Section 1
//back_button_121 (Blocks_fla.back_button_121)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class back_button_121 extends MovieClip {
public var btn_back:LocalizedTextField;
public function back_button_121(){
__setProp_btn_back_back_button_Layer3_0();
}
function __setProp_btn_back_back_button_Layer3_0(){
try {
btn_back["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btn_back.text = "{btn_back}";
btn_back.textColor = 13158;
btn_back.textSize = 22;
btn_back.bold = false;
btn_back.disableWordwrap = false;
btn_back.embedFonts = true;
btn_back.font = "Ultimatum";
btn_back.hAlign = "left";
btn_back.multiline = true;
btn_back.vAlign = "top";
btn_back.antiAliasType = "advanced";
btn_back.glowBlur = 3;
btn_back.glowColor = 0;
btn_back.useGlowFilter = false;
btn_back.glowQuality = 1;
btn_back.glowStrength = 5;
btn_back.gridFitType = "pixel";
btn_back.italic = false;
btn_back.selectable = false;
btn_back.underline = false;
try {
btn_back["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Blocks_fla
Section 2
//blast_anim_yellow_118 (Blocks_fla.blast_anim_yellow_118)
package Blocks_fla {
import flash.display.*;
public dynamic class blast_anim_yellow_118 extends MovieClip {
public function blast_anim_yellow_118(){
addFrameScript(15, frame16);
}
function frame16(){
stop();
}
}
}//package Blocks_fla
Section 3
//comet_anim_194 (Blocks_fla.comet_anim_194)
package Blocks_fla {
import flash.display.*;
public dynamic class comet_anim_194 extends MovieClip {
public function comet_anim_194(){
addFrameScript(34, frame35);
}
function frame35(){
stop();
}
}
}//package Blocks_fla
Section 4
//complete_star_clip_210 (Blocks_fla.complete_star_clip_210)
package Blocks_fla {
import flash.display.*;
public dynamic class complete_star_clip_210 extends MovieClip {
public function complete_star_clip_210(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Blocks_fla
Section 5
//completion_anim_208 (Blocks_fla.completion_anim_208)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class completion_anim_208 extends MovieClip {
public var general_congrats:LocalizedTextField;
public function completion_anim_208(){
__setProp_general_congrats_completion_anim_Layer8_0();
}
function __setProp_general_congrats_completion_anim_Layer8_0(){
try {
general_congrats["componentInspectorSetting"] = true;
} catch(e:Error) {
};
general_congrats.text = "{general_congrats}";
general_congrats.textColor = 13158;
general_congrats.textSize = 22;
general_congrats.bold = false;
general_congrats.disableWordwrap = false;
general_congrats.embedFonts = true;
general_congrats.font = "Ultimatum";
general_congrats.hAlign = "center";
general_congrats.multiline = true;
general_congrats.vAlign = "top";
general_congrats.antiAliasType = "advanced";
general_congrats.glowBlur = 3;
general_congrats.glowColor = 0;
general_congrats.useGlowFilter = false;
general_congrats.glowQuality = 1;
general_congrats.glowStrength = 5;
general_congrats.gridFitType = "pixel";
general_congrats.italic = false;
general_congrats.selectable = false;
general_congrats.underline = false;
try {
general_congrats["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Blocks_fla
Section 6
//Devil_anim_199 (Blocks_fla.Devil_anim_199)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class Devil_anim_199 extends MovieClip {
public var eyes:Eyes;
public var talk_devil_1:LocalizedTextField;
public var talk_devil_2:LocalizedTextField;
public var __setPropDict:Dictionary;
public function Devil_anim_199(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(110, frame111, 323, frame324, 114, frame115, 115, frame116, 116, frame117, 117, frame118, 118, frame119, 119, frame120, 120, frame121, 121, frame122, 122, frame123, 123, frame124, 124, frame125, 125, frame126, 126, frame127, 127, frame128, 128, frame129, 129, frame130, 130, frame131, 131, frame132, 132, frame133, 133, frame134, 134, frame135, 135, frame136, 136, frame137, 137, frame138, 138, frame139, 139, frame140, 140, frame141, 141, frame142, 142, frame143, 143, frame144, 144, frame145, 145, frame146, 146, frame147, 147, frame148, 148, frame149, 149, frame150, 150, frame151, 151, frame152, 152, frame153, 153, frame154, 154, frame155, 155, frame156, 156, frame157, 157, frame158, 158, frame159, 159, frame160, 160, frame161, 161, frame162, 162, frame163, 163, frame164, 164, frame165, 165, frame166, 166, frame167, 167, frame168, 168, frame169, 169, frame170, 170, frame171, 171, frame172, 172, frame173, 173, frame174, 206, frame207, 207, frame208, 208, frame209, 209, frame210, 210, frame211, 211, frame212, 212, frame213, 213, frame214, 214, frame215, 215, frame216, 216, frame217, 217, frame218, 218, frame219, 219, frame220, 220, frame221, 221, frame222, 222, frame223, 223, frame224, 224, frame225, 225, frame226, 226, frame227, 227, frame228, 228, frame229, 229, frame230, 230, frame231, 231, frame232, 232, frame233, 233, frame234, 234, frame235, 235, frame236, 236, frame237, 237, frame238, 238, frame239, 239, frame240, 240, frame241, 241, frame242, 242, frame243, 243, frame244, 244, frame245, 245, frame246, 246, frame247, 247, frame248, 248, frame249, 249, frame250, 250, frame251, 251, frame252, 252, frame253, 253, frame254, 254, frame255, 0xFF, frame256, 0x0100, frame257, 0x0101, frame258, 258, frame259, 259, frame260, 260, frame261, 261, frame262, 262, frame263, 263, frame264, 264, frame265, 265, frame266, 266, frame267, 267, frame268, 268, frame269, 269, frame270, 270, frame271, 271, frame272, 272, frame273, 273, frame274, 274, frame275, 275, frame276, 276, frame277, 277, frame278, 278, frame279, 279, frame280, 280, frame281, 281, frame282, 282, frame283, 283, frame284, 284, frame285, 285, frame286, 286, frame287, 287, frame288, 288, frame289, 289, frame290, 290, frame291, 291, frame292, 292, frame293, 293, frame294, 294, frame295, 295, frame296, 296, frame297, 297, frame298, 298, frame299, 299, frame300, 300, frame301, 301, frame302, 302, frame303, 303, frame304, 304, frame305, 305, frame306, 306, frame307, 307, frame308, 308, frame309, 309, frame310, 310, frame311, 311, frame312, 312, frame313, 313, frame314, 314, frame315, 315, frame316, 316, frame317);
}
function __setProp_talk_devil_1_Devil_anim_Layer2_114(){
if ((((__setPropDict[talk_devil_1] == undefined)) || (!((((int(__setPropDict[talk_devil_1]) >= 115)) && ((int(__setPropDict[talk_devil_1]) <= 174))))))){
__setPropDict[talk_devil_1] = currentFrame;
try {
talk_devil_1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
talk_devil_1.text = "{talk_devil_1}";
talk_devil_1.textColor = 0x666666;
talk_devil_1.textSize = 16;
talk_devil_1.bold = true;
talk_devil_1.disableWordwrap = false;
talk_devil_1.embedFonts = true;
talk_devil_1.font = "Candara";
talk_devil_1.hAlign = "left";
talk_devil_1.multiline = true;
talk_devil_1.vAlign = "top";
talk_devil_1.antiAliasType = "advanced";
talk_devil_1.glowBlur = 3;
talk_devil_1.glowColor = 0;
talk_devil_1.useGlowFilter = false;
talk_devil_1.glowQuality = 1;
talk_devil_1.glowStrength = 5;
talk_devil_1.gridFitType = "pixel";
talk_devil_1.italic = false;
talk_devil_1.selectable = false;
talk_devil_1.underline = false;
try {
talk_devil_1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function __setProp_talk_devil_2_Devil_anim_Layer2_206(){
if ((((__setPropDict[talk_devil_2] == undefined)) || (!((((int(__setPropDict[talk_devil_2]) >= 207)) && ((int(__setPropDict[talk_devil_2]) <= 317))))))){
__setPropDict[talk_devil_2] = currentFrame;
try {
talk_devil_2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
talk_devil_2.text = "{talk_devil_2}";
talk_devil_2.textColor = 0x666666;
talk_devil_2.textSize = 16;
talk_devil_2.bold = true;
talk_devil_2.disableWordwrap = false;
talk_devil_2.embedFonts = true;
talk_devil_2.font = "Candara";
talk_devil_2.hAlign = "left";
talk_devil_2.multiline = true;
talk_devil_2.vAlign = "top";
talk_devil_2.antiAliasType = "advanced";
talk_devil_2.glowBlur = 3;
talk_devil_2.glowColor = 0;
talk_devil_2.useGlowFilter = false;
talk_devil_2.glowQuality = 1;
talk_devil_2.glowStrength = 5;
talk_devil_2.gridFitType = "pixel";
talk_devil_2.italic = false;
talk_devil_2.selectable = false;
talk_devil_2.underline = false;
try {
talk_devil_2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame111(){
MovieClip(root).simulator.playDevilTalk();
}
function frame324(){
MovieClip(root).simulator.stopSFX();
MovieClip(root).nextFrame();
}
function frame115(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame116(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame117(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame118(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame119(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame120(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame121(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame122(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame123(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame124(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame125(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame126(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame127(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame128(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame129(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame130(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame131(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame132(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame133(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame134(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame135(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame136(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame137(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame138(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame139(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame140(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame141(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame142(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame143(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame144(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame145(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame146(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame147(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame148(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame149(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame150(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame151(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame152(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame153(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame154(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame155(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame156(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame157(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame158(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame159(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame160(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame161(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame162(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame163(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame164(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame165(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame166(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame167(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame168(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame169(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame170(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame171(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame172(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame173(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame174(){
__setProp_talk_devil_1_Devil_anim_Layer2_114();
}
function frame207(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame208(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame209(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame210(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame211(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame212(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame213(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame214(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame215(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame216(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame217(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame218(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame219(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame220(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame221(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame222(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame223(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame224(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame225(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame226(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame227(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame228(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame229(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame230(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame231(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame232(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame233(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame234(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame235(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame236(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame237(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame238(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame239(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame240(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame241(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame242(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame243(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame244(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame245(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame246(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame247(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame248(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame249(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame250(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame251(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame252(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame253(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame254(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame255(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame256(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame257(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame258(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame259(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame260(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame261(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame262(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame263(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame264(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame265(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame266(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame267(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame268(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame269(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame270(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame271(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame272(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame273(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame274(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame275(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame276(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame277(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame278(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame279(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame280(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame281(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame282(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame283(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame284(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame285(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame286(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame287(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame288(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame289(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame290(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame291(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame292(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame293(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame294(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame295(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame296(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame297(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame298(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame299(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame300(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame301(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame302(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame303(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame304(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame305(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame306(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame307(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame308(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame309(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame310(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame311(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame312(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame313(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame314(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame315(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame316(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
function frame317(){
__setProp_talk_devil_2_Devil_anim_Layer2_206();
}
}
}//package Blocks_fla
Section 7
//ember_clip_202 (Blocks_fla.ember_clip_202)
package Blocks_fla {
import flash.display.*;
public dynamic class ember_clip_202 extends MovieClip {
public function ember_clip_202(){
addFrameScript(15, frame16);
}
function frame16(){
stop();
}
}
}//package Blocks_fla
Section 8
//flag_icon_262 (Blocks_fla.flag_icon_262)
package Blocks_fla {
import flash.display.*;
public dynamic class flag_icon_262 extends MovieClip {
public function flag_icon_262(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Blocks_fla
Section 9
//Girl_anim_157 (Blocks_fla.Girl_anim_157)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class Girl_anim_157 extends MovieClip {
public var eyes:MovieClip;
public var talk_girl_2:LocalizedTextField;
public var talk_girl_3:LocalizedTextField;
public var talk_girl_1:LocalizedTextField;
public var __setPropDict:Dictionary;
public function Girl_anim_157(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(68, frame69, 128, frame129, 188, frame189, 260, frame261, 71, frame72, 72, frame73, 73, frame74, 74, frame75, 75, frame76, 76, frame77, 77, frame78, 78, frame79, 79, frame80, 80, frame81, 81, frame82, 82, frame83, 83, frame84, 84, frame85, 85, frame86, 86, frame87, 87, frame88, 88, frame89, 89, frame90, 90, frame91, 91, frame92, 92, frame93, 93, frame94, 94, frame95, 95, frame96, 96, frame97, 97, frame98, 98, frame99, 99, frame100, 100, frame101, 101, frame102, 102, frame103, 103, frame104, 104, frame105, 105, frame106, 106, frame107, 107, frame108, 108, frame109, 109, frame110, 110, frame111, 111, frame112, 112, frame113, 113, frame114, 114, frame115, 127, frame128, 129, frame130, 130, frame131, 131, frame132, 132, frame133, 133, frame134, 134, frame135, 135, frame136, 136, frame137, 137, frame138, 138, frame139, 139, frame140, 140, frame141, 141, frame142, 142, frame143, 143, frame144, 144, frame145, 145, frame146, 146, frame147, 147, frame148, 148, frame149, 149, frame150, 150, frame151, 151, frame152, 152, frame153, 153, frame154, 154, frame155, 155, frame156, 156, frame157, 157, frame158, 158, frame159, 159, frame160, 160, frame161, 161, frame162, 162, frame163, 163, frame164, 164, frame165, 165, frame166, 166, frame167, 167, frame168, 168, frame169, 169, frame170, 170, frame171, 171, frame172, 172, frame173, 173, frame174, 191, frame192, 192, frame193, 193, frame194, 194, frame195, 195, frame196, 196, frame197, 197, frame198, 198, frame199, 199, frame200, 200, frame201, 201, frame202, 202, frame203, 203, frame204, 204, frame205, 205, frame206, 206, frame207, 207, frame208, 208, frame209, 209, frame210, 210, frame211, 211, frame212, 212, frame213, 213, frame214, 214, frame215, 215, frame216, 216, frame217, 217, frame218, 218, frame219, 219, frame220, 220, frame221, 221, frame222, 222, frame223, 223, frame224, 224, frame225, 225, frame226, 226, frame227, 227, frame228, 228, frame229, 229, frame230, 230, frame231, 231, frame232, 232, frame233, 233, frame234, 234, frame235, 235, frame236, 236, frame237, 237, frame238, 238, frame239, 239, frame240, 240, frame241, 241, frame242, 242, frame243, 243, frame244, 244, frame245, 245, frame246, 246, frame247, 247, frame248, 248, frame249, 249, frame250, 250, frame251, 251, frame252, 252, frame253, 253, frame254);
}
function __setProp_talk_girl_1_Girl_anim_Layer2_71(){
if ((((__setPropDict[talk_girl_1] == undefined)) || (!((((int(__setPropDict[talk_girl_1]) >= 72)) && ((int(__setPropDict[talk_girl_1]) <= 115))))))){
__setPropDict[talk_girl_1] = currentFrame;
try {
talk_girl_1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
talk_girl_1.text = "{talk_girl_1}";
talk_girl_1.textColor = 0x666666;
talk_girl_1.textSize = 16;
talk_girl_1.bold = true;
talk_girl_1.disableWordwrap = false;
talk_girl_1.embedFonts = true;
talk_girl_1.font = "Candara";
talk_girl_1.hAlign = "left";
talk_girl_1.multiline = true;
talk_girl_1.vAlign = "top";
talk_girl_1.antiAliasType = "advanced";
talk_girl_1.glowBlur = 3;
talk_girl_1.glowColor = 0;
talk_girl_1.useGlowFilter = false;
talk_girl_1.glowQuality = 1;
talk_girl_1.glowStrength = 5;
talk_girl_1.gridFitType = "pixel";
talk_girl_1.italic = false;
talk_girl_1.selectable = false;
talk_girl_1.underline = false;
try {
talk_girl_1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function __setProp_talk_girl_2_Girl_anim_Layer2_127(){
if ((((__setPropDict[talk_girl_2] == undefined)) || (!((((int(__setPropDict[talk_girl_2]) >= 128)) && ((int(__setPropDict[talk_girl_2]) <= 174))))))){
__setPropDict[talk_girl_2] = currentFrame;
try {
talk_girl_2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
talk_girl_2.text = "{talk_girl_2}";
talk_girl_2.textColor = 0x666666;
talk_girl_2.textSize = 16;
talk_girl_2.bold = true;
talk_girl_2.disableWordwrap = false;
talk_girl_2.embedFonts = true;
talk_girl_2.font = "Candara";
talk_girl_2.hAlign = "left";
talk_girl_2.multiline = true;
talk_girl_2.vAlign = "top";
talk_girl_2.antiAliasType = "advanced";
talk_girl_2.glowBlur = 3;
talk_girl_2.glowColor = 0;
talk_girl_2.useGlowFilter = false;
talk_girl_2.glowQuality = 1;
talk_girl_2.glowStrength = 5;
talk_girl_2.gridFitType = "pixel";
talk_girl_2.italic = false;
talk_girl_2.selectable = false;
talk_girl_2.underline = false;
try {
talk_girl_2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function __setProp_talk_girl_3_Girl_anim_Layer2_191(){
if ((((__setPropDict[talk_girl_3] == undefined)) || (!((((int(__setPropDict[talk_girl_3]) >= 192)) && ((int(__setPropDict[talk_girl_3]) <= 254))))))){
__setPropDict[talk_girl_3] = currentFrame;
try {
talk_girl_3["componentInspectorSetting"] = true;
} catch(e:Error) {
};
talk_girl_3.text = "{talk_girl_3}";
talk_girl_3.textColor = 0x666666;
talk_girl_3.textSize = 16;
talk_girl_3.bold = true;
talk_girl_3.disableWordwrap = false;
talk_girl_3.embedFonts = true;
talk_girl_3.font = "Candara";
talk_girl_3.hAlign = "left";
talk_girl_3.multiline = true;
talk_girl_3.vAlign = "top";
talk_girl_3.antiAliasType = "advanced";
talk_girl_3.glowBlur = 3;
talk_girl_3.glowColor = 0;
talk_girl_3.useGlowFilter = false;
talk_girl_3.glowQuality = 1;
talk_girl_3.glowStrength = 5;
talk_girl_3.gridFitType = "pixel";
talk_girl_3.italic = false;
talk_girl_3.selectable = false;
talk_girl_3.underline = false;
try {
talk_girl_3["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame69(){
MovieClip(root).simulator.playGirlTalk1();
}
function frame129(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
MovieClip(root).simulator.playGirlTalk2();
}
function frame189(){
MovieClip(root).simulator.playGirlTalk3();
}
function frame261(){
MovieClip(root).simulator.stopSFX();
MovieClip(root).nextFrame();
}
function frame72(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame73(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame74(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame75(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame76(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame77(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame78(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame79(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame80(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame81(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame82(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame83(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame84(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame85(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame86(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame87(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame88(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame89(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame90(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame91(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame92(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame93(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame94(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame95(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame96(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame97(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame98(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame99(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame100(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame101(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame102(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame103(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame104(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame105(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame106(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame107(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame108(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame109(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame110(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame111(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame112(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame113(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame114(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame115(){
__setProp_talk_girl_1_Girl_anim_Layer2_71();
}
function frame128(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame130(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame131(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame132(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame133(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame134(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame135(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame136(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame137(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame138(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame139(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame140(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame141(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame142(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame143(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame144(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame145(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame146(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame147(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame148(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame149(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame150(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame151(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame152(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame153(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame154(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame155(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame156(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame157(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame158(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame159(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame160(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame161(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame162(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame163(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame164(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame165(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame166(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame167(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame168(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame169(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame170(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame171(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame172(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame173(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame174(){
__setProp_talk_girl_2_Girl_anim_Layer2_127();
}
function frame192(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame193(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame194(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame195(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame196(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame197(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame198(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame199(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame200(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame201(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame202(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame203(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame204(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame205(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame206(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame207(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame208(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame209(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame210(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame211(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame212(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame213(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame214(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame215(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame216(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame217(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame218(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame219(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame220(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame221(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame222(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame223(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame224(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame225(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame226(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame227(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame228(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame229(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame230(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame231(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame232(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame233(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame234(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame235(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame236(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame237(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame238(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame239(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame240(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame241(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame242(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame243(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame244(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame245(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame246(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame247(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame248(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame249(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame250(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame251(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame252(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame253(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
function frame254(){
__setProp_talk_girl_3_Girl_anim_Layer2_191();
}
}
}//package Blocks_fla
Section 10
//help_box1_139 (Blocks_fla.help_box1_139)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class help_box1_139 extends MovieClip {
public var invButtonClose:invButton;
public var help_box_1:LocalizedTextField;
public var invButtonOpen:invButton;
public var __setPropDict:Dictionary;
public function help_box1_139(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2);
}
public function CloseFrame(_arg1:MouseEvent):void{
gotoAndPlay(2);
}
public function OpenFrame(_arg1:MouseEvent):void{
gotoAndPlay(1);
}
function __setProp_help_box_1_help_box1_Layer2_0(){
if ((((__setPropDict[help_box_1] == undefined)) || (!((int(__setPropDict[help_box_1]) == 1))))){
__setPropDict[help_box_1] = 1;
try {
help_box_1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
help_box_1.text = "{help_box_1}";
help_box_1.textColor = 0x333333;
help_box_1.textSize = 16;
help_box_1.bold = true;
help_box_1.disableWordwrap = false;
help_box_1.embedFonts = true;
help_box_1.font = "Candara";
help_box_1.hAlign = "left";
help_box_1.multiline = true;
help_box_1.vAlign = "top";
help_box_1.antiAliasType = "advanced";
help_box_1.glowBlur = 3;
help_box_1.glowColor = 0;
help_box_1.useGlowFilter = false;
help_box_1.glowQuality = 1;
help_box_1.glowStrength = 5;
help_box_1.gridFitType = "pixel";
help_box_1.italic = false;
help_box_1.selectable = false;
help_box_1.underline = false;
try {
help_box_1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame1(){
__setProp_help_box_1_help_box1_Layer2_0();
stop();
invButtonClose.addEventListener(MouseEvent.CLICK, CloseFrame);
}
function frame2(){
stop();
invButtonOpen.addEventListener(MouseEvent.CLICK, OpenFrame);
}
}
}//package Blocks_fla
Section 11
//help_box2_140 (Blocks_fla.help_box2_140)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class help_box2_140 extends MovieClip {
public var invButtonClose:invButton;
public var invButtonOpen:invButton;
public var help_box_2:LocalizedTextField;
public var __setPropDict:Dictionary;
public function help_box2_140(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2);
}
public function CloseFrame(_arg1:MouseEvent):void{
gotoAndPlay(2);
}
public function OpenFrame(_arg1:MouseEvent):void{
gotoAndPlay(1);
}
function __setProp_help_box_2_help_box2_Layer2_0(){
if ((((__setPropDict[help_box_2] == undefined)) || (!((int(__setPropDict[help_box_2]) == 1))))){
__setPropDict[help_box_2] = 1;
try {
help_box_2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
help_box_2.text = "{help_box_2}";
help_box_2.textColor = 0x333333;
help_box_2.textSize = 16;
help_box_2.bold = true;
help_box_2.disableWordwrap = false;
help_box_2.embedFonts = true;
help_box_2.font = "Candara";
help_box_2.hAlign = "left";
help_box_2.multiline = true;
help_box_2.vAlign = "top";
help_box_2.antiAliasType = "advanced";
help_box_2.glowBlur = 3;
help_box_2.glowColor = 0;
help_box_2.useGlowFilter = false;
help_box_2.glowQuality = 1;
help_box_2.glowStrength = 5;
help_box_2.gridFitType = "pixel";
help_box_2.italic = false;
help_box_2.selectable = false;
help_box_2.underline = false;
try {
help_box_2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame1(){
__setProp_help_box_2_help_box2_Layer2_0();
stop();
invButtonClose.addEventListener(MouseEvent.CLICK, CloseFrame);
}
function frame2(){
stop();
invButtonOpen.addEventListener(MouseEvent.CLICK, OpenFrame);
}
}
}//package Blocks_fla
Section 12
//help_box3_151 (Blocks_fla.help_box3_151)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class help_box3_151 extends MovieClip {
public var invButtonClose:invButton;
public var invButtonOpen:invButton;
public var help_box_3:LocalizedTextField;
public var __setPropDict:Dictionary;
public function help_box3_151(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2);
}
public function CloseFrame(_arg1:MouseEvent):void{
gotoAndPlay(2);
}
public function OpenFrame(_arg1:MouseEvent):void{
gotoAndPlay(1);
}
function __setProp_help_box_3_help_box3_Layer2_0(){
if ((((__setPropDict[help_box_3] == undefined)) || (!((int(__setPropDict[help_box_3]) == 1))))){
__setPropDict[help_box_3] = 1;
try {
help_box_3["componentInspectorSetting"] = true;
} catch(e:Error) {
};
help_box_3.text = "{help_box_3}";
help_box_3.textColor = 0x333333;
help_box_3.textSize = 16;
help_box_3.bold = true;
help_box_3.disableWordwrap = false;
help_box_3.embedFonts = true;
help_box_3.font = "Candara";
help_box_3.hAlign = "left";
help_box_3.multiline = true;
help_box_3.vAlign = "top";
help_box_3.antiAliasType = "advanced";
help_box_3.glowBlur = 3;
help_box_3.glowColor = 0;
help_box_3.useGlowFilter = false;
help_box_3.glowQuality = 1;
help_box_3.glowStrength = 5;
help_box_3.gridFitType = "pixel";
help_box_3.italic = false;
help_box_3.selectable = false;
help_box_3.underline = false;
try {
help_box_3["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame1(){
__setProp_help_box_3_help_box3_Layer2_0();
stop();
invButtonClose.addEventListener(MouseEvent.CLICK, CloseFrame);
}
function frame2(){
stop();
invButtonOpen.addEventListener(MouseEvent.CLICK, OpenFrame);
}
}
}//package Blocks_fla
Section 13
//help_box4_165 (Blocks_fla.help_box4_165)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class help_box4_165 extends MovieClip {
public var invButtonClose:invButton;
public var help_box_4:LocalizedTextField;
public var invButtonOpen:invButton;
public var __setPropDict:Dictionary;
public function help_box4_165(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2);
}
public function CloseFrame(_arg1:MouseEvent):void{
gotoAndPlay(2);
}
public function OpenFrame(_arg1:MouseEvent):void{
gotoAndPlay(1);
}
function __setProp_help_box_4_help_box4_Layer2_0(){
if ((((__setPropDict[help_box_4] == undefined)) || (!((int(__setPropDict[help_box_4]) == 1))))){
__setPropDict[help_box_4] = 1;
try {
help_box_4["componentInspectorSetting"] = true;
} catch(e:Error) {
};
help_box_4.text = "{help_box_4}";
help_box_4.textColor = 0x333333;
help_box_4.textSize = 16;
help_box_4.bold = true;
help_box_4.disableWordwrap = false;
help_box_4.embedFonts = true;
help_box_4.font = "Candara";
help_box_4.hAlign = "left";
help_box_4.multiline = true;
help_box_4.vAlign = "top";
help_box_4.antiAliasType = "advanced";
help_box_4.glowBlur = 3;
help_box_4.glowColor = 0;
help_box_4.useGlowFilter = false;
help_box_4.glowQuality = 1;
help_box_4.glowStrength = 5;
help_box_4.gridFitType = "pixel";
help_box_4.italic = false;
help_box_4.selectable = false;
help_box_4.underline = false;
try {
help_box_4["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame1(){
__setProp_help_box_4_help_box4_Layer2_0();
stop();
invButtonClose.addEventListener(MouseEvent.CLICK, CloseFrame);
}
function frame2(){
stop();
invButtonOpen.addEventListener(MouseEvent.CLICK, OpenFrame);
}
}
}//package Blocks_fla
Section 14
//help_box5_185 (Blocks_fla.help_box5_185)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class help_box5_185 extends MovieClip {
public var invButtonClose:invButton;
public var help_box_5:LocalizedTextField;
public var invButtonOpen:invButton;
public var __setPropDict:Dictionary;
public function help_box5_185(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2);
}
public function CloseFrame(_arg1:MouseEvent):void{
gotoAndPlay(2);
}
public function OpenFrame(_arg1:MouseEvent):void{
gotoAndPlay(1);
}
function __setProp_help_box_5_help_box5_Layer2_0(){
if ((((__setPropDict[help_box_5] == undefined)) || (!((int(__setPropDict[help_box_5]) == 1))))){
__setPropDict[help_box_5] = 1;
try {
help_box_5["componentInspectorSetting"] = true;
} catch(e:Error) {
};
help_box_5.text = "{help_box_5}";
help_box_5.textColor = 0x333333;
help_box_5.textSize = 16;
help_box_5.bold = true;
help_box_5.disableWordwrap = false;
help_box_5.embedFonts = true;
help_box_5.font = "Candara";
help_box_5.hAlign = "left";
help_box_5.multiline = true;
help_box_5.vAlign = "top";
help_box_5.antiAliasType = "advanced";
help_box_5.glowBlur = 3;
help_box_5.glowColor = 0;
help_box_5.useGlowFilter = false;
help_box_5.glowQuality = 1;
help_box_5.glowStrength = 5;
help_box_5.gridFitType = "pixel";
help_box_5.italic = false;
help_box_5.selectable = false;
help_box_5.underline = false;
try {
help_box_5["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame1(){
__setProp_help_box_5_help_box5_Layer2_0();
stop();
invButtonClose.addEventListener(MouseEvent.CLICK, CloseFrame);
}
function frame2(){
stop();
invButtonOpen.addEventListener(MouseEvent.CLICK, OpenFrame);
}
}
}//package Blocks_fla
Section 15
//intro_1_clip_128 (Blocks_fla.intro_1_clip_128)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class intro_1_clip_128 extends MovieClip {
public var talk_simple_1:LocalizedTextField;
public var talk_simple_2:LocalizedTextField;
public var __setPropDict:Dictionary;
public function intro_1_clip_128(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(65, frame66, 132, frame133, 180, frame181, 67, frame68, 68, frame69, 69, frame70, 70, frame71, 71, frame72, 72, frame73, 73, frame74, 74, frame75, 75, frame76, 76, frame77, 77, frame78, 78, frame79, 79, frame80, 80, frame81, 81, frame82, 82, frame83, 83, frame84, 84, frame85, 85, frame86, 86, frame87, 87, frame88, 88, frame89, 89, frame90, 90, frame91, 91, frame92, 92, frame93, 93, frame94, 94, frame95, 95, frame96, 96, frame97, 97, frame98, 98, frame99, 99, frame100, 100, frame101, 101, frame102, 102, frame103, 103, frame104, 104, frame105, 105, frame106, 106, frame107, 107, frame108, 108, frame109, 109, frame110, 110, frame111, 111, frame112, 112, frame113, 113, frame114, 114, frame115, 115, frame116, 116, frame117, 117, frame118, 133, frame134, 134, frame135, 135, frame136, 136, frame137, 137, frame138, 138, frame139, 139, frame140, 140, frame141, 141, frame142, 142, frame143, 143, frame144, 144, frame145, 145, frame146, 146, frame147, 147, frame148, 148, frame149, 149, frame150, 150, frame151, 151, frame152, 152, frame153, 153, frame154, 154, frame155, 155, frame156, 156, frame157, 157, frame158, 158, frame159, 159, frame160, 160, frame161, 161, frame162, 162, frame163, 163, frame164, 164, frame165, 165, frame166, 166, frame167, 167, frame168, 168, frame169, 169, frame170, 170, frame171, 171, frame172, 172, frame173, 173, frame174, 174, frame175);
}
function __setProp_talk_simple_1_intro_1_clip_Layer2_67(){
if ((((__setPropDict[talk_simple_1] == undefined)) || (!((((int(__setPropDict[talk_simple_1]) >= 68)) && ((int(__setPropDict[talk_simple_1]) <= 118))))))){
__setPropDict[talk_simple_1] = currentFrame;
try {
talk_simple_1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
talk_simple_1.text = "{talk_simple_1}";
talk_simple_1.textColor = 0x666666;
talk_simple_1.textSize = 16;
talk_simple_1.bold = true;
talk_simple_1.disableWordwrap = false;
talk_simple_1.embedFonts = true;
talk_simple_1.font = "Candara";
talk_simple_1.hAlign = "left";
talk_simple_1.multiline = true;
talk_simple_1.vAlign = "top";
talk_simple_1.antiAliasType = "advanced";
talk_simple_1.glowBlur = 3;
talk_simple_1.glowColor = 0;
talk_simple_1.useGlowFilter = false;
talk_simple_1.glowQuality = 1;
talk_simple_1.glowStrength = 5;
talk_simple_1.gridFitType = "pixel";
talk_simple_1.italic = false;
talk_simple_1.selectable = false;
talk_simple_1.underline = false;
try {
talk_simple_1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function __setProp_talk_simple_2_intro_1_clip_Layer2_133(){
if ((((__setPropDict[talk_simple_2] == undefined)) || (!((((int(__setPropDict[talk_simple_2]) >= 134)) && ((int(__setPropDict[talk_simple_2]) <= 175))))))){
__setPropDict[talk_simple_2] = currentFrame;
try {
talk_simple_2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
talk_simple_2.text = "{talk_simple_2}";
talk_simple_2.textColor = 0x666666;
talk_simple_2.textSize = 16;
talk_simple_2.bold = true;
talk_simple_2.disableWordwrap = false;
talk_simple_2.embedFonts = true;
talk_simple_2.font = "Candara";
talk_simple_2.hAlign = "left";
talk_simple_2.multiline = true;
talk_simple_2.vAlign = "top";
talk_simple_2.antiAliasType = "advanced";
talk_simple_2.glowBlur = 3;
talk_simple_2.glowColor = 0;
talk_simple_2.useGlowFilter = false;
talk_simple_2.glowQuality = 1;
talk_simple_2.glowStrength = 5;
talk_simple_2.gridFitType = "pixel";
talk_simple_2.italic = false;
talk_simple_2.selectable = false;
talk_simple_2.underline = false;
try {
talk_simple_2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame66(){
MovieClip(root).simulator.playBoxTalk1();
}
function frame133(){
MovieClip(root).simulator.playBoxTalk2();
}
function frame181(){
MovieClip(root).simulator.stopSFX();
MovieClip(root).nextFrame();
}
function frame68(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame69(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame70(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame71(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame72(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame73(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame74(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame75(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame76(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame77(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame78(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame79(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame80(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame81(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame82(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame83(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame84(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame85(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame86(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame87(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame88(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame89(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame90(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame91(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame92(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame93(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame94(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame95(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame96(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame97(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame98(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame99(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame100(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame101(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame102(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame103(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame104(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame105(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame106(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame107(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame108(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame109(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame110(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame111(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame112(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame113(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame114(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame115(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame116(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame117(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame118(){
__setProp_talk_simple_1_intro_1_clip_Layer2_67();
}
function frame134(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame135(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame136(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame137(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame138(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame139(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame140(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame141(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame142(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame143(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame144(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame145(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame146(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame147(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame148(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame149(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame150(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame151(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame152(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame153(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame154(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame155(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame156(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame157(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame158(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame159(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame160(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame161(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame162(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame163(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame164(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame165(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame166(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame167(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame168(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame169(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame170(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame171(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame172(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame173(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame174(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
function frame175(){
__setProp_talk_simple_2_intro_1_clip_Layer2_133();
}
}
}//package Blocks_fla
Section 16
//intro_anim_out_112 (Blocks_fla.intro_anim_out_112)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class intro_anim_out_112 extends MovieClip {
public var leftDot:MovieClip;
public var eyes:MovieClip;
public var rightDot:MovieClip;
public function intro_anim_out_112(){
addFrameScript(14, frame15, 30, frame31);
}
function frame15(){
MovieClip(root).simulator.playExplosionSound();
}
function frame31(){
stop();
MovieClip(root).simulator.stopMusic();
MovieClip(root).gotoAndPlay(MovieClip(root).simulator.getPage());
}
}
}//package Blocks_fla
Section 17
//intro_clip_1_a_129 (Blocks_fla.intro_clip_1_a_129)
package Blocks_fla {
import flash.display.*;
public dynamic class intro_clip_1_a_129 extends MovieClip {
public var eyes:MovieClip;
public function intro_clip_1_a_129(){
addFrameScript(61, frame62);
}
function frame62(){
stop();
}
}
}//package Blocks_fla
Section 18
//intro_text_anim_89 (Blocks_fla.intro_text_anim_89)
package Blocks_fla {
import flash.display.*;
public dynamic class intro_text_anim_89 extends MovieClip {
public function intro_text_anim_89(){
addFrameScript(16, frame17);
}
function frame17(){
stop();
}
}
}//package Blocks_fla
Section 19
//intro_text_anim_out_120 (Blocks_fla.intro_text_anim_out_120)
package Blocks_fla {
import flash.display.*;
public dynamic class intro_text_anim_out_120 extends MovieClip {
public function intro_text_anim_out_120(){
addFrameScript(30, frame31);
}
function frame31(){
stop();
}
}
}//package Blocks_fla
Section 20
//item_collect_135 (Blocks_fla.item_collect_135)
package Blocks_fla {
import flash.display.*;
public dynamic class item_collect_135 extends MovieClip {
public function item_collect_135(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Blocks_fla
Section 21
//loading_clip_1 (Blocks_fla.loading_clip_1)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class loading_clip_1 extends MovieClip {
public var general_loading:LocalizedTextField;
public function loading_clip_1(){
__setProp_general_loading_loading_clip_Layer2_0();
}
function __setProp_general_loading_loading_clip_Layer2_0(){
try {
general_loading["componentInspectorSetting"] = true;
} catch(e:Error) {
};
general_loading.text = "{general_loading}";
general_loading.textColor = 13158;
general_loading.textSize = 22;
general_loading.bold = false;
general_loading.disableWordwrap = false;
general_loading.embedFonts = true;
general_loading.font = "Ultimatum";
general_loading.hAlign = "center";
general_loading.multiline = true;
general_loading.vAlign = "top";
general_loading.antiAliasType = "advanced";
general_loading.glowBlur = 3;
general_loading.glowColor = 0;
general_loading.useGlowFilter = false;
general_loading.glowQuality = 1;
general_loading.glowStrength = 5;
general_loading.gridFitType = "pixel";
general_loading.italic = false;
general_loading.selectable = false;
general_loading.underline = false;
try {
general_loading["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Blocks_fla
Section 22
//menu_button_left_105 (Blocks_fla.menu_button_left_105)
package Blocks_fla {
import flash.display.*;
public dynamic class menu_button_left_105 extends MovieClip {
public function menu_button_left_105(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Blocks_fla
Section 23
//menu_button_right_107 (Blocks_fla.menu_button_right_107)
package Blocks_fla {
import flash.display.*;
public dynamic class menu_button_right_107 extends MovieClip {
public function menu_button_right_107(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Blocks_fla
Section 24
//menu_clip_continue_102 (Blocks_fla.menu_clip_continue_102)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class menu_clip_continue_102 extends MovieClip {
public var btn_continue:LocalizedTextField;
public function menu_clip_continue_102(){
__setProp_btn_continue_menu_clip_continue_Layer1_0();
}
function __setProp_btn_continue_menu_clip_continue_Layer1_0(){
try {
btn_continue["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btn_continue.text = "{btn_continue}";
btn_continue.textColor = 0xFFFFFF;
btn_continue.textSize = 22;
btn_continue.bold = true;
btn_continue.disableWordwrap = false;
btn_continue.embedFonts = true;
btn_continue.font = "Candara";
btn_continue.hAlign = "center";
btn_continue.multiline = true;
btn_continue.vAlign = "top";
btn_continue.antiAliasType = "advanced";
btn_continue.glowBlur = 3;
btn_continue.glowColor = 0;
btn_continue.useGlowFilter = false;
btn_continue.glowQuality = 1;
btn_continue.glowStrength = 5;
btn_continue.gridFitType = "pixel";
btn_continue.italic = false;
btn_continue.selectable = false;
btn_continue.underline = false;
try {
btn_continue["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Blocks_fla
Section 25
//menu_clip_credits_103 (Blocks_fla.menu_clip_credits_103)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class menu_clip_credits_103 extends MovieClip {
public var btn_credits:LocalizedTextField;
public function menu_clip_credits_103(){
__setProp_btn_credits_menu_clip_credits_Layer1_0();
}
function __setProp_btn_credits_menu_clip_credits_Layer1_0(){
try {
btn_credits["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btn_credits.text = "{btn_credits}";
btn_credits.textColor = 0xFFFFFF;
btn_credits.textSize = 22;
btn_credits.bold = true;
btn_credits.disableWordwrap = false;
btn_credits.embedFonts = true;
btn_credits.font = "Candara";
btn_credits.hAlign = "center";
btn_credits.multiline = true;
btn_credits.vAlign = "top";
btn_credits.antiAliasType = "advanced";
btn_credits.glowBlur = 3;
btn_credits.glowColor = 0;
btn_credits.useGlowFilter = false;
btn_credits.glowQuality = 1;
btn_credits.glowStrength = 5;
btn_credits.gridFitType = "pixel";
btn_credits.italic = false;
btn_credits.selectable = false;
btn_credits.underline = false;
try {
btn_credits["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Blocks_fla
Section 26
//menu_clip_more_games_101 (Blocks_fla.menu_clip_more_games_101)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class menu_clip_more_games_101 extends MovieClip {
public var btn_more_games:LocalizedTextField;
public function menu_clip_more_games_101(){
__setProp_btn_more_games_menu_clip_more_games_Layer1_0();
}
function __setProp_btn_more_games_menu_clip_more_games_Layer1_0(){
try {
btn_more_games["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btn_more_games.text = "{btn_more_games}";
btn_more_games.textColor = 0xFFFFFF;
btn_more_games.textSize = 22;
btn_more_games.bold = true;
btn_more_games.disableWordwrap = false;
btn_more_games.embedFonts = true;
btn_more_games.font = "Candara";
btn_more_games.hAlign = "center";
btn_more_games.multiline = true;
btn_more_games.vAlign = "top";
btn_more_games.antiAliasType = "advanced";
btn_more_games.glowBlur = 3;
btn_more_games.glowColor = 0;
btn_more_games.useGlowFilter = false;
btn_more_games.glowQuality = 1;
btn_more_games.glowStrength = 5;
btn_more_games.gridFitType = "pixel";
btn_more_games.italic = false;
btn_more_games.selectable = false;
btn_more_games.underline = false;
try {
btn_more_games["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Blocks_fla
Section 27
//menu_clip_start_100 (Blocks_fla.menu_clip_start_100)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class menu_clip_start_100 extends MovieClip {
public var btn_startgame:LocalizedTextField;
public function menu_clip_start_100(){
__setProp_btn_startgame_menu_clip_start_Layer1_0();
}
function __setProp_btn_startgame_menu_clip_start_Layer1_0(){
try {
btn_startgame["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btn_startgame.text = "{btn_startgame}";
btn_startgame.textColor = 0xFFFFFF;
btn_startgame.textSize = 22;
btn_startgame.bold = true;
btn_startgame.disableWordwrap = false;
btn_startgame.embedFonts = true;
btn_startgame.font = "Candara";
btn_startgame.hAlign = "center";
btn_startgame.multiline = true;
btn_startgame.vAlign = "top";
btn_startgame.antiAliasType = "advanced";
btn_startgame.glowBlur = 3;
btn_startgame.glowColor = 0;
btn_startgame.useGlowFilter = false;
btn_startgame.glowQuality = 1;
btn_startgame.glowStrength = 5;
btn_startgame.gridFitType = "pixel";
btn_startgame.italic = false;
btn_startgame.selectable = false;
btn_startgame.underline = false;
try {
btn_startgame["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Blocks_fla
Section 28
//menu_clip_walkthrough_104 (Blocks_fla.menu_clip_walkthrough_104)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class menu_clip_walkthrough_104 extends MovieClip {
public var btn_walkthrough:LocalizedTextField;
public function menu_clip_walkthrough_104(){
__setProp_btn_walkthrough_menu_clip_walkthrough_Layer1_0();
}
function __setProp_btn_walkthrough_menu_clip_walkthrough_Layer1_0(){
try {
btn_walkthrough["componentInspectorSetting"] = true;
} catch(e:Error) {
};
btn_walkthrough.text = "{btn_walkthrough}";
btn_walkthrough.textColor = 0xFFFFFF;
btn_walkthrough.textSize = 22;
btn_walkthrough.bold = true;
btn_walkthrough.disableWordwrap = false;
btn_walkthrough.embedFonts = true;
btn_walkthrough.font = "Candara";
btn_walkthrough.hAlign = "center";
btn_walkthrough.multiline = true;
btn_walkthrough.vAlign = "top";
btn_walkthrough.antiAliasType = "advanced";
btn_walkthrough.glowBlur = 3;
btn_walkthrough.glowColor = 0;
btn_walkthrough.useGlowFilter = false;
btn_walkthrough.glowQuality = 1;
btn_walkthrough.glowStrength = 5;
btn_walkthrough.gridFitType = "pixel";
btn_walkthrough.italic = false;
btn_walkthrough.selectable = false;
btn_walkthrough.underline = false;
try {
btn_walkthrough["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Blocks_fla
Section 29
//mouth_talk_130 (Blocks_fla.mouth_talk_130)
package Blocks_fla {
import flash.display.*;
public dynamic class mouth_talk_130 extends MovieClip {
public function mouth_talk_130(){
addFrameScript(134, frame135);
}
function frame135(){
stop();
}
}
}//package Blocks_fla
Section 30
//mouth_talk_devil_200 (Blocks_fla.mouth_talk_devil_200)
package Blocks_fla {
import flash.display.*;
public dynamic class mouth_talk_devil_200 extends MovieClip {
public function mouth_talk_devil_200(){
addFrameScript(138, frame139);
}
function frame139(){
stop();
}
}
}//package Blocks_fla
Section 31
//mystery_block_4 (Blocks_fla.mystery_block_4)
package Blocks_fla {
import flash.display.*;
public dynamic class mystery_block_4 extends MovieClip {
public var leftDot:MovieClip;
public var eyes:Eyes;
public var rightDot:MovieClip;
public var randomMove:int;
public function mystery_block_4(){
addFrameScript(0, frame1, 100, frame101);
}
function frame1(){
stop();
}
function frame101(){
stop();
randomMove = 0;
randomMove = (Math.floor((Math.random() * ((1 + 4) - 1))) + 1);
trace(randomMove);
switch (randomMove){
case 1:
gotoAndStop("Girl");
break;
case 2:
gotoAndStop("Simple");
break;
case 3:
gotoAndStop("Tech");
break;
case 4:
gotoAndStop("Devil");
break;
default:
trace("None");
};
}
}
}//package Blocks_fla
Section 32
//preloader_hide_6 (Blocks_fla.preloader_hide_6)
package Blocks_fla {
import flash.display.*;
public dynamic class preloader_hide_6 extends MovieClip {
public function preloader_hide_6(){
addFrameScript(9, frame10);
}
function frame10(){
stop();
}
}
}//package Blocks_fla
Section 33
//tech_intro_anim_181 (Blocks_fla.tech_intro_anim_181)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class tech_intro_anim_181 extends MovieClip {
public var eyes:Eyes;
public var talk_tech_2:LocalizedTextField;
public var talk_tech_1:LocalizedTextField;
public var __setPropDict:Dictionary;
public function tech_intro_anim_181(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(35, frame36, 154, frame155, 40, frame41, 41, frame42, 42, frame43, 43, frame44, 44, frame45, 45, frame46, 46, frame47, 47, frame48, 48, frame49, 49, frame50, 50, frame51, 51, frame52, 52, frame53, 53, frame54, 54, frame55, 55, frame56, 56, frame57, 57, frame58, 58, frame59, 59, frame60, 60, frame61, 61, frame62, 62, frame63, 63, frame64, 64, frame65, 65, frame66, 66, frame67, 67, frame68, 68, frame69, 69, frame70, 70, frame71, 71, frame72, 72, frame73, 73, frame74, 74, frame75, 75, frame76, 76, frame77, 77, frame78, 78, frame79, 105, frame106, 106, frame107, 107, frame108, 108, frame109, 109, frame110, 110, frame111, 111, frame112, 112, frame113, 113, frame114, 114, frame115, 115, frame116, 116, frame117, 117, frame118, 118, frame119, 119, frame120, 120, frame121, 121, frame122, 122, frame123, 123, frame124, 124, frame125, 125, frame126, 126, frame127, 127, frame128, 128, frame129, 129, frame130, 130, frame131, 131, frame132, 132, frame133, 133, frame134, 134, frame135, 135, frame136, 136, frame137, 137, frame138, 138, frame139, 139, frame140, 140, frame141, 141, frame142, 142, frame143, 143, frame144);
}
function __setProp_talk_tech_1_tech_intro_anim_Layer2_40(){
if ((((__setPropDict[talk_tech_1] == undefined)) || (!((((int(__setPropDict[talk_tech_1]) >= 41)) && ((int(__setPropDict[talk_tech_1]) <= 79))))))){
__setPropDict[talk_tech_1] = currentFrame;
try {
talk_tech_1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
talk_tech_1.text = "{talk_tech_1}";
talk_tech_1.textColor = 0x666666;
talk_tech_1.textSize = 16;
talk_tech_1.bold = true;
talk_tech_1.disableWordwrap = false;
talk_tech_1.embedFonts = true;
talk_tech_1.font = "Candara";
talk_tech_1.hAlign = "left";
talk_tech_1.multiline = true;
talk_tech_1.vAlign = "top";
talk_tech_1.antiAliasType = "advanced";
talk_tech_1.glowBlur = 3;
talk_tech_1.glowColor = 0;
talk_tech_1.useGlowFilter = false;
talk_tech_1.glowQuality = 1;
talk_tech_1.glowStrength = 5;
talk_tech_1.gridFitType = "pixel";
talk_tech_1.italic = false;
talk_tech_1.selectable = false;
talk_tech_1.underline = false;
try {
talk_tech_1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function __setProp_talk_tech_2_tech_intro_anim_Layer2_105(){
if ((((__setPropDict[talk_tech_2] == undefined)) || (!((((int(__setPropDict[talk_tech_2]) >= 106)) && ((int(__setPropDict[talk_tech_2]) <= 144))))))){
__setPropDict[talk_tech_2] = currentFrame;
try {
talk_tech_2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
talk_tech_2.text = "{talk_tech_2}";
talk_tech_2.textColor = 0x666666;
talk_tech_2.textSize = 16;
talk_tech_2.bold = true;
talk_tech_2.disableWordwrap = false;
talk_tech_2.embedFonts = true;
talk_tech_2.font = "Candara";
talk_tech_2.hAlign = "left";
talk_tech_2.multiline = true;
talk_tech_2.vAlign = "top";
talk_tech_2.antiAliasType = "advanced";
talk_tech_2.glowBlur = 3;
talk_tech_2.glowColor = 0;
talk_tech_2.useGlowFilter = false;
talk_tech_2.glowQuality = 1;
talk_tech_2.glowStrength = 5;
talk_tech_2.gridFitType = "pixel";
talk_tech_2.italic = false;
talk_tech_2.selectable = false;
talk_tech_2.underline = false;
try {
talk_tech_2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame36(){
MovieClip(root).simulator.playTechTalk();
}
function frame155(){
MovieClip(root).simulator.stopSFX();
MovieClip(root).nextFrame();
}
function frame41(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame42(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame43(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame44(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame45(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame46(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame47(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame48(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame49(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame50(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame51(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame52(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame53(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame54(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame55(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame56(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame57(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame58(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame59(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame60(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame61(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame62(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame63(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame64(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame65(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame66(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame67(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame68(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame69(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame70(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame71(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame72(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame73(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame74(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame75(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame76(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame77(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame78(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame79(){
__setProp_talk_tech_1_tech_intro_anim_Layer2_40();
}
function frame106(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame107(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame108(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame109(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame110(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame111(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame112(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame113(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame114(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame115(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame116(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame117(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame118(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame119(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame120(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame121(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame122(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame123(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame124(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame125(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame126(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame127(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame128(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame129(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame130(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame131(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame132(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame133(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame134(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame135(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame136(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame137(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame138(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame139(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame140(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame141(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame142(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame143(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
function frame144(){
__setProp_talk_tech_2_tech_intro_anim_Layer2_105();
}
}
}//package Blocks_fla
Section 34
//text_shadow_anim_86 (Blocks_fla.text_shadow_anim_86)
package Blocks_fla {
import flash.display.*;
public dynamic class text_shadow_anim_86 extends MovieClip {
public function text_shadow_anim_86(){
addFrameScript(14, frame15);
}
function frame15(){
stop();
}
}
}//package Blocks_fla
Section 35
//text_shadow_anim_out_111 (Blocks_fla.text_shadow_anim_out_111)
package Blocks_fla {
import flash.display.*;
public dynamic class text_shadow_anim_out_111 extends MovieClip {
public function text_shadow_anim_out_111(){
addFrameScript(31, frame32);
}
function frame32(){
stop();
}
}
}//package Blocks_fla
Section 36
//transition_out_preloader_8 (Blocks_fla.transition_out_preloader_8)
package Blocks_fla {
import flash.display.*;
public dynamic class transition_out_preloader_8 extends MovieClip {
public function transition_out_preloader_8(){
addFrameScript(30, frame31);
}
function frame31(){
MovieClip(root).nextFrame();
stop();
}
}
}//package Blocks_fla
Section 37
//won_block_clip_209 (Blocks_fla.won_block_clip_209)
package Blocks_fla {
import flash.display.*;
public dynamic class won_block_clip_209 extends MovieClip {
public var leftDot:MovieClip;
public var eyes:MovieClip;
public var rightDot:MovieClip;
public function won_block_clip_209(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Blocks_fla
Section 38
//won_clip_0_211 (Blocks_fla.won_clip_0_211)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class won_clip_0_211 extends MovieClip {
public var end_poor:LocalizedTextField;
public var __setPropDict:Dictionary;
public function won_clip_0_211(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(49, frame50, 36, frame37, 37, frame38, 38, frame39, 39, frame40, 40, frame41, 41, frame42, 42, frame43, 43, frame44, 44, frame45, 45, frame46, 46, frame47, 47, frame48, 48, frame49);
}
function __setProp_end_poor_won_clip_0_Layer6_36(){
if ((((__setPropDict[end_poor] == undefined)) || (!((((int(__setPropDict[end_poor]) >= 37)) && ((int(__setPropDict[end_poor]) <= 50))))))){
__setPropDict[end_poor] = currentFrame;
try {
end_poor["componentInspectorSetting"] = true;
} catch(e:Error) {
};
end_poor.text = "{end_poor}";
end_poor.textColor = 13158;
end_poor.textSize = 22;
end_poor.bold = false;
end_poor.disableWordwrap = false;
end_poor.embedFonts = true;
end_poor.font = "Ultimatum";
end_poor.hAlign = "center";
end_poor.multiline = true;
end_poor.vAlign = "top";
end_poor.antiAliasType = "advanced";
end_poor.glowBlur = 3;
end_poor.glowColor = 0;
end_poor.useGlowFilter = false;
end_poor.glowQuality = 1;
end_poor.glowStrength = 5;
end_poor.gridFitType = "pixel";
end_poor.italic = false;
end_poor.selectable = false;
end_poor.underline = false;
try {
end_poor["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame50(){
__setProp_end_poor_won_clip_0_Layer6_36();
stop();
}
function frame37(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame38(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame39(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame40(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame41(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame42(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame43(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame44(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame45(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame46(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame47(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame48(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
function frame49(){
__setProp_end_poor_won_clip_0_Layer6_36();
}
}
}//package Blocks_fla
Section 39
//won_clip_1_219 (Blocks_fla.won_clip_1_219)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class won_clip_1_219 extends MovieClip {
public var end_poor:LocalizedTextField;
public var __setPropDict:Dictionary;
public function won_clip_1_219(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(70, frame71, 58, frame59, 59, frame60, 60, frame61, 61, frame62, 62, frame63, 63, frame64, 64, frame65, 65, frame66, 66, frame67, 67, frame68, 68, frame69, 69, frame70);
}
function __setProp_end_poor_won_clip_1_Layer6_58(){
if ((((__setPropDict[end_poor] == undefined)) || (!((((int(__setPropDict[end_poor]) >= 59)) && ((int(__setPropDict[end_poor]) <= 71))))))){
__setPropDict[end_poor] = currentFrame;
try {
end_poor["componentInspectorSetting"] = true;
} catch(e:Error) {
};
end_poor.text = "{end_poor}";
end_poor.textColor = 13158;
end_poor.textSize = 22;
end_poor.bold = false;
end_poor.disableWordwrap = false;
end_poor.embedFonts = true;
end_poor.font = "Ultimatum";
end_poor.hAlign = "center";
end_poor.multiline = true;
end_poor.vAlign = "top";
end_poor.antiAliasType = "advanced";
end_poor.glowBlur = 3;
end_poor.glowColor = 0;
end_poor.useGlowFilter = false;
end_poor.glowQuality = 1;
end_poor.glowStrength = 5;
end_poor.gridFitType = "pixel";
end_poor.italic = false;
end_poor.selectable = false;
end_poor.underline = false;
try {
end_poor["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame71(){
__setProp_end_poor_won_clip_1_Layer6_58();
stop();
}
function frame59(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame60(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame61(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame62(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame63(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame64(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame65(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame66(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame67(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame68(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame69(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
function frame70(){
__setProp_end_poor_won_clip_1_Layer6_58();
}
}
}//package Blocks_fla
Section 40
//won_clip_2_221 (Blocks_fla.won_clip_2_221)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class won_clip_2_221 extends MovieClip {
public var end_poor:LocalizedTextField;
public var __setPropDict:Dictionary;
public function won_clip_2_221(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(89, frame90, 77, frame78, 78, frame79, 79, frame80, 80, frame81, 81, frame82, 82, frame83, 83, frame84, 84, frame85, 85, frame86, 86, frame87, 87, frame88, 88, frame89);
}
function __setProp_end_poor_won_clip_2_Layer6_77(){
if ((((__setPropDict[end_poor] == undefined)) || (!((((int(__setPropDict[end_poor]) >= 78)) && ((int(__setPropDict[end_poor]) <= 90))))))){
__setPropDict[end_poor] = currentFrame;
try {
end_poor["componentInspectorSetting"] = true;
} catch(e:Error) {
};
end_poor.text = "{end_poor}";
end_poor.textColor = 13158;
end_poor.textSize = 22;
end_poor.bold = false;
end_poor.disableWordwrap = false;
end_poor.embedFonts = true;
end_poor.font = "Ultimatum";
end_poor.hAlign = "center";
end_poor.multiline = true;
end_poor.vAlign = "top";
end_poor.antiAliasType = "advanced";
end_poor.glowBlur = 3;
end_poor.glowColor = 0;
end_poor.useGlowFilter = false;
end_poor.glowQuality = 1;
end_poor.glowStrength = 5;
end_poor.gridFitType = "pixel";
end_poor.italic = false;
end_poor.selectable = false;
end_poor.underline = false;
try {
end_poor["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame90(){
__setProp_end_poor_won_clip_2_Layer6_77();
stop();
}
function frame78(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame79(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame80(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame81(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame82(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame83(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame84(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame85(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame86(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame87(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame88(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
function frame89(){
__setProp_end_poor_won_clip_2_Layer6_77();
}
}
}//package Blocks_fla
Section 41
//won_clip_3_223 (Blocks_fla.won_clip_3_223)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class won_clip_3_223 extends MovieClip {
public var end_ok:LocalizedTextField;
public var __setPropDict:Dictionary;
public function won_clip_3_223(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(89, frame90, 82, frame83, 83, frame84, 84, frame85, 85, frame86, 86, frame87, 87, frame88, 88, frame89);
}
function __setProp_end_ok_won_clip_3_Layer5_82(){
if ((((__setPropDict[end_ok] == undefined)) || (!((((int(__setPropDict[end_ok]) >= 83)) && ((int(__setPropDict[end_ok]) <= 90))))))){
__setPropDict[end_ok] = currentFrame;
try {
end_ok["componentInspectorSetting"] = true;
} catch(e:Error) {
};
end_ok.text = "{end_ok}";
end_ok.textColor = 13158;
end_ok.textSize = 22;
end_ok.bold = false;
end_ok.disableWordwrap = false;
end_ok.embedFonts = true;
end_ok.font = "Ultimatum";
end_ok.hAlign = "center";
end_ok.multiline = true;
end_ok.vAlign = "top";
end_ok.antiAliasType = "advanced";
end_ok.glowBlur = 3;
end_ok.glowColor = 0;
end_ok.useGlowFilter = false;
end_ok.glowQuality = 1;
end_ok.glowStrength = 5;
end_ok.gridFitType = "pixel";
end_ok.italic = false;
end_ok.selectable = false;
end_ok.underline = false;
try {
end_ok["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame90(){
__setProp_end_ok_won_clip_3_Layer5_82();
stop();
}
function frame83(){
__setProp_end_ok_won_clip_3_Layer5_82();
}
function frame84(){
__setProp_end_ok_won_clip_3_Layer5_82();
}
function frame85(){
__setProp_end_ok_won_clip_3_Layer5_82();
}
function frame86(){
__setProp_end_ok_won_clip_3_Layer5_82();
}
function frame87(){
__setProp_end_ok_won_clip_3_Layer5_82();
}
function frame88(){
__setProp_end_ok_won_clip_3_Layer5_82();
}
function frame89(){
__setProp_end_ok_won_clip_3_Layer5_82();
}
}
}//package Blocks_fla
Section 42
//won_clip_4_226 (Blocks_fla.won_clip_4_226)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class won_clip_4_226 extends MovieClip {
public var end_ok:LocalizedTextField;
public var __setPropDict:Dictionary;
public function won_clip_4_226(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(89, frame90, 81, frame82, 82, frame83, 83, frame84, 84, frame85, 85, frame86, 86, frame87, 87, frame88, 88, frame89);
}
function __setProp_end_ok_won_clip_4_Layer5_81(){
if ((((__setPropDict[end_ok] == undefined)) || (!((((int(__setPropDict[end_ok]) >= 82)) && ((int(__setPropDict[end_ok]) <= 90))))))){
__setPropDict[end_ok] = currentFrame;
try {
end_ok["componentInspectorSetting"] = true;
} catch(e:Error) {
};
end_ok.text = "{end_ok}";
end_ok.textColor = 13158;
end_ok.textSize = 22;
end_ok.bold = false;
end_ok.disableWordwrap = false;
end_ok.embedFonts = true;
end_ok.font = "Ultimatum";
end_ok.hAlign = "center";
end_ok.multiline = true;
end_ok.vAlign = "top";
end_ok.antiAliasType = "advanced";
end_ok.glowBlur = 3;
end_ok.glowColor = 0;
end_ok.useGlowFilter = false;
end_ok.glowQuality = 1;
end_ok.glowStrength = 5;
end_ok.gridFitType = "pixel";
end_ok.italic = false;
end_ok.selectable = false;
end_ok.underline = false;
try {
end_ok["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame90(){
__setProp_end_ok_won_clip_4_Layer5_81();
stop();
}
function frame82(){
__setProp_end_ok_won_clip_4_Layer5_81();
}
function frame83(){
__setProp_end_ok_won_clip_4_Layer5_81();
}
function frame84(){
__setProp_end_ok_won_clip_4_Layer5_81();
}
function frame85(){
__setProp_end_ok_won_clip_4_Layer5_81();
}
function frame86(){
__setProp_end_ok_won_clip_4_Layer5_81();
}
function frame87(){
__setProp_end_ok_won_clip_4_Layer5_81();
}
function frame88(){
__setProp_end_ok_won_clip_4_Layer5_81();
}
function frame89(){
__setProp_end_ok_won_clip_4_Layer5_81();
}
}
}//package Blocks_fla
Section 43
//won_clip_5_228 (Blocks_fla.won_clip_5_228)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class won_clip_5_228 extends MovieClip {
public var end_good:LocalizedTextField;
public var __setPropDict:Dictionary;
public function won_clip_5_228(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(100, frame101, 93, frame94, 94, frame95, 95, frame96, 96, frame97, 97, frame98, 98, frame99, 99, frame100);
}
function __setProp_end_good_won_clip_5_Layer5_93(){
if ((((__setPropDict[end_good] == undefined)) || (!((((int(__setPropDict[end_good]) >= 94)) && ((int(__setPropDict[end_good]) <= 101))))))){
__setPropDict[end_good] = currentFrame;
try {
end_good["componentInspectorSetting"] = true;
} catch(e:Error) {
};
end_good.text = "{end_good}";
end_good.textColor = 13158;
end_good.textSize = 22;
end_good.bold = false;
end_good.disableWordwrap = false;
end_good.embedFonts = true;
end_good.font = "Ultimatum";
end_good.hAlign = "center";
end_good.multiline = true;
end_good.vAlign = "top";
end_good.antiAliasType = "advanced";
end_good.glowBlur = 3;
end_good.glowColor = 0;
end_good.useGlowFilter = false;
end_good.glowQuality = 1;
end_good.glowStrength = 5;
end_good.gridFitType = "pixel";
end_good.italic = false;
end_good.selectable = false;
end_good.underline = false;
try {
end_good["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame101(){
__setProp_end_good_won_clip_5_Layer5_93();
stop();
}
function frame94(){
__setProp_end_good_won_clip_5_Layer5_93();
}
function frame95(){
__setProp_end_good_won_clip_5_Layer5_93();
}
function frame96(){
__setProp_end_good_won_clip_5_Layer5_93();
}
function frame97(){
__setProp_end_good_won_clip_5_Layer5_93();
}
function frame98(){
__setProp_end_good_won_clip_5_Layer5_93();
}
function frame99(){
__setProp_end_good_won_clip_5_Layer5_93();
}
function frame100(){
__setProp_end_good_won_clip_5_Layer5_93();
}
}
}//package Blocks_fla
Section 44
//won_clip_6_232 (Blocks_fla.won_clip_6_232)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class won_clip_6_232 extends MovieClip {
public var end_good:LocalizedTextField;
public var __setPropDict:Dictionary;
public function won_clip_6_232(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(112, frame113, 105, frame106, 106, frame107, 107, frame108, 108, frame109, 109, frame110, 110, frame111, 111, frame112);
}
function __setProp_end_good_won_clip_6_Layer5_105(){
if ((((__setPropDict[end_good] == undefined)) || (!((((int(__setPropDict[end_good]) >= 106)) && ((int(__setPropDict[end_good]) <= 113))))))){
__setPropDict[end_good] = currentFrame;
try {
end_good["componentInspectorSetting"] = true;
} catch(e:Error) {
};
end_good.text = "{end_good}";
end_good.textColor = 13158;
end_good.textSize = 22;
end_good.bold = false;
end_good.disableWordwrap = false;
end_good.embedFonts = true;
end_good.font = "Ultimatum";
end_good.hAlign = "center";
end_good.multiline = true;
end_good.vAlign = "top";
end_good.antiAliasType = "advanced";
end_good.glowBlur = 3;
end_good.glowColor = 0;
end_good.useGlowFilter = false;
end_good.glowQuality = 1;
end_good.glowStrength = 5;
end_good.gridFitType = "pixel";
end_good.italic = false;
end_good.selectable = false;
end_good.underline = false;
try {
end_good["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame113(){
__setProp_end_good_won_clip_6_Layer5_105();
stop();
}
function frame106(){
__setProp_end_good_won_clip_6_Layer5_105();
}
function frame107(){
__setProp_end_good_won_clip_6_Layer5_105();
}
function frame108(){
__setProp_end_good_won_clip_6_Layer5_105();
}
function frame109(){
__setProp_end_good_won_clip_6_Layer5_105();
}
function frame110(){
__setProp_end_good_won_clip_6_Layer5_105();
}
function frame111(){
__setProp_end_good_won_clip_6_Layer5_105();
}
function frame112(){
__setProp_end_good_won_clip_6_Layer5_105();
}
}
}//package Blocks_fla
Section 45
//won_clip_7_234 (Blocks_fla.won_clip_7_234)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class won_clip_7_234 extends MovieClip {
public var end_great:LocalizedTextField;
public var __setPropDict:Dictionary;
public function won_clip_7_234(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(122, frame123, 113, frame114, 114, frame115, 115, frame116, 116, frame117, 117, frame118, 118, frame119, 119, frame120, 120, frame121, 121, frame122);
}
function __setProp_end_great_won_clip_7_Layer5_113(){
if ((((__setPropDict[end_great] == undefined)) || (!((((int(__setPropDict[end_great]) >= 114)) && ((int(__setPropDict[end_great]) <= 123))))))){
__setPropDict[end_great] = currentFrame;
try {
end_great["componentInspectorSetting"] = true;
} catch(e:Error) {
};
end_great.text = "{end_great}";
end_great.textColor = 13158;
end_great.textSize = 22;
end_great.bold = false;
end_great.disableWordwrap = false;
end_great.embedFonts = true;
end_great.font = "Ultimatum";
end_great.hAlign = "center";
end_great.multiline = true;
end_great.vAlign = "top";
end_great.antiAliasType = "advanced";
end_great.glowBlur = 3;
end_great.glowColor = 0;
end_great.useGlowFilter = false;
end_great.glowQuality = 1;
end_great.glowStrength = 5;
end_great.gridFitType = "pixel";
end_great.italic = false;
end_great.selectable = false;
end_great.underline = false;
try {
end_great["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame123(){
__setProp_end_great_won_clip_7_Layer5_113();
stop();
}
function frame114(){
__setProp_end_great_won_clip_7_Layer5_113();
}
function frame115(){
__setProp_end_great_won_clip_7_Layer5_113();
}
function frame116(){
__setProp_end_great_won_clip_7_Layer5_113();
}
function frame117(){
__setProp_end_great_won_clip_7_Layer5_113();
}
function frame118(){
__setProp_end_great_won_clip_7_Layer5_113();
}
function frame119(){
__setProp_end_great_won_clip_7_Layer5_113();
}
function frame120(){
__setProp_end_great_won_clip_7_Layer5_113();
}
function frame121(){
__setProp_end_great_won_clip_7_Layer5_113();
}
function frame122(){
__setProp_end_great_won_clip_7_Layer5_113();
}
}
}//package Blocks_fla
Section 46
//won_clip_8_239 (Blocks_fla.won_clip_8_239)
package Blocks_fla {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class won_clip_8_239 extends MovieClip {
public var end_perfect:LocalizedTextField;
public var __setPropDict:Dictionary;
public function won_clip_8_239(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(112, frame113, 103, frame104, 104, frame105, 105, frame106, 106, frame107, 107, frame108, 108, frame109, 109, frame110, 110, frame111, 111, frame112);
}
function __setProp_end_perfect_won_clip_8_Layer5_103(){
if ((((__setPropDict[end_perfect] == undefined)) || (!((((int(__setPropDict[end_perfect]) >= 104)) && ((int(__setPropDict[end_perfect]) <= 113))))))){
__setPropDict[end_perfect] = currentFrame;
try {
end_perfect["componentInspectorSetting"] = true;
} catch(e:Error) {
};
end_perfect.text = "{end_perfect}";
end_perfect.textColor = 13158;
end_perfect.textSize = 22;
end_perfect.bold = false;
end_perfect.disableWordwrap = false;
end_perfect.embedFonts = true;
end_perfect.font = "Ultimatum";
end_perfect.hAlign = "center";
end_perfect.multiline = true;
end_perfect.vAlign = "top";
end_perfect.antiAliasType = "advanced";
end_perfect.glowBlur = 3;
end_perfect.glowColor = 0;
end_perfect.useGlowFilter = false;
end_perfect.glowQuality = 1;
end_perfect.glowStrength = 5;
end_perfect.gridFitType = "pixel";
end_perfect.italic = false;
end_perfect.selectable = false;
end_perfect.underline = false;
try {
end_perfect["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame113(){
__setProp_end_perfect_won_clip_8_Layer5_103();
stop();
}
function frame104(){
__setProp_end_perfect_won_clip_8_Layer5_103();
}
function frame105(){
__setProp_end_perfect_won_clip_8_Layer5_103();
}
function frame106(){
__setProp_end_perfect_won_clip_8_Layer5_103();
}
function frame107(){
__setProp_end_perfect_won_clip_8_Layer5_103();
}
function frame108(){
__setProp_end_perfect_won_clip_8_Layer5_103();
}
function frame109(){
__setProp_end_perfect_won_clip_8_Layer5_103();
}
function frame110(){
__setProp_end_perfect_won_clip_8_Layer5_103();
}
function frame111(){
__setProp_end_perfect_won_clip_8_Layer5_103();
}
function frame112(){
__setProp_end_perfect_won_clip_8_Layer5_103();
}
}
}//package Blocks_fla
Section 47
//won_star_clip_270 (Blocks_fla.won_star_clip_270)
package Blocks_fla {
import flash.display.*;
public dynamic class won_star_clip_270 extends MovieClip {
public function won_star_clip_270(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Blocks_fla
Section 48
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 49
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
}
}//package Box2D.Collision.Shapes
Section 50
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var categoryBits:uint;// = 1
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 51
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 52
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
}
}//package Box2D.Collision.Shapes
Section 53
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_obb:b2OBB;
public var m_vertices:Array;
public var m_normals:Array;
public var m_coreVertices:Array;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetNormals():Array{
return (m_normals);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 54
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Shape {
public var m_type:int;
public var m_next:b2Shape;
public var m_body:b2Body;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_friction:Number;
public var m_restitution:Number;
public var m_proxyId:uint;
public var m_filter:b2FilterData;
public var m_isSensor:Boolean;
public var m_userData;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_polygonShape:int = 1;
public static const e_shapeTypeCount:int = 2;
private static var s_proxyAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_resetAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function GetType():int{
return (m_type);
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function GetBody():b2Body{
return (m_body);
}
public function GetNext():b2Shape{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
}
}//package Box2D.Collision.Shapes
Section 55
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var type:int;// = -1
public var userData;// = null
public var friction:Number;// = 0.2
public var restitution:Number;// = 0
public var density:Number;// = 0
public var isSensor:Boolean;// = false
public var filter:b2FilterData;
public function b2ShapeDef(){
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 56
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var lowerBound:b2Vec2;
public var upperBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 57
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
}
}//package Box2D.Collision
Section 58
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 59
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_pairManager:b2PairManager;
public var m_proxyPool:Array;
public var m_freeProxy:uint;
public var m_bounds:Array;
public var m_queryResults:Array;
public var m_queryResultCount:int;
public var m_worldAABB:b2AABB;
public var m_quantizationFactor:b2Vec2;
public var m_proxyCount:int;
public var m_timeStamp:uint;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public function Commit():void{
m_pairManager.Commit();
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 60
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 61
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
}
}//package Box2D.Collision
Section 62
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var features:Features;
public var _key:uint;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 63
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
public var velocity:b2Vec2;
public var normal:b2Vec2;
public var separation:Number;
public var friction:Number;
public var restitution:Number;
public var id:b2ContactID;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 64
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
}
}//package Box2D.Collision
Section 65
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var normal:b2Vec2;
public var pointCount:int;// = 0
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
}
}//package Box2D.Collision
Section 66
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var localPoint1:b2Vec2;
public var localPoint2:b2Vec2;
public var separation:Number;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
}
}//package Box2D.Collision
Section 67
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 68
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var next:uint;
public var status:uint;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairBuffered:uint = 1;
public static var e_pairRemoved:uint = 2;
public static var e_pairFinal:uint = 4;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
}
}//package Box2D.Collision
Section 69
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairAdded(_arg1, _arg2){
return (null);
}
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
}
}//package Box2D.Collision
Section 70
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_broadPhase:b2BroadPhase;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_freePair:uint;
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_pairBufferCount:int;
public var m_hashTable:Array;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function ValidateBuffer():void{
}
private function ValidateTable():void{
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
}
}//package Box2D.Collision
Section 71
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 72
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var lowerBounds:Array;
public var upperBounds:Array;
public var overlapCount:uint;
public var timeStamp:uint;
public var userData;// = null
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
}
}//package Box2D.Collision
Section 73
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 74
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 75
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 76
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _incidentVertex:int;
public var _flip:int;
public var _m_id:b2ContactID;
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function get flip():int{
return (_flip);
}
}
}//package Box2D.Collision
Section 77
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
}
}//package Box2D.Common.Math
Section 78
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
}
}//package Box2D.Common.Math
Section 79
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c0:b2Vec2;
public var c:b2Vec2;
public var a0:Number;
public var a:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
}
}//package Box2D.Common.Math
Section 80
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 81
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
}
}//package Box2D.Common.Math
Section 82
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
}
}//package Box2D.Common
Section 83
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxPairs:int = 4096;
public static const b2_linearSlop:Number = 0.005;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_velocityThreshold:Number = 1;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 84
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 85
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Contact {
public var m_flags:uint;
public var m_prev:b2Contact;
public var m_next:b2Contact;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_manifoldCount:int;
public var m_friction:Number;
public var m_restitution:Number;
public var m_toi:Number;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var e_toiFlag:uint = 8;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetManifolds():Array{
return (null);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
}
}//package Box2D.Dynamics.Contacts
Section 86
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var manifold:b2Manifold;
public var body1:b2Body;
public var body2:b2Body;
public var friction:Number;
public var restitution:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 87
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var r1:b2Vec2;
public var r2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var positionImpulse:Number;
public var normalMass:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var separation:Number;
public var velocityBias:Number;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 88
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 89
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var createFcn:Function;
public var destroyFcn:Function;
public var primary:Boolean;
}
}//package Box2D.Dynamics.Contacts
Section 90
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactResult {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
public var normal:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 91
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_step:b2TimeStep;
public var m_allocator;
public var m_constraints:Array;
public var m_constraintCount:int;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
}
}//package Box2D.Dynamics.Contacts
Section 92
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 93
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 94
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m0:b2Manifold;
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 95
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_u:b2Vec2;
public var m_frequencyHz:Number;
public var m_dampingRatio:Number;
public var m_gamma:Number;
public var m_bias:Number;
public var m_impulse:Number;
public var m_mass:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function GetReactionTorque():Number{
return (0);
}
}
}//package Box2D.Dynamics.Joints
Section 96
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var length:Number;
public var frequencyHz:Number;
public var dampingRatio:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 97
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground1:b2Body;
public var m_ground2:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_revolute2:b2RevoluteJoint;
public var m_prismatic2:b2PrismaticJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_J:b2Jacobian;
public var m_constant:Number;
public var m_ratio:Number;
public var m_mass:Number;
public var m_force:Number;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 98
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 99
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var angular1:Number;
public var linear2:b2Vec2;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 100
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_type:int;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_body1:b2Body;
public var m_body2:b2Body;
public var m_inv_dt:Number;
public var m_islandFlag:Boolean;
public var m_collideConnected:Boolean;
public var m_userData;
public static const e_unknownJoint:int = 0;
public static const e_revoluteJoint:int = 1;
public static const e_prismaticJoint:int = 2;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_mouseJoint:int = 5;
public static const e_gearJoint:int = 6;
public static const e_inactiveLimit:int = 0;
public static const e_atLowerLimit:int = 1;
public static const e_atUpperLimit:int = 2;
public static const e_equalLimits:int = 3;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetType():int{
return (m_type);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetBody1():b2Body{
return (m_body1);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
}
}//package Box2D.Dynamics.Joints
Section 101
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var type:int;
public var userData;
public var body1:b2Body;
public var body2:b2Body;
public var collideConnected:Boolean;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 102
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var joint:b2Joint;
public var prev:b2JointEdge;
public var next:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 103
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K:b2Mat22;
private var K1:b2Mat22;
private var K2:b2Mat22;
public var m_localAnchor:b2Vec2;
public var m_target:b2Vec2;
public var m_impulse:b2Vec2;
public var m_mass:b2Mat22;
public var m_C:b2Vec2;
public var m_maxForce:Number;
public var m_beta:Number;
public var m_gamma:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function GetReactionTorque():Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
}
}//package Box2D.Dynamics.Joints
Section 104
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var target:b2Vec2;
public var maxForce:Number;
public var frequencyHz:Number;
public var dampingRatio:Number;
public var timeStep:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 105
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_localXAxis1:b2Vec2;
public var m_localYAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_linearJacobian:b2Jacobian;
public var m_linearMass:Number;
public var m_force:Number;
public var m_angularMass:Number;
public var m_torque:Number;
public var m_motorJacobian:b2Jacobian;
public var m_motorMass:Number;
public var m_motorForce:Number;
public var m_limitForce:Number;
public var m_limitPositionImpulse:Number;
public var m_lowerTranslation:Number;
public var m_upperTranslation:Number;
public var m_maxMotorForce:Number;
public var m_motorSpeed:Number;
public var m_enableLimit:Boolean;
public var m_enableMotor:Boolean;
public var m_limitState:int;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 106
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var enableLimit:Boolean;
public var lowerTranslation:Number;
public var upperTranslation:Number;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 107
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_ground:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_u1:b2Vec2;
public var m_u2:b2Vec2;
public var m_constant:Number;
public var m_ratio:Number;
public var m_maxLength1:Number;
public var m_maxLength2:Number;
public var m_pulleyMass:Number;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_force:Number;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_positionImpulse:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_state:int;
public var m_limitState1:int;
public var m_limitState2:int;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 108
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var length1:Number;
public var maxLength1:Number;
public var length2:Number;
public var maxLength2:Number;
public var ratio:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 109
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
private var K:b2Mat22;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_pivotForce:b2Vec2;
public var m_motorForce:Number;
public var m_limitForce:Number;
public var m_limitPositionImpulse:Number;
public var m_pivotMass:b2Mat22;
public var m_motorMass:Number;
public var m_enableMotor:Boolean;
public var m_maxMotorTorque:Number;
public var m_motorSpeed:Number;
public var m_enableLimit:Boolean;
public var m_referenceAngle:Number;
public var m_lowerAngle:Number;
public var m_upperAngle:Number;
public var m_limitState:int;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 110
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var referenceAngle:Number;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var upperAngle:Number;
public var enableMotor:Boolean;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 111
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_flags:uint;
public var m_type:int;
public var m_xf:b2XForm;
public var m_sweep:b2Sweep;
public var m_linearVelocity:b2Vec2;
public var m_angularVelocity:Number;
public var m_force:b2Vec2;
public var m_torque:Number;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_next:b2Body;
public var m_shapeList:b2Shape;
public var m_shapeCount:int;
public var m_jointList:b2JointEdge;
public var m_contactList:b2ContactEdge;
public var m_mass:Number;
public var m_invMass:Number;
public var m_I:Number;
public var m_invI:Number;
public var m_linearDamping:Number;
public var m_angularDamping:Number;
public var m_sleepTime:Number;
public var m_userData;
private static var s_massData:b2MassData = new b2MassData();
private static var s_xf1:b2XForm = new b2XForm();
public static var e_frozenFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var e_sleepFlag:uint = 8;
public static var e_allowSleepFlag:uint = 16;
public static var e_bulletFlag:uint = 32;
public static var e_fixedRotationFlag:uint = 64;
public static var e_staticType:uint = 1;
public static var e_dynamicType:uint = 2;
public static var e_maxTypes:uint = 3;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetMass():Number{
return (m_mass);
}
public function GetInertia():Number{
return (m_I);
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function GetNext():b2Body{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetWorld():b2World{
return (m_world);
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
}
}//package Box2D.Dynamics
Section 112
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2BodyDef {
public var massData:b2MassData;
public var userData;
public var position:b2Vec2;
public var angle:Number;
public var linearDamping:Number;
public var angularDamping:Number;
public var allowSleep:Boolean;
public var isSleeping:Boolean;
public var fixedRotation:Boolean;
public var isBullet:Boolean;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 113
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 114
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 115
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 116
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_nullContact:b2NullContact;
public var m_destroyImmediate:Boolean;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 117
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var m_drawFlags:uint;
public var m_sprite:Sprite;
public var m_drawScale:Number;// = 1
public var m_lineThickness:Number;// = 1
public var m_alpha:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_xformScale:Number;// = 1
public static var e_shapeBit:uint = 1;
public static var e_jointBit:uint = 2;
public static var e_coreShapeBit:uint = 4;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_centerOfMassBit:uint = 64;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 118
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 119
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var m_allocator;
public var m_listener:b2ContactListener;
public var m_bodies:Array;
public var m_contacts:Array;
public var m_joints:Array;
public var m_bodyCount:int;
public var m_jointCount:int;
public var m_contactCount:int;
public var m_bodyCapacity:int;
public var m_contactCapacity:int;
public var m_jointCapacity:int;
public var m_positionIterationCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
}
}//package Box2D.Dynamics
Section 120
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var dt:Number;
public var inv_dt:Number;
public var dtRatio:Number;
public var maxIterations:int;
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
}
}//package Box2D.Dynamics
Section 121
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var m_blockAllocator;
public var m_stackAllocator;
public var m_lock:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_contactManager:b2ContactManager;
public var m_bodyList:b2Body;
public var m_jointList:b2Joint;
public var m_contactList:b2Contact;
public var m_bodyCount:int;
public var m_contactCount:int;
public var m_jointCount:int;
public var m_gravity:b2Vec2;
public var m_allowSleep:Boolean;
public var m_groundBody:b2Body;
public var m_destructionListener:b2DestructionListener;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactFilter:b2ContactFilter;
public var m_contactListener:b2ContactListener;
public var m_debugDraw:b2DebugDraw;
public var m_inv_dt0:Number;
public var m_positionIterationCount:int;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
private static var s_xf:b2XForm = new b2XForm();
public static var m_positionCorrection:Boolean;
public static var m_warmStarting:Boolean;
public static var m_continuousPhysics:Boolean;
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function Validate():void{
m_broadPhase.Validate();
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
public function GetContactCount():int{
return (m_contactCount);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
}
}//package Box2D.Dynamics
Section 122
//AwardsService (com.spilgames.api.AwardsService)
package com.spilgames.api {
public class AwardsService {
public static function submitAward(_arg1:String, _arg2:Function=null):int{
return (SpilGamesServices.getInstance().send("Awards", "submitAward", _arg2, {tag:_arg1, userName:User.getUserName(), userHash:User.getUserHash()}));
}
}
}//package com.spilgames.api
Section 123
//SpilGamesServices (com.spilgames.api.SpilGamesServices)
package com.spilgames.api {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class SpilGamesServices extends MovieClip {
private const DEFAULT_CONNECTION_LOCATION:String = "http://www8.agame.com/games/flash/services/ServicesConnection.swf";
private var _servicesConnection;// = null
private var _loader:Loader;
private var _connecting:Boolean;// = false
private var _connected:Boolean;// = false
private var _request:URLRequest;
private var _numConnectionLoadTries:uint;// = 0
private var _alwaysInFront:Boolean;// = false
private var currentDelay:Number;// = 0
private var previousFrameTime:Number;
public static const INVALID_ID:int = -1;
public static const INVALID_DOMAIN:String = "invalidDomain";
public static const CONFIGURATION_FAILED:String = "configurationFailure";
private static const MAX_CONNECTION_LOAD_RETRIES:uint = 99;
private static var _instance:SpilGamesServices = null;
public function SpilGamesServices(_arg1:Private=null){
if (!_arg1){
throw (new Error("Cannot instantiate this class, use SpilGamesServices.getInstance"));
};
}
public function get version():String{
return ("1.1");
}
public function get connecting():Boolean{
return (_connecting);
}
public function get connection(){
return (_servicesConnection);
}
public function set alwaysInFront(_arg1:Boolean):void{
if (_alwaysInFront != _arg1){
_alwaysInFront = _arg1;
if (_alwaysInFront){
addEventListener(Event.ENTER_FRAME, bringToFront);
} else {
removeEventListener(Event.ENTER_FRAME, bringToFront);
};
};
}
public function get alwaysInFront():Boolean{
return (_alwaysInFront);
}
public function connect(_arg1:DisplayObjectContainer, ... _args):void{
var _local3:String;
var _local4:URLVariables;
var _local5:Date;
if (((!(_connecting)) && (!(_connected)))){
if (!_arg1.stage){
throw (new Error("The given clip must be present in the display list (added to stage)"));
};
_connecting = true;
_arg1.stage.addChild(this);
addEventListener(Event.REMOVED_FROM_STAGE, handleRemovedFromStage);
if (((root.loaderInfo.parameters["servicesLoc"]) && ((root.loaderInfo.parameters["servicesLoc"].length > 0)))){
_local3 = root.loaderInfo.parameters["servicesLoc"];
_request = new URLRequest(_local3);
} else {
_local3 = DEFAULT_CONNECTION_LOCATION;
_local4 = new URLVariables();
_local5 = new Date();
_local4.nocache = ((((_local5.fullYear * 12) + (_local5.month + 1)) * 31) + _local5.day);
_request = new URLRequest(_local3);
_request.data = _local4;
};
allowDomain(_local3);
_loader = new Loader();
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, handleLoadComplete);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, handleIOError);
_loader.load(_request);
};
}
public function disconnect():void{
if (_servicesConnection){
_servicesConnection.removeEventListener(Event.COMPLETE, handleServicesReady);
_servicesConnection.removeEventListener(ErrorEvent.ERROR, handleServicesFailed);
_servicesConnection.removeEventListener("serviceError", handleServiceError);
if (_connected){
_servicesConnection.disconnect();
};
removeChild(_servicesConnection);
};
_servicesConnection = null;
if (_loader){
try {
_loader.close();
} catch(e:Error) {
} finally {
_loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete);
_loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError);
};
_loader = null;
};
removeEventListener(Event.ENTER_FRAME, bringToFront);
removeEventListener(Event.REMOVED_FROM_STAGE, handleRemovedFromStage);
if (parent){
parent.removeChild(this);
};
_connected = (_connecting = false);
}
public function getChannelID():int{
if (_servicesConnection != null){
return (_servicesConnection.getChannelID());
};
return (INVALID_ID);
}
public function getSiteID():int{
if (_servicesConnection != null){
return (_servicesConnection.getSiteID());
};
return (INVALID_ID);
}
public function getItemID():int{
if (_servicesConnection != null){
return (_servicesConnection.getItemID());
};
return (INVALID_ID);
}
public function isReady():Boolean{
return (((!((_servicesConnection == null))) && (_servicesConnection.isReady())));
}
public function isDomainAllowed():Boolean{
return (((!((_servicesConnection == null))) && (_servicesConnection.isDomainValid())));
}
public function isServiceAvailable(_arg1:String):Boolean{
return (((isReady()) && (_servicesConnection.isServiceAvailable(_arg1))));
}
public function send(_arg1:String, _arg2:String, _arg3:Function, _arg4:Object=null):int{
if (isReady()){
return (_servicesConnection.send(_arg1, _arg2, _arg3, _arg4));
};
return (INVALID_ID);
}
public function bringToFront(_arg1:Event=null):void{
var e = _arg1;
if (parent){
try {
parent.setChildIndex(this, (parent.numChildren - 1));
} catch(e:Error) {
removeEventListener(Event.ENTER_FRAME, bringToFront);
};
};
}
public function allowDomain(_arg1:String):void{
Security.allowDomain("*");
Security.allowInsecureDomain("*");
}
private function handleRemovedFromStage(_arg1:Event):void{
trace("WARNING: please do not remove SpilGamesServices from the stage");
}
private function handleLoadComplete(_arg1:Event):void{
_loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete);
_loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError);
_servicesConnection = LoaderInfo(_arg1.target).content;
_servicesConnection.addEventListener(Event.COMPLETE, handleServicesReady);
_servicesConnection.addEventListener(ErrorEvent.ERROR, handleServicesFailed);
_servicesConnection.addEventListener("serviceError", handleServiceError);
addChild(_servicesConnection);
}
private function handleIOError(_arg1:IOErrorEvent):void{
_numConnectionLoadTries++;
if (_numConnectionLoadTries > MAX_CONNECTION_LOAD_RETRIES){
_loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete);
_loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError);
_connecting = false;
trace("ERROR: SpilGamesServices failed to load the connection object");
if (hasEventListener(_arg1.type)){
dispatchEvent(_arg1);
};
} else {
trace(("WARN: SpilGamesServices failed to load the connection object, retry #" + _numConnectionLoadTries));
previousFrameTime = getTimer();
addEventListener(Event.ENTER_FRAME, updateConnectionRetry);
};
}
private function updateConnectionRetry(_arg1:Event):void{
var _local2:Number = getTimer();
var _local3:Number = ((_local2 - previousFrameTime) / 1000);
currentDelay = (currentDelay + _local3);
if (currentDelay >= 2){
trace(("WARN: SpilGamesServices trying to reconnect after: " + currentDelay));
_loader.load(_request);
removeEventListener(Event.ENTER_FRAME, updateConnectionRetry);
currentDelay = 0;
};
previousFrameTime = _local2;
}
private function handleServicesReady(_arg1:Event):void{
_loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete);
_loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError);
_connected = true;
_connecting = false;
dispatchEvent(new Event("servicesReady"));
}
private function handleServicesFailed(_arg1:ErrorEvent):void{
_servicesConnection.addEventListener(Event.COMPLETE, handleServicesReady);
_servicesConnection.addEventListener(ErrorEvent.ERROR, handleServicesFailed);
_servicesConnection.addEventListener("serviceError", handleServiceError);
_connecting = false;
if (hasEventListener("servicesFailed")){
dispatchEvent(new ErrorEvent("servicesFailed", false, false, _arg1.text));
};
}
private function handleServiceError(_arg1:Event):void{
var _local2:String;
if (hasEventListener("serviceError")){
_local2 = "";
if ((_arg1 is ErrorEvent)){
_local2 = ErrorEvent(_arg1).text;
} else {
_local2 = _arg1.toString();
};
dispatchEvent(new ErrorEvent("serviceError", false, false, _local2));
};
}
public static function getInstance():SpilGamesServices{
if (!_instance){
_instance = new SpilGamesServices(new Private());
};
return (_instance);
}
}
}//package com.spilgames.api
class Private {
private function Private(){
}
}
Section 124
//User (com.spilgames.api.User)
package com.spilgames.api {
import flash.display.*;
public class User {
public static function isGuest():Boolean{
var _local2:DisplayObject;
var _local3:Object;
var _local1:* = SpilGamesServices.getInstance().connection;
if (_local1 != null){
return (_local1.isGuest());
};
_local2 = SpilGamesServices.getInstance().root;
if (_local2.loaderInfo != null){
_local3 = _local2.loaderInfo.parameters;
return (((((((!(_local3.username)) || ((_local3.username == "")))) || (!(_local3.hash)))) || ((_local3.hash == ""))));
};
return (false);
}
public static function getUserName():String{
var _local1:* = SpilGamesServices.getInstance().connection;
if (_local1 != null){
return (_local1.getUserName());
};
return ("");
}
public static function getUserHash():String{
var _local1:* = SpilGamesServices.getInstance().connection;
if (_local1 != null){
return (_local1.getUserHash());
};
return ("");
}
}
}//package com.spilgames.api
Section 125
//MyContactListener (Simulation.MyContactListener)
package Simulation {
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
import flash.utils.*;
public class MyContactListener extends b2ContactListener {
private var parameters:Parameters;
private var impulse:Number;
public function MyContactListener(){
parameters = new Parameters();
super();
}
override public function Result(_arg1:b2ContactResult):void{
if ((((getQualifiedClassName(_arg1.shape1.GetBody().m_userData) == "Bomb")) || ((getQualifiedClassName(_arg1.shape2.GetBody().m_userData) == "Bomb")))){
if ((((((((((((((((getQualifiedClassName(_arg1.shape1.GetBody().m_userData) == "Simple")) || ((getQualifiedClassName(_arg1.shape1.GetBody().m_userData) == "Girl")))) || ((getQualifiedClassName(_arg1.shape1.GetBody().m_userData) == "Tech")))) || ((getQualifiedClassName(_arg1.shape1.GetBody().m_userData) == "Devil")))) || ((getQualifiedClassName(_arg1.shape2.GetBody().m_userData) == "Simple")))) || ((getQualifiedClassName(_arg1.shape2.GetBody().m_userData) == "Girl")))) || ((getQualifiedClassName(_arg1.shape2.GetBody().m_userData) == "Tech")))) || ((getQualifiedClassName(_arg1.shape2.GetBody().m_userData) == "Devil")))){
_arg1.shape1.GetBody().m_userData.exploded();
_arg1.shape2.GetBody().m_userData.exploded();
};
};
if ((((getQualifiedClassName(_arg1.shape1.GetBody().m_userData) == "Star")) || ((getQualifiedClassName(_arg1.shape2.GetBody().m_userData) == "Star")))){
if ((((((((getQualifiedClassName(_arg1.shape1.GetBody().m_userData) == "Simple")) || ((getQualifiedClassName(_arg1.shape1.GetBody().m_userData) == "Girl")))) || ((getQualifiedClassName(_arg1.shape1.GetBody().m_userData) == "Tech")))) || ((getQualifiedClassName(_arg1.shape1.GetBody().m_userData) == "Devil")))){
_arg1.shape2.GetBody().m_userData.collected();
};
};
}
}
}//package Simulation
Section 126
//Parameters (Simulation.Parameters)
package Simulation {
public class Parameters {
public const ACTIVATE_GIRLS:Boolean = true;
public const STAGE_WIDTH:Number = 550;
public const STAGE_HEIGHT:Number = 400;
public const SIMULATOR_FRAME_RATE:Number = 30;
public const SIMULATOR_WORLD_SIZE:Number = 4500;
public const SIMULATOR_GRAVITY:Number = 30;
public const INPUT_MOUSE_DRAG:Boolean = true;
public const INPUT_DRAG_FORCE:Number = 180;
public const INPUT_MAX_FORCE:Number = 200;
public const INPUT_MOUSE_RADIUS:Number = 16;
public const COLLISION_IMPULSE_THRESHOLD:Number = 10;
public const LEVELBOX_FRICTION:Number = 0.3;
public const LEVELBOX_RESTITUTION:Number = 0;
public const BOMBBOX_NOT_EXPLODED_FRAME:int = 1;
public const BOMBBOX_EXPLODED_FRAME:int = 2;
public const STARBOX_NOT_COLLECTED_FRAME:int = 1;
public const STARBOX_COLLECTED_FRAME:int = 2;
public const HULKBOX_FRICTION:Number = 0.3;
public const HULKBOX_RESTITUTION:Number = 0;
public const SIMPLEBOX_FRICTION:Number = 0.5;
public const SIMPLEBOX_RESTITUTION:Number = 0.2;
public const SIMPLEBOX_DENSITY:Number = 1;
public const SIMPLEBOX_NOTONGOAL_FRAME:int = 1;
public const SIMPLEBOX_ONGOAL_FRAME:int = 5;
public const SIMPLEBOX_EXPLODED_FRAME:int = 10;
public const TECHBOX_FRICTION:Number = 0.3;
public const TECHBOX_RESTITUTION:Number = 0;
public const TECHBOX_DENSITY:Number = 2;
public const TECHBOX_LINEAR_DAMPING:Number = 0.1;
public const TECHBOX_ANGULAR_DAMPING:Number = 0.1;
public const TECHBOX_NOTONGOAL_FRAME:int = 1;
public const TECHBOX_ONGOAL_FRAME:int = 1;
public const TECHBOX_EXPLODED_FRAME:int = 5;
public const GIRLBOX_FRICTION:Number = 0.5;
public const GIRLBOX_RESTITUTION:Number = 0.2;
public const GIRLBOX_DENSITY:Number = 1;
public const GIRLBOX_MAX_COLLISIONS:Number = 60;
public const GIRLBOX_HAPPY_NOTONGOAL_FRAME:int = 1;
public const GIRLBOX_UNHAPPY_NOTONGOAL_FRAME:int = 5;
public const GIRLBOX_HAPPY_ONGOAL_FRAME:int = 10;
public const GIRLBOX_UNHAPPY_ONGOAL_FRAME:int = 15;
public const GIRLBOX_EXPLODED_FRAME:int = 20;
public const GIRLBOX_PROXIMITY:Number = 0.01;
public const DEVILBOX_FRICTION:Number = 0.3;
public const DEVILBOX_RESTITUTION:Number = 0;
public const DEVILBOX_DENSITY:Number = 1;
public const DEVILBOX_MIN_COLLISIONS:Number = 60;
public const DEVILBOX_HAPPY_NOTONGOAL_FRAME:int = 1;
public const DEVILBOX_UNHAPPY_NOTONGOAL_FRAME:int = 5;
public const DEVILBOX_HAPPY_ONGOAL_FRAME:int = 10;
public const DEVILBOX_UNHAPPY_ONGOAL_FRAME:int = 15;
public const DEVILBOX_EXPLODED_FRAME:int = 15;
public const EYES_AVERAGE_FOLLOW:Number = 3;
public const EYES_AVERAGE_STARE:Number = 1;
public const EYES_RADIUS:Number = 2;
public function Parameters():void{
}
}
}//package Simulation
Section 127
//Simulator (Simulation.Simulator)
package Simulation {
import flash.display.*;
import flash.events.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
import flash.media.*;
import flash.utils.*;
import flash.net.*;
public class Simulator extends MovieClip {
private const FRAME_RATE:Number = 30;
private const WORLD_FACTOR:Number = 10;
private const WORLD_LIMIT:Number = 225;
private const m_timeStep:Number = 0.0333333333333333;
private var debugon:Boolean;// = false
public var my_info:SharedObject;
public var gotoPage:int;// = 1
private var parameters:Parameters;
private var simulationTimer:Timer;
private var inputStarted:Boolean;// = false
private var aiming:Boolean;// = false
private var pointWorld:b2Vec2;
private var pointStage:b2Vec2;
private var force:b2Vec2;
private var targetBody:b2Body;// = null
private var forceLength:Number;// = 1
private var dot:Dot;
private var dotPlaced:Boolean;// = false
private var pointer:Pointer;
private var pointerPlaced:Boolean;// = false
private var m_world:b2World;
private var contactListener:MyContactListener;
private var gravity:b2Vec2;
private var corner1:b2Vec2;
private var corner2:b2Vec2;
private var corner3:b2Vec2;
private var corner4:b2Vec2;
private var centerX;
private var centerY;
private var angle;
private var halfWidth;
private var halfHeight:Number;
private var m_mouseJoint:b2MouseJoint;
private var cloudTime:int;// = 0
private var cloudDelay:int;// = 0
private var cloudDistance:Number;// = 0.2
private var m_sprite:Sprite;
private var totalCollectedStars:int;// = 0
private var starCollectedThisLevel:Boolean;// = false
private var mySound:Boolean;// = true
public var musicOn:Boolean;// = true
public var sfxOn:Boolean;// = true
private var currentStage:int;// = 6
private var menumusic:MenuMusic;
private var gamemusic:GameplayMusic;
private var victorymusic:VictoryMusic;
private var failmusic:FailMusic;
private var explosion:ExplodeSound;
private var normalTalk1:NormalTalk1;
private var normalTalk2:NormalTalk2;
private var girltalk1:GirlTalk1;
private var girltalk2:GirlTalk2;
private var girltalk3:GirlTalk3;
private var normalTalk3:NormalTalk3;
private var techtalk:TechSound;
private var deviltalk:DevilSound;
private var yeysound:BoxYeySound;
private var owsound:BoxOwSound;
private var sndMusicChannel:SoundChannel;
private var sndSFXChannel:SoundChannel;
private var sndSFXChannel2:SoundChannel;
private var muteAll:SoundTransform;
var resetButton:Reset_Button;
var skipButton:Skip_Button;
var pauseMenu:Pause_Menu;
private var playerWon:Boolean;// = false
private var wonPopUp:WonPopUp;
private var transitionOut:Transition_Out;
private var lostPopUp:LostPopUp;
public function Simulator(){
my_info = SharedObject.getLocal("blocks");
parameters = new Parameters();
simulationTimer = new Timer((1000 / FRAME_RATE), 0);
pointWorld = new b2Vec2(0, 0);
pointStage = new b2Vec2(0, 0);
force = new b2Vec2(0, 0);
dot = new Dot();
pointer = new Pointer();
gravity = new b2Vec2(0, parameters.SIMULATOR_GRAVITY);
corner1 = new b2Vec2(0, 0);
corner2 = new b2Vec2(0, 0);
corner3 = new b2Vec2(0, 0);
corner4 = new b2Vec2(0, 0);
menumusic = new MenuMusic();
gamemusic = new GameplayMusic();
victorymusic = new VictoryMusic();
failmusic = new FailMusic();
explosion = new ExplodeSound();
normalTalk1 = new NormalTalk1();
normalTalk2 = new NormalTalk2();
girltalk1 = new GirlTalk1();
girltalk2 = new GirlTalk2();
girltalk3 = new GirlTalk3();
normalTalk3 = new NormalTalk3();
techtalk = new TechSound();
deviltalk = new DevilSound();
yeysound = new BoxYeySound();
owsound = new BoxOwSound();
muteAll = new SoundTransform();
resetButton = new Reset_Button();
skipButton = new Skip_Button();
pauseMenu = new Pause_Menu();
wonPopUp = new WonPopUp();
transitionOut = new Transition_Out();
lostPopUp = new LostPopUp();
super();
if (isDebugOn()){
trace("DEBUG MODE ON");
};
if (my_info.data.stage_variable != undefined){
load_SO();
} else {
init_SO();
};
createWorld();
simulationTimer.addEventListener(TimerEvent.TIMER, updateWorld);
}
public function isDebugOn():Boolean{
return (debugon);
}
public function setGoto(_arg1:int):void{
gotoPage = _arg1;
}
public function getPage():int{
return (gotoPage);
}
public function muteMusic():void{
musicOn = false;
muteAll.volume = 0;
sndMusicChannel.soundTransform = muteAll;
}
public function muteSFX():void{
sfxOn = false;
muteAll.volume = 0;
sndSFXChannel.soundTransform = muteAll;
}
public function unMuteMusic():void{
musicOn = true;
muteAll.volume = 1;
sndMusicChannel.soundTransform = muteAll;
}
public function unMuteSFX():void{
sfxOn = true;
muteAll.volume = 1;
sndSFXChannel.soundTransform = muteAll;
}
public function playBoxTalk1():void{
sndSFXChannel = normalTalk1.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel.soundTransform = muteAll;
};
}
public function playGirlTalk1():void{
sndSFXChannel = girltalk1.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel.soundTransform = muteAll;
};
}
public function playGirlTalk2():void{
sndSFXChannel = girltalk2.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel.soundTransform = muteAll;
};
}
public function playGirlTalk3():void{
sndSFXChannel = girltalk3.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel.soundTransform = muteAll;
};
}
public function playBoxTalk2():void{
sndSFXChannel = normalTalk2.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel.soundTransform = muteAll;
};
}
public function playBoxTalk3():void{
sndSFXChannel = normalTalk3.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel.soundTransform = muteAll;
};
}
public function playDevilTalk():void{
sndSFXChannel = deviltalk.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel.soundTransform = muteAll;
};
}
public function playTechTalk():void{
sndSFXChannel = techtalk.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel.soundTransform = muteAll;
};
}
public function playExplosionSound():void{
sndSFXChannel = explosion.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel.soundTransform = muteAll;
};
}
public function playYeySound():void{
sndSFXChannel2 = yeysound.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel2.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel2.soundTransform = muteAll;
};
}
public function playOwSound():void{
sndSFXChannel2 = owsound.play();
if (!sfxOn){
muteAll.volume = 0;
sndSFXChannel2.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndSFXChannel2.soundTransform = muteAll;
};
}
public function playVictoryMusic():void{
sndMusicChannel = victorymusic.play();
if (!musicOn){
muteAll.volume = 0;
sndMusicChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndMusicChannel.soundTransform = muteAll;
};
}
public function playFailMusic():void{
sndMusicChannel = failmusic.play();
if (!musicOn){
muteAll.volume = 0;
sndMusicChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndMusicChannel.soundTransform = muteAll;
};
}
public function playGameMusic():void{
sndMusicChannel = gamemusic.play(0, 9999);
if (!musicOn){
muteAll.volume = 0;
sndMusicChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndMusicChannel.soundTransform = muteAll;
};
}
public function playMenuMusic():void{
sndMusicChannel = menumusic.play(0, 300);
if (!musicOn){
muteAll.volume = 0;
sndMusicChannel.soundTransform = muteAll;
} else {
muteAll.volume = 1;
sndMusicChannel.soundTransform = muteAll;
};
}
public function stopSFX():void{
sndSFXChannel.stop();
}
public function stopMusic():void{
sndMusicChannel.stop();
}
public function init_SO():void{
currentStage = 6;
totalCollectedStars = 0;
mySound = true;
my_info.data.stage_variable = 6;
my_info.data.star_variable = 0;
my_info.data.sound_on = true;
my_info.flush();
trace("Initialised Shared Object");
}
private function load_SO():void{
currentStage = my_info.data.stage_variable;
totalCollectedStars = my_info.data.star_variable;
mySound = my_info.data.sound_on;
trace("Loaded Shared Object");
trace(("Stage= " + currentStage));
}
private function update_SO(_arg1:int, _arg2:int, _arg3:Boolean):void{
my_info.data.stage_variable = (_arg1 + 1);
my_info.data.star_variable = _arg2;
my_info.data.sound_on = _arg3;
my_info.flush();
trace(("StageVar= " + _arg1));
trace("Updated Shared Object");
}
public function getTotalStars():int{
return (totalCollectedStars);
}
public function pleaseGotoNextFrame():void{
var _local1:MovieClip = MovieClip(stage.getChildAt(0));
totalCollectedStars = (totalCollectedStars - 1);
if (totalCollectedStars <= 0){
totalCollectedStars = 0;
};
update_SO(_local1.currentFrame, totalCollectedStars, mySound);
stage.dispatchEvent(new Event("LevelCompleted"));
}
public function skipLevel():void{
endSimulation();
pleaseGotoNextFrame();
}
public function beginSimulation():void{
createWorld();
populateWorld();
mouseInputStart();
simulationStart();
playGameMusic();
}
public function pauseSimulation():void{
simulationStop();
mouseInputStop();
}
public function continueSimulation():void{
mouseInputStart();
simulationStart();
}
public function endSimulation():void{
simulationStop();
mouseInputStop();
resetWorld();
depopulateWorld();
m_world = null;
starCollectedThisLevel = false;
}
private function activatePopUp(){
var _local1:MovieClip = MovieClip(stage.getChildAt(0));
simulationStop();
mouseInputStop();
transitionOut.x = 274;
transitionOut.y = 184;
_local1.addChild(transitionOut);
transitionOut.gotoAndPlay(2);
stopMusic();
if (playerWon){
playVictoryMusic();
playYeySound();
wonPopUp.levelEndStars.text = String(totalCollectedStars);
wonPopUp.x = (parameters.STAGE_WIDTH / 2);
wonPopUp.y = (parameters.STAGE_HEIGHT / 2);
_local1.addChild(wonPopUp);
wonPopUp.addEventListener(MouseEvent.CLICK, deactivatePopUp);
update_SO(_local1.currentFrame, totalCollectedStars, mySound);
};
if (!playerWon){
playFailMusic();
lostPopUp.x = (parameters.STAGE_WIDTH / 2);
lostPopUp.y = (parameters.STAGE_HEIGHT / 2);
_local1.addChild(lostPopUp);
lostPopUp.addEventListener(MouseEvent.CLICK, deactivatePopUp);
};
}
private function deactivatePopUp(_arg1:MouseEvent){
var _local2:MovieClip = MovieClip(stage.getChildAt(0));
resetWorld();
depopulateWorld();
m_world = null;
_local2.removeChild(transitionOut);
stopMusic();
if (playerWon){
wonPopUp.removeEventListener(MouseEvent.CLICK, deactivatePopUp);
_local2.removeChild(wonPopUp);
stage.dispatchEvent(new Event("LevelCompleted"));
pauseMenu.gotoAndStop("Reset");
};
if (!playerWon){
lostPopUp.removeEventListener(MouseEvent.CLICK, deactivatePopUp);
_local2.removeChild(lostPopUp);
stage.dispatchEvent(new Event("LevelMissed"));
};
}
private function simulationStart():void{
simulationTimer.start();
}
private function simulationStop():void{
simulationTimer.stop();
}
private function mouseInputStart():void{
if (!inputStarted){
stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownListener);
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveListener);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpListener);
inputStarted = true;
};
}
private function mouseInputStop():void{
if (inputStarted){
stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownListener);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveListener);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpListener);
inputStarted = false;
cancelAim();
};
}
private function mouseDownListener(_arg1:MouseEvent){
var _local2:b2MouseJointDef;
if (aiming){
cancelAim();
} else {
pointStage.Set(_arg1.stageX, _arg1.stageY);
pointWorld = getMouseLocation(_arg1);
targetBody = getBodyAt(pointWorld);
if (!parameters.INPUT_MOUSE_DRAG){
force.SetZero();
if (targetBody){
aiming = true;
placeDot();
placePointer();
_arg1.updateAfterEvent();
};
} else {
if (targetBody){
if (!getMeshAt(pointWorld)){
aiming = true;
_local2 = new b2MouseJointDef();
_local2.body1 = m_world.GetGroundBody();
_local2.body2 = targetBody;
_local2.target.Set(pointWorld.x, pointWorld.y);
_local2.maxForce = (parameters.INPUT_DRAG_FORCE * targetBody.GetMass());
_local2.timeStep = m_timeStep;
m_mouseJoint = (m_world.CreateJoint(_local2) as b2MouseJoint);
targetBody.WakeUp();
};
};
};
};
}
private function cancelAim(){
if (aiming){
aiming = false;
if (!parameters.INPUT_MOUSE_DRAG){
removeDot();
removePointer();
} else {
if (m_mouseJoint){
m_world.DestroyJoint(m_mouseJoint);
m_mouseJoint = null;
};
};
};
}
private function mouseMoveListener(_arg1:MouseEvent){
if (aiming){
if (!parameters.INPUT_MOUSE_DRAG){
getForceAt(_arg1);
placePointer();
_arg1.updateAfterEvent();
} else {
pointWorld = getMouseLocation(_arg1);
if (getMeshAt(pointWorld)){
cancelAim();
} else {
m_mouseJoint.SetTarget(pointWorld);
};
};
};
}
private function mouseUpListener(_arg1:MouseEvent){
if (aiming){
cancelAim();
if (!parameters.INPUT_MOUSE_DRAG){
getForceAt(_arg1);
targetBody.ApplyForce(force, pointWorld);
_arg1.updateAfterEvent();
};
};
}
private function placeDot():void{
if (!dotPlaced){
stage.addChild(dot);
dotPlaced = true;
};
dot.x = pointStage.x;
dot.y = pointStage.y;
}
private function removeDot():void{
if (dotPlaced){
stage.removeChild(dot);
dotPlaced = false;
};
}
private function placePointer():void{
if (!pointerPlaced){
stage.addChild(pointer);
pointerPlaced = true;
};
pointer.x = pointStage.x;
pointer.y = pointStage.y;
pointer.rotation = ((Math.atan2(force.y, force.x) * 180) / Math.PI);
pointer.scaleX = (force.Length() / parameters.INPUT_MAX_FORCE);
}
private function removePointer():void{
if (pointerPlaced){
stage.removeChild(pointer);
pointerPlaced = false;
};
}
private function getMouseLocation(_arg1:MouseEvent):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(((_arg1.stageX - (parameters.STAGE_WIDTH / 2)) / WORLD_FACTOR), ((_arg1.stageY - (parameters.STAGE_HEIGHT / 2)) / WORLD_FACTOR));
return (_local2);
}
private function getBodyAt(_arg1:b2Vec2, _arg2:Boolean=false):b2Body{
var _local9:b2Shape;
var _local10:Boolean;
var _local3:b2AABB = new b2AABB();
_local3.lowerBound.Set((_arg1.x - 0.001), (_arg1.y - 0.001));
_local3.upperBound.Set((_arg1.x + 0.001), (_arg1.y + 0.001));
var _local4 = 10;
var _local5:Array = new Array();
var _local6:int = m_world.Query(_local3, _local5, _local4);
var _local7:b2Body;
var _local8:int;
while (_local8 < _local6) {
if ((((_local5[_local8].GetBody().IsStatic() == false)) || (_arg2))){
_local9 = (_local5[_local8] as b2Shape);
_local10 = (_local5[_local8] as b2Shape).TestPoint(_local9.GetBody().GetXForm(), _arg1);
if (_local10){
_local7 = _local9.GetBody();
break;
};
};
_local8++;
};
return (_local7);
}
private function getMeshAt(_arg1:b2Vec2):Boolean{
var _local8:b2Shape;
var _local9:Boolean;
var _local2:b2AABB = new b2AABB();
_local2.lowerBound.Set((_arg1.x - 0.001), (_arg1.y - 0.001));
_local2.upperBound.Set((_arg1.x + 0.001), (_arg1.y + 0.001));
var _local3 = 10;
var _local4:Array = new Array();
var _local5:int = m_world.Query(_local2, _local4, _local3);
var _local6:b2Body;
var _local7:int;
while (_local7 < _local5) {
_local8 = (_local4[_local7] as b2Shape);
_local9 = (_local4[_local7] as b2Shape).TestPoint(_local8.GetBody().GetXForm(), _arg1);
if (_local9){
if (getQualifiedClassName(_local8.GetBody().m_userData) == "Mesh"){
return (true);
};
};
_local7++;
};
return (false);
}
private function wellOutOfBounds(_arg1:b2Body):void{
if ((((((((getQualifiedClassName(_arg1.m_userData) == "Simple")) || ((getQualifiedClassName(_arg1.m_userData) == "Tech")))) || ((getQualifiedClassName(_arg1.m_userData) == "Girl")))) || ((getQualifiedClassName(_arg1.m_userData) == "Devil")))){
if ((((((_arg1.m_userData.y > (parameters.STAGE_HEIGHT + 540))) || ((_arg1.m_userData.x < -500)))) || ((_arg1.m_userData.x > (parameters.STAGE_HEIGHT + 500))))){
trace("Restart Level - Failure");
_arg1.m_userData.exploded();
};
if (getQualifiedClassName(_arg1.m_userData) == "Tech"){
if (_arg1.m_userData.y < -80){
trace("Restart Level - Failure");
_arg1.m_userData.exploded();
};
};
};
}
private function checkOutOfBounds(_arg1:b2Body):void{
if ((((((((getQualifiedClassName(_arg1.m_userData) == "Simple")) || ((getQualifiedClassName(_arg1.m_userData) == "Tech")))) || ((getQualifiedClassName(_arg1.m_userData) == "Girl")))) || ((getQualifiedClassName(_arg1.m_userData) == "Devil")))){
if ((((((((_arg1.m_userData.x > (parameters.STAGE_WIDTH + (_arg1.m_userData.width / 2)))) || ((_arg1.m_userData.x < (0 - (_arg1.m_userData.width / 2)))))) || ((_arg1.m_userData.y > (parameters.STAGE_HEIGHT + (_arg1.m_userData.height / 2)))))) || ((_arg1.m_userData.y < (0 - (_arg1.m_userData.height / 2)))))){
_arg1.m_userData.isOutOfBounds = true;
cancelAim();
} else {
_arg1.m_userData.isOutOfBounds = false;
};
};
}
private function checkGirlsTouch(_arg1:b2Body):void{
checkTouchAt(corner1, _arg1);
checkTouchAt(corner2, _arg1);
checkTouchAt(corner3, _arg1);
checkTouchAt(corner4, _arg1);
}
private function checkTouchAt(_arg1:b2Vec2, _arg2:b2Body):void{
var _local9:b2Shape;
var _local3:b2AABB = new b2AABB();
_local3.lowerBound.Set((_arg1.x - parameters.GIRLBOX_PROXIMITY), (_arg1.y - parameters.GIRLBOX_PROXIMITY));
_local3.upperBound.Set((_arg1.x + parameters.GIRLBOX_PROXIMITY), (_arg1.y + parameters.GIRLBOX_PROXIMITY));
var _local4 = 20;
var _local5:Array = new Array();
var _local6:int = m_world.Query(_local3, _local5, _local4);
var _local7:b2Body;
var _local8:int;
while (_local8 < _local6) {
_local9 = (_local5[_local8] as b2Shape);
if (!_local9.GetBody().m_userData.name.match(_arg2.m_userData.name)){
if (((((((((!((getQualifiedClassName(_local9.GetBody().m_userData) == "Level"))) && (!((getQualifiedClassName(_local9.GetBody().m_userData) == "Goal"))))) && (!((getQualifiedClassName(_local9.GetBody().m_userData) == "Star"))))) && (!((getQualifiedClassName(_local9.GetBody().m_userData) == "Mesh"))))) && (!((getQualifiedClassName(_local9.GetBody().m_userData) == "Bomb"))))){
_local9.GetBody().m_userData.isTouching();
_arg2.m_userData.isTouching();
};
};
_local8++;
};
}
private function getForceAt(_arg1:MouseEvent){
force.Set((_arg1.stageX - pointStage.x), (_arg1.stageY - pointStage.y));
forceLength = force.Normalize();
forceLength = (forceLength / parameters.INPUT_MOUSE_RADIUS);
if (forceLength > 1){
forceLength = 1;
};
force.Multiply((parameters.INPUT_MAX_FORCE * forceLength));
trace(("force:" + force));
}
private function createWorld(){
var _local3:b2DebugDraw;
var _local4:Sprite;
var _local1:b2AABB = new b2AABB();
_local1.lowerBound.Set(-(WORLD_LIMIT), -(WORLD_LIMIT));
_local1.upperBound.Set(WORLD_LIMIT, WORLD_LIMIT);
var _local2:Boolean;
m_world = new b2World(_local1, gravity, _local2);
if (debugon){
m_sprite = new Sprite();
addChild(m_sprite);
_local3 = new b2DebugDraw();
_local4 = new Sprite();
m_sprite.addChild(_local4);
_local3.m_sprite = m_sprite;
_local3.m_drawScale = 30;
_local3.m_alpha = 1;
_local3.m_fillAlpha = 0.5;
_local3.m_lineThickness = 1;
_local3.m_drawFlags = ((((((b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit) | b2DebugDraw.e_coreShapeBit) | b2DebugDraw.e_aabbBit) | b2DebugDraw.e_obbBit) | b2DebugDraw.e_pairBit) | b2DebugDraw.e_centerOfMassBit);
m_world.SetDebugDraw(_local3);
};
contactListener = new MyContactListener();
m_world.SetContactListener(contactListener);
}
private function populateWorld(){
var _local1:MovieClip = MovieClip(stage.getChildAt(0));
var _local2:int;
while (_local2 < _local1.numChildren) {
if (String(_local1.getChildAt(_local2).name).match("Level")){
createLevelBox(_local1.getChildAt(_local2));
};
if (String(_local1.getChildAt(_local2).name).match("Goal")){
createGoalBox(_local1.getChildAt(_local2));
};
if (String(_local1.getChildAt(_local2).name).match("Mesh")){
createMeshBox(_local1.getChildAt(_local2));
};
if (getQualifiedClassName(_local1.getChildAt(_local2)) == "Simple"){
createSimpleBox(Simple(_local1.getChildAt(_local2)));
};
if (getQualifiedClassName(_local1.getChildAt(_local2)) == "Devil"){
createDevilBox(Devil(_local1.getChildAt(_local2)));
};
if (getQualifiedClassName(_local1.getChildAt(_local2)) == "Tech"){
createTechBox(Tech(_local1.getChildAt(_local2)));
};
if (getQualifiedClassName(_local1.getChildAt(_local2)) == "Girl"){
createGirlBox(Girl(_local1.getChildAt(_local2)));
};
if (getQualifiedClassName(_local1.getChildAt(_local2)) == "Bomb"){
createBombBox(Bomb(_local1.getChildAt(_local2)));
};
if (getQualifiedClassName(_local1.getChildAt(_local2)) == "Star"){
createStarBox(Star(_local1.getChildAt(_local2)));
};
_local2++;
};
_local1.addChild(pauseMenu);
}
private function depopulateWorld(){
var _local3:b2Body;
var _local1:MovieClip = MovieClip(stage.getChildAt(0));
if (debugon){
m_sprite.graphics.clear();
};
var _local2:b2Body = m_world.m_bodyList;
while (_local2) {
_local3 = _local2.GetNext();
if ((_local2.m_userData is MovieClip)){
_local2.m_userData = null;
m_world.DestroyBody(_local2);
};
_local2 = _local2.m_next;
};
_local1.removeChild(pauseMenu);
}
private function moveClouds(){
var _local1:MovieClip = MovieClip(stage.getChildAt(0));
var _local2:int;
while (_local2 < 2) {
if (_local1.getChildByName(("cloud_" + _local2)) != null){
_local1.getChildByName(("cloud_" + _local2)).x = (_local1.getChildByName(("cloud_" + _local2)).x + cloudDistance);
if (_local1.getChildByName(("cloud_" + _local2)).x > (parameters.STAGE_WIDTH + 5)){
_local1.getChildByName(("cloud_" + _local2)).x = (0 - _local1.getChildByName(("cloud_" + _local2)).width);
};
};
_local2++;
};
}
private function updateWorld(_arg1:TimerEvent):void{
var _local9:b2Vec2;
if (targetBody != null){
checkOutOfBounds(targetBody);
};
if (debugon){
m_world.DrawDebugData();
};
if (cloudTime++ > cloudDelay){
cloudTime = 0;
moveClouds();
};
var _local2:b2Body = m_world.m_bodyList;
while (_local2) {
if (getQualifiedClassName(_local2.m_userData) == "Tech"){
_local9 = new b2Vec2(0, ((-1 * _local2.GetMass()) * parameters.SIMULATOR_GRAVITY));
_local2.ApplyForce(_local9, _local2.GetWorldCenter());
};
_local2 = _local2.m_next;
};
var _local3 = 10;
var _local4:Boolean;
m_world.Step(m_timeStep, _local3);
var _local5:b2Body = m_world.m_bodyList;
while (_local5) {
if ((_local5.m_userData is MovieClip)){
_local4 = false;
_local5.m_userData.x = ((_local5.GetPosition().x * WORLD_FACTOR) + (parameters.STAGE_WIDTH / 2));
_local5.m_userData.y = ((_local5.GetPosition().y * WORLD_FACTOR) + (parameters.STAGE_HEIGHT / 2));
_local5.m_userData.rotation = (_local5.GetAngle() * (180 / Math.PI));
_local5.m_userData.processCollisions();
checkStar(_local5);
checkGoal(_local5);
wellOutOfBounds(_local5);
if (((((((((((!((getQualifiedClassName(_local5.m_userData) == "Level"))) && (!((getQualifiedClassName(_local5.m_userData) == "Goal"))))) && (!((getQualifiedClassName(_local5.m_userData) == "Star"))))) && (!((getQualifiedClassName(_local5.m_userData) == "Bomb"))))) && (!((getQualifiedClassName(_local5.m_userData) == "Mesh"))))) && (!((_local5.m_userData == null))))){
if (_local5.m_userData.eyes != null){
_local5.m_userData.eyes.updateEyes();
};
if (parameters.ACTIVATE_GIRLS){
getCorners(_local5);
checkGirlsTouch(_local5);
};
};
if (_local5.m_userData != null){
if (!_local4){
_local5.m_userData.updateState();
};
};
};
_local5 = _local5.m_next;
};
var _local6:Boolean;
var _local7:Boolean;
var _local8:b2Body = m_world.m_bodyList;
while (_local8) {
if ((((((getQualifiedClassName(_local8.m_userData) == "Simple")) || ((getQualifiedClassName(_local8.m_userData) == "Tech")))) || ((getQualifiedClassName(_local8.m_userData) == "Devil")))){
_local6 = ((_local6) && (_local8.m_userData.isOnGoal));
};
if (getQualifiedClassName(_local8.m_userData) == "Girl"){
_local6 = ((_local6) && (_local8.m_userData.isOnGoal));
_local6 = ((_local6) && (_local8.m_userData.isHappy));
};
if ((((((((getQualifiedClassName(_local8.m_userData) == "Simple")) || ((getQualifiedClassName(_local8.m_userData) == "Tech")))) || ((getQualifiedClassName(_local8.m_userData) == "Devil")))) || ((getQualifiedClassName(_local8.m_userData) == "Girl")))){
_local7 = ((_local7) || (_local8.m_userData.isExploded));
};
_local8 = _local8.m_next;
};
if (_local7){
playerWon = false;
activatePopUp();
} else {
if (_local6){
playerWon = true;
if (starCollectedThisLevel){
totalCollectedStars = (totalCollectedStars + 1);
starCollectedThisLevel = false;
};
activatePopUp();
};
};
}
private function resetWorld():void{
stopMusic();
var _local1:b2Body = m_world.m_bodyList;
while (_local1) {
if ((_local1.m_userData is MovieClip)){
_local1.m_userData.x = _local1.m_userData.originalX;
_local1.m_userData.y = _local1.m_userData.originalY;
_local1.m_userData.rotation = _local1.m_userData.originalRotation;
_local1.m_userData.resetState();
};
_local1 = _local1.m_next;
};
}
private function createLevelBox(_arg1){
var _local2:b2Body;
var _local3:b2BodyDef = new b2BodyDef();
var _local4:b2PolygonDef = new b2PolygonDef();
_local3.position.Set(((_arg1.x - (parameters.STAGE_WIDTH / 2)) / WORLD_FACTOR), ((_arg1.y - (parameters.STAGE_HEIGHT / 2)) / WORLD_FACTOR));
_local3.angle = ((_arg1.rotation * Math.PI) / 180);
var _local5:Level = new Level();
_local5.originalX = _arg1.x;
_local5.originalY = _arg1.y;
_local5.originalRotation = _arg1.rotation;
_local3.userData = _local5;
_local2 = m_world.CreateBody(_local3);
_local4.SetAsBox(((trueWidth(_arg1) / 2) / WORLD_FACTOR), ((trueHeight(_arg1) / 2) / WORLD_FACTOR));
_local4.friction = parameters.LEVELBOX_FRICTION;
_local4.restitution = parameters.LEVELBOX_RESTITUTION;
_local4.density = 0;
_local2.CreateShape(_local4);
_local2.SetMassFromShapes();
}
private function createGoalBox(_arg1){
var _local2:b2Body;
var _local3:b2BodyDef = new b2BodyDef();
var _local4:b2PolygonDef = new b2PolygonDef();
_local3.position.Set(((_arg1.x - (parameters.STAGE_WIDTH / 2)) / WORLD_FACTOR), ((_arg1.y - (parameters.STAGE_HEIGHT / 2)) / WORLD_FACTOR));
_local3.angle = ((_arg1.rotation * Math.PI) / 180);
var _local5:Goal = new Goal();
_local5.originalX = _arg1.x;
_local5.originalY = _arg1.y;
_local5.originalRotation = _arg1.rotation;
_local3.userData = _local5;
_local2 = m_world.CreateBody(_local3);
_local4.SetAsBox(((trueWidth(_arg1) / 2) / WORLD_FACTOR), ((trueHeight(_arg1) / 2) / WORLD_FACTOR));
_local4.friction = 0;
_local4.restitution = 0;
_local4.density = 0;
_local4.isSensor = true;
_local2.CreateShape(_local4);
_local2.SetMassFromShapes();
}
private function createStarBox(_arg1:Star){
var _local2:b2Body;
var _local3:b2BodyDef = new b2BodyDef();
var _local4:b2PolygonDef = new b2PolygonDef();
_local3.position.Set(((_arg1.x - (parameters.STAGE_WIDTH / 2)) / WORLD_FACTOR), ((_arg1.y - (parameters.STAGE_HEIGHT / 2)) / WORLD_FACTOR));
_local3.angle = ((_arg1.rotation * Math.PI) / 180);
var _local5:Star = new Star();
_arg1.originalX = _arg1.x;
_arg1.originalY = _arg1.y;
_arg1.originalRotation = _arg1.rotation;
_local3.userData = _arg1;
_local2 = m_world.CreateBody(_local3);
_local4.SetAsBox(((trueWidth(_arg1) / 2) / WORLD_FACTOR), ((trueHeight(_arg1) / 2) / WORLD_FACTOR));
_local4.friction = 0;
_local4.restitution = 0;
_local4.density = 0;
_local4.isSensor = true;
_local2.CreateShape(_local4);
_local2.SetMassFromShapes();
}
private function createBombBox(_arg1:Bomb){
var _local2:b2Body;
var _local3:b2BodyDef = new b2BodyDef();
var _local4:b2PolygonDef = new b2PolygonDef();
_local3.position.Set(((_arg1.x - (parameters.STAGE_WIDTH / 2)) / WORLD_FACTOR), ((_arg1.y - (parameters.STAGE_HEIGHT / 2)) / WORLD_FACTOR));
_local3.angle = ((_arg1.rotation * Math.PI) / 180);
var _local5:Bomb = new Bomb();
_arg1.originalX = _arg1.x;
_arg1.originalY = _arg1.y;
_arg1.originalRotation = _arg1.rotation;
_local3.userData = _arg1;
_local2 = m_world.CreateBody(_local3);
_local4.SetAsBox(((trueWidth(_arg1) / 2) / WORLD_FACTOR), ((trueHeight(_arg1) / 2) / WORLD_FACTOR));
_local4.friction = 0;
_local4.restitution = 0;
_local4.density = 0;
_local2.CreateShape(_local4);
_local2.SetMassFromShapes();
}
private function createMeshBox(_arg1){
var _local2:b2Body;
var _local3:b2BodyDef = new b2BodyDef();
var _local4:b2PolygonDef = new b2PolygonDef();
_local3.position.Set(((_arg1.x - (parameters.STAGE_WIDTH / 2)) / WORLD_FACTOR), ((_arg1.y - (parameters.STAGE_HEIGHT / 2)) / WORLD_FACTOR));
_local3.angle = ((_arg1.rotation * Math.PI) / 180);
var _local5:Mesh = new Mesh();
_local5.originalX = _arg1.x;
_local5.originalY = _arg1.y;
_local5.originalRotation = _arg1.rotation;
_local3.userData = _local5;
_local2 = m_world.CreateBody(_local3);
_local4.SetAsBox(((trueWidth(_arg1) / 2) / WORLD_FACTOR), ((trueHeight(_arg1) / 2) / WORLD_FACTOR));
_local4.friction = 0;
_local4.restitution = 0;
_local4.density = 0;
_local4.isSensor = true;
_local2.CreateShape(_local4);
_local2.SetMassFromShapes();
}
private function createSimpleBox(_arg1:Simple){
var _local2:b2Body;
var _local3:b2BodyDef = new b2BodyDef();
var _local4:b2PolygonDef = new b2PolygonDef();
_local3.position.Set(((_arg1.x - (parameters.STAGE_WIDTH / 2)) / WORLD_FACTOR), ((_arg1.y - (parameters.STAGE_HEIGHT / 2)) / WORLD_FACTOR));
_local3.angle = ((_arg1.rotation * Math.PI) / 180);
_arg1.originalX = _arg1.x;
_arg1.originalY = _arg1.y;
_arg1.originalRotation = _arg1.rotation;
_local3.userData = _arg1;
_local2 = m_world.CreateBody(_local3);
_local4.SetAsBox(((trueWidth(_arg1) / 2) / WORLD_FACTOR), ((trueHeight(_arg1) / 2) / WORLD_FACTOR));
_local4.friction = parameters.SIMPLEBOX_FRICTION;
_local4.restitution = parameters.SIMPLEBOX_RESTITUTION;
_local4.density = parameters.SIMPLEBOX_DENSITY;
_local2.CreateShape(_local4);
_local2.SetMassFromShapes();
}
private function createGirlBox(_arg1:Girl){
var _local2:b2Body;
var _local3:b2BodyDef = new b2BodyDef();
var _local4:b2PolygonDef = new b2PolygonDef();
_local3.position.Set(((_arg1.x - (parameters.STAGE_WIDTH / 2)) / WORLD_FACTOR), ((_arg1.y - (parameters.STAGE_HEIGHT / 2)) / WORLD_FACTOR));
_local3.angle = ((_arg1.rotation * Math.PI) / 180);
_arg1.originalX = _arg1.x;
_arg1.originalY = _arg1.y;
_arg1.originalRotation = _arg1.rotation;
_local3.userData = _arg1;
_local2 = m_world.CreateBody(_local3);
_local4.SetAsBox(((trueWidth(_arg1) / 2) / WORLD_FACTOR), ((trueHeight(_arg1) / 2) / WORLD_FACTOR));
_local4.friction = parameters.GIRLBOX_FRICTION;
_local4.restitution = parameters.GIRLBOX_RESTITUTION;
_local4.density = parameters.GIRLBOX_DENSITY;
_local2.CreateShape(_local4);
_local2.SetMassFromShapes();
}
private function createTechBox(_arg1:Tech){
var _local2:b2Body;
var _local3:b2BodyDef = new b2BodyDef();
var _local4:b2PolygonDef = new b2PolygonDef();
_local3.position.Set(((_arg1.x - (parameters.STAGE_WIDTH / 2)) / WORLD_FACTOR), ((_arg1.y - (parameters.STAGE_HEIGHT / 2)) / WORLD_FACTOR));
_local3.angle = ((_arg1.rotation * Math.PI) / 180);
_arg1.originalX = _arg1.x;
_arg1.originalY = _arg1.y;
_arg1.originalRotation = _arg1.rotation;
_local3.userData = _arg1;
_local2 = m_world.CreateBody(_local3);
_local4.SetAsBox(((trueWidth(_arg1) / 2) / WORLD_FACTOR), ((trueHeight(_arg1) / 2) / WORLD_FACTOR));
_local3.linearDamping = parameters.TECHBOX_LINEAR_DAMPING;
_local3.angularDamping = parameters.TECHBOX_ANGULAR_DAMPING;
_local4.friction = parameters.TECHBOX_FRICTION;
_local4.restitution = parameters.TECHBOX_RESTITUTION;
_local4.density = parameters.TECHBOX_DENSITY;
_local2.CreateShape(_local4);
_local2.SetMassFromShapes();
}
private function createDevilBox(_arg1:Devil){
var _local2:b2Body;
var _local3:b2BodyDef = new b2BodyDef();
var _local4:b2PolygonDef = new b2PolygonDef();
_local3.position.Set(((_arg1.x - (parameters.STAGE_WIDTH / 2)) / WORLD_FACTOR), ((_arg1.y - (parameters.STAGE_HEIGHT / 2)) / WORLD_FACTOR));
_local3.angle = ((_arg1.rotation * Math.PI) / 180);
_arg1.originalX = _arg1.x;
_arg1.originalY = _arg1.y;
_arg1.originalRotation = _arg1.rotation;
_local3.userData = _arg1;
_local2 = m_world.CreateBody(_local3);
_local4.SetAsBox(((trueWidth(_arg1) / 2) / WORLD_FACTOR), ((trueHeight(_arg1) / 2) / WORLD_FACTOR));
_local4.friction = parameters.DEVILBOX_FRICTION;
_local4.restitution = parameters.DEVILBOX_RESTITUTION;
_local4.density = parameters.DEVILBOX_DENSITY;
_local2.CreateShape(_local4);
_local2.SetMassFromShapes();
}
private function trueWidth(_arg1:MovieClip):Number{
var _local2:Number = _arg1.rotation;
_arg1.rotation = (_arg1.rotation - _local2);
var _local3:Number = _arg1.width;
_arg1.rotation = _local2;
return (_local3);
}
private function trueHeight(_arg1:MovieClip):Number{
var _local2:Number = _arg1.rotation;
_arg1.rotation = (_arg1.rotation - _local2);
var _local3:Number = _arg1.height;
_arg1.rotation = _local2;
return (_local3);
}
private function getCorners(_arg1:b2Body):void{
centerX = _arg1.GetPosition().x;
centerY = _arg1.GetPosition().y;
angle = _arg1.GetAngle();
halfWidth = ((trueWidth(_arg1.m_userData) / WORLD_FACTOR) / 2);
halfHeight = ((trueHeight(_arg1.m_userData) / WORLD_FACTOR) / 2);
corner1.Set(((centerX + (halfWidth * Math.cos((angle - (Math.PI / 4))))) - (halfHeight * Math.sin((angle - (Math.PI / 4))))), ((centerY + (halfWidth * Math.sin((angle - (Math.PI / 4))))) + (halfHeight * Math.cos((angle - (Math.PI / 4))))));
corner2.Set(((centerX + (halfWidth * Math.cos((angle - ((Math.PI * 3) / 4))))) - (halfHeight * Math.sin((angle - ((Math.PI * 3) / 4))))), ((centerY + (halfWidth * Math.sin((angle - ((Math.PI * 3) / 4))))) + (halfHeight * Math.cos((angle - ((Math.PI * 3) / 4))))));
corner3.Set(((centerX + (halfWidth * Math.cos((angle - ((Math.PI * 5) / 4))))) - (halfHeight * Math.sin((angle - ((Math.PI * 5) / 4))))), ((centerY + (halfWidth * Math.sin((angle - ((Math.PI * 5) / 4))))) + (halfHeight * Math.cos((angle - ((Math.PI * 5) / 4))))));
corner4.Set(((centerX + (halfWidth * Math.cos((angle - ((Math.PI * 7) / 4))))) - (halfHeight * Math.sin((angle - ((Math.PI * 7) / 4))))), ((centerY + (halfWidth * Math.sin((angle - ((Math.PI * 7) / 4))))) + (halfHeight * Math.cos((angle - ((Math.PI * 7) / 4))))));
}
private function checkStar(_arg1:b2Body):void{
var _local2:b2Body;
if ((((((((getQualifiedClassName(_arg1.m_userData) == "Simple")) || ((getQualifiedClassName(_arg1.m_userData) == "Tech")))) || ((getQualifiedClassName(_arg1.m_userData) == "Girl")))) || ((getQualifiedClassName(_arg1.m_userData) == "Devil")))){
_local2 = m_world.m_bodyList;
while (_local2) {
if (getQualifiedClassName(_local2.m_userData) == "Star"){
if (!_local2.m_userData.isCollected){
if (_local2.GetShapeList().TestPoint(_local2.GetXForm(), new b2Vec2(_arg1.GetPosition().x, _arg1.GetPosition().y))){
_local2.m_userData.collected();
starCollectedThisLevel = true;
};
};
};
_local2 = _local2.m_next;
};
};
}
private function checkGoal(_arg1:b2Body):void{
var _local2:Boolean;
var _local3:b2Body;
if ((((((((getQualifiedClassName(_arg1.m_userData) == "Simple")) || ((getQualifiedClassName(_arg1.m_userData) == "Tech")))) || ((getQualifiedClassName(_arg1.m_userData) == "Girl")))) || ((getQualifiedClassName(_arg1.m_userData) == "Devil")))){
_local2 = false;
_local3 = m_world.m_bodyList;
while (_local3) {
if (((!(_local2)) && ((getQualifiedClassName(_local3.m_userData) == "Goal")))){
if (_local3.GetShapeList().TestPoint(_local3.GetXForm(), new b2Vec2(_arg1.GetPosition().x, _arg1.GetPosition().y))){
_local2 = true;
};
};
_local3 = _local3.m_next;
};
if (((_arg1.m_userData.isOnGoal) && (!(_local2)))){
_arg1.m_userData.isOnGoal = false;
_arg1.m_userData.stateChanged = true;
};
if (((!(_arg1.m_userData.isOnGoal)) && (_local2))){
_arg1.m_userData.isOnGoal = true;
_arg1.m_userData.stateChanged = true;
};
};
}
public function getCurrentStage():int{
return (currentStage);
}
}
}//package Simulation
Section 128
//Brand (spill.localisation.Brand)
package spill.localisation {
import flash.xml.*;
public class Brand {
public var domain:String;
public var site_id:uint;
public var moreLink:String;// = ""
public var emailLink:String;// = "game"
public var emailPage:String;
public var id:Number;
public var name:String;
public var portalGroup:uint;
public var useGoogleAnalitics:Boolean;// = true
public var hasSendToFriendLink:Boolean;// = true
public var preferedLanguage:String;// = ""
public var isExternal:Boolean;// = false
public var hostingDomain:String;// = ""
private static const topLevelDoubles:String = ((((((((((((((("ac.cn,ac.jp,ac.uk,ad.jp,adm.br,adv.br,agr.br," + "ah.cn,am.br,arq.br,art.br,asn.au,ato.br,av.tr,bel.tr,bio.br,biz.tr,bj.cn,bmd.br,") + "cim.br,cng.br,cnt.br,co.at,co.jp,co.uk,com.au,com.br,com.cn,com.eg,com.hk,com.mx,") + "com.ru,com.tr,com.tw,conf.au,cq.cn,csiro.au,dr.tr,ecn.br,edu.au,edu.br,edu.tr,") + "emu.id.au,eng.br,esp.br,etc.br,eti.br,eun.eg,far.br,fj.cn,fm.br,fnd.br,fot.br,") + "fst.br,g12.br,gb.com,gb.net,gd.cn,gen.tr,ggf.br,gob.mx,gov.au,gov.br,gov.cn,") + "gov.hk,gov.tr,gr.jp,gs.cn,gx.cn,gz.cn,ha.cn,hb.cn,he.cn,hi.cn,hk.cn,hl.cn,hn.cn,") + "id.au,idv.tw,imb.br,ind.br,inf.br,info.au,info.tr,jl.cn,jor.br,js.cn,jx.cn,k12.tr,") + "lel.br,ln.cn,ltd.uk,mat.br,me.uk,med.br,mil.br,mil.tr,mo.cn,mus.br,name.tr,ne.jp,") + "net.au,net.br,net.cn,net.eg,net.hk,net.lu,net.mx,net.ru,net.tr,net.tw,net.uk,") + "nm.cn,no.com,nom.br,not.br,ntr.br,nx.cn,odo.br,oop.br,or.at,or.jp,org.au,org.br,") + "org.cn,org.hk,org.lu,org.ru,org.tr,org.tw,org.uk,plc.uk,pol.tr,pp.ru,ppg.br,pro.br,") + "psc.br,psi.br,qh.cn,qsl.br,rec.br,sc.cn,sd.cn,se.com,se.net,sh.cn,slg.br,sn.cn,") + "srv.br,sx.cn,tel.tr,tj.cn,tmp.br,trd.br,tur.br,tv.br,tw.cn,uk.com,uk.net,vet.br,") + "wattle.id.au,web.tr,xj.cn,xz.cn,yn.cn,zj.cn,zlg.br,co.nr,co.nz,com.fr,com.ph,com.ar,") + "com.id,com.in");
public function getMoreGamesLink(_arg1:String, _arg2:Boolean, _arg3:String="", _arg4:String=""):String{
var _local5:String = ("http://" + domain);
_local5 = (_local5 + ("/" + moreLink));
if (useGoogleAnalitics){
_local5 = (_local5 + ("?utm_medium=brandedgames_" + (_arg2) ? "external" : "internal"));
_local5 = (_local5 + ("&utm_campaign=" + _arg1));
_arg3 = stripSubDomain(_arg3);
if (_arg3 == "localhost"){
_arg3 = "offline_play";
};
_local5 = (_local5 + ("&utm_source=" + _arg3));
if (((!((_arg4 == ""))) && (!((_arg4 == null))))){
_local5 = (_local5 + ("&utm_content=" + _arg4));
};
};
return (_local5);
}
public function getSendToFriendLink(_arg1:String, _arg2:String, _arg3:Boolean, _arg4:String=""):String{
if (!hasSendToFriendLink){
return (getMoreGamesLink(_arg1, _arg3));
};
var _local5:String = ("http://" + domain);
_local5 = (_local5 + ((("/" + emailLink) + "/") + _arg2));
if (useGoogleAnalitics){
_local5 = (_local5 + ("?utm_medium=brandedgames_" + (_arg3) ? "external" : "internal"));
_local5 = (_local5 + ("&utm_campaign=" + _arg1));
_arg4 = stripSubDomain(_arg4);
if (_arg4 == "localhost"){
_arg4 = "offline_play";
};
_local5 = (_local5 + ("&utm_source=" + _arg4));
_local5 = (_local5 + "&utm_content=send_to_friend");
};
return (_local5);
}
public function getPromotionLink(_arg1:String, _arg2:String, _arg3:Boolean, _arg4:String="", _arg5:String=""):String{
var _local6:String = ("http://" + domain);
_local6 = (_local6 + ((("/" + emailLink) + "/") + _arg2));
if (useGoogleAnalitics){
_local6 = (_local6 + ("?utm_medium=brandedgames_" + (_arg3) ? "external" : "internal"));
_local6 = (_local6 + ("&utm_campaign=" + _arg1));
_arg4 = stripSubDomain(_arg4);
trace(_arg4);
if (_arg4 == "localhost"){
_arg4 = "offline_play";
};
_local6 = (_local6 + ("&utm_source=" + _arg4));
if (((!((_arg5 == ""))) && (!((_arg5 == null))))){
_local6 = (_local6 + ("&utm_content=" + _arg5));
};
};
return (_local6);
}
public function get backgroundColor():uint{
return (PortalGroup.backgroundColors[portalGroup]);
}
public function exportXML():XML{
var _local3:XML;
var _local1:XML = <portal/>
;
_local1.@id = site_id;
_local1.@language = preferedLanguage;
_local1.@channel = portalGroup;
var _local2:XML = <domain/>
;
_local2.appendChild(new XMLNode(3, domain));
_local1.appendChild(_local2);
if (moreLink){
_local3 = <more_games_path/>
;
_local3.appendChild(new XMLNode(3, moreLink));
_local1.appendChild(_local3);
};
_local2 = <game_path/>
;
_local2.appendChild(new XMLNode(3, emailLink));
_local1.appendChild(_local2);
if (!useGoogleAnalitics){
_local1.attributes.noGoogleAnalitics = true;
};
if (!hasSendToFriendLink){
_local1.attributes.noSendToFriendLink = true;
};
return (_local1);
}
public function importXML(_arg1:XMLNode):void{
}
private function get utm_source():String{
return (("utm_source=brandedgames_" + (isExternal) ? "external" : "internal"));
}
private function get utm_term():String{
return ("utm_term=");
}
private function get utm_campaign():String{
if (isExternal){
return (("utm_campaign=" + hostingDomain));
};
return ("");
}
public static function stripSubDomain(_arg1:String):String{
if (!_arg1){
return ("");
};
var _local2:Array = _arg1.split(".");
if (_local2.length <= 2){
return (_arg1);
};
_local2 = _local2.reverse();
if (topLevelDoubles.indexOf((((_local2[1] + ".") + _local2[0]) + ",")) > 0){
return (((((_local2[2] + ".") + _local2[1]) + ".") + _local2[0]));
};
return (((_local2[1] + ".") + _local2[0]));
}
}
}//package spill.localisation
Section 129
//BrandingLogo (spill.localisation.BrandingLogo)
package spill.localisation {
import flash.display.*;
import flash.events.*;
public class BrandingLogo extends MovieClip {
public function BrandingLogo(){
addFrameScript(0, frame1);
super();
stop();
mouseEnabled = false;
mouseChildren = false;
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
if (stage){
added();
};
brandingChanged();
}
private function added(_arg1:Event=null):void{
SpilGame.addEventListener("brandingChanged", brandingChanged, false, 0, true);
brandingChanged();
}
private function removed(_arg1:Event):void{
SpilGame.removeEventListener("brandingChanged", brandingChanged);
}
private function brandingChanged(_arg1:Event=null):void{
if (SpilGame.currentBranding){
gotoAndStop(SpilGame.currentBranding.domain);
};
}
function frame1(){
stop();
}
}
}//package spill.localisation
Section 130
//Brandings (spill.localisation.Brandings)
package spill.localisation {
public class Brandings {
private static var brands_by_id:Object = new Object();
private static var brands_by_domain:Object = new Object();
public static function initialize():void{
var _local1:Brand;
_local1 = new Brand();
_local1.site_id = 79;
_local1.domain = "www.agame.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.TEENS;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 88;
_local1.domain = "www.gamesgames.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.FAMILY;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 90;
_local1.domain = "www.girlsgogames.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.GIRL;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 45;
_local1.domain = "www.a10.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.YOUNG_ADULTS;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 92;
_local1.domain = "www.games.co.uk";
_local1.preferedLanguage = "en_uk";
_local1.portalGroup = PortalGroup.FAMILY;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 107;
_local1.domain = "www.agame.co.uk";
_local1.preferedLanguage = "en_uk";
_local1.portalGroup = PortalGroup.TEENS;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 102;
_local1.domain = "www.girlsgogames.co.uk";
_local1.preferedLanguage = "en_uk";
_local1.portalGroup = PortalGroup.GIRL;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 2;
_local1.domain = "www.game.com.cn";
_local1.moreLink = "moregames/";
_local1.preferedLanguage = "cn";
_local1.portalGroup = PortalGroup.NONE;
_local1.useGoogleAnalitics = false;
_local1.hasSendToFriendLink = false;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 25;
_local1.domain = "www.spel.nl";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "nl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 1;
_local1.domain = "www.spelletjes.nl";
_local1.emailLink = "spel";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "nl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 93;
_local1.domain = "www.girlsgogames.nl";
_local1.emailLink = "spel";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "nl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 12;
_local1.domain = "www.jeu.fr";
_local1.emailLink = "jeu";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "fr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 95;
_local1.domain = "www.girlsgogames.fr";
_local1.emailLink = "jeu";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "fr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 11;
_local1.domain = "www.jeux.fr";
_local1.emailLink = "jeu";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "fr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 26;
_local1.domain = "www.spielen.com";
_local1.emailLink = "spiel";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "de";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 94;
_local1.domain = "www.girlsgogames.de";
_local1.emailLink = "spiel";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "de";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 5;
_local1.domain = "www.jetztspielen.de";
_local1.emailLink = "spiel";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "de";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 109;
_local1.domain = "www.minigry.pl";
_local1.emailLink = "gra";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "pl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 16;
_local1.domain = "www.gry.pl";
_local1.emailLink = "gra";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "pl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 98;
_local1.domain = "www.girlsgogames.pl";
_local1.emailLink = "gra";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "pl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 108;
_local1.domain = "www.spel.se";
_local1.emailLink = "spel_";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "se";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 100;
_local1.domain = "www.girlsgogames.se";
_local1.emailLink = "spel_";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "se";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 44;
_local1.domain = "www.spela.se";
_local1.emailLink = "spel_";
_local1.preferedLanguage = "se";
_local1.portalGroup = PortalGroup.FAMILY;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 106;
_local1.domain = "www.giocaregratis.it";
_local1.emailLink = "gioco";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "it";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 15;
_local1.domain = "www.gioco.it";
_local1.emailLink = "gioco";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "it";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 99;
_local1.domain = "www.girlsgogames.it";
_local1.emailLink = "gioco";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "it";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 97;
_local1.domain = "www.zapjuegos.com";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 86;
_local1.domain = "www.juegos.com";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 96;
_local1.domain = "www.juegosdechicas.com";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 122;
_local1.domain = "www.girlsgogames.es";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 125;
_local1.domain = "www.juegos.mx";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 126;
_local1.domain = "www.juegosdechicas.mx";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 127;
_local1.domain = "www.juegos.com.ar";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 128;
_local1.domain = "www.juegosdechicas.com.ar";
_local1.emailLink = "juego";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 91;
_local1.domain = "www.clickjogos.com";
_local1.emailLink = "jogo";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "br";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 101;
_local1.domain = "www.girlsgogames.com.br";
_local1.emailLink = "jogo";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "br";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 50;
_local1.domain = "www.ojogos.com.br";
_local1.emailLink = "jogo";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "br";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 55;
_local1.domain = "www.games.co.id";
_local1.emailLink = "permainanme";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "id";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 105;
_local1.domain = "www.flashgames.ru";
_local1.emailLink = "igra";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "ru";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 104;
_local1.domain = "www.girlsgogames.ru";
_local1.emailLink = "igra";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "ru";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 103;
_local1.domain = "www.ourgames.ru";
_local1.emailLink = "igra";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "ru";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 24;
_local1.domain = "www.game.co.in";
_local1.emailLink = "game";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "in";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 87;
_local1.domain = "www.ojogos.pt";
_local1.emailLink = "jogo";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "pt";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 120;
_local1.domain = "www.egames.jp";
_local1.emailLink = "game";
_local1.portalGroup = PortalGroup.TEENS;
_local1.preferedLanguage = "jp";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 121;
_local1.domain = "www.dailygame.com";
_local1.emailLink = "/game/";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "en_us";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 123;
_local1.domain = "www.zapapa.com";
_local1.emailLink = "game";
_local1.portalGroup = PortalGroup.ZAPAPA;
_local1.preferedLanguage = "en_us";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 124;
_local1.domain = "www.zapapa.nl";
_local1.emailLink = "game";
_local1.portalGroup = PortalGroup.HYVES;
_local1.preferedLanguage = "nl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 0;
_local1.domain = "gamedev.dev.spilgames.com";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "en_us";
addBrand(_local1);
}
public static function hasDomain(_arg1:String):Boolean{
return (!((brands_by_domain[_arg1] == null)));
}
public static function getBrandByDomain(_arg1:String):Brand{
return (brands_by_domain[_arg1]);
}
public static function getBrandByID(_arg1:Number):Brand{
return (brands_by_id[_arg1]);
}
private static function addBrand(_arg1:Brand):Brand{
if (brands_by_domain[_arg1.domain]){
trace(("ERROR: Attempting to add duplicate brand by domain: " + _arg1.domain));
} else {
brands_by_domain[_arg1.domain] = _arg1;
};
if (brands_by_id[_arg1.site_id]){
trace(("ERROR: Attempting to add duplicate brand by id: " + _arg1.site_id));
} else {
brands_by_id[_arg1.site_id] = _arg1;
};
return (_arg1);
}
public static function getBrandsArray():Array{
var _local2:Brand;
var _local1:Array = new Array();
for each (_local2 in brands_by_domain) {
_local1.push(_local2);
};
return (_local1);
}
public static function exportXML():XML{
var _local2:Brand;
var _local1:XML = <portals/>
;
for each (_local2 in brands_by_domain) {
_local1.appendChild(_local2.exportXML());
};
return (_local1);
}
}
}//package spill.localisation
Section 131
//Language (spill.localisation.Language)
package spill.localisation {
import flash.xml.*;
public class Language {
public var name:String;
public var dname:String;
public var id:uint;
public var portal_groups:Array;
public var textLanguage:String;
public var embedFonts:Boolean;// = true
public var embedInputFonts:Boolean;// = true
public var forceFont:String;// = null
public var bwcId:int;
public var references:Array;
public var displayName:String;// = ""
public function Language(_arg1:String, _arg2:String=null){
references = [];
super();
name = _arg1;
dname = _arg2;
portal_groups = new Array();
}
public function get displayAcronim():String{
return ((dname) ? dname : name);
}
public function set p_family(_arg1:String):void{
portal_groups[PortalGroup.FAMILY] = _arg1;
}
public function get p_family():String{
return (portal_groups[PortalGroup.FAMILY]);
}
public function set p_tween(_arg1:String):void{
portal_groups[PortalGroup.TEENS] = _arg1;
}
public function get p_tween():String{
return (portal_groups[PortalGroup.TEENS]);
}
public function set p_girl(_arg1:String):void{
portal_groups[PortalGroup.GIRL] = _arg1;
}
public function get p_girl():String{
trace("Language", portal_groups[PortalGroup.GIRL]);
return (portal_groups[PortalGroup.GIRL]);
}
public function set p_teen(_arg1:String):void{
portal_groups[PortalGroup.YOUNG_ADULTS] = _arg1;
}
public function get p_teen():String{
return (portal_groups[PortalGroup.YOUNG_ADULTS]);
}
public function set p_zapapa(_arg1:String):void{
portal_groups[PortalGroup.ZAPAPA] = _arg1;
}
public function get p_zapapa():String{
return (portal_groups[PortalGroup.ZAPAPA]);
}
public function set p_hyves(_arg1:String):void{
portal_groups[PortalGroup.HYVES] = _arg1;
}
public function get p_hyves():String{
return (portal_groups[PortalGroup.HYVES]);
}
public function exportXML():XMLNode{
var _local1:XMLNode = new XMLNode(1, "language");
_local1.attributes.name = name;
if (textLanguage != null){
_local1.attributes.textLanguage = textLanguage;
};
if (references.length){
_local1.attributes.references = references.toString();
};
_local1.attributes.id = bwcId;
var _local2:XMLNode = new XMLNode(1, "display_name");
_local2.firstChild = new XMLNode(3, displayName);
_local1.appendChild(_local2);
var _local3:Array = [];
var _local4:Array = PortalGroup.channelNames;
var _local5:int;
while (_local5 < _local4.length) {
_local3.push(Brandings.getBrandByDomain(portal_groups[_local5]).site_id);
_local5++;
};
_local1.attributes.channels = _local3.join(",");
return (_local1);
}
}
}//package spill.localisation
Section 132
//Languages (spill.localisation.Languages)
package spill.localisation {
import flash.xml.*;
public class Languages {
public static var languages:Object = new Object();
private static var _init:Boolean = false;
public static function initialize():void{
var _local1:Language;
if (_init){
return;
};
_init = true;
_local1 = new Language("nl");
_local1.displayName = "Nederlands";
_local1.p_family = "www.spelletjes.nl";
_local1.p_tween = "www.spel.nl";
_local1.p_girl = "www.girlsgogames.nl";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.p_hyves = "www.zapapa.nl";
_local1.bwcId = 3;
addLanguage(_local1);
_local1 = new Language("es");
_local1.displayName = "Español";
_local1.p_family = "www.juegos.com";
_local1.p_tween = "www.zapjuegos.com";
_local1.p_girl = "www.girlsgogames.es";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 9;
addLanguage(_local1);
_local1 = new Language("pl");
_local1.displayName = "Polski";
_local1.p_family = "www.gry.pl";
_local1.p_tween = "www.gry.pl";
_local1.p_girl = "www.girlsgogames.pl";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 6;
addLanguage(_local1);
_local1 = new Language("fr");
_local1.displayName = "Français";
_local1.p_family = "www.jeux.fr";
_local1.p_tween = "www.jeu.fr";
_local1.p_girl = "www.girlsgogames.fr";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 4;
addLanguage(_local1);
_local1 = new Language("en_us", "us");
_local1.displayName = "English";
_local1.p_family = "www.gamesgames.com";
_local1.p_tween = "www.agame.com";
_local1.p_girl = "www.girlsgogames.com";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 1;
addLanguage(_local1);
addReference(_local1, "en");
_local1 = new Language("id");
_local1.displayName = "Bahasa Ind.";
_local1.p_family = "www.games.co.id";
_local1.p_tween = "www.games.co.id";
_local1.p_girl = "www.games.co.id";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 11;
addLanguage(_local1);
_local1 = new Language("ru");
_local1.displayName = "Русский";
_local1.p_family = "www.ourgames.ru";
_local1.p_tween = "www.flashgames.ru";
_local1.p_girl = "www.girlsgogames.ru";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 12;
addLanguage(_local1);
_local1 = new Language("se");
_local1.displayName = "Svenska";
_local1.p_family = "www.spela.se";
_local1.p_tween = "www.spel.se";
_local1.p_girl = "www.girlsgogames.se";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 7;
addLanguage(_local1);
addReference(_local1, "sv");
_local1 = new Language("it");
_local1.displayName = "Italiano";
_local1.p_family = "www.gioco.it";
_local1.p_tween = "www.gioco.it";
_local1.p_girl = "www.girlsgogames.it";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 8;
addLanguage(_local1);
_local1 = new Language("en_uk", "uk");
_local1.displayName = "English";
_local1.p_family = "www.games.co.uk";
_local1.p_tween = "www.agame.com";
_local1.p_girl = "www.girlsgogames.co.uk";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 13;
addLanguage(_local1);
_local1 = new Language("cn");
_local1.displayName = "中文";
_local1.p_family = "www.game.com.cn";
_local1.p_tween = "www.game.com.cn";
_local1.p_girl = "www.game.com.cn";
_local1.p_teen = "www.game.com.cn";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 2;
_local1.embedInputFonts = false;
addLanguage(_local1);
addReference(_local1, "zh-CN");
addReference(_local1, "zh-TW");
_local1 = new Language("pt");
_local1.displayName = "Português";
_local1.p_family = "www.ojogos.pt";
_local1.p_tween = "www.ojogos.pt";
_local1.p_girl = "www.ojogos.pt";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 17;
addLanguage(_local1);
_local1 = new Language("in");
_local1.displayName = "English";
_local1.p_family = "www.game.co.in";
_local1.p_tween = "www.game.co.in";
_local1.p_girl = "www.game.co.in";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.textLanguage = "en_uk";
_local1.bwcId = 14;
addLanguage(_local1);
_local1 = new Language("de");
_local1.displayName = "Deutsch";
_local1.p_family = "www.jetztspielen.de";
_local1.p_tween = "www.spielen.com";
_local1.p_girl = "www.girlsgogames.de";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 5;
addLanguage(_local1);
_local1 = new Language("br");
_local1.displayName = "Português (BR)";
_local1.p_family = "www.ojogos.com.br";
_local1.p_tween = "www.clickjogos.com";
_local1.p_girl = "www.girlsgogames.com.br";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 10;
addLanguage(_local1);
_local1 = new Language("jp");
_local1.displayName = "日本語";
_local1.p_family = "www.egames.jp";
_local1.p_tween = "www.egames.jp";
_local1.p_girl = "www.egames.jp";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.embedInputFonts = false;
_local1.bwcId = 19;
addLanguage(_local1);
addReference(_local1, "ja");
_local1 = new Language("ar");
_local1.displayName = "English";
_local1.p_family = "www.dailygame.com";
_local1.p_tween = "www.dailygame.com";
_local1.p_girl = "www.dailygame.com";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
_local1.bwcId = 20;
addLanguage(_local1);
addReference(_local1, "ar");
_local1 = new Language("es_mx", "mx");
_local1.displayName = "Español (mx)";
_local1.p_family = "www.juegos.mx";
_local1.p_tween = "www.juegos.mx";
_local1.p_girl = "www.juegosdechicas.mx";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
addLanguage(_local1);
addReference(_local1, "mx");
_local1 = new Language("es_ar", "arg");
_local1.displayName = "Español (ar)";
_local1.p_family = "www.juegos.com.ar";
_local1.p_tween = "www.juegos.com.ar";
_local1.p_girl = "www.juegosdechicas.com.ar";
_local1.p_teen = "www.a10.com";
_local1.p_zapapa = "www.zapapa.com";
addLanguage(_local1);
addReference(_local1, "arg");
}
private static function addReference(_arg1:Language, _arg2:String):void{
languages[_arg2] = _arg1;
_arg1.references.push(_arg2);
}
private static function addLanguage(_arg1:Language):void{
languages[_arg1.name] = _arg1;
}
public static function getLanguage(_arg1:String):Language{
return (languages[_arg1]);
}
public static function getLanguageByOldID(_arg1:int):Language{
var _local2:Language;
for each (_local2 in languages) {
if (_local2.bwcId == _arg1){
return (_local2);
};
};
return (null);
}
public static function getLanguagesArray():Array{
var _local3:Language;
var _local1:Array = new Array();
var _local2:Object = new Object();
for each (_local3 in languages) {
if (!_local2[_local3.name]){
_local1.push(_local3);
_local2[_local3.name] = true;
};
};
return (_local1);
}
public static function exportXML():XMLNode{
var _local3:Language;
var _local1:Array = getLanguagesArray();
var _local2:XMLNode = new XMLNode(1, "languages");
for each (_local3 in _local1) {
_local2.appendChild(_local3.exportXML());
};
return (_local2);
}
}
}//package spill.localisation
Section 133
//LanguageSelectBox (spill.localisation.LanguageSelectBox)
package spill.localisation {
import flash.display.*;
import flash.text.*;
import flash.events.*;
public class LanguageSelectBox extends MovieClip {
private var popup:MovieClip;
private var flag:MovieClip;
private var languageName_text:TextField;
private var mc:MovieClip;
public function LanguageSelectBox(){
trace("new langselecbox");
super();
if (numChildren > 0){
removeChildAt(0);
};
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true);
Languages.initialize();
popup = new LanguageSelectPopup_mc();
x = Math.round(x);
y = Math.round(y);
popup.y = (-(Math.floor(popup.height)) + 1);
popup.visible = false;
addChild(popup);
mc = new LanguageSelectBox_mc();
addChild(mc);
flag = mc.flag;
languageName_text = mc.languageName_text;
if (stage){
added();
};
init();
languageChanged();
}
public function init():void{
var _local3:MovieClip;
var _local4:Language;
trace("initselectbox");
var _local1:Array = new Array(popup.l_br, popup.l_de, popup.l_en_us, popup.l_fr, popup.l_in, popup.l_jp, popup.l_pt, popup.l_ru, popup.l_ar, popup.l_cn, popup.l_en_uk, popup.l_es, popup.l_id, popup.l_it, popup.l_nl, popup.l_pl, popup.l_se, popup.l_es_mx, popup.l_es_ar);
var _local2:int;
while (_local2 < _local1.length) {
_local3 = MovieClip(_local1[_local2]);
if (_local3){
_local3.addEventListener(MouseEvent.CLICK, itemClicked, true, 0, true);
_local3.flag.gotoAndStop(_local3.name.substr(2));
_local3.flag.mouseEnabled = false;
_local3.text.mouseEnabled = false;
_local4 = Languages.getLanguage(_local3.name.substr(2));
if (_local4){
_local3.text.text = _local4.displayAcronim;
} else {
trace((("Error, '" + _local3.name.substr(2)) + "' language not found"));
};
} else {
trace((((("Error, btn number '" + _local2) + "' is not a MovieClip or there is no button '") + _local1[_local2]) + "'"));
};
_local2++;
};
}
private function itemClicked(_arg1:MouseEvent):void{
SpilGame.changeLanguage(_arg1.currentTarget.name.substr(2));
popup.visible = false;
}
private function mouseOver(_arg1:MouseEvent):void{
popup.visible = true;
}
private function mouseOut(_arg1:MouseEvent):void{
popup.visible = false;
}
private function added(_arg1:Event=null):void{
trace("addedselebnox");
SpilGame.addEventListener("languageChanged", languageChanged, false, 0, true);
}
private function removed(_arg1:Event):void{
SpilGame.removeEventListener("languageChanged", languageChanged);
}
private function languageChanged(_arg1:Event=null):void{
if (SpilGame.currentLanguage){
if ((((SpilGame.portalGroup == PortalGroup.HYVES)) && ((SpilGame.currentLanguage.name == "nl")))){
this.visible = false;
return;
};
this.visible = true;
flag.gotoAndStop(SpilGame.currentLanguage.name);
languageName_text.text = SpilGame.currentLanguage.displayName;
languageName_text.embedFonts = SpilGame.currentLanguage.embedInputFonts;
};
}
public function set popupLocation(_arg1:String):void{
trace(("popupLocation = " + _arg1));
if (_arg1 == "bottom"){
popup.y = Math.floor(mc.height);
} else {
popup.y = (-(Math.floor(mc.height)) + 1);
};
}
}
}//package spill.localisation
Section 134
//LanguageSelectBox_mc (spill.localisation.LanguageSelectBox_mc)
package spill.localisation {
import flash.display.*;
import flash.text.*;
public dynamic class LanguageSelectBox_mc extends MovieClip {
public var languageName_text:TextField;
public var flag:MovieClip;
}
}//package spill.localisation
Section 135
//LanguageSelectPopup_mc (spill.localisation.LanguageSelectPopup_mc)
package spill.localisation {
import flash.display.*;
public dynamic class LanguageSelectPopup_mc extends MovieClip {
public var l_ar:MovieClip;
public var l_pt:MovieClip;
public var l_en_uk:MovieClip;
public var l_br:MovieClip;
public var l_ru:MovieClip;
public var l_se:MovieClip;
public var l_in:MovieClip;
public var l_es:MovieClip;
public var l_fr:MovieClip;
public var l_de:MovieClip;
public var l_jp:MovieClip;
public var l_nl:MovieClip;
public var l_pl:MovieClip;
public var l_es_ar:MovieClip;
public var l_id:MovieClip;
public var l_en_us:MovieClip;
public var l_it:MovieClip;
public var l_es_mx:MovieClip;
public var l_cn:MovieClip;
}
}//package spill.localisation
Section 136
//LocalizedTextField (spill.localisation.LocalizedTextField)
package spill.localisation {
import flash.events.*;
public class LocalizedTextField extends TextFieldFit {
private var originalText:String;
private var regex:RegExp;
public function LocalizedTextField(){
regex = /{([^{}]*)}/g;
super();
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
added();
}
private function added(_arg1:Event=null):void{
SpilGame.addEventListener("languageChanged", languageChanged, false, 0, true);
text = originalText;
}
private function removed(_arg1:Event):void{
SpilGame.removeEventListener("languageChanged", languageChanged);
}
private function languageChanged(_arg1:Event):void{
text = originalText;
updateProperties();
}
override public function set text(_arg1:String):void{
originalText = _arg1;
if ((_arg1 is String)){
super.text = _arg1.replace(regex, replaceFn);
} else {
super.text = "";
};
trace(super.text);
}
private function replaceFn():String{
var _local2:String = SpilGame.getString(arguments[1]);
if (((!(_local2)) || ((_local2 == "")))){
return ((("{" + arguments[1]) + "}"));
};
return (_local2);
}
}
}//package spill.localisation
Section 137
//PortalGroup (spill.localisation.PortalGroup)
package spill.localisation {
import flash.xml.*;
public class PortalGroup {
public static const FAMILY:uint = 0;
public static const TEENS:uint = 1;
public static const GIRL:uint = 2;
public static const YOUNG_ADULTS:uint = 3;
public static const ZAPAPA:uint = 4;
public static const HYVES:uint = 5;
public static const NONE:uint = 6;
public static const channelNames:Array = ["family", "tween", "girl", "teen", "zapapa", "hyves"];
public static const backgroundColors:Array = [0xFFFFFF, 0xFFFFFF, 16742331, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF];
public static function getName(_arg1:int):String{
return (channelNames[_arg1]);
}
public static function exportXML():XMLNode{
var _local3:XMLNode;
var _local1:XMLNode = new XMLNode(1, "channels");
var _local2:int;
while (_local2 < 5) {
_local3 = new XMLNode(1, "channel");
_local3.attributes.name = channelNames[_local2];
_local3.attributes.id = _local2;
_local1.appendChild(_local3);
_local2++;
};
return (_local1);
}
}
}//package spill.localisation
Section 138
//spil_internal (spill.localisation.spil_internal)
package spill.localisation {
public namespace spil_internal = "spill.localisation";
}//package spill.localisation
Section 139
//SpilGame (spill.localisation.SpilGame)
package spill.localisation {
import flash.display.*;
import flash.text.*;
import flash.events.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
public class SpilGame {
private static const cookiePath:String = "/";
private static const cookieName:String = "spilgames_language_v100";
private static const cookieLanguageVar:String = "savedLang";
public static const LANGUAGE_CHANGED:String = "languageChanged";
public static const BRANDING_CHANGED:String = "brandingChanged";
spil_internal static var gameName:String;
public static var currentBranding:Brand;
public static var currentLanguage:Language;
spil_internal static var emailPage:String;
spil_internal static var portalGroup:uint;
private static var channelLock:Boolean = false;
private static var _init:Boolean = false;
private static var eventDispatcher:EventDispatcher;
private static var localDomains:Object = new Object();
private static var strings:Object = new Object();
private static var contexMenuItem:ContextMenuItem;
private static var stage:Sprite;
spil_internal static var debugHostDomain:String = "";
spil_internal static var debugEmbedDomain:String = "";
public static function initialize(_arg1:String, _arg2:int, _arg3:String, _arg4:Sprite, _arg5:Boolean=false):void{
stage = _arg4;
if (_init){
trace("ERROR: LocalisationManager already initialised");
return;
};
_init = true;
localDomains["localhost"] = true;
localDomains["www8.agame.com"] = true;
localDomains["gamedev.dev.spilgames.com"] = true;
localDomains["stg.spel.nl"] = true;
localDomains["stg.girlsgogames.nl"] = true;
localDomains["stg.pl.spel.nl"] = true;
localDomains["stg.pl.girlsgogames.nl"] = true;
trace(localDomains["stg.girlsgogames.nl"]);
Brandings.initialize();
Languages.initialize();
initContexMenu(_arg4);
channelLock = _arg5;
gameName = _arg1.replace(" ", "_");
portalGroup = _arg2;
emailPage = _arg3;
chooseLanguage();
chooseBranding();
if (portalGroup == PortalGroup.HYVES){
changeLanguage("nl");
};
}
public static function initTextField(_arg1:TextField):void{
var _local2:TextFormat;
trace(_arg1.text);
_arg1.text = _arg1.text.replace(/{([^{}]*)}/g, replaceFn);
trace(_arg1.text);
_arg1.embedFonts = currentLanguage.embedFonts;
if (currentLanguage.forceFont != ""){
_local2 = new TextFormat();
_local2.font = currentLanguage.forceFont;
_arg1.setTextFormat(_local2);
};
}
private static function replaceFn():String{
var _local2:String = SpilGame.getString(arguments[1]);
if (((!(_local2)) || ((_local2 == "")))){
return ((("{" + arguments[1]) + "}"));
};
return (_local2);
}
public static function outputAllBrands():String{
var _local3:Brand;
var _local1:Array = Brandings.getBrandsArray();
var _local2 = "";
for each (_local3 in _local1) {
_local2 = (_local2 + (_local3.getSendToFriendLink(gameName, emailPage, isExternal, embedDomain) + "\n"));
};
return (_local2);
}
public static function traceAllBrands():void{
trace(outputAllBrands());
}
public static function getMoreGamesLink(_arg1:String=""):String{
var _local2:String = (embedDomain) ? embedDomain : hostingDomain;
return (currentBranding.getMoreGamesLink(gameName, isExternal, _local2, _arg1));
}
public static function getSendToFriendLink():String{
return (currentBranding.getSendToFriendLink(gameName, emailPage, isExternal, embedDomain));
}
public static function getPromotionLink(_arg1:String="feature_promotion"):String{
var _local2:String = (embedDomain) ? embedDomain : hostingDomain;
return (currentBranding.getPromotionLink(gameName, emailPage, isExternal, _local2, _arg1));
}
public static function getSpilCompanyLink():String{
var _local1 = "http://www.gameportal.net/";
_local1 = (_local1 + ("?utm_medium=brandedgames_" + (isExternal) ? "external" : "internal"));
_local1 = (_local1 + ("&utm_campaign=" + gameName));
_local1 = (_local1 + ("&utm_source=" + Brand.stripSubDomain((embedDomain) ? embedDomain : hostingDomain)));
_local1 = (_local1 + "&utm_content=Branding_Link");
return (_local1);
}
public static function importXML(_arg1:XML):void{
var _local2:XML;
var _local3:Object;
var _local4:XML;
for each (_local2 in _arg1.children()) {
_local3 = (strings[_local2.identifier] = new Object());
for each (_local4 in _local2.children()) {
_local3[_local4.name()] = _local4.children()[0].toString();
};
};
}
public static function importXMLv2(_arg1:XML):void{
var _local2:XML;
var _local3:Object;
var _local4:XML;
for each (_local2 in _arg1.children()) {
_local3 = (strings[_local2.attribute("identifier")] = new Object());
for each (_local4 in _local2.children()) {
if (_local4.children().length() > 0){
_local3[_local4.name()] = _local4.children()[0].toString();
} else {
_local3[_local4.name()] = "";
};
};
};
}
public static function getString(_arg1:String):String{
var _local2:Object = strings[_arg1];
if (_local2){
if (currentLanguage.textLanguage){
return (_local2[currentLanguage.textLanguage]);
};
if (_local2[currentLanguage.name]){
return (_local2[currentLanguage.name]);
};
return (_local2["en_us"]);
//unresolved jump
};
return ("");
}
private static function initContexMenu(_arg1:Sprite):void{
contexMenuItem = new ContextMenuItem("");
_arg1.contextMenu = new ContextMenu();
_arg1.contextMenu.customItems.push(contexMenuItem);
contexMenuItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, contexMenuClicked);
}
private static function contexMenuClicked(_arg1:ContextMenuEvent):void{
navigateToURL(new URLRequest(getMoreGamesLink("Contex_Menu")));
}
spil_internal static function chooseLanguage():void{
if (cookieLanguage != null){
currentLanguage = cookieLanguage;
} else {
if (isExternal){
currentLanguage = systemLanguage;
} else {
currentLanguage = portalLanguage;
if (!currentLanguage){
currentLanguage = systemLanguage;
};
};
};
if (!currentLanguage){
trace("Unable to determine language, using 'English US'");
currentLanguage = Languages.getLanguage("en_us");
};
TextFieldFit.embedFonts = currentLanguage.embedFonts;
TextFieldFit.forceFont = currentLanguage.forceFont;
dispatchEvent(new Event(LANGUAGE_CHANGED));
}
spil_internal static function chooseBranding():void{
currentBranding = Brandings.getBrandByDomain(currentLanguage.portal_groups[portalGroup]);
if (!(currentBranding is Brand)){
currentBranding = Brandings.getBrandByDomain("www.agame.com");
};
contexMenuItem.caption = ("More Games: " + currentBranding.domain);
dispatchEvent(new Event(BRANDING_CHANGED));
}
spil_internal static function changeLanguage(_arg1:String):void{
var _local2:Language = Languages.getLanguage(_arg1);
if (!_local2){
trace("ERROR: Supplied language string does not have a matching language");
} else {
cookieLanguage = _local2;
currentLanguage = _local2;
};
TextFieldFit.embedFonts = currentLanguage.embedFonts;
TextFieldFit.forceFont = currentLanguage.forceFont;
chooseBranding();
dispatchEvent(new Event(LANGUAGE_CHANGED));
}
private static function get portalLanguage():Language{
var _local1:Brand;
var _local2:String;
var _local3:Language;
if (isExternal){
return (null);
};
if (!embedDomain){
return (null);
};
_local1 = Brandings.getBrandByDomain(embedDomain);
if (!_local1){
return (null);
};
_local2 = _local1.preferedLanguage;
if (!_local2){
return (null);
};
_local3 = Languages.getLanguage(_local2);
if (!_local3){
return (null);
};
return (_local3);
}
spil_internal static function get systemLanguage():Language{
return (Languages.getLanguage(Capabilities.language));
}
spil_internal static function get cookieLanguage():Language{
var _local1:SharedObject = SharedObject.getLocal(cookieName, cookiePath);
var _local2:String = String(_local1.data[cookieLanguageVar]);
return (Languages.getLanguage(_local2));
}
spil_internal static function set cookieLanguage(_arg1:Language):void{
var _local2:SharedObject = SharedObject.getLocal(cookieName, cookiePath);
if (_arg1 == null){
_local2.data[cookieLanguageVar] = null;
} else {
_local2.data[cookieLanguageVar] = _arg1.name;
};
_local2.flush();
}
public static function get isExternal():Boolean{
return (((((!(Brandings.hasDomain(embedDomain))) && (!(localDomains[embedDomain])))) && (!(isStagingDomain))));
}
public static function get isStagingDomain():Boolean{
var _local1:String = ("http://" + embedDomain);
return ((_local1.indexOf("http://stg.") >= 0));
}
spil_internal static function get hostingDomain():String{
var _local1:LocalConnection;
if (debugHostDomain != ""){
return (debugHostDomain);
};
_local1 = new LocalConnection();
return (_local1.domain);
}
spil_internal static function get embedDomain():String{
var loc:String;
if (debugEmbedDomain != ""){
return (debugEmbedDomain);
};
if (ExternalInterface.available){
try {
loc = ExternalInterface.call("window.location.href.toString");
if (((!((loc == ""))) && (!((loc == null))))){
trace(("embed domain = " + getDomain(loc)));
return (getDomain(loc));
};
} catch(e:SecurityError) {
trace(("Security Error connecting to external interface, error = " + e));
} catch(e:Error) {
trace(("Error connecting to external interface, error = " + e));
};
};
return (null);
}
public static function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
if (!eventDispatcher){
eventDispatcher = new EventDispatcher();
};
eventDispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public static function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
if (!eventDispatcher){
eventDispatcher = new EventDispatcher();
};
eventDispatcher.removeEventListener(_arg1, _arg2, _arg3);
}
spil_internal static function dispatchEvent(_arg1:Event):void{
if (!eventDispatcher){
eventDispatcher = new EventDispatcher();
};
eventDispatcher.dispatchEvent(_arg1);
}
public static function exportXML():XML{
var _local1:XML = <spil_games/>
;
_local1.appendChild(Brandings.exportXML());
_local1.appendChild(Languages.exportXML());
_local1.appendChild(PortalGroup.exportXML());
return (_local1);
}
private static function getDomain(_arg1:String):String{
var _local2:String;
var _local3:uint;
if (_arg1.indexOf("file") == 0){
return ("offline_play");
};
_local2 = new String();
_local3 = 7;
while (_local3 < _arg1.length) {
if (_arg1.charAt(_local3) == "/"){
break;
};
_local2 = (_local2 + _arg1.charAt(_local3));
_local3++;
};
if (_local2 == "localhost"){
_local2 = "offline_play";
};
return (_local2);
}
}
}//package spill.localisation
Section 140
//SpilGamesLink (spill.localisation.SpilGamesLink)
package spill.localisation {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public class SpilGamesLink extends SimpleButton {
public function SpilGamesLink(){
addEventListener(MouseEvent.CLICK, buttonClicked);
}
private function buttonClicked(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(SpilGame.getSpilCompanyLink()), "_blank");
}
}
}//package spill.localisation
Section 141
//TextFieldFit (spill.localisation.TextFieldFit)
package spill.localisation {
import flash.display.*;
import flash.text.*;
import flash.events.*;
import flash.utils.*;
import flash.filters.*;
public class TextFieldFit extends MovieClip {
private var field:TextField;
private var w:Number;
private var h:Number;
private var format:TextFormat;
private var embeddedFonts:Array;
private var sizeChanged:Boolean;// = true
private var debugBounding:Sprite;
private var valid:Boolean;// = true
protected var _text:String;// = "default"
protected var _textColor:uint;// = 0
protected var _textSize:Number;// = 12
protected var _multiline:Boolean;// = false
protected var _disableWordwrap:Boolean;// = false
protected var _hAlign:String;// = "left"
protected var _vAlign:String;// = "top"
protected var _bold:Boolean;// = false
protected var _underline:Boolean;// = false
protected var _italic:Boolean;// = false
protected var _selectable:Boolean;// = false
protected var _font:String;// = ""
protected var _embedFonts:Boolean;// = true
protected var _antiAliasType:String;// = "advanced"
protected var _gridFitType:String;// = "pixel"
protected var _useGlowFilter:Boolean;// = false
protected var _glowBlur:Number;// = 3
protected var _glowColor:uint;// = 0
protected var _glowStrength:Number;// = 5
protected var _glowQuality:Number;// = 1
private static const gutter:Number = 2;
spil_internal static var embedFonts:Boolean = true;
spil_internal static var forceFont:String = null;
spil_internal static var forceAAType:String = null;
public static var alwaysCheckWidth:Boolean = false;
public function TextFieldFit(){
var _local1:Boolean = ((!((parent == null))) && ((getQualifiedClassName(parent) == "fl.livepreview::LivePreviewParent")));
var _local2:Number = width;
var _local3:Number = height;
if (numChildren > 0){
removeChildAt(0);
};
if (!field){
field = new TextField();
addChild(field);
};
field.border = false;
field.background = false;
field.type = TextFieldType.DYNAMIC;
mouseEnabled = false;
mouseChildren = false;
format = new TextFormat();
embeddedFonts = Font.enumerateFonts(false);
setSize(_local2, _local3);
validate();
if (stage){
addEventListener(Event.RENDER, init);
stage.invalidate();
};
init();
}
public function get textField():TextField{
return (field);
}
private function init(_arg1:Event=null):void{
removeEventListener(Event.RENDER, init);
updateProperties();
layoutText();
}
protected function updateProperties():void{
var _local1:Boolean;
var _local2:Font;
field.text = _text;
field.multiline = ((((_text.indexOf(" ") < 0)) && ((_text.length < 14)))) ? false : _multiline;
field.wordWrap = ((field.multiline) && (!(_disableWordwrap)));
field.selectable = _selectable;
field.antiAliasType = (forceAAType) ? forceAAType : _antiAliasType;
field.gridFitType = _gridFitType;
embeddedFonts = Font.enumerateFonts(false);
if (((((_embedFonts) && (!((_font == ""))))) && (TextFieldFit.embedFonts))){
_local1 = false;
for each (_local2 in embeddedFonts) {
if (_font == _local2.fontName){
_local1 = true;
break;
};
};
field.embedFonts = _local1;
if (!_local1){
trace(((("WARNING: Embedded font '" + _font) + "' not found, disabling embedding of fonts, text = ") + _text));
} else {
trace((("Found Embedded font '" + _font) + "' using font"));
};
} else {
field.embedFonts = false;
};
if (TextFieldFit.forceFont){
format.font = TextFieldFit.forceFont;
} else {
format.font = _font;
};
if (sizeChanged){
format.size = _textSize;
};
format.color = _textColor;
format.align = _hAlign;
format.bold = _bold;
format.italic = _italic;
format.underline = _underline;
format.leftMargin = 0;
format.rightMargin = 0;
field.setTextFormat(format);
if (_useGlowFilter){
filters = [new GlowFilter(_glowColor, 1, _glowBlur, _glowBlur, _glowStrength, _glowQuality)];
} else {
filters = [];
};
}
public function setSize(_arg1:Number, _arg2:Number):void{
w = _arg1;
h = _arg2;
scaleX = (scaleY = 1);
field.width = w;
field.height = h;
invalidate();
}
private function layoutText():void{
resizeText();
field.height = (field.textHeight + (gutter * 2));
if (vAlign == "top"){
field.y = 0;
} else {
if (vAlign == "middle"){
field.y = ((h - field.height) / 2);
} else {
if (vAlign == "bottom"){
field.y = (h - field.height);
};
};
};
}
private function resizeText(_arg1:Boolean=false):void{
if (!doesTextFit()){
format.size = Object((Number(format.size) - 1));
if (format.size <= 3){
trace("WARNING: Text resised to 3px, either an error occured or the text just wont fit");
return;
};
field.setTextFormat(format);
resizeText(true);
} else {
if (_arg1 == false){
while (doesTextFit()) {
if (format.size <= textSize){
format.size = Object((Number(format.size) + 1));
field.setTextFormat(format);
if (!doesTextFit()){
format.size = Object((Number(format.size) - 1));
field.setTextFormat(format);
break;
};
} else {
break;
};
};
};
};
}
private function doesTextFit():Boolean{
if (((((field.textHeight + (gutter * 2)) > h)) || (((((field.textWidth + (gutter * 2)) > w)) && (((!(field.multiline)) || (alwaysCheckWidth))))))){
return (false);
};
return (true);
}
private function invalidate():void{
if (valid){
addEventListener(Event.ENTER_FRAME, validate);
if (stage){
stage.invalidate();
};
valid = false;
};
}
private function validate(_arg1:Event=null):void{
updateProperties();
layoutText();
removeEventListener(Event.ENTER_FRAME, validate);
valid = true;
}
public function set text(_arg1:String):void{
_text = _arg1;
invalidate();
}
public function get text():String{
return (_text);
}
public function set textColor(_arg1:uint):void{
_textColor = _arg1;
invalidate();
}
public function get textColor():uint{
return (_textColor);
}
public function set textSize(_arg1:Number):void{
_textSize = _arg1;
sizeChanged = true;
invalidate();
}
public function get textSize():Number{
return (_textSize);
}
public function set multiline(_arg1:Boolean):void{
_multiline = _arg1;
invalidate();
}
public function get multiline():Boolean{
return (_multiline);
}
public function set disableWordwrap(_arg1:Boolean):void{
_disableWordwrap = _arg1;
invalidate();
}
public function get disableWordwrap():Boolean{
return (_disableWordwrap);
}
public function set hAlign(_arg1:String):void{
_hAlign = _arg1;
invalidate();
}
public function get hAlign():String{
return (_hAlign);
}
public function set vAlign(_arg1:String):void{
_vAlign = _arg1;
invalidate();
}
public function get vAlign():String{
return (_vAlign);
}
public function set bold(_arg1:Boolean):void{
_bold = _arg1;
invalidate();
}
public function get bold():Boolean{
return (_bold);
}
public function set underline(_arg1:Boolean):void{
_underline = _arg1;
invalidate();
}
public function get underline():Boolean{
return (_underline);
}
public function set italic(_arg1:Boolean):void{
_italic = _arg1;
invalidate();
}
public function get italic():Boolean{
return (_italic);
}
public function set selectable(_arg1:Boolean):void{
_selectable = _arg1;
invalidate();
}
public function get selectable():Boolean{
return (_selectable);
}
public function set font(_arg1:String):void{
_font = _arg1;
invalidate();
}
public function get font():String{
return (_font);
}
public function set embedFonts(_arg1:Boolean):void{
_embedFonts = _arg1;
invalidate();
}
public function get embedFonts():Boolean{
return (_embedFonts);
}
public function set antiAliasType(_arg1:String):void{
_antiAliasType = _arg1;
invalidate();
}
public function get antiAliasType():String{
return (_antiAliasType);
}
public function set gridFitType(_arg1:String):void{
_gridFitType = _arg1;
invalidate();
}
public function get gridFitType():String{
return (_gridFitType);
}
public function set useGlowFilter(_arg1:Boolean):void{
_useGlowFilter = _arg1;
invalidate();
}
public function get useGlowFilter():Boolean{
return (_useGlowFilter);
}
public function set glowBlur(_arg1:Number):void{
_glowBlur = _arg1;
invalidate();
}
public function get glowBlur():Number{
return (_glowBlur);
}
public function set glowColor(_arg1:uint):void{
_glowColor = _arg1;
invalidate();
}
public function get glowColor():uint{
return (_glowColor);
}
public function set glowStrength(_arg1:Number):void{
_glowStrength = _arg1;
invalidate();
}
public function get glowStrength():Number{
return (_glowStrength);
}
public function set glowQuality(_arg1:Number):void{
_glowQuality = _arg1;
invalidate();
}
public function get glowQuality():Number{
return (_glowQuality);
}
}
}//package spill.localisation
Section 142
//Bomb (Bomb)
package {
import flash.display.*;
import Simulation.*;
public class Bomb extends MovieClip {
public var bomb_blink:MovieClip;
private var parameters:Parameters;
public var originalX:Number;// = 0
public var originalY:Number;// = 0
public var originalRotation:Number;// = 0
public var collided:Boolean;// = false
public function Bomb():void{
parameters = new Parameters();
super();
addFrameScript(0, frame1, 1, frame2, 16, frame17);
}
public function updateState():void{
}
public function resetState():void{
gotoAndStop(parameters.BOMBBOX_NOT_EXPLODED_FRAME);
}
public function processCollisions():void{
}
public function exploded():void{
gotoAndPlay(parameters.BOMBBOX_EXPLODED_FRAME);
}
function frame1(){
stop();
}
function frame2(){
MovieClip(root).simulator.playExplosionSound();
}
function frame17(){
stop();
}
}
}//package
Section 143
//BoxOwSound (BoxOwSound)
package {
import flash.media.*;
public dynamic class BoxOwSound extends Sound {
}
}//package
Section 144
//BoxYeySound (BoxYeySound)
package {
import flash.media.*;
public dynamic class BoxYeySound extends Sound {
}
}//package
Section 145
//CandaraBold (CandaraBold)
package {
import flash.text.*;
public dynamic class CandaraBold extends Font {
}
}//package
Section 146
//CandaraRegular (CandaraRegular)
package {
import flash.text.*;
public dynamic class CandaraRegular extends Font {
}
}//package
Section 147
//Devil (Devil)
package {
import flash.display.*;
import Simulation.*;
public class Devil extends MovieClip {
public var eyes:Eyes;
private var parameters:Parameters;
public var originalX:Number;// = 0
public var originalY:Number;// = 0
public var originalRotation:Number;// = 0
public var isOutOfBounds:Boolean;// = false
public var isExploded:Boolean;// = false
public var isOnGoal:Boolean;// = false
public var stateChanged:Boolean;// = true
public var collided:Boolean;// = false
public function Devil():void{
parameters = new Parameters();
super();
addFrameScript(0, frame1, 3, frame4, 4, frame5, 8, frame9, 9, frame10, 13, frame14, 14, frame15, 18, frame19);
}
public function updateState():void{
if (stateChanged){
if (isOnGoal){
gotoAndPlay(parameters.DEVILBOX_HAPPY_ONGOAL_FRAME);
};
if (!isOnGoal){
gotoAndPlay(parameters.DEVILBOX_HAPPY_NOTONGOAL_FRAME);
};
stateChanged = false;
};
}
public function resetState():void{
isExploded = false;
isOnGoal = false;
stateChanged = true;
isOutOfBounds = false;
}
public function processCollisions():void{
}
public function exploded():void{
gotoAndPlay(parameters.DEVILBOX_EXPLODED_FRAME);
isExploded = true;
}
public function isTouching():void{
}
function frame1(){
}
function frame4(){
gotoAndPlay(1);
}
function frame5(){
}
function frame9(){
gotoAndPlay(5);
}
function frame10(){
}
function frame14(){
gotoAndPlay(10);
}
function frame15(){
}
function frame19(){
gotoAndPlay(15);
}
}
}//package
Section 148
//DevilSound (DevilSound)
package {
import flash.media.*;
public dynamic class DevilSound extends Sound {
}
}//package
Section 149
//Dot (Dot)
package {
import flash.display.*;
public dynamic class Dot extends MovieClip {
}
}//package
Section 150
//ExplodeSound (ExplodeSound)
package {
import flash.media.*;
public dynamic class ExplodeSound extends Sound {
}
}//package
Section 151
//Eyes (Eyes)
package {
import flash.display.*;
import Simulation.*;
public class Eyes extends MovieClip {
public var leftDot:MovieClip;
public var rightDot:MovieClip;
private var parameters:Parameters;
public var eyesState:String;
public var stateDuration:int;// = 1
public var followScale:int;
public var followScaleDelta:int;
private var leftDotX:Number;// = 0
private var leftDotY:Number;// = 0
private var rightDotX:Number;// = 0
private var rightDotY:Number;// = 0
public function Eyes():void{
parameters = new Parameters();
super();
addFrameScript(0, frame1, 1, frame2, 31, frame32, 32, frame33);
}
public function updateEyes():void{
if (eyesState == "stare"){
if (--stateDuration < 0){
eyesState = "blink";
play();
};
} else {
if (eyesState == "follow"){
if ((((leftDotX == 0)) && ((rightDotY == 0)))){
leftDotX = leftDot.x;
leftDotY = leftDot.y;
rightDotX = rightDot.x;
rightDotY = rightDot.y;
};
if (--stateDuration < 0){
eyesState = "blink";
play();
};
leftDot.x = (leftDotX + ((leftDot.mouseX / parameters.STAGE_WIDTH) * parameters.EYES_RADIUS));
leftDot.y = (leftDotY + ((leftDot.mouseY / parameters.STAGE_HEIGHT) * parameters.EYES_RADIUS));
rightDot.x = (rightDotX + ((rightDot.mouseX / parameters.STAGE_WIDTH) * parameters.EYES_RADIUS));
rightDot.y = (rightDotY + ((rightDot.mouseY / parameters.STAGE_HEIGHT) * parameters.EYES_RADIUS));
};
};
}
function frame1(){
stop();
eyesState = "stare";
stateDuration = int((((Math.random() * 2) * parameters.EYES_AVERAGE_STARE) * parameters.SIMULATOR_FRAME_RATE));
}
function frame2(){
eyesState = "blink";
}
function frame32(){
stop();
eyesState = "follow";
stateDuration = int((((Math.random() * 2) * parameters.EYES_AVERAGE_FOLLOW) * parameters.SIMULATOR_FRAME_RATE));
followScale = 0;
followScaleDelta = 1;
}
function frame33(){
eyesState = "blink";
}
}
}//package
Section 152
//EyesDot (EyesDot)
package {
import flash.display.*;
public dynamic class EyesDot extends MovieClip {
}
}//package
Section 153
//FailMusic (FailMusic)
package {
import flash.media.*;
public dynamic class FailMusic extends Sound {
}
}//package
Section 154
//Font1 (Font1)
package {
import flash.text.*;
public dynamic class Font1 extends Font {
}
}//package
Section 155
//Font2 (Font2)
package {
import flash.text.*;
public dynamic class Font2 extends Font {
}
}//package
Section 156
//Game (Game)
package {
import flash.display.*;
import flash.events.*;
import spill.localisation.*;
import com.spilgames.api.*;
import Simulation.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import mochi.*;
public class Game extends MovieClip {
public var Frame25Mesh01:MovieClip;
public var Frame25Bomb01:Bomb;
public var Frame24Devil01:Devil;
public var Frame24Level04:MovieClip;
public var Frame19Bomb07:Bomb;
public var Frame18Level02:MovieClip;
public var Frame18Bomb06:Bomb;
public var Frame17Devil01:Devil;
public var Frame33Bomb08:Bomb;
public var Frame33Bomb19:Bomb;
public var Frame28Bomb14:Bomb;
public var Frame28Bomb07:Bomb;
public var Frame28Level01:MovieClip;
public var Frame29Bomb15:Bomb;
public var Frame29Bomb04:Bomb;
public var Frame16Mesh01:MovieClip;
public var Frame16Level05:MovieClip;
public var Frame14Girl01:Girl;
public var Frame14Level07:MovieClip;
public var Frame14Mesh03:MovieClip;
public var Frame15Level04:MovieClip;
public var Trans9:transition_in;
public var Frame09Level02:MovieClip;
public var Frame08Level03:MovieClip;
public var Frame08Level12:MovieClip;
public var Frame06Level04:MovieClip;
public var Frame05Level05:MovieClip;
public var Frame04Level06:MovieClip;
public var Frame02Level08:MovieClip;
public var Frame01Level09:MovieClip;
public var cloud_0:MovieClip;
public var leftDot:MovieClip;
public var Frame25Level06:MovieClip;
public var Frame24Mesh10:MovieClip;
public var Frame24Level07:MovieClip;
public var Frame24Mesh03:MovieClip;
public var Frame19Bomb06:Bomb;
public var Frame18Level03:MovieClip;
public var Frame17Bomb01:Bomb;
public var Frame17Mesh01:Mesh;
public var Frame35Bomb01:Bomb;
public var Frame35Mesh01:Mesh;
public var Frame33Bomb18:Bomb;
public var Frame28Bomb17:Bomb;
public var Frame28Bomb06:Bomb;
public var Frame29Bomb14:Bomb;
public var Frame29Bomb07:Bomb;
public var Frame29Level03:MovieClip;
public var Frame26Bomb01:Bomb;
public var Frame26Mesh01:MovieClip;
public var Frame14Mesh02:MovieClip;
public var Frame14Level04:MovieClip;
public var Frame15Girl01:Girl;
public var Frame15Mesh03:MovieClip;
public var Frame15Level05:MovieClip;
public var Frame10Level08:MovieClip;
public var Frame09Level01:MovieClip;
public var Frame08Level02:MovieClip;
public var Frame08Level11:MovieClip;
public var Frame08Goal01:MovieClip;
public var Frame07Simple02:Simple;
public var Frame06Simple03:Simple;
public var Frame05Level04:MovieClip;
public var Frame04Simple01:Simple;
public var Frame04Level05:MovieClip;
public var Frame01Level08:MovieClip;
public var cloud_1:MovieClip;
public var credits_title:LocalizedTextField;
public var Frame25Bomb10:Bomb;
public var Frame25Bomb03:Bomb;
public var Frame25Mesh03:MovieClip;
public var Frame24Mesh02:MovieClip;
public var Frame24Level06:MovieClip;
public var Frame19Level01:MovieClip;
public var Frame18Goal01:MovieClip;
public var Frame18Bomb09:Bomb;
public var Frame17Bomb11:Bomb;
public var Frame17Mesh11:Mesh;
public var Frame35Bomb11:Bomb;
public var Frame35Mesh11:Mesh;
public var Frame27Mesh01:MovieClip;
public var Frame28Bomb16:Bomb;
public var Frame29Tech01:Tech;
public var Frame29Bomb06:Bomb;
public var Frame29Level02:MovieClip;
public var Frame16Girl01:Girl;
public var Frame16Mesh03:MovieClip;
public var Frame14Level05:MovieClip;
public var Frame15Mesh02:MovieClip;
public var Frame10Level09:MovieClip;
public var Frame09Goal01:MovieClip;
public var Frame10Mesh01:MovieClip;
public var Frame08Level01:MovieClip;
public var Frame08Level10:MovieClip;
public var Frame07Simple03:Simple;
public var Frame06Simple02:Simple;
public var Frame05Simple01:Simple;
public var Frame04Level04:MovieClip;
public var aalogo:MovieClip;
public var Frame25Bomb02:Bomb;
public var Frame25Bomb13:Bomb;
public var Frame25Mesh02:MovieClip;
public var Frame24Level09:MovieClip;
public var Frame24Mesh05:MovieClip;
public var Frame20Mesh01:MovieClip;
public var Frame20Bomb01:Bomb;
public var Frame19Bomb09:Bomb;
public var Frame19Goal01:MovieClip;
public var Frame18Level01:MovieClip;
public var Frame18Bomb08:Bomb;
public var Frame17Bomb10:Bomb;
public var Frame17Bomb03:Bomb;
public var Frame17Bomb21:Bomb;
public var Frame17Mesh03:Mesh;
public var Frame17Mesh10:Mesh;
public var Frame35Bomb10:Bomb;
public var Frame35Bomb03:Bomb;
public var Frame35Bomb21:Bomb;
public var Frame35Mesh03:Mesh;
public var Frame35Mesh10:Mesh;
public var Frame28Tech01:Tech;
public var Frame28Goal01:MovieClip;
public var Frame28Bomb09:Bomb;
public var Frame29Level05:MovieClip;
public var Frame26Bomb03:Bomb;
public var Frame26Mesh03:MovieClip;
public var Frame16Mesh02:MovieClip;
public var Frame16Level08:MovieClip;
public var Frame15Mesh05:MovieClip;
public var Frame11Mesh01:MovieClip;
public var Frame07Level08:MovieClip;
public var Frame06Simple01:Simple;
public var Frame06Level09:MovieClip;
public var Frame05Simple02:Simple;
public var Frame24Mesh04:MovieClip;
public var Frame24Level08:MovieClip;
public var Frame21Mesh01:MovieClip;
public var Frame21Bomb01:Bomb;
public var Frame19Bomb08:Bomb;
public var Frame17Bomb02:Bomb;
public var Frame17Bomb13:Bomb;
public var Frame17Bomb20:Bomb;
public var Frame17Mesh13:Mesh;
public var Frame17Mesh02:Mesh;
public var Frame35Bomb02:Bomb;
public var Frame35Bomb13:Bomb;
public var Frame35Bomb20:Bomb;
public var Frame35Mesh13:Mesh;
public var Frame35Mesh02:Mesh;
public var Frame27Mesh03:MovieClip;
public var Frame28Bomb19:Bomb;
public var Frame28Bomb08:Bomb;
public var Frame30Bomb01:Bomb;
public var Frame30Mesh01:MovieClip;
public var Frame29Bomb09:Bomb;
public var Frame29Level04:MovieClip;
public var Frame26Bomb02:Bomb;
public var Frame26Mesh02:MovieClip;
public var Frame16Level09:MovieClip;
public var Frame15Mesh04:MovieClip;
public var Frame15Level08:MovieClip;
public var Frame12Mesh01:MovieClip;
public var Frame10Girl01:Girl;
public var Frame09Level06:MovieClip;
public var Frame08Level07:MovieClip;
public var Frame07Simple01:Simple;
public var Frame06Level08:MovieClip;
public var Frame05Simple03:Simple;
public var Frame04Simple02:Simple;
public var Frame25Bomb04:Bomb;
public var Frame25Bomb15:Bomb;
public var Frame24Mesh07:MovieClip;
public var Frame22Bomb01:Bomb;
public var Frame22Mesh01:MovieClip;
public var Frame20Mesh03:Mesh;
public var Frame20Bomb03:Bomb;
public var Frame17Bomb12:Bomb;
public var Frame17Bomb05:Bomb;
public var Frame17Bomb23:Bomb;
public var Frame17Mesh12:Mesh;
public var Frame17Mesh05:Mesh;
public var Frame35Bomb12:Bomb;
public var Frame35Bomb05:Bomb;
public var Frame35Bomb23:Bomb;
public var Frame35Mesh12:Mesh;
public var Frame35Mesh05:Mesh;
public var Frame27Mesh02:MovieClip;
public var Frame28Bomb18:Bomb;
public var Frame31Mesh01:MovieClip;
public var Frame31Bomb01:Bomb;
public var Frame29Tech02:Tech;
public var Frame29Bomb08:Bomb;
public var Frame26Bomb05:Bomb;
public var Frame13Level02:MovieClip;
public var Frame15Mesh07:MovieClip;
public var Frame11Girl01:Girl;
public var Frame11Mesh03:MovieClip;
public var Frame09Level05:MovieClip;
public var Frame10Mesh02:MovieClip;
public var Frame08Level06:MovieClip;
public var Frame05Simple04:Simple;
public var Frame03Simple02:Simple;
public var Frame03Level03:MovieClip;
public var Frame02Simple03:Simple;
public var rightDot:MovieClip;
public var menuarea:menu_text_clip;
public var __id0_:LanguageSelectBox;
public var star_clip:MovieClip;
public var Frame25Bomb07:Bomb;
public var Frame25Bomb14:Bomb;
public var Frame24Mesh06:MovieClip;
public var Frame23Bomb01:Bomb;
public var Frame23Mesh01:MovieClip;
public var Frame22Mesh11:MovieClip;
public var Frame22Level01:MovieClip;
public var Frame21Bomb03:Bomb;
public var Frame21Mesh03:MovieClip;
public var Frame20Mesh02:Mesh;
public var Frame20Bomb02:Bomb;
public var Frame17Mesh15:MovieClip;
public var Frame17Bomb04:Bomb;
public var Frame17Bomb15:Bomb;
public var Frame17Bomb22:Bomb;
public var Frame17Mesh04:Mesh;
public var Frame35Mesh15:MovieClip;
public var Frame35Bomb04:Bomb;
public var Frame35Bomb15:Bomb;
public var Frame35Bomb22:Bomb;
public var Frame35Mesh04:Mesh;
public var Frame32Bomb01:Bomb;
public var Frame32Mesh01:MovieClip;
public var Frame31Bomb11:Bomb;
public var Frame30Bomb03:Bomb;
public var Frame30Mesh03:MovieClip;
public var Frame26Bomb04:Bomb;
public var Frame13Level03:MovieClip;
public var Frame15Mesh06:MovieClip;
public var Frame15Star01:Star;
public var Frame12Level02:MovieClip;
public var Frame12Girl01:Girl;
public var Frame12Mesh03:MovieClip;
public var Frame11Mesh02:MovieClip;
public var Frame10Girl03:Girl;
public var Frame09Level04:MovieClip;
public var Frame08Level05:MovieClip;
public var Frame08Level14:MovieClip;
public var Frame04Goal01:MovieClip;
public var Frame03Level02:MovieClip;
public var Frame02Level03:MovieClip;
public var Frame02Simple02:Simple;
public var Frame01Simple01:Simple;
public var credits_development_by:LocalizedTextField;
public var Frame25Bomb17:Bomb;
public var Frame23Level03:MovieClip;
public var Frame22Bomb03:Bomb;
public var Frame22Mesh03:MovieClip;
public var Frame21Level01:MovieClip;
public var Frame21Bomb02:Bomb;
public var Frame21Mesh02:MovieClip;
public var Frame20Mesh05:Mesh;
public var Frame19Devil01:Devil;
public var Frame17Bomb07:Bomb;
public var Frame17Bomb14:Bomb;
public var Frame17Bomb25:Bomb;
public var Frame17Mesh07:Mesh;
public var Frame17Mesh14:Mesh;
public var Frame35Bomb07:Bomb;
public var Frame35Bomb14:Bomb;
public var Frame35Bomb25:Bomb;
public var Frame35Mesh07:Mesh;
public var Frame35Mesh14:Mesh;
public var Frame33Mesh01:MovieClip;
public var Frame33Bomb01:Bomb;
public var Frame27Mesh04:MovieClip;
public var Frame32Bomb11:Bomb;
public var Frame32Mesh11:MovieClip;
public var Frame31Bomb10:Bomb;
public var Frame31Bomb03:Bomb;
public var Frame31Mesh03:MovieClip;
public var Frame30Mesh02:MovieClip;
public var Frame30Bomb02:Bomb;
public var Frame13Girl01:Girl;
public var Frame14Goal01:MovieClip;
public var Frame12Mesh02:MovieClip;
public var Frame11Level02:MovieClip;
public var Frame11Mesh05:MovieClip;
public var Trans10:transition_in;
public var Frame10Girl02:Girl;
public var Frame08Level04:MovieClip;
public var Frame07Simple04:Simple;
public var Frame05Goal01:MovieClip;
public var Frame03Level01:MovieClip;
public var Frame02Simple01:Simple;
public var Frame02Level02:MovieClip;
public var Frame01Level03:MovieClip;
public var back_bt:MovieClip;
public var introIn2:MovieClip;
public var Frame25Bomb16:Bomb;
public var Frame24Goal01:MovieClip;
public var Frame24Mesh09:Mesh;
public var Frame23Level02:MovieClip;
public var Frame23Bomb03:Bomb;
public var Frame22Level03:MovieClip;
public var Frame22Bomb02:Bomb;
public var Frame22Mesh02:MovieClip;
public var Frame21Bomb05:Bomb;
public var Trans20:transition_in;
public var Frame20Level01:MovieClip;
public var Frame20Mesh04:Mesh;
public var Frame20Bomb04:Bomb;
public var Frame18Devil01:Devil;
public var Frame17Bomb06:Bomb;
public var Frame17Bomb17:Bomb;
public var Frame17Bomb24:Bomb;
public var Frame17Mesh06:Mesh;
public var Frame35Bomb06:Bomb;
public var Frame35Bomb17:Bomb;
public var Frame35Bomb24:Bomb;
public var Frame35Mesh06:Mesh;
public var Frame33Bomb11:Bomb;
public var Frame32Mesh10:MovieClip;
public var Frame32Bomb10:Bomb;
public var Frame32Bomb03:Bomb;
public var Frame32Mesh03:MovieClip;
public var Frame31Bomb13:Bomb;
public var Frame31Bomb02:Bomb;
public var Frame31Bomb20:Bomb;
public var Frame31Mesh02:MovieClip;
public var Frame30Bomb05:Bomb;
public var Frame13Level01:MovieClip;
public var Frame15Goal01:MovieClip;
public var Trans11:transition_in;
public var Frame11Level03:MovieClip;
public var Frame11Mesh04:MovieClip;
public var Frame10Level02:MovieClip;
public var Frame07Simple05:Simple;
public var Frame06Goal01:MovieClip;
public var Frame03Simple01:Simple;
public var Frame02Level10:MovieClip;
public var Frame02Level01:MovieClip;
public var Frame01Level02:MovieClip;
public var SpilGamesButton:SpilGamesLink;
public var Frame25Goal01:MovieClip;
public var Frame24Mesh08:Mesh;
public var Frame23Level05:MovieClip;
public var Frame23Mesh02:MovieClip;
public var Frame23Bomb02:Bomb;
public var Frame22Bomb05:Bomb;
public var Frame22Level02:MovieClip;
public var Frame22Mesh05:MovieClip;
public var Trans21:transition_in;
public var Frame21Level03:MovieClip;
public var Frame21Mesh04:MovieClip;
public var Frame21Bomb04:Bomb;
public var Frame20Mesh07:MovieClip;
public var Frame17Level02:MovieClip;
public var Frame17Bomb16:Bomb;
public var Frame35Bomb16:Bomb;
public var Frame33Mesh03:MovieClip;
public var Frame33Bomb10:Bomb;
public var Frame33Bomb03:Bomb;
public var Frame33Bomb21:Bomb;
public var Frame27Tech01:Tech;
public var Frame27Level01:MovieClip;
public var Frame32Bomb02:Bomb;
public var Frame32Bomb13:Bomb;
public var Frame32Mesh02:MovieClip;
public var Frame32Mesh13:MovieClip;
public var Frame31Bomb12:Bomb;
public var Frame31Bomb05:Bomb;
public var Frame30Bomb04:Bomb;
public var Frame30Level01:MovieClip;
public var Frame16Star01:Star;
public var Frame16Goal01:MovieClip;
public var Trans12:transition_in;
public var Frame12Level01:MovieClip;
public var Frame10Girl04:Girl;
public var Frame10Level03:MovieClip;
public var Frame08Mesh01:MovieClip;
public var Frame07Goal01:MovieClip;
public var Frame07Level03:MovieClip;
public var Frame03Level07:MovieClip;
public var Frame01Star01:Star;
public var Frame01Level10:MovieClip;
public var Frame01Level01:MovieClip;
public var introOut:MovieClip;
public var Trans1:transition_in;
public var invBackButton:MovieClip;
public var Frame25Bomb19:Bomb;
public var Frame23Devil01:Devil;
public var Frame23Bomb05:Bomb;
public var Trans22:transition_in;
public var Frame22Level05:MovieClip;
public var Frame22Bomb04:Bomb;
public var Frame22Mesh04:MovieClip;
public var Frame21Level02:MovieClip;
public var Frame20Mesh06:MovieClip;
public var Frame18Bomb01:Bomb;
public var Frame18Mesh01:MovieClip;
public var Frame17Level03:MovieClip;
public var Frame17Bomb09:Bomb;
public var Frame17Goal01:MovieClip;
public var Frame17Mesh09:Mesh;
public var Frame35Bomb09:Bomb;
public var Frame35Mesh09:Mesh;
public var Frame33Mesh02:MovieClip;
public var Frame33Bomb13:Bomb;
public var Frame33Bomb02:Bomb;
public var Frame33Bomb20:Bomb;
public var Frame32Bomb05:Bomb;
public var Frame32Bomb12:Bomb;
public var Frame32Mesh05:MovieClip;
public var Frame32Mesh12:MovieClip;
public var Frame31Bomb15:Bomb;
public var Frame31Bomb04:Bomb;
public var Frame26Tech01:Tech;
public var Frame26Goal01:MovieClip;
public var Frame26Level01:MovieClip;
public var Frame16Level02:MovieClip;
public var Trans13:transition_in;
public var Frame13Girl02:Girl;
public var Frame11Level01:MovieClip;
public var Frame11Star01:Star;
public var Frame07Level02:MovieClip;
public var Frame06Level12:MovieClip;
public var Frame06Level03:MovieClip;
public var Frame03Level06:MovieClip;
public var Trans2:transition_in;
public var Frame02Level07:MovieClip;
public var mystery_block:MovieClip;
public var Frame25Level01:MovieClip;
public var Frame25Bomb18:Bomb;
public var Frame24Level11:MovieClip;
public var Trans23:transition_in;
public var Frame23Bomb04:Bomb;
public var Frame22Devil01:Devil;
public var Frame22Mesh07:MovieClip;
public var Frame22Bomb07:Bomb;
public var Frame22Level04:MovieClip;
public var Frame21Star01:Star;
public var Frame20Level02:MovieClip;
public var Frame19Mesh01:MovieClip;
public var Frame19Bomb01:Bomb;
public var Frame18Bomb11:Bomb;
public var Frame17Bomb08:Bomb;
public var Frame17Bomb19:Bomb;
public var Frame17Mesh08:Mesh;
public var Frame35Bomb08:Bomb;
public var Frame35Bomb19:Bomb;
public var Frame35Mesh08:Mesh;
public var Frame33Bomb12:Bomb;
public var Frame33Bomb05:Bomb;
public var Frame33Bomb23:Bomb;
public var Frame27Goal01:MovieClip;
public var Frame32Bomb15:Bomb;
public var Frame32Bomb04:Bomb;
public var Frame32Mesh04:MovieClip;
public var Frame28Bomb01:Bomb;
public var Frame28Mesh01:MovieClip;
public var Frame31Bomb14:Bomb;
public var Frame31Bomb07:Bomb;
public var Frame30Bomb06:Bomb;
public var Frame16Level03:MovieClip;
public var Frame16Level10:MovieClip;
public var Frame13Level04:MovieClip;
public var Trans14:transition_in;
public var Frame15Level02:MovieClip;
public var Frame11Level06:MovieClip;
public var Frame10Star01:Star;
public var Frame10Goal01:MovieClip;
public var Frame10Level01:MovieClip;
public var helpBox4:MovieClip;
public var Frame08Level08:MovieClip;
public var Frame08Mesh03:MovieClip;
public var Frame07Level01:MovieClip;
public var Frame06Level02:MovieClip;
public var Frame06Level11:MovieClip;
public var Frame05Level03:MovieClip;
public var Trans3:transition_in;
public var Frame03Level05:MovieClip;
public var Frame02Level06:MovieClip;
public var Frame01Goal01:MovieClip;
public var Frame01Level07:MovieClip;
public var block_1:MovieClip;
public var Trans24:transition_in;
public var Frame24Level01:MovieClip;
public var Frame24Level10:MovieClip;
public var Frame23Bomb07:Bomb;
public var Frame22Level07:MovieClip;
public var Frame22Bomb06:Bomb;
public var Frame22Mesh06:MovieClip;
public var Frame21Devil01:Devil;
public var Frame21Level04:MovieClip;
public var Frame20Goal01:MovieClip;
public var Frame18Bomb10:Bomb;
public var Frame18Bomb03:Bomb;
public var Frame18Mesh03:MovieClip;
public var Frame17Bomb18:Bomb;
public var Frame35Level01:MovieClip;
public var Frame35Bomb18:Bomb;
public var Frame33Bomb15:Bomb;
public var Frame33Bomb04:Bomb;
public var Frame33Bomb22:Bomb;
public var Frame27Tech02:Tech;
public var Frame32Bomb14:Bomb;
public var Frame32Bomb07:Bomb;
public var Frame32Mesh07:MovieClip;
public var Frame28Bomb11:Bomb;
public var Frame31Tech01:Tech;
public var Frame31Bomb17:Bomb;
public var Frame31Bomb06:Bomb;
public var Frame29Bomb01:Bomb;
public var Frame29Mesh01:MovieClip;
public var helpBox5:MovieClip;
public var Frame26Level03:MovieClip;
public var Frame16Level11:MovieClip;
public var Frame13Level05:MovieClip;
public var Frame14Level02:MovieClip;
public var Trans15:transition_in;
public var Frame15Level03:MovieClip;
public var Frame11Level07:MovieClip;
public var Frame11Goal01:MovieClip;
public var Frame10Level06:MovieClip;
public var Frame09Girl01:Girl;
public var Frame08Mesh02:MovieClip;
public var Frame06Level01:MovieClip;
public var Frame06Level10:MovieClip;
public var Frame05Level02:MovieClip;
public var Trans4:transition_in;
public var Frame04Level03:MovieClip;
public var Frame03Level04:MovieClip;
public var Frame02Level05:MovieClip;
public var Frame02Goal01:MovieClip;
public var Frame01Level06:MovieClip;
public var block_2:MovieClip;
public var Trans25:transition_in;
public var Frame25Level03:MovieClip;
public var Frame24Level13:MovieClip;
public var Frame23Devil02:Devil;
public var Frame23Bomb06:Bomb;
public var Frame22Level06:MovieClip;
public var Frame21Goal01:MovieClip;
public var Frame20Devil01:Devil;
public var Frame19Bomb03:Bomb;
public var Frame19Bomb10:Bomb;
public var Frame19Mesh03:MovieClip;
public var Frame18Bomb02:Bomb;
public var Frame18Mesh02:MovieClip;
public var Frame34Level01:MovieClip;
public var Frame35Level02:MovieClip;
public var Frame33Bomb14:Bomb;
public var Frame33Bomb07:Bomb;
public var Frame33Bomb25:Bomb;
public var Frame32Bomb06:Bomb;
public var Frame32Mesh06:MovieClip;
public var Frame28Bomb21:Bomb;
public var Frame28Bomb10:Bomb;
public var Frame28Bomb03:Bomb;
public var Frame31Bomb16:Bomb;
public var Frame30Tech01:Tech;
public var Frame30Goal01:MovieClip;
public var Frame29Bomb11:Bomb;
public var Frame26Level02:MovieClip;
public var Trans16:transition_in;
public var Frame16Level01:MovieClip;
public var Frame14Level03:MovieClip;
public var Frame12Star01:Star;
public var Frame12Goal01:MovieClip;
public var Frame11Level04:MovieClip;
public var helpBox2:MovieClip;
public var Frame10Level07:MovieClip;
public var Frame08Simple01:Simple;
public var Frame07Level07:MovieClip;
public var Trans5:transition_in;
public var Frame05Level01:MovieClip;
public var Frame04Level02:MovieClip;
public var Frame03Goal01:MovieClip;
public var Frame02Level04:MovieClip;
public var Frame01Level05:MovieClip;
public var introanim:intro_anim;
public var Frame25Level02:MovieClip;
public var Frame24Level03:MovieClip;
public var Frame24Level12:MovieClip;
public var Frame22Goal01:MovieClip;
public var Frame22Bomb09:Bomb;
public var Frame22Star01:Star;
public var Frame19Bomb02:Bomb;
public var Frame19Mesh02:MovieClip;
public var Frame18Mesh05:MovieClip;
public var Frame18Bomb12:Bomb;
public var Frame18Bomb05:Bomb;
public var Trans17:transition_in;
public var Frame35Level03:MovieClip;
public var Frame33Tech01:Tech;
public var Frame33Bomb06:Bomb;
public var Frame33Bomb24:Bomb;
public var Frame33Bomb17:Bomb;
public var Frame27Goal02:MovieClip;
public var Frame32Bomb16:Bomb;
public var Frame28Bomb20:Bomb;
public var Frame28Bomb13:Bomb;
public var Frame28Bomb02:Bomb;
public var Frame31Goal01:MovieClip;
public var Frame31Bomb09:Bomb;
public var Frame29Bomb10:Bomb;
public var Frame29Bomb03:Bomb;
public var Frame16Level06:MovieClip;
public var Frame13Goal01:MovieClip;
public var Frame15Level01:MovieClip;
public var Frame11Level05:MovieClip;
public var Frame10Level04:MovieClip;
public var Frame08Mesh04:MovieClip;
public var Frame07Level06:MovieClip;
public var Trans6:transition_in;
public var Frame06Level07:MovieClip;
public var Frame04Level01:MovieClip;
public var helpBox3:MovieClip;
public var Frame02Goal03:MovieClip;
public var Frame01Level04:MovieClip;
public var credits_music_by:LocalizedTextField;
public var Frame25Level05:MovieClip;
public var Frame24Level15:MovieClip;
public var Frame24Level02:MovieClip;
public var Frame23Goal01:MovieClip;
public var Frame22Mesh08:MovieClip;
public var Frame22Bomb08:Bomb;
public var Frame19Bomb05:Bomb;
public var Trans18:transition_in;
public var Frame18Bomb04:Bomb;
public var Frame18Mesh04:MovieClip;
public var Frame33Bomb16:Bomb;
public var Frame32Tech01:Tech;
public var Frame32Goal01:MovieClip;
public var Frame32Bomb09:Bomb;
public var Frame32Mesh09:MovieClip;
public var Frame28Bomb12:Bomb;
public var Frame28Bomb05:Bomb;
public var Frame31Bomb08:Bomb;
public var Frame31Bomb19:Bomb;
public var Frame29Bomb13:Bomb;
public var Frame29Bomb02:Bomb;
public var Frame29Mesh02:MovieClip;
public var Frame16Level07:MovieClip;
public var Frame14Mesh01:MovieClip;
public var Frame14Level01:MovieClip;
public var Frame15Level06:MovieClip;
public var Frame10Level05:MovieClip;
public var Frame09Girl02:Girl;
public var Trans7:transition_in;
public var Frame07Level05:MovieClip;
public var Frame06Level06:MovieClip;
public var Frame02Goal02:MovieClip;
public var Frame25Level04:MovieClip;
public var Frame25Devil01:Devil;
public var Frame24Level14:MovieClip;
public var Frame24Mesh01:MovieClip;
public var Frame24Level05:MovieClip;
public var Frame23Bomb8:Bomb;
public var Trans19:transition_in;
public var Frame19Bomb04:Bomb;
public var Frame19Mesh04:MovieClip;
public var Frame18Bomb07:Bomb;
public var Frame33Goal01:MovieClip;
public var Frame33Bomb09:Bomb;
public var Frame32Bomb08:Bomb;
public var Frame32Mesh08:MovieClip;
public var Frame28Bomb22:Bomb;
public var Frame28Bomb15:Bomb;
public var Frame28Bomb04:Bomb;
public var Frame31Bomb18:Bomb;
public var Frame29Bomb12:Bomb;
public var Frame29Bomb05:Bomb;
public var Frame29Level01:MovieClip;
public var Frame16Level04:MovieClip;
public var Frame14Level06:MovieClip;
public var Frame15Level07:MovieClip;
public var Frame15Mesh01:MovieClip;
public var Frame09Level03:MovieClip;
public var Trans8:transition_in;
public var Frame08Level13:MovieClip;
public var Frame07Level04:MovieClip;
public var Frame06Level05:MovieClip;
public var Frame04Level07:MovieClip;
public var Frame03Level08:MovieClip;
public var Frame03Goal02:MovieClip;
public var Frame02Level09:MovieClip;
public var helpBox1:MovieClip;
public var __setPropDict:Dictionary;
public var _spilGamesServices:SpilGamesServices;
public var isSubmit:Boolean;
public var xmlData:XML;
public var my_menu:ContextMenu;
public var allowed_site:String;
public var domain:String;
public var domain_idx:int;
public var spilurl:String;
public var requestSpilURL:URLRequest;
public var simulator:Simulator;
public function Game():void{
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29, 29, frame30, 30, frame31, 31, frame32, 32, frame33, 33, frame34, 34, frame35, 35, frame36, 36, frame37, 37, frame38, 38, frame39, 39, frame40, 40, frame41, 41, frame42, 42, frame43);
simulator = new Simulator();
stage.addEventListener("LevelCompleted", levelCompletedListener);
stage.addEventListener("LevelMissed", levelMissedListener);
}
public function onServicesReady(_arg1:Event):void{
trace(_spilGamesServices.isDomainAllowed());
isSubmit = true;
}
public function onServicesFailed(_arg1:Event):void{
trace("Submitter failed to load");
trace(_spilGamesServices.isDomainAllowed());
isSubmit = false;
}
public function PL_LOADING(_arg1:ProgressEvent):void{
var _local2:Number = ((_arg1.bytesLoaded / _arg1.bytesTotal) * 100);
mystery_block.gotoAndStop(int(_local2));
trace(("Percent= " + _local2));
if (_local2 == 100){
mystery_block.gotoAndPlay(100);
loaderInfo.removeEventListener(ProgressEvent.PROGRESS, PL_LOADING);
};
}
public function gotoSite(_arg1:MouseEvent):void{
var e = _arg1;
try {
navigateToURL(requestSpilURL, "_blank");
} catch(e:Error) {
trace("Error occurred!");
};
}
public function goBack(_arg1:MouseEvent):void{
back_bt.removeEventListener(MouseEvent.CLICK, goBack);
gotoAndPlay("GameMenu");
}
public function goHome(_arg1:MouseEvent){
invBackButton.removeEventListener(MouseEvent.CLICK, goHome);
MovieClip(root).simulator.init_SO();
gotoAndPlay("GameMenu");
}
function levelCompletedListener(_arg1:Event):void{
play();
}
function levelMissedListener(_arg1:Event):void{
simulator.beginSimulation();
}
function __setProp___id0__Scene1_PreloaderIntroMenu_1(){
if ((((__setPropDict[__id0_] == undefined)) || (!((int(__setPropDict[__id0_]) == 2))))){
__setPropDict[__id0_] = 2;
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.popupLocation = "bottom";
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function __setProp_credits_development_by_Scene1_PreloaderIntroMenu_3(){
if ((((__setPropDict[credits_development_by] == undefined)) || (!((int(__setPropDict[credits_development_by]) == 4))))){
__setPropDict[credits_development_by] = 4;
try {
credits_development_by["componentInspectorSetting"] = true;
} catch(e:Error) {
};
credits_development_by.text = "{credits_development_by}";
credits_development_by.textColor = 0xFFFFFF;
credits_development_by.textSize = 22;
credits_development_by.bold = false;
credits_development_by.disableWordwrap = false;
credits_development_by.embedFonts = true;
credits_development_by.font = "Aharoni";
credits_development_by.hAlign = "center";
credits_development_by.multiline = true;
credits_development_by.vAlign = "top";
credits_development_by.antiAliasType = "advanced";
credits_development_by.glowBlur = 3;
credits_development_by.glowColor = 0;
credits_development_by.useGlowFilter = false;
credits_development_by.glowQuality = 1;
credits_development_by.glowStrength = 5;
credits_development_by.gridFitType = "pixel";
credits_development_by.italic = false;
credits_development_by.selectable = false;
credits_development_by.underline = false;
try {
credits_development_by["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function __setProp_credits_music_by_Scene1_PreloaderIntroMenu_3(){
if ((((__setPropDict[credits_music_by] == undefined)) || (!((int(__setPropDict[credits_music_by]) == 4))))){
__setPropDict[credits_music_by] = 4;
try {
credits_music_by["componentInspectorSetting"] = true;
} catch(e:Error) {
};
credits_music_by.text = "{credits_music_by}";
credits_music_by.textColor = 0xFFFFFF;
credits_music_by.textSize = 22;
credits_music_by.bold = false;
credits_music_by.disableWordwrap = false;
credits_music_by.embedFonts = true;
credits_music_by.font = "Aharoni";
credits_music_by.hAlign = "center";
credits_music_by.multiline = true;
credits_music_by.vAlign = "top";
credits_music_by.antiAliasType = "advanced";
credits_music_by.glowBlur = 3;
credits_music_by.glowColor = 0;
credits_music_by.useGlowFilter = false;
credits_music_by.glowQuality = 1;
credits_music_by.glowStrength = 5;
credits_music_by.gridFitType = "pixel";
credits_music_by.italic = false;
credits_music_by.selectable = false;
credits_music_by.underline = false;
try {
credits_music_by["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function __setProp_credits_title_Scene1_PreloaderIntroMenu_3(){
if ((((__setPropDict[credits_title] == undefined)) || (!((int(__setPropDict[credits_title]) == 4))))){
__setPropDict[credits_title] = 4;
try {
credits_title["componentInspectorSetting"] = true;
} catch(e:Error) {
};
credits_title.text = "{credits_title}";
credits_title.textColor = 13158;
credits_title.textSize = 16;
credits_title.bold = false;
credits_title.disableWordwrap = false;
credits_title.embedFonts = true;
credits_title.font = "Aharoni";
credits_title.hAlign = "center";
credits_title.multiline = true;
credits_title.vAlign = "top";
credits_title.antiAliasType = "advanced";
credits_title.glowBlur = 3;
credits_title.glowColor = 0;
credits_title.useGlowFilter = false;
credits_title.glowQuality = 1;
credits_title.glowStrength = 5;
credits_title.gridFitType = "pixel";
credits_title.italic = false;
credits_title.selectable = false;
credits_title.underline = false;
try {
credits_title["componentInspectorSetting"] = false;
} catch(e:Error) {
};
};
}
function frame1(){
MochiBot.track(this, "826f47c7");
stop();
_spilGamesServices = SpilGamesServices.getInstance();
_spilGamesServices.addEventListener("servicesReady", onServicesReady);
_spilGamesServices.addEventListener("servicesFailed", onServicesFailed);
_spilGamesServices.connect(this);
isSubmit = false;
xmlData = <LocalisedText><textItem identifier="general_loading"><en_us>Loading…</en_us><en_uk>Loading…</en_uk><nl>Laden...</nl><fr>Chargement en cours…</fr><de>Laden...</de><es>Cargando…</es><br>Carregando...</br><pt>A carregar...</pt><it>Caricamento…</it><se>Laddar ...</se><pl>Ładowanie...</pl><ru>Загрузка...</ru><id>Memuatkan…</id><ar>Loading…</ar><jp>Loading…</jp><cn>Loading…</cn><es_mx>Cargando...</es_mx><es_ar>Cargando...</es_ar></textItem><textItem identifier="btn_startgame"><en_us>Play</en_us><en_uk>Play</en_uk><nl>Spelen</nl><fr>Jouer</fr><de>Spielen</de><es>Jugar</es><br>Jogar</br><pt>Jogar</pt><it>Gioca</it><se>Spela</se><pl>Graj</pl><ru>Играть</ru><id>Mainkan</id><ar>Play</ar><jp>Play</jp><cn>Play</cn><es_mx>Jugar</es_mx><es_ar>Jugar</es_ar></textItem><textItem identifier="btn_continue"><en_us>Resume Game</en_us><en_uk>Resume Game</en_uk><nl>Spel hervatten</nl><fr>Reprendre le jeu</fr><de>Weiterspielen</de><es>Continuar partida</es><br>Continuar</br><pt>Retomar</pt><it>Riprendi gioco</it><se>Återgå spel</se><pl>Wznów grę</pl><ru>Продолжить игру</ru><id>Lanjutkan Game</id><ar>Resume Game</ar><jp>Resume Game</jp><cn>Resume Game</cn><es_mx>Reanudar juego</es_mx><es_ar>Reanudar juego</es_ar></textItem><textItem identifier="btn_walkthrough"><en_us>Walkthrough</en_us><en_uk>Walkthrough</en_uk><nl>Spieken</nl><fr>Solution</fr><de>Komplettlösung</de><es>Guía</es><br>Detonado</br><pt>Guia</pt><it>Guida al gioco</it><se>Genomgång</se><pl>Rozwiązanie</pl><ru>Прохождение</ru><id>Panduan Main</id><ar>Walkthrough</ar><jp>Walkthrough</jp><cn>Walkthrough</cn><es_mx>Solución</es_mx><es_ar>Solución</es_ar></textItem><textItem identifier="btn_credits"><en_us>Credits</en_us><en_uk>Credits</en_uk><nl>De makers</nl><fr>Crédits</fr><de>Credits</de><es>Créditos</es><br>Créditos</br><pt>Créditos</pt><it>Riconoscimenti</it><se>Tacklista</se><pl>Autorzy</pl><ru>Авторы</ru><id>Kredit</id><ar>Credits</ar><jp>Credits</jp><cn>Credits</cn><es_mx>Créditos</es_mx><es_ar>Créditos</es_ar></textItem><textItem identifier="btn_more_games"><en_us>More Games</en_us><en_uk>More Games</en_uk><nl>Meer spelletjes</nl><fr>Plus de jeux</fr><de>Mehr Spiele</de><es>Más juegos</es><br>Mais jogos</br><pt>Mais jogos</pt><it>Più giochi</it><se>Fler spel</se><pl>Więcej gier</pl><ru>Другие игры</ru><id>Game Lainnya</id><ar>More Games</ar><jp>More Games</jp><cn>More Games</cn><es_mx>Más juegos</es_mx><es_ar>Más juegos</es_ar></textItem><textItem identifier="credits_title"><en_us>Credits</en_us><en_uk>Credits</en_uk><nl>De makers</nl><fr>Crédits</fr><de>Credits</de><es>Créditos</es><br>Créditos</br><pt>Créditos</pt><it>Riconoscimenti</it><se>Tacklista</se><pl>Autorzy</pl><ru>Авторы</ru><id>Kredit</id><ar>Credits</ar><jp>Credits</jp><cn>Credits</cn><es_mx>Créditos</es_mx><es_ar>Créditos</es_ar></textItem><textItem identifier="credits_development_by"><en_us>Developed by</en_us><en_uk>Developed by</en_uk><nl>Ontwikkeld door</nl><fr>Mis au point par</fr><de>Entwicklung:</de><es>Desarrollado por</es><br>Desenvolvido por</br><pt>Desenvolvido por</pt><it>Sviluppato da</it><se>Utvecklat av</se><pl>Stworzono przez</pl><ru>Разработчик</ru><id>Dikembangkan oleh</id><ar>Developed by</ar><jp>Developed by</jp><cn>Developed by</cn><es_mx>Desarrollado por</es_mx><es_ar>Desarrollo por</es_ar></textItem><textItem identifier="credits_music_by"><en_us>Music by</en_us><en_uk>Music by</en_uk><nl>Muziek door</nl><fr>Musique par</fr><de>Musik:</de><es>Música de</es><br>Música por</br><pt>Música por</pt><it>Musica di</it><se>Musik av</se><pl>Muzyka</pl><ru>Музыка</ru><id>Musik oleh</id><ar>Music by</ar><jp>Music by</jp><cn>Music by</cn><es_mx>Música por</es_mx><es_ar>Música por</es_ar></textItem><textItem identifier="talk_simple_1"><en_us>Hi! I'm a block.</en_us><en_uk>Hi! I'm a block.</en_uk><nl>Hoi! Ik ben een blokje.</nl><fr>Salut ! Je suis un bloc.</fr><de>Hi! Ich bin ein Block!</de><es>¡Hola! Soy un bloque.</es><br>Oi! Eu sou um bloco.</br><pt>Olá! Eu sou um bloco.</pt><it>Ciao! Sono un blocco.</it><se>Hej! Jag är ett block.</se><pl>Cześć! Jestem klockiem.</pl><ru>Привет! Я блок.</ru><id>Hai! saya sebuah blok.</id><ar>Hi! I'm a block.</ar><jp>Hi! I'm a block.</jp><cn>Hi! I'm a block.</cn><es_mx>¡Hola! Soy un bloque.</es_mx><es_ar>¡Hola! Soy un bloque.</es_ar></textItem><textItem identifier="talk_simple_2"><en_us>Pick me up and throw me at the dotted box!</en_us><en_uk>Pick me up and throw me at the dotted box!</en_uk><nl>Raap me op en gooi me in het gestippelde vak!</nl><fr>Ramasse-moi et jette-moi vers la boîte en pointillés !</fr><de>Heb mich auf und wirf mich gegen die gepunktete Box!</de><es>¡Cógeme y lánzame contra el cuadro delineado!</es><br>Pegue em mim e me jogue contra a caixa com pintas!</br><pt>Pega em mim e atira-te contra a caixa às pintas!</pt><it>Prendimi e tirami nel riquadro con le linee tratteggiate!</it><se>Ta upp mig och kasta mig i den prickiga lådan!</se><pl>Podnieś mnie i umieść w zakropkowanym obszarze!</pl><ru>Возьми меня и забрось в коробку, нарисованную пунктиром!</ru><id>Ambil saya dan lemparkan saya ke blok tutul.</id><ar>Pick me up and throw me at the dotted box!</ar><jp>Pick me up and throw me at the dotted box!</jp><cn>Pick me up and throw me at the dotted box!</cn><es_mx>¡Recógeme y lánzame hacia el cuadro punteado!</es_mx><es_ar>¡Levantame y tirame a la caja con puntos!</es_ar></textItem><textItem identifier="help_box_1"><en_us>Get the block to the dotted box.</en_us><en_uk>Get the block to the dotted box.</en_uk><nl>Breng het blokje naar het gestippelde vak.</nl><fr>Le bloc doit atteindre la boîte en pointillés.</fr><de>Bring den Block zur gepunkteten Box.</de><es>Tira el bloque al cuadro delineado.</es><br>Jogue o bloco na caixa com pintas.</br><pt>Atira o bloco até à caixa às pintas.</pt><it>Tira il blocco nel riquadro con le linee tratteggiate.</it><se>Få blocket i den prickiga lådan.</se><pl>Umieść klocek na zakropkowanym obszarze.</pl><ru>Доставь блок в коробку, нарисованную пунктиром.</ru><id>Ambil blok ke blok tutul.</id><ar>Get the block to the dotted box.</ar><jp>Get the block to the dotted box.</jp><cn>Get the block to the dotted box.</cn><es_mx>Coloca el bloque en el cuadro punteado.</es_mx><es_ar>Llevá el bloque hasta la caja con puntos.</es_ar></textItem><textItem identifier="help_box_2"><en_us>You can pick one block up while another's falling.</en_us><en_uk>You can pick one block up while another one is falling.</en_uk><nl>Je kunt een blokje ook oppakken als een ander blokje naar beneden valt.</nl><fr>Tu peux ramasser un bloc tandis qu'un autre est en train de tomber.</fr><de>Du kannst einen Block auflesen, während ein anderer herabfällt.</de><es>Puedes coger un bloque mientras otro está cayendo.</es><br>Você pode pegar um bloco quando outro está caindo.</br><pt>Podes pegar num bloco quando outro está em queda.</pt><it>Puoi prendere un blocco mentre ne cade un altro.</it><se>Du kan plocka upp ett block medan ett annat faller.</se><pl>Możesz podnieść jeden klocek, podczas gdy inny spada.</pl><ru>Ты можешь взять следующий блок, пока предыдущий падает.</ru><id>Kamu dapat mengambil satu blok ke atas ketika yang lainnya jatuh.</id><ar>You can pick one block up while another's falling.</ar><jp>You can pick one block up while another's falling.</jp><cn>You can pick one block up while another's falling.</cn><es_mx>Puedes recoger un bloque mientras cae otro.</es_mx><es_ar>Podés agarrar un bloque mientras otro bloque cae.</es_ar></textItem><textItem identifier="help_box_3"><en_us>Watch out for the mesh wire!</en_us><en_uk>Watch out for the mesh wire!</en_uk><nl>Pas op voor het gaas!</nl><fr>Fais attention au grillage !</fr><de>Aber hüte dich vor dem Gitterzaun!</de><es>¡Cuidado con el alambre de espino!</es><br>Cuidado com a malha de arame!</br><pt>Cuidado com a rede de arame!</pt><it>Fai attenzione alla rete metallica!</it><se>Se upp för gallret!</se><pl>Uważaj na obszar utraty kontroli!</pl><ru>Остерегайся сетки!</ru><id>Hati-hati dengan kawat penyaring!</id><ar>Watch out for the mesh wire!</ar><jp>Watch out for the mesh wire!</jp><cn>Watch out for the mesh wire!</cn><es_mx>¡Ten cuidado con la malla metálica!</es_mx><es_ar>¡Cuidado con el alambrado!</es_ar></textItem><textItem identifier="talk_girl_1"><en_us>We're girly blocks!</en_us><en_uk>We're girly blocks!</en_uk><nl>Wij zijn meisjesblokken!</nl><fr>Nous sommes des blocs filles !</fr><de>Wir Blöcke sind ziemlich mädchenhaft!</de><es>¡Somos bloques chicas!</es><br>Nós somos as blocas!</br><pt>Nós somos bloquinhas!</pt><it>Siamo delle blocchine!</it><se>Vi är tjejiga block!</se><pl>Jesteśmy dziewczęcymi klockami!</pl><ru>Мы блоки-девчонки!</ru><id>Kami blok-blok cewek!</id><ar>We're girly blocks!</ar><jp>We're girly blocks!</jp><cn>We're girly blocks!</cn><es_mx>¡Nosotras somos bloques chicas!</es_mx><es_ar>¡Somos chicas bloque!</es_ar></textItem><textItem identifier="talk_girl_2"><en_us>We're shy…</en_us><en_uk>We're shy…</en_uk><nl>We zijn verlegen...</nl><fr>Nous sommes timides…</fr><de>Wir sind scheu...</de><es>Muy tímidas…</es><br>A gente é um pouco tímida...</br><pt>Somos envergonhadas...</pt><it>Siamo timide…</it><se>Vi är blyga ...</se><pl>Jesteśmy nieśmiałe...</pl><ru>Мы такие стеснительные...</ru><id>Kami pemalu…</id><ar>We're shy…</ar><jp>We're shy…</jp><cn>We're shy…</cn><es_mx>Somos tímidas...</es_mx><es_ar>Somos tímidas…</es_ar></textItem><textItem identifier="talk_girl_3"><en_us>We don't like to touch.</en_us><en_uk>We don't like to touch.</en_uk><nl>We raken elkaar niet graag aan.</nl><fr>Nous n'aimons pas les contacts.</fr><de>Wir mögen es nicht, angefasst zu werden.</de><es>No nos gusta que nos toquen.</es><br>Não gostamos muito que toquem em nós.</br><pt>Não gostamos que nos toquem.</pt><it>Non ci piace il contatto.</it><se>Vi tycker inte om att nudda varandra.</se><pl>Nie lubimy się dotykać.</pl><ru>Нам не нравятся прикосновения.</ru><id>Kami tidak suka menyentuh.</id><ar>We don't like to touch.</ar><jp>We don't like to touch.</jp><cn>We don't like to touch.</cn><es_mx>No nos gusta que nos toquen.</es_mx><es_ar>No nos gusta el contacto.</es_ar></textItem><textItem identifier="help_box_4"><en_us>Cash in stars at the menu to skip hard levels!</en_us><en_uk>Cash in stars at the menu to skip hard levels!</en_uk><nl>Lever in het menu sterren in om de moeilijke levels over te slaan!</nl><fr>Dépense des étoiles dans le menu pour passer des niveaux difficiles !</fr><de>Investiere im Menü Sterne, um schwierige Level zu überspringen!</de><es>¡Canjea las estrellas en el menú para saltar niveles difíciles!</es><br>Use estrelas no menu para avançar fases difíceis demais!</br><pt>Converte estrelas no menu para avançares níveis realmente difíceis!</pt><it>Spendi le stelle nel menu per saltare i livelli difficili!</it><se>Spendera stjärnor på menyn för att hoppa över svåra nivåer!</se><pl>Wydaj gwiazdy w menu, aby pominąć trudne poziomy!</pl><ru>Трать звезды в меню, чтобы пропустить сложные уровни.</ru><id>Uangkan bintang-bintang di menu untuk melewati level-level susah!</id><ar>Cash in stars at the menu to skip hard levels!</ar><jp>Cash in stars at the menu to skip hard levels!</jp><cn>Cash in stars at the menu to skip hard levels!</cn><es_mx>¡Usa el dinero que está en la estrella del menú para saltar los niveles difíciles!</es_mx><es_ar>Usá estrellas en el menú para zafar de los niveles difíciles.</es_ar></textItem><textItem identifier="talk_tech_1"><en_us>GREETINGS. I'M A BOT BLOCK.</en_us><en_uk>GREETINGS. I'M A BOT BLOCK.</en_uk><nl>GEGROET. IK BEN EEN ROBOBLOK.</nl><fr>BONJOUR. JE SUIS UN ROBOBLOC.</fr><de>SEI GEGRÜSST. ICH BIN EIN ROBOTERBLOCK.</de><es>SALUDOS, SOY UN BLOQUE ROBOT.</es><br>SAUDAÇÕES. EU SOU UM BLOCO ROBÔ.</br><pt>SAUDAÇÕES. EU SOU UM BLOCO ROBÔ.</pt><it>SALVE. SONO UN ROBOBLOCCO.</it><se>Var hälsad. Jag är ett robotblock.</se><pl>WITAJ. JESTEM KLOCKIEM-BOTEM.</pl><ru>ПРИВЕТСТВУЮ. Я БЛОК-РОБОТ.</ru><id>SALAM. SAYA BLOK BOT.</id><ar>GREETINGS. I'M A BOT BLOCK.</ar><jp>GREETINGS. I'M A BOT BLOCK.</jp><cn>GREETINGS. I'M A BOT BLOCK.</cn><es_mx>HOLA, YO SOY UN BLOQUE ROBOT.</es_mx><es_ar>SALUDOS. SOY UN BLOQUE ROBOT.</es_ar></textItem><textItem identifier="talk_tech_2"><en_us>GRAVITY DOES NOT AFFECT ME.</en_us><en_uk>GRAVITY DOES NOT AFFECT ME.</en_uk><nl>DE ZWAARTEKRACHT DOET MIJ NIETS.</nl><fr>LA GRAVITÉ NE S'EXERCE PAS SUR MOI.</fr><de>DIE SCHWERKRAFT MACHT MIR NICHTS AUS.</de><es>LA GRAVEDAD NO ME AFECTA.</es><br>NÃO SOU AFETADO PELA GRAVIDADE.</br><pt>NÃO SOU AFECTADO PELA GRAVIDADE.</pt><it>LA GRAVITÀ NON MI FA NIENTE.</it><se>Tyngdkraften påverkar inte mig.</se><pl>GRAWITACJA NA MNIE NIE DZIAŁA.</pl><ru>НА МЕНЯ НЕ ДЕЙСТВУЕТ СИЛА ТЯЖЕСТИ.</ru><id>GRAVITASI TIDAK MEMPENGARUHI SAYA.</id><ar>GRAVITY DOES NOT AFFECT ME.</ar><jp>GRAVITY DOES NOT AFFECT ME.</jp><cn>GRAVITY DOES NOT AFFECT ME.</cn><es_mx>LA GRAVEDAD NO ME AFECTA.</es_mx><es_ar>LA GRAVEDAD NO ME AFECTA.</es_ar></textItem><textItem identifier="help_box_5"><en_us>Bombs explode on contact!</en_us><en_uk>Bombs explode on contact!</en_uk><nl>Bommen ontploffen als ze aangeraakt worden!</nl><fr>Les bombes explosent quand on les touche !</fr><de>Bomben explodieren bei Berührung!</de><es>¡Las bombas explotan al tocarlas!</es><br>As bombas explodem no contato!</br><pt>As bombas explodem no contacto!</pt><it>Le bombe esplodono al contatto!</it><se>Bomber exploderar vid kontakt!</se><pl>Bomby eksplodują przy kontakcie!</pl><ru>Бомбы взрываются при прикосновении!</ru><id>Bom meledak jika berkontak!</id><ar>Bombs explode on contact!</ar><jp>Bombs explode on contact!</jp><cn>Bombs explode on contact!</cn><es_mx>¡Las bombas explotan al contacto!</es_mx><es_ar>¡Las bombas explotan cuando las tocan!</es_ar></textItem><textItem identifier="talk_devil_1"><en_us>Muahaha! I'm a devilish block.</en_us><en_uk>Muahaha! I'm a devilish block.</en_uk><nl>Mwahaha! Ik ben een duivels blokje!</nl><fr>Ahahaha ! Je suis un bloc du diable.</fr><de>Muahaha! Ich bin ein teuflischer Block!</de><es>¡Muajajaja! Soy un bloque diabólico.</es><br>AHAHAHAH! Eu sou um bloco demônio.</br><pt>AHAHAHAH! Eu seu um bloco demoníaco.</pt><it>Muahaha! Sono un blocco diabolico.</it><se>Muahaha! Jag är ett djävulskt block.</se><pl>Muahahaha! Jestem diabelskim klockiem.</pl><ru>Ха-ха-ха! Я дьявольский блок!</ru><id>Huahaha! Saya blok iblis.</id><ar>Muahaha! I'm a devilish block.</ar><jp>Muahaha! I'm a devilish block.</jp><cn>Muahaha! I'm a devilish block.</cn><es_mx>¡Guaca guaca! Yo soy un bloque malévolo.</es_mx><es_ar>¡Muajajaja! Soy un bloque endiablado.</es_ar></textItem><textItem identifier="talk_devil_2"><en_us>Things'll get devilishly difficult for you now...</en_us><en_uk>Things will get devilishly difficult for you now...</en_uk><nl>Ik maak het je verduiveld moeilijk...</nl><fr>Tout va maintenant devenir pour toi diablement difficile...</fr><de>Aber sofort wird es teuflisch schwierig für dich werden!</de><es>Las cosas se te pondrán endiabladamente difíciles ahora…</es><br>Agora é que sua barra vai pesar...</br><pt>Agora é que as coisas vão complicar para ti...</pt><it>Ora le cose diventeranno diabolicamente difficili per te…</it><se>Nu kommer det bli djävulskt svårt för dig ...</se><pl>Od teraz wszystko stanie się dla ciebie diabelnie trudne...</pl><ru>Тебя ждут чертовски сложные уровни...</ru><id>Hal-hal akan menjadi sangat sulit bagimu sekarang…</id><ar>Things'll get devilishly difficult for you now...</ar><jp>Things'll get devilishly difficult for you now...</jp><cn>Things'll get devilishly difficult for you now...</cn><es_mx>Me encargaré de ponerte las cosas difíciles...</es_mx><es_ar>Las cosas se van a poner endiabladamente difíciles ahora...</es_ar></textItem><textItem identifier="general_click_continue"><en_us>Click to Continue</en_us><en_uk>Click to Continue</en_uk><nl>Klik om door te gaan</nl><fr>Clique pour continuer</fr><de>Klicken zum Fortfahren</de><es>Haz clic para continuar</es><br>Clique para continuar</br><pt>Clica para continuar</pt><it>Clicca per continuare</it><se>Klicka för att fortsätta</se><pl>Kliknij, aby kontynuować</pl><ru>Щелкни для продолжения</ru><id>Klik untuk Melanjutkan</id><ar>Click to Continue</ar><jp>Click to Continue</jp><cn>Click to Continue</cn><es_mx>Haz clic para continuar</es_mx><es_ar>Hacé clic para continuar</es_ar></textItem><textItem identifier="general_total_stars"><en_us>Total Stars:</en_us><en_uk>Total Stars:</en_uk><nl>Totaal aantal sterren:</nl><fr>Total des étoiles :</fr><de>Sterne insgesamt:</de><es>Estrellas totales:</es><br>Total de estrelas:</br><pt>Total de estrelas:</pt><it>Totale stelle:</it><se>Stjärnor totalt:</se><pl>Łącznie gwiazd:</pl><ru>Всего звезд:</ru><id>Total Bintang:</id><ar>Total Stars:</ar><jp>Total Stars:</jp><cn>Total Stars:</cn><es_mx>Total de estrellas:</es_mx><es_ar>Estrellas totales:</es_ar></textItem><textItem identifier="general_click_restart"><en_us>Click to Replay</en_us><en_uk>Click to Replay</en_uk><nl>Klik om opnieuw te spelen</nl><fr>Clique pour rejouer</fr><de>Klicken zum nochmal Spielen</de><es>Haz clic para jugar de nuevo</es><br>Clique para repetir</br><pt>Clica para repetir</pt><it>Clicca per riavviare</it><se>Klicka för att spela om</se><pl>Kliknij, aby powtórzyć</pl><ru>Щелкни, чтобы сыграть еще раз</ru><id>Klik untuk memainkan ulang</id><ar>Click to Replay</ar><jp>Click to Replay</jp><cn>Click to Replay</cn><es_mx>Haz clic para jugar de nuevo</es_mx><es_ar>Hacé clic para repetir</es_ar></textItem><textItem identifier="general_congrats"><en_us>CONGRATS!</en_us><en_uk>CONGRATULATIONS!</en_uk><nl>GEFELICITEERD!</nl><fr>FÉLICITATIONS !</fr><de>GLÜCKWUNSCH!</de><es>¡ENHORABUENA!</es><br>PARABÉNS!</br><pt>PARABÉNS!</pt><it>COMPLIMENTI!</it><se>GRATULERAR!</se><pl>GRATULACJE!</pl><ru>ПОЗДРАВЛЯЕМ!</ru><id>SELAMAT!</id><ar>CONGRATS!</ar><jp>CONGRATS!</jp><cn>CONGRATS!</cn><es_mx>¡FELICITACIONES!</es_mx><es_ar>¡FELICITACIONES!</es_ar></textItem><textItem identifier="end_poor"><en_us>Uh Oh…</en_us><en_uk>Uh Oh…</en_uk><nl>Oeps...</nl><fr>On non…</fr><de>Oh oh!</de><es>Oh, oh…</es><br>Oh, não…</br><pt>Oh, não…</pt><it>Oh oh…</it><se>Åh nej ...</se><pl>Ojej...</pl><ru>Да уж...</ru><id>Oh oh…</id><ar>Uh Oh…</ar><jp>Uh Oh…</jp><cn>Uh Oh…</cn><es_mx>Oh, oh...</es_mx><es_ar>Oh, oh…</es_ar></textItem><textItem identifier="end_ok"><en_us>OK…</en_us><en_uk>OK…</en_uk><nl>OK...</nl><fr>Ok…</fr><de>Okay…</de><es>Bueno…</es><br>OK…</br><pt>OK…</pt><it>OK…</it><se>OK ...</se><pl>OK...</pl><ru>Сойдет...</ru><id>OK…</id><ar>OK…</ar><jp>OK…</jp><cn>OK…</cn><es_mx>OK...</es_mx><es_ar>Ok…</es_ar></textItem><textItem identifier="end_good"><en_us>Good</en_us><en_uk>Good</en_uk><nl>Goed zo!</nl><fr>Bien</fr><de>Gut</de><es>Bien</es><br>Bom</br><pt>Bom</pt><it>Bene</it><se>Bra</se><pl>Dobrze</pl><ru>Хорошо</ru><id>Bagus</id><ar>Good</ar><jp>Good</jp><cn>Good</cn><es_mx>Bien</es_mx><es_ar>Bien</es_ar></textItem><textItem identifier="end_great"><en_us>Great!</en_us><en_uk>Great!</en_uk><nl>Fantastisch!</nl><fr>Super !</fr><de>Großartig!</de><es>¡Genial!</es><br>Ótimo!</br><pt>Óptimo!</pt><it>Ottimo!</it><se>Jättebra!</se><pl>Świetnie!</pl><ru>Отлично!</ru><id>Hebat!</id><ar>Great!</ar><jp>Great!</jp><cn>Great!</cn><es_mx>¡Grandioso!</es_mx><es_ar>¡Muy bien!</es_ar></textItem><textItem identifier="end_perfect"><en_us>Perfect!</en_us><en_uk>Perfect!</en_uk><nl>Perfect!</nl><fr>Parfait !</fr><de>Perfekt!</de><es>¡Perfecto!</es><br>Perfeito!</br><pt>Perfeito!</pt><it>Perfetto!</it><se>Perfekt!</se><pl>Doskonale!</pl><ru>Супер!</ru><id>Sempurna!</id><ar>Perfect!</ar><jp>Perfect!</jp><cn>Perfect!</cn><es_mx>¡Perfecto!</es_mx><es_ar>¡Perfecto!</es_ar></textItem><textItem identifier="btn_back"><en_us>Back</en_us><en_uk>Back</en_uk><nl>Terug</nl><fr>Retour</fr><de>Zurück</de><es>Atrás</es><br>Voltar</br><pt>Voltar</pt><it>Indietro</it><se>Tillbaka</se><pl>Powrót</pl><ru>Назад</ru><id>Kembali</id><ar>Back</ar><jp>Back</jp><cn>Back</cn><es_mx>Atrás</es_mx><es_ar>Atrás</es_ar></textItem><textItem identifier="menu_menu"><en_us>Menu</en_us><en_uk>Menu</en_uk><nl>Menu</nl><fr>Menu</fr><de>Menü</de><es>Menú</es><br>Menu</br><pt>Menu</pt><it>Menu</it><se>Meny</se><pl>Menu</pl><ru>Меню</ru><id>Menu</id><ar>Menu</ar><jp>Menu</jp><cn>Menu</cn><es_mx>Menú</es_mx><es_ar>Menú</es_ar></textItem><textItem identifier="menu_sfx"><en_us>SFX</en_us><en_uk>SFX</en_uk><nl>Geluid</nl><fr>Effets sonores</fr><de>Effekte</de><es>Efectos</es><br>SFX</br><pt>S&E</pt><it>Effetti audio</it><se>Ljudeffekter</se><pl>SFX</pl><ru>Звук</ru><id>Efek Suara</id><ar>SFX</ar><jp>SFX</jp><cn>SFX</cn><es_mx>Efectos de sonido</es_mx><es_ar>Efectos de sonido</es_ar></textItem><textItem identifier="general_level_failed"><en_us>Level Failed…</en_us><en_uk>Level Failed…</en_uk><nl>Level mislukt...</nl><fr>Niveau échoué…</fr><de>Level fehlgeschlagen…</de><es>Nivel fallado…</es><br>Fase perdida...</br><pt>Nível falhado…</pt><it>Livello fallito...</it><se>Nivå ej klarad ...</se><pl>Poziom niezaliczony...</pl><ru>Не вышло...</ru><id>Level Gagal…</id><ar>Level Failed…</ar><jp>Level Failed…</jp><cn>Level Failed…</cn><es_mx>Nivel no superado</es_mx><es_ar>No superaste el nivel…</es_ar></textItem><textItem identifier="general_level_complete"><en_us>Level Complete!</en_us><en_uk>Level Complete!</en_uk><nl>Level voltooid!</nl><fr>Niveau réussi !</fr><de>Level abgeschlossen!</de><es>¡Nivel terminado!</es><br>Fase concluída!</br><pt>Nível terminado!</pt><it>Livello completato!</it><se>Nivå klarad!</se><pl>Poziom ukończony!</pl><ru>Уровень пройден!</ru><id>Level Selesai!</id><ar>Level Complete!</ar><jp>Level Complete!</jp><cn>Level Complete!</cn><es_mx>¡Nivel superado!</es_mx><es_ar>¡Nivel completado!</es_ar></textItem></LocalisedText>
;
SpilGame.importXMLv2(xmlData);
trace("Language Data Succesfully included");
Languages.initialize();
SpilGame.initialize("Blocks", PortalGroup.FAMILY, "Blocks.html", this, true);
my_menu = new ContextMenu();
my_menu.hideBuiltInItems();
contextMenu = my_menu;
allowed_site = "flashgamelicense.com";
domain = this.root.loaderInfo.url.split("/")[2];
domain_idx = domain.indexOf(allowed_site);
if (((!((domain_idx == -1))) && ((domain_idx == (domain.length - allowed_site.length))))){
loaderInfo.addEventListener(ProgressEvent.PROGRESS, PL_LOADING);
} else {
trace("sitelocked");
loaderInfo.addEventListener(ProgressEvent.PROGRESS, PL_LOADING);
};
}
function frame2(){
__setProp___id0__Scene1_PreloaderIntroMenu_1();
stop();
spilurl = "http://gameportal.net";
requestSpilURL = new URLRequest(spilurl);
SpilGamesButton.addEventListener(MouseEvent.CLICK, gotoSite);
stage.addChild(simulator);
simulator.playMenuMusic();
}
function frame3(){
stop();
}
function frame4(){
__setProp_credits_title_Scene1_PreloaderIntroMenu_3();
__setProp_credits_music_by_Scene1_PreloaderIntroMenu_3();
__setProp_credits_development_by_Scene1_PreloaderIntroMenu_3();
stop();
back_bt.addEventListener(MouseEvent.CLICK, goBack);
}
function frame5(){
MovieClip(root).simulator.init_SO();
}
function frame6(){
stop();
}
function frame7(){
stop();
simulator.beginSimulation();
}
function frame8(){
stop();
simulator.beginSimulation();
}
function frame9(){
stop();
simulator.beginSimulation();
}
function frame10(){
stop();
simulator.beginSimulation();
}
function frame11(){
stop();
simulator.beginSimulation();
}
function frame12(){
stop();
simulator.beginSimulation();
}
function frame13(){
stop();
simulator.beginSimulation();
}
function frame14(){
stop();
simulator.beginSimulation();
}
function frame15(){
stop();
if (isSubmit){
AwardsService.submitAward("award1");
};
}
function frame16(){
stop();
simulator.beginSimulation();
}
function frame17(){
stop();
simulator.beginSimulation();
}
function frame18(){
stop();
simulator.beginSimulation();
}
function frame19(){
stop();
simulator.beginSimulation();
}
function frame20(){
stop();
simulator.beginSimulation();
}
function frame21(){
stop();
simulator.beginSimulation();
}
function frame22(){
stop();
simulator.beginSimulation();
}
function frame23(){
stop();
simulator.beginSimulation();
}
function frame24(){
stop();
if (isSubmit){
AwardsService.submitAward("award2");
};
}
function frame25(){
stop();
simulator.beginSimulation();
}
function frame26(){
stop();
simulator.beginSimulation();
}
function frame27(){
stop();
simulator.beginSimulation();
}
function frame28(){
stop();
simulator.beginSimulation();
}
function frame29(){
stop();
simulator.beginSimulation();
}
function frame30(){
stop();
simulator.beginSimulation();
}
function frame31(){
stop();
simulator.beginSimulation();
}
function frame32(){
stop();
simulator.beginSimulation();
}
function frame33(){
stop();
if (isSubmit){
AwardsService.submitAward("award3");
};
}
function frame34(){
stop();
simulator.beginSimulation();
}
function frame35(){
stop();
simulator.beginSimulation();
}
function frame36(){
stop();
simulator.beginSimulation();
}
function frame37(){
stop();
simulator.beginSimulation();
}
function frame38(){
stop();
simulator.beginSimulation();
}
function frame39(){
stop();
simulator.beginSimulation();
}
function frame40(){
stop();
simulator.beginSimulation();
}
function frame41(){
stop();
simulator.beginSimulation();
}
function frame42(){
stop();
simulator.beginSimulation();
}
function frame43(){
stop();
if (isSubmit){
AwardsService.submitAward("award4");
if ((MovieClip(root).simulator.getTotalStars() + 1) >= 7){
AwardsService.submitAward("award5");
};
};
star_clip.gotoAndStop((MovieClip(root).simulator.getTotalStars() + 1));
invBackButton.addEventListener(MouseEvent.CLICK, goHome);
}
}
}//package
Section 157
//GameplayMusic (GameplayMusic)
package {
import flash.media.*;
public dynamic class GameplayMusic extends Sound {
}
}//package
Section 158
//Girl (Girl)
package {
import flash.display.*;
import Simulation.*;
public class Girl extends MovieClip {
public var eyes:GirlEyes;
private var parameters:Parameters;
public var originalX:Number;// = 0
public var originalY:Number;// = 0
public var originalRotation:Number;// = 0
public var isHappy:Boolean;// = true
public var newIsHappy:Boolean;// = true
public var isOnGoal:Boolean;// = false
public var isExploded:Boolean;// = false
public var stateChanged:Boolean;// = true
public var isOutOfBounds:Boolean;// = false
public var collided:Boolean;// = false
private var collisionsCount:int;// = 0
public function Girl():void{
parameters = new Parameters();
super();
addFrameScript(0, frame1, 3, frame4, 4, frame5, 8, frame9, 9, frame10, 13, frame14, 14, frame15, 18, frame19);
}
public function updateState():void{
if (newIsHappy != isHappy){
stateChanged = true;
isHappy = newIsHappy;
};
if (stateChanged){
if (((isHappy) && (isOnGoal))){
gotoAndPlay(parameters.GIRLBOX_HAPPY_ONGOAL_FRAME);
};
if (((isHappy) && (!(isOnGoal)))){
gotoAndPlay(parameters.GIRLBOX_HAPPY_NOTONGOAL_FRAME);
};
if (((!(isHappy)) && (isOnGoal))){
gotoAndPlay(parameters.GIRLBOX_UNHAPPY_ONGOAL_FRAME);
};
if (((!(isHappy)) && (!(isOnGoal)))){
gotoAndPlay(parameters.GIRLBOX_UNHAPPY_NOTONGOAL_FRAME);
};
stateChanged = false;
};
newIsHappy = true;
}
public function resetState():void{
isExploded = false;
isOnGoal = false;
isHappy = true;
stateChanged = true;
collided = false;
collisionsCount = 0;
isOutOfBounds = false;
}
public function processCollisions():void{
}
public function isTouching():void{
newIsHappy = false;
}
public function exploded():void{
gotoAndPlay(parameters.GIRLBOX_EXPLODED_FRAME);
isExploded = true;
}
function frame1(){
}
function frame4(){
gotoAndPlay(1);
}
function frame5(){
}
function frame9(){
gotoAndPlay(5);
}
function frame10(){
}
function frame14(){
gotoAndPlay(10);
}
function frame15(){
}
function frame19(){
gotoAndPlay(15);
}
}
}//package
Section 159
//GirlEyes (GirlEyes)
package {
import flash.display.*;
import Simulation.*;
public class GirlEyes extends MovieClip {
public var leftDot:MovieClip;
public var rightDot:MovieClip;
private var parameters:Parameters;
public var eyesState:String;
public var stateDuration:int;// = 1
public var followScale:int;
public var followScaleDelta:int;
private var leftDotX:Number;// = 0
private var leftDotY:Number;// = 0
private var rightDotX:Number;// = 0
private var rightDotY:Number;// = 0
public function GirlEyes():void{
parameters = new Parameters();
super();
addFrameScript(0, frame1, 1, frame2, 31, frame32, 32, frame33);
}
public function updateEyes():void{
if (eyesState == "stare"){
if (--stateDuration < 0){
eyesState = "blink";
play();
};
} else {
if (eyesState == "follow"){
if ((((leftDotX == 0)) && ((rightDotY == 0)))){
leftDotX = leftDot.x;
leftDotY = leftDot.y;
rightDotX = rightDot.x;
rightDotY = rightDot.y;
};
if (--stateDuration < 0){
eyesState = "blink";
play();
};
leftDot.x = (leftDotX + ((leftDot.mouseX / parameters.STAGE_WIDTH) * parameters.EYES_RADIUS));
leftDot.y = (leftDotY + ((leftDot.mouseY / parameters.STAGE_HEIGHT) * parameters.EYES_RADIUS));
rightDot.x = (rightDotX + ((rightDot.mouseX / parameters.STAGE_WIDTH) * parameters.EYES_RADIUS));
rightDot.y = (rightDotY + ((rightDot.mouseY / parameters.STAGE_HEIGHT) * parameters.EYES_RADIUS));
};
};
}
function frame1(){
stop();
eyesState = "stare";
stateDuration = int((((Math.random() * 2) * parameters.EYES_AVERAGE_STARE) * parameters.SIMULATOR_FRAME_RATE));
}
function frame2(){
eyesState = "blink";
}
function frame32(){
stop();
eyesState = "follow";
stateDuration = int((((Math.random() * 2) * parameters.EYES_AVERAGE_FOLLOW) * parameters.SIMULATOR_FRAME_RATE));
followScale = 0;
followScaleDelta = 1;
}
function frame33(){
eyesState = "blink";
}
}
}//package
Section 160
//GirlTalk (GirlTalk)
package {
import flash.media.*;
public dynamic class GirlTalk extends Sound {
}
}//package
Section 161
//GirlTalk1 (GirlTalk1)
package {
import flash.media.*;
public dynamic class GirlTalk1 extends Sound {
}
}//package
Section 162
//GirlTalk2 (GirlTalk2)
package {
import flash.media.*;
public dynamic class GirlTalk2 extends Sound {
}
}//package
Section 163
//GirlTalk3 (GirlTalk3)
package {
import flash.media.*;
public dynamic class GirlTalk3 extends Sound {
}
}//package
Section 164
//Goal (Goal)
package {
import flash.display.*;
public class Goal extends MovieClip {
public var originalX:Number;// = 0
public var originalY:Number;// = 0
public var originalRotation:Number;// = 0
public var collided:Boolean;// = false
public function Goal():void{
}
public function updateState():void{
}
public function resetState():void{
}
public function processCollisions():void{
}
}
}//package
Section 165
//HelpBox (HelpBox)
package {
import flash.display.*;
import flash.text.*;
import flash.events.*;
public class HelpBox extends MovieClip {
public var invButtonClose:invButton;
public var invButtonOpen:invButton;
public var myText:TextField;
private var myString:String;// = ""
public function HelpBox(){
addFrameScript(0, frame1, 1, frame2);
}
public function CloseFrame(_arg1:MouseEvent):void{
gotoAndPlay(2);
}
public function OpenFrame(_arg1:MouseEvent):void{
gotoAndPlay(1);
}
public function setLabel(_arg1:String):void{
myString = _arg1;
}
function frame1(){
stop();
myText.text = myString;
invButtonClose.addEventListener(MouseEvent.CLICK, CloseFrame);
}
function frame2(){
stop();
invButtonOpen.addEventListener(MouseEvent.CLICK, OpenFrame);
}
}
}//package
Section 166
//intro_anim (intro_anim)
package {
import flash.display.*;
public dynamic class intro_anim extends MovieClip {
public var leftDot:MovieClip;
public var eyes:MovieClip;
public var rightDot:MovieClip;
public function intro_anim(){
addFrameScript(79, frame80);
}
function frame80(){
this.stop();
}
}
}//package
Section 167
//invButton (invButton)
package {
import flash.display.*;
public dynamic class invButton extends MovieClip {
}
}//package
Section 168
//Level (Level)
package {
import flash.display.*;
public class Level extends MovieClip {
public var originalX:Number;// = 0
public var originalY:Number;// = 0
public var originalRotation:Number;// = 0
public var collided:Boolean;// = false
public function Level():void{
}
public function updateState():void{
}
public function resetState():void{
}
public function processCollisions():void{
}
}
}//package
Section 169
//LostPopUp (LostPopUp)
package {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class LostPopUp extends MovieClip {
public var general_click_restart:LocalizedTextField;
public var general_level_failed:LocalizedTextField;
public function LostPopUp(){
__setProp_general_click_restart_LostPopUp_Layer1_0();
__setProp_general_level_failed_LostPopUp_Layer1_0();
}
function __setProp_general_click_restart_LostPopUp_Layer1_0(){
try {
general_click_restart["componentInspectorSetting"] = true;
} catch(e:Error) {
};
general_click_restart.text = "{general_click_restart}";
general_click_restart.textColor = 0xFFFFFF;
general_click_restart.textSize = 18;
general_click_restart.bold = false;
general_click_restart.disableWordwrap = false;
general_click_restart.embedFonts = true;
general_click_restart.font = "Candara";
general_click_restart.hAlign = "center";
general_click_restart.multiline = true;
general_click_restart.vAlign = "top";
general_click_restart.antiAliasType = "advanced";
general_click_restart.glowBlur = 3;
general_click_restart.glowColor = 0;
general_click_restart.useGlowFilter = false;
general_click_restart.glowQuality = 1;
general_click_restart.glowStrength = 5;
general_click_restart.gridFitType = "pixel";
general_click_restart.italic = false;
general_click_restart.selectable = false;
general_click_restart.underline = false;
try {
general_click_restart["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_general_level_failed_LostPopUp_Layer1_0(){
try {
general_level_failed["componentInspectorSetting"] = true;
} catch(e:Error) {
};
general_level_failed.text = "{general_level_failed}";
general_level_failed.textColor = 0xFFFFFF;
general_level_failed.textSize = 16;
general_level_failed.bold = false;
general_level_failed.disableWordwrap = false;
general_level_failed.embedFonts = true;
general_level_failed.font = "Candara";
general_level_failed.hAlign = "left";
general_level_failed.multiline = true;
general_level_failed.vAlign = "top";
general_level_failed.antiAliasType = "advanced";
general_level_failed.glowBlur = 3;
general_level_failed.glowColor = 0;
general_level_failed.useGlowFilter = false;
general_level_failed.glowQuality = 1;
general_level_failed.glowStrength = 5;
general_level_failed.gridFitType = "pixel";
general_level_failed.italic = false;
general_level_failed.selectable = false;
general_level_failed.underline = false;
try {
general_level_failed["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 170
//menu_stars (menu_stars)
package {
import flash.display.*;
import flash.text.*;
public class menu_stars extends MovieClip {
public var menuGraphic:MovieClip;
public var noOfStars:TextField;
public function menu_stars(){
var _local1:MovieClip = MovieClip(stage.getChildAt(2));
noOfStars.text = String(_local1.getTotalStars());
}
}
}//package
Section 171
//menu_text_clip (menu_text_clip)
package {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class menu_text_clip extends MovieClip {
public var left_button:MovieClip;
public var right_button:MovieClip;
public var myinvButton:invButton;
public var menuInMotion:Boolean;
public var currentstate:String;
public var walkthroughurl:String;
public var moregamesurl:String;
public var requestWalkthrough:URLRequest;
public var requestMoreGames:URLRequest;
public function menu_text_clip(){
addFrameScript(0, frame1, 4, frame5, 9, frame10, 14, frame15, 19, frame20, 24, frame25, 29, frame30, 34, frame35, 39, frame40, 44, frame45, 49, frame50, 59, frame60, 69, frame70, 79, frame80);
}
public function buttonPressed(_arg1:MouseEvent):void{
var e = _arg1;
if (!menuInMotion){
switch (currentstate){
case "start-1":
case "start-2":
trace("start was selected");
gotoAndPlay("start_out");
MovieClip(root).simulator.setGoto(5);
MovieClip(root).nextFrame();
break;
case "moregames-1":
case "moregames-2":
trace("moregames was selected");
try {
navigateToURL(requestMoreGames, "_blank");
} catch(e:Error) {
trace("Error occurred!");
};
break;
case "credits-1":
case "credits-2":
trace("credits was selected");
gotoAndPlay("credits_out");
MovieClip(root).simulator.setGoto(4);
MovieClip(root).nextFrame();
break;
case "walkthrough-1":
case "walkthrough-2":
trace("walkthrough was selected");
try {
navigateToURL(requestWalkthrough, "_blank");
} catch(e:Error) {
trace("Error occurred!");
};
break;
case "continue-1":
case "continue-2":
trace("continue was selected");
gotoAndPlay("continue_out");
MovieClip(root).simulator.setGoto(MovieClip(root).simulator.getCurrentStage());
MovieClip(root).nextFrame();
break;
};
};
}
public function moveLeft(_arg1:MouseEvent):void{
trace(("select= " + currentstate));
if (!menuInMotion){
menuInMotion = true;
switch (currentstate){
case "start-1":
case "start-2":
trace("start was selected");
gotoAndPlay("start-1");
break;
case "moregames-1":
case "moregames-2":
trace("moregames was selected");
gotoAndPlay("moregames-1");
break;
case "credits-1":
case "credits-2":
trace("credits was selected");
gotoAndPlay("credits-1");
break;
case "walkthrough-1":
case "walkthrough-2":
trace("walkthrough was selected");
gotoAndPlay("walkthrough-1");
break;
case "continue-1":
case "continue-2":
trace("continue was selected");
gotoAndPlay("continue-1");
break;
};
};
}
public function moveRight(_arg1:MouseEvent):void{
trace(("select= " + currentstate));
if (!menuInMotion){
menuInMotion = true;
switch (currentstate){
case "start-1":
case "start-2":
trace("start was selected");
gotoAndPlay("start-2");
break;
case "moregames-1":
case "moregames-2":
trace("moregames was selected");
gotoAndPlay("moregames-2");
break;
case "credits-1":
case "credits-2":
trace("credits was selected");
gotoAndPlay("credits-2");
break;
case "walkthrough-1":
case "walkthrough-2":
trace("walkthrough was selected");
gotoAndPlay("walkthrough-2");
break;
case "continue-1":
case "continue-2":
trace("continue was selected");
gotoAndPlay("continue-2");
break;
};
};
}
function frame1(){
stop();
currentstate = "start-1";
menuInMotion = false;
menuInMotion = false;
currentstate = "start-1";
walkthroughurl = "http://www.youtube.com/watch?v=_FRLsYculLs";
moregamesurl = "http://gameportal.net";
requestWalkthrough = new URLRequest(walkthroughurl);
requestMoreGames = new URLRequest(moregamesurl);
left_button.addEventListener(MouseEvent.CLICK, moveLeft);
right_button.addEventListener(MouseEvent.CLICK, moveRight);
myinvButton.addEventListener(MouseEvent.CLICK, buttonPressed);
}
function frame5(){
stop();
currentstate = "moregames-1";
menuInMotion = false;
}
function frame10(){
stop();
currentstate = "credits-1";
menuInMotion = false;
}
function frame15(){
stop();
currentstate = "walkthrough-1";
menuInMotion = false;
}
function frame20(){
stop();
currentstate = "continue-1";
menuInMotion = false;
}
function frame25(){
stop();
currentstate = "start-2";
menuInMotion = false;
}
function frame30(){
stop();
currentstate = "continue-2";
menuInMotion = false;
}
function frame35(){
stop();
currentstate = "walkthrough-2";
menuInMotion = false;
}
function frame40(){
stop();
currentstate = "credits-2";
menuInMotion = false;
}
function frame45(){
stop();
currentstate = "moregames-2";
menuInMotion = false;
}
function frame50(){
gotoAndPlay(1);
currentstate = "start-1";
menuInMotion = false;
}
function frame60(){
stop();
}
function frame70(){
stop();
}
function frame80(){
stop();
}
}
}//package
Section 172
//MenuMusic (MenuMusic)
package {
import flash.media.*;
public dynamic class MenuMusic extends Sound {
}
}//package
Section 173
//Mesh (Mesh)
package {
import flash.display.*;
public class Mesh extends MovieClip {
public var originalX:Number;// = 0
public var originalY:Number;// = 0
public var originalRotation:Number;// = 0
public var collided:Boolean;// = false
public function Mesh():void{
}
public function updateState():void{
}
public function resetState():void{
}
public function processCollisions():void{
}
}
}//package
Section 174
//MochiBot (MochiBot)
package {
import flash.display.*;
import flash.net.*;
import flash.system.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
if (Security.sandboxType == "localWithFile"){
return (null);
};
var _local3:MochiBot = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
var _local4 = "http://core.mochibot.com/my/core.swf";
var _local5:URLVariables = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
var _local6:String = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
var _local7:URLRequest = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
var _local8:Loader = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package
Section 175
//MyCursorClass (MyCursorClass)
package {
import flash.display.*;
import flash.events.*;
import flash.ui.*;
public class MyCursorClass extends MovieClip {
public function MyCursorClass(){
Mouse.hide();
visible = true;
mouseEnabled = false;
mouseChildren = false;
}
public function mouseMoveHandler(_arg1:MouseEvent):void{
var _local2:MovieClip = MovieClip(stage.getChildAt(0));
x = _arg1.stageX;
y = _arg1.stageY;
if (_local2.getChildIndex(this) != (_local2.numChildren - 1)){
_local2.setChildIndex(this, (_local2.numChildren - 1));
};
_arg1.updateAfterEvent();
}
}
}//package
Section 176
//NormalTalk1 (NormalTalk1)
package {
import flash.media.*;
public dynamic class NormalTalk1 extends Sound {
}
}//package
Section 177
//NormalTalk2 (NormalTalk2)
package {
import flash.media.*;
public dynamic class NormalTalk2 extends Sound {
}
}//package
Section 178
//NormalTalk3 (NormalTalk3)
package {
import flash.media.*;
public dynamic class NormalTalk3 extends Sound {
}
}//package
Section 179
//Pause_Menu (Pause_Menu)
package {
import flash.display.*;
import flash.events.*;
public class Pause_Menu extends MovieClip {
public var musicIcon:MovieClip;
public var myinvButton2:invButton;
public var myinvButton3:invButton;
public var sfxIcon:MovieClip;
public var myinvButtonMusic:invButton;
public var myinvButtonSFX:invButton;
public var myinvButtonSkip:invButton;
public var menuStar:menu_stars;
public var resetButton:Reset_Button;
public function Pause_Menu(){
addFrameScript(0, frame1, 19, frame20, 29, frame30, 30, frame31);
x = 5;
y = 358;
gotoAndPlay("Reset");
}
public function buttonPressed2(_arg1:MouseEvent):void{
myinvButton2.removeEventListener(MouseEvent.CLICK, buttonPressed2);
play();
}
public function buttonPressedSkip(_arg1:MouseEvent):void{
trace(MovieClip(root).simulator.getTotalStars());
if (MovieClip(root).simulator.isDebugOn()){
play();
MovieClip(root).simulator.skipLevel();
} else {
if (MovieClip(root).simulator.getTotalStars() > 0){
play();
MovieClip(root).simulator.skipLevel();
};
};
}
public function buttonPressed3(_arg1:MouseEvent):void{
myinvButton3.removeEventListener(MouseEvent.CLICK, buttonPressed3);
play();
}
public function buttonPressedMusic(_arg1:MouseEvent):void{
if (MovieClip(root).simulator.musicOn){
musicIcon.alpha = 0.5;
MovieClip(root).simulator.muteMusic();
} else {
musicIcon.alpha = 1;
MovieClip(root).simulator.unMuteMusic();
};
}
public function buttonPressedSFX(_arg1:MouseEvent):void{
if (MovieClip(root).simulator.sfxOn){
sfxIcon.alpha = 0.5;
MovieClip(root).simulator.muteSFX();
} else {
sfxIcon.alpha = 1;
MovieClip(root).simulator.unMuteSFX();
};
}
function frame1(){
stop();
myinvButton2.addEventListener(MouseEvent.CLICK, buttonPressed2);
}
function frame20(){
if (!MovieClip(root).simulator.musicOn){
musicIcon.alpha = 0.5;
};
}
function frame30(){
if (!MovieClip(root).simulator.sfxOn){
sfxIcon.alpha = 0.5;
};
}
function frame31(){
stop();
trace(("HERE@ " + MovieClip(root).simulator.getTotalStars()));
myinvButton3.addEventListener(MouseEvent.CLICK, buttonPressed3);
myinvButtonMusic.addEventListener(MouseEvent.CLICK, buttonPressedMusic);
myinvButtonSFX.addEventListener(MouseEvent.CLICK, buttonPressedSFX);
myinvButtonSkip.addEventListener(MouseEvent.CLICK, buttonPressedSkip);
}
}
}//package
Section 180
//Pointer (Pointer)
package {
import flash.display.*;
public dynamic class Pointer extends MovieClip {
}
}//package
Section 181
//Reset_Button (Reset_Button)
package {
import flash.display.*;
import flash.events.*;
public class Reset_Button extends MovieClip {
public function Reset_Button(){
addEventListener(MouseEvent.CLICK, resetLevel);
}
public function resetLevel(_arg1:MouseEvent):void{
var _local2:MovieClip = MovieClip(stage.getChildAt(2));
_local2.endSimulation();
_local2.beginSimulation();
}
}
}//package
Section 182
//Simple (Simple)
package {
import flash.display.*;
import Simulation.*;
public class Simple extends MovieClip {
public var eyes:Eyes;
private var parameters:Parameters;
public var originalX:Number;// = 0
public var originalY:Number;// = 0
public var originalRotation:Number;// = 0
public var isExploded:Boolean;// = false
public var isOnGoal:Boolean;// = false
public var stateChanged:Boolean;// = true
public var isOutOfBounds:Boolean;// = false
public var collided:Boolean;// = false
public function Simple():void{
parameters = new Parameters();
super();
addFrameScript(0, frame1, 3, frame4, 4, frame5, 8, frame9, 9, frame10);
}
public function updateState():void{
if (stateChanged){
if (isOnGoal){
gotoAndPlay(parameters.SIMPLEBOX_ONGOAL_FRAME);
};
if (!isOnGoal){
gotoAndPlay(parameters.SIMPLEBOX_NOTONGOAL_FRAME);
};
stateChanged = false;
};
}
public function resetState():void{
isExploded = false;
isOnGoal = false;
stateChanged = true;
isOutOfBounds = false;
}
public function processCollisions():void{
}
public function exploded():void{
gotoAndPlay(parameters.SIMPLEBOX_EXPLODED_FRAME);
isExploded = true;
}
public function isTouching():void{
}
function frame1(){
}
function frame4(){
gotoAndPlay(1);
}
function frame5(){
}
function frame9(){
gotoAndPlay(5);
}
function frame10(){
stop();
}
}
}//package
Section 183
//Skip_Button (Skip_Button)
package {
import flash.display.*;
import flash.events.*;
public class Skip_Button extends MovieClip {
public function Skip_Button(){
addEventListener(MouseEvent.CLICK, nextLevel);
x = 520;
y = 60;
}
public function nextLevel(_arg1:MouseEvent):void{
var _local2:MovieClip = MovieClip(stage.getChildAt(2));
_local2.endSimulation();
_local2.pleaseGotoNextFrame();
}
}
}//package
Section 184
//Star (Star)
package {
import flash.display.*;
import Simulation.*;
public class Star extends MovieClip {
private var parameters:Parameters;
public var originalX:Number;// = 0
public var originalY:Number;// = 0
public var originalRotation:Number;// = 0
public var isCollected:Boolean;// = false
public var collided:Boolean;// = false
public function Star():void{
parameters = new Parameters();
super();
addFrameScript(0, frame1, 1, frame2);
}
public function updateState():void{
}
public function resetState():void{
gotoAndStop(parameters.STARBOX_NOT_COLLECTED_FRAME);
isCollected = false;
}
public function processCollisions():void{
}
public function collected():void{
isCollected = true;
var _local1:MovieClip = MovieClip(stage.getChildAt(2));
_local1.playYeySound();
gotoAndPlay(parameters.STARBOX_COLLECTED_FRAME);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package
Section 185
//Tech (Tech)
package {
import flash.display.*;
import Simulation.*;
public class Tech extends MovieClip {
public var eyes:Eyes;
private var parameters:Parameters;
public var originalX:Number;// = 0
public var originalY:Number;// = 0
public var originalRotation:Number;// = 0
public var isOutOfBounds:Boolean;// = false
public var isExploded:Boolean;// = false
public var isOnGoal:Boolean;// = false
public var stateChanged:Boolean;// = true
public var collided:Boolean;// = false
public function Tech():void{
parameters = new Parameters();
super();
addFrameScript(0, frame1, 3, frame4, 4, frame5, 8, frame9);
}
public function updateState():void{
if (stateChanged){
if (isOnGoal){
gotoAndPlay(parameters.TECHBOX_ONGOAL_FRAME);
};
if (!isOnGoal){
gotoAndPlay(parameters.TECHBOX_NOTONGOAL_FRAME);
};
stateChanged = false;
};
}
public function resetState():void{
isExploded = false;
isOnGoal = false;
stateChanged = true;
isOutOfBounds = false;
}
public function processCollisions():void{
}
public function exploded():void{
gotoAndPlay(parameters.TECHBOX_EXPLODED_FRAME);
isExploded = true;
}
public function isTouching():void{
}
function frame1(){
}
function frame4(){
gotoAndPlay(1);
}
function frame5(){
}
function frame9(){
gotoAndPlay(5);
}
}
}//package
Section 186
//TechSound (TechSound)
package {
import flash.media.*;
public dynamic class TechSound extends Sound {
}
}//package
Section 187
//transition_in (transition_in)
package {
import flash.display.*;
public dynamic class transition_in extends MovieClip {
public function transition_in(){
addFrameScript(30, frame31);
}
function frame31(){
stop();
}
}
}//package
Section 188
//Transition_Out (Transition_Out)
package {
import flash.display.*;
public class Transition_Out extends MovieClip {
public function Transition_Out(){
addFrameScript(0, frame1, 30, frame31);
}
function frame1(){
stop();
}
function frame31(){
stop();
}
}
}//package
Section 189
//Ultimatum (Ultimatum)
package {
import flash.text.*;
public dynamic class Ultimatum extends Font {
}
}//package
Section 190
//VictoryMusic (VictoryMusic)
package {
import flash.media.*;
public dynamic class VictoryMusic extends Sound {
}
}//package
Section 191
//WonPopUp (WonPopUp)
package {
import flash.xml.*;
import flash.display.*;
import flash.text.*;
import flash.events.*;
import spill.localisation.*;
import flash.media.*;
import flash.utils.*;
import flash.ui.*;
import flash.net.*;
import flash.system.*;
import flash.external.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
public dynamic class WonPopUp extends MovieClip {
public var general_level_complete:LocalizedTextField;
public var won_clip:MovieClip;
public var star_clip:MovieClip;
public var levelEndStars:TextField;
public var general_total_stars:LocalizedTextField;
public var general_click_continue:LocalizedTextField;
public function WonPopUp(){
__setProp_general_click_continue_WonPopUp_Layer2_0();
__setProp_general_total_stars_WonPopUp_Layer2_0();
__setProp_general_level_complete_WonPopUp_Layer2_0();
}
function __setProp_general_click_continue_WonPopUp_Layer2_0(){
try {
general_click_continue["componentInspectorSetting"] = true;
} catch(e:Error) {
};
general_click_continue.text = "{general_click_continue}";
general_click_continue.textColor = 0xFFFFFF;
general_click_continue.textSize = 18;
general_click_continue.bold = false;
general_click_continue.disableWordwrap = false;
general_click_continue.embedFonts = true;
general_click_continue.font = "Candara";
general_click_continue.hAlign = "center";
general_click_continue.multiline = true;
general_click_continue.vAlign = "top";
general_click_continue.antiAliasType = "advanced";
general_click_continue.glowBlur = 3;
general_click_continue.glowColor = 0;
general_click_continue.useGlowFilter = false;
general_click_continue.glowQuality = 1;
general_click_continue.glowStrength = 5;
general_click_continue.gridFitType = "pixel";
general_click_continue.italic = false;
general_click_continue.selectable = false;
general_click_continue.underline = false;
try {
general_click_continue["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_general_total_stars_WonPopUp_Layer2_0(){
try {
general_total_stars["componentInspectorSetting"] = true;
} catch(e:Error) {
};
general_total_stars.text = "{general_total_stars}";
general_total_stars.textColor = 0xFFFFFF;
general_total_stars.textSize = 18;
general_total_stars.bold = false;
general_total_stars.disableWordwrap = false;
general_total_stars.embedFonts = true;
general_total_stars.font = "Candara";
general_total_stars.hAlign = "right";
general_total_stars.multiline = true;
general_total_stars.vAlign = "top";
general_total_stars.antiAliasType = "advanced";
general_total_stars.glowBlur = 3;
general_total_stars.glowColor = 0;
general_total_stars.useGlowFilter = false;
general_total_stars.glowQuality = 1;
general_total_stars.glowStrength = 5;
general_total_stars.gridFitType = "pixel";
general_total_stars.italic = false;
general_total_stars.selectable = false;
general_total_stars.underline = false;
try {
general_total_stars["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_general_level_complete_WonPopUp_Layer2_0(){
try {
general_level_complete["componentInspectorSetting"] = true;
} catch(e:Error) {
};
general_level_complete.text = "{general_level_complete}";
general_level_complete.textColor = 0xFFFFFF;
general_level_complete.textSize = 16;
general_level_complete.bold = false;
general_level_complete.disableWordwrap = false;
general_level_complete.embedFonts = true;
general_level_complete.font = "Candara";
general_level_complete.hAlign = "left";
general_level_complete.multiline = true;
general_level_complete.vAlign = "top";
general_level_complete.antiAliasType = "advanced";
general_level_complete.glowBlur = 3;
general_level_complete.glowColor = 0;
general_level_complete.useGlowFilter = false;
general_level_complete.glowQuality = 1;
general_level_complete.glowStrength = 5;
general_level_complete.gridFitType = "pixel";
general_level_complete.italic = false;
general_level_complete.selectable = false;
general_level_complete.underline = false;
try {
general_level_complete["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package