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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/93251170?noj=FRM93251170-19DC" width="1" height="1"></div>

get-groovy.swf

This is the info page for
Flash #124114

(Click the ID number above for more basic data on this flash file.)


Text
loading

loading

quit

quit

00000

00000

insanePlay

play

play

how
to play

how
to play

the    game
everyone can
groove to!

the    game
everyone can
groove to!

version 1.0r

Start by clicking a tile near
the red flipper. Keep clicking
the tiles to make a groove for
the flipper to follow.
Collect every yellow flower to
finish the level.
Collect sets of bonus items
and moving stars for big
bonus points!
Don't let the flipper catch the
end of your path or the game
ends.

done

done

Try Super Groovy!

Try Super Groovy!

Buy Super Groovy!

Buy Super Groovy!

continue

continue

quit

quit

Enjoying Get Groovy?
Download Super Groovy 1.5 Now!
Includes 2 Great New Ways to Play

Arcade Mode - Exciting and Action Packed
Enhanced Super Classic Mode
Over 120 new original levels in each mode
Automatic saved games.
More lots more original music.
Saved High Scores
Small download now.  Play offline anytime.

collection
bonus

collection
bonus

00000

0000000000

000

score

score

level

level

bonus

click on
next tile to
start the
groove

click on the
next tile to
start.

click on the
next tile to
start.

Click on tiles at the end of the groove to
extend the groove.

Keep clicking! If the red flipper catches up to
the end of the groove, game over.

Extend the groove through every yellow
flower to win the level.

1

2

3

ok

ok

Collect spinning spirals for bonus points.
Collect sets of three to score big bonus
points!

Collecting spirals is not required to win a
level, but really helps in racking up points.

Watch out for vanishing tiles. If you cross
them when they are solid, you're doin'
groovy.

!

Catch the moving stars for big bonus points!
Good luck. Groove on!

collect all of
the yellow
flowers!

collect all of
the yellow
flowers!

this timer is an empty clip
that holds timer logic

GAME
OVER
continue

click to
continue

Thanks for trying Get Groovy!
If you enjoyed Get Groovy you should
download Super Groovy:

120 original levels with fresh new colors.
Start on higher levels.
Automatic saved games.
More original music.
High scores saved.
Play full screen or in a window.
Small download now.  Play offline anytime.

Quit

Quit

Congratulations! You completed all 20
levels of Get Groovy. Try Super Groovy
with 2 great new ways to play!

New Arcade Mode is Action Packed
Enhanced Super Classic Mode
120 original levels
Tons more original music.
High scores saved.
Play full screen or in a window.
Small download now.  Play offline anytime.

New Super Groovy 1.5 features:

final score:

000000000

contact:  groovysupport@insaneplay.com

<p align="center"><font face="Arial" size="22" color="#ffffff">There is a technical problem running Get Groovy.</font></p>

ActionScript [AS1/AS2]

Frame 1
Frame 2
_root.version = 0;
Frame 3
function levelMap1() { gridInput = 9; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 5, 2, 1, 1, 1, 2, 5, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 1, 2, 2, 2, 1, 1, 2, 2, 1, 1, 2, 2, 2, 1, 1, 5, 2, 2, 2, 2, 12, 2, 1, 1, 2, 2, 2, 5, 2, 11, 2, 1, 1, 1, 2, 2, 2, 2, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap2() { gridInput = 9; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 2, 2, 5, 2, 2, 2, 1, 1, 11, 2, 2, 2, 2, 1, 4, 1, 1, 12, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 5, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 2, 5, 1, 1, 2, 1, 2, 2, 5, 2, 2, 1, 1, 2, 2, 4, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap3() { gridInput = 9; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 11, 12, 1, 2, 5, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 4, 1, 1, 1, 4, 2, 1, 5, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 5, 2, 2, 2, 5, 1, 1, 5, 2, 2, 1, 4, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap4() { gridInput = 9; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 12, 11, 13, 2, 5, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 5, 2, 2, 1, 5, 2, 2, 1, 1, 2, 2, 8, 1, 8, 2, 2, 1, 1, 2, 5, 2, 8, 2, 2, 4, 1, 1, 2, 2, 2, 2, 2, 5, 2, 1, 1, 1, 4, 2, 5, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap5() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 2, 2, 5, 2, 2, 13, 1, 1, 2, 2, 2, 2, 2, 2, 2, 11, 1, 1, 5, 2, 5, 2, 2, 5, 2, 12, 1, 1, 2, 2, 8, 1, 1, 2, 2, 2, 1, 1, 2, 2, 2, 7, 1, 2, 2, 2, 1, 1, 2, 2, 2, 2, 8, 2, 5, 2, 1, 1, 4, 2, 2, 2, 5, 2, 2, 2, 1, 1, 1, 2, 5, 2, 2, 2, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap6() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 11, 12, 2, 1, 5, 2, 8, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 5, 2, 2, 5, 2, 2, 2, 4, 1, 1, 2, 2, 2, 1, 8, 2, 5, 2, 1, 1, 1, 2, 2, 8, 1, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 7, 2, 2, 2, 2, 5, 2, 2, 1, 1, 8, 2, 2, 5, 1, 2, 2, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap7() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 1, 7, 2, 2, 1, 1, 1, 2, 4, 2, 5, 2, 2, 5, 2, 1, 1, 2, 1, 2, 8, 8, 2, 2, 4, 1, 1, 5, 2, 2, 8, 4, 2, 2, 2, 1, 1, 2, 2, 5, 2, 2, 1, 5, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 12, 11, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap8() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 2, 2, 1, 2, 2, 2, 4, 1, 1, 2, 2, 2, 5, 2, 8, 1, 2, 1, 1, 2, 5, 2, 2, 2, 1, 8, 5, 1, 1, 1, 2, 2, 1, 2, 2, 2, 2, 1, 1, 2, 2, 5, 2, 2, 5, 2, 2, 1, 1, 5, 8, 1, 2, 2, 1, 2, 12, 1, 1, 2, 1, 8, 2, 2, 2, 2, 11, 1, 1, 4, 2, 2, 2, 5, 2, 2, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap9() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 2, 2, 2, 2, 5, 2, 4, 1, 1, 2, 2, 8, 5, 2, 2, 2, 2, 1, 1, 2, 5, 1, 2, 1, 1, 8, 5, 1, 1, 2, 2, 1, 7, 2, 2, 2, 2, 1, 1, 5, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 8, 1, 1, 2, 1, 2, 13, 1, 1, 2, 2, 2, 5, 2, 8, 2, 11, 1, 1, 2, 5, 2, 2, 2, 4, 2, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap10() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 2, 2, 5, 2, 2, 2, 4, 1, 1, 2, 1, 1, 1, 2, 2, 2, 2, 1, 1, 2, 2, 5, 2, 2, 5, 2, 13, 1, 1, 5, 2, 2, 2, 8, 2, 2, 11, 1, 1, 2, 2, 2, 8, 2, 2, 2, 12, 1, 1, 1, 1, 5, 2, 2, 2, 5, 2, 1, 1, 2, 2, 2, 2, 1, 1, 1, 2, 1, 1, 4, 2, 2, 2, 5, 2, 2, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap11() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 5, 2, 1, 2, 2, 4, 2, 1, 1, 2, 2, 2, 8, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 5, 1, 8, 5, 1, 1, 8, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 5, 2, 2, 2, 5, 1, 1, 1, 1, 2, 2, 2, 4, 2, 2, 2, 12, 1, 1, 2, 1, 1, 1, 1, 2, 2, 11, 1, 1, 7, 2, 2, 2, 5, 2, 2, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap12() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 5, 2, 2, 13, 2, 2, 5, 1, 1, 2, 2, 2, 2, 11, 2, 2, 2, 1, 1, 4, 2, 2, 2, 12, 2, 2, 2, 1, 1, 2, 2, 2, 1, 1, 1, 8, 4, 1, 1, 2, 8, 1, 1, 1, 2, 2, 2, 1, 1, 7, 2, 5, 2, 1, 2, 5, 2, 1, 1, 2, 1, 2, 2, 8, 2, 1, 2, 1, 1, 5, 2, 4, 2, 2, 2, 2, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap13() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 5, 2, 1, 2, 2, 4, 1, 1, 5, 2, 2, 2, 2, 5, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 5, 1, 8, 8, 2, 5, 1, 1, 7, 2, 8, 8, 1, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 5, 2, 2, 2, 12, 2, 1, 1, 5, 2, 2, 1, 4, 2, 11, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap14() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 2, 5, 2, 2, 5, 2, 2, 1, 1, 11, 8, 2, 2, 2, 2, 1, 4, 1, 1, 12, 2, 8, 2, 7, 2, 2, 2, 1, 1, 2, 2, 5, 8, 2, 1, 2, 2, 1, 1, 2, 2, 2, 2, 8, 2, 2, 5, 1, 1, 4, 2, 5, 1, 2, 1, 1, 2, 1, 1, 2, 1, 2, 2, 2, 1, 4, 2, 1, 1, 5, 2, 2, 5, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap15() { gridInput = 11; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 5, 2, 2, 2, 5, 2, 4, 1, 1, 2, 2, 8, 2, 2, 1, 2, 8, 2, 1, 1, 2, 2, 2, 2, 5, 1, 2, 2, 5, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 2, 2, 2, 1, 2, 2, 2, 5, 2, 1, 1, 5, 2, 2, 2, 2, 1, 1, 2, 1, 1, 1, 2, 8, 2, 1, 5, 2, 5, 2, 2, 1, 1, 12, 2, 5, 1, 2, 1, 2, 8, 2, 1, 1, 11, 13, 2, 2, 2, 1, 2, 2, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap16() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 2, 2, 13, 1, 2, 2, 4, 1, 1, 2, 2, 2, 11, 2, 5, 2, 2, 1, 1, 2, 8, 1, 12, 2, 2, 2, 5, 1, 1, 2, 5, 2, 2, 2, 1, 8, 2, 1, 1, 2, 2, 8, 5, 2, 2, 2, 1, 1, 1, 1, 2, 1, 2, 2, 5, 2, 7, 1, 1, 2, 2, 4, 2, 8, 1, 2, 2, 1, 1, 5, 2, 2, 2, 5, 2, 2, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap17() { gridInput = 11; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 2, 4, 8, 2, 2, 5, 1, 1, 1, 2, 2, 2, 2, 5, 2, 1, 2, 1, 1, 1, 2, 2, 8, 1, 1, 2, 2, 2, 5, 1, 1, 5, 1, 4, 2, 1, 12, 2, 1, 2, 1, 1, 2, 1, 2, 2, 1, 11, 4, 1, 2, 1, 1, 2, 1, 1, 5, 1, 13, 2, 1, 2, 1, 1, 2, 2, 7, 2, 1, 1, 8, 2, 5, 1, 1, 1, 5, 8, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 5, 2, 2, 2, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap18() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 5, 2, 2, 2, 5, 13, 1, 1, 2, 2, 2, 2, 2, 1, 2, 11, 1, 1, 2, 2, 2, 8, 5, 2, 2, 12, 1, 1, 4, 8, 2, 1, 2, 2, 2, 2, 1, 1, 2, 1, 5, 8, 2, 8, 1, 8, 1, 1, 2, 8, 2, 2, 4, 2, 2, 2, 1, 1, 5, 2, 2, 2, 2, 1, 2, 5, 1, 1, 1, 2, 5, 1, 2, 7, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap19() { gridInput = 11; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 2, 2, 5, 2, 13, 11, 1, 1, 2, 2, 2, 2, 8, 2, 2, 2, 12, 1, 1, 2, 5, 1, 1, 5, 1, 1, 2, 2, 1, 1, 2, 1, 1, 1, 2, 2, 1, 1, 2, 1, 1, 2, 8, 4, 2, 2, 2, 4, 8, 5, 1, 1, 2, 1, 1, 5, 2, 1, 1, 1, 2, 1, 1, 5, 2, 1, 1, 2, 1, 1, 5, 2, 1, 1, 2, 2, 2, 2, 8, 2, 5, 2, 2, 1, 1, 1, 2, 2, 5, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap20() { gridInput = 11; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 5, 2, 2, 5, 2, 1, 1, 1, 12, 2, 2, 8, 2, 2, 1, 2, 2, 1, 1, 11, 2, 5, 1, 2, 4, 1, 1, 5, 1, 1, 13, 2, 1, 1, 1, 8, 1, 2, 2, 1, 1, 1, 2, 2, 5, 2, 2, 5, 2, 8, 1, 1, 2, 5, 1, 1, 1, 8, 2, 1, 5, 1, 1, 2, 2, 2, 1, 2, 4, 1, 1, 2, 1, 1, 5, 1, 5, 8, 2, 2, 1, 7, 2, 1, 1, 2, 2, 2, 2, 1, 5, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap1001() { gridInput = 10; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 4, 4, 5, 5, 5, 1, 1, 5, 1, 1, 5, 5, 1, 1, 5, 1, 1, 5, 5, 1, 1, 1, 1, 1, 5, 1, 1, 1, 5, 5, 5, 1, 1, 5, 4, 1, 1, 1, 1, 1, 5, 5, 1, 5, 4, 1, 1, 5, 7, 1, 1, 5, 1, 1, 5, 1, 1, 5, 2, 1, 1, 5, 1, 1, 2, 1, 1, 5, 5, 5, 5, 5, 13, 11, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function levelMap1002() { gridInput = 11; map = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 8, 5, 5, 5, 5, 5, 1, 1, 5, 1, 1, 1, 5, 1, 1, 1, 5, 1, 1, 5, 1, 4, 5, 5, 1, 1, 1, 5, 1, 1, 5, 1, 5, 1, 1, 1, 1, 1, 5, 1, 1, 5, 8, 5, 13, 11, 12, 2, 8, 4, 1, 1, 5, 1, 5, 1, 1, 1, 5, 1, 5, 1, 1, 5, 1, 4, 5, 5, 1, 5, 1, 5, 1, 1, 5, 1, 1, 1, 5, 1, 5, 1, 5, 1, 1, 5, 5, 5, 5, 5, 8, 5, 5, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } function initSoundObjects() { Flipper = new Sound(aaaa); Flipper.setVolume(50); FlipperDown = new Sound(bbbb); FlipperDown.setVolume(50); buttonRollOff = new Sound(eeee); buttonRollOff.setVolume(50); tileButton = new Sound(ffff); tileButton.setVolume(50); bonusAwardSound = new Sound(gggg); bonusAwardSound.setVolume(50); } function initMusicLoop() { fadeMax = 20; musicLoop = new Sound(cccc); musicLoop.setVolume(0); endOfGame = new Sound(dddd); endOfGame.setVolume(100); } function fadeInMusic() { if (musicLoop.getVolume() <= fadeMax) { musicLoop.setVolume(musicLoop.getVolume() + 2); } else { clearInterval(fadeInMusicTimer); } } function fadeOutMusic() { if (musicLoop.getVolume() > 0) { musicLoop.setVolume(musicLoop.getVolume() - 2); } else { clearInterval(fadeOutMusicTimer); } } function initNewGame() { bonusV._visible = false; bonusRoundFlag = false; chooseloop = 2; winMusic = 1; bonusRoundValue = 9; normalLevelCounter = 1; bonusLevelCounter = 1000; movingBonusValue = startMovingBonusValue; farSpeed = startFarSpeed; mediumSpeed = startMediumSpeed; closeSpeed = startCloseSpeed; tileValue = startTileValue; endTileValue = startEndTileValue; itemValue = startItemValue; bonusValue = startBonusValue; bonusSetValue3 = startBonusSetValue3; _root.points = 0; _root.itemR = 0; inPlayMenu.gotoAndStop("hidden"); violet = 0; blue = 0; green = 0; red = 0; playerLevel = normalLevelCounter; AIdir = 1; } function initLevel() { var _local1 = _root; endRoundCheck = false; pause = true; turn1 = true; _local1.kill = false; _local1.win = false; inPlayMenu.gotoAndStop("showQuitButton"); _local1["levelMap" add _local1.level](); cc = gridInput; aa = gridInput + 1; bb = gridInput - 1; _local1.headGroove = new Array(); _local1.headGroove[0] = ""; _local1.tailCount = 1; _local1.tipCount = 3; MB = ""; } function scrambleTheMap() { scrambleMap = Math.random(); if (scrambleMap > 0.75) { _root.map.reverse(); scrambleType = "reversed"; } else if (scrambleMap > 0.5) { rowStart = 0; scrambleType = "flipped"; row = 0; while (row < gridInput) { tempMap = new Array(); y = 0; tileNum = rowStart; while (tileNum < (gridInput + rowStart)) { tempMap[y] = map[tileNum]; y++; tileNum++; } tempMap.reverse(); y = 0; tileNum = rowStart; while (tileNum < (gridInput + rowStart)) { map[tileNum] = tempMap[y]; y++; tileNum++; } rowStart = rowStart + gridInput; row++; } } else if (scrambleMap > 0.25) { _root.map.reverse(); scrambleType = "reversed & flipped"; rowStart = 0; row = 0; while (row < gridInput) { tempMap = new Array(); y = 0; tileNum = rowStart; while (tileNum < (gridInput + rowStart)) { tempMap[y] = map[tileNum]; y++; tileNum++; } tempMap.reverse(); y = 0; tileNum = rowStart; while (tileNum < (gridInput + rowStart)) { map[tileNum] = tempMap[y]; y++; tileNum++; } rowStart = rowStart + gridInput; row++; } } else { scrambleType = "normal"; } } function buildMap() { var _local1 = _root; if (((_local1.level == 6) or (_local1.level == 11)) or (_local1.level == 16)) { _local1.popupad2.gotoAndStop(2); } scrambleTheMap(); inPlayMenu.gotoAndStop("showQuitButton"); if (_local1.gridInput == 8) { _local1.back._xscale = 135; _local1.back._yscale = 135; _local1.back._x = -140; _local1.back._y = -110; } if (_local1.gridInput == 9) { _local1.back._xscale = 115; _local1.back._yscale = 115; _local1.back._x = -60; _local1.back._y = -85; } if (_local1.gridInput == 10) { _local1.back._xscale = 100; _local1.back._yscale = 100; _local1.back._x = 0; _local1.back._y = -66; } if (_local1.gridInput == 11) { _local1.back._xscale = 90; _local1.back._yscale = 90; _local1.back._x = 40; _local1.back._y = -60; } if (_local1.gridInput == 12) { _local1.back._xscale = 80; _local1.back._yscale = 80; _local1.back._x = 80; _local1.back._y = -45; } if (_local1.gridInput == 13) { _local1.back._xscale = 75; _local1.back._yscale = 75; _local1.back._x = 100; _local1.back._y = -46; } if (_local1.gridInput == 14) { _local1.back._xscale = 68; _local1.back._yscale = 68; _local1.back._x = 130; _local1.back._y = -36; } _local1.back.gridx = _local1.gridInput; _local1.back.gridy = _local1.gridInput; _local1.back.gridsize = _local1.back.gridx * _local1.back.gridy; _local1.back.plotxsize = 48; _local1.back.plotysize = 32; _local1.back.plotxoffset = 400; _local1.back.x = 1; _local1.back.y = 1; i = 0; while (i < _local1.back.gridsize) { _local1.back.attachMovie("tile", "cell" add i, i + 1000); _local1.back["cell" add i].gotoAndStop(_local1.map[i]); _local1.back["cell" add i].beginVar = false; _local1.back["cell" add i].cell = i; ppp[i] = _local1.back["cell" add i].cell; _local1.back.plotx = (_local1.back.plotxoffset + (_local1.back.x * _local1.back.plotxsize)) - (_local1.back.y * _local1.back.plotxsize); _local1.back.ploty = (_local1.back.x * _local1.back.plotysize) + (_local1.back.y * _local1.back.plotysize); _local1.back["cell" add i]._x = _local1.back.plotx; _local1.back["cell" add i]._y = _local1.back.ploty; _local1.back.x = _local1.back.x + 1; if (_local1.back.x > _local1.back.gridx) { _local1.back.x = 1; _local1.back.y = _local1.back.y + 1; } i++; } } function initBlinkingStartTiles() { var _local1 = _root; delete eval (SI()); SI = new Array(); s = 0; delete eval (SSI()); SSI = new Array(); ss = 0; musicLoop.stop(); musicLoop.attachSound("GrooveLoop2"); musicLoop.setVolume(0); musicLoop.start(0, 1000); fadeInMusicTimer = setInterval(fadeInMusic, 12); _local1.itemsTargeted = _local1.itemR; i = 0; while (i < _local1.back.gridsize) { if (_local1.back["cell" add i].tileType == "grooveTip") { _local1.back["cell" add i].grid.gotoAndStop("down"); j = 0; while (j < 4) { if (j == 0) { k = i - 1; } if (j == 1) { k = i + 1; } if (j == 2) { k = i + cc; } if (j == 3) { k = i - cc; } if ((_local1.back["cell" add k].open == true) and (_local1.back["cell" add k].tileType != "grooveBack")) { _local1.back["cell" add k].beginNow.gotoAndStop("blink"); _local1.back["cell" add k].beginVar = true; } j++; } } if (_local1.back["cell" add i].tileType == "grooveBack") { _local1.back["cell" add i].grid.gotoAndStop("down"); } if (_local1.back["cell" add i].tileType == "superItem") { _local1.back["cell" add i].spinning = true; SI[s] = i; s = s + 1; } if (_local1.back["cell" add i].tileType == "bonus2") { _local1.back["cell" add i].open = false; _local1.back["cell" add i]._visible = false; SSI[ss] = i; ss = ss + 1; } if (_local1.back["cell" add i].tileType == "bonus1") { MB = i; } i++; } } function firstTurnInitHeadGroove() { var _local1 = _root; if (turn1 == true) { turn1 = false; i = 0; while (i < _local1.back.gridsize) { if (_local1.back["cell" add i].tileType == "grooveBack") { _local1.headGroove[1] = i; _local1.tipEndPos = i; } else if (_local1.back["cell" add i].tileType == "grooveTip") { _local1.headGroove[2] = i; } else if (_local1.back["cell" add i].tileType == "grooveTip2") { _local1.headGroove[3] = i; _local1.tipPos = i; } else if (_local1.back["cell" add i].tileType == "downRight1") { HP = i; } i++; } } } function flipperChangeDirection() { var _local1 = _root; Flipper.attachSound("tile1"); Flipper.start(0, 1); if (_local1.itemsTargeted == 0) { if (endRoundCheck == false) { endRoundCheck = true; i = 0; while (i < _local1.back.gridsize) { if (_local1.back["cell" add i].groove == "down") { _local1.back["cell" add i].grid.gotoAndStop("bonusDown"); } if (_local1.back["cell" add i].groove == "half") { _local1.back["cell" add i].grid.gotoAndStop("up"); } _local1.back["cell" add i].HGI.gotoAndStop("hide"); i++; } } } j = 0; while (j < 4) { if (j == 0) { k = HP + cc; d = "down"; e = "downLeft2"; } if (j == 1) { k = HP - cc; d = "up"; e = "upRight2"; } if (j == 2) { k = HP - 1; d = "left"; e = "upLeft2"; } if (j == 3) { k = HP + 1; d = "right"; e = "downRight2"; } if (_local1.tipEndPos == k) { _local1.headDir == d; _local1.back["cell" add HP].gotoAndStop(e); _local1.tailCount = _local1.tailCount + 1; } j++; } } function bonusAI() { var _local1 = _root; i = 0; while (i < s) { if ((_local1.back["cell" add SI[i]].groove == "up") or (_local1.back["cell" add SI[i]].groove == "half")) { if (_local1.back["cell" add SI[i]].spinning == true) { _local1.back["cell" add SI[i]].spinning = false; _local1.back["cell" add SI[i]].itemTile._alpha = 20; _local1.back["cell" add SI[i]].itemTile.spiral.spin.stop(); _local1.back["cell" add SI[i]].tileType = ""; } else { _local1.back["cell" add SI[i]].spinning = true; _local1.back["cell" add SI[i]].itemTile._alpha = 100; _local1.back["cell" add SI[i]].itemTile.spiral.spin.play(); _local1.back["cell" add SI[i]].tileType = "superItem"; } } i++; } } function doorAI() { var _local1 = _root; i = 0; while (i < ss) { if (_local1.back["cell" add SSI[i]].groove == "up") { if (_local1.back["cell" add SSI[i]].open == true) { _local1.back["cell" add SSI[i]].open = false; _local1.back["cell" add SSI[i]]._visible = false; } else { _local1.back["cell" add SSI[i]].open = true; _local1.back["cell" add SSI[i]]._visible = true; } } i++; } } function moveBonusAI() { var _local1 = _root; if (MB != "") { if (AIdir == 1) { BD = MB + 1; } if (AIdir == 2) { BD = MB + cc; } if (AIdir == 3) { BD = MB - 1; } if (AIdir == 4) { BD = MB - cc; } if (((_local1.back["cell" add BD].tileType == "grid") and (_local1.back["cell" add BD].groove == "up")) and (_local1.back["cell" add MB].groove == "up")) { _local1.back["cell" add MB].itemTile.bonusBall.play(); } else { AIdir = AIdir + 1; if (AIdir == 5) { AIdir = 1; } } } } function movingBonusSwitch() { _root.back["cell" add BD].gotoAndStop("bonus1"); MB = BD; } function moveFlipper() { var _local1 = _root; _local1.back["cell" add HP].gotoAndStop("road"); j = 0; while (j < 4) { if (j == 0) { k = HP + cc; d = "down"; e = "downLeft1"; } if (j == 1) { k = HP - cc; d = "up"; e = "upRight1"; } if (j == 2) { k = HP - 1; d = "left"; e = "upLeft1"; } if (j == 3) { k = HP + 1; d = "right"; e = "downRight1"; } if (_local1.headDir == d) { FlipperDown.attachSound("TileHitBlank"); FlipperDown.start(0, 1); if (_local1.back["cell" add k].open == true) { _local1.back["cell" add k].gotoAndStop(e); HP = k; _local1.headPos = k; if (_local1.back["cell" add k].tileType == "item") { FlipperDown.attachSound("TileHitTarget"); FlipperDown.start(0, 1); _local1.back["cell" add k].captureItem.play(); _local1.itemR = _local1.itemR - 1; award = "item"; awardItemPoints(); if (_local1.itemR == 0) { _local1.win = true; } } if (_local1.back["cell" add k].groove == "bonusDown") { FlipperDown.attachSound("TileEndHitBlank"); FlipperDown.start(0, 1); _local1.back["cell" add k].win.play(); } if (_local1.back["cell" add k].tileType == "bonus1") { FlipperDown.attachSound("TileHitStar"); FlipperDown.start(0, 1); _local1.back["cell" add k].captureStar.play(); award = "starBonus"; awardItemPoints(); } if (_local1.back["cell" add k].tileType == "superItem") { FlipperDown.attachSound("TileHitCollection"); FlipperDown.start(0, 1); _local1.back["cell" add k].captureSuperItem.play(); award = "spiralBonus"; awardItemPoints(); if (_local1.back["cell" add k].bonusType == "blue") { _local1.blue = _local1.blue + 1; _local1.spiralblue.nextFrame(); } if (_local1.back["cell" add k].bonusType == "red") { _local1.red = _local1.red + 1; _local1.spiralred.nextFrame(); } if (_local1.back["cell" add k].bonusType == "green") { _local1.green = _local1.green + 1; _local1.spiralgreen.nextFrame(); } if (_local1.back["cell" add k].bonusType == "violet") { _local1.violet = _local1.violet + 1; _local1.spiralviolet.nextFrame(); } } if ((k == _local1.tipPos) and (_local1.win == false)) { _local1.back["cell" add k].HGI.gotoAndStop("hide"); musicLoop.stop(); _local1.back["cell" add k].explosion.play(); endOfGame.attachSound("tooBad"); endOfGame.start(0, 1); endOfGame.onSoundComplete = function () { musicLoop.stop(); musicLoop.attachSound("GameOverMusic"); musicLoop.start(0, 100); }; } } } j++; } _local1.tipEndPos = _local1.headGroove[_local1.tailCount]; } function awardCollectionBonus() { points = points + bonusSetValue3; bonusSetValue3 = bonusSetValue3 + bonusSetIncrement3; _root.bonusAwardSound.attachSound("CollectionBonus"); _root.bonusAwardSound.start(0, 1); } function awardItemPoints() { if (itemsTargeted == 0) { if (award == "item") { points = points + (2 * itemValue); } if (award == "spiralBonus") { points = points + (2 * bonusValue); } if (award == "starBonus") { points = points + (2 * movingBonusValue); } } else { if (award == "item") { points = points + itemValue; } if (award == "spiralBonus") { points = points + bonusValue; } if (award == "starBonus") { points = points + movingBonusValue; } } } function awardTilePoints() { if (itemsTargeted == 0) { points = points + (2 * tileValue); } else { points = points + tileValue; } } function winDieOrLoop() { var _local1 = _root; if (_local1.win == true) { _local1.gotoAndStop("win"); } else if (_local1.kill == true) { _local1.gotoAndStop("kill"); } else { _local1.gotoAndStop("loop"); } } function winLevel() { farSpeed = farSpeed - flipperIncrement; mediumSpeed = mediumSpeed - flipperIncrement; closeSpeed = closeSpeed - flipperIncrement; itemValue = itemValue + itemIncrement; tileValue = tileValue + tileIncrement; endTileValue = endTileValue + endTileIncrement; bonusValue = bonusValue + bonusIncrement; movingBonusValue = movingBonusValue + movingBonusIncrement; musicLoop.stop(); tileButton.attachSound("ShortApplause2"); tileButton.start(0, 1); } function pickNextMap() { var _local1 = _root; if (playerLevel == 120) { _local1.gotoAndStop("final"); } else if ((playerLevel == 20) and (_local1.version == 0)) { _local1.gotoAndStop("winGame"); } else if (playerlevel == bonusRoundValue) { bonusLevelCounter = bonusLevelCounter + 1; level = bonusLevelCounter; bonusRoundValue = bonusRoundValue + 10; bonusRoundFlag = true; } else { _local1.playerLevel = _local1.playerLevel + 1; normalLevelCounter = normalLevelCounter + 1; level = normalLevelCounter; bonusRoundFlag = false; } } blinkSpeedInput = 1.9; moveBonusSpeedInput = 1; doorSpeedInput = 0.9; tileValue = 5; tileIncrement = 5; itemValue = 10; itemIncrement = 10; bonusValue = 25; bonusIncrement = 25; bonusSetValue3 = 500; bonusSetIncrement3 = 500; movingBonusValue = 100; movingBonusIncrement = 100; farSpeed = 0.2; mediumSpeed = 0.55; closeSpeed = 0.8; endSpeed = 0; mediumRange = 3; farRange = 6; flipperIncrement = 0.015; startEasy = 28; startMedium = 41; startHard = 124; bonusRoundValue = 10; startBonusRoundValue = bonusRoundValue; startMovingBonusValue = movingBonusValue; startFarSpeed = farSpeed; startMediumSpeed = mediumSpeed; startCloseSpeed = closeSpeed; startTileValue = tileValue; startEndTileValue = endTileValue; startItemValue = itemValue; startBonusValue = bonusValue; startBonusSetValue3 = bonusSetValue3; bonusV._visible = false; bonusRoundFlag = false; chooseloop = 2; initSoundObjects(); initMusicLoop(); musicLoop.stop(); musicLoop.attachSound("GrooveLoop2"); musicLoop.start(0, 100); fadeInMusicTimer = setInterval(fadeInMusic, 12);
Frame 4
initNewGame(); stop();
Frame 5
stop();
Frame 6
stop();
Frame 7
sessionTryCheck(); initLevel();
Instance of Symbol 253 MovieClip "spiralviolet" in Frame 7
onClipEvent (load) { this.gotoAndStop(_root.violet + 1); }
Instance of Symbol 259 MovieClip "spiralblue" in Frame 7
onClipEvent (load) { this.gotoAndStop(_root.blue + 1); }
Instance of Symbol 265 MovieClip "spiralgreen" in Frame 7
onClipEvent (load) { this.gotoAndStop(_root.green + 1); }
Instance of Symbol 271 MovieClip "spiralred" in Frame 7
onClipEvent (load) { this.gotoAndStop(_root.red + 1); }
Instance of Symbol 280 MovieClip "bonusV" in Frame 7
onClipEvent (load) { this._visible = false; }
Frame 8
buildMap();
Instance of Symbol 283 MovieClip "back" in Frame 8
/* no clip actions */
Frame 9
if (bonusRoundFlag == false) { bonusV._visible = false; playerLevelV._visible = true; } if (bonusRoundFlag == true) { xxBonusBanner.play(); bonusV._visible = true; playerLevelV._visible = false; } if (_root.level == 1) { _root.nextTileToStartx.gotoAndStop("instruct"); } else if (_root.level == 2) { _root.nextTileToStartx.gotoAndStop("spiralHint"); } else if (_root.level == 3) { _root.nextTileToStartx.gotoAndStop("spiralHint2"); } else if (_root.level == 4) { _root.nextTileToStartx.gotoAndStop("doors"); } else if (_root.level == 5) { _root.nextTileToStartx.gotoAndStop("stars"); } else if (_root.level > 5) { _root.nextTileToStartx.gotoAndStop("end"); } initBlinkingStartTiles(); stop();
Instance of Symbol 309 MovieClip "Timer" in Frame 9
onClipEvent (load) { _root.doorTimer = getTimer(); _root.doorSpeed = _root.doorSpeedInput * 1000; } onClipEvent (enterFrame) { _root.currentDoorState = getTimer(); if ((_root.doorTimer + _root.doorSpeed) <= _root.currentDoorState) { _root.doorTimer = getTimer(); _root.doorAI(); } }
Frame 10
firstTurnInitHeadGroove(); stop();
Instance of Symbol 309 MovieClip "Timer" in Frame 10
onClipEvent (load) { _root.bonusBlinkTimer = getTimer(); _root.blinkSpeed = _root.blinkSpeedInput * 1000; } onClipEvent (enterFrame) { _root.currentBlinkState = getTimer(); if ((_root.bonusBlinkTimer + _root.blinkSpeed) <= _root.currentBlinkState) { _root.bonusBlinkTimer = getTimer(); _root.bonusAI(); } }
Instance of Symbol 309 MovieClip "Timer" in Frame 10
onClipEvent (load) { _root.bonusMoveTimer = getTimer(); _root.moveBonusSpeed = _root.moveBonusSpeedInput * 1000; } onClipEvent (enterFrame) { _root.currentMoveState = getTimer(); if ((_root.bonusMoveTimer + _root.moveBonusSpeed) <= _root.currentMoveState) { _root.bonusMoveTimer = getTimer(); _root.moveBonusAI(); } }
Instance of Symbol 309 MovieClip "Timer" in Frame 10
onClipEvent (load) { _root.year = getTimer(); if (_root.itemsTargeted == 0) { _root.speedInput = _root.endSpeed; } else if ((_root.tipCount - _root.tailCount) >= _root.farRange) { _root.speedInput = _root.farSpeed; } else if ((_root.tipCount - _root.tailCount) >= _root.mediumRange) { _root.speedInput = _root.mediumSpeed; } else { _root.speedInput = _root.closeSpeed; } _root.speed = _root.speedinput * 1000; } onClipEvent (enterFrame) { _root.currentTime = getTimer(); _root.growPercent = ((_root.currentTime - _root.year) / _root.speed) * 100; if ((_root.year + _root.speed) <= _root.currentTime) { _root.gotoAndStop("switch"); } }
Frame 11
flipperChangeDirection(); stop();
Frame 12
moveFlipper(); awardTilePoints(); winDieOrloop(); stop();
Frame 13
inPlayMenu.gotoAndStop("hidden"); stop();
Frame 14
winLevel(); stop();
Frame 16
stop(); musicLoop.stop(); if (music == "on") { musicLoop.attachSound("GameOverMusic"); musicLoop.start(0, 100); }
Frame 17
Frame 18
stop(); musicLoop.stop(); if (music == "on") { musicLoop.attachSound("GameOverMusic"); musicLoop.start(0, 100); }
Frame 19
stop(); musicLoop.stop(); if (music == "on") { musicLoop.attachSound("GameOverMusic"); musicLoop.start(0, 100); }
Frame 20
stop();
Instance of Symbol 18 MovieClip "sunLight" in Symbol 23 MovieClip Frame 1
onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; if (percentLoaded == 100) { _root.play(); } }
Symbol 32 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 7
stop();
Symbol 49 Button
on (release) { _root.kill = true; _root.gotoAndStop("kill"); } on (rollOut) { _root.buttonRollOff.attachSound("buttonRollOff"); _root.buttonRollOff.start(0, 1); } on (press) { _root.buttonRollOff.attachSound("buttonClick"); _root.buttonRollOff.start(0, 1); }
Symbol 50 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 2
_root.soundFX.attachSound("bonusItemAward"); _root.soundFX.start(0, 1);
Instance of Symbol 62 MovieClip "superDisplay" in Symbol 63 MovieClip Frame 2
onClipEvent (load) { if (_root.itemsTargeted == 0) { this.superDisplayD = 2 * _root.bonusValue; } else { this.superDisplayD = _root.bonusValue; } }
Symbol 63 MovieClip Frame 20
this.gotoAndStop(1);
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 2
_root.soundFX.attachSound("itemAward"); _root.soundFX.start(0, 1);
Instance of Symbol 65 MovieClip "itemDisplay" in Symbol 66 MovieClip Frame 2
onClipEvent (load) { if (_root.itemsTargeted == 0) { this.itemDisplayD = 2 * _root.itemValue; } else { this.itemDisplayD = _root.itemValue; } }
Symbol 66 MovieClip Frame 12
this.gotoAndStop(1);
Instance of Symbol 65 MovieClip "itemDisplay" in Symbol 66 MovieClip Frame 13
onClipEvent (load) { this.itemDisplayD = _root.itemValue; }
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 2
_root.soundFX.attachSound("bonusItemAward"); _root.soundFX.start(0, 1);
Instance of Symbol 62 MovieClip "superDisplay" in Symbol 67 MovieClip Frame 2
onClipEvent (load) { if (_root.itemsTargeted == 0) { this.superDisplayD = 2 * _root.movingBonusValue; } else { this.superDisplayD = _root.movingBonusValue; } }
Symbol 67 MovieClip Frame 20
this.gotoAndStop(1);
Symbol 69 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 2
_root.back._y = _root.back._y + 15;
Symbol 71 MovieClip Frame 3
_root.back._y = _root.back._y - 15;
Symbol 71 MovieClip Frame 4
_root.back._y = _root.back._y + 25;
Symbol 71 MovieClip Frame 5
_root.back._y = _root.back._y - 25;
Symbol 71 MovieClip Frame 6
_root.back._y = _root.back._y + 17;
Symbol 71 MovieClip Frame 7
_root.back._y = _root.back._y - 17;
Symbol 71 MovieClip Frame 8
_root.back._y = _root.back._y + 7;
Symbol 71 MovieClip Frame 9
_root.back._y = _root.back._y - 7;
Symbol 71 MovieClip Frame 24
this.gotoAndPlay("repeat"); _root.gotoAndStop("kill");
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 2
stop();
Instance of Symbol 76 MovieClip in Symbol 77 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.pause == false) { _parent.gotoAndStop(1); } }
Symbol 79 Button
on (press) { if (_root.itemsTargeted > 0) { if (_root.pause == true) { if (this.beginVar == true) { _root.pause = false; _root.tileButton.attachSound("tileClick"); _root.tileButton.start(0, 1); this.gotoAndStop("grooveTip2"); this.itemTile.gotoAndStop(3); this.HGI.gotoAndStop("show"); _root.gotoAndStop("loop"); } } else if (this.groove == "half") { if (this.cell == (_root.tipPos + _root.cc)) { _root.tileButton.attachSound("tileClick"); _root.tileButton.start(0, 1); this.grid.gotoAndStop("down"); this.itemTile.gotoAndStop(3); _root.back["cell" add _root.tipPos].HGI.gotoAndStop("hide"); this.HGI.gotoAndStop("show"); _root.tipPos = this.cell; _root.tipCount = _root.tipCount + 1; _root.headGroove[_root.tipCount] = this.cell; } else if (this.cell == (_root.tipPos - _root.cc)) { _root.tileButton.attachSound("tileClick"); _root.tileButton.start(0, 1); this.grid.gotoAndStop("down"); this.itemTile.gotoAndStop(3); _root.back["cell" add _root.tipPos].HGI.gotoAndStop("hide"); this.HGI.gotoAndStop("show"); _root.tipPos = this.cell; _root.tipCount = _root.tipCount + 1; _root.headGroove[_root.tipCount] = this.cell; } else if (this.cell == (_root.tipPos + 1)) { _root.tileButton.attachSound("tileClick"); _root.tileButton.start(0, 1); this.grid.gotoAndStop("down"); this.itemTile.gotoAndStop(3); _root.back["cell" add _root.tipPos].HGI.gotoAndStop("hide"); this.HGI.gotoAndStop("show"); _root.tipPos = this.cell; _root.tipCount = _root.tipCount + 1; _root.headGroove[_root.tipCount] = this.cell; } else if (this.cell == (_root.tipPos - 1)) { _root.tileButton.attachSound("tileClick"); _root.tileButton.start(0, 1); this.grid.gotoAndStop("down"); this.itemTile.gotoAndStop(3); _root.back["cell" add _root.tipPos].HGI.gotoAndStop("hide"); this.HGI.gotoAndStop("show"); _root.tipPos = this.cell; _root.tipCount = _root.tipCount + 1; _root.headGroove[_root.tipCount] = this.cell; } } } } on (rollOver) { if (_root.itemsTargeted > 0) { if (_root.pause == true) { if (this.beginVar == true) { this.grid.gotoAndStop("half"); this.beginNow._y = this.beginNow._y + 3; } } else if (this.groove == "up") { if (this.cell == (_root.tipPos + _root.cc)) { this.grid.gotoAndStop("half"); this.itemTile.gotoAndStop(2); } else if (this.cell == (_root.tipPos - _root.cc)) { this.grid.gotoAndStop("half"); this.itemTile.gotoAndStop(2); } else if (this.cell == (_root.tipPos + 1)) { this.grid.gotoAndStop("half"); this.itemTile.gotoAndStop(2); } else if (this.cell == (_root.tipPos - 1)) { this.grid.gotoAndStop("half"); this.itemTile.gotoAndStop(2); } } } } on (rollOut) { if (_root.itemsTargeted > 0) { if (_root.pause == true) { if (this.beginVar == true) { this.grid.gotoAndStop("up"); this.beginNow._y = this.beginNow._y - 3; } } else if (this.groove == "half") { if (this.cell == (_root.tipPos + _root.cc)) { this.grid.gotoAndStop("up"); this.itemTile.gotoAndStop(1); } else if (this.cell == (_root.tipPos - _root.cc)) { this.grid.gotoAndStop("up"); this.itemTile.gotoAndStop(1); } else if (this.cell == (_root.tipPos + 1)) { this.grid.gotoAndStop("up"); this.itemTile.gotoAndStop(1); } else if (this.cell == (_root.tipPos - 1)) { this.grid.gotoAndStop("up"); this.itemTile.gotoAndStop(1); } } } } on (release) { if (_root.itemsTargeted > 0) { if ((_root.pause == false) and (this.groove == "up")) { if (this.cell == (_root.tipPos + _root.cc)) { this.grid.gotoAndStop("half"); this.itemTile.gotoAndStop(2); } else if (this.cell == (_root.tipPos - _root.cc)) { this.grid.gotoAndStop("half"); this.itemTile.gotoAndStop(2); } else if (this.cell == (_root.tipPos + 1)) { this.grid.gotoAndStop("half"); this.itemTile.gotoAndStop(2); } else if (this.cell == (_root.tipPos - 1)) { this.grid.gotoAndStop("half"); this.itemTile.gotoAndStop(2); } } } }
Symbol 84 MovieClip Frame 1
stop(); _parent.groove = "up";
Symbol 84 MovieClip Frame 2
_parent.groove = "half";
Symbol 84 MovieClip Frame 3
_parent.groove = "down";
Symbol 84 MovieClip Frame 4
_parent.groove = "bonusDown";
Symbol 108 MovieClip Frame 1
stop(); _parent._parent.bonusType = "blue";
Symbol 108 MovieClip Frame 2
_parent._parent.bonusType = "red";
Symbol 108 MovieClip Frame 3
_parent._parent.bonusType = "green";
Symbol 108 MovieClip Frame 4
_parent._parent.bonusType = "violet";
Symbol 109 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 3
_root.itemsTargeted = _root.itemsTargeted - 1; if (_root.itemsTargeted == 0) { _root.tileButton.attachSound("LastTarget"); _root.tileButton.start(0, 1); _parent.win.play(); }
Symbol 115 MovieClip Frame 3
stop();
Symbol 115 MovieClip Frame 5
_root.movingBonusSwitch(); _parent._parent.gotoAndStop("grid");
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 3
this.bonusBall.gotoAndStop("full");
Symbol 122 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 4
stop();
Symbol 133 MovieClip Frame 4
stop();
Symbol 138 MovieClip Frame 4
stop();
Symbol 142 MovieClip Frame 4
stop();
Symbol 147 MovieClip Frame 4
_root.gotoAndStop("addLink");
Symbol 152 MovieClip Frame 4
_root.gotoAndStop("addLink");
Symbol 157 MovieClip Frame 4
_root.gotoAndStop("addLink");
Symbol 162 MovieClip Frame 4
_root.gotoAndStop("addLink");
Symbol 163 MovieClip [tile] Frame 1
stop(); tileType = "edge"; open = false;
Symbol 163 MovieClip [tile] Frame 2
tileType = "grid"; open = true;
Symbol 163 MovieClip [tile] Frame 4
tileType = "superItem"; open = true;
Instance of Symbol 109 MovieClip "itemTile" in Symbol 163 MovieClip [tile] Frame 4
onClipEvent (load) { this.spiral.gotoAndStop(random(4) + 1); }
Symbol 163 MovieClip [tile] Frame 5
tileType = "item"; open = true;
Instance of Symbol 111 MovieClip "itemTile" in Symbol 163 MovieClip [tile] Frame 5
onClipEvent (load) { _root.itemR = _root.itemR + 1; }
Symbol 163 MovieClip [tile] Frame 6
tileType = "wall"; open = false;
Symbol 163 MovieClip [tile] Frame 7
tileType = "bonus1"; open = true;
Symbol 163 MovieClip [tile] Frame 8
tileType = "bonus2"; open = true;
Symbol 163 MovieClip [tile] Frame 9
tileType = "bonus3"; open = true;
Symbol 163 MovieClip [tile] Frame 10
tileType = "bonus4"; open = true;
Symbol 163 MovieClip [tile] Frame 11
tileType = "grooveBack"; open = true;
Instance of Symbol 120 MovieClip in Symbol 163 MovieClip [tile] Frame 11
onClipEvent (load) { _parent.grid.gotoAndStop("down"); }
Symbol 163 MovieClip [tile] Frame 12
tileType = "grooveTip"; open = true;
Instance of Symbol 121 MovieClip in Symbol 163 MovieClip [tile] Frame 12
onClipEvent (load) { _parent.grid.gotoAndStop("down"); }
Instance of Symbol 122 MovieClip "beginInstruct" in Symbol 163 MovieClip [tile] Frame 12
onClipEvent (enterFrame) { if (_root.pause == false) { this.gotoAndStop(2); } }
Symbol 163 MovieClip [tile] Frame 13
tileType = "downRight1"; open = true;
Instance of Symbol 127 MovieClip in Symbol 163 MovieClip [tile] Frame 13
onClipEvent (load) { _root.headDir = "right"; }
Symbol 163 MovieClip [tile] Frame 14
tileType = "grooveTip2"; open = true;
Instance of Symbol 128 MovieClip in Symbol 163 MovieClip [tile] Frame 14
onClipEvent (load) { _parent.grid.gotoAndStop("down"); }
Symbol 163 MovieClip [tile] Frame 31
tileType = "upRight1"; groove = "";
Instance of Symbol 133 MovieClip in Symbol 163 MovieClip [tile] Frame 31
onClipEvent (load) { _root.headDir = "up"; }
Symbol 163 MovieClip [tile] Frame 32
tileType = "downLeft1"; groove = "";
Instance of Symbol 138 MovieClip in Symbol 163 MovieClip [tile] Frame 32
onClipEvent (load) { _root.headDir = "down"; }
Symbol 163 MovieClip [tile] Frame 33
tileType = "downRight1"; groove = "";
Instance of Symbol 127 MovieClip in Symbol 163 MovieClip [tile] Frame 33
onClipEvent (load) { _root.headDir = "right"; }
Symbol 163 MovieClip [tile] Frame 34
tileType = "upLeft1"; groove = "";
Instance of Symbol 142 MovieClip in Symbol 163 MovieClip [tile] Frame 34
onClipEvent (load) { _root.headDir = "left"; }
Symbol 163 MovieClip [tile] Frame 35
tileType = "upRight2";
Instance of Symbol 147 MovieClip in Symbol 163 MovieClip [tile] Frame 35
onClipEvent (load) { _root.headDir = "up"; }
Symbol 163 MovieClip [tile] Frame 36
tileType = "downLeft2";
Instance of Symbol 152 MovieClip in Symbol 163 MovieClip [tile] Frame 36
onClipEvent (load) { _root.headDir = "down"; }
Symbol 163 MovieClip [tile] Frame 37
tileType = "downRight2";
Instance of Symbol 157 MovieClip in Symbol 163 MovieClip [tile] Frame 37
onClipEvent (load) { _root.headDir = "right"; }
Symbol 163 MovieClip [tile] Frame 38
tileType = "upLeft2";
Instance of Symbol 162 MovieClip in Symbol 163 MovieClip [tile] Frame 38
onClipEvent (load) { _root.headDir = "left"; }
Symbol 163 MovieClip [tile] Frame 39
current = "road"; tileType = "road"; open = false;
Symbol 166 MovieClip Frame 12
this.gotoAndPlay(1);
Symbol 169 MovieClip Frame 9
stop();
Symbol 172 MovieClip Frame 10
this.gotoAndPlay(1);
Symbol 175 MovieClip Frame 12
stop();
Symbol 181 MovieClip Frame 7
stop();
Symbol 184 Button
on (release) { _root.normalLevelCounter = (_root.playerLevel = (_root.level = 1)); _root.sessionTry = _root.sessionTry + 1; _root.gotoAndPlay("initlevel"); } on (rollOut) { _root.buttonRollOff.attachSound("buttonRollOff"); _root.buttonRollOff.start(0, 1); } on (press) { _root.buttonRollOff.attachSound("buttonClick"); _root.buttonRollOff.start(0, 1); }
Symbol 186 MovieClip Frame 7
stop();
Symbol 188 Button
on (release) { _root.gotoAndStop("instructions"); } on (rollOut) { _root.buttonRollOff.attachSound("buttonRollOff"); _root.buttonRollOff.start(0, 1); } on (press) { _root.buttonRollOff.attachSound("buttonClick"); _root.buttonRollOff.start(0, 1); }
Symbol 206 MovieClip Frame 7
stop();
Symbol 209 Button
on (release) { _root.gotoAndStop("menu"); } on (rollOut) { _root.buttonRollOff.attachSound("buttonRollOff"); _root.buttonRollOff.start(0, 1); } on (press) { _root.buttonRollOff.attachSound("buttonClick"); _root.buttonRollOff.start(0, 1); }
Symbol 228 Button
on (release) { getURL ("http://www.real.com/games/supergroovy/index.html", "_blank"); }
Symbol 234 Button
on (release) { this.gotoAndStop(1); }
Symbol 238 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 45
_parent.gotoAndStop(1);
Symbol 253 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 4
_root.violet = 0; _root.AwardCollectionBonus(); this.gotoAndStop("yes");
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 4
_root.blue = 0; _root.AwardCollectionBonus(); this.gotoAndStop("yes");
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 4
_root.green = 0; _root.AwardCollectionBonus(); this.gotoAndStop("yes");
Symbol 271 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 4
_root.red = 0; _root.AwardCollectionBonus(); this.gotoAndStop("yes");
Symbol 282 MovieClip Frame 1
stop();
Symbol 300 Button
on (press) { _root.buttonRollOff.attachSound("buttonClick"); _root.buttonRollOff.start(0, 1); } on (release) { this.gotoAndStop("end"); }
Symbol 307 MovieClip Frame 1
stop();
Symbol 307 MovieClip Frame 2
stop(); _root.inplayMenu._visible = true;
Symbol 307 MovieClip Frame 3
_root.inplayMenu._visible = false;
Symbol 307 MovieClip Frame 4
_root.inplayMenu._visible = false;
Symbol 307 MovieClip Frame 5
_root.inplayMenu._visible = false;
Symbol 307 MovieClip Frame 6
_root.inplayMenu._visible = false;
Symbol 307 MovieClip Frame 7
_root.inplayMenu._visible = false;
Symbol 316 MovieClip Frame 10
stop();
Symbol 318 Button
on (release) { musicLoop.stop(); _root.gotoAndPlay("loader"); } on (press) { _root.buttonRollOff.attachSound("buttonClick"); _root.buttonRollOff.start(0, 1); } on (rollOut) { spin338.play(); }
Symbol 320 MovieClip Frame 23
_root.pickNextMap(); _root.gotoAndPlay("initLevel");
Symbol 325 Button
on (release) { getURL ("javascript:closeWindow()"); }
Symbol 331 Button
on (release) { _root.gotoAndPlay("loader"); }
Symbol 340 Button
on (release) { getURL ("javascript:closeWindow()"); }
Symbol 346 Button
on (release) { getURL ("mailto:groovysupport@insaneplay.com"); }

Library Items

Symbol 1 Sound [TooBad]
Symbol 2 Sound [TileHitTarget]
Symbol 3 Sound [TileHitStar]
Symbol 4 Sound [TileHitCollection]
Symbol 5 Sound [TileHitBlank]
Symbol 6 Sound [TileEndHitBlank]
Symbol 7 Sound [TileClick]
Symbol 8 Sound [Tile1]
Symbol 9 Sound [ShortApplause2]
Symbol 10 Sound [LastTarget]
Symbol 11 Sound [GrooveLoop2]
Symbol 12 Sound [CollectionBonus]
Symbol 13 Sound [ButtonRollOff]
Symbol 14 Sound [ButtonClick]
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:23
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:23
Symbol 19 GraphicUsed by:23
Symbol 20 FontUsed by:21 22 176 221 222 226 227 229 230 232 233 323 324
Symbol 21 TextUses:20Used by:23
Symbol 22 TextUses:20Used by:23
Symbol 23 MovieClipUses:16 18 19 21 22Used by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 GraphicUsed by:26 307 312  Timeline
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 GraphicUsed by:Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 GraphicUsed by:Timeline
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 GraphicUsed by:101  Timeline
Symbol 39 GraphicUsed by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 GraphicUsed by:50
Symbol 43 GraphicUsed by:49 188 318
Symbol 44 FontUsed by:45 48 180 182 185 187 205 208 315 317
Symbol 45 TextUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:49
Symbol 47 GraphicUsed by:49 184 188 318
Symbol 48 TextUses:44Used by:49
Symbol 49 ButtonUses:43 46 47 48Used by:50
Symbol 50 MovieClipUses:42 49Used by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:163
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:163
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:63 67
Symbol 60 FontUsed by:61 64 240 241 242 275 276 277 278 292 293 294 296 298 334
Symbol 61 EditableTextUses:60Used by:62
Symbol 62 MovieClipUses:61Used by:63 67
Symbol 63 MovieClipUses:59 62Used by:163
Symbol 64 EditableTextUses:60Used by:65
Symbol 65 MovieClipUses:64Used by:66
Symbol 66 MovieClipUses:65Used by:163
Symbol 67 MovieClipUses:59 62Used by:163
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:163
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:163
Symbol 72 GraphicUsed by:76
Symbol 73 ShapeTweeningUsed by:76
Symbol 74 ShapeTweeningUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:72 73 74 75Used by:77
Symbol 77 MovieClipUses:76Used by:163
Symbol 78 GraphicUsed by:79
Symbol 79 ButtonUses:78Used by:163
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:80 81 82 83Used by:163
Symbol 85 GraphicUsed by:90
Symbol 86 GraphicUsed by:90
Symbol 87 GraphicUsed by:90
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:85 86 87 88 89Used by:108
Symbol 91 GraphicUsed by:96
Symbol 92 GraphicUsed by:96
Symbol 93 GraphicUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:91 92 93 94 95Used by:108
Symbol 97 GraphicUsed by:101
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:38 97 98 99 100Used by:108
Symbol 102 GraphicUsed by:107
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:102 103 104 105 106Used by:108
Symbol 108 MovieClipUses:90 96 101 107Used by:109
Symbol 109 MovieClipUses:108Used by:163
Symbol 110 GraphicUsed by:111 307  Timeline
Symbol 111 MovieClipUses:110Used by:163
Symbol 112 GraphicUsed by:163
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:113 114Used by:116
Symbol 116 MovieClipUses:115Used by:163
Symbol 117 GraphicUsed by:163
Symbol 118 GraphicUsed by:163
Symbol 119 GraphicUsed by:120 121 128
Symbol 120 MovieClipUses:119Used by:163
Symbol 121 MovieClipUses:119Used by:163
Symbol 122 MovieClipUsed by:163
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:123 124 125 126Used by:163
Symbol 128 MovieClipUses:119Used by:163
Symbol 129 GraphicUsed by:133
Symbol 130 GraphicUsed by:133
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:129 130 131 132Used by:163
Symbol 134 GraphicUsed by:138
Symbol 135 GraphicUsed by:138
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138 142
Symbol 138 MovieClipUses:134 135 136 137Used by:163
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:139 140 141 137Used by:163
Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 GraphicUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:143 144 145 146Used by:163
Symbol 148 GraphicUsed by:152
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:148 149 150 151Used by:163
Symbol 153 GraphicUsed by:157
Symbol 154 GraphicUsed by:157
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:153 154 155 156Used by:163
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:158 159 160 161Used by:163
Symbol 163 MovieClip [tile]Uses:55 57 63 66 67 69 71 77 79 84 109 111 112 116 117 118 120 121 122 127 128 133 138 142 147 152 157 162Used by:Timeline
Symbol 164 GraphicUsed by:165 168
Symbol 165 MovieClipUses:164Used by:166 168 169  Timeline
Symbol 166 MovieClipUses:165Used by:168
Symbol 167 GraphicUsed by:168
Symbol 168 ButtonUses:165 166 167 164Used by:169
Symbol 169 MovieClipUses:165 168Used by:Timeline
Symbol 170 GraphicUsed by:171 174
Symbol 171 MovieClipUses:170Used by:172 174 175  Timeline
Symbol 172 MovieClipUses:171Used by:174
Symbol 173 GraphicUsed by:174
Symbol 174 ButtonUses:171 172 173 170Used by:175
Symbol 175 MovieClipUses:171 174Used by:Timeline
Symbol 176 TextUses:20Used by:Timeline
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Symbol 178 GraphicUsed by:Timeline
Symbol 179 GraphicUsed by:184
Symbol 180 TextUses:44Used by:181
Symbol 181 MovieClipUses:180Used by:184
Symbol 182 TextUses:44Used by:184
Symbol 183 GraphicUsed by:184
Symbol 184 ButtonUses:179 181 47 182 183Used by:Timeline
Symbol 185 TextUses:44Used by:186
Symbol 186 MovieClipUses:185Used by:188
Symbol 187 TextUses:44Used by:188
Symbol 188 ButtonUses:43 186 47 187Used by:Timeline
Symbol 189 GraphicUsed by:Timeline
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:Timeline
Symbol 192 FontUsed by:193 194 273 274 279 335
Symbol 193 TextUses:192Used by:Timeline
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Symbol 195 GraphicUsed by:Timeline
Symbol 196 FontUsed by:197 236 237 290 301 306 321 322 329 330
Symbol 197 TextUses:196Used by:Timeline
Symbol 198 GraphicUsed by:Timeline
Symbol 199 FontUsed by:200 342 347
Symbol 200 TextUses:199Used by:Timeline
Symbol 201 GraphicUsed by:238 259 307 326 332  Timeline
Symbol 202 GraphicUsed by:307  Timeline
Symbol 203 GraphicUsed by:307  Timeline
Symbol 204 GraphicUsed by:209
Symbol 205 TextUses:44Used by:206
Symbol 206 MovieClipUses:205Used by:209
Symbol 207 GraphicUsed by:209
Symbol 208 TextUses:44Used by:209
Symbol 209 ButtonUses:204 206 207 208Used by:Timeline
Symbol 210 GraphicUsed by:238
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:238  Timeline
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:238  Timeline
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:238  Timeline
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:238  Timeline
Symbol 219 GraphicUsed by:238 326 332
Symbol 220 GraphicUsed by:228 234 331
Symbol 221 TextUses:20Used by:228
Symbol 222 TextUses:20Used by:228
Symbol 223 GraphicUsed by:228 234 325 331
Symbol 224 GraphicUsed by:228
Symbol 225 GraphicUsed by:228 234 325 331 340
Symbol 226 TextUses:20Used by:228
Symbol 227 TextUses:20Used by:228
Symbol 228 ButtonUses:220 221 222 223 224 225 226 227Used by:238 326 332
Symbol 229 TextUses:20Used by:234 331
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Symbol 231 GraphicUsed by:234 325 331
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Symbol 233 TextUses:20Used by:234 325 331 340
Symbol 234 ButtonUses:220 229 230 223 231 225 232 233Used by:238
Symbol 235 FontUsed by:236 284 286 287 289 290 291 301 302 303 306 310 311 321 328
Symbol 236 TextUses:235 196Used by:238
Symbol 237 TextUses:196Used by:238
Symbol 238 MovieClipUses:210 212 214 216 218 219 228 234 201 236 237Used by:Timeline
Symbol 239 GraphicUsed by:Timeline
Symbol 240 TextUses:60Used by:Timeline
Symbol 241 TextUses:60Used by:Timeline
Symbol 242 EditableTextUses:60Used by:Timeline
Symbol 243 GraphicUsed by:253
Symbol 244 GraphicUsed by:253
Symbol 245 GraphicUsed by:253
Symbol 246 GraphicUsed by:253
Symbol 247 ShapeTweeningUsed by:251
Symbol 248 ShapeTweeningUsed by:251
Symbol 249 ShapeTweeningUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:247 248 249 250Used by:253 259 265 271
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:243 244 245 246 251 252Used by:Timeline
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Symbol 259 MovieClipUses:254 255 201 256 257 251 258Used by:Timeline
Symbol 260 GraphicUsed by:265
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Symbol 265 MovieClipUses:260 261 262 263 251 264Used by:Timeline
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Symbol 271 MovieClipUses:266 267 268 269 251 270Used by:Timeline
Symbol 272 GraphicUsed by:Timeline
Symbol 273 EditableTextUses:192Used by:Timeline
Symbol 274 EditableTextUses:192Used by:Timeline
Symbol 275 TextUses:60Used by:Timeline
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Symbol 279 TextUses:192Used by:280
Symbol 280 MovieClipUses:279Used by:Timeline
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:Timeline
Symbol 283 MovieClipUsed by:Timeline
Symbol 284 TextUses:235Used by:307 312
Symbol 285 GraphicUsed by:307 312
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Symbol 296 TextUses:60Used by:300
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Symbol 299 GraphicUsed by:300
Symbol 300 ButtonUses:295 296 297 298 299Used by:307
Symbol 301 TextUses:235 196Used by:307
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Symbol 307 MovieClipUses:25 284 285 286 287 288 289 290 291 292 293 294 110 202 300 301 201 302 303 305 306 203Used by:Timeline
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:Timeline
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Symbol 317 TextUses:44Used by:318
Symbol 318 ButtonUses:43 316 47 317Used by:Timeline
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:Timeline
Symbol 321 TextUses:196 235Used by:326
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Symbol 323 TextUses:20Used by:325 340
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Symbol 325 ButtonUses:225 323 324 223 231 232 233Used by:326
Symbol 326 MovieClipUses:219 321 322 228 325 201Used by:Timeline
Symbol 327 GraphicUsed by:Timeline
Symbol 328 TextUses:235Used by:332
Symbol 329 TextUses:196Used by:332
Symbol 330 TextUses:196Used by:332
Symbol 331 ButtonUses:220 229 230 223 231 225 232 233Used by:332
Symbol 332 MovieClipUses:219 328 329 330 228 331 201Used by:Timeline
Symbol 333 GraphicUsed by:Timeline
Symbol 334 TextUses:60Used by:Timeline
Symbol 335 EditableTextUses:192Used by:Timeline
Symbol 336 GraphicUsed by:Timeline
Symbol 337 GraphicUsed by:340
Symbol 338 GraphicUsed by:340
Symbol 339 GraphicUsed by:340
Symbol 340 ButtonUses:337 323 324 338 339 225 232 233Used by:Timeline
Symbol 341 GraphicUsed by:346
Symbol 342 TextUses:199Used by:346
Symbol 343 GraphicUsed by:346
Symbol 344 GraphicUsed by:346
Symbol 345 GraphicUsed by:346
Symbol 346 ButtonUses:341 342 343 344 345Used by:Timeline
Symbol 347 EditableTextUses:199Used by:Timeline

Instance Names

"sun"Frame 1Symbol 23 MovieClip
"aaaa"Frame 2Symbol 26 MovieClip
"bbbb"Frame 2Symbol 26 MovieClip
"cccc"Frame 2Symbol 26 MovieClip
"dddd"Frame 2Symbol 26 MovieClip
"eeee"Frame 2Symbol 26 MovieClip
"ffff"Frame 2Symbol 26 MovieClip
"gggg"Frame 2Symbol 26 MovieClip
"hhhh"Frame 2Symbol 26 MovieClip
"iiii"Frame 2Symbol 26 MovieClip
"jjjj"Frame 2Symbol 26 MovieClip
"kkkk"Frame 2Symbol 26 MovieClip
"llll"Frame 2Symbol 26 MovieClip
"star4"Frame 2Symbol 32 MovieClip
"star3"Frame 2Symbol 32 MovieClip
"star2"Frame 2Symbol 32 MovieClip
"star7"Frame 2Symbol 32 MovieClip
"star6"Frame 2Symbol 32 MovieClip
"star1"Frame 2Symbol 32 MovieClip
"star5"Frame 2Symbol 32 MovieClip
"inPlayMenu"Frame 2Symbol 50 MovieClip
"popupad2"Frame 5Symbol 238 MovieClip
"spiralviolet"Frame 7Symbol 253 MovieClip
"spiralblue"Frame 7Symbol 259 MovieClip
"spiralgreen"Frame 7Symbol 265 MovieClip
"spiralred"Frame 7Symbol 271 MovieClip
"playerLevelV"Frame 7Symbol 274 EditableText
"bonusV"Frame 7Symbol 280 MovieClip
"xxbonusBanner"Frame 7Symbol 282 MovieClip
"back"Frame 8Symbol 283 MovieClip
"nextTileToStartx"Frame 8Symbol 307 MovieClip
"Timer"Frame 9Symbol 309 MovieClip
"Timer"Frame 10Symbol 309 MovieClip
"Timer"Frame 10Symbol 309 MovieClip
"Timer"Frame 10Symbol 309 MovieClip
"star4"Frame 18Symbol 32 MovieClip
"star3"Frame 18Symbol 32 MovieClip
"star2"Frame 18Symbol 32 MovieClip
"star7"Frame 18Symbol 32 MovieClip
"star6"Frame 18Symbol 32 MovieClip
"star1"Frame 18Symbol 32 MovieClip
"star5"Frame 18Symbol 32 MovieClip
"aaaa"Frame 19Symbol 26 MovieClip
"bbbb"Frame 19Symbol 26 MovieClip
"cccc"Frame 19Symbol 26 MovieClip
"dddd"Frame 19Symbol 26 MovieClip
"eeee"Frame 19Symbol 26 MovieClip
"ffff"Frame 19Symbol 26 MovieClip
"gggg"Frame 19Symbol 26 MovieClip
"hhhh"Frame 19Symbol 26 MovieClip
"iiii"Frame 19Symbol 26 MovieClip
"jjjj"Frame 19Symbol 26 MovieClip
"kkkk"Frame 19Symbol 26 MovieClip
"llll"Frame 19Symbol 26 MovieClip
"star4"Frame 19Symbol 32 MovieClip
"star3"Frame 19Symbol 32 MovieClip
"star2"Frame 19Symbol 32 MovieClip
"star7"Frame 19Symbol 32 MovieClip
"star6"Frame 19Symbol 32 MovieClip
"star1"Frame 19Symbol 32 MovieClip
"star5"Frame 19Symbol 32 MovieClip
"sunLight"Symbol 23 MovieClip Frame 1Symbol 18 MovieClip
"superDisplayD"Symbol 62 MovieClip Frame 1Symbol 61 EditableText
"superDisplay"Symbol 63 MovieClip Frame 2Symbol 62 MovieClip
"superDisplay"Symbol 63 MovieClip Frame 21Symbol 62 MovieClip
"itemDisplay"Symbol 66 MovieClip Frame 2Symbol 65 MovieClip
"itemDisplay"Symbol 66 MovieClip Frame 13Symbol 65 MovieClip
"superDisplay"Symbol 67 MovieClip Frame 2Symbol 62 MovieClip
"superDisplay"Symbol 67 MovieClip Frame 21Symbol 62 MovieClip
"spin"Symbol 108 MovieClip Frame 1Symbol 90 MovieClip
"spin"Symbol 108 MovieClip Frame 2Symbol 96 MovieClip
"spin"Symbol 108 MovieClip Frame 3Symbol 101 MovieClip
"spin"Symbol 108 MovieClip Frame 4Symbol 107 MovieClip
"spiral"Symbol 109 MovieClip Frame 1Symbol 108 MovieClip
"bonusBall"Symbol 116 MovieClip Frame 1Symbol 115 MovieClip
"bonusGroove"Symbol 163 MovieClip [tile] Frame 1Symbol 55 MovieClip
"HGI"Symbol 163 MovieClip [tile] Frame 1Symbol 57 MovieClip
"captureSuperItem"Symbol 163 MovieClip [tile] Frame 1Symbol 63 MovieClip
"captureItem"Symbol 163 MovieClip [tile] Frame 1Symbol 66 MovieClip
"captureStar"Symbol 163 MovieClip [tile] Frame 1Symbol 67 MovieClip
"win"Symbol 163 MovieClip [tile] Frame 1Symbol 69 MovieClip
"explosion"Symbol 163 MovieClip [tile] Frame 1Symbol 71 MovieClip
"beginNow"Symbol 163 MovieClip [tile] Frame 1Symbol 77 MovieClip
"grid"Symbol 163 MovieClip [tile] Frame 2Symbol 84 MovieClip
"itemTile"Symbol 163 MovieClip [tile] Frame 4Symbol 109 MovieClip
"itemTile"Symbol 163 MovieClip [tile] Frame 5Symbol 111 MovieClip
"itemTile"Symbol 163 MovieClip [tile] Frame 7Symbol 116 MovieClip
"beginInstruct"Symbol 163 MovieClip [tile] Frame 12Symbol 122 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "TooBad"
ExportAssets (56)Timeline Frame 1Symbol 2 as "TileHitTarget"
ExportAssets (56)Timeline Frame 1Symbol 3 as "TileHitStar"
ExportAssets (56)Timeline Frame 1Symbol 4 as "TileHitCollection"
ExportAssets (56)Timeline Frame 1Symbol 5 as "TileHitBlank"
ExportAssets (56)Timeline Frame 1Symbol 6 as "TileEndHitBlank"
ExportAssets (56)Timeline Frame 1Symbol 7 as "TileClick"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Tile1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "ShortApplause2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "LastTarget"
ExportAssets (56)Timeline Frame 1Symbol 11 as "GrooveLoop2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "CollectionBonus"
ExportAssets (56)Timeline Frame 1Symbol 13 as "ButtonRollOff"
ExportAssets (56)Timeline Frame 1Symbol 14 as "ButtonClick"
ExportAssets (56)Timeline Frame 2Symbol 163 as "tile"

Labels

"logo"Frame 2
"loader"Frame 3
"menu"Frame 4
"instructions"Frame 5
"options"Frame 6
"initLevel"Frame 7
"pause"Frame 9
"loop"Frame 10
"switch"Frame 11
"addLink"Frame 12
"kill"Frame 13
"win"Frame 14
"clear"Frame 15
"final"Frame 16
"finalTry"Frame 17
"buyGame"Frame 18
"winGame"Frame 19
"warning"Frame 20
"hidden"Symbol 50 MovieClip Frame 1
"showQuitButton"Symbol 50 MovieClip Frame 2
"hide"Symbol 57 MovieClip Frame 1
"show"Symbol 57 MovieClip Frame 2
"repeat"Symbol 71 MovieClip Frame 12
"not"Symbol 77 MovieClip Frame 1
"blink"Symbol 77 MovieClip Frame 2
"up"Symbol 84 MovieClip Frame 1
"half"Symbol 84 MovieClip Frame 2
"down"Symbol 84 MovieClip Frame 3
"bonusDown"Symbol 84 MovieClip Frame 4
"full"Symbol 115 MovieClip Frame 3
"edge"Symbol 163 MovieClip [tile] Frame 1
"grid"Symbol 163 MovieClip [tile] Frame 2
"superItem"Symbol 163 MovieClip [tile] Frame 4
"item"Symbol 163 MovieClip [tile] Frame 5
"wall"Symbol 163 MovieClip [tile] Frame 6
"bonus1"Symbol 163 MovieClip [tile] Frame 7
"bonus2"Symbol 163 MovieClip [tile] Frame 8
"bonus3"Symbol 163 MovieClip [tile] Frame 9
"bonus4"Symbol 163 MovieClip [tile] Frame 10
"grooveBack"Symbol 163 MovieClip [tile] Frame 11
"grooveTip"Symbol 163 MovieClip [tile] Frame 12
"headStart"Symbol 163 MovieClip [tile] Frame 13
"grooveTip2"Symbol 163 MovieClip [tile] Frame 14
"upRight1"Symbol 163 MovieClip [tile] Frame 31
"downLeft1"Symbol 163 MovieClip [tile] Frame 32
"downRight1"Symbol 163 MovieClip [tile] Frame 33
"upLeft1"Symbol 163 MovieClip [tile] Frame 34
"upRight2"Symbol 163 MovieClip [tile] Frame 35
"downLeft2"Symbol 163 MovieClip [tile] Frame 36
"downRight2"Symbol 163 MovieClip [tile] Frame 37
"upLeft2"Symbol 163 MovieClip [tile] Frame 38
"road"Symbol 163 MovieClip [tile] Frame 39
"yes"Symbol 253 MovieClip Frame 5
"yes"Symbol 259 MovieClip Frame 5
"yes"Symbol 265 MovieClip Frame 5
"yes"Symbol 271 MovieClip Frame 5
"fly"Symbol 282 MovieClip Frame 2
"end"Symbol 307 MovieClip Frame 2
"instruct"Symbol 307 MovieClip Frame 3
"spiralHint"Symbol 307 MovieClip Frame 4
"spiralHint2"Symbol 307 MovieClip Frame 5
"doors"Symbol 307 MovieClip Frame 6
"stars"Symbol 307 MovieClip Frame 7

Dynamic Text Variables

superDisplayDSymbol 61 EditableText"00000"
itemDisplayDSymbol 64 EditableText"00000"
bonusSetValue3Symbol 242 EditableText"00000"
pointsSymbol 273 EditableText"0000000000"
playerLevelSymbol 274 EditableText"000"
pointsSymbol 335 EditableText"000000000"




http://swfchan.com/25/124114/info.shtml
Created: 2/3 -2019 02:02:48 Last modified: 2/3 -2019 02:02:48 Server time: 19/04 -2024 12:36:54