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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/17228842?noj=FRM17228842-13DC" width="1" height="1"></div>

1107.swf

This is the info page for
Flash #123512

(Click the ID number above for more basic data on this flash file.)


Text
slakinov.com (c) 2007

88

-

+

LEVEL

0

+500

0000000

final score

vending machine repairman

performance RATING

again

0

ActionScript [AS1/AS2]

Frame 1
maximumStage = 0; stageSelect = 0;
Frame 2
function limitCheck() { if (stageSelect < 1) { btnPrev._alpha = 50; btnPrev.enabled = false; } else { btnPrev._alpha = 100; btnPrev.enabled = true; } if (stageSelect == maximumStage) { btnNext._alpha = 50; btnNext.enabled = false; } else { btnNext._alpha = 100; btnNext.enabled = true; } } stop(); btnStart.onRelease = function () { Mouse.hide(); chosenStage = stageSelect; gotoAndStop (3); }; stageSelect = 0; stageNum.text = stageSelect + 1; limitCheck(); btnNext.onRelease = function () { if (btnNext.enabled) { stageSelect++; limitCheck(); stageNum.text = stageSelect + 1; } }; btnPrev.onRelease = function () { if (btnPrev.enabled) { stageSelect--; limitCheck(); stageNum.text = stageSelect + 1; } };
Frame 3
stop();
Symbol 69 MovieClip Frame 8
stop();
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 14
gotoAndStop (1);
Symbol 74 MovieClip Frame 32
gotoAndStop (1);
Symbol 74 MovieClip Frame 51
gotoAndStop (1);
Symbol 74 MovieClip Frame 52
play();
Symbol 81 MovieClip Frame 49
gotoAndPlay ("loop");
Symbol 94 MovieClip Frame 26
stop();
Symbol 95 MovieClip Frame 26
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 2
play();
Symbol 112 MovieClip Frame 17
gotoAndStop (1);
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 2
play();
Symbol 120 MovieClip Frame 15
stop();
Symbol 120 MovieClip Frame 16
play();
Symbol 120 MovieClip Frame 30
stop();
Symbol 120 MovieClip Frame 31
play();
Symbol 120 MovieClip Frame 37
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 20, 0, 0);
Symbol 120 MovieClip Frame 40
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 15, 0, 0);
Symbol 120 MovieClip Frame 43
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 10, 0, 0);
Symbol 120 MovieClip Frame 48
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 8, 0, 0);
Symbol 120 MovieClip Frame 56
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 4, 0, 0);
Symbol 120 MovieClip Frame 60
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 3, 0, 0);
Symbol 120 MovieClip Frame 66
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 1, 0, 0);
Symbol 120 MovieClip Frame 68
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 4, 0, 0);
Symbol 120 MovieClip Frame 82
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 6, 0, 0);
Symbol 120 MovieClip Frame 93
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 3, 0, 0);
Symbol 120 MovieClip Frame 98
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 3, 0, 0);
Symbol 120 MovieClip Frame 113
rx = 150 + random(100); ry = 150 + random(100); this._parent.spawnExplosion(rx, ry, 1, 3, 0, 0);
Symbol 120 MovieClip Frame 137
fScore.finalScore.text = ("" + _parent.theFinalScore) + ""; fScore.finalRating.text = ("" + _parent.theFinalRating) + ""; Mouse.show();
Symbol 120 MovieClip Frame 245
stop(); btnOK.onRelease = function () { _parent._parent.gotoAndStop(2); };
Symbol 124 MovieClip Frame 1
ln = 1; this["pattern" + ln] = [2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[2], [25]]; this["name" + ln] = "yellow bentines"; ln++; this["pattern" + ln] = [5, 5, 5, 5, 5, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[5], [22]]; this["name" + ln] = "double helix"; ln++; this["pattern" + ln] = [6, 6, 6, 6, 1, 1, 1, 1, 6, 6, 6, 6, 1, 1, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[6], [24]]; this["name" + ln] = "slit scan"; ln++; this["pattern" + ln] = [4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1]; this["blobs" + ln] = [[4, 3], [23]]; this["name" + ln] = "positive negative"; ln++; this["pattern" + ln] = [8, 8, 8, 1, 1, 3, 3, 3, 1, 1, 8, 8, 8, 1, 1, 3, 3, 3, 1, 1]; this["blobs" + ln] = [[8, 3], [21]]; this["name" + ln] = "isotopic balance"; ln++; this["pattern" + ln] = [2, 2, 2, 2, 1, 1, 3, 3, 3, 3, 1, 1, 8, 8, 8, 8, 1, 1, 1, 1]; this["blobs" + ln] = [[2, 3, 8], [23]]; this["name" + ln] = "neopolitan"; ln++; this["pattern" + ln] = [1, 1, 1, 6, 6, 6, 8, 8, 8, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[6, 8, 2], [25]]; this["name" + ln] = "thermostat"; ln++; this["pattern" + ln] = [2, 2, 1, 3, 3, 3, 1, 1, 1, 4, 4, 4, 1, 5, 5, 5, 1, 1, 1, 2]; this["blobs" + ln] = [[2, 3, 4, 5], [24]]; this["name" + ln] = "gordon is a moron"; ln++; this["pattern" + ln] = [5, 5, 5, 5, 5, 5, 5, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[5], [15]]; this["name" + ln] = "revenge of the nerds"; ln++; this["pattern" + ln] = [7, 7, 7, 7, 9, 9, 9, 9, 4, 4, 4, 4, 6, 6, 6, 6, 1, 1, 1, 1]; this["blobs" + ln] = [[7, 9, 4, 6], [24]]; this["name" + ln] = "the jungle came alive and took him"; ln++; this["pattern" + ln] = [10, 10, 10, 1, 1, 1, 1, 5, 5, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[10, 5], [22]]; this["name" + ln] = "you're lying through your teeth"; ln++; this["pattern" + ln] = [7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7]; this["blobs" + ln] = [[7], [1]]; this["name" + ln] = "love will torus apart"; ln++; this["pattern" + ln] = [6, 6, 6, 6, 2, 2, 2, 2, 5, 5, 5, 5, 7, 7, 7, 7, 9, 9, 9, 9]; this["blobs" + ln] = [[6, 2, 5, 7, 9], [23]]; this["name" + ln] = "rod, jane and freddy"; ln++; this["pattern" + ln] = [1, 1, 1, 1, 4, 4, 4, 4, 1, 1, 1, 3, 3, 3, 3, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[4, 3], [18]]; this["name" + ln] = "kraetschmer-huffman"; ln++; this["pattern" + ln] = [6, 6, 6, 6, 6, 6, 1, 1, 1, 1, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1]; this["blobs" + ln] = [[6, 3], [16]]; this["name" + ln] = "zeroes and ones"; ln++; this["pattern" + ln] = [6, 6, 8, 8, 2, 2, 5, 5, 3, 3, 9, 9, 7, 7, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[6, 8, 2, 5, 3, 9, 7], [27]]; this["name" + ln] = "mass spectrometry"; ln++; this["pattern" + ln] = [8, 8, 8, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[8], [14]]; this["name" + ln] = "the curious orange"; ln++; this["pattern" + ln] = [8, 8, 8, 8, 1, 1, 7, 7, 1, 1, 5, 5, 5, 5, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[8, 8, 5, 5, 7], [18]]; this["name" + ln] = "terrahawks"; ln++; this["pattern" + ln] = [9, 10, 9, 10, 9, 10, 9, 10, 9, 10, 9, 10, 9, 10, 9, 10, 9, 10, 9, 10]; this["blobs" + ln] = [[9, 10], [22]]; this["name" + ln] = "james brown is dead"; ln++; this["pattern" + ln] = [3, 7, 7, 1, 1, 1, 1, 1, 1, 2, 2, 6, 6, 1, 1, 1, 1, 1, 1, 3]; this["blobs" + ln] = [[3, 7, 2, 6], [21]]; this["name" + ln] = "the flowers are still standing"; ln++; this["pattern" + ln] = [2, 2, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 2, 2]; this["blobs" + ln] = [[2, 2, 6], [17]]; this["name" + ln] = "international bestseller"; ln++; this["pattern" + ln] = [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]; this["blobs" + ln] = [[10], [1]]; this["name" + ln] = "friendly bacteria"; ln++; this["pattern" + ln] = [8, 8, 1, 1, 1, 1, 6, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[8, 6], [20]]; this["name" + ln] = "rule of thumb"; ln++; this["pattern" + ln] = [8, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[8], [16]]; this["name" + ln] = "ule f humb"; ln++; this["pattern" + ln] = [2, 2, 2, 2, 2, 2, 2, 2, 10, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 10]; this["blobs" + ln] = [[2, 2, 10], [15]]; this["name" + ln] = "delia smith's perfect poached egg"; ln++; this["pattern" + ln] = [10, 10, 10, 3, 3, 9, 9, 9, 1, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[10, 3, 3, 3, 9], [18]]; this["name" + ln] = "diffraction pattern"; ln++; this["pattern" + ln] = [9, 9, 3, 3, 1, 1, 1, 1, 3, 3, 9, 9, 7, 7, 1, 1, 1, 1, 7, 7]; this["blobs" + ln] = [[9, 3, 7], [18]]; this["name" + ln] = "bravais lattice i"; ln++; this["pattern" + ln] = [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]; this["blobs" + ln] = [[6], [1]]; this["name" + ln] = "four minute warning"; ln++; this["pattern" + ln] = [9, 9, 3, 3, 1, 1, 1, 1, 1, 1, 6, 6, 1, 1, 1, 1, 1, 1, 7, 7]; this["blobs" + ln] = [[9, 3, 7, 6], [18]]; this["name" + ln] = "bravais lattice ii"; ln++; this["pattern" + ln] = [1, 1, 1, 1, 1, 1, 1, 6, 1, 6, 1, 6, 1, 6, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[6], [23]]; this["name" + ln] = "quantum diffraction"; ln++; this["pattern" + ln] = [6, 6, 8, 8, 2, 2, 8, 8, 6, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[6, 8, 2], [19]]; this["name" + ln] = "fusion reactor"; ln++; this["pattern" + ln] = [4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 9, 9]; this["blobs" + ln] = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 9], [1]]; this["name" + ln] = "probabilities"; ln++; this["pattern" + ln] = [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12]; this["blobs" + ln] = [[12], [1]]; this["name" + ln] = "dark matter"; ln++; this["pattern" + ln] = [12, 12, 12, 12, 12, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[12], [18]]; this["name" + ln] = "rift"; ln++; this["pattern" + ln] = [12, 12, 12, 12, 1, 1, 1, 1, 1, 1, 6, 6, 6, 6, 1, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[12, 6], [20]]; this["name" + ln] = "dark energy"; ln++; this["pattern" + ln] = [12, 12, 12, 1, 1, 1, 1, 1, 4, 4, 4, 1, 3, 3, 3, 1, 1, 1, 1, 1]; this["blobs" + ln] = [[4, 4, 3, 3, 12], [20]]; this["name" + ln] = "calabi-yau manifold"; ln++; this["pattern" + ln] = [12, 12, 12, 12, 12, 12, 12, 12, 2, 2, 2, 2, 6, 6, 6, 6, 12, 12, 12, 12]; this["blobs" + ln] = [[12, 12, 12, 2, 6], [17]]; this["name" + ln] = "up quark"; ln++; this["pattern" + ln] = [12, 12, 12, 12, 12, 12, 12, 12, 12, 2, 2, 8, 8, 6, 6, 12, 12, 12, 12, 12]; this["blobs" + ln] = [[12, 12, 12, 2, 6, 8], [16]]; this["name" + ln] = "down quark"; ln++; this["pattern" + ln] = [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 4, 12, 12, 12, 12, 12, 12, 12]; this["blobs" + ln] = [[12, 12, 12, 4], [14]]; this["name" + ln] = "strange quark"; ln++; this["pattern" + ln] = [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 3, 12, 12, 12, 12, 12, 12, 12, 12]; this["blobs" + ln] = [[12, 12, 3], [12]]; this["name" + ln] = "antistrange quark"; ln++; this["pattern" + ln] = [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 7, 12, 12, 12, 12, 12, 12, 12, 12]; this["blobs" + ln] = [[12, 7], [12]]; this["name" + ln] = "singularity"; ln++; this["pattern" + ln] = [12, 12, 1, 7, 7, 9, 9, 9, 4, 4, 4, 4, 4, 4, 9, 9, 9, 7, 7, 1]; this["blobs" + ln] = [[12, 12, 12, 12, 7, 9, 4, 4], [18]]; this["name" + ln] = "forty-two"; ln++; function fpsCalc() { frameMeter = frameCount; frameCount = 0; } function drawSegments() { count = 0; limit = 20; while (count < limit) { duplicateMovieClip (actorBank, ["segment" + this.count], segmentDepth + count); this["segment" + count].gotoAndStop(2); this["segment" + count].actor.gotoAndStop(1); this["segment" + count]._x = 200; this["segment" + count]._y = 200; this["segment" + count]._rotation = 18 * count; count++; } } function rampItUp() { this.patternStage++; if (this.patternStage > (this._parent.maximumStage + 1)) { this._parent.maximumStage++; } this.skipIt = 0; if (this.patternStage > this.totalPatterns) { this.skipIt = 1; this.snd_welldone.start(0, 0); this.theFinalScore = this.roundScore; this.theFinalRating = this.getRating(this.theFinalScore); clearInterval(this.theInterval); this.theMessage.theName.text = "experiment complete"; segCount = 0; segLimit = 20; while (segCount < segLimit) { this["segment" + segCount].gotoAndStop(5); this["segment" + segCount].actor.gotoAndStop(11); this["segment" + segCount].actor.overlay.gotoAndPlay("failure"); segCount++; } this.theMessage.gotoAndPlay("gameOver"); this.spawnExplosion(200, 200, 1, 80, 0, 0); removeMovieClip(this.actionWatch); } if (this.skipIt == 0) { currentPattern = this["pattern" + this.patternStage]; currentBlobs = this["blobs" + this.patternStage]; blobsThisRound = 0; this.theMessage.theName.text = (("" + this.patternStage) + " - ") + this["name" + this.patternStage]; this.snd_level.start(0, 0); this.score = this.score + 1000; if (this.scoreVelo < 0) { this.scoreVelo = 0; } } } function applyPattern() { count = 0; limit = 20; while (count < limit) { this["segment" + count].actor.gotoAndStop(this.currentPattern[count]); this["segment" + count].myColour = this.currentPattern[count]; count++; } } function spawnExplosion(xo, yo, colour, particles, gx, gy) { count = 0; while (count < particles) { duplicateMovieClip (actorBank, ["particle" + this.exploDepth], this.exploDepth); this["particle" + this.exploDepth].gotoAndStop(4); this["particle" + this.exploDepth].actor.gotoAndStop(colour); if (colour == 1) { this["particle" + this.exploDepth].actor.particle.particle.gotoAndPlay(random(11) + 1); } this["particle" + this.exploDepth]._x = xo; this["particle" + this.exploDepth]._y = yo; myDirection = random(20); this["particle" + this.exploDepth].myxv = this.vct[myDirection][0]; this["particle" + this.exploDepth].myyv = this.vct[myDirection][1]; this["particle" + this.exploDepth].myxg = gx * 0.1; this["particle" + this.exploDepth].myyg = gy * 0.1; this["particle" + this.exploDepth].mySpeed = (2 + random(25)) / 10; myScale = 10 + random(40); this["particle" + this.exploDepth]._xscale = myScale; this["particle" + this.exploDepth]._yscale = myScale; this["particle" + this.exploDepth].myFuse = 25; this["particle" + this.exploDepth].onEnterFrame = function () { this._x = this._x + (this.myxv * this.mySpeed); this._y = this._y + (this.myyv * this.mySpeed); this.myxv = this.myxv - this.myxg; this.myyv = this.myyv - this.myyg; this.myFuse--; if (this.myFuse < 1) { removeMovieClip(this); } }; this.exploDepth++; if (this.exploDepth > (this.exploOrigin + 999)) { this.exploDepth = this.exploOrigin; } count++; } } function stageWatcher() { if (this.changing == 2) { this.changing = 0; this.stage = this.stageLimit - this.stageRamp; } if ((this.changing == 1) && (this.blobsAlive == 0)) { this.rampItUp(); if (this.skipIt == 0) { this.applyPattern(); segCount = 0; segLimit = 20; while (segCount < segLimit) { this["segment" + segCount].actor.overlay.gotoAndPlay("stageFlash"); segCount++; } this.changing = 2; } } if (this.stage > this.stageLimit) { this.stageLimit = this.stageLimit + this.stageRamp; this.changing = 1; } } function getRating(sc) { if (sc < 1000) { rt = "waste of oxygen"; } if (sc > 999) { rt = "dead skin cell"; } if (sc > 1999) { rt = "pondlife"; } if (sc > 2999) { rt = "phlegm"; } if (sc > 3999) { rt = "bacteria"; } if (sc > 4999) { rt = "compost"; } if (sc > 5999) { rt = "mouldy sandwich"; } if (sc > 6999) { rt = "pocket fluff"; } if (sc > 7999) { rt = "pez dispenser"; } if (sc > 8999) { rt = "floppy disk"; } if (sc > 9999) { rt = "lab rat"; } if (sc > 12499) { rt = "do you want fries with that?"; } if (sc > 14999) { rt = "pencil sharpener"; } if (sc > 17499) { rt = "estate agent"; } if (sc > 19999) { rt = "caged primate"; } if (sc > 24999) { rt = "shaven monkey"; } if (sc > 29999) { rt = "exceptional monkey"; } if (sc > 34999) { rt = "gm monkey"; } if (sc > 39999) { rt = "toilet cleaner"; } if (sc > 44999) { rt = "dinnerlady"; } if (sc > 49999) { rt = "vending machine repairman"; } if (sc > 54999) { rt = "lab receptionist"; } if (sc > 59999) { rt = "dropout student"; } if (sc > 64999) { rt = "work experience chump"; } if (sc > 69999) { rt = "wannabe scientist"; } if (sc > 74999) { rt = "have-a-go scientist"; } if (sc > 79999) { rt = "scrapethrough student"; } if (sc > 84999) { rt = "office temp"; } if (sc > 89999) { rt = "lab intern"; } if (sc > 94999) { rt = "lab assistant"; } if (sc > 99999) { rt = "trainee technician"; } if (sc > 109999) { rt = "lab technician"; } if (sc > 119999) { rt = "head technician"; } if (sc > 129999) { rt = "physics geek"; } if (sc > 139999) { rt = "professor"; } if (sc > 149999) { rt = "celebrity physicist"; } if (sc > 159999) { rt = "theoretical physicist"; } if (sc > 169999) { rt = "quantum engineer"; } if (sc > 179999) { rt = "evil genius"; } if (sc > 189999) { rt = "crazed experimentor"; } if (sc > 199999) { rt = "fusion pioneer"; } if (sc > 209999) { rt = "enhanced human"; } if (sc > 219999) { rt = "megalomaniac"; } if (sc > 229999) { rt = "human 2.0 alpha"; } if (sc > 239999) { rt = "a danger to society"; } if (sc > 249999) { rt = "human 2.0 beta"; } if (sc > 499999) { rt = "(classified)"; } if (sc > 999999) { rt = "spacetime anomaly"; } return(rt); } stop(); duplicateMovieClip (blackblock, "block2", 30000); this.block2._x = 0; this.block2._y = 0; this._parent.createEmptyMovieClip("fader", 20000); this._parent.fader.theValue = 0; this._parent.fader.onEnterFrame = function () { this.diff = 100 - this.theValue; this.theValue = this.theValue + Math.ceil(this.diff / 20); if (this.theValue > 99) { this._parent.game._alpha = 100; removeMovieClip(this); } else { this._parent.game._alpha = this.theValue; } this._parent.game.block2._y = -800; }; frameCount = 0; fpsCounter = setInterval(this, "fpsCalc", 1000); snd_t1 = new Sound(); snd_t1.attachSound("segment notes_Seq01.wav"); snd_t2 = new Sound(); snd_t2.attachSound("segment notes_Seq02.wav"); snd_t3 = new Sound(); snd_t3.attachSound("segment notes_Seq03.wav"); snd_t4 = new Sound(); snd_t4.attachSound("segment notes_Seq04.wav"); snd_t5 = new Sound(); snd_t5.attachSound("segment notes_Seq05.wav"); snd_t6 = new Sound(); snd_t6.attachSound("segment notes_Seq06.wav"); snd_t7 = new Sound(); snd_t7.attachSound("segment notes_Seq07.wav"); snd_t8 = new Sound(); snd_t8.attachSound("segment notes_Seq08.wav"); snd_t9 = new Sound(); snd_t9.attachSound("segment notes_Seq09.wav"); snd_t10 = new Sound(); snd_t10.attachSound("segment notes_Seq10.wav"); snd_t11 = new Sound(); snd_t11.attachSound("segment notes_Seq11.wav"); snd_t12 = new Sound(); snd_t12.attachSound("segment notes_Seq12.wav"); snd_t13 = new Sound(); snd_t13.attachSound("segment notes_Seq13.wav"); snd_t14 = new Sound(); snd_t14.attachSound("segment notes_Seq14.wav"); snd_t15 = new Sound(); snd_t15.attachSound("segment notes_Seq15.wav"); snd_t16 = new Sound(); snd_t16.attachSound("segment notes_Seq16.wav"); snd_t17 = new Sound(); snd_t17.attachSound("segment notes_Seq17.wav"); snd_t18 = new Sound(); snd_t18.attachSound("segment notes_Seq18.wav"); snd_t19 = new Sound(); snd_t19.attachSound("segment notes_Seq19.wav"); snd_t20 = new Sound(); snd_t20.attachSound("segment notes_Seq20.wav"); snd_t21 = new Sound(); snd_t21.attachSound("segment notes_Seq21.wav"); snd_t22 = new Sound(); snd_t22.attachSound("segment notes_Seq22.wav"); snd_t23 = new Sound(); snd_t23.attachSound("segment notes_Seq23.wav"); snd_t24 = new Sound(); snd_t24.attachSound("segment notes_Seq24.wav"); snd_t25 = new Sound(); snd_t25.attachSound("segment notes_Seq25.wav"); snd_t26 = new Sound(); snd_t26.attachSound("segment notes_Seq26.wav"); snd_t27 = new Sound(); snd_t27.attachSound("segment notes_Seq27.wav"); snd_t28 = new Sound(); snd_t28.attachSound("segment notes_Seq28.wav"); snd_t29 = new Sound(); snd_t29.attachSound("segment notes_Seq29.wav"); snd_t30 = new Sound(); snd_t30.attachSound("segment notes_Seq30.wav"); snd_t31 = new Sound(); snd_t31.attachSound("segment notes_Seq31.wav"); snd_t32 = new Sound(); snd_t32.attachSound("segment notes_Seq32.wav"); snd_t33 = new Sound(); snd_t33.attachSound("segment notes_Seq33.wav"); snd_t34 = new Sound(); snd_t34.attachSound("segment notes_Seq34.wav"); snd_t35 = new Sound(); snd_t35.attachSound("segment notes_Seq35.wav"); snd_t36 = new Sound(); snd_t36.attachSound("segment notes_Seq36.wav"); snd_t37 = new Sound(); snd_t37.attachSound("segment notes_Seq37.wav"); snd_level = new Sound(); snd_level.attachSound("level change.wav"); snd_gameover = new Sound(); snd_gameover.attachSound("gameover.wav"); snd_maxnudge = new Sound(); snd_maxnudge.attachSound("maxnudge.wav"); snd_welldone = new Sound(); snd_welldone.attachSound("welldone.wav"); snd_b1 = new Sound(); snd_b1.attachSound("bad collisions_Seq01.wav"); snd_b2 = new Sound(); snd_b2.attachSound("bad collisions_Seq02.wav"); snd_b3 = new Sound(); snd_b3.attachSound("bad collisions_Seq03.wav"); snd_b4 = new Sound(); snd_b4.attachSound("bad collisions_Seq04.wav"); snd_b5 = new Sound(); snd_b5.attachSound("bad collisions_Seq05.wav"); snd_b6 = new Sound(); snd_b6.attachSound("bad collisions_Seq06.wav"); snd_b7 = new Sound(); snd_b7.attachSound("bad collisions_Seq07.wav"); snd_b8 = new Sound(); snd_b8.attachSound("bad collisions_Seq08.wav"); segmentDepth = 10000; score = -1000; stage = 0; stageRamp = 45; stageLimit = stage + stageRamp; changing = 0; blobsAlive = 0; blobsThisRound = 0; blobsLimit = stageRamp; drawSegments(); totalPatterns = ln - 1; patternStage = this._parent.chosenStage; skipIt = 0; rampItUp(); applyPattern(); rotating = 0; keyWatchDown = new Object(); keyWatchDown.onKeyDown = function () { k = Key.getCode(); if (k == 37) { _parent.rotating = -1; } if (k == 39) { _parent.rotating = 1; } }; Key.addListener(keyWatchDown); keyWatchUp = new Object(); keyWatchUp.onKeyUp = function () { k = Key.getCode(); if (k == 37) { _parent.rotating = 0; } if (k == 39) { _parent.rotating = 0; } }; Key.addListener(keyWatchUp); this.createEmptyMovieClip("actionWatch", 2000); actionWatch.spawnCount = 30; actionWatch.spawnOrigin = 3000; actionWatch.spawnDepth = 3000; goodNudge = 35; badNudge = 40; scoreVelo = 0; actionWatch.onEnterFrame = function () { this._parent.frameCount++; if (this._parent.scoreVelo > 200) { this._parent.scoreVelo = 200; this._parent.score = this._parent.score + 500; this._parent.theMessage.maxOut.gotoAndPlay("maxOut"); this._parent.snd_maxnudge.start(0, 0); } if (this._parent.scoreVelo > 0) { this._parent.score = this._parent.score + (this._parent.scoreVelo / 50); } this._parent.roundScore = Math.round(this._parent.score); if (this._parent.scoreVelo < -199) { this._parent.snd_gameover.start(0, 0); this._parent.theFinalScore = this._parent.roundScore; this._parent.theFinalRating = this._parent.getRating(this._parent.theFinalScore); clearInterval(this._parent.theInterval); this._parent.theMessage.theName.text = "structural failure"; segCount = 0; segLimit = 20; while (segCount < segLimit) { this._parent["segment" + segCount].gotoAndStop(5); this._parent["segment" + segCount].actor.gotoAndStop(11); this._parent["segment" + segCount].actor.overlay.gotoAndPlay("failure"); segCount++; } this._parent.theMessage.gotoAndPlay("gameOver"); this._parent.spawnExplosion(200, 200, 1, 80, 0, 0); removeMovieClip(this); } this._parent.theMessage.theScore.text = this._parent.roundScore; percentage = (((this._parent.scoreVelo + 200) / 400) * 100) - 50; this._parent.theMessage.gague._xscale = percentage * 2; this._parent.theMessage.badGague._alpha = (-(percentage * 2)) + 20; this._parent.theMessage.goodGague._alpha = (percentage * 2) + 20; this._parent.nudgeFactor = 90 - ((percentage + 50) * 0.8); this.spawnCount--; if (((this.spawnCount < 0) && (this._parent.changing == 0)) && (this._parent.blobsThisRound < this._parent.blobsLimit)) { this._parent.blobsThisRound++; this._parent.blobsAlive++; this._parent.stage++; this.spawnDepth++; if (this.spawnDepth > 3999) { this.spawnDepth = this.spawnOrigin; } duplicateMovieClip (this._parent.actorBank, ["blob" + this.spawnDepth], this.spawnDepth); this._parent["blob" + this.spawnDepth].gotoAndStop(3); myColour = this._parent.currentBlobs[0][random(this._parent.currentBlobs[0].length)]; this._parent["blob" + this.spawnDepth].myColour = myColour; this._parent["blob" + this.spawnDepth].myClock = 51; this._parent["blob" + this.spawnDepth].actor.gotoAndStop(myColour); this._parent["blob" + this.spawnDepth]._x = 200; this._parent["blob" + this.spawnDepth]._y = 200; this._parent["blob" + this.spawnDepth]._rotation = random(360); myDirection = random(20); this._parent["blob" + this.spawnDepth].myxv = this._parent.vct[myDirection][0]; this._parent["blob" + this.spawnDepth].myyv = this._parent.vct[myDirection][1]; this._parent["blob" + this.spawnDepth].onEnterFrame = function () { this._x = this._x + (this.myxv * 1.85); this._y = this._y + (this.myyv * 1.85); this.myClock--; if (this.myClock < 1) { segCount = 0; segLimit = 20; while (segCount < segLimit) { if (this.collide.hitTest(this._parent["segment" + segCount].collide)) { if (!(this.myColour === this._parent["segment" + segCount].myColour)) { this._parent.theMessage.gotoAndPlay("bad"); this._parent.scoreVelo = this._parent.scoreVelo - this._parent.badNudge; this._parent["segment" + segCount].actor.overlay.gotoAndPlay("bad"); this._parent.spawnExplosion(this._x, this._y, 1, 20, this.myxv, this.myyv); randSound = random(8) + 1; this._parent["snd_b" + randSound].start(0, 0); } else { this._parent.theMessage.gotoAndPlay("good"); positiveNudge = this._parent.goodNudge * (Math.pow(100, this._parent.nudgeFactor / 100) / 50); this._parent.scoreVelo = this._parent.scoreVelo + positiveNudge; this._parent.stage++; this._parent["segment" + segCount].actor.overlay.gotoAndPlay("good"); this._parent.spawnExplosion(this._x, this._y, this.myColour, 4, this.myxv, this.myyv); randSound = random(37) + 1; this._parent["snd_t" + randSound].start(0, 0); } this._parent.blobsAlive--; removeMovieClip(this); } segCount++; } } }; this.spawnCount = this._parent.currentBlobs[1][0]; } if (_parent.rotating == -1) { buffer = this._parent.currentPattern.shift(); this._parent.currentPattern.push(buffer); this._parent.applyPattern(); } if (_parent.rotating == 1) { buffer = this._parent.currentPattern.pop(); this._parent.currentPattern.unshift(buffer); this._parent.applyPattern(); } }; exploDepth = 20000; exploOrigin = 20000; theInterval = setInterval(this, "stageWatcher", 3000); vct = [[0, 1], [0.309016994, 0.951056516], [0.587785252, 0.809016994], [0.809016994, 0.587785252], [0.951056516, 0.309016994], [1, 0], [0.951056516, -0.309016994], [0.809016994, -0.587785252], [0.587785252, -0.809016994], [0.309016994, -0.951056516], [0, -1], [-0.309016994, -0.951056516], [-0.587785252, -0.809016994], [-0.809016994, -0.587785252], [-0.951056516, -0.309016994], [-1, 0], [-0.951056516, 0.309016994], [-0.809016994, 0.587785252], [-0.587785252, 0.809016994], [-0.309016994, 0.951056516]];

Library Items

Symbol 1 Sound [welldone.wav]
Symbol 2 Sound [segment notes_Seq37.wav]
Symbol 3 Sound [segment notes_Seq36.wav]
Symbol 4 Sound [segment notes_Seq35.wav]
Symbol 5 Sound [segment notes_Seq34.wav]
Symbol 6 Sound [segment notes_Seq33.wav]
Symbol 7 Sound [segment notes_Seq32.wav]
Symbol 8 Sound [segment notes_Seq31.wav]
Symbol 9 Sound [segment notes_Seq30.wav]
Symbol 10 Sound [segment notes_Seq29.wav]
Symbol 11 Sound [segment notes_Seq28.wav]
Symbol 12 Sound [segment notes_Seq27.wav]
Symbol 13 Sound [segment notes_Seq26.wav]
Symbol 14 Sound [segment notes_Seq25.wav]
Symbol 15 Sound [segment notes_Seq24.wav]
Symbol 16 Sound [segment notes_Seq23.wav]
Symbol 17 Sound [segment notes_Seq22.wav]
Symbol 18 Sound [segment notes_Seq21.wav]
Symbol 19 Sound [segment notes_Seq20.wav]
Symbol 20 Sound [segment notes_Seq19.wav]
Symbol 21 Sound [segment notes_Seq18.wav]
Symbol 22 Sound [segment notes_Seq17.wav]
Symbol 23 Sound [segment notes_Seq16.wav]
Symbol 24 Sound [segment notes_Seq15.wav]
Symbol 25 Sound [segment notes_Seq14.wav]
Symbol 26 Sound [segment notes_Seq13.wav]
Symbol 27 Sound [segment notes_Seq12.wav]
Symbol 28 Sound [segment notes_Seq11.wav]
Symbol 29 Sound [segment notes_Seq10.wav]
Symbol 30 Sound [segment notes_Seq09.wav]
Symbol 31 Sound [segment notes_Seq08.wav]
Symbol 32 Sound [segment notes_Seq07.wav]
Symbol 33 Sound [segment notes_Seq06.wav]
Symbol 34 Sound [segment notes_Seq05.wav]
Symbol 35 Sound [segment notes_Seq04.wav]
Symbol 36 Sound [segment notes_Seq03.wav]
Symbol 37 Sound [segment notes_Seq02.wav]
Symbol 38 Sound [segment notes_Seq01.wav]
Symbol 39 Sound [maxnudge.wav]
Symbol 40 Sound [level change.wav]
Symbol 41 Sound [gameover.wav]
Symbol 42 Sound [bad collisions_Seq08.wav]
Symbol 43 Sound [bad collisions_Seq07.wav]
Symbol 44 Sound [bad collisions_Seq06.wav]
Symbol 45 Sound [bad collisions_Seq05.wav]
Symbol 46 Sound [bad collisions_Seq04.wav]
Symbol 47 Sound [bad collisions_Seq03.wav]
Symbol 48 Sound [bad collisions_Seq02.wav]
Symbol 49 Sound [bad collisions_Seq01.wav]
Symbol 50 GraphicUsed by:Timeline
Symbol 51 GraphicUsed by:54 119
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54 119
Symbol 54 ButtonUses:51 52 53Used by:Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 FontUsed by:57 101 102 108 113 114 115 116 118 121
Symbol 57 TextUses:56Used by:Timeline
Symbol 58 GraphicUsed by:61 63
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61 63
Symbol 61 ButtonUses:58 59 60Used by:Timeline
Symbol 62 GraphicUsed by:63
Symbol 63 ButtonUses:58 62 60Used by:Timeline
Symbol 64 FontUsed by:65
Symbol 65 EditableTextUses:64Used by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 GraphicUsed by:69 71 75
Symbol 69 MovieClipUses:68Used by:75
Symbol 70 GraphicUsed by:74
Symbol 71 MovieClipUses:68Used by:74
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClipUses:70 71 73Used by:75
Symbol 75 MovieClipUses:69 74 68Used by:97
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:97
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80 95
Symbol 80 MovieClipUses:78 79Used by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClipUses:81Used by:97
Symbol 83 GraphicUsed by:93
Symbol 84 GraphicUsed by:93
Symbol 85 GraphicUsed by:93
Symbol 86 GraphicUsed by:93
Symbol 87 GraphicUsed by:93
Symbol 88 GraphicUsed by:93
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:83 84 85 86 87 88 89 90 91 92Used by:94 120
Symbol 94 MovieClipUses:93Used by:96
Symbol 95 MovieClipUses:79Used by:96
Symbol 96 MovieClipUses:94 95Used by:97
Symbol 97 MovieClipUses:75 77 82 96Used by:124
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:120
Symbol 100 GraphicUsed by:120
Symbol 101 TextUses:56Used by:120
Symbol 102 TextUses:56Used by:120
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:120
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:120
Symbol 107 GraphicUsed by:120
Symbol 108 EditableTextUses:56Used by:120
Symbol 109 FontUsed by:110 111
Symbol 110 EditableTextUses:109Used by:120
Symbol 111 TextUses:109Used by:112
Symbol 112 MovieClipUses:111Used by:120
Symbol 113 EditableTextUses:56Used by:117
Symbol 114 TextUses:56Used by:117
Symbol 115 EditableTextUses:56Used by:117
Symbol 116 TextUses:56Used by:117
Symbol 117 MovieClipUses:113 114 115 116Used by:120
Symbol 118 TextUses:56Used by:119
Symbol 119 ButtonUses:51 118 53Used by:120
Symbol 120 MovieClipUses:99 100 101 102 104 106 107 108 110 112 93 117 119Used by:124
Symbol 121 EditableTextUses:56Used by:124
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:97 120 121 123Used by:Timeline

Instance Names

"btnStart"Frame 2Symbol 54 Button
"btnPrev"Frame 2Symbol 61 Button
"btnNext"Frame 2Symbol 63 Button
"stageNum"Frame 2Symbol 65 EditableText
"game"Frame 3Symbol 124 MovieClip
"overlay"Symbol 75 MovieClip Frame 1Symbol 74 MovieClip
"particle"Symbol 94 MovieClip Frame 1Symbol 93 MovieClip
"particle"Symbol 96 MovieClip Frame 1Symbol 94 MovieClip
"particle"Symbol 96 MovieClip Frame 2Symbol 95 MovieClip
"actor"Symbol 97 MovieClip Frame 2Symbol 75 MovieClip
"collide"Symbol 97 MovieClip Frame 2Symbol 77 MovieClip
"actor"Symbol 97 MovieClip Frame 3Symbol 82 MovieClip
"actor"Symbol 97 MovieClip Frame 4Symbol 96 MovieClip
"actor"Symbol 97 MovieClip Frame 5Symbol 75 MovieClip
"finalScore"Symbol 117 MovieClip Frame 1Symbol 113 EditableText
"finalRating"Symbol 117 MovieClip Frame 1Symbol 115 EditableText
"gague"Symbol 120 MovieClip Frame 1Symbol 99 MovieClip
"badGague"Symbol 120 MovieClip Frame 1Symbol 104 MovieClip
"goodGague"Symbol 120 MovieClip Frame 1Symbol 106 MovieClip
"theName"Symbol 120 MovieClip Frame 1Symbol 108 EditableText
"theScore"Symbol 120 MovieClip Frame 1Symbol 110 EditableText
"maxOut"Symbol 120 MovieClip Frame 1Symbol 112 MovieClip
"fScore"Symbol 120 MovieClip Frame 137Symbol 117 MovieClip
"btnOK"Symbol 120 MovieClip Frame 245Symbol 119 Button
"actorBank"Symbol 124 MovieClip Frame 1Symbol 97 MovieClip
"theMessage"Symbol 124 MovieClip Frame 1Symbol 120 MovieClip
"theName"Symbol 124 MovieClip Frame 1Symbol 121 EditableText
"blackblock"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "welldone.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "segment notes_Seq37.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "segment notes_Seq36.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "segment notes_Seq35.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "segment notes_Seq34.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "segment notes_Seq33.wav"
ExportAssets (56)Timeline Frame 1Symbol 7 as "segment notes_Seq32.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "segment notes_Seq31.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "segment notes_Seq30.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "segment notes_Seq29.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "segment notes_Seq28.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "segment notes_Seq27.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "segment notes_Seq26.wav"
ExportAssets (56)Timeline Frame 1Symbol 14 as "segment notes_Seq25.wav"
ExportAssets (56)Timeline Frame 1Symbol 15 as "segment notes_Seq24.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "segment notes_Seq23.wav"
ExportAssets (56)Timeline Frame 1Symbol 17 as "segment notes_Seq22.wav"
ExportAssets (56)Timeline Frame 1Symbol 18 as "segment notes_Seq21.wav"
ExportAssets (56)Timeline Frame 1Symbol 19 as "segment notes_Seq20.wav"
ExportAssets (56)Timeline Frame 1Symbol 20 as "segment notes_Seq19.wav"
ExportAssets (56)Timeline Frame 1Symbol 21 as "segment notes_Seq18.wav"
ExportAssets (56)Timeline Frame 1Symbol 22 as "segment notes_Seq17.wav"
ExportAssets (56)Timeline Frame 1Symbol 23 as "segment notes_Seq16.wav"
ExportAssets (56)Timeline Frame 1Symbol 24 as "segment notes_Seq15.wav"
ExportAssets (56)Timeline Frame 1Symbol 25 as "segment notes_Seq14.wav"
ExportAssets (56)Timeline Frame 1Symbol 26 as "segment notes_Seq13.wav"
ExportAssets (56)Timeline Frame 1Symbol 27 as "segment notes_Seq12.wav"
ExportAssets (56)Timeline Frame 1Symbol 28 as "segment notes_Seq11.wav"
ExportAssets (56)Timeline Frame 1Symbol 29 as "segment notes_Seq10.wav"
ExportAssets (56)Timeline Frame 1Symbol 30 as "segment notes_Seq09.wav"
ExportAssets (56)Timeline Frame 1Symbol 31 as "segment notes_Seq08.wav"
ExportAssets (56)Timeline Frame 1Symbol 32 as "segment notes_Seq07.wav"
ExportAssets (56)Timeline Frame 1Symbol 33 as "segment notes_Seq06.wav"
ExportAssets (56)Timeline Frame 1Symbol 34 as "segment notes_Seq05.wav"
ExportAssets (56)Timeline Frame 1Symbol 35 as "segment notes_Seq04.wav"
ExportAssets (56)Timeline Frame 1Symbol 36 as "segment notes_Seq03.wav"
ExportAssets (56)Timeline Frame 1Symbol 37 as "segment notes_Seq02.wav"
ExportAssets (56)Timeline Frame 1Symbol 38 as "segment notes_Seq01.wav"
ExportAssets (56)Timeline Frame 1Symbol 39 as "maxnudge.wav"
ExportAssets (56)Timeline Frame 1Symbol 40 as "level change.wav"
ExportAssets (56)Timeline Frame 1Symbol 41 as "gameover.wav"
ExportAssets (56)Timeline Frame 1Symbol 42 as "bad collisions_Seq08.wav"
ExportAssets (56)Timeline Frame 1Symbol 43 as "bad collisions_Seq07.wav"
ExportAssets (56)Timeline Frame 1Symbol 44 as "bad collisions_Seq06.wav"
ExportAssets (56)Timeline Frame 1Symbol 45 as "bad collisions_Seq05.wav"
ExportAssets (56)Timeline Frame 1Symbol 46 as "bad collisions_Seq04.wav"
ExportAssets (56)Timeline Frame 1Symbol 47 as "bad collisions_Seq03.wav"
ExportAssets (56)Timeline Frame 1Symbol 48 as "bad collisions_Seq02.wav"
ExportAssets (56)Timeline Frame 1Symbol 49 as "bad collisions_Seq01.wav"

Labels

"bad"Symbol 74 MovieClip Frame 2
"good"Symbol 74 MovieClip Frame 15
"stageFlash"Symbol 74 MovieClip Frame 33
"failure"Symbol 74 MovieClip Frame 52
"loop"Symbol 81 MovieClip Frame 17
"maxOut"Symbol 112 MovieClip Frame 2
"bad"Symbol 120 MovieClip Frame 2
"good"Symbol 120 MovieClip Frame 16
"gameOver"Symbol 120 MovieClip Frame 31

Dynamic Text Variables

frameMeterSymbol 121 EditableText"0"




http://swfchan.com/25/123512/info.shtml
Created: 2/3 -2019 15:37:53 Last modified: 2/3 -2019 15:37:53 Server time: 13/05 -2024 04:24:02