STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 227917 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2559 · P5117 |
This is the info page for Flash #124148 |
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flash |
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<p align="right"><font face="굴림체" size="12" color="#ffffff"><a href="http://www.flashgame.co.kr" target = "_blank">ⓒ2005 www.flashgame.co.kr</a></font></p> |
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ActionScript [AS1/AS2]
Frame 1if (false) { } function callStart() { var _local1 = new LoadVars(); var _local2 = new LoadVars(); _local1.type = "stCheck"; _local1.gno = gno; _local1.userID = userID; _local1.compno = compno; _local1.sendAndLoad(baseURL + sScript2, _local2, "post"); } System.useCodepage = true; Stage.showMenu = false; var baseURL = "/flashrank/"; var sScript1 = "F_get_rank.php"; var sScript2 = "F_put_rank.php"; var rankSt = true; var main_sound = new Sound(this); this.F_CallFromJavascript = function (prop, oldVauel, newValue) { var _local1 = 0; if (Number(newValue) == 0) { _local1 = 0; } else { _local1 = 100; } main_sound.setVolume(_local1); }; this.watch("vol", _root.F_CallFromJavascript);Frame 50if (false) { } if (!loadDone) { gotoAndPlay (2); }Frame 51if (false) { } if (!rankSt) { showRanking_btn._visible = false; } stop(); gameStart_btn.onRelease = function () { play(); }; gameRule_btn.onRelease = function () { gameRule_mc.nextFrame(); ranking_mc.prevFrame(); }; showRanking_btn.onRelease = function () { gameRule_mc.prevFrame(); ranking_mc.dataMode = 1; ranking_mc.nextFrame(); }; _global.setMeter = function (meter, num) { trace((meter + ":") + num); var _local2 = String(num); meter.gotoAndStop(_local2.length); var _local3 = 0; var _local1 = _local2.length - 1; while (_local1 >= 0) { meter["n" + _local3].gotoAndStop(Number(_local2.charAt(_local1)) + 1); _local3++; _local1--; } }; var start_sound = new Sound(startSnd_mc); start_sound.attachSound("startSnd"); start_sound.onSoundComplete = function () { start_sound.start(); }; bg_sound.stop(); start_sound.stop(); start_sound.start();Frame 52if (false) { } function setSound() { bgmSound = new Sound(); bgmSound.attachSound("title.wav"); bgmSound.setVolume(50); startSound = new Sound(); startSound.attachSound("welcome.wav"); startSound.setVolume(100); lineupSound = new Sound(); lineupSound.attachSound("lineup.wav"); lineupSound.setVolume(100); boomSound = new Sound(); boomSound.attachSound("boom.wav"); boomSound.setVolume(100); warningSound = new Sound(); warningSound.attachSound("warning.wav"); warningSound.setVolume(100); clearSound = new Sound(); clearSound.attachSound("win.wav"); clearSound.setVolume(100); overSound = new Sound(); overSound.attachSound("gameover.wav"); overSound.setVolume(100); winSound = new Sound(); winSound.attachSound("end.wav"); winSound.setVolume(100); clickSound = new Sound(); clickSound.attachSound("click.wav"); clickSound.setVolume(100); } function playSound(num) { if (soundOn) { switch (num) { case 0 : bgmSound.start(0, 9999); break; case 1 : startSound.start(); break; case 2 : boomSound.start(); break; case 3 : lineupSound.start(); break; case 4 : warningSound.start(); break; case 5 : clearSound.start(); break; case 6 : overSound.start(); break; case 7 : winSound.start(); break; case 8 : clickSound.start(); } } else { stopAllSounds(); } } function getRandomLst(pLst, pLen) { var kLst = []; var _local2 = 0; while (_local2 < pLen) { var _local1 = random(pLst.length); var _local3 = pLst[_local1]; kLst.push(_local3); pLst.splice(_local1, 1); _local2++; } return(kLst); } function getTileArray() { var currTileNum = cellCnt[levelTxt - 1]; var useTileNum = (currTileNum / 4); var tileBaseArray = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42); var tileArray = new Array(); var same = random(3); if (same == 0) { var sameType = ramdom(2); if (sameType == 0) { tileArray = new Array(45, 46, 47, 48); } else { tileArray = new Array(49, 50, 51, 52); } useTileNum--; } else if (same == 1) { tileArray = new Array(45, 46, 47, 48, 49, 50, 51, 52); useTileNum--; useTileNum--; } else if (same == 2) { tileArray = new Array(43, 44, 43, 44); useTileNum--; } var _local3 = getRandomLst(tileBaseArray, useTileNum); var _local2 = 0; while (_local2 < _local3.length) { var _local1 = 0; while (_local1 < 4) { tileArray.push(_local3[_local2]); _local1++; } _local2++; } return(getRandomLst(tileArray, tileArray.length)); } function resetCursor() { game.cursor[0].clip._visible = false; game.cursor[1].clip._visible = false; game.clickCnt = 0; game.selectTile = []; } function cellBreak(arg1, arg2) { csr_mc.prevFrame(); arg1.clip.cellSub_mc.gotoAndStop("break"); arg2.clip.cellSub_mc.gotoAndStop("break"); tileTxt = tileTxt - 2; setMeter(remain_mc, tileTxt); score = score + basePoint; setMeter(score_mc, score); arg1.num = 0; arg2.num = 0; resetCursor(); gameStCheck(); } function breaktileOne(arg) { var _local3 = arg; var breakItemNum = _local3.num; var _local2 = 1; while (_local2 < (game.MAX_YBOX + 1)) { var _local1 = 1; while (_local1 < (game.MAX_XBOX + 1)) { if ((breakItemNum == game.board[_local2][_local1].num) && (_local3.clip != game.board[_local2][_local1].clip)) { cellBreak(game.board[_local2][_local1], _local3); return; } _local1++; } _local2++; } } function changeTile() { resetCursor(); var uArray = new Array(); var sArray = new Array(); var _local3 = 1; while (_local3 < (game.MAX_YBOX + 1)) { var _local2 = 1; while (_local2 < (game.MAX_XBOX + 1)) { if (game.board[_local3][_local2].num != 0) { uArray.push(game.board[_local3][_local2].num); } _local2++; } _local3++; } sArray = getRandomLst(uArray, uArray.length); var opNum1 = 45; var opNum2 = 49; _local3 = 1; while (_local3 < (game.MAX_YBOX + 1)) { var _local2 = 1; while (_local2 < (game.MAX_XBOX + 1)) { tArray.push(game.board[_local3][_local2].num); if (game.board[_local3][_local2].num != 0) { var _local1 = sArray.pop(); game.board[_local3][_local2].num = _local1; if ((_local1 > 44) && (_local1 < 49)) { _local1 = opNum1; opNum1++; } if ((_local1 > 48) && (_local1 < 53)) { _local1 = opNum2; opNum2++; } game.board[_local3][_local2].clip.cellAni_mc.gotoAndPlay("out"); game.board[_local3][_local2].clip.cellSub_mc.gotoAndStop(_local1); } _local2++; } _local3++; } } function gameStCheck() { if (tileTxt == 0) { if (levelTxt < maxLevel) { gameClear(); } else { gameEnd(); } } if ((game.checkGameOver(false) && (game.bDrawMatchLine == false)) && (this.tileTxt != 0)) { gameOver(); } } function calTime(arg) { var _local1 = this; timebar_mc.isBusy = true; timebar_mc.onEnterFrame = function () { var _local1 = this; bonusWin.removeMovieClip(); _local1.bar_mc._x = _local1.bar_mc._x - 2; score = score + timePoint; setMeter(score_mc, score); if (_local1.bar_mc._x < -210) { showWin(arg); _local1.isBusy = false; delete _local1.onEnterFrame; } }; } function gameOver() { gameMode = "over"; game.removeBoard(); playSound(6); lineMc.clear(); game.lineMc.clear(); resetCursor(); delete this.onEnterFrame; delete this.onMouseDown; gotoAndStop ("gameover"); } function gameClear() { gameMode = "over"; game.removeBoard(); playSound(5); lineMc.clear(); game.lineMc.clear(); resetCursor(); delete this.onEnterFrame; delete this.onMouseDown; calTime("clear"); } function incTime() { var _local1 = this; time_sound.start(); timeMode = "inc"; var inc = 0; timebar_mc.onEnterFrame = function () { var _local1 = this; inc++; if ((_local1.bar_mc._x < -2) && (inc < 40)) { _local1.bar_mc._x = _local1.bar_mc._x + 2; } else { timeMode = "dec"; delete _local1.onEnterFrame; } }; } function gameEnd() { gameMode = "over"; game.removeBoard(); playSound(7); lineMc.clear(); game.lineMc.clear(); resetCursor(); delete this.onEnterFrame; delete this.onMouseDown; calTime("end"); } function showWin(arg) { if (arg == "clear") { var mc = this.attachMovie("levelUpWin_mc", "levelUp_mc", 2000); } else { gotoAndStop ("end"); } } function levelUp() { levelUp_mc.removeMovieClip(); levelTxt++; setMeter(level_mc, levelTxt); gotoAndStop ("load"); } function showHint() { game.selectTile = []; playSound(3); if (game.checkGameOver(true) == false) { if (game.compareTile(game.selectTile[0], game.selectTile[1], true) || (game.compareTile(game.selectTile[1], game.selectTile[0], true))) { game.selectTile[0].clip.cellSub_mc.cellHint_mc.gotoAndPlay(2); game.selectTile[1].clip.cellSub_mc.cellHint_mc.gotoAndPlay(2); resetCursor(); } } } function replay() { timeMode = "dec"; levelTxt = 1; setMeter(level_mc, levelTxt); hintTxt = 0; setMeter(hint_mc, hintTxt); breakTxt = 1; setMeter(break_mc, breakTxt); suffleTxt = 1; setMeter(suffle_mc, suffleTxt); incTimeTxt = 1; setMeter(incTime_mc, incTimeTxt); score = 0; setMeter(score_mc, score); combo = 0; tileTxt = 0; setMeter(remain_mc, tileTxt); playSound(1); gotoAndStop ("load"); } function resetTile() { var _local2 = 1; while (_local2 < (game.MAX_YBOX + 1)) { var _local1 = 1; while (_local1 < (game.MAX_XBOX + 1)) { if (game.board[_local2][_local1].clip != null) { game.board[_local2][_local1].clip.cellSub_mc.cellSelect_mc._visible = false; } _local1++; } _local2++; } } var map = new Array(); map[0] = new Array(0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0); map[1] = new Array(1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1); map[2] = new Array(1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1); map[3] = new Array(1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1); map[4] = new Array(0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0); map[5] = new Array(1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1); map[6] = new Array(1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1); map[7] = new Array(1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 1, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1); map[8] = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0); map[9] = new Array(0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0); map[10] = new Array(1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1); map[11] = new Array(1, 1, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 1); map[12] = new Array(0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0); map[13] = new Array(1, 0, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1); map[14] = new Array(1, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0); map[15] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); map[16] = new Array(0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0); map[17] = new Array(0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 1, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0); map[18] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); var cellCnt = new Array(56, 56, 56, 60, 60, 60, 64, 64, 64, 68, 68, 68, 72, 72, 72, 76, 76, 76, 80); var tObj = this; var levelTxt = 1; setMeter(level_mc, levelTxt); var hintTxt = 0; setMeter(hint_mc, hintTxt); var breakTxt = 1; setMeter(break_mc, breakTxt); var suffleTxt = 1; setMeter(suffle_mc, suffleTxt); var incTimeTxt = 1; setMeter(incTime_mc, incTimeTxt); var score = 0; setMeter(score_mc, score); var combo = 0; var tileTxt = 0; setMeter(remain_mc, tileTxt); var gameMode = "ready"; var basePoint = 100; var timePoint = 10; var maxLevel = map.length; var timeSp = 0.1; var timeMode = "dec"; Mouse.hide(); this.attachMovie("csr_mc", "csr_mc", 10000); csr_mc.startDrag(true, 0, 0, 550, 450); var game = new Object(); game.MAX_XBOX = 15; game.MAX_YBOX = 9; game.TILE_WIDTH = 29; game.TILE_HEIGHT = 37; game.TILE_NUM = 52; game.startX = 24; game.startY = 67; game.board = new Array(); game.mapData = new Array(); game.selectTile = new Array(); game.cursor = new Array(); game.clickCnt = 0; game.overFlag = false; game.startFlag = true; game.itemMode = "none"; game.secToMin = function (digit) { var _local2 = int(digit / 60); var _local1 = int(digit % 60); if (_local2 < 10) { _local2 = "0" + _local2.toString(); } if (_local1 < 10) { _local1 = "0" + _local1.toString(); } return((_local2 + " : ") + _local1); }; game.loadBackImg = function () { tObj.backImgMc.loadMovie(((tObj.flashURL + "back/back") + (random(tObj.backimgcnt) + 1)) + ".jpg"); }; startBtn.onPress = function () { tObj.playSound(1); tObj.gotoAndStop("load"); delete this.onPress; }; game.mapDataLoading = function (levelCnt) { timeMode = "dec"; gameMode = "ing"; timebar_mc.bar_mc._x = 0; if (hintTxt < 9) { hintTxt++; } setMeter(hint_mc, hintTxt); combo = 0; tObj.tileTxt = cellCnt[levelTxt - 1]; setMeter(remain_mc, tileTxt); var _local3 = 0; var _local2 = 0; while (_local2 < 9) { this.mapData[_local2] = []; var _local1 = 0; while (_local1 < 15) { this.mapData[_local2][_local1] = map[levelTxt - 1][_local3]; _local3++; _local1++; } _local2++; } tObj.gotoAndStop("play"); }; game.initBoard = function () { var decNum = 11; var _local1 = this; _local1.selectTile = []; _local1.clickCnt = 0; var _local3 = 0; while (_local3 < 2) { _local1.cursor[_local3] = new Object(); var clip = attachMovie("cursorMc", "cursorMc" + _local3, 1000 + _local3); _local1.cursor[_local3].clip = clip; _local1.cursor[_local3].clip._x = -100; _local1.cursor[_local3].clip._y = -100; _local1.cursor[_local3].clip._visible = false; _local3++; } var shuffleTable = getTileArray(); var tileCnt = 0; _local3 = 0; while (_local3 < (_local1.MAX_YBOX + 2)) { _local1.board[_local3] = new Array(); var _local2 = 0; while (_local2 < (_local1.MAX_XBOX + 2)) { _local1.board[_local3][_local2] = new Object(); _local1.board[_local3][_local2].num = 0; _local2++; } _local3++; } _local3 = 1; while (_local3 < (_local1.MAX_YBOX + 1)) { var depth = (100 + (_local3 * 20)); var _local2 = 1; while (_local2 < (_local1.MAX_XBOX + 1)) { if (_local1.mapData[_local3 - 1][_local2 - 1]) { var clip = attachMovie("tileMc", (("tile" + _local3) + "_") + _local2, depth); var tNum = shuffleTable.pop(); _local1.board[_local3][_local2].clip = clip; _local1.board[_local3][_local2].clip.cellAni_mc.gotoAndPlay(decNum - _local3); _local1.board[_local3][_local2].clip.cellSub_mc.gotoAndStop(tNum); if ((tNum > 44) && (tNum < 49)) { tNum = 45; } if ((tNum > 48) && (tNum < 53)) { tNum = 49; } _local1.board[_local3][_local2].num = tNum; _local1.board[_local3][_local2].clip._x = ((_local2 - 1) * _local1.TILE_WIDTH) + _local1.startX; _local1.board[_local3][_local2].clip._y = ((_local3 - 1) * _local1.TILE_HEIGHT) + _local1.startY; _local1.board[_local3][_local2].xtile = _local2; _local1.board[_local3][_local2].ytile = _local3; } tileCnt++; depth--; _local2++; } _local3++; } }; game.removeBoard = function () { var _local3 = this; var _local2 = 1; while (_local2 < (_local3.MAX_YBOX + 1)) { var _local1 = 1; while (_local1 < (_local3.MAX_XBOX + 1)) { if (_local3.mapData[_local2 - 1][_local1 - 1]) { _local3.board[_local2][_local1].clip.removeMovieClip(); } _local1++; } _local2++; } _local3.board = []; }; game.checkLine = new Array(); game.checkLineCnt = 0; game.compareTile = function (ob1, ob2, check) { var _local3 = ob1; if (_local3.num != ob2.num) { return(false); } var dx = (ob2.xtile - _local3.xtile); var dy = (ob2.ytile - _local3.ytile); if (dx > 0) { dx = 1; } else if (dx < 0) { dx = -1; } if (dy > 0) { dy = 1; } else if (dy < 0) { dy = -1; } var _local1 = 0; var except = (_local3.num + ob2.num); if ((dx == 0) || (dy == 0)) { this.checkLineCnt = 0; _local1 = this.getLineValue(_local3.xtile, _local3.ytile, ob2.xtile, ob2.ytile, check); _local1 = _local1 - except; if (_local1 == 0) { return(true); } } else { this.checkLineCnt = 0; _local1 = this.getLineValue(_local3.xtile, _local3.ytile, ob2.xtile - dx, _local3.ytile, check); _local1 = _local1 + this.getLineValue(ob2.xtile, _local3.ytile, ob2.xtile, ob2.ytile, check); _local1 = _local1 - except; if (_local1 == 0) { return(true); } checkLineCnt = 0; _local1 = getLineValue(_local3.xtile, _local3.ytile, _local3.xtile, ob2.ytile - dy, check); _local1 = _local1 + getLineValue(_local3.xtile, ob2.ytile, ob2.xtile, ob2.ytile, check); _local1 = _local1 - except; if (_local1 == 0) { return(true); } } var checkArray = [[1, 0], [-1, 0], [0, 1], [0, -1]]; var _local2 = 0; while (_local2 < 4) { this.checkLineCnt = 0; if ((checkArray[_local2][0] != 0) && (dy == 0)) { } else if ((checkArray[_local2][1] != 0) && (dx == 0)) { } else { _local1 = this.getLineValue(_local3.xtile, _local3.ytile, _local3.xtile + checkArray[_local2][0], _local3.ytile + checkArray[_local2][1], check); if (checkArray[_local2][0] != 0) { _local1 = _local1 + this.getLineValue(_local3.xtile + checkArray[_local2][0], _local3.ytile + dy, _local3.xtile + checkArray[_local2][0], ob2.ytile - dy, check); _local1 = _local1 + this.getLineValue(_local3.xtile + checkArray[_local2][0], ob2.ytile, ob2.xtile, ob2.ytile, check); _local1 = _local1 - except; if (_local1 == 0) { return(true); } } else { _local1 = _local1 + this.getLineValue(_local3.xtile + dx, _local3.ytile + checkArray[_local2][1], ob2.xtile - dx, _local3.ytile + checkArray[_local2][1], check); _local1 = _local1 + this.getLineValue(ob2.xtile, _local3.ytile + checkArray[_local2][1], ob2.xtile, ob2.ytile, check); _local1 = _local1 - except; if (_local1 == 0) { return(true); } } } _local2++; } return(false); }; game.isValidLoc = function (x, y) { return((((x >= 0) && (y >= 0)) && (x < (this.MAX_XBOX + 2))) && (y < (this.MAX_YBOX + 2))); }; game.getLineValue = function (x, y, x2, y2, check) { var _local2 = this; var tY = y; var dx = (x2 - x); var dy = (y2 - tY); var _local1 = 0; var _local3 = 0; var temp = 0; if (check) { _local2.checkLine[_local2.checkLineCnt * 2] = x; _local2.checkLine[(_local2.checkLineCnt * 2) + 1] = tY; _local2.checkLineCnt++; _local2.checkLine[_local2.checkLineCnt * 2] = x2; _local2.checkLine[(_local2.checkLineCnt * 2) + 1] = y2; _local2.checkLineCnt++; } if (dx == 0) { if (dy < 0) { temp = tY; tY = y2; y2 = temp; } _local1 = tY; while (_local1 <= y2) { if (_local2.isValidLoc(x, _local1)) { _local3 = _local3 + _local2.board[_local1][x].num; } _local1++; } return(_local3); } if (dx < 0) { temp = x; x = x2; x2 = temp; } _local1 = x; while (_local1 <= x2) { if (_local2.isValidLoc(_local1, tY)) { _local3 = _local3 + _local2.board[tY][_local1].num; } _local1++; } return(_local3); }; game.bDrawMatchLine = false; game.matchLineTime = 0; game.drawMatchLine = function () { var _local1 = this; var x = (_local1.checkLine[0] - 1); var y = (_local1.checkLine[1] - 1); var _local3 = 0; var _local2 = 0; var i = 1; while (i < _local1.checkLineCnt) { _local3 = _local1.checkLine[i * 2] - 1; _local2 = _local1.checkLine[(i * 2) + 1] - 1; if (x == _local3) { if (y < _local2) { _local1.fillRect(((_local1.startX + (x * _local1.TILE_WIDTH)) + (_local1.TILE_WIDTH / 2)) - 2, (_local1.startY + (y * _local1.TILE_HEIGHT)) + (_local1.TILE_HEIGHT / 2), 4, Math.abs(_local2 - y) * _local1.TILE_HEIGHT); } else { _local1.fillRect(((_local1.startX + (_local3 * _local1.TILE_WIDTH)) + (_local1.TILE_WIDTH / 2)) - 2, (_local1.startY + (_local2 * _local1.TILE_HEIGHT)) + (_local1.TILE_HEIGHT / 2), 4, Math.abs(_local2 - y) * _local1.TILE_HEIGHT); } } else if (y == _local2) { if (x < _local3) { _local1.fillRect((_local1.startX + (x * _local1.TILE_WIDTH)) + (_local1.TILE_WIDTH / 2), ((_local1.startY + (y * _local1.TILE_HEIGHT)) + (_local1.TILE_HEIGHT / 2)) - 2, Math.abs(_local3 - x) * _local1.TILE_WIDTH, 4); } else { _local1.fillRect((_local1.startX + (_local3 * _local1.TILE_WIDTH)) + (_local1.TILE_WIDTH / 2), ((_local1.startY + (_local2 * _local1.TILE_HEIGHT)) + (_local1.TILE_HEIGHT / 2)) - 2, Math.abs(_local3 - x) * _local1.TILE_WIDTH, 4); } } x = _local3; y = _local2; i++; } }; this.createEmptyMovieClip("lineMc", 50); game.lineMc = lineMc; game.fillRect = function (x, y, width, height) { var _local3 = this; var _local1 = y; var _local2 = x; _local3.lineMc.beginFill(16711680, 100); _local3.lineMc.moveTo(_local2, _local1); _local3.lineMc.lineTo(_local2, _local1 + height); _local3.lineMc.lineTo(_local2 + width, _local1 + height); _local3.lineMc.lineTo(_local2 + width, _local1); _local3.lineMc.lineTo(_local2, _local1); _local3.lineMc.endFill(); }; game.checkSuccess = function () { var _local3 = this; var _local2 = 1; while (_local2 < (_local3.MAX_YBOX + 1)) { var _local1 = 1; while (_local1 < (_local3.MAX_XBOX + 1)) { if (_local3.board[_local2][_local1].num != 0) { return(false); } _local1++; } _local2++; } return(true); }; game.checkGameOver = function (flag) { var _local1 = this; var selectTile = new Array(); var i = 1; while (i < (_local1.MAX_YBOX + 1)) { var j = 1; while (j < (_local1.MAX_XBOX + 1)) { if (_local1.board[i][j].num != 0) { var _local3 = 1; while (_local3 < (_local1.MAX_YBOX + 1)) { var _local2 = 1; while (_local2 < (_local1.MAX_XBOX + 1)) { if ((_local1.board[_local3][_local2].num != 0) && (_local1.board[i][j].num == _local1.board[_local3][_local2].num)) { if (_local1.compareTile(_local1.board[i][j], _local1.board[_local3][_local2], false) || (_local1.compareTile(_local1.board[_local3][_local2], _local1.board[_local3][_local2], false))) { if (flag) { _local1.selectTile.push(_local1.board[i][j]); _local1.selectTile.push(_local1.board[_local3][_local2]); } return(false); } } _local2++; } _local3++; } } j++; } i++; } return(true); }; soundMc.soundBtn.onPress = function () { if (tObj.soundOn) { stopAllSounds(); tObj.soundOn = false; tObj.soundMc.gotoAndStop("off"); return(null); } tObj.soundOn = true; tObj.soundMc.gotoAndStop("on"); tObj.playSound(0); }; var bg_sound = new Sound(gameSnd_mc); bg_sound.attachSound("gameSnd"); bg_sound.onSoundComplete = function () { bg_sound.start(); }; var time_sound = new Sound(timeSnd_mc); time_sound.attachSound("timeSnd"); var click_sound = new Sound(clickSnd_mc); click_sound.attachSound("clickSnd"); var soundOn = true; setSound(); stopAllSounds(); bg_sound.start();Frame 53if (false) { } game.mapDataLoading(levelTxt);Frame 54if (false) { } this.stop(); game.initBoard(); this.onEnterFrame = function () { var _local1 = this; if (timeMode == "dec") { timebar_mc.bar_mc._x = timebar_mc.bar_mc._x - timeSp; } if (timebar_mc.bar_mc._x < -210) { gameOver(); } if (game.bDrawMatchLine) { game.drawMatchLine(); if ((getTimer() - game.matchLineTime) > 300) { game.board[game.selectTile[0].ytile][game.selectTile[0].xtile].clip.cellSub_mc.gotoAndStop("break"); game.board[game.selectTile[1].ytile][game.selectTile[1].xtile].clip.cellSub_mc.gotoAndStop("break"); game.board[game.selectTile[0].ytile][game.selectTile[0].xtile].num = 0; game.board[game.selectTile[1].ytile][game.selectTile[1].xtile].num = 0; game.bDrawMatchLine = false; game.clickCnt = 0; _local1.tileTxt = _local1.tileTxt - 2; setMeter(remain_mc, tileTxt); _local1.score = _local1.score + basePoint; setMeter(score_mc, score); game.lineMc.clear(); game.cursor[0].clip._visible = false; game.cursor[1].clip._visible = false; game.selectTile = []; gameStCheck(); } } }; this.onMouseDown = function () { var _local3 = this; if (timeMode != "stop") { var _local2 = int((_local3._xmouse - game.startX) / game.TILE_WIDTH) + 1; var _local1 = int((_local3._ymouse - game.startY) / game.TILE_HEIGHT) + 1; if (game.clickCnt < 2) { click_sound.start(); resetTile(); if (game.board[_local1][_local2].clip.hitTest(_local3._xmouse, _local3._ymouse, true) && (game.board[_local1][_local2].num != 0)) { game.board[_local1][_local2].clip.cellSub_mc.cellSelect_mc._visible = true; if (game.itemMode == "breakOne") { breakTileOne(game.board[_local1][_local2]); game.itemMode = "none"; } else { game.clickCnt++; game.cursor[game.clickCnt - 1].clip._x = game.board[_local1][_local2].clip._x; game.cursor[game.clickCnt - 1].clip._y = game.board[_local1][_local2].clip._y; game.cursor[game.clickCnt - 1].clip._visible = true; game.selectTile.push(game.board[_local1][_local2]); if (game.clickCnt == 1) { _local3.playSound(8); } if (game.clickCnt == 2) { if (game.compareTile(game.selectTile[0], game.selectTile[1], true) || (game.compareTile(game.selectTile[1], game.selectTile[0], true))) { game.selectTile[0].clip.cellSub_mc.cellSelect_mc._visible = true; game.selectTile[0].clip.cellSub_mc.cellSelect_mc._visible = true; combo++; if (((combo > 9) && (gameMode != "over")) && (!timebar_mc.isBusy)) { timeMode = "stop"; _local3.attachMovie("bonusWin_mc", "bonusWin", 2000); combo = 0; } game.bDrawMatchLine = true; game.matchLineTime = getTimer(); _local3.playSound(2); return(null); } combo = 0; game.cursor[0].clip._x = game.cursor[1].clip._x; game.cursor[0].clip._y = game.cursor[1].clip._y; game.selectTile.shift(); game.clickCnt = 1; _local3.playSound(4); } } } } } return(undefined); }; hintBtn.onRelease = function () { if (hintTxt > 0) { showHint(); hintTxt--; setMeter(hint_mc, hintTxt); } }; breakOne_btn.onRelease = function () { if (breakTxt > 0) { csr_mc.nextFrame(); game.itemMode = "breakOne"; breakTxt--; setMeter(break_mc, breakTxt); } }; change_btn.onRelease = function () { if (suffleTxt > 0) { changeTile(); suffleTxt--; setMeter(suffle_mc, suffleTxt); } }; time_btn.onRelease = function () { if (incTimeTxt > 0) { incTime(); incTimeTxt--; setMeter(incTime_mc, incTimeTxt); } };Frame 55if (false) { } stopAllSounds();Frame 56if (false) { } stopAllSounds();Frame 57if (false) { } Mouse.show(); csr_mc.removeMovieClip(); ranking_mc.dataMode = 2; ranking_mc.nextFrame();Frame 58if (false) { } stop();Symbol 17 MovieClip [check_O] Frame 6if (false) { } stop();Symbol 19 MovieClip [cursorMc] Frame 1if (false) { } a = this._name.charAt(this._name.length - 1);Symbol 30 MovieClip Frame 1if (false) { } stop();Symbol 30 MovieClip Frame 18if (false) { } gotoAndPlay (2);Symbol 145 MovieClip Frame 7if (false) { } _parent._parent.removeMovieClip();Symbol 146 MovieClip Frame 1if (false) { } cellSelect_mc._visible = false;Symbol 157 MovieClip Frame 1if (false) { } stop();Symbol 157 MovieClip Frame 2if (false) { } play();Symbol 157 MovieClip Frame 3if (false) { } play();Symbol 157 MovieClip Frame 4if (false) { } play();Symbol 157 MovieClip Frame 5if (false) { } play();Symbol 157 MovieClip Frame 6if (false) { } play();Symbol 157 MovieClip Frame 7if (false) { } play();Symbol 157 MovieClip Frame 8if (false) { } play();Symbol 157 MovieClip Frame 9if (false) { } play();Symbol 157 MovieClip Frame 10if (false) { } play();Symbol 157 MovieClip Frame 11if (false) { } play();Symbol 157 MovieClip Frame 12if (false) { } play();Symbol 157 MovieClip Frame 16if (false) { } this._visible = false; _parent.cellSub_mc._visible = true; stop();Symbol 157 MovieClip Frame 17if (false) { } this._visible = true; _parent.cellSub_mc._visible = false; play();Symbol 157 MovieClip Frame 25if (false) { } gotoAndPlay ("in");Symbol 158 MovieClip [tileMc] Frame 1if (false) { } stop(); cellSub_mc._visible = false;Symbol 166 Buttonon (release) { if (false) { } nextFrame(); }Symbol 187 MovieClip Frame 1if (false) { } var tObj = _parent._parent; stop();Symbol 187 MovieClip Frame 2if (false) { } stop();Symbol 187 MovieClip Frame 3if (false) { } tObj.breakTxt++; setMeter(tObj.break_mc, tObj.breakTxt);Symbol 187 MovieClip Frame 4if (false) { } tObj.suffleTxt++; setMeter(tObj.suffle_mc, tObj.suffleTxt);Symbol 187 MovieClip Frame 5if (false) { } tObj.incTimeTxt++; setMeter(tObj.incTime_mc, tObj.incTimeTxt);Symbol 187 MovieClip Frame 6if (false) { } var point = (tObj.levelTxt * 1000); tObj.score = tObj.score + point; setMeter(tObj.score_mc, tObj.score);Symbol 188 MovieClip [bonusWin_mc] Frame 1if (false) { } bg_btn.useHandCursor = false; var bonusFrame = 0; var tBonusNum = random(8); if ((tBonusNum % 2) == 0) { bonusFrame = 1; } else if (_parent.incTimeTxt == 0) { bonusFrame = 4; } else if (_parent.suffleTxt == 0) { bonusFrame = 3; } else if (_parent.breakTxt == 0) { bonusFrame = 2; } else { bonusFrame = 5; } stop();Symbol 188 MovieClip [bonusWin_mc] Frame 2if (false) { } function closeWin(tObj) { _parent.timeMode = "dec"; clearInterval(bonusID); tObj.removeMovieClip(); } bunus_mc.gotoAndStop(bonusFrame + 1); bonusID = setInterval(closeWin, 1000, this);Symbol 192 MovieClip [levelUpWin_mc] Frame 1if (false) { } bg_btn.useHandCursor = false;Symbol 192 MovieClip [levelUpWin_mc] Frame 2if (false) { } play();Symbol 192 MovieClip [levelUpWin_mc] Frame 6if (false) { } stop(); ok_btn.onRelease = function () { _parent.levelUp(); };Symbol 205 MovieClip Frame 111if (false) { } _parent._parent.game.itemMode = "none"; _parent.prevFrame();Symbol 206 MovieClip [csr_mc] Frame 1if (false) { } stop();Symbol 239 MovieClip Frame 1if (false) { } this.onEnterFrame = function () { var _local2 = _parent; var _local1 = _local2.getBytesLoaded() / _local2.getBytesTotal(); loading_mc.bar_mc._width = Math.round(236 * _local1); if (_local1 == 1) { _local2.loadDone = true; delete this.onEnterFrame; } };Symbol 268 MovieClip Frame 1if (false) { } stop();Instance of Symbol 252 MovieClip in Symbol 268 MovieClip Frame 1onClipEvent (load) { if (false) { } this._visible = false; }Symbol 268 MovieClip Frame 2if (false) { } gameStart_btn.onRelease = function () { _parent.play(); };Symbol 325 Buttonon (release) { if (false) { } if (_parent.isLogin == 1) { nextFrame(); _parent.loadData("all"); } }Symbol 327 Buttonon (release) { if (false) { } if (_parent.isLogin == 1) { prevFrame(); _parent.loadData("today"); } }Symbol 328 MovieClip Frame 1if (false) { } stop();Symbol 334 MovieClip Frame 1if (false) { } stop();Symbol 338 MovieClip Frame 1if (false) { } bg_btn.useHandCursor = false;Symbol 342 MovieClip Frame 1if (false) { } function loadData(arg) { var _local3 = this; resetField(); var _local1 = new LoadVars(); var _local2 = new LoadVars(); _local2.onLoad = function (s) { var _local1 = this; if (s) { trace(_local1); if (Number(_local1.rsCnt == 0)) { msg_mc.msg_txt.text = "\uB370\uC774\uD130\uAC00 \uC5C6\uC2B5\uB2C8\uB2E4."; msg_mc._visible = true; } else { rankingData = _local1; setData(); } } else { msg_mc.msg_txt.text = "\uC11C\uBC84 \uC751\uB2F5\uC774 \uC5C6\uC2B5\uB2C8\uB2E4."; msg_mc._visible = true; } }; if (arg == "today") { menu_mc.prevFrame(); } else { menu_mc.nextFrame(); } msg_mc.msg_txt.text = "\uB370\uC774\uD130 \uB85C\uB529..."; msg_mc._visible = true; _local1.game_id = game_id; _local1.loadType = arg; trace(_local1); _local1.sendAndLoad(baseURL + sScript1, _local2, "post"); } function sendData() { var _local1 = new LoadVars(); var _local2 = new LoadVars(); _local2.onLoad = function (s) { if (s) { loadData("today"); } }; msg_mc.msg_txt.text = "\uB370\uC774\uD130 \uC785\uB825..."; msg_mc._visible = true; _local1.game_id = game_id; _local1.score = _parent.score; _local1.sendAndLoad(baseURL + sScript2, _local2, "post"); } function resetField() { var _local2 = this; myRank.text = ""; myScore.text = ""; var _local1 = 0; while (_local1 < 10) { _local2["user_id" + _local1].text = ""; _local2["score" + _local1].text = ""; _local2["date" + _local1].text = ""; _local1++; } } function setData() { var _local2 = this; msg_mc.msg_txt.text = ""; msg_mc._visible = false; myRank.text = rankingData.myrank; myScore.text = rankingData.myscore; var _local1 = 0; while (_local1 < 10) { _local2["user_id" + _local1].text = rankingData["id" + _local1]; _local2["score" + _local1].text = rankingData["score" + _local1]; _local2["date" + _local1].text = rankingData["date" + _local1]; _local1++; } } stop(); var baseURL = _parent.baseURL; var sScript1 = _parent.sScript1; var sScript2 = _parent.sScript2; var game_id = _parent.game_id; var isLogin = Number(_parent.isLogin); var rankingData = new Object();Instance of Symbol 270 MovieClip in Symbol 342 MovieClip Frame 1onClipEvent (load) { if (false) { } this._visible = false; }Symbol 342 MovieClip Frame 2if (false) { } bg_btn.useHandCursor = false; if (isLogin == 1) { v_log._visible = false; if (dataMode == 1) { loadData("today"); } else if (_parent.score > 0) { sendData(); } else { loadData("today"); } } else { v_log._visible = true; msg_mc._visible = false; } stop();Instance of Symbol 334 MovieClip in Symbol 342 MovieClip Frame 2on (rollOver) { if (false) { } this.nextFrame(); } on (rollOut) { if (false) { } this.prevFrame(); } on (release) { if (false) { } if (_parent.dataMode == 1) { _parent.prevFrame(); } else { _parent._parent.gotoAndStop("start", 1); _parent.prevFrame(); } }Symbol 376 MovieClip Frame 1if (false) { } stop();Symbol 377 MovieClip Frame 1if (false) { } stop();Symbol 378 MovieClip Frame 1if (false) { } stop();Symbol 379 MovieClip Frame 1if (false) { } stop();Symbol 407 MovieClip Frame 41if (false) { } stop(); if (_parent.rankSt) { _parent.gotoAndStop("rank"); } else { replay_btn.onRelease = function () { _parent.gotoAndStop("start", 1); }; }Symbol 411 MovieClip Frame 40if (false) { } stop(); if (_parent.rankSt) { _parent.gotoAndStop("rank"); } else { replay_btn.onRelease = function () { _parent.gotoAndStop("start", 1); }; }Symbol 414 Buttonon (release) { if (false) { } getURL ("http://www.flashgame.co.kr", "_self"); }
Library Items
Symbol 1 Sound [win.wav] | ||
Symbol 2 Sound [welcome.wav] | ||
Symbol 3 Sound [lineup.wav] | ||
Symbol 4 Sound [gameover.wav] | ||
Symbol 5 Sound [end.wav] | ||
Symbol 6 Sound [boom.wav] | ||
Symbol 7 Sound [clickSnd] | ||
Symbol 8 Sound [timeSnd] | ||
Symbol 9 Sound [gameSnd] | ||
Symbol 10 Sound [startSnd] | ||
Symbol 11 Graphic | Used by:17 | |
Symbol 12 Graphic | Used by:17 | |
Symbol 13 Graphic | Used by:17 | |
Symbol 14 Graphic | Used by:17 | |
Symbol 15 Graphic | Used by:17 | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip [check_O] | Uses:11 12 13 14 15 16 | |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip [cursorMc] | Uses:18 | |
Symbol 20 Bitmap | Used by:21 | |
Symbol 21 Graphic | Uses:20 | Used by:146 157 |
Symbol 22 Bitmap | Used by:23 | |
Symbol 23 Graphic | Uses:22 | Used by:146 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:146 |
Symbol 26 ShapeTweening | Used by:30 | |
Symbol 27 Sound | Used by:30 205 | |
Symbol 28 ShapeTweening | Used by:30 | |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:26 27 28 29 | Used by:146 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:146 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:146 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:146 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:146 268 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:146 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:146 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:146 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:146 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:146 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:146 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:146 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:146 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:146 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:146 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:146 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:146 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:146 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:146 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:146 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:146 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:146 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:146 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:146 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:146 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:146 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:146 |
Symbol 83 Bitmap | Used by:84 259 | |
Symbol 84 Graphic | Uses:83 | Used by:146 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:146 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:146 268 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:146 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:146 268 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:146 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:146 268 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:146 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:146 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:146 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:146 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:146 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:146 268 |
Symbol 109 Bitmap | Used by:110 259 | |
Symbol 110 Graphic | Uses:109 | Used by:146 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:146 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:146 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:146 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:146 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:146 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:146 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:146 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:146 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:146 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:146 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:146 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:145 205 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:145 205 |
Symbol 137 Sound | Used by:145 | |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:145 205 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:145 205 |
Symbol 142 Bitmap | Used by:143 144 | |
Symbol 143 Graphic | Uses:142 | Used by:145 205 |
Symbol 144 Graphic | Uses:142 | Used by:145 205 |
Symbol 145 MovieClip | Uses:134 136 137 139 141 143 144 | Used by:146 |
Symbol 146 MovieClip | Uses:21 23 25 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 145 | Used by:158 |
Symbol 147 Graphic | Used by:157 | |
Symbol 148 Graphic | Used by:157 | |
Symbol 149 Graphic | Used by:157 | |
Symbol 150 Graphic | Used by:157 | |
Symbol 151 Bitmap | Used by:152 155 156 | |
Symbol 152 Graphic | Uses:151 | Used by:157 |
Symbol 153 Graphic | Used by:157 | |
Symbol 154 Sound | Used by:157 | |
Symbol 155 Graphic | Uses:151 | Used by:157 |
Symbol 156 Graphic | Uses:151 | Used by:157 |
Symbol 157 MovieClip | Uses:21 147 148 149 150 152 153 154 155 156 | Used by:158 |
Symbol 158 MovieClip [tileMc] | Uses:146 157 | |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 Button | Uses:159 | Used by:188 192 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:188 192 |
Symbol 163 Graphic | Used by:188 | |
Symbol 164 Graphic | Used by:166 189 | |
Symbol 165 Sound | Used by:166 189 392 395 397 399 | |
Symbol 166 Button | Uses:164 165 | Used by:188 |
Symbol 167 Sound | Used by:188 | |
Symbol 168 Graphic | Used by:187 Timeline | |
Symbol 169 Graphic | Used by:187 | |
Symbol 170 Graphic | Used by:187 | |
Symbol 171 Sound | Used by:187 | |
Symbol 172 Graphic | Used by:187 | |
Symbol 173 Graphic | Used by:187 | |
Symbol 174 Sound | Used by:187 | |
Symbol 175 Graphic | Used by:187 | |
Symbol 176 Graphic | Used by:187 | |
Symbol 177 Graphic | Used by:178 397 | |
Symbol 178 MovieClip | Uses:177 | Used by:187 397 |
Symbol 179 Graphic | Used by:187 | |
Symbol 180 Graphic | Used by:187 | |
Symbol 181 Graphic | Used by:182 399 | |
Symbol 182 MovieClip | Uses:181 | Used by:187 399 |
Symbol 183 Graphic | Used by:187 | |
Symbol 184 Font | Used by:185 | |
Symbol 185 EditableText | Uses:184 | Used by:187 |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:168 169 170 171 172 173 174 175 176 178 179 180 182 183 185 186 | Used by:188 |
Symbol 188 MovieClip [bonusWin_mc] | Uses:160 162 163 166 167 187 | |
Symbol 189 Button | Uses:164 165 | Used by:192 |
Symbol 190 Graphic | Used by:192 | |
Symbol 191 Sound | Used by:192 | |
Symbol 192 MovieClip [levelUpWin_mc] | Uses:160 162 189 190 191 | |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:193 | Used by:206 |
Symbol 195 Graphic | Used by:205 | |
Symbol 196 Graphic | Used by:205 | |
Symbol 197 Graphic | Used by:205 | |
Symbol 198 Graphic | Used by:205 | |
Symbol 199 Graphic | Used by:205 | |
Symbol 200 Graphic | Used by:205 | |
Symbol 201 Graphic | Used by:205 | |
Symbol 202 Graphic | Used by:205 | |
Symbol 203 Graphic | Used by:205 | |
Symbol 204 Sound | Used by:205 | |
Symbol 205 MovieClip | Uses:195 196 197 198 199 27 200 201 202 203 134 136 204 139 141 143 144 | Used by:206 |
Symbol 206 MovieClip [csr_mc] | Uses:194 205 | |
Symbol 207 Font | Used by:208 412 | |
Symbol 208 EditableText | Uses:207 | Used by:Timeline |
Symbol 209 Graphic | Used by:239 | |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:210 | Used by:239 |
Symbol 212 Graphic | Used by:215 | |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:215 |
Symbol 215 MovieClip | Uses:212 214 | Used by:239 |
Symbol 216 Graphic | Used by:239 | |
Symbol 217 Graphic | Used by:221 | |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:221 |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:217 219 220 | Used by:239 |
Symbol 222 Graphic | Used by:239 | |
Symbol 223 Graphic | Used by:236 | |
Symbol 224 Graphic | Used by:236 | |
Symbol 225 Graphic | Used by:236 | |
Symbol 226 Graphic | Used by:236 | |
Symbol 227 Graphic | Used by:236 | |
Symbol 228 Graphic | Used by:236 | |
Symbol 229 Graphic | Used by:236 | |
Symbol 230 Graphic | Used by:236 | |
Symbol 231 Graphic | Used by:236 | |
Symbol 232 Graphic | Used by:236 | |
Symbol 233 Graphic | Used by:236 | |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:234 | Used by:236 |
Symbol 236 MovieClip | Uses:223 224 225 226 227 228 229 230 231 232 233 235 | Used by:239 |
Symbol 237 Graphic | Used by:238 | |
Symbol 238 MovieClip | Uses:237 | Used by:239 |
Symbol 239 MovieClip | Uses:209 211 215 216 221 222 236 238 | Used by:Timeline |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:Timeline |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:246 248 250 |
Symbol 244 Graphic | Used by:246 | |
Symbol 245 Sound | Used by:246 248 250 | |
Symbol 246 Button | Uses:243 244 245 | Used by:268 Timeline |
Symbol 247 Graphic | Used by:248 268 | |
Symbol 248 Button | Uses:243 247 245 | Used by:Timeline |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 Button | Uses:243 249 245 | Used by:Timeline |
Symbol 251 Graphic | Used by:252 | |
Symbol 252 MovieClip | Uses:251 | Used by:268 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:268 |
Symbol 255 Graphic | Used by:268 | |
Symbol 256 Graphic | Used by:268 | |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:268 |
Symbol 259 Graphic | Uses:83 109 | Used by:268 |
Symbol 260 Graphic | Used by:268 | |
Symbol 261 Graphic | Used by:268 | |
Symbol 262 Graphic | Used by:268 | |
Symbol 263 Graphic | Used by:268 | |
Symbol 264 Graphic | Used by:268 | |
Symbol 265 Graphic | Used by:268 | |
Symbol 266 Graphic | Used by:268 | |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:252 254 247 255 256 258 92 259 38 260 261 262 108 263 264 96 88 265 266 267 246 | Used by:Timeline |
Symbol 269 Graphic | Used by:270 | |
Symbol 270 MovieClip | Uses:269 | Used by:342 |
Symbol 271 Graphic | Used by:272 325 327 | |
Symbol 272 Button | Uses:271 | Used by:338 342 |
Symbol 273 Graphic | Used by:342 | |
Symbol 274 Graphic | Used by:275 | |
Symbol 275 MovieClip | Uses:274 | Used by:342 |
Symbol 276 Graphic | Used by:283 | |
Symbol 277 Graphic | Used by:281 | |
Symbol 278 Graphic | Used by:281 | |
Symbol 279 Graphic | Used by:281 | |
Symbol 280 Graphic | Used by:281 | |
Symbol 281 MovieClip | Uses:277 278 279 280 | Used by:283 |
Symbol 282 Graphic | Used by:283 | |
Symbol 283 MovieClip | Uses:276 281 282 | Used by:342 |
Symbol 284 Graphic | Used by:342 | |
Symbol 285 Graphic | Used by:342 | |
Symbol 286 Graphic | Used by:342 | |
Symbol 287 Graphic | Used by:342 | |
Symbol 288 Graphic | Used by:342 | |
Symbol 289 Font | Used by:290 293 294 295 296 297 298 299 300 301 302 303 304 305 306 308 310 312 314 316 318 320 322 | |
Symbol 290 EditableText | Uses:289 | Used by:342 |
Symbol 291 Font | Used by:292 307 309 311 313 315 317 319 321 323 | |
Symbol 292 EditableText | Uses:291 | Used by:342 |
Symbol 293 Text | Uses:289 | Used by:342 |
Symbol 294 EditableText | Uses:289 | Used by:342 |
Symbol 295 EditableText | Uses:289 | Used by:342 |
Symbol 296 EditableText | Uses:289 | Used by:342 |
Symbol 297 EditableText | Uses:289 | Used by:342 |
Symbol 298 EditableText | Uses:289 | Used by:342 |
Symbol 299 EditableText | Uses:289 | Used by:342 |
Symbol 300 EditableText | Uses:289 | Used by:342 |
Symbol 301 EditableText | Uses:289 | Used by:342 |
Symbol 302 EditableText | Uses:289 | Used by:342 |
Symbol 303 EditableText | Uses:289 | Used by:342 |
Symbol 304 EditableText | Uses:289 | Used by:342 |
Symbol 305 EditableText | Uses:289 | Used by:342 |
Symbol 306 EditableText | Uses:289 | Used by:342 |
Symbol 307 EditableText | Uses:291 | Used by:342 |
Symbol 308 EditableText | Uses:289 | Used by:342 |
Symbol 309 EditableText | Uses:291 | Used by:342 |
Symbol 310 EditableText | Uses:289 | Used by:342 |
Symbol 311 EditableText | Uses:291 | Used by:342 |
Symbol 312 EditableText | Uses:289 | Used by:342 |
Symbol 313 EditableText | Uses:291 | Used by:342 |
Symbol 314 EditableText | Uses:289 | Used by:342 |
Symbol 315 EditableText | Uses:291 | Used by:342 |
Symbol 316 EditableText | Uses:289 | Used by:342 |
Symbol 317 EditableText | Uses:291 | Used by:342 |
Symbol 318 EditableText | Uses:289 | Used by:342 |
Symbol 319 EditableText | Uses:291 | Used by:342 |
Symbol 320 EditableText | Uses:289 | Used by:342 |
Symbol 321 EditableText | Uses:291 | Used by:342 |
Symbol 322 EditableText | Uses:289 | Used by:342 |
Symbol 323 EditableText | Uses:291 | Used by:342 |
Symbol 324 Graphic | Used by:328 | |
Symbol 325 Button | Uses:271 | Used by:328 |
Symbol 326 Graphic | Used by:328 | |
Symbol 327 Button | Uses:271 | Used by:328 |
Symbol 328 MovieClip | Uses:324 325 326 327 | Used by:342 |
Symbol 329 Graphic | Used by:334 | |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 | Used by:334 |
Symbol 332 Graphic | Used by:334 | |
Symbol 333 Graphic | Used by:334 | |
Symbol 334 MovieClip | Uses:329 331 332 333 | Used by:342 |
Symbol 335 Graphic | Used by:338 | |
Symbol 336 Font | Used by:337 340 | |
Symbol 337 Text | Uses:336 | Used by:338 |
Symbol 338 MovieClip | Uses:335 337 272 | Used by:342 |
Symbol 339 Graphic | Used by:341 | |
Symbol 340 EditableText | Uses:336 | Used by:341 |
Symbol 341 MovieClip | Uses:339 340 | Used by:342 |
Symbol 342 MovieClip | Uses:270 272 273 275 283 284 285 286 287 288 290 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 328 334 338 341 | Used by:Timeline |
Symbol 343 Graphic | Used by:344 | |
Symbol 344 MovieClip | Uses:343 | Used by:Timeline |
Symbol 345 Graphic | Used by:351 | |
Symbol 346 Graphic | Used by:351 | |
Symbol 347 Graphic | Used by:351 | |
Symbol 348 Graphic | Used by:351 | |
Symbol 349 Graphic | Used by:351 | |
Symbol 350 Graphic | Used by:351 | |
Symbol 351 MovieClip | Uses:345 346 347 348 349 350 | Used by:352 |
Symbol 352 MovieClip | Uses:351 | Used by:357 |
Symbol 353 Graphic | Used by:354 | |
Symbol 354 MovieClip | Uses:353 | Used by:355 |
Symbol 355 MovieClip | Uses:354 | Used by:356 |
Symbol 356 MovieClip | Uses:355 | Used by:357 |
Symbol 357 MovieClip | Uses:352 356 | Used by:Timeline |
Symbol 358 Font | Used by:359 | |
Symbol 359 EditableText | Uses:358 | Used by:Timeline |
Symbol 360 Bitmap | Used by:361 | |
Symbol 361 Graphic | Uses:360 | Used by:Timeline |
Symbol 362 Font | Used by:363 364 365 380 381 382 383 400 | |
Symbol 363 EditableText | Uses:362 | Used by:Timeline |
Symbol 364 EditableText | Uses:362 | Used by:Timeline |
Symbol 365 EditableText | Uses:362 | Used by:Timeline |
Symbol 366 Graphic | Used by:376 | |
Symbol 367 Graphic | Used by:376 | |
Symbol 368 Graphic | Used by:376 | |
Symbol 369 Graphic | Used by:376 | |
Symbol 370 Graphic | Used by:376 | |
Symbol 371 Graphic | Used by:376 | |
Symbol 372 Graphic | Used by:376 | |
Symbol 373 Graphic | Used by:376 | |
Symbol 374 Graphic | Used by:376 | |
Symbol 375 Graphic | Used by:376 | |
Symbol 376 MovieClip | Uses:366 367 368 369 370 371 372 373 374 375 | Used by:377 378 379 384 |
Symbol 377 MovieClip | Uses:376 | Used by:Timeline |
Symbol 378 MovieClip | Uses:376 | Used by:Timeline |
Symbol 379 MovieClip | Uses:376 | Used by:Timeline |
Symbol 380 EditableText | Uses:362 | Used by:Timeline |
Symbol 381 EditableText | Uses:362 | Used by:Timeline |
Symbol 382 EditableText | Uses:362 | Used by:Timeline |
Symbol 383 EditableText | Uses:362 | Used by:Timeline |
Symbol 384 MovieClip | Uses:376 | Used by:Timeline |
Symbol 385 Graphic | Used by:389 | |
Symbol 386 Graphic | Used by:387 | |
Symbol 387 MovieClip | Uses:386 | Used by:389 |
Symbol 388 Graphic | Used by:389 | |
Symbol 389 MovieClip | Uses:385 387 388 | Used by:Timeline |
Symbol 390 Graphic | Used by:392 | |
Symbol 391 Graphic | Used by:392 | |
Symbol 392 Button | Uses:390 391 165 | Used by:Timeline |
Symbol 393 Graphic | Used by:395 | |
Symbol 394 Graphic | Used by:395 | |
Symbol 395 Button | Uses:393 394 165 | Used by:Timeline |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 Button | Uses:178 396 177 165 | Used by:Timeline |
Symbol 398 Graphic | Used by:399 | |
Symbol 399 Button | Uses:182 398 181 165 | Used by:Timeline |
Symbol 400 EditableText | Uses:362 | Used by:Timeline |
Symbol 401 Sound | Used by:Timeline | |
Symbol 402 Graphic | Used by:407 | |
Symbol 403 Sound | Used by:407 | |
Symbol 404 Graphic | Used by:406 | |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 Button | Uses:404 405 | Used by:407 411 |
Symbol 407 MovieClip | Uses:402 403 406 | Used by:Timeline |
Symbol 408 Graphic | Used by:411 | |
Symbol 409 Sound | Used by:411 | |
Symbol 410 Sound | Used by:411 | |
Symbol 411 MovieClip | Uses:408 409 410 406 | Used by:Timeline |
Symbol 412 EditableText | Uses:207 | Used by:Timeline |
Symbol 413 Graphic | Used by:414 | |
Symbol 414 Button | Uses:413 | Used by:Timeline |
Instance Names
"gameStart_btn" | Frame 51 | Symbol 246 Button |
"gameRule_btn" | Frame 51 | Symbol 248 Button |
"showRanking_btn" | Frame 51 | Symbol 250 Button |
"gameRule_mc" | Frame 51 | Symbol 268 MovieClip |
"ranking_mc" | Frame 51 | Symbol 342 MovieClip |
"startSnd_mc" | Frame 51 | Symbol 344 MovieClip |
"level_mc" | Frame 52 | Symbol 377 MovieClip |
"score_mc" | Frame 52 | Symbol 378 MovieClip |
"remain_mc" | Frame 52 | Symbol 379 MovieClip |
"hint_mc" | Frame 52 | Symbol 384 MovieClip |
"break_mc" | Frame 52 | Symbol 384 MovieClip |
"suffle_mc" | Frame 52 | Symbol 384 MovieClip |
"incTime_mc" | Frame 52 | Symbol 384 MovieClip |
"timebar_mc" | Frame 52 | Symbol 389 MovieClip |
"hintBtn" | Frame 52 | Symbol 392 Button |
"breakOne_btn" | Frame 52 | Symbol 395 Button |
"change_btn" | Frame 52 | Symbol 397 Button |
"time_btn" | Frame 52 | Symbol 399 Button |
"gameSnd_mc" | Frame 52 | Symbol 344 MovieClip |
"timeSnd_mc" | Frame 52 | Symbol 344 MovieClip |
"clickSnd_mc" | Frame 52 | Symbol 344 MovieClip |
"ranking_mc" | Frame 57 | Symbol 342 MovieClip |
"cellSelect_mc" | Symbol 146 MovieClip Frame 1 | Symbol 25 MovieClip |
"cellHint_mc" | Symbol 146 MovieClip Frame 1 | Symbol 30 MovieClip |
"cellSub_mc" | Symbol 158 MovieClip [tileMc] Frame 1 | Symbol 146 MovieClip |
"cellAni_mc" | Symbol 158 MovieClip [tileMc] Frame 1 | Symbol 157 MovieClip |
"bg_btn" | Symbol 188 MovieClip [bonusWin_mc] Frame 1 | Symbol 160 Button |
"bunus_mc" | Symbol 188 MovieClip [bonusWin_mc] Frame 2 | Symbol 187 MovieClip |
"bg_btn" | Symbol 192 MovieClip [levelUpWin_mc] Frame 1 | Symbol 160 Button |
"ok_btn" | Symbol 192 MovieClip [levelUpWin_mc] Frame 2 | Symbol 189 Button |
"bar_mc" | Symbol 221 MovieClip Frame 1 | Symbol 219 MovieClip |
"loading_mc" | Symbol 239 MovieClip Frame 1 | Symbol 221 MovieClip |
"gameStart_btn" | Symbol 268 MovieClip Frame 2 | Symbol 246 Button |
"bg_btn" | Symbol 338 MovieClip Frame 1 | Symbol 272 Button |
"msg_txt" | Symbol 341 MovieClip Frame 1 | Symbol 340 EditableText |
"bg_btn" | Symbol 342 MovieClip Frame 2 | Symbol 272 Button |
"score0" | Symbol 342 MovieClip Frame 2 | Symbol 290 EditableText |
"user_id0" | Symbol 342 MovieClip Frame 2 | Symbol 292 EditableText |
"myRank" | Symbol 342 MovieClip Frame 2 | Symbol 294 EditableText |
"myScore" | Symbol 342 MovieClip Frame 2 | Symbol 295 EditableText |
"date0" | Symbol 342 MovieClip Frame 2 | Symbol 296 EditableText |
"date1" | Symbol 342 MovieClip Frame 2 | Symbol 297 EditableText |
"date2" | Symbol 342 MovieClip Frame 2 | Symbol 298 EditableText |
"date3" | Symbol 342 MovieClip Frame 2 | Symbol 299 EditableText |
"date4" | Symbol 342 MovieClip Frame 2 | Symbol 300 EditableText |
"date5" | Symbol 342 MovieClip Frame 2 | Symbol 301 EditableText |
"date6" | Symbol 342 MovieClip Frame 2 | Symbol 302 EditableText |
"date7" | Symbol 342 MovieClip Frame 2 | Symbol 303 EditableText |
"date8" | Symbol 342 MovieClip Frame 2 | Symbol 304 EditableText |
"date9" | Symbol 342 MovieClip Frame 2 | Symbol 305 EditableText |
"score1" | Symbol 342 MovieClip Frame 2 | Symbol 306 EditableText |
"user_id1" | Symbol 342 MovieClip Frame 2 | Symbol 307 EditableText |
"score2" | Symbol 342 MovieClip Frame 2 | Symbol 308 EditableText |
"user_id2" | Symbol 342 MovieClip Frame 2 | Symbol 309 EditableText |
"score3" | Symbol 342 MovieClip Frame 2 | Symbol 310 EditableText |
"user_id3" | Symbol 342 MovieClip Frame 2 | Symbol 311 EditableText |
"score4" | Symbol 342 MovieClip Frame 2 | Symbol 312 EditableText |
"user_id4" | Symbol 342 MovieClip Frame 2 | Symbol 313 EditableText |
"score5" | Symbol 342 MovieClip Frame 2 | Symbol 314 EditableText |
"user_id5" | Symbol 342 MovieClip Frame 2 | Symbol 315 EditableText |
"score6" | Symbol 342 MovieClip Frame 2 | Symbol 316 EditableText |
"user_id6" | Symbol 342 MovieClip Frame 2 | Symbol 317 EditableText |
"score7" | Symbol 342 MovieClip Frame 2 | Symbol 318 EditableText |
"user_id7" | Symbol 342 MovieClip Frame 2 | Symbol 319 EditableText |
"score8" | Symbol 342 MovieClip Frame 2 | Symbol 320 EditableText |
"user_id8" | Symbol 342 MovieClip Frame 2 | Symbol 321 EditableText |
"score9" | Symbol 342 MovieClip Frame 2 | Symbol 322 EditableText |
"user_id9" | Symbol 342 MovieClip Frame 2 | Symbol 323 EditableText |
"v_log" | Symbol 342 MovieClip Frame 2 | Symbol 338 MovieClip |
"msg_mc" | Symbol 342 MovieClip Frame 2 | Symbol 341 MovieClip |
"n0" | Symbol 377 MovieClip Frame 1 | Symbol 376 MovieClip |
"n1" | Symbol 377 MovieClip Frame 2 | Symbol 376 MovieClip |
"n0" | Symbol 378 MovieClip Frame 1 | Symbol 376 MovieClip |
"n1" | Symbol 378 MovieClip Frame 2 | Symbol 376 MovieClip |
"n2" | Symbol 378 MovieClip Frame 3 | Symbol 376 MovieClip |
"n3" | Symbol 378 MovieClip Frame 4 | Symbol 376 MovieClip |
"n4" | Symbol 378 MovieClip Frame 5 | Symbol 376 MovieClip |
"n5" | Symbol 378 MovieClip Frame 6 | Symbol 376 MovieClip |
"n0" | Symbol 379 MovieClip Frame 1 | Symbol 376 MovieClip |
"n1" | Symbol 379 MovieClip Frame 2 | Symbol 376 MovieClip |
"n2" | Symbol 379 MovieClip Frame 3 | Symbol 376 MovieClip |
"n0" | Symbol 384 MovieClip Frame 1 | Symbol 376 MovieClip |
"bar_mc" | Symbol 389 MovieClip Frame 1 | Symbol 387 MovieClip |
"replay_btn" | Symbol 407 MovieClip Frame 41 | Symbol 406 Button |
"replay_btn" | Symbol 411 MovieClip Frame 40 | Symbol 406 Button |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "win.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "welcome.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "lineup.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "gameover.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "end.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "boom.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "clickSnd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "timeSnd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "gameSnd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "startSnd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "check_O" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "cursorMc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 158 as "tileMc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 188 as "bonusWin_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 192 as "levelUpWin_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 206 as "csr_mc" |
Tag 0x0FF (255) | Timeline Frame 1 | 1 bytes "." |
Labels
"start" | Frame 51 |
"main" | Frame 52 |
"load" | Frame 53 |
"play" | Frame 54 |
"gameover" | Frame 55 |
"end" | Frame 56 |
"rank" | Frame 57 |
"out" | Frame 58 |
"break" | Symbol 146 MovieClip Frame 53 |
"in" | Symbol 157 MovieClip Frame 12 |
"out" | Symbol 157 MovieClip Frame 17 |
Dynamic Text Variables
point | Symbol 185 EditableText | "12345" |
whanjang | Symbol 208 EditableText | "flash" |
tileTxt | Symbol 363 EditableText | " " |
score | Symbol 364 EditableText | " " |
levelTxt | Symbol 365 EditableText | " " |
hintTxt | Symbol 380 EditableText | "" |
breakTxt | Symbol 381 EditableText | "" |
suffleTxt | Symbol 382 EditableText | "" |
incTimeTxt | Symbol 383 EditableText | "" |
game.itemMode | Symbol 400 EditableText | "" |
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