keyboard.UP){ upKeyPressed = true; carIsMoving = true; if (timeDelayEventValue == 2){ timerDelay.stop(); timeDelayEventValue = 1; total_timeDelay = 30; }; if (timeDelayRestart == 1){ timeDelayEventTrue(); }; }; if (_arg1.keyCode == Keyboard.RIGHT){ rightKeyPressed = true; carIsMoving = true; if (timeDelayEventValue == 2){ timerDelay.stop(); timeDelayEventValue = 1; total_timeDelay = 30; }; if (timeDelayRestart == 1){ timeDelayEventTrue(); }; }; if (_arg1.keyCode == Keyboard.SPACE){ spaceKeypressed = true; carIsMoving = true; if (timeDelayEventValue == 2){ timerDelay.stop(); timeDelayEventValue = 1; total_timeDelay = 30; }; if (timeDelayRestart == 1){ timeDelayEventTrue(); }; }; } public function m_up(_arg1:Event):void{ mouseClicked = false; } public function destroyEnemy(_arg1:MovieClip):void{ var _local2:int; var _local3:int; var _local4:int; var _local6:MovieClip; var _local7:MovieClip; var _local8:int; var _local9:int; currentEnemyTank--; tankLeft.text = (" " + currentEnemyTank); if (currentEnemyTank == 0){ congratsClip.gotoAndPlay(2); bgClip.fenceClip.gotoAndStop(2); }; var _local5:int; while (_local5 < enemyLength) { _local3 = (totalEnemies - enemyLength); if (totalEnemies != enemyLength){ _local2 = (_local3 + (_local5 + 1)); } else { _local2 = (_local5 + 1); }; _local6 = new MovieClip(); bgClip.addChild(_local6); _local6 = enemyArray[_local5]; _local7 = new MovieClip(); bgClip.addChild(_local7); if (_local6.id == _arg1.id){ _local8 = _local6.id; _local7 = gunArray[(_local8 - 1)]; clearInterval(_local7.intervalID); }; if (_local6.id == _arg1.id){ explosionSndChannel = explosionSnd1.play(); explosionSndChannel.soundTransform = explosionVol; bgClip[("oppStatic_" + _local2)].gotoAndPlay("playbust"); distArrayEnemies.splice((_local2 - 1), 1); bgClip.removeChild(_local7); bgClip.removeChild(_local6); enemy_playerWeaponArray[(_local2 - 1)].reloadComplete = false; clearInterval(enemy_playerWeaponArray[(_local2 - 1)].reloadTimer); _local9 = 0; while (_local9 < enemyLength) { _local4 = enemyArray[_local9].id; if (_local4 == _local6.id){ enemyArray.splice(_local9, 1); enemyLength--; }; break; _local9++; }; }; _local5++; }; } public function playcontrol(_arg1:MouseEvent):void{ if (soundbox.currentFrame == 1){ pauseFn(); return; }; if (soundbox.currentFrame == 2){ playFn(); return; }; } public function enemy_loadWeapon(_arg1:String):void{ var _local4:String; var _local2:int; while (_local2 < totalEnemies) { enemy_gunReloaded(_local2); _local2++; }; var _local3:int; while (_local3 < totalEnemies) { _local4 = enemy_weaponDatabase[_local3].itemName; if (_local4 == _arg1){ enemy_playerWeaponArray[_local3] = enemy_weaponDatabase[_local3]; }; _local3++; }; startgame = true; } public function createEnemy(_arg1:int):void{ var _local3:enemy_mc1; var _local4:gun_mc1; var _local5:enemy_mc2; var _local6:gun_mc2; var _local7:enemy_mc3; var _local8:gun_mc3; var _local2 = 1; while (_local2 <= _arg1) { if (CurrentLevel == 1){ _local3 = new enemy_mc1(); bgClip.addChild(_local3); _local3.carClip.gotoAndStop(_local2); _local3.id = _local2; _local3.x = bgClip[("oppStatic_" + _local2)].x; _local3.y = bgClip[("oppStatic_" + _local2)].y; _local3.life = 100; _local3.destroyThis = false; enemyArray.push(_local3); enemyLength = enemyArray.length; cloneEnemyArray.push(_local3); CloneEnemyLength = cloneEnemyArray.length; _local4 = new gun_mc1(); bgClip.addChild(_local4); _local4.id = _local2; _local4.x = bgClip[("oppStatic_" + _local2)].x; _local4.y = bgClip[("oppStatic_" + _local2)].y; gunXArray.push(_local4.x); gunYArray.push(_local4.y); gunArray.push(_local4); } else { if (CurrentLevel == 2){ _local5 = new enemy_mc2(); bgClip.addChild(_local5); _local5.carClip.gotoAndStop(_local2); _local5.id = _local2; _local5.x = bgClip[("oppStatic_" + _local2)].x; _local5.y = bgClip[("oppStatic_" + _local2)].y; _local5.life = 100; _local5.destroyThis = false; enemyArray.push(_local5); enemyLength = enemyArray.length; cloneEnemyArray.push(_local5); CloneEnemyLength = cloneEnemyArray.length; _local6 = new gun_mc2(); bgClip.addChild(_local6); _local6.id = _local2; _local6.x = bgClip[("oppStatic_" + _local2)].x; _local6.y = bgClip[("oppStatic_" + _local2)].y; gunXArray.push(_local6.x); gunYArray.push(_local6.y); gunArray.push(_local6); } else { if (CurrentLevel == 3){ _local7 = new enemy_mc3(); bgClip.addChild(_local7); _local7.carClip.gotoAndStop(_local2); _local7.id = _local2; _local7.x = bgClip[("oppStatic_" + _local2)].x; _local7.y = bgClip[("oppStatic_" + _local2)].y; _local7.life = 100; _local7.destroyThis = false; enemyArray.push(_local7); enemyLength = enemyArray.length; cloneEnemyArray.push(_local7); CloneEnemyLength = cloneEnemyArray.length; _local8 = new gun_mc3(); bgClip.addChild(_local8); _local8.id = _local2; _local8.x = bgClip[("oppStatic_" + _local2)].x; _local8.y = bgClip[("oppStatic_" + _local2)].y; gunXArray.push(_local8.x); gunYArray.push(_local8.y); gunArray.push(_local8); }; }; }; _local2++; }; activateguns = true; enemy_loadWeapon("enemy_Machine Gun"); } public function onCompleteHandler(_arg1:Event){ this.scoreutils_mc = _arg1.currentTarget.content; this.scoreutils_mc.scaleX = 2; this.scoreutils_mc.scaleY = 2; this.scoreutils_mc.x = 150; this.scoreutils_mc.y = 120; this.addChild(this.scoreutils_mc); this.scoreutils_mc.setGameId(6404); this.scoreutils_mc.setScores(total_score_count); this.scoreutils_mc.show(); } } }//package Massive_fla
Section 2
//player_166 (Massive_fla.player_166) package Massive_fla { import flash.display.*; public dynamic class player_166 extends MovieClip { public var run_mc:MovieClip; public function player_166(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } } }//package Massive_fla
Section 3
//playercopy_171 (Massive_fla.playercopy_171) package Massive_fla { import flash.display.*; public dynamic class playercopy_171 extends MovieClip { public function playercopy_171(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 4
//playercopy2_114 (Massive_fla.playercopy2_114) package Massive_fla { import flash.display.*; public dynamic class playercopy2_114 extends MovieClip { public function playercopy2_114(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 5
//playercopy3_117 (Massive_fla.playercopy3_117) package Massive_fla { import flash.display.*; public dynamic class playercopy3_117 extends MovieClip { public function playercopy3_117(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 6
//playercopy4_120 (Massive_fla.playercopy4_120) package Massive_fla { import flash.display.*; public dynamic class playercopy4_120 extends MovieClip { public function playercopy4_120(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 7
//Preloader_news123_99 (Massive_fla.Preloader_news123_99) package Massive_fla { import flash.display.*; public dynamic class Preloader_news123_99 extends MovieClip { public function Preloader_news123_99(){ addFrameScript(145, frame146); } function frame146(){ stop(); } } }//package Massive_fla
Section 8
//sprite248aaa_179 (Massive_fla.sprite248aaa_179) package Massive_fla { import flash.display.*; public dynamic class sprite248aaa_179 extends MovieClip { public var maskMc:MovieClip; public function sprite248aaa_179(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ } function frame2(){ gotoAndStop(100); } } }//package Massive_fla
Section 9
//sprite248aaacopy2_181 (Massive_fla.sprite248aaacopy2_181) package Massive_fla { import flash.display.*; public dynamic class sprite248aaacopy2_181 extends MovieClip { public function sprite248aaacopy2_181(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 10
//Symbol1_133 (Massive_fla.Symbol1_133) package Massive_fla { import flash.display.*; public dynamic class Symbol1_133 extends MovieClip { public var cashPt_1:MovieClip; public var place1:MovieClip; public var cashPt_3:MovieClip; public var cashPt_4:MovieClip; public var cashPt_5:MovieClip; public var cashPt_6:MovieClip; public var cashPt_7:MovieClip; public var cashPt_8:MovieClip; public var cashPt_9:MovieClip; public var oppStatic_10:MovieClip; public var fenceClip:MovieClip; public var cashPt_2:MovieClip; public var bg:MovieClip; public var endClip:MovieClip; public var energyPt_2:MovieClip; public var energyPt_1:MovieClip; public var oppStatic_1:MovieClip; public var oppStatic_2:MovieClip; public var oppStatic_3:MovieClip; public var oppStatic_4:MovieClip; public var oppStatic_5:MovieClip; public var oppStatic_6:MovieClip; public var oppStatic_7:MovieClip; public var oppStatic_8:MovieClip; public var oppStatic_9:MovieClip; public var hit1:MovieClip; public function Symbol1_133(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame3(){ stop(); } function frame2(){ stop(); } } }//package Massive_fla
Section 11
//Symbol10copy2_115 (Massive_fla.Symbol10copy2_115) package Massive_fla { import flash.display.*; public dynamic class Symbol10copy2_115 extends MovieClip { public function Symbol10copy2_115(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 12
//Symbol11_145 (Massive_fla.Symbol11_145) package Massive_fla { import flash.display.*; public dynamic class Symbol11_145 extends MovieClip { public function Symbol11_145(){ addFrameScript(0, frame1, 13, frame14); } function frame14(){ stop(); } function frame1(){ stop(); } } }//package Massive_fla
Section 13
//Symbol12copy2_118 (Massive_fla.Symbol12copy2_118) package Massive_fla { import flash.display.*; public dynamic class Symbol12copy2_118 extends MovieClip { public function Symbol12copy2_118(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 14
//Symbol12copy6_167 (Massive_fla.Symbol12copy6_167) package Massive_fla { import flash.display.*; public dynamic class Symbol12copy6_167 extends MovieClip { public function Symbol12copy6_167(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 15
//Symbol18_163 (Massive_fla.Symbol18_163) package Massive_fla { import flash.display.*; public dynamic class Symbol18_163 extends MovieClip { public function Symbol18_163(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 16
//Symbol1copy_170 (Massive_fla.Symbol1copy_170) package Massive_fla { import flash.display.*; public dynamic class Symbol1copy_170 extends MovieClip { public function Symbol1copy_170(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package Massive_fla
Section 17
//Symbol20_165 (Massive_fla.Symbol20_165) package Massive_fla { import flash.display.*; public dynamic class Symbol20_165 extends MovieClip { public function Symbol20_165(){ addFrameScript(23, frame24); } function frame24(){ stop(); } } }//package Massive_fla
Section 18
//Symbol22_172 (Massive_fla.Symbol22_172) package Massive_fla { import flash.display.*; public dynamic class Symbol22_172 extends MovieClip { public function Symbol22_172(){ addFrameScript(0, frame1, 44, frame45); } function frame1(){ stop(); } function frame45(){ stop(); MovieClip(this.parent).gotoAndStop("try_again"); } } }//package Massive_fla
Section 19
//Symbol22copy_175 (Massive_fla.Symbol22copy_175) package Massive_fla { import flash.display.*; public dynamic class Symbol22copy_175 extends MovieClip { public function Symbol22copy_175(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 20
//Symbol22copy2_177 (Massive_fla.Symbol22copy2_177) package Massive_fla { import flash.display.*; public dynamic class Symbol22copy2_177 extends MovieClip { public function Symbol22copy2_177(){ addFrameScript(0, frame1, 44, frame45); } function frame1(){ stop(); } function frame45(){ stop(); MovieClip(this.parent).gotoAndStop("nextLevel"); } } }//package Massive_fla
Section 21
//Symbol22copy3_184 (Massive_fla.Symbol22copy3_184) package Massive_fla { import flash.display.*; public dynamic class Symbol22copy3_184 extends MovieClip { public function Symbol22copy3_184(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 22
//Symbol22copy4_186 (Massive_fla.Symbol22copy4_186) package Massive_fla { import flash.display.*; public dynamic class Symbol22copy4_186 extends MovieClip { public function Symbol22copy4_186(){ addFrameScript(0, frame1, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } } }//package Massive_fla
Section 23
//Symbol24_211 (Massive_fla.Symbol24_211) package Massive_fla { import flash.display.*; public dynamic class Symbol24_211 extends MovieClip { public function Symbol24_211(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 24
//Symbol24copy_214 (Massive_fla.Symbol24copy_214) package Massive_fla { import flash.display.*; public dynamic class Symbol24copy_214 extends MovieClip { public function Symbol24copy_214(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 25
//Symbol24copy5_217 (Massive_fla.Symbol24copy5_217) package Massive_fla { import flash.display.*; public dynamic class Symbol24copy5_217 extends MovieClip { public function Symbol24copy5_217(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 26
//Symbol30_129 (Massive_fla.Symbol30_129) package Massive_fla { import flash.display.*; public dynamic class Symbol30_129 extends MovieClip { public function Symbol30_129(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package Massive_fla
Section 27
//Symbol32_131 (Massive_fla.Symbol32_131) package Massive_fla { import flash.display.*; public dynamic class Symbol32_131 extends MovieClip { public function Symbol32_131(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Massive_fla
Section 28
//Symbol35_127 (Massive_fla.Symbol35_127) package Massive_fla { import flash.display.*; public dynamic class Symbol35_127 extends MovieClip { public function Symbol35_127(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//package Massive_fla
Section 29
//Symbol3asfsfsf_95 (Massive_fla.Symbol3asfsfsf_95) package Massive_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class Symbol3asfsfsf_95 extends MovieClip { public var preLoadSndChannel:SoundChannel; public var playBtn:SimpleButton; public var my_notice; public var apiLoader:URLLoader; public var my_menu:ContextMenu; public var clickBtn:SimpleButton; public var o:Object; public var moreGamesBtn:SimpleButton; public function Symbol3asfsfsf_95(){ addFrameScript(0, frame1, 174, frame175); } function frame175(){ stop(); playBtn.addEventListener(MouseEvent.MOUSE_DOWN, playStartFn); moreGamesBtn.addEventListener(MouseEvent.MOUSE_DOWN, moreGamesFn); stop(); } public function playStartFn(_arg1:Event):void{ MovieClip(this.parent).gotoAndStop("start"); } public function outLink(_arg1:MouseEvent):void{ var _local2:LocalConnection = new LocalConnection(); var _local3:String = _local2.domain; var _local4:* = (("http://www.onlyfungames.com/?utm_source=" + _local3) + "&utm_medium=game&utm_campaign=Onlyfungames%20-%20Massive%20Tank%20Attack&utm_medium=game"); navigateToURL(new URLRequest(_local4), "blank"); } function frame1(){ preLoadSndChannel = MovieClip(this.parent).preLoadSound.play(0, 2); clickBtn.addEventListener(MouseEvent.CLICK, outLink); if (Security){ o = Security; if (o.sandboxType != "localWithFile"){ apiLoader = new URLLoader(); apiLoader.load(new URLRequest("http://www.britetrade.com/api/gameplay.php?key=9824fb02957c9df1e5a6d40a890f93b6&id=114")); }; }; my_menu = new ContextMenu(); my_menu.hideBuiltInItems(); my_notice = new ContextMenuItem("Created by www.onlyfungames.com"); my_menu.customItems.push(my_notice); contextMenu = my_menu; } public function moreGamesFn(_arg1:Event):void{ var e = _arg1; var url = "http://www.onlyfungames.com"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { trace("Error occurred!"); }; } } }//package Massive_fla
Section 30
//Symbol44_121 (Massive_fla.Symbol44_121) package Massive_fla { import flash.display.*; public dynamic class Symbol44_121 extends MovieClip { public function Symbol44_121(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Massive_fla
Section 31
//Symbol61_130 (Massive_fla.Symbol61_130) package Massive_fla { import flash.display.*; public dynamic class Symbol61_130 extends MovieClip { public function Symbol61_130(){ addFrameScript(22, frame23); } function frame23(){ stop(); } } }//package Massive_fla
Section 32
//Symbol72_159 (Massive_fla.Symbol72_159) package Massive_fla { import flash.display.*; public dynamic class Symbol72_159 extends MovieClip { public var wheels1:MovieClip; public var wheels2:MovieClip; public var blink:MovieClip; public function Symbol72_159(){ addFrameScript(0, frame1, 1, frame2); } function frame2(){ stop(); } function frame1(){ stop(); } } }//package Massive_fla
Section 33
//Symbol72copy_210 (Massive_fla.Symbol72copy_210) package Massive_fla { import flash.display.*; public dynamic class Symbol72copy_210 extends MovieClip { public var realCar:MovieClip; public function Symbol72copy_210(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } } }//package Massive_fla
Section 34
//Symbol72copy2_213 (Massive_fla.Symbol72copy2_213) package Massive_fla { import flash.display.*; public dynamic class Symbol72copy2_213 extends MovieClip { public var realCar:MovieClip; public function Symbol72copy2_213(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } } }//package Massive_fla
Section 35
//Symbol72copy3_216 (Massive_fla.Symbol72copy3_216) package Massive_fla { import flash.display.*; public dynamic class Symbol72copy3_216 extends MovieClip { public var realCar:MovieClip; public function Symbol72copy3_216(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } } }//package Massive_fla
Section 36
//bgsound (bgsound) package { import flash.media.*; public dynamic class bgsound extends Sound { } }//package
Section 37
//bullet (bullet) package { import flash.display.*; public dynamic class bullet extends MovieClip { public function bullet(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } } }//package
Section 38
//cash (cash) package { import flash.display.*; public dynamic class cash extends MovieClip { public function cash(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 39
//cashSnd (cashSnd) package { import flash.media.*; public dynamic class cashSnd extends Sound { } }//package
Section 40
//ctrl (ctrl) package { import flash.events.*; import flash.display.*; public dynamic class ctrl extends MovieClip { public var stopClip:MovieClip; public var playClip:MovieClip; public function ctrl(){ addFrameScript(0, frame1, 1, frame2); } public function resetsound(_arg1:MouseEvent):void{ gotoAndStop(1); } function frame1(){ stop(); } function frame2(){ stop(); this.addEventListener(MouseEvent.CLICK, resetsound); } } }//package
Section 41
//enemy_mc1 (enemy_mc1) package { import flash.display.*; public dynamic class enemy_mc1 extends MovieClip { public var carClip:MovieClip; public function enemy_mc1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 42
//enemy_mc2 (enemy_mc2) package { import flash.display.*; public dynamic class enemy_mc2 extends MovieClip { public var carClip:MovieClip; public function enemy_mc2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 43
//enemy_mc3 (enemy_mc3) package { import flash.display.*; public dynamic class enemy_mc3 extends MovieClip { public var carClip:MovieClip; public function enemy_mc3(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 44
//energy (energy) package { import flash.display.*; public dynamic class energy extends MovieClip { public function energy(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 45
//energySnd (energySnd) package { import flash.media.*; public dynamic class energySnd extends Sound { } }//package
Section 46
//explosionSnd (explosionSnd) package { import flash.media.*; public dynamic class explosionSnd extends Sound { } }//package
Section 47
//gun_mc1 (gun_mc1) package { import flash.display.*; public dynamic class gun_mc1 extends MovieClip { public function gun_mc1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 48
//gun_mc2 (gun_mc2) package { import flash.display.*; public dynamic class gun_mc2 extends MovieClip { public function gun_mc2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 49
//gun_mc3 (gun_mc3) package { import flash.display.*; public dynamic class gun_mc3 extends MovieClip { public function gun_mc3(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 50
//preLoadSnd (preLoadSnd) package { import flash.media.*; public dynamic class preLoadSnd extends Sound { } }//package
Section 51
//shootRocketSnd (shootRocketSnd) package { import flash.media.*; public dynamic class shootRocketSnd extends Sound { } }//package
Section 52
//shootSnd (shootSnd) package { import flash.media.*; public dynamic class shootSnd extends Sound { } }//package

Library Items

Symbol 1 Sound {energySnd}
Symbol 2 Sound {shootRocketSnd}
Symbol 3 Sound {shootSnd}
Symbol 4 Sound {preLoadSnd}
Symbol 5 Sound {explosionSnd}
Symbol 6 Sound {cashSnd}
Symbol 7 Sound {bgsound}
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:13
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip {ctrl}Uses:9 11 12
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip {Massive_fla.Symbol24copy5_217}Uses:15 16 17Used by:19
Symbol 19 MovieClip {Massive_fla.Symbol72copy3_216}Uses:18Used by:20
Symbol 20 MovieClip {enemy_mc3}Uses:19
Symbol 21 GraphicUsed by:27 35
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip {Massive_fla.Symbol24copy_214}Uses:23 24 25Used by:27
Symbol 27 MovieClip {Massive_fla.Symbol72copy2_213}Uses:21 26Used by:28
Symbol 28 MovieClip {enemy_mc2}Uses:27
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip {Massive_fla.Symbol24_211}Uses:30 31 32Used by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip {Massive_fla.Symbol72copy_210}Uses:21 33 34Used by:36
Symbol 36 MovieClip {enemy_mc1}Uses:35
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:37 38 39Used by:42 52 55 58
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:40 41Used by:58
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:43 44 45Used by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:46 47Used by:58
Symbol 49 GraphicUsed by:58
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:50 40 51Used by:58
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:53 40 54Used by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip {bullet}Uses:42 48 49 52 55 56 40 57
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61 353
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 MovieClip {gun_mc3}Uses:61
Symbol 63 BitmapUsed by:64 349
Symbol 64 GraphicUses:63Used by:65
Symbol 65 MovieClipUses:64Used by:66
Symbol 66 MovieClip {gun_mc2}Uses:65
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:70 347 510
Symbol 70 MovieClip {gun_mc1}Uses:69
Symbol 71 GraphicUsed by:79
Symbol 72 BitmapUsed by:73 74 75
Symbol 73 GraphicUses:72Used by:76
Symbol 74 GraphicUses:72Used by:76
Symbol 75 GraphicUses:72Used by:76
Symbol 76 MovieClip {Massive_fla.Symbol30_129}Uses:73 74 75Used by:79
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip {Massive_fla.Symbol61_130}Uses:77Used by:79
Symbol 79 MovieClip {cash}Uses:71 76 78Used by:Timeline
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:82 547
Symbol 82 MovieClipUses:81Used by:83 84
Symbol 83 MovieClip {Massive_fla.Symbol35_127}Uses:82Used by:84
Symbol 84 MovieClip {energy}Uses:82 83Used by:Timeline
Symbol 85 GraphicUsed by:Timeline
Symbol 86 FontUsed by:87 88 89 90
Symbol 87 TextUses:86Used by:91
Symbol 88 TextUses:86Used by:91
Symbol 89 TextUses:86Used by:91
Symbol 90 TextUses:86Used by:91
Symbol 91 MovieClipUses:87 88 89 90Used by:Timeline
Symbol 92 FontUsed by:93 94
Symbol 93 EditableTextUses:92Used by:Timeline
Symbol 94 TextUses:92Used by:Timeline
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:Timeline
Symbol 97 GraphicUsed by:Timeline
Symbol 98 GraphicUsed by:100 105 116 129 140 144 150 154 157 160 164 167 171 174 177 180 183 187 190 193 196 199 202 205 208 214 217 220 222 225 232 235 240 243 246 249 252 259 264 420
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:98 99Used by:295 581  Timeline
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:101 102Used by:295 581  Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:98 104Used by:106
Symbol 106 MovieClipUses:105Used by:295 581  Timeline
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:107 108Used by:295 581  Timeline
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:110 111Used by:295 581  Timeline
Symbol 113 GraphicUsed by:295 581  Timeline
Symbol 114 GraphicUsed by:119
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:98 115Used by:117
Symbol 117 MovieClipUses:116Used by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:114 117 118Used by:295 581  Timeline
Symbol 120 GraphicUsed by:122
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:120 121Used by:295 581  Timeline
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:295 581  Timeline
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:125 126Used by:295 581  Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:98 128Used by:295 581  Timeline
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:295 581  Timeline
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:133 134Used by:295 581  Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:295 581  Timeline
Symbol 138 GraphicUsed by:147
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:98 139Used by:141
Symbol 141 MovieClipUses:140Used by:147
Symbol 142 GraphicUsed by:147
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:98 143Used by:145
Symbol 145 MovieClipUses:144Used by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:138 141 142 145 146Used by:295 581  Timeline
Symbol 148 GraphicUsed by:211
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:98 149Used by:151
Symbol 151 MovieClipUses:150Used by:211
Symbol 152 GraphicUsed by:211
Symbol 153 GraphicUsed by:154
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Symbol 156 GraphicUsed by:157
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Symbol 167 MovieClipUses:98 166Used by:168
Symbol 168 MovieClipUses:167Used by:211
Symbol 169 GraphicUsed by:211
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Symbol 177 MovieClipUses:98 176Used by:178
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Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:98 179Used by:181
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Symbol 182 GraphicUsed by:183
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Symbol 184 MovieClipUses:183Used by:211
Symbol 185 GraphicUsed by:211
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:98 186Used by:188
Symbol 188 MovieClipUses:187Used by:211
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:98 189Used by:191
Symbol 191 MovieClipUses:190Used by:211
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:98 192Used by:194
Symbol 194 MovieClipUses:193Used by:211
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:98 195Used by:197
Symbol 197 MovieClipUses:196Used by:211
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:98 198Used by:200
Symbol 200 MovieClipUses:199Used by:211
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:98 201Used by:203
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Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:98 204Used by:206
Symbol 206 MovieClipUses:205Used by:211
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:98 207Used by:209
Symbol 209 MovieClipUses:208Used by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:148 151 152 155 158 161 162 165 168 169 172 175 178 181 184 185 188 191 194 197 200 203 206 209 210Used by:295 581  Timeline
Symbol 212 GraphicUsed by:295 581  Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:98 213Used by:215
Symbol 215 MovieClipUses:214Used by:295 581  Timeline
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:98 216Used by:218
Symbol 218 MovieClipUses:217Used by:295 581  Timeline
Symbol 219 GraphicUsed by:220 222
Symbol 220 MovieClipUses:98 219Used by:221
Symbol 221 MovieClipUses:220Used by:295 581  Timeline
Symbol 222 MovieClipUses:98 219Used by:223
Symbol 223 MovieClipUses:222Used by:295 581  Timeline
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:98 224Used by:226
Symbol 226 MovieClipUses:225Used by:295 581  Timeline
Symbol 227 GraphicUsed by:295 581  Timeline
Symbol 228 GraphicUsed by:230 295 581  Timeline
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:228 229Used by:295 581  Timeline
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:98 231Used by:233
Symbol 233 MovieClipUses:232Used by:295 581  Timeline
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:98 234Used by:236
Symbol 236 MovieClipUses:235Used by:295 581  Timeline
Symbol 237 GraphicUsed by:295 581  Timeline
Symbol 238 GraphicUsed by:295 581  Timeline
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:98 239Used by:241
Symbol 241 MovieClipUses:240Used by:295 581  Timeline
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:98 242Used by:244
Symbol 244 MovieClipUses:243Used by:295 581  Timeline
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:98 245Used by:247
Symbol 247 MovieClipUses:246Used by:295 581  Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:98 248Used by:250
Symbol 250 MovieClipUses:249Used by:295 581  Timeline
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:98 251Used by:253
Symbol 253 MovieClipUses:252Used by:295 581  Timeline
Symbol 254 GraphicUsed by:295 581  Timeline
Symbol 255 GraphicUsed by:257 295 581  Timeline
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:255 256Used by:295 581  Timeline
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:98 258Used by:260
Symbol 260 MovieClipUses:259Used by:295 581  Timeline
Symbol 261 GraphicUsed by:295 581  Timeline
Symbol 262 GraphicUsed by:295 581  Timeline
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:98 263Used by:265
Symbol 265 MovieClipUses:264Used by:295 581  Timeline
Symbol 266 GraphicUsed by:295 581  Timeline
Symbol 267 GraphicUsed by:281
Symbol 268 GraphicUsed by:281 295
Symbol 269 GraphicUsed by:281
Symbol 270 GraphicUsed by:281
Symbol 271 GraphicUsed by:281
Symbol 272 GraphicUsed by:281
Symbol 273 GraphicUsed by:281
Symbol 274 GraphicUsed by:281
Symbol 275 GraphicUsed by:281
Symbol 276 GraphicUsed by:281
Symbol 277 GraphicUsed by:281
Symbol 278 GraphicUsed by:281
Symbol 279 GraphicUsed by:281
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:267 268 269 270 271 272 273 274 275 276 277 278 279 280Used by:295 581  Timeline
Symbol 282 GraphicUsed by:283
Symbol 283 ButtonUses:282Used by:Timeline
Symbol 284 GraphicUsed by:Timeline
Symbol 285 GraphicUsed by:309
Symbol 286 GraphicUsed by:309
Symbol 287 GraphicUsed by:309
Symbol 288 GraphicUsed by:289
Symbol 289 ButtonUses:288Used by:309
Symbol 290 GraphicUsed by:293
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:293
Symbol 293 MovieClipUses:290 292Used by:309
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClip {Massive_fla.Preloader_news123_99}Uses:100 103 106 109 112 113 119 122 124 127 129 132 135 137 147 211 212 215 218 221 223 226 227 230 233 236 228 237 238 241 244 247 250 253 254 257 260 255 261 262 265 266 294 268 281 SS1Used by:309
Symbol 296 GraphicUsed by:297 300 304 306 308
Symbol 297 MovieClipUses:296Used by:300
Symbol 298 GraphicUsed by:300
Symbol 299 GraphicUsed by:300
Symbol 300 ButtonUses:297 298 299 296Used by:309
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:308
Symbol 303 GraphicUsed by:308
Symbol 304 MovieClipUses:296Used by:308
Symbol 305 GraphicUsed by:308
Symbol 306 MovieClipUses:296Used by:308
Symbol 307 GraphicUsed by:308
Symbol 308 ButtonUses:302 303 304 305 306 307 296Used by:309
Symbol 309 MovieClip {Massive_fla.Symbol3asfsfsf_95}Uses:285 286 287 289 293 295 300 308Used by:Timeline
Symbol 310 BitmapUsed by:311 340 561 576 582 602
Symbol 311 GraphicUses:310Used by:Timeline
Symbol 312 GraphicUsed by:317
Symbol 313 GraphicUsed by:316
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:314Used by:316
Symbol 316 MovieClipUses:313 315Used by:317
Symbol 317 MovieClipUses:312 316Used by:Timeline
Symbol 318 GraphicUsed by:319 563 570 579 595 598
Symbol 319 MovieClipUses:318Used by:552 563 570 579 595 598  Timeline
Symbol 320 FontUsed by:321 324 337 341 364 551 562 565 572 574 575 578 580 594 597 599
Symbol 321 TextUses:320Used by:Timeline
Symbol 322 GraphicUsed by:323
Symbol 323 ButtonUses:322Used by:Timeline
Symbol 324 TextUses:320Used by:Timeline
Symbol 325 GraphicUsed by:336 338 591
Symbol 326 GraphicUsed by:336
Symbol 327 FontUsed by:328 527 545 546 549 585 590 592
Symbol 328 TextUses:327Used by:336
Symbol 329 GraphicUsed by:336
Symbol 330 GraphicUsed by:336
Symbol 331 GraphicUsed by:336
Symbol 332 GraphicUsed by:336
Symbol 333 GraphicUsed by:336
Symbol 334 GraphicUsed by:336
Symbol 335 GraphicUsed by:336
Symbol 336 ButtonUses:325 326 328 329 330 331 332 333 334 335Used by:Timeline
Symbol 337 TextUses:320Used by:Timeline
Symbol 338 ButtonUses:325Used by:Timeline
Symbol 339 GraphicUsed by:Timeline
Symbol 340 GraphicUses:310Used by:Timeline
Symbol 341 TextUses:320Used by:Timeline
Symbol 342 FontUsed by:343 344 345 346 571 573 600 601
Symbol 343 TextUses:342Used by:359
Symbol 344 TextUses:342Used by:359
Symbol 345 TextUses:342Used by:359
Symbol 346 TextUses:342Used by:359
Symbol 347 MovieClip {Massive_fla.Symbol10copy2_115}Uses:69Used by:348 503
Symbol 348 MovieClip {Massive_fla.playercopy2_114}Uses:347Used by:359
Symbol 349 GraphicUses:63Used by:350
Symbol 350 MovieClipUses:349Used by:351 380
Symbol 351 MovieClip {Massive_fla.Symbol12copy2_118}Uses:350Used by:352 503
Symbol 352 MovieClip {Massive_fla.playercopy3_117}Uses:351Used by:359
Symbol 353 MovieClipUses:60Used by:354
Symbol 354 MovieClip {Massive_fla.Symbol44_121}Uses:353Used by:355 503
Symbol 355 MovieClip {Massive_fla.playercopy4_120}Uses:354Used by:359
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356Used by:359
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:343 344 345 346 348 352 355 357 358Used by:Timeline
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClip {Massive_fla.Symbol32_131}Uses:360Used by:453  Timeline
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362Used by:453 517 524 559  Timeline
Symbol 364 TextUses:320Used by:Timeline
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:367 448
Symbol 367 MovieClipUses:366Used by:380
Symbol 368 BitmapUsed by:375 432
Symbol 369 BitmapUsed by:375
Symbol 370 BitmapUsed by:375
Symbol 371 BitmapUsed by:375
Symbol 372 BitmapUsed by:375
Symbol 373 BitmapUsed by:375
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:368 369 370 371 372 373 374Used by:380
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:378
Symbol 378 MovieClipUses:377Used by:379
Symbol 379 MovieClipUses:378Used by:380 433 448
Symbol 380 MovieClipUses:350 367 375 379Used by:453
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClipUses:381Used by:453
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Symbol 384 MovieClipUses:383Used by:391 451
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:385Used by:391 451
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClipUses:387Used by:391 451
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClipUses:389Used by:391 451
Symbol 391 MovieClipUses:384 386 388 390Used by:453
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392Used by:453
Symbol 394 GraphicUsed by:419
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:419 497
Symbol 397 BitmapUsed by:398
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Symbol 498 MovieClip {Massive_fla.Symbol72_159}Uses:456 459 464 497Used by:Timeline
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Symbol 510 MovieClip {Massive_fla.playercopy_171}Uses:69Used by:Timeline
Symbol 511 GraphicUsed by:518 521 560
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Symbol 518 MovieClip {Massive_fla.Symbol22_172}Uses:511 517Used by:Timeline
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Symbol 525 MovieClip {Massive_fla.Symbol22copy2_177}Uses:522 524Used by:Timeline
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Symbol 532 ShapeTweeningUsed by:536
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Symbol 540 ShapeTweeningUsed by:542
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Symbol 542 MovieClip {Massive_fla.sprite248aaacopy2_181}Uses:538 539 540 541 535Used by:Timeline
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Symbol 545 EditableTextUses:327Used by:Timeline
Symbol 546 EditableTextUses:327Used by:Timeline
Symbol 547 MovieClipUses:81Used by:Timeline
Symbol 548 TextUses:515Used by:Timeline
Symbol 549 EditableTextUses:327Used by:Timeline
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Symbol 552 MovieClipUses:319 551Used by:Timeline
Symbol 553 GraphicUsed by:556
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:554Used by:556
Symbol 556 MovieClip {Massive_fla.Symbol22copy3_184}Uses:553 555Used by:Timeline
Symbol 557 TextUses:515Used by:559
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Symbol 559 MovieClipUses:557 558 363Used by:560
Symbol 560 MovieClip {Massive_fla.Symbol22copy4_186}Uses:511 559Used by:Timeline
Symbol 561 GraphicUses:310Used by:Timeline
Symbol 562 TextUses:320Used by:563
Symbol 563 ButtonUses:319 562 318Used by:Timeline
Symbol 564 GraphicUsed by:570
Symbol 565 TextUses:320Used by:570
Symbol 566 BitmapUsed by:567
Symbol 567 GraphicUses:566Used by:568 570
Symbol 568 MovieClipUses:567Used by:569
Symbol 569 MovieClipUses:568Used by:570
Symbol 570 ButtonUses:564 319 565 569 318 567Used by:Timeline
Symbol 571 EditableTextUses:342Used by:Timeline
Symbol 572 TextUses:320Used by:Timeline
Symbol 573 EditableTextUses:342Used by:Timeline
Symbol 574 TextUses:320Used by:Timeline
Symbol 575 TextUses:320Used by:Timeline
Symbol 576 GraphicUses:310Used by:Timeline
Symbol 577 GraphicUsed by:Timeline
Symbol 578 TextUses:320Used by:579
Symbol 579 ButtonUses:319 578 318Used by:Timeline
Symbol 580 TextUses:320Used by:Timeline
Symbol 581 MovieClipUses:100 103 106 109 112 113 119 122 124 127 129 132 135 137 147 211 212 215 218 221 223 226 227 230 233 236 228 237 238 241 244 247 250 253 254 257 260 255 261 262 265 266 281Used by:Timeline
Symbol 582 GraphicUses:310Used by:Timeline
Symbol 583 GraphicUsed by:Timeline
Symbol 584 GraphicUsed by:591
Symbol 585 TextUses:327Used by:591
Symbol 586 GraphicUsed by:591
Symbol 587 GraphicUsed by:591
Symbol 588 GraphicUsed by:591
Symbol 589 GraphicUsed by:591
Symbol 590 TextUses:327Used by:591
Symbol 591 ButtonUses:325 584 585 586 587 588 589 590Used by:Timeline
Symbol 592 TextUses:327Used by:595 598
Symbol 593 GraphicUsed by:595
Symbol 594 TextUses:320Used by:595
Symbol 595 ButtonUses:592 593 319 594 318Used by:Timeline
Symbol 596 GraphicUsed by:598
Symbol 597 TextUses:320Used by:598
Symbol 598 ButtonUses:592 596 319 597 318Used by:Timeline
Symbol 599 TextUses:320Used by:Timeline
Symbol 600 EditableTextUses:342Used by:Timeline
Symbol 601 EditableTextUses:342Used by:Timeline
Symbol 602 GraphicUses:310Used by:Timeline
Streaming Sound 1Used by:Symbol 295 MovieClip {Massive_fla.Preloader_news123_99}

Instance Names

"txtBox"Frame 1Symbol 93 EditableText
"bar"Frame 1Symbol 96 MovieClip
"clickBtnpre"Frame 1Symbol 283 Button
"playbtn"Frame 3Symbol 323 Button
"helpbtn"Frame 3Symbol 336 Button
"playmore"Frame 3Symbol 338 Button
"flobzoo"Frame 3Symbol 338 Button
"fenceClip"Frame 4Symbol 361 MovieClip {Massive_fla.Symbol32_131}
"playBtn_new"Frame 4Symbol 323 Button
"bgClip"Frame 5Symbol 453 MovieClip {Massive_fla.Symbol1_133}
"car"Frame 5Symbol 498 MovieClip {Massive_fla.Symbol72_159}
"player_mc"Frame 5Symbol 503 MovieClip {Massive_fla.player_166}
"bgClipOver"Frame 5Symbol 509 MovieClip {Massive_fla.Symbol1copy_170}
"enemy_player_mc"Frame 5Symbol 510 MovieClip {Massive_fla.playercopy_171}
"mfailed"Frame 6Symbol 518 MovieClip {Massive_fla.Symbol22_172}
"bonusClip"Frame 6Symbol 521 MovieClip {Massive_fla.Symbol22copy_175}
"msucceed"Frame 6Symbol 525 MovieClip {Massive_fla.Symbol22copy2_177}
"ctLevel"Frame 6Symbol 527 EditableText
"armorClip"Frame 6Symbol 536 MovieClip {Massive_fla.sprite248aaa_179}
"progressClip"Frame 6Symbol 542 MovieClip {Massive_fla.sprite248aaacopy2_181}
"tankLeft"Frame 6Symbol 545 EditableText
"repairLeft"Frame 6Symbol 546 EditableText
"bonusLeft"Frame 6Symbol 549 EditableText
"playmore1_new"Frame 6Symbol 552 MovieClip
"healthClip"Frame 6Symbol 556 MovieClip {Massive_fla.Symbol22copy3_184}
"congratsClip"Frame 6Symbol 560 MovieClip {Massive_fla.Symbol22copy4_186}
"flobzoo"Frame 6Symbol 338 Button
"nextLevelBtn"Frame 7Symbol 563 Button
"playmore2"Frame 7Symbol 570 Button
"totalgame_score"Frame 7Symbol 571 EditableText
"currentLevel_score"Frame 7Symbol 573 EditableText
"try_again"Frame 8Symbol 579 Button
"playmore3"Frame 8Symbol 570 Button
"moreGamesBtn2"Frame 8Symbol 581 MovieClip
"submit_score"Frame 9Symbol 591 Button
"playmore4"Frame 9Symbol 595 Button
"play_again"Frame 9Symbol 598 Button
"totalgame_score"Frame 9Symbol 600 EditableText
"currentLevel_score"Frame 9Symbol 601 EditableText
"moreGamesBtn"Frame 9Symbol 581 MovieClip
"playmore5"Frame 10Symbol 570 Button
"playClip"Symbol 13 MovieClip {ctrl} Frame 1Symbol 9 MovieClip
"stopClip"Symbol 13 MovieClip {ctrl} Frame 2Symbol 11 MovieClip
"realCar"Symbol 19 MovieClip {Massive_fla.Symbol72copy3_216} Frame 1Symbol 18 MovieClip {Massive_fla.Symbol24copy5_217}
"carClip"Symbol 20 MovieClip {enemy_mc3} Frame 1Symbol 19 MovieClip {Massive_fla.Symbol72copy3_216}
"realCar"Symbol 27 MovieClip {Massive_fla.Symbol72copy2_213} Frame 1Symbol 26 MovieClip {Massive_fla.Symbol24copy_214}
"carClip"Symbol 28 MovieClip {enemy_mc2} Frame 1Symbol 27 MovieClip {Massive_fla.Symbol72copy2_213}
"realCar"Symbol 35 MovieClip {Massive_fla.Symbol72copy_210} Frame 1Symbol 33 MovieClip {Massive_fla.Symbol24_211}
"carClip"Symbol 36 MovieClip {enemy_mc1} Frame 1Symbol 35 MovieClip {Massive_fla.Symbol72copy_210}
"clickBtn"Symbol 309 MovieClip {Massive_fla.Symbol3asfsfsf_95} Frame 1Symbol 289 Button
"playBtn"Symbol 309 MovieClip {Massive_fla.Symbol3asfsfsf_95} Frame 175Symbol 300 Button
"moreGamesBtn"Symbol 309 MovieClip {Massive_fla.Symbol3asfsfsf_95} Frame 175Symbol 308 Button
"wrong"Symbol 359 MovieClip Frame 1Symbol 357 MovieClip
"wrong"Symbol 359 MovieClip Frame 1Symbol 357 MovieClip
"wrong"Symbol 359 MovieClip Frame 1Symbol 357 MovieClip
"wrong"Symbol 359 MovieClip Frame 1Symbol 357 MovieClip
"Hz1"Symbol 391 MovieClip Frame 1Symbol 384 MovieClip
"Hz2"Symbol 391 MovieClip Frame 1Symbol 386 MovieClip
"Vz1"Symbol 391 MovieClip Frame 1Symbol 388 MovieClip
"Vz2"Symbol 391 MovieClip Frame 1Symbol 390 MovieClip
"Hz1"Symbol 444 MovieClip Frame 1Symbol 437 MovieClip
"Hz2"Symbol 444 MovieClip Frame 1Symbol 439 MovieClip
"Vz1"Symbol 444 MovieClip Frame 1Symbol 441 MovieClip
"Vz2"Symbol 444 MovieClip Frame 1Symbol 443 MovieClip
"Hz1"Symbol 451 MovieClip Frame 1Symbol 384 MovieClip
"Hz2"Symbol 451 MovieClip Frame 1Symbol 386 MovieClip
"Vz1"Symbol 451 MovieClip Frame 1Symbol 388 MovieClip
"Vz2"Symbol 451 MovieClip Frame 1Symbol 390 MovieClip
"place1"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 380 MovieClip
"hit1"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 382 MovieClip
"bg"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 391 MovieClip
"fenceClip"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 361 MovieClip {Massive_fla.Symbol32_131}
"oppStatic_1"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"oppStatic_2"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"oppStatic_3"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"oppStatic_4"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"oppStatic_5"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_1"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_2"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_3"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_4"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_5"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_6"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_7"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"energyPt_1"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"oppStatic_6"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"oppStatic_7"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"oppStatic_8"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"oppStatic_9"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"endClip"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 1Symbol 421 MovieClip
"place1"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 433 MovieClip
"hit1"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 435 MovieClip
"bg"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 444 MovieClip
"cashPt_3"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"energyPt_1"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"energyPt_2"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"oppStatic_6"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_8"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_9"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"oppStatic_10"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"endClip"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 2Symbol 421 MovieClip
"place1"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 3Symbol 448 MovieClip
"hit1"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 3Symbol 450 MovieClip
"bg"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 3Symbol 451 MovieClip
"cashPt_2"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 3Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_5"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 3Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_6"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 3Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"cashPt_7"Symbol 453 MovieClip {Massive_fla.Symbol1_133} Frame 3Symbol 419 MovieClip {Massive_fla.Symbol11_145}
"wheels1"Symbol 498 MovieClip {Massive_fla.Symbol72_159} Frame 1Symbol 456 MovieClip
"wheels2"Symbol 498 MovieClip {Massive_fla.Symbol72_159} Frame 1Symbol 456 MovieClip
"blink"Symbol 498 MovieClip {Massive_fla.Symbol72_159} Frame 1Symbol 464 MovieClip {Massive_fla.Symbol18_163}
"run_mc"Symbol 503 MovieClip {Massive_fla.player_166} Frame 1Symbol 347 MovieClip {Massive_fla.Symbol10copy2_115}
"run_mc"Symbol 503 MovieClip {Massive_fla.player_166} Frame 2Symbol 351 MovieClip {Massive_fla.Symbol12copy2_118}
"run_mc"Symbol 503 MovieClip {Massive_fla.player_166} Frame 3Symbol 354 MovieClip {Massive_fla.Symbol44_121}
"maskMc"Symbol 536 MovieClip {Massive_fla.sprite248aaa_179} Frame 1Symbol 530 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"logoAnim"Frame 2
"start"Frame 3
"help"Frame 4
"startgame"Frame 5
"playgame"Frame 6
"nextLevel"Frame 7
"try_again"Frame 8
"gameover"Frame 9
"blink"Symbol 18 MovieClip {Massive_fla.Symbol24copy5_217} Frame 2
"blink"Symbol 26 MovieClip {Massive_fla.Symbol24copy_214} Frame 2
"blink"Symbol 33 MovieClip {Massive_fla.Symbol24_211} Frame 2
"movearm"Symbol 62 MovieClip {gun_mc3} Frame 2
"movearm"Symbol 66 MovieClip {gun_mc2} Frame 2
"movearm"Symbol 70 MovieClip {gun_mc1} Frame 2
"movearm"Symbol 347 MovieClip {Massive_fla.Symbol10copy2_115} Frame 2
"movearm"Symbol 351 MovieClip {Massive_fla.Symbol12copy2_118} Frame 2
"movearm"Symbol 354 MovieClip {Massive_fla.Symbol44_121} Frame 2
"playbust"Symbol 419 MovieClip {Massive_fla.Symbol11_145} Frame 2
"playScreen"Symbol 464 MovieClip {Massive_fla.Symbol18_163} Frame 2
"movearm"Symbol 500 MovieClip {Massive_fla.Symbol12copy6_167} Frame 2




http://swfchan.com/25/123013/info.shtml
Created: 3/3 -2019 04:13:46 Last modified: 3/3 -2019 04:13:46 Server time: 09/05 -2024 22:54:59