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Need for Waves.swf

This is the info page for
Flash #125114

(Click the ID number above for more basic data on this flash file.)


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START GAME

HELP

START GAME

HELP

<p align="center"><font face="DS Crystal" size="18" color="#0000ff" letterSpacing="3.000000" kerning="0">0:00</font></p>

1

0

3

NONE

Level 1

Back to menu

+10

+20

+50

+100

Your time is over.
Try again, please!

Game over

ActionScript [AS1/AS2]

Frame 1
loadpercent = "0%"; fullload = loader._width; loader._width = 0; loadplay = false;
Frame 2
loadPercent = Math.floor(((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) - 1) + "%"; loader._width = (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) / 100) * fullload; if ((_root._framesloaded > 3) or (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) > 49)) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (2);
Frame 4
loadPercent = Math.floor(((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) - 1) + "%"; loader._width = (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) / 100) * fullload; if (_root.getBytesLoaded() == _root.getBytesTotal()) { loadPercent = "100%"; gotoAndStop ("begin"); }
Frame 5
gotoAndPlay (4);
Frame 6
leveltxt = 1; koef = 0.04; tim = 0; score = 0; lives = 3; firekill = false; shieldkill = false; var B_Act_Sound = new Sound(); B_Act_Sound.attachSound("B_Act"); var Bonus_Sound = new Sound(); Bonus_Sound.attachSound("Bonus"); var BonusLost_Sound = new Sound(); BonusLost_Sound.attachSound("BonusLost"); var Duck_Sound = new Sound(); Duck_Sound.attachSound("Duck"); var Engine_Sound = new Sound(); Engine_Sound.attachSound("Engine"); var Finish_Sound = new Sound(); Finish_Sound.attachSound("Finish"); var Flag_Sound = new Sound(); Flag_Sound.attachSound("Flag"); var GameOver_Sound = new Sound(); GameOver_Sound.attachSound("GameOver"); var Jump_Sound = new Sound(); Jump_Sound.attachSound("Jump"); var Money_Sound = new Sound(); Money_Sound.attachSound("Money"); var Shot_Sound = new Sound(); Shot_Sound.attachSound("Shot"); var Tick_Sound = new Sound(); Tick_Sound.attachSound("Tick"); var TimeOver_Sound = new Sound(); TimeOver_Sound.attachSound("TimeOver"); var Tree_Sound = new Sound(); Tree_Sound.attachSound("Tree"); var WallExplosion_Sound = new Sound(); WallExplosion_Sound.attachSound("WallExplosion"); var Weed_Sound = new Sound(); Weed_Sound.attachSound("Weed"); sound_bttn.onRelease = function () { if (this._currentframe == 1) { this.gotoAndStop(2); _root.B_Act_Sound.setVolume(0); _root.Bonus_Sound.setVolume(0); _root.BonusLost_Sound.setVolume(0); _root.Duck_Sound.setVolume(0); _root.Engine_Sound.setVolume(0); _root.Finish_Sound.setVolume(0); _root.Flag_Sound.setVolume(0); _root.GameOver_Sound.setVolume(0); _root.Jump_Sound.setVolume(0); _root.Money_Sound.setVolume(100); _root.Shot_Sound.setVolume(0); _root.Tick_Sound.setVolume(0); _root.TimeOver_Sound.setVolume(0); _root.Tree_Sound.setVolume(0); _root.WallExplosion_Sound.setVolume(0); _root.Weed_Sound.setVolume(0); } else { this.gotoAndStop(1); _root.B_Act_Sound.setVolume(100); _root.Bonus_Sound.setVolume(100); _root.BonusLost_Sound.setVolume(100); _root.Duck_Sound.setVolume(100); _root.Engine_Sound.setVolume(100); _root.Finish_Sound.setVolume(100); _root.Flag_Sound.setVolume(100); _root.GameOver_Sound.setVolume(100); _root.Jump_Sound.setVolume(100); _root.Money_Sound.setVolume(100); _root.Shot_Sound.setVolume(100); _root.Tick_Sound.setVolume(100); _root.TimeOver_Sound.setVolume(100); _root.Tree_Sound.setVolume(100); _root.WallExplosion_Sound.setVolume(100); _root.Weed_Sound.setVolume(100); } };
Frame 7
overview = "The game ''Need For Waves'' presents a breathtaking variety of cutter races. Take control of a super-high-speed cutter and finish first. Thirst for speed and danger makes the game more captivating.\rTake a new route full of obstacles in a limited period of time at each level. The obstacles reduce the speed, skid a cutter or cause a crash. The opponents\u2019 cutters will stand in your way. You can pick up boxes with such bonuses as scores, superengine, a gun, an armour, life on your way.";
Frame 8
overview = "MENU NAVIGATIONS\rUse the cursor keys or mouse to move the menu cursor up and down\rPress the ''Enter'' key or any mouse button to enter menu options.\rPress the ''Left Arrow'', ''Right Arrow'', ''Enter'' keys or any mouse button to change a menu option.\rPress ''Esc'' to back from the submenu to Main Menu.\r\rGAME NAVIGATIONS\rUse the keys ''Arrow Left'' and ''Arrow Right'' to move the catter left and right.\rUse the keys ''Arrow Up'' and ''Arrow Down'' to increase and decrease the speed of the catter.\rPress keys ''Space'', ''Enter'', ''Ctrl'' or left mouse button to fire the gun.\rUse the keys ''P'' to pause or resume the game.\rUse ''Escape'' key to quit the game to Main Menu.\rUse ''Alt''+''Enter'' keys to change window/full screen modes.";
Frame 10
speed = 0; min = Math.floor(tim / 60); dsek = Math.floor((tim - (60 * min)) / 10); sek = Math.floor((tim - (60 * min)) - (10 * dsek)); time_txt = ((min + ":") + dsek) + sek; level_var = "Level " + String(leveltxt); level_small = String(leveltxt); _root.pointer._rotation = 0; timeout = 0; time_wait = 0; _root.boat.wave._visible = false; _root.boat.shield._visible = false; _root.boat.fireboat._visible = false; _root.boat.energiya._visible = false;
Instance of Symbol 100 MovieClip "road" in Frame 10
onClipEvent (load) { } onClipEvent (enterFrame) { if ((_root.road._y + _root.speed) > 0) { this._y = -241.92; } else { this._y = this._y + _root.speed; } var i = 1; while (i <= 20) { eval (_root.getInstanceAtDepth(i))._y = eval (_root.getInstanceAtDepth(i))._y + _root.speed; i++; } } onClipEvent (mouseDown) { }
Instance of Symbol 152 MovieClip "boat" in Frame 10
onClipEvent (load) { if ((_root._xmouse > 166.4) and (_root._xmouse < 460.8)) { this._x = _root._xmouse; } }
Frame 11
if (tim > 0) { _root.score = _root.score + 2; score_txt = String(score); _root.Tick_Sound.start(); tim = tim - 1; min = Math.floor(tim / 60); dsek = Math.floor((tim - (60 * min)) / 10); sek = Math.floor((tim - (60 * min)) - (10 * dsek)); time_txt = ((min + ":") + dsek) + sek; } if (time_wait > (36 + tim)) { gotoAndPlay ("gogogo"); tim = 50 + ((leveltxt - 1) * 10); min = Math.floor(tim / 60); dsek = Math.floor((tim - (60 * min)) / 10); sek = Math.floor((tim - (60 * min)) - (10 * dsek)); time_txt = ((min + ":") + dsek) + sek; } time_wait = time_wait + 1;
Frame 12
gotoAndPlay (11);
Frame 13
frameN = 1; trydead = false; _root.boat.shield._visible = false; _root.boat.fireboat._visible = false; _root.boat.energiya._visible = false; firedepth = 1;
Instance of Symbol 124 MovieClip "finish_line" in Frame 13
onClipEvent (enterFrame) { if (_root.small_car._y <= 46.08) { this._y = this._y + _root.speed; } }
Instance of Symbol 182 MovieClip in Frame 13
onClipEvent (load) { function onloadfrm() { frm = Math.round(Math.random() * 8); if ((frm == 7) and ((Math.random() * 10) > 2)) { frm = Math.round(Math.random() * 8); } if (frm == 0) { frm = 8; } this.gotoAndStop(frm); this._x = 166.4 + Math.floor((Math.random() * 230) * 1.28); this._y = -25 - (((Math.random() * 375) * 6) * 1.28); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boat.hit) and (!_root.boat.fly)) { this._y = 499.2; switch (frm) { case 1 : _root.score = _root.score + 10; _root.Money_Sound.start(); break; case 2 : _root.score = _root.score + 20; _root.Money_Sound.start(); break; case 3 : _root.score = _root.score + 50; _root.Money_Sound.start(); break; case 4 : _root.score = _root.score + 100; _root.Money_Sound.start(); break; case 5 : _root.boat.int3 = 10; _root.boat.acc = 1.2; _root.boat.energiya._visible = true; _root.Bonus_Sound.start(); break; case 6 : _root.boat.int1 = 10; _root.firekill = true; _root.boat.fireboat._visible = true; _root.Bonus_Sound.start(); break; case 7 : _root.lives = _root.lives + 1; _root.Bonus_Sound.start(); break; case 8 : _root.boat.int2 = 10; _root.shieldkill = true; _root.boat.shield._visible = true; _root.Bonus_Sound.start(); } } if (this._y < 512) { this._y = this._y + _root.speed; } else if (_root.small_car._y > 46.08) { onloadfrm(); } } onClipEvent (mouseDown) { if ((_root.boat.fireboat._visible and (this._y > 0)) and (this._y < 409.6)) { tan = Math.atan((this._x - _root.boat._x) / (this._y - _root.boat._y)) * 57.2957795130823; if (Math.abs(tan + _root.boat._rotation) < 10) { _root.score = _root.score + 5; _root.attachMovie("BulletExplosion", "BulletExplosion_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.WallExplosion_Sound.start(); onloadfrm(); } } }
Instance of Symbol 200 MovieClip in Frame 13
onClipEvent (load) { function onloadfrm() { do { frm = Math.round(Math.random() * 9); } while (((_root.leveltxt % 2) == 0) and (((((frm == 0) or (frm == 3)) or (frm == 4)) or (frm == 5)) or (frm == 9))); if (frm == 0) { frm = 9; } this.gotoAndStop(frm); switch (frm) { case 1 : case 6 : case 7 : this._x = 130 + Math.floor(Math.random() * 230); break; case 2 : case 5 : case 8 : this._x = 140 + Math.floor(Math.random() * 210); break; case 3 : this._x = 130; break; case 4 : this._x = 360; break; case 9 : this._x = 140 + Math.floor(Math.random() * 210); if ((Math.random() - 0.5) < 0) { this._xscale = -100; } else { this._xscale = 100; } } this._x = this._x * 1.28; this._y = (((-Math.random()) * 375) * 3) * 1.28; } } onClipEvent (enterFrame) { if (frm == 9) { if (this._xscale > 0) { this._x = this._x - 2; if (this._x < 179.2) { this._xscale = -100; this._x = 166.4; } } else { this._x = this._x + 2; if (this._x > 448) { this._xscale = 100; this._x = 448; } } } if (this.hitTest(_root.boat.bighit)) { switch (frm) { case 5 : case 9 : _root.score = _root.score + 10; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } this._y = 512; if (!_root.boat.shield._visible) { _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:_root.boat._x, _y:_root.boat._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.lives = _root.lives - 1; _root.trydead = true; } else { _root.WallExplosion_Sound.start(); } } switch (frm) { case 1 : _root.Duck_Sound.start(); this._y = 512; _root.score = _root.score - 100; if (_root.score < 0) { _root.score = 0; } break; case 2 : if (_root.boat.timeint < 1) { _root.Tree_Sound.start(); _root.boat.acc = 0.5; _root.boat.timeint = 2; } break; case 3 : case 4 : _root.score = _root.score + 10; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } this._y = 512; if (!_root.boat.shield._visible) { if (_root.speed < 6) { _root.boat.acc = 0.5; _root.boat.timeint = 2; } else { _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:_root.boat._x, _y:_root.boat._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.lives = _root.lives - 1; _root.trydead = true; } } else { _root.WallExplosion_Sound.start(); } break; case 6 : if (_root.boat.timeint < 1) { _root.Weed_Sound.start(); _root.boat.acc = 0.5; _root.boat.timeint = 2; } break; case 7 : if (_root.boat.timeint < 1) { _root.Flag_Sound.start(); _root.boat.acc = 0.5; _root.boat.timeint = 2; } break; case 8 : if (_root.boat.timeint >= 1) { break; } _root.Jump_Sound.start(); _root.boat.acc = 1.2; _root.boat.fly = true; _root.boat._xscale = 130; _root.boat._yscale = 130; _root.boat.timeint = 5; } } if (this._y < 512) { this._y = this._y + _root.speed; } else if (_root.small_car._y > 46.08) { onloadfrm(); } } onClipEvent (mouseDown) { if ((((frm == 3) or (frm == 4)) or (frm == 5)) or (frm == 9)) { if ((_root.boat.fireboat._visible and (this._y > 0)) and (this._y < 409.6)) { tan = Math.atan((this._x - _root.boat._x) / (this._y - _root.boat._y)) * 57.2957795130823; if (Math.abs(tan + _root.boat._rotation) < 10) { _root.score = _root.score + 10; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.WallExplosion_Sound.start(); onloadfrm(); } } } }
Instance of Symbol 182 MovieClip in Frame 13
onClipEvent (load) { function onloadfrm() { frm = Math.round(Math.random() * 8); if ((frm == 7) and ((Math.random() * 10) > 2)) { frm = Math.round(Math.random() * 8); } if (frm == 0) { frm = 8; } this.gotoAndStop(frm); this._x = 166.4 + Math.floor((Math.random() * 230) * 1.28); this._y = -25 - (((Math.random() * 375) * 6) * 1.28); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boat.hit) and (!_root.boat.fly)) { this._y = 499.2; switch (frm) { case 1 : _root.score = _root.score + 10; _root.Money_Sound.start(); break; case 2 : _root.score = _root.score + 20; _root.Money_Sound.start(); break; case 3 : _root.score = _root.score + 50; _root.Money_Sound.start(); break; case 4 : _root.score = _root.score + 100; _root.Money_Sound.start(); break; case 5 : _root.boat.int3 = 10; _root.boat.acc = 1.2; _root.boat.energiya._visible = true; _root.Bonus_Sound.start(); break; case 6 : _root.boat.int1 = 10; _root.firekill = true; _root.boat.fireboat._visible = true; _root.Bonus_Sound.start(); break; case 7 : _root.lives = _root.lives + 1; _root.Bonus_Sound.start(); break; case 8 : _root.boat.int2 = 10; _root.shieldkill = true; _root.boat.shield._visible = true; _root.Bonus_Sound.start(); } } if (this._y < 512) { this._y = this._y + _root.speed; } else if (_root.small_car._y > 46.08) { onloadfrm(); } } onClipEvent (mouseDown) { if ((_root.boat.fireboat._visible and (this._y > 0)) and (this._y < 409.6)) { tan = Math.atan((this._x - _root.boat._x) / (this._y - _root.boat._y)) * 57.2957795130823; if (Math.abs(tan + _root.boat._rotation) < 10) { _root.score = _root.score + 5; _root.attachMovie("BulletExplosion", "BulletExplosion_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.WallExplosion_Sound.start(); onloadfrm(); } } }
Instance of Symbol 200 MovieClip in Frame 13
onClipEvent (load) { function onloadfrm() { do { frm = Math.round(Math.random() * 9); } while (((_root.leveltxt % 2) == 0) and (((((frm == 0) or (frm == 3)) or (frm == 4)) or (frm == 5)) or (frm == 9))); if (frm == 0) { frm = 9; } this.gotoAndStop(frm); switch (frm) { case 1 : case 6 : case 7 : this._x = 130 + Math.floor(Math.random() * 230); break; case 2 : case 5 : case 8 : this._x = 140 + Math.floor(Math.random() * 210); break; case 3 : this._x = 130; break; case 4 : this._x = 360; break; case 9 : this._x = 140 + Math.floor(Math.random() * 210); if ((Math.random() - 0.5) < 0) { this._xscale = -100; } else { this._xscale = 100; } } this._x = this._x * 1.28; this._y = (((-Math.random()) * 375) * 3) * 1.28; } } onClipEvent (enterFrame) { if (frm == 9) { if (this._xscale > 0) { this._x = this._x - 2; if (this._x < 179.2) { this._xscale = -100; this._x = 166.4; } } else { this._x = this._x + 2; if (this._x > 448) { this._xscale = 100; this._x = 448; } } } if (this.hitTest(_root.boat.bighit)) { switch (frm) { case 5 : case 9 : _root.score = _root.score + 10; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } this._y = 512; if (!_root.boat.shield._visible) { _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:_root.boat._x, _y:_root.boat._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.lives = _root.lives - 1; _root.trydead = true; } else { _root.WallExplosion_Sound.start(); } } switch (frm) { case 1 : _root.Duck_Sound.start(); this._y = 512; _root.score = _root.score - 100; if (_root.score < 0) { _root.score = 0; } break; case 2 : if (_root.boat.timeint < 1) { _root.Tree_Sound.start(); _root.boat.acc = 0.5; _root.boat.timeint = 2; } break; case 3 : case 4 : _root.score = _root.score + 10; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } this._y = 512; if (!_root.boat.shield._visible) { if (_root.speed < 6) { _root.boat.acc = 0.5; _root.boat.timeint = 2; } else { _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:_root.boat._x, _y:_root.boat._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.lives = _root.lives - 1; _root.trydead = true; } } else { _root.WallExplosion_Sound.start(); } break; case 6 : if (_root.boat.timeint < 1) { _root.Weed_Sound.start(); _root.boat.acc = 0.5; _root.boat.timeint = 2; } break; case 7 : if (_root.boat.timeint < 1) { _root.Flag_Sound.start(); _root.boat.acc = 0.5; _root.boat.timeint = 2; } break; case 8 : if (_root.boat.timeint >= 1) { break; } _root.Jump_Sound.start(); _root.boat.acc = 1.2; _root.boat.fly = true; _root.boat._xscale = 130; _root.boat._yscale = 130; _root.boat.timeint = 5; } } if (this._y < 512) { this._y = this._y + _root.speed; } else if (_root.small_car._y > 46.08) { onloadfrm(); } } onClipEvent (mouseDown) { if ((((frm == 3) or (frm == 4)) or (frm == 5)) or (frm == 9)) { if ((_root.boat.fireboat._visible and (this._y > 0)) and (this._y < 409.6)) { tan = Math.atan((this._x - _root.boat._x) / (this._y - _root.boat._y)) * 57.2957795130823; if (Math.abs(tan + _root.boat._rotation) < 10) { _root.score = _root.score + 10; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.WallExplosion_Sound.start(); onloadfrm(); } } } }
Instance of Symbol 204 MovieClip "small_car" in Frame 13
onClipEvent (enterFrame) { if (this._y > 46.08) { this._y = this._y - (_root.speed * _root.koef); } }
Instance of Symbol 217 MovieClip in Frame 13
onClipEvent (load) { function onloadmonster() { line = false; frm = Math.round(Math.random() * 6); thisspeed = Math.round((Math.random() * 4) * 1.28); if (frm == 0) { frm = 6; } this.gotoAndStop(frm); this._x = 166.4 + Math.floor((Math.random() * 230) * 1.28); newx = this._x; if (_root.leveltxt < 18) { if ((_root.leveltxt % 2) != 0) { this._y = -25 - (((Math.random() * 375) * (10 - (_root.leveltxt * 0.5))) * 1.28); } else { this._y = -25 - (((Math.random() * 375) * (5 - (_root.leveltxt * 0.5))) * 1.28); } } else { this._y = -25 - ((Math.random() * 375) * 1.28); } } onloadmonster(); } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and line) { newx = (this._x + Math.floor((Math.random() * 100) * 1.28)) - 64; } if (((newx > 166.4) and (newx < 460.8)) and (Math.abs(Math.floor(newx - this._x)) != 0)) { delx = Math.floor((newx - this._x) / 5); this._x = this._x + delx; } if (this.hit.hitTest(_root.boat.bighit) and (!_root.boat.fly)) { _root.score = _root.score + 20; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } if (!_root.boat.shield._visible) { _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:_root.boat._x, _y:_root.boat._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.lives = _root.lives - 1; _root.trydead = true; } else { _root.WallExplosion_Sound.start(); } onloadmonster(); } if (this._y > 0) { if ((this._y < 768) and (this._y > -128)) { this._y = this._y + (_root.speed - (2 + thisspeed)); } else if (_root.small_car._y > 46.08) { onloadmonster(); } } else { this._y = this._y + (_root.speed - (2 + thisspeed)); if (this._y < -640) { onloadmonster(); } } } onClipEvent (mouseDown) { if ((_root.boat.fireboat._visible and (this._y > 0)) and (this._y < 409.6)) { tan = Math.atan((this._x - _root.boat._x) / (this._y - _root.boat._y)) * 57.2957795130823; if (Math.abs(tan + _root.boat._rotation) < 10) { _root.score = _root.score + 20; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.WallExplosion_Sound.start(); onloadmonster(); } } }
Instance of Symbol 217 MovieClip in Frame 13
onClipEvent (load) { function onloadmonster() { line = false; frm = Math.round(Math.random() * 6); thisspeed = Math.round((Math.random() * 4) * 1.28); if (frm == 0) { frm = 6; } this.gotoAndStop(frm); this._x = 166.4 + (Math.floor(Math.random() * 230) * 1.28); newx = this._x; if (_root.leveltxt < 28) { if ((_root.leveltxt % 2) != 0) { this._y = -25 - (((Math.random() * 375) * (15 - (_root.leveltxt * 0.5))) * 1.28); } else { this._y = -25 - (((Math.random() * 375) * (7 - (_root.leveltxt * 0.5))) * 1.28); } } else { this._y = -25 - ((Math.random() * 375) * 1.28); } } onloadmonster(); } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and line) { newx = (this._x + Math.floor((Math.random() * 100) * 1.28)) - 64; } if (((newx > 166.4) and (newx < 460.8)) and (Math.abs(Math.floor(newx - this._x)) != 0)) { delx = Math.floor((newx - this._x) / 5); this._x = this._x + delx; } if (this.hit.hitTest(_root.boat.bighit) and (!_root.boat.fly)) { _root.score = _root.score + 20; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } if (!_root.boat.shield._visible) { _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:_root.boat._x, _y:_root.boat._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.lives = _root.lives - 1; _root.trydead = true; } else { _root.WallExplosion_Sound.start(); } onloadmonster(); } if (this._y < 640) { this._y = this._y + ((_root.speed + thisspeed) + 2); } else if (_root.small_car._y > 46.08) { onloadmonster(); } } onClipEvent (mouseDown) { if ((_root.boat.fireboat._visible and (this._y > 0)) and (this._y < 409.6)) { tan = Math.atan((this._x - _root.boat._x) / (this._y - _root.boat._y)) * 57.2957795130823; if (Math.abs(tan + _root.boat._rotation) < 10) { _root.score = _root.score + 20; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.WallExplosion_Sound.start(); onloadmonster(); } } }
Instance of Symbol 217 MovieClip in Frame 13
onClipEvent (load) { function onloadmonster() { line = false; frm = Math.round(Math.random() * 6); thisspeed = Math.round((Math.random() * 4) * 1.28); if (frm == 0) { frm = 6; } this.gotoAndStop(frm); this._x = 166.4 + Math.floor((Math.random() * 230) * 1.28); newx = this._x; if (_root.leveltxt < 18) { if ((_root.leveltxt % 2) != 0) { this._y = -25 - (((Math.random() * 375) * (10 - (_root.leveltxt * 0.5))) * 1.28); } else { this._y = -25 - (((Math.random() * 375) * (5 - (_root.leveltxt * 0.5))) * 1.28); } } else { this._y = -25 - ((Math.random() * 375) * 1.28); } } onloadmonster(); } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and line) { newx = (this._x + Math.floor((Math.random() * 100) * 1.28)) - 64; } if (((newx > 166.4) and (newx < 460.8)) and (Math.abs(Math.floor(newx - this._x)) != 0)) { delx = Math.floor((newx - this._x) / 5); this._x = this._x + delx; } if (this.hit.hitTest(_root.boat.bighit) and (!_root.boat.fly)) { _root.score = _root.score + 20; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } if (!_root.boat.shield._visible) { _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:_root.boat._x, _y:_root.boat._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.lives = _root.lives - 1; _root.trydead = true; } else { _root.WallExplosion_Sound.start(); } onloadmonster(); } if (this._y > 0) { if ((this._y < 768) and (this._y > -128)) { this._y = this._y + (_root.speed - (2 + thisspeed)); } else if (_root.small_car._y > 46.08) { onloadmonster(); } } else { this._y = this._y + (_root.speed - (2 + thisspeed)); if (this._y < -640) { onloadmonster(); } } } onClipEvent (mouseDown) { if ((_root.boat.fireboat._visible and (this._y > 0)) and (this._y < 409.6)) { tan = Math.atan((this._x - _root.boat._x) / (this._y - _root.boat._y)) * 57.2957795130823; if (Math.abs(tan + _root.boat._rotation) < 10) { _root.score = _root.score + 20; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.WallExplosion_Sound.start(); onloadmonster(); } } }
Instance of Symbol 217 MovieClip in Frame 13
onClipEvent (load) { function onloadmonster() { line = false; frm = Math.round(Math.random() * 6); thisspeed = Math.round((Math.random() * 4) * 1.28); if (frm == 0) { frm = 6; } this.gotoAndStop(frm); this._x = 166.4 + (Math.floor(Math.random() * 230) * 1.28); newx = this._x; if (_root.leveltxt < 28) { if ((_root.leveltxt % 2) != 0) { this._y = -25 - (((Math.random() * 375) * (15 - (_root.leveltxt * 0.5))) * 1.28); } else { this._y = -25 - (((Math.random() * 375) * (7 - (_root.leveltxt * 0.5))) * 1.28); } } else { this._y = -25 - ((Math.random() * 375) * 1.28); } } onloadmonster(); } onClipEvent (enterFrame) { if (((Math.random() * 10) < 1) and line) { newx = (this._x + Math.floor((Math.random() * 100) * 1.28)) - 64; } if (((newx > 166.4) and (newx < 460.8)) and (Math.abs(Math.floor(newx - this._x)) != 0)) { delx = Math.floor((newx - this._x) / 5); this._x = this._x + delx; } if (this.hit.hitTest(_root.boat.bighit) and (!_root.boat.fly)) { _root.score = _root.score + 20; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } if (!_root.boat.shield._visible) { _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:_root.boat._x, _y:_root.boat._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.lives = _root.lives - 1; _root.trydead = true; } else { _root.WallExplosion_Sound.start(); } onloadmonster(); } if (this._y < 640) { this._y = this._y + ((_root.speed + thisspeed) + 2); } else if (_root.small_car._y > 46.08) { onloadmonster(); } } onClipEvent (mouseDown) { if ((_root.boat.fireboat._visible and (this._y > 0)) and (this._y < 409.6)) { tan = Math.atan((this._x - _root.boat._x) / (this._y - _root.boat._y)) * 57.2957795130823; if (Math.abs(tan + _root.boat._rotation) < 10) { _root.score = _root.score + 20; _root.attachMovie("ExplosionBig", "ExplosionBig_" + _root.firedepth, _root.firedepth, {_x:this._x, _y:this._y}); _root.firedepth = _root.firedepth + 1; if (_root.firedepth > 20) { _root.firedepth = 1; } _root.WallExplosion_Sound.start(); onloadmonster(); } } }
Instance of Symbol 152 MovieClip "boat" in Frame 13
onClipEvent (load) { acc = 1; int1 = -1; int2 = -1; int3 = -1; intvar = 1; fly = false; timeint = 0; bonustxt = -1; } onClipEvent (enterFrame) { if ((_root.Engine_Sound.position == 0) or (_root.Engine_Sound.position == _root.Engine_Sound.duration)) { _root.Engine_Sound.start(); } sp = Math.round(((this._y - _root._ymouse) / 33) * 2); if (!fly) { _root.boat.wave._visible = true; } else { _root.boat.wave._visible = false; this._rotation = 0; } switch (sp) { case 1 : case 2 : case 3 : case 4 : case 5 : case 6 : case 7 : case 8 : case 9 : case 10 : case 11 : case 12 : case 13 : case 14 : _root.speed = (sp * acc) * 1.2; _root.pointer._rotation = ((sp * 150) / 14) * acc; break; case 15 : case 16 : case 17 : case 18 : case 19 : case 20 : case 21 : case 22 : case 23 : case 24 : case 25 : case 26 : _root.speed = (14 * acc) * 1.2; _root.pointer._rotation = 150 * acc; sp = 14; break; default : _root.boat.wave._visible = false; _root.speed = 0; sp = 0; _root.pointer._rotation = 0; } delx = ((_root._xmouse - this._x) * sp) / 30; delr = (-Math.atan2(this._x - _root._xmouse, this._y - _root._ymouse)) / (Math.PI/180); if (delr < -45) { delr = -45; } if (delr > 45) { delr = 45; } if (!fly) { _root.boat._rotation = Math.round(delr / 10) * 10; } if (((_root._xmouse > 166.4) and (_root._xmouse < 460.8)) and (!fly)) { this._x = this._x + delx; } else if (((this._x > 166.4) and (this._x < 460.8)) and (!fly)) { if (((this._x + delx) > 166.4) and ((this._x + delx) < 460.8)) { this._x = this._x + delx; } else { if (delx < 0) { this._x = this._x - 5; } if (delx > 0) { this._x = this._x + 5; } } } if ((timeint > 0) and ((_root.frameN % 12) == 0)) { timeint = timeint - 1; if (timeint == 0) { acc = 1; fly = false; _root.boat._xscale = 100; _root.boat._yscale = 100; } } if (int1 == 0) { this.fireboat._visible = false; int1 = -1; _root.BonusLost_Sound.start(); _root.firekill = false; } if (int1 > 0) { if ((_root.frameN % 12) == 0) { int1 = int1 - 1; } bonustxt = int1; intvar = 2; } if (int2 == 0) { this.shield._visible = false; int2 = -1; _root.BonusLost_Sound.start(); _root.shieldkill = false; } if (int2 > 0) { if ((_root.frameN % 12) == 0) { int2 = int2 - 1; } bonustxt = int2; intvar = 3; } if (int3 == 0) { this.energiya._visible = false; int3 = -1; _root.BonusLost_Sound.start(); acc = 1; } if (int3 > 0) { if ((_root.frameN % 12) == 0) { int3 = int3 - 1; } bonustxt = int3; intvar = 4; } if (bonustxt >= 0) { _root.bonusicon.gotoAndStop(intvar); _root.bonus_var = String(bonustxt); intvar = 1; bonustxt = -1; } else { _root.bonusicon.gotoAndStop(intvar); _root.bonus_var = ""; } } onClipEvent (mouseDown) { if (this.fireboat._visible) { this.fireboat.gotoAndPlay(2); _root.Shot_Sound.start(); } }
Frame 14
frameN = frameN + 1; if ((frameN % 12) == 0) { tim = tim - 1; if (tim < 10) { _root.Tick_Sound.start(); } min = Math.floor(tim / 60); dsek = Math.floor((tim - (60 * min)) / 10); sek = Math.floor((tim - (60 * min)) - (10 * dsek)); time_txt = ((min + ":") + dsek) + sek; } score_txt = String(score); lives_txt = String(lives); if (Key.isDown(27)) { lives = 0; trydead = true; }
Frame 15
if (_root.finish_line._y < 454.4) { gotoAndPlay (14); } else { _root.Finish_Sound.start(); leveltxt = leveltxt + 1; gotoAndPlay ("wait_level"); koef = koef * 0.8; _root.armo = "999"; } if (((min == 0) and (dsek == 0)) and (sek == 0)) { lives = lives - 1; speed = 0; _root.pointer._rotation = 0; if (lives == 0) { leveltxt = 1; koef = 0.04; gotoAndPlay ("game_over"); _root.GameOver_Sound.start(); } else { gotoAndPlay ("time_out"); _root.TimeOver_Sound.start(); } } if (trydead) { speed = 0; _root.pointer._rotation = 0; if (lives <= 0) { leveltxt = 1; gotoAndPlay ("game_over"); _root.GameOver_Sound.start(); tim = 60; koef = 0.04; } else { _root.WallExplosion_Sound.start(); gotoAndPlay ("dead"); } }
Frame 16
time_wait = 0;
Frame 17
if (time_wait > 36) { gotoAndPlay ("gogogo"); } time_wait = time_wait + 1;
Frame 18
gotoAndPlay (17);
Frame 19
time_wait = 0; _root.boat.wave._visible = false; _root.boat.shield._visible = false; _root.boat.fireboat._visible = false; _root.boat.energiya._visible = false;
Instance of Symbol 152 MovieClip "boat" in Frame 19
onClipEvent (load) { if ((_root._xmouse > 153.6) and (_root._xmouse < 473.6)) { this._x = _root._xmouse; } }
Frame 20
if (time_wait > 36) { gotoAndPlay ("wait_level"); } time_wait = time_wait + 1;
Frame 21
gotoAndPlay (20);
Frame 22
time_wait = 0;
Frame 23
if (time_wait > 36) { gotoAndStop ("begin"); score = 0; } time_wait = time_wait + 1;
Frame 24
gotoAndPlay (23);
Symbol 33 MovieClip [BulletExplosion] Frame 9
removeMovieClip(this);
Symbol 50 MovieClip [ExplosionBig] Frame 9
removeMovieClip(this);
Symbol 68 Button
on (release) { gotoAndPlay ("wait_level"); } on (rollOver) { _root.centr_txt.gotoAndStop(2); gotoAndStop ("begin"); _root.B_Act_Sound.start(); } on (rollOut) { _root.centr_txt.gotoAndStop(1); }
Symbol 69 Button
on (release) { if (_root._currentframe == 6) { gotoAndStop (7); } else { gotoAndStop (6); } } on (rollOver) { _root.centr_txt.gotoAndStop(3); _root.B_Act_Sound.start(); } on (rollOut) { _root.centr_txt.gotoAndStop(1); }
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 2
stop();
Symbol 74 MovieClip Frame 3
stop();
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 2
stop();
Symbol 85 Button
on (release) { if (_root._currentframe > 7) { _root.prevFrame(); } } on (rollOver) { _root.B_Act_Sound.start(); }
Symbol 88 Button
on (release) { if (_root._currentframe < 9) { _root.nextFrame(); } } on (rollOver) { _root.B_Act_Sound.start(); }
Symbol 93 Button
on (release) { overview.scroll--; }
Symbol 95 Button
on (release) { overview.scroll++; }
Symbol 135 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 168 Button
on (release) { _root.Engine_Sound.stop(); gotoAndStop ("begin"); } on (rollOver) { _root.B_Act_Sound.start(); }
Symbol 182 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [Weed]
Symbol 2 Sound [WallExplosion]
Symbol 3 Sound [Tree]
Symbol 4 Sound [TimeOver]
Symbol 5 Sound [Tick]
Symbol 6 Sound [Shot]
Symbol 7 Sound [Money]
Symbol 8 Sound [Jump]
Symbol 9 Sound [GameOver]
Symbol 10 Sound [Flag]
Symbol 11 Sound [Finish]
Symbol 12 Sound [Engine]
Symbol 13 Sound [Duck]
Symbol 14 Sound [BonusLost]
Symbol 15 Sound [Bonus]
Symbol 16 Sound [B_Act]
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:33
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:33
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:33
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:33
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:33
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:33
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:33
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClip [BulletExplosion]Uses:18 20 22 24 26 28 30 32
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:50
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:50
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:50
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:50
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:50
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:50
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:50
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50
Symbol 50 MovieClip [ExplosionBig]Uses:35 37 39 41 43 45 47 49
Symbol 51 FontUsed by:52
Symbol 52 EditableTextUses:51Used by:Timeline
Symbol 53 FontUsed by:54 94 158 159 167 218 219
Symbol 54 TextUses:53Used by:Timeline
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:152 200 217  Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 BitmapUsed by:63 97
Symbol 59 BitmapUsed by:63
Symbol 60 BitmapUsed by:63
Symbol 61 BitmapUsed by:63
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:58 59 60 61 62Used by:Timeline
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:68 69 168
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68 69 168
Symbol 68 ButtonUses:65 67Used by:Timeline
Symbol 69 ButtonUses:65 67Used by:Timeline
Symbol 70 GraphicUsed by:74 79
Symbol 71 FontUsed by:72 73 75 76 169
Symbol 72 TextUses:71Used by:74
Symbol 73 TextUses:71Used by:74
Symbol 74 MovieClipUses:70 72 73Used by:Timeline
Symbol 75 TextUses:71Used by:Timeline
Symbol 76 TextUses:71Used by:Timeline
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:70 77 78Used by:Timeline
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:Timeline
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85 88  Timeline
Symbol 85 ButtonUses:82 83 84Used by:Timeline
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 ButtonUses:86 87 84Used by:Timeline
Symbol 89 GraphicUsed by:Timeline
Symbol 90 GraphicUsed by:93 95
Symbol 91 GraphicUsed by:93 95
Symbol 92 GraphicUsed by:93 95
Symbol 93 ButtonUses:90 91 92Used by:Timeline
Symbol 94 EditableTextUses:53Used by:Timeline
Symbol 95 ButtonUses:90 91 92Used by:Timeline
Symbol 96 GraphicUsed by:Timeline
Symbol 97 GraphicUses:58Used by:Timeline
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:100
Symbol 100 MovieClipUses:99Used by:Timeline
Symbol 101 BitmapUsed by:110
Symbol 102 BitmapUsed by:110
Symbol 103 BitmapUsed by:110
Symbol 104 BitmapUsed by:110
Symbol 105 BitmapUsed by:110
Symbol 106 BitmapUsed by:110
Symbol 107 BitmapUsed by:110
Symbol 108 BitmapUsed by:110
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:101 102 103 104 105 106 107 108 109Used by:111
Symbol 111 MovieClipUses:110Used by:Timeline
Symbol 112 BitmapUsed by:117
Symbol 113 BitmapUsed by:117
Symbol 114 BitmapUsed by:117
Symbol 115 BitmapUsed by:117
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:112 113 114 115 116Used by:118
Symbol 118 MovieClipUses:117Used by:Timeline
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121
Symbol 121 MovieClipUses:120Used by:Timeline
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124
Symbol 124 MovieClipUses:123Used by:Timeline
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:125 126Used by:152 217
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:152
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:135
Symbol 132 GraphicUsed by:135
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:131 132 133 134Used by:152
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:148
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:148
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:148
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:148
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:148
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:148
Symbol 148 MovieClipUses:137 139 141 143 145 147Used by:152
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:151
Symbol 151 MovieClipUses:150Used by:152
Symbol 152 MovieClipUses:56 127 129 135 148 151Used by:Timeline
Symbol 153 FontUsed by:154 155 156 157
Symbol 154 EditableTextUses:153Used by:Timeline
Symbol 155 EditableTextUses:153Used by:Timeline
Symbol 156 EditableTextUses:153Used by:Timeline
Symbol 157 EditableTextUses:153Used by:Timeline
Symbol 158 EditableTextUses:53Used by:Timeline
Symbol 159 TextUses:53Used by:166
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:166 182
Symbol 162 BitmapUsed by:163 181
Symbol 163 GraphicUses:162Used by:166
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:166 182
Symbol 166 MovieClipUses:159 161 163 165Used by:Timeline
Symbol 167 EditableTextUses:53Used by:Timeline
Symbol 168 ButtonUses:65 67Used by:Timeline
Symbol 169 TextUses:71Used by:Timeline
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:182
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:182
Symbol 174 FontUsed by:175 176 177 178
Symbol 175 TextUses:174Used by:182
Symbol 176 TextUses:174Used by:182
Symbol 177 TextUses:174Used by:182
Symbol 178 TextUses:174Used by:182
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:182
Symbol 181 GraphicUses:162Used by:182
Symbol 182 MovieClipUses:171 173 175 176 177 178 165 161 180 181Used by:Timeline
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:200
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:200
Symbol 187 BitmapUsed by:188 189
Symbol 188 GraphicUses:187Used by:200
Symbol 189 GraphicUses:187Used by:200
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:200
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:200
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:200
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:200
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:200
Symbol 200 MovieClipUses:56 184 186 188 189 191 193 195 197 199Used by:Timeline
Symbol 201 BitmapUsed by:203
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:201 202Used by:204
Symbol 204 MovieClipUses:203Used by:Timeline
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:217
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:217
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:217
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:217
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:217
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:217
Symbol 217 MovieClipUses:127 206 56 208 210 212 214 216Used by:Timeline
Symbol 218 TextUses:53Used by:Timeline
Symbol 219 TextUses:53Used by:Timeline

Instance Names

"loader"Frame 1Symbol 56 MovieClip
"bttn_start"Frame 6Symbol 68 Button
"bttn_help"Frame 6Symbol 69 Button
"centr_txt"Frame 6Symbol 74 MovieClip
"sound_bttn"Frame 6Symbol 79 MovieClip
"scr_up"Frame 7Symbol 93 Button
"scr_down"Frame 7Symbol 95 Button
"road"Frame 10Symbol 100 MovieClip
"pointer"Frame 10Symbol 121 MovieClip
"finish_line"Frame 10Symbol 124 MovieClip
"boat"Frame 10Symbol 152 MovieClip
"bonusicon"Frame 10Symbol 166 MovieClip
"finish_line"Frame 13Symbol 124 MovieClip
"small_car"Frame 13Symbol 204 MovieClip
"boat"Frame 13Symbol 152 MovieClip
"boat"Frame 19Symbol 152 MovieClip
"bighit"Symbol 152 MovieClip Frame 1Symbol 56 MovieClip
"hit"Symbol 152 MovieClip Frame 1Symbol 56 MovieClip
"wave"Symbol 152 MovieClip Frame 1Symbol 127 MovieClip
"fireboat"Symbol 152 MovieClip Frame 1Symbol 135 MovieClip
"energiya"Symbol 152 MovieClip Frame 1Symbol 148 MovieClip
"shield"Symbol 152 MovieClip Frame 1Symbol 151 MovieClip
"hit"Symbol 200 MovieClip Frame 1Symbol 56 MovieClip
"hit"Symbol 217 MovieClip Frame 1Symbol 56 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Weed"
ExportAssets (56)Timeline Frame 1Symbol 2 as "WallExplosion"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Tree"
ExportAssets (56)Timeline Frame 1Symbol 4 as "TimeOver"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Tick"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Shot"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Money"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Jump"
ExportAssets (56)Timeline Frame 1Symbol 9 as "GameOver"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Flag"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Finish"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Engine"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Duck"
ExportAssets (56)Timeline Frame 1Symbol 14 as "BonusLost"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Bonus"
ExportAssets (56)Timeline Frame 1Symbol 16 as "B_Act"
ExportAssets (56)Timeline Frame 1Symbol 33 as "BulletExplosion"
ExportAssets (56)Timeline Frame 1Symbol 50 as "ExplosionBig"

Labels

"begin"Frame 6
"wait_level"Frame 10
"gogogo"Frame 13
"dead"Frame 16
"time_out"Frame 19
"game_over"Frame 22

Dynamic Text Variables

loadPercentSymbol 52 EditableText"0%"
overviewSymbol 94 EditableText""
time_txtSymbol 154 EditableText"<p align="center"><font face="DS Crystal" size="18" color="#0000ff" letterSpacing="3.000000" kerning="0">0:00</font></p>"
level_smallSymbol 155 EditableText"1"
score_txtSymbol 156 EditableText"0"
lives_txtSymbol 157 EditableText"3"
bonus_varSymbol 158 EditableText""
level_varSymbol 167 EditableText"Level 1"




http://swfchan.com/26/125114/info.shtml
Created: 28/2 -2019 13:22:22 Last modified: 28/2 -2019 13:22:22 Server time: 02/05 -2024 14:03:33