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the-mad-baker.swf

This is the info page for
Flash #123986

(Click the ID number above for more basic data on this flash file.)


Text
Clica para Jogar

Click to Play

para mover

para atacar

Produzido por:

Game Design, arte e programação: Frederico Martins

Ilustração:Rui Luís

to move

to attack

Produced por:

Game Design, Art and Programming by Frederico Martins

Ilustration by Rui Luís

0

Próxima Fornada!

Manda x a baixo!

PUMM!!

PIMM!!

PAMM!!

PAFF!!

BOOM!!

BAMM!!

CATRAPUM

PLIN!!!

PIM!!

PAM!!

PUM!!

CADA!!

BOLA!!

MATA!!

UM

0

0

PAZADAS
SEGUIDAS:

Meu
Melhor:

Combo
Hits:

My Best:

ActionScript [AS3]

Section 1
//MainTimeline (jdp_fla.MainTimeline) package jdp_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var pop1:Sound; public var keyRIGHT:Boolean; public var tecla:String; public var keyLEFT:Boolean; public var pausa:Boolean; public var inimigos:Array; public var Lang:String; public var P2:Sound; public var P5:Sound; public var vfeed:MovieClip; public var tu_mc:player; public var TimerSegundos:Timer; public var int1:uint; public var tempo:Number; public var SHIELD_mc:MovieClip; public var BOMBA_fx:MovieClip; public var GameMusic:Sound; public var keyUP:Boolean; public var Altura:int; public var MenuMusicChannel:SoundChannel; public var FREEZE_mc:MovieClip; public var hits:int; public var score_txt:TextField; public var percent:Number; public var velox:Number; public var veloxtu:Number; public var mortos:int; public var yym:Array; public var GameMusicChannel:SoundChannel; public var wavemg:MovieClip; public var FREEZEactive:Boolean; public var inimigosHP:Array; public var tuFrame:int; public var xxm:Array; public var explode1:Sound; public var clash1:Sound; public var combotimer:int; public var dista:Number; public var keyDOWN:Boolean; public var seguitsREC:Number; public var f1:TextField; public var preloaderMC:MovieClip; public var som:Boolean; public var score:int; public var elesFreqCounter:uint; public var hittimer:int; public var Largura:int; public var gameloop; public var waveDiff:int; public var Clang1:Sound; public var waveMax:int; public var vivo:Boolean; public var SHIELDactive:Boolean; public var levelprogress:Number; public var elesFreq:uint; public var tin1:Sound; public var comboclick:int; public var sweep1:Sound; public var lado:int; public var linkButton:SimpleButton; public var pancafeed:int; public var sombra:MovieClip; public var P1:Sound; public var P3:Sound; public var saia:MovieClip; public var seguits:int; public var MenuMusic:Sound; public var progress_mc:MovieClip; public var pa:MovieClip; public var P4:Sound; public var caixa:MovieClip; public var BOMBA_mc:MovieClip; public var wave:int; public var counter:int; public var pressstart:SimpleButton; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 10, frame11, 15, frame16, 19, frame20, 20, frame21); } public function BOMBA(){ BOMBA_mc.visible = false; explode1.play(150, 1); BOMBA_fx.visible = true; BOMBA_fx.x = tu_mc.x; BOMBA_fx.y = tu_mc.y; BOMBA_fx.gotoAndPlay(2); var _local1:int; while (_local1 <= (inimigos.length - 1)) { if ((((inimigos[_local1].anims.currentFrame < 40)) && ((inimigosHP[_local1] > 0)))){ mortos++; vfeed.gotoAndPlay(1); vfeed.x = inimigos[_local1].x; vfeed.y = inimigos[_local1].y; inimigos[_local1].anims.gotoAndPlay(40); if (hittimer <= 12){ seguits++; } else { seguits = 0; }; hittimer = 0; inimigosHP[_local1] = (inimigosHP[_local1] - 1); if (inimigosHP[_local1] <= 0){ setChildIndex(inimigos[_local1], 1); inimigos[_local1].anims.gotoAndPlay(60); serafimwave(); }; }; _local1++; }; } public function showBOMBA(){ BOMBA_mc.visible = true; BOMBA_mc.gotoAndPlay(1); if (this.tu_mc.x <= 200){ BOMBA_mc.x = ((Math.random() * 380) + 230); } else { if (this.tu_mc.x >= 400){ BOMBA_mc.x = ((Math.random() * 200) + 30); } else { if ((Math.random() * 100) >= 50){ BOMBA_mc.x = ((Math.random() * 100) + 30); } else { BOMBA_mc.x = ((Math.random() * 480) + 130); }; }; }; BOMBA_mc.y = ((Math.random() * 340) + 35); } public function mouseMove(_arg1:MouseEvent):void{ } public function novaWave(){ var esperaV:uint; var espera:Function; espera = function ():void{ inimigos.splice(0, inimigos.length); inimigosHP.splice(0, inimigosHP.length); wavemg.visible = false; pausa = false; clearInterval(esperaV); vivo = true; }; GameMusicChannel = GameMusic.play(0, 9999); pausa = true; pa.visible = false; wave++; BOMBA_mc.visible = false; SHIELD_mc.visible = false; FREEZE_mc.visible = false; elesFreqCounter = 0; progress_mc.gotoAndStop(1); mortos = 0; trace(("wave: " + wave)); switch (wave){ case 1: elesFreq = 18; velox = 2; waveMax = 12; waveDiff = 1; break; case 2: elesFreq = 32; velox = 3.5; waveMax = 2; waveDiff = 6; break; case 3: elesFreq = 16; velox = 2.5; waveMax = 32; waveDiff = 2; break; case 4: elesFreq = 3; velox = 2.8; waveMax = 32; waveDiff = 3; break; case 5: elesFreq = 20; velox = 4; waveMax = 3; waveDiff = 8; break; case 6: elesFreq = 16; velox = 6; waveMax = 2; waveDiff = 10; break; case 7: elesFreq = 8; velox = 4; waveMax = 64; waveDiff = 1; break; case 8: elesFreq = 4; velox = 4; waveMax = 32; waveDiff = 4; break; case 9: elesFreq = 28; velox = 14; waveMax = 22; waveDiff = 1; break; case 10: elesFreq = 1; velox = 4; waveMax = 42; waveDiff = 6; break; case 11: elesFreq = 1; velox = 7.2; waveMax = 6; waveDiff = 18; break; default: elesFreq = 64; velox = Math.ceil((wave / 3)); waveMax = 100000; waveDiff = (wave + 2); break; }; wavemg.visible = true; switch (Lang){ case "PT": wavemg.wavemg_txt.text = (wave + "ª Fornada!!"); wavemg.wavemg2_txt.text = (("Derruba " + waveMax) + " inimigos!"); if (wave == 2){ wavemg.wavemg2_txt.text = (("Derruba " + waveMax) + " inimigos! Eles as vezes são duros e não caem à primeira!"); }; if (wave == 12){ wavemg.wavemg2_txt.text = (("Derruba " + waveMax) + " inimigos! Parabéns! chegas-te ao fim do jogo! Mas nós vamos deitar-te continuar a jogar, vamos lá ver quanto aguentas."); }; break; case "EN": wavemg.wavemg_txt.text = ("Level " + wave); wavemg.wavemg2_txt.text = (("Take down " + waveMax) + " opponents!"); if (wave == 2){ wavemg.wavemg2_txt.text = (("Take down " + waveMax) + " opponents! Some don't go down with one hit!"); }; if (wave == 12){ wavemg.wavemg2_txt.text = (("Take down " + waveMax) + " opponents! Congratulations you beat the game! But we will let you continue to play in survival mode!!"); }; break; }; var ia:int; while (ia < inimigos.length) { removeChild(inimigos[ia]); ia = (ia + 1); }; esperaV = setInterval(espera, 4000); comboclick = 0; } public function novoJogo(){ wave = 0; tu_mc.x = 350; tu_mc.y = 250; veloxtu = 8; comboclick = 0; combotimer = 0; hittimer = 0; counter = 0; seguits = 0; novaWave(); score = 0; tempo = 0; hits = 0; vivo = true; } public function continuar(){ seguits = 0; wave = (wave - 1); tu_mc.x = 350; tu_mc.y = 250; veloxtu = 8; comboclick = 0; combotimer = 0; hittimer = 0; counter = 0; score = 0; tempo = 0; hits = 0; novaWave(); } function frame16(){ stop(); Lang = "EN"; som = true; MenuMusic = new InMenuMusic(); MenuMusicChannel = new SoundChannel(); MenuMusicChannel = MenuMusic.play(0, 9999); switch (Lang){ case "PT": this.caixa.instructions.gotoAndStop(1); this.caixa.titulo.gotoAndStop(1); this.caixa.clicktoplay.gotoAndStop(1); break; case "EN": this.caixa.instructions.gotoAndStop(2); this.caixa.titulo.gotoAndStop(2); this.caixa.clicktoplay.gotoAndStop(2); break; }; int1 = setInterval(waitart, 1500); this.caixa.instructions.visible = false; this.caixa.titulo.visible = false; this.caixa.clicktoplay.visible = false; this.caixa.decos.visible = false; pressstart.addEventListener(MouseEvent.MOUSE_UP, splashgo); } public function getCa(_arg1:Number, _arg2:Number):Number{ _arg1 = ((_arg1 * Math.PI) / 180); return ((Math.cos(_arg1) * _arg2)); } public function impulsor(){ var _local2:Boolean; var _local1:int; while (_local1 <= (inimigos.length - 1)) { if ((((inimigos[_local1].anims.currentFrame < 40)) && ((inimigosHP[_local1] > 0)))){ _local2 = false; if (tu_mc.charanim.pau.hitTestPoint(inimigos[_local1].x, inimigos[_local1].y, true)){ _local2 = true; } else { if (tu_mc.charanim.pau.hitTestObject(inimigos[_local1].col)){ _local2 = true; } else { if (tu_mc.charanim.pau.hitTestObject(inimigos[_local1].col)){ _local2 = true; } else { if (tu_mc.charanim.pau.hitTestObject(inimigos[_local1].col)){ _local2 = true; } else { if (tu_mc.charanim.pau.hitTestObject(inimigos[_local1].col)){ _local2 = true; }; }; }; }; }; if (_local2){ if (hittimer > 1){ switch ((Math.floor((Math.random() * 3)) + 1)){ case 1: P1.play(); break; case 2: P2.play(); break; case 3: P3.play(); break; case 4: P4.play(); break; case 5: P5.play(); break; }; }; mortos++; inimigos[_local1].gotoAndStop(2); vfeed.gotoAndPlay(1); vfeed.x = inimigos[_local1].x; vfeed.y = inimigos[_local1].y; inimigos[_local1].anims.gotoAndPlay(40); if (hittimer <= 12){ seguits++; } else { seguits = 0; }; hittimer = 0; inimigosHP[_local1] = (inimigosHP[_local1] - 1); if (inimigosHP[_local1] <= 0){ inimigos[_local1].gotoAndStop(1); setChildIndex(inimigos[_local1], 1); inimigos[_local1].anims.gotoAndPlay(60); serafimwave(); }; }; }; _local1++; }; } function frame11(){ gotoAndStop(6); } public function getCo(_arg1:Number, _arg2:Number):Number{ _arg1 = ((_arg1 * Math.PI) / 180); return ((Math.sin(_arg1) * _arg2)); } function frame2(){ gotoAndStop(6, "Jogo"); } public function sempre(_arg1:Event):void{ var es1:uint; var i:int; var iend:int; var e = _arg1; stage.focus = stage; if ((((((((this.tu_mc.charanim.currentFrame == 2)) || ((this.tu_mc.charanim.currentFrame == 16)))) || ((this.tu_mc.charanim.currentFrame == 24)))) || ((this.tu_mc.charanim.currentFrame == 33)))){ sweep1.play(100, 1); }; if (((tu_mc.tuload.hitTestObject(BOMBA_mc)) && ((BOMBA_mc.visible == true)))){ BOMBA(); }; if (((tu_mc.tuload.hitTestObject(SHIELD_mc)) && ((SHIELD_mc.visible == true)))){ SHIELD(); }; if (((tu_mc.tuload.hitTestObject(FREEZE_mc)) && ((FREEZE_mc.visible == true)))){ FREEZE(); }; sombra.x = tu_mc.x; sombra.y = tu_mc.y; saia.x = tu_mc.x; saia.y = tu_mc.y; saia.rotation = tu_mc.rotation; levelprogress = Math.round(((mortos * 100) / (waveMax * waveDiff))); progress_mc.gotoAndStop(levelprogress); switch (Lang){ case "PT": score_txt.text = ("Pontos: " + mortos.toString()); break; case "EN": score_txt.text = ("Score: " + mortos.toString()); break; }; if (!pausa){ var es1f:Function = function ():void{ pa.visible = false; clearInterval(es1); }; if (((((((Math.random() * 1000) >= 996)) && (!(FREEZEactive)))) && (!(SHIELDactive)))){ switch (Math.round((Math.random() * 2))){ case 0: showBOMBA(); break; case 1: showSHIELD(); break; case 2: showFREEZE(); break; }; }; tu_mc.charanim.gotoAndStop(tu_mc.currentFrame); elesFreqCounter++; if (elesFreqCounter > elesFreq){ elesTimer(); elesFreqCounter = 0; }; hittimer++; if (hittimer >= 12){ seguits = 0; }; if (seguits >= seguitsREC){ seguitsREC = seguits; pa.pa2_txt.textColor = 0xFFFF; } else { pa.pa2_txt.textColor = 0xFFFFFF; }; if (seguits >= 3){ pa.visible = true; pa.pa_txt.text = seguits.toString(); pa.pa2_txt.text = seguitsREC.toString(); } else { if ((((seguits < 3)) && ((pa.visible == true)))){ es1 = setInterval(es1f, 999); }; }; if (comboclick >= 1){ combotimer++; if (combotimer >= 8){ comboclick = 0; combotimer = 0; }; }; if (seguits >= 12){ pa.pa_txt.textColor = 0xFF0000; } else { pa.pa_txt.textColor = 0xFFFFFF; }; switch (tu_mc.currentFrame){ case 8: if ((((comboclick >= 2)) && ((hittimer <= 4)))){ tu_mc.gotoAndPlay(16); }; break; case 14: tu_mc.gotoAndStop(1); break; case 21: if ((((((comboclick >= 3)) && ((hittimer <= 6)))) && ((seguits >= 3)))){ } else { if ((((comboclick <= 4)) && ((hittimer <= 2)))){ tu_mc.gotoAndStop(15); } else { tu_mc.gotoAndStop(1); }; }; break; case 36: if ((((((comboclick >= 4)) && ((hittimer <= 6)))) && ((seguits >= 4)))){ tu_mc.gotoAndPlay(22); }; break; default: break; }; impulsor(); if (vivo){ if (((((keyUP) && (!(keyLEFT)))) && (!(keyRIGHT)))){ tu_mc.y = (tu_mc.y - veloxtu); tu_mc.rotation = 0; }; if (((((keyUP) && (!(keyLEFT)))) && (keyRIGHT))){ tu_mc.y = (tu_mc.y - (veloxtu / 1.6)); tu_mc.x = (tu_mc.x + (veloxtu / 1.6)); tu_mc.rotation = 45; }; if (((((keyUP) && (keyLEFT))) && (!(keyRIGHT)))){ tu_mc.y = (tu_mc.y - (veloxtu / 1.6)); tu_mc.x = (tu_mc.x - (veloxtu / 1.6)); tu_mc.rotation = 315; }; if (((((keyDOWN) && (!(keyLEFT)))) && (!(keyRIGHT)))){ tu_mc.y = (tu_mc.y + veloxtu); tu_mc.rotation = 180; }; if (((((keyDOWN) && (keyLEFT))) && (!(keyRIGHT)))){ tu_mc.y = (tu_mc.y + (veloxtu / 1.6)); tu_mc.x = (tu_mc.x - (veloxtu / 1.6)); tu_mc.rotation = 215; }; if (((((keyDOWN) && (!(keyLEFT)))) && (keyRIGHT))){ tu_mc.y = (tu_mc.y + (veloxtu / 1.6)); tu_mc.x = (tu_mc.x + (veloxtu / 1.6)); tu_mc.rotation = 135; }; if (((((keyLEFT) && (!(keyUP)))) && (!(keyDOWN)))){ tu_mc.x = (tu_mc.x - veloxtu); tu_mc.rotation = 270; }; if (((((keyRIGHT) && (!(keyUP)))) && (!(keyDOWN)))){ tu_mc.x = (tu_mc.x + veloxtu); tu_mc.rotation = 90; }; if (tu_mc.y <= 10){ tu_mc.y = 10; }; if (tu_mc.y >= 400){ tu_mc.y = 400; }; if (tu_mc.x <= 10){ tu_mc.x = 10; }; if (tu_mc.x >= 630){ tu_mc.x = 630; }; tempo++; velox = (velox + (((tempo / 24) + (hits / 24)) / 24000)); i = 0; while (i <= (inimigos.length - 1)) { if ((((inimigos[i].anims.currentFrame >= 59)) && ((inimigos[i].anims.currentFrame <= 69)))){ if (inimigos[i].x > tu_mc.x){ inimigos[i].x = (inimigos[i].x + (4 + velox)); } else { inimigos[i].x = (inimigos[i].x - (4 + velox)); }; if (inimigos[i].y > tu_mc.y){ inimigos[i].y = (inimigos[i].y + (4 + velox)); } else { inimigos[i].y = (inimigos[i].y - (4 + velox)); }; }; if (inimigos[i].anims.currentFrame <= 60){ var rotacaoinimiga:Function = function (){ inimigos[i].rotation = getAngleBetweenVectors(inimigos[i].x, tu_mc.x, inimigos[i].y, tu_mc.y); }; if ((((inimigos[i].anims.currentFrame >= 40)) && ((inimigos[i].anims.currentFrame <= 50)))){ rotacaoinimiga(); if (inimigos[i].x > tu_mc.x){ inimigos[i].x = (inimigos[i].x + (8 + velox)); } else { inimigos[i].x = (inimigos[i].x - (8 + velox)); }; if (inimigos[i].y > tu_mc.y){ inimigos[i].y = (inimigos[i].y + (8 + velox)); } else { inimigos[i].y = (inimigos[i].y - (8 + velox)); }; } else { if (!FREEZEactive){ rotacaoinimiga(); inimigos[i].x = movimentoinimigo(inimigos[i].x, tu_mc.x); inimigos[i].y = movimentoinimigo(inimigos[i].y, tu_mc.y); } else { if (FREEZEactive){ inimigos[i].rotation = (inimigos[i].rotation + 6); inimigos[i].x = (inimigos[i].x + ((Math.random() * velox) - (velox / 2))); inimigos[i].y = (inimigos[i].y + ((Math.random() * velox) - (velox / 2))); }; }; }; if (inimigos[i].y <= 15){ inimigos[i].y = 15; }; if (inimigos[i].x <= 15){ inimigos[i].x = 15; }; if (inimigos[i].y >= (Altura - 15)){ inimigos[i].y = (Altura - 15); }; if (inimigos[i].x >= (Largura - 15)){ inimigos[i].x = (Largura - 15); }; }; if (((tu_mc.tuload.hitTestPoint(inimigos[i].x, inimigos[i].y, true)) && ((inimigos[i].anims.currentFrame <= 60)))){ if (!SHIELDactive){ counter = 0; if (vivo){ Clang1.play(); }; vivo = false; } else { tin1.play(); inimigos[i].anims.gotoAndPlay(40); }; }; i = (i + 1); }; } else { wavemg.visible = true; GameMusicChannel.stop(); iend = 0; while (iend <= (inimigos.length - 1)) { inimigos[iend].anims.stop(); iend = (iend + 1); }; switch (Lang){ case "PT": wavemg.wavemg_txt.text = "A Padeira foi apanhada!!!"; wavemg.wavemg2_txt.text = (("Ficas-te pela " + wave) + "ª fornada?? Vamos lá tentar outra vez!"); break; case "EN": wavemg.wavemg_txt.text = "The Baker was caught! You Lost"; wavemg.wavemg2_txt.text = "But don't quit now, you can have another chance."; break; }; counter++; if (counter > 100){ continuar(); }; }; }; } public function SHIELD(){ var SH:uint; var SHIELDtimer:Function; SHIELDtimer = function ():void{ SHIELDactive = false; tu_mc.FX.gotoAndStop(1); clearInterval(SH); }; SHIELD_mc.visible = false; SHIELDactive = true; tu_mc.FX.gotoAndStop(2); SH = setInterval(SHIELDtimer, 4000); } function frame20(){ } function frame21(){ stop(); tempo = 0; hits = 0; score = 0; vivo = true; counter = 0; comboclick = 0; combotimer = 0; hittimer = 0; seguits = 0; seguitsREC = 0; inimigos = new Array(); inimigosHP = new Array(); pausa = false; lado = 1; levelprogress = 0; mortos = 0; SHIELDactive = false; FREEZEactive = false; pancafeed = 0; Altura = this.stage.height; Largura = this.stage.width; xxm = new Array(); yym = new Array(); elesFreqCounter = 0; keyUP = false; keyDOWN = false; keyRIGHT = false; keyLEFT = false; P1 = new Punch1(); P2 = new Punch2(); P3 = new Punch3(); P4 = new Punch4(); P5 = new Punch5(); sweep1 = new sweep(); explode1 = new explode(); tin1 = new tin(); clash1 = new clash(); pop1 = new pop(); Clang1 = new Clang(); GameMusic = new InGameMusic(); GameMusicChannel = new SoundChannel(); stage.addEventListener(KeyboardEvent.KEY_UP, key_Up); stage.addEventListener(KeyboardEvent.KEY_DOWN, key_Down); gameloop = new Sprite(); gameloop.addEventListener(Event.ENTER_FRAME, sempre); stage.addEventListener(MouseEvent.MOUSE_DOWN, strike); stage.addEventListener(MouseEvent.CLICK, rato); stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove); TimerSegundos = new Timer(1000, 0); wavemg.visible = false; pa.visible = false; switch (Lang){ case "PT": pa.gotoAndStop(1); break; case "EN": pa.gotoAndStop(2); break; }; novoJogo(); } public function splashgo(_arg1:MouseEvent){ clearInterval(int1); MenuMusicChannel.stop(); gotoAndPlay(9); } public function FREEZE(){ var FR:uint; var FREEZEtimer:Function; FREEZEtimer = function ():void{ var _local1:int; while (_local1 <= (inimigos.length - 1)) { inimigos[_local1].gotoAndStop(1); _local1++; }; FREEZEactive = false; clearInterval(FR); }; FREEZE_mc.visible = false; FREEZEactive = true; pop1.play(); FR = setInterval(FREEZEtimer, 2500); } public function key_Up(_arg1:KeyboardEvent){ if (((!(pausa)) && (vivo))){ saia.play(); }; switch (_arg1.keyCode){ case 65: case 37: keyLEFT = false; break; case 87: case 38: keyUP = false; break; case 68: case 39: keyRIGHT = false; break; case 83: case 40: keyDOWN = false; }; } public function key_Down(_arg1:KeyboardEvent){ if (((!(pausa)) && (vivo))){ saia.play(); }; switch (_arg1.keyCode){ case 65: case 37: keyLEFT = true; break; case 87: case 38: keyUP = true; break; case 68: case 39: keyRIGHT = true; break; case 83: case 40: keyDOWN = true; break; case 48: case 45: case 96: if (som){ SoundMixer.soundTransform = new SoundTransform(0); som = false; } else { SoundMixer.soundTransform = new SoundTransform(1); som = true; }; break; }; } function frame1(){ stop(); loaderInfo.addEventListener(ProgressEvent.PROGRESS, update); percent = Math.floor(((this.loaderInfo.bytesLoaded * 100) / this.loaderInfo.bytesTotal)); if (percent == 100){ nextFrame(); gotoAndPlay("Jogo"); }; } public function showSHIELD(){ SHIELD_mc.visible = true; SHIELD_mc.gotoAndPlay(1); if (this.tu_mc.x <= 200){ SHIELD_mc.x = ((Math.random() * 380) + 230); } else { if (this.tu_mc.x >= 400){ SHIELD_mc.x = ((Math.random() * 200) + 30); } else { if ((Math.random() * 100) >= 50){ SHIELD_mc.x = ((Math.random() * 100) + 30); } else { SHIELD_mc.x = ((Math.random() * 480) + 130); }; }; }; SHIELD_mc.y = ((Math.random() * 340) + 35); } public function elesTimer(){ var _local1:int; if (inimigos.length < waveMax){ inimigos.push(new ele()); inimigosHP.push((inimigos.length - 1)); addChild(inimigos[(inimigos.length - 1)]); setChildIndex(inimigos[(inimigos.length - 1)], 10); inimigos[(inimigos.length - 1)].filters = [new DropShadowFilter(4, 45, 0, 0.6, 8, 8, 1, 1, false, false, false)]; inimigosHP[(inimigos.length - 1)] = waveDiff; _local1 = Math.ceil((Math.random() * 4)); switch (lado){ case 1: inimigos[(inimigos.length - 1)].x = (Math.round((Math.random() * 600)) + 20); inimigos[(inimigos.length - 1)].y = -25; lado++; break; case 2: inimigos[(inimigos.length - 1)].x = (Math.round((Math.random() * 600)) + 20); inimigos[(inimigos.length - 1)].y = 450; lado++; break; case 3: inimigos[(inimigos.length - 1)].x = -25; inimigos[(inimigos.length - 1)].y = ((Math.round(Math.random()) * 350) + 20); lado++; break; case 4: inimigos[(inimigos.length - 1)].x = 625; inimigos[(inimigos.length - 1)].y = ((Math.round(Math.random()) * 350) + 20); lado = 1; break; }; }; } public function strike(_arg1:MouseEvent):void{ if (((vivo) && (!(pausa)))){ combotimer = 0; tu_mc.play(); switch (comboclick){ case 0: comboclick = 1; break; case 1: comboclick = 2; break; case 2: comboclick = 3; break; case 3: if (hittimer <= 18){ comboclick++; }; break; default: comboclick++; break; }; }; } public function update(_arg1:ProgressEvent):void{ var _local2:Number = Math.floor(((_arg1.bytesLoaded * 100) / _arg1.bytesTotal)); if ((preloaderMC is MovieClip)){ preloaderMC.gotoAndStop(_local2); }; if (_local2 == 100){ play(); }; } public function waitart():void{ this.caixa.escuro.play(); this.caixa.instructions.visible = true; this.caixa.titulo.visible = true; this.caixa.clicktoplay.visible = true; this.caixa.decos.visible = true; clearInterval(int1); } public function showFREEZE(){ FREEZE_mc.visible = true; FREEZE_mc.gotoAndPlay(1); if (this.tu_mc.x <= 200){ FREEZE_mc.x = ((Math.random() * 380) + 230); } else { if (this.tu_mc.x >= 400){ FREEZE_mc.x = ((Math.random() * 200) + 30); } else { if ((Math.random() * 100) >= 50){ FREEZE_mc.x = ((Math.random() * 100) + 30); } else { FREEZE_mc.x = ((Math.random() * 480) + 130); }; }; }; FREEZE_mc.y = ((Math.random() * 340) + 35); } public function getGlobalX(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5):Number{ var _local6:Number = Math.sqrt((Math.pow(_arg1, 2) + Math.pow(_arg2, 2))); var _local7:Number = Math.asin((_arg1 / _local6)); _arg4 = ((90 - _arg4) + ((_local7 * 180) / Math.PI)); switch (_arg5){ case 1: return ((_arg3 + (_local6 * Math.cos(((_arg4 * Math.PI) / 180))))); case 2: return ((_arg3 - (_local6 * Math.cos(((_arg4 * Math.PI) / 180))))); case 3: return ((_arg3 - (_local6 * Math.cos(((_arg4 * Math.PI) / 180))))); }; return ((_arg3 - (_local6 * Math.cos(((_arg4 * Math.PI) / 180))))); } public function serafimwave(){ var _local1:int; while (_local1 <= (inimigos.length - 1)) { if ((((inimigosHP[_local1] > 0)) && ((inimigos[_local1].anims.currentFrame <= 69)))){ _local1 = (inimigos.length - 1); } else { if ((((_local1 == (inimigos.length - 1))) && ((inimigos.length == waveMax)))){ pausa = true; GameMusicChannel.stop(); novaWave(); }; }; _local1++; }; } public function movimentoinimigo(_arg1:Number, _arg2:Number){ dista = Math.abs((_arg2 - _arg1)); if (dista > velox){ if (_arg2 > _arg1){ _arg1 = (_arg1 + velox); } else { _arg1 = (_arg1 - velox); }; } else { _arg1 = _arg2; }; return (_arg1); } public function getAngleBetweenVectors(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ var _local5:Number; var _local6:Number; var _local7:Number; _local6 = (_arg4 - _arg3); _local5 = (_arg2 - _arg1); if ((((_arg1 == _arg2)) && ((_arg3 == _arg4)))){ return (-1); }; if (_local5 == 0){ if (_local6 >= 0){ return (180); }; return (0); } else { _local7 = (Math.atan((_local6 / _local5)) * (180 / Math.PI)); if (_arg1 >= _arg2){ _local7 = (_local7 - 90); } else { _local7 = (_local7 - 270); }; }; return (_local7); } public function getGlobalY(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Number{ var _local6:Number = Math.sqrt((Math.pow(_arg1, 2) + Math.pow(_arg2, 2))); var _local7:Number = Math.acos((_arg2 / _local6)); if (_arg5 == 2){ _arg4 = ((90 - _arg4) - ((_local7 * 180) / Math.PI)); } else { _arg4 = ((90 - _arg4) + ((_local7 * 180) / Math.PI)); }; switch (_arg5){ case 1: return ((_arg3 + (_local6 * Math.sin(((_arg4 * Math.PI) / 180))))); case 2: return ((_arg3 + (_local6 * Math.sin(((_arg4 * Math.PI) / 180))))); case 3: return ((_arg3 + (_local6 * Math.sin(((_arg4 * Math.PI) / 180))))); }; return ((_arg3 + (_local6 * Math.sin(((_arg4 * Math.PI) / 180))))); } public function rato(_arg1:MouseEvent):void{ } public function getPointsDistance(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (Math.sqrt((Math.pow(Math.abs((_arg1 - _arg3)), 2) + Math.pow(Math.abs((_arg2 - _arg4)), 2)))); } } }//package jdp_fla
Section 2
//Symbol13_44 (jdp_fla.Symbol13_44) package jdp_fla { import flash.display.*; public dynamic class Symbol13_44 extends MovieClip { public function Symbol13_44(){ addFrameScript(15, frame16, 33, frame34, 51, frame52, 93, frame94); } function frame94(){ stop(); } function frame52(){ gotoAndPlay(1); } function frame16(){ gotoAndPlay(1); } function frame34(){ stop(); } } }//package jdp_fla
Section 3
//Symbol14_38 (jdp_fla.Symbol14_38) package jdp_fla { import flash.display.*; public dynamic class Symbol14_38 extends MovieClip { public var ono:MovieClip; public function Symbol14_38(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 23, frame24); } function frame1(){ gotoAndPlay(10); } function frame2(){ gotoAndPlay(10); } function frame10(){ ono.gotoAndStop(Math.round(((Math.random() * 7) + 1))); } function frame24(){ stop(); } } }//package jdp_fla
Section 4
//Symbol32_33 (jdp_fla.Symbol32_33) package jdp_fla { import flash.display.*; public dynamic class Symbol32_33 extends MovieClip { public function Symbol32_33(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jdp_fla
Section 5
//Symbol34_19 (jdp_fla.Symbol34_19) package jdp_fla { import flash.display.*; public dynamic class Symbol34_19 extends MovieClip { public function Symbol34_19(){ addFrameScript(8, frame9); } function frame9(){ gotoAndStop(1); } } }//package jdp_fla
Section 6
//Symbol35_40 (jdp_fla.Symbol35_40) package jdp_fla { import flash.display.*; public dynamic class Symbol35_40 extends MovieClip { public function Symbol35_40(){ addFrameScript(0, frame1, 11, frame12); } function frame1(){ stop(); } function frame12(){ stop(); } } }//package jdp_fla
Section 7
//Symbol42_21 (jdp_fla.Symbol42_21) package jdp_fla { import flash.display.*; public dynamic class Symbol42_21 extends MovieClip { public function Symbol42_21(){ addFrameScript(8, frame9); } function frame9(){ gotoAndStop(1); } } }//package jdp_fla
Section 8
//Symbol43_30 (jdp_fla.Symbol43_30) package jdp_fla { import flash.display.*; public dynamic class Symbol43_30 extends MovieClip { public function Symbol43_30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jdp_fla
Section 9
//Symbol44_22 (jdp_fla.Symbol44_22) package jdp_fla { import flash.display.*; public dynamic class Symbol44_22 extends MovieClip { public function Symbol44_22(){ addFrameScript(8, frame9); } function frame9(){ gotoAndStop(1); } } }//package jdp_fla
Section 10
//Symbol64_5 (jdp_fla.Symbol64_5) package jdp_fla { import flash.display.*; public dynamic class Symbol64_5 extends MovieClip { public var instructions:MovieClip; public var decos:MovieClip; public var clicktoplay:MovieClip; public var titulo:MovieClip; public var escuro:MovieClip; public function Symbol64_5(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jdp_fla
Section 11
//Symbol65_6 (jdp_fla.Symbol65_6) package jdp_fla { import flash.display.*; public dynamic class Symbol65_6 extends MovieClip { public function Symbol65_6(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ stop(); } } }//package jdp_fla
Section 12
//Symbol7_27 (jdp_fla.Symbol7_27) package jdp_fla { import flash.display.*; public dynamic class Symbol7_27 extends MovieClip { public var pau:MovieClip; public function Symbol7_27(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jdp_fla
Section 13
//Symbol81_3 (jdp_fla.Symbol81_3) package jdp_fla { import flash.display.*; public dynamic class Symbol81_3 extends MovieClip { public function Symbol81_3(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package jdp_fla
Section 14
//Symbol9_23 (jdp_fla.Symbol9_23) package jdp_fla { import flash.display.*; public dynamic class Symbol9_23 extends MovieClip { public function Symbol9_23(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jdp_fla
Section 15
//Clang (Clang) package { import flash.media.*; public dynamic class Clang extends Sound { } }//package
Section 16
//clash (clash) package { import flash.media.*; public dynamic class clash extends Sound { } }//package
Section 17
//cursor (cursor) package { import flash.display.*; public dynamic class cursor extends MovieClip { } }//package
Section 18
//ele (ele) package { import flash.display.*; public dynamic class ele extends MovieClip { public var col:MovieClip; public var anims:MovieClip; public function ele(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 19
//explode (explode) package { import flash.media.*; public dynamic class explode extends Sound { } }//package
Section 20
//InGameMusic (InGameMusic) package { import flash.media.*; public dynamic class InGameMusic extends Sound { } }//package
Section 21
//InMenuMusic (InMenuMusic) package { import flash.media.*; public dynamic class InMenuMusic extends Sound { } }//package
Section 22
//player (player) package { import flash.display.*; public dynamic class player extends MovieClip { public var FX:MovieClip; public var tuload:MovieClip; public var charanim:MovieClip; public function player(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 23
//pop (pop) package { import flash.media.*; public dynamic class pop extends Sound { } }//package
Section 24
//Punch1 (Punch1) package { import flash.media.*; public dynamic class Punch1 extends Sound { } }//package
Section 25
//Punch2 (Punch2) package { import flash.media.*; public dynamic class Punch2 extends Sound { } }//package
Section 26
//Punch3 (Punch3) package { import flash.media.*; public dynamic class Punch3 extends Sound { } }//package
Section 27
//Punch4 (Punch4) package { import flash.media.*; public dynamic class Punch4 extends Sound { } }//package
Section 28
//Punch5 (Punch5) package { import flash.media.*; public dynamic class Punch5 extends Sound { } }//package
Section 29
//sweep (sweep) package { import flash.media.*; public dynamic class sweep extends Sound { } }//package
Section 30
//tin (tin) package { import flash.media.*; public dynamic class tin extends Sound { } }//package

Library Items

Symbol 1 GraphicUsed by:4
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:1 3Used by:Timeline
Symbol 5 Sound {tin}
Symbol 6 Sound {sweep}
Symbol 7 Sound {Punch1}
Symbol 8 Sound {Punch2}
Symbol 9 Sound {Punch3}
Symbol 10 Sound {pop}
Symbol 11 Sound {InMenuMusic}
Symbol 12 Sound {Punch4}
Symbol 13 Sound {InGameMusic}
Symbol 14 Sound {clash}
Symbol 15 Sound {Clang}
Symbol 16 Sound {explode}
Symbol 17 Sound {Punch5}
Symbol 18 MovieClip {cursor}
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:116
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:116
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:116
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:116
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:116
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:116
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:116
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:116
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:116
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39 112 114 115 116
Symbol 39 MovieClipUses:38Used by:116
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:116
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:116
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClipUses:47Used by:116
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClipUses:50Used by:116
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:116
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:116
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:60
Symbol 60 MovieClipUses:59Used by:116
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClipUses:62Used by:116
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:66
Symbol 66 MovieClipUses:65Used by:116
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:116
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClipUses:71Used by:116
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:74Used by:116
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78
Symbol 78 MovieClipUses:77Used by:116
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClipUses:80Used by:116
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClipUses:83Used by:116
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClipUses:86Used by:116
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:116
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:93
Symbol 93 MovieClipUses:92Used by:116
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:116
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:116
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClipUses:101Used by:116
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:105
Symbol 105 MovieClipUses:104Used by:116
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:116
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111 113
Symbol 111 MovieClipUses:110Used by:116
Symbol 112 MovieClipUses:38Used by:116
Symbol 113 MovieClipUses:110Used by:116
Symbol 114 MovieClipUses:38Used by:116
Symbol 115 MovieClipUses:38Used by:116
Symbol 116 MovieClip {jdp_fla.Symbol13_44}Uses:20 22 24 26 28 30 32 34 36 39 42 45 48 51 54 57 60 63 66 69 72 75 78 81 84 87 90 93 96 99 102 105 108 111 112 113 114 115 38Used by:119
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:119
Symbol 119 MovieClip {ele}Uses:116 118
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:204
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:198
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:198
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:198
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:198
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:198
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:198
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:198
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:198
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:198
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:198
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:198
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:198
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:198
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:198
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:198
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:198
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:198
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:198
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:198
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:198
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:198
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:198
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:198
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:198
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:198
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:198
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:198
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:198
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:198
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:198
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:198
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:198
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:198
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:198
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:198
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:198
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:198
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClip {jdp_fla.Symbol7_27}Uses:123 125 127 129 131 133 135 137 139 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197Used by:204
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201 255
Symbol 201 MovieClipUses:200Used by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip {jdp_fla.Symbol43_30}Uses:201 202Used by:204
Symbol 204 MovieClip {player}Uses:121 198 203Used by:Timeline
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:207
Symbol 207 MovieClipUses:206Used by:208
Symbol 208 MovieClip {jdp_fla.Symbol81_3}Uses:207Used by:Timeline
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClip {jdp_fla.Symbol65_6}Uses:209Used by:244
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213
Symbol 213 MovieClipUses:212Used by:217
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:216
Symbol 216 MovieClipUses:215Used by:217
Symbol 217 MovieClipUses:213 216Used by:244
Symbol 218 FontUsed by:219 221 232 233 238 239 264 266 267 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 300 301 302 303 304 305
Symbol 219 TextUses:218Used by:220
Symbol 220 MovieClipUses:219Used by:223
Symbol 221 TextUses:218Used by:222
Symbol 222 MovieClipUses:221Used by:223
Symbol 223 MovieClipUses:220 222Used by:244
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClipUses:225Used by:244
Symbol 227 GraphicUsed by:230
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:230
Symbol 230 MovieClipUses:227 229Used by:243
Symbol 231 GraphicUsed by:243
Symbol 232 TextUses:218Used by:243
Symbol 233 TextUses:218Used by:243
Symbol 234 FontUsed by:235 236 237 240 241 242 307
Symbol 235 TextUses:234Used by:243
Symbol 236 TextUses:234Used by:243
Symbol 237 TextUses:234Used by:243
Symbol 238 TextUses:218Used by:243
Symbol 239 TextUses:218Used by:243
Symbol 240 TextUses:234Used by:243
Symbol 241 TextUses:234Used by:243
Symbol 242 TextUses:234Used by:243
Symbol 243 MovieClipUses:230 231 232 233 235 236 237 238 239 240 241 242Used by:244
Symbol 244 MovieClip {jdp_fla.Symbol64_5}Uses:210 217 223 226 243Used by:Timeline
Symbol 245 GraphicUsed by:246
Symbol 246 ButtonUses:245Used by:Timeline
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:Timeline
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:Timeline
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:253
Symbol 253 MovieClipUses:252Used by:254
Symbol 254 MovieClip {jdp_fla.Symbol34_19}Uses:253Used by:Timeline
Symbol 255 MovieClip {jdp_fla.Symbol42_21}Uses:200Used by:Timeline
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:258
Symbol 258 MovieClip {jdp_fla.Symbol44_22}Uses:257Used by:Timeline
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:261
Symbol 261 MovieClip {jdp_fla.Symbol9_23}Uses:260Used by:Timeline
Symbol 262 GraphicUsed by:263
Symbol 263 ButtonUses:262Used by:Timeline
Symbol 264 EditableTextUses:218Used by:Timeline
Symbol 265 GraphicUsed by:268
Symbol 266 EditableTextUses:218Used by:268
Symbol 267 EditableTextUses:218Used by:268
Symbol 268 MovieClipUses:265 266 267Used by:Timeline
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:275
Symbol 271 GraphicUsed by:275
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:274
Symbol 274 MovieClipUses:273Used by:275
Symbol 275 MovieClip {jdp_fla.Symbol32_33}Uses:270 271 274Used by:Timeline
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:278
Symbol 278 MovieClipUses:277Used by:Timeline
Symbol 279 GraphicUsed by:296
Symbol 280 TextUses:218Used by:295
Symbol 281 TextUses:218Used by:295
Symbol 282 TextUses:218Used by:295
Symbol 283 TextUses:218Used by:295
Symbol 284 TextUses:218Used by:295
Symbol 285 TextUses:218Used by:295
Symbol 286 TextUses:218Used by:295
Symbol 287 TextUses:218Used by:295
Symbol 288 TextUses:218Used by:295
Symbol 289 TextUses:218Used by:295
Symbol 290 TextUses:218Used by:295
Symbol 291 TextUses:218Used by:295
Symbol 292 TextUses:218Used by:295
Symbol 293 TextUses:218Used by:295
Symbol 294 TextUses:218Used by:295
Symbol 295 MovieClipUses:280 281 282 283 284 285 286 287 288 289 290 291 292 293 294Used by:296
Symbol 296 MovieClip {jdp_fla.Symbol14_38}Uses:279 295Used by:Timeline
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:299
Symbol 299 MovieClip {jdp_fla.Symbol35_40}Uses:298Used by:Timeline
Symbol 300 EditableTextUses:218Used by:306
Symbol 301 EditableTextUses:218Used by:306
Symbol 302 TextUses:218Used by:306
Symbol 303 TextUses:218Used by:306
Symbol 304 TextUses:218Used by:306
Symbol 305 TextUses:218Used by:306
Symbol 306 MovieClipUses:300 301 302 303 304 305Used by:Timeline
Symbol 307 EditableTextUses:234Used by:Timeline

Instance Names

"preloaderMC"Frame 1Symbol 4 MovieClip
"caixa"Frame 16Symbol 244 MovieClip {jdp_fla.Symbol64_5}
"pressstart"Frame 16Symbol 246 Button
"sombra"Frame 21Symbol 250 MovieClip
"BOMBA_mc"Frame 21Symbol 254 MovieClip {jdp_fla.Symbol34_19}
"SHIELD_mc"Frame 21Symbol 255 MovieClip {jdp_fla.Symbol42_21}
"FREEZE_mc"Frame 21Symbol 258 MovieClip {jdp_fla.Symbol44_22}
"saia"Frame 21Symbol 261 MovieClip {jdp_fla.Symbol9_23}
"linkButton"Frame 21Symbol 263 Button
"tu_mc"Frame 21Symbol 204 MovieClip {player}
"f1"Frame 21Symbol 264 EditableText
"wavemg"Frame 21Symbol 268 MovieClip
"progress_mc"Frame 21Symbol 275 MovieClip {jdp_fla.Symbol32_33}
"vfeed"Frame 21Symbol 296 MovieClip {jdp_fla.Symbol14_38}
"BOMBA_fx"Frame 21Symbol 299 MovieClip {jdp_fla.Symbol35_40}
"pa"Frame 21Symbol 306 MovieClip
"score_txt"Frame 21Symbol 307 EditableText
"anims"Symbol 119 MovieClip {ele} Frame 1Symbol 116 MovieClip {jdp_fla.Symbol13_44}
"col"Symbol 119 MovieClip {ele} Frame 1Symbol 118 MovieClip
"pau"Symbol 198 MovieClip {jdp_fla.Symbol7_27} Frame 1Symbol 125 MovieClip
"tuload"Symbol 204 MovieClip {player} Frame 1Symbol 121 MovieClip
"charanim"Symbol 204 MovieClip {player} Frame 1Symbol 198 MovieClip {jdp_fla.Symbol7_27}
"FX"Symbol 204 MovieClip {player} Frame 1Symbol 203 MovieClip {jdp_fla.Symbol43_30}
"escuro"Symbol 244 MovieClip {jdp_fla.Symbol64_5} Frame 1Symbol 210 MovieClip {jdp_fla.Symbol65_6}
"titulo"Symbol 244 MovieClip {jdp_fla.Symbol64_5} Frame 1Symbol 217 MovieClip
"clicktoplay"Symbol 244 MovieClip {jdp_fla.Symbol64_5} Frame 1Symbol 223 MovieClip
"decos"Symbol 244 MovieClip {jdp_fla.Symbol64_5} Frame 1Symbol 226 MovieClip
"instructions"Symbol 244 MovieClip {jdp_fla.Symbol64_5} Frame 1Symbol 243 MovieClip
"wavemg_txt"Symbol 268 MovieClip Frame 1Symbol 266 EditableText
"wavemg2_txt"Symbol 268 MovieClip Frame 1Symbol 267 EditableText
"ono"Symbol 296 MovieClip {jdp_fla.Symbol14_38} Frame 10Symbol 295 MovieClip
"pa_txt"Symbol 306 MovieClip Frame 1Symbol 300 EditableText
"pa2_txt"Symbol 306 MovieClip Frame 1Symbol 301 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"Jogo_Splash"Frame 16
"Jogo_Splash"Frame 6
"comb1"Symbol 198 MovieClip {jdp_fla.Symbol7_27} Frame 1
"comb2"Symbol 198 MovieClip {jdp_fla.Symbol7_27} Frame 15
"comb3"Symbol 198 MovieClip {jdp_fla.Symbol7_27} Frame 39




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Created: 2/3 -2019 04:33:28 Last modified: 2/3 -2019 04:33:28 Server time: 02/05 -2024 17:33:51