STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228125 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #123120 |
loading |
000% |
In Theaters January 11 |
th |
th |
jUMP SHIP |
into their rowboat from the deck of their ship. |
All ashore! Help George, Elliot and Sedgewick jump |
start playing |
start playing |
SOUND OFF |
SOUND ON |
In Theaters January 11 |
th |
Begin |
Begin |
Calling all cabin boys and Cabin girls! See if you can make it through all six levels. If you can, you'll win a special prize! |
Jumps missed: |
0 |
(don't miss more than 6) |
score: |
0000 |
LEVEL COMPLETE! GET READY FOR |
LEVEL |
2 |
play Again |
play Again |
Game over! play again to see if you can beat your high score! |
800x600 |
800x600 |
1024x768 |
1024x768 |
1280x1024 |
1280x1024 |
Wallpaper |
Buddy Icon |
You Win! Click to download your prizes |
ActionScript [AS1/AS2]
Frame 1function loadLoop() { var _local2; _local2 = Math.floor((getBytesLoaded() / getBytesTotal()) * 100); loadAnim_mc.gotoAndStop(_local2); loadAnim_mc.percentLoaded_txt.text = _local2 + "%"; if (_local2 == 100) { this.onEnterFrame = undefined; play(); } } stop(); this.onEnterFrame = loadLoop;Frame 5function introFadeToBlack(doFunc) { this.black_mc.alphaLevel = 0; this.black_mc.onEnterFrame = function () { this.alphaLevel = this.alphaLevel + 10; this._alpha = this.alphaLevel; music_obj.setVolume(100 - this.alphaLevel); if (this.alphaLevel == 100) { play(); delete this.onEnterFrame; } }; } function introFadeUp(doFunc) { this.black_mc.alphaLevel = 100; this.black_mc.onEnterFrame = function () { this.alphaLevel = this.alphaLevel - 10; this._alpha = this.alphaLevel; if (!this.alphaLevel) { intro_mc.play(); delete this.onEnterFrame; } }; } function initMusicSoundObj() { var _local2 = this.getNextHighestDepth(); music_mc = this.createEmptyMovieClip("clip" + _local2, _local2); music_obj = new Sound(music_mc); music_obj.attachSound("intro_music_loop"); music_obj.start(0, 100); } function initSoundOnOff() { masterVolume_obj = new Sound(this); currentSoundState = "on"; soundController_mc.onPress = function () { toggleSoundState(); }; } function toggleSoundState() { if (currentSoundState == "off") { currentSoundState = "on"; soundController_mc.gotoAndPlay("on"); masterVolume_obj.setVolume(100); } else { currentSoundState = "off"; soundController_mc.gotoAndPlay("off"); masterVolume_obj.setVolume(0); } } var music_obj; var music_mc; var masterVolume_obj; var currentSoundState; stop(); initMusicSoundObj(); initSoundOnOff(); introFadeUp();Frame 10function gameFadeUp(doFunc) { this.black_mc.alphaLevel = 100; this.black_mc.onEnterFrame = function () { this.alphaLevel = this.alphaLevel - 10; this._alpha = this.alphaLevel; music_obj.setVolume(100 - this.alphaLevel); if (!this.alphaLevel) { intro_mc.play(); delete this.onEnterFrame; } }; } stop(); music_obj.stop(); music_obj.attachSound("game_music_loop"); music_obj.start(0, 500); gameFadeUp();Symbol 31 MovieClip [character] Frame 1stop();Symbol 226 MovieClip [__Packages.FloatBehavior] Frame 0class FloatBehavior { var enterFrame_mc, floater_mc, yRadius, xRadius, radian, yRadianIncrement, xRadianIncrement, yRadians, xRadians, yHome, xHome; function FloatBehavior (target, timeline) { var _local2 = timeline.getNextHighestDepth(); enterFrame_mc = timeline.createEmptyMovieClip("clip" + _local2, _local2); floater_mc = target; yRadius = 5; xRadius = 100; radian = (Math.PI/180); yRadianIncrement = 5 * radian; xRadianIncrement = 0.5 * radian; yRadians = 0; xRadians = 90; yHome = floater_mc._y; xHome = floater_mc._x; enterFrame_mc.FloatBehavior = new Object(); enterFrame_mc.FloatBehavior = this; enterFrame_mc.onEnterFrame = function () { this.FloatBehavior.updateFrame(); }; } function updateFrame() { yRadians = yRadians + yRadianIncrement; floater_mc._y = yHome + (Math.sin(yRadians) * yRadius); xRadians = xRadians + xRadianIncrement; floater_mc._x = xHome + (Math.cos(xRadians) * xRadius); } function increaseSpeed() { yRadianIncrement = yRadianIncrement * 1.1; xRadianIncrement = xRadianIncrement * 1.25; xRadius = xRadius + 10; } function resetSpeed() { yRadianIncrement = 5 * radian; xRadianIncrement = 0.5 * radian; xRadius = 100; } }Symbol 94 MovieClip [splash] Frame 31callBack(); gotoAndStop (1);Symbol 97 MovieClip [splash_rings] Frame 31callBack(); gotoAndStop (1);Symbol 142 MovieClip Frame 25stop(); begin_btn.onPress = function () { _parent._parent.introFadeToBlack(); };Symbol 143 MovieClip Frame 1stop();Symbol 143 MovieClip Frame 74stop();Symbol 152 MovieClip Frame 28gotoAndPlay (1);Symbol 152 MovieClip Frame 33stop();Symbol 165 MovieClip Frame 1stop();Symbol 165 MovieClip Frame 50stop();Symbol 165 MovieClip Frame 70stop();Symbol 165 MovieClip Frame 115stop();Symbol 179 MovieClip Frame 1stop();Symbol 179 MovieClip Frame 35stop();Symbol 187 MovieClip Frame 1stop();Symbol 224 MovieClip Frame 2stop(); begin_btn.onPress = function () { play(); };Symbol 224 MovieClip Frame 3_parent.startGame(); stop();Symbol 224 MovieClip Frame 33levelNumber_txt.text = _parent.levelNumber;Symbol 224 MovieClip Frame 177callBack(); stop();Symbol 224 MovieClip Frame 179stop(); playAgain_btn.onPress = function () { play(); };Symbol 224 MovieClip Frame 180_parent.startGame(); stop();Symbol 224 MovieClip Frame 189w800_btn.onPress = function () { getURL ("downloads/w4_800.jpg", "_blank"); }; w1024_btn.onPress = function () { getURL ("downloads/w4_1024.jpg", "_blank"); }; w1280_btn.onPress = function () { getURL ("downloads/w4_1280.jpg", "_blank"); }; playAgain_btn.onPress = function () { play(); }; icon_btn.onPress = function () { getURL ("javascript:PopupPic('jumpship_icon.html', 'jumpship_icon', 300, 395)"); }; stop();Symbol 224 MovieClip Frame 190_parent.startGame(); stop();Symbol 225 MovieClip Frame 1function startGame() { if (boatFloatBehavior == undefined) { boatFloatBehavior = new FloatBehavior(boat_mc, this); } else { boatFloatBehavior.resetSpeed(); } jumpsMissed = 0; levelNumber = 1; score = 0; overlays_mc.score_txt.text = "000"; overlays_mc.jumpsMissed_txt.text = "000"; character_arr = new Array("elliot", "sedgwick", "george"); keyListener = new Object(); keyListener.onKeyDown = function () { if ((!keyDownFlag) && (!jumpFlag)) { keyDownFlag = true; startPowerMeter(); } }; keyListener.onKeyUp = function () { if (!jumpFlag) { jumpFlag = true; jump(); } }; Key.addListener(keyListener); initSound(); startNewLevel(); } function startNewLevel() { characterIndex = -1; boat_mc.gotoAndStop("empty"); startNewJump(); } function startPowerMeter() { powerMeterValue = POWER_METER_MIN; powerMeterIncrement = -1; this.onEnterFrame = powerMeterAnim; } function powerMeterAnim() { powerMeterValue = powerMeterValue + powerMeterIncrement; if (powerMeterValue > POWER_METER_MAX) { powerMeterValue = POWER_METER_MAX; powerMeterIncrement = -1; } else if (powerMeterValue < POWER_METER_MIN) { powerMeterValue = POWER_METER_MIN; powerMeterIncrement = 1; } powerMeter_mc.gotoAndStop(powerMeterValue); board_mc.gotoAndStop(powerMeterValue); } function startNewJump() { characterIndex++; board_mc.gotoAndStop(1); board_mc.character_mc.gotoAndStop(character_arr[characterIndex]); powerMeter_mc.gotoAndStop(1); keyDownFlag = false; jumpFlag = false; trace((character_arr[characterIndex] + "_dia_") + ((levelNumber % 4) + 1)); playSound((character_arr[characterIndex] + "_dia_") + ((levelNumber % 4) + 1)); } function retryJump() { board_mc.gotoAndStop(1); board_mc.character_mc.gotoAndStop(character_arr[characterIndex]); powerMeter_mc.gotoAndStop(1); keyDownFlag = false; jumpFlag = false; } function jump() { delete this.onEnterFrame; board_mc.gotoAndPlay("jump"); var _local2 = this.getNextHighestDepth(); character_mc = this.characterAttach_mc.attachMovie("character", "clip" + _local2, _local2); character_mc.gotoAndStop(character_arr[characterIndex]); character_mc._x = 233; character_mc._y = 190; vy = -10 - ((powerMeterValue / 12) * 10); vr = 0; vx = vy * -0.5; this.onEnterFrame = function () { var _local1 = character_mc.characterHitArea_mc; character_mc._x = character_mc._x + vx; character_mc._y = character_mc._y + vy; vy = vy + GRAV; vx = vx * DRAG; if (_local1.hitTest(boat_mc.boatHitArea_mc)) { landInBoat(); } else if (character_mc._y > FLOOR) { landInWater(); } }; playSound("launchIntoAir"); playSound("boardTwang"); } function landInBoat() { boat_mc.gotoAndPlay(character_arr[characterIndex]); character_mc.removeMovieClip(); delete this.onEnterFrame; var newScore = (score + scoreIncrement); this.overlays_mc.onEnterFrame = function () { score = score + 5; this.score_txt.text = score; if (score == newScore) { delete this.onEnterFrame; } }; if (characterIndex == CHARACTER_INDEX_MAX) { if (levelNumber == LEVELS_MAX) { winScreen(); } else { levelComplete(); } } else { startNewJump(); } playSound("landInBoatSound"); } function levelComplete() { levelNumber++; overlays_mc.callBack = function () { startNewLevel(); }; overlays_mc.gotoAndPlay("level_complete"); playSound("dialogue_finish_level"); boatFloatBehavior.increaseSpeed(); } function landInWater() { delete this.onEnterFrame; jumpsMissed++; overlays_mc.jumpsMissed_txt.text = jumpsMissed; var _local2 = this.splashAttach_mc.getNextHighestDepth(); var _local3 = this.splashAttach_mc.attachMovie("splash", "clip" + _local2, _local2); _local2 = this.splashRings_mc.getNextHighestDepth(); var splashRings_mc = this.splashRingsAttach_mc.attachMovie("splash_rings", "clip" + _local2, _local2); _local3._x = (splashRings_mc._x = character_mc._x + 54); _local3._y = (splashRings_mc._y = character_mc._y + 100); character_mc.removeMovieClip(); _local3.callBack = (splashRings_mc.callBack = function () { this.removeMovieClip(); }); playSound("splashSound", 0); if (jumpsMissed == MAX_MISSED_JUMPS) { loseScreen(); } else { retryJump(); } } function winScreen() { overlays_mc.gotoAndPlay("win_screen"); overlays_mc.callBack = function () { startGame(); }; } function loseScreen() { overlays_mc.gotoAndPlay("lose_screen"); overlays_mc.callBack = function () { startGame(); }; } function initSound() { var _local4; var _local3; var _local5; var _local2; _local4 = 0; while (_local4 < 4) { _local3 = this.getNextHighestDepth(); _local5 = this.createEmptyMovieClip("clip" + _local3, _local3); _local2 = new Sound(_local5); _local2.setVolume(0); _local2.onSoundComplete = function () { this.setVolume(0); }; soundObj_arr.push(_local2); _local4++; } } function playSound(linkageName, loop) { var _local1; var _local3; var _local2; _local3 = false; _local1 = 0; while (_local1 < 4) { _local2 = soundObj_arr[_local1]; if (!_local2.getVolume()) { _local3 = true; break; } _local1++; } if (_local3 == true) { _local2.attachSound(linkageName); _local2.setVolume(100); _local2.start(0, loop); } else { trace("soundObject not avaliable for " + linkageName); } } var DRAG = 0.99; var GRAV = 0.75; var FLOOR = 300; var CHARACTER_INDEX_MAX = 2; var MAX_MISSED_JUMPS = 6; var LEVELS_MAX = 6; var vy; var vx; var POWER_METER_MIN = 1; var POWER_METER_MAX = 12; var powerMeterValue; var powerMeterIncrement; var keyListener; var keyDownFlag; var jumpFlag; var jumpsMissed; var character_mc; var character_arr; var characterIndex; var score; var scoreIncrement = 50; var levelNumber; var soundObj_arr = new Array(); var boatFloatBehavior; stop();
Library Items
Symbol 1 Sound [sedgwick_dia_4] | ||
Symbol 2 Sound [sedgwick_dia_3] | ||
Symbol 3 Sound [sedgwick_dia_1] | ||
Symbol 4 Sound [sedgwick_dia_2] | ||
Symbol 5 Sound [launchIntoAir] | ||
Symbol 6 Sound [landInBoatSound] | ||
Symbol 7 Sound [intro_music_loop] | ||
Symbol 8 Sound [george_dia_4] | ||
Symbol 9 Sound [george_dia_3] | ||
Symbol 10 Sound [george_dia_2] | ||
Symbol 11 Sound [george_dia_1] | ||
Symbol 12 Sound [game_music_loop] | ||
Symbol 13 Sound [elliot_dia_4] | ||
Symbol 14 Sound [elliot_dia_3] | ||
Symbol 15 Sound [elliot_dia_2] | Used by:98 | |
Symbol 16 Sound [elliot_dia_1] | Used by:98 | |
Symbol 17 Sound [dialogue_sedgwick] | Used by:98 | |
Symbol 18 Sound [dialogue_george] | Used by:98 | |
Symbol 19 Sound [dialogue_finish_level] | Used by:98 | |
Symbol 20 Sound [dialogue_elliot] | Used by:98 | |
Symbol 21 Sound [boardTwang] | Used by:98 | |
Symbol 22 Sound [splashSound] | Used by:98 143 | |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:31 162 |
Symbol 25 Graphic | Used by:26 191 204 | |
Symbol 26 MovieClip | Uses:25 | Used by:31 |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:31 164 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:31 163 |
Symbol 31 MovieClip [character] | Uses:24 26 28 30 | Used by:179 |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:Timeline |
Symbol 34 Font | Used by:35 36 132 135 136 139 140 189 190 192 193 194 195 196 197 199 200 201 202 203 205 221 222 223 | |
Symbol 35 Text | Uses:34 | Used by:41 |
Symbol 36 EditableText | Uses:34 | Used by:41 |
Symbol 37 Graphic | Used by:41 | |
Symbol 38 Graphic | Used by:41 | |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:39 | Used by:41 |
Symbol 41 MovieClip | Uses:35 36 37 38 40 | Used by:Timeline |
Symbol 226 MovieClip [__Packages.FloatBehavior] | ||
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:94 |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:94 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:94 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:94 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:94 |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:94 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:94 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:94 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:94 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:94 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:94 |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:94 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:94 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:94 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:94 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:94 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:94 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:94 |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:94 |
Symbol 80 Bitmap | Used by:81 | |
Symbol 81 Graphic | Uses:80 | Used by:94 |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:94 |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:94 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:94 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:94 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:94 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:94 |
Symbol 94 MovieClip [splash] | Uses:43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 | Used by:98 |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:97 |
Symbol 97 MovieClip [splash_rings] | Uses:96 | Used by:98 |
Symbol 98 MovieClip | Uses:94 97 22 21 20 19 18 17 16 15 SS1 | Used by:Timeline |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:143 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:103 |
Symbol 103 MovieClip | Uses:102 | Used by:143 |
Symbol 104 Graphic | Used by:143 | |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:143 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:109 |
Symbol 109 MovieClip | Uses:108 | Used by:143 |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:112 |
Symbol 112 MovieClip | Uses:111 | Used by:143 |
Symbol 113 Sound | Used by:143 | |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:143 |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:118 |
Symbol 118 MovieClip | Uses:117 | Used by:143 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:143 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:143 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:125 |
Symbol 125 MovieClip | Uses:124 | Used by:143 |
Symbol 126 Sound | Used by:143 | |
Symbol 127 Font | Used by:128 131 | |
Symbol 128 Text | Uses:127 | Used by:143 |
Symbol 129 Font | Used by:130 | |
Symbol 130 Text | Uses:129 | Used by:143 |
Symbol 131 Text | Uses:127 | Used by:143 |
Symbol 132 Text | Uses:34 | Used by:133 |
Symbol 133 MovieClip | Uses:132 | Used by:143 |
Symbol 134 Graphic | Used by:142 220 | |
Symbol 135 Text | Uses:34 | Used by:142 |
Symbol 136 Text | Uses:34 | Used by:142 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:141 |
Symbol 139 Text | Uses:34 | Used by:141 |
Symbol 140 Text | Uses:34 | Used by:141 |
Symbol 141 Button | Uses:138 139 140 | Used by:142 |
Symbol 142 MovieClip | Uses:134 135 136 141 | Used by:143 |
Symbol 143 MovieClip | Uses:100 103 104 106 109 112 22 113 115 118 120 122 125 126 128 130 131 133 142 | Used by:Timeline |
Symbol 144 Graphic | Used by:152 | |
Symbol 145 Font | Used by:146 151 | |
Symbol 146 Text | Uses:145 | Used by:152 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:152 |
Symbol 149 Graphic | Used by:152 | |
Symbol 150 Graphic | Used by:152 | |
Symbol 151 Text | Uses:145 | Used by:152 |
Symbol 152 MovieClip | Uses:144 146 148 149 150 151 | Used by:Timeline |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:225 |
Symbol 155 MovieClip | Used by:225 | |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:158 |
Symbol 158 MovieClip | Uses:157 | Used by:165 |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:159 | Used by:165 |
Symbol 161 Graphic | Used by:165 | |
Symbol 162 MovieClip | Uses:24 | Used by:165 |
Symbol 163 MovieClip | Uses:30 | Used by:165 |
Symbol 164 MovieClip | Uses:28 | Used by:165 |
Symbol 165 MovieClip | Uses:158 160 161 162 163 164 | Used by:225 |
Symbol 166 Graphic | Used by:179 | |
Symbol 167 Graphic | Used by:179 | |
Symbol 168 Graphic | Used by:179 | |
Symbol 169 Graphic | Used by:179 | |
Symbol 170 Graphic | Used by:179 | |
Symbol 171 Graphic | Used by:179 | |
Symbol 172 Graphic | Used by:179 | |
Symbol 173 Graphic | Used by:179 | |
Symbol 174 Graphic | Used by:179 | |
Symbol 175 Graphic | Used by:179 | |
Symbol 176 Graphic | Used by:179 | |
Symbol 177 Graphic | Used by:179 | |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:166 31 167 168 169 170 171 172 173 174 175 176 177 178 | Used by:225 |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:225 |
Symbol 182 Font | Used by:183 184 210 211 214 215 217 218 | |
Symbol 183 Text | Uses:182 | Used by:225 |
Symbol 184 Text | Uses:182 | Used by:225 |
Symbol 185 Graphic | Used by:187 | |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:185 186 | Used by:225 |
Symbol 188 Graphic | Used by:224 | |
Symbol 189 Text | Uses:34 | Used by:191 |
Symbol 190 Text | Uses:34 | Used by:191 |
Symbol 191 Button | Uses:189 190 25 | Used by:224 |
Symbol 192 Text | Uses:34 | Used by:224 |
Symbol 193 Text | Uses:34 | Used by:224 |
Symbol 194 EditableText | Uses:34 | Used by:224 |
Symbol 195 Text | Uses:34 | Used by:224 |
Symbol 196 Text | Uses:34 | Used by:224 |
Symbol 197 EditableText | Uses:34 | Used by:224 |
Symbol 198 Graphic | Used by:224 | |
Symbol 199 Text | Uses:34 | Used by:224 |
Symbol 200 Text | Uses:34 | Used by:224 |
Symbol 201 EditableText | Uses:34 | Used by:224 |
Symbol 202 Text | Uses:34 | Used by:204 |
Symbol 203 Text | Uses:34 | Used by:204 |
Symbol 204 Button | Uses:202 203 25 | Used by:224 |
Symbol 205 Text | Uses:34 | Used by:224 |
Symbol 206 Graphic | Used by:224 | |
Symbol 207 Bitmap | Used by:209 | |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:207 208 | Used by:224 |
Symbol 210 Text | Uses:182 | Used by:213 |
Symbol 211 Text | Uses:182 | Used by:213 |
Symbol 212 Graphic | Used by:213 216 219 | |
Symbol 213 Button | Uses:210 211 212 | Used by:224 |
Symbol 214 Text | Uses:182 | Used by:216 |
Symbol 215 Text | Uses:182 | Used by:216 |
Symbol 216 Button | Uses:214 215 212 | Used by:224 |
Symbol 217 Text | Uses:182 | Used by:219 |
Symbol 218 Text | Uses:182 | Used by:219 |
Symbol 219 Button | Uses:217 218 212 | Used by:224 |
Symbol 220 Button | Uses:134 | Used by:224 |
Symbol 221 Text | Uses:34 | Used by:224 |
Symbol 222 Text | Uses:34 | Used by:224 |
Symbol 223 Text | Uses:34 | Used by:224 |
Symbol 224 MovieClip | Uses:188 191 192 193 194 195 196 197 198 199 200 201 204 205 206 209 213 216 219 220 221 222 223 | Used by:225 |
Symbol 225 MovieClip | Uses:154 155 165 179 181 183 184 187 224 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 98 MovieClip |
Instance Names
"black_mc" | Frame 1 | Symbol 33 MovieClip |
"loadAnim_mc" | Frame 1 | Symbol 41 MovieClip |
"intro_mc" | Frame 5 | Symbol 143 MovieClip |
"soundController_mc" | Frame 5 | Symbol 152 MovieClip |
"game_mc" | Frame 10 | Symbol 225 MovieClip |
"characterHitArea_mc" | Symbol 31 MovieClip [character] Frame 1 | Symbol 26 MovieClip |
"percentLoaded_txt" | Symbol 41 MovieClip Frame 1 | Symbol 36 EditableText |
"begin_btn" | Symbol 142 MovieClip Frame 25 | Symbol 141 Button |
"boatHitArea_mc" | Symbol 165 MovieClip Frame 1 | Symbol 160 MovieClip |
"character_mc" | Symbol 179 MovieClip Frame 1 | Symbol 31 MovieClip [character] |
"begin_btn" | Symbol 224 MovieClip Frame 1 | Symbol 191 Button |
"jumpsMissed_txt" | Symbol 224 MovieClip Frame 1 | Symbol 194 EditableText |
"score_txt" | Symbol 224 MovieClip Frame 1 | Symbol 197 EditableText |
"levelNumber_txt" | Symbol 224 MovieClip Frame 33 | Symbol 201 EditableText |
"playAgain_btn" | Symbol 224 MovieClip Frame 178 | Symbol 204 Button |
"playAgain_btn" | Symbol 224 MovieClip Frame 188 | Symbol 204 Button |
"w800_btn" | Symbol 224 MovieClip Frame 188 | Symbol 213 Button |
"w1024_btn" | Symbol 224 MovieClip Frame 188 | Symbol 216 Button |
"w1280_btn" | Symbol 224 MovieClip Frame 188 | Symbol 219 Button |
"icon_btn" | Symbol 224 MovieClip Frame 188 | Symbol 220 Button |
"splashRingsAttach_mc" | Symbol 225 MovieClip Frame 1 | Symbol 155 MovieClip |
"boat_mc" | Symbol 225 MovieClip Frame 1 | Symbol 165 MovieClip |
"characterAttach_mc" | Symbol 225 MovieClip Frame 1 | Symbol 155 MovieClip |
"splashAttach_mc" | Symbol 225 MovieClip Frame 1 | Symbol 155 MovieClip |
"board_mc" | Symbol 225 MovieClip Frame 1 | Symbol 179 MovieClip |
"powerMeter_mc" | Symbol 225 MovieClip Frame 1 | Symbol 187 MovieClip |
"overlays_mc" | Symbol 225 MovieClip Frame 1 | Symbol 224 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "sedgwick_dia_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "sedgwick_dia_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "sedgwick_dia_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "sedgwick_dia_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "launchIntoAir" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "landInBoatSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "intro_music_loop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "george_dia_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "george_dia_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "george_dia_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "george_dia_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "game_music_loop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "elliot_dia_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "elliot_dia_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "elliot_dia_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "elliot_dia_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "dialogue_sedgwick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "dialogue_george" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "dialogue_finish_level" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "dialogue_elliot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "boardTwang" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "splashSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "character" |
ExportAssets (56) | Timeline Frame 1 | Symbol 226 as "__Packages.FloatBehavior" |
ExportAssets (56) | Timeline Frame 2 | Symbol 94 as "splash" |
ExportAssets (56) | Timeline Frame 2 | Symbol 97 as "splash_rings" |
Labels
"elliot" | Symbol 31 MovieClip [character] Frame 1 |
"george" | Symbol 31 MovieClip [character] Frame 9 |
"sedgwick" | Symbol 31 MovieClip [character] Frame 17 |
"empty" | Symbol 31 MovieClip [character] Frame 25 |
"on" | Symbol 152 MovieClip Frame 1 |
"off" | Symbol 152 MovieClip Frame 29 |
"empty" | Symbol 165 MovieClip Frame 1 |
"elliot" | Symbol 165 MovieClip Frame 7 |
"sedgwick" | Symbol 165 MovieClip Frame 51 |
"george" | Symbol 165 MovieClip Frame 71 |
"bounce" | Symbol 179 MovieClip Frame 1 |
"jump" | Symbol 179 MovieClip Frame 13 |
"intro" | Symbol 224 MovieClip Frame 1 |
"level_complete" | Symbol 224 MovieClip Frame 33 |
"lose_screen" | Symbol 224 MovieClip Frame 178 |
"win_screen" | Symbol 224 MovieClip Frame 188 |
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