STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228202 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2562 · P5123 |
This is the info page for Flash #124479 |
--- Girl |
Boy |
Pick A Character |
Y |
o |
u |
r |
S |
c |
e |
i |
s |
ActionScript [AS1/AS2]
Frame 1function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } System.useCodepage = true; maskbox.swapDepths(99998); fscommand ("allowscale", false); fscommand ("showmenu", false); fscommand ("fullscreen", true); __com_mochibot__("fb85cf2e", this, 10301, true);Instance of Symbol 12 MovieClip "load_bar" in Frame 1onClipEvent (load) { stop(); } onClipEvent (enterFrame) { byteloaded = _root.getBytesLoaded(); bytetotal = _root.getBytesTotal(); loaded = int((byteloaded / bytetotal) * 100); t = getTimer(); percent = ((((loaded + "% ( ") + int(byteloaded / 1000)) + " K / ") + int(bytetotal / 1000)) + " K )"; percent = ((percent + "\r\u4E0B\u8F7D\u901F\u5EA6\uFF1A") + (int((byteloaded / t) * 100) / 100)) + " K/s"; _root.load_bar.gotoAndStop(_root.load_bar.loaded); timeloaded = int(t / 1000); timeremain = int((timeloaded * (bytetotal - byteloaded)) / byteloaded); timeremain = ((int(timeremain / 60) + "'") + int(timeremain % 60)) + "\""; timeloaded = ((int(timeloaded / 60) + "'") + int(timeloaded % 60)) + "\""; downloadtime = ((("\u5DF2\u7528\u65F6\u95F4\uFF1A" + timeloaded) + "\r") + "\u5269\u4F59\u65F6\u95F4\uFF1A") + timeremain; _root.downloadtime = _root.load_bar.downloadtime; }Frame 2if (_root.load_bar._currentframe >= 99) { gotoAndStop (4); } else { play(); }Instance of Symbol 18 MovieClip "cur" in Frame 2onClipEvent (load) { this.swapDepths(99999); Mouse.hide(); this.startDrag(true); } onClipEvent (mouseMove) { updateAfterEvent(); } onClipEvent (mouseDown) { gotoAndStop (2); } onClipEvent (mouseUp) { gotoAndStop (1); }Frame 3gotoAndPlay (2);Frame 5stop();Instance of Symbol 40 MovieClip in Frame 5on (press) { getURL ("http://www.1gamesite.com/?utm_medium=brandedgames_external&utm_campaign=game1&utm_source=host1&utm_content=ingame", "_blank"); }Frame 6stop();Instance of Symbol 336 MovieClip "mmmmm" in Frame 6onClipEvent (load) { _root.playselect = 0; }Instance of Symbol 354 MovieClip "altshow" in Frame 6onClipEvent (load) { this._visible = false; }Instance of Symbol 357 MovieClip in Frame 6on (press) { getURL ("http://www.1gamesite.com/?utm_medium=brandedgames_external&utm_campaign=game1&utm_source=host1&utm_content=ingame", "_blank"); }Instance of Symbol 357 MovieClip in Frame 7on (press) { getURL ("http://www.1gamesite.com/?utm_medium=brandedgames_external&utm_campaign=game1&utm_source=host1&utm_content=ingame", "_blank"); }Frame 64stop();Frame 65stop();Frame 67function buildMap(map) { _root.attachMovie("empty", "tiles", 1, {_x:-51, _y:-15}); game.clip = _root.tiles; var _local7 = map[0].length; var _local8 = map.length; var _local4 = 0; while (_local4 < _local8) { var _local3 = 0; while (_local3 < _local7) { var _local2 = (("t_" + _local4) + "_") + _local3; game[_local2] = new game["Tile" + map[_local4][_local3]](); if (map[_local4][_local3] < 4) { game.clip.attachMovie("tile", _local2, ++game.D); } else if (map[_local4][_local3] == 6) { game.clip.attachMovie("tile", _local2, ++game.D); } else { game.clip.attachMovie("tile", _local2, ++game.ladderD); } game.clip[_local2]._x = _local3 * game.tileW; game.clip[_local2].x = _local3; game.clip[_local2]._y = _local4 * game.tileH; game.clip[_local2].y = _local4; game.clip[_local2].value = map[_local4][_local3]; if ((_local3 > 0) && (_local3 < 14)) { if (map[_local4][_local3] == 1) { game.mouseMaxNum++; } if (game[_local2].frame instanceof Array) { var _local5 = game[_local2].frame[random(game[_local2].frame.length)]; game.clip[_local2].gotoAndStop(_local5); if (_local4 == 0) { game.clip[_local2].frameStr = _local5; } else if (_local4 == 18) { _local5 = game.clip["t_0_" + _local3].frameStr; game.clip[_local2].gotoAndStop(_local5); } } else { game.clip[_local2].gotoAndStop(game[_local2].frame); } } else { game.clip[_local2].gotoAndStop("empty"); } if (game[_local2].item != null) { game.clip[_local2].attachMovie(game[_local2].item, "item", 1); } _local3++; } _local4++; } game.clip.attachMovie(_root.playselect, "char", 10000); char.sex = _root.playselect; char.clip = game.clip.char; char.name = "char"; char.width = 25; char.height = 15; char.x = (char.xtile * game.tileW) + (game.tileW / 2); char.y = ((char.ytile + 1) * game.tileH) - char.height; char.clip._x = char.x; char.clip._y = char.y; char.clip.gotoAndStop("standRight"); char.clip.input = true; game.clip.attachMovie("npc", "npc", 10001); npc.clip = game.clip.npc; npc.name = "npc"; npc.width = 25; npc.height = 15; npc.x = (npc.xtile * game.tileW) + (game.tileW / 2); npc.y = ((npc.ytile + 1) * game.tileH) - npc.height; npc.clip._x = npc.x; npc.clip._y = npc.y; npc.clip.gotoAndStop("standRight"); npc.clip.input = true; } function getMyCorners(x, y, ob) { ob.downY = Math.floor(((y + ob.height) - 1) / game.tileH); ob.upY = Math.floor((y - ob.height) / game.tileH); ob.leftX = Math.floor((x - ob.width) / game.tileW); ob.rightX = Math.floor(((x + ob.width) - 1) / game.tileW); ob.upleft = game[(("t_" + ob.upY) + "_") + ob.leftX].walkable; ob.downleft = game[(("t_" + ob.downY) + "_") + ob.leftX].walkable; ob.upright = game[(("t_" + ob.upY) + "_") + ob.rightX].walkable; ob.downright = game[(("t_" + ob.downY) + "_") + ob.rightX].walkable; } function moveChar(ob, dirx, diry, falling) { if (falling == 1) { speed = ob.fallspeed * falling; } else { speed = ob.speed; } getMyCorners(ob.x, ob.y + (speed * diry), ob); if (diry == -1) { if (ob.upleft && (ob.upright)) { ob.y = ob.y + (speed * diry); } else { ob.y = (ob.ytile * game.tileH) + ob.height; ob.fallspeed = 0; } } if (diry == 1) { if (ob.downleft && (ob.downright)) { ob.y = ob.y + (speed * diry); } else { ob.y = ((ob.ytile + 1) * game.tileH) - ob.height; ob.fall = false; } } getMyCorners(ob.x + (speed * dirx), ob.y, ob); if (dirx == -1) { if (ob.downleft && (ob.upleft)) { ob.climb = true; ob.x = ob.x + (speed * dirx); fall(ob); } else { ob.x = (ob.xtile * game.tileW) + ob.width; } } if (dirx == 1) { if (ob.upright && (ob.downright)) { ob.climb = true; ob.x = ob.x + (speed * dirx); fall(ob); } else { ob.x = ((ob.xtile + 1) * game.tileW) - ob.width; } } updateChar(ob, dirx, 0); return(true); } function updateChar(ob, dirx, diry) { if (map[ob.ytile + 1][ob.xtile] == 0) { ob.gameOver = true; trace("++++++++++++++++++gameOver"); trace("ob.fallInterval " + ob.fallInterval); if (ob.fallInterval == undefined) { trace("///////////////////////gameOver"); ob.fallInterval = setInterval(playerOver, 100, ob); } } ob.clip._x = ob.x; ob.clip._y = ob.y; if ((dirx == 1) && (diry == 0)) { ob.clip.gotoAndStop("moveRight"); } else if ((dirx == -1) && (diry == 0)) { ob.clip.gotoAndStop("moveLeft"); } else if ((dirx == 0) && (diry == -1)) { ob.clip.gotoAndStop("moveUp"); } else if ((dirx == 0) && (diry == 1)) { ob.clip.gotoAndStop("moveUp"); } ob.xtile = Math.floor(ob.clip._x / game.tileW); ob.ytile = Math.floor(ob.clip._y / game.tileH); if (ob.ytile >= 18) { ob.ytile = 0; } else if (ob.ytile == -1) { ob.ytile = 18; } ob.clip.xtile = ob.xtile; ob.clip.ytile = ob.ytile; standStable(ob); ob.standClipNew = game.clip[(("t_" + (ob.ytile + 1)) + "_") + ob.xtile]; if (ob.standClipNew != ob.standClipOld) { ob.standClipNew._y = ob.standClipNew._y + 2; ob.standClipOld._y = ob.standClipOld._y - 2; } ob.standClipOld = game.clip[(("t_" + (ob.ytile + 1)) + "_") + ob.xtile]; } function playerOver(ob) { if (mySound == null) { mySound = new Sound(); if (ob.sex == "boy") { mySound.attachSound("manHelp"); } else if (ob.sex == "girl") { mySound.attachSound("womanHelp"); } trace(mySound); mySound.start(0, 3); } trace(ob.name); ob.spaceInput = false; ob.clip.gotoAndStop("danger"); ob.overStand--; if (ob.overStand > 0) { return(undefined); } ob.clip.helpMc.unloadMovie(); ob.clip._yscale = -100; if (mySound1 == null) { mySound1 = new Sound(); if (ob.sex == "boy") { mySound1.attachSound("manShout"); } else if (ob.sex == "girl") { mySound1.attachSound("womanShout"); } mySound1.start(0, 1); } ob.fallspeed = ob.fallspeed + ob.gravity; if (ob.fallspeed > game.tileH) { ob.fallspeed = game.tileH; } ob.y = ob.y + ob.fallspeed; ob.clip._y = ob.y; ob.xtile = Math.floor(ob.clip._x / game.tileW); ob.ytile = Math.floor(ob.clip._y / game.tileH); if (ob.ytile > 18) { ob.ytile = ob.ytile - 17; ob.y = ob.ytile * game.tileH; ob.clip._y = ob.y; } if ((map[ob.ytile + 1][ob.xtile] < 4) && (map[ob.ytile + 1][ob.xtile] > 0)) { ob.clip._yscale = 100; ob.y = (ob.ytile * game.tileH) + (game.tileH / 2); ob.clip._y = ob.y; clearInterval(ob.fallInterval); ob.fallInterval = null; ob.clip.gotoAndStop("over"); ob.spaceInput = true; } } function fall(ob) { ob.climb = false; if (!ob.fall) { getMyCorners(ob.x, ob.y + 1, ob); if (ob.downleft && (ob.downright)) { ob.fallspeed = 0; ob.fall = true; } } ob.fallspeed = ob.fallspeed + ob.gravity; if (ob.fallspeed > game.tileH) { ob.fallspeed = game.tileH; } moveChar(ob, 0, 1, 1); } function checkUpLadder(ob) { var _local4 = Math.floor(((ob.y + ob.height) - 1) / game.tileH); var _local5 = Math.floor((ob.y - ob.height) / game.tileH); var _local2 = game[(("t_" + _local5) + "_") + ob.xtile].ladder; var _local3 = game[(("t_" + _local4) + "_") + ob.xtile].ladder; if (_local2 || (_local3)) { return(true); } fall(ob); } function checkDownLadder(ob) { var _local3 = Math.floor(((ob.speed + ob.y) + ob.height) / game.tileH); var _local2 = game[(("t_" + _local3) + "_") + ob.xtile].ladder; if (_local2) { return(true); } fall(ob); } function climb(ob, diry) { ob.climb = true; ob.fall = false; ob.y = ob.y + (ob.speed * diry); ob.x = (ob.xtile * game.tileW) + (game.tileW / 2); updateChar(ob, 0, diry); return(true); } function detectKeys() { var _local2 = _root.char; var _local3 = false; if (_local2.clip.input) { if (Key.isDown(39)) { dir = "right"; up = false; down = false; getMyCorners(_local2.x - _local2.speed, _local2.y, _local2); if ((!_local2.climb) || (((_local2.downleft && (_local2.upleft)) && (_local2.upright)) && (_local2.downright))) { _local3 = _root.moveChar(_local2, 1, 0); } } else if (Key.isDown(37)) { dir = "left"; up = false; down = false; getMyCorners(_local2.x - _local2.speed, _local2.y, _local2); if ((!_local2.climb) || (((_local2.downleft && (_local2.upleft)) && (_local2.upright)) && (_local2.downright))) { _local3 = _root.moveChar(_local2, -1, 0); } } else if (Key.isDown(38)) { up = true; down = false; if ((!_local2.fall) && (checkUpLadder(_local2))) { _local3 = _root.climb(_local2, -1); } } else if (Key.isDown(40)) { up = false; down = true; if ((!_local2.fall) && (checkDownLadder(_local2))) { _local3 = _root.climb(_local2, 1); } } } if (_local2.fall) { _local3 = _root.fall(_local2); } updateChar(_local2, 0, 0); } function detectSpace() { if (Key.isDown(32)) { spaceLastTime++; } if (spaceLastTime > 20) { spaceLastTime = 0; clearInterval(spaceInterval); powerMode = true; if (char.clip.input) { char.clip.input = false; if (up) { if (dir == "right") { hit(char, "hitUpRightPower"); } else if (dir == "left") { hit(char, "hitUpLeftPower"); } } else if (down) { if (dir == "right") { hit(char, "hitDownRightPower"); } else if (dir == "left") { hit(char, "hitDownLeftPower"); } } else if (dir == "right") { hit(char, "hitRightPower"); } else { hit(char, "hitLeftPower"); } } } } function adjustToTile(ob) { ob.x = (ob.xtile * game.tileW) + ob.width; ob.y = (ob.ytile * game.tileH) + ob.height; ob.clip._x = ob.x; ob.clip._y = ob.y; } function hit(ob, dir) { if ((map[ob.ytile][ob.xtile] != 4) && (map[ob.ytile][ob.xtile] != 3)) { adjustToTile(ob); ob.clip.gotoAndStop(dir); } else { ob.clip.input = true; } } function setMouse() { if (mouseInter == 0) { mouseInter = 10 + random(20); return(undefined); } mouseInter--; if (mouseInter > 0) { return(undefined); } var _local4 = new Array(); var _local5 = 2 + random(4); var _local1 = 0; while (_local1 < _local5) { do { var x = (1 + random(13)); var y = (1 + random(19)); if (game.mouseNum == (game.mouseMaxNum - 25)) { return(undefined); } } while ((((map[y][x] == undefined) || (map[y][x] != 1)) || ((x == char.xtile) && (y == (char.ytile + 1)))) || (game[(("t_" + (y - 1)) + "_") + x].mouse == true)); var _local3 = new Array(); _local3.push(x); _local3.push(y); _local4.push(_local3); _local1++; } _local1 = 0; while (_local1 < _local5) { var x = _local4[_local1][0]; var y = _local4[_local1][1]; var _local2 = game.mouse[random(game.mouse.length)]; if (game[(("t_" + (y - 1)) + "_") + x].first == false) { if (_local2 == "mouse_0") { } } else { _local2 = "mouse_2"; } game.clip.attachMovie(_local2, (("m_" + (y - 1)) + "_") + x, game.mouseD); game.clip[(("m_" + (y - 1)) + "_") + x]._x = game.clip[(("t_" + y) + "_") + x]._x + (game.tileW / 2); game.clip[(("m_" + (y - 1)) + "_") + x]._y = game.clip[(("t_" + y) + "_") + x]._y + 7; game.clip[(("m_" + (y - 1)) + "_") + x].y = y - 1; game.clip[(("m_" + (y - 1)) + "_") + x].x = x; game.mouseNum++; game[(("t_" + (y - 1)) + "_") + x].mouseStr = _local2; game.mouseD++; _local1++; } } function hitMouse(y, x, dir) { var _local5 = ""; if ((y == npc.ytile) && (x == npc.xtile)) { _local5 = "npc"; } else { _local5 = "char"; } if (dir == "up") { if ((map[y - 2][x] != 0) && (true(npc.gameOver ? (x != npc.xtile) : ((y - 3) != npc.ytile)))) { var _local3 = game.clip[(("t_" + (y - 2)) + "_") + x].mc; _local3.gotoAndPlay(_local3._currentframe + 1); if ((y - 2) == 0) { game.clip["t_18_" + x].mc.gotoAndPlay(_local3._currentframe); } } } else if (dir == "left") { if ((map[y + 1][x - 1] != 0) && (true(npc.gameOver ? ((x - 1) != npc.xtile) : (y != npc.ytile)))) { var _local3 = game.clip[(("t_" + (y + 1)) + "_") + (x - 1)].mc; _local3.gotoAndPlay(_local3._currentframe + 1); if ((y + 1) == 18) { game.clip["t_0_" + (x - 1)].mc.gotoAndPlay(_local3._currentframe); } } if (game[(("t_" + y) + "_") + (x - 1)].mouse) { game.clip[(("m_" + y) + "_") + (x - 1)].actor = _local5; game.clip[(("m_" + y) + "_") + (x - 1)].gotoAndPlay("dead"); } } else if (dir == "right") { if ((map[y + 1][x + 1] != 0) && (true(npc.gameOver ? ((x + 1) != npc.xtile) : (y != npc.ytile)))) { var _local3 = game.clip[(("t_" + (y + 1)) + "_") + (x + 1)].mc; _local3.gotoAndPlay(_local3._currentframe + 1); if ((y + 1) == 18) { game.clip["t_0_" + (x + 1)].mc.gotoAndPlay(_local3._currentframe); } } if (game[(("t_" + y) + "_") + (x + 1)].mouse) { game.clip[(("m_" + y) + "_") + (x + 1)].actor = _local5; game.clip[(("m_" + y) + "_") + (x + 1)].gotoAndPlay("dead"); } } else if (dir == "down") { if ((y + 4) == 18) { if ((map[18][x] != 0) && (true(npc.gameOver ? (x != npc.xtile) : (npc.ytile != 17)))) { var _local3 = game.clip["t_18_" + x].mc; _local3.gotoAndPlay(_local3._currentframe + 1); _local3 = game.clip["t_0_" + x].mc; _local3.gotoAndPlay(_local3._currentframe + 1); } return(undefined); } if ((y + 4) > 18) { var _local4 = y - 18; } else if ((y + 4) < 18) { var _local4 = y; } if ((map[_local4 + 4][x] != 0) && (true(npc.gameOver ? (x != npc.xtile) : ((_local4 + 3) != npc.ytile)))) { var _local3 = game.clip[(("t_" + (_local4 + 4)) + "_") + x].mc; _local3.gotoAndPlay(_local3._currentframe + 1); } } } function init(ob) { clearInterval(ob.fallInterval); ob.fallInterval = null; mouseInter = 0; spaceLastTime = 0; clearInterval(spaceInterval); spaceInterval = null; spacePushed = false; ob.gameOver = false; ob.overStand = 15; ob.clip.input = true; dir = "right"; up = false; down = false; firstCreat = true; powerMode = false; mySound = null; mySound1 = null; } function relive() { if (Key.isDown(32)) { init(char); char.x = (char.xtile * game.tileW) + (game.tileW / 2); char.y = ((char.ytile + 1) * game.tileH) - char.height; char.clip._x = char.x; char.clip._y = char.y; char.clip.gotoAndStop("standRight"); } } function countTime() { if (allTime == 0) { timeOver = true; play(); clearInterval(timeInterval); } var _local1 = (tt1 = (tt2 = (tt3 = 0))); _local1 = int(allTime / 600); tt1 = int((allTime - (_local1 * 600)) / 60); tt2 = int(((allTime - (_local1 * 600)) - (tt1 * 60)) / 10); tt3 = ((allTime - (_local1 * 600)) - (tt1 * 60)) - (tt2 * 10); t0.gotoAndStop(_local1 + 1); t1.gotoAndStop(tt1 + 1); t2.gotoAndStop(tt2 + 1); t3.gotoAndStop(tt3 + 1); allTime--; } function countScore(score) { var _local1 = (ss1 = (ss2 = (ss3 = 0))); _local1 = int(score / 1000); ss1 = int((score - (_local1 * 1000)) / 100); ss2 = int(((score - (_local1 * 1000)) - (ss1 * 100)) / 10); ss3 = ((score - (_local1 * 1000)) - (ss1 * 100)) - (ss2 * 10); s0.gotoAndStop(_local1 + 1); s1.gotoAndStop(ss1 + 1); s2.gotoAndStop(ss2 + 1); s3.gotoAndStop(ss3 + 1); } function countScoreP(pscore) { var _local1 = (ss1 = (ss2 = (ss3 = 0))); _local1 = int(pscore / 1000); ss1 = int((pscore - (_local1 * 1000)) / 100); ss2 = int(((pscore - (_local1 * 1000)) - (ss1 * 100)) / 10); ss3 = ((pscore - (_local1 * 1000)) - (ss1 * 100)) - (ss2 * 10); p0.gotoAndStop(_local1 + 1); p1.gotoAndStop(ss1 + 1); p2.gotoAndStop(ss2 + 1); p3.gotoAndStop(ss3 + 1); } function standStable(ob) { if ((ob.oldxtile == ob.xtile) && (ob.oldytile == ob.ytile)) { if (!ob.standCreat) { ob.standTimeInterval = setInterval(passTime, 1000, ob); ob.standCreat = true; } } else { ob.standTimeLimit = 5; } ob.oldxtile = ob.xtile; ob.oldytile = ob.ytile; } function passTime(ob) { ob.standTimeLimit--; if ((ob.standTimeLimit == 0) && (!ob.gameOver)) { if (map[ob.ytile + 1][ob.xtile] < 4) { var _local2 = game.clip[(("t_" + (ob.ytile + 1)) + "_") + ob.xtile].mc; _local2.gotoAndPlay(_local2._currentframe + 1); if ((ob.ytile + 1) == 18) { var _local3 = game.clip["t_0_" + ob.xtile].mc; _local3.gotoAndPlay(_local2._currentframe); } clearInterval(ob.standTimeInterval); ob.standCreat = false; ob.standTimeLimit = 5; } } } function npcRelive() { npc.gameOver = false; npc.clip.input = true; npc.x = (npc.xtile * game.tileW) + (game.tileW / 2); npc.y = ((npc.ytile + 1) * game.tileH) - npc.height; npc.clip._x = npc.x; npc.clip._y = npc.y; npc.clip.gotoAndStop("standRight"); npc.dir = "right"; npc.overStand = 15; } function npcChangeDir() { var _local1 = [0, 0, 0, 0, 0, 0, 0, 0, 1]; var _local2 = 0; if ((map[npc.ytile + 1][npc.xtile] == 3) && (checkDownLadder(npc))) { _local2 = _local1[random(_local1.length)]; if (_local2) { if (!npc.climbM) { npc.climbM = true; trace("******************************DOWN" + npc.climb); if (climbInterval == null) { climbInterval = setInterval(setClimb, 50); } npc.dir = "down"; } return(undefined); } } else if ((map[npc.ytile + 1][npc.xtile] == 2) && (checkUpLadder(npc))) { _local2 = _local1[random(_local1.length)]; if (_local2) { if (!npc.climbM) { npc.climbM = true; trace("******************************UP" + npc.climb); if (climbInterval == null) { climbInterval = setInterval(setClimb, 50); } npc.dir = "up"; } return(undefined); } } if (npc.dir == "right") { if (!game[(("t_" + npc.ytile) + "_") + (npc.xtile + 1)].walkable) { moveChar(npc, 1, 0); npc.dir = "left"; } } else if (npc.dir == "left") { if (!game[(("t_" + npc.ytile) + "_") + (npc.xtile - 1)].walkable) { moveChar(npc, -1, 0); npc.dir = "right"; } } } function setClimb() { climbNum++; if (climbNum > 30) { npc.climbM = false; climbNum = 0; clearInterval(climbInterval); climbInterval = null; } } function npcHit() { var _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; var _local1 = 0; if ((char.xtile == (npc.xtile + 1)) && (char.ytile == npc.ytile)) { if (!char.gameOver) { npc.clip.input = false; hit(npc, "hitRight"); } return(undefined); } if ((char.xtile == (npc.xtile - 1)) && (char.ytile == npc.ytile)) { if (!char.gameOver) { npc.clip.input = false; hit(npc, "hitLeft"); } return(undefined); } if ((char.xtile == npc.xtile) && (char.ytile == (npc.ytile + 3))) { if (!char.gameOver) { npc.clip.input = false; if (npc.dir == "left") { hit(npc, "hitDownLeft"); } else { hit(npc, "hitDownRight"); } } return(undefined); } if ((char.xtile == npc.xtile) && (char.ytile == (npc.ytile - 3))) { if (!char.gameOver) { npc.clip.input = false; if (npc.dir == "left") { hit(npc, "hitUpLeft"); } else { hit(npc, "hitUpRight"); } } return(undefined); } if (game[(("t_" + npc.ytile) + "_") + (npc.xtile + 1)].mouse) { if (game[(("t_" + npc.ytile) + "_") + (npc.xtile + 1)].mouseStr == "mouse_1") { _local1 = _local2[random(_local2.length)]; } else { _local1 = 1; } if (_local1) { npc.clip.input = false; hit(npc, "hitRight"); } } else if (game[(("t_" + npc.ytile) + "_") + (npc.xtile - 1)].mouse) { if (game[(("t_" + npc.ytile) + "_") + (npc.xtile - 1)].mouseStr == "mouse_1") { _local1 = _local2[random(_local2.length)]; } else { _local1 = 1; } if (_local1) { npc.clip.input = false; hit(npc, "hitLeft"); } } } function destroy() { game.clip.removeMovieClip(); clearInterval(timeInterval); } map = [[1, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 0, 0, 5, 0, 5, 0, 0, 6, 6, 6, 1], [1, 0, 0, 0, 1, 1, 2, 3, 2, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 6, 1], [1, 0, 1, 1, 1, 1, 3, 2, 3, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 2, 3, 2, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 1], [1, 6, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 6, 1], [1, 0, 1, 1, 1, 1, 3, 2, 3, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 0, 0, 1], [1, 6, 6, 6, 0, 0, 5, 0, 5, 0, 0, 6, 6, 6, 1], [1, 0, 0, 0, 1, 1, 2, 3, 2, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 3, 2, 3, 1, 1, 1, 1, 1, 1]]; game = {tileW:48, tileH:32, D:0, ladderD:500, mouseD:1000, mouseNum:0, mouseMaxNum:20}; game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = "empty"; game.Tile0.prototype.mouse = false; game.Tile0.prototype.first = false; game.Tile1 = function () { }; game.Tile1.prototype.walkable = false; game.Tile1.prototype.frame = ["tile0", "tile1", "tile2"]; game.Tile2 = function () { }; game.Tile2.prototype.walkable = false; game.Tile2.prototype.frame = ["tile0", "tile1", "tile2"]; game.Tile2.prototype.item = "ladderDown"; game.Tile3 = function () { }; game.Tile3.prototype.walkable = false; game.Tile3.prototype.frame = ["tile0", "tile1", "tile2"]; game.Tile3.prototype.ladder = true; game.Tile3.prototype.item = "ladderUp"; game.Tile4 = function () { }; game.Tile4.prototype.walkable = true; game.Tile4.prototype.frame = "empty"; game.Tile4.prototype.ladder = true; game.Tile5 = function () { }; game.Tile5.prototype.walkable = true; game.Tile5.prototype.frame = "empty"; game.Tile5.prototype.ladder = true; game.Tile6 = function () { }; game.Tile6.prototype.walkable = false; game.Tile6.prototype.frame = "empty"; game.mouse = ["mouse_0", "mouse_1", "mouse_1", "mouse_0", "mouse_0", "mouse_1", "mouse_0", "mouse_0", "mouse_1", "mouse_0", "mouse_0", "mouse_1", "mouse_0", "mouse_0", "mouse_0", "mouse_0", "mouse_1", "mouse_0", "mouse_0", "mouse_3", "mouse_0", "mouse_0", "mouse_0", "mouse_0", "mouse_0", "mouse_1", "mouse_3", "mouse_0", "mouse_1", "mouse_0", "mouse_0", "mouse_0"]; char = {xtile:6, ytile:2, speed:10, gravity:3, fall:false, climb:false, fallspeed:0, standTimeLimit:5, standTimeInterval:0, standCreat:false, oldxtile:null, oldytile:null, gameOver:false, fallInterval:null, overStand:15, climbDown:true, climbUp:true, spaceInput:true, sex:"boy"}; npc = {xtile:2, ytile:17, speed:10, gravity:3, fall:false, climb:false, fallspeed:0, standTimeLimit:5, standTimeInterval:0, standCreat:false, oldxtile:null, oldytile:null, gameOver:false, fallInterval:null, overStand:15, dir:"right", climbM:false, climbDown:true, climbUp:true, spaceInput:true}; keyObject = new Object(); keyObject.onKeyDown = function () { if (((Key.isDown(32) && (firstCreat)) && (!char.gameOver)) && (!timeOver)) { firstCreat = false; spaceInterval = setInterval(detectSpace, 10); } if (((Key.isDown(32) && (char.gameOver)) && (!timeOver)) && (char.spaceInput)) { relive(); } }; keyObject.onKeyUp = function () { if (Key.getCode() == 32) { if (spaceInterval != null) { clearInterval(spaceInterval); spaceInterval = null; firstCreat = true; if ((spaceLastTime < 20) && (spaceLastTime != 0)) { spaceLastTime = 0; if (char.clip.input) { char.clip.input = false; if (up) { if (dir == "right") { hit(char, "hitUpRight"); } else if (dir == "left") { hit(char, "hitUpLeft"); } } else if (down) { if (dir == "right") { hit(char, "hitDownRight"); } else if (dir == "left") { hit(char, "hitDownLeft"); } } else if (dir == "right") { hit(char, "hitRight"); } else { hit(char, "hitLeft"); } } } } if (powerMode) { powerMode = false; char.clip.mc.play(); } } }; Key.addListener(keyObject); init(char); buildMap(map); stop(); timeOver = false; allTime = 180; timeInterval = setInterval(countTime, 1000); score = 0; pscore = 0; _root.onEnterFrame = function () { if (((!npc.gameOver) && (npc.clip.input)) && (!timeOver)) { updateChar(npc, 0, 0); npcChangeDir(); if (npc.dir == "right") { moveChar(npc, 1, 0); npcHit(0, 1); } else if (npc.dir == "left") { moveChar(npc, -1, 0); } else if (npc.dir == "up") { trace(npc); trace(checkUpLadder(npc)); if (checkUpLadder(npc) && (npc.climbUp)) { climb(npc, -1); } else if ((npc.clip.dir = "left")) { npc.dir = "left"; } else { npc.dir = "right"; } } else if (npc.dir == "down") { trace("*****" + checkDownLadder(npc)); trace("*****" + checkDownLadder(npc)); trace((npc.ytile + " ") + npc.xtile); if (checkDownLadder(npc) && (npc.climbDown)) { climb(npc, 1); } else if ((npc.clip.dir = "left")) { npc.dir = "left"; } else { npc.dir = "right"; } } npcHit(); updateChar(npc, 0, 0); } }; climbNum = 0; climbInterval = null;Instance of Symbol 400 MovieClip in Frame 67onClipEvent (load) { if (_root.playselect == "girl") { gotoAndStop (68); } else if (_root.playselect == "boy") { } }Instance of Symbol 423 MovieClip [empty] "controller" in Frame 67onClipEvent (enterFrame) { if ((!_root.char.gameOver) && (!_root.timeOver)) { _root.detectKeys(); } _root.setMouse(); }Instance of Symbol 335 MovieClip [boy] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 223 MovieClip [girl] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 426 MovieClip [ladderDown] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 429 MovieClip [ladderUp] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 456 MovieClip [mouse_0] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 477 MovieClip [mouse_1] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 499 MovieClip [mouse_2] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 534 MovieClip [mouse_3] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 591 MovieClip [tile] in Frame 67onClipEvent (load) { this.unloadMovie(); }Instance of Symbol 696 MovieClip [npc] in Frame 67onClipEvent (load) { this.unloadMovie(); }Frame 118stopAllSounds();Instance of Symbol 357 MovieClip in Frame 118on (press) { getURL ("http://www.1gamesite.com/?utm_medium=brandedgames_external&utm_campaign=game1&utm_source=host1&utm_content=ingame", "_blank"); }Frame 119destroy(); _root.attachMovie(_root.playselect, "actor", 1000, {_x:400, _y:107}); _root.attachMovie("npc", "npcM", 1001, {_x:500, _y:107}); if (score > pscore) { actor.gotoAndStop("happy"); npcM.gotoAndStop("failure"); } else if (score < pscore) { actor.gotoAndStop("failure"); npcM.gotoAndStop("happy"); } else { actor.gotoAndStop("happy"); npcM.gotoAndStop("happy"); } nickname = ""; email = ""; if (Number(score) < 0) { scoreTxt.text = 0; } else { scoreTxt.text = score; } scorelen = scoreTxt.text.length; i = 1; while (i <= 4) { this["zs" + (4 - i)].gotoAndStop(Number(scoreTxt.text.charAt(scorelen - i)) + 1); i++; } stop(); stop(); added = 0;Frame 120play();Frame 122if (added == 0) { gotoAndPlay (120); } else { gotoAndStop (123); }Symbol 18 MovieClip Frame 1stop();Symbol 27 Buttonon (press) { play(); }Symbol 33 MovieClip Frame 47stop();Symbol 39 MovieClip Frame 147stop(); _root.play();Symbol 47 MovieClip Frame 1stop();Symbol 66 MovieClip Frame 8_parent.gotoAndStop("standLeft");Symbol 67 MovieClip Frame 8_parent.gotoAndStop("standRight");Symbol 90 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 90 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "left");Symbol 90 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 91 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 91 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "right");Symbol 91 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 104 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 104 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 104 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 105 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 105 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 105 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 118 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 118 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 118 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 119 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 119 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 119 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 128 MovieClip Frame 8str = _parent._name; if ((_root.map[_root[str].ytile + 1][_root[str].xtile] == 2) || (_root.map[_root[str].ytile + 1][_root[str].xtile] == 3)) { arr = ["standLeft", "standRight"]; dirArr = ["left", "right"]; var temp = random(arr.length); _parent.dir = dirArr[temp]; _parent.gotoAndStop(arr[temp]); }Symbol 153 MovieClip Frame 5stop();Symbol 158 MovieClip Frame 8_root.spaceInput = true; gotoAndPlay (5);Symbol 210 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 210 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 8; } clip._y = clip._y + 8;Symbol 210 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; _root.hitMouse(y, x, "right"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 2)]; isoClip._y = isoClip._y + 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 210 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 3)]; isoClip._y = isoClip._y + 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 210 MovieClip Frame 22clip._y = clip._y - 8; isoClip._y = isoClip._y - 8;Symbol 210 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 211 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 211 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 211 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; _root.hitMouse(y, x, "left"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 2)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y - 8;Symbol 211 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 3)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y - 8;Symbol 211 MovieClip Frame 22clip._y = clip._y + 8; isoClip._y = isoClip._y + 8;Symbol 211 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 212 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 212 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) <= 0) { isoClip = _root.game.clip[(("t_" + (y + 16)) + "_") + x]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 212 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip = _root.game.clip[(("t_" + (y - 5)) + "_") + x]; if ((y - 5) < 0) { isoClip = _root.game.clip[(("t_" + (y + 13)) + "_") + x]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 212 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); }Symbol 212 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 213 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 213 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 8; clip._y = clip._y + 8;Symbol 213 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip = _root.game.clip[(("t_" + (y + 7)) + "_") + x]; if ((y + 7) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 11)) + "_") + x]; } isoClip._y = isoClip._y + 8; clip._y = clip._y + 8;Symbol 213 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); }Symbol 213 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 223 MovieClip [girl] Frame 1stop();Symbol 248 MovieClip Frame 8_parent.gotoAndStop("standLeft");Symbol 249 MovieClip Frame 8_parent.gotoAndStop("standRight");Symbol 262 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 262 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "left");Symbol 262 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 263 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 263 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "right");Symbol 263 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 276 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 276 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 276 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 277 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 277 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 277 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 290 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 290 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 290 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 291 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 291 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 291 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 300 MovieClip Frame 8str = _parent._name; if ((_root.map[_root[str].ytile + 1][_root[str].xtile] == 2) || (_root.map[_root[str].ytile + 1][_root[str].xtile] == 3)) { arr = ["standLeft", "standRight"]; dirArr = ["left", "right"]; var temp = random(arr.length); _parent.dir = dirArr[temp]; _parent.gotoAndStop(arr[temp]); }Symbol 320 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 320 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 8; } clip._y = clip._y + 8;Symbol 320 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; _root.hitMouse(y, x, "right"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 2)]; isoClip._y = isoClip._y + 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 320 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 3)]; isoClip._y = isoClip._y + 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 320 MovieClip Frame 22clip._y = clip._y - 8; isoClip._y = isoClip._y - 8;Symbol 320 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 321 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 321 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 321 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; _root.hitMouse(y, x, "left"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 2)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y - 8;Symbol 321 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 3)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y - 8;Symbol 321 MovieClip Frame 22clip._y = clip._y + 8; isoClip._y = isoClip._y + 8;Symbol 321 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 322 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 322 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) <= 0) { isoClip = _root.game.clip[(("t_" + (y + 16)) + "_") + x]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 322 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; _root.hitMouse(y, x, "up"); clip = _root.game.clip[(("t_" + (y - 5)) + "_") + x]; if ((y - 5) < 0) { isoClip = _root.game.clip[(("t_" + (y + 13)) + "_") + x]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y - 8;Symbol 322 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8;Symbol 322 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 323 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 323 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; isoClip._y = isoClip._y + 8; } clip._y = clip._y + 8;Symbol 323 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; _root.hitMouse(y, x, "down"); clip = _root.game.clip[(("t_" + (y + 7)) + "_") + x]; if ((y + 7) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 11)) + "_") + x]; } isoClip._y = isoClip._y + 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); } if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 323 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8;Symbol 323 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 335 MovieClip [boy] Frame 1stop();Instance of Symbol 47 MovieClip "boy" in Symbol 336 MovieClip Frame 1onClipEvent (mouseMove) { if (this._currentframe != 3) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse) && (this._currentframe != 3)) { this._parent.boy.gotoAndStop(3); _root.playselect = "girl"; this._parent.girl.gotoAndStop(1); } }Instance of Symbol 47 MovieClip "girl" in Symbol 336 MovieClip Frame 1onClipEvent (mouseMove) { if (this._currentframe != 3) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse) && (this._currentframe != 3)) { this.gotoAndStop(3); _root.playselect = "boy"; this._parent.boy.gotoAndStop(1); } }Symbol 346 Buttonon (press) { getURL ("http://www.1gamesite.com/?utm_medium=brandedgames_external&utm_campaign=game1&utm_source=host1&utm_content=ingame", "_blank"); }Symbol 348 Buttonon (release) { if (_root.playselect == 0) { altshow._visible = true; altshow.gotoAndPlay(2); } else { nextFrame(); } }Symbol 354 MovieClip Frame 1stop();Symbol 354 MovieClip Frame 25gotoAndStop (1); this._visible = false;Symbol 387 Buttonon (release) { stopAllSounds(); gotoAndStop (67); }Symbol 400 MovieClip Frame 1stop();Symbol 406 Buttonon (release) { stopAllSounds(); destroy(); gotoAndStop (4); }Symbol 418 MovieClip Frame 1stop();Symbol 426 MovieClip [ladderDown] Frame 1stop();Symbol 426 MovieClip [ladderDown] Frame 2stop();Symbol 429 MovieClip [ladderUp] Frame 1stop();Symbol 429 MovieClip [ladderUp] Frame 2stop();Symbol 451 MovieClip Frame 1if (_parent.actor == "char") { _root.score = _root.score + 1; _root.countScore(_root.score); } else { _root.pscore = _root.pscore + 1; _root.countScoreP(_root.pscore); }Symbol 456 MovieClip [mouse_0] Frame 7stop(); this.life = 60; _root.game[(("t_" + this.y) + "_") + this.x].mouse = true; this.onEnterFrame = function () { this.life--; if (this.life == 0) { gotoAndPlay ("vanish"); delete this.onEnterFrame; } };Symbol 456 MovieClip [mouse_0] Frame 9_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 456 MovieClip [mouse_0] Frame 14removeMovieClip(this);Symbol 456 MovieClip [mouse_0] Frame 15_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game[(("t_" + this.y) + "_") + this.x].first = true; _root.game.mouseNum--;Symbol 456 MovieClip [mouse_0] Frame 20removeMovieClip(this);Symbol 466 MovieClip Frame 1if (_parent.actor == "char") { _root.score = _root.score - 1; _root.countScore(_root.score); } else { _root.pscore = _root.pscore - 1; _root.countScoreP(_root.pscore); }Symbol 477 MovieClip [mouse_1] Frame 7stop(); stop(); this.life = 60; _root.game[(("t_" + this.y) + "_") + this.x].mouse = true; this.onEnterFrame = function () { this.life--; if (this.life == 0) { gotoAndPlay ("vanish"); delete this.onEnterFrame; } };Symbol 477 MovieClip [mouse_1] Frame 9_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 477 MovieClip [mouse_1] Frame 14removeMovieClip(this);Symbol 477 MovieClip [mouse_1] Frame 15_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 477 MovieClip [mouse_1] Frame 26removeMovieClip(this);Symbol 492 MovieClip Frame 1if (_parent.actor == "char") { _root.score = _root.score + 2; _root.countScore(_root.score); } else { _root.pscore = _root.pscore + 2; _root.countScoreP(_root.pscore); }Symbol 499 MovieClip [mouse_2] Frame 7stop(); this.life = 60; _root.game[(("t_" + this.y) + "_") + this.x].mouse = true; this.onEnterFrame = function () { this.life--; if (this.life == 0) { gotoAndPlay ("vanish"); delete this.onEnterFrame; } };Symbol 499 MovieClip [mouse_2] Frame 9_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game[(("t_" + this.y) + "_") + this.x].first = false; _root.game.mouseNum--;Symbol 499 MovieClip [mouse_2] Frame 16removeMovieClip(this);Symbol 499 MovieClip [mouse_2] Frame 17_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 499 MovieClip [mouse_2] Frame 22removeMovieClip(this);Symbol 533 MovieClip Frame 1if (_parent.actor == "char") { _root.score = _root.score + 10; _root.countScore(_root.score); } else { _root.pscore = _root.pscore + 10; _root.countScoreP(_root.pscore); }Symbol 534 MovieClip [mouse_3] Frame 7stop(); this.life = 50; _root.game[(("t_" + this.y) + "_") + this.x].mouse = true; this.onEnterFrame = function () { this.life--; if (this.life == 0) { gotoAndPlay ("vanish"); delete this.onEnterFrame; } };Symbol 534 MovieClip [mouse_3] Frame 9_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 534 MovieClip [mouse_3] Frame 14removeMovieClip(this);Symbol 534 MovieClip [mouse_3] Frame 15_root.game[(("t_" + this.y) + "_") + this.x].mouse = false; _root.game.mouseNum--;Symbol 534 MovieClip [mouse_3] Frame 20removeMovieClip(this);Symbol 555 MovieClip Frame 7stop();Symbol 564 MovieClip Frame 1stop(); if (_parent.item != undefined) { _parent.item.gotoAndStop(1); }Symbol 564 MovieClip Frame 2stop();Symbol 564 MovieClip Frame 3this._alpha = 60; stop();Instance of Symbol 555 MovieClip in Symbol 564 MovieClip Frame 3onClipEvent (load) { gotoAndPlay (2); }Symbol 564 MovieClip Frame 8stop(); this._alpha = 100; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = false; if (_parent.item != undefined) { _parent.item.gotoAndStop(2); } if (_root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse) { removeMovieClip(_root.game.clip[(("m_" + (_parent.y - 1)) + "_") + _parent.x]); _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse = false; } if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = false; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = false; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = false; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = false; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = false; } } _root.map[_parent.y][_parent.x] = 0; this.life = 200; this.onEnterFrame = function () { this.life--; if (this.life == 0) { play(); delete this.onEnterFrame; } };Symbol 564 MovieClip Frame 17_root.map[_parent.y][_parent.x] = _parent.value; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = true; if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = true; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = true; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = true; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = true; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = true; } } gotoAndStop (1);Symbol 577 MovieClip Frame 1stop(); if (_parent.item != undefined) { _parent.item.gotoAndStop(1); }Symbol 577 MovieClip Frame 2stop();Symbol 577 MovieClip Frame 3this._alpha = 60; stop();Instance of Symbol 555 MovieClip in Symbol 577 MovieClip Frame 3onClipEvent (load) { gotoAndPlay (2); }Symbol 577 MovieClip Frame 8stop(); this._alpha = 100; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = false; if (_root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse) { removeMovieClip(_root.game.clip[(("m_" + (_parent.y - 1)) + "_") + _parent.x]); _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse = false; } if (_parent.item != undefined) { _parent.item.gotoAndStop(2); } if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = false; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = false; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = false; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = false; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = false; } } _root.map[_parent.y][_parent.x] = 0; this.life = 200; this.onEnterFrame = function () { this.life--; if (this.life == 0) { play(); delete this.onEnterFrame; } };Symbol 577 MovieClip Frame 17_root.map[_parent.y][_parent.x] = _parent.value; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = true; if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = true; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = true; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = true; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = true; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = true; } } gotoAndStop (1);Symbol 590 MovieClip Frame 1stop(); if (_parent.item != undefined) { _parent.item.gotoAndStop(1); }Symbol 590 MovieClip Frame 2stop();Symbol 590 MovieClip Frame 3this._alpha = 60; stop();Instance of Symbol 555 MovieClip in Symbol 590 MovieClip Frame 3onClipEvent (load) { gotoAndPlay (2); }Symbol 590 MovieClip Frame 8stop(); this._alpha = 100; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = false; if (_root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse) { removeMovieClip(_root.game.clip[(("m_" + (_parent.y - 1)) + "_") + _parent.x]); _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].mouse = false; } if (_parent.item != undefined) { _parent.item.gotoAndStop(2); } if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = false; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = false; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = false; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = false; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = false; } } _root.map[_parent.y][_parent.x] = 0; this.life = 200; this.onEnterFrame = function () { this.life--; if (this.life == 0) { play(); delete this.onEnterFrame; } };Symbol 590 MovieClip Frame 17_root.map[_parent.y][_parent.x] = _parent.value; _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].walkable = true; if (_root.map[_parent.y][_parent.x] == 3) { _root.game[(("t_" + (_parent.y + 1)) + "_") + _parent.x].ladder = true; if (_root.map[_parent.y + 2][_parent.x] == 5) { _root.game[(("t_" + (_parent.y + 2)) + "_") + _parent.x].ladder = true; } } else if (_root.map[_parent.y][_parent.x] == 2) { _root.game[(("t_" + (_parent.y - 1)) + "_") + _parent.x].ladder = true; _root.game[(("t_" + (_parent.y - 2)) + "_") + _parent.x].ladder = true; if (_parent.y == 3) { _root.game["t_18_" + _parent.x].ladder = true; } } gotoAndStop (1);Symbol 591 MovieClip [tile] Frame 1this.onEnterFrame = function () { if (_root.game[(("t_" + (this.y - 1)) + "_") + this.x].mouse) { _root.game.clip[(("m_" + (this.y - 1)) + "_") + this.x]._y = this._y + 7; } if (this.y == 18) { _root.game.clip["t_0_" + this.x]._y = this._y - 576; } };Instance of Symbol 429 MovieClip [ladderUp] "mc" in Symbol 591 MovieClip [tile] Frame 15onClipEvent (load) { gotoAndStop (1); }Instance of Symbol 429 MovieClip [ladderUp] "mc" in Symbol 591 MovieClip [tile] Frame 20onClipEvent (load) { gotoAndStop (2); }Symbol 609 MovieClip Frame 8_parent.gotoAndStop("standLeft");Symbol 610 MovieClip Frame 8_parent.gotoAndStop("standRight");Symbol 623 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 623 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "left");Symbol 623 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 624 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 4; } clip._y = clip._y + 4;Symbol 624 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "right");Symbol 624 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 637 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 637 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 637 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 638 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) == 0) { isoClip = _root.game.clip["t_18_" + x]; isoClip._y = isoClip._y - 4; } clip._y = clip._y - 4;Symbol 638 MovieClip Frame 7clip._y = clip._y + 4; isoClip._y = isoClip._y + 4; _root.hitMouse(y, x, "up");Symbol 638 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 651 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 651 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 651 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 652 MovieClip Frame 5y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; clip._y = clip._y + 4; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; } isoClip._y = isoClip._y + 4;Symbol 652 MovieClip Frame 7clip._y = clip._y - 4; isoClip._y = isoClip._y - 4; _root.hitMouse(y, x, "down");Symbol 652 MovieClip Frame 12_parent.input = true; _parent.gotoAndStop("standRight");Symbol 661 MovieClip Frame 8str = _parent._name; if ((_root.map[_root[str].ytile + 1][_root[str].xtile] == 2) || (_root.map[_root[str].ytile + 1][_root[str].xtile] == 3)) { arr = ["standLeft", "standRight"]; dirArr = ["left", "right"]; var temp = random(arr.length); _parent.dir = dirArr[temp]; _parent.gotoAndStop(arr[temp]); }Symbol 680 MovieClip Frame 1interval = 0; this.onEnterFrame = function () { interval++; if (interval > 80) { _root.npcRelive(); } };Symbol 680 MovieClip Frame 5gotoAndPlay (2);Symbol 681 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 681 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 1)]; isoClip._y = isoClip._y + 8; } clip._y = clip._y + 8;Symbol 681 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; _root.hitMouse(y, x, "right"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 2)]; isoClip._y = isoClip._y + 8; } clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(clip.mc._currentframe); clip._y = clip._y + 8;Symbol 681 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x + 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x + 3)]; isoClip._y = isoClip._y + 8; } clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(clip.mc._currentframe); clip._y = clip._y + 8;Symbol 681 MovieClip Frame 22clip._y = clip._y - 8; isoClip._y = isoClip._y - 8;Symbol 681 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 682 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 682 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 1)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 1)]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 682 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; _root.hitMouse(y, x, "left"); clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 2)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 2)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(clip.mc._currentframe); } clip._y = clip._y - 8;Symbol 682 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; clip = _root.game.clip[(("t_" + (y + 1)) + "_") + (x - 3)]; if ((y + 1) == 18) { isoClip = _root.game.clip["t_0_" + (x - 3)]; isoClip._y = isoClip._y - 8; } if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(clip.mc._currentframe); } clip._y = clip._y - 8;Symbol 682 MovieClip Frame 22clip._y = clip._y + 8; isoClip._y = isoClip._y + 8;Symbol 682 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standLeft");Symbol 683 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 683 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y - 2)) + "_") + x]; if ((y - 2) <= 0) { isoClip = _root.game.clip[(("t_" + (y + 16)) + "_") + x]; isoClip._y = isoClip._y - 8; } clip._y = clip._y - 8;Symbol 683 MovieClip Frame 18clip._y = clip._y + 8; isoClip._y = isoClip._y + 8; _root.hitMouse(y, x, "up"); clip = _root.game.clip[(("t_" + (y - 5)) + "_") + x]; if ((y - 5) < 0) { isoClip = _root.game.clip[(("t_" + (y + 13)) + "_") + x]; isoClip._y = isoClip._y - 8; } clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); clip._y = clip._y - 8;Symbol 683 MovieClip Frame 20clip._y = clip._y + 8; isoClip._y = isoClip._y + 8;Symbol 683 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 684 MovieClip Frame 11stop(); if (Key.isDown(32) == false) { play(); }Symbol 684 MovieClip Frame 16y = _parent.ytile; x = _parent.xtile; clip = _root.game.clip[(("t_" + (y + 4)) + "_") + x]; if ((y + 4) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 14)) + "_") + x]; if (isoClip.mc._currentframe < 8) { isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } isoClip._y = isoClip._y + 8; } clip._y = clip._y + 8;Symbol 684 MovieClip Frame 18clip._y = clip._y - 8; isoClip._y = isoClip._y - 8; _root.hitMouse(y, x, "down"); clip = _root.game.clip[(("t_" + (y + 7)) + "_") + x]; if ((y + 7) >= 18) { isoClip = _root.game.clip[(("t_" + (y - 11)) + "_") + x]; } isoClip._y = isoClip._y + 8; if (clip.mc._currentframe < 8) { clip.mc.gotoAndPlay(clip.mc._currentframe + 1); isoClip.mc.gotoAndPlay(isoClip.mc._currentframe + 1); } clip._y = clip._y + 8;Symbol 684 MovieClip Frame 20clip._y = clip._y - 8; isoClip._y = isoClip._y - 8;Symbol 684 MovieClip Frame 26_parent.input = true; _parent.gotoAndStop("standRight");Symbol 702 Buttonon (release) { stopAllSounds(); actor.removeMovieClip(); npcM.removeMovieClip(); gotoAndPlay (1); }
Library Items
Symbol 1 Sound [ManShout] | ||
Symbol 2 Sound [ManHelp] | ||
Symbol 3 Sound [WomanShout] | ||
Symbol 4 Sound [WomanHelp] | ||
Symbol 5 Graphic | Used by:12 | |
Symbol 6 Bitmap | Used by:7 10 11 | |
Symbol 7 ShapeTweening | Uses:6 | Used by:12 |
Symbol 8 Bitmap | Used by:9 | |
Symbol 9 Graphic | Uses:8 | Used by:12 |
Symbol 10 Graphic | Uses:6 | Used by:12 |
Symbol 11 Graphic | Uses:6 | Used by:12 |
Symbol 12 MovieClip | Uses:5 7 9 10 11 | Used by:Timeline |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:13 | Used by:Timeline |
Symbol 15 Bitmap | Used by:16 17 | |
Symbol 16 Graphic | Uses:15 | Used by:18 |
Symbol 17 Graphic | Uses:15 | Used by:18 |
Symbol 18 MovieClip | Uses:16 17 | Used by:Timeline |
Symbol 19 Graphic | Used by:Timeline | |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:Timeline |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:Timeline |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:Timeline |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 Button | Uses:26 | Used by:Timeline |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:30 33 39 |
Symbol 30 MovieClip | Uses:29 | Used by:33 |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:31 | Used by:33 357 |
Symbol 33 MovieClip | Uses:30 29 32 | Used by:40 |
Symbol 34 Sound | Used by:39 | |
Symbol 35 Sound | Used by:39 | |
Symbol 36 Graphic | Used by:39 | |
Symbol 37 Graphic | Used by:39 357 | |
Symbol 38 Sound | Used by:39 | |
Symbol 39 MovieClip | Uses:29 34 35 36 37 38 | Used by:40 |
Symbol 40 MovieClip | Uses:33 39 | Used by:Timeline |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:47 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:47 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:47 |
Symbol 47 MovieClip | Uses:42 44 46 | Used by:336 |
Symbol 48 Bitmap | Used by:49 399 | |
Symbol 49 Graphic | Uses:48 | Used by:52 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:52 |
Symbol 52 MovieClip | Uses:49 51 | Used by:223 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:57 210 211 212 213 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:57 |
Symbol 57 MovieClip | Uses:54 56 | Used by:223 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:66 67 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:66 67 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:66 67 |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:66 67 |
Symbol 66 MovieClip | Uses:59 61 63 65 | Used by:223 |
Symbol 67 MovieClip | Uses:59 61 63 65 | Used by:223 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:90 91 210 211 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:90 91 210 211 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:90 91 210 211 |
Symbol 74 Bitmap | Used by:75 377 | |
Symbol 75 Graphic | Uses:74 | Used by:82 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:82 |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:82 |
Symbol 80 Bitmap | Used by:81 | |
Symbol 81 Graphic | Uses:80 | Used by:82 |
Symbol 82 MovieClip | Uses:75 77 79 81 | Used by:90 91 104 105 118 119 262 263 276 277 290 291 623 624 637 638 651 652 |
Symbol 83 Sound | Used by:90 91 104 105 118 119 262 263 276 277 290 291 | |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:90 91 210 211 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:90 91 210 211 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:90 91 210 211 |
Symbol 90 MovieClip | Uses:69 71 73 82 83 85 87 89 | Used by:223 |
Symbol 91 MovieClip | Uses:69 71 73 82 83 85 87 89 | Used by:223 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:104 105 212 |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:104 105 212 |
Symbol 96 Bitmap | Used by:97 | |
Symbol 97 Graphic | Uses:96 | Used by:104 105 212 |
Symbol 98 Bitmap | Used by:99 | |
Symbol 99 Graphic | Uses:98 | Used by:104 105 212 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:104 105 212 |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:104 105 212 |
Symbol 104 MovieClip | Uses:93 95 97 82 83 99 101 103 | Used by:223 |
Symbol 105 MovieClip | Uses:93 95 97 82 83 99 101 103 | Used by:223 |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:118 119 213 |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:118 119 213 |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:118 119 213 |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:118 119 213 |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:118 119 213 |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:118 119 213 |
Symbol 118 MovieClip | Uses:107 109 111 82 83 113 115 117 | Used by:223 |
Symbol 119 MovieClip | Uses:107 109 111 82 83 113 115 117 | Used by:223 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:128 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:128 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:128 |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:128 |
Symbol 128 MovieClip | Uses:121 123 125 127 | Used by:223 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:137 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:137 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:137 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:137 |
Symbol 137 MovieClip | Uses:130 132 134 136 | Used by:223 |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:142 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:142 |
Symbol 142 MovieClip | Uses:139 141 | Used by:223 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:145 |
Symbol 145 MovieClip | Uses:144 | Used by:223 335 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:168 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:152 |
Symbol 150 Bitmap | Used by:151 | |
Symbol 151 Graphic | Uses:150 | Used by:152 |
Symbol 152 MovieClip | Uses:149 151 | Used by:153 |
Symbol 153 MovieClip | Uses:152 | Used by:168 319 680 |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:158 |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:158 |
Symbol 158 MovieClip | Uses:155 157 | Used by:168 319 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:165 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:165 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:165 |
Symbol 165 MovieClip | Uses:160 162 164 | Used by:168 319 680 |
Symbol 166 Bitmap | Used by:167 | |
Symbol 167 Graphic | Uses:166 | Used by:168 |
Symbol 168 MovieClip | Uses:147 153 158 165 167 | Used by:223 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:210 211 212 213 320 321 322 323 681 682 683 684 |
Symbol 171 Sound | Used by:210 211 212 213 | |
Symbol 172 Bitmap | Used by:173 | |
Symbol 173 Graphic | Uses:172 | Used by:210 211 212 213 320 321 322 323 681 682 683 684 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:210 211 212 213 320 321 322 323 681 682 683 684 |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:210 211 212 213 320 321 322 323 681 682 683 684 |
Symbol 178 Bitmap | Used by:179 | |
Symbol 179 Graphic | Uses:178 | Used by:210 211 212 213 320 321 322 323 681 682 683 684 |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:210 211 212 213 320 321 322 323 681 682 683 684 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:210 211 212 213 320 321 322 323 681 682 683 684 |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:210 211 212 213 320 321 322 323 681 682 683 684 |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:210 211 212 213 320 321 322 323 681 682 683 684 |
Symbol 188 Bitmap | Used by:189 | |
Symbol 189 Graphic | Uses:188 | Used by:198 |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:198 |
Symbol 192 Bitmap | Used by:193 | |
Symbol 193 Graphic | Uses:192 | Used by:198 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:198 |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:198 |
Symbol 198 MovieClip | Uses:189 191 193 195 197 | Used by:210 211 212 213 320 321 322 323 376 681 682 683 684 |
Symbol 199 Sound | Used by:210 211 212 213 320 321 322 323 | |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:208 |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:208 |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:208 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:208 |
Symbol 208 MovieClip | Uses:201 203 205 207 | Used by:210 211 212 213 320 321 322 323 681 682 683 684 |
Symbol 209 Sound | Used by:210 211 212 213 320 321 322 323 | |
Symbol 210 MovieClip | Uses:54 170 171 173 175 177 179 181 183 185 187 198 199 69 71 73 208 209 85 87 89 | Used by:223 |
Symbol 211 MovieClip | Uses:54 170 171 173 175 177 179 181 183 185 187 198 199 69 71 73 208 209 85 87 89 | Used by:223 |
Symbol 212 MovieClip | Uses:54 170 171 173 175 177 179 181 183 185 187 198 199 93 95 97 208 209 99 101 103 | Used by:223 |
Symbol 213 MovieClip | Uses:54 170 171 173 175 177 179 181 183 185 187 198 199 107 109 111 208 209 113 115 117 | Used by:223 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:222 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:222 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:222 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:222 |
Symbol 222 MovieClip | Uses:215 217 219 221 | Used by:223 |
Symbol 223 MovieClip [girl] | Uses:52 57 66 67 90 91 104 105 118 119 128 137 142 145 168 210 211 212 213 222 | Used by:336 Timeline |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:336 |
Symbol 226 Font | Used by:228 229 350 352 | |
Symbol 227 Text | Used by:336 | |
Symbol 228 Text | Uses:226 | Used by:336 |
Symbol 229 Text | Uses:226 | Used by:336 |
Symbol 230 Bitmap | Used by:231 | |
Symbol 231 Graphic | Uses:230 | Used by:234 400 |
Symbol 232 Bitmap | Used by:233 | |
Symbol 233 Graphic | Uses:232 | Used by:234 |
Symbol 234 MovieClip | Uses:231 233 | Used by:335 Timeline |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:239 320 321 322 323 376 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:239 |
Symbol 239 MovieClip | Uses:236 238 | Used by:335 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:248 249 |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:248 249 |
Symbol 244 Bitmap | Used by:245 | |
Symbol 245 Graphic | Uses:244 | Used by:248 249 |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:248 249 |
Symbol 248 MovieClip | Uses:241 243 245 247 | Used by:335 380 |
Symbol 249 MovieClip | Uses:241 243 245 247 | Used by:335 380 |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:262 263 320 321 |
Symbol 252 Bitmap | Used by:253 | |
Symbol 253 Graphic | Uses:252 | Used by:262 263 320 321 |
Symbol 254 Bitmap | Used by:255 | |
Symbol 255 Graphic | Uses:254 | Used by:262 263 320 321 |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:262 263 320 321 |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:262 263 320 321 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:262 263 320 321 |
Symbol 262 MovieClip | Uses:251 253 255 82 83 257 259 261 | Used by:335 |
Symbol 263 MovieClip | Uses:251 253 255 82 83 257 259 261 | Used by:335 |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:276 277 322 |
Symbol 266 Bitmap | Used by:267 | |
Symbol 267 Graphic | Uses:266 | Used by:276 277 322 |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:276 277 322 380 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:276 277 322 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:276 277 322 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:276 277 322 |
Symbol 276 MovieClip | Uses:265 267 269 82 83 271 273 275 | Used by:335 |
Symbol 277 MovieClip | Uses:265 267 269 82 83 271 273 275 | Used by:335 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:290 291 323 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:290 291 323 |
Symbol 282 Bitmap | Used by:283 | |
Symbol 283 Graphic | Uses:282 | Used by:290 291 323 380 |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:290 291 323 379 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:290 291 323 |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:290 291 323 |
Symbol 290 MovieClip | Uses:279 281 283 82 83 285 287 289 | Used by:335 |
Symbol 291 MovieClip | Uses:279 281 283 82 83 285 287 289 | Used by:335 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:300 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:300 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:300 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:300 |
Symbol 300 MovieClip | Uses:293 295 297 299 | Used by:335 380 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:309 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:309 |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:309 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:309 |
Symbol 309 MovieClip | Uses:302 304 306 308 | Used by:335 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:314 |
Symbol 312 Bitmap | Used by:313 | |
Symbol 313 Graphic | Uses:312 | Used by:314 |
Symbol 314 MovieClip | Uses:311 313 | Used by:335 |
Symbol 315 Bitmap | Used by:316 | |
Symbol 316 Graphic | Uses:315 | Used by:319 |
Symbol 317 Bitmap | Used by:318 | |
Symbol 318 Graphic | Uses:317 | Used by:319 |
Symbol 319 MovieClip | Uses:316 153 158 165 318 | Used by:335 |
Symbol 320 MovieClip | Uses:236 170 173 175 177 179 181 183 185 187 198 199 251 253 255 208 209 257 259 261 SS1 | Used by:335 |
Symbol 321 MovieClip | Uses:236 170 173 175 177 179 181 183 185 187 198 199 251 253 255 208 209 257 259 261 SS2 | Used by:335 |
Symbol 322 MovieClip | Uses:236 170 173 175 177 179 181 183 185 187 198 199 265 267 269 208 209 271 273 275 SS3 | Used by:335 |
Symbol 323 MovieClip | Uses:236 170 173 175 177 179 181 183 185 187 198 199 279 281 283 208 209 285 287 289 SS4 | Used by:335 |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:334 |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:334 |
Symbol 328 Bitmap | Used by:329 | |
Symbol 329 Graphic | Uses:328 | Used by:334 |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:334 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:334 |
Symbol 334 MovieClip | Uses:325 327 329 331 333 | Used by:335 |
Symbol 335 MovieClip [boy] | Uses:234 239 248 249 262 263 276 277 290 291 300 309 314 145 319 320 321 322 323 334 | Used by:336 Timeline |
Symbol 336 MovieClip | Uses:47 223 225 227 228 229 335 | Used by:Timeline |
Symbol 337 Graphic | Used by:Timeline | |
Symbol 338 Graphic | Used by:346 348 406 702 | |
Symbol 339 Graphic | Used by:346 348 406 702 | |
Symbol 340 Graphic | Used by:346 | |
Symbol 341 Bitmap | Used by:342 344 | |
Symbol 342 Graphic | Uses:341 | Used by:346 348 406 702 |
Symbol 343 MovieClip | Used by:346 348 | |
Symbol 344 Graphic | Uses:341 | Used by:346 348 406 702 |
Symbol 345 Graphic | Used by:346 348 406 702 | |
Symbol 346 Button | Uses:338 339 340 342 343 344 345 | Used by:Timeline |
Symbol 347 Graphic | Used by:348 | |
Symbol 348 Button | Uses:338 339 347 342 343 344 345 | Used by:Timeline |
Symbol 349 Graphic | Used by:351 | |
Symbol 350 Text | Uses:226 | Used by:351 |
Symbol 351 MovieClip | Uses:349 350 | Used by:353 |
Symbol 352 Text | Uses:226 | Used by:353 |
Symbol 353 MovieClip | Uses:351 352 | Used by:354 |
Symbol 354 MovieClip | Uses:353 | Used by:Timeline |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:Timeline |
Symbol 357 MovieClip | Uses:37 32 | Used by:Timeline |
Symbol 358 Sound | Used by:Timeline | |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:380 |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:361 | Used by:365 |
Symbol 363 Graphic | Used by:364 | |
Symbol 364 MovieClip | Uses:363 | Used by:365 |
Symbol 365 MovieClip | Uses:362 364 | Used by:380 |
Symbol 366 Graphic | Used by:367 | |
Symbol 367 MovieClip | Uses:366 | Used by:370 371 372 373 |
Symbol 368 Graphic | Used by:369 | |
Symbol 369 MovieClip | Uses:368 | Used by:370 371 372 373 |
Symbol 370 MovieClip | Uses:367 369 | Used by:380 |
Symbol 371 MovieClip | Uses:367 369 | Used by:380 |
Symbol 372 MovieClip | Uses:367 369 | Used by:380 |
Symbol 373 MovieClip | Uses:367 369 | Used by:380 |
Symbol 374 Graphic | Used by:375 | |
Symbol 375 MovieClip | Uses:374 | Used by:380 |
Symbol 376 MovieClip | Uses:198 236 | Used by:380 |
Symbol 377 Graphic | Uses:74 | Used by:378 |
Symbol 378 MovieClip | Uses:377 | Used by:379 |
Symbol 379 MovieClip | Uses:378 285 | Used by:380 |
Symbol 380 MovieClip | Uses:360 269 283 300 248 249 365 370 371 372 373 375 376 379 | Used by:Timeline |
Symbol 381 Graphic | Used by:387 | |
Symbol 382 Graphic | Used by:387 | |
Symbol 383 Bitmap | Used by:384 386 | |
Symbol 384 Graphic | Uses:383 | Used by:387 |
Symbol 385 Graphic | Used by:387 | |
Symbol 386 Graphic | Uses:383 | Used by:387 |
Symbol 387 Button | Uses:381 382 384 385 386 | Used by:Timeline |
Symbol 388 Bitmap | Used by:389 | |
Symbol 389 Graphic | Uses:388 | Used by:390 |
Symbol 390 MovieClip | Uses:389 | Used by:Timeline |
Symbol 391 Bitmap | Used by:392 393 | |
Symbol 392 Graphic | Uses:391 | Used by:Timeline |
Symbol 393 Graphic | Uses:391 | Used by:394 |
Symbol 394 MovieClip | Uses:393 | Used by:Timeline |
Symbol 395 Graphic | Used by:Timeline | |
Symbol 396 Bitmap | Used by:397 402 | |
Symbol 397 Graphic | Uses:396 | Used by:400 |
Symbol 398 Graphic | Used by:400 | |
Symbol 399 Graphic | Uses:48 | Used by:400 |
Symbol 400 MovieClip | Uses:397 398 231 399 | Used by:Timeline |
Symbol 401 Bitmap | Used by:402 592 | |
Symbol 402 Graphic | Uses:401 396 | Used by:403 |
Symbol 403 MovieClip | Uses:402 | Used by:Timeline |
Symbol 404 Graphic | Used by:406 | |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 Button | Uses:338 404 342 344 339 405 345 | Used by:Timeline |
Symbol 407 Text | Used by:Timeline | |
Symbol 408 Graphic | Used by:418 | |
Symbol 409 Graphic | Used by:418 | |
Symbol 410 Graphic | Used by:418 | |
Symbol 411 Graphic | Used by:418 | |
Symbol 412 Graphic | Used by:418 | |
Symbol 413 Graphic | Used by:418 | |
Symbol 414 Graphic | Used by:418 | |
Symbol 415 Graphic | Used by:418 | |
Symbol 416 Graphic | Used by:418 | |
Symbol 417 Graphic | Used by:418 | |
Symbol 418 MovieClip | Uses:408 409 410 411 412 413 414 415 416 417 | Used by:Timeline |
Symbol 419 Graphic | Used by:420 | |
Symbol 420 MovieClip | Uses:419 | Used by:Timeline |
Symbol 421 MovieClip | Used by:Timeline | |
Symbol 422 MovieClip | Used by:Timeline | |
Symbol 423 MovieClip [empty] | Used by:Timeline | |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:426 |
Symbol 426 MovieClip [ladderDown] | Uses:425 | Used by:Timeline |
Symbol 427 Bitmap | Used by:428 | |
Symbol 428 Graphic | Uses:427 | Used by:429 |
Symbol 429 MovieClip [ladderUp] | Uses:428 | Used by:591 Timeline |
Symbol 430 Bitmap | Used by:431 | |
Symbol 431 Graphic | Uses:430 | Used by:456 477 |
Symbol 432 Bitmap | Used by:433 | |
Symbol 433 Graphic | Uses:432 | Used by:456 477 |
Symbol 434 Bitmap | Used by:435 | |
Symbol 435 Graphic | Uses:434 | Used by:456 477 |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:456 |
Symbol 438 Bitmap | Used by:439 | |
Symbol 439 Graphic | Uses:438 | Used by:456 477 |
Symbol 440 Bitmap | Used by:441 | |
Symbol 441 Graphic | Uses:440 | Used by:456 477 |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:456 477 |
Symbol 444 Bitmap | Used by:445 | |
Symbol 445 Graphic | Uses:444 | Used by:456 |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:446 | Used by:450 |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:450 |
Symbol 450 MovieClip | Uses:447 449 | Used by:451 |
Symbol 451 MovieClip | Uses:450 | Used by:456 |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:452 | Used by:456 |
Symbol 454 Bitmap | Used by:455 | |
Symbol 455 Graphic | Uses:454 | Used by:456 |
Symbol 456 MovieClip [mouse_0] | Uses:431 433 435 437 439 441 443 445 451 453 455 | Used by:Timeline |
Symbol 457 Bitmap | Used by:458 | |
Symbol 458 Graphic | Uses:457 | Used by:477 |
Symbol 459 Bitmap | Used by:460 | |
Symbol 460 Graphic | Uses:459 | Used by:477 |
Symbol 461 Bitmap | Used by:462 | |
Symbol 462 Graphic | Uses:461 | Used by:465 |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:465 |
Symbol 465 MovieClip | Uses:462 464 | Used by:466 |
Symbol 466 MovieClip | Uses:465 | Used by:477 |
Symbol 467 Bitmap | Used by:468 | |
Symbol 468 Graphic | Uses:467 | Used by:477 |
Symbol 469 Bitmap | Used by:470 | |
Symbol 470 Graphic | Uses:469 | Used by:477 |
Symbol 471 Bitmap | Used by:472 | |
Symbol 472 Graphic | Uses:471 | Used by:477 |
Symbol 473 Bitmap | Used by:474 | |
Symbol 474 Graphic | Uses:473 | Used by:477 |
Symbol 475 Bitmap | Used by:476 | |
Symbol 476 Graphic | Uses:475 | Used by:477 |
Symbol 477 MovieClip [mouse_1] | Uses:431 433 435 458 439 441 443 460 466 468 470 472 474 476 | Used by:Timeline |
Symbol 478 Bitmap | Used by:479 | |
Symbol 479 Graphic | Uses:478 | Used by:499 |
Symbol 480 Bitmap | Used by:481 | |
Symbol 481 Graphic | Uses:480 | Used by:499 |
Symbol 482 Bitmap | Used by:483 | |
Symbol 483 Graphic | Uses:482 | Used by:499 |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:499 |
Symbol 486 Bitmap | Used by:487 | |
Symbol 487 Graphic | Uses:486 | Used by:499 |
Symbol 488 Bitmap | Used by:490 | |
Symbol 489 Bitmap | Used by:490 | |
Symbol 490 Graphic | Uses:488 489 | Used by:491 |
Symbol 491 MovieClip | Uses:490 | Used by:492 |
Symbol 492 MovieClip | Uses:491 | Used by:499 |
Symbol 493 Bitmap | Used by:494 | |
Symbol 494 Graphic | Uses:493 | Used by:499 |
Symbol 495 Bitmap | Used by:496 | |
Symbol 496 Graphic | Uses:495 | Used by:499 |
Symbol 497 Bitmap | Used by:498 | |
Symbol 498 Graphic | Uses:497 | Used by:499 |
Symbol 499 MovieClip [mouse_2] | Uses:479 481 483 485 487 492 494 496 498 | Used by:Timeline |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:500 | Used by:534 |
Symbol 502 Bitmap | Used by:503 | |
Symbol 503 Graphic | Uses:502 | Used by:534 |
Symbol 504 Bitmap | Used by:505 | |
Symbol 505 Graphic | Uses:504 | Used by:534 |
Symbol 506 Bitmap | Used by:507 | |
Symbol 507 Graphic | Uses:506 | Used by:534 |
Symbol 508 Bitmap | Used by:509 | |
Symbol 509 Graphic | Uses:508 | Used by:512 |
Symbol 510 Bitmap | Used by:511 | |
Symbol 511 Graphic | Uses:510 | Used by:512 |
Symbol 512 MovieClip | Uses:509 511 | Used by:534 |
Symbol 513 Bitmap | Used by:514 | |
Symbol 514 Graphic | Uses:513 | Used by:534 |
Symbol 515 Bitmap | Used by:516 | |
Symbol 516 Graphic | Uses:515 | Used by:534 |
Symbol 517 Bitmap | Used by:518 | |
Symbol 518 Graphic | Uses:517 | Used by:534 |
Symbol 519 Bitmap | Used by:520 | |
Symbol 520 Graphic | Uses:519 | Used by:527 |
Symbol 521 Bitmap | Used by:522 | |
Symbol 522 Graphic | Uses:521 | Used by:527 |
Symbol 523 Bitmap | Used by:524 | |
Symbol 524 Graphic | Uses:523 | Used by:527 |
Symbol 525 Bitmap | Used by:526 | |
Symbol 526 Graphic | Uses:525 | Used by:527 |
Symbol 527 MovieClip | Uses:520 522 524 526 | Used by:534 |
Symbol 528 Bitmap | Used by:529 | |
Symbol 529 Graphic | Uses:528 | Used by:532 |
Symbol 530 Bitmap | Used by:531 | |
Symbol 531 Graphic | Uses:530 | Used by:532 |
Symbol 532 MovieClip | Uses:529 531 | Used by:533 |
Symbol 533 MovieClip | Uses:532 | Used by:534 |
Symbol 534 MovieClip [mouse_3] | Uses:501 503 505 507 512 514 516 518 527 533 | Used by:Timeline |
Symbol 535 Bitmap | Used by:536 | |
Symbol 536 Graphic | Uses:535 | Used by:564 |
Symbol 537 Bitmap | Used by:538 | |
Symbol 538 Graphic | Uses:537 | Used by:564 |
Symbol 539 Bitmap | Used by:540 541 543 545 547 549 551 553 | |
Symbol 540 Graphic | Uses:539 | Used by:555 |
Symbol 541 Graphic | Uses:539 | Used by:542 |
Symbol 542 MovieClip | Uses:541 | Used by:555 |
Symbol 543 Graphic | Uses:539 | Used by:544 |
Symbol 544 MovieClip | Uses:543 | Used by:555 |
Symbol 545 Graphic | Uses:539 | Used by:546 |
Symbol 546 MovieClip | Uses:545 | Used by:555 |
Symbol 547 Graphic | Uses:539 | Used by:548 |
Symbol 548 MovieClip | Uses:547 | Used by:555 |
Symbol 549 Graphic | Uses:539 | Used by:550 |
Symbol 550 MovieClip | Uses:549 | Used by:555 |
Symbol 551 Graphic | Uses:539 | Used by:552 |
Symbol 552 MovieClip | Uses:551 | Used by:555 |
Symbol 553 Graphic | Uses:539 | Used by:554 |
Symbol 554 MovieClip | Uses:553 | Used by:555 |
Symbol 555 MovieClip | Uses:540 542 544 546 548 550 552 554 | Used by:564 577 590 |
Symbol 556 Bitmap | Used by:557 | |
Symbol 557 Graphic | Uses:556 | Used by:564 |
Symbol 558 Bitmap | Used by:559 | |
Symbol 559 Graphic | Uses:558 | Used by:564 |
Symbol 560 Bitmap | Used by:561 | |
Symbol 561 Graphic | Uses:560 | Used by:564 |
Symbol 562 Bitmap | Used by:563 | |
Symbol 563 Graphic | Uses:562 | Used by:564 |
Symbol 564 MovieClip | Uses:536 538 555 557 559 561 563 | Used by:591 |
Symbol 565 Bitmap | Used by:566 | |
Symbol 566 Graphic | Uses:565 | Used by:577 |
Symbol 567 Bitmap | Used by:568 | |
Symbol 568 Graphic | Uses:567 | Used by:577 |
Symbol 569 Bitmap | Used by:570 | |
Symbol 570 Graphic | Uses:569 | Used by:577 |
Symbol 571 Bitmap | Used by:572 | |
Symbol 572 Graphic | Uses:571 | Used by:577 |
Symbol 573 Bitmap | Used by:574 | |
Symbol 574 Graphic | Uses:573 | Used by:577 |
Symbol 575 Bitmap | Used by:576 | |
Symbol 576 Graphic | Uses:575 | Used by:577 |
Symbol 577 MovieClip | Uses:566 568 555 570 572 574 576 | Used by:591 |
Symbol 578 Bitmap | Used by:579 | |
Symbol 579 Graphic | Uses:578 | Used by:590 |
Symbol 580 Bitmap | Used by:581 | |
Symbol 581 Graphic | Uses:580 | Used by:590 |
Symbol 582 Bitmap | Used by:583 | |
Symbol 583 Graphic | Uses:582 | Used by:590 |
Symbol 584 Bitmap | Used by:585 | |
Symbol 585 Graphic | Uses:584 | Used by:590 |
Symbol 586 Bitmap | Used by:587 | |
Symbol 587 Graphic | Uses:586 | Used by:590 |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:590 |
Symbol 590 MovieClip | Uses:579 581 555 583 585 587 589 | Used by:591 |
Symbol 591 MovieClip [tile] | Uses:564 577 590 429 | Used by:Timeline |
Symbol 592 Graphic | Uses:401 | Used by:595 |
Symbol 593 Bitmap | Used by:594 | |
Symbol 594 Graphic | Uses:593 | Used by:595 |
Symbol 595 MovieClip | Uses:592 594 | Used by:696 |
Symbol 596 Bitmap | Used by:597 | |
Symbol 597 Graphic | Uses:596 | Used by:600 681 682 683 684 |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:600 |
Symbol 600 MovieClip | Uses:597 599 | Used by:696 |
Symbol 601 Bitmap | Used by:602 | |
Symbol 602 Graphic | Uses:601 | Used by:609 610 |
Symbol 603 Bitmap | Used by:604 | |
Symbol 604 Graphic | Uses:603 | Used by:609 610 |
Symbol 605 Bitmap | Used by:606 | |
Symbol 606 Graphic | Uses:605 | Used by:609 610 |
Symbol 607 Bitmap | Used by:608 | |
Symbol 608 Graphic | Uses:607 | Used by:609 610 |
Symbol 609 MovieClip | Uses:602 604 606 608 | Used by:696 |
Symbol 610 MovieClip | Uses:602 604 606 608 | Used by:696 |
Symbol 611 Bitmap | Used by:612 | |
Symbol 612 Graphic | Uses:611 | Used by:623 624 681 682 |
Symbol 613 Bitmap | Used by:614 | |
Symbol 614 Graphic | Uses:613 | Used by:623 624 681 682 |
Symbol 615 Bitmap | Used by:616 | |
Symbol 616 Graphic | Uses:615 | Used by:623 624 681 682 |
Symbol 617 Bitmap | Used by:618 | |
Symbol 618 Graphic | Uses:617 | Used by:623 624 681 682 |
Symbol 619 Bitmap | Used by:620 | |
Symbol 620 Graphic | Uses:619 | Used by:623 624 681 682 |
Symbol 621 Bitmap | Used by:622 | |
Symbol 622 Graphic | Uses:621 | Used by:623 624 681 682 |
Symbol 623 MovieClip | Uses:612 614 616 82 618 620 622 | Used by:696 |
Symbol 624 MovieClip | Uses:612 614 616 82 618 620 622 | Used by:696 |
Symbol 625 Bitmap | Used by:626 | |
Symbol 626 Graphic | Uses:625 | Used by:637 638 683 |
Symbol 627 Bitmap | Used by:628 | |
Symbol 628 Graphic | Uses:627 | Used by:637 638 683 |
Symbol 629 Bitmap | Used by:630 | |
Symbol 630 Graphic | Uses:629 | Used by:637 638 683 |
Symbol 631 Bitmap | Used by:632 | |
Symbol 632 Graphic | Uses:631 | Used by:637 638 683 |
Symbol 633 Bitmap | Used by:634 | |
Symbol 634 Graphic | Uses:633 | Used by:637 638 683 |
Symbol 635 Bitmap | Used by:636 | |
Symbol 636 Graphic | Uses:635 | Used by:637 638 683 |
Symbol 637 MovieClip | Uses:626 628 630 82 632 634 636 | Used by:696 |
Symbol 638 MovieClip | Uses:626 628 630 82 632 634 636 | Used by:696 |
Symbol 639 Bitmap | Used by:640 | |
Symbol 640 Graphic | Uses:639 | Used by:651 652 684 |
Symbol 641 Bitmap | Used by:642 | |
Symbol 642 Graphic | Uses:641 | Used by:651 652 684 |
Symbol 643 Bitmap | Used by:644 | |
Symbol 644 Graphic | Uses:643 | Used by:651 652 684 |
Symbol 645 Bitmap | Used by:646 | |
Symbol 646 Graphic | Uses:645 | Used by:651 652 684 |
Symbol 647 Bitmap | Used by:648 | |
Symbol 648 Graphic | Uses:647 | Used by:651 652 684 |
Symbol 649 Bitmap | Used by:650 | |
Symbol 650 Graphic | Uses:649 | Used by:651 652 684 |
Symbol 651 MovieClip | Uses:640 642 644 82 646 648 650 | Used by:696 |
Symbol 652 MovieClip | Uses:640 642 644 82 646 648 650 | Used by:696 |
Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:653 | Used by:661 |
Symbol 655 Bitmap | Used by:656 | |
Symbol 656 Graphic | Uses:655 | Used by:661 |
Symbol 657 Bitmap | Used by:658 | |
Symbol 658 Graphic | Uses:657 | Used by:661 |
Symbol 659 Bitmap | Used by:660 | |
Symbol 660 Graphic | Uses:659 | Used by:661 |
Symbol 661 MovieClip | Uses:654 656 658 660 | Used by:696 |
Symbol 662 Bitmap | Used by:663 | |
Symbol 663 Graphic | Uses:662 | Used by:670 |
Symbol 664 Bitmap | Used by:665 | |
Symbol 665 Graphic | Uses:664 | Used by:670 |
Symbol 666 Bitmap | Used by:667 | |
Symbol 667 Graphic | Uses:666 | Used by:670 |
Symbol 668 Bitmap | Used by:669 | |
Symbol 669 Graphic | Uses:668 | Used by:670 |
Symbol 670 MovieClip | Uses:663 665 667 669 | Used by:696 |
Symbol 671 Bitmap | Used by:672 | |
Symbol 672 Graphic | Uses:671 | Used by:675 |
Symbol 673 Bitmap | Used by:674 | |
Symbol 674 Graphic | Uses:673 | Used by:675 |
Symbol 675 MovieClip | Uses:672 674 | Used by:696 |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:680 |
Symbol 678 Bitmap | Used by:679 | |
Symbol 679 Graphic | Uses:678 | Used by:680 |
Symbol 680 MovieClip | Uses:677 153 165 679 | Used by:696 |
Symbol 681 MovieClip | Uses:597 170 173 175 177 179 181 183 185 187 198 612 614 616 208 618 620 622 | Used by:696 |
Symbol 682 MovieClip | Uses:597 170 173 175 177 179 181 183 185 187 198 612 614 616 208 618 620 622 | Used by:696 |
Symbol 683 MovieClip | Uses:597 170 173 175 177 179 181 183 185 187 198 626 628 630 208 632 634 636 | Used by:696 |
Symbol 684 MovieClip | Uses:597 170 173 175 177 179 181 183 185 187 198 640 642 644 208 646 648 650 | Used by:696 |
Symbol 685 Bitmap | Used by:686 | |
Symbol 686 Graphic | Uses:685 | Used by:695 |
Symbol 687 Bitmap | Used by:688 | |
Symbol 688 Graphic | Uses:687 | Used by:695 |
Symbol 689 Bitmap | Used by:690 | |
Symbol 690 Graphic | Uses:689 | Used by:695 |
Symbol 691 Bitmap | Used by:692 | |
Symbol 692 Graphic | Uses:691 | Used by:695 |
Symbol 693 Bitmap | Used by:694 | |
Symbol 694 Graphic | Uses:693 | Used by:695 |
Symbol 695 MovieClip | Uses:686 688 690 692 694 | Used by:696 |
Symbol 696 MovieClip [npc] | Uses:595 600 609 610 623 624 637 638 651 652 661 670 675 680 681 682 683 684 695 | Used by:Timeline |
Symbol 697 Sound | Used by:Timeline | |
Symbol 698 MovieClip | Used by:700 | |
Symbol 699 Graphic | Used by:700 | |
Symbol 700 MovieClip | Uses:698 699 | Used by:Timeline |
Symbol 701 MovieClip | Used by:702 | |
Symbol 702 Button | Uses:338 701 339 342 344 345 | Used by:Timeline |
Symbol 703 EditableText | Used by:Timeline | |
Symbol 704 Graphic | Used by:705 | |
Symbol 705 MovieClip | Uses:704 | Used by:Timeline |
Symbol 706 Graphic | Used by:Timeline | |
Symbol 707 Font | Used by:708 709 710 711 712 713 714 715 716 | |
Symbol 708 Text | Uses:707 | Used by:Timeline |
Symbol 709 Text | Uses:707 | Used by:Timeline |
Symbol 710 Text | Uses:707 | Used by:Timeline |
Symbol 711 Text | Uses:707 | Used by:Timeline |
Symbol 712 Text | Uses:707 | Used by:Timeline |
Symbol 713 Text | Uses:707 | Used by:Timeline |
Symbol 714 Text | Uses:707 | Used by:Timeline |
Symbol 715 Text | Uses:707 | Used by:Timeline |
Symbol 716 Text | Uses:707 | Used by:Timeline |
Symbol 717 MovieClip | Used by:Timeline | |
Streaming Sound 1 | Used by:Symbol 320 MovieClip | |
Streaming Sound 2 | Used by:Symbol 321 MovieClip | |
Streaming Sound 3 | Used by:Symbol 322 MovieClip | |
Streaming Sound 4 | Used by:Symbol 323 MovieClip |
Instance Names
"load_bar" | Frame 1 | Symbol 12 MovieClip |
"maskbox" | Frame 1 | Symbol 14 MovieClip |
"cur" | Frame 2 | Symbol 18 MovieClip |
"mmmmm" | Frame 6 | Symbol 336 MovieClip |
"altshow" | Frame 6 | Symbol 354 MovieClip |
"t0" | Frame 67 | Symbol 418 MovieClip |
"t1" | Frame 67 | Symbol 418 MovieClip |
"t2" | Frame 67 | Symbol 418 MovieClip |
"t3" | Frame 67 | Symbol 418 MovieClip |
"s0" | Frame 67 | Symbol 418 MovieClip |
"s1" | Frame 67 | Symbol 418 MovieClip |
"s2" | Frame 67 | Symbol 418 MovieClip |
"s3" | Frame 67 | Symbol 418 MovieClip |
"p0" | Frame 67 | Symbol 418 MovieClip |
"p1" | Frame 67 | Symbol 418 MovieClip |
"p2" | Frame 67 | Symbol 418 MovieClip |
"p3" | Frame 67 | Symbol 418 MovieClip |
"controller" | Frame 67 | Symbol 423 MovieClip [empty] |
"scoreTxt" | Frame 118 | Symbol 703 EditableText |
"zs0" | Frame 118 | Symbol 418 MovieClip |
"zs1" | Frame 118 | Symbol 418 MovieClip |
"zs2" | Frame 118 | Symbol 418 MovieClip |
"zs3" | Frame 118 | Symbol 418 MovieClip |
"spaceBar" | Symbol 168 MovieClip Frame 1 | Symbol 158 MovieClip |
"helpMc" | Symbol 223 MovieClip [girl] Frame 65 | Symbol 145 MovieClip |
"mc" | Symbol 223 MovieClip [girl] Frame 75 | Symbol 210 MovieClip |
"mc" | Symbol 223 MovieClip [girl] Frame 80 | Symbol 211 MovieClip |
"mc" | Symbol 223 MovieClip [girl] Frame 85 | Symbol 212 MovieClip |
"mc" | Symbol 223 MovieClip [girl] Frame 95 | Symbol 213 MovieClip |
"spaceBar" | Symbol 319 MovieClip Frame 1 | Symbol 158 MovieClip |
"helpMc" | Symbol 335 MovieClip [boy] Frame 65 | Symbol 145 MovieClip |
"mc" | Symbol 335 MovieClip [boy] Frame 75 | Symbol 320 MovieClip |
"mc" | Symbol 335 MovieClip [boy] Frame 80 | Symbol 321 MovieClip |
"mc" | Symbol 335 MovieClip [boy] Frame 85 | Symbol 322 MovieClip |
"mc" | Symbol 335 MovieClip [boy] Frame 95 | Symbol 323 MovieClip |
"boy" | Symbol 336 MovieClip Frame 1 | Symbol 47 MovieClip |
"girl" | Symbol 336 MovieClip Frame 1 | Symbol 47 MovieClip |
"mc" | Symbol 591 MovieClip [tile] Frame 1 | Symbol 564 MovieClip |
"mc" | Symbol 591 MovieClip [tile] Frame 5 | Symbol 577 MovieClip |
"mc" | Symbol 591 MovieClip [tile] Frame 10 | Symbol 590 MovieClip |
"mc" | Symbol 591 MovieClip [tile] Frame 15 | Symbol 429 MovieClip [ladderUp] |
"mc" | Symbol 591 MovieClip [tile] Frame 20 | Symbol 429 MovieClip [ladderUp] |
"mc" | Symbol 696 MovieClip [npc] Frame 75 | Symbol 681 MovieClip |
"mc" | Symbol 696 MovieClip [npc] Frame 80 | Symbol 682 MovieClip |
"mc" | Symbol 696 MovieClip [npc] Frame 85 | Symbol 683 MovieClip |
"mc" | Symbol 696 MovieClip [npc] Frame 95 | Symbol 684 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "ManShout" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "ManHelp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "WomanShout" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "WomanHelp" |
ExportAssets (56) | Timeline Frame 6 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 6 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 67 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 67 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 67 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 67 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 67 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 67 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 67 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 67 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 67 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 67 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 68 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 68 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 68 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 68 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 68 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 68 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 68 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 68 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 68 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 68 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 68 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 68 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 69 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 69 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 69 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 69 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 69 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 69 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 69 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 69 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 69 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 69 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 69 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 69 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 70 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 70 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 70 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 70 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 70 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 70 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 70 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 70 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 70 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 70 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 70 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 70 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 71 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 71 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 71 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 71 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 71 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 71 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 71 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 71 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 71 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 71 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 71 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 71 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 72 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 72 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 72 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 72 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 72 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 72 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 72 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 72 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 72 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 72 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 72 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 72 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 73 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 73 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 73 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 73 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 73 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 73 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 73 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 73 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 73 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 73 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 73 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 73 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 74 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 74 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 74 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 74 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 74 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 74 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 74 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 74 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 74 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 74 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 74 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 74 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 75 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 75 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 75 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 75 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 75 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 75 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 75 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 75 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 75 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 75 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 75 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 75 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 76 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 76 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 76 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 76 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 76 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 76 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 76 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 76 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 76 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 76 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 76 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 76 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 77 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 77 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 77 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 77 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 77 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 77 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 77 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 77 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 77 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 77 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 77 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 77 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 78 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 78 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 78 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 78 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 78 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 78 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 78 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 78 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 78 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 78 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 78 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 78 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 79 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 79 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 79 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 79 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 79 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 79 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 79 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 79 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 79 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 79 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 79 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 79 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 80 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 80 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 80 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 80 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 80 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 80 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 80 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 80 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 80 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 80 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 80 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 80 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 81 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 81 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 81 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 81 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 81 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 81 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 81 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 81 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 81 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 81 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 81 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 81 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 82 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 82 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 82 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 82 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 82 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 82 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 82 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 82 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 82 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 82 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 82 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 82 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 83 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 83 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 83 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 83 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 83 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 83 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 83 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 83 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 83 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 83 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 83 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 83 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 84 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 84 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 84 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 84 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 84 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 84 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 84 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 84 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 84 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 84 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 84 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 84 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 85 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 85 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 85 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 85 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 85 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 85 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 85 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 85 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 85 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 85 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 85 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 85 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 86 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 86 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 86 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 86 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 86 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 86 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 86 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 86 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 86 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 86 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 86 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 86 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 87 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 87 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 87 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 87 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 87 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 87 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 87 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 87 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 87 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 87 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 87 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 87 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 88 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 88 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 88 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 88 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 88 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 88 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 88 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 88 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 88 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 88 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 88 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 88 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 89 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 89 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 89 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 89 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 89 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 89 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 89 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 89 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 89 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 89 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 89 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 89 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 90 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 90 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 90 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 90 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 90 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 90 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 90 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 90 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 90 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 90 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 90 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 90 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 91 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 91 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 91 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 91 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 91 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 91 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 91 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 91 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 91 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 91 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 91 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 91 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 92 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 92 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 92 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 92 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 92 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 92 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 92 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 92 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 92 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 92 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 92 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 92 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 93 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 93 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 93 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 93 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 93 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 93 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 93 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 93 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 93 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 93 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 93 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 93 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 94 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 94 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 94 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 94 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 94 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 94 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 94 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 94 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 94 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 94 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 94 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 94 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 95 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 95 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 95 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 95 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 95 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 95 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 95 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 95 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 95 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 95 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 95 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 95 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 96 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 96 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 96 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 96 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 96 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 96 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 96 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 96 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 96 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 96 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 96 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 96 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 97 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 97 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 97 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 97 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 97 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 97 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 97 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 97 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 97 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 97 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 97 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 97 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 98 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 98 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 98 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 98 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 98 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 98 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 98 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 98 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 98 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 98 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 98 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 98 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 99 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 99 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 99 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 99 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 99 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 99 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 99 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 99 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 99 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 99 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 99 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 99 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 100 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 100 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 100 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 100 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 100 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 100 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 100 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 100 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 100 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 100 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 100 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 100 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 101 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 101 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 101 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 101 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 101 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 101 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 101 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 101 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 101 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 101 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 101 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 101 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 102 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 102 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 102 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 102 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 102 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 102 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 102 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 102 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 102 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 102 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 102 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 102 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 103 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 103 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 103 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 103 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 103 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 103 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 103 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 103 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 103 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 103 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 103 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 103 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 104 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 104 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 104 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 104 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 104 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 104 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 104 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 104 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 104 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 104 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 104 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 104 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 105 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 105 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 105 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 105 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 105 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 105 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 105 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 105 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 105 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 105 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 105 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 105 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 106 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 106 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 106 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 106 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 106 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 106 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 106 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 106 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 106 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 106 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 106 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 106 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 107 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 107 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 107 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 107 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 107 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 107 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 107 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 107 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 107 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 107 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 107 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 107 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 108 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 108 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 108 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 108 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 108 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 108 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 108 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 108 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 108 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 108 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 108 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 108 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 109 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 109 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 109 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 109 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 109 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 109 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 109 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 109 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 109 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 109 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 109 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 109 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 110 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 110 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 110 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 110 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 110 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 110 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 110 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 110 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 110 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 110 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 110 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 110 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 111 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 111 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 111 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 111 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 111 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 111 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 111 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 111 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 111 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 111 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 111 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 111 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 112 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 112 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 112 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 112 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 112 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 112 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 112 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 112 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 112 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 112 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 112 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 112 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 113 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 113 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 113 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 113 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 113 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 113 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 113 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 113 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 113 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 113 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 113 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 113 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 114 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 114 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 114 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 114 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 114 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 114 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 114 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 114 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 114 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 114 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 114 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 114 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 115 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 115 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 115 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 115 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 115 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 115 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 115 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 115 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 115 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 115 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 115 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 115 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 116 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 116 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 116 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 116 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 116 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 116 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 116 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 116 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 116 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 116 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 116 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 116 | Symbol 696 as "npc" |
ExportAssets (56) | Timeline Frame 117 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 117 | Symbol 423 as "empty" |
ExportAssets (56) | Timeline Frame 117 | Symbol 335 as "boy" |
ExportAssets (56) | Timeline Frame 117 | Symbol 223 as "girl" |
ExportAssets (56) | Timeline Frame 117 | Symbol 426 as "ladderDown" |
ExportAssets (56) | Timeline Frame 117 | Symbol 429 as "ladderUp" |
ExportAssets (56) | Timeline Frame 117 | Symbol 456 as "mouse_0" |
ExportAssets (56) | Timeline Frame 117 | Symbol 477 as "mouse_1" |
ExportAssets (56) | Timeline Frame 117 | Symbol 499 as "mouse_2" |
ExportAssets (56) | Timeline Frame 117 | Symbol 534 as "mouse_3" |
ExportAssets (56) | Timeline Frame 117 | Symbol 591 as "tile" |
ExportAssets (56) | Timeline Frame 117 | Symbol 696 as "npc" |
Labels
"chooseMode" | Symbol 223 MovieClip [girl] Frame 1 |
"standLeft" | Symbol 223 MovieClip [girl] Frame 5 |
"standRight" | Symbol 223 MovieClip [girl] Frame 10 |
"moveLeft" | Symbol 223 MovieClip [girl] Frame 15 |
"moveRight" | Symbol 223 MovieClip [girl] Frame 20 |
"hitLeft" | Symbol 223 MovieClip [girl] Frame 25 |
"hitRight" | Symbol 223 MovieClip [girl] Frame 30 |
"hitUpLeft" | Symbol 223 MovieClip [girl] Frame 35 |
"hitUpRight" | Symbol 223 MovieClip [girl] Frame 40 |
"hitDownLeft" | Symbol 223 MovieClip [girl] Frame 45 |
"hitDownRight" | Symbol 223 MovieClip [girl] Frame 50 |
"moveUp" | Symbol 223 MovieClip [girl] Frame 55 |
"happy" | Symbol 223 MovieClip [girl] Frame 60 |
"danger" | Symbol 223 MovieClip [girl] Frame 65 |
"over" | Symbol 223 MovieClip [girl] Frame 70 |
"hitRightPower" | Symbol 223 MovieClip [girl] Frame 75 |
"hitLeftPower" | Symbol 223 MovieClip [girl] Frame 80 |
"hitUpRightPower" | Symbol 223 MovieClip [girl] Frame 85 |
"hitUpLeftPower" | Symbol 223 MovieClip [girl] Frame 90 |
"hitDownRightPower" | Symbol 223 MovieClip [girl] Frame 95 |
"hitDownLeftPower" | Symbol 223 MovieClip [girl] Frame 101 |
"failure" | Symbol 223 MovieClip [girl] Frame 106 |
"chooseMode" | Symbol 335 MovieClip [boy] Frame 1 |
"standLeft" | Symbol 335 MovieClip [boy] Frame 5 |
"standRight" | Symbol 335 MovieClip [boy] Frame 10 |
"moveLeft" | Symbol 335 MovieClip [boy] Frame 15 |
"moveRight" | Symbol 335 MovieClip [boy] Frame 20 |
"hitLeft" | Symbol 335 MovieClip [boy] Frame 25 |
"hitRight" | Symbol 335 MovieClip [boy] Frame 30 |
"hitUpLeft" | Symbol 335 MovieClip [boy] Frame 35 |
"hitUpRight" | Symbol 335 MovieClip [boy] Frame 40 |
"hitDownLeft" | Symbol 335 MovieClip [boy] Frame 45 |
"hitDownRight" | Symbol 335 MovieClip [boy] Frame 50 |
"moveUp" | Symbol 335 MovieClip [boy] Frame 55 |
"happy" | Symbol 335 MovieClip [boy] Frame 60 |
"danger" | Symbol 335 MovieClip [boy] Frame 65 |
"over" | Symbol 335 MovieClip [boy] Frame 70 |
"hitRightPower" | Symbol 335 MovieClip [boy] Frame 75 |
"hitLeftPower" | Symbol 335 MovieClip [boy] Frame 80 |
"hitUpRightPower" | Symbol 335 MovieClip [boy] Frame 85 |
"hitUpLeftPower" | Symbol 335 MovieClip [boy] Frame 90 |
"hitDownRightPower" | Symbol 335 MovieClip [boy] Frame 95 |
"hitDownLeftPower" | Symbol 335 MovieClip [boy] Frame 101 |
"failure" | Symbol 335 MovieClip [boy] Frame 106 |
"vanish" | Symbol 456 MovieClip [mouse_0] Frame 9 |
"dead" | Symbol 456 MovieClip [mouse_0] Frame 15 |
"vanish" | Symbol 477 MovieClip [mouse_1] Frame 9 |
"dead" | Symbol 477 MovieClip [mouse_1] Frame 15 |
"dead" | Symbol 499 MovieClip [mouse_2] Frame 9 |
"vanish" | Symbol 499 MovieClip [mouse_2] Frame 17 |
"vanish" | Symbol 534 MovieClip [mouse_3] Frame 9 |
"dead" | Symbol 534 MovieClip [mouse_3] Frame 15 |
"tile0" | Symbol 591 MovieClip [tile] Frame 1 |
"tile1" | Symbol 591 MovieClip [tile] Frame 5 |
"tile2" | Symbol 591 MovieClip [tile] Frame 10 |
"ladderUp" | Symbol 591 MovieClip [tile] Frame 15 |
"ladderDown" | Symbol 591 MovieClip [tile] Frame 20 |
"empty" | Symbol 591 MovieClip [tile] Frame 25 |
"chooseMode" | Symbol 696 MovieClip [npc] Frame 1 |
"standLeft" | Symbol 696 MovieClip [npc] Frame 5 |
"standRight" | Symbol 696 MovieClip [npc] Frame 10 |
"moveLeft" | Symbol 696 MovieClip [npc] Frame 15 |
"moveRight" | Symbol 696 MovieClip [npc] Frame 20 |
"hitLeft" | Symbol 696 MovieClip [npc] Frame 25 |
"hitRight" | Symbol 696 MovieClip [npc] Frame 30 |
"hitUpLeft" | Symbol 696 MovieClip [npc] Frame 35 |
"hitUpRight" | Symbol 696 MovieClip [npc] Frame 40 |
"hitDownLeft" | Symbol 696 MovieClip [npc] Frame 45 |
"hitDownRight" | Symbol 696 MovieClip [npc] Frame 50 |
"moveUp" | Symbol 696 MovieClip [npc] Frame 55 |
"happy" | Symbol 696 MovieClip [npc] Frame 60 |
"danger" | Symbol 696 MovieClip [npc] Frame 65 |
"over" | Symbol 696 MovieClip [npc] Frame 70 |
"hitRightPower" | Symbol 696 MovieClip [npc] Frame 75 |
"hitLeftPower" | Symbol 696 MovieClip [npc] Frame 80 |
"hitUpRightPower" | Symbol 696 MovieClip [npc] Frame 85 |
"hitUpLeftPower" | Symbol 696 MovieClip [npc] Frame 90 |
"hitDownRightPower" | Symbol 696 MovieClip [npc] Frame 95 |
"hitDownLeftPower" | Symbol 696 MovieClip [npc] Frame 101 |
"failure" | Symbol 696 MovieClip [npc] Frame 106 |
|