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operation-desert-sabre.swf

This is the info page for
Flash #123112

(Click the ID number above for more basic data on this flash file.)


Text
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Play

Play

HELP

Use Arrow Keys to move the truck

Use Mouse to aim and shoot the enemies

Aim of the game is to destroy all the enemies and find
the key                                to go to next level.
In each level, you can find the cash                      to
collect which will add the bonus points to your score.
You will lose the life once the enemies bullet hits you.
Please find them first and destroy it.

You can regain your energy by collecting this.

New weapons will be available for each level.

Start

Sorry, You have failed
to collect the Missile

Bonus Points

Missile Collected
Successfully!

Level

Life

Distance

Enemies

Health

Bonus

More Games

Find the missile to
play next level

GREAT! All targets Destroyed!

Next Level

PLAY more

<p align="left"><font face="Bernard MT Condensed" size="12" color="#ff0000" letterSpacing="0.000000" kerning="1">0</font></p>

Total Score :

<p align="left"><font face="Bernard MT Condensed" size="12" color="#ff0000" letterSpacing="0.000000" kerning="1">0</font></p>

Level Score :

Level Completed!

Try Again

Sorry, Try Again!

Submit

NEXT LEVEL

Play Again

Game Over!

<p align="left"><font face="Bernard MT Condensed" size="12" color="#ff0000" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Bernard MT Condensed" size="12" color="#ff0000" letterSpacing="0.000000" kerning="1">0</font></p>

ActionScript [AS3]

Section 1
//flob_pre010_11 (operation_fla.flob_pre010_11) package operation_fla { import flash.display.*; public dynamic class flob_pre010_11 extends MovieClip { public function flob_pre010_11(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 2
//flob_pre012_9 (operation_fla.flob_pre012_9) package operation_fla { import flash.display.*; public dynamic class flob_pre012_9 extends MovieClip { public function flob_pre012_9(){ addFrameScript(77, frame78); } function frame78(){ stop(); } } }//package operation_fla
Section 3
//flob_pre013_8 (operation_fla.flob_pre013_8) package operation_fla { import flash.display.*; public dynamic class flob_pre013_8 extends MovieClip { public function flob_pre013_8(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package operation_fla
Section 4
//MainTimeline (operation_fla.MainTimeline) package operation_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.utils.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var shootRocketVol:SoundTransform; public var HorizSpeed_5:Number; public var energySndChannel:SoundChannel; public var VertMaxDist_3:Number; public var bonusClip:MovieClip; public var tankLeft:TextField; public var bar:MovieClip; public var VertMaxDist_5:Number; public var currentRotation:Number; public var distNum:Number; public var gunRotationArray:Array; public var mainArray:Array; public var flobzoo:SimpleButton; public var leftKeyPressed:Boolean; public var shootVol:SoundTransform; public var radians2:Number; public var nextLevelBtn:SimpleButton; public var explosionSndChannel:SoundChannel; public var playerWeapon:Object; public var a; public var HorizSpeed_4:Number; public var preLoadSound:preLoadSnd; public var i:Number; public var k:int; public var o:Object; public var scoreutils_mc:MovieClip; public var acceleration:Number; public var playmore:SimpleButton; public var dx:Number; public var currentDistance:int; public var globalVolume:Number; public var explosionSnd1:explosionSnd; public var carDestroyed:Boolean; public var enemyLength:int; public var total_score_count:int; public var dy:Number; public var shootSnd1:shootSnd; public var cashVol:SoundTransform; public var energyArray:Array; public var rightDisabled:Boolean; public var bonusLeft:TextField; public var playmore2:SimpleButton; public var playmore3:SimpleButton; public var playmore4:SimpleButton; public var playmore5:SimpleButton; public var shootSndChannel:SoundChannel; public var hitCollision:Boolean; public var enemy_tempWeapon1:Object; public var enemy_tempWeapon2:Object; public var enemy_tempWeapon4:Object; public var enemy_tempWeapon5:Object; public var enemy_tempWeapon6:Object; public var enemy_tempWeapon7:Object; public var speedX:Number; public var speedY:Number; public var enemy_tempWeapon3:Object; public var enemy_tempWeapon8:Object; public var enemy_tempWeapon9:Object; public var cloneEnemyArray:Array; public var gunArray:Array; public var ik; public var energyVol:SoundTransform; public var CashBonusArray:Array; public var armorClip:MovieClip; public var carSpeedSign:String; public var repairLeft:TextField; public var msucceed:MovieClip; public var carMaxSpeed:Number; public var txtBox:TextField; public var bgClip:MovieClip; public var mLoader1:Loader; public var mLoader2:Loader; public var enemy_weaponDatabase:Array; public var VertSpeed:Number; public var cloneGunArray:Array; public var explosionVol:SoundTransform; public var ctLevel:TextField; public var initialX:Number; public var initialY:Number; public var initVol:SoundTransform; public var mainEnemyBulletArray:Array; public var playmore1_new:MovieClip; public var CurrentLevel:int; public var holder:Number; public var enemyCarRotationArray:Array; public var cashSnd1:cashSnd; public var BonusPoints:int; public var frtCar_Vertbar_hit_plus_0:Boolean; public var frtCar_Vertbar_hit_plus_1:Boolean; public var frtCar_Vertbar_hit_plus_2:Boolean; public var upKeyPressed:Boolean; public var bgSoundChannel:SoundChannel; public var backPos2:Boolean; public var backPos3:Boolean; public var backPos4:Boolean; public var backPos5:Boolean; public var backPos7:Boolean; public var backPos1:Boolean; public var backPos6:Boolean; public var enemy_bullets:Boolean; public var backPos8:Boolean; public var totalEnemyArray:Array; public var gunXArray:Array; public var shootRocketSnd1Channel:SoundChannel; public var globalSndFrame:Number; public var totalgame_score:TextField; public var currentSpeed:Number; public var moreGamesBtn:MovieClip; public var perHundred:int; public var distArrayEnemies:Array; public var shootRocketSnd1:shootRocketSnd; public var soundbox:MovieClip; public var totalEnemies:int; public var currentEnergyNum:int; public var clickBtnpre:SimpleButton; public var radians:Number; public var bulletArray:Array; public var hitArray:Array; public var spaceKeypressed:Boolean; public var bulletLength:int; public var energySnd1:energySnd; public var play_again:SimpleButton; public var VertMaxDist:Number; public var activateguns:Boolean; public var playbtn:SimpleButton; public var vv; public var frtCar_Vertbar_hit_plus_180:Boolean; public var apiLoader:URLLoader; public var gunYArray:Array; public var totalEnergyArray:Array; public var tryOnce:Boolean; public var currentLevel_score:TextField; public var spacebarKeyCode:Boolean; public var shootEnemySndChannel:SoundChannel; public var cashArray:Array; public var mfailed:MovieClip; public var cashSndChannel:SoundChannel; public var HorizMaxDist:Number; public var enemy_playerWeapon1:Object; public var enemy_playerWeapon2:Object; public var enemy_playerWeapon3:Object; public var enemy_playerWeapon4:Object; public var enemy_playerWeapon5:Object; public var enemy_playerWeapon6:Object; public var enemy_playerWeapon7:Object; public var enemy_playerWeapon8:Object; public var downKeyPressed:Boolean; public var HorizSpeed:Number; public var enemy_playerWeaponArray:Array; public var mRequest1:URLRequest; public var mRequest2:URLRequest; public var CloneEnemyLength:int; public var enemy_playerWeapon9:Object; public var currentEnemyTank:int; public var progressClip:MovieClip; public var fenceClip:MovieClip; public var tempWeapon2:Object; public var tempWeapon3:Object; public var tempWeapon4:Object; public var tempWeapon5:Object; public var HorizMaxDist_5:Number; public var tempWeapon1:Object; public var currentCashBonus:int; public var HorizMaxDist_4:Number; public var carHorizantal_1:Boolean; public var carHorizantal_2:Boolean; public var carHorizantal_3:Boolean; public var carHorizantal_4:Boolean; public var timerId:Number; public var HorizMaxDist_2:Number; public var smallRatio:int; public var ms2:MovieClip; public var distanceNum:Number; public var startgame:Boolean; public var HandleMouse:int; public var playBtn_new:SimpleButton; public var rotationSpeed:Number; public var helpbtn:SimpleButton; public var congratsClip:MovieClip; public var GamePoints:int; public var globalCarTurnSpeed:Number; public var actualDistance:int; public var bgClipOver:MovieClip; public var leftDisabled:Boolean; public var submit_score:SimpleButton; public var VertSpeed_5:Number; public var SCORE_LIB_URL; public var enemyArray:Array; public var player_mc:MovieClip; public var weaponDatabase:Array; public var VertSpeed_3:Number; public var enemy_player_mc:MovieClip; public var mouseClicked:Boolean; public var currentLevelScore:int; public var bgSound:bgsound; public var healthClip:MovieClip; public var car:MovieClip; public var try_again:SimpleButton; public var moreGamesBtn2:MovieClip; public var succeedOnce:Boolean; public var HorizSpeed_2:Number; public var rightKeyPressed:Boolean; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10); } public function level3Dynamic(){ if ((((VertMaxDist_3 < 200)) && ((VertSpeed_3 > 0)))){ VertMaxDist_3 = (VertMaxDist_3 + VertSpeed_3); bgClip.oppStatic_3.y = (bgClip.oppStatic_3.y + VertSpeed_3); bgClip.oppStatic_4.y = (bgClip.oppStatic_4.y + VertSpeed_3); }; if (VertMaxDist_3 >= 200){ VertSpeed_3 = -1; }; if (VertSpeed_3 < 0){ VertMaxDist_3 = (VertMaxDist_3 + VertSpeed_3); bgClip.oppStatic_3.y = (bgClip.oppStatic_3.y + VertSpeed_3); bgClip.oppStatic_4.y = (bgClip.oppStatic_4.y + VertSpeed_3); }; if (VertMaxDist_3 < 0){ VertSpeed_3 = 1; }; } public function checkEnemyHit(_bullet:MovieClip):void{ var tempEnemy:MovieClip; var i:int; while (i < enemyLength) { tempEnemy = new MovieClip(); bgClip.addChild(tempEnemy); tempEnemy = enemyArray[i]; if (((((tempEnemy.hitTestObject(_bullet)) && ((_bullet.useOnce == false)))) && ((tempEnemy.destroyThis == false)))){ tempEnemy.life = (tempEnemy.life - 25); _bullet.useOnce = true; destroyBullet(_bullet); if (tempEnemy.life <= 0){ tempEnemy.destroyThis = true; destroyEnemy(tempEnemy); } else { tempEnemy.carClip.realCar.gotoAndPlay("blink"); }; }; i++; }; } public function rotatePlayer(){ player_mc.rotation = (Math.atan2((mouseY - player_mc.y), (mouseX - player_mc.x)) * radians2); } public function playFnGame1_new(e:Event):void{ this.gotoAndPlay("startgame"); } public function playNext(e:MouseEvent):void{ CurrentLevel++; gotoAndStop("startgame"); } function frame10(){ stop(); } public function playmoregameFn1_new(e:Event):void{ var e = e; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium=game-logo"); var request:URLRequest = new URLRequest(btnUrl); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; } function frame1(){ stop(); if (Security){ o = Security; if (o.sandboxType != "localWithFile"){ apiLoader = new URLLoader(); apiLoader.load(new URLRequest("http://www.britetrade.com/api/gameplay.php?key=165b9857e39e47b6f4b51739f4ad9cab&id=78")); }; }; clickBtnpre.addEventListener(MouseEvent.CLICK, outLink1); addEventListener(Event.ENTER_FRAME, loading); } function frame2(){ stop(); preLoadSound = new preLoadSnd(); } function frame4(){ playBtn_new.addEventListener(MouseEvent.MOUSE_DOWN, playFnGame1_new); } function frame7(){ GamePoints = (totalEnemyArray[(CurrentLevel - 1)] * 100); currentLevelScore = (BonusPoints + GamePoints); trace(("currentLevelScore = " + currentLevelScore)); currentLevel_score.text = ("" + currentLevelScore); total_score_count = (total_score_count + currentLevelScore); trace(("total_score_count = " + total_score_count)); totalgame_score.text = ("" + total_score_count); nextLevelBtn.addEventListener(MouseEvent.MOUSE_DOWN, playNext); playmore2.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn2); } function frame9(){ mLoader2 = new Loader(); mRequest2 = new URLRequest(SCORE_LIB_URL); mLoader2.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader2.load(mRequest2); currentLevel_score.text = ("" + currentLevelScore); total_score_count = (total_score_count + currentLevelScore); totalgame_score.text = ("" + total_score_count); play_again.addEventListener(MouseEvent.CLICK, call_first); playmore5.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn5); moreGamesBtn.buttonMode = true; moreGamesBtn.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn7); } function frame3(){ stop(); currentLevelScore = 0; CurrentLevel = 1; total_score_count = 0; playbtn.addEventListener(MouseEvent.MOUSE_DOWN, init); helpbtn.addEventListener(MouseEvent.MOUSE_DOWN, init1); flobzoo.addEventListener(MouseEvent.MOUSE_DOWN, flobzooFn); playmore.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn); soundbox = new ctrl(); addChild(soundbox); soundbox.x = 675; soundbox.y = 20; soundbox.buttonMode = true; globalSndFrame = 1; globalVolume = 0.5; bgSound = new bgsound(); bgSoundChannel = bgSound.play(0, 10000); initVol = new SoundTransform(); initVol.volume = 0.1; bgSoundChannel.soundTransform = initVol; addChild(soundbox); soundbox.x = 20; soundbox.y = 20; soundbox.addEventListener(MouseEvent.MOUSE_DOWN, playcontrol); if (globalSndFrame == 1){ playFn(); } else { if (globalSndFrame == 2){ pauseFn(); }; }; Security.allowDomain("*"); SCORE_LIB_URL = "http://api.britetrade.com/highscore/ScoreUtilsAS3.swf "; } function frame6(){ stop(); stage.scaleMode = StageScaleMode.NO_SCALE; playmore1_new.buttonMode = true; playmore1_new.addEventListener(MouseEvent.MOUSE_DOWN, moreGameNew); flobzoo.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn1_new); BonusPoints = 0; GamePoints = 0; addChild(soundbox); soundbox.x = 20; soundbox.y = 20; ctLevel.text = ("" + CurrentLevel); totalEnemyArray = new Array(5, 7, 7, 7, 9); CashBonusArray = new Array(7, 9, 7, 7, 9); totalEnergyArray = new Array(2, 2, 3, 3, 4); carSpeedSign = " "; succeedOnce = false; totalEnemies = totalEnemyArray[(CurrentLevel - 1)]; currentCashBonus = CashBonusArray[(CurrentLevel - 1)]; bonusLeft.text = (" " + currentCashBonus); currentEnemyTank = totalEnemies; tankLeft.text = (" " + currentEnemyTank); currentEnergyNum = totalEnergyArray[(CurrentLevel - 1)]; repairLeft.text = (" " + currentEnergyNum); cashSnd1 = new cashSnd(); cashVol = new SoundTransform(); cashVol.volume = 0.7; shootRocketSnd1 = new shootRocketSnd(); shootRocketVol = new SoundTransform(); shootRocketVol.volume = 0.7; shootSnd1 = new shootSnd(); shootVol = new SoundTransform(); shootVol.volume = 0.7; energySnd1 = new energySnd(); energyVol = new SoundTransform(); energyVol.volume = 0.7; explosionSnd1 = new explosionSnd(); explosionVol = new SoundTransform(); explosionVol.volume = 0.7; car.life = 100; hitArray = new Array(); hitArray.push(bgClip.hit1); hitArray.push(bgClip.fenceClip); ik = 1; while (ik <= totalEnemies) { hitArray.push(bgClip[("oppStatic_" + ik)]); ik++; }; vv = 0; while (vv < hitArray.length) { hitArray[vv].hitOnce = false; vv++; }; initialX = player_mc.x; initialY = player_mc.y; carDestroyed = false; spaceKeypressed = false; spacebarKeyCode = false; bgClip.id = 1; hitCollision = false; globalCarTurnSpeed = 2; rightDisabled = false; leftDisabled = false; frtCar_Vertbar_hit_plus_0 = false; frtCar_Vertbar_hit_plus_180 = false; frtCar_Vertbar_hit_plus_1 = false; frtCar_Vertbar_hit_plus_2 = false; carHorizantal_1 = false; carHorizantal_2 = false; carHorizantal_3 = false; carHorizantal_4 = false; carMaxSpeed = 3; speedX = 0; speedY = 0; rotationSpeed = 4; acceleration = 0.3; currentSpeed = 0; backPos1 = false; backPos2 = false; backPos3 = false; backPos4 = false; backPos5 = false; backPos6 = false; backPos7 = false; backPos8 = false; timerId = 0; stage.addEventListener(KeyboardEvent.KEY_UP, KeyUP); stage.addEventListener(KeyboardEvent.KEY_DOWN, KeyDown); actualDistance = dist(car, bgClip.endClip); smallRatio = Math.round((actualDistance / 100)); stage.addEventListener(Event.ENTER_FRAME, Main); energyArray = new Array(); createEnergy(currentEnergyNum); cashArray = new Array(); createCash(currentCashBonus); HandleMouse = 0; tryOnce = false; dx = 0; dy = 0; distanceNum = 0; distArrayEnemies = new Array(); a = 0; while (a < totalEnemies) { distNum = dist(car, bgClip[("oppStatic_" + (a + 1))]); distArrayEnemies.push(distNum); a++; }; enemy_weaponDatabase = new Array(); enemyCarRotationArray = new Array(); enemy_tempWeapon1 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:7, bulletMaxAge:2000, barrelLength:15, reloadComplete:true, reloadSpeed:3000, reloadTimer:0, nameThis:"gun1"}; enemy_weaponDatabase.push(enemy_tempWeapon1); enemy_tempWeapon2 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun2"}; enemy_weaponDatabase.push(enemy_tempWeapon2); enemy_tempWeapon3 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:15, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun3"}; enemy_weaponDatabase.push(enemy_tempWeapon3); enemy_tempWeapon4 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:30, bulletMaxAge:700, barrelLength:15, reloadComplete:true, reloadSpeed:1000, reloadTimer:0, nameThis:"gun4"}; enemy_weaponDatabase.push(enemy_tempWeapon4); enemy_tempWeapon5 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:2000, reloadTimer:0, nameThis:"gun5"}; enemy_weaponDatabase.push(enemy_tempWeapon5); enemy_tempWeapon6 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:30, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:1200, reloadTimer:0, nameThis:"gun6"}; enemy_weaponDatabase.push(enemy_tempWeapon6); enemy_tempWeapon7 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:10, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:1200, reloadTimer:0, nameThis:"gun7"}; enemy_weaponDatabase.push(enemy_tempWeapon7); enemy_tempWeapon8 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:18, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:1200, reloadTimer:0, nameThis:"gun8"}; enemy_weaponDatabase.push(enemy_tempWeapon8); enemy_tempWeapon9 = {itemName:"enemy_Machine Gun", bulletNumber:1, bulletOffset:5, bulletSpeed:20, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:1200, reloadTimer:0, nameThis:"gun9"}; enemy_weaponDatabase.push(enemy_tempWeapon9); enemy_playerWeaponArray = new Array(); enemy_playerWeapon1 = new Object(); enemy_playerWeapon2 = new Object(); enemy_playerWeapon3 = new Object(); enemy_playerWeapon4 = new Object(); enemy_playerWeapon5 = new Object(); enemy_playerWeaponArray.push(enemy_playerWeapon1); enemy_playerWeaponArray.push(enemy_playerWeapon2); enemy_playerWeaponArray.push(enemy_playerWeapon3); enemy_playerWeaponArray.push(enemy_playerWeapon4); enemy_playerWeaponArray.push(enemy_playerWeapon5); if (CurrentLevel >= 2){ enemy_playerWeapon6 = new Object(); enemy_playerWeapon7 = new Object(); enemy_playerWeaponArray.push(enemy_playerWeapon6); enemy_playerWeaponArray.push(enemy_playerWeapon7); if (CurrentLevel == 5){ enemy_playerWeapon8 = new Object(); enemy_playerWeapon9 = new Object(); enemy_playerWeaponArray.push(enemy_playerWeapon8); enemy_playerWeaponArray.push(enemy_playerWeapon9); }; }; weaponDatabase = new Array(); activateguns = false; gunXArray = new Array(); gunYArray = new Array(); mainArray = new Array(); k = 1; while (k <= totalEnemies) { mainEnemyBulletArray = new Array(); mainArray.push(mainEnemyBulletArray); k++; }; gunRotationArray = new Array(); if (CurrentLevel == 1){ tempWeapon1 = {itemName:"Machine Gun", bulletNumber:1, bulletOffset:2, bulletSpeed:30, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:200, reloadTimer:0}; weaponDatabase.push(tempWeapon1); }; if (CurrentLevel == 2){ tempWeapon2 = {itemName:"Machine Gun", bulletNumber:1, bulletOffset:2, bulletSpeed:30, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:200, reloadTimer:0}; weaponDatabase.push(tempWeapon2); }; if (CurrentLevel == 3){ tempWeapon3 = {itemName:"Machine Gun", bulletNumber:1, bulletOffset:2, bulletSpeed:30, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:200, reloadTimer:0}; weaponDatabase.push(tempWeapon3); }; if (CurrentLevel == 4){ tempWeapon4 = {itemName:"Machine Gun", bulletNumber:1, bulletOffset:2, bulletSpeed:30, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:200, reloadTimer:0}; weaponDatabase.push(tempWeapon4); }; if (CurrentLevel == 5){ tempWeapon5 = {itemName:"Machine Gun", bulletNumber:1, bulletOffset:2, bulletSpeed:30, bulletMaxAge:1000, barrelLength:15, reloadComplete:true, reloadSpeed:200, reloadTimer:0}; weaponDatabase.push(tempWeapon5); }; bulletArray = new Array(); enemyArray = new Array(); gunArray = new Array(); cloneEnemyArray = new Array(); CloneEnemyLength = cloneEnemyArray.length; cloneGunArray = new Array(); playerWeapon = new Object(); mouseClicked = false; enemy_bullets = true; radians = (Math.PI / 180); radians2 = (180 / Math.PI); loadWeapon("Machine Gun"); createEnemy(totalEnemies); HorizSpeed = 1; HorizMaxDist = 0; VertSpeed = 1; VertMaxDist = 0; HorizSpeed_2 = 1; HorizMaxDist_2 = 0; VertSpeed_3 = 1; VertMaxDist_3 = 0; HorizSpeed_4 = 1; HorizMaxDist_4 = 0; HorizSpeed_5 = 1; HorizMaxDist_5 = 0; VertSpeed_5 = 1; VertMaxDist_5 = 0; stage.addEventListener(MouseEvent.MOUSE_DOWN, m_down); stage.addEventListener(MouseEvent.MOUSE_UP, m_up); stage.addEventListener(Event.ENTER_FRAME, main_meth); stage.addEventListener(Event.ENTER_FRAME, enemy_main_meth); } function frame8(){ mLoader1 = new Loader(); mRequest1 = new URLRequest(SCORE_LIB_URL); mLoader1.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader1.load(mRequest1); moreGamesBtn2.buttonMode = true; moreGamesBtn2.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn8); try_again.addEventListener(MouseEvent.MOUSE_DOWN, continue_again1); playmore3.addEventListener(MouseEvent.MOUSE_DOWN, playmoregameFn3); } public function enemy_createBullet(num):void{ var enemy_randomNum:Number; var enemy_bulletAngle:Number; var enemy_tempBullet:bullet; var bulletNo:int = enemy_playerWeaponArray[(num - 1)].bulletNumber; var i:int; while (i < bulletNo) { enemy_tempBullet = new bullet(); bgClip.addChild(enemy_tempBullet); enemy_tempBullet.gotoAndStop(CurrentLevel); enemy_tempBullet.x = (gunXArray[(num - 1)] + (enemy_playerWeaponArray[(num - 1)].barrelLength * Math.cos((enemyCarRotationArray[(num - 1)] * radians)))); enemy_tempBullet.y = (gunYArray[(num - 1)] + (enemy_playerWeaponArray[(num - 1)].barrelLength * Math.sin((enemyCarRotationArray[(num - 1)] * radians)))); if (CurrentLevel == 1){ shootEnemySndChannel = shootSnd1.play(); shootEnemySndChannel.soundTransform = shootVol; } else { if (CurrentLevel >= 2){ shootRocketSnd1Channel = shootRocketSnd1.play(); shootEnemySndChannel.soundTransform = shootRocketVol; }; }; enemy_tempBullet.useOnce = false; enemy_randomNum = ((Math.random() * enemy_playerWeaponArray[(num - 1)].bulletOffset) - (enemy_playerWeaponArray[(num - 1)].bulletOffset / 2)); enemy_bulletAngle = ((enemyCarRotationArray[(num - 1)] + enemy_randomNum) * radians); enemy_tempBullet.xSpeed = (Math.cos(enemy_bulletAngle) * enemy_playerWeaponArray[(num - 1)].bulletSpeed); enemy_tempBullet.ySpeed = (Math.sin(enemy_bulletAngle) * enemy_playerWeaponArray[(num - 1)].bulletSpeed); enemy_tempBullet.lifeTimer = setInterval(enemy_destroyBullet, enemy_playerWeaponArray[(num - 1)].bulletMaxAge, enemy_tempBullet, (num - 1)); enemy_tempBullet.rotation = enemyCarRotationArray[(num - 1)]; mainArray[(num - 1)][i] = enemy_tempBullet; i++; }; enemy_startReloading(num); } function frame5(){ stop(); startgame = false; bgClip.gotoAndStop(CurrentLevel); bgClipOver.gotoAndStop(CurrentLevel); player_mc.gotoAndStop(CurrentLevel); gotoAndStop("playgame"); } public function outLink1(event:MouseEvent):void{ var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium="); navigateToURL(new URLRequest((btnUrl + "preloader")), "blank"); } public function flobzooFn(e:Event):void{ var e = e; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium=cover-logo-bl"); var request:URLRequest = new URLRequest(btnUrl); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; trace("Error occurred!"); } public function enemy_main_meth(e:Event){ if (startgame == true){ enemy_Hold(); enemy_fireWeapon(); enemy_updateBullets(totalEnemies); }; if (activateguns == true){ if (CurrentLevel == 1){ level1Dynamic(); } else { if (CurrentLevel == 2){ level2Dynamic(); } else { if (CurrentLevel == 3){ level3Dynamic(); } else { if (CurrentLevel == 4){ level4Dynamic(); } else { if (CurrentLevel == 5){ level5Dynamic(); }; }; }; }; }; }; } public function main_meth(e:Event){ currentRotation = player_mc.rotation; rotatePlayer(); updateBullets(); } public function checkPlayerHit(_bullet:MovieClip, numb:Number):void{ var lifeVar:*; if (((car.hitTestObject(_bullet)) && ((_bullet.useOnce == false)))){ if (CurrentLevel == 1){ car.life = (car.life - 10); }; if (CurrentLevel == 2){ car.life = (car.life - 14); }; if (CurrentLevel >= 3){ car.life = (car.life - 16); }; _bullet.useOnce = true; enemy_destroyBullet(_bullet, numb); car.blink.gotoAndPlay("playScreen"); lifeVar = car.life; if (car.life <= 0){ destroyCar(numb); lifeVar = 1; }; armorClip.gotoAndStop(lifeVar); }; } public function level4Dynamic(){ if ((((HorizMaxDist_4 < 300)) && ((HorizSpeed_4 > 0)))){ HorizMaxDist_4 = (HorizMaxDist_4 + HorizSpeed_4); bgClip.oppStatic_3.x = (bgClip.oppStatic_3.x + HorizSpeed_4); bgClip.oppStatic_5.x = (bgClip.oppStatic_5.x + HorizSpeed_4); }; if (HorizMaxDist_4 >= 300){ HorizSpeed_4 = -1; }; if (HorizSpeed_4 < 0){ HorizMaxDist_4 = (HorizMaxDist_4 + HorizSpeed_4); bgClip.oppStatic_3.x = (bgClip.oppStatic_3.x + HorizSpeed_4); bgClip.oppStatic_5.x = (bgClip.oppStatic_5.x + HorizSpeed_4); }; if (HorizMaxDist_4 < 0){ HorizSpeed_4 = 1; }; } public function enemy_fireWeapon():void{ var numb:int; var diff:int; var distNum:*; var i = 1; while (i <= enemyLength) { diff = (totalEnemies - enemyLength); numb = (diff + i); if (enemy_playerWeaponArray[(numb - 1)].reloadComplete){ enemyCarRotationArray[(numb - 1)] = gunRotationArray[(numb - 1)]; if (String(enemyCarRotationArray[(numb - 1)]) != "undefined"){ distNum = dist(car, bgClip[("oppStatic_" + numb)]); distArrayEnemies[(numb - 1)] = distNum; if (distArrayEnemies[(numb - 1)] < 400){ enemy_createBullet(numb); }; }; }; i++; }; } public function init(e:MouseEvent):void{ gotoAndStop("startgame"); } public function KeyUP(event:KeyboardEvent){ if (event.keyCode == Keyboard.DOWN){ downKeyPressed = false; }; if (event.keyCode == Keyboard.LEFT){ leftKeyPressed = false; }; if (event.keyCode == Keyboard.UP){ upKeyPressed = false; }; if (event.keyCode == Keyboard.RIGHT){ rightKeyPressed = false; }; if (event.keyCode == Keyboard.SPACE){ spaceKeypressed = false; }; } public function createBullet():void{ var randomNum:Number; var bulletAngle:Number; var tempBullet:bullet; var pt1:Point = new Point(player_mc.x, player_mc.y); var i:int; var bulletNo:int = playerWeapon.bulletNumber; while (i < bulletNo) { tempBullet = new bullet(); bgClip.addChild(tempBullet); bulletArray.push(tempBullet); bulletLength = bulletArray.length; tempBullet.gotoAndStop(CurrentLevel); pt1 = bgClip.globalToLocal(pt1); tempBullet.useOnce = false; tempBullet.x = (pt1.x + (playerWeapon.barrelLength * Math.cos((currentRotation * radians)))); tempBullet.y = (pt1.y + (playerWeapon.barrelLength * Math.sin((currentRotation * radians)))); randomNum = ((Math.random() * playerWeapon.bulletOffset) - (playerWeapon.bulletOffset / 2)); bulletAngle = ((currentRotation + randomNum) * radians); tempBullet.xSpeed = (Math.cos(bulletAngle) * playerWeapon.bulletSpeed); tempBullet.ySpeed = (Math.sin(bulletAngle) * playerWeapon.bulletSpeed); tempBullet.lifeTimer = setInterval(destroyBullet, playerWeapon.bulletMaxAge, tempBullet); tempBullet.rotation = currentRotation; i++; }; startReloading(); } public function init1(e:MouseEvent):void{ gotoAndStop("help"); } public function enemy_destroyBullet(_bullet:MovieClip, mainArrayNum:int):void{ var enemy_tempBullet:MovieClip; var mainArrayLength:int = mainArray[mainArrayNum].length; var i:int; while (i < mainArrayLength) { enemy_tempBullet = new MovieClip(); bgClip.addChild(enemy_tempBullet); enemy_tempBullet = mainArray[mainArrayNum][i]; if (enemy_tempBullet.name == _bullet.name){ mainArray[mainArrayNum].splice(i, 1); clearInterval(enemy_tempBullet.lifeTimer); bgClip.removeChild(enemy_tempBullet); }; i++; }; } public function loading(event:Event){ var bytestotal:* = stage.loaderInfo.bytesTotal; var bytesloaded:* = stage.loaderInfo.bytesLoaded; var percentage:* = Math.round(((bytesloaded * 100) / bytestotal)); txtBox.text = (percentage + ""); if (bytesloaded >= bytestotal){ gotoAndStop("logoAnim"); removeEventListener(Event.ENTER_FRAME, loading); }; } public function m_down(e:Event):void{ mouseClicked = true; if (CurrentLevel == 1){ shootSndChannel = shootSnd1.play(); shootSndChannel.soundTransform = shootVol; } else { if (CurrentLevel >= 2){ shootRocketSnd1Channel = shootRocketSnd1.play(); shootEnemySndChannel.soundTransform = shootRocketVol; }; }; if (playerWeapon.reloadComplete){ player_mc.run_mc.gotoAndPlay("movearm"); createBullet(); }; } public function gunReloaded(){ clearInterval(playerWeapon.reloadTimer); playerWeapon.reloadComplete = true; } public function pauseFn(){ var myVol:SoundTransform = new SoundTransform(); myVol.volume = 0; globalVolume = myVol.volume; bgSoundChannel.soundTransform = myVol; soundbox.gotoAndStop(2); globalSndFrame = 2; } public function startReloading(){ playerWeapon.reloadComplete = false; playerWeapon.reloadTimer = setInterval(gunReloaded, playerWeapon.reloadSpeed); } public function destroyCar(num:Number):void{ playerWeapon.reloadComplete = false; clearInterval(playerWeapon.reloadTimer); var i:int; while (i < totalEnemies) { enemy_playerWeaponArray[i].reloadComplete = false; clearInterval(enemy_playerWeaponArray[i].reloadTimer); i++; }; car.gotoAndStop(2); mfailed.gotoAndPlay(2); carDestroyed = true; player_mc.x = initialX; player_mc.y = initialY; var v:int; while (v < gunArray.length) { clearInterval(gunArray[v].intervalID); v++; }; explosionSndChannel = explosionSnd1.play(); explosionSndChannel.soundTransform = explosionVol; stage.removeEventListener(Event.ENTER_FRAME, Main); stage.removeEventListener(Event.ENTER_FRAME, main_meth); stage.removeEventListener(Event.ENTER_FRAME, enemy_main_meth); } public function checkForCollision(object1:DisplayObject, object2:DisplayObject, pixelPerfect:Boolean=true, tolerance:int=0xFF){ var bounds1:Rectangle = object1.getBounds(object1.parent.parent); var bounds2:Rectangle = object2.getBounds(object2.parent.parent.parent); var bounds:Rectangle = bounds1.intersection(bounds2); bounds.x = Math.floor(bounds.x); bounds.y = Math.floor(bounds.y); bounds.width = Math.ceil(bounds.width); bounds.height = Math.ceil(bounds.height); if ((((bounds.width < 1)) || ((bounds.height < 1)))){ return (null); }; if (!pixelPerfect){ return (bounds); }; var img:BitmapData = new BitmapData(bounds.width, bounds.height, false); var mat:Matrix = object1.transform.concatenatedMatrix; mat.translate(-(bounds.left), -(bounds.top)); img.draw(object1, mat, new ColorTransform(1, 0, 0, 1, 0xFF, -255, -255, tolerance)); mat = object2.transform.concatenatedMatrix; mat.translate(-(bounds.left), -(bounds.top)); img.draw(object2, mat, new ColorTransform(1, 1, 1, 1, 0xFF, 0xFF, 0xFF, tolerance), "difference"); var intersection:Rectangle = img.getColorBoundsRect(4294967295, 4278255615); holder = intersection.width; if (intersection.width == 0){ return (null); }; intersection.offset(bounds.left, bounds.top); return (intersection); } public function destroyBullet(_bullet:MovieClip):void{ var tempBullet:MovieClip; var i:int; while (i < bulletLength) { tempBullet = new MovieClip(); bgClip.addChild(tempBullet); tempBullet = bulletArray[i]; if (tempBullet == _bullet){ bulletArray.splice(i, 1); bulletLength--; clearInterval(tempBullet.lifeTimer); bgClip.removeChild(tempBullet); }; i++; }; } public function call_first(e:Event):void{ CurrentLevel = 1; this.removeChild(this.scoreutils_mc); gotoAndPlay("startgame"); } public function dist(mc1:MovieClip, mc2:MovieClip){ var pt:Point = new Point(stage.x, stage.y); pt = mc2.localToGlobal(pt); dx = (mc1.x - pt.x); dy = (mc1.y - pt.y); distanceNum = Math.round(Math.sqrt(((dx * dx) + (dy * dy)))); return (distanceNum); } public function level5Dynamic(){ if ((((HorizMaxDist_5 < 300)) && ((HorizSpeed_5 > 0)))){ HorizMaxDist_5 = (HorizMaxDist_5 + HorizSpeed_5); bgClip.oppStatic_3.x = (bgClip.oppStatic_3.x + HorizSpeed_5); bgClip.oppStatic_4.x = (bgClip.oppStatic_4.x + HorizSpeed_5); }; if (HorizMaxDist_5 >= 300){ HorizSpeed_5 = -1; }; if (HorizSpeed_5 < 0){ HorizMaxDist_5 = (HorizMaxDist_5 + HorizSpeed_5); bgClip.oppStatic_3.x = (bgClip.oppStatic_3.x + HorizSpeed_5); bgClip.oppStatic_4.x = (bgClip.oppStatic_4.x + HorizSpeed_5); }; if (HorizMaxDist_5 < 0){ HorizSpeed_5 = 1; }; if ((((VertMaxDist_5 < 200)) && ((VertSpeed_5 > 0)))){ VertMaxDist_5 = (VertMaxDist_5 + VertSpeed_5); bgClip.oppStatic_5.y = (bgClip.oppStatic_5.y + VertSpeed_5); bgClip.oppStatic_6.y = (bgClip.oppStatic_6.y + VertSpeed_5); bgClip.oppStatic_9.y = (bgClip.oppStatic_9.y + VertSpeed_5); }; if (VertMaxDist_5 >= 200){ VertSpeed_5 = -1; }; if (VertSpeed_5 < 0){ VertMaxDist_5 = (VertMaxDist_5 + VertSpeed_5); bgClip.oppStatic_5.y = (bgClip.oppStatic_5.y + VertSpeed_5); bgClip.oppStatic_6.y = (bgClip.oppStatic_6.y + VertSpeed_5); bgClip.oppStatic_9.y = (bgClip.oppStatic_9.y + VertSpeed_5); }; if (VertMaxDist_5 < 0){ VertSpeed_5 = 1; }; } public function load_meth(e:Event):void{ loadWeapon("Machine Gun"); } public function Main(event:Event):void{ currentDistance = dist(car, bgClip.endClip); perHundred = ((actualDistance - currentDistance) / smallRatio); progressClip.gotoAndStop(Math.round(perHundred)); if (checkCollision(car, bgClip.endClip) == true){ progressClip.gotoAndStop(perHundred); stage.removeEventListener(Event.ENTER_FRAME, Main); stage.removeEventListener(Event.ENTER_FRAME, main_meth); stage.removeEventListener(Event.ENTER_FRAME, enemy_main_meth); succeedOnce = true; congratsClip.gotoAndStop(1); if (CurrentLevel < 3){ msucceed.gotoAndPlay(2); } else { gotoAndStop("gameover"); }; }; if (carDestroyed == false){ player_mc.x = car.x; player_mc.y = car.y; }; if (((upKeyPressed) && ((currentSpeed < carMaxSpeed)))){ currentSpeed = (currentSpeed + acceleration); }; if (((downKeyPressed) && ((currentSpeed > -3)))){ currentSpeed = (currentSpeed - acceleration); }; if (((leftKeyPressed) && ((leftDisabled == false)))){ if (rightDisabled == true){ rightDisabled = false; }; car.rotation = (car.rotation - (rotationSpeed * (currentSpeed / carMaxSpeed))); if (car.wheels1.rotation > -30){ car.wheels1.rotation = (car.wheels1.rotation - 5); }; if (car.wheels2.rotation > -30){ car.wheels2.rotation = (car.wheels2.rotation - 5); }; }; if (((rightKeyPressed) && ((rightDisabled == false)))){ if (leftDisabled == true){ leftDisabled = false; }; car.rotation = (car.rotation + (rotationSpeed * (currentSpeed / carMaxSpeed))); if ((((car.wheels1.rotation >= -30)) && ((car.wheels1.rotation < 30)))){ car.wheels1.rotation = (car.wheels1.rotation + 5); }; if ((((car.wheels2.rotation >= -30)) && ((car.wheels2.rotation < 30)))){ car.wheels2.rotation = (car.wheels2.rotation + 5); }; }; if (((!(upKeyPressed)) && (!(downKeyPressed)))){ if (currentSpeed > 0){ currentSpeed = (currentSpeed - 0.25); } else { if (currentSpeed < -1){ currentSpeed = (currentSpeed + 0.25); } else { currentSpeed = 0; }; }; }; if (!leftKeyPressed){ if (car.wheels1.rotation < 0){ car.wheels1.rotation = (car.wheels1.rotation + 5); car.wheels2.rotation = (car.wheels2.rotation + 5); }; }; if (!rightKeyPressed){ if (car.wheels1.rotation > 0){ car.wheels1.rotation = (car.wheels1.rotation - 5); car.wheels2.rotation = (car.wheels2.rotation - 5); }; }; checkCorners(); } public function rotateGun(_gun:MovieClip):void{ var tempGun:MovieClip; var pt3:Point; var gunLength:int = gunArray.length; var i:int; while (i < gunLength) { tempGun = new MovieClip(); bgClip.addChild(tempGun); tempGun = gunArray[i]; pt3 = new Point(stage.x, stage.y); pt3 = tempGun.localToGlobal(pt3); tempGun.rotation = (Math.atan2((player_mc.y - pt3.y), (player_mc.x - pt3.x)) * radians2); gunRotationArray[i] = tempGun.rotation; i++; }; } public function playmoregameFn(e:Event):void{ var e = e; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium=cover-moregames-bl"); var request:URLRequest = new URLRequest(btnUrl); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; trace("Error occurred!"); } public function horiCheck(){ if (carHorizantal_1 == true){ if ((((car.rotation <= 180)) && ((car.rotation > 90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = 90; carHorizantal_1 = false; }; }; if (carHorizantal_2 == true){ if ((((car.rotation < -90)) && ((car.rotation > -180)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = -90; carHorizantal_2 = false; }; }; if (carHorizantal_3 == true){ if ((((car.rotation < 90)) && ((car.rotation > 1)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = 90; carHorizantal_3 = false; }; }; if (carHorizantal_4 == true){ if ((((car.rotation <= 0)) && ((car.rotation > -90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = -90; carHorizantal_4 = false; }; }; if (((carHorizantal_4) && (frtCar_Vertbar_hit_plus_1)) == true){ frtCar_Vertbar_hit_plus_1 = false; leftDisabled = false; rightDisabled = false; backPos3 = false; }; if (((carHorizantal_1) && (frtCar_Vertbar_hit_plus_0)) == true){ carHorizantal_1 = false; leftDisabled = false; rightDisabled = false; }; if (backPos3 == true){ if ((((car.rotation <= 180)) && ((car.rotation > 90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { backPos3 = false; car.rotation = 90; }; }; if (backPos5 == true){ if ((((car.rotation < 90)) && ((car.rotation >= 0)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { backPos5 = false; car.rotation = 90; }; }; if (backPos6 == true){ if ((((car.rotation < -90)) && ((car.rotation > -180)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = -90; backPos6 = false; }; }; if (backPos1 == true){ if ((((car.rotation < 0)) && ((car.rotation > -90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = -90; backPos1 = false; }; }; if (((backPos5) && (frtCar_Vertbar_hit_plus_0)) == true){ backPos5 = false; }; if (((backPos3) && (frtCar_Vertbar_hit_plus_180)) == true){ backPos3 = false; }; if (((backPos6) && (carHorizantal_2)) == true){ backPos6 = false; }; if (((backPos1) && (frtCar_Vertbar_hit_plus_1)) == true){ frtCar_Vertbar_hit_plus_1 = false; }; } public function enemy_updateBullets(num):void{ var mainLength:int; var i:int; var enemy_temporaryBullet:MovieClip; var j:int; while (j < num) { mainLength = mainArray[j].length; i = 0; while (i < mainLength) { enemy_temporaryBullet = new MovieClip(); bgClip.addChild(enemy_temporaryBullet); enemy_temporaryBullet = mainArray[j][i]; enemy_temporaryBullet.x = (enemy_temporaryBullet.x + enemy_temporaryBullet.xSpeed); enemy_temporaryBullet.y = (enemy_temporaryBullet.y + enemy_temporaryBullet.ySpeed); checkPlayerHit(enemy_temporaryBullet, j); i++; }; j++; }; } public function createCash(num:Number):void{ var tempNewCash:cash; var i = 1; while (i <= num) { tempNewCash = new cash(); bgClip.addChild(tempNewCash); tempNewCash.x = bgClip[("cashPt_" + i)].x; tempNewCash.y = bgClip[("cashPt_" + i)].y; bgClip[("cashPt_" + i)].visible = false; tempNewCash.hit = false; cashArray.push(tempNewCash); i++; }; } public function level1Dynamic(){ if ((((HorizMaxDist < 400)) && ((HorizSpeed > 0)))){ HorizMaxDist = (HorizMaxDist + HorizSpeed); bgClip.oppStatic_2.x = (bgClip.oppStatic_2.x + HorizSpeed); bgClip.oppStatic_3.x = (bgClip.oppStatic_3.x + HorizSpeed); }; if (HorizMaxDist >= 400){ HorizSpeed = -1; }; if (HorizSpeed < 0){ HorizMaxDist = (HorizMaxDist + HorizSpeed); bgClip.oppStatic_2.x = (bgClip.oppStatic_2.x + HorizSpeed); bgClip.oppStatic_3.x = (bgClip.oppStatic_3.x + HorizSpeed); }; if (HorizMaxDist < 0){ HorizSpeed = 1; }; if ((((VertMaxDist < 300)) && ((VertSpeed > 0)))){ VertMaxDist = (VertMaxDist + VertSpeed); bgClip.oppStatic_4.y = (bgClip.oppStatic_4.y + VertSpeed); bgClip.oppStatic_5.y = (bgClip.oppStatic_5.y + VertSpeed); }; if (VertMaxDist >= 300){ VertSpeed = -1; }; if (VertSpeed < 0){ VertMaxDist = (VertMaxDist + VertSpeed); bgClip.oppStatic_4.y = (bgClip.oppStatic_4.y + VertSpeed); bgClip.oppStatic_5.y = (bgClip.oppStatic_5.y + VertSpeed); }; if (VertMaxDist < 0){ VertSpeed = 1; }; } public function playmoregameFn3(e:Event):void{ var e = e; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium=game-moregames"); var request:URLRequest = new URLRequest(btnUrl); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; trace("Error occurred!"); } public function playmoregameFn7(e:Event):void{ var e = e; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium=game-moregames"); var request:URLRequest = new URLRequest(btnUrl); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; trace("Error occurred!"); } public function playmoregameFn8(e:Event):void{ var e = e; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium=game-moregames"); var request:URLRequest = new URLRequest(btnUrl); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; trace("Error occurred!"); } public function playmoregameFn5(e:Event):void{ var e = e; var url = "http://www.flobzoo.com"; var request:URLRequest = new URLRequest(url); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; trace("Error occurred!"); } public function playmoregameFn2(e:Event):void{ var e = e; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium=game-moregames"); var request:URLRequest = new URLRequest(btnUrl); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; trace("Error occurred!"); } public function checkCorners(){ var temporaryEnergy:MovieClip; var lifeVar:*; var newBonusPoints:int; var newCashBonusPoints:int; var m:int; while (m < energyArray.length) { if (((checkCollision(car, energyArray[m])) && ((energyArray[m].hit == false)))){ energyArray[m].hit = true; healthClip.gotoAndPlay(2); temporaryEnergy = new MovieClip(); bgClip.addChild(temporaryEnergy); temporaryEnergy = energyArray[m]; if (CurrentLevel == 1){ car.life = (car.life + 25); }; if (CurrentLevel == 2){ car.life = (car.life + 35); }; if (CurrentLevel == 3){ car.life = (car.life + 45); }; lifeVar = car.life; if (car.life >= 100){ lifeVar = 100; }; trace(("car.life = " + car.life)); newBonusPoints = (100 + car.life); BonusPoints = (BonusPoints + newBonusPoints); trace(("BonusPoints when energy is picked = " + BonusPoints)); armorClip.gotoAndStop(lifeVar); temporaryEnergy.gotoAndStop(2); energySndChannel = energySnd1.play(); energySndChannel.soundTransform = energyVol; currentEnergyNum--; repairLeft.text = (" " + currentEnergyNum); }; m++; }; var k:int; var temporaryCash:MovieClip = new MovieClip(); while (k < cashArray.length) { if (((checkCollision(car, cashArray[k])) && ((cashArray[k].hit == false)))){ newCashBonusPoints = (200 + car.life); BonusPoints = (BonusPoints + newCashBonusPoints); trace(("BonusPoints when cash is picked = " + BonusPoints)); cashArray[k].hit = true; bonusClip.gotoAndPlay(2); bgClip.addChild(temporaryCash); temporaryCash = cashArray[k]; temporaryCash.gotoAndStop(2); cashSndChannel = cashSnd1.play(); cashSndChannel.soundTransform = cashVol; currentCashBonus--; bonusLeft.text = (" " + currentCashBonus); }; k++; }; var j:int; while (j < hitArray.length) { if ((((checkCollision(car, hitArray[j]) == true)) && ((hitArray[j].hitOnce == false)))){ if (upKeyPressed == true){ downKeyPressed = false; } else { if (downKeyPressed == true){ upKeyPressed = false; }; }; currentSpeed = (((currentSpeed * -2) + currentSpeed) / 1.8); if (currentSpeed > 0){ carSpeedSign = "plus"; } else { if (currentSpeed <= 0){ carSpeedSign = "minus"; }; }; if (carSpeedSign == "plus"){ if (currentSpeed <= 1){ currentSpeed = 1; }; }; if (carSpeedSign == "minus"){ if (currentSpeed >= -1){ currentSpeed = -1; }; }; }; if (checkCollision(car, hitArray[j]) == false){ hitArray[j].hitOnce = false; }; j++; }; var i = 1; while (i <= 2) { if (((checkCollision(car, bgClip.bg[("Hz" + i)])) || (checkCollision(car, bgClip.bg[("Vz" + i)]))) == false){ speedX = (bgClip.y - ((Math.cos(((car.rotation * Math.PI) / 180)) * currentSpeed) * -1)); speedY = (bgClip.x - (Math.sin(((car.rotation * Math.PI) / 180)) * currentSpeed)); bgClip.x = speedY; bgClip.y = speedX; bgClipOver.x = speedY; bgClipOver.y = speedX; }; if (((checkCollision(car, bgClip.bg[("Hz" + i)])) || (checkCollision(car, bgClip.bg[("Vz" + i)]))) == true){ currentSpeed = ((currentSpeed / carMaxSpeed) * -0.2); if (i == 1){ if (checkCollision(car, bgClip.bg[("Hz" + i)]) == true){ if ((((((car.rotation < 90)) && ((car.rotation >= 0)))) && ((backPos5 == false)))){ backPos5 = true; }; if ((((((car.rotation < 0)) && ((car.rotation > -90)))) && ((backPos1 == false)))){ backPos1 = true; }; if ((((((car.rotation <= 180)) && ((car.rotation > 90)))) && ((carHorizantal_1 == false)))){ carHorizantal_1 = true; }; if ((((((car.rotation < -90)) && ((car.rotation > -180)))) && ((carHorizantal_2 == false)))){ carHorizantal_2 = true; }; bgClip.y = (bgClip.y + 0.8); bgClipOver.y = (bgClipOver.y + 0.8); car.y = (car.y - 0.8); }; if (checkCollision(car, bgClip.bg[("Vz" + i)]) == true){ if ((((((car.rotation <= 180)) && ((car.rotation > 90)))) && ((backPos4 == false)))){ backPos4 = true; }; if ((((((car.rotation < 90)) && ((car.rotation > 0)))) && ((backPos2 == false)))){ backPos2 = true; }; if ((((((car.rotation < -90)) && ((car.rotation > -180)))) && ((frtCar_Vertbar_hit_plus_2 == false)))){ frtCar_Vertbar_hit_plus_2 = true; }; if ((((((car.rotation < 0)) && ((car.rotation >= -90)))) && ((frtCar_Vertbar_hit_plus_1 == false)))){ frtCar_Vertbar_hit_plus_1 = true; }; bgClip.x = (bgClip.x - 0.8); bgClipOver.x = (bgClipOver.x - 0.8); car.x = (car.x + 1.2); }; }; if (i == 2){ if (checkCollision(car, bgClip.bg[("Hz" + i)]) == true){ if ((((((car.rotation <= 180)) && ((car.rotation > 90)))) && ((backPos3 == false)))){ backPos3 = true; }; if ((((((car.rotation < -90)) && ((car.rotation > -180)))) && ((backPos6 == false)))){ backPos6 = true; }; if ((((((car.rotation < 90)) && ((car.rotation > 1)))) && ((carHorizantal_3 == false)))){ carHorizantal_3 = true; }; if ((((((car.rotation <= 0)) && ((car.rotation > -90)))) && ((carHorizantal_4 == false)))){ carHorizantal_4 = true; }; bgClip.y = (bgClip.y - 0.8); bgClipOver.y = (bgClipOver.y - -0.8); car.y = (car.y + 0.8); }; if (checkCollision(car, bgClip.bg[("Vz" + i)]) == true){ if ((((((car.rotation < 0)) && ((car.rotation > -90)))) && ((backPos7 == false)))){ backPos7 = true; }; if ((((((car.rotation < -90)) && ((car.rotation > -180)))) && ((backPos8 == false)))){ backPos8 = true; }; if ((((((car.rotation <= 90)) && ((car.rotation > 0)))) && ((frtCar_Vertbar_hit_plus_0 == false)))){ frtCar_Vertbar_hit_plus_0 = true; }; if ((((((car.rotation <= 180)) && ((car.rotation > 90)))) && ((frtCar_Vertbar_hit_plus_180 == false)))){ frtCar_Vertbar_hit_plus_180 = true; }; bgClip.x = (bgClip.x + 0.8); bgClipOver.x = (bgClipOver.x + 0.8); car.x = (car.x - 0.8); }; }; }; horiCheck(); verticalCheck(); i++; }; } public function createEnergy(num:Number):void{ var tempNewEnergy:energy; var i = 1; while (i <= num) { tempNewEnergy = new energy(); bgClip.addChild(tempNewEnergy); tempNewEnergy.x = bgClip[("energyPt_" + i)].x; tempNewEnergy.y = bgClip[("energyPt_" + i)].y; bgClip[("energyPt_" + i)].visible = false; tempNewEnergy.hit = false; energyArray.push(tempNewEnergy); i++; }; } public function loadWeapon(_id:String):void{ var tempItemId:String; gunReloaded(); var i:int; while (i < weaponDatabase.length) { tempItemId = weaponDatabase[i].itemName; if (tempItemId == _id){ playerWeapon = weaponDatabase[i]; return; }; i++; }; } public function updateBullets():void{ var temporaryBullet:MovieClip; var i:* = 0; while (i < bulletLength) { temporaryBullet = new MovieClip(); bgClip.addChild(temporaryBullet); temporaryBullet = bulletArray[i]; temporaryBullet.x = (temporaryBullet.x + temporaryBullet.xSpeed); temporaryBullet.y = (temporaryBullet.y + temporaryBullet.ySpeed); checkEnemyHit(temporaryBullet); i++; }; } public function checkCollision(mc1, mc2){ var collisionRect:Rectangle = checkForCollision(mc1, mc2, true); if (collisionRect){ return (true); }; return (false); } public function enemy_startReloading(numb){ enemy_playerWeaponArray[(numb - 1)].reloadComplete = false; enemy_playerWeaponArray[(numb - 1)].reloadTimer = setInterval(enemy_gunReloaded, enemy_playerWeaponArray[(numb - 1)].reloadSpeed, (numb - 1)); } public function playFn(){ var myVol1:SoundTransform = new SoundTransform(); myVol1.volume = 0.5; globalVolume = myVol1.volume; bgSoundChannel.soundTransform = myVol1; soundbox.gotoAndStop(1); globalSndFrame = 1; } public function enemy_Hold():void{ var i = 1; while (i <= CloneEnemyLength) { cloneEnemyArray[(i - 1)].x = bgClip[("oppStatic_" + i)].x; cloneEnemyArray[(i - 1)].y = bgClip[("oppStatic_" + i)].y; gunArray[(i - 1)].x = cloneEnemyArray[(i - 1)].x; gunArray[(i - 1)].y = cloneEnemyArray[(i - 1)].y; gunXArray[(i - 1)] = gunArray[(i - 1)].x; gunYArray[(i - 1)] = gunArray[(i - 1)].y; i++; }; } public function level2Dynamic(){ if ((((HorizMaxDist_2 < 200)) && ((HorizSpeed_2 > 0)))){ HorizMaxDist_2 = (HorizMaxDist_2 + HorizSpeed_2); bgClip.oppStatic_6.x = (bgClip.oppStatic_6.x + HorizSpeed_2); bgClip.oppStatic_7.x = (bgClip.oppStatic_7.x + HorizSpeed_2); }; if (HorizMaxDist_2 >= 200){ HorizSpeed_2 = -1; }; if (HorizSpeed_2 < 0){ HorizMaxDist_2 = (HorizMaxDist_2 + HorizSpeed_2); bgClip.oppStatic_6.x = (bgClip.oppStatic_6.x + HorizSpeed_2); bgClip.oppStatic_7.x = (bgClip.oppStatic_7.x + HorizSpeed_2); }; if (HorizMaxDist_2 < 0){ HorizSpeed_2 = 1; }; } public function moreGameNew(e:Event):void{ var e = e; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium=game-moregames"); var request:URLRequest = new URLRequest(btnUrl); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; } public function verticalCheck(){ if (frtCar_Vertbar_hit_plus_0 == true){ if ((((car.rotation > 0)) && ((car.rotation <= 90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = 0; frtCar_Vertbar_hit_plus_0 = false; }; }; if (frtCar_Vertbar_hit_plus_1 == true){ if ((((car.rotation <= -1)) && ((car.rotation >= -90)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = 0; frtCar_Vertbar_hit_plus_1 = false; }; }; if (frtCar_Vertbar_hit_plus_180 == true){ if ((((car.rotation <= 180)) && ((car.rotation > 90)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = 180; frtCar_Vertbar_hit_plus_180 = false; }; }; if (frtCar_Vertbar_hit_plus_2 == true){ if ((((car.rotation < -90)) && ((car.rotation > -180)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = 180; frtCar_Vertbar_hit_plus_2 = false; }; }; if (((frtCar_Vertbar_hit_plus_2) && (carHorizantal_2)) == true){ frtCar_Vertbar_hit_plus_2 = false; leftDisabled = false; rightDisabled = false; }; if (((carHorizantal_1) && (frtCar_Vertbar_hit_plus_180)) == true){ frtCar_Vertbar_hit_plus_180 = false; leftDisabled = false; rightDisabled = false; }; if (((frtCar_Vertbar_hit_plus_0) && (carHorizantal_3)) == true){ frtCar_Vertbar_hit_plus_0 = false; leftDisabled = false; rightDisabled = false; backPos2 = false; backPos6 = false; }; if (backPos4 == true){ if ((((car.rotation > 90)) && ((car.rotation <= 180)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = 90; backPos4 = false; }; }; if (backPos2 == true){ if ((((car.rotation > 0)) && ((car.rotation < 90)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = 90; backPos2 = false; }; }; if (backPos7 == true){ if ((((car.rotation < 0)) && ((car.rotation > -90)))){ car.rotation = (car.rotation - globalCarTurnSpeed); } else { car.rotation = -90; backPos7 = false; }; }; if (backPos8 == true){ if ((((car.rotation < -90)) && ((car.rotation > -180)))){ car.rotation = (car.rotation + globalCarTurnSpeed); } else { car.rotation = -90; backPos8 = false; }; }; if (((backPos1) && (frtCar_Vertbar_hit_plus_0)) == true){ frtCar_Vertbar_hit_plus_0 = false; }; } public function enemy_gunReloaded(numb){ clearInterval(enemy_playerWeaponArray[numb].reloadTimer); enemy_playerWeaponArray[numb].reloadComplete = true; } public function continue_again1(e:Event):void{ this.removeChild(this.scoreutils_mc); gotoAndPlay("startgame"); } public function KeyDown(event:KeyboardEvent){ if (event.keyCode == Keyboard.DOWN){ downKeyPressed = true; }; if (event.keyCode == Keyboard.LEFT){ leftKeyPressed = true; }; if (event.keyCode == Keyboard.UP){ upKeyPressed = true; }; if (event.keyCode == Keyboard.RIGHT){ rightKeyPressed = true; }; if (event.keyCode == Keyboard.SPACE){ spaceKeypressed = true; }; } public function m_up(e:Event):void{ mouseClicked = false; } public function destroyEnemy(_enemy:MovieClip):void{ var numb:int; var diff:int; var useJ:int; var tempEnemy:MovieClip; var tempGun1:MovieClip; var gunId:int; var j:int; currentEnemyTank--; tankLeft.text = (" " + currentEnemyTank); if (currentEnemyTank == 0){ congratsClip.gotoAndPlay(2); bgClip.fenceClip.gotoAndStop(2); }; var i:int; while (i < enemyLength) { diff = (totalEnemies - enemyLength); if (totalEnemies != enemyLength){ numb = (diff + (i + 1)); } else { numb = (i + 1); }; tempEnemy = new MovieClip(); bgClip.addChild(tempEnemy); tempEnemy = enemyArray[i]; tempGun1 = new MovieClip(); bgClip.addChild(tempGun1); if (tempEnemy.id == _enemy.id){ gunId = tempEnemy.id; tempGun1 = gunArray[(gunId - 1)]; clearInterval(tempGun1.intervalID); }; if (tempEnemy.id == _enemy.id){ explosionSndChannel = explosionSnd1.play(); explosionSndChannel.soundTransform = explosionVol; bgClip[("oppStatic_" + numb)].gotoAndPlay("playbust"); distArrayEnemies.splice((numb - 1), 1); bgClip.removeChild(tempGun1); bgClip.removeChild(tempEnemy); enemy_playerWeaponArray[(numb - 1)].reloadComplete = false; clearInterval(enemy_playerWeaponArray[(numb - 1)].reloadTimer); j = 0; while (j < enemyLength) { useJ = enemyArray[j].id; if (useJ == tempEnemy.id){ enemyArray.splice(j, 1); enemyLength--; }; break; j++; }; }; i++; }; } public function playcontrol(event:MouseEvent):void{ if (soundbox.currentFrame == 1){ pauseFn(); return; }; if (soundbox.currentFrame == 2){ playFn(); return; }; } public function enemy_loadWeapon(_id:String):void{ var enemy_tempItemId:String; var j:int; while (j < totalEnemies) { enemy_gunReloaded(j); j++; }; var i:int; while (i < totalEnemies) { enemy_tempItemId = enemy_weaponDatabase[i].itemName; if (enemy_tempItemId == _id){ enemy_playerWeaponArray[i] = enemy_weaponDatabase[i]; }; i++; }; startgame = true; } public function createEnemy(num:int):void{ var tempNewEnemy1:enemy_mc1; var tempNewGun1:gun_mc1; var tempNewEnemy2:enemy_mc2; var tempNewGun2:gun_mc2; var tempNewEnemy3:enemy_mc3; var tempNewGun3:gun_mc3; var tempNewEnemy4:enemy_mc4; var tempNewGun4:gun_mc4; var tempNewEnemy5:enemy_mc5; var tempNewGun5:gun_mc5; var i = 1; while (i <= num) { if (CurrentLevel == 1){ tempNewEnemy1 = new enemy_mc1(); bgClip.addChild(tempNewEnemy1); tempNewEnemy1.carClip.gotoAndStop(i); tempNewEnemy1.id = i; tempNewEnemy1.x = bgClip[("oppStatic_" + i)].x; tempNewEnemy1.y = bgClip[("oppStatic_" + i)].y; tempNewEnemy1.life = 100; tempNewEnemy1.destroyThis = false; enemyArray.push(tempNewEnemy1); enemyLength = enemyArray.length; cloneEnemyArray.push(tempNewEnemy1); CloneEnemyLength = cloneEnemyArray.length; tempNewGun1 = new gun_mc1(); bgClip.addChild(tempNewGun1); tempNewGun1.id = i; tempNewGun1.x = bgClip[("oppStatic_" + i)].x; tempNewGun1.y = bgClip[("oppStatic_" + i)].y; gunXArray.push(tempNewGun1.x); gunYArray.push(tempNewGun1.y); gunArray.push(tempNewGun1); tempNewGun1.intervalID = setInterval(rotateGun, 200, tempNewGun1); } else { if (CurrentLevel == 2){ tempNewEnemy2 = new enemy_mc2(); bgClip.addChild(tempNewEnemy2); tempNewEnemy2.carClip.gotoAndStop(i); tempNewEnemy2.id = i; tempNewEnemy2.x = bgClip[("oppStatic_" + i)].x; tempNewEnemy2.y = bgClip[("oppStatic_" + i)].y; tempNewEnemy2.life = 100; tempNewEnemy2.destroyThis = false; enemyArray.push(tempNewEnemy2); enemyLength = enemyArray.length; cloneEnemyArray.push(tempNewEnemy2); CloneEnemyLength = cloneEnemyArray.length; tempNewGun2 = new gun_mc2(); bgClip.addChild(tempNewGun2); tempNewGun2.id = i; tempNewGun2.x = bgClip[("oppStatic_" + i)].x; tempNewGun2.y = bgClip[("oppStatic_" + i)].y; gunXArray.push(tempNewGun2.x); gunYArray.push(tempNewGun2.y); gunArray.push(tempNewGun2); tempNewGun2.intervalID = setInterval(rotateGun, 200, tempNewGun2); } else { if (CurrentLevel == 3){ tempNewEnemy3 = new enemy_mc3(); bgClip.addChild(tempNewEnemy3); tempNewEnemy3.carClip.gotoAndStop(i); tempNewEnemy3.id = i; tempNewEnemy3.x = bgClip[("oppStatic_" + i)].x; tempNewEnemy3.y = bgClip[("oppStatic_" + i)].y; tempNewEnemy3.life = 100; tempNewEnemy3.destroyThis = false; enemyArray.push(tempNewEnemy3); enemyLength = enemyArray.length; cloneEnemyArray.push(tempNewEnemy3); CloneEnemyLength = cloneEnemyArray.length; tempNewGun3 = new gun_mc3(); bgClip.addChild(tempNewGun3); tempNewGun3.id = i; tempNewGun3.x = bgClip[("oppStatic_" + i)].x; tempNewGun3.y = bgClip[("oppStatic_" + i)].y; gunXArray.push(tempNewGun3.x); gunYArray.push(tempNewGun3.y); gunArray.push(tempNewGun3); tempNewGun3.intervalID = setInterval(rotateGun, 200, tempNewGun3); } else { if (CurrentLevel == 4){ tempNewEnemy4 = new enemy_mc4(); bgClip.addChild(tempNewEnemy4); tempNewEnemy4.carClip.gotoAndStop(i); tempNewEnemy4.id = i; tempNewEnemy4.x = bgClip[("oppStatic_" + i)].x; tempNewEnemy4.y = bgClip[("oppStatic_" + i)].y; tempNewEnemy4.life = 100; tempNewEnemy4.destroyThis = false; enemyArray.push(tempNewEnemy4); enemyLength = enemyArray.length; cloneEnemyArray.push(tempNewEnemy4); CloneEnemyLength = cloneEnemyArray.length; tempNewGun4 = new gun_mc4(); bgClip.addChild(tempNewGun4); tempNewGun4.id = i; tempNewGun4.x = bgClip[("oppStatic_" + i)].x; tempNewGun4.y = bgClip[("oppStatic_" + i)].y; gunXArray.push(tempNewGun4.x); gunYArray.push(tempNewGun4.y); gunArray.push(tempNewGun4); tempNewGun4.intervalID = setInterval(rotateGun, 200, tempNewGun4); } else { if (CurrentLevel == 5){ tempNewEnemy5 = new enemy_mc5(); bgClip.addChild(tempNewEnemy5); tempNewEnemy5.carClip.gotoAndStop(i); tempNewEnemy5.id = i; tempNewEnemy5.x = bgClip[("oppStatic_" + i)].x; tempNewEnemy5.y = bgClip[("oppStatic_" + i)].y; tempNewEnemy5.life = 100; tempNewEnemy5.destroyThis = false; enemyArray.push(tempNewEnemy5); enemyLength = enemyArray.length; cloneEnemyArray.push(tempNewEnemy5); CloneEnemyLength = cloneEnemyArray.length; tempNewGun5 = new gun_mc5(); bgClip.addChild(tempNewGun5); tempNewGun5.id = i; tempNewGun5.x = bgClip[("oppStatic_" + i)].x; tempNewGun5.y = bgClip[("oppStatic_" + i)].y; gunXArray.push(tempNewGun5.x); gunYArray.push(tempNewGun5.y); gunArray.push(tempNewGun5); tempNewGun5.intervalID = setInterval(rotateGun, 200, tempNewGun5); }; }; }; }; }; i++; }; activateguns = true; enemy_loadWeapon("enemy_Machine Gun"); } public function onCompleteHandler(loadEvent:Event){ this.scoreutils_mc = loadEvent.currentTarget.content; this.scoreutils_mc.scaleX = 2; this.scoreutils_mc.scaleY = 2; this.scoreutils_mc.x = 150; this.scoreutils_mc.y = 120; this.addChild(this.scoreutils_mc); this.scoreutils_mc.setGameId(5742); this.scoreutils_mc.setScores(total_score_count); this.scoreutils_mc.show(); } } }//package operation_fla
Section 5
//player_76 (operation_fla.player_76) package operation_fla { import flash.display.*; public dynamic class player_76 extends MovieClip { public var run_mc:MovieClip; public function player_76(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } } }//package operation_fla
Section 6
//playercopy_79 (operation_fla.playercopy_79) package operation_fla { import flash.display.*; public dynamic class playercopy_79 extends MovieClip { public function playercopy_79(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 7
//playercopy2_21 (operation_fla.playercopy2_21) package operation_fla { import flash.display.*; public dynamic class playercopy2_21 extends MovieClip { public function playercopy2_21(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 8
//playercopy3_24 (operation_fla.playercopy3_24) package operation_fla { import flash.display.*; public dynamic class playercopy3_24 extends MovieClip { public function playercopy3_24(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 9
//playercopy4_27 (operation_fla.playercopy4_27) package operation_fla { import flash.display.*; public dynamic class playercopy4_27 extends MovieClip { public function playercopy4_27(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 10
//playercopy5_30 (operation_fla.playercopy5_30) package operation_fla { import flash.display.*; public dynamic class playercopy5_30 extends MovieClip { public function playercopy5_30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 11
//playercopy6_33 (operation_fla.playercopy6_33) package operation_fla { import flash.display.*; public dynamic class playercopy6_33 extends MovieClip { public function playercopy6_33(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 12
//preloader017_98 (operation_fla.preloader017_98) package operation_fla { import flash.display.*; public dynamic class preloader017_98 extends MovieClip { public function preloader017_98(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 13
//sprite248aaa_87 (operation_fla.sprite248aaa_87) package operation_fla { import flash.display.*; public dynamic class sprite248aaa_87 extends MovieClip { public var maskMc:MovieClip; public function sprite248aaa_87(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ } function frame2(){ gotoAndStop(100); } } }//package operation_fla
Section 14
//sprite248aaacopy2_89 (operation_fla.sprite248aaacopy2_89) package operation_fla { import flash.display.*; public dynamic class sprite248aaacopy2_89 extends MovieClip { public function sprite248aaacopy2_89(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 15
//Symbol1_44 (operation_fla.Symbol1_44) package operation_fla { import flash.display.*; public dynamic class Symbol1_44 extends MovieClip { public var cashPt_1:MovieClip; public var place1:MovieClip; public var cashPt_3:MovieClip; public var cashPt_4:MovieClip; public var cashPt_5:MovieClip; public var cashPt_6:MovieClip; public var cashPt_7:MovieClip; public var cashPt_8:MovieClip; public var cashPt_9:MovieClip; public var fenceClip:MovieClip; public var cashPt_2:MovieClip; public var bg:MovieClip; public var endClip:MovieClip; public var energyPt_2:MovieClip; public var energyPt_1:MovieClip; public var energyPt_3:MovieClip; public var oppStatic_1:MovieClip; public var oppStatic_2:MovieClip; public var oppStatic_3:MovieClip; public var oppStatic_4:MovieClip; public var oppStatic_5:MovieClip; public var oppStatic_6:MovieClip; public var oppStatic_7:MovieClip; public var hit1:MovieClip; public function Symbol1_44(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package operation_fla
Section 16
//Symbol10copy2_22 (operation_fla.Symbol10copy2_22) package operation_fla { import flash.display.*; public dynamic class Symbol10copy2_22 extends MovieClip { public function Symbol10copy2_22(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 17
//Symbol11_55 (operation_fla.Symbol11_55) package operation_fla { import flash.display.*; public dynamic class Symbol11_55 extends MovieClip { public function Symbol11_55(){ addFrameScript(0, frame1, 13, frame14); } function frame14(){ stop(); } function frame1(){ stop(); } } }//package operation_fla
Section 18
//Symbol12copy2_25 (operation_fla.Symbol12copy2_25) package operation_fla { import flash.display.*; public dynamic class Symbol12copy2_25 extends MovieClip { public function Symbol12copy2_25(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 19
//Symbol12copy6_31 (operation_fla.Symbol12copy6_31) package operation_fla { import flash.display.*; public dynamic class Symbol12copy6_31 extends MovieClip { public function Symbol12copy6_31(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 20
//Symbol18_73 (operation_fla.Symbol18_73) package operation_fla { import flash.display.*; public dynamic class Symbol18_73 extends MovieClip { public function Symbol18_73(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 21
//Symbol1copy_77 (operation_fla.Symbol1copy_77) package operation_fla { import flash.display.*; public dynamic class Symbol1copy_77 extends MovieClip { public function Symbol1copy_77(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package operation_fla
Section 22
//Symbol20_75 (operation_fla.Symbol20_75) package operation_fla { import flash.display.*; public dynamic class Symbol20_75 extends MovieClip { public function Symbol20_75(){ addFrameScript(23, frame24); } function frame24(){ stop(); } } }//package operation_fla
Section 23
//Symbol22_80 (operation_fla.Symbol22_80) package operation_fla { import flash.display.*; public dynamic class Symbol22_80 extends MovieClip { public function Symbol22_80(){ addFrameScript(0, frame1, 44, frame45); } function frame1(){ stop(); } function frame45(){ stop(); MovieClip(this.parent).gotoAndStop("try_again"); } } }//package operation_fla
Section 24
//Symbol22copy_83 (operation_fla.Symbol22copy_83) package operation_fla { import flash.display.*; public dynamic class Symbol22copy_83 extends MovieClip { public function Symbol22copy_83(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 25
//Symbol22copy2_85 (operation_fla.Symbol22copy2_85) package operation_fla { import flash.display.*; public dynamic class Symbol22copy2_85 extends MovieClip { public function Symbol22copy2_85(){ addFrameScript(0, frame1, 44, frame45); } function frame1(){ stop(); } function frame45(){ stop(); MovieClip(this.parent).gotoAndStop("nextLevel"); } } }//package operation_fla
Section 26
//Symbol22copy3_93 (operation_fla.Symbol22copy3_93) package operation_fla { import flash.display.*; public dynamic class Symbol22copy3_93 extends MovieClip { public function Symbol22copy3_93(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 27
//Symbol22copy4_95 (operation_fla.Symbol22copy4_95) package operation_fla { import flash.display.*; public dynamic class Symbol22copy4_95 extends MovieClip { public function Symbol22copy4_95(){ addFrameScript(0, frame1, 19, frame20); } function frame20(){ stop(); } function frame1(){ stop(); } } }//package operation_fla
Section 28
//Symbol24_124 (operation_fla.Symbol24_124) package operation_fla { import flash.display.*; public dynamic class Symbol24_124 extends MovieClip { public function Symbol24_124(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 29
//Symbol24copy_127 (operation_fla.Symbol24copy_127) package operation_fla { import flash.display.*; public dynamic class Symbol24copy_127 extends MovieClip { public function Symbol24copy_127(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 30
//Symbol24copy10_139 (operation_fla.Symbol24copy10_139) package operation_fla { import flash.display.*; public dynamic class Symbol24copy10_139 extends MovieClip { public function Symbol24copy10_139(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 31
//Symbol24copy2_128 (operation_fla.Symbol24copy2_128) package operation_fla { import flash.display.*; public dynamic class Symbol24copy2_128 extends MovieClip { public function Symbol24copy2_128(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 32
//Symbol24copy3_129 (operation_fla.Symbol24copy3_129) package operation_fla { import flash.display.*; public dynamic class Symbol24copy3_129 extends MovieClip { public function Symbol24copy3_129(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 33
//Symbol24copy4_130 (operation_fla.Symbol24copy4_130) package operation_fla { import flash.display.*; public dynamic class Symbol24copy4_130 extends MovieClip { public function Symbol24copy4_130(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 34
//Symbol24copy5_133 (operation_fla.Symbol24copy5_133) package operation_fla { import flash.display.*; public dynamic class Symbol24copy5_133 extends MovieClip { public function Symbol24copy5_133(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 35
//Symbol24copy6_134 (operation_fla.Symbol24copy6_134) package operation_fla { import flash.display.*; public dynamic class Symbol24copy6_134 extends MovieClip { public function Symbol24copy6_134(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 36
//Symbol24copy7_137 (operation_fla.Symbol24copy7_137) package operation_fla { import flash.display.*; public dynamic class Symbol24copy7_137 extends MovieClip { public function Symbol24copy7_137(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 37
//Symbol24copy8_138 (operation_fla.Symbol24copy8_138) package operation_fla { import flash.display.*; public dynamic class Symbol24copy8_138 extends MovieClip { public function Symbol24copy8_138(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 38
//Symbol24copy9_140 (operation_fla.Symbol24copy9_140) package operation_fla { import flash.display.*; public dynamic class Symbol24copy9_140 extends MovieClip { public function Symbol24copy9_140(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 39
//Symbol30_41 (operation_fla.Symbol30_41) package operation_fla { import flash.display.*; public dynamic class Symbol30_41 extends MovieClip { public function Symbol30_41(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package operation_fla
Section 40
//Symbol32_42 (operation_fla.Symbol32_42) package operation_fla { import flash.display.*; public dynamic class Symbol32_42 extends MovieClip { public function Symbol32_42(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package operation_fla
Section 41
//Symbol35_38 (operation_fla.Symbol35_38) package operation_fla { import flash.display.*; public dynamic class Symbol35_38 extends MovieClip { public function Symbol35_38(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//package operation_fla
Section 42
//Symbol3asfsfsf_6 (operation_fla.Symbol3asfsfsf_6) package operation_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.utils.*; import flash.xml.*; public dynamic class Symbol3asfsfsf_6 extends MovieClip { public var preLoadSndChannel:SoundChannel; public var playBtn:SimpleButton; public var ms1:MovieClip; public var ms2:MovieClip; public var moreGamesBtn:SimpleButton; public var my_menu:ContextMenu; public var clickBtn:SimpleButton; public var my_notice; public function Symbol3asfsfsf_6(){ addFrameScript(0, frame1, 120, frame121, 236, frame237); } public function playStartFn(e:Event):void{ MovieClip(this.parent).gotoAndStop("start"); } function frame237(){ stop(); playBtn.addEventListener(MouseEvent.MOUSE_DOWN, playStartFn); moreGamesBtn.addEventListener(MouseEvent.MOUSE_DOWN, moreGamesFn); } public function outLink(event:MouseEvent):void{ var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium="); navigateToURL(new URLRequest((btnUrl + "preloader")), "blank"); } function frame1(){ preLoadSndChannel = MovieClip(this.parent).preLoadSound.play(0, 1); clickBtn.addEventListener(MouseEvent.CLICK, outLink); my_menu = new ContextMenu(); my_menu.hideBuiltInItems(); my_notice = new ContextMenuItem("Created by www.flobzoo.com"); my_menu.customItems.push(my_notice); contextMenu = my_menu; } public function moreGamesFn(e:Event):void{ var e = e; var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "operation-desert-sabre"; var btnUrl:* = (((("http://www.flobzoo.com/?utm_source=" + flashCurrentDomainName) + "&utm_campaign=") + gameTitle) + "&utm_medium=preloader-moregames"); var request:URLRequest = new URLRequest(btnUrl); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; trace("Error occurred!"); } function frame121(){ ms1.cacheAsBitmap = true; ms2.cacheAsBitmap = true; ms2.mask = ms1; } } }//package operation_fla
Section 43
//Symbol44_28 (operation_fla.Symbol44_28) package operation_fla { import flash.display.*; public dynamic class Symbol44_28 extends MovieClip { public function Symbol44_28(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 44
//Symbol4copy_2 (operation_fla.Symbol4copy_2) package operation_fla { import flash.display.*; public dynamic class Symbol4copy_2 extends MovieClip { public function Symbol4copy_2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package operation_fla
Section 45
//Symbol72_69 (operation_fla.Symbol72_69) package operation_fla { import flash.display.*; public dynamic class Symbol72_69 extends MovieClip { public var wheels1:MovieClip; public var wheels2:MovieClip; public var blink:MovieClip; public function Symbol72_69(){ addFrameScript(0, frame1, 1, frame2); } function frame2(){ stop(); } function frame1(){ stop(); } } }//package operation_fla
Section 46
//Symbol72copy_123 (operation_fla.Symbol72copy_123) package operation_fla { import flash.display.*; public dynamic class Symbol72copy_123 extends MovieClip { public var realCar:MovieClip; public function Symbol72copy_123(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } } }//package operation_fla
Section 47
//Symbol72copy2_126 (operation_fla.Symbol72copy2_126) package operation_fla { import flash.display.*; public dynamic class Symbol72copy2_126 extends MovieClip { public var realCar:MovieClip; public function Symbol72copy2_126(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } } }//package operation_fla
Section 48
//Symbol72copy3_132 (operation_fla.Symbol72copy3_132) package operation_fla { import flash.display.*; public dynamic class Symbol72copy3_132 extends MovieClip { public var realCar:MovieClip; public function Symbol72copy3_132(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } } }//package operation_fla
Section 49
//Symbol72copy4_136 (operation_fla.Symbol72copy4_136) package operation_fla { import flash.display.*; public dynamic class Symbol72copy4_136 extends MovieClip { public var realCar:MovieClip; public function Symbol72copy4_136(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } } }//package operation_fla
Section 50
//Symbol72copy5_142 (operation_fla.Symbol72copy5_142) package operation_fla { import flash.display.*; public dynamic class Symbol72copy5_142 extends MovieClip { public var realCar:MovieClip; public function Symbol72copy5_142(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame8(){ stop(); } function frame9(){ stop(); } } }//package operation_fla
Section 51
//bgsound (bgsound) package { import flash.media.*; public dynamic class bgsound extends Sound { } }//package
Section 52
//bullet (bullet) package { import flash.display.*; public dynamic class bullet extends MovieClip { public function bullet(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } } }//package
Section 53
//cash (cash) package { import flash.display.*; public dynamic class cash extends MovieClip { public function cash(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 54
//cashSnd (cashSnd) package { import flash.media.*; public dynamic class cashSnd extends Sound { } }//package
Section 55
//ctrl (ctrl) package { import flash.events.*; import flash.display.*; public dynamic class ctrl extends MovieClip { public var stopClip:MovieClip; public var playClip:MovieClip; public function ctrl(){ addFrameScript(0, frame1, 1, frame2); } public function resetsound(event:MouseEvent):void{ gotoAndStop(1); } function frame1(){ stop(); } function frame2(){ stop(); this.addEventListener(MouseEvent.CLICK, resetsound); } } }//package
Section 56
//enemy_mc1 (enemy_mc1) package { import flash.display.*; public dynamic class enemy_mc1 extends MovieClip { public var carClip:MovieClip; public function enemy_mc1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 57
//enemy_mc2 (enemy_mc2) package { import flash.display.*; public dynamic class enemy_mc2 extends MovieClip { public var carClip:MovieClip; public function enemy_mc2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 58
//enemy_mc3 (enemy_mc3) package { import flash.display.*; public dynamic class enemy_mc3 extends MovieClip { public var carClip:MovieClip; public function enemy_mc3(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 59
//enemy_mc4 (enemy_mc4) package { import flash.display.*; public dynamic class enemy_mc4 extends MovieClip { public var carClip:MovieClip; public function enemy_mc4(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 60
//enemy_mc5 (enemy_mc5) package { import flash.display.*; public dynamic class enemy_mc5 extends MovieClip { public var carClip:MovieClip; public function enemy_mc5(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 61
//energy (energy) package { import flash.display.*; public dynamic class energy extends MovieClip { public function energy(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 62
//energySnd (energySnd) package { import flash.media.*; public dynamic class energySnd extends Sound { } }//package
Section 63
//explosionSnd (explosionSnd) package { import flash.media.*; public dynamic class explosionSnd extends Sound { } }//package
Section 64
//gun_mc1 (gun_mc1) package { import flash.display.*; public dynamic class gun_mc1 extends MovieClip { public function gun_mc1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 65
//gun_mc2 (gun_mc2) package { import flash.display.*; public dynamic class gun_mc2 extends MovieClip { public function gun_mc2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 66
//gun_mc3 (gun_mc3) package { import flash.display.*; public dynamic class gun_mc3 extends MovieClip { public function gun_mc3(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 67
//gun_mc4 (gun_mc4) package { import flash.display.*; public dynamic class gun_mc4 extends MovieClip { } }//package
Section 68
//gun_mc5 (gun_mc5) package { import flash.display.*; public dynamic class gun_mc5 extends MovieClip { } }//package
Section 69
//preLoadSnd (preLoadSnd) package { import flash.media.*; public dynamic class preLoadSnd extends Sound { } }//package
Section 70
//shootRocketSnd (shootRocketSnd) package { import flash.media.*; public dynamic class shootRocketSnd extends Sound { } }//package
Section 71
//shootSnd (shootSnd) package { import flash.media.*; public dynamic class shootSnd extends Sound { } }//package

Library Items

Symbol 1 Sound {energySnd}
Symbol 2 Sound {shootRocketSnd}
Symbol 3 Sound {shootSnd}
Symbol 4 Sound {preLoadSnd}
Symbol 5 Sound {explosionSnd}
Symbol 6 Sound {cashSnd}
Symbol 7 Sound {bgsound}
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:13
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip {ctrl}Uses:9 11 12
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip {operation_fla.Symbol24_124}Uses:14 15 16Used by:46 67
Symbol 18 BitmapUsed by:19 35
Symbol 19 GraphicUses:18Used by:22 41
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip {operation_fla.Symbol24copy_127}Uses:19 20 21Used by:46 64
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip {operation_fla.Symbol24copy10_139}Uses:23 24 25Used by:46 52
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip {operation_fla.Symbol24copy5_133}Uses:27 28 29Used by:46 58
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip {operation_fla.Symbol24copy8_138}Uses:31 32 33Used by:46 52
Symbol 35 GraphicUses:18Used by:38 63
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip {operation_fla.Symbol24copy3_129}Uses:35 36 37Used by:46 64
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip {operation_fla.Symbol24copy4_130}Uses:19 39 40Used by:46 64
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip {operation_fla.Symbol24copy9_140}Uses:42 43 44Used by:46 52
Symbol 46 MovieClip {operation_fla.Symbol72copy5_142}Uses:17 22 26 30 34 38 41 45Used by:47
Symbol 47 MovieClip {enemy_mc5}Uses:46
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip {operation_fla.Symbol24copy7_137}Uses:48 49 50Used by:52
Symbol 52 MovieClip {operation_fla.Symbol72copy4_136}Uses:51 34 26 45Used by:53
Symbol 53 MovieClip {enemy_mc4}Uses:52
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip {operation_fla.Symbol24copy6_134}Uses:54 55 56Used by:58
Symbol 58 MovieClip {operation_fla.Symbol72copy3_132}Uses:30 57Used by:59
Symbol 59 MovieClip {enemy_mc3}Uses:58
Symbol 60 GraphicUsed by:64 67
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip {operation_fla.Symbol24copy2_128}Uses:35 61 62Used by:64
Symbol 64 MovieClip {operation_fla.Symbol72copy2_126}Uses:60 22 63 38 41Used by:65
Symbol 65 MovieClip {enemy_mc2}Uses:64
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip {operation_fla.Symbol72copy_123}Uses:60 17 66Used by:68
Symbol 68 MovieClip {enemy_mc1}Uses:67
Symbol 69 GraphicUsed by:75
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:70 71 72Used by:75 86 89
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:69 73 74Used by:89
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:76 77 78Used by:81 83
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:79 80Used by:89
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:79 82Used by:89
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:84 73 85Used by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip {bullet}Uses:75 81 83 86 87 73 88
Symbol 90 BitmapUsed by:91 97
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:93 240 389
Symbol 93 MovieClip {gun_mc5}Uses:92
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClip {gun_mc4}Uses:95
Symbol 97 GraphicUses:90Used by:98
Symbol 98 MovieClipUses:97Used by:99
Symbol 99 MovieClip {gun_mc3}Uses:98
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClip {gun_mc2}Uses:101
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:105
Symbol 105 MovieClipUses:104Used by:106 223 400
Symbol 106 MovieClip {gun_mc1}Uses:105
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:107 108Used by:118
Symbol 110 GraphicUsed by:117
Symbol 111 GraphicUsed by:117
Symbol 112 GraphicUsed by:117
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClip {operation_fla.Symbol30_41}Uses:110 111 112 113 114 115 116Used by:118
Symbol 118 MovieClip {cash}Uses:109 117Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:121 439
Symbol 121 MovieClipUses:120Used by:122 123
Symbol 122 MovieClip {operation_fla.Symbol35_38}Uses:121Used by:123
Symbol 123 MovieClip {energy}Uses:121 122Used by:Timeline
Symbol 124 GraphicUsed by:Timeline
Symbol 125 GraphicUsed by:182 196 475  Timeline
Symbol 126 GraphicUsed by:182 196 475  Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 GraphicUsed by:132 157 455
Symbol 129 GraphicUsed by:132 157 455
Symbol 130 GraphicUsed by:132 157 455
Symbol 131 GraphicUsed by:132 157 455
Symbol 132 MovieClipUses:128 129 130 131Used by:Timeline
Symbol 133 GraphicUsed by:182 196 475  Timeline
Symbol 134 GraphicUsed by:182 196 475  Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClip {operation_fla.Symbol4copy_2}Uses:135Used by:Timeline
Symbol 137 FontUsed by:138 139 140 141
Symbol 138 TextUses:137Used by:142
Symbol 139 TextUses:137Used by:142
Symbol 140 TextUses:137Used by:142
Symbol 141 TextUses:137Used by:142
Symbol 142 MovieClipUses:138 139 140 141Used by:Timeline
Symbol 143 FontUsed by:144 145
Symbol 144 EditableTextUses:143Used by:Timeline
Symbol 145 TextUses:143Used by:Timeline
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 GraphicUsed by:150
Symbol 150 ButtonUses:149Used by:196  Timeline
Symbol 151 GraphicUsed by:196
Symbol 152 GraphicUsed by:196
Symbol 153 GraphicUsed by:196
Symbol 154 GraphicUsed by:196
Symbol 155 GraphicUsed by:196
Symbol 156 GraphicUsed by:196
Symbol 157 MovieClipUses:128 129 130 131Used by:182 196
Symbol 158 GraphicUsed by:196
Symbol 159 GraphicUsed by:196
Symbol 160 GraphicUsed by:196
Symbol 161 GraphicUsed by:196
Symbol 162 GraphicUsed by:196
Symbol 163 GraphicUsed by:196
Symbol 164 GraphicUsed by:196
Symbol 165 GraphicUsed by:196
Symbol 166 GraphicUsed by:173
Symbol 167 GraphicUsed by:173
Symbol 168 GraphicUsed by:173
Symbol 169 GraphicUsed by:173
Symbol 170 GraphicUsed by:173
Symbol 171 GraphicUsed by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClip {operation_fla.flob_pre013_8}Uses:166 167 168 169 170 171 172Used by:196
Symbol 174 ShapeTweeningUsed by:178
Symbol 175 ShapeTweeningUsed by:178
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178 425 431
Symbol 178 MovieClip {operation_fla.flob_pre012_9}Uses:174 175 176 177Used by:196
Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip {operation_fla.flob_pre010_11}Uses:180Used by:182
Symbol 182 MovieClipUses:125 126 179 157 133 134 181Used by:196
Symbol 183 GraphicUsed by:187 192 195
Symbol 184 ShapeTweeningUsed by:187 192 195
Symbol 185 ShapeTweeningUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:183 184 185 186Used by:188
Symbol 188 MovieClipUses:187Used by:192 195
Symbol 189 FontUsed by:190 191 193 194
Symbol 190 TextUses:189Used by:192
Symbol 191 TextUses:189Used by:192
Symbol 192 ButtonUses:188 190 191 183 184Used by:196
Symbol 193 TextUses:189Used by:195
Symbol 194 TextUses:189Used by:195
Symbol 195 ButtonUses:188 193 194 183 184Used by:196
Symbol 196 MovieClip {operation_fla.Symbol3asfsfsf_6}Uses:151 126 150 152 153 125 154 155 156 157 133 158 159 160 161 162 163 164 165 173 178 134 182 192 195Used by:Timeline
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:Timeline
Symbol 199 GraphicUsed by:200
Symbol 200 ButtonUses:199Used by:Timeline
Symbol 201 GraphicUsed by:202 213 483
Symbol 202 ButtonUses:201Used by:Timeline
Symbol 203 GraphicUsed by:213
Symbol 204 FontUsed by:205 418 434 438 441 460 477 482
Symbol 205 TextUses:204Used by:213
Symbol 206 GraphicUsed by:213
Symbol 207 GraphicUsed by:213
Symbol 208 GraphicUsed by:213
Symbol 209 GraphicUsed by:213
Symbol 210 GraphicUsed by:213
Symbol 211 GraphicUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 ButtonUses:201 203 205 206 207 208 209 210 211 212Used by:Timeline
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:Timeline
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:242
Symbol 218 FontUsed by:219 220 221 222
Symbol 219 TextUses:218Used by:242
Symbol 220 TextUses:218Used by:242
Symbol 221 TextUses:218Used by:242
Symbol 222 TextUses:218Used by:242
Symbol 223 MovieClip {operation_fla.Symbol10copy2_22}Uses:105Used by:224 389
Symbol 224 MovieClip {operation_fla.playercopy2_21}Uses:223Used by:242
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:227
Symbol 227 MovieClipUses:226Used by:228
Symbol 228 MovieClip {operation_fla.Symbol12copy2_25}Uses:227Used by:229 389
Symbol 229 MovieClip {operation_fla.playercopy3_24}Uses:228Used by:242
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:232
Symbol 232 MovieClipUses:231Used by:233
Symbol 233 MovieClip {operation_fla.Symbol44_28}Uses:232Used by:234 389
Symbol 234 MovieClip {operation_fla.playercopy4_27}Uses:233Used by:242
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:237
Symbol 237 MovieClipUses:236Used by:238
Symbol 238 MovieClip {operation_fla.Symbol12copy6_31}Uses:237Used by:239 389
Symbol 239 MovieClip {operation_fla.playercopy5_30}Uses:238Used by:242
Symbol 240 MovieClip {operation_fla.playercopy6_33}Uses:92Used by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:217 219 220 221 222 224 229 234 239 240 241Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClip {operation_fla.Symbol32_42}Uses:243Used by:343  Timeline
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:343  Timeline
Symbol 247 BitmapUsed by:248 443 461 484 486
Symbol 248 GraphicUses:247Used by:Timeline
Symbol 249 FontUsed by:250 405 409 413 419 426 432 433 440 442 444 449 451 458 471 487
Symbol 250 TextUses:249Used by:Timeline
Symbol 251 GraphicUsed by:Timeline
Symbol 252 BitmapUsed by:266 338
Symbol 253 BitmapUsed by:266 338
Symbol 254 BitmapUsed by:266 320 338
Symbol 255 BitmapUsed by:266 338
Symbol 256 BitmapUsed by:266 338
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Symbol 353 GraphicUsed by:354
Symbol 354 MovieClip {operation_fla.Symbol18_73}Uses:351 352 353Used by:388
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:387
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:387
Symbol 359 BitmapUsed by:360
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Symbol 388 MovieClip {operation_fla.Symbol72_69}Uses:346 349 354 387Used by:Timeline
Symbol 389 MovieClip {operation_fla.player_76}Uses:223 228 233 238 92Used by:Timeline
Symbol 390 BitmapUsed by:391 397 398
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Symbol 399 MovieClip {operation_fla.Symbol1copy_77}Uses:391 396 397 398Used by:Timeline
Symbol 400 MovieClip {operation_fla.playercopy_79}Uses:105Used by:Timeline
Symbol 401 GraphicUsed by:408 411 448 453
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:404
Symbol 404 MovieClipUses:403Used by:407 415
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Symbol 408 MovieClip {operation_fla.Symbol22_80}Uses:401 407Used by:Timeline
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Symbol 412 GraphicUsed by:416
Symbol 413 TextUses:249Used by:415
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Symbol 416 MovieClip {operation_fla.Symbol22copy2_85}Uses:412 415Used by:Timeline
Symbol 417 GraphicUsed by:Timeline
Symbol 418 EditableTextUses:204Used by:Timeline
Symbol 419 TextUses:249Used by:Timeline
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:420Used by:425
Symbol 422 GraphicUsed by:425
Symbol 423 ShapeTweeningUsed by:425
Symbol 424 GraphicUsed by:425
Symbol 425 MovieClip {operation_fla.sprite248aaa_87}Uses:421 422 423 424 177Used by:Timeline
Symbol 426 TextUses:249Used by:Timeline
Symbol 427 GraphicUsed by:431
Symbol 428 GraphicUsed by:431
Symbol 429 ShapeTweeningUsed by:431
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClip {operation_fla.sprite248aaacopy2_89}Uses:427 428 429 430 177Used by:Timeline
Symbol 432 TextUses:249Used by:Timeline
Symbol 433 TextUses:249Used by:Timeline
Symbol 434 EditableTextUses:204Used by:Timeline
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:437 463
Symbol 437 MovieClipUses:436Used by:462  Timeline
Symbol 438 EditableTextUses:204Used by:Timeline
Symbol 439 MovieClipUses:120Used by:Timeline
Symbol 440 TextUses:249Used by:Timeline
Symbol 441 EditableTextUses:204Used by:Timeline
Symbol 442 TextUses:249Used by:Timeline
Symbol 443 GraphicUses:247Used by:445 459 472
Symbol 444 TextUses:249Used by:445 463 485
Symbol 445 MovieClipUses:443 444Used by:Timeline
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:446Used by:448
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Symbol 449 TextUses:249Used by:452
Symbol 450 GraphicUsed by:452
Symbol 451 TextUses:249Used by:452
Symbol 452 MovieClipUses:449 450 451Used by:453
Symbol 453 MovieClip {operation_fla.Symbol22copy4_95}Uses:401 452Used by:Timeline
Symbol 454 GraphicUsed by:Timeline
Symbol 455 MovieClipUses:128 129 130 131Used by:475  Timeline
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClip {operation_fla.preloader017_98}Uses:456Used by:475  Timeline
Symbol 458 TextUses:249Used by:459
Symbol 459 ButtonUses:443 458Used by:Timeline
Symbol 460 TextUses:204Used by:463 485 488
Symbol 461 GraphicUses:247Used by:463
Symbol 462 MovieClipUses:437Used by:463
Symbol 463 ButtonUses:460 461 444 462 436Used by:Timeline
Symbol 464 FontUsed by:465 468 490 491
Symbol 465 EditableTextUses:464Used by:Timeline
Symbol 466 FontUsed by:467 469 470 473 489
Symbol 467 TextUses:466Used by:Timeline
Symbol 468 EditableTextUses:464Used by:Timeline
Symbol 469 TextUses:466Used by:Timeline
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Symbol 471 TextUses:249Used by:472
Symbol 472 ButtonUses:443 471Used by:Timeline
Symbol 473 TextUses:466Used by:Timeline
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:125 126 474 455 133 134 457Used by:Timeline
Symbol 476 GraphicUsed by:483
Symbol 477 TextUses:204Used by:483
Symbol 478 GraphicUsed by:483
Symbol 479 GraphicUsed by:483
Symbol 480 GraphicUsed by:483
Symbol 481 GraphicUsed by:483
Symbol 482 TextUses:204Used by:483
Symbol 483 ButtonUses:201 476 477 478 479 480 481 482Used by:Timeline
Symbol 484 GraphicUses:247Used by:485
Symbol 485 ButtonUses:460 484 444Used by:Timeline
Symbol 486 GraphicUses:247Used by:488
Symbol 487 TextUses:249Used by:488
Symbol 488 ButtonUses:460 486 487Used by:Timeline
Symbol 489 TextUses:466Used by:Timeline
Symbol 490 EditableTextUses:464Used by:Timeline
Symbol 491 EditableTextUses:464Used by:Timeline

Instance Names

"ms2"Frame 1Symbol 136 MovieClip {operation_fla.Symbol4copy_2}
"txtBox"Frame 1Symbol 144 EditableText
"bar"Frame 1Symbol 147 MovieClip
"clickBtnpre"Frame 1Symbol 150 Button
"playbtn"Frame 3Symbol 200 Button
"playmore"Frame 3Symbol 202 Button
"helpbtn"Frame 3Symbol 213 Button
"flobzoo"Frame 3Symbol 202 Button
"fenceClip"Frame 4Symbol 244 MovieClip {operation_fla.Symbol32_42}
"playBtn_new"Frame 4Symbol 200 Button
"bgClip"Frame 5Symbol 343 MovieClip {operation_fla.Symbol1_44}
"car"Frame 5Symbol 388 MovieClip {operation_fla.Symbol72_69}
"player_mc"Frame 5Symbol 389 MovieClip {operation_fla.player_76}
"bgClipOver"Frame 5Symbol 399 MovieClip {operation_fla.Symbol1copy_77}
"enemy_player_mc"Frame 5Symbol 400 MovieClip {operation_fla.playercopy_79}
"mfailed"Frame 6Symbol 408 MovieClip {operation_fla.Symbol22_80}
"bonusClip"Frame 6Symbol 411 MovieClip {operation_fla.Symbol22copy_83}
"msucceed"Frame 6Symbol 416 MovieClip {operation_fla.Symbol22copy2_85}
"ctLevel"Frame 6Symbol 418 EditableText
"armorClip"Frame 6Symbol 425 MovieClip {operation_fla.sprite248aaa_87}
"progressClip"Frame 6Symbol 431 MovieClip {operation_fla.sprite248aaacopy2_89}
"tankLeft"Frame 6Symbol 434 EditableText
"repairLeft"Frame 6Symbol 438 EditableText
"bonusLeft"Frame 6Symbol 441 EditableText
"playmore1_new"Frame 6Symbol 445 MovieClip
"healthClip"Frame 6Symbol 448 MovieClip {operation_fla.Symbol22copy3_93}
"congratsClip"Frame 6Symbol 453 MovieClip {operation_fla.Symbol22copy4_95}
"ms2"Frame 6Symbol 457 MovieClip {operation_fla.preloader017_98}
"flobzoo"Frame 6Symbol 202 Button
"nextLevelBtn"Frame 7Symbol 459 Button
"playmore2"Frame 7Symbol 463 Button
"totalgame_score"Frame 7Symbol 465 EditableText
"currentLevel_score"Frame 7Symbol 468 EditableText
"try_again"Frame 8Symbol 472 Button
"playmore3"Frame 8Symbol 463 Button
"moreGamesBtn2"Frame 8Symbol 475 MovieClip
"submit_score"Frame 9Symbol 483 Button
"playmore4"Frame 9Symbol 485 Button
"play_again"Frame 9Symbol 488 Button
"totalgame_score"Frame 9Symbol 490 EditableText
"currentLevel_score"Frame 9Symbol 491 EditableText
"moreGamesBtn"Frame 9Symbol 475 MovieClip
"playmore5"Frame 10Symbol 463 Button
"playClip"Symbol 13 MovieClip {ctrl} Frame 1Symbol 9 MovieClip
"stopClip"Symbol 13 MovieClip {ctrl} Frame 2Symbol 11 MovieClip
"realCar"Symbol 46 MovieClip {operation_fla.Symbol72copy5_142} Frame 1Symbol 17 MovieClip {operation_fla.Symbol24_124}
"realCar"Symbol 46 MovieClip {operation_fla.Symbol72copy5_142} Frame 2Symbol 22 MovieClip {operation_fla.Symbol24copy_127}
"realCar"Symbol 46 MovieClip {operation_fla.Symbol72copy5_142} Frame 3Symbol 26 MovieClip {operation_fla.Symbol24copy10_139}
"realCar"Symbol 46 MovieClip {operation_fla.Symbol72copy5_142} Frame 5Symbol 30 MovieClip {operation_fla.Symbol24copy5_133}
"realCar"Symbol 46 MovieClip {operation_fla.Symbol72copy5_142} Frame 6Symbol 34 MovieClip {operation_fla.Symbol24copy8_138}
"realCar"Symbol 46 MovieClip {operation_fla.Symbol72copy5_142} Frame 7Symbol 38 MovieClip {operation_fla.Symbol24copy3_129}
"realCar"Symbol 46 MovieClip {operation_fla.Symbol72copy5_142} Frame 8Symbol 41 MovieClip {operation_fla.Symbol24copy4_130}
"realCar"Symbol 46 MovieClip {operation_fla.Symbol72copy5_142} Frame 9Symbol 45 MovieClip {operation_fla.Symbol24copy9_140}
"carClip"Symbol 47 MovieClip {enemy_mc5} Frame 1Symbol 46 MovieClip {operation_fla.Symbol72copy5_142}
"realCar"Symbol 52 MovieClip {operation_fla.Symbol72copy4_136} Frame 1Symbol 51 MovieClip {operation_fla.Symbol24copy7_137}
"realCar"Symbol 52 MovieClip {operation_fla.Symbol72copy4_136} Frame 2Symbol 34 MovieClip {operation_fla.Symbol24copy8_138}
"realCar"Symbol 52 MovieClip {operation_fla.Symbol72copy4_136} Frame 3Symbol 26 MovieClip {operation_fla.Symbol24copy10_139}
"realCar"Symbol 52 MovieClip {operation_fla.Symbol72copy4_136} Frame 4Symbol 45 MovieClip {operation_fla.Symbol24copy9_140}
"realCar"Symbol 52 MovieClip {operation_fla.Symbol72copy4_136} Frame 5Symbol 26 MovieClip {operation_fla.Symbol24copy10_139}
"realCar"Symbol 52 MovieClip {operation_fla.Symbol72copy4_136} Frame 6Symbol 34 MovieClip {operation_fla.Symbol24copy8_138}
"realCar"Symbol 52 MovieClip {operation_fla.Symbol72copy4_136} Frame 7Symbol 45 MovieClip {operation_fla.Symbol24copy9_140}
"carClip"Symbol 53 MovieClip {enemy_mc4} Frame 1Symbol 52 MovieClip {operation_fla.Symbol72copy4_136}
"realCar"Symbol 58 MovieClip {operation_fla.Symbol72copy3_132} Frame 1Symbol 30 MovieClip {operation_fla.Symbol24copy5_133}
"realCar"Symbol 58 MovieClip {operation_fla.Symbol72copy3_132} Frame 7Symbol 57 MovieClip {operation_fla.Symbol24copy6_134}
"carClip"Symbol 59 MovieClip {enemy_mc3} Frame 1Symbol 58 MovieClip {operation_fla.Symbol72copy3_132}
"realCar"Symbol 64 MovieClip {operation_fla.Symbol72copy2_126} Frame 1Symbol 22 MovieClip {operation_fla.Symbol24copy_127}
"realCar"Symbol 64 MovieClip {operation_fla.Symbol72copy2_126} Frame 2Symbol 63 MovieClip {operation_fla.Symbol24copy2_128}
"realCar"Symbol 64 MovieClip {operation_fla.Symbol72copy2_126} Frame 3Symbol 38 MovieClip {operation_fla.Symbol24copy3_129}
"realCar"Symbol 64 MovieClip {operation_fla.Symbol72copy2_126} Frame 4Symbol 22 MovieClip {operation_fla.Symbol24copy_127}
"realCar"Symbol 64 MovieClip {operation_fla.Symbol72copy2_126} Frame 5Symbol 38 MovieClip {operation_fla.Symbol24copy3_129}
"realCar"Symbol 64 MovieClip {operation_fla.Symbol72copy2_126} Frame 6Symbol 41 MovieClip {operation_fla.Symbol24copy4_130}
"carClip"Symbol 65 MovieClip {enemy_mc2} Frame 1Symbol 64 MovieClip {operation_fla.Symbol72copy2_126}
"realCar"Symbol 67 MovieClip {operation_fla.Symbol72copy_123} Frame 1Symbol 17 MovieClip {operation_fla.Symbol24_124}
"carClip"Symbol 68 MovieClip {enemy_mc1} Frame 1Symbol 67 MovieClip {operation_fla.Symbol72copy_123}
"ms2"Symbol 182 MovieClip Frame 1Symbol 181 MovieClip {operation_fla.flob_pre010_11}
"clickBtn"Symbol 196 MovieClip {operation_fla.Symbol3asfsfsf_6} Frame 1Symbol 150 Button
"ms2"Symbol 196 MovieClip {operation_fla.Symbol3asfsfsf_6} Frame 121Symbol 173 MovieClip {operation_fla.flob_pre013_8}
"ms1"Symbol 196 MovieClip {operation_fla.Symbol3asfsfsf_6} Frame 121Symbol 178 MovieClip {operation_fla.flob_pre012_9}
"moreGamesBtn"Symbol 196 MovieClip {operation_fla.Symbol3asfsfsf_6} Frame 226Symbol 192 Button
"playBtn"Symbol 196 MovieClip {operation_fla.Symbol3asfsfsf_6} Frame 226Symbol 195 Button
"wrong"Symbol 242 MovieClip Frame 1Symbol 217 MovieClip
"wrong"Symbol 242 MovieClip Frame 1Symbol 217 MovieClip
"wrong"Symbol 242 MovieClip Frame 1Symbol 217 MovieClip
"wrong"Symbol 242 MovieClip Frame 1Symbol 217 MovieClip
"Hz1"Symbol 282 MovieClip Frame 1Symbol 275 MovieClip
"Hz2"Symbol 282 MovieClip Frame 1Symbol 277 MovieClip
"Vz1"Symbol 282 MovieClip Frame 1Symbol 279 MovieClip
"Vz2"Symbol 282 MovieClip Frame 1Symbol 281 MovieClip
"Hz1"Symbol 332 MovieClip Frame 1Symbol 325 MovieClip
"Hz2"Symbol 332 MovieClip Frame 1Symbol 327 MovieClip
"Vz1"Symbol 332 MovieClip Frame 1Symbol 329 MovieClip
"Vz2"Symbol 332 MovieClip Frame 1Symbol 331 MovieClip
"Hz1"Symbol 342 MovieClip Frame 1Symbol 275 MovieClip
"Hz2"Symbol 342 MovieClip Frame 1Symbol 277 MovieClip
"Vz1"Symbol 342 MovieClip Frame 1Symbol 279 MovieClip
"Vz2"Symbol 342 MovieClip Frame 1Symbol 281 MovieClip
"place1"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 271 MovieClip
"hit1"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 273 MovieClip
"bg"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 282 MovieClip
"fenceClip"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 244 MovieClip {operation_fla.Symbol32_42}
"oppStatic_1"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"oppStatic_2"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"oppStatic_3"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"oppStatic_4"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"oppStatic_5"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_1"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_2"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_3"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_4"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_5"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_6"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_7"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"energyPt_1"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"energyPt_2"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 310 MovieClip {operation_fla.Symbol11_55}
"endClip"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 1Symbol 313 MovieClip
"place1"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 2Symbol 321 MovieClip
"hit1"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 2Symbol 323 MovieClip
"bg"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 2Symbol 332 MovieClip
"cashPt_3"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 2Symbol 310 MovieClip {operation_fla.Symbol11_55}
"energyPt_1"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 2Symbol 310 MovieClip {operation_fla.Symbol11_55}
"energyPt_2"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 2Symbol 310 MovieClip {operation_fla.Symbol11_55}
"oppStatic_6"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 2Symbol 310 MovieClip {operation_fla.Symbol11_55}
"oppStatic_7"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 2Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_8"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 2Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_9"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 2Symbol 310 MovieClip {operation_fla.Symbol11_55}
"place1"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 3Symbol 339 MovieClip
"hit1"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 3Symbol 341 MovieClip
"bg"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 3Symbol 342 MovieClip
"cashPt_2"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 3Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_5"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 3Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_6"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 3Symbol 310 MovieClip {operation_fla.Symbol11_55}
"cashPt_7"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 3Symbol 310 MovieClip {operation_fla.Symbol11_55}
"energyPt_3"Symbol 343 MovieClip {operation_fla.Symbol1_44} Frame 3Symbol 310 MovieClip {operation_fla.Symbol11_55}
"wheels1"Symbol 388 MovieClip {operation_fla.Symbol72_69} Frame 1Symbol 346 MovieClip
"wheels2"Symbol 388 MovieClip {operation_fla.Symbol72_69} Frame 1Symbol 346 MovieClip
"blink"Symbol 388 MovieClip {operation_fla.Symbol72_69} Frame 1Symbol 354 MovieClip {operation_fla.Symbol18_73}
"run_mc"Symbol 389 MovieClip {operation_fla.player_76} Frame 1Symbol 223 MovieClip {operation_fla.Symbol10copy2_22}
"run_mc"Symbol 389 MovieClip {operation_fla.player_76} Frame 2Symbol 228 MovieClip {operation_fla.Symbol12copy2_25}
"run_mc"Symbol 389 MovieClip {operation_fla.player_76} Frame 3Symbol 233 MovieClip {operation_fla.Symbol44_28}
"maskMc"Symbol 425 MovieClip {operation_fla.sprite248aaa_87} Frame 1Symbol 421 MovieClip
"ms2"Symbol 475 MovieClip Frame 1Symbol 457 MovieClip {operation_fla.preloader017_98}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.
EnableDebugger2 (64)Timeline Frame 131 bytes "..$1$Wt$klbCoWcSgrR0cLqCMibbK.."

Labels

"logoAnim"Frame 2
"start"Frame 3
"help"Frame 4
"startgame"Frame 5
"playgame"Frame 6
"nextLevel"Frame 7
"try_again"Frame 8
"gameover"Frame 9
"blink"Symbol 17 MovieClip {operation_fla.Symbol24_124} Frame 2
"blink"Symbol 22 MovieClip {operation_fla.Symbol24copy_127} Frame 2
"blink"Symbol 26 MovieClip {operation_fla.Symbol24copy10_139} Frame 2
"blink"Symbol 30 MovieClip {operation_fla.Symbol24copy5_133} Frame 2
"blink"Symbol 34 MovieClip {operation_fla.Symbol24copy8_138} Frame 2
"blink"Symbol 38 MovieClip {operation_fla.Symbol24copy3_129} Frame 2
"blink"Symbol 41 MovieClip {operation_fla.Symbol24copy4_130} Frame 2
"blink"Symbol 45 MovieClip {operation_fla.Symbol24copy9_140} Frame 2
"blink"Symbol 51 MovieClip {operation_fla.Symbol24copy7_137} Frame 2
"blink"Symbol 57 MovieClip {operation_fla.Symbol24copy6_134} Frame 2
"blink"Symbol 63 MovieClip {operation_fla.Symbol24copy2_128} Frame 2
"movearm"Symbol 99 MovieClip {gun_mc3} Frame 2
"movearm"Symbol 102 MovieClip {gun_mc2} Frame 2
"movearm"Symbol 106 MovieClip {gun_mc1} Frame 2
"movearm"Symbol 223 MovieClip {operation_fla.Symbol10copy2_22} Frame 2
"movearm"Symbol 228 MovieClip {operation_fla.Symbol12copy2_25} Frame 2
"movearm"Symbol 233 MovieClip {operation_fla.Symbol44_28} Frame 2
"movearm"Symbol 238 MovieClip {operation_fla.Symbol12copy6_31} Frame 2
"playbust"Symbol 310 MovieClip {operation_fla.Symbol11_55} Frame 2
"playScreen"Symbol 354 MovieClip {operation_fla.Symbol18_73} Frame 2




http://swfchan.com/25/123112/info.shtml
Created: 3/3 -2019 02:05:18 Last modified: 3/3 -2019 02:05:18 Server time: 13/05 -2024 13:25:19